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Field Marshal Cold Blooded Snake1429[] Snake1429
TR BR 169

KDR: 1.34

Score: 70.3m

Last Seen: Dec 7th, 2019 4:37 PM
- OFFLINE - 13.8 hour(s)

Prestige 1, Battle Rank 100 (169 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS T9A "Butcher" MSW-R NS-44L Showdown NS-44 Commissioner TSAR-42 NS-TMC-01 "His Regards" RAMS .50M T9 CARV
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $916,983 MLG Score: 733
Fun Score: N/A
Cheeseburgers Flipped: 696TIME WITH MEDKIT: 4.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.145%34.357%93341118664,0191.027560.313

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.797%1.156B**2.018A*-1.371D**HEAD ++ (~20.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.513B+9.80.312C*26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.814%0.594%272612215,217173619083.00518273%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.436%-1.209D*-0.91D--0.137

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
189.9-0.169C490.079C+140.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.829%0.63%182712204,126323922171.27346186%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.426%-0.184C-1.166D*0.99

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
240.202C++9.80.038C+14.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.592%3.791%2901912086,726280529522.39786228%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.342%-0.114C+-0.355C-0.148

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.80.099C+36.30.057C+68.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
31.594%75.711%2908121910,5074014492.61694

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.354%-0.509D0.566B+1.156

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.098C+2.80.113C+6.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.381%16.16%290512225,3654995841.07407

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.971%0.476B+0.277C*0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.452B+3.40.297C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
70.3m251.1%294 (17.6k)250 (15k)1.34008139,903104,3991.50701169 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1227713021.145%26.606%56302:4279

7% Combat Medic37% Engineer20% Heavy Assault29% Infiltrator8% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 27th, 2015 7:10 AMMay 9th, 2019 12:08 AMDec 7th, 2019 12:23 PM (2d) (PST)Dec 7th, 2019 2:14 PM (2d) (PST)Dec 7th, 2019 12:37 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5602573030.4970.3710.1321.4120.066733

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,59215,44818,1443022885414,971

