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Sergeant SmileyHunter[yell] SmileyHunter
TR BR 13

KDR: 4.19

Score: 170.7m

Last Seen: Dec 8th, 2018 10:48 PM
- OFFLINE - 236.7 hour(s)

Prestige 1, Battle Rank 13 - Terran Republic on Cobalt - Outfit Leader of The Evil Rabbits[yell] The Evil Rabbits
TR outfit on Cobalt

Members: 6
Level Progress (to 14): 78%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods L100 Python HESH MSW-R P2-120 AP LC3 Jaguar T9 CARV-S Claymore
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,150,920 MLG Score: 920
Fun Score: N/A
Cheeseburgers Flipped: 2594TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.602%18.304%4504397958,3442.483461.707

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.54%0.698B+-0.357C--1.239D*HEAD ++ (~6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.40.407B10.90.235C++33.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.697%1.077%21305101728,2201654971417.0514290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.18%-0.184C-0.49D0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.30.425B330.376C**59.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.134%2.597%20408101427,1872105837612.9154325%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.391%0.418B-0.028C+0.365

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.667B+5.80.537B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.393%2.154%97616100611,514150134327.66578335%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.246%0.024C+-0.56D0.204

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.90.594B+17.40.555B+30.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.615%77.435%976710158,4912071174.09995

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.746%1.135B**0.676B+1.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.455B+2.30.279C*3.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.684%10.495%976510175,6792195362.58607

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.79%0.775B++-0.799D-0.592

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.556B+30.388C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Evil Rabbits[yell] The Evil Rabbits
TR outfit on Cobalt

Members: 6
170.7m432.4%581 (34.9k)534 (32k)4.19017195,61846,6854.6908913 (13)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10221241422.688%11.566%26206:5161

9% Combat Medic33% Engineer13% Heavy Assault15% Infiltrator23% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 4th, 2013 9:40 PMJul 17th, 2014 6:06 AMDec 17th, 2018 8:26 PM (17h) (PST)Dec 8th, 2018 8:20 PM (10d) (PST)Dec 8th, 2018 6:48 PM (10d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7871636240.6120.1460.0713.0480.093920

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,2009,79737,4033794183632,026

