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Executor Sneakeh[] Sneakeh
NC BR 154

KDR: 3.45

Score: 56.1m

Last Seen: Aug 4th, 2019 12:30 PM
- OFFLINE - 19.6 hour(s)

Prestige 1, Battle Rank 100 (154 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS LA80 LA39 Bruiser Carver GD-66 Claw C-4 NSX Daimyo NSX Tomoe AF-8 RailJack
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,081,213 MLG Score: 2463
Fun Score: N/A
Cheeseburgers Flipped: 745TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.55%32.121%94944117051,0162.736910.713

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.449%1.636A+1.696A++-1.136D*HEAD ++ (~17.35)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.614B+8.50.405B20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.408%1.48%486412103,783107311233.52235337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.73%0.217C++-0.098C+0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.50.718B++17.90.662B+27.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.347%2.306%556812067,068174917614.03886401%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.564%-0.172C-0.139C0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.90.635B+5.50.559B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.939%8.098%2761611983,717127012692.92677293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.841%-0.86D--0.855B*0.402

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.30.227C++24.90.378C**67.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.237%81.266%2766120813,9322793344.98818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.722%1.693A++0.917B*-0.861

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.567B+20.377C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.381%12.219%276512099,0351588735.68597

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.862%1.326A-0.51D0.355

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.681B+2.40.502B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
56.1m240.2%407 (24.4k)340 (20.4k)3.45039124,45236,0693.6973154 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1214971724.555%26.233%64404:3462

6% Combat Medic29% Engineer16% Heavy Assault30% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2013 4:22 PMDec 31st, 1969 6:00 PMAug 4th, 2019 10:48 AM (16d) (PST)Aug 4th, 2019 9:28 AM (16d) (PST)Aug 4th, 2019 8:30 AM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7001685320.7550.2190.1981.9430.0542463

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,00010,05531,945451312117320,418

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2748.6h/114.5d 8,906 32,648 31,825 320.4k 2,119 9,605 8,916 115.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B
Kills:1,696
Deaths:781
KDR:2.172
Accuracy:22.250% B
HSR:25.236% C**
NC6A GODSAW
B
Kills:1,503
Deaths:308
KDR:4.880
Accuracy:30.343% C*
HSR:29.940% B
LA1 Anchor
B+
Kills:1,244
Deaths:390
KDR:3.190
Accuracy:27.520% B+
HSR:26.125% C++
EM1
A+
Kills:1,193
Deaths:301
KDR:3.963
Accuracy:28.363% A
HSR:32.104% A+
EM6
B**
Kills:1,172
Deaths:250
KDR:4.688
Accuracy:26.957% B*
HSR:30.375% B**
MGR-L1 Promise
A++
Kills:1,167
Deaths:244
KDR:4.783
Accuracy:29.103% B**
HSR:37.532% A++
GD-22S
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:24.880% B
HSR:28.252% B+
NS-15M2
A**
Kills:446
Deaths:97
KDR:4.598
Accuracy:25.127% C*
HSR:44.619% A**
Kills:9,582
Deaths (as Heavy Assault):2,765
Deaths (to Heavy Assaults):8,257
KDR:3.46546
Kill Difference:6,817
Playtime:447.494 hours
Usage:16%
Score:7.407m
Score/min:276
Accuracy (listed only):26.818%
HSR (listed only):31.773%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B+
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B+
HSR:15.091% C++
AC-X11
B*
Kills:1,826
Deaths:499
