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Lt. Colonel SmileyHunter[yell] SmileyHunter
TR BR 69

KDR: 4.12

Score: 174.8m

Last Seen: Apr 6th, 2020 4:16 PM
- OFFLINE - 2698.3 hour(s)

Prestige 1, Battle Rank 69 - Terran Republic on Cobalt
Level Progress (to 70): 91%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods L100 Python HESH MSW-R P2-120 AP LC3 Jaguar T9 CARV-S Claymore
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,282,275 MLG Score: 1025
Fun Score: N/A
Cheeseburgers Flipped: 2594TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.056%19.317%48445130464,7562.48451.634

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.353%0.736B++-0.269C-1.04D*HEAD ++ (~6.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
430.419B10.80.244C++32.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.698%1.079%21045134428,4581689976316.8391291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.17%-0.162C-0.452D0.055

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.40.431B330.38C**59.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.192%2.573%19768134127,4812199846912.4914324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.391%0.402B0.047C+0.346

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.668B+5.80.537B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.649%2.203%95316133311,667157034567.42648337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.241%0.039C+-0.561D0.143

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.20.599B+17.70.561B+30.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.625%75.565%9538134110,3992330264.46309

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.912%0.853B*0.548B+1.583

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.379C**2.50.215C++3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.329%10.589%953513446,4312394442.68518

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.649%0.787B++-0.824D-0.535

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.546B+3.10.37C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
174.8m421.9%572 (34.3k)525 (31.5k)4.11814209,07850,7704.5888569 (69)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR13491369822.929%12.551%28806:3570

9% Combat Medic32% Engineer13% Heavy Assault16% Infiltrator23% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 4th, 2013 9:40 PMJul 17th, 2014 6:06 AMApr 9th, 2020 11:54 AM (117d) (PST)Apr 6th, 2020 12:47 PM (120d) (PST)Apr 6th, 2020 12:16 PM (120d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7851666190.6280.1520.0793.0340.0911025

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,0809,95037,1303895182531,490

