Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 9 (19,293)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Executor Sneakeh[] Sneakeh
NC BR 162

KDR: 3.49

Score: 63.6m

Last Seen: Jan 7th, 2020 12:52 PM
- OFFLINE - 18.1 hour(s)

Prestige 1, Battle Rank 100 (162 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS LA80 GD-66 Claw LA39 Bruiser NSX Daimyo Carver NSX Tomoe C-4 AF-8 RailJack
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Sneakeh



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,321,405 MLG Score: 2655
Fun Score: N/A
Cheeseburgers Flipped: 752TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.284%32.593%95447118558,7212.782590.706

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.388%1.623A+1.704A++-1.107D*HEAD ++ (~17.95)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.90.613B+8.80.405B21.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.372%1.495%462412283,812113711283.34974338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.767%0.223C++-0.095C+0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.30.72B++17.80.663B+27.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.486%2.228%556812247,360182718404.02626400%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.5%-0.163C-0.151C0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.60.64B+5.40.563B+8.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.992%8.126%2651612163,778134512832.80892294%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.874%-0.855D--0.877B*0.399

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.40.236C++24.70.384C**66.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.369%82.083%2656122615,2873270344.67492

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.694%1.703A++0.915B*-0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.569B+20.38C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.275%14.829%2655122710,2301824855.60548

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.787%1.306A-0.491D0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.676B+2.50.497B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
63.6m258.8%420 (25.2k)351 (21.1k)3.48885141,54640,5713.72934162 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12321160224.732%27.099%67004:2873

6% Combat Medic30% Engineer18% Heavy Assault28% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2013 4:22 PMDec 31st, 1969 6:00 PMJan 7th, 2020 11:18 AM (11d) (PST)Jan 7th, 2020 10:33 AM (11d) (PST)Jan 7th, 2020 8:52 AM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7101685420.7810.2240.2122.1570.0522655

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,62810,09532,533471313129321,072

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3019.2h/125.8d 9,757 38,357 37,331 390.8k 2,359 10,508 9,471 128.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B++
Kills:2,005
Deaths:865
KDR:2.318
Accuracy:22.618% B+
HSR:27.681% B++
NC6A GODSAW
B
Kills:1,507
Deaths:309
KDR:4.877
Accuracy:30.395% C*
HSR:29.861% B
LA1 Anchor
B+
Kills:1,244
Deaths:390
KDR:3.190
Accuracy:27.520% B+
HSR:26.125% C+
EM1
A+
Kills:1,193
Deaths:301
KDR:3.963
Accuracy:28.363% A
HSR:32.104% A+
EM6
B**
Kills:1,172
Deaths:250
KDR:4.688
Accuracy:26.957% B*
HSR:30.375% B**
NS-15M AE
A++
Kills:1,171
Deaths:319
KDR:3.671
Accuracy:27.111% C**
HSR:42.357% A++
MGR-L1 Promise
A++
Kills:1,167
Deaths:244
KDR:4.783
Accuracy:29.103% B*
HSR:37.532% A++
GD-22S
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:24.880% C**
HSR:28.252% B+
NS-15 Gallows
C**
Kills:989
Deaths:246
KDR:4.020
Accuracy:26.689% C-
HSR:35.086% C**
NS-15M2
A*
Kills:687
Deaths:155
KDR:4.432
Accuracy:26.407% B+
HSR:42.067% A*
Kills:12,296
Deaths (as Heavy Assault):3,473
Deaths (to Heavy Assaults):9,352
KDR:3.54045
Kill Difference:8,823
Playtime:531.997 hours
Usage:18%
Score:9.252m
Score/min:290
Accuracy (listed only):27.004%
HSR (listed only):33.144%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-66 Claw
B**
Kills:3,872
Deaths:1,233
KDR:3.140
Accuracy:54.766% C
HSR:21.255% B**
LA39 Bruiser