KDR:3.659
Accuracy:29.251% B*
HSR:26.999% B*
GD-7F
A
Kills:1,771
Deaths:538
KDR:3.292
Accuracy:31.262% A
HSR:23.772% B++
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,522
Deaths:351
KDR:4.336
Accuracy:32.840% B**
HSR:37.976% A*
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% A
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% B
AF-4A Bandit
A++
Kills:1,359
Deaths:323
KDR:4.207
Accuracy:31.937% A+
HSR:32.965% A++
AF-57 Piston
C*
Kills:1,313
Deaths:556
KDR:2.362
Accuracy:42.822% C*
HSR:13.328% C+
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
A
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% A
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
AF-19 Mercenary
B**
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B**
HSR:23.879% B+
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
MGR-C1 Charger
B**
Kills:692
Deaths:212
KDR:3.264
Accuracy:32.174% B**
HSR:28.613% B+
NSX-P Tanto
A++
Kills:590
Deaths:173
KDR:3.410
Accuracy:27.738% B+
HSR:37.966% A++
Tempest
M++
Kills:485
Deaths:135
KDR:3.593
Accuracy:28.911% B+
HSR:41.031% M++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
The Brawler
A
Kills:173
Deaths:67
KDR:2.582
Accuracy:63.526% A
HSR:12.139% C-
Kills:28,997
Deaths (as Light Assault):10,307
Deaths (to Light Assaults):8,111
KDR:2.81333
Kill Difference:18,690
Playtime:440.074 hours
Usage:16%
Score:11.233m
Score/min:425
Accuracy (listed only):38.420%
HSR (listed only):24.818%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B+
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B+
HSR:15.091% C++
AC-X11
B*
Kills:1,826
Deaths:499
KDR:3.659
Accuracy:29.251% B*
HSR:26.999% B*
GD-7F
A
Kills:1,771
Deaths:538
KDR:3.292
Accuracy:31.262% A
HSR:23.772% B++
Warden
B**
Kills:1,519
Deaths:698
KDR:2.176
Accuracy:26.091% C+
HSR:32.192% B**
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% A
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% B
AF-4A Bandit
A++
Kills:1,359
Deaths:323
KDR:4.207
Accuracy:31.937% A+
HSR:32.965% A++
AF-57 Piston
C*
Kills:1,313
Deaths:556
KDR:2.362
Accuracy:42.822% C*
HSR:13.328% C+
GD Guardian
B+
Kills:1,282
Deaths:245
KDR:5.233
Accuracy:30.070% D-
HSR:33.619% B+
MGR-M1 Bishop
A++
Kills:1,177
Deaths:182
KDR:6.467
Accuracy:37.406% B++
HSR:44.010% A++
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
A
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% A
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
AF-19 Mercenary
B**
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B**
HSR:23.879% B+
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
MGR-C1 Charger
B**
Kills:692
Deaths:212
KDR:3.264
Accuracy:32.174% B**
HSR:28.613% B+
NSX-P Tanto
A++
Kills:590
Deaths:173
KDR:3.410
Accuracy:27.738% B+
HSR:37.966% A++
The Brawler
A
Kills:173
Deaths:67
KDR:2.582
Accuracy:63.526% A
HSR:12.139% C-
Kills:26,779
Deaths (as Engineer):9,500
Deaths (to Engineers):6,517
KDR:2.81884
Kill Difference:17,279
Playtime:791.653 hours
Usage:29%
Score:16.159m
Score/min:340
Accuracy (listed only):39.090%
HSR (listed only):24.630%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B**
Kills:4,051
Deaths:453
KDR:8.943
Accuracy:48.060% B**
HSR:82.153% B+
NSX Daimyo
B*
Kills:2,619
Deaths:422
KDR:6.206
Accuracy:46.165% B++
HSR:96.907% B*
NSX Tomoe
A++
Kills:2,574
Deaths:570
KDR:4.516
Accuracy:26.600% C--
HSR:55.672% A++
AF-8 RailJack
A+
Kills:2,480
Deaths:315
KDR:7.873
Accuracy:46.518% A+
HSR:78.548% B+
SAS-R
B*
Kills:2,330
Deaths:632
KDR:3.687
Accuracy:44.574% B*
HSR:71.159% C**
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,522
Deaths:351
KDR:4.336
Accuracy:32.840% B**
HSR:37.976% A*
AF-18 Stalker
B
Kills:1,432
Deaths:625
KDR:2.291
Accuracy:29.017% C**
HSR:23.045% B
NS-44 Commissioner
A*
Kills:1,413
Deaths:623
