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Executor Sneakeh[] Sneakeh
NC BR 167

KDR: 3.54

Score: 68.3m

Last Seen: Jul 25th, 2020 2:19 PM
- OFFLINE - 18.6 hour(s)

Prestige 1, Battle Rank 100 (167 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS LA80 LA39 Bruiser NSX Daimyo GD-66 Claw NSX Tomoe Carver C-4 AF-8 RailJack
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,476,529 MLG Score: 2779
Fun Score: N/A
Cheeseburgers Flipped: 790TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.077%32.983%95950129863,3722.84320.698

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.543%1.514A+1.779A++-1.171D*HEAD ++ (~18.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.50.588B+8.90.378C**21.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.499%1.477%453413443,926119711333.27713346%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.813%0.24C++-0.082C+0.589

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
44.20.728B++17.50.672B+26.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.639%2.192%546813407,527191019003.93878396%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.445%-0.147C-0.188C0.87

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.40.649B+5.30.572B+8.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.98%8.364%2591613323,850140312912.74217298%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.854%-0.854D--0.879B*0.383

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.40.246C++24.40.392B66

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.994%80.059%2597134117,4113560474.89073

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.855%1.663A++0.837B++-0.767

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.547B+2.10.352C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.499%14.856%2595134310,7161941885.52086

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.839%1.131B**0.006C+0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.661B+2.50.492B+2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
68.3m274.2%426 (25.6k)356 (21.4k)3.54079152,47743,0633.78648167 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13481267524.926%27.579%68704:2876

6% Combat Medic30% Engineer18% Heavy Assault29% Infiltrator15% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2013 4:22 PMApr 11th, 2020 11:17 AMJul 26th, 2020 11:18 AM (8d) (PST)Jul 25th, 2020 11:59 AM (9d) (PST)Jul 25th, 2020 10:19 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7221675550.7940.2240.2192.3190.0522779

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,29810,00233,296481313139321,340