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4694.3h/195.6d 17,427 37,223 52,783 397.7k 3,779 12,917 18,467 157.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
A+
Kills:6,372
Deaths:3,741
KDR:1.703
Accuracy:24.829% C+
HSR:39.219% A+
MSW-R
A++
Kills:6,217
Deaths:3,425
KDR:1.815
Accuracy:26.078% B+
HSR:37.832% A++
T9 CARV
A
Kills:1,868
Deaths:1,832
KDR:1.020
Accuracy:20.707% C*
HSR:31.478% A
NS-15 Gallows
B+
Kills:1,660
Deaths:789
KDR:2.104
Accuracy:27.451% C
HSR:38.133% B+
NS-15M2
B
Kills:1,558
Deaths:1,054
KDR:1.478
Accuracy:21.982% C-
HSR:28.755% B
T32 Bull
B+
Kills:1,212
Deaths:1,099
KDR:1.103
Accuracy:22.406% C
HSR:29.373% B+
NSX-P Naginata
B+
Kills:1,187
Deaths:640
KDR:1.855
Accuracy:25.050% B+
HSR:31.508% B
T16 Rhino
B**
Kills:1,182
Deaths:816
KDR:1.449
Accuracy:21.176% C+
HSR:28.511% B**
Kills:21,256
Deaths (as Heavy Assault):13,396
Deaths (to Heavy Assaults):31,437
KDR:1.58674
Kill Difference:7,860
Playtime:925.855 hours
Usage:20%
Score:14.955m
Score/min:269
Accuracy (listed only):23.710%
HSR (listed only):33.101%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:1,402
Deaths:660
KDR:2.124
Accuracy:25.949% B+
HSR:32.454% A*
LC2 Lynx
M
Kills:1,241
Deaths:603
KDR:2.058
Accuracy:31.533% A+
HSR:37.873% M
AS16 NightHawk
B+
Kills:1,234
Deaths:808
KDR:1.527
Accuracy:44.378% B+
HSR:14.911% C++
TAS-16 Blackjack
B++
Kills:1,202
Deaths:722
KDR:1.665
Accuracy:68.526% B++
HSR:17.388% C**
TRAC-5
A++
Kills:1,196
Deaths:1,748
KDR:0.684
Accuracy:21.017% C+
HSR:28.512% A++
TRAC-Shot
A*
Kills:1,195
Deaths:757
KDR:1.579
Accuracy:26.499% C*
HSR:29.205% A*
NS Baron G5
B++
Kills:1,192
Deaths:880
KDR:1.355
Accuracy:50.615% B++
HSR:15.604% C*
NS-11C
A++
Kills:1,184
Deaths:619
KDR:1.913
Accuracy:28.916% B**
HSR:29.983% A++
TRAC-5 Burst
A++
Kills:1,183
Deaths:629
KDR:1.881
Accuracy:28.719% B+
HSR:36.095% A++
Shuriken
A*
Kills:1,181
Deaths:891
KDR:1.325
Accuracy:26.173% C
HSR:32.007% A*
NSX Tanto
B+
Kills:1,177
Deaths:869
KDR:1.354
Accuracy:23.720% C--
HSR:28.547% B+
PDW-16 Hailstorm
M
Kills:1,177
Deaths:499
KDR:2.359
Accuracy:30.497% B**
HSR:32.540% M
NSX-P Tanto
B++
Kills:1,176
Deaths:702
KDR:1.675
Accuracy:26.748% C*
HSR:30.272% B++
SMG-46 Armistice
A++
Kills:1,175
Deaths:764
KDR:1.538
Accuracy:27.971% B+
HSR:27.489% A++
NS-7 PDW
M
Kills:1,175
Deaths:631
KDR:1.862
Accuracy:29.046% B*
HSR:34.213% M
MG-S1 Jackal
B*
Kills:1,175
Deaths:736
KDR:1.596
Accuracy:30.724% B++
HSR:26.383% B*
FA1 Barrage
B+
Kills:1,172
Deaths:1,149
KDR:1.020
Accuracy:41.080% C++
HSR:18.345% B+
TRS-12 Uppercut
C++
Kills:1,167
Deaths:1,097
KDR:1.064
Accuracy:59.493% C++
HSR:14.910% C+
Havoc
C+
Kills:590
Deaths:421
KDR:1.401
Accuracy:43.923% D**
HSR:14.407% C+
NSX-P Tengu
C*
Kills:326
Deaths:234
KDR:1.393
Accuracy:37.488% C*
HSR:21.779% C+
Kills:22,520
Deaths (as Light Assault):15,419
Deaths (to Light Assaults):17,589
KDR:1.46054
Kill Difference:7,101
Playtime:355.434 hours
Usage:8%
Score:5.241m
Score/min:246
Accuracy (listed only):35.151%
HSR (listed only):26.146%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:1,402
Deaths:660
KDR:2.124
Accuracy:25.949% B+
HSR:32.454% A*
LC2 Lynx
M
Kills:1,241
Deaths:603
KDR:2.058
Accuracy:31.533% A+
HSR:37.873% M
AS16 NightHawk
B+
Kills:1,234
Deaths:808
KDR:1.527
Accuracy:44.378% B+
HSR:14.911% C++
AMR-66
B
Kills:1,226
Deaths:1,090
KDR:1.125
Accuracy:29.263% B
HSR:25.204% C++
TAS-16 Blackjack
B++
Kills:1,202
Deaths:722
KDR:1.665
Accuracy:68.526% B++
HSR:17.388% C**
TRAC-5
A++
Kills:1,196
Deaths:1,748
KDR:0.684
Accuracy:21.017% C+
HSR:28.512% A++
TRAC-Shot
A*
Kills:1,195
Deaths:757
KDR:1.579
Accuracy:26.499% C*
HSR:29.205% A*
NS Baron G5
B++
Kills:1,192
Deaths:880
KDR:1.355
Accuracy:50.615% B++
HSR:15.604% C*
NS-11C
A++
Kills:1,184
Deaths:619
KDR:1.913
Accuracy:28.916% B**
HSR:29.983% A++
TRAC-5 Burst
A++
Kills:1,183
Deaths:629
KDR:1.881
Accuracy:28.719% B+
HSR:36.095% A++
NSX Tanto
B+
Kills:1,177
Deaths:869
KDR:1.354
Accuracy:23.720% C--
HSR:28.547% B+
NSX-P Tanto
B++
Kills:1,176
Deaths:702
KDR:1.675
Accuracy:26.748% C*
HSR:30.272% B++
MG-HBR1 Dragoon
A++
Kills:1,175
Deaths:870
KDR:1.351
Accuracy:38.977% B*
HSR:44.255% A++
FA1 Barrage
B+
Kills:1,172
Deaths:1,149
KDR:1.020
Accuracy:41.080% C++
HSR:18.345% B+
