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Commander SmileyHunter[yell] SmileyHunter
TR BR 51

KDR: 4.16

Score: 172.3m

Last Seen: Apr 2nd, 2019 7:38 AM
- OFFLINE - 431.1 hour(s)

Prestige 1, Battle Rank 51 - Terran Republic on Cobalt - Outfit Leader of The Evil Rabbits[yell] The Evil Rabbits
TR outfit on Cobalt

Members: 9
Level Progress (to 52): 79%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS M14 Banshee Hellfire Rocket Pods L100 Python HESH MSW-R P2-120 AP LC3 Jaguar T9 CARV-S Claymore
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,204,713 MLG Score: 963
Fun Score: N/A
Cheeseburgers Flipped: 2594TIME WITH MEDKIT: 1%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.78%18.82%4664499160,7282.492121.669

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.458%0.708B++-0.312C-1.146D*HEAD ++ (~6.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.90.41B10.90.236C++33

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.71%1.075%21265103028,2921663973017.0126291%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.169%-0.178C-0.484D0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.40.427B330.377C**59.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.192%2.576%20358102727,4412132845812.865324%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.391%0.415B-0.013C+0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.669B+5.80.539B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.444%2.195%97416101911,617152234467.63272337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.244%0.023C+-0.553D0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
480.595B+17.50.557B+30.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.066%78.17%974810279,2262182194.22823

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.83%1.208B**0.723B++1.496

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.467B+2.30.288C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.013%10.558%974510305,9672278402.6194

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.67%0.798B++-0.794D-0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.556B+30.384C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Evil Rabbits[yell] The Evil Rabbits
TR outfit on Cobalt

Members: 9
172.3m430.1%577 (34.6k)530 (31.8k)4.16085200,08748,0884.6524351 (51)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10351280022.759%12.037%27406:4563

9% Combat Medic33% Engineer13% Heavy Assault15% Infiltrator23% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 4th, 2013 9:40 PMJul 17th, 2014 6:06 AMApr 19th, 2019 8:02 PM (6h) (PST)Apr 2nd, 2019 5:09 AM (18d) (PST)Apr 2nd, 2019 3:38 AM (18d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7851646210.6160.1480.0743.0460.093963

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,0879,82437,2633794183631,797