B**
Kills:3,706
Deaths:1,685
KDR:2.199
Accuracy:73.553% B**
HSR:9.741% D--
MGR-S1 Gladius
A*
Kills:2,000
Deaths:501
KDR:3.992
Accuracy:33.398% B**
HSR:35.950% A*
AC-X11
B*
Kills:1,834
Deaths:501
KDR:3.661
Accuracy:29.168% B++
HSR:27.154% B*
AF-4 Cyclone
A+
Kills:1,823
Deaths:567
KDR:3.215
Accuracy:30.920% B**
HSR:29.622% A+
GD-7F
A
Kills:1,791
Deaths:543
KDR:3.298
Accuracy:31.241% A
HSR:23.674% B+
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:724
KDR:1.914
Accuracy:28.021% B*
HSR:20.419% C**
AF-4A Bandit
A+
Kills:1,361
Deaths:327
KDR:4.162
Accuracy:31.945% A+
HSR:32.917% A+
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.813% C*
HSR:13.308% C
MGR-C1 Charger
B*
Kills:1,181
Deaths:429
KDR:2.753
Accuracy:31.440% B*
HSR:29.551% B++
Tempest
A++
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C++
HSR:34.128% A++
Gauss Compact Burst
A
Kills:1,171
Deaths:251
KDR:4.665
Accuracy:31.593% B*
HSR:33.988% A
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
NS Baron G5AE
B**
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B*
HSR:20.601% B**
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B*
HSR:23.879% B
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NSX-P Tanto
A++
Kills:660
Deaths:200
KDR:3.300
Accuracy:27.768% B+
HSR:38.788% A++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
The Brawler
A
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% A
HSR:11.864% D
Kills:33,367
Deaths (as Light Assault):11,642
Deaths (to Light Assaults):9,252
KDR:2.86609
Kill Difference:21,725
Playtime:452.632 hours
Usage:15%
Score:11.480m
Score/min:423
Accuracy (listed only):38.660%
HSR (listed only):24.611%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-66 Claw
B**
Kills:3,872
Deaths:1,233
KDR:3.140
Accuracy:54.766% C
HSR:21.255% B**
LA39 Bruiser
B**
Kills:3,706
Deaths:1,685
KDR:2.199
Accuracy:73.553% B**
HSR:9.741% D--
AC-X11
B*
Kills:1,834
Deaths:501
KDR:3.661
Accuracy:29.168% B++
HSR:27.154% B*
GD-7F
A
Kills:1,791
Deaths:543
KDR:3.298
Accuracy:31.241% A
HSR:23.674% B+
Warden
B**
Kills:1,738
Deaths:752
KDR:2.311
Accuracy:26.574% C+
HSR:31.876% B**
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:724
KDR:1.914
Accuracy:28.021% B*
HSR:20.419% C**
AF-4A Bandit
A+
Kills:1,361
Deaths:327
KDR:4.162
Accuracy:31.945% A+
HSR:32.917% A+
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.813% C*
HSR:13.308% C
GD Guardian
B
Kills:1,304
Deaths:245
KDR:5.322
Accuracy:29.972% D--
HSR:33.436% B
MGR-M1 Bishop
A++
Kills:1,258
Deaths:200
KDR:6.290
Accuracy:37.307% B++
HSR:43.800% A++
MGR-C1 Charger
B*
Kills:1,181
Deaths:429
KDR:2.753
Accuracy:31.440% B*
HSR:29.551% B++
Gauss Compact Burst
A
Kills:1,171
Deaths:251
KDR:4.665
Accuracy:31.593% B*
HSR:33.988% A
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
NS Baron G5AE
B**
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B*
HSR:20.601% B**
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B*
HSR:23.879% B
NSX-P Tanto
A++
Kills:660
Deaths:200
KDR:3.300
Accuracy:27.768% B+
HSR:38.788% A++
The Brawler
A
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% A
HSR:11.864% D
Kills:30,051
Deaths (as Engineer):10,499
Deaths (to Engineers):6,995
KDR:2.86227
Kill Difference:19,552
Playtime:906.380 hours
Usage:30%
Score:19.774m
Score/min:364
Accuracy (listed only):39.420%
HSR (listed only):24.780%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B**
Kills:4,265
Deaths:471
KDR:9.055
Accuracy:48.185% B**
HSR:81.899% B+
NSX Daimyo
B*
Kills:3,559
Deaths:561
KDR:6.344
Accuracy:46.381% B++
HSR:97.106% B*
NSX Tomoe
A++
Kills:2,865
Deaths:638
KDR:4.491
Accuracy:26.673% C--
HSR:56.649% A++
AF-8 RailJack
A
Kills:2,515
Deaths:316
KDR:7.959
Accuracy:46.371% A
HSR:78.569% B+
SAS-R
B**
Kills:2,442
Deaths:675
KDR:3.618
Accuracy:45.070% B**
HSR:70.844% C*
MGR-S1 Gladius
A*
Kills:2,000
Deaths:501
KDR:3.992
Accuracy:33.398% B**
HSR:35.950% A*
AF-4 Cyclone
A+
Kills:1,823
Deaths:567
KDR:3.215
Accuracy:30.920% B**
HSR:29.622% A+
AF-18 Stalker
C**
Kills:1,443
Deaths:631
KDR:2.287
Accuracy:29.014% C**
HSR:23.077% C**