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5329.8h/222.1d 23,376 22,626 49,958 974.7k 5,630 14,939 29,828 251.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:7,507
Deaths:3,054
KDR:2.458
Accuracy:22.860% C++
HSR:20.155% C-
T9 CARV-S
B
Kills:3,899
Deaths:1,033
KDR:3.774
Accuracy:23.406% B
HSR:22.031% C
T32 Bull
B+
Kills:2,419
Deaths:745
KDR:3.247
Accuracy:25.226% B+
HSR:15.461% D*
T9A "Butcher"
C+
Kills:1,708
Deaths:408
KDR:4.186
Accuracy:23.786% C+
HSR:19.614% D--
T7 Mini-Chaingun
B+
Kills:1,267
Deaths:753
KDR:1.683
Accuracy:19.345% B+
HSR:8.998% D--
NS-15M AE
C++
Kills:1,190
Deaths:288
KDR:4.132
Accuracy:25.644% C++
HSR:26.303% C+
NS-15M1
C++
Kills:1,162
Deaths:418
KDR:2.780
Accuracy:23.193% C++
HSR:13.425% D*
NSX Naginata
A++
Kills:1,162
Deaths:362
KDR:3.210
Accuracy:30.304% A++
HSR:27.367% C+
T9 CARV
C+
Kills:1,150
Deaths:503
KDR:2.286
Accuracy:18.816% C+
HSR:14.870% D*
T7 Mini-Chaingun AE
B*
Kills:869
Deaths:207
KDR:4.198
Accuracy:23.651% B*
HSR:15.420% C*
TMG-50
C*
Kills:580
Deaths:180
KDR:3.222
Accuracy:22.299% C*
HSR:18.793% D
T16 Rhino
A++
Kills:52
Deaths:19
KDR:2.737
Accuracy:27.484% A
HSR:32.692% A++
Kills:22,965
Deaths (as Heavy Assault):7,970
Deaths (to Heavy Assaults):12,112
KDR:2.88143
Kill Difference:14,995
Playtime:713.298 hours
Usage:13%
Score:21.246m
Score/min:496
Accuracy (listed only):23.834%
HSR (listed only):19.594%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C**
Kills:6,225
Deaths:2,916
KDR:2.135
Accuracy:24.643% C**
HSR:16.707% D
LC2 Lynx
B+
Kills:2,917
Deaths:1,370
KDR:2.129
Accuracy:25.674% B+
HSR:19.952% C
TRAC-5 S
B
Kills:2,256
Deaths:1,544
KDR:1.461
Accuracy:24.282% B
HSR:16.002% C+
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T5 AMC
B**
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B**
HSR:16.925% D
TAS-16 Blackjack
B+
Kills:1,313
Deaths:773
KDR:1.699
Accuracy:66.460% B+
HSR:7.768% D**
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
TRS-12 Uppercut
A
Kills:1,158
Deaths:437
KDR:2.650
Accuracy:73.714% A
HSR:11.226% D
TRAC-5
D
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D
HSR:12.760% D*
HC1 Cougar
B+
Kills:1,001
Deaths:284
KDR:3.525
Accuracy:26.663% B+
HSR:18.182% D
NS-11C
B*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% B*
HSR:15.906% D
AMR-66
A++
Kills:614
Deaths:223
KDR:2.753
Accuracy:36.368% A++
HSR:22.476% C
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
TRAC-Shot
B+
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% C
HSR:21.016% B+
FA1 Barrage
A
Kills:485
Deaths:237
KDR:2.046
Accuracy:52.229% A
HSR:11.959% D
NSX Tanto
B**
Kills:252
Deaths:69
KDR:3.652
Accuracy:31.097% B**
HSR:25.794% C++
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
Kills:23,751
Deaths (as Engineer):11,873
Deaths (to Engineers):9,855
KDR:2.00042
Kill Difference:11,878
Playtime:1,764.827 hours
Usage:33%
Score:64.266m
Score/min:607
Accuracy (listed only):39.252%
HSR (listed only):15.129%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C**
Kills:6,225
Deaths:2,916
KDR:2.135
Accuracy:24.643% C**
HSR:16.707% D
LC2 Lynx
B+
Kills:2,917
Deaths:1,370
KDR:2.129
Accuracy:25.674% B+
HSR:19.952% C
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
PDW-16 Hailstorm
B
Kills:2,354
Deaths:1,198
KDR:1.965
Accuracy:25.703% B
HSR:12.532% D
TRAC-5 S
B
Kills:2,256
Deaths:1,544
KDR:1.461
Accuracy:24.282% B
HSR:16.002% C+
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T5 AMC
B**
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B**
HSR:16.925% D
TAS-16 Blackjack
B+
Kills:1,313
Deaths:773
KDR:1.699
Accuracy:66.460% B+
HSR:7.768% D**
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
TRS-12 Uppercut
A
Kills:1,158
Deaths:437
KDR:2.650
Accuracy:73.714% A
HSR:11.226% D
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C++
HSR:20.052% C++
NS-7 PDW
B*
Kills:1,154
Deaths:405
KDR:2.849
Accuracy:28.749% B*
HSR:16.378% C
TRAC-5
D
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D
HSR:12.760% D*
HC1 Cougar
B+
Kills:1,001
Deaths:284
KDR:3.525
Accuracy:26.663% B+
HSR:18.182% D
SMG-46AE Armistice
B*
Kills:954
Deaths:244
