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Executor SkyCZGG[G0B] SkyCZGG
NC BR 244

KDR: 2.12

Score: 180.2m

Last Seen: Nov 9th, 2018 7:01 AM
- OFFLINE - 956.7 hour(s)

Prestige 1, Battle Rank 100 (244 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS LA1 Anchor AF-4 Cyclone GD-7F L100 Python HESH Gauss Compact S Shrike AF-34 Mattock Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,617,543 MLG Score: 1293
Fun Score: N/A
Cheeseburgers Flipped: 2094TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
35.169%25.227%88740982152,3422.51485-0.39

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.036%2.766M0.715B++-0.867D--HEAD ++ (~7.64)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.633B+9.70.324C*17.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.13%0.854%178410186,323573823631.10176267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.465%0.912B*-0.695D-0.186

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.80.547B+33.60.364C**39.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
51.097%1.967%5107101517,335607356412.85397307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.343%1B*-0.431C--0.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.90.408B11.70.067C+11.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.711%7.068%33319100311,715563537972.07897308%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.871%0.889B*0.698B+0.847

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
730.381C**33.40.148C++39.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.79%77.07%333410184,1434022171.03008

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.369%1.762A++0.652B+0.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.586B+1.90.398B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.83%9.092%333510175,9285514801.07489

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.416%1.204B**-1.08D*0.471

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.534B+3.40.292C*2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
180.2m389.3%403 (24.2k)369 (22.1k)2.12472270,870127,4852.38034244 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC10222337430.326%17.791%54003:5067

28% Engineer26% Heavy Assault15% Infiltrator17% Light Assault7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 3:03 AMJan 9th, 2017 1:48 PMDec 8th, 2018 6:22 AM (11d) (PST)Nov 9th, 2018 4:02 AM (40d) (PST)Nov 9th, 2018 3:01 AM (40d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7381855530.5540.2610.0992.4390.0721293

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,27911,07633,20333166146422,124