NS-44 Commissioner
A*
Kills:1,414
Deaths:624
KDR:2.266
Accuracy:49.363% A+
HSR:37.199% A*
The Moonshot
B+
Kills:1,338
Deaths:150
KDR:8.920
Accuracy:46.134% B+
HSR:79.671% C+
NS-44L Blackhand
B**
Kills:1,191
Deaths:359
KDR:3.318
Accuracy:51.430% B**
HSR:45.424% C**
Tempest
A++
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C++
HSR:34.128% A++
NC14 Bolt Driver
A
Kills:1,168
Deaths:254
KDR:4.598
Accuracy:44.077% A
HSR:70.805% C
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
NC4 Mag-Shot
A++
Kills:1,165
Deaths:550
KDR:2.118
Accuracy:36.625% A
HSR:31.159% A++
AF-6 Shadow
B++
Kills:1,164
Deaths:373
KDR:3.121
Accuracy:35.865% C++
HSR:33.849% B++
NS-357 Underboss
B++
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:43.220% B++
HSR:26.890% B+
NS-30 Vandal
B+
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:32.101% C+
HSR:29.974% B+
LA8 Rebel
B+
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:34.979% B+
HSR:26.098% B+
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
Impetus
B**
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:35.490% C*
HSR:36.788% B**
NS-45 Pilot
B**
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:38.068% B**
HSR:32.786% B++
AM7-XOXO
B*
Kills:524
Deaths:172
KDR:3.047
Accuracy:67.417% B+
HSR:32.061% B*
NS-AM7 Archer
B+
Kills:486
Deaths:387
KDR:1.256
Accuracy:56.433% C
HSR:23.251% B+
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
Soldier Soaker
A**
Kills:148
Deaths:35
KDR:4.229
Accuracy:33.468% C+
HSR:27.703% A**
Ectoblaster
B**
Kills:138
Deaths:72
KDR:1.917
Accuracy:41.094% C**
HSR:13.044% B**
NS-61 Emissary
A+
Kills:131
Deaths:68
KDR:1.926
Accuracy:29.633% C*
HSR:25.954% A+
The Executive
B++
Kills:114
Deaths:62
KDR:1.839
Accuracy:32.005% D
HSR:32.456% B++
NC08 Mag-Scatter
A+
Kills:85
Deaths:51
KDR:1.667
Accuracy:68.884% A+
HSR:12.941% D
Kills:39,571
Deaths (as Infiltrator):11,361
Deaths (to Infiltrators):7,137
KDR:3.48306
Kill Difference:28,210
Playtime:860.126 hours
Usage:28%
Score:17.097m
Score/min:331
Accuracy (listed only):40.420%
HSR (listed only):40.193%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
B**
Kills:3,872
Deaths:1,233
KDR:3.140
Accuracy:54.766% C
HSR:21.255% B**
LA39 Bruiser
B**
Kills:3,706
Deaths:1,685
KDR:2.199
Accuracy:73.553% B**
HSR:9.741% D--
MGR-S1 Gladius
A*
Kills:2,000
Deaths:501
KDR:3.992
Accuracy:33.398% B**
HSR:35.950% A*
AF-4 Cyclone
A+
Kills:1,823
Deaths:567
KDR:3.215
Accuracy:30.920% B**
HSR:29.622% A+
Reaper DMR
A*
Kills:1,386
Deaths:287
KDR:4.829
Accuracy:29.589% B+
HSR:39.827% A*
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.813% C*
HSR:13.308% C
NSX Yumi
B**
Kills:1,188
Deaths:378
KDR:3.143
Accuracy:31.795% B**
HSR:29.546% B
NS-11P
A*
Kills:1,178
Deaths:223
KDR:5.283
Accuracy:27.693% B*
HSR:33.956% A*
Tempest
A++
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C++
HSR:34.128% A++
GR-22
B**
Kills:1,173
Deaths:268
KDR:4.377
Accuracy:28.586% B++
HSR:28.218% B**
NC1 Gauss Rifle
B**
Kills:1,171
Deaths:357
KDR:3.280
Accuracy:27.964% B**
HSR:29.377% B**
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Carnage AR
B**
Kills:1,167
Deaths:381
KDR:3.063
Accuracy:29.074% B*
HSR:29.477% B**
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
NS Baron G5AE
B**
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B*
HSR:20.601% B**
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NC9 A-Tross
C++
Kills:1,149
Deaths:473
KDR:2.429
Accuracy:23.458% C-
HSR:25.849% C++
MGR-A1 Vanquisher
A
Kills:580
Deaths:162
KDR:3.580
Accuracy:35.339% B**
HSR:35.172% A
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
The Brawler
A
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% A
HSR:11.864% D
Kills:29,174
Deaths (as Combat Medic):9,809
Deaths (to Combat Medics):3,742
KDR:2.97421
Kill Difference:19,365
Playtime:177.333 hours
Usage:6%
Score:3.645m
Score/min:343
Accuracy (listed only):39.286%
HSR (listed only):25.633%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A++
Kills:1,463
Deaths:200
KDR:7.315
Accuracy:36.169% C-
HSR:8.407% A++