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5550.9h/231.3d 23,898 26,241 53,800 1010.5k 5,781 15,754 30,433 261.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C+
Kills:7,666
Deaths:3,112
KDR:2.463
Accuracy:22.943% C+
HSR:20.297% D--
T9 CARV-S
C
Kills:3,931
Deaths:1,041
KDR:3.776
Accuracy:23.405% C
HSR:22.234% D
T32 Bull
C
Kills:2,635
Deaths:797
KDR:3.306
Accuracy:25.519% C
HSR:16.926% D*
T9A "Butcher"
D
Kills:1,708
Deaths:408
KDR:4.186
Accuracy:23.786% D
HSR:19.614% D**
NS-15M AE
D
Kills:1,197
Deaths:291
KDR:4.113
Accuracy:25.653% D
HSR:26.316% D
NSX Naginata
B*
Kills:1,162
Deaths:362
KDR:3.210
Accuracy:30.304% B*
HSR:27.367% D
NS-15M1
D
Kills:1,162
Deaths:418
KDR:2.780
Accuracy:23.193% D
HSR:13.425% D**
T9 CARV
D
Kills:1,150
Deaths:503
KDR:2.286
Accuracy:18.816% D
HSR:14.870% D**
MG-H1 Watchman
C+
Kills:613
Deaths:220
KDR:2.786
Accuracy:26.127% C+
HSR:29.364% C
TMG-50
C-
Kills:591
Deaths:184
KDR:3.212
Accuracy:22.482% C-
HSR:18.613% D--
T16 Rhino
B*
Kills:200
Deaths:67
KDR:2.985
Accuracy:28.966% B*
HSR:31.500% B++
Kills:22,015
Deaths (as Heavy Assault):7,403
Deaths (to Heavy Assaults):13,313
KDR:2.97379
Kill Difference:14,612
Playtime:742.608 hours
Usage:13%
Score:21.754m
Score/min:488
Accuracy (listed only):24.654%
HSR (listed only):21.866%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C-
Kills:6,447
Deaths:3,070
KDR:2.100
Accuracy:24.741% C-
HSR:17.124% D-
LC2 Lynx
C+
Kills:3,057
Deaths:1,461
KDR:2.092
Accuracy:25.714% C+
HSR:20.805% C--
TRAC-5 S
C+
Kills:2,257
Deaths:1,549
KDR:1.457
Accuracy:24.297% C+
HSR:15.995% C
HC1 Cougar
C++
Kills:1,596
Deaths:442
KDR:3.611
Accuracy:27.939% C++
HSR:19.612% D-
AS16 NightHawk
D
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% D
HSR:9.936% D*
T5 AMC
B+
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B+
HSR:16.925% D-
TAS-16 Blackjack
C++
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% C++
HSR:7.750% D**
TRS-12 Uppercut
B**
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% B**
HSR:11.148% D
AMR-66
B*
Kills:1,177
Deaths:359
KDR:3.279
Accuracy:36.532% B*
HSR:26.083% C+
FA1 Barrage
B*
Kills:1,173
Deaths:572
KDR:2.051
Accuracy:53.951% B*
HSR:11.765% D-
TS4 Haymaker
A
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A
HSR:12.984% C
TRAC-5
D*
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D*
HSR:12.760% D*
NS-11C
C*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% C*
HSR:15.906% D-
NS Baron G5AE
B++
Kills:614
Deaths:276
KDR:2.225
Accuracy:56.816% B++
HSR:13.518% D
TRAC-Shot
C++
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% D-
HSR:21.016% C++
NSX Tanto
C++
Kills:397
Deaths:113
KDR:3.513
Accuracy:30.285% C++
HSR:27.204% C+
MG-C1 Kindred
B*
Kills:275
Deaths:106
KDR:2.594
Accuracy:27.556% C
HSR:29.091% B*
NS Baron G5
B+
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B+
HSR:3.902% F--
Kills:26,452
Deaths (as Engineer):12,954
Deaths (to Engineers):10,316
KDR:2.04199
Kill Difference:13,498
Playtime:1,791.279 hours
Usage:32%
Score:64.733m
Score/min:602
Accuracy (listed only):38.723%
HSR (listed only):16.307%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C-
Kills:6,447
Deaths:3,070
KDR:2.100
Accuracy:24.741% C-
HSR:17.124% D-
LC2 Lynx
C+
Kills:3,057
Deaths:1,461
KDR:2.092
Accuracy:25.714% C+
HSR:20.805% C--
PDW-16 Hailstorm
C+
Kills:2,606
Deaths:1,255
KDR:2.076
Accuracy:26.326% C+
HSR:13.968% D
SMG-46 Armistice
C+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% C+
HSR:8.749% D**
TRAC-5 S
C+
Kills:2,257
Deaths:1,549
KDR:1.457
Accuracy:24.297% C+
HSR:15.995% C
HC1 Cougar
C++
Kills:1,596
Deaths:442
KDR:3.611
Accuracy:27.939% C++
HSR:19.612% D-
AS16 NightHawk
D
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% D
HSR:9.936% D*
T5 AMC
B+
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B+
HSR:16.925% D-
TAS-16 Blackjack
C++
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% C++
HSR:7.750% D**
NS-7 PDW
C*
Kills:1,258
Deaths:449
KDR:2.802
Accuracy:28.974% C*
HSR:17.091% C-
TRS-12 Uppercut
B**
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% B**
HSR:11.148% D
FA1 Barrage
B*
Kills:1,173
Deaths:572
KDR:2.051
Accuracy:53.951% B*
HSR:11.765% D-
NSX Tengu
B++
Kills:1,171
Deaths:381
KDR:3.073
Accuracy:45.162% B++
HSR:21.264% C
TS4 Haymaker
A
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A
HSR:12.984% C
MKV Suppressed
C