KDR:3.910
Accuracy:33.447% B*
HSR:22.537% C++
NS-11C
B*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% B*
HSR:15.906% D
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
TRAC-Shot
B+
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% C
HSR:21.016% B+
FA1 Barrage
A
Kills:485
Deaths:237
KDR:2.046
Accuracy:52.229% A
HSR:11.959% D
NSX Tanto
B**
Kills:252
Deaths:69
KDR:3.652
Accuracy:31.097% B**
HSR:25.794% C++
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C--
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C**
HSR:25.352% B**
Kills:31,511
Deaths (as Light Assault):15,327
Deaths (to Light Assaults):10,086
KDR:2.05591
Kill Difference:16,184
Playtime:1,239.750 hours
Usage:23%
Score:42.366m
Score/min:570
Accuracy (listed only):36.661%
HSR (listed only):15.567%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
RAMS .50M
B**
Kills:2,439
Deaths:162
KDR:15.056
Accuracy:45.554% B**
HSR:84.092% B++
PDW-16 Hailstorm
B
Kills:2,354
Deaths:1,198
KDR:1.965
Accuracy:25.703% B
HSR:12.532% D
M77-B
A*
Kills:1,834
Deaths:524
KDR:3.500
Accuracy:50.035% A*
HSR:82.988% B*
TSAR-42
B+
Kills:1,288
Deaths:158
KDR:8.152
Accuracy:41.779% B+
HSR:67.935% C+
RAMS-AE .50M
A*
Kills:1,169
Deaths:75
KDR:15.587
Accuracy:56.903% A*
HSR:85.971% B++
SR-7
B+
Kills:1,162
Deaths:66
KDR:17.606
Accuracy:44.330% B+
HSR:80.293% C*
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C++
HSR:20.052% C++
NS-7 PDW
B*
Kills:1,154
Deaths:405
KDR:2.849
Accuracy:28.749% B*
HSR:16.378% C
NS-44 Commissioner
B**
Kills:1,154
Deaths:675
KDR:1.710
Accuracy:45.234% B**
HSR:21.664% C+
TX1 Repeater
C++
Kills:1,114
Deaths:1,130
KDR:0.986
Accuracy:24.869% C++
HSR:14.632% D--
SMG-46AE Armistice
B*
Kills:954
Deaths:244
KDR:3.910
Accuracy:33.447% B*
HSR:22.537% C++
SOAS-20
B++
Kills:876
Deaths:238
KDR:3.681
Accuracy:30.976% B++
HSR:22.831% C**
HSR-1
B+
Kills:868
Deaths:207
KDR:4.193
Accuracy:38.099% B+
HSR:20.392% D-
T4 AMP
A
Kills:855
Deaths:479
KDR:1.785
Accuracy:35.221% A
HSR:18.246% C
NS-30 Vandal
B*
Kills:756
Deaths:152
KDR:4.974
Accuracy:37.493% B*
HSR:21.032% D
NS-44P Commissioner
B++
Kills:530
Deaths:345
KDR:1.536
Accuracy:46.582% B++
HSR:25.283% C+
TRAP-M1
B+
Kills:463
Deaths:111
KDR:4.171
Accuracy:32.472% B+
HSR:25.486% C+
NS-357 Underboss
C*
Kills:290
Deaths:278
KDR:1.043
Accuracy:37.685% C*
HSR:21.035% C+
NSX Tomoe
B*
Kills:250
Deaths:67
KDR:3.731
Accuracy:33.286% B*
HSR:27.200% D-
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C--
99SV
A**
Kills:136
Deaths:12
KDR:11.333
Accuracy:46.619% A**
HSR:52.206% A++
NS-61 Emissary
B*
Kills:127
Deaths:74
KDR:1.716
Accuracy:32.935% B++
HSR:21.260% B*
TS2 Inquisitor
A**
Kills:86
Deaths:28
KDR:3.071
Accuracy:44.883% A**
HSR:26.744% B**
NS CandyCannon 3000
B+
Kills:77
Deaths:179
KDR:0.430
Accuracy:40.909% B+
HSR:20.779% D-
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C**
HSR:25.352% B**
Kills:23,848
Deaths (as Infiltrator):8,637
Deaths (to Infiltrators):6,468
KDR:2.76114
Kill Difference:15,211
Playtime:786.752 hours
Usage:15%
Score:17.108m
Score/min:362
Accuracy (listed only):37.621%
HSR (listed only):33.207%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
PDW-16 Hailstorm
B
Kills:2,354
Deaths:1,198
KDR:1.965
Accuracy:25.703% B
HSR:12.532% D
TAR
C
Kills:2,299
Deaths:1,214
KDR:1.894
Accuracy:21.144% C
HSR:13.049% D*
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T1S Cycler
C--
Kills:1,387
Deaths:677
KDR:2.049
Accuracy:21.212% C--
HSR:16.150% D
TAS-16 Blackjack
B+
Kills:1,313
Deaths:773
KDR:1.699
Accuracy:66.460% B+
HSR:7.768% D**
TORQ-9
C+
Kills:1,178
Deaths:405
KDR:2.909
Accuracy:24.241% C+
HSR:19.100% D
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
Cycler TRV
B+
Kills:1,159
Deaths:328
KDR:3.534
Accuracy:24.390% B+
HSR:21.312% C**
TRS-12 Uppercut
A
Kills:1,158
Deaths:437
KDR:2.650
Accuracy:73.714% A
HSR:11.226% D
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C++
HSR:20.052% C++
NS-7 PDW
B*
Kills:1,154
Deaths:405
KDR:2.849
Accuracy:28.749% B*
HSR:16.378% C
T1 Cycler
D**
Kills:1,135
Deaths:1,008
KDR:1.126
Accuracy:14.847% D**
HSR:12.423% D**