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5417.7h/225.7d 23,639 24,084 51,260 990.1k 5,696 15,275 30,123 255.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
C++
Kills:7,575
Deaths:3,085
KDR:2.455
Accuracy:22.908% C++
HSR:20.224% C--
T9 CARV-S
C**
Kills:3,899
Deaths:1,033
KDR:3.774
Accuracy:23.406% C**
HSR:22.031% C
T32 Bull
B
Kills:2,432
Deaths:752
KDR:3.234
Accuracy:25.247% B
HSR:15.666% D*
T9A "Butcher"
C+
Kills:1,708
Deaths:408
KDR:4.186
Accuracy:23.786% C+
HSR:19.614% D--
T7 Mini-Chaingun
B+
Kills:1,267
Deaths:753
KDR:1.683
Accuracy:19.345% B+
HSR:8.998% D--
NS-15M AE
C+
Kills:1,190
Deaths:288
KDR:4.132
Accuracy:25.644% C+
HSR:26.303% C+
NS-15M1
C++
Kills:1,162
Deaths:418
KDR:2.780
Accuracy:23.193% C++
HSR:13.425% D*
NSX Naginata
A+
Kills:1,162
Deaths:362
KDR:3.210
Accuracy:30.304% A+
HSR:27.367% C+
T9 CARV
C+
Kills:1,150
Deaths:503
KDR:2.286
Accuracy:18.816% C+
HSR:14.870% D*
T7 Mini-Chaingun AE
B++
Kills:924
Deaths:233
KDR:3.966
Accuracy:23.796% B++
HSR:16.017% B
TMG-50
C*
Kills:591
Deaths:184
KDR:3.212
Accuracy:22.482% C*
HSR:18.613% D
MG-H1 Watchman
B++
Kills:409
Deaths:128
KDR:3.195
Accuracy:26.795% B++
HSR:29.829% B+
T16 Rhino
A+
Kills:193
Deaths:61
KDR:3.164
Accuracy:28.935% A+
HSR:31.088% A+
Kills:23,662
Deaths (as Heavy Assault):8,208
Deaths (to Heavy Assaults):12,544
KDR:2.8828
Kill Difference:15,454
Playtime:730.266 hours
Usage:13%
Score:21.527m
Score/min:491
Accuracy (listed only):24.204%
HSR (listed only):20.311%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:6,426
Deaths:3,026
KDR:2.124
Accuracy:24.726% C*
HSR:17.149% C--
LC2 Lynx
B+
Kills:3,003
Deaths:1,428
KDR:2.103
Accuracy:25.717% B+
HSR:20.446% C+
TRAC-5 S
B
Kills:2,257
Deaths:1,549
KDR:1.457
Accuracy:24.297% B
HSR:15.995% C+
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T5 AMC
B*
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B*
HSR:16.925% C--
TAS-16 Blackjack
B+
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% B+
HSR:7.750% D**
TRS-12 Uppercut
A
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% A
HSR:11.148% D
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
TRAC-5
D
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D
HSR:12.760% D*
HC1 Cougar
B+
Kills:1,001
Deaths:284
KDR:3.525
Accuracy:26.663% B+
HSR:18.182% D
NS-11C
B*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% B*
HSR:15.906% D
AMR-66
A++
Kills:820
Deaths:274
KDR:2.993
Accuracy:37.501% A++
HSR:24.512% C+
FA1 Barrage
A+
Kills:709
Deaths:363
KDR:1.953
Accuracy:53.456% A+
HSR:12.271% D
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
TRAC-Shot
B+
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% C--
HSR:21.016% B+
NSX Tanto
B++
Kills:397
Deaths:113
KDR:3.513
Accuracy:30.285% B++
HSR:27.204% B
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
Kills:24,678
Deaths (as Engineer):12,312
Deaths (to Engineers):10,002
KDR:2.00439
Kill Difference:12,366
Playtime:1,782.188 hours
Usage:33%
Score:64.620m
Score/min:604
Accuracy (listed only):39.327%
HSR (listed only):15.399%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:6,426
Deaths:3,026
KDR:2.124
Accuracy:24.726% C*
HSR:17.149% C--
LC2 Lynx
B+
Kills:3,003
Deaths:1,428
KDR:2.103
Accuracy:25.717% B+
HSR:20.446% C+
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
PDW-16 Hailstorm
B
Kills:2,358
Deaths:1,199
KDR:1.967
Accuracy:25.706% B
HSR:12.553% D
TRAC-5 S
B
Kills:2,257
Deaths:1,549
KDR:1.457
Accuracy:24.297% B
HSR:15.995% C+
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T5 AMC
B*
Kills:1,418
Deaths:453
KDR:3.130
Accuracy:27.933% B*
HSR:16.925% C--
TAS-16 Blackjack
B+
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% B+
HSR:7.750% D**
NS-7 PDW
B*
Kills:1,251
Deaths:442
KDR:2.830
Accuracy:28.966% B*
HSR:17.186% C+
TRS-12 Uppercut
A
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% A
HSR:11.148% D
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C+
HSR:20.052% C++
TRAC-5
D
Kills:1,152
Deaths:1,204
KDR:0.957
Accuracy:17.845% D
HSR:12.760% D*
SMG-46AE Armistice
B*
Kills:1,038
Deaths:281
KDR:3.694
Accuracy:33.461% B*
HSR:22.832% C++
HC1 Cougar
B+
Kills:1,001
Deaths:284
KDR:3.525
Accuracy:26.663% B+
HSR:18.182% D
NS-11C
B*