KDR:2.268
Accuracy:49.389% A+
HSR:37.226% A*
The Moonshot
B+
Kills:1,284
Deaths:147
KDR:8.735
Accuracy:46.404% B+
HSR:79.673% C+
NS-44L Blackhand
B**
Kills:1,191
Deaths:359
KDR:3.318
Accuracy:51.430% B**
HSR:45.424% C**
NC14 Bolt Driver
A
Kills:1,168
Deaths:254
KDR:4.598
Accuracy:44.077% A
HSR:70.805% C
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
NS-357 Underboss
B*
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:43.220% B*
HSR:26.890% B++
AF-6 Shadow
B++
Kills:1,164
Deaths:373
KDR:3.121
Accuracy:35.865% C*
HSR:33.849% B++
NS-30 Vandal
B+
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:32.101% C+
HSR:29.974% B+
LA8 Rebel
B+
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:34.979% B+
HSR:26.098% B+
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
Impetus
B**
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:35.490% C*
HSR:36.788% B**
NS-45 Pilot
B**
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:38.068% B**
HSR:32.786% B*
NC4 Mag-Shot
A++
Kills:677
Deaths:369
KDR:1.835
Accuracy:36.037% A
HSR:29.838% A++
NS-AM7 Archer
B++
Kills:486
Deaths:387
KDR:1.256
Accuracy:56.433% C
HSR:23.251% B++
Tempest
M++
Kills:485
Deaths:135
KDR:3.593
Accuracy:28.911% B+
HSR:41.031% M++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
AM7-XOXO
A
Kills:250
Deaths:85
KDR:2.941
Accuracy:70.438% B**
HSR:36.800% A
Soldier Soaker
A*
Kills:148
Deaths:35
KDR:4.229
Accuracy:33.468% C+
HSR:27.703% A*
Ectoblaster
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:40.836% C*
HSR:12.030% B*
The Executive
B**
Kills:110
Deaths:60
KDR:1.833
Accuracy:31.852% D
HSR:32.727% B**
NS-61 Emissary
B
Kills:65
Deaths:31
KDR:2.097
Accuracy:29.587% C*
HSR:18.462% B
Kills:35,571
Deaths (as Infiltrator):10,312
Deaths (to Infiltrators):6,232
KDR:3.44948
Kill Difference:25,259
Playtime:817.802 hours
Usage:30%
Score:15.727m
Score/min:321
Accuracy (listed only):39.541%
HSR (listed only):41.230%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B+
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B+
HSR:15.091% C++
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,522
Deaths:351
KDR:4.336
Accuracy:32.840% B**
HSR:37.976% A*
AF-57 Piston
C*
Kills:1,313
Deaths:556
KDR:2.362
Accuracy:42.822% C*
HSR:13.328% C+
NSX Yumi
B**
Kills:1,188
Deaths:378
KDR:3.143
Accuracy:31.795% B**
HSR:29.546% B
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
NC1 Gauss Rifle
A
Kills:1,171
Deaths:357
KDR:3.280
Accuracy:27.964% B**
HSR:29.377% A
Carnage AR
A
Kills:1,167
Deaths:381
KDR:3.063
Accuracy:29.074% B*
HSR:29.477% A
Reaper DMR
A*
Kills:1,167
Deaths:229
KDR:5.096
Accuracy:30.705% B*
HSR:39.503% A*
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NC9 A-Tross
C++
Kills:1,149
Deaths:473
KDR:2.429
Accuracy:23.458% C-
HSR:25.849% C++
Tempest
M++
Kills:485
Deaths:135
KDR:3.593
Accuracy:28.911% B+
HSR:41.031% M++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
GR-22
A+
Kills:283
Deaths:81
KDR:3.494
Accuracy:32.377% A+
HSR:27.915% B**
The Brawler
A
Kills:173
Deaths:67
KDR:2.582
Accuracy:63.526% A
HSR:12.139% C-
Kills:22,527
Deaths (as Combat Medic):8,103
Deaths (to Combat Medics):3,335
KDR:2.78008
Kill Difference:14,424
Playtime:162.345 hours
Usage:6%
Score:3.244m
Score/min:333
Accuracy (listed only):40.119%
HSR (listed only):25.016%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A++
Kills:1,449
Deaths:199
KDR:7.281
Accuracy:36.118% C-
HSR:8.489% A++
NCM1 Scattercannon
B**
Kills:1,331
Deaths:206
KDR:6.461
Accuracy:29.596% D
HSR:19.910% B**
NCM1 Scattercannon
A+
Kills:1,177
Deaths:211
KDR:5.578
Accuracy:32.955% C--
HSR:21.750% A+
NCM2 Falcon
B**
Kills:705
Deaths:194
KDR:3.634
Accuracy:37.818% C-
HSR:6.950% B**
AF-41 Hacksaw
A*
Kills:135
Deaths:12
KDR:11.250
Accuracy:32.194% C+
HSR:22.222% A*