TAR-AE
C*
Kills:1,108
Deaths:355
KDR:3.121
Accuracy:28.123% C*
HSR:24.098% C
SMG-46AE Armistice
B*
Kills:954
Deaths:244
KDR:3.910
Accuracy:33.447% B*
HSR:22.537% C++
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
FA1 Barrage
A
Kills:485
Deaths:237
KDR:2.046
Accuracy:52.229% A
HSR:11.959% D
T1A Unity
D
Kills:424
Deaths:169
KDR:2.509
Accuracy:22.356% D
HSR:19.104% D
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C--
NS-11A
C++
Kills:85
Deaths:27
KDR:3.148
Accuracy:24.731% C++
HSR:17.647% C--
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C**
HSR:25.352% B**
Kills:23,639
Deaths (as Combat Medic):11,242
Deaths (to Combat Medics):4,259
KDR:2.10274
Kill Difference:12,397
Playtime:490.400 hours
Usage:9%
Score:12.700m
Score/min:432
Accuracy (listed only):36.112%
HSR (listed only):15.349%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:3,706
Deaths:514
KDR:7.210
Accuracy:45.528% B*
HSR:3.427% C*
M3 Pounder HEG
B*
Kills:3,204
Deaths:517
KDR:6.197
Accuracy:47.237% B*
HSR:3.777% B+
M6 Onslaught
B+
Kills:2,137
Deaths:490
KDR:4.361
Accuracy:19.323% B+
HSR:15.583% D-
M6 Onslaught
B*
Kills:2,031
Deaths:397
KDR:5.116
Accuracy:21.094% B*
HSR:19.055% C+
MRC3 Mercy
B**
Kills:1,708
Deaths:352
KDR:4.852
Accuracy:20.955% B**
HSR:17.682% C--
MRC3 Mercy
A+
Kills:1,684
Deaths:295
KDR:5.708
Accuracy:23.073% A+
HSR:15.439% D--
M2 Mutilator
C+
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.297% C+
HSR:14.236% D--
M1 Heavy Cycler
C**
Kills:930
Deaths:371
KDR:2.507
Accuracy:15.056% C**
HSR:16.559% C
MR1 Fracture
A+
Kills:566
Deaths:230
KDR:2.461
Accuracy:36.890% C++
HSR:7.597% A+
MR1 Fracture
B**
Kills:559
Deaths:266
KDR:2.102
Accuracy:37.572% C++
HSR:6.082% B**
NS-10 Burster
B*
Kills:169
Deaths:88
KDR:1.920
Accuracy:33.569% B*
HSR:4.734% C+
NS-10 Burster
B*
Kills:166
Deaths:96
KDR:1.729
Accuracy:33.134% B*
HSR:4.217% D
M2 Mutilator
A
Kills:123
Deaths:33
KDR:3.727
Accuracy:20.462% A
HSR:22.764% B**
M1 Heavy Cycler
B**
Kills:77
Deaths:21
KDR:3.667
Accuracy:19.976% B**
HSR:24.675% B**
NS-20 Gorgon
A
Kills:54
Deaths:7
KDR:7.714
Accuracy:27.767% B+
HSR:25.926% A
Kills:18,273
Deaths (as MAX Suit):2,063
Deaths (to MAX Suits):3,045
KDR:8.85749
Kill Difference:16,210
Playtime:324.809 hours
Usage:6%
Score:13.008m
Score/min:667
Accuracy (listed only):27.729%
HSR (listed only):13.450%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A++
Kills:12,780
V. Kills:885 N/A
Deaths:623
KDR:20.514
Accuracy:32.601% B+
KPH:91.800 A++
VKPH:6.400 A
Hellfire Rocket Pods
C*
Kills:9,595
V. Kills:2,209 434%
Deaths:582
KDR:16.486
Accuracy:56.716% B**
KPH:69.700 C+
VKPH:16.100 C*
M18 Rotary
B+
Kills:2,224
V. Kills:2,287 97%
Deaths:813
KDR:2.736
Accuracy:31.372% C++
KPH:12.200 C+
VKPH:12.500 B+
M18 Needler
B*
Kills:1,711
V. Kills:1,919 89%
Deaths:535
KDR:3.198
Accuracy:30.732% C+
KPH:12.600 C+
VKPH:14.200 B*
Hornet Missiles
B**
Kills:618
V. Kills:393 157%
Deaths:23
KDR:26.870
Accuracy:67.788% B*
KPH:99.600 B++
VKPH:63.400 B**
Coyote Missiles
C**
Kills:203
V. Kills:146 138%
Deaths:31
KDR:6.548
Accuracy:55.058% C**
KPH:22.400 C
VKPH:16.100 C--
Tomcat A2AM Pods
C
Kills:159
V. Kills:182 87%
Deaths:22
KDR:7.227
Accuracy:81.039% C++
KPH:27.500 D
VKPH:31.500 C
Kills:27,290 (16,715 + 0)
Deaths:2,629
KDR:10.380
VKDR:3.051
Vehicle Kills:8,021
Kill Difference:24,661
Playtime:616.349 hours
Usage:12%
Score:14.430m
Score/min:390
Piloting Accuracy:30.732%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A
Kills:1,910
V. Kills:2,227 86%
Deaths:409
KDR:4.670
Accuracy:50.844% B+
KPH:11 B+
VKPH:12.900 A
L105 Zephyr
S
Kills:1,030
V. Kills:120 N/A
Deaths:19
KDR:54.211
Accuracy:57.200% A++
KPH:151 S
VKPH:17.600 A++
C150 Dalton
B**
Kills:779
V. Kills:853 91%
Deaths:61
KDR:12.771
Accuracy:43.310% C*
KPH:34.100 C++
VKPH:37.400 B**
L105 Zephyr PX
C+
Kills:246
V. Kills:40 N/A
Deaths:9
KDR:27.333
Accuracy:53.750% B+
KPH:57.800 D
VKPH:9.400 C+
AP30 Shredder
C+
Kills:110
V. Kills:57 190%
Deaths:13
KDR:8.462
Accuracy:17.885% F
KPH:25.600 C+
VKPH:13.300 D
Kills:4,075 (1,910 + 2,165)
Deaths:511
KDR:7.975
VKDR:6.452
Vehicle Kills:3,297