TRS-12 Uppercut
C++
Kills:1,167
Deaths:1,097
KDR:1.064
Accuracy:59.493% C++
HSR:14.910% C+
Havoc
C+
Kills:590
Deaths:421
KDR:1.401
Accuracy:43.923% D**
HSR:14.407% C+
DMR-99
B
Kills:167
Deaths:65
KDR:2.569
Accuracy:36.553% B
HSR:33.533% B
Kills:18,879
Deaths (as Engineer):13,689
Deaths (to Engineers):16,354
KDR:1.37914
Kill Difference:5,190
Playtime:1,721.242 hours
Usage:37%
Score:27.949m
Score/min:271
Accuracy (listed only):36.818%
HSR (listed only):26.559%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Showdown
B*
Kills:3,183
Deaths:3,983
KDR:0.799
Accuracy:41.499% C+
HSR:43.638% B*
NS-44 Commissioner
A++
Kills:2,967
Deaths:4,929
KDR:0.602
Accuracy:28.627% D--
HSR:34.816% A++
TSAR-42
A
Kills:2,057
Deaths:1,514
KDR:1.359
Accuracy:34.699% D
HSR:81.186% A
RAMS .50M
B
Kills:1,888
Deaths:1,418
KDR:1.331
Accuracy:36.633% C
HSR:81.197% B
SR-7
B++
Kills:1,566
Deaths:627
KDR:2.498
Accuracy:42.320% C*
HSR:84.547% B++
M77-B
B*
Kills:1,551
Deaths:632
KDR:2.454
Accuracy:42.497% B*
HSR:83.688% B*
NS-357 Underboss
A++
Kills:1,536
Deaths:1,959
KDR:0.784
Accuracy:34.497% C
HSR:37.760% A++
NS-AM8 Shortbow
A*
Kills:1,452
Deaths:2,493
KDR:0.582
Accuracy:49.321% D*
HSR:35.262% A*
NSX Daimyo
C**
Kills:1,358
Deaths:469
KDR:2.896
Accuracy:38.003% C--
HSR:94.919% C**
NS-45 Pilot
B+
Kills:1,307
Deaths:1,651
KDR:0.792
Accuracy:29.490% C
HSR:29.992% B+
SOAS-20
A*
Kills:1,188
Deaths:789
KDR:1.506
Accuracy:32.442% B*
HSR:35.185% A*
NS-AM7 Archer
B**
Kills:1,184
Deaths:2,889
KDR:0.410
Accuracy:66.536% B**
HSR:22.635% B+
Shuriken
A*
Kills:1,181
Deaths:891
KDR:1.325
Accuracy:26.173% C
HSR:32.007% A*
NS-30 Vandal
B*
Kills:1,180
Deaths:705
KDR:1.674
Accuracy:35.698% B+
HSR:33.644% B*
PDW-16 Hailstorm
M
Kills:1,177
Deaths:499
KDR:2.359
Accuracy:30.497% B**
HSR:32.540% M
The President
B+
Kills:1,176
Deaths:1,768
KDR:0.665
Accuracy:26.461% D*
HSR:29.762% B+
SMG-46 Armistice
A++
Kills:1,175
Deaths:764
KDR:1.538
Accuracy:27.971% B+
HSR:27.489% A++
NS-7 PDW
M
Kills:1,175
Deaths:631
KDR:1.862
Accuracy:29.046% B*
HSR:34.213% M
MG-S1 Jackal
B*
Kills:1,175
Deaths:736
KDR:1.596
Accuracy:30.724% B++
HSR:26.383% B*
NSX Tomoe
C+
Kills:1,172
Deaths:1,041
KDR:1.126
Accuracy:23.963% D--
HSR:35.068% C+
TX2 Emperor
A++
Kills:1,169
Deaths:1,348
KDR:0.867
Accuracy:31.135% B+
HSR:34.046% A++
NS CandyCannon 3000
A+
Kills:1,164
Deaths:1,594
KDR:0.730
Accuracy:39.222% B
HSR:59.708% A+
NS-44L Blackhand
C+
Kills:1,163
Deaths:1,391
KDR:0.836
Accuracy:34.963% D-
HSR:40.327% C+
TX1 Repeater
B
Kills:1,162
Deaths:1,539
KDR:0.755
Accuracy:26.191% C*
HSR:23.924% B
TRAP-M1
B++
Kills:1,161
Deaths:1,114
KDR:1.042
Accuracy:24.731% D-
HSR:30.749% B++
99SV
B*
Kills:743
Deaths:631
KDR:1.178
Accuracy:30.150% C
HSR:42.530% B*
NSX-P Tengu
C*
Kills:326
Deaths:234
KDR:1.393
Accuracy:37.488% C*
HSR:21.779% C+
Soldier Soaker
C*
Kills:219
Deaths:245
KDR:0.894
Accuracy:36.193% C*
HSR:7.306% D*
Bighorn .50M
A++
Kills:183
Deaths:8
KDR:22.875
Accuracy:44.318% C*
HSR:91.803% A++
NS Patriot Flare Gun
U
Kills:62
Deaths:242
KDR:0.256
Accuracy:29.290% B+
HSR:0% U
Kills:38,000
Deaths (as Infiltrator):38,734
Deaths (to Infiltrators):14,166
KDR:0.98105
Kill Difference:734
Playtime:1,374.556 hours
Usage:29%
Score:14.904m
Score/min:181
Accuracy (listed only):34.693%
HSR (listed only):42.270%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
B++
Kills:1,321
Deaths:1,601
KDR:0.825
Accuracy:23.453% C*
HSR:26.798% B++
TAR
A++
Kills:1,307
Deaths:879
KDR:1.487
Accuracy:27.853% B*
HSR:36.113% A++
AS16 NightHawk
B+
Kills:1,234
Deaths:808
KDR:1.527
Accuracy:44.378% B+
HSR:14.911% C++
TAS-16 Blackjack
B++
Kills:1,202
Deaths:722
KDR:1.665
Accuracy:68.526% B++
HSR:17.388% C**
T1A Unity
A
Kills:1,201
Deaths:865
KDR:1.388
Accuracy:27.285% B+
HSR:34.388% A
NS Baron G5
B++
Kills:1,192
Deaths:880
KDR:1.355
Accuracy:50.615% B++
HSR:15.604% C*
Shuriken
A*
Kills:1,181
Deaths:891
KDR:1.325
Accuracy:26.173% C
HSR:32.007% A*
Cycler TRV
M+
Kills:1,181
Deaths:754
KDR:1.566
Accuracy:30.439% A
HSR:40.728% M+
PDW-16 Hailstorm
M
Kills:1,177
Deaths:499
KDR:2.359
Accuracy:30.497% B**
HSR:32.540% M
SMG-46 Armistice
A++
Kills:1,175
Deaths:764
KDR:1.538
Accuracy:27.971% B+
HSR:27.489% A++
NS-7 PDW
M
Kills:1,175
Deaths:631
KDR:1.862
Accuracy:29.046% B*