Kills:855
Deaths:221
KDR:3.869
Accuracy:28.266% B*
HSR:15.906% D
FA1 Barrage
A+
Kills:709
Deaths:363
KDR:1.953
Accuracy:53.456% A+
HSR:12.271% D
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
TRAC-Shot
B+
Kills:571
Deaths:207
KDR:2.758
Accuracy:23.383% C--
HSR:21.016% B+
NSX Tanto
B++
Kills:397
Deaths:113
KDR:3.513
Accuracy:30.285% B++
HSR:27.204% B
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C-
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C*
HSR:25.352% B**
Kills:32,417
Deaths (as Light Assault):15,790
Deaths (to Light Assaults):10,349
KDR:2.05301
Kill Difference:16,627
Playtime:1,253.033 hours
Usage:23%
Score:42.666m
Score/min:568
Accuracy (listed only):36.677%
HSR (listed only):15.727%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
B**
Kills:2,803
Deaths:186
KDR:15.070
Accuracy:46.461% B**
HSR:84.517% B*
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
PDW-16 Hailstorm
B
Kills:2,358
Deaths:1,199
KDR:1.967
Accuracy:25.706% B
HSR:12.553% D
M77-B
A*
Kills:1,834
Deaths:524
KDR:3.500
Accuracy:50.035% A*
HSR:82.988% B*
TSAR-42
B+
Kills:1,508
Deaths:173
KDR:8.717
Accuracy:41.834% B+
HSR:69.828% C++
NS-7 PDW
B*
Kills:1,251
Deaths:442
KDR:2.830
Accuracy:28.966% B*
HSR:17.186% C+
RAMS-AE .50M
A*
Kills:1,169
Deaths:75
KDR:15.587
Accuracy:56.903% A*
HSR:85.971% B*
SR-7
B+
Kills:1,162
Deaths:66
KDR:17.606
Accuracy:44.330% B+
HSR:80.293% C*
HSR-1
B+
Kills:1,160
Deaths:294
KDR:3.946
Accuracy:38.190% B+
HSR:23.535% D
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C+
HSR:20.052% C++
NS-44 Commissioner
B**
Kills:1,154
Deaths:675
KDR:1.710
Accuracy:45.234% B**
HSR:21.664% C+
TX1 Repeater
C+
Kills:1,114
Deaths:1,130
KDR:0.986
Accuracy:24.869% C+
HSR:14.632% D--
SMG-46AE Armistice
B*
Kills:1,038
Deaths:281
KDR:3.694
Accuracy:33.461% B*
HSR:22.832% C++
NS-30 Vandal
B*
Kills:1,009
Deaths:216
KDR:4.671
Accuracy:38.503% B*
HSR:24.083% C
SOAS-20
B+
Kills:907
Deaths:251
KDR:3.614
Accuracy:31.032% B+
HSR:23.594% B
T4 AMP
A
Kills:864
Deaths:484
KDR:1.785
Accuracy:35.202% A
HSR:18.287% C+
NS-44P Commissioner
B+
Kills:679
Deaths:439
KDR:1.547
Accuracy:46.453% B+
HSR:27.688% C++
TRAP-M1
B+
Kills:464
Deaths:112
KDR:4.143
Accuracy:32.467% B+
HSR:25.647% C+
NS-357 Underboss
C++
Kills:296
Deaths:283
KDR:1.046
Accuracy:37.675% C++
HSR:20.608% C+
NSX Tomoe
B*
Kills:250
Deaths:67
KDR:3.731
Accuracy:33.286% B*
HSR:27.200% D-
TS2 Inquisitor
A*
Kills:184
Deaths:66
KDR:2.788
Accuracy:42.290% A*
HSR:30.435% A++
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C-
NSX Daimyo
A++
Kills:150
Deaths:20
KDR:7.500
Accuracy:54.670% A++
HSR:93.333% C+
99SV
A**
Kills:136
Deaths:12
KDR:11.333
Accuracy:46.619% A**
HSR:52.206% A++
NS-61 Emissary
B*
Kills:127
Deaths:74
KDR:1.716
Accuracy:32.935% B++
HSR:21.260% B*
NS CandyCannon 3000
B+
Kills:77
Deaths:179
KDR:0.430
Accuracy:40.909% B+
HSR:20.779% D-
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C*
HSR:25.352% B**
Kills:25,606
Deaths (as Infiltrator):9,078
Deaths (to Infiltrators):6,750
KDR:2.82067
Kill Difference:16,528
Playtime:825.146 hours
Usage:15%
Score:17.708m
Score/min:358
Accuracy (listed only):38.238%
HSR (listed only):36.037%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B+
Kills:2,526
Deaths:1,386
KDR:1.823
Accuracy:27.524% B+
HSR:8.749% D*
PDW-16 Hailstorm
B
Kills:2,358
Deaths:1,199
KDR:1.967
Accuracy:25.706% B
HSR:12.553% D
TAR
C--
Kills:2,312
Deaths:1,219
KDR:1.897
Accuracy:21.169% C--
HSR:13.322% D*
AS16 NightHawk
C+
Kills:1,560
Deaths:1,088
KDR:1.434
Accuracy:38.455% C+
HSR:9.936% D*
T1S Cycler
D
Kills:1,387
Deaths:677
KDR:2.049
Accuracy:21.212% D
HSR:16.150% D
TAS-16 Blackjack
B+
Kills:1,342
Deaths:793
KDR:1.692
Accuracy:66.448% B+
HSR:7.750% D**
NS-7 PDW
B*
Kills:1,251
Deaths:442
KDR:2.830
Accuracy:28.966% B*
HSR:17.186% C+
TRS-12 Uppercut
A
Kills:1,193
Deaths:462
KDR:2.582
Accuracy:73.311% A
HSR:11.148% D
TORQ-9
C+
Kills:1,178
Deaths:405
KDR:2.909
Accuracy:24.241% C+
HSR:19.100% D
TAR-AE
C++
Kills:1,176
Deaths:384
KDR:3.063
Accuracy:28.332% C++
HSR:24.235% C
TS4 Haymaker
A++
Kills:1,163
Deaths:451
KDR:2.579
Accuracy:60.009% A++
HSR:12.984% C+
Cycler TRV
C**
Kills:1,159
Deaths:328
KDR:3.534
Accuracy:24.390% C**
HSR:21.312% C*
