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Smitan[LGNG] Smitan
TR BR 187

KDR: 1.45

Score: 91.8m

Last Seen: Sep 16th, 2018 4:16 AM
- OFFLINE - 2061 hour(s)

Battle Rank 120 (187 total) - Terran Republic on Emerald
PRIMARY CLASSESENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS P2-120 AP C-4 ARX M40 Fury M40 Fury TRAC-5 C-4 T9A "Butcher" AS16 NightHawk
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $311,499 MLG Score: 249
Fun Score: N/A
Cheeseburgers Flipped: 2146TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.648%19.643%4654098239,3021.030710.419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.923%0.514B+-0.147C-0.789D-HEAD ++ (~7.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.50.245C++13.40.063C+43.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.145%3.246%4168101410,999380750112.88915219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.605%0.03C+0.384C**1.426

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.50.521B+7.60.392B10.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.058%3.753%2251310097,355321616692.287440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.246%-0.75D--0.148C-0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.70.518B+15.90.593B+40.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.358%44.427%22531019628339660.184923

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.484%0.496B+-1.498F1.987

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.8-0.4C--5.3-0.667D8.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.251%11.997%225610165,7932795842.07189

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.727%0.158C++-0.496D0.249

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.90.252C*4.30.119C+5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
91.8m368.8%476 (28.6k)408 (24.5k)1.44938108,98075,1911.66814187 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1022534014.57%11.187%16303:0049

6% Combat Medic40% Engineer33% Heavy Assault11% Light Assault7% MAX Suit2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 4th, 2013 8:10 PMJan 18th, 2014 5:52 PMOct 15th, 2018 9:29 AM (56d) (PST)Sep 16th, 2018 1:55 AM (86d) (PST)Sep 16th, 2018 12:16 AM (86d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6632514120.4840.3340.0542.0610.075249

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,76715,06424,70329203124424,473