HSR:34.213% M
MG-S1 Jackal
B*
Kills:1,175
Deaths:736
KDR:1.596
Accuracy:30.724% B++
HSR:26.383% B*
NS-11A
A++
Kills:1,174
Deaths:697
KDR:1.684
Accuracy:30.552% B**
HSR:37.564% A++
SABR-13
A++
Kills:1,174
Deaths:759
KDR:1.547
Accuracy:30.836% B*
HSR:39.864% A++
FA1 Barrage
B+
Kills:1,172
Deaths:1,149
KDR:1.020
Accuracy:41.080% C++
HSR:18.345% B+
TRS-12 Uppercut
C++
Kills:1,167
Deaths:1,097
KDR:1.064
Accuracy:59.493% C++
HSR:14.910% C+
Havoc
C+
Kills:590
Deaths:421
KDR:1.401
Accuracy:43.923% D**
HSR:14.407% C+
NSX-P Tengu
C*
Kills:326
Deaths:234
KDR:1.393
Accuracy:37.488% C*
HSR:21.779% C+
Kills:20,124
Deaths (as Combat Medic):14,387
Deaths (to Combat Medics):12,328
KDR:1.39876
Kill Difference:5,737
Playtime:323.435 hours
Usage:7%
Score:4.885m
Score/min:252
Accuracy (listed only):36.685%
HSR (listed only):26.968%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:1,638
Deaths:718
KDR:2.281
Accuracy:49.869% A
HSR:2.564% C
M3 Pounder HEG
B**
Kills:1,490
Deaths:636
KDR:2.343
Accuracy:52.381% B**
HSR:3.154% C++
MRC3 Mercy
A
Kills:318
Deaths:92
KDR:3.457
Accuracy:23.126% A
HSR:24.214% B+
MRC3 Mercy
A
Kills:315
Deaths:92
KDR:3.424
Accuracy:23.279% A
HSR:19.048% C
NS-10 Burster
B++
Kills:60
Deaths:22
KDR:2.727
Accuracy:33.650% B++
HSR:5% C+
Kills:3,821
Deaths (as MAX Suit):780
Deaths (to MAX Suits):4,243
KDR:4.89872
Kill Difference:3,041
Playtime:87.170 hours
Usage:2%
Score:2.345m
Score/min:448
Accuracy (listed only):36.461%
HSR (listed only):10.796%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C*
Kills:1,608
V. Kills:898 179%
Deaths:1,094
KDR:1.470
Accuracy:22.829% F
KPH:15.200 C*
VKPH:8.500 C+
M14 Banshee
C++
Kills:1,301
V. Kills:118 N/A
Deaths:258
KDR:5.043
Accuracy:27.124% C-
KPH:40 C+
VKPH:3.600 C++
Hornet Missiles
C
Kills:1,224
V. Kills:818 149%
Deaths:252
KDR:4.857
Accuracy:58.520% C+
KPH:48.900 C
VKPH:32.700 C
Hellfire Rocket Pods
C**
Kills:1,167
V. Kills:197 N/A
Deaths:197
KDR:5.924
Accuracy:50.682% C**
KPH:61.800 C
VKPH:10.400 C-
M18 Rotary
B+
Kills:666
V. Kills:365 182%
Deaths:329
KDR:2.024
Accuracy:24.233% D*
KPH:20.700 B+
VKPH:11.400 C++
M202 Wyrm
M**
Kills:65
V. Kills:28 224%
Deaths:6
KDR:10.833
Accuracy:43.633% D*
KPH:444 M**
VKPH:191.300 M*
Kills:6,031 (3,575 + 0)
Deaths:2,136
KDR:2.824
VKDR:1.135
Vehicle Kills:2,424
Kill Difference:3,895
Playtime:214.810 hours
Usage:5%
Score:1.853m
Score/min:144
Piloting Accuracy:24.233%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C
Kills:278
V. Kills:212 131%
Deaths:41
KDR:6.780
Accuracy:34.382% C--
KPH:25.500 C--
VKPH:19.400 C
CAS30 Tank Buster
A
Kills:260
V. Kills:179 144%
Deaths:77
KDR:3.377
Accuracy:50.726% B
KPH:15.500 A
VKPH:10.700 B++
AP30 Shredder
C**
Kills:241
V. Kills:152 158%
Deaths:38
KDR:6.342
Accuracy:34.920% C**
KPH:28.800 C+
VKPH:18.200 C+
L-30R Vektor
C
Kills:215
V. Kills:133 160%
Deaths:134
KDR:1.604
Accuracy:38.465% C+
KPH:8.400 C
VKPH:5.200 C
L-24R Spur
C
Kills:204
V. Kills:14 N/A
Deaths:35
KDR:5.829
Accuracy:32.234% D
KPH:18.200 D
VKPH:1.200 C
L105 Zephyr
C+
Kills:132
V. Kills:25 N/A
Deaths:10
KDR:13.200
Accuracy:39.341% C
KPH:48 C+
VKPH:9.100 C+
Kills:1,330 (679 + 651)
Deaths:335
KDR:3.970
VKDR:2.134
Vehicle Kills:715
Kill Difference:995
Playtime:75.550 hours
Usage:2%
Score:0.750m
Score/min:166
Piloting Accuracy:32.234%
Gunner Accuracy:39.341%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
M*
Kills:920
V. Kills:831 111%
Deaths:26
KDR:35.385
Accuracy:92.199% M+
KPH:67.400 B**
VKPH:60.800 M*
C75 Viper
B+
Kills:606
V. Kills:287 210%
Deaths:172
KDR:3.523
Accuracy:39.544% C+
KPH:23.300 C
VKPH:11 B+
L100 Python HESH
B**
Kills:320
V. Kills:87 364%
Deaths:17
KDR:18.824
Accuracy:55.954% B*
KPH:52.300 C+
VKPH:14.200 B**
L100 Python AP
D
Kills:309
V. Kills:196 157%
Deaths:140
KDR:2.207
Accuracy:49.345% D
KPH:15.800 D*
VKPH:10 D*
Skyguard
C-
Kills:73
V. Kills:44 162%
Deaths:28
KDR:2.607
Accuracy:26.735% C-
KPH:8.800 D
VKPH:5.300 D--
Kills:2,228 (2,228 + 0)
Deaths:383
KDR:5.817
VKDR:3.773
Vehicle Kills:1,445
Kill Difference:1,845
Playtime:73.769 hours
Usage:2%
Score:0.837m
Score/min:189
Driving Accuracy:26.735%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:1,420
V. Kills:761 186%
Deaths:79
KDR:17.975
Accuracy:51.993% B++
KPH:34.500 C**