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C--
HSR:20.052% C
TRAC-5
D*
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D*
HSR:12.760% D*
SMG-46AE Armistice
C*
Kills:1,148
Deaths:330
KDR:3.479
Accuracy:33.041% C*
HSR:22.822% C-
MG-S1 Jackal
B*
Kills:1,003
Deaths:326
KDR:3.077
Accuracy:34.221% B*
HSR:24.826% C++
NS-11C
C*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% C*
HSR:15.906% D-
NS Baron G5AE
B++
Kills:614
Deaths:276
KDR:2.225
Accuracy:56.816% B++
HSR:13.518% D
TRAC-Shot
C++
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% D-
HSR:21.016% C++
NSX Tanto
C++
Kills:397
Deaths:113
KDR:3.513
Accuracy:30.285% C++
HSR:27.204% C+
MG-C1 Kindred
B*
Kills:275
Deaths:106
KDR:2.594
Accuracy:27.556% C
HSR:29.091% B*
NS Baron G5
B+
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B+
HSR:3.902% F--
Shuriken
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C
HSR:25.352% B+
Kills:36,215
Deaths (as Light Assault):17,117
Deaths (to Light Assaults):10,934
KDR:2.11573
Kill Difference:19,098
Playtime:1,279.845 hours
Usage:23%
Score:43.218m
Score/min:563
Accuracy (listed only):36.410%
HSR (listed only):16.863%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B++
Kills:2,805
Deaths:187
KDR:15
Accuracy:46.441% B++
HSR:84.528% B++
PDW-16 Hailstorm
C+
Kills:2,606
Deaths:1,255
KDR:2.076
Accuracy:26.326% C+
HSR:13.968% D
SMG-46 Armistice
C+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% C+
HSR:8.749% D**
TSAR-42
C++
Kills:2,257
Deaths:272
KDR:8.298
Accuracy:41.003% C
HSR:70.846% C++
M77-B
A+
Kills:1,834
Deaths:524
KDR:3.500
Accuracy:50.035% A+
HSR:82.988% B++
NS-7 PDW
C*
Kills:1,258
Deaths:449
KDR:2.802
Accuracy:28.974% C*
HSR:17.091% C-
HSR-1
C+
Kills:1,174
Deaths:300
KDR:3.913
Accuracy:38.134% C+
HSR:23.339% D
SOAS-20
C++
Kills:1,173
Deaths:326
KDR:3.598
Accuracy:31.283% C++
HSR:24.041% C+
NSX Tengu
B++
Kills:1,171
Deaths:381
KDR:3.073
Accuracy:45.162% B++
HSR:21.264% C
RAMS-AE .50M
A++
Kills:1,169
Deaths:75
KDR:15.587
Accuracy:56.903% A++
HSR:85.971% B*
NS-30 Vandal
C++
Kills:1,168
Deaths:268
KDR:4.358
Accuracy:37.445% C++
HSR:25.257% C-
SR-7
C++
Kills:1,162
Deaths:66
KDR:17.606
Accuracy:44.330% C++
HSR:80.293% C++
MKV Suppressed
C
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C--
HSR:20.052% C
NS-44 Commissioner
B+
Kills:1,154
Deaths:675
KDR:1.710
Accuracy:45.234% B+
HSR:21.664% C-
SMG-46AE Armistice
C*
Kills:1,148
Deaths:330
KDR:3.479
Accuracy:33.041% C*
HSR:22.822% C-
TX1 Repeater
C
Kills:1,114
Deaths:1,130
KDR:0.986
Accuracy:24.869% C
HSR:14.632% D*
MG-S1 Jackal
B*
Kills:1,003
Deaths:326
KDR:3.077
Accuracy:34.221% B*
HSR:24.826% C++
TRAP-M1
C+
Kills:882
Deaths:221
KDR:3.991
Accuracy:31.815% C+
HSR:24.150% C-
T4 AMP
B**
Kills:870
Deaths:490
KDR:1.776
Accuracy:35.230% B**
HSR:18.621% C-
NS-44P Commissioner
C++
Kills:752
Deaths:498
KDR:1.510
Accuracy:46.123% C++
HSR:28.458% C+
NS-357 Underboss
C+
Kills:455
Deaths:353
KDR:1.289
Accuracy:39.378% C+
HSR:24.615% C+
TS2 Inquisitor
A+
Kills:378
Deaths:150
KDR:2.520
Accuracy:39.205% A+
HSR:26.720% B+
NSX Tomoe
C++
Kills:266
Deaths:74
KDR:3.595
Accuracy:32.046% C++
HSR:28.947% D*
NSX Daimyo
A+
Kills:154
Deaths:22
KDR:7
Accuracy:54.073% A+
HSR:93.507% C
99SV
A++
Kills:136
Deaths:12
KDR:11.333
Accuracy:46.619% A++
HSR:52.206% A++
NS-61 Emissary
B
Kills:127
Deaths:74
KDR:1.716
Accuracy:32.935% C**
HSR:21.260% B
NS CandyCannon 3000
C**
Kills:77
Deaths:179
KDR:0.430
Accuracy:40.909% C**
HSR:20.779% D--
Shuriken
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C
HSR:25.352% B+
Kills:30,047
Deaths (as Infiltrator):10,418
Deaths (to Infiltrators):7,273
KDR:2.88414
Kill Difference:19,629
Playtime:901.216 hours
Usage:16%
Score:19.206m
Score/min:355
Accuracy (listed only):37.993%
HSR (listed only):35.962%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
C+
Kills:2,606
Deaths:1,255
KDR:2.076
Accuracy:26.326% C+
HSR:13.968% D
SMG-46 Armistice
C+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% C+
HSR:8.749% D**
TAR
D*
Kills:2,312
Deaths:1,219
KDR:1.897
Accuracy:21.169% D*
HSR:13.322% D**
AS16 NightHawk
D
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% D
HSR:9.936% D*
T1S Cycler
D--
Kills:1,387
Deaths:677
KDR:2.049
Accuracy:21.212% D*
HSR:16.150% D--
Cycler TRV
C
Kills:1,361
Deaths:410
KDR:3.320
Accuracy:24.761% C
HSR:22.116% C
TAS-16 Blackjack
C++
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% C++