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8145.3h/339.4d 32,587 48,189 100,883 1191.7k 9,811 15,106 35,258 360.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A*
Kills:66,483
Deaths:28,676
KDR:2.318
Accuracy:36.479% A*
HSR:28.087% B+
GD-22S
A*
Kills:3,506
Deaths:1,493
KDR:2.348
Accuracy:33.022% A*
HSR:28.066% B+
NC05 Jackhammer
A**
Kills:3,396
Deaths:1,533
KDR:2.215
Accuracy:63.506% A**
HSR:12.603% C--
NS-15 Gallows
B*
Kills:3,075
Deaths:1,372
KDR:2.241
Accuracy:31.132% B*
HSR:26.634% C-
NC6A GODSAW
B**
Kills:2,988
Deaths:1,267
KDR:2.358
Accuracy:34.468% B**
HSR:28.748% C**
EM6
C++
Kills:2,635
Deaths:796
KDR:3.310
Accuracy:22.096% C++
HSR:23.036% C+
NC6S Gauss SAW S
A+
Kills:1,577
Deaths:683
KDR:2.309
Accuracy:31.514% A+
HSR:31.262% B**
EM1
A++
Kills:1,478
Deaths:714
KDR:2.070
Accuracy:30.666% A++
HSR:29.973% A
MGR-L1 Promise
B**
Kills:1,218
Deaths:534
KDR:2.281
Accuracy:29.572% B**
HSR:25.944% C++
NS-15M AE
A+
Kills:1,150
Deaths:533
KDR:2.158
Accuracy:33.369% A+
HSR:28.174% C*
NC6 Gauss SAW
A+
Kills:782
Deaths:385
KDR:2.031
Accuracy:27.415% A+
HSR:29.923% B**
NSX Naginata
A+
Kills:344
Deaths:182
KDR:1.890
Accuracy:29.874% A+
HSR:35.756% B**
Kills:88,632
Deaths (as Heavy Assault):38,168
Deaths (to Heavy Assaults):32,270
KDR:2.32215
Kill Difference:50,464
Playtime:2,148.634 hours
Usage:26%
Score:57.979m
Score/min:450
Accuracy (listed only):33.593%
HSR (listed only):27.351%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A**
Kills:16,470
Deaths:10,255
KDR:1.606
Accuracy:35.915% A**
HSR:21.560% B
Gauss Compact S
B++
Kills:7,468
Deaths:3,264
KDR:2.288
Accuracy:27.149% B++
HSR:13.993% D
NC12 Sweeper
A
Kills:2,134
Deaths:1,919
KDR:1.112
Accuracy:55.601% A
HSR:9.231% D--
AC-X11
B
Kills:2,014
Deaths:1,121
KDR:1.797
Accuracy:26.417% B
HSR:18.173% D
AF-4A Bandit
A*
Kills:1,709
Deaths:1,346
KDR:1.270
Accuracy:35.936% A*
HSR:26.565% B++
AF-19 Mercenary
B++
Kills:1,542
Deaths:121
KDR:12.744
Accuracy:25.654% B++
HSR:21.271% C+
NS-11CP
A**
Kills:1,525
Deaths:1,045
KDR:1.459
Accuracy:40.576% A**
HSR:20.590% C
AF-57 Piston
A
Kills:1,195
Deaths:855
KDR:1.398
Accuracy:53.571% A
HSR:10.126% D--
Razor GD-23
M
Kills:1,170
Deaths:797
KDR:1.468
Accuracy:38.612% M
HSR:22.992% B+
LA39 Bruiser
A*
Kills:1,165
Deaths:236
KDR:4.936
Accuracy:82.722% A*
HSR:5.150% F-
NS Baron G5
A
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:57.541% A
HSR:13.253% C
Warden
B*
Kills:1,161
Deaths:440
KDR:2.639
Accuracy:31.996% B*
HSR:23.084% C+
Mauler S6
B**
Kills:1,152
Deaths:802
KDR:1.436
Accuracy:51.081% B**
HSR:11.372% D
NS Baron G5AE
B*
Kills:1,143
Deaths:738
KDR:1.549
Accuracy:55.608% B*
HSR:10.936% D-
NSX Tanto
B*
Kills:338
Deaths:203
KDR:1.665
Accuracy:30.284% B*
HSR:31.361% B*
The Brawler
A
Kills:282
Deaths:192
KDR:1.469
Accuracy:63.069% A
HSR:10.638% D
19A Fortuna
B**
Kills:274
Deaths:167
KDR:1.641
Accuracy:31.092% B**
HSR:19.708% C+
NSX-P Tanto
M**
Kills:59
Deaths:42
KDR:1.405
Accuracy:44.681% M**
HSR:27.119% C**
Kills:41,963
Deaths (as Engineer):24,265
Deaths (to Engineers):32,124
KDR:1.72936
Kill Difference:17,698
Playtime:2,304.209 hours
Usage:28%
Score:44.784m
Score/min:324
Accuracy (listed only):43.750%
HSR (listed only):17.618%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
A**
Kills:18,087
Deaths:9,230
KDR:1.960
Accuracy:38.237% A**
HSR:17.466% C+
GD-7F
A**
Kills:16,470
Deaths:10,255
KDR:1.606
Accuracy:35.915% A**
HSR:21.560% B
Gauss Compact S
B++
Kills:7,468
Deaths:3,264
KDR:2.288
Accuracy:27.149% B++
HSR:13.993% D
Tempest
A++
Kills:3,147
Deaths:1,815
KDR:1.734
Accuracy:34.032% A++
HSR:19.924% C+
NC12 Sweeper
A
Kills:2,134
Deaths:1,919
KDR:1.112
Accuracy:55.601% A
HSR:9.231% D--
AC-X11
B
Kills:2,014
Deaths:1,121
KDR:1.797
Accuracy:26.417% B
HSR:18.173% D
AF-4A Bandit
A*
Kills:1,709
Deaths:1,346
KDR:1.270
Accuracy:35.936% A*
HSR:26.565% B++
AF-19 Mercenary
B++
Kills:1,542
Deaths:121
KDR:12.744
Accuracy:25.654% B++
HSR:21.271% C+
NS-11CP
A**
Kills:1,525
Deaths:1,045
KDR:1.459
Accuracy:40.576% A**
HSR:20.590% C
Blitz GD-10
A*
Kills:1,253
Deaths:679
KDR:1.845
Accuracy:35.608% A*
HSR:19.793% B+
AF-57 Piston
A
Kills:1,195
Deaths:855
KDR:1.398
Accuracy:53.571% A
HSR:10.126% D--
Razor GD-23
M
Kills:1,170
Deaths:797
KDR:1.468
Accuracy:38.612% M
HSR:22.992% B+
LA39 Bruiser
A*
Kills:1,165
Deaths:236
KDR:4.936
Accuracy:82.722% A*
HSR:5.150% F-
MKV Suppressed
A++
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:35.396% A++