VKPH:18.500 C++
P2-120 HEAT
M+
Kills:1,190
V. Kills:764 156%
Deaths:151
KDR:7.881
Accuracy:57.762% A++
KPH:34.300 B++
VKPH:22 M+
E540 Halberd
B**
Kills:1,125
V. Kills:735 153%
Deaths:143
KDR:7.867
Accuracy:44.800% B+
KPH:25.900 C+
VKPH:16.900 B**
G30 Vulcan
C
Kills:253
V. Kills:168 150%
Deaths:67
KDR:3.776
Accuracy:23.676% D
KPH:17.900 C
VKPH:11.900 C
MR11 Gatekeeper
B
Kills:208
V. Kills:136 152%
Deaths:34
KDR:6.118
Accuracy:39.987% C+
KPH:24.300 B
VKPH:15.900 C+
P2-120 HESH
A+
Kills:208
V. Kills:78 263%
Deaths:3
KDR:69.333
Accuracy:50.942% B**
KPH:49.700 C+
VKPH:18.600 A+
M12 Kobalt
A*
Kills:195
V. Kills:3 N/A
Deaths:3
KDR:65
Accuracy:17.904% B*
KPH:141 A*
VKPH:2.200 C-
Kills:4,599 (2,818 + 1,781)
Deaths:480
KDR:9.581
VKDR:5.510
Vehicle Kills:2,645
Kill Difference:4,119
Playtime:147.516 hours
Usage:3%
Score:2.582m
Score/min:292
Driving Accuracy:50.942%
Gunner Accuracy:17.904%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:1,231
V. Kills:133 N/A
Deaths:90
KDR:13.678
Accuracy:39.224% B+
KPH:121 B+
VKPH:13.100 A++
G20 Vulcan-H
B
Kills:1,164
V. Kills:653 178%
Deaths:208
KDR:5.596
Accuracy:46.827% C+
KPH:50.400 B
VKPH:28.200 C++
E540 Halberd-H
C+
Kills:369
V. Kills:212 173%
Deaths:62
KDR:5.952
Accuracy:50.831% D-
KPH:35.300 C--
VKPH:20.300 C+
M12 Kobalt-H
C*
Kills:263
V. Kills:18 N/A
Deaths:6
KDR:43.833
Accuracy:20.404% C
KPH:83.400 D
VKPH:5.700 C*
M40 Fury-H
B
Kills:99
V. Kills:36 268%
Deaths:7
KDR:14.143
Accuracy:41.676% C+
KPH:62.600 D
VKPH:22.800 B
Kills:3,126 (0 + 3,126)
Deaths:373
KDR:8.381
VKDR:2.820
Vehicle Kills:1,052
Kill Difference:2,753
Playtime:48.478 hours
Usage:1%
Score:0.968m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:41.676%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:406
V. Kills:20 N/A
Deaths:14
KDR:29
Accuracy:16.093% C
KPH:53.300 C
VKPH:2.600 C
M20 Basilisk
C+
Kills:303
V. Kills:116 259%
Deaths:38
KDR:7.974
Accuracy:40.126% C++
KPH:19.700 C+
VKPH:7.600 C+
M12 Kobalt
B+
Kills:149
V. Kills:6 N/A
Deaths:3
KDR:49.667
Accuracy:15.621% C
KPH:87.700 B+
VKPH:3.500 C+
G40-F Ranger
C-
Kills:124
V. Kills:68 180%
Deaths:14
KDR:8.857
Accuracy:25.152% D--
KPH:13.900 C-
VKPH:7.600 D
M20 Basilisk
B+
Kills:108
V. Kills:59 180%
Deaths:26
KDR:4.154
Accuracy:41.794% C**
KPH:21.500 C+
VKPH:11.800 B+
M60-G Bulldog
B+
Kills:85
V. Kills:9 N/A
Deaths:11
KDR:7.727
Accuracy:38.742% B+
KPH:36 B
VKPH:3.800 D
M60-G Bulldog
C**
Kills:80
V. Kills:15 N/A
Deaths:8
KDR:10
Accuracy:34.056% C
KPH:44.800 C**
VKPH:8.400 C++
G30 Walker
D
Kills:58
V. Kills:41 138%
Deaths:19
KDR:3.053
Accuracy:27.331% C
KPH:9.400 D-
VKPH:6.700 D
M40 Fury
N/A
Kills:50
V. Kills:21 227%
Deaths:17
KDR:2.941
Accuracy:28.595% N/A
KPH:18.600 N/A
VKPH:7.800 N/A
Kills:1,363 (0 + 1,363)
Deaths:150
KDR:9.087
VKDR:2.367
Vehicle Kills:355
Kill Difference:1,213
Playtime:51.588 hours
Usage:1%
Score:0.579m
Score/min:187
Driving Accuracy:N/A%
Gunner Accuracy:28.595%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A
Kills:568
V. Kills:272 208%
Deaths:527
KDR:1.078
Accuracy:57.452% B++
KPH:25.700 C++
VKPH:12.300 A
S12 Renegade
B**
Kills:228
V. Kills:18 N/A
Deaths:159
KDR:1.434
Accuracy:35.019% D
KPH:42.400 C+
VKPH:3.300 B**
Kills:796 (796 + 0)
Deaths:686
KDR:1.160
VKDR:0.423
Vehicle Kills:290
Kill Difference:110
Playtime:27.480 hours
Usage:1%
Score:0.272m
Score/min:165
Driving Accuracy:35.019%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:284
V. Kills:15 N/A
Deaths:23
KDR:12.348
Accuracy:26.357% D*
KPH:49 C--
VKPH:2.600 D*
VLG Missile Launcher
C+
Kills:134
V. Kills:44 298%
Deaths:16
KDR:8.375
Accuracy:47.375% D--
KPH:57.400 C+
VKPH:18.900 C
M20 Wyvern
D--
Kills:93
V. Kills:54 169%
Deaths:33
KDR:2.818
Accuracy:27.996% F
KPH:11.900 D--
VKPH:6.900 D--
CAS 14-E
B**
Kills:72
V. Kills:6 N/A
Deaths:5
KDR:14.400
Accuracy:31.195% D--
KPH:111.100 B**
VKPH:9.300 D--
Kills:583 (0 + 583)
Deaths:77
KDR:7.571
VKDR:1.545
Vehicle Kills:119
Kill Difference:506
Playtime:16.564 hours
Usage:0%
Score:0.169m
Score/min:170
Piloting Accuracy:N/A%
Gunner Accuracy:31.195%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 6,4716,3723,7411.703C+0.3624.829%C+39.219%A+58.2C+N/A161109.5h10.5B+42.2B+
MSW-R 6,3176,2173,4251.815C+0.4726.078%B+37.832%A++58B++N/A192107.2h10.2B*38.9B+