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3750.8h/156.3d 16,449 12,192 39,691 463.9k 4,782 12,183 16,818 149.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B+
Kills:1,817
Deaths:1,170
KDR:1.553
Accuracy:25.901% B+
HSR:23.335% D
MSW-R
C
Kills:1,720
Deaths:1,676
KDR:1.026
Accuracy:20.278% C
HSR:16.279% D--
T7 Mini-Chaingun
D
Kills:1,433
Deaths:2,976
KDR:0.482
Accuracy:9.824% D**
HSR:10.747% D
T9 CARV
D--
Kills:1,368
Deaths:2,348
KDR:0.583
Accuracy:14.103% D--
HSR:14.108% D*
TMG-50
B+
Kills:1,190
Deaths:731
KDR:1.628
Accuracy:23.530% B+
HSR:23.025% C+
T9 CARV-S
C
Kills:1,161
Deaths:1,082
KDR:1.073
Accuracy:19.650% C
HSR:18.863% D-
T16 Rhino
B**
Kills:1,160
Deaths:1,570
KDR:0.739
Accuracy:13.075% D**
HSR:28.190% B**
T32 Bull
C+
Kills:1,157
Deaths:759
KDR:1.524
Accuracy:23.388% C+
HSR:21.953% C
T7 Mini-Chaingun AE
B
Kills:1,156
Deaths:733
KDR:1.577
Accuracy:21.208% B
HSR:12.111% C-
NSX Naginata
B*
Kills:1,155
Deaths:706
KDR:1.636
Accuracy:25.947% B*
HSR:23.896% D
NS-15M AE
C**
Kills:1,153
Deaths:664
KDR:1.736
Accuracy:26.426% C**
HSR:23.070% C
NS-15M2
B+
Kills:338
Deaths:193
KDR:1.751
Accuracy:26.188% B+
HSR:26.923% C*
Kills:14,808
Deaths (as Heavy Assault):14,608
Deaths (to Heavy Assaults):22,496
KDR:1.01369
Kill Difference:200
Playtime:1,225.051 hours
Usage:33%
Score:23.396m
Score/min:318
Accuracy (listed only):20.793%
HSR (listed only):20.208%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
C+
Kills:1,993
Deaths:3,254
KDR:0.612
Accuracy:21.420% C+
HSR:16.508% C-
AS16 NightHawk
D
Kills:1,787
Deaths:2,949
KDR:0.606
Accuracy:34.046% D
HSR:10.912% D-
LC3 Jaguar
B+
Kills:1,574
Deaths:1,032
KDR:1.525
Accuracy:25.789% B+
HSR:19.187% C+
TRAC-5 Burst
B+
Kills:1,170
Deaths:863
KDR:1.356
Accuracy:27.630% B+
HSR:20.940% C
LC2 Lynx
C
Kills:1,163
Deaths:1,675
KDR:0.694
Accuracy:19.972% D
HSR:19.261% C
NSX Tanto
C+
Kills:1,162
Deaths:1,161
KDR:1.001
Accuracy:26.152% C+
HSR:22.806% C
FA1 Barrage
B**
Kills:1,159
Deaths:840
KDR:1.380
Accuracy:48.944% B**
HSR:12.079% D
NS Baron G5
C**
Kills:1,158
Deaths:798
KDR:1.451
Accuracy:46.094% C**
HSR:15.026% C++
TAS-16 Blackjack
B++
Kills:1,158
Deaths:779
KDR:1.487
Accuracy:67.562% B++
HSR:12.176% D
NS-11C
B*
Kills:1,157
Deaths:864
KDR:1.339
Accuracy:28.100% B*
HSR:17.632% C
HC1 Cougar
B*
Kills:1,154
Deaths:991
KDR:1.164
Accuracy:27.878% B*
HSR:22.704% C++
TRS-12 Uppercut
C*
Kills:1,153
Deaths:983
KDR:1.173
Accuracy:59.838% C*
HSR:12.229% D
TRAC-Shot
B+
Kills:1,152
Deaths:962
KDR:1.198
Accuracy:27.288% B+
HSR:17.014% C
TRAC-5 S
B++
Kills:1,151
Deaths:1,211
KDR:0.950
Accuracy:26.038% B++
HSR:15.899% C+
NS Baron G5AE
C+
Kills:1,149
Deaths:778
KDR:1.477
Accuracy:41.299% C-
HSR:14.447% C+
T5 AMC
B*
Kills:1,145
Deaths:938
KDR:1.221
Accuracy:27.468% B*
HSR:21.572% B
AMR-66
C++
Kills:530
Deaths:553
KDR:0.958
Accuracy:27.111% C++
HSR:21.321% C-
Havoc
B+
Kills:292
Deaths:221
KDR:1.321
Accuracy:51.143% C
HSR:15.411% B+
TS4 Haymaker
B+
Kills:244
Deaths:245
KDR:0.996
Accuracy:47.357% B+
HSR:13.525% C+
Kills:21,451
Deaths (as Engineer):21,097
Deaths (to Engineers):16,198
KDR:1.01678
Kill Difference:354
Playtime:1,507.512 hours
Usage:40%
Score:40.425m
Score/min:447
Accuracy (listed only):35.849%
HSR (listed only):16.876%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
C+
Kills:1,993
Deaths:3,254
KDR:0.612
Accuracy:21.420% C+
HSR:16.508% C-
AS16 NightHawk
D
Kills:1,787
Deaths:2,949
KDR:0.606
Accuracy:34.046% D
HSR:10.912% D-
LC3 Jaguar
B+
Kills:1,574
Deaths:1,032
KDR:1.525
Accuracy:25.789% B+
HSR:19.187% C+
SMG-46 Armistice
B++
Kills:1,195
Deaths:824
KDR:1.450
Accuracy:28.848% B++
HSR:16.234% C+
TRAC-5 Burst
B+
Kills:1,170
Deaths:863
KDR:1.356
Accuracy:27.630% B+
HSR:20.940% C
NS-7 PDW
B+
Kills:1,169
Deaths:829
KDR:1.410
Accuracy:27.717% B+
HSR:16.595% C+
SMG-46G Armistice
B+
Kills:1,167
Deaths:591
KDR:1.975
Accuracy:29.304% B+
HSR:14.824% C
LC2 Lynx
C
Kills:1,163
Deaths:1,675
KDR:0.694
Accuracy:19.972% D
HSR:19.261% C
NSX Tanto
C+
Kills:1,162
Deaths:1,161
KDR:1.001
Accuracy:26.152% C+
HSR:22.806% C
FA1 Barrage
B**
Kills:1,159
Deaths:840
KDR:1.380
Accuracy:48.944% B**
HSR:12.079% D
NS Baron G5
C**
Kills:1,158
Deaths:798
KDR:1.451
Accuracy:46.094% C**
HSR:15.026% C++
TAS-16 Blackjack
B++
Kills:1,158
Deaths:779
KDR:1.487
Accuracy:67.562% B++
HSR:12.176% D
NS-11C
B*
Kills:1,157
Deaths:864
KDR:1.339
Accuracy:28.100% B*
HSR:17.632% C
MKV Suppressed