NCM1 Scattercannon
B**
Kills:1,331
Deaths:206
KDR:6.461
Accuracy:29.596% D-
HSR:19.910% B**
NCM1 Scattercannon
A+
Kills:1,177
Deaths:211
KDR:5.578
Accuracy:32.955% C-
HSR:21.750% A+
NCM2 Falcon
B**
Kills:716
Deaths:195
KDR:3.672
Accuracy:37.886% C-
HSR:6.844% B**
AF-41 Hacksaw
A++
Kills:147
Deaths:15
KDR:9.800
Accuracy:33.862% C++
HSR:21.088% A++
AF-41 Hacksaw
B**
Kills:129
Deaths:15
KDR:8.600
Accuracy:35.817% C*
HSR:19.380% B**
NCM3 Raven
B+
Kills:81
Deaths:24
KDR:3.375
Accuracy:43.741% B+
HSR:2.469% C+
NCM3 Raven
B+
Kills:63
Deaths:26
KDR:2.423
Accuracy:44.478% B+
HSR:0% F-
Kills:5,107
Deaths (as MAX Suit):446
Deaths (to MAX Suits):1,854
KDR:11.45067
Kill Difference:4,661
Playtime:94.196 hours
Usage:3%
Score:2.372m
Score/min:420
Accuracy (listed only):36.813%
HSR (listed only):12.481%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,448
V. Kills:266 N/A
Deaths:271
KDR:5.343
Accuracy:64.387% B**
KPH:43.400 C+
VKPH:8 B*
Breaker Rocket Pods
A++
Kills:1,178
V. Kills:64 N/A
Deaths:59
KDR:19.966
Accuracy:62.919% A++
KPH:137.600 B++
VKPH:7.500 D
Vortek Rotary
C++
Kills:890
V. Kills:512 173%
Deaths:251
KDR:3.546
Accuracy:31.082% C+
KPH:17.400 C++
VKPH:10 C+
Kills:3,516 (2,338 + 0)
Deaths:581
KDR:6.052
VKDR:1.449
Vehicle Kills:842
Kill Difference:2,935
Playtime:93.088 hours
Usage:3%
Score:1.613m
Score/min:289
Piloting Accuracy:31.082%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B*
Kills:878
V. Kills:339 258%
Deaths:92
KDR:9.543
Accuracy:22.437% D*
KPH:45.300 B*
VKPH:17.500 C+
CAS30 Tank Buster
C*
Kills:296
V. Kills:259 114%
Deaths:133
KDR:2.226
Accuracy:48.242% C*
KPH:9 C++
VKPH:7.900 C*
C150 Dalton
C+
Kills:162
V. Kills:121 133%
Deaths:30
KDR:5.400
Accuracy:36.917% C+
KPH:32.200 C+
VKPH:24.100 C+
L105 Zephyr
C*
Kills:146
V. Kills:26 N/A
Deaths:16
KDR:9.125
Accuracy:38.858% C
KPH:56.400 C*
VKPH:10 C*
L-24R Spur
B++
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:38.005% C+
KPH:48.800 B++
VKPH:3.500 B++
Kills:1,538 (352 + 1,186)
Deaths:277
KDR:5.552
VKDR:2.704
Vehicle Kills:749
Kill Difference:1,261
Playtime:61.094 hours
Usage:2%
Score:1.259m
Score/min:344
Piloting Accuracy:38.005%
Gunner Accuracy:38.858%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,348
V. Kills:115 N/A
Deaths:63
KDR:37.270
Accuracy:56.149% B*
KPH:87.500 A
VKPH:4.300 D-
C75 Viper
A**
Kills:1,258
V. Kills:87 N/A
Deaths:44
KDR:28.591
Accuracy:46.495% B*
KPH:71.300 A**
VKPH:4.900 D
L100 Python AP
A+
Kills:835
V. Kills:339 246%
Deaths:38
KDR:21.974
Accuracy:47.639% D-
KPH:53.400 A+
VKPH:21.700 B+
Skyguard
B**
Kills:154
V. Kills:106 144%
Deaths:19
KDR:8.105
Accuracy:30.909% C*
KPH:18.700 B+
VKPH:12.900 B**
L100 Python HEAT
A++
Kills:65
V. Kills:17 361%
Deaths:3
KDR:21.667
Accuracy:67.297% A++
KPH:40.700 B+
VKPH:10.600 C
Kills:4,660 (4,660 + 0)
Deaths:167
KDR:27.904
VKDR:3.976
Vehicle Kills:664
Kill Difference:4,493
Playtime:69.961 hours
Usage:2%
Score:1.455m
Score/min:347
Driving Accuracy:67.297%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:1,311
V. Kills:915 143%
Deaths:118
KDR:11.110
Accuracy:38.811% D**
KPH:22.700 C
VKPH:15.900 C**
Titan-150 HESH
B**
Kills:1,124
V. Kills:167 N/A
Deaths:45
KDR:24.978
Accuracy:52.920% B+
KPH:60.200 B**
VKPH:8.900 C++
Enforcer ML85
B+
Kills:379
V. Kills:260 145%
Deaths:49
KDR:7.735
Accuracy:45.449% B+
KPH:28.400 B+
VKPH:19.500 B+
E540 Halberd
B**
Kills:266
V. Kills:103 256%
Deaths:19
KDR:14
Accuracy:43.052% C+
KPH:40.800 B**
VKPH:15.800 C**
Titan-150 HEAT
A**
Kills:265
V. Kills:94 279%
Deaths:8
KDR:33.125
Accuracy:51.562% B+
KPH:46.100 A**
VKPH:16.300 A++
C85 Canister
B+
Kills:67
V. Kills:2 N/A
Deaths:4
KDR:16.750
Accuracy:44.164% B+
KPH:51.700 C-
VKPH:1.500 D*
M20 Basilisk
B++
Kills:51
V. Kills:17 283%
Deaths:12
KDR:4.250
Accuracy:34.563% B+
KPH:28 B++
VKPH:9.300 B+
Kills:3,463 (2,700 + 763)
Deaths:255
KDR:13.580
VKDR:6.110
Vehicle Kills:1,558
Kill Difference:3,208
Playtime:105.105 hours
Usage:3%
Score:2.257m
Score/min:358
Driving Accuracy:51.562%
Gunner Accuracy:34.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A
Kills:265