MKV Suppressed
C++
Kills:1,157
Deaths:356
KDR:3.250
Accuracy:25.921% C+
HSR:20.052% C++
T1 Cycler
D**
Kills:1,135
Deaths:1,008
KDR:1.126
Accuracy:14.847% D**
HSR:12.423% D**
SMG-46AE Armistice
B*
Kills:1,038
Deaths:281
KDR:3.694
Accuracy:33.461% B*
HSR:22.832% C++
FA1 Barrage
A+
Kills:709
Deaths:363
KDR:1.953
Accuracy:53.456% A+
HSR:12.271% D
NS Baron G5AE
B**
Kills:606
Deaths:269
KDR:2.253
Accuracy:56.732% B**
HSR:13.696% C
T1A Unity
D
Kills:424
Deaths:169
KDR:2.509
Accuracy:22.356% D-
HSR:19.104% D
NS Baron G5
B**
Kills:205
Deaths:127
KDR:1.614
Accuracy:53.530% B**
HSR:3.902% F--
NSX Tengu
B*
Kills:158
Deaths:49
KDR:3.224
Accuracy:42.331% B*
HSR:17.722% C-
NS-11A
C++
Kills:85
Deaths:27
KDR:3.148
Accuracy:24.731% C++
HSR:17.647% D
Shuriken
B**
Kills:71
Deaths:39
KDR:1.821
Accuracy:28.614% C*
HSR:25.352% B**
Kills:24,193
Deaths (as Combat Medic):11,522
Deaths (to Combat Medics):4,419
KDR:2.09972
Kill Difference:12,671
Playtime:492.179 hours
Usage:9%
Score:12.738m
Score/min:431
Accuracy (listed only):36.170%
HSR (listed only):15.428%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:3,708
Deaths:514
KDR:7.214
Accuracy:45.535% B*
HSR:3.425% C*
M3 Pounder HEG
B++
Kills:3,206
Deaths:517
KDR:6.201
Accuracy:47.241% B++
HSR:3.774% B+
M6 Onslaught
B+
Kills:2,137
Deaths:490
KDR:4.361
Accuracy:19.323% B+
HSR:15.583% D-
M6 Onslaught
B*
Kills:2,031
Deaths:397
KDR:5.116
Accuracy:21.094% B*
HSR:19.055% C+
MRC3 Mercy
B**
Kills:1,708
Deaths:352
KDR:4.852
Accuracy:20.955% B**
HSR:17.682% C--
MRC3 Mercy
A
Kills:1,684
Deaths:295
KDR:5.708
Accuracy:23.073% A
HSR:15.439% D--
M2 Mutilator
C+
Kills:1,159
Deaths:449
KDR:2.581
Accuracy:14.297% C+
HSR:14.236% D--
M1 Heavy Cycler
C**
Kills:930
Deaths:371
KDR:2.507
Accuracy:15.056% C**
HSR:16.559% C
MR1 Fracture
A+
Kills:566
Deaths:230
KDR:2.461
Accuracy:36.890% C++
HSR:7.597% A+
MR1 Fracture
B**
Kills:559
Deaths:266
KDR:2.102
Accuracy:37.572% C++
HSR:6.082% B**
NS-10 Burster
B++
Kills:169
Deaths:88
KDR:1.920
Accuracy:33.569% B++
HSR:4.734% C+
NS-10 Burster
B*
Kills:166
Deaths:96
KDR:1.729
Accuracy:33.134% B*
HSR:4.217% C--
M2 Mutilator
A
Kills:123
Deaths:33
KDR:3.727
Accuracy:20.462% A
HSR:22.764% B**
M1 Heavy Cycler
B**
Kills:77
Deaths:21
KDR:3.667
Accuracy:19.976% B**
HSR:24.675% B**
NS-20 Gorgon
B**
Kills:54
Deaths:7
KDR:7.714
Accuracy:27.767% B
HSR:25.926% B**
Kills:18,277
Deaths (as MAX Suit):2,063
Deaths (to MAX Suits):3,084
KDR:8.85943
Kill Difference:16,214
Playtime:324.831 hours
Usage:6%
Score:13.010m
Score/min:668
Accuracy (listed only):27.730%
HSR (listed only):13.450%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A+
Kills:12,831
V. Kills:890 N/A
Deaths:627
KDR:20.464
Accuracy:32.675% B+
KPH:91.500 A+
VKPH:6.300 A
Hellfire Rocket Pods
C*
Kills:9,598
V. Kills:2,209 434%
Deaths:582
KDR:16.491
Accuracy:56.714% B**
KPH:69.700 C+
VKPH:16.100 C*
M18 Rotary
B
Kills:2,224
V. Kills:2,287 97%
Deaths:813
KDR:2.736
Accuracy:31.372% C+
KPH:12.200 C+
VKPH:12.500 B
M18 Needler
B++
Kills:1,729
V. Kills:1,930 90%
Deaths:544
KDR:3.178
Accuracy:30.771% C
KPH:12.600 C+
VKPH:14.100 B++
Hornet Missiles
B**
Kills:640
V. Kills:409 156%
Deaths:23
KDR:27.826
Accuracy:67.361% B*
KPH:102.100 B++
VKPH:65.200 B**
Coyote Missiles
C++
Kills:203
V. Kills:146 138%
Deaths:31
KDR:6.548
Accuracy:55.058% C++
KPH:22.400 C
VKPH:16.100 C--
Tomcat A2AM Pods
C
Kills:159
V. Kills:182 87%
Deaths:22
KDR:7.227
Accuracy:81.039% C+
KPH:27.500 D
VKPH:31.500 C
Kills:27,384 (16,784 + 0)
Deaths:2,642
KDR:10.365
VKDR:3.048
Vehicle Kills:8,053
Kill Difference:24,742
Playtime:618.572 hours
Usage:11%
Score:14.456m
Score/min:390
Piloting Accuracy:30.771%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B**
Kills:1,910
V. Kills:2,227 86%
Deaths:409
KDR:4.670
Accuracy:50.838% B+
KPH:11 B+
VKPH:12.900 B**
L105 Zephyr
S
Kills:1,030
V. Kills:120 N/A
Deaths:19
KDR:54.211
Accuracy:57.200% A++
KPH:151 S
VKPH:17.600 A++
C150 Dalton
B**
Kills:779
V. Kills:853 91%
Deaths:61
KDR:12.771
Accuracy:43.310% C*
KPH:34.100 C+
VKPH:37.400 B**
L105 Zephyr PX
C+
Kills:246
V. Kills:40 N/A
Deaths:9
KDR:27.333
Accuracy:53.750% B+
KPH:57.800 D
VKPH:9.400 C+
AP30 Shredder
C+
Kills:110
V. Kills:57 190%
Deaths:13
KDR:8.462
Accuracy:17.885% F