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3201.6h/133.4d 10,580 42,051 40,938 445.5k 2,507 11,050 9,994 138.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
C*
Kills:2,050
Deaths:878
KDR:2.335
Accuracy:22.601% C
HSR:27.951% C*
NC6A GODSAW
C+
Kills:1,569
Deaths:330
KDR:4.755
Accuracy:29.998% C
HSR:30.274% C+
LA1 Anchor
C+
Kills:1,244
Deaths:390
KDR:3.190
Accuracy:27.520% C+
HSR:26.125% C-
EM1
B++
Kills:1,193
Deaths:301
KDR:3.963
Accuracy:28.363% B+
HSR:32.104% B++
NS-15 Gallows
C+
Kills:1,173
Deaths:277
KDR:4.235
Accuracy:26.827% D-
HSR:34.953% C+
EM6
C*
Kills:1,172
Deaths:250
KDR:4.688
Accuracy:26.957% C*
HSR:30.375% C*
NS-15M AE
B**
Kills:1,171
Deaths:319
KDR:3.671
Accuracy:27.111% C
HSR:42.357% B**
MGR-L1 Promise
B*
Kills:1,167
Deaths:244
KDR:4.783
Accuracy:29.103% C**
HSR:37.532% B*
GD-22S
C++
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:24.880% C
HSR:28.252% C++
NS-15M2
B**
Kills:753
Deaths:170
KDR:4.429
Accuracy:26.160% C
HSR:41.434% B**
NC6S Gauss SAW S
A+
Kills:348
Deaths:77
KDR:4.519
Accuracy:23.153% D
HSR:38.793% A+
Kills:13,001
Deaths (as Heavy Assault):3,630
Deaths (to Heavy Assaults):9,899
KDR:3.58154
Kill Difference:9,371
Playtime:569.311 hours
Usage:18%
Score:10.006m
Score/min:293
Accuracy (listed only):26.607%
HSR (listed only):33.650%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B++
Kills:4,046
Deaths:1,848
KDR:2.189
Accuracy:74.019% B++
HSR:9.936% D-
GD-66 Claw
B++
Kills:3,943
Deaths:1,258
KDR:3.134
Accuracy:54.469% D
HSR:21.405% B++
MGR-S1 Gladius
B**
Kills:2,164
Deaths:561
KDR:3.857
Accuracy:33.475% B+
HSR:35.906% B**
AF-4 Cyclone
B**
Kills:1,872
Deaths:629
KDR:2.976
Accuracy:30.951% B+
HSR:29.968% B**
AC-X11
B+
Kills:1,834
Deaths:501
KDR:3.661
Accuracy:29.168% C++
HSR:27.154% B+
GD-7F
B+
Kills:1,791
Deaths:543
KDR:3.298
Accuracy:31.241% B+
HSR:23.674% C++
Razor GD-23
B++
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B+
HSR:27.446% B++
AF-57 Piston
C+
Kills:1,390
Deaths:586
KDR:2.372
Accuracy:43.063% C+
HSR:13.525% C
Gauss Compact S
C**
Kills:1,386
Deaths:724
KDR:1.914
Accuracy:28.021% C**
HSR:20.419% C+
AF-4A Bandit
B*
Kills:1,386
Deaths:340
KDR:4.076
Accuracy:31.761% B++
HSR:32.900% B*
MGR-C1 Charger
C**
Kills:1,181
Deaths:429
KDR:2.753
Accuracy:31.440% C*
HSR:29.551% C**
Tempest
A
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C
HSR:34.128% A
NS Baron G5
B++
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B++
HSR:18.702% B+
Gauss Compact Burst
B*
Kills:1,171
Deaths:251
KDR:4.665
Accuracy:31.593% B+
HSR:33.988% B*
19A Fortuna
C++
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% C++
HSR:21.386% C+
NS Baron G5AE
B+
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B+
HSR:20.601% B+
MKV Suppressed
A*
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B++
HSR:38.283% A*
Mauler S6
B*
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% B*
HSR:11.810% D
AF-19 Mercenary
C*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% C*
HSR:23.879% C++
NS-7 PDW
C**
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% C**
HSR:18.809% C
NSX-P Tanto
A
Kills:947
Deaths:295
KDR:3.210
Accuracy:27.922% C
HSR:38.437% A
NSX Tengu
C*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% C*
HSR:22.789% C+
The Brawler
B**
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% B**