B++
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:27.880% B+
HSR:23.250% B++
HC1 Cougar
B*
Kills:1,154
Deaths:991
KDR:1.164
Accuracy:27.878% B*
HSR:22.704% C++
PDW-16 Hailstorm
C+
Kills:1,154
Deaths:1,469
KDR:0.786
Accuracy:20.810% D
HSR:16.031% C+
TRS-12 Uppercut
C*
Kills:1,153
Deaths:983
KDR:1.173
Accuracy:59.838% C*
HSR:12.229% D
TRAC-Shot
B+
Kills:1,152
Deaths:962
KDR:1.198
Accuracy:27.288% B+
HSR:17.014% C
TRAC-5 S
B++
Kills:1,151
Deaths:1,211
KDR:0.950
Accuracy:26.038% B++
HSR:15.899% C+
NS Baron G5AE
C+
Kills:1,149
Deaths:778
KDR:1.477
Accuracy:41.299% C-
HSR:14.447% C+
T5 AMC
B*
Kills:1,145
Deaths:938
KDR:1.221
Accuracy:27.468% B*
HSR:21.572% B
SMG-46AE Armistice
B++
Kills:645
Deaths:483
KDR:1.335
Accuracy:32.727% B++
HSR:15.814% D
Havoc
B+
Kills:292
Deaths:221
KDR:1.321
Accuracy:51.143% C
HSR:15.411% B+
Shuriken
B
Kills:259
Deaths:204
KDR:1.270
Accuracy:28.817% B
HSR:15.830% C
TS4 Haymaker
B+
Kills:244
Deaths:245
KDR:0.996
Accuracy:47.357% B+
HSR:13.525% C+
Kills:27,667
Deaths (as Light Assault):25,834
Deaths (to Light Assaults):12,788
KDR:1.07095
Kill Difference:1,833
Playtime:422.114 hours
Usage:11%
Score:12.753m
Score/min:504
Accuracy (listed only):34.005%
HSR (listed only):16.716%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
D
Kills:1,787
Deaths:2,949
KDR:0.606
Accuracy:34.046% D
HSR:10.912% D-
SMG-46 Armistice
B++
Kills:1,195
Deaths:824
KDR:1.450
Accuracy:28.848% B++
HSR:16.234% C+
NS-7 PDW
B+
Kills:1,169
Deaths:829
KDR:1.410
Accuracy:27.717% B+
HSR:16.595% C+
SMG-46G Armistice
B+
Kills:1,167
Deaths:591
KDR:1.975
Accuracy:29.304% B+
HSR:14.824% C
FA1 Barrage
B**
Kills:1,159
Deaths:840
KDR:1.380
Accuracy:48.944% B**
HSR:12.079% D
NS Baron G5
C**
Kills:1,158
Deaths:798
KDR:1.451
Accuracy:46.094% C**
HSR:15.026% C++
TAS-16 Blackjack
B++
Kills:1,158
Deaths:779
KDR:1.487
Accuracy:67.562% B++
HSR:12.176% D
Cycler TRV
B*
Kills:1,157
Deaths:864
KDR:1.339
Accuracy:26.277% B*
HSR:18.583% C+
MKV Suppressed
B++
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:27.880% B+
HSR:23.250% B++
TORQ-9
B++
Kills:1,155
Deaths:794
KDR:1.455
Accuracy:27.086% B++
HSR:21.818% C
PDW-16 Hailstorm
C+
Kills:1,154
Deaths:1,469
KDR:0.786
Accuracy:20.810% D
HSR:16.031% C+
TRS-12 Uppercut
C*
Kills:1,153
Deaths:983
KDR:1.173
Accuracy:59.838% C*
HSR:12.229% D
NS Baron G5AE
C+
Kills:1,149
Deaths:778
KDR:1.477
Accuracy:41.299% C-
HSR:14.447% C+
T1 Cycler
B+
Kills:1,149
Deaths:1,082
KDR:1.062
Accuracy:23.554% B+
HSR:19.930% C
TAR
B**
Kills:1,140
Deaths:723
KDR:1.577
Accuracy:28.661% B**
HSR:20.965% C+
SMG-46AE Armistice
B++
Kills:645
Deaths:483
KDR:1.335
Accuracy:32.727% B++
HSR:15.814% D
T1S Cycler
B+
Kills:494
Deaths:428
KDR:1.154
Accuracy:26.144% B+
HSR:22.672% C**
Havoc
B+
Kills:292
Deaths:221
KDR:1.321
Accuracy:51.143% C
HSR:15.411% B+
Shuriken
B
Kills:259
Deaths:204
KDR:1.270
Accuracy:28.817% B
HSR:15.830% C
TS4 Haymaker
B+
Kills:244
Deaths:245
KDR:0.996
Accuracy:47.357% B+
HSR:13.525% C+
Kills:19,941
Deaths (as Combat Medic):16,774
Deaths (to Combat Medics):7,554
KDR:1.1888
Kill Difference:3,167
Playtime:222.221 hours
Usage:6%
Score:6.160m
Score/min:462
Accuracy (listed only):36.205%
HSR (listed only):16.418%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
B++
Kills:1,195
Deaths:824
KDR:1.450
Accuracy:28.848% B++
HSR:16.234% C+
NS-7 PDW
B+
Kills:1,169
Deaths:829
KDR:1.410
Accuracy:27.717% B+
HSR:16.595% C+
SMG-46G Armistice
B+
Kills:1,167
Deaths:591
KDR:1.975
Accuracy:29.304% B+
HSR:14.824% C
MKV Suppressed
B++
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:27.880% B+
HSR:23.250% B++
PDW-16 Hailstorm
C+
Kills:1,154
Deaths:1,469
KDR:0.786
Accuracy:20.810% D
HSR:16.031% C+
TX1-FB Repeater
B+
Kills:1,129
Deaths:912
KDR:1.238
Accuracy:31.663% B+
HSR:17.272% D-
NS-44 Commissioner
C++
Kills:903
Deaths:847
KDR:1.066
Accuracy:36.436% C++
HSR:17.940% D
SMG-46AE Armistice
B++
Kills:645
Deaths:483
KDR:1.335
Accuracy:32.727% B++
HSR:15.814% D
TX1 Repeater
C+
Kills:548
Deaths:588
KDR:0.932
Accuracy:23.148% C+
HSR:17.883% C--
Shuriken
B
Kills:259
Deaths:204
KDR:1.270
Accuracy:28.817% B
HSR:15.830% C
RAMS .50M
B**
Kills:250
Deaths:172
KDR:1.453
Accuracy:45.664% B**
HSR:64.800% F-
TRAP-M1
B*
Kills:216
Deaths:135
KDR:1.600
Accuracy:34.243% B*
HSR:18.982% D-
NS-30 Vandal
B+
Kills:183
Deaths:97
KDR:1.887
Accuracy:36.108% B+
HSR:17.486% D--
HSR-1
B+
Kills:164
Deaths:103
KDR:1.592