KPH:25.600 C+
VKPH:13.300 D
Kills:4,075 (1,910 + 2,165)
Deaths:511
KDR:7.975
VKDR:6.452
Vehicle Kills:3,297
Kill Difference:3,564
Playtime:211.314 hours
Usage:4%
Score:4.601m
Score/min:363
Piloting Accuracy:50.838%
Gunner Accuracy:17.885%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:8,866
V. Kills:721 N/A
Deaths:202
KDR:43.891
Accuracy:59.363% A
KPH:85.200 A
VKPH:6.900 C
L100 Python AP
A*
Kills:1,932
V. Kills:1,125 172%
Deaths:80
KDR:24.150
Accuracy:61.018% B+
KPH:50.100 A++
VKPH:29.200 A*
C75 Viper
M*
Kills:1,660
V. Kills:144 N/A
Deaths:55
KDR:30.182
Accuracy:47.743% B**
KPH:83.700 M*
VKPH:7.300 C+
L100 Python HEAT
B+
Kills:1,075
V. Kills:315 340%
Deaths:86
KDR:12.500
Accuracy:52.488% C++
KPH:39.400 B+
VKPH:11.600 C+
Skyguard
C+
Kills:359
V. Kills:277 129%
Deaths:44
KDR:8.159
Accuracy:33.014% B++
KPH:11.500 C
VKPH:8.900 C+
Kills:13,892 (13,892 + 0)
Deaths:467
KDR:29.747
VKDR:5.529
Vehicle Kills:2,582
Kill Difference:13,425
Playtime:220.946 hours
Usage:4%
Score:6.523m
Score/min:492
Driving Accuracy:33.014%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:6,737
V. Kills:4,644 145%
Deaths:448
KDR:15.038
Accuracy:50.561% B+
KPH:36.600 B++
VKPH:25.200 A
P2-120 HEAT
A+
Kills:3,572
V. Kills:916 390%
Deaths:205
KDR:17.424
Accuracy:44.617% C**
KPH:42.900 A+
VKPH:11 C**
P2-120 HESH
A*
Kills:3,240
V. Kills:316 N/A
Deaths:79
KDR:41.013
Accuracy:51.294% B**
KPH:102.200 A*
VKPH:10 C*
G30 Vulcan
B++
Kills:809
V. Kills:486 166%
Deaths:61
KDR:13.262
Accuracy:32.856% B+
KPH:28.700 B++
VKPH:17.200 B+
E540 Halberd
C+
Kills:655
V. Kills:361 181%
Deaths:38
KDR:17.237
Accuracy:42.086% C++
KPH:22.500 C
VKPH:12.400 C+
P525 Marauder
A*
Kills:501
V. Kills:12 N/A
Deaths:6
KDR:83.500
Accuracy:30.535% A+
KPH:142.900 A*
VKPH:3.400 C+
MR11 Gatekeeper
M+
Kills:59
V. Kills:56 104%
Deaths:3
KDR:19.667
Accuracy:46.327% B*
KPH:37 A*
VKPH:35.100 M+
Kills:15,573 (13,549 + 2,024)
Deaths:840
KDR:18.539
VKDR:8.085
Vehicle Kills:6,791
Kill Difference:14,733
Playtime:361.678 hours
Usage:7%
Score:12.911m
Score/min:595
Driving Accuracy:51.294%
Gunner Accuracy:46.327%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A*
Kills:1,717
V. Kills:77 N/A
Deaths:31
KDR:55.387
Accuracy:37.772% B
KPH:198.200 A*
VKPH:8.900 B+
M40 Fury-H
M**
Kills:1,247
V. Kills:209 N/A
Deaths:28
KDR:44.536
Accuracy:45.939% C**
KPH:229.200 M**
VKPH:38.400 A+
G20 Vulcan-H
M+
Kills:1,026
V. Kills:472 217%
Deaths:48
KDR:21.375
Accuracy:42.386% D
KPH:102.700 M+
VKPH:47.300 A++
E540 Halberd-H
C
Kills:162
V. Kills:80 200%
Deaths:16
KDR:10.125
Accuracy:54.191% C-
KPH:38.600 C
VKPH:19.100 C
M60-G Bulldog-H
A**
Kills:129
V. Kills:4 N/A
Deaths:3
KDR:43
Accuracy:58.703% A
KPH:175 A**
VKPH:5.400 D
MR11 Gatekeeper-H
A++
Kills:82
V. Kills:72 112%
Deaths:6
KDR:13.667
Accuracy:57.759% B+
KPH:55.400 A++
VKPH:48.600 A++
Kills:4,363 (0 + 4,363)
Deaths:132
KDR:33.053
VKDR:6.924
Vehicle Kills:914
Kill Difference:4,231
Playtime:30.505 hours
Usage:1%
Score:1.678m
Score/min:917
Driving Accuracy:N/A%
Gunner Accuracy:57.759%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A*
Kills:1,383
V. Kills:195 N/A
Deaths:44
KDR:31.432
Accuracy:44.053% B**
KPH:91.500 A*
VKPH:12.900 B*
M40 Fury
A++
Kills:1,098
V. Kills:177 N/A
Deaths:17
KDR:64.588
Accuracy:43.686% B*
KPH:93.900 A++
VKPH:15.100 B++
M12 Kobalt
A*
Kills:529
V. Kills:29 N/A
Deaths:5
KDR:105.800
Accuracy:21.009% B++
KPH:130.600 A*
VKPH:7.200 A+
M20 Basilisk
C
Kills:150
V. Kills:60 246%
Deaths:13
KDR:11.539
Accuracy:35.738% C
KPH:17 C
VKPH:6.800 C
M20 Basilisk
B+
Kills:87
V. Kills:63 136%
Deaths:9
KDR:9.667
Accuracy:44.928% B++
KPH:15.800 C-
VKPH:11.500 B+
Kills:3,247 (0 + 3,247)
Deaths:88
KDR:36.898
VKDR:5.955
Vehicle Kills:524
Kill Difference:3,159
Playtime:45.176 hours
Usage:1%
Score:2.730m
Score/min:1,007
Driving Accuracy:N/A%
Gunner Accuracy:44.928%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:436
V. Kills:18 N/A
Deaths:78
KDR:5.590
Accuracy:41.040% C+
KPH:43.500 C+
VKPH:1.800 C+
M40 Fury-F
B++
Kills:133
V. Kills:46 283%
Deaths:30
KDR:4.433
Accuracy:48.779% C+
KPH:26.800 C*
VKPH:9.300 B++
M12 Kobalt-F
D
Kills:90
V. Kills:5 N/A
Deaths:31
KDR:2.903
Accuracy:26.221% B++
KPH:10.200 D
VKPH:0.600 D
Kills:659 (659 + 0)