NS-44L Showdown 3,2543,1833,9830.799C0.5441.499%C+43.638%B*41C**N/A9277.6h3.3B+8C**
NS-44 Commissioner 2,9952,9674,9290.602C0.7428.627%D--34.816%A++23.9CN/A76124h3.9C++13.8C
TSAR-42 2,0692,0571,5141.359C0.0234.699%D81.186%A17.9D-N/A47115.1h1.9B++5.4B+
NS-TMC-01 "His Regards" 2,1162,00839,6610.051B*1.2926.416%C++23.108%A**1.6C**N/A51229.5h2.2C*8.5B+
RAMS .50M 1,9051,8881,4181.331C-0.0136.633%C81.197%B12.1D--N/A36156.3h2.2C++6.1C++
T9 CARV 1,9031,8681,8321.02C+0.3220.707%C*31.478%A28.1C+N/A11666.4h11.1B*53.8B+
C-4 2,3071,7981,4641.228C+0.1128.06%BN/A60.3C--17.1D-40629.8h1.2B+4.1B++
NS-15 Gallows 1,6861,6607892.104C+0.7627.451%C38.133%B+79.4C++1.2C+18220.9h10.5C**38.1C++
M3 Pounder HEG 1,9181,6387182.281B+0.9449.869%A2.564%C24.8B++4.2B+14666h15.2B+30.4B+
M18 Needler 2,5061,6081,0941.47C+0.1322.829%FN/A15.2C*8.5C+103106.1h84B++368.1B+
SR-7 1,5671,5666272.498C1.1642.32%C*84.547%B++21.4DN/A6373.2h1.7B*3.9B++
NS-15M2 1,5771,5581,0541.478C+0.1421.982%C-28.755%B30.5C-N/A8851.1h11.1B+50.3C**
M77-B 1,5541,5516322.454C*1.1142.497%B*83.688%B*22.3CN/A5269.7h1.8B**4.2B**
NS-357 Underboss 1,5521,5361,9590.784C+0.5634.497%C37.76%A++35.9CN/A9942.8h3.8B+10.9C**
M3 Pounder HEG 1,7791,4906362.343B+1.0052.381%B**3.154%C++24.6B+4.8B+13060.6h16.4B+31.3B++
NS-AM8 Shortbow 1,7151,4522,4930.582C++0.7649.321%D*35.262%A*15.3B*2.8C+7395h6.3A++12.7B**
P2-120 AP 2,1811,4207917.975A+16.6351.993%B++N/A34.5C**18.5C++43641.2h5.4B++10.4B*
Chainblade 1,4301,40313,5560.103M+1.2423.415%C-26.23%M++2.1A*N/A5659.3h2.7C++11.7C++
LC3 Jaguar 1,4241,4026602.124B+0.7825.949%B+32.454%A*74.2A++1.2A++29818.9h10.2B++39.3B++
NSX Daimyo 1,3581,3584692.896C+1.5638.003%C--94.919%C**38.9C-N/A13234.9h2.3B+6C*
T1 Cycler 1,3391,3211,6010.825C+0.5223.453%C*26.798%B++24.1C+N/A9854.7h13B+55.6B+
NS Decimator 1,6851,3118341.572B+0.2359.146%C1.983%C+34C+9.7D18738.6h3.1B**5.3B*
TAR 1,3311,3078791.487C++0.1527.853%B*36.113%A++45.9B+N/A14128.5h11B*39.5B*
NS-45 Pilot 1,3151,3071,6510.792C0.5529.49%C29.992%B+36.1CN/A9036.2h7.8C+26.6C+
M14 Banshee 1,4191,3012585.043C+3.7027.124%C-N/A40C+3.6C++11532.5h22.1C**81.4C*
Ripper 1,2861,2764,6620.274A+1.0731.179%B+30.799%A++9C*N/A26142h1.1B*3.7B
LC2 Lynx 1,2811,2416032.058B*0.7231.533%A+37.873%M99.3M++3.2S30812.5h12.1B++38.4B*
AS16 NightHawk 1,2461,2348081.527B0.1944.378%B+14.911%C++86.9A*N/A28314.2h4.2B+9.4B+
P525 Marauder-H 1,3641,2319013.678C+12.3439.224%B+N/A120.7B+13A++29210.2h7.7C+19.7C*
AMR-66 1,2921,2261,0901.125C*0.2229.263%B25.204%C++24.6C++1.3A6949.8h6.1B**20.8B*
Hornet Missiles 2,0421,2242524.857C+3.5258.52%C+N/A49C32.7C28325h8.3B+14.2B+
T32 Bull 1,2201,2121,0991.103C0.2422.406%C29.373%B+24.8DN/A7648.8h10.9B+48.7B
ML-7 1,8121,2101,2940.935B+0.4158.103%C*N/A31.6B++15.7B+24138.3h5.4B++9.2B++
NS Campion 1,2551,20515,9200.076B+1.2639.543%B+18.423%B*2.5CN/A6483.5h2.2C*5.6B+
TAS-16 Blackjack 1,2191,2027221.665B+0.3268.526%B++17.388%C**71.5B**1B++26616.8h2B*2.9B++
T7 Mini-Chaingun 1,2201,2026551.835B**0.4917.988%C++13.81%C++54.4B**N/A14622.1h11.1B*61.5B+
T1A Unity 1,2471,2018651.388C+0.0527.285%B+34.388%A56.4B++2.2M+13221.3h12.1C*44.3B+
TRAC-5 1,2171,1961,7480.684C+0.6621.017%C+28.512%A++16.8C+N/A8671.4h12.4B++58.8B+
TRAC-Shot 1,2281,1957571.579C**0.2426.499%C*29.205%A*89.2A**2.5S22013.4h10.3B+38.8B+
NS Baron G5 1,2211,1928801.355B+0.0150.615%B++15.604%C*38.6C++N/A13130.9h5.1C10C+
MANA Anti-Personnel Turret 1,2081,1904202.833N/A1.4922.658%UN/A11900U180U31219400.1h14.3T*63.2T*
P2-120 HEAT 1,9541,1901517.881B+6.5457.762%A++N/A34.3B++22M+28234.7h8.9C-15.4B+
SOAS-20 1,2091,1887891.506C++0.1732.442%B*35.185%A*76.6A*1.4M17515.5h11B+33.8B++
NSX-P Naginata 1,2121,1876401.855B+0.5125.05%B+31.508%B81.9B**1.7B++37614.5h10.3B+41.2B+
NS-11C 1,2161,1846191.913B**0.5728.916%B**29.983%A++69.6A++1.9M++21317h11.4B*39.3B++
NS-AM7 Archer 2,3951,1842,8890.41C+0.9366.536%B**22.635%B+5.5C5.7A*38214h18.3C*27.5B+
TRAC-5 Burst 1,2041,1836291.881C+0.5428.719%B+36.095%A++82.2A+1.5A++18814.4h10.7B++37.3B++
T16 Rhino 1,1931,1828161.449C**0.1121.176%C+28.511%B**40.1C*N/A12129.5h12.1B+57.1B
Shuriken 1,2001,1818911.325C+0.0226.173%C32.007%A*63.8B*1B*21218.5h12.7B48.4C++
Cycler TRV 1,2121,1817541.566B0.2330.439%A40.728%M+76.2A++2M*28715.5h11.5B++37.9B*