Accuracy:37.081% B+
HSR:15.244% D**
TSAR-42
A*
Kills:162
Deaths:117
KDR:1.385
Accuracy:51.931% A*
HSR:46.914% F--
TS2 Inquisitor
B+
Kills:158
Deaths:124
KDR:1.274
Accuracy:31.317% B+
HSR:16.456% C--
T4 AMP
B++
Kills:156
Deaths:173
KDR:0.902
Accuracy:31.411% B++
HSR:18.590% C+
KSR-35
C+
Kills:156
Deaths:112
KDR:1.393
Accuracy:34.707% C+
HSR:17.949% D**
NSX Tomoe
M+
Kills:139
Deaths:119
KDR:1.168
Accuracy:42.906% M+
HSR:29.496% D
Kills:10,910
Deaths (as Infiltrator):8,789
Deaths (to Infiltrators):9,204
KDR:1.24132
Kill Difference:2,121
Playtime:88.786 hours
Usage:2%
Score:1.586m
Score/min:298
Accuracy (listed only):33.301%
HSR (listed only):21.978%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C++
Kills:1,685
Deaths:744
KDR:2.265
Accuracy:32.984% D
HSR:3.383% C++
M3 Pounder HEG
C++
Kills:1,489
Deaths:659
KDR:2.259
Accuracy:33.887% D
HSR:3.358% C++
MRC3 Mercy
C**
Kills:1,165
Deaths:516
KDR:2.258
Accuracy:16.260% C+
HSR:21.803% C**
M2 Mutilator
D
Kills:1,157
Deaths:861
KDR:1.344
Accuracy:11.439% D
HSR:15.644% D
M2 Mutilator
C
Kills:1,155
Deaths:704
KDR:1.641
Accuracy:11.975% D
HSR:17.662% C
MRC3 Mercy
C**
Kills:1,148
Deaths:441
KDR:2.603
Accuracy:17.795% C**
HSR:20.035% C+
M6 Onslaught
C++
Kills:977
Deaths:318
KDR:3.072
Accuracy:15.832% C
HSR:19.857% C++
M6 Onslaught
C++
Kills:867
Deaths:287
KDR:3.021
Accuracy:16.362% C+
HSR:19.723% C++
MR1 Fracture
C
Kills:552
Deaths:661
KDR:0.835
Accuracy:31.931% C--
HSR:3.442% C
MR1 Fracture
B+
Kills:422
Deaths:650
KDR:0.649
Accuracy:32.199% C-
HSR:4.739% B+
NS-10 Burster
C++
Kills:141
Deaths:159
KDR:0.887
Accuracy:28.645% C++
HSR:4.965% C
NS-10 Burster
A
Kills:135
Deaths:140
KDR:0.964
Accuracy:29.475% C++
HSR:8.889% A
M1 Heavy Cycler
C++
Kills:65
Deaths:16
KDR:4.063
Accuracy:12.447% C
HSR:18.462% C++
M1 Heavy Cycler
B+
Kills:63
Deaths:14
KDR:4.500
Accuracy:17.258% B+
HSR:20.635% C**
Kills:11,021
Deaths (as MAX Suit):3,085
Deaths (to MAX Suits):5,777
KDR:3.57245
Kill Difference:7,936
Playtime:268.805 hours
Usage:7%
Score:7.471m
Score/min:463
Accuracy (listed only):22.035%
HSR (listed only):13.043%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
M++
Kills:57
V. Kills:7 N/A
Deaths:5
KDR:11.400
Accuracy:53.405% B++
KPH:254.900 M++
VKPH:31.300 A++
Kills:57 (0 + 0)
Deaths:5
KDR:11.400
VKDR:1.400
Vehicle Kills:7
Kill Difference:52
Playtime:0.224 hours
Usage:0%
Score:0.108m
Score/min:8,059
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C--
Kills:119
V. Kills:15 N/A
Deaths:16
KDR:7.438
Accuracy:32.344% D*
KPH:37.700 C--
VKPH:4.700 D
C150 Dalton
D
Kills:71
V. Kills:67 104%
Deaths:14
KDR:5.071
Accuracy:37.926% C
KPH:16.600 D--
VKPH:15.600 D
AP30 Shredder
C
Kills:54
V. Kills:65 82%
Deaths:10
KDR:5.400
Accuracy:19.354% D**
KPH:13.200 D--
VKPH:15.900 C
Kills:244 (0 + 244)
Deaths:40
KDR:6.100
VKDR:3.675
Vehicle Kills:147
Kill Difference:204
Playtime:11.534 hours
Usage:0%
Score:0.234m
Score/min:338
Piloting Accuracy:N/A%
Gunner Accuracy:19.354%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
A++
Kills:1,177
V. Kills:664 177%
Deaths:207
KDR:5.686
Accuracy:63.080% B*
KPH:50.600 A++
VKPH:28.500 A++
L100 Python HESH
A++
Kills:1,144
V. Kills:184 N/A
Deaths:91
KDR:12.571
Accuracy:59.228% A
KPH:87.900 A+
VKPH:14.100 A++
C75 Viper
A*
Kills:1,047
V. Kills:202 N/A
Deaths:138
KDR:7.587
Accuracy:46.627% B*
KPH:64.300 A*
VKPH:12.400 B**
L100 Python HEAT
M++
Kills:1,004
V. Kills:206 485%
Deaths:94
KDR:10.681
Accuracy:64.507% A+
KPH:75.400 M++
VKPH:15.500 B*
Skyguard
C+
Kills:62
V. Kills:48 127%
Deaths:36
KDR:1.722
Accuracy:27.440% C+
KPH:11 C
VKPH:8.500 C+
Kills:4,434 (4,434 + 0)
Deaths:566
KDR:7.834
VKDR:2.304
Vehicle Kills:1,304
Kill Difference:3,868
Playtime:71.542 hours
Usage:2%
Score:1.583m
Score/min:369
Driving Accuracy:27.440%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:3,464
V. Kills:2,683 129%
Deaths:514
KDR:6.739
Accuracy:40.377% C--
KPH:28.200 C+
VKPH:21.800 B++
P2-120 HEAT
B
Kills:1,617
V. Kills:806 200%
Deaths:212
KDR:7.627
Accuracy:40.067% C+
KPH:22.400 C
VKPH:11.200 B
P2-120 HESH
A+
Kills:1,484
V. Kills:218 N/A
Deaths:109
KDR:13.615
Accuracy:40.899% C+
KPH:80.100 A+
VKPH:11.800 B+
P525 Marauder
B+
Kills:453
V. Kills:34 N/A
Deaths:27
KDR:16.778
Accuracy:18.485% C
KPH:68.200 C++
VKPH:5.100 B+
E540 Halberd
B+
Kills:307
V. Kills:254 120%
Deaths:49
KDR:6.265
Accuracy:34.679% D-
KPH:17.800 D-
VKPH:14.700 B+
MR11 Gatekeeper