V. Kills:146 180%
Deaths:11
KDR:24.091
Accuracy:54.612% C
KPH:56.300 A
VKPH:31 C*
M60-G Bulldog-H
B**
Kills:188
V. Kills:5 N/A
Deaths:4
KDR:47
Accuracy:38.908% D
KPH:120.400 B**
VKPH:3.200 D-
C85 Canister-H
B**
Kills:185
V. Kills:14 N/A
Deaths:4
KDR:46.250
Accuracy:61.411% B**
KPH:159.700 B**
VKPH:12.100 B*
E540 Halberd-H
B++
Kills:105
V. Kills:28 362%
Deaths:5
KDR:21
Accuracy:52.339% C--
KPH:56.600 B++
VKPH:15.100 D
M40 Fury-H
C+
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:37.375% C-
KPH:76.400 C+
VKPH:10.300 C
M12 Kobalt-H
A++
Kills:65
V. Kills: N/A
Deaths:
KDR:
Accuracy:20.707% C
KPH:210.200 A++
VKPH:0 F-
G30 Walker
C++
Kills:61
V. Kills:27 218%
Deaths:5
KDR:12.200
Accuracy:34.178% C
KPH:31.500 C++
VKPH:13.900 C+
Kills:973 (0 + 973)
Deaths:32
KDR:30.406
VKDR:7.313
Vehicle Kills:234
Kill Difference:941
Playtime:12.887 hours
Usage:0%
Score:0.366m
Score/min:473
Driving Accuracy:N/A%
Gunner Accuracy:34.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:530
V. Kills:12 N/A
Deaths:24
KDR:22.083
Accuracy:21.194% B++
KPH:85.400 B++
VKPH:1.900 C-
M12 Kobalt
B**
Kills:446
V. Kills:14 N/A
Deaths:13
KDR:34.308
Accuracy:22.745% B**
KPH:66.200 C+
VKPH:2.100 C
M20 Basilisk
C++
Kills:140
V. Kills:41 333%
Deaths:39
KDR:3.590
Accuracy:37.430% C+
KPH:22.500 C++
VKPH:6.600 C
M20 Basilisk
B**
Kills:94
V. Kills:25 362%
Deaths:25
KDR:3.760
Accuracy:36.904% C+
KPH:32.800 B**
VKPH:8.700 C+
M40 Fury
D
Kills:56
V. Kills:6 N/A
Deaths:17
KDR:3.294
Accuracy:27.200% D-
KPH:30.400 D
VKPH:3.300 D*
M60-G Bulldog
N/A
Kills:50
V. Kills:7 N/A
Deaths:10
KDR:5
Accuracy:32.203% N/A
KPH:29 N/A
VKPH:4.100 N/A
Kills:1,316 (0 + 1,316)
Deaths:128
KDR:10.281
VKDR:0.820
Vehicle Kills:105
Kill Difference:1,188
Playtime:25.585 hours
Usage:1%
Score:0.404m
Score/min:263
Driving Accuracy:N/A%
Gunner Accuracy:32.203%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,231
V. Kills:28 N/A
Deaths:386
KDR:3.189
Accuracy:49.584% B*
KPH:62.500 B+
VKPH:1.400 C
M40 Fury-F
A
Kills:1,061
V. Kills:122 N/A
Deaths:435
KDR:2.439
Accuracy:50.496% C+
KPH:46.900 A
VKPH:5.400 C
M12 Kobalt-F
B+
Kills:465
V. Kills:20 N/A
Deaths:222
KDR:2.095
Accuracy:29.325% B**
KPH:44.600 B+
VKPH:1.900 B+
LA7 Buzzard
C**
Kills:354
V. Kills:87 402%
Deaths:212
KDR:1.670
Accuracy:41.783% D
KPH:25.600 C**
VKPH:6.300 C
M20 Basilisk-F
C
Kills:148
V. Kills:63 231%
Deaths:162
KDR:0.914
Accuracy:52.325% C++
KPH:9.400 C--
VKPH:4 C
Kills:3,259 (3,259 + 0)
Deaths:1,417
KDR:2.300
VKDR:0.226
Vehicle Kills:320
Kill Difference:1,842
Playtime:82.373 hours
Usage:3%
Score:0.616m
Score/min:125
Driving Accuracy:52.325%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M++
Kills:146
V. Kills:29 N/A
Deaths:
KDR:
Accuracy:49.301% B+
KPH:142.700 M++
VKPH:28.400 B**
CAS 14-E
B**
Kills:98
V. Kills:4 N/A
Deaths:1
KDR:98
Accuracy:38.866% B*
KPH:112.200 B**
VKPH:4.600 C-
VLG Missile Launcher
B+
Kills:95
V. Kills:23 396%
Deaths:2
KDR:47.500
Accuracy:58.672% B+
KPH:43.800 D
VKPH:10.600 D*
Kills:339 (0 + 339)
Deaths:3
KDR:113
VKDR:18.667
Vehicle Kills:56
Kill Difference:336
Playtime:4.065 hours
Usage:0%
Score:0.085m
Score/min:347
Piloting Accuracy:N/A%
Gunner Accuracy:58.672%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 4,2764,2654719.055A*5.5748.185%B**81.899%B+64.7B**N/A17965.9h1.8B++3.7B++
GD-66 Claw 3,9213,8721,2333.14A++0.3554.766%C21.255%B**67.2B*N/A22757.6h2.4C**4.3C++
LA39 Bruiser 3,7263,7061,6852.199B**1.2973.553%B**9.741%D--49.5C**N/A19674.8h1.8B**2.5B*
NSX Daimyo 3,5593,5595616.344B**2.8646.381%B++97.106%B*75.4B*N/A22347.2h2.2B+4.7B++
Carver 2,9212,91914,7470.198B+3.2947.145%A++14.217%C3.3CN/A8890.8h1.2B+2.6B+
NSX Tomoe 2,8712,8656384.491A*1.0026.673%C--56.649%A++55.7B++N/A15651.4h11.3B*42.5B+
C-4 3,3302,6507733.428A+0.0631.658%B*N/A146.4A37.6B+142918.1h0.9B**2.7B**
AF-8 RailJack 2,5202,5153167.959A*4.4746.371%A78.569%B+45.2A++N/A28755.6h1.9B*4.2B*
SAS-R 2,4552,4426753.618B0.1345.07%B**70.844%C*49.5B+N/A18749.3h2.1B+4.6B++
L100 Python HESH 2,4632,3486337.27M33.7856.149%B*2.172%B++87.6A4.3D-39126.8h2.1B**3.7B**