AF-41 Hacksaw
B**
Kills:126
Deaths:12
KDR:10.500
Accuracy:34.084% C++
HSR:19.048% B**
NCM3 Raven
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:43.550% B+
HSR:3.077% C**
NCM3 Raven
B+
Kills:54
Deaths:24
KDR:2.250
Accuracy:44.563% B+
HSR:0% F-
Kills:5,042
Deaths (as MAX Suit):440
Deaths (to MAX Suits):1,692
KDR:11.45909
Kill Difference:4,602
Playtime:93.294 hours
Usage:3%
Score:2.351m
Score/min:420
Accuracy (listed only):36.360%
HSR (listed only):12.681%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:1,431
V. Kills:266 N/A
Deaths:271
KDR:5.280
Accuracy:64.283% B**
KPH:43.300 C+
VKPH:8 B**
Breaker Rocket Pods
A++
Kills:1,168
V. Kills:64 N/A
Deaths:59
KDR:19.797
Accuracy:62.903% A++
KPH:136.500 B+
VKPH:7.500 D
Vortek Rotary
C++
Kills:890
V. Kills:512 173%
Deaths:251
KDR:3.546
Accuracy:31.091% C+
KPH:17.400 C++
VKPH:10 C+
Kills:3,489 (2,321 + 0)
Deaths:581
KDR:6.005
VKDR:1.449
Vehicle Kills:842
Kill Difference:2,908
Playtime:92.798 hours
Usage:3%
Score:1.598m
Score/min:287
Piloting Accuracy:31.091%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:878
V. Kills:339 258%
Deaths:92
KDR:9.543
Accuracy:22.437% D--
KPH:45.300 B**
VKPH:17.500 C+
CAS30 Tank Buster
C**
Kills:294
V. Kills:258 114%
Deaths:133
KDR:2.211
Accuracy:48.782% B+
KPH:9 C**
VKPH:7.900 C**
C150 Dalton
C+
Kills:158
V. Kills:118 133%
Deaths:30
KDR:5.267
Accuracy:37.804% C+
KPH:32.100 C+
VKPH:24 C+
L105 Zephyr
C**
Kills:146
V. Kills:26 N/A
Deaths:16
KDR:9.125
Accuracy:38.858% C
KPH:56.400 C*
VKPH:10 C**
L-24R Spur
A++
Kills:55
V. Kills:4 N/A
Deaths:6
KDR:9.167
Accuracy:39.185% C++
KPH:63.100 A++
VKPH:4.600 A++
Kills:1,531 (349 + 1,182)
Deaths:277
KDR:5.527
VKDR:2.690
Vehicle Kills:745
Kill Difference:1,254
Playtime:60.288 hours
Usage:2%
Score:1.254m
Score/min:347
Piloting Accuracy:39.185%
Gunner Accuracy:38.858%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:2,348
V. Kills:115 N/A
Deaths:63
KDR:37.270
Accuracy:56.149% B*
KPH:87.500 A+
VKPH:4.300 D--
C75 Viper
A*
Kills:1,258
V. Kills:87 N/A
Deaths:44
KDR:28.591
Accuracy:46.495% B*
KPH:71.300 A*
VKPH:4.900 D
L100 Python AP
B**
Kills:647
V. Kills:290 222%
Deaths:38
KDR:17.026
Accuracy:47.375% D-
KPH:47.500 B**
VKPH:21.300 B+
Skyguard
B**
Kills:154
V. Kills:106 144%
Deaths:19
KDR:8.105
Accuracy:30.909% C*
KPH:18.700 B+
VKPH:12.900 B**
L100 Python HEAT
A++
Kills:65
V. Kills:17 361%
Deaths:3
KDR:21.667
Accuracy:67.297% A++
KPH:40.700 B++
VKPH:10.600 C
Kills:4,472 (4,472 + 0)
Deaths:167
KDR:26.778
VKDR:3.683
Vehicle Kills:615
Kill Difference:4,305
Playtime:67.936 hours
Usage:2%
Score:1.389m
Score/min:341
Driving Accuracy:67.297%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:1,311
V. Kills:915 143%
Deaths:118
KDR:11.110
Accuracy:38.811% D**
KPH:22.700 C+
VKPH:15.900 C**
Titan-150 HESH
B**
Kills:1,124
V. Kills:167 N/A
Deaths:45
KDR:24.978
Accuracy:52.920% B+
KPH:60.200 B**
VKPH:8.900 C++
Enforcer ML85
B+
Kills:379
V. Kills:260 145%
Deaths:49
KDR:7.735
Accuracy:45.379% B+
KPH:28.500 B+
VKPH:19.500 B+
E540 Halberd
B**
Kills:253
V. Kills:101 248%
Deaths:19
KDR:13.316
Accuracy:43.028% C+
KPH:39.800 B**
VKPH:15.900 C**
Titan-150 HEAT
A++
Kills:161
V. Kills:64 248%
Deaths:8
KDR:20.125
Accuracy:54.121% B*
KPH:40.500 A++
VKPH:16.100 A++
C85 Canister
B+
Kills:66
V. Kills:2 N/A
Deaths:4
KDR:16.500
Accuracy:44.098% B+
KPH:53.600 C
VKPH:1.600 D*
M20 Basilisk
B+
Kills:51
V. Kills:17 283%
Deaths:12
KDR:4.250
Accuracy:34.563% B+
KPH:28 B+
VKPH:9.300 B+
Kills:3,345 (2,596 + 749)
Deaths:255
KDR:13.118
VKDR:5.984
Vehicle Kills:1,526
Kill Difference:3,090
Playtime:103.022 hours
Usage:4%
Score:2.204m
Score/min:357
Driving Accuracy:54.121%
Gunner Accuracy:34.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A+
Kills:264
V. Kills:145 181%
Deaths:11
KDR:24