HSR:20.636% C*
NS Baron G5
A
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:57.541% A
HSR:13.253% C
NS-7 PDW
M
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:38.253% M
HSR:20.345% B+
MGR-S1 Gladius
M
Kills:1,153
Deaths:649
KDR:1.777
Accuracy:41.121% M
HSR:10.755% D**
Mauler S6
B**
Kills:1,152
Deaths:802
KDR:1.436
Accuracy:51.081% B**
HSR:11.372% D
NS Baron G5AE
B*
Kills:1,143
Deaths:738
KDR:1.549
Accuracy:55.608% B*
HSR:10.936% D-
NSX Tanto
B*
Kills:338
Deaths:203
KDR:1.665
Accuracy:30.284% B*
HSR:31.361% B*
The Brawler
A
Kills:282
Deaths:192
KDR:1.469
Accuracy:63.069% A
HSR:10.638% D
19A Fortuna
B**
Kills:274
Deaths:167
KDR:1.641
Accuracy:31.092% B**
HSR:19.708% C+
NSX Tengu
B**
Kills:246
Deaths:185
KDR:1.330
Accuracy:43.607% B**
HSR:25.610% B++
NSX-P Tanto
M**
Kills:59
Deaths:42
KDR:1.405
Accuracy:44.681% M**
HSR:27.119% C**
Kills:67,011
Deaths (as Light Assault):37,799
Deaths (to Light Assaults):19,593
KDR:1.77282
Kill Difference:29,212
Playtime:1,371.936 hours
Usage:17%
Score:20.825m
Score/min:253
Accuracy (listed only):42.573%
HSR (listed only):17.857%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A**
Kills:18,087
Deaths:9,230
KDR:1.960
Accuracy:38.237% A**
HSR:17.466% C+
Tempest
A++
Kills:3,147
Deaths:1,815
KDR:1.734
Accuracy:34.032% A++
HSR:19.924% C+
LA8 Rebel
A+
Kills:1,842
Deaths:1,405
KDR:1.311
Accuracy:41.498% A+
HSR:25.081% B+
NC4 Mag-Shot
B**
Kills:1,534
Deaths:686
KDR:2.236
Accuracy:34.838% B**
HSR:20.404% C++
NC4-FB Mag-Shot
M**
Kills:1,357
Deaths:562
KDR:2.415
Accuracy:47.703% A*
HSR:46.647% M**
Blitz GD-10
A*
Kills:1,253
Deaths:679
KDR:1.845
Accuracy:35.608% A*
HSR:19.793% B+
LA80
C*
Kills:1,233
Deaths:146
KDR:8.445
Accuracy:42.099% C*
HSR:75.994% C
SAS-R
A
Kills:1,210
Deaths:463
KDR:2.613
Accuracy:47.093% A
HSR:66.446% C+
LA3 Desperado
A++
Kills:1,164
Deaths:993
KDR:1.172
Accuracy:40.057% A++
HSR:23.625% B++
NC14 Bolt Driver
A*
Kills:1,164
Deaths:245
KDR:4.751
Accuracy:50.547% A*
HSR:83.935% B**
MKV Suppressed
A++
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:35.396% A++
HSR:20.636% C*
NS-7 PDW
M
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:38.253% M
HSR:20.345% B+
MGR-S1 Gladius
M
Kills:1,153
Deaths:649
KDR:1.777
Accuracy:41.121% M
HSR:10.755% D**
NS-61 Emissary
A*
Kills:1,130
Deaths:418
KDR:2.703
Accuracy:43.029% A*
HSR:16.018% C+
AF-8 RailJack
A**
Kills:536
Deaths:130
KDR:4.123
Accuracy:53.036% A**
HSR:88.619% A+
NC08 Mag-Scatter
A+
Kills:487
Deaths:347
KDR:1.403
Accuracy:68.710% A+
HSR:14.579% C+
NSX Tengu
B**
Kills:246
Deaths:185
KDR:1.330
Accuracy:43.607% B**
HSR:25.610% B++
Impetus
C+
Kills:163
Deaths:70
KDR:2.329
Accuracy:32.574% C
HSR:27.607% C+
Kills:38,029
Deaths (as Infiltrator):19,439
Deaths (to Infiltrators):13,540
KDR:1.95632
Kill Difference:18,590
Playtime:1,258.488 hours
Usage:15%
Score:25.832m
Score/min:342
Accuracy (listed only):42.635%
HSR (listed only):34.638%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A**
Kills:18,087
Deaths:9,230
KDR:1.960
Accuracy:38.237% A**
HSR:17.466% C+
Tempest
A++
Kills:3,147
Deaths:1,815
KDR:1.734
Accuracy:34.032% A++
HSR:19.924% C+
NC12 Sweeper
A
Kills:2,134
Deaths:1,919
KDR:1.112
Accuracy:55.601% A
HSR:9.231% D--
NS-11P
A++
Kills:1,654
Deaths:1,072
KDR:1.543
Accuracy:31.229% A++
HSR:22.672% B+
Blitz GD-10
A*
Kills:1,253
Deaths:679
KDR:1.845
Accuracy:35.608% A*
HSR:19.793% B+
AF-57 Piston
A
Kills:1,195
Deaths:855
KDR:1.398
Accuracy:53.571% A
HSR:10.126% D--
GR-22
B**
Kills:1,182
Deaths:694
KDR:1.703
Accuracy:29.920% B**
HSR:17.090% C
Carnage AR
A++
Kills:1,180
Deaths:717
KDR:1.646
Accuracy:33.057% A++
HSR:23.305% B+
LA39 Bruiser
A*
Kills:1,165
Deaths:236
KDR:4.936
Accuracy:82.722% A*
HSR:5.150% F-
NC1 Gauss Rifle
A*
Kills:1,165
Deaths:647
KDR:1.801
Accuracy:32.307% A*
HSR:22.403% C**
MKV Suppressed
A++
Kills:1,163
Deaths:725
KDR:1.604
Accuracy:35.396% A++
HSR:20.636% C*
NS Baron G5
A
Kills:1,162
Deaths:722
KDR:1.609
Accuracy:57.541% A
HSR:13.253% C
NC9 A-Tross
S
Kills:1,161
Deaths:106
KDR:10.953
Accuracy:52.567% S
HSR:68.562% S
NS-7 PDW
M
Kills:1,160
Deaths:691
KDR:1.679
Accuracy:38.253% M
HSR:20.345% B+
NS-11A
A++
Kills:1,160
Deaths:538
KDR:2.156
Accuracy:33.212% A++
HSR:28.707% B**
MGR-S1 Gladius
M
Kills:1,153
Deaths:649
KDR:1.777
Accuracy:41.121% M
HSR:10.755% D**
Mauler S6
B**
Kills:1,152
Deaths:802
KDR:1.436
Accuracy:51.081% B**
HSR:11.372% D
NS Baron G5AE
B*
Kills:1,143
Deaths:738