HSR:7.750% D**
NS-7 PDW
C*
Kills:1,258
Deaths:449
KDR:2.802
Accuracy:28.974% C*
HSR:17.091% C-
TRS-12 Uppercut
B**
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% B**
HSR:11.148% D
TORQ-9
D
Kills:1,178
Deaths:405
KDR:2.909
Accuracy:24.241% D
HSR:19.100% D--
TAR-AE
C
Kills:1,176
Deaths:384
KDR:3.063
Accuracy:28.332% C
HSR:24.235% D-
FA1 Barrage
B*
Kills:1,173
Deaths:572
KDR:2.051
Accuracy:53.951% B*
HSR:11.765% D-
NSX Tengu
B++
Kills:1,171
Deaths:381
KDR:3.073
Accuracy:45.162% B++
HSR:21.264% C
TS4 Haymaker
A
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A
HSR:12.984% C
MKV Suppressed
C
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C--
HSR:20.052% C
SMG-46AE Armistice
C*
Kills:1,148
Deaths:330
KDR:3.479
Accuracy:33.041% C*
HSR:22.822% C-
T1 Cycler
F
Kills:1,135
Deaths:1,008
KDR:1.126
Accuracy:14.847% F-
HSR:12.423% F
MG-S1 Jackal
B*
Kills:1,003
Deaths:326
KDR:3.077
Accuracy:34.221% B*
HSR:24.826% C++
NS Baron G5AE
B++
Kills:614
Deaths:276
KDR:2.225
Accuracy:56.816% B++
HSR:13.518% D
T1A Unity
D--
Kills:424
Deaths:169
KDR:2.509
Accuracy:22.356% D*
HSR:19.104% D--
NS Baron G5
B+
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B+
HSR:3.902% F--
MG-A1 Arbalest
C
Kills:134
Deaths:59
KDR:2.271
Accuracy:26.642% C
HSR:20.896% D*
NS-11A
D
Kills:85
Deaths:27
KDR:3.148
Accuracy:24.731% D
HSR:17.647% D--
Shuriken
B+
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C
HSR:25.352% B+
Kills:27,382
Deaths (as Combat Medic):12,649
Deaths (to Combat Medics):4,718
KDR:2.16476
Kill Difference:14,733
Playtime:500.589 hours
Usage:9%
Score:12.877m
Score/min:429
Accuracy (listed only):35.858%
HSR (listed only):16.255%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C*
Kills:3,708
Deaths:515
KDR:7.200
Accuracy:45.536% C*
HSR:3.425% C*
M3 Pounder HEG
B+
Kills:3,206
Deaths:518
KDR:6.189
Accuracy:47.243% C*
HSR:3.774% B+
M6 Onslaught
C+
Kills:2,137
Deaths:490
KDR:4.361
Accuracy:19.323% C+
HSR:15.583% D*
M6 Onslaught
C**
Kills:2,031
Deaths:397
KDR:5.116
Accuracy:21.094% C**
HSR:19.055% D
MRC3 Mercy
C**
Kills:1,708
Deaths:352
KDR:4.852
Accuracy:20.955% C**
HSR:17.682% D
MRC3 Mercy
B+
Kills:1,684
Deaths:295
KDR:5.708
Accuracy:23.073% B+
HSR:15.439% D*
M2 Mutilator
D
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.297% D
HSR:14.236% D*
M1 Heavy Cycler
C
Kills:930
Deaths:371
KDR:2.507
Accuracy:15.056% C
HSR:16.559% C--
MR1 Fracture
A++
Kills:566
Deaths:230
KDR:2.461
Accuracy:36.867% C-
HSR:7.597% A++
MR1 Fracture
B**
Kills:559
Deaths:266
KDR:2.102
Accuracy:37.564% C
HSR:6.082% B**
NS-10 Burster
C**
Kills:169
Deaths:88
KDR:1.920
Accuracy:33.569% C**
HSR:4.734% C+
NS-10 Burster
C**
Kills:166
Deaths:96
KDR:1.729
Accuracy:33.134% C**
HSR:4.217% C--
M2 Mutilator
B++
Kills:123
Deaths:33
KDR:3.727
Accuracy:20.462% B++
HSR:22.764% B+
M1 Heavy Cycler
B*
Kills:77
Deaths:21
KDR:3.667
Accuracy:19.976% C++
HSR:24.675% B*
NS-20 Gorgon
B*
Kills:54
Deaths:7
KDR:7.714
Accuracy:27.767% C+
HSR:25.926% B*
Kills:18,277
Deaths (as MAX Suit):2,064
Deaths (to MAX Suits):3,127
KDR:8.85514
Kill Difference:16,213
Playtime:324.885 hours
Usage:6%
Score:13.010m
Score/min:667
Accuracy (listed only):27.728%
HSR (listed only):13.450%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:12,917
V. Kills:895 N/A
Deaths:630
KDR:20.503
Accuracy:32.686% C**
KPH:91.500 B++
VKPH:6.300 B*
Hellfire Rocket Pods
C+
Kills:9,633
V. Kills:2,217 434%
Deaths:582
KDR:16.552
Accuracy:56.716% B+
KPH:69.800 D
VKPH:16.100 C+
M18 Rotary
C+
Kills:2,231
V. Kills:2,290 97%
Deaths:813
KDR:2.744
Accuracy:31.394% C
KPH:12.200 C--
VKPH:12.500 C+
M18 Needler
C**
Kills:1,767
V. Kills:1,947 91%
Deaths:544
KDR:3.248
Accuracy:30.742% C
KPH:12.700 C
VKPH:14 C**
Hornet Missiles
B+
Kills:649
V. Kills:415 156%
Deaths:23
KDR:28.217
Accuracy:67.426% B++
KPH:98.800 B
VKPH:63.200 B+
Coyote Missiles
D
Kills:203
V. Kills:146 138%
Deaths:31
KDR:6.548
Accuracy:55.058% C+
KPH:22.400 D-
VKPH:16.100 D
Tomcat A2AM Pods
C-
Kills:159
V. Kills:182 87%
Deaths:22
KDR:7.227
Accuracy:81.039% B+
KPH:27.500 D
VKPH:31.500 C-
Kills:27,559 (16,915 + 0)
Deaths:2,645
KDR:10.419
VKDR:3.059
Vehicle Kills:8,092
Kill Difference:24,914
Playtime:622.752 hours
Usage:11%
Score:14.493m
Score/min:388
Piloting Accuracy:30.742%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,910
V. Kills:2,227 86%
Deaths:409
KDR:4.670
Accuracy:50.838% C++
KPH:11 C**
VKPH:12.900 B**