HSR:11.864% D
NS-66 Punisher
C
Kills:72
Deaths:36
KDR:2
Accuracy:23.366% D*
HSR:27.778% C
Kills:34,450
Deaths (as Light Assault):12,123
Deaths (to Light Assaults):9,883
KDR:2.84171
Kill Difference:22,327
Playtime:465.459 hours
Usage:15%
Score:11.606m
Score/min:416
Accuracy (listed only):38.043%
HSR (listed only):24.764%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B++
Kills:4,046
Deaths:1,848
KDR:2.189
Accuracy:74.019% B++
HSR:9.936% D-
GD-66 Claw
B++
Kills:3,943
Deaths:1,258
KDR:3.134
Accuracy:54.469% D
HSR:21.405% B++
Warden
B+
Kills:1,890
Deaths:779
KDR:2.426
Accuracy:26.734% D
HSR:31.323% B+
AC-X11
B+
Kills:1,834
Deaths:501
KDR:3.661
Accuracy:29.168% C++
HSR:27.154% B+
GD-7F
B+
Kills:1,791
Deaths:543
KDR:3.298
Accuracy:31.241% B+
HSR:23.674% C++
Razor GD-23
B++
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B+
HSR:27.446% B++
AF-57 Piston
C+
Kills:1,390
Deaths:586
KDR:2.372
Accuracy:43.063% C+
HSR:13.525% C
Gauss Compact S
C**
Kills:1,386
Deaths:724
KDR:1.914
Accuracy:28.021% C**
HSR:20.419% C+
AF-4A Bandit
B*
Kills:1,386
Deaths:340
KDR:4.076
Accuracy:31.761% B++
HSR:32.900% B*
MGR-M1 Bishop
B**
Kills:1,334
Deaths:226
KDR:5.903
Accuracy:36.982% C+
HSR:44.603% B**
GD Guardian
C+
Kills:1,316
Deaths:246
KDR:5.350
Accuracy:29.931% D**
HSR:33.435% C+
MGR-C1 Charger
C**
Kills:1,181
Deaths:429
KDR:2.753
Accuracy:31.440% C*
HSR:29.551% C**
NS Baron G5
B++
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B++
HSR:18.702% B+
Gauss Compact Burst
B*
Kills:1,171
Deaths:251
KDR:4.665
Accuracy:31.593% B+
HSR:33.988% B*
19A Fortuna
C++
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% C++
HSR:21.386% C+
NS Baron G5AE
B+
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B+
HSR:20.601% B+
Mauler S6
B*
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% B*
HSR:11.810% D
AF-19 Mercenary
C*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% C*
HSR:23.879% C++
NSX-P Tanto
A
Kills:947
Deaths:295
KDR:3.210
Accuracy:27.922% C
HSR:38.437% A
NS-30 Tranquility
B*
Kills:394
Deaths:61
KDR:6.459
Accuracy:37.937% C+
HSR:46.701% B*
The Brawler
B**
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% B**
HSR:11.864% D
Kills:31,483
Deaths (as Engineer):10,937
Deaths (to Engineers):7,305
KDR:2.87858
Kill Difference:20,546
Playtime:964.949 hours
Usage:30%
Score:21.431m
Score/min:370
Accuracy (listed only):39.358%
HSR (listed only):25.845%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B*
Kills:4,669
Deaths:534
KDR:8.743
Accuracy:48.202% B*
HSR:81.838% C**
NSX Daimyo
B++
Kills:4,032
Deaths:622
KDR:6.482
Accuracy:46.544% B
HSR:97.197% B++
NSX Tomoe
A
Kills:3,186
Deaths:717
KDR:4.444
Accuracy:26.643% D--
HSR:57.439% A
AF-8 RailJack
B*
Kills:2,532
Deaths:319
KDR:7.937
Accuracy:46.282% B*
HSR:78.555% C**
SAS-R
B+
Kills:2,442
Deaths:676
KDR:3.612
Accuracy:45.067% B+
HSR:70.844% C+
MGR-S1 Gladius
B**
Kills:2,164
Deaths:561
KDR:3.857
Accuracy:33.475% B+
HSR:35.906% B**
AF-4 Cyclone
B**
Kills:1,872
Deaths:629
KDR:2.976
Accuracy:30.951% B+
HSR:29.968% B**
AF-18 Stalker
C+
Kills:1,463
Deaths:634
KDR:2.308
Accuracy:29.070% C
HSR:23.308% C+
NS-44 Commissioner
A+
Kills:1,414
Deaths:624
KDR:2.266
Accuracy:49.363% B**
HSR:37.199% A+
The Moonshot
C*
Kills:1,398
Deaths:153
KDR:9.137
Accuracy:45.583% C*
HSR:80.186% C+