B++
Kills:131
V. Kills:106 122%
Deaths:13
KDR:10.077
Accuracy:39.947% C++
KPH:24.900 B++
VKPH:20.200 B+
G30 Vulcan
C--
Kills:81
V. Kills:58 137%
Deaths:22
KDR:3.682
Accuracy:17.854% D*
KPH:14.300 D
VKPH:10.200 C--
Kills:7,537 (6,565 + 972)
Deaths:946
KDR:7.967
VKDR:4.396
Vehicle Kills:4,159
Kill Difference:6,591
Playtime:248.540 hours
Usage:7%
Score:5.820m
Score/min:390
Driving Accuracy:40.899%
Gunner Accuracy:17.854%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:681
V. Kills:36 N/A
Deaths:50
KDR:13.620
Accuracy:33.303% C+
KPH:124.700 B+
VKPH:6.600 C+
G20 Vulcan-H
D
Kills:108
V. Kills:69 154%
Deaths:33
KDR:3.273
Accuracy:39.026% D--
KPH:28.300 D
VKPH:18.100 D
Kills:789 (0 + 789)
Deaths:83
KDR:9.506
VKDR:1.265
Vehicle Kills:105
Kill Difference:706
Playtime:9.276 hours
Usage:0%
Score:0.305m
Score/min:547
Driving Accuracy:N/A%
Gunner Accuracy:39.026%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A+
Kills:2,190
V. Kills:336 N/A
Deaths:159
KDR:13.774
Accuracy:35.723% C++
KPH:81.300 A+
VKPH:12.500 B++
M40 Fury
B**
Kills:2,153
V. Kills:373 N/A
Deaths:182
KDR:11.830
Accuracy:35.472% C+
KPH:82.200 B**
VKPH:14.200 B+
M12 Kobalt
A++
Kills:490
V. Kills:21 N/A
Deaths:19
KDR:25.790
Accuracy:16.227% C+
KPH:126.100 A++
VKPH:5.400 B++
M12 Kobalt
B**
Kills:378
V. Kills:28 N/A
Deaths:19
KDR:19.895
Accuracy:16.587% C+
KPH:87 B++
VKPH:6.400 B**
M60-G Bulldog
C++
Kills:154
V. Kills:31 481%
Deaths:20
KDR:7.700
Accuracy:35.843% C++
KPH:31.900 C++
VKPH:6.400 C++
M20 Basilisk
C+
Kills:122
V. Kills:69 174%
Deaths:30
KDR:4.067
Accuracy:32.467% D
KPH:16.800 C-
VKPH:9.500 C+
M20 Basilisk
C+
Kills:119
V. Kills:70 168%
Deaths:30
KDR:3.967
Accuracy:31.349% D
KPH:13 D
VKPH:7.700 C+
M60-G Bulldog
C+
Kills:69
V. Kills:11 N/A
Deaths:12
KDR:5.750
Accuracy:37.088% C+
KPH:39.100 C+
VKPH:6.200 C-
Kills:5,675 (0 + 5,675)
Deaths:471
KDR:12.049
VKDR:1.994
Vehicle Kills:939
Kill Difference:5,204
Playtime:84.341 hours
Usage:2%
Score:2.858m
Score/min:565
Driving Accuracy:N/A%
Gunner Accuracy:37.088%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:202
V. Kills:28 N/A
Deaths:184
KDR:1.098
Accuracy:44.608% C-
KPH:17.200 C
VKPH:2.400 D-
Kills:202 (202 + 0)
Deaths:184
KDR:1.098
VKDR:0.152
Vehicle Kills:28
Kill Difference:18
Playtime:11.720 hours
Usage:0%
Score:0.069m
Score/min:98
Driving Accuracy:44.608%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C+
Kills:122
V. Kills:6 N/A
Deaths:12
KDR:10.167
Accuracy:20.615% F--
KPH:72.300 C+
VKPH:3.600 D-
Kills:122 (0 + 122)
Deaths:12
KDR:10.167
VKDR:0.500
Vehicle Kills:6
Kill Difference:110
Playtime:1.687 hours
Usage:0%
Score:0.059m
Score/min:585
Piloting Accuracy:N/A%
Gunner Accuracy:20.615%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 6,1473,4645146.739C++5.2940.377%C--4.446%B+28.2C+21.8B++476122.9h8.7C21.5C-
C-4 ARX 3,1972,4251,3961.737C+0.2925.379%CN/A137.8B+43.9B+80517.6h1.2C++4.9C+
M40 Fury 2,5262,19015913.774B*12.3235.723%C++1.279%C--81.4A+12.5B++70926.9h10.2B++28.6B++
M40 Fury 2,5262,15318211.83B+10.3835.472%C+1.486%C82.2B**14.2B+68926.2h10.6B+30B+
TRAC-5 2,0321,9933,2540.612C0.8421.42%C+16.508%C-13.2CN/A80151.3h18.2C85.1C+
C-4 2,8541,9441,8341.06C0.3923.73%CN/A77.1C+36.1B+122625.2h1.4C**5.8C*
T9A "Butcher" 1,8401,8171,1701.553C+0.1025.901%B+23.335%D61.4C**N/A20629.6h11.7C+45.1C**
AS16 NightHawk 1,8011,7872,9490.606C-0.8434.046%D10.912%D-13.9D-N/A52128.6h6D-17.8D
Claymore 1,7731,7713075.769C+4.3232.972%C+N/A144C++N/A47512.3h1.2C++3.7C*
MSW-R 1,7301,7201,6761.026C0.4220.278%C16.279%D--33C+N/A17652.1h13.5C66.5C+
M3 Pounder HEG 1,9521,6857442.265B+0.8232.984%D3.383%C++23.9B++3.8C**18570.6h15B45.6C++
Tank Mine 2,8711,6618651.92C0.4726.449%C--N/A109.3C++79.6B+178415.2h1.7B+6.4C++
P2-120 HEAT 2,4231,6172127.627B6.1840.067%C+3.03%C+22.4C11.2B20872.2h7.4C++18.4C*
Sticky Grenade 1,6031,58911589N/A1,587.5558.535%B++N/A1135B10C51211.4h1.7B+2.9B+
LC3 Jaguar 1,6001,5741,0321.525C*0.0825.789%B+19.187%C+51.3B**N/A32130.7h12.9C++50.1B+
Frag Grenade 1,5541,53711537N/A1,535.5553.241%B**N/A640.4B+7.1C+27022.4h2.9B*5.5B*
M3 Pounder HEG 1,6861,4896592.259B+0.8133.887%D3.358%C++24.1B+3.2C17361.8h16.7C**49.3C++
P2-120 HESH 1,7021,48410913.615C++12.1740.899%C+1.213%B80.2A+11.8B+44618.5h4.7C**11.5B
T7 Mini-Chaingun 1,4851,4332,9760.482D0.979.824%D**10.747%D9.7D*N/A46147h21.9D*222.9D**
T9 CARV 1,3801,3682,3480.583C0.8714.103%D--14.108%D*13.3DN/A96102.6h16.3C115.8C--