Deaths:139
KDR:4.741
VKDR:0.496
Vehicle Kills:69
Kill Difference:520
Playtime:23.819 hours
Usage:0%
Score:0.273m
Score/min:191
Driving Accuracy:26.221%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 13,72112,83162720.464A*16.3032.675%B+N/A91.5A+6.3A468140.3h15.1B+46.3B+
Hellfire Rocket Pods 11,8079,59858216.491A12.3356.714%B**1%C+69.8C+16.1C*470137.6h17.8C**31.4B+
L100 Python HESH 9,5878,86620243.891M+39.7359.363%A1.748%C*85.3A6.9C457104h2.3B**3.9B**
MSW-R 7,6097,5753,0852.455C**1.7122.908%C++20.224%C--35.1C+N/A162215.6h10.3B*45.2B+
P2-120 AP 11,3816,73744815.038A10.8850.561%B+4.112%B+36.6B++25.2A663184.3h6.8B13.5B+
LC3 Jaguar 6,4706,4263,0262.124B+2.0424.726%C*17.149%C--19.3CN/A116332.2h10.9B+44.2B+
T9 CARV-S 3,9183,8991,0333.774A++0.3923.406%C**22.031%C58.4B+N/A25766.8h11.4B+48.6B+
Claymore 3,8933,88522817.039A+12.8849.194%A++N/A285.7A**N/A135113.6h1.2C++2.5B**
M3 Pounder HEG 4,0983,7085147.214M**3.0545.535%B*3.425%C*40M4.2B+31392.6h10.5B**23B*
P2-120 HEAT 4,4883,57220517.424A++13.2644.617%C**3.247%C++42.9A+11C**45083.2h4.7B**10.5B**
P2-120 HESH 3,5563,2407941.013A*36.8551.294%B**N/A102.2A*10C*52531.7h3.8B*7.5B**
M3 Pounder HEG 3,5713,2065176.201M+2.0447.241%B++3.774%B+34.5A++3.9C++25092.8h12.6B*26.6B++
Frag Grenade 3,2043,17613176N/A3,171.8454.809%AN/A858.4A++7.6C+47483.7h2.5A4.6B**
LC2 Lynx 3,0283,0031,4282.103B*2.0625.717%B+20.446%C+23.9C+N/A124125.8h12.3B++48B++
RAMS .50M 2,8112,80318615.07M**10.9146.461%B**84.517%B*56.3A++N/A26349.8h1.7B**3.6B*
SMG-46 Armistice 2,5442,5261,3861.823B++2.3427.524%B+8.749%D*20.6CN/A91122.9h11.9B*43.2B+
C-4 3,2802,4389892.465B*1.7030.311%B*N/A99.1B+34.2B158024.6h1.3B+4.2B++
T32 Bull 2,4372,4327523.234A++0.9325.247%B15.666%D*43.5C*N/A24355.9h11B+43.6B+
PDW-16 Hailstorm 2,3852,3581,1991.967B**2.1925.706%B12.553%D24.7C+N/A11495.3h12.1B++46.9B+
TAR 2,3212,3121,2191.897B2.2621.169%C--13.322%D*20.7C--N/A118111.9h11.8B+55.7C*
TRAC-5 S 2,3352,2571,5491.457B*2.7024.297%B15.995%C+11.7C--N/A57192.6h10.1B+41.5B+
M18 Rotary 4,5112,2248132.736B+1.4231.372%C+2.113%C+12.2C+12.5B242182.8h111B353.7B+
M6 Onslaught 2,1472,1374904.361B**0.2019.323%B+15.583%D-32.2C+N/A12366.3h19.1C++98.6B+
C-4 ARX 2,9862,0827512.772B+1.3929.081%B++N/A69.6D-30.2C72629.9h1.2C++4.3C**
M6 Onslaught 2,0382,0313975.116A+0.9621.094%B*19.055%C+41.4B+N/A21649.1h17.8C**84.5B++
Sticky Grenade 1,9711,96011960N/A1,955.8464.064%A+N/A1633.3A+9.2C95681.2h1.3B**2.1B*
L100 Python AP 3,0571,9328024.15S19.9961.018%B+3.416%B+50.2A++29.2A*74338.5h4.6B+7.6B*
CAS30 Tank Buster 4,1371,9104094.67A++0.5150.838%B+N/A11B+12.9B**255173.1h46.2B+90.9B+
Anti-Vehicle Grenade 1,9821,85611856N/A1,851.8468.076%A*N/A883.8A**60C-59952.1h2.9A+4.2A
M77-B 1,8351,8345243.5B**0.6650.035%A*82.988%B*21.6CN/A7484.8h2B*3.9B**
M18 Needler 3,6591,7295443.178B+0.9830.771%C1.677%C12.6C+14.1B++337136.7h135C**438.7C**
P525 Marauder-H 1,7941,7173155.387M**51.2337.772%BN/A197.4A*8.9B+9028.7h5.3B++14B++
T9A "Butcher" 1,7111,7084084.186A0.0323.786%C+19.614%D--64C**N/A42726.7h10.7B+45.2C**
MRC3 Mercy 1,7151,7083524.852A0.6920.955%B**17.682%C--35.2B+N/A20648.5h19C*90.9B+
MRC3 Mercy 1,6871,6842955.708A++1.5523.073%A15.439%D--46.5AN/A29936.2h18.2B+78.8B*
C75 Viper 1,8041,6605530.182S26.0247.743%B**1.265%C83.8M*7.3C+64719.8h6.3B**13.2A
AS16 NightHawk 1,5611,5601,0881.434C**2.7338.455%C+9.936%D*22.6C-N/A11268.9h4B+10.4B+
TSAR-42 1,5091,5081738.717A++4.5641.834%B+69.828%C++52.2B++N/A22928.9h2.1B+5.1B+
Tank Mine 2,5011,4442695.368A+1.2138.22%BN/A125.6B+91.9B**270511.5h1.8C**4.8B*
T5 AMC 1,4201,4184533.13A*1.0327.933%B*16.925%C--30.9B+N/A23545.9h11.9B++42.5B++
T1S Cycler 1,4061,3876772.049B**2.1121.212%D16.15%D22.7CN/A11761.2h12.1B57.1C++
M40 Fury 1,5781,3834431.432M++27.2744.053%B**1.229%D91.6A*12.9B*129015.1h8.8B*20B**
TAS-16 Blackjack 1,3461,3427931.692B+2.4766.448%B+7.75%D**37.4C+N/A16535.9h2B*3B++
T7 Mini-Chaingun 1,2721,2677531.683B*2.4819.345%B+8.998%D--30C+N/A17942.3h13.2B+68.4B+
NS-7 PDW 1,2651,2514422.83M1.3328.966%B*17.186%C+42.1B++N/A27929.7h13.2B+45.4B+
M40 Fury-H 1,4561,2472844.536M+40.3845.939%C**1.043%C+230.9M**38.7A++11815.4h6.9B++15B**
NS Decimator 1,5581,2137921.532B+2.6359.49%C+3.545%B**40.7B+11.6C--47329.8h3.5B*5.9B++