Kill Difference:3,564
Playtime:211.302 hours
Usage:4%
Score:4.601m
Score/min:363
Piloting Accuracy:50.844%
Gunner Accuracy:17.885%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:8,762
V. Kills:702 N/A
Deaths:201
KDR:43.592
Accuracy:59.399% A
KPH:85.200 A+
VKPH:6.800 C
L100 Python AP
A*
Kills:1,839
V. Kills:1,085 169%
Deaths:79
KDR:23.279
Accuracy:60.958% B+
KPH:49.300 A++
VKPH:29.100 A*
C75 Viper
M++
Kills:1,658
V. Kills:144 N/A
Deaths:54
KDR:30.704
Accuracy:47.760% B**
KPH:83.600 M++
VKPH:7.300 C+
L100 Python HEAT
B+
Kills:1,075
V. Kills:315 340%
Deaths:86
KDR:12.500
Accuracy:52.488% C++
KPH:39.400 B+
VKPH:11.600 C++
Skyguard
C+
Kills:359
V. Kills:277 129%
Deaths:44
KDR:8.159
Accuracy:32.993% B++
KPH:11.500 C
VKPH:8.900 C+
Kills:13,693 (13,693 + 0)
Deaths:464
KDR:29.511
VKDR:5.438
Vehicle Kills:2,523
Kill Difference:13,229
Playtime:218.524 hours
Usage:4%
Score:6.477m
Score/min:494
Driving Accuracy:32.993%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:6,685
V. Kills:4,623 145%
Deaths:443
KDR:15.090
Accuracy:50.555% B+
KPH:36.400 B++
VKPH:25.200 A
P2-120 HEAT
A+
Kills:3,572
V. Kills:916 390%
Deaths:205
KDR:17.424
Accuracy:44.617% B
KPH:42.900 A+
VKPH:11 C**
P2-120 HESH
A**
Kills:3,237
V. Kills:314 N/A
Deaths:79
KDR:40.975
Accuracy:51.278% B**
KPH:102.200 A**
VKPH:9.900 C*
G30 Vulcan
B*
Kills:807
V. Kills:484 166%
Deaths:61
KDR:13.230
Accuracy:32.804% B+
KPH:28.700 B*
VKPH:17.200 B+
E540 Halberd
C+
Kills:655
V. Kills:361 181%
Deaths:38
KDR:17.237
Accuracy:42.074% C++
KPH:22.500 C
VKPH:12.400 C+
P525 Marauder
A**
Kills:501
V. Kills:12 N/A
Deaths:6
KDR:83.500
Accuracy:30.535% A+
KPH:142.900 A**
VKPH:3.400 C+
MR11 Gatekeeper
M+
Kills:59
V. Kills:56 104%
Deaths:3
KDR:19.667
Accuracy:46.327% B**
KPH:37 A*
VKPH:35.100 M+
Kills:15,516 (13,494 + 2,022)
Deaths:835
KDR:18.582
VKDR:8.103
Vehicle Kills:6,766
Kill Difference:14,681
Playtime:360.691 hours
Usage:7%
Score:12.891m
Score/min:596
Driving Accuracy:51.278%
Gunner Accuracy:46.327%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,683
V. Kills:75 N/A
Deaths:31
KDR:54.290
Accuracy:37.384% B
KPH:197.300 A*
VKPH:8.800 B+
M40 Fury-H
M*
Kills:1,247
V. Kills:209 N/A
Deaths:28
KDR:44.536
Accuracy:45.939% B
KPH:229.200 M*
VKPH:38.400 A++
G20 Vulcan-H
M++
Kills:1,007
V. Kills:467 215%
Deaths:48
KDR:20.979
Accuracy:42.167% D
KPH:101.500 M++
VKPH:47.100 A*
E540 Halberd-H
C
Kills:162
V. Kills:80 200%
Deaths:16
KDR:10.125
Accuracy:54.167% C-
KPH:38.600 C
VKPH:19.100 C
M60-G Bulldog-H
M++
Kills:129
V. Kills:4 N/A
Deaths:3
KDR:43
Accuracy:58.703% A+
KPH:175 M++
VKPH:5.400 D
MR11 Gatekeeper-H
A++
Kills:80
V. Kills:71 111%
Deaths:6
KDR:13.333
Accuracy:57.631% B+
KPH:54.300 A++
VKPH:48.200 A++
Kills:4,308 (0 + 4,308)
Deaths:132
KDR:32.636
VKDR:6.864
Vehicle Kills:906
Kill Difference:4,176
Playtime:30.297 hours
Usage:1%
Score:1.666m
Score/min:916
Driving Accuracy:N/A%
Gunner Accuracy:57.631%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:1,383
V. Kills:195 N/A
Deaths:44
KDR:31.432
Accuracy:44.053% B**
KPH:91.500 A*
VKPH:12.900 B*
M40 Fury
A++
Kills:1,098
V. Kills:177 N/A
Deaths:17
KDR:64.588
Accuracy:43.686% B**
KPH:93.900 A++
VKPH:15.100 B*
M12 Kobalt
A*
Kills:493
V. Kills:28 N/A
Deaths:4
KDR:123.250
Accuracy:21.014% B*
KPH:128.200 A*
VKPH:7.300 A+
M20 Basilisk
C
Kills:140
V. Kills:57 241%
Deaths:13
KDR:10.769
Accuracy:35.445% C
KPH:16 C
VKPH:6.500 C
M20 Basilisk
B+
Kills:85
V. Kills:62 135%
Deaths:9
KDR:9.444
Accuracy:44.715% B++
KPH:15.600 C--
VKPH:11.400 B+
Kills:3,199 (0 + 3,199)
Deaths:87
KDR:36.770
VKDR:5.966
Vehicle Kills:519
Kill Difference:3,112
Playtime:44.858 hours
Usage:1%
Score:2.722m
Score/min:1,012
Driving Accuracy:N/A%
Gunner Accuracy:44.715%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:431
V. Kills:18 N/A
Deaths:76
KDR:5.671
Accuracy:41.164% C+
KPH:47 C+
VKPH:2 C++
M40 Fury-F
B++
Kills:133
V. Kills:46 283%
Deaths:30
KDR:4.433
Accuracy:48.779% C+
KPH:26.800 C*
VKPH:9.300 B++
M12 Kobalt-F
D
Kills:90
V. Kills:5 N/A
Deaths:31
KDR:2.903
Accuracy:26.221% B+
KPH:10.200 D
VKPH:0.600 D
Kills:654 (654 + 0)
Deaths:137
KDR:4.774