NC6 Gauss SAW 2,0232,0058652.318B*1.1722.618%B+27.681%B++41.3B+N/A20248.6h9.4B41.4B+
MGR-S1 Gladius 2,0192,0005013.992A++0.5033.398%B**35.95%A*79.7A+N/A22425.1h6.9B**20.8B*
AC-X11 1,8601,8345013.661M0.1729.168%B++27.154%B*63.9A+N/A18728.7h8B*27.4B++
AF-4 Cyclone 1,8281,8235673.215A+0.2730.92%B**29.622%A+61B**N/A18329.9h9B++29.1B++
GD-7F 1,8061,7915433.298A**0.1931.241%A23.674%B+52.7B*N/A18734h10.8B*34.5B++
Warden 1,7551,7387522.311B**1.1826.574%C+31.876%B**19.8C+N/A10987.7h8.6B+32.2B
Hunter QCX 1,6111,5808161.936A++1.5545.095%C++36.456%B++28.5A+N/A7255.4h2.9B+6.4B+
NC6A GODSAW 1,5361,5073094.877A1.3930.395%C*29.861%B66.1C*1.3B19822.8h10.6C+35C++
Razor GD-23 1,4761,4725442.706A**0.7830.642%B**27.446%A40.1B*N/A26436.7h8.7B**28.4B++
NCM2 Falcon 1,6831,4632007.315S3.8336.169%C-8.407%A++29.1A++4.4C+13150.2h4.7A13.1B*
M30 Mustang AH 1,7141,4482715.343C+1.8564.387%B**1.105%C+43.4C+8B*24633.4h6.3B+9.9B+
AF-18 Stalker 1,4501,4436312.287B*1.2029.014%C**23.077%C**40.1BN/A13836h11.2B+38.6B+
NS-44 Commissioner 1,4211,4146242.266B**1.2249.363%A+37.199%A*47.9B+N/A13129.5h3.3B+6.6B*
Gauss Compact S 1,4141,3867241.914B**1.5728.021%B*20.419%C**24.4C*N/A7556.8h8.6B++30.5B++
Reaper DMR 1,3921,3862874.829B**1.3429.589%B+39.827%A*67AN/A19720.7h7.9B**26.8B++
AF-4A Bandit 1,3711,3613274.162M0.6731.945%A+32.917%A+113.4M+N/A63512h7.6A23.7B**
Bouncing Betty 1,3481,3443933.42C+0.0756.013%AN/A156.3B++N/A7568.6h1.2A*2.1A++
The Moonshot 1,3391,3381508.92B**5.4346.134%B+79.671%C+67.6B++N/A16419.8h1.8C++3.8B+
NCM1 Scattercannon 1,3381,3312066.461A2.9729.596%D-19.91%B**44.5B+N/A15329.9h4.6B*15.6C**
AF-57 Piston 1,3281,3155592.352A1.1442.813%C*13.308%C50.2B+N/A15226.2h3.8B++8.9B+
Titan-150 AP 2,2261,31111811.11B+7.6238.811%D**4.043%B*22.7C15.9C**32757.7h3.7B++9.6C++
GD Guardian 1,3111,3042455.322A*1.8329.972%D--33.436%B60.7C**N/A13021.5h6.5B21.8C+
NS Decimator 1,5141,2623733.383M0.1159.248%C3.249%B*45.7B+9.1D-21627.6h2.7A4.5B**
MGR-M1 Bishop 1,2661,2582006.29A*2.8037.307%B++43.8%A++68.7A++N/A17418.3h4.8B**13B*
C75 Viper 1,3451,2584428.591S25.1046.495%B*1.351%C+71.5A**4.9D25617.6h5.8A+12.6A
LA1 Anchor 1,2591,2443903.19B0.3027.52%B+26.125%C+59.2B+N/A23521h9.8C**35.7B+
NC05 Jackhammer 1,2451,2376112.025B++1.4651.954%B**11.479%D-44.7C+N/A13327.7h3.9B*7.5B++
S12 Renegade 1,2591,2313863.189C+0.3049.584%B*2.112%D--62.5B+1.4C16819.7h2.8B++5.6B*
EM1 1,2081,1933013.963M+0.4728.363%A32.104%A+66.6AN/A17917.9h11.1B++39B++
NS-44L Blackhand 1,1971,1913593.318A++0.1751.43%B**45.424%C**53.6A+N/A21422.2h3B**5.8B*
Frag Grenade 1,2151,19011190N/A1,186.5160.762%A*N/A991.7A**20.8A++42271.2h2.3A+3.8A
NSX Yumi 1,2331,1883783.143A0.3531.795%B**29.546%B40.7C*1.5C*9029.2h10.2B++32.2B*
MGR-C1 Charger 1,2041,1814292.753A*0.7431.44%B*29.551%B++45.1BN/A13626.2h11B++34.8B++
MANA Anti-Personnel Turret 1,1961,1791607.369N/A3.8819.525%UN/A11790U170U21188900.1h16.4T*84.2T*
Breaker Rocket Pods 1,2421,1785919.966A+16.4862.919%A++N/A137B+7.4D5288.6h7.9A12.6B**
NS-11P 1,1931,1782235.283M**1.7927.693%B*33.956%A*75A*1B**37415.7h14.4C+51.8B+
NCM1 Scattercannon 1,1931,1772115.578A++2.0932.955%C-21.75%A+38.6B**N/A14930.5h5.9B*17.8B+
Tempest 1,1841,1753083.815A++0.3327.282%C++34.128%A++75.8B**N/A33415.5h9B++33.1B+
GR-22 1,1831,1732684.377A*0.8928.586%B++28.218%B**88.9A**N/A29413.2h10.4B**36.3B*
EM6 1,1751,1722504.688A++1.2026.957%B*30.375%B**75.6AN/A21915.5h9.5B++35.1B++
NC1 Gauss Rifle 1,1871,1713573.28A++0.2127.964%B**29.377%B**53A++N/A20822.1h9.9B**35.6B*
NS-15M AE 1,1801,1713193.671B*0.1827.111%C**42.357%A++71.8B+N/A35616.3h10.6B+39B+
Gauss Compact Burst 1,1811,1712514.665A++1.1831.593%B*33.988%A61.3B++N/A35919.1h8.5B**27B*
NS Baron G5 1,1821,1714032.906M0.5855.097%B**18.702%B*65.4AN/A14317.9h3.8B++6.9C++
19A Fortuna 1,1741,1693853.036A++0.4528.675%B+21.386%C++67.2AN/A18417.4h7.7B**26.8B*
NC14 Bolt Driver 1,1721,1682544.598A1.1144.077%A70.805%C31.1B+N/A13137.5h2.2B++5B*
MGR-L1 Promise 1,1791,1672444.783M1.2929.103%B*37.532%A++65.9B*N/A20617.7h10.8B*37.1B++
Carnage AR 1,1761,1673813.063A0.4329.074%B*29.477%B**58.1B**N/A19820.1h11.3B*38.9B*