Accuracy:54.438% C
KPH:56.400 A+
VKPH:31 C*
C85 Canister-H
B**
Kills:184
V. Kills:14 N/A
Deaths:4
KDR:46
Accuracy:60.941% B**
KPH:161.900 B**
VKPH:12.300 B**
M60-G Bulldog-H
B**
Kills:173
V. Kills:4 N/A
Deaths:4
KDR:43.250
Accuracy:38.411% D
KPH:116.200 B**
VKPH:2.700 D--
E540 Halberd-H
B++
Kills:104
V. Kills:28 359%
Deaths:5
KDR:20.800
Accuracy:52.284% C--
KPH:56.200 B++
VKPH:15.100 D
M40 Fury-H
C
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:37.375% C
KPH:76.400 C
VKPH:10.300 C
M12 Kobalt-H
A*
Kills:62
V. Kills: N/A
Deaths:
KDR:
Accuracy:20.869% C
KPH:220.800 A*
VKPH:0 F
G30 Walker
C++
Kills:61
V. Kills:27 218%
Deaths:5
KDR:12.200
Accuracy:34.178% C+
KPH:31.500 C++
VKPH:13.900 C+
Kills:952 (0 + 952)
Deaths:32
KDR:29.750
VKDR:7.250
Vehicle Kills:232
Kill Difference:920
Playtime:12.733 hours
Usage:0%
Score:0.358m
Score/min:468
Driving Accuracy:N/A%
Gunner Accuracy:34.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:516
V. Kills:11 N/A
Deaths:24
KDR:21.500
Accuracy:20.920% B+
KPH:84.300 B+
VKPH:1.800 C--
M12 Kobalt
B**
Kills:427
V. Kills:14 N/A
Deaths:13
KDR:32.846
Accuracy:22.728% B**
KPH:64.300 C+
VKPH:2.100 C
M20 Basilisk
C++
Kills:130
V. Kills:40 317%
Deaths:39
KDR:3.333
Accuracy:37.210% C+
KPH:21.100 C++
VKPH:6.500 C
M20 Basilisk
B**
Kills:93
V. Kills:25 358%
Deaths:25
KDR:3.720
Accuracy:36.925% C+
KPH:32.700 B**
VKPH:8.800 C+
M40 Fury
D
Kills:56
V. Kills:6 N/A
Deaths:17
KDR:3.294
Accuracy:27.295% D-
KPH:30.800 D
VKPH:3.300 D*
Kills:1,222 (0 + 1,222)
Deaths:118
KDR:10.356
VKDR:0.814
Vehicle Kills:96
Kill Difference:1,104
Playtime:23.585 hours
Usage:1%
Score:0.369m
Score/min:261
Driving Accuracy:N/A%
Gunner Accuracy:27.295%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,231
V. Kills:28 N/A
Deaths:386
KDR:3.189
Accuracy:49.584% B*
KPH:62.500 B
VKPH:1.400 C
M40 Fury-F
A
Kills:1,061
V. Kills:122 N/A
Deaths:435
KDR:2.439
Accuracy:50.496% C++
KPH:46.900 A
VKPH:5.400 C+
M12 Kobalt-F
B*
Kills:460
V. Kills:20 N/A
Deaths:217
KDR:2.120
Accuracy:29.827% B**
KPH:45.900 B+
VKPH:2 B*
LA7 Buzzard
C**
Kills:271
V. Kills:75 357%
Deaths:178
KDR:1.522
Accuracy:40.850% D
KPH:23.500 C**
VKPH:6.500 C+
M20 Basilisk-F
C
Kills:146
V. Kills:62 232%
Deaths:161
KDR:0.907
Accuracy:52.392% C**
KPH:9.400 C
VKPH:4 C
Kills:3,169 (3,169 + 0)
Deaths:1,377
KDR:2.301
VKDR:0.223
Vehicle Kills:307
Kill Difference:1,792
Playtime:79.468 hours
Usage:3%
Score:0.597m
Score/min:125
Driving Accuracy:52.392%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M**
Kills:108
V. Kills:22 470%
Deaths:
KDR:
Accuracy:50.203% B+
KPH:153.600 M**
VKPH:31.300 A
VLG Missile Launcher
B++
Kills:95
V. Kills:23 396%
Deaths:2
KDR:47.500
Accuracy:58.672% B++
KPH:43.800 D
VKPH:10.600 D*
CAS 14-E
B**
Kills:78
V. Kills:4 N/A
Deaths:1
KDR:78
Accuracy:37.464% B++
KPH:106.100 B**
VKPH:5.400 C+
Kills:281 (0 + 281)
Deaths:3
KDR:93.667
VKDR:16.333
Vehicle Kills:49
Kill Difference:278
Playtime:3.607 hours
Usage:0%
Score:0.072m
Score/min:334
Piloting Accuracy:N/A%
Gunner Accuracy:37.464%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 4,0624,0514538.943A*5.4948.06%B**82.153%B+63.8B**N/A17063.5h1.8B++3.7B*
LA39 Bruiser 3,6053,5861,6282.203B**1.2573.429%B**9.704%D--49.2BN/A19572.9h1.8B**2.5B*
Carver 2,8872,88514,7260.196C*3.2546.975%A++14.211%C3.2CN/A8889.8h1.2B+2.6B+
GD-66 Claw 2,8412,8039552.935A+0.5263.246%B+15.091%C++65B**N/A18443.1h2.2B+3.5B+
C-4 3,3242,6447733.42A+0.0331.526%B**N/A146.1A+37.6B+141618.1h0.9B**2.7B**
NSX Daimyo 2,6192,6194226.206B**2.7646.165%B++96.907%B*67.8B+N/A20338.6h2.3B+4.9B+
NSX Tomoe 2,5802,5745704.516A*1.0726.6%C--55.672%A++54.5B++N/A13847.2h11.4B*42.9B+
AF-8 RailJack 2,4852,4803157.873A*4.4246.518%A+78.548%B+45.1A++N/A28555h1.9B*4.2B*
L100 Python HESH 2,4632,3486337.27M33.8256.149%B*2.172%B+87.6A+4.3D--38826.8h2.1A3.7B**