KDR:1.549
Accuracy:55.608% B*
HSR:10.936% D-
The Brawler
A
Kills:282
Deaths:192
KDR:1.469
Accuracy:63.069% A
HSR:10.638% D
NSX Tengu
B**
Kills:246
Deaths:185
KDR:1.330
Accuracy:43.607% B**
HSR:25.610% B++
Gauss Prime
B+
Kills:189
Deaths:161
KDR:1.174
Accuracy:28.711% B+
HSR:23.810% C+
Kills:42,133
Deaths (as Combat Medic):23,373
Deaths (to Combat Medics):9,598
KDR:1.80264
Kill Difference:18,760
Playtime:308.385 hours
Usage:4%
Score:7.462m
Score/min:403
Accuracy (listed only):44.117%
HSR (listed only):19.609%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:4,047
Deaths:1,377
KDR:2.939
Accuracy:43.136% B**
HSR:17.074% C*
AF-34 Mattock
A+
Kills:3,488
Deaths:1,364
KDR:2.557
Accuracy:49.867% A+
HSR:18.951% C**
NCM2 Falcon
A++
Kills:1,238
Deaths:912
KDR:1.357
Accuracy:57.104% A++
HSR:6.220% B+
NCM1 Scattercannon
B*
Kills:1,217
Deaths:488
KDR:2.494
Accuracy:44.262% B*
HSR:17.913% B++
NCM1 Scattercannon
A*
Kills:1,164
Deaths:516
KDR:2.256
Accuracy:52.078% A
HSR:24.313% A*
NCM2 Falcon
A++
Kills:853
Deaths:895
KDR:0.953
Accuracy:59.651% A++
HSR:5.862% B+
NS-10 Burster
B**
Kills:687
Deaths:634
KDR:1.084
Accuracy:35.946% B**
HSR:9.170% B**
NS-10 Burster
B**
Kills:680
Deaths:636
KDR:1.069
Accuracy:36.385% B**
HSR:7.500% B++
NCM3 Raven
A+
Kills:668
Deaths:553
KDR:1.208
Accuracy:52.347% A+
HSR:2.545% C+
NCM3 Raven
A++
Kills:625
Deaths:553
KDR:1.130
Accuracy:53.031% A++
HSR:3.360% B
AF-41 Hacksaw
A
Kills:428
Deaths:108
KDR:3.963
Accuracy:43.593% A
HSR:12.617% C--
AF-41 Hacksaw
A+
Kills:391
Deaths:108
KDR:3.620
Accuracy:49.150% A+
HSR:19.949% A
NS-20 Gorgon
S
Kills:56
Deaths:72
KDR:0.778
Accuracy:68.769% S
HSR:28.571% A++
Kills:15,542
Deaths (as MAX Suit):4,108
Deaths (to MAX Suits):5,475
KDR:3.78335
Kill Difference:11,434
Playtime:262.212 hours
Usage:3%
Score:9.844m
Score/min:626
Accuracy (listed only):49.640%
HSR (listed only):13.388%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:2,517
V. Kills:135 N/A
Deaths:617
KDR:4.079
Accuracy:61.759% B*
KPH:80.300 B**
VKPH:4.300 C
Breaker Rocket Pods
A+
Kills:2,181
V. Kills:549 397%
Deaths:261
KDR:8.356
Accuracy:59.352% A
KPH:120.500 B+
VKPH:30.300 A+
Vortek Rotary
C
Kills:1,190
V. Kills:1,067 111%
Deaths:1,423
KDR:0.836
Accuracy:43.440% A*
KPH:10 C
VKPH:9 C
M20 Mustang
A++
Kills:435
V. Kills:258 168%
Deaths:237
KDR:1.835
Accuracy:40.234% A++
KPH:16 C*
VKPH:9.500 C+
M20 Kestrel
B**
Kills:387
V. Kills:261 148%
Deaths:303
KDR:1.277
Accuracy:37.099% B**
KPH:24.400 B
VKPH:16.500 C++
Tomcat A2AM Pods
B+
Kills:326
V. Kills:217 150%
Deaths:68
KDR:4.794
Accuracy:82.428% B+
KPH:76 B+
VKPH:50.600 C**
Coyote Missiles
A
Kills:187
V. Kills:151 123%
Deaths:79
KDR:2.367
Accuracy:56.548% B+
KPH:57 B+
VKPH:46 A
Hornet Missiles
A+
Kills:59
V. Kills:50 116%
Deaths:14
KDR:4.214
Accuracy:70.537% A
KPH:100.300 B*
VKPH:85 A+
Kills:7,282 (4,529 + 0)
Deaths:3,002
KDR:2.426
VKDR:0.895
Vehicle Kills:2,688
Kill Difference:4,280
Playtime:219.603 hours
Usage:3%
Score:3.447m
Score/min:262
Piloting Accuracy:37.099%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
C**
Kills:1,139
V. Kills:49 N/A
Deaths:144
KDR:7.910
Accuracy:40.597% C**
KPH:58.800 C
VKPH:2.500 D-
L105 Zephyr
B++
Kills:331
V. Kills:47 N/A
Deaths:46
KDR:7.196
Accuracy:47.950% B++
KPH:51.800 C+
VKPH:7.400 C+
AP30 Shredder
C++
Kills:156
V. Kills:278 56%
Deaths:61
KDR:2.557
Accuracy:43.176% A++
KPH:11.200 D*
VKPH:19.900 C++
CAS30 Tank Buster
B*
Kills:134
V. Kills:118 113%
Deaths:421
KDR:0.318
Accuracy:53.018% B*
KPH:3.600 D
VKPH:3.100 D-
Kills:1,760 (134 + 1,626)
Deaths:672
KDR:2.619
VKDR:0.732
Vehicle Kills:492
Kill Difference:1,088
Playtime:77.282 hours
Usage:1%
Score:1.114m
Score/min:240
Piloting Accuracy:53.018%
Gunner Accuracy:43.176%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:9,478
V. Kills:1,396 N/A
Deaths:1,163
KDR:8.150
Accuracy:60.008% A
KPH:83.900 A
VKPH:12.400 B**
C75 Viper
A*
Kills:2,424
V. Kills:595 407%
Deaths:459
KDR:5.281
Accuracy:60.638% A**
KPH:63.300 A++
VKPH:15.500 A*
L100 Python AP
M+
Kills:1,873
V. Kills:1,521 123%
Deaths:623
KDR:3.006
Accuracy:72.095% A*
KPH:43.800 B**
VKPH:35.600 M+
Skyguard
A++
Kills:677
V. Kills:530 127%
Deaths:333
KDR:2.033
Accuracy:44.652% M
KPH:20.300 B*
VKPH:15.900 A++
L100 Python HEAT
M**
Kills:639
V. Kills:273 233%
Deaths:107
KDR:5.972
Accuracy:73.845% A**
KPH:64.600 A*
VKPH:27.600 M**
Kills:15,091 (15,091 + 0)
Deaths:2,685
KDR:5.620
VKDR:1.607
Vehicle Kills:4,315
Kill Difference:12,406