The Slasher 1,1721,1669,4040.124A++3.3647.929%B**14.408%B2.2C+N/A7540.9h2.3C+4.8C++
MKV Suppressed 1,1711,1652943.963M**0.4731.672%B**38.283%M+97.9M+N/A59111.9h9.5B**29.8B++
NC15 Phoenix 1,4691,1652285.11M*1.6253.537%C+N/A24.8B++6.5D14246.9h5.3A+9.9A+
NC4 Mag-Shot 1,1701,1655502.118A*1.3736.625%A31.159%A++68.1A*N/A26517.1h6.4B++17.5B++
NS Baron G5AE 1,1731,1653253.585A*0.1055.042%B*20.601%B**45.9C++N/A13825.4h3.9B+7C++
AF-6 Shadow 1,1691,1643733.121B*0.3735.865%C++33.849%B++49.7C*N/A10923.4h4.6B*13B+
NS-357 Underboss 1,1741,1646021.934B**1.5543.22%B++26.89%B+54.6BN/A13121.3h3.9B9B+
NS-30 Vandal 1,1641,1613573.252B++0.2432.101%C+29.974%B+48C**N/A14524.2h5.1B+15.8B
GD-22S 1,1691,1613942.947B**0.5424.88%C**28.252%B+45C**N/A14525.8h10.2B+41.1B+
LA8 Rebel 1,1681,1617931.464B+2.0234.979%B+26.098%B+23.6CN/A9449.2h5.9B+16.8B+
Mauler S6 1,1611,1606631.75B++1.7452.566%A11.81%D43.4B*N/A18626.7h3.3A6.2B**
AF-19 Mercenary 1,1651,1604582.533A*0.9627.171%B*23.879%B17C+N/A8668.2h9.7B*35.8B++
NS-7 PDW 1,1671,1595772.009A+1.4829.539%B*18.809%C++35.4B+N/A10832.7h12B++40.8B++
Impetus 1,1631,1582644.386A0.9035.49%C*36.788%B**53.6B+N/A17421.6h4B++11.2B+
NS-45 Pilot 1,1591,1565562.079B++1.4138.068%B**32.786%B++58.1C*N/A13519.9h6.1B+16.1B*
NC9 A-Tross 1,1661,1494732.429B**1.0623.458%C-25.849%C++41.6C**N/A13227.6h10.5C+44.6C+
Titan-150 HESH 1,2911,1244524.978A21.4952.92%B+1.779%C+60.1B**8.9C++22018.7h2.8B+5.2B++
Shrike 1,3701,1046121.804A++1.6854.387%C2.808%C+30.3B+7.3D24336.4h4.2A7.8B**
M40 Fury-F 1,1831,0614352.439B+1.0550.496%C+N/A46.9A5.4C15222.6h5.5B++10.9B*
NS-15 Gallows 9979892464.02B++0.5326.689%C-35.086%C**69.6C+N/A16314.2h11.7C43.7C
Vortek Rotary 1,4028902513.546B+0.0631.082%C+2.921%B+17.4C++10C+27651.2h40.3B*129.7B++
AP30 Shredder 1,217878929.543B+6.0522.437%D*1.253%D45.3B*17.5C+54119.4h40.3B**179.8B++
L100 Python AP 1,1748353821.974M+18.4947.639%D-1.916%C53.5A+21.7B+35315.6h3.7B**7.8B++
NCM2 Falcon 8277161953.672M**0.1837.886%C-6.844%B**14.4B2.2D--6849.6h10.1B*26.7B+
NS-15M2 6926871554.432A0.9426.407%B+42.067%A*64.8B+N/A23710.6h10.7B++40.5B+
NSX-P Tanto 6716602003.3M+0.1927.768%B+38.788%A++48.9B*N/A15513.5h11.7B++42.3B++
MGR-A1 Vanquisher 5935801623.58A+0.0935.339%B**35.172%A79.5B**1.8C**2067.3h9.9C**27.9B++
M12 Kobalt 5425302422.083B*18.5921.194%B++24.717%A+85.5B++1.9C-3236.2h17.8B+83.9B+
AM7-XOXO 5945241723.047A++0.4467.417%B+32.061%B*28.6B*3.8C18418.3h10.3C*15.3B
MANA Anti-Vehicle Turret 7875081144.456B+0.9753.092%D2.165%F*5080D2790D946660.1h5.9B**11.1B+
NS-AM7 Archer 6224863871.256A++2.2356.433%C23.251%B+12.6B**3.5B+7238.7h14.1B+25B+
M12 Kobalt-F 4854652222.095C*1.3929.325%B**2.366%D*44.7B+1.9B+11510.4h13.5B46.1B++
M12 Kobalt 4604461334.308M30.8222.745%B**17.937%C66.6C+2.1C2096.7h22.1C-97.1B
Tank Mine 597400745.405A+1.9256.158%A+N/A137.9B+67.9C*16212.9h2C+3.6A+
Enforcer ML85 639379497.735B+4.2545.449%B+2.111%C+28.3B+19.4B+57813.4h11.8B+25.9B++
Rocklet Rifle 6673752271.652A++1.8447.645%C--N/A34.4B++26.8B38110.9h25B**52.5B++
LA7 Buzzard 4413542121.67B+1.8241.783%DN/A25.7C**6.3C9313.8h7.9B*18.8B+
Sticky Grenade 3603531353N/A349.5159.246%B++N/A1176.7B+23.3B*42940.3h1.9B+3.2B+
NSX Amaterasu 3303294,6380.071C++3.4227.742%C++22.492%B++1.5CN/A5221.4h5.2C+18.9C++
NS Annihilator 5543221482.176M**1.3178.449%DN/A12.3B+8.9C*14226.2h7.4A+9.5A+
C-4 ARX 342303664.591A1.1033.333%A++N/A216.4A++27.9C11471.4h0.8A+2.3A++
CAS30 Tank Buster 5552961332.226B+1.2648.242%C*1.351%C*9C++7.9C*16932.9h46.1C++95.5B
NSX Tengu 295294933.161A*0.3341.821%B*22.789%C**34.2C+N/A968.6h12.2B+29.1B+
NSX Masamune 3342731262.167A++1.3250.86%D-2.198%C*30.7C++6.9D1358.9h7.8B+15.3B+
E540 Halberd 3692661914B*10.5143.052%C+4.887%B**40.9B**15.8C**4836.5h4.1A9.6B*
Titan-150 HEAT 359265833.125S29.6451.562%B+N/A45.7A*16.2A++5445.8h3.8B*7.4B**
Enforcer ML65-H 4112651124.091S20.6054.612%C1.132%D56.4A31.1C*5444.7h12.1B+22.2B++
Mag-Cutter 2612618,2390.032B+3.4641.294%B**N/A0.4C+N/A3634.4h2.1B+5B+
Spear Anti-Vehicle Phalanx Turret 3562461615.375A+11.8949.521%B+6.098%A51.3B*22.9C*4804.8h6.3B++12.7B*
M60-G Bulldog-H 193188447M+43.5138.908%DN/A117.5B**3.1D-5611.6h4.3B11C**