TRS-12 Uppercut 1,2081,1934622.582A1.5873.311%A11.148%D69.8AN/A36917.1h2B**2.8B*
NS-15M AE 1,2011,1902884.132B**0.0325.644%C+26.303%C+64.3B+N/A19718.5h11.2C**43.8C**
TORQ-9 1,1911,1784052.909A1.2524.241%C+19.1%D36.4C*N/A24232.4h13.3B+55B+
TAR-AE 1,1801,1763843.063B**1.1028.332%C++24.235%C57.9C**N/A14820.3h10.5B++37.2B+
RAMS-AE .50M 1,1711,1697515.587M**11.4356.903%A*85.971%B*72.6B**N/A24516.1h1.6B**2.8A
TS4 Haymaker 1,1721,1634512.579A+1.5860.009%A++12.984%C+61.5A++N/A30218.9h3.3B**5.5B**
SR-7 1,1621,1626617.606S13.4544.33%B+80.293%C*66.4A+N/A35217.5h1.9B+4.2B+
NS-15M1 1,1641,1624182.78B**1.3823.193%C++13.425%D*42.9C++N/A25927.1h10.9B++47B+
NSX Naginata 1,1691,1623623.21A++0.9530.304%A+27.367%C+75.5A+N/A19715.4h10.1B+33.4B++
HSR-1 1,1661,1602943.946B**0.2138.19%B+23.535%D65.5B**N/A15717.7h4.9B+12.8B+
Cycler TRV 1,1651,1593283.534A*0.6324.39%C**21.312%C*48.1B*N/A31924.1h12.1B+49.6B+
M2 Mutilator 1,1751,1594492.581B++1.5814.297%C+14.236%D--22.4CN/A11951.8h18C+125.9C*
MKV Suppressed 1,1691,1573563.25M+0.9125.921%C+20.052%C++37.1C**N/A14131.2h12.7B+48.8B
NS-44 Commissioner 1,1741,1546751.71B++2.4545.234%B**21.664%C+32C+N/A19836.1h3.4B+7.5B++
TRAC-5 1,1721,1521,2040.957C**3.2017.845%D12.76%D*7.1DN/A77161.8h13.5B+75.5C*
T9 CARV 1,1581,1505032.286B++1.8718.816%C+14.87%D*29.3C++N/A36139.3h12.1B++64.5B+
T1 Cycler 1,1511,1351,0081.126C++3.0314.847%D**12.423%D**12.8DN/A9188.7h13.2B+89.1C-
TX1 Repeater 1,1271,1141,1300.986B3.1724.869%C+14.632%D--21.5CN/A10851.8h10.3B*41.5B+
M40 Fury 1,2751,0981764.588S60.4343.686%B*N/A93.8A++15.1B++166311.7h9.3B++21.4B*
L100 Python HEAT 1,3901,0758612.5A+8.3452.488%C++2.698%C++39.4B+11.5C+42427.3h3.9B++7.4B*
SMG-46AE Armistice 1,0561,0382813.694A*0.4733.461%B*22.832%C++54.6C++N/A19419h11.3B+33.8B+
L105 Zephyr 1,1501,0301954.211M**50.0557.2%A++N/A151.5S17.6A++10886.8h4.4B**7.7B**
G20 Vulcan-H 1,4981,0264821.375S17.2142.386%D3.899%B++102.6M+47.2A++94110h54.4A+128.5B**
NS-30 Vandal 1,0111,0092164.671A*0.5138.503%B*24.083%C67.3AN/A18215h5.1B+13.4B++
HC1 Cougar 1,0021,0012843.525A**0.6426.663%B+18.182%D42.2B++N/A35923.7h10.7B+40.2B+
M1 Heavy Cycler 9369303712.507B**1.6515.056%C**16.559%C24.1B+N/A17638.6h17.9C**118.9B+
T7 Mini-Chaingun AE 9319242333.966A*0.1923.796%B++16.017%B69.5B**N/A25913.3h11B++46.3B++
SOAS-20 9169072513.614A+0.5531.032%B+23.594%B56.3B**N/A19716.1h11.2B+36.1B+
T4 AMP 8688644841.785B*2.3835.202%A18.287%C+30.2C+N/A14128.6h13.3B+37.9B++
NS-11C 8568552213.869M*0.2928.266%B*15.906%D45.2B**N/A30318.9h11B*39B*
AMR-66 8308202742.993A**1.1737.501%A++24.512%C+55.8A*N/A26014.7h7B*18.6B**
G30 Vulcan 1,2958096113.262A++9.1032.856%B+3.337%C+28.7B++17.2B+62028.2h69.2B*210.5B*
C150 Dalton 1,6327796112.77B*8.6143.31%C*N/A34.2C+37.4B**87222.8h5.3C12.3C+
The Slasher 7697379,0610.081B+4.0849.635%B**1.628%D--1.4CN/A4521.3h1.8B+3.5B+
FA1 Barrage 7207093631.953A2.2153.456%A+12.271%D49.6AN/A28614.3h3.9B*7.3B*
NS-44P Commissioner 6866794391.547C*2.6146.453%B+27.688%C++60.1C*N/A17411.3h3.2B+6.8B+
E540 Halberd 1,0166553817.237A13.0842.086%C++3.817%C*22.5C12.4C+57629.1h5.5B+13B+
Hornet Missiles 1,0496402327.826M**23.6767.361%B*N/A101.6B++64.9B**16516.3h8.7B+13B++
M9 SKEP Launcher 7566382332.738S1.4267.142%C+4.702%A++47.6M+8.8C37813.4h4A++5.9A++
NS Baron G5AE 6106062692.253B*1.9156.732%B**13.696%C45.2C++N/A15213.4h3.5B*6.3B+
TMG-50 5925911843.212A*0.9522.482%C*18.613%D48.8B++N/A42712.1h9.4B*41.8B+
ASP-30 Grounder 8145822482.347M++1.8163.335%C++4.124%B++31A+12.3C**41418.8h5.1A8A
ML-7 7155732422.368M+1.7961.713%B+3.141%C*42.4A++10.5C105813.5h4.1A6.6A
TRAC-Shot 5785712072.758A+1.4023.383%C--21.016%B+31.4C+N/A23118.2h11.4C++48.9C+
MR1 Fracture 7575662302.461M1.7036.89%C++7.597%A+14A4.7C+14940.4h26.1A70.7B*
MR1 Fracture 7715592662.102A**2.0637.572%C++6.082%B**12.1B**4.6C+13146.2h29.3A78B*
Chainblade 62253429,8330.018C+4.1449.689%A++N/A0.2DN/A12493.9h3.3C6.6B+
M12 Kobalt 5585295105.8S101.6421.009%B++15.879%C--129A*7.1A+3914.1h16.9B+80.3B+
P525 Marauder 513501683.5S79.3430.535%A+1.597%C143.1A*3.4C+7963.5h4.8B**15.6B**
MANA Anti-Personnel Turret 5034951473.367N/A0.7918.749%UN/A4950U80U22021200.1h20.7T*110.4T*
Hunter QCX 4934872621.859A++2.3049.435%B38.604%B*26.6A+N/A6818.3h3.2B+6.5B+