VKDR:0.504
Vehicle Kills:69
Kill Difference:517
Playtime:22.971 hours
Usage:0%
Score:0.272m
Score/min:197
Driving Accuracy:26.221%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 13,66512,78062320.514A++16.3232.601%B+N/A91.8A++6.4A470139.2h15B++46.1B++
Hellfire Rocket Pods 11,8049,59558216.486B**12.3056.716%B**1.001%C+69.7C+16.1C*469137.6h17.8B+31.4B+
L100 Python HESH 9,4648,76220143.592M+39.4059.399%A1.769%C*85.2A+6.8C459102.8h2.3B**3.8A
MSW-R 7,5417,5073,0542.458C**1.7322.86%C++20.155%C-35.1C+N/A161214h10.3B*45.2B+
P2-120 AP 11,3086,68544315.09A+10.9050.555%B+4.129%B+36.5B++25.2A665183.4h6.9C**13.6B+
LC3 Jaguar 6,2666,2252,9162.135B+2.0624.643%C**16.707%D19.1C-N/A117325.9h10.9B+44.1B+
T9 CARV-S 3,9183,8991,0333.774A++0.4223.406%B22.031%C58.4B++N/A25766.8h11.4B+48.6B+
Claymore 3,8773,86922816.969A++12.7849.318%A++N/A286.6A**N/A135413.5h1.2C++2.5B**
M3 Pounder HEG 4,0943,7065147.21M**3.0245.528%B*3.427%C*40M4.2B+31392.6h10.5B**23B*
P2-120 HEAT 4,4883,57220517.424A++13.2344.617%B3.247%C++42.9A+11C**45083.2h4.7B**10.5B**
P2-120 HESH 3,5513,2377940.975A*36.7851.278%B**N/A102.1A**9.9C*52531.7h3.8B*7.5B**
M3 Pounder HEG 3,5673,2045176.197M+2.0147.237%B*3.777%B+34.5A++3.9C++25092.8h12.6B*26.6B++
Frag Grenade 3,1343,11413114N/A3,109.8154.682%AN/A865A+5.6C-47953.6h2.5B**4.6B**
LC2 Lynx 2,9362,9171,3702.129B**2.0625.674%B+19.952%C23.7C+N/A124123.3h12.2B*47.6B++
SMG-46 Armistice 2,5442,5261,3861.823B*2.3727.524%B+8.749%D*20.6C-N/A91122.9h11.9B*43.2B+
RAMS .50M 2,4462,43916215.056M**10.8745.554%B**84.092%B++54.4A++N/A27444.8h1.7B*3.7B*
C-4 3,2682,4279892.454B*1.7430.183%B*N/A98.7B+34.2B157724.6h1.3B+4.2B++
T32 Bull 2,4242,4197453.247A+0.9425.226%B+15.461%D*43.5C*N/A24355.6h11B+43.5B+
PDW-16 Hailstorm 2,3812,3541,1981.965B**2.2325.703%B12.532%D24.7C+N/A11495.2h12.1B++47B+
TAR 2,3082,2991,2141.894B2.3021.144%C13.049%D*20.6C--N/A117111.8h11.8B+55.8C**
TRAC-5 S 2,3342,2561,5441.461B++2.7324.282%B16.002%C+11.7DN/A57192.4h10.1B+41.5B+
M18 Rotary 4,5112,2248132.736B+1.4531.372%C++2.113%C+12.2C+12.5B+242182.8h111B353.7B+
M6 Onslaught 2,1472,1374904.361A0.1719.323%B+15.583%D-32.2C+N/A12366.3h19.1C+98.6B+
M6 Onslaught 2,0382,0313975.116A++0.9321.094%B*19.055%C+41.4B++N/A21649.1h17.8C**84.5B+
C-4 ARX 2,8701,9917132.792B+1.4029.1%B++N/A68D-30C72829.3h1.3C+4.3B+
CAS30 Tank Buster 4,1371,9104094.67A*0.4850.844%B+N/A11B+12.9A255173.1h46.2C*90.8B+
Sticky Grenade 1,9141,90611906N/A1,901.8163.918%AN/A1732.7A++7.3D98141.1h1.3B**2B*
Anti-Vehicle Grenade 1,9821,85611856N/A1,851.8168.081%A++N/A883.8A**60C-59982.1h2.9A+4.2A
L100 Python AP 2,9241,8397923.278S19.0960.958%B+3.589%B49.3A++29.1A*75637.3h4.7B**7.7B**
M77-B 1,8351,8345243.5B**0.6950.035%A*82.988%B*21.6CN/A7484.8h2B*3.9B**
M18 Needler 3,6301,7115353.198B+0.9930.732%C+1.695%C12.6C+14.2B*339135.6h135.3C**440.3C**
MRC3 Mercy 1,7151,7083524.852A0.6620.955%B**17.682%C--35.2B+N/A20648.5h19C++90.9B+
T9A "Butcher" 1,7111,7084084.186A0.0023.786%C+19.614%D--64BN/A42626.7h10.7B+45.2C**
MRC3 Mercy 1,6871,6842955.708A++1.5223.073%A+15.439%D--46.5A+N/A29936.2h18.2B+78.8B++
P525 Marauder-H 1,7581,6833154.29M++50.1037.384%BN/A198A*8.8B+9068.5h5.2B++13.9B++
C75 Viper 1,8021,6585430.704S26.5147.76%B**1.267%C83.7M++7.3C+64619.8h6.3B**13.2A
AS16 NightHawk 1,5611,5601,0881.434C**2.7638.455%C+9.936%D*22.6C--N/A11168.9h4B+10.4B+
Tank Mine 2,4791,4282695.309A+1.1238.095%BN/A124.2B+91.4B**270911.5h1.8C**4.9B*
T5 AMC 1,4201,4184533.13A*1.0627.933%B**16.925%D30.9B+N/A23545.9h11.9B*42.5B++
T1S Cycler 1,4061,3876772.049B**2.1421.212%C--16.15%D22.7CN/A11761.2h12.1C**57.1C++
M40 Fury 1,5781,3834431.432M++27.2444.053%B**1.229%D91.6A*12.9B*129015.1h8.8B**20B**
TAS-16 Blackjack 1,3171,3137731.699B+2.4966.46%B+7.768%D**37.1C+N/A16535.4h2B*2.9B++
TSAR-42 1,2881,2881588.152B**3.9641.779%B+67.935%C+49.9B++N/A23525.8h2.2C**5.2B+
T7 Mini-Chaingun 1,2721,2677531.683B++2.5119.345%B+8.998%D--30C+N/A17942.3h13.2B+68.4B+
M40 Fury-H 1,4561,2472844.536M+40.3545.939%B1.043%C230.9M*38.7A++11815.4h6.9B++15B*
NS-15M AE 1,2011,1902884.132B**0.0625.644%C++26.303%C+64.3B+N/A19718.5h11.2C**43.8C**