L105 Zephyr
M+
Kills:1,030
V. Kills:120 N/A
Deaths:19
KDR:54.211
Accuracy:57.200% A+
KPH:151 M+
VKPH:17.600 A+
C150 Dalton
B+
Kills:779
V. Kills:853 91%
Deaths:61
KDR:12.771
Accuracy:43.310% C**
KPH:34.100 C
VKPH:37.400 B+
L105 Zephyr PX
D
Kills:246
V. Kills:40 N/A
Deaths:9
KDR:27.333
Accuracy:53.750% C+
KPH:57.800 D--
VKPH:9.400 D
AP30 Shredder
C--
Kills:110
V. Kills:57 190%
Deaths:13
KDR:8.462
Accuracy:17.885% F-
KPH:25.600 C--
VKPH:13.300 D-
Kills:4,075 (1,910 + 2,165)
Deaths:511
KDR:7.975
VKDR:6.452
Vehicle Kills:3,297
Kill Difference:3,564
Playtime:211.314 hours
Usage:4%
Score:4.602m
Score/min:363
Piloting Accuracy:50.838%
Gunner Accuracy:17.885%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B*
Kills:8,882
V. Kills:727 N/A
Deaths:202
KDR:43.970
Accuracy:59.364% B*
KPH:85.200 B+
VKPH:7 D
L100 Python AP
B**
Kills:1,934
V. Kills:1,126 172%
Deaths:80
KDR:24.175
Accuracy:61.030% B+
KPH:50.100 B+
VKPH:29.200 B**
C75 Viper
A++
Kills:1,660
V. Kills:144 N/A
Deaths:55
KDR:30.182
Accuracy:47.753% B+
KPH:83.700 A++
VKPH:7.300 C-
L100 Python HEAT
C+
Kills:1,075
V. Kills:315 340%
Deaths:86
KDR:12.500
Accuracy:52.488% C+
KPH:39.400 C+
VKPH:11.600 C--
Skyguard
C
Kills:359
V. Kills:277 129%
Deaths:44
KDR:8.159
Accuracy:33.014% C*
KPH:11.500 D
VKPH:8.900 C
Kills:13,910 (13,910 + 0)
Deaths:467
KDR:29.786
VKDR:5.544
Vehicle Kills:2,589
Kill Difference:13,443
Playtime:221.219 hours
Usage:4%
Score:6.529m
Score/min:492
Driving Accuracy:33.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:6,739
V. Kills:4,645 145%
Deaths:448
KDR:15.042
Accuracy:50.562% C**
KPH:36.600 C+
VKPH:25.200 B+
P2-120 HEAT
B++
Kills:3,572
V. Kills:916 390%
Deaths:205
KDR:17.424
Accuracy:44.617% C+
KPH:42.900 B++
VKPH:11 C+
P2-120 HESH
A
Kills:3,260
V. Kills:319 N/A
Deaths:79
KDR:41.266
Accuracy:51.166% B+
KPH:101.900 A
VKPH:10 C
G30 Vulcan
C++
Kills:809
V. Kills:486 166%
Deaths:61
KDR:13.262
Accuracy:32.856% C++
KPH:28.700 C++
VKPH:17.200 C++
E540 Halberd
C--
Kills:655
V. Kills:361 181%
Deaths:38
KDR:17.237
Accuracy:42.086% C
KPH:22.500 D
VKPH:12.400 C--
P525 Marauder
A+
Kills:501
V. Kills:12 N/A
Deaths:6
KDR:83.500
Accuracy:30.535% B**
KPH:142.900 A+
VKPH:3.400 C
MR11 Gatekeeper
A+
Kills:61
V. Kills:57 105%
Deaths:3
KDR:20.333
Accuracy:46.240% C**
KPH:37.400 A
VKPH:35 A+
Kills:15,597 (13,571 + 2,026)
Deaths:840
KDR:18.568
VKDR:8.090
Vehicle Kills:6,796
Kill Difference:14,757
Playtime:362.043 hours
Usage:7%
Score:12.920m
Score/min:595
Driving Accuracy:51.166%
Gunner Accuracy:46.240%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A+
Kills:1,717
V. Kills:77 N/A
Deaths:31
KDR:55.387
Accuracy:37.772% C+
KPH:198.200 A+
VKPH:8.900 B+
M40 Fury-H
A**
Kills:1,247
V. Kills:209 N/A
Deaths:28
KDR:44.536
Accuracy:45.939% C++
KPH:229.200 A**
VKPH:38.400 A+
G20 Vulcan-H
A**
Kills:1,065
V. Kills:480 221%
Deaths:48
KDR:22.188
Accuracy:42.966% D--
KPH:105.100 A**
VKPH:47.400 A+
E540 Halberd-H
D
Kills:162
V. Kills:80 200%
Deaths:16
KDR:10.125
Accuracy:54.191% D
KPH:38.600 D
VKPH:19.100 D
M60-G Bulldog-H
A*
Kills:129
V. Kills:4 N/A
Deaths:3
KDR:43
Accuracy:58.703% B+
KPH:175 A*
VKPH:5.400 D**
MR11 Gatekeeper-H
A+
Kills:82
V. Kills:72 112%
Deaths:6
KDR:13.667
Accuracy:57.759% C**
KPH:55.400 B**
VKPH:48.600 A+
Kills:4,402 (0 + 4,402)
Deaths:132
KDR:33.348
VKDR:6.985
Vehicle Kills:922
Kill Difference:4,270
Playtime:30.654 hours
Usage:1%
Score:1.687m
Score/min:917
Driving Accuracy:N/A%
Gunner Accuracy:57.759%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:1,383
V. Kills:195 N/A
Deaths:44
KDR:31.432
Accuracy:44.053% B++
KPH:91.400 A+
VKPH:12.900 B++
M40 Fury
A
Kills:1,098
V. Kills:177 N/A
Deaths:17
KDR:64.588
Accuracy:43.686% B+
KPH:93.900 A
VKPH:15.100 B+
M12 Kobalt
A+
Kills:533
V. Kills:29 N/A
Deaths:5
KDR:106.600
Accuracy:21.225% C*
KPH:130.300 A
VKPH:7.100 A+
M20 Basilisk
C-
Kills:150
V. Kills:60 246%
Deaths:13
KDR:11.539
Accuracy:35.723% D
KPH:17 D
VKPH:6.800 C-
M20 Basilisk
C**
Kills:94
V. Kills:65 142%
Deaths:9
KDR:10.444
Accuracy:45.206% B
KPH:16.800 D
VKPH:11.600 C**
Kills:3,258 (0 + 3,258)
Deaths:88
KDR:37.023
VKDR:5.977
Vehicle Kills:526
Kill Difference:3,170
Playtime:45.330 hours
Usage:1%
Score:2.732m
Score/min:1,004
Driving Accuracy:N/A%
Gunner Accuracy:45.206%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C**
Kills:1,172
V. Kills:49 N/A
Deaths:146
KDR:8.027
Accuracy:45.909% C*
KPH:57.200 C+