TRAP-M1 4714641124.143A++0.0232.467%B+25.647%C+58.7B**N/A2217.9h9.3C++28.5B
S12 Renegade 454436785.59B*1.4341.04%C+1.606%D-43.6C+1.8C+20110h2.7B+6.5B+
T1A Unity 4254241692.509A+1.6522.356%D-19.104%D36.2CN/A20811.7h13.2C59D
MG-H1 Watchman 4174091283.195B**0.9726.795%B++29.829%B+67B**1.3B**1516.1h12.5B++46.7B+
NSX Tanto 4013971133.513A**0.6530.285%B++27.204%B57.5B**N/A1426.9h11.1B+36.7B+
Skyguard 636359448.159M4.0033.014%B++3.343%B**11.5C8.8C+26031.3h109.4B+331.4B++
MANA Anti-Vehicle Turret 598355993.586A+0.5749.046%C-3.662%C+37.8B25.9C+8699.4h7.2B+14.8B+
M60-A Bulldog 3693341130.364M+26.2045.366%B**1.198%C52.2B*5.5C5056.4h4.8B++10.5B*
NS-357 Underboss 2972962831.046C++3.1137.675%C++20.608%C+35.2C+N/A1908.4h4.1C*10.9C**
Ripper 2822761,2120.228B**3.9352.69%A*6.159%D**2.7CN/A12103.6h1.2B+2.3C+
NSX Tomoe 253250673.731B**0.4333.286%B*27.2%D-67.6AN/A2513.7h12.3B+36.8B++
L105 Zephyr PX 286246927.333C**23.1753.75%B+N/A57.2D9.3C+5024.3h5.7C10.7C++
NS Baron G5 2052051271.614B++2.5553.53%B**3.902%F--29.7C+N/A2486.9h4.5C**8.4C++
Coyote Missiles 349203316.548B**2.3955.058%C++N/A22.3C16C--5129.1h44.6C+80.9C++
T16 Rhino 193193613.164A*1.0028.935%A+31.088%A+60.3B**N/A9343.2h13.2C*45.6B++
Spear Anti-Vehicle Phalanx Turret 3541851215.417A+11.2658.314%A+1.622%D*50B++45.7A**15853.7h9.6C+16.4B+
TS2 Inquisitor 185184662.788A+1.3742.29%A*30.435%A++47.2B+N/A1373.9h9.7B22.9B*
M40 Fury 188172534.4M+30.2444.653%D1.744%B++172A++16C5721h7.5B++16.7B+
NS-10 Burster 319169881.92B**2.2433.569%B++4.734%C+5.2C++4.7B*16332.2h154.8C**461.2B+
NS-10 Burster 301166961.729B**2.4333.134%B*4.217%C--5.1C++4.1B+16832.8h158.5C+478.4B+
E540 Halberd-H 2421621610.125B5.9654.191%C-3.704%A38.6C19C6524.2h5.1B+9.4B+
Tomcat A2AM Pods 341159227.227B+3.0781.039%C+N/A27.4D31.4C8985.8h8.9C+11C+
NSX Tengu 163158493.224A*0.9442.331%B*17.722%C-65.8A2.1M**1582.4h12B+28.3B+
T2 Striker 3481501141.316A*2.8459.79%B*N/A11.2C+14.8B++59813.4h40.2B67.2B+
NSX Daimyo 150150207.5A3.3454.67%A++93.333%C+57.7C**N/A1372.6h2.9C5.4B+
M20 Basilisk 2101501311.538M**7.3835.738%C6.667%C**17C6.8C3358.8h73.5B++205.6B+
99SV 1361361211.333S7.1746.619%A**52.206%A++35.8B*N/A4703.8h3.8A8.2A
M40 Fury-F 179133304.433A++0.2748.779%C+N/A26.6C*9.2B++2655h9.3B+19.1B+
M60-G Bulldog-H 133129343M**38.8458.703%AN/A184.3M5.7D5400.7h4.2B*7.2B*
NS-61 Emissary 129127741.716A2.4432.935%B++21.26%B*55.2A+N/A2652.3h15.4C+46.8B
M2 Mutilator 124123333.727A+0.4320.462%A22.764%B**25.1C+N/A2654.9h17.4C*85.1B++
AP30 Shredder 167110138.462C+4.3017.885%FN/A25.6C+13.3D7254.3h48.1B*268.8C**
MAX Punch 1281092,0660.053C-4.1146.008%C++N/A0.4C-N/A2311h2.2C+4.8C++
M12 Kobalt-F 9590312.903B+1.2626.221%B++12.222%C**10.2DN/A1378.8h20.7D78.9C++
M20 Basilisk 1508799.667M++5.5144.928%B++1.149%F15.8C-11.5B+3645.5h104.9C+233.6B+
NS-11A 8785273.148A++1.0124.731%C++17.647%D50B*1.2A++7731.7h11.9B++48B+
MR11 Gatekeeper-H 15482613.667A**9.5157.759%B+2.439%B++54.7A++48A++7961.5h47.8B+82.8B++
M1 Heavy Cycler 7877213.667A+0.4919.976%B**24.675%B**42.8B**N/A2511.8h19C95.2B+
NS CandyCannon 3000 77771790.43C3.7340.909%B+20.779%D-12CN/A736.4h5.6C--13.7C*
Spear Anti-Vehicle Phalanx Tower 9672172M+67.8458.178%B*1.389%D*72A++24C+4841h6.9B+11.9B**
Shuriken 7271391.821B+2.3428.614%C*25.352%B**32.3C--N/A1362.2h13.7C+47.8C++
MR11 Gatekeeper 11559319.667S15.5146.327%B*N/A36.9A*35M+11031.6h43.3B+93.4B*
NS-20 Gorgon 545477.714S3.5527.767%B25.926%B**67.5SN/A2270.8h13B*46.7B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter3617,10710.7h
Spawn Beacon151,6141.8h
Nanite Revive Grenade02,1960.5h
Nanite Healing Grenade02380.1h
Medical Applicator600375,80843.7h
Nano-Armor Kit1,0082,328,942142.9h
Anti-Vehicle MANA Turret157513.7h
AE Nano-Armor Kit79129,8849.9h
AE Medical Applicator2616,8931.6h
Spitfire Auto-Turret05010.4h
Restoration Kit1472,8854.4h
Welding Device03650h
Ammunition Package576,4862.9h
Medical Kit1,24512,64950.6h
Anti-Infantry MANA Turret171,6613.2h
Hardlight Barrier01180.1h
Router0600.1h
Recon Detection Device7616,14124.8h
Smoke Grenade02010.1h
Shield Recharging Field111,3870.4h
WLT-Howler Mining Laser25,7910.8h

Check the help document for the dictionary if you want to learn more about words used here.


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