NS-30 Vandal 1,2021,1807051.674C+0.3335.698%B+33.644%B*80.3A++1.5M18614.7h4.8B++13.3B++
NSX Tanto 1,1891,1778691.354C**0.0123.72%C--28.547%B+29.9C+N/A7939.3h12.2B51.5C**
PDW-16 Hailstorm 1,1971,1774992.359A+1.0230.497%B**32.54%M73.6A*1.3A**18416h11.3B*37B++
The President 1,1931,1761,7680.665D0.6826.461%D*29.762%B+39.9DN/A13729.5h11.6C+43.8D
NSX-P Tanto 1,1941,1767021.675B*0.3326.748%C*30.272%B++47.4B*N/A14924.8h11.5B++42.9B+
SMG-46 Armistice 1,1921,1757641.538B+0.2027.971%B+27.489%A++51.5B*N/A15822.8h12.9B+46B+
NS-7 PDW 1,1941,1756311.862A0.5229.046%B*34.213%M68.7A*1.1A*17217.1h11.5B*39.5B++
Claymore 1,1911,1756131.917D0.5845.531%A+N/A73.9D*1B**21315.9h1.2C++2.5B**
MG-S1 Jackal 1,1971,1757361.596B0.2630.724%B++26.383%B*60.3B**1.1B*17419.5h9.6B31.2B++
MG-HBR1 Dragoon 1,1861,1758701.351C++0.0138.977%B*44.255%A++66.4A++N/A16417.7h4.4B**11.2B**
NS-11A 1,1901,1746971.684B+0.3430.552%B**37.564%A++67.9A+N/A19117.3h11.4B*37.3B*
SABR-13 1,2011,1747591.547C++0.2130.836%B*39.864%A++66A+1.5A+17717.8h9.8B*31.7B*
NSX Tomoe 1,1831,1721,0411.126C0.2123.963%D--35.068%C+19.5DN/A4760.1h13.6C**56.7C+
FA1 Barrage 1,1951,1721,1491.02C++0.3241.08%C++18.345%B+33.3C**N/A16135.2h4.5B+11B+
The Slasher 1,1811,1713,4780.337S1.0041.966%B+26.046%A++15.3A*N/A4176.7h2.1C**5C++
TX2 Emperor 1,2051,1691,3480.867C+0.4731.135%B+34.046%A++28.5C+N/A7141h9C**29B+
Hellfire Rocket Pods 1,3641,1671975.924C+4.5850.682%C**N/A61.7C10.4C-20718.9h17C**33.5B+
TRS-12 Uppercut 1,1941,1671,0971.064C+0.2859.493%C++14.91%C+35.7C+N/A9832.7h2.6C++4.4C*
NSX Amaterasu 1,2111,16713,9690.084B1.2631.355%B+28.792%A+1.8CN/A5642.1h3.9C+12.4B
NS Harrower 1,1681,1658081.442U0.1048.473%B*32.618%M++57.7AN/A12620.2h2.3C+4.7B+
G20 Vulcan-H 1,8171,1642085.596C**4.2646.827%C+2.491%C+50.4B28.3C++39823.1h81.7B++174.6B++
NS CandyCannon 3000 1,1721,1641,5940.73C++0.6139.222%B59.708%A+64A+N/A23918.2h3.9B9.9B+
NS-44L Blackhand 1,1691,1631,3910.836C0.5034.963%D-40.327%C+18.4CN/A4463.2h3.7B+10.5C*
Auraxium Chainblade 1,1671,1635,1040.228S1.1137.23%B+31.384%M**5.4M*N/A12217h2.4C+6.5C**
TX1 Repeater 1,1941,1621,5390.755C++0.5926.191%C*23.924%B25.5C+N/A8545.5h12.9B49.1B+
TRAP-M1 1,1711,1611,1141.042C0.3024.731%D-30.749%B++22.5DN/A5151.5h8.5B+34.5C++
Tank Mine 1,7141,1376271.813C0.4748.98%B**N/A62.1D-31.5D--44218.3h1.9C+4A
E540 Halberd 1,8601,1251437.867C++6.5344.8%B+1.6%D-25.9C+16.9B**20543.4h6C+13.3B+
NSX Masamune 1,8121,0386181.68A0.3461.877%B+N/A29.8C+22.2B++12734.8h8.2B+13.3B+
LB00 Python AP 1,7519202635.385B**34.0492.199%M+N/A67.2B**60.7M*35413.7h8.8T*9.5D
99SV 7497436311.177C0.1630.15%C42.53%B*13.9DN/A4753.5h4.1B**13.7B+
M18 Rotary 1,0316663292.024C++0.6824.233%D*N/A20.7B+11.4C++14832.1h70.6B++291.5B+
C75 Viper 8936061723.523C+2.1839.544%C+N/A23.2C11B+14426.1h13.2C++33.3C**
Havoc 5955904211.401C+0.0643.923%D**14.407%C+143.9M++1.2B*5734.1h4.2C+9.7D-
M40 Fury-F 8405685271.078C0.2657.452%B++N/A25.7C++12.3A16122.1h12.3C+21.3B
Rocklet Rifle 8744605710.806C*0.5344.92%D-N/A15.9D--14.3D-21728.9h41.7C+92.9C-
Nightshade 5154541,8520.245S1.1047.661%D27.093%A*9.4M+1.3M+3148.4h4.9B+10.3B+
T2 Striker 7364343701.173A+0.1743.996%DN/A13.3C++9.3C14732.6h32.6B++74.1B+
M12 Kobalt 4264061429B*27.6616.093%C16.256%C--53.4C2.6C1997.6h16.4B+101.7C**
E540 Halberd-H 581369625.952C4.6150.831%D-N/A35.5C--20.4C+23910.4h5.4B+10.6C*
MAX Punch 3423368420.399M+0.9462.26%AN/A4.2A++N/A1380.9h2.8C+4.5C*
NSX-P Tengu 3323262341.393B0.0537.488%C*21.779%C+47.2C*N/A1476.9h11.5B+30.7B+
L100 Python HESH 4073201718.824B++17.4855.954%B*N/A52.5C+14.3B**2546.1h3.6C+6.5B
MRC3 Mercy 326318923.457B+2.1223.126%A24.214%B+43B**1.1B*1657.4h18.1B+78.2B*
Anti-Vehicle Grenade 4553171317N/A315.6650.766%C+N/A264.2C--115C*15371.2h6C+11.7C++
MRC3 Mercy 321315923.424B+2.0823.279%A19.048%C42.6B*N/A1587.4h18.4B+78.9B++
L100 Python AP 5053091402.207C--0.8749.345%DN/A15.8D*10D*13819.6h6.5C+13.1C-
Hunter QCX 5043071,1020.279D1.0644.499%C++9.446%D--5.5D-3.5C++4056.1h17.2D38.7C
M20 Basilisk 419303387.974A++6.6340.126%C++4.951%C19.8C+7.6C+18115.3h91.3C*227.6B
CAS 14-E 2992842312.348C+11.0126.357%D*1.408%C49C--2.6D*2025.8h24.9B+94.6C++
C150 Dalton 490278416.78C+5.4434.382%C--N/A25.5C--19.4C36510.9h3.7B+10.7C**
ASP-30 Grounder 4472692071.3B*0.0461.925%C+1.859%D26.4B**17.5B**19810.2h5.9B**9.5B**