Playtime:237.204 hours
Usage:3%
Score:6.594m
Score/min:463
Driving Accuracy:73.845%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:1,499
V. Kills:1,072 140%
Deaths:512
KDR:2.928
Accuracy:61.731% A+
KPH:30.100 B++
VKPH:21.500 A+
Titan-150 HESH
B++
Kills:1,249
V. Kills:205 N/A
Deaths:188
KDR:6.644
Accuracy:53.431% B++
KPH:44.900 C**
VKPH:7.400 C+
E540 Halberd
A*
Kills:614
V. Kills:416 147%
Deaths:125
KDR:4.912
Accuracy:54.473% A
KPH:38.200 B*
VKPH:25.900 A*
Enforcer ML85
B++
Kills:524
V. Kills:487 107%
Deaths:153
KDR:3.425
Accuracy:50.604% B**
KPH:23.100 C+
VKPH:21.500 B++
M12 Kobalt
C++
Kills:343
V. Kills:9 N/A
Deaths:39
KDR:8.795
Accuracy:14.551% C++
KPH:60.400 C++
VKPH:1.600 C
Titan-150 HEAT
B++
Kills:135
V. Kills:49 270%
Deaths:20
KDR:6.750
Accuracy:52.510% B++
KPH:22.400 C++
VKPH:8.100 C
M20 Basilisk
B+
Kills:73
V. Kills:31 228%
Deaths:28
KDR:2.607
Accuracy:46.176% A*
KPH:22.100 C++
VKPH:9.400 B+
Kills:4,437 (2,883 + 1,554)
Deaths:1,065
KDR:4.166
VKDR:2.131
Vehicle Kills:2,269
Kill Difference:3,372
Playtime:131.303 hours
Usage:2%
Score:3.512m
Score/min:446
Driving Accuracy:52.510%
Gunner Accuracy:46.176%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
B++
Kills:274
V. Kills:231 118%
Deaths:80
KDR:3.425
Accuracy:60.896% A
KPH:48.800 C+
VKPH:41.100 B++
C85 Canister-H
B
Kills:238
V. Kills:6 N/A
Deaths:27
KDR:8.815
Accuracy:53.405% B
KPH:118.400 C*
VKPH:3 D--
E540 Halberd-H
B++
Kills:213
V. Kills:152 139%
Deaths:33
KDR:6.455
Accuracy:69.256% A++
KPH:38 C+
VKPH:27.100 B++
M40 Fury-H
A
Kills:105
V. Kills:25 404%
Deaths:8
KDR:13.125
Accuracy:61.339% A**
KPH:106.300 B+
VKPH:25.300 A
Kills:830 (0 + 830)
Deaths:148
KDR:5.608
VKDR:2.797
Vehicle Kills:414
Kill Difference:682
Playtime:14.225 hours
Usage:0%
Score:0.458m
Score/min:537
Driving Accuracy:N/A%
Gunner Accuracy:61.339%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M+
Kills:2,286
V. Kills:490 466%
Deaths:328
KDR:6.970
Accuracy:54.950% A*
KPH:109 A**
VKPH:23.400 M+
M12 Kobalt
A*
Kills:1,610
V. Kills:42 N/A
Deaths:169
KDR:9.527
Accuracy:27.273% A*
KPH:120.900 A++
VKPH:3.200 B+
M12 Kobalt
A*
Kills:1,218
V. Kills:28 N/A
Deaths:136
KDR:8.956
Accuracy:27.236% A*
KPH:127.400 A++
VKPH:2.900 C*
M60-G Bulldog
A++
Kills:1,193
V. Kills:216 N/A
Deaths:185
KDR:6.449
Accuracy:54.252% A++
KPH:77.700 A++
VKPH:14.100 B**
M40 Fury
A*
Kills:1,160
V. Kills:274 422%
Deaths:213
KDR:5.446
Accuracy:56.867% A**
KPH:98 A++
VKPH:23.100 A*
M20 Basilisk
M+
Kills:710
V. Kills:296 239%
Deaths:237
KDR:2.996
Accuracy:62.854% M+
KPH:43.900 A*
VKPH:18.300 M+
M60-G Bulldog
M+
Kills:413
V. Kills:81 N/A
Deaths:72
KDR:5.736
Accuracy:60.431% M+
KPH:73.800 M
VKPH:14.500 A*
G40-F Ranger
A*
Kills:250
V. Kills:227 110%
Deaths:83
KDR:3.012
Accuracy:46.029% A++
KPH:41.800 A++
VKPH:38 A*
M20 Basilisk
A+
Kills:217
V. Kills:129 167%
Deaths:95
KDR:2.284
Accuracy:56.326% A*
KPH:29.400 B++
VKPH:17.500 A+
G30 Walker
A**
Kills:194
V. Kills:177 109%
Deaths:142
KDR:1.366
Accuracy:47.524% M+
KPH:24.300 A
VKPH:22.200 A**
G40-F Ranger
A++
Kills:173
V. Kills:119 144%
Deaths:47
KDR:3.681
Accuracy:43.911% A++
KPH:33.900 A++
VKPH:23.300 A+
Kills:9,424 (0 + 9,424)
Deaths:1,707
KDR:5.521
VKDR:1.218
Vehicle Kills:2,079
Kill Difference:7,717
Playtime:119.244 hours
Usage:1%
Score:4.070m
Score/min:569
Driving Accuracy:N/A%
Gunner Accuracy:43.911%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:169
V. Kills:84 199%
Deaths:206
KDR:0.820
Accuracy:58.500% B*
KPH:8.100 D-
VKPH:4 C--
Kills:169 (169 + 0)
Deaths:206
KDR:0.820
VKDR:0.408
Vehicle Kills:84
Kill Difference:37
Playtime:20.933 hours
Usage:0%
Score:0.118m
Score/min:94
Driving Accuracy:58.500%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C-
Kills:67
V. Kills:7 N/A
Deaths:15
KDR:4.467
Accuracy:39.586% B**
KPH:44 D
VKPH:4.600 C-
M20 Wyvern
C*
Kills:62
V. Kills:56 109%
Deaths:41
KDR:1.512
Accuracy:67.160% S
KPH:18.100 C--
VKPH:16.400 C*
Kills:129 (0 + 129)
Deaths:56
KDR:2.304
VKDR:1.125
Vehicle Kills:63
Kill Difference:73
Playtime:4.947 hours
Usage:0%
Score:0.078m
Score/min:263
Piloting Accuracy:N/A%
Gunner Accuracy:67.160%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA1 Anchor 66,97666,48328,6762.318C++0.1936.479%A*28.087%B+51.8C**N/A1991283h9.1B+24.8B*
AF-4 Cyclone 18,28818,0879,2301.96B++0.1638.237%A**17.466%C+38.7C**N/A125467.9h9.5B+24.7B*
GD-7F 16,86416,47010,2551.606B+0.5235.915%A**21.56%B22.4CN/A79734.6h11.7B+32.5B*