SAS-R 2,3432,3306323.687B+0.2444.574%B*71.159%C**49.6B+N/A18147h2.1B+4.6B++
AC-X11 1,8521,8264993.659M0.2129.251%B*26.999%B*64.3A++N/A18028.4h8B*27.3B++
GD-7F 1,7861,7715383.292A**0.1631.262%A23.772%B++52.9B**N/A18033.5h10.8B*34.4B*
NC6 Gauss SAW 1,7111,6967812.172B**1.2822.25%B25.236%C**37.9BN/A18944.7h9.5B42.9B+
AF-4 Cyclone 1,5751,5714823.259A+0.1931.303%B**28.963%A+59.5B**N/A17626.4h9.1B*29.1B++
MGR-S1 Gladius 1,5381,5223514.336A*0.8932.84%B**37.976%A*76.9A+N/A19219.8h6.6B**20.1B*
Warden 1,5321,5196982.176B**1.2726.091%C+32.192%B**17.9C+N/A10184.8h8.7B+33.4C**
NC6A GODSAW 1,5321,5033084.88A1.4330.343%C*29.94%B66.2C*1.3B++19322.7h10.6C+34.9C+
Hunter QCX 1,5301,5017272.065A*1.3944.691%C++36.509%B++29A+N/A7151.7h2.8B+6.3B+
Razor GD-23 1,4761,4725442.706A*0.7430.642%A27.446%A40.2B*N/A26136.6h8.7B**28.4B*
NCM2 Falcon 1,6681,4491997.281S3.8336.118%C-8.489%A++29A++4.4C+13149.9h4.7A13B*
AF-18 Stalker 1,4391,4326252.291B*1.1629.017%C**23.045%B40BN/A13735.8h11.2B+38.5B+
M30 Mustang AH 1,6971,4312715.28C+1.8364.283%B**1.048%C43.2C+8B**24533.1h6.4B+9.9B+
NS-44 Commissioner 1,4201,4136232.268A1.1849.389%A+37.226%A*47.9B+N/A12829.5h3.3B++6.6B*
Gauss Compact S 1,4141,3867211.922B**1.5328.021%B*20.419%B24.4C**N/A7456.7h8.6B++30.5B++
AF-4A Bandit 1,3691,3593234.207A**0.7631.937%A+32.965%A++115.2M++N/A64211.8h7.6A23.7B**
NCM1 Scattercannon 1,3381,3312066.461A*3.0129.596%D19.91%B**44.5B+N/A15229.9h4.6B*15.6B
AF-57 Piston 1,3261,3135562.362A1.0942.822%C*13.328%C+50.5B++N/A15126h3.8B++8.9B+
Titan-150 AP 2,2261,31111811.11B++7.6638.811%D**4.043%B*22.7C+15.9C**32557.7h3.7B++9.6C++
The Moonshot 1,2851,2841478.735B**5.2846.404%B+79.673%C+67.6B+N/A15219h1.8C++3.8B+
GD Guardian 1,2891,2822455.233A+1.7830.07%D-33.619%B+61C*N/A13021h6.5B21.8C+
C75 Viper 1,3451,2584428.591S25.1446.495%B*1.351%C+71.5A*4.9D25417.6h5.8A+12.6A
LA1 Anchor 1,2591,2443903.19B+0.2627.52%B+26.125%C++59.5B+N/A22320.9h9.8C**35.7B+
NC05 Jackhammer 1,2451,2376112.025B*1.4351.954%B*11.479%D-44.7C++N/A12927.7h3.9B*7.5B++
S12 Renegade 1,2591,2313863.189C++0.2649.584%B*2.112%D--62.5B1.4C16819.7h2.8B+5.6B*
EM1 1,2081,1933013.963M+0.5128.363%A32.104%A+66.6AN/A17617.9h11.1C**39B++
NS-44L Blackhand 1,1971,1913593.318A++0.1351.43%B**45.424%C**53.6A+N/A21322.2h3B**5.8B*
Bouncing Betty 1,1951,1913703.219C0.2356.382%A+N/A148.9B+N/A7098h1.1A**2A++
NSX Yumi 1,2331,1883783.143A0.3131.795%B**29.546%B40.7C*1.5B8929.2h10.2B++32.2B*
Frag Grenade 1,2131,18811188N/A1,184.5560.776%A*N/A990A*20.8A*40401.2h2.3A+3.8A
MGR-M1 Bishop 1,1851,1771826.467M+3.0237.406%B++44.01%A++70.5A*N/A16816.7h4.8B**12.7B*
NCM1 Scattercannon 1,1931,1772115.578A**2.1332.955%C--21.75%A+38.6AN/A14830.5h5.9B*17.8B+
EM6 1,1751,1722504.688A++1.2426.957%B*30.375%B**76.1AN/A21215.4h9.5B++35.1B++
NS Baron G5 1,1821,1714032.906A*0.5455.097%B**18.702%B*65.4A+N/A14117.9h3.8B*6.9C++
NC1 Gauss Rifle 1,1871,1713573.28A*0.1727.964%B**29.377%A53A++N/A19922.1h9.9B**35.6B*
Gauss Compact Burst 1,1801,1702504.68A+1.2331.598%B*33.932%A61.6B*N/A35919h8.5B**27B+
19A Fortuna 1,1741,1693853.036A+0.4128.675%B+21.386%C++67.2AN/A18317.4h7.7B**26.8B*
NC14 Bolt Driver 1,1721,1682544.598A++1.1544.077%A70.805%C31.4B+N/A12937.2h2.2B++5B*
Breaker Rocket Pods 1,2321,1685919.797A++16.3562.903%A++N/A135.8B+7.4D5208.6h7.9A12.6B**
MGR-L1 Promise 1,1791,1672444.783M+1.3329.103%B**37.532%A++65.9B*N/A19717.7h10.8B*37.1B*
Carnage AR 1,1761,1673813.063A0.3929.074%B*29.477%A58.1AN/A19320.1h11.3B*38.9B*
Reaper DMR 1,1731,1672295.096A1.6530.705%B*39.503%A*70.3A+N/A20816.6h7.4A24B**
MKV Suppressed 1,1711,1652943.963M**0.5131.672%B**38.283%M+97.9M++N/A58811.9h9.5B**29.8B*
NS-357 Underboss 1,1741,1646021.934B**1.5243.22%B*26.89%B++54.6B+N/A12921.3h3.9B+9B++