SMG-46 Armistice 1,2151,1958241.45B+0.0028.848%B++16.234%C+41.3B++N/A27628.9h13B+45.1B+
TMG-50 1,1961,1907311.628B+0.1823.53%B+23.025%C+55.6B**N/A31421.4h11.2C*47.4B+
L100 Python AP 1,8411,1772075.686B+4.2463.08%B*3.823%B+50.5A++28.5A++41423.3h5.5B+8.7B*
TRAC-5 Burst 1,1831,1708631.356C+0.0927.63%B+20.94%C51.1B+N/A28122.9h13.1C++47.4B
NS-7 PDW 1,1781,1698291.41B+0.0427.717%B+16.595%C+48.1B**N/A23824.3h15C++54.3B
SMG-46G Armistice 1,1721,1675911.975B+0.5329.304%B+14.824%C71.6B**N/A31616.3h11.7B+40B+
MRC3 Mercy 1,1881,1655162.258C++0.8116.26%C+21.803%C**34.4B+N/A17633.9h20.6C126.5C++
LC2 Lynx 1,1771,1631,6750.694C0.7619.972%D19.261%C18.2CN/A10264h16.9C84.6C
NSX Tanto 1,1901,1621,1611.001C+0.4526.152%C+22.806%C36.3C*N/A9232h14.2C++54.2C++
T9 CARV-S 1,1641,1611,0821.073C0.3819.65%C18.863%D-44.8C*N/A22025.9h13.6C69.3C+
T16 Rhino 1,1751,1601,5700.739C-0.7113.075%D**28.19%B**12.9D--N/A5489.6h15.4C-117.7D-
FA1 Barrage 1,1841,1598401.38B+0.0748.944%B**12.079%D56A++1.2A*20220.7h4.2B+8.5B++
NS Baron G5 1,1721,1587981.451B+0.0046.094%C**15.026%C++42.3B+N/A16927.4h5.1C11.1C+
TAS-16 Blackjack 1,1731,1587791.487C**0.0467.562%B++12.176%D46.3BN/A11825h2.6C+3.8B
Cycler TRV 1,1731,1578641.339C++0.1126.277%B*18.583%C+39.6B+N/A14829.2h12.2B+46.3B+
T32 Bull 1,1761,1577591.524C++0.0723.388%C+21.953%C47.6B+N/A14124.3h12.8C+54.7C*
NS-11C 1,1761,1578641.339B+0.1128.1%B*17.632%C42.9B*N/A12327h13.2B+47.1B+
MKV Suppressed 1,1801,1578901.3C**0.1527.88%B+23.25%B++39.5B+N/A25229.3h15.6C+56C*
M2 Mutilator 1,1781,1578611.344C+0.1111.439%D15.644%D20.4C-N/A7956.7h20.9D-183C--
T7 Mini-Chaingun AE 1,1681,1567331.577C*0.1321.208%B12.111%C-66.4B**N/A21217.4h14.3C+67.5C**
M2 Mutilator 1,1721,1557041.641C+0.1911.975%D17.662%C26.3C++N/A10643.9h19.1C-159.5C
TORQ-9 1,1681,1557941.455C++0.0127.086%B++21.818%C44.4B+N/A16626h15C++55.3B+
NSX Naginata 1,1771,1557061.636C**0.1925.947%B*23.896%D58.9B++1.1B++22319.6h12.8C+49.3B
HC1 Cougar 1,1741,1549911.164C++0.2927.878%B*22.704%C++39.4B++N/A11729.3h11.6B41.5B+
PDW-16 Hailstorm 1,1691,1541,4690.786C0.6620.81%D16.031%C+16.6DN/A9769.6h16.6C+80C+
NS-15M AE 1,1671,1536641.736C+0.2926.426%C**23.07%C63.7B+N/A29018.1h12.3C+46.5C*
TRS-12 Uppercut 1,1721,1539831.173C+0.2859.838%C*12.229%D30.5CN/A10437.8h3C-5C+
TRAC-Shot 1,1731,1529621.198C+0.2527.288%B+17.014%C39.5C**N/A10729.2h12.4C45.4C*
TRAC-5 S 1,1741,1511,2110.95C++0.5026.038%B++15.899%C+20.7C++N/A9855.7h15.3C--58.9C++
NS Baron G5AE 1,1701,1497781.477C++0.0341.299%C-14.447%C+44.7C++N/A20825.7h4.7C11.3C+
T1 Cycler 1,1711,1491,0821.062C++0.3923.554%B+19.93%C29BN/A13339.6h15.2C+64.7C**
MRC3 Mercy 1,1811,1484412.603C**1.1517.795%C**20.035%C+39.2B*1.1B**20829.3h20C+112.6B
T5 AMC 1,1651,1459381.221C**0.2327.468%B*21.572%B37.4B**N/A16030.6h14.2C*51.7B+
L100 Python HESH 1,3281,1449112.571C++11.1259.228%A2.622%B**88A+14.2A++31213h3B+5.1B*
TAR 1,1591,1407231.577C++0.1328.661%B**20.965%C+51.1B**N/A19222.3h11.9B+41.5B++
TX1-FB Repeater 1,1641,1299121.238C+0.2131.663%B+17.272%D-100.8A+3.1S32511.2h11.2C++35.2B+
Anti-Vehicle Grenade 1,2701,10111101N/A1,099.5561.818%AN/A550.5B*84.5C+42712h4B*6.5B**
NS Decimator 1,4731,0631,6500.644C-0.8163.597%B+3.669%B**31.8C+12.3C37833.4h4B+6.3B++
C75 Viper 1,2491,0471387.587B++6.1446.627%B*1.528%C+64.2A*12.4B**35516.3h10.2B+21.9B*
The Kraken 1,3311,0339711.064C--0.3969.515%B**2.904%A42.3C+12.2C21424.4h4.5C6.4C**
NS Decimator-B 1,1921,0066811.477C+0.0371.375%B**2.584%C+56.5C*10.4D18217.8h2.9B*4B**
L100 Python HEAT 1,2101,0049410.681B**9.2364.507%A+4.283%B**75.5M++15.5B*36713.3h4B**6.2A
M6 Onslaught 1,0009773183.072B+1.6215.832%C19.857%C++40.9B+1A13423.9h20.9C--132.1C+
ML-7 1,2919691,1320.856C**0.5967.731%A3.922%B+36.6A12.2C+52726.5h4.4B**6.4A
M9 SKEP Launcher 1,1989616911.391A+0.0673.086%B++6.764%M++48.3B**11.9C+33519.9h3.5A++4.7A++
M40 Fury 1,0329273427.265B++25.8246.396%C1.618%C*178.3A*20.2C+5115.2h7.9B+17B+
ASP-30 Grounder 1,2059158201.116B++0.3368.46%B*6.12%A++33.6B**10.7C+28227.2h4.2A+6.2A++
NS-44 Commissioner 9409038471.066C++0.3836.436%C++17.94%D37.3C*1.5M13824.2h4.4C12C++
M6 Onslaught 8958672873.021B+1.5716.362%C+19.723%C++40.1B+1.3A*14921.6h21.3D130.3C+
T2 Striker 1,6417171,7910.4C1.0561.517%B**N/A8.1C10.5C+22788.2h43.5C++70.8B+
P525 Marauder-H 7176815013.62C+12.1733.303%C+1.468%B*123.8B+6.5C+4195.5h6B+17.9B+
SMG-46AE Armistice 6516454831.335C+0.1132.727%B++15.814%D42.2CN/A11715.3h13.4C+41C**