L100 Python HESH 10,8749,4781,1638.15C6.0360.008%A1.751%C++84A12.4B**413112.9h3.2C++5.3B++
Gauss Compact S 7,6387,4683,2642.288A+0.1627.149%B++13.993%D26.9B+N/A123278h8.1B*29.8B++
Shrike 7,0834,4673,2921.357B**0.7771.857%A++4.052%B++39.2A22.9A+494114h6B8.4B*
AF-34 Mattock 4,0814,0471,3772.939C+0.8143.136%B**17.074%C*57.8B*N/A16470h4.5B*10.4B**
Tank Mine 6,2843,5799063.95B++1.8334.816%C++N/A151.7B**114.6A++196123.6h2.2C6.3C++
GD-22S 3,5303,5061,4932.348B+0.2233.022%A*28.066%B+48.6B+N/A18072.1h9.8B+29.7B*
AF-34 Mattock 3,5223,4881,3642.557C+0.4349.867%A+18.951%C**50.3B+N/A14869.4h6B12B*
NC05 Jackhammer 3,4173,3961,5332.215B*0.0963.506%A**12.603%C--57.8B++N/A25758.8h5.1C+8B+
C-4 ARX 5,1423,2881,7771.85C+0.2728.84%B++N/A122.2C++68.9A*98926.9h1.7D*5.9D
Bouncing Betty 3,1693,1683469.156A++7.0346.493%C**N/A153B+N/A58420.7h2.2D-4.8C+
Tempest 3,1913,1471,8151.734B0.3934.032%A++19.924%C+35.5CN/A9788.7h9B+26.3B**
NS-15 Gallows 3,0953,0751,3722.241C+0.1231.132%B*26.634%C-47.2CN/A12165.1h11.1C+35.6B+
NC6A GODSAW 3,0142,9881,2672.358C++0.2334.468%B**28.748%C**55.5C+N/A24353.8h8.8C++25.6B+
EM6 2,6582,6357963.31A1.1922.096%C++23.036%C+29.1CN/A17090.4h10B+45.3B
NS Decimator 4,3742,6322,1471.226C**0.9077.063%A*1.71%C-43.1B+28.5A39161.1h6.1D7.9C++
M30 Mustang AH 2,6522,5176174.079C+1.9561.759%B*N/A80.4B**4.3C26931.3h6.4B+10.4B+
C75 Viper 3,0192,4244595.281C*3.1660.638%A**1.485%C+63.3A++15.5A*49638.3h14.5C+24B++
M40 Fury 2,7762,2863286.97C++4.8554.95%A*1.312%C--108.9A**23.3M+85621h16.2C29.4B+
Breaker Rocket Pods 2,7302,1812618.356C*6.2359.352%AN/A120.5B+30.3A+77518.1h18.2C+30.7C**
NC12 Sweeper 2,1762,1341,9191.112C+1.0155.601%A9.231%D--9.3D-N/A29229.7h4.3C**7.7B++
AC-X11 2,0182,0141,1211.797B*0.3326.417%B18.173%D28.4C++N/A12871h8.4B++32B+
L100 Python AP 3,3941,8736233.006C0.8872.095%A*3.364%C**43.9B**35.6M+64442.7h7.6C-10.5B
LA8 Rebel 1,8971,8421,4051.311B+0.8141.498%A+25.081%B+55.5A1.7A*30133.2h6.6C+15.9C++
AF-4A Bandit 1,7431,7091,3461.27C+0.8535.936%A*26.565%B++26CN/A14065.8h10.2B+28.4B*
NS-11P 1,6781,6541,0721.543B0.5831.229%A++22.672%B+34.1BN/A14448.5h11.6B*37.3B**
M12 Kobalt 1,6521,6101699.527C7.4027.273%A*18.509%C+121.1A++3.2B+44713.3h16.7B+61.4B*
NC6S Gauss SAW S 1,5891,5776832.309B*0.1831.514%A+31.262%B**51.5C**N/A27130.6h9.6B+30.4B+
AF-19 Mercenary 1,5581,54212112.744U10.6225.654%B++21.271%C+22.9C**N/A17667.4h11B+43B+
NC4 Mag-Shot 1,5451,5346862.236A*0.1134.838%B**20.404%C++51A+N/A25430.1h6.9B+19.7B
NS-11CP 1,5591,5251,0451.459C+0.6740.576%A**20.59%C24.8DN/A6261.6h15.4D37.8B
Titan-150 AP 2,5711,4995122.928C0.8061.731%A+2.335%C30.2B++21.6A+56249.7h5.8C9.4C*
Frag Grenade 1,5061,49011490N/A1,487.8838.215%D--N/A1655.6S17.8A++57230.9h1.4A*3.8A
EM1 1,4891,4787142.07B**0.0530.666%A++29.973%A55.6B*N/A30126.6h10.3B+33.5B*
NC4-FB Mag-Shot 1,3711,3575622.415B*0.2947.703%A*46.647%M**68.9B+N/A17019.7h5B**10.4A
Sticky Grenade 1,3201,31211312N/A1,309.8857.378%B+N/A1312B++8C57471h1.5B++2.7B+
Xiphos Anti-Personnel Phalanx Tower 1,2801,2674316.75M**314.6350.754%A*N/A1267M**13B*35361h4.8B+9.5B++
Blitz GD-10 1,2641,2536791.845B++0.2835.608%A*19.793%B+45.1B*N/A31427.8h11.4B*32B*
Titan-150 HESH 1,4541,2491886.644C4.5253.431%B++2.162%C**44.9C**7.4C+21427.8h3.3C+6.3B+
NCM2 Falcon 2,0491,2389121.357C**0.7757.104%A++6.22%B+19.1B++12.5M**23164.7h16.3D-28.6C++
LA80 1,2361,2331468.445A+6.3242.099%C*75.994%C23.6DN/A9752.2h2B4.7B+
MGR-L1 Promise 1,2311,2185342.281B++0.1629.572%B**25.944%C++52.1B+N/A16923.4h13.3B+45.1B+
M12 Kobalt 1,2461,2181368.956C-6.8327.236%A*20.279%C**126.9A++2.9C*4829.6h17.4C*63.9B+
NCM1 Scattercannon 1,2311,2174882.494C+0.3744.262%B*17.913%B++44.7B++N/A28127.2h5B+11.4B*
SAS-R 1,2111,2104632.613C+0.4947.093%A66.446%C+25.3DN/A12847.9h2.1B+4.4B++
AF-57 Piston 1,2111,1958551.398C*0.7353.571%A10.126%D--12.7D--N/A4294h4B+7.4B+
M60-G Bulldog 1,4091,1931856.449C*4.3254.252%A++2.096%D78A++14.1B**66515.3h6.6C**12.2B++
Vortek Rotary 2,2571,1901,4230.836C1.2943.44%A*1.513%C--10C9C154119h99.5C229B
GR-22 1,1921,1826941.703B0.4229.92%B**17.09%C29.3C+N/A13840.4h11.7B++39.2B*
Carnage AR 1,1971,1807171.646C**0.4833.057%A++23.305%B+38.1B+N/A13731h10.4B**31.3B**
Razor GD-23 1,1931,1707971.468B+0.6638.612%M22.992%B+21.6C+N/A11654.1h11.7B+30.3B++
LA39 Bruiser 1,1691,1652364.936M++2.8182.722%A*5.15%F-64B**N/A22818.2h1.3A++1.5A
NC1 Gauss Rifle 1,1771,1656471.801B++0.3232.307%A*22.403%C**41.6AN/A19828h9.9B**30.6B**
LA3 Desperado 1,1841,1649931.172C**0.9540.057%A++23.625%B++60.3B**1B**22619.3h8.4B21.1C**