NS-44L Blackhand
B*
Kills:1,229
Deaths:371
KDR:3.313
Accuracy:51.000% B*
HSR:44.915% C++
Tempest
A
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C
HSR:34.128% A
Gauss SPR
B**
Kills:1,170
Deaths:161
KDR:7.267
Accuracy:42.983% B**
HSR:45.470% B**
NC14 Bolt Driver
B++
Kills:1,168
Deaths:254
KDR:4.598
Accuracy:44.077% B++
HSR:70.805% D
MKV Suppressed
A*
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B++
HSR:38.283% A*
NC4 Mag-Shot
A+
Kills:1,165
Deaths:550
KDR:2.118
Accuracy:36.625% B**
HSR:31.159% A+
NS-357 Underboss
C**
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:43.220% C**
HSR:26.890% C++
AF-6 Shadow
B+
Kills:1,164
Deaths:373
KDR:3.121
Accuracy:35.865% C
HSR:33.849% B+
LA8 Rebel
B+
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:34.979% C++
HSR:26.098% B+
NS-30 Vandal
C++
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:32.101% D
HSR:29.974% C++
NS-7 PDW
C**
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% C**
HSR:18.809% C
Impetus
B++
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:35.490% C
HSR:36.788% B++
NS-45 Pilot
B++
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:38.068% B++
HSR:32.786% C++
AM7-XOXO
B*
Kills:589
Deaths:198
KDR:2.975
Accuracy:68.067% B*
HSR:31.070% B+
NS-61 Emissary
A++
Kills:500
Deaths:198
KDR:2.525
Accuracy:32.372% C*
HSR:29.800% A++
NS-AM7 Archer
B
Kills:486
Deaths:387
KDR:1.256
Accuracy:56.433% C
HSR:23.251% B
NS-44L Showdown
B*
Kills:329
Deaths:106
KDR:3.104
Accuracy:47.764% B+
HSR:44.985% B*
NSX Tengu
C*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% C*
HSR:22.789% C+
Soldier Soaker
A*
Kills:271
Deaths:69
KDR:3.928
Accuracy:37.576% C+
HSR:27.675% A*
Ectoblaster
B**
Kills:138
Deaths:72
KDR:1.917
Accuracy:41.094% C+
HSR:13.044% B**
The Executive
B++
Kills:114
Deaths:62
KDR:1.839
Accuracy:32.005% D--
HSR:32.456% B++
NC08 Mag-Scatter
A
Kills:87
Deaths:52
KDR:1.673
Accuracy:68.837% A
HSR:13.793% C--
NS-66 Punisher
C
Kills:72
Deaths:36
KDR:2
Accuracy:23.366% D*
HSR:27.778% C
Kills:43,247
Deaths (as Infiltrator):12,202
Deaths (to Infiltrators):7,663
KDR:3.54426
Kill Difference:31,045
Playtime:926.306 hours
Usage:29%
Score:19.085m
Score/min:343
Accuracy (listed only):40.407%
HSR (listed only):40.274%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B++
Kills:4,046
Deaths:1,848
KDR:2.189
Accuracy:74.019% B++
HSR:9.936% D-
GD-66 Claw
B++
Kills:3,943
Deaths:1,258
KDR:3.134
Accuracy:54.469% D
HSR:21.405% B++
MGR-S1 Gladius
B**
Kills:2,164
Deaths:561
KDR:3.857
Accuracy:33.475% B+
HSR:35.906% B**
Reaper DMR
B**
Kills:1,951
Deaths:422
KDR:4.623
Accuracy:28.615% C+
HSR:38.237% B**
AF-4 Cyclone
B**
Kills:1,872
Deaths:629
KDR:2.976
Accuracy:30.951% B+
HSR:29.968% B**
NS-11P
B*
Kills:1,530
Deaths:298
KDR:5.134
Accuracy:27.254% C+
HSR:32.745% B*
AF-57 Piston
C+
Kills:1,390
Deaths:586
KDR:2.372
Accuracy:43.063% C+
HSR:13.525% C
NSX Yumi
B+
Kills:1,188
Deaths:378
KDR:3.143
Accuracy:31.795% B+
HSR:29.546% C+
NS-11A
B**
Kills:1,187
Deaths:264
KDR:4.496
Accuracy:26.113% C
HSR:36.563% B**
Tempest
A
Kills:1,175
Deaths:308
KDR:3.815
Accuracy:27.282% C
HSR:34.128% A
GR-22
B+
Kills:1,173
Deaths:268
KDR:4.377
Accuracy:28.586% C++
HSR:28.218% B+
NS Baron G5
B++
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B++
HSR:18.702% B+
NC1 Gauss Rifle
B+
Kills:1,171
Deaths:357