MR1 Fracture 8765526610.835C++0.6131.931%C--3.442%C9.4C*5.5C*10258.8h36.2B++113.4B+
TX1 Repeater 5895485880.932C*0.5223.148%C+17.883%C--34.7B+2.6M**14615.8h13.5C*58.3C++
AMR-66 5405305530.958C++0.4927.111%C++21.321%C-18.3C+N/A9628.9h9.7C+35.7C*
The Slasher 52651420,3860.025D1.4234.146%C+6.42%D0.9CN/A3583.7h1.9B+5.6C**
T1S Cycler 5074944281.154C+0.3026.144%B+22.672%C**35.5BN/A11513.9h14.8D56.5C++
M12 Kobalt 5114901925.789B++24.3416.227%C+19.796%C*125.6A++5.4B++5813.9h17.5C++107.8C*
P525 Marauder 4874532716.778C+15.3318.485%C2.208%C**68.6C++5.2B++3866.6h6.6C+35.6C++
MR1 Fracture 7074226500.649C+0.8032.199%C-4.739%B+7.3C+4.9C++9058.2h47.6B+147.7C*
M12 Kobalt 4063781919.895B+18.4516.587%C+17.725%C+87.9B*6.5B**4944.3h19.9C119.7C++
Xiphos Anti-Personnel Phalanx Tower 3663581358S356.5519.192%D--N/A716A*16B**23330.5h2.4B+12.6B+
Ripper 36534916,5470.021C--1.4329.805%B+6.017%D**0.7C-N/A2521.7h1.8C--6.2C*
NS-15M2 3463381931.751C++0.3026.188%B+26.923%C*43.3C++1B**1647.8h11.4B+43.3B+
E540 Halberd 561307496.265C+4.8234.679%D-2.28%D17.7D-14.7B+46417.3h7.5D--21.7D--
Havoc 2962922211.321C+0.1351.143%C15.411%B+55.1C*N/A1585.3h4.5D8.8C-
Shuriken 2622592041.27C+0.1828.817%B15.83%C48C++N/A1265.4h12.1B+41.9B+
RAMS .50M 2522501721.453C-0.0045.664%B**64.8%F-21.2C-N/A13511.8h3.6F-7.8C-
MANA Anti-Personnel Turret 2472461731.422N/A0.0319.757%UN/A2460U10U9444500.1h38.1T*193T*
TS4 Haymaker 2512442450.996C+0.4547.357%B+13.525%C+34.9C*1A++1847h5.4C--11.4C++
TRAP-M1 2192161351.6C+0.1534.243%B*18.982%D-51.4B++N/A1514.2h9.4C++27.5B+
Chainblade 22521030,7180.007C-1.4411.575%D**N/A0.2DN/A11334h2.5C**21.4C+
M40 Fury-F 2302021841.098C+0.3544.608%C-1.98%A17.3C2.4D-9811.7h9.6B21.5C**
MANA Anti-Vehicle Turret 3571991921.036C0.4151.643%C7.035%A27.3C21.6C6927.3h10.2C++19.7C++
Spear Anti-Vehicle Phalanx Turret 293187276.926C+5.4847.462%B+6.417%B**40.7C++23C*7074.6h8.9C+18.6B
NS-30 Vandal 185183971.887C++0.4436.108%B+17.486%D--44.6BN/A2394.1h6C+16.7C**
MAX Punch 1791763,0950.057C1.3925.296%D*N/A0.7CN/A3250.5h1.6C++6.2C+
HSR-1 1671641031.592C+0.1437.081%B+15.244%D**63.1B*1.2A*2182.6h5.2B14B+
TSAR-42 1631621171.385C0.0651.931%A*46.914%F--41.5C**N/A2613.9h2.4C+4.6B++
TS2 Inquisitor 1611581241.274C++0.1831.317%B+16.456%C--87.8A++1.7A*2421.8h9.4B+29.9B+
M12 Kobalt 163157278.5A*77.0519.422%C12.739%D*174.4A+6.7C++4360.9h14B+72.1B+
T4 AMP 1851561730.902C+0.5531.411%B++18.59%C+43.3B+8.1U2873.6h18.1C--57.6C++
KSR-35 1611561121.393C0.0634.707%C+17.949%D**52B+1.7M*1753h4.9C14C+
M60-G Bulldog 185154207.7B++6.2535.843%C++3.247%C++32.1C++6.5C++3074.8h6.2B+17.2B+
NSX Masamune 1981481850.8C+0.6560.216%C**2.703%B+37B+12.5C+2054h9.8B+16.3B+
NS-10 Burster 2411411590.887C+0.5628.645%C++4.965%C5.7B4.1B+13624.6h184.9D645.3C+
NSX Tomoe 1411391191.168C0.2842.906%M+29.496%D36.6C+N/A1883.8h17.2D40.1B+
NS-10 Burster 2401351400.964C+0.4929.475%C++8.889%A5.8B+4.5B++12923.3h190.2C--645.2C+
Spear Anti-Vehicle Phalanx Tower 2741341134S132.5560.355%B**2.985%C--47.9C*50B**4842.8h10.4C+17.3B+
MR11 Gatekeeper 2371311310.077A++8.6339.947%C++1.527%C-24.7B+20B+3395.3h62.5C--156.4C+
M20 Basilisk 191122304.067B+2.6232.467%D6.557%C**16.7C-9.5C+2427.3h100.9C+310.7C+
CAS 14-E 1281221210.167C8.7220.615%F--N/A71.8C+3.5D-5851.7h19.6B*94.9C+
M20 Basilisk 189119303.967B+2.5231.349%D4.202%D13.1D7.7C+2189.1h111.3C355.1D
L105 Zephyr 134119167.438C5.9932.344%D*1.681%A37.2C--4.7D2463.2h5.6B+17.3C+
G20 Vulcan-H 177108333.273C+1.8239.026%D--1.852%D28.4D18.2D7303.8h107.3C+274.9C-
G30 Vulcan 13981223.682C+2.2317.854%D*3.704%C++14.2D10.2C--5015.7h93C*520.7D
Rocklet Rifle 164731160.629C+0.8251.225%C+1.37%B+25.2C+31.4B+3342.9h32.1B+62.6B+
C150 Dalton 13871145.071C+3.6237.926%CN/A16.5D--15.6D4474.3h7.1D*18.6D--
M60-G Bulldog 8069125.75C+4.3037.088%C+N/A38.3C+6.1C-4681.8h5.9B+15.8B+
M60-A Bulldog 816688.25C6.8038.26%D-1.515%D17.4D3.9C+2123.8h7.5D19.7D--
M1 Heavy Cycler 6665164.063A*2.6112.447%C18.462%C++29.5B*N/A6152.2h14.6B**117B+
M1 Heavy Cycler 6863144.5A*3.0517.258%B+20.635%C**33.2B+2.6S2291.9h18.8C-108.8C**
Skyguard 11062361.722C-0.2727.44%C+3.226%B*10.9C8.4C+3555.7h164.3D598.8C--
Hellfire Rocket Pods 6457511.4B+9.9553.405%B++N/A285M**35A*80190.2h23.7C++44.3C**
M60-A Bulldog 6957124.75C3.3038.603%D-5.263%A*12.4D-2.6C-1714.6h10.3F26.6F-
M20 Basilisk 995469C++7.5553.625%C++7.407%A33.8C28.1B++4791.6h174.2D-324.9D
AP30 Shredder 11954105.4C+3.9519.354%D**N/A13.2D--15.9C2934.1h101.6C+525.1D*