NCM1 Scattercannon 1,1851,1645162.256C**0.1352.078%A24.313%A*33.9B*N/A22934.3h7B+13.4B++
NC14 Bolt Driver 1,1731,1642454.751A++2.6350.547%A*83.935%B**35.7B*N/A16532.6h1.7A3.5A
MKV Suppressed 1,1701,1637251.604B++0.5235.396%A++20.636%C*38.3BN/A10930.4h11.3B++31.9B++
NS Baron G5 1,1731,1627221.609B++0.5257.541%A13.253%C27.5CN/A7742.2h3.5B**6.1C+
NC9 A-Tross 1,1621,16110610.953S8.8352.567%S68.562%S203.7SN/A2605.7h5.5A*10.5A++
Warden 1,1671,1614402.639A++0.5131.996%B*23.084%C+35.3B**N/A18832.9h7.8B+24.4B++
M40 Fury 1,4341,1602135.446C3.3256.867%A**1.638%C+98.3A++23.2A*50811.8h17.5D30.8B+
NS-7 PDW 1,1771,1606911.679B*0.4538.253%M20.345%B+35.6B+N/A17532.6h11.4B*29.9B*
NS-11A 1,1641,1605382.156B++0.0333.212%A++28.707%B**47.3B*N/A13024.5h11.8B++35.4B**
MGR-S1 Gladius 1,1641,1536491.777B0.3541.121%M10.755%D**40.2C++N/A13128.7h9.4B+22.8B*
Mauler S6 1,1691,1528021.436B+0.6951.081%B**11.372%D17.3DN/A13066.4h3.4B**6.7B**
NS-15M AE 1,1591,1505332.158C++0.0333.369%A+28.174%C*42.8CN/A11726.9h10.4B+31.1B++
NS Baron G5AE 1,1601,1437381.549C*0.5855.608%B*10.936%D-28.2C-N/A7140.6h3.6B*6.5C++
Dual-75 Duster 1,1881,1391447.91C5.7940.597%C**N/A58.7C2.5D-31119.4h4.8B++11.9B+
NS-61 Emissary 1,1451,1304182.703M0.5843.029%A*16.018%C+128.4S1.7A**3418.8h9.1B++21.2B**
C-4 1,6111,0204432.302B++0.1824.342%C+N/A112.1B++64.9A**24489.1h1.3B+5.2B+
Mag-Cutter 1,09496696,5060.01C2.1127.14%C+7.66%C++0.2C--N/A15012.8h3C+11C++
NCM2 Falcon 1,4888538950.953C+1.1759.651%A++5.862%B+13.9B10.3A*19261.5h24D*40.2C+
Anti-Vehicle Grenade 1,4458441844N/A841.8858.771%B*N/A301.4C214.6A++44802.8h6.7C11.4C++
NC6 Gauss SAW 7987823852.031B*0.0927.415%A+29.923%B**28.6C+N/A35727.3h8.7B+31.8B++
M20 Basilisk 1,0067102372.996C++0.8762.854%M+7.042%B+43.8A*18.3M+41416.2h124.4C-197.9B+
MANA Anti-Vehicle Turret 1,4687072932.413A++0.2973.692%M2.263%D7070A*7610S42999350.1h11.7D*15.9C**
Rocklet Rifle 1,4406917060.979B+1.1573.548%A**N/A26.4C+28.6C**41726.2h59.9D**81.5C+
NS-10 Burster 1,1876876341.084C**1.0435.946%B**9.17%B**8B**5.8A13286h125.3B++348.5B*
NS-10 Burster 1,1486806361.069C++1.0636.385%B**7.5%B++8.2A5.7A13082.8h121.9B*335B**
Skyguard 1,2076773332.033C0.0944.652%M1.92%C+20.3B*15.9A++34933.3h162D-362.8B+
NCM3 Raven 1,2106685531.208B0.9252.347%A+2.545%C+15.4A12.5A**24843.4h27.8C++53.1B++
NC15 Phoenix 1,1976653491.905B*0.2259.697%B*N/A23.4B**18.7B++41128.4h6.6B**11A
L100 Python HEAT 9126391075.972C*3.8573.845%A**N/A64.5A*27.6M**5089.9h7D9.4B+
NCM3 Raven 1,1566255531.13B0.9953.031%A++3.36%B14.4A12.2M25643.5h30.1C+56.7B++
Orbital Strike Uplink 9056162308N/A305.88456.951%UN/A342.2U160.6U24371.8h1.7T*0.4T*
E540 Halberd 1,0306141254.912C2.7954.473%A3.746%C**38.1B*25.8A*51516.1h7D-12.8C*
AF-8 RailJack 5395361304.123B++2.0053.036%A**88.619%A+40AN/A14713.4h1.7B**3.1B**
Enforcer ML85 1,0115241533.425C1.3050.604%B**1.718%C23.1C+21.5B++45022.7h15.3C--30.2C**
AF-22 Crow 9445114921.039B**1.0972.847%B++4.305%A17.6C+14.9C++25029.1h9.7C13.3C+
NC08 Mag-Scatter 5004873471.403C++0.7268.71%A+14.579%C+59.4A1.6M++1868.2h4.1C++6B++
M20 Basilisk 8084821024.725C2.6065.119%A+4.564%C+46.3C*31.3B**51810.4h164.4D252.5C+
M20 Mustang 6934352371.835C++0.2940.234%A++N/A16.1C*9.5C+22127.1h87.8B+218.3B*
AF-41 Hacksaw 4304281083.963B+1.8443.593%A12.617%C--43.2B*N/A1679.9h5.1B++11.8B**
M60-G Bulldog 494413725.736B+3.6160.431%M+2.663%C+73.8M14.5A*5205.6h8.3C13.8B*
M12 Kobalt 4113973710.73C8.6123.72%B+14.61%D116.8C*4.1C+3623.4h17.5C++73.7B+
AF-41 Hacksaw 3973911083.62B+1.5049.15%A+19.949%A39.5B+N/A1599.9h6.4B12.9B**
M20 Kestrel 6483873031.277C0.8537.099%B**N/A24.5B16.5C++26815.8h91.1C**245.6B+
NSX Naginata 3473441821.89B+0.2329.874%A+35.756%B**29.9C-N/A10111.5h11B+36.8B++
M12 Kobalt 352343398.795C6.6714.551%C++16.035%C*60.2C++1.6C2855.7h15.9B+109.6B+
NSX Tanto 3443382031.665B+0.4630.284%B*31.361%B*24.7CN/A6813.7h12.5B41.4B
L105 Zephyr 378331467.196C5.0747.95%B++N/A51.7C+7.3C+3876.4h7.4C--15.4C++
Tomcat A2AM Pods 543326684.794C++2.6782.428%B+N/A75.8B+50.5C**6954.3h9.1C11.1C
Spear Anti-Vehicle Phalanx Turret 755307437.14C+5.0257.08%A+2.606%D-24.2D-35.3A48512.7h24.8T*43.5F
NS-R3 Swarm 5963064300.712B+1.4166.84%B*N/A10B+9.5B++14530.6h26.5B39.7B+
The Brawler 2832821921.469C+0.6663.069%A10.638%D28.5DN/A879.9h3.7C*5.8B++
19A Fortuna 2782741671.641B0.4831.092%B**19.708%C+30.1CN/A1509.1h8.9B+28.7B*
M96 Mjolnir-H 505274803.425C+1.3060.896%A2.19%A++48.9C+41.3B++5975.6h43.2C+70.9B