TORQ-9 1,1911,1784052.909A1.2824.241%C+19.1%D36.4C*N/A24132.4h13.3B+55B+
NS Decimator 1,5051,1747671.531B++2.6659.19%C+3.492%B*40.5B+11.4C-47729h3.5B*5.8B*
RAMS-AE .50M 1,1711,1697515.587M**11.4056.903%A*85.971%B++72.6B**N/A24516.1h1.6B*2.8A
TS4 Haymaker 1,1721,1634512.579A1.6160.009%A++12.984%C+61.5A++N/A30218.9h3.3B**5.5B**
SR-7 1,1621,1626617.606S13.4244.33%B+80.293%C*66.4A+N/A35217.5h1.9B+4.2B+
NS-15M1 1,1641,1624182.78B**1.4123.193%C++13.425%D*42.9C++N/A25927.1h10.9B++47B+
NSX Naginata 1,1691,1623623.21A++0.9830.304%A++27.367%C+75.5A+N/A19715.4h10.1B+33.4B++
M2 Mutilator 1,1751,1594492.581B+1.6114.297%C+14.236%D--22.4CN/A11951.8h18C+125.9C++
Cycler TRV 1,1651,1593283.534A*0.6624.39%B+21.312%C**48.1B**N/A31824.1h12.1B+49.6B+
TRS-12 Uppercut 1,1731,1584372.65A1.5473.714%A11.226%D70.6A+N/A37916.4h2B**2.7B*
MKV Suppressed 1,1691,1573563.25M0.9425.921%C++20.052%C++37.1C**N/A14131.2h12.7B+48.8B
NS-7 PDW 1,1641,1544052.849A*1.3428.749%B*16.378%C41.8B*N/A28827.6h13.1B+45.6B+
NS-44 Commissioner 1,1741,1546751.71B*2.4845.234%B**21.664%C+32C+N/A19836.1h3.4B+7.5B++
TRAC-5 1,1721,1521,2040.957C*3.2317.845%D12.76%D*7.1DN/A77161.8h13.5B+75.5C++
T9 CARV 1,1581,1505032.286B*1.9018.816%C+14.87%D*29.3C++N/A35939.3h12.1B+64.5B+
T1 Cycler 1,1511,1351,0081.126C++3.0614.847%D**12.423%D**12.8DN/A9188.7h13.2B+89.1C-
TX1 Repeater 1,1271,1141,1300.986C**3.2024.869%C++14.632%D--21.5CN/A10851.8h10.3B*41.5C**
TAR-AE 1,1111,1083553.121B**1.0728.123%C*24.098%C58.3C**N/A14919h10.5B++37.3B+
M40 Fury 1,2751,0981764.588S60.4043.686%B**N/A93.8A++15.1B*166311.7h9.3B*21.4B**
L100 Python HEAT 1,3901,0758612.5A+8.3152.488%C++2.698%C+39.4B+11.5C+42427.3h3.9B**7.4B**
L105 Zephyr 1,1501,0301954.211M**50.0257.2%A++N/A151.5S17.6A++10886.8h4.4B**7.7B**
G20 Vulcan-H 1,4741,0074820.979S16.7942.167%D3.873%B++101.7M++47.2A*9389.9h54.4A+129.1B**
HC1 Cougar 1,0021,0012843.525A**0.6726.663%B+18.182%D42.2B*N/A35823.7h10.7B+40.2B+
SMG-46AE Armistice 9709542443.91A*0.2833.447%B*22.537%C++56.8C*1B**20816.8h11.2B+33.6B+
M1 Heavy Cycler 9369303712.507B**1.6815.056%C**16.559%C24.1BN/A17638.6h17.9C*118.9B
SOAS-20 8858762383.681A++0.5130.976%B++22.831%C**56.2B**N/A19915.6h10.9B+35.3B+
T7 Mini-Chaingun AE 8748692074.198A**0.0123.651%B*15.42%C*69.5B**N/A26512.5h10.9B++46.3B++
HSR-1 8708682074.193B**0.0038.099%B+20.392%D-67.3B**N/A16712.9h4.7B++12.4B++
NS-11C 8568552213.869M++0.3228.266%B*15.906%D45.2B**N/A30218.9h11B*39B++
T4 AMP 8598554791.785B*2.4135.221%A18.246%C30.1C+N/A14228.4h13.4B+37.9B++
G30 Vulcan 1,2918076113.23A*9.0432.804%B+3.346%C+28.7B*17.2B+62128.1h69B*210.4B*
C150 Dalton 1,6327796112.77B**8.5843.31%C*N/A34.2C++37.4B**87222.8h5.3C12.3C+
NS-30 Vandal 7577561524.974A++0.7837.493%B*21.032%D68.1A+N/A19811.1h5.2B+13.8B+
The Slasher 7307067,9330.089B*4.1050.741%A1.7%D--1.5CN/A5465.6h1.7B++3.4B+
E540 Halberd 1,0166553817.237A+13.0542.074%C++3.817%C++22.5C12.4C+57529.1h5.5B+13B+
M9 SKEP Launcher 7566382332.738M**1.4567.186%C+4.702%A++47.6B**8.8C+38013.4h4A++5.9A++
Hornet Missiles 1,0116182326.87M++22.6867.788%B*N/A99.7B++63.4B**16486.2h8.8B+13B++
AMR-66 6226142232.753A**1.4436.368%A++22.476%C52.5A*N/A28411.7h7B*19.2B**
NS Baron G5AE 6106062692.253B*1.9456.732%B**13.696%C45.2C++N/A15213.4h3.5B*6.3C++
TMG-50 5815801803.222A*0.9722.299%C*18.793%D48.7B++N/A43011.9h9.3B*41.8B+
ASP-30 Grounder 8105792482.335M+1.8663.513%C++4.145%B++31B**12.4C++41518.7h5.1A8A
ML-7 7155732422.368M1.8261.713%B+3.141%C++42.4A++10.5C105313.5h4.1A6.6A
TRAC-Shot 5785712072.758B**1.4323.383%C21.016%B+31.4C+N/A23118.2h11.4C++48.9C+
MR1 Fracture 7575662302.461M1.7336.89%C++7.597%A+14A4.7C+14940.4h26.1B**70.7B*
MR1 Fracture 7715592662.102A**2.0937.572%C++6.082%B**12.1B**4.6C+13146.2h29.3B**78B*
Chainblade 62253429,8330.018C+4.1749.689%A++N/A0.2DN/A12493.3h3.3C6.6C+
NS-44P Commissioner 5355303451.536C**2.6546.582%B++25.283%C+61.6C**N/A1888.6h3.1B+6.7B+
P525 Marauder 513501683.5M79.3130.535%A+1.597%C143.1A**3.4C+7953.5h4.8B**15.6B**
MANA Anti-Personnel Turret 5034951473.367N/A0.8218.749%UN/A4950U80U21899700.1h20.7T*110.4T*
M12 Kobalt 5214934123.25S119.0621.014%B*15.822%D129.7A*7.4A+3923.8h16.9B80.5B+