KDR:3.280
Accuracy:27.964% C**
HSR:29.377% B+
Carnage AR
B+
Kills:1,167
Deaths:381
KDR:3.063
Accuracy:29.074% C**
HSR:29.477% B+
NS Baron G5AE
B+
Kills:1,165
Deaths:325
KDR:3.585
Accuracy:55.042% B+
HSR:20.601% B+
MKV Suppressed
A*
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B++
HSR:38.283% A*
Mauler S6
B*
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% B*
HSR:11.810% D
NS-7 PDW
C**
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% C**
HSR:18.809% C
NC9 A-Tross
C+
Kills:1,149
Deaths:473
KDR:2.429
Accuracy:23.458% D--
HSR:25.849% C+
MGR-A1 Vanquisher
B*
Kills:683
Deaths:188
KDR:3.633
Accuracy:34.493% B++
HSR:34.114% B*
NSX Tengu
C*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% C*
HSR:22.789% C+
The Brawler
B**
Kills:177
Deaths:72
KDR:2.458
Accuracy:63.046% B**
HSR:11.864% D
NS-66 Punisher
C
Kills:72
Deaths:36
KDR:2
Accuracy:23.366% D*
HSR:27.778% C
Kills:32,152
Deaths (as Combat Medic):10,682
Deaths (to Combat Medics):3,919
KDR:3.00992
Kill Difference:21,470
Playtime:179.136 hours
Usage:6%
Score:3.673m
Score/min:342
Accuracy (listed only):37.946%
HSR (listed only):26.071%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A+
Kills:1,477
Deaths:202
KDR:7.312
Accuracy:36.308% D-
HSR:8.531% A+
NCM1 Scattercannon
B++
Kills:1,331
Deaths:206
KDR:6.461
Accuracy:29.596% D**
HSR:19.910% B++
NCM1 Scattercannon
B**
Kills:1,177
Deaths:211
KDR:5.578
Accuracy:32.955% D--
HSR:21.750% B**
NCM2 Falcon
B**
Kills:730
Deaths:197
KDR:3.706
Accuracy:37.990% D--
HSR:6.712% B**
AF-41 Hacksaw
A++
Kills:216
Deaths:26
KDR:8.308
Accuracy:40.772% B+
HSR:21.759% A++
AF-41 Hacksaw
A*
Kills:191
Deaths:26
KDR:7.346
Accuracy:42.842% B+
HSR:24.084% A*
NCM3 Raven
B+
Kills:101
Deaths:28
KDR:3.607
Accuracy:45.712% B+
HSR:2.970% C++
NCM3 Raven
B+
Kills:85
Deaths:30
KDR:2.833
Accuracy:46.270% B+
HSR:0% F-
Kills:5,308
Deaths (as MAX Suit):463
Deaths (to MAX Suits):1,942
KDR:11.46436
Kill Difference:4,845
Playtime:98.974 hours
Usage:3%
Score:2.522m
Score/min:425
Accuracy (listed only):39.055%
HSR (listed only):13.215%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:1,497
V. Kills:269 N/A
Deaths:271
KDR:5.524
Accuracy:64.529% B*
KPH:44.300 D
VKPH:8 B+
Breaker Rocket Pods
A
Kills:1,243
V. Kills:66 N/A
Deaths:59
KDR:21.068
Accuracy:63.139% A
KPH:142.500 C+
VKPH:7.600 D-
Vortek Rotary
C
Kills:890
V. Kills:512 173%
Deaths:251
KDR:3.546
Accuracy:31.082% C
KPH:17.400 C
VKPH:10 D
M202 Wyrm
D-
Kills:64
V. Kills:27 229%
Deaths:6
KDR:10.667
Accuracy:40.131% F
KPH:57.800 D-
VKPH:24.400 D--
Kills:3,694 (2,387 + 0)
Deaths:587
KDR:6.293
VKDR:1.489
Vehicle Kills:874
Kill Difference:3,107
Playtime:94.770 hours
Usage:3%
Score:1.654m
Score/min:291
Piloting Accuracy:31.082%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B+
Kills:878
V. Kills:339 258%
Deaths:92
KDR:9.543
Accuracy:22.437% D*
KPH:45.300 B+
VKPH:17.500 C
CAS30 Tank Buster
C+
Kills:296
V. Kills:259 114%
Deaths:133
KDR:2.226
Accuracy:48.242% C++
KPH:9 C+
VKPH:7.900 C+
C150 Dalton
C
Kills:162
V. Kills:121 133%
Deaths:30
KDR:5.400
Accuracy:36.917% C+
KPH:32.200 C-
VKPH:24.100 C
L105 Zephyr
C+
Kills:146
V. Kills:26 N/A
Deaths:16
KDR:9.125
Accuracy:38.858% D
KPH:56.400 C+
VKPH:10 C+
L-24R Spur
B**
Kills:56
V. Kills:4 N/A
Deaths:6
KDR:9.333
Accuracy:38.005% C
KPH:48.800 C++
VKPH:3.500 B**