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,8292,288,688197.5h
Anti-Vehicle MANA Turret561,2824.3h
Spawn Beacon784,7056h
Repair Module33521.6h
Turret AI Module32601.4h
Cortium Silo01210.7h
Structure Shield Module02231h
AE Nano-Armor Kit691854,56279h
Skywall Shield Emitter01490.8h
Blast Wall0790.7h
Medical Applicator966275,32126.6h
Nanite Revive Grenade03,2120.9h
Spear Anti-Vehicle Tower11331h
Welding Device19,4240.9h
Spitfire Auto-Turret226501.2h
Bunker1691.1h
AE Medical Applicator446196,45112.4h
Hoplon Anti-Aircraft Phalanx Tower01180.8h
Rampart Wall53463.1h
Sunderer Garage0850.6h
Xiphos Anti-Personnel Tower21571.1h
Ammunition Package20513,4846.5h
Medical Kit1,18111,14913.3h
Anti-Infantry MANA Turret461,1043h
Vehicle Gate0520.5h
IPC Targeting Dart6990.7h
Hardlight Barrier81750.2h
Recon Detection Device754,3667.4h
Smoke Grenade0620h
Shield Recharging Field562,6401.1h
WLT-Howler Mining Laser1926,0759.3h

Check the help document for the dictionary if you want to learn more about words used here.


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