Hawk GD-68 4442703250.831C**1.2967.589%B++3.704%B+18.9C*12.2C**58414.3h7.3B+10.8B++
NSX Masamune 5472575390.477C--1.6578.596%A**2.335%C*16.1D-18.1B+25816h30.7F-39D-
G40-F Ranger 477250833.012C-0.8946.029%A++N/A41.7A++37.8A*5736h105.8B+229.9B*
G40-F Ranger 448249614.082D-1.9643.78%AN/A55.3B44.2A6454.5h86.6C--197.9C**
NSX Tengu 2482461851.33C++0.7943.607%B**25.61%B++27.6CN/A848.9h13.2C++30.3B+
C85 Canister-H 244238278.815C+6.6953.405%B14.286%B*119C*3D--3682h5B+9.4B++
M20 Basilisk 346217952.284C0.1656.326%A*4.608%C-29.3B++17.4A+4287.4h151.3C--268.5C++
E540 Halberd-H 365213336.455C+4.3369.256%A++1.878%C+38C+27.1B++5155.6h12.8F--18.4D**
G30 Walker 3711941421.366D-0.7647.524%M+1.546%D*24.3A22.1A**5808h299.7D*630.6B+
Gauss Prime 1911891611.174C0.9528.711%B+23.81%C+24.2D-N/A847.8h11.8C41.2C++
Coyote Missiles 338187792.367C0.2456.548%B+N/A56.7B+45.8A6903.3h54.5D96.3C
Hoplon Anti-Aircraft Phalanx Tower 3941761176S173.8850.354%M+N/A440S545S55670.4h10.9B++21.7B++
G40-F Ranger 292173473.681C+1.5643.911%A++N/A33.9A++23.3A+4455.1h110.1B+250.7B*
M40 Fury-F 2531692060.82C1.3058.5%B*N/A8.1D-4C--9420.9h22.8D*39D
Impetus 163163702.329B+0.2032.574%C27.607%C+41.8C++N/A1493.9h4.5C**13.7C*
AP30 Shredder 434156612.557C-0.4343.176%A++N/A11.1D*19.9C++39514h375.7T*870.1T*
Titan-150 HEAT 184135206.75B+4.6352.51%B++N/A22.5C++8.2C+6116h4.7C**9B+
CAS30 Tank Buster 2521344210.318D1.8153.018%B*N/A3.6D3.1D-12137.6h53.9C+101.7B
M40 Fury 146126149C6.8854.643%B+N/A90C*14.3C-3771.4h14.2C++26C**
M60-A Bulldog 141117562.089D0.0438.693%B+3.419%A++20.2D4.1C--2975.8h8.8F--22.8D
MANA Anti-Personnel Turret 116113343.324N/A1.2027.554%UN/A1130U30U6237600.1h35.3T*128.1T*
M40 Fury-H 130105813.125C+11.0061.339%A**N/A105B+25A6581h15.4F-25C-
MAX Punch 105984,1560.024C--2.1048.397%C++N/A0.3CN/A1289.7h3.1C+6.4C+
Aspis Anti-Aircraft Phalanx Turret 16882204.1B1.9834.323%A3.659%B**17.1B**17.9A4974.8h149.7C+436B+
Carver 80801580.506A+1.6228.662%C*22.5%B*6.3C++N/A2812.6h1.1B++3.9C**
Spear Anti-Vehicle Phalanx Tower 14879515.8C13.6874.117%A**1.266%D*71.8B*62.7A++8991.1h9.8C+13.3B++
NSX Amaterasu 78771,1510.067B2.0642.774%B*2.597%D*1.1C-N/A573.2h7.6C+17.8C*
Spear Anti-Vehicle Phalanx Tower 14475325C++22.8856.751%A+N/A750S690S182330.1h6.9B+12.1B**
M20 Basilisk 10473282.607C+0.4846.176%A*4.11%D22.1C++9.4B+2523.3h129.5F280.5C++
CAS 14-E 7467154.467C--2.3439.586%B**N/A44.7D4.7C2391.5h50.2F126.8D
M20 Wyvern 11862411.512C--0.6167.16%S4.839%C*18.2C--16.5C*2743.4h226.3T*337D-
NSX-P Tanto 6059421.405B+0.7244.681%M**27.119%C**36.9B+N/A1731.6h15.7C+35.1B*
Hornet Missiles 10959144.214C+2.0970.537%AN/A98.3B++83.3A+19540.6h19.4F27.4D-
NS-20 Gorgon 6956720.778C+1.3568.769%S28.571%A++12.4C2.9A**764.5h181.3F--263.6C
Hyena Missile Launcher 10352890.584D1.5426.45%D--N/A10D9.8C+2165.2h51.6D*194.9D*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter20830,48124.5h
Restoration Kit1,49716,44817.6h
Nano-Armor Kit1,2512,124,393119.7h
The Flail11100.9h
Pain Spire01861.5h
Routing Spire01510.6h
Solid Wall01311.4h
Anti-Vehicle MANA Turret762,9785.8h
Spawn Beacon11632,97220.5h
Turret AI Module71,63217.4h
Structure Shield Module101,29011.3h
Repair Module112,60020.1h
Cortium Silo109565.9h
Skywall Shield Emitter71,0878.5h
Reinforcements Module0680.4h
Blast Wall34697.5h
Faction Banner0930.6h
Medical Applicator374143,50410.9h
Medical Kit5498,5239.1h
Nanite Revive Grenade02,1130.6h
Nanite Healing Grenade0540h
Welding Device126,4961.9h
Deconstruction Tool472,5135.9h
Spear Anti-Vehicle Tower55144.7h
Spitfire Auto-Turret755,3494.7h
HIVE21501.4h
Sunderer Garage23645.9h
Bunker84066.1h
Rampart Wall362,48441.5h
Hoplon Anti-Aircraft Phalanx Tower59099.3h
Xiphos Anti-Personnel Tower31,0518.7h
Recon Detection Device171,1162.1h
Ammunition Package307,8785.3h
Anti-Infantry MANA Turret137391.6h
Light Air Terminal01631.4h
Vehicle Gate969412.2h
Pillbox25266.6h
IPC Targeting Dart92851.5h
Orbital Strike Target Designator323352.4h
Alarm Module13471.4h
Glaive IPC01731.4h
Lumifiber Rampart Wall23727h
Elysium Spawn Tube16674.6h
Light Vehicle Terminal63132.8h
Spear Anti-Vehicle Turret64034.5h
Flail Targeting Dart449055.5h
Nano-Repair Grenade0950h
Hardlight Barrier72280.5h
Router111,3741.6h
Infantry Tower65208.5h
Shield Recharging Field13610,4283.5h
WLT-Howler Mining Laser372202,374205.2h

Check the help document for the dictionary if you want to learn more about words used here.


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