Hunter QCX 4934872621.859A++2.3349.435%B+38.604%B*26.6B**N/A6818.3h3.2B+6.5B+
FA1 Barrage 4924852372.046B**2.1452.229%A11.959%D45.8B**N/A31410.6h3.9B*7.5B*
TRAP-M1 4704631114.171A*0.0232.472%B+25.486%C+58.6B*N/A2217.9h9.3C++28.6B
S12 Renegade 449431765.671B**1.4841.164%C+1.392%D46.8C+2C++2199.2h2.7B+6.5B+
T1A Unity 4254241692.509A1.6822.356%D19.104%D36.2CN/A20711.7h13.2C-59D
Skyguard 636359448.159M3.9732.993%B++3.343%B**11.5C8.8C+26031.3h109.3B+331.2B++
MANA Anti-Vehicle Turret 598355983.622A0.5749.045%C--3.662%C+37.8C**25.9C+8709.4h7.2B+14.7B+
M60-A Bulldog 3693341130.364M++26.1745.366%B**1.198%C52.2B**5.5C+5056.4h4.8B*10.5B*
NS-357 Underboss 2912902781.043C++3.1537.685%C*21.035%C+35.4C+N/A1918.2h4.1C*10.9C**
NSX Tanto 253252693.652A**0.5431.097%B**25.794%C++54.8B**N/A1474.6h11B+35.4B+
Ripper 2562501,0740.233A3.9654.463%A**6.8%D**2.8CN/A1390.9h1.2B+2.2B+
NSX Tomoe 253250673.731B**0.4633.286%B*27.2%D-67.6AN/A2503.7h12.3B+36.8B++
L105 Zephyr PX 286246927.333B+23.1453.75%B+N/A57.2D9.3C+5024.3h5.7C--10.7C++
NS Baron G5 2052051271.614B++2.5853.53%B**3.902%F--29.7C+N/A2476.9h4.5C*8.4C+
Coyote Missiles 349203316.548B**2.3655.058%C**N/A22.3C16C--5129.1h44.6C+80.9C++
M40 Fury 188172534.4A*30.2144.653%C--1.744%B172A++16C5721h7.5B+16.7B+
NS-10 Burster 319169881.92B**2.2733.569%B*4.734%C+5.2C++4.7B*16332.2h154.8C**461.2B+
NS-10 Burster 301166961.729B**2.4633.134%B*4.217%D5.1C++4.1B+16832.8h158.5C+478.4B+
Spear Anti-Vehicle Phalanx Turret 3241641213.667B**9.4857.977%A+1.829%D*48.2B+47.1A**16943.4h9.8C+16.8B+
E540 Halberd-H 2421621610.125B5.9354.167%C-3.704%B++38.6C19C6504.2h5.1B+9.3B+
Tomcat A2AM Pods 341159227.227B+3.0481.039%C++N/A27.4D31.4C8985.8h8.9C11C+
NSX Tengu 163158493.224A++0.9742.331%B*17.722%C--65.8A2.1M**1512.4h12B+28.3B+
M20 Basilisk 1971401310.769M++6.5835.445%C7.143%B+16.1C6.6C3358.7h76.2B+215B+
99SV 1361361211.333S7.1446.619%A**52.206%A++35.8B*N/A4653.8h3.8A8.2A
M40 Fury-F 179133304.433A++0.2448.779%C+N/A26.6C*9.2B++2655h9.3B19.1B+
T2 Striker 3161311081.213A++2.9859.641%B*N/A10.2C+14.5B61312.8h41.4C**69.4B+
M60-G Bulldog-H 133129343M*38.8158.703%A+N/A184.3M*5.7D5400.7h4.2B*7.2B*
NS-61 Emissary 129127741.716A2.4732.935%B++21.26%B*55.2A+N/A2642.3h15.4C+46.8C**
M2 Mutilator 124123333.727A+0.4620.462%A22.764%B**25.1C+N/A2644.9h17.4C++85.1B++
AP30 Shredder 167110138.462C++4.2717.885%FN/A25.6C+13.3D7254.3h48.1B*268.8C**
MAX Punch 1281092,0660.053C-4.1446.008%C++N/A0.4C--N/A2311h2.2C+4.8C++
M12 Kobalt-F 9590312.903B+1.2926.221%B+12.222%B+10.2DN/A1378.8h20.7D78.9C++
TS2 Inquisitor 8686283.071A++1.1244.883%A**26.744%B**43C*N/A1542h10C**22.4B*
NS-11A 8785273.148A+1.0424.731%C++17.647%C--50B**1.2A*7691.7h11.9B++48B+
M20 Basilisk 1478599.444M5.2544.715%B++1.176%F15.5C--11.3B+3645.5h105.2C+235.3B
MR11 Gatekeeper-H 15180613.333A*9.1457.631%B+2.5%B++53.3A++47.3A++7941.5h48.5B+84.2B++
NS CandyCannon 3000 77771790.43C3.7640.909%B+20.779%D-12CN/A736.4h5.6C13.7C*
M1 Heavy Cycler 7877213.667A+0.5219.976%B**24.675%B**42.8B**N/A2501.8h19C-95.2B+
Shuriken 7271391.821B+2.3728.614%C**25.352%B**32.3C--N/A1362.2h13.7C47.8C++
Spear Anti-Vehicle Phalanx Tower 9269169A*64.8158.195%B*1.449%D*69B**23C+4751h7.1B++12.2B*
MR11 Gatekeeper 11559319.667S15.4846.327%B**N/A36.9A*35M+10961.6h43.3B++93.4B*
NS-20 Gorgon 545477.714S3.5227.767%B+25.926%A67.5SN/A2230.8h13B*46.7B**
T16 Rhino 5252192.737A++1.4527.484%A32.692%A++52B**N/A23461h12.1B+43.9B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,0082,328,942142.9h
Restoration Kit1472,8744.4h
Motion Spotter3516,64310.3h
Anti-Vehicle MANA Turret147483.7h
Spawn Beacon151,5321.7h
AE Nano-Armor Kit64112,8247.8h
Nanite Revive Grenade02,1930.5h
Medical Applicator600375,80843.7h
Nanite Healing Grenade02380.1h
Welding Device03650h
Spitfire Auto-Turret04180.4h
AE Medical Applicator2015,9041.5h
Ammunition Package555,8962.8h
Medical Kit1,14511,70944.7h
Anti-Infantry MANA Turret171,6613.2h
Recon Detection Device7115,10123.4h
Smoke Grenade02010.1h
Shield Recharging Field111,3870.4h
WLT-Howler Mining Laser25,7910.8h

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