C85 Canister-H 199185446.25M42.7661.411%B**12.432%B+154.2B*11.7B++5611.2h6B+9.8B++
The Brawler 179177722.458B**1.0363.046%A11.864%D68.1B**N/A3102.6h3.3B*5.3B**
C150 Dalton 283162305.4C1.9136.917%C+N/A32.4C+24.2C+7075h5.5D14.8C-
Skyguard 260154198.105A*4.6230.909%C*2.597%B+18.8B+12.9B**3468.2h96.4B+312B+
M60-A Bulldog 169151217.19C*3.7033.61%C1.325%C39.7C++4.7C-4303.8h4.6B*13.6B+
M20 Basilisk-F 2111481620.914C+2.5752.325%C++3.378%C+9.4C--4C6615.8h85.7C+163.7C++
Soldier Soaker 149148354.229M+0.7433.468%C+27.703%A**82.2B**N/A3341.8h5.6C**16.7B+
AF-41 Hacksaw 151147159.8M**6.3133.862%C++21.088%A++66.8A*1.8M**4642.2h6.4B+18.9B+
L105 Zephyr 172146169.125C+5.6438.858%CN/A56.2C*10C*4742.6h3.9A10B*
Pelter Rocket Pod 1751461146U142.5149.301%B+N/A146M*29B**5281h17.9B+36.3B+
M20 Basilisk 181140393.59B0.1037.43%C+8.571%B**22.6C*6.6C2556.2h65.3B*174.4B*
Ectoblaster 140138721.917A*1.5741.094%C**13.044%B**25.6CN/A755.4h22.6C55C+
NS-61 Emissary 133131681.926A+1.5629.633%C*25.954%A+39.7B++N/A1553.3h12.5C*42.2B+
AF-41 Hacksaw 133129158.6M*5.1135.817%C*19.38%B**58.6A++1.8M**4482.2h7.7C++21.5B+
NS-R3 Swarm 2771251181.059A2.4360.925%DN/A5.6D6.8C**10022.4h30.3C+49.8C
The Executive 115114621.839B+1.6532.005%D32.456%B++25.9DN/A634.4h6.8C+21.4C
E540 Halberd-H 133105521A+17.5152.339%C--N/A55.3B++14.7D4681.9h3.9B**7.5B**
Fatestealer 104104631.651U1.8455.121%A++12.5%D--52B*N/A1102h1.8A+3.2A+
M40 Fury-H 118104334.667A*31.1837.375%C-N/A74.3C10C2961.4h13D-34.7D--
CAS 14-E 10298198M**94.5138.866%B*2.041%C*108.9B**4.4C--3760.9h28.2C**72.7B+
VLG Missile Launcher 11895247.5A44.0158.672%B+1.053%D43.2D10.5D*2502.2h5.8C++9.8B
M20 Basilisk 11994253.76B+0.2736.904%C+8.511%B**32.4B**8.6C+3092.9h60.5B**164.1B**
Anti-Vehicle Grenade 11394194N/A90.5153.758%BN/A470B+95C+37330.2h4.5B++8.4B++
Aspis Anti-Aircraft Phalanx Turret 1658899.778A**6.2932.688%B**1.136%D18B**15.7B*3334.9h103.2B**315.6B*
Orbital Strike Uplink 11086186N/A82.511145.45%UN/A860U240U75870.1h1.5T*0.1T*
NC08 Mag-Scatter 8585511.667B*1.8268.884%A+12.941%D53.1B++N/A2221.6h3.4B++5B*
NCM3 Raven 12481243.375M*0.1143.741%B+2.469%C+14.2B**7.5B+1855.7h21.7B++49.5B++
C85 Canister 6967416.75C+13.2644.164%B+8.955%D*51.5C--1.5D*2441.3h7.1B16B+
NS-03 Thumper 6867183.722S0.2336.312%B+2.985%B*35.3C**N/A911.9h8.6C+23.6C*
M12 Kobalt-H 6565165S61.5120.707%C29.231%A**216.7A*N/A10020.3h9.3B*44.8B*
L100 Python HEAT 8265321.667A**18.1867.297%A++3.077%B+40.6B+10.6C5371.6h3.8B**5.7A
Hawk GD-68 9363302.1M1.3948.544%F-4.762%A+25.2B+12B7572.5h6.3B*13.1C++
NCM3 Raven 9263262.423A*1.0744.478%B+N/A10.9B+5C1565.8h28.4B64B+
G30 Walker 8861512.2M+8.7134.178%C3.279%C32.1C++14.2C+2171.9h121.4B*355.3B+
MAX Punch 58584540.128B+3.3639.375%CN/A0.6CN/A392.5h2.2C++5.5C++
L-24R Spur 605669.333B5.8438.005%C+7.143%S50.9B*3.6B++1301.1h19.7C**51.7C**
M40 Fury 6256173.294D0.1927.2%D-3.571%A*31.1D3.3D*2791.8h13.9C++51.1C
Nightshade 57551080.509U2.9860.177%C+20%B**9.6M+N/A305.7h4.9B+8.2B+
NSX Fujin 5252152N/A48.5136.345%D69.231%B++520C++N/A8990.1h3.4C9.4C
M20 Basilisk 6851124.25B++0.7634.563%B+7.843%B*28.3B++9.4B+1861.8h53.6B**155.2B**
M60-G Bulldog 5750105C**1.5132.203%C+N/A29.4C+4.1C--1951.7h5.3B**16.5B++

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret211,5962.8h
Spawn Beacon101,9711.7h
Nano-Armor Kit353656,73571h
Turret AI Module0540.3h
Nanite Revive Grenade0830h
Nanite Healing Grenade02620.1h
Medical Kit2,14315,87323.8h
Medical Applicator224240,55816.3h
Spitfire Auto-Turret353,8212.9h
Restoration Kit711,1601.6h
Motion Spotter2213,6746.5h
Deconstruction Tool02720h
Welding Device09270.1h
Recon Detection Device23663.2h
Shield Recharging Field415,1861.7h
Smoke Grenade0880h
Ammunition Package204,3401.3h
Anti-Infantry MANA Turret231,9922.2h
Flail Targeting Dart21670.8h
Nano-Repair Grenade02140.1h
Snowman Soldier01010.1h
WLT-Howler Mining Laser218,3815.4h
Orbital Strike Target Designator2560.6h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.88s
Server spent 4.25s on queries, 3.37s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.