AF-6 Shadow 1,1691,1643733.121B++0.3335.865%C*33.849%B++49.7BN/A10823.4h4.6B*13B++
GD-22S 1,1691,1613942.947B*0.5024.88%B28.252%B+45C**N/A14025.8h10.2B+41.1B+
NS-30 Vandal 1,1641,1613573.252B**0.2032.101%C+29.974%B+48B+N/A14424.2h5.1B+15.8B+
LA8 Rebel 1,1681,1617931.464B++1.9934.979%B+26.098%B+23.6CN/A9349.2h5.9B+16.8B+
AF-19 Mercenary 1,1651,1604582.533A*0.9227.171%B**23.879%B+17.2C+N/A7867.4h9.7B*35.8B++
Mauler S6 1,1611,1606631.75B++1.7052.566%A11.81%D43.4B*N/A18226.7h3.3A6.2B**
NS-7 PDW 1,1671,1595772.009A1.4429.539%B*18.809%C++35.4B+N/A10632.7h12B++40.8B++
Impetus 1,1631,1582644.386A+0.9435.49%C*36.788%B**53.6B+N/A17221.6h4B++11.2B+
NS-45 Pilot 1,1591,1565562.079B++1.3738.068%B**32.786%B*58.1C*N/A13419.9h6.1B+16.1B*
NC9 A-Tross 1,1661,1494732.429B**1.0223.458%C-25.849%C++41.6C**N/A12927.6h10.5C44.6C+
Titan-150 HESH 1,2911,1244524.978A+21.5352.92%B+1.779%C+60.1B**8.9C++21818.7h2.8B++5.2B*
NC15 Phoenix 1,4131,1112225.005M**1.5553.166%C+N/A24.6A6.7D14445.1h5.3A+10A+
Shrike 1,3701,1046121.804A*1.6554.387%C2.808%C++30.3B+7.3D-24036.4h4.2A7.8B**
M40 Fury-F 1,1831,0614352.439B*1.0150.496%C++N/A46.9A5.4C+15222.6h5.5B*10.9B*
NS Decimator 1,1629452833.339M+0.1159.166%C2.963%B++44B+10.1D21521.5h2.6A+4.5A
Vortek Rotary 1,4028902513.546B++0.1031.091%C+2.921%B+17.4C++10C+27551.2h40.3B*129.6B*
AP30 Shredder 1,217878929.543B+6.0922.437%D--1.253%D45.3B**17.5C+54019.4h40.3B**179.8B++
NCM2 Falcon 8167051943.634M*0.1837.818%C-6.95%B**14.3B+2.3D--6749.3h10.1B*26.8B+
MGR-C1 Charger 7036922123.264A*0.1932.174%B**28.613%B+61.2B**1C**18111.3h9.6B**29.9B*
NC4 Mag-Shot 6806773691.835A+1.6236.037%A29.838%A++64.5A*N/A27110.5h6.5B++18B++
L100 Python AP 9376473817.026A*13.5847.375%D-2.318%C+47.6B**21.3B+33613.6h4.1B*8.7B+
NSX-P Tanto 6005901733.41M0.0427.738%B+37.966%A++47.6B*N/A13512.4h11.7B++42.3B++
The Slasher 5635606,2620.089B++3.3642.239%B+17.5%B++1.4CN/A4388.2h2.5C6C++
M12 Kobalt 5275162421.5B*18.0520.92%B+24.806%A+84.6B++1.8C--3106.1h17.7B+84.7B+
NS-AM7 Archer 6224863871.256A++2.1956.433%C23.251%B++12.6A3.5B+7038.7h14.1B+25B+
Tempest 4884851353.593A*0.1428.911%B+41.031%M++83.6A+N/A3275.8h8.1B**28.1B*
M12 Kobalt-F 4804602172.12C**1.3329.827%B**2.391%D*46B+2B*11810h13.3B44.7B++
NS-15M2 450446974.598A++1.1525.127%C*44.619%A**60.3B+N/A2197.4h10.6B++42.3B+
M12 Kobalt 4414271332.846M29.4022.728%B**18.267%C+64.7C+2.1C2036.6h22.3C--98.3C**
Tank Mine 584389745.257A1.8155.87%A++N/A138.9B++69.6C*16062.8h2C+3.5A+
Enforcer ML85 639379497.735B+4.2845.379%B+2.111%C+28.5B+19.5B+57713.3h11.7B+25.8B++
MANA Anti-Vehicle Turret 5883581103.255S0.2054.319%A*2.235%F-3580S2300S817380.1h7.1A++13A*
Rocklet Rifle 6353552201.614A++1.8447.477%DN/A33.8B+26.7C**37210.5h25.4B**53.5B++
NSX Tengu 295294933.161A*0.2941.821%B*22.789%C**34.2C+N/A948.6h12.2B29.1B+
CAS30 Tank Buster 5522941332.211B*1.2448.782%B+1.361%C*9C**7.9C**17132.5h46.2C++94.7B+
NSX Amaterasu 2922913,4340.085B+3.3727.214%C++22.68%B++2CN/A7143.7h5.4C+19.8C++
GR-22 285283813.494A++0.0432.377%A+27.915%B**88.4MN/A5273.2h9.4A+29.2B**
MANA Anti-Personnel Turret 284281565.018N/A1.5719.969%UN/A2810U30U7191900.1h16.3T*81.5T*
LA7 Buzzard 3462711781.522B++1.9340.85%DN/A23.6C**6.5C+8811.5h8.6B*21.1B
Enforcer ML65-H 4092641124S20.5554.438%C1.136%D56.2A30.9C*5464.7h12B+22.1B++
NSX Masamune 3192621212.165A++1.2950.498%D-2.29%C*30.8C++6.7D1368.5h7.7B++15.3B+
Mag-Cutter 2612618,2380.032B3.4241.294%B**N/A0.4CN/A3633.8h2.1B+5C*
Sticky Grenade 2612571257N/A253.5561.816%B**N/A1285B++20B++48770.2h1.8B+2.9B+
E540 Halberd 3542531913.316B++9.8743.028%C+5.138%B**39.5B**15.8C*4816.4h4.3B**9.9B*
AM7-XOXO 274250852.941A++0.5170.438%B**36.8%A31.3A+3C2068h9.1B+13B*
Spear Anti-Vehicle Phalanx Turret 3502421615.125A11.6749.371%B++6.198%B**51.5B*23C*4654.7h6.3B++12.8B*
C-4 ARX 253227564.054B**0.6034.023%A*N/A206.4A++23.6D10861.1h0.8A2.3A++