VKPH:2.400 C**
M40 Fury-F
C+
Kills:133
V. Kills:46 283%
Deaths:30
KDR:4.433
Accuracy:48.779% C
KPH:26.600 C+
VKPH:9.200 C+
M12 Kobalt-F
C**
Kills:111
V. Kills:5 N/A
Deaths:35
KDR:3.171
Accuracy:25.823% C**
KPH:11.900 D
VKPH:0.500 D--
Kills:1,416 (1,416 + 0)
Deaths:211
KDR:6.711
VKDR:0.474
Vehicle Kills:100
Kill Difference:1,205
Playtime:34.853 hours
Usage:1%
Score:0.369m
Score/min:176
Driving Accuracy:25.823%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 13,81212,91763020.503B++16.3832.686%C**N/A91.5B++6.3B*466141.2h15.1B+46.2B+
Hellfire Rocket Pods 11,8509,63358216.552B+12.4356.716%B+0.997%C*69.9D16.1C+469137.9h17.8C+31.4C++
L100 Python HESH 9,6098,88220243.97A++39.8559.364%B*1.745%C**85.2B+7D456104.2h2.3B++3.9B*
MSW-R 7,7057,6663,1122.463C+1.6622.943%C+20.297%D--35.3DN/A162216.9h10.4C**45.2C+
P2-120 AP 11,3846,73944815.042B+10.9250.562%C**4.11%B*36.6C+25.2B+663184.3h6.8C13.5C++
LC3 Jaguar 6,4916,4473,0702.1C*2.0224.741%C-17.124%D-19.3DN/A116334.4h10.9C++44.2C++
T9 CARV-S 3,9503,9311,0413.776B++0.3423.405%C22.234%D58.6C+N/A25767.1h11.4C+48.5C+
Claymore 3,9123,90423016.974B**12.8649.137%A++N/A285A*N/A134913.7h1.2C+2.5B*
M3 Pounder HEG 4,0983,7085157.2A*3.0845.536%C*3.425%C*40A+4.2C*31392.7h10.5B*23B+
P2-120 HEAT 4,4883,57220517.424A+13.3144.617%C+3.247%C**42.9B++11C+45183.2h4.7B**10.5B*
Frag Grenade 3,3363,30013300N/A3,295.8854.91%B**N/A868.4B**9.5C-47103.8h2.5B*4.5B*
P2-120 HESH 3,5793,2607941.266A37.1551.166%B+N/A101.9A10C52332h3.8B+7.5B+
M3 Pounder HEG 3,5713,2065186.189A++2.0747.243%C*3.774%B+34.5B**3.9C25092.8h12.6B++26.6B+
LC2 Lynx 3,0823,0571,4612.092B*2.0325.714%C+20.805%C--24.1DN/A124126.9h12.3B47.9C*
RAMS .50M 2,8132,80518715A*10.8846.441%B++84.528%B++56.3B*N/A26349.8h1.7B++3.7B++
T32 Bull 2,6402,6357973.306B++0.8125.519%C16.926%D*45.2CN/A24258.3h11C*43.2C++
PDW-16 Hailstorm 2,6372,6061,2552.076B++2.0426.326%C+13.968%D26.6DN/A11798h12B+45.6C**
SMG-46 Armistice 2,5442,5261,3861.823B+2.3027.524%C+8.749%D**20.6D-N/A92122.9h11.9B+43.2C**
C-4 3,2852,4439892.47B1.6530.331%C**N/A99.3C+34.2C*158324.6h1.3C+4.2C**
TAR 2,3212,3121,2191.897C+2.2221.169%D*13.322%D**20.6D-N/A118112.1h11.8C++55.7C--
TRAC-5 S 2,3352,2571,5491.457C*2.6624.297%C+15.995%C11.7DN/A57192.6h10.1B+41.5C**
TSAR-42 2,2632,2572728.298A4.1841.003%C70.846%C++61.7C++N/A23436.6h2.1C+5.1C+
M18 Rotary 4,5212,2318132.744C+1.3731.394%C2.107%C++12.2C--12.5C+243182.8h110.8C++353.1C++
C-4 ARX 3,1122,1897982.743C*1.3829.11%C**N/A70.8D--29.9C71530.9h1.2C+4.2C++
M6 Onslaught 2,1472,1374904.361B*0.2419.323%C+15.583%D*32.2DN/A12366.3h19.1C-98.6C+
M6 Onslaught 2,0382,0313975.116B**1.0021.094%C**19.055%D41.4C+N/A21649.1h17.8C+84.5C*
Sticky Grenade 1,9721,96111961N/A1,956.8864.061%AN/A1634.2A9.2C--95461.2h1.3B*2.1B++
L100 Python AP 3,0601,9348024.175B**20.0661.03%B+3.413%B++50.1B+29.2B**74338.6h4.6B+7.6B+
CAS30 Tank Buster 4,1371,9104094.67B**0.5550.838%C++N/A11C**12.9B**255173.1h46.2C**90.9B+
Anti-Vehicle Grenade 1,9821,85611856N/A1,851.8868.028%A++N/A883.8A*60C--59912.1h2.9A4.2A
M77-B 1,8351,8345243.5B0.6250.035%A+82.988%B++21.6DN/A7584.8h2B+3.9B*
M18 Needler 3,7141,7675443.248C+0.8730.742%C1.754%C++12.7C14C**332139.4h133.5C+434.4C+
P525 Marauder-H 1,7941,7173155.387A*51.2737.772%C+N/A197.4A+8.9B+9038.7h5.3B++14B+
T9A "Butcher" 1,7111,7084084.186B**0.0723.786%D19.614%D**64CN/A42826.7h10.7C+45.2C
MRC3 Mercy 1,7151,7083524.852B+0.7320.955%C**17.682%D35.2CN/A20748.5h19C90.9C*
MRC3 Mercy 1,6871,6842955.708B*1.5923.073%B+15.439%D*46.5BN/A29936.2h18.2C+78.8B+
C75 Viper 1,8041,6605530.182M26.0647.753%B+1.265%C+83.8A++7.3C-64819.8h6.3C**13.2B++
HC1 Cougar 1,6171,5964423.611A*0.5127.939%C++19.612%D-51.5C++N/A31931h10.5C*37.6C*
AS16 NightHawk 1,5611,5601,0881.434C+2.6838.455%D9.936%D*22.6D-N/A11268.9h4C++10.4C+
Tank Mine 2,5141,4532695.401B**1.2838.311%C+N/A126.3C+92.3B*270211.5h1.8C*4.8B
T5 AMC 1,4201,4184533.13A**0.9927.933%B+16.925%D-30.9C+N/A23645.9h11.9B+42.5B+
T1S Cycler 1,4061,3876772.049A2.0721.212%D*16.15%D--22.7DN/A11761.2h12.1C+57.1C--
M40 Fury 1,5781,3834431.432A*27.3144.053%B++1.229%C91.6A+12.9B++129015.1h8.8B*20B*
Cycler TRV 1,3751,3614103.32B**0.8024.761%C22.116%C49C++N/A29227.8h12C+48.4C+
TAS-16 Blackjack 1,3461,3427931.692C++2.4366.448%C++7.75%D**37.4DN/A16535.9h2B+3B
T7 Mini-Chaingun 1,2721,2677531.683C**2.4419.345%C+8.998%D*30DN/A18042.3h13.2C++68.4C*
NS-7 PDW 1,2721,2584492.802B*1.3228.974%C*17.091%C-42.2C+N/A27929.8h13.2C+45.4C*