M12 Kobalt-H 281263643.833B**42.4920.404%C12.167%D--82.2D5.6C*3343.2h15.7C++77.1C++
CAS30 Tank Buster 439260773.377B*2.0450.726%BN/A15.5A10.7B++10816.8h32.6B*64.4B++
G30 Vulcan 421253673.776C+2.4423.676%D2.372%D17.8C11.8C14114.2h104.9C+443.1C
M12 Kobalt 262244288.714D7.3716.12%D--22.131%B*46.9D*3.5C1285.2h17.5C++108.5C
Spear Anti-Vehicle Phalanx Turret 416243381S79.6668.515%A++N/A62.3B**44.4A**2043.9h9.5B+13.8B*
AP30 Shredder 393241386.342C+5.0034.92%C**1.245%D28.7C+18.1C+4638.4h92.5C++265C**
S12 Renegade 2462281591.434C0.0935.019%D2.632%C--42.2C+3.3B**1825.4h3.3C++9.3C+
Soldier Soaker 2242192450.894C+0.4536.193%C*7.306%D*47.6C+1.1C++1364.6h7.8D21.4C+
L-30R Vektor 3482151341.604C+0.2638.465%C+2.326%C*8.4C5.2C6125.6h77.2C++200.7C++
MR11 Gatekeeper 344208346.118B4.7839.987%C+N/A24.2B15.8C+2228.6h45.9B+114.7B+
P2-120 HESH 286208369.333S67.9950.942%B**N/A49.5C+18.6A+4794.2h4.5B8.9B++
L-24R Spur 218204355.829C4.4932.234%D1.471%C-18.2D1.3C4611.2h23.2B71.9C*
M12 Kobalt 198195365M++63.6617.904%B*23.59%A++139.3A*2.1C-3621.4h11.9B**66.2B**
NSX Fujin 1931931193N/A191.6647.525%B+81.347%A++643.3B+N/A19060.3h2.2B*4.7B*
Bighorn .50M 183183822.875S21.5344.318%C*91.803%A++91.5A++N/A2292h1.5A3.4B**
Frag Grenade 1831791179N/A177.6649.077%B+N/A358C--8C26110.5h4.3C8.8C++
DMR-99 171167652.569C++1.2336.553%B33.533%B151.8M**3.6S3501.1h5.5B*14.9B*
M12 Kobalt 155149349.667A+48.3315.621%C14.094%D--87.6B+3.5C+4531.7h12.7B**81.1B+
M60-A Bulldog 176146529.2A*27.8635.575%C+N/A38.4C++7.9B1943.8h5.6C*15.8C*
M20 Drake 211140207B5.6625.29%D2.143%C++18.7C+9.5C--1347.5h59.4B+234.8B
VLG Missile Launcher 178134168.375C--7.0347.375%D--N/A58.3C+19.1C2722.3h5.5B11.7C+
L105 Zephyr 1571321013.2C*11.8639.341%CN/A48.9C+9.3C+2842.7h7.7C-19.5C
G40-F Ranger 192124148.857B++7.5225.152%D--N/A13.9C-7.6D1258.9h92.9B*369.5B+
M20 Basilisk 167108264.154B+2.8141.794%C**2.778%D*21.6C+11.8B+2375h105.4C+252.3C*
Orbital Strike Uplink 1451051105N/A103.66737.5%UN/A1050U400U48910.1h1.1T*0.2T*
Spear Anti-Vehicle Phalanx Turret 162101166.313C+4.9751.793%B++5.941%B**53.2B*32.1B**6041.9h8.4C++16.3B+
Fatestealer 1001001040.962M**0.3832.78%C28%B+55.6B**N/A1141.8h2.2B6.6C++
M40 Fury-H 13599714.143C++12.8041.676%C+N/A61.9D22.5B2691.6h10.8C+25.9C+
M20 Wyvern 14793332.818D1.4827.996%F1.075%D*11.9D--6.9D--1117.8h53.2B*190.2C**
M60-G Bulldog 9485117.727B++6.3938.742%B+2.353%C35.4C**3.8D2002.4h7.4C*19.1B+
M60-G Bulldog 9580810B**8.6634.056%C1.25%D--44.4C**8.3C+2281.8h5.9B+17.3B+
Skyguard 11773282.607C+1.2726.735%C-5.479%M8.8D5.3D--1318.3h138.8C519.1C
CAS 14-E 7872514.4U13.0631.195%D--N/A120A10C+2360.6h24.1B**77.3B**
Spear Anti-Vehicle Phalanx Tower 13169169A*67.6678.06%MN/A57.5B+51.7B**2231.2h12D15.4B+
Sticky Grenade 6866166N/A64.6640.102%D**N/A220D**6.7D12210.3h3.6D*8.9D*
M202 Wyrm 9365610.833C++9.4943.633%D*1.538%C650S280S31130.1h23B**52.7B+
NS Patriot Flare Gun 63622420.256C-1.0829.29%B+N/A27C+N/A572.3h5.9D20.2B
NS-10 Burster 8060222.727A*1.3933.65%B++5%C+7.9A2.6D-1177.6h148.3B+440.7B++
C-4 ARX 7360371.622C+0.2833.636%A++N/A100C21.7D9070.6h1.2C++3.7B++
Hyena Missile Launcher 9960381.579C+0.2430.001%C-N/A12.5C-8.1C1294.8h37.9C+126.4C+
M20 Basilisk 8859242.458D--1.1243.713%D--3.39%C--11.1D**5.5F995.3h103.4B+236.6C++
G30 Walker 9958193.053C1.7127.331%C1.724%D*9.5D-6.7D1706.1h264.3D967.1D
M40 Fury 7150172.941C--1.6028.595%DN/A18.5D--7.8C1332.7h20.6D72D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon453,4105.1h
Nano-Armor Kit1,5111,916,813188.5h
Turret AI Module0620.2h
Nanite Revive Grenade01,7830.5h
Nanite Healing Grenade01560h
Medical Applicator704189,57823.8h
Cortium Silo01270.3h
Restoration Kit8887,93948h
Spitfire Auto-Turret126320.9h
Motion Spotter16418,91016.3h
Welding Device09,7160.9h
Recon Detection Device602,7226.1h
Shield Recharging Field361,5760.9h
Ammunition Package1129,7604.5h
Medical Kit5,40931,468167.7h
Anti-Infantry MANA Turret602,1985.2h
Flail Targeting Dart72941.6h
Solid Wall0550.5h
Nano-Repair Grenade02,0730.6h
Router33721.1h
Snowman Soldier9970.2h
WLT-Howler Mining Laser913,6986.2h
A30 Walker1900h
Light Air Terminal0970.5h
Hardlight Barrier1541,8204.3h
Spear Anti-Vehicle Turret3690.8h
Elysium Spawn Tube0870.2h

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