C85 Canister-H 198184446M+42.5560.941%B**12.5%B+167.3B**12.7B**5451.1h5.8B+9.6B++
M60-G Bulldog-H 177173443.25M++39.8038.411%DN/A115.3B**2.7D--5691.5h4.4C**11.3C**
The Brawler 175173672.582B+0.8763.526%A12.139%C-72.1B**N/A3262.4h3.3B*5.2B**
NS Annihilator 3001621151.409A++2.0478.524%DN/A8D6.8D13120.3h8.8B**11.2B**
Titan-150 HEAT 225161820.125M++16.6754.121%B*N/A40.3A++16A++6414h4.3B+8B*
C150 Dalton 276158305.267C+1.8237.804%C+N/A32.2C+24.1C+7104.9h5.4C14.3C
Skyguard 260154198.105A*4.6530.909%C*2.597%B+18.8B+12.9B**3438.2h96.4B+312B++
M60-A Bulldog 169151217.19B+3.7433.61%C+1.325%C39.7C**4.7C4303.8h4.6B*13.6B+
Soldier Soaker 149148354.229M0.7833.468%C+27.703%A*82.2B**N/A3311.8h5.6C**16.7B+
M20 Basilisk-F 2081461610.907C++2.5452.392%C**3.425%C9.4C4C6515.6h86C+164.2C+
L105 Zephyr 172146169.125C+5.6738.858%CN/A56.2C*10C**4732.6h3.9A10B*
AF-41 Hacksaw 1381351211.25M++7.8032.194%C+22.222%A*67.5A**1.5M++4862h6.1B+19.1B+
Ectoblaster 135133681.956A**1.4940.836%C*12.03%B*25.1CN/A725.3h22.5C55.1C+
M20 Basilisk 170130393.333C*0.1237.21%C+8.462%B**21C++6.5C2476.2h69.1B*185.7B++
AF-41 Hacksaw 1301261210.5M++7.0534.084%C++19.048%B**63A*2S4752h7C*20.4B+
NS-R3 Swarm 2771251181.059A2.3960.925%DN/A5.6D6.8C+10022.4h30.3C+49.8C
The Executive 111110601.833B+1.6231.852%D32.727%B**25DN/A624.4h7C+21.9C
Pelter Rocket Pod 1301081108U104.5550.203%B+N/A154.3M**31.4A5730.7h17.1B++34.1B++
E540 Halberd-H 132104520.8A++17.3552.284%C--N/A54.7B++14.7D4551.9h4B*7.6B*
Fatestealer 104104631.651U1.8055.121%A++12.5%D--52B**N/A1102h1.8A+3.2A+
M40 Fury-H 118104334.667A++31.2237.375%CN/A74.3C10C2931.4h13D*34.7D*
VLG Missile Launcher 11895247.5M44.0558.672%B++1.053%D43.2D10.5D**2492.2h5.8C++9.8C**
Anti-Vehicle Grenade 11394194N/A90.5553.977%BN/A470B+95C+37720.2h4.4B++8.2B++
M20 Basilisk 11893253.72B+0.2736.925%C+8.602%B**33.2B**8.9C+3052.8h61.1B**165.6B*
Aspis Anti-Aircraft Phalanx Turret 1618599.444A*5.9932.066%B*1.176%D18.1B**16.2B*3344.7h100.9A314.7B*
CAS 14-E 8278178M**74.5537.464%B++1.282%D111.4B**5.7C+3540.7h25.3B+67.4B++
Orbital Strike Uplink 9574174N/A70.551060%UN/A740U210U66640.1h1.4T*0.1T*
C85 Canister 6866416.5C++13.0544.098%B+9.091%D--55C1.7D*2541.2h7.1C**16B+
L100 Python HEAT 8265321.667A**18.2267.297%A++3.077%B+40.6B++10.6C5271.6h3.8B*5.7A
NCM3 Raven 10465222.955M+0.5043.55%B+3.077%C**12B+7.2B+1905.4h24.5B+56.2B+
NS-61 Emissary 6565312.097A++1.3529.587%C*18.462%B26C+N/A1292.5h13.1C*44.4B+
M12 Kobalt-H 6262162M+58.5520.869%C30.645%M206.7A++N/A9860.3h9.1B*43.8B*
G30 Walker 8861512.2M++8.7534.178%C+3.279%C32.1C++14.2C+2161.9h121.4B++355.3B+
MAX Punch 58584480.129B+3.3239.623%CN/A0.6CN/A391.6h2.2C++5.5C++
M40 Fury 6256173.294D0.1627.295%D-3.571%A*31.1D3.3D*2821.8h13.9C+51C
Nightshade 5755790.696S2.7560.225%C+20%B*13.8M+N/A424h4.9B+8.1B++
L-24R Spur 595569.167B++5.7239.185%C++7.273%S61.1A+4.4A++1660.9h18.9B+48.2B+
NCM3 Raven 8254242.25A*1.2044.563%B+N/A9.8C*5.1C1635.5h30.3C++67.9B+
NSX Fujin 5252152N/A48.5536.345%D69.231%B+520C++N/A8890.1h3.4C--9.4C--
M20 Basilisk 6851124.25B++0.8034.563%B+7.843%B**28.3B+9.4B+1811.8h53.6B**155.2B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon91,6371.5h
Anti-Vehicle MANA Turret191,4492.5h
Nano-Armor Kit320623,87568.6h
Turret AI Module0510.3h
Nanite Healing Grenade02480.1h
Medical Kit1,74913,09219.6h
Medical Applicator211218,83215.1h
Spitfire Auto-Turret91,3401.2h
Restoration Kit661,0961.6h
Motion Spotter2112,8786.2h
Deconstruction Tool02720h
Welding Device06880h
Recon Detection Device23643.2h
Shield Recharging Field364,6051.5h
Smoke Grenade0880h
Ammunition Package142,5190.9h
Anti-Infantry MANA Turret91,2521.3h
Flail Targeting Dart21550.8h
Nano-Repair Grenade02000.1h
WLT-Howler Mining Laser218,3814.2h

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