M40 Fury-H 1,4561,2472844.536A40.4245.939%C++1.043%C++230.9A**38.7A+11815.4h6.9B+15B++
NS Decimator 1,5791,2277971.54C+2.5859.517%C-3.586%A++40.8C11.7D-47130.1h3.5B5.9C**
NS-15M AE 1,2081,1972914.113B++0.0125.653%D26.316%D64.4CN/A19818.6h11.3C43.9C
TRS-12 Uppercut 1,2081,1934622.582B*1.5473.311%B**11.148%D69.8C**N/A37017.1h2B++2.8B+
TORQ-9 1,1911,1784052.909B1.2124.241%D19.1%D--36.4C-N/A24332.4h13.3C++55C+
AMR-66 1,1931,1773593.279A++0.8436.532%B*26.083%C+60.7B*N/A24219.4h6.9B+18.8B+
TAR-AE 1,1801,1763843.063B++1.0628.332%C24.235%D-57.9C-N/A14820.3h10.5C+37.2C+
HSR-1 1,1801,1743003.913B0.2138.134%C+23.339%D64.9C++N/A15618.1h4.9C++12.9C++
FA1 Barrage 1,1881,1735722.051C++2.0753.951%B*11.765%D-57.8B++N/A26020.3h3.9B+7.2B++
SOAS-20 1,1841,1733263.598A0.5231.283%C++24.041%C+61.4B+N/A19719.1h11.1C++35.4C**
S12 Renegade 1,2211,1721468.027A3.9145.909%C*2.56%D57.2C+2.4C**17420.5h2.6B+5.6B+
NSX Tengu 1,1891,1713813.073A+1.0545.162%B++21.264%C88B++1.4B+20613.3h9.8B21.8B+
RAMS-AE .50M 1,1711,1697515.587M11.4756.903%A++85.971%B*72.6BN/A24616.1h1.6B*2.8B**
NS-30 Vandal 1,1701,1682684.358B0.2437.445%C++25.257%C-67.5C*N/A17717.3h5.2C+13.9C++
TS4 Haymaker 1,1721,1634512.579A1.5460.009%A12.984%C61.5B++N/A30218.9h3.3B*5.5B**
NSX Naginata 1,1691,1623623.21B+0.9130.304%B*27.367%D75.5C*N/A19815.4h10.1C**33.4B+
NS-15M1 1,1641,1624182.78C**1.3423.193%D13.425%D**42.9C--N/A25927.1h10.9C*47C+
SR-7 1,1621,1626617.606S13.4944.33%C++80.293%C++66.4B+N/A35217.5h1.9C**4.2B
M2 Mutilator 1,1751,1594492.581C++1.5414.297%D14.236%D*22.4DN/A11951.8h18C--125.9C
MKV Suppressed 1,1691,1573563.25A+0.8725.921%C--20.052%C37.1CN/A14131.2h12.7C++48.8C+
NS-44 Commissioner 1,1741,1546751.71B2.4145.234%B+21.664%C-32C--N/A19936.1h3.4C++7.5B+
TRAC-5 1,1721,1521,2040.957C3.1617.845%D*12.76%D*7.1D-N/A78161.8h13.5C+75.5C
T9 CARV 1,1581,1505032.286C*1.8318.816%D14.87%D**29.3DN/A36439.3h12.1C++64.5C+
SMG-46AE Armistice 1,1671,1483303.479A++0.6433.041%C*22.822%C-56.8C-N/A19620.2h11.5C*34.9C**
T1 Cycler 1,1511,1351,0081.126C+2.9914.847%F-12.423%F12.8D--N/A9288.7h13.2C+89.1D--
TX1 Repeater 1,1271,1141,1300.986C+3.1324.869%C14.632%D*21.5DN/A10951.8h10.3B++41.5B
M40 Fury 1,2751,0981764.588S60.4743.686%B+N/A93.8A15.1B+166311.7h9.3B+21.4B*
L100 Python HEAT 1,3901,0758612.5B++8.3852.488%C+2.698%C++39.4C+11.5C--42527.3h3.9B*7.4B++
G20 Vulcan-H 1,5451,0654822.188A18.0742.966%D--3.944%B*105.4A**47.5A+94010.1h54.7B**127.2B*
L105 Zephyr 1,1501,0301954.211A**50.0957.2%A+N/A151.5M+17.6A+10886.8h4.4B*7.7B*
T7 Mini-Chaingun AE 1,0361,0292733.769B*0.3523.933%B15.938%C+72.5C++N/A25914.2h10.9B+45.6B+
MG-S1 Jackal 1,0141,0033263.077B*1.0434.221%B*24.826%C++81.5B+N/A20312.3h8.6B++25.2B+
M1 Heavy Cycler 9369303712.507B+1.6115.056%C16.559%C--24.1C+N/A17638.6h17.9C+118.9C++
TRAP-M1 8918822213.991S0.1331.815%C+24.15%C-64.4B+N/A19913.7h9.1C+28.5C++
T4 AMP 8748704901.776B*2.3435.23%B**18.621%C-30.2C--N/A14128.8h13.3C*37.8B+
NS-11C 8568552213.869A++0.2528.266%C*15.906%D-45.2C+N/A30418.9h11B+39B+
G30 Vulcan 1,2958096113.262B**9.1432.856%C++3.337%C+28.7C++17.2C++62128.2h69.2B+210.5B+
C150 Dalton 1,6327796112.77B8.6543.31%C**N/A34.2C37.4B+87222.8h5.3D-12.3D
NS-44P Commissioner 7607524981.51C++2.6146.123%C++28.458%C+59.2CN/A16812.7h3.2C+6.9C*
The Slasher 7817479,9510.075B+4.0449.36%B**1.606%D*1.3CN/A4559.6h1.8B+3.6B+
E540 Halberd 1,0166553817.237B*13.1242.086%C3.817%B+22.5D12.4C--57629.1h5.5C+13C+
Hornet Missiles 1,0646492328.217B**24.1067.426%B++N/A98.3B62.9B+15866.6h8.8B+13B+
M9 SKEP Launcher 7566382332.738A*1.3867.142%C-4.702%A++47.3B++8.7C37513.5h4A+5.9A
NS Baron G5AE 6186142762.225B+1.8956.816%B++13.518%D44.8C-N/A15013.7h3.6B++6.3B++
MG-H1 Watchman 6306132202.786C*1.3326.127%C+29.364%C61.3C+1.7B+14310h12.5C*48C++
TMG-50 5925911843.212B**0.9122.482%C-18.613%D--48.8C+N/A42912.1h9.4C*41.8C*
ASP-30 Grounder 8205852482.359A1.7663.294%C4.103%B++31.1B+12.5C+41418.8h5.1B**8B*
ML-7 7155732422.368A+1.7561.713%C**3.141%C**42.4B**10.5C--106113.5h4.1B*6.6B**
TRAC-Shot 5785712072.758B++1.3623.383%D-21.016%C++31.4C-N/A23118.2h11.4C+48.9C
MR1 Fracture 7575662302.461A+1.6636.867%C-7.597%A++14B+4.7D14940.4h26.1B**70.8B+
MR1 Fracture 7715592662.102A2.0237.564%C6.082%B**12.1C**4.6C--13146.2h29.3B**78B+
Chainblade 62253429,8330.018C4.1049.689%AN/A0.2DN/A12494.9h3.3D6.6B+
M12 Kobalt 5625335106.6M**102.4821.225%C*15.76%D130A7.1A+3904.1h17.1C+80.4C*
P525 Marauder 513501683.5A*79.3830.535%B**1.597%C+143.1A+3.4C7963.5h4.8B*15.6B*
MANA Anti-Personnel Turret 5044961483.351N/A0.7718.748%UN/A4960U80U22082500.1h20.7T*110.2T*
Hunter QCX 4934872621.859A2.2649.435%C*38.604%A26.6B+N/A6918.3h3.2B+6.5B+
NS-357 Underboss 4604553531.289C+2.8339.378%C+24.615%C+43.3C-N/A19110.5h3.7C*9.5C++
T1A Unity 4254241692.509B+1.6122.356%D*19.104%D--35.9DN/A20811.8h13.2D59D*
NSX Tanto 4013971133.513A*0.6130.285%C++27.204%C+57.5C++N/A1456.9h11.1B36.7B
Ripper 3843781,3040.29B**3.8352.174%A++7.672%D*3.5CN/A14106.6h1.2B++2.3B++
TS2 Inquisitor 3803781502.52B+1.6039.205%A+26.72%B+57.3C++N/A1506.6h9.3C*23.6B++
Skyguard 636359448.159B**4.0433.014%C*3.343%B**11.5D8.8C26031.3h109.4C++331.4B
MANA Anti-Vehicle Turret 598355993.586B++0.5349.046%D3.662%C+37.8C+25.9C8699.4h7.2B14.8C**
M60-A Bulldog 3693341130.364A26.2545.366%B+1.198%C+52.2C**5.5C5056.4h4.8B+10.5B+
MG-C1 Kindred 2762751062.594B**1.5227.556%C29.091%B*59.8C+N/A1634.6h10.6C+38.5C+
NSX Tomoe 269266743.595C**0.5232.046%C++28.947%D*66.5C*N/A2374h12.6C+39.2C*
L105 Zephyr PX 286246927.333C+23.2153.75%C+N/A57.2D--9.3D5024.3h5.7D10.7C
NS Baron G5 2052051271.614B+2.5053.53%B+3.902%F--29.7DN/A2496.9h4.5C+8.4C+
Coyote Missiles 349203316.548C*2.4355.058%C+N/A22.3D-16D5139.1h44.6D80.9C
T16 Rhino 200200672.985B*1.1328.966%B*31.5%B++60.6C*N/A9263.3h13C44.8B+
Spear Anti-Vehicle Phalanx Turret 3701951216.25B++12.1358.449%B**1.538%D*51.3C+46.1A++15563.8h9.5C--16.2C++
M40 Fury 188172534.4B+30.2844.653%D1.744%B+172B**16D5721h7.5B+16.7B+
NS-10 Burster 319169881.92B+2.2033.569%C**4.734%C+5.2C4.7B+16332.2h154.8C++461.2B+
NS-10 Burster 301166961.729B+2.3933.134%C**4.217%C--5.1C4.1C*16832.8h158.5C+478.4C*
T2 Striker 3731651211.364B++2.7559.946%B++N/A11.9D15B58513.9h40.2C+67C*
E540 Halberd-H 2421621610.125C6.0154.191%D3.704%A+38.6D19D6534.2h5.1C++9.4C++
Tomcat A2AM Pods 341159227.227C3.1181.039%B+N/A27.4D31.4C-8985.8h8.9C11C+
NSX Daimyo 154154227B++2.8854.073%A+93.507%C55C--N/A1352.8h3D*5.5C+
M20 Basilisk 2101501311.538A7.4235.723%D6.667%C*17D6.8C-3358.8h73.5B+205.6C++
99SV 1361361211.333M**7.2146.619%A++52.206%A++34.9C+N/A4673.9h3.8B**8.2B*
MG-A1 Arbalest 135134592.271B++1.8526.642%C20.896%D*49.6C+N/A1122.7h14.3C+53.5C+
M40 Fury-F 179133304.433A+0.3148.779%CN/A26.6C+9.2C+2655h9.3C**19.1C*
M60-G Bulldog-H 133129343A*38.8858.703%B+N/A184.3A*5.7D**5420.7h4.2B++7.2B++
NS-61 Emissary 129127741.716B*2.4032.935%C**21.26%B55.2B+N/A2692.3h15.4C46.8C+
M2 Mutilator 124123333.727A0.3920.462%B++22.764%B+25.1DN/A2664.9h17.4C85.1C**
Icikill 1341112,7470.04C4.0843.11%B+1.802%D--0.8CN/A2139.4h2.2C5.1C*
M12 Kobalt-F 116111353.171B0.9525.823%C**11.712%B11.8DN/A1349.4h18.9C--73.3C+
AP30 Shredder 167110138.462C4.3417.885%F-N/A25.6C--13.3D-7254.3h48.1B*268.8C+
MAX Punch 1281092,0670.053D4.0746.008%C*N/A0.4DN/A2311h2.2C+4.8C*
M20 Basilisk 15994910.444A6.3345.206%B1.064%F-16.8D11.6C**3625.6h100.9C+223.3C++
NS-11A 8785273.148A0.9724.731%D17.647%D--50C+1.2B+7871.7h11.9C++48C+
MR11 Gatekeeper-H 15482613.667A+9.5557.759%C**2.439%A54.7B**48A+8001.5h47.8C++82.8C**
NS CandyCannon 3000 77771790.43C-3.6940.909%C**20.779%D--12DN/A736.4h5.6C+13.7C++
M1 Heavy Cycler 7877213.667B**0.4519.976%C++24.675%B*42.8C++N/A2531.8h19D*95.2C+
Spear Anti-Vehicle Phalanx Tower 10276176A71.8858.458%B1.316%D--76B26C-4821h6.7B+11.4B+
Rocklet Rifle 14474531.396B+2.7251.149%CN/A21.8D20.6D3033.4h30.7B+60C**
Shuriken 7271391.821C+2.3028.614%C25.352%B+32.3D--N/A1392.2h13.7D47.8C-
MR11 Gatekeeper 11861320.333A16.2146.24%C**N/A38.1A35.6A+10921.6h42.6C*92.2B+
NS-20 Gorgon 545477.714M+3.6027.767%C+25.926%B*67.5M**N/A2270.8h13B+46.7B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon151,7071.9h
Anti-Vehicle MANA Turret157513.7h
Nano-Armor Kit1,0082,328,942142.9h
Decoy Grenade0930h
AE Nano-Armor Kit82140,19810.4h
AE Medical Applicator3325,6942.1h
Nanite Revive Grenade02,2000.6h
Nanite Healing Grenade02380.1h
Medical Applicator600375,80843.7h
Restoration Kit1502,9414.6h
Motion Spotter3617,11210.7h
Welding Device08390.1h
Spitfire Auto-Turret15030.4h
Recon Detection Device8819,33628.6h
Smoke Grenade02010.1h
Shield Recharging Field151,4310.5h
Medical Kit1,38714,60457h
Ammunition Package576,5092.9h
Anti-Infantry MANA Turret171,6663.2h
WLT-Howler Mining Laser25,7910.8h
Hardlight Barrier01180.1h
Router0600.1h

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