Kills:1,538 (352 + 1,186)
Deaths:277
KDR:5.552
VKDR:2.704
Vehicle Kills:749
Kill Difference:1,261
Playtime:61.094 hours
Usage:2%
Score:1.263m
Score/min:344
Piloting Accuracy:38.005%
Gunner Accuracy:38.858%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:2,348
V. Kills:115 N/A
Deaths:63
KDR:37.270
Accuracy:56.149% B+
KPH:87.500 B++
VKPH:4.300 D*
C75 Viper
B**
Kills:1,258
V. Kills:87 N/A
Deaths:44
KDR:28.591
Accuracy:46.495% B+
KPH:71.300 B**
VKPH:4.900 D-
L100 Python AP
B++
Kills:837
V. Kills:340 245%
Deaths:38
KDR:22.026
Accuracy:47.651% D-
KPH:53.400 B++
VKPH:21.700 C+
Skyguard
B+
Kills:154
V. Kills:106 144%
Deaths:19
KDR:8.105
Accuracy:30.909% C+
KPH:18.700 C++
VKPH:12.900 B+
L100 Python HEAT
A+
Kills:65
V. Kills:17 361%
Deaths:3
KDR:21.667
Accuracy:67.297% A+
KPH:40.700 C+
VKPH:10.600 D
Kills:4,662 (4,662 + 0)
Deaths:167
KDR:27.916
VKDR:3.982
Vehicle Kills:665
Kill Difference:4,495
Playtime:69.981 hours
Usage:2%
Score:1.468m
Score/min:350
Driving Accuracy:67.297%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C
Kills:1,416
V. Kills:964 147%
Deaths:118
KDR:12
Accuracy:39.679% D*
KPH:23.600 D
VKPH:16.100 C
Titan-150 HESH
B+
Kills:1,124
V. Kills:167 N/A
Deaths:45
KDR:24.978
Accuracy:52.920% C**
KPH:60.200 B+
VKPH:8.900 C
Enforcer ML85
C*
Kills:379
V. Kills:260 145%
Deaths:49
KDR:7.735
Accuracy:45.449% C**
KPH:28.400 C++
VKPH:19.500 C*
Titan-150 HEAT
A+
Kills:325
V. Kills:104 310%
Deaths:8
KDR:40.625
Accuracy:51.590% C*
KPH:47.500 A+
VKPH:15.200 B+
E540 Halberd
B+
Kills:288
V. Kills:107 267%
Deaths:19
KDR:15.158
Accuracy:43.079% D
KPH:43.300 B+
VKPH:16.100 C+
C85 Canister
C++
Kills:67
V. Kills:2 N/A
Deaths:4
KDR:16.750
Accuracy:44.164% C++
KPH:51.700 D
VKPH:1.500 D*
M20 Basilisk
B+
Kills:51
V. Kills:17 283%
Deaths:12
KDR:4.250
Accuracy:34.563% B
KPH:28 C++
VKPH:9.300 B+
Kills:3,650 (2,865 + 785)
Deaths:255
KDR:14.314
VKDR:6.357
Vehicle Kills:1,621
Kill Difference:3,395
Playtime:108.608 hours
Usage:3%
Score:2.389m
Score/min:367
Driving Accuracy:51.590%
Gunner Accuracy:34.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
B++
Kills:265
V. Kills:146 180%
Deaths:11
KDR:24.091
Accuracy:54.649% C--
KPH:56.300 B++
VKPH:31 C+
M60-G Bulldog-H
B
Kills:188
V. Kills:5 N/A
Deaths:4
KDR:47
Accuracy:38.908% D*
KPH:120.400 B
VKPH:3.200 D*
C85 Canister-H
B*
Kills:186
V. Kills:14 N/A
Deaths:4
KDR:46.500
Accuracy:61.236% B*
KPH:160.200 B+
VKPH:12.100 B*
E540 Halberd-H
C++
Kills:105
V. Kills:28 362%
Deaths:5
KDR:21
Accuracy:52.339% D
KPH:56.600 C++
VKPH:15.100 D--
M40 Fury-H
C
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:37.375% C--
KPH:76.400 C
VKPH:10.300 C-
M12 Kobalt-H
B**
Kills:73
V. Kills:1 N/A
Deaths:
KDR:
Accuracy:20.757% C--
KPH:214.400 B**
VKPH:2.900 D
G30 Walker
C+
Kills:61
V. Kills:27 218%
Deaths:5
KDR:12.200
Accuracy:34.178% C
KPH:31.500 C+
VKPH:13.900 C-
Kills:982 (0 + 982)
Deaths:32
KDR:30.688
VKDR:7.344
Vehicle Kills:235
Kill Difference:950
Playtime:12.924 hours
Usage:0%
Score:0.369m
Score/min:476
Driving Accuracy:N/A%
Gunner Accuracy:34.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C++
Kills:563
V. Kills:12 N/A
Deaths:24
KDR:23.458
Accuracy:21.251% C++
KPH:88.100 C++
VKPH:1.900 D
M12 Kobalt
B*
Kills:461
V. Kills:15 N/A
Deaths:13
KDR:35.462
Accuracy:22.807% B*
KPH:67.300 C-
VKPH:2.200 C-
M20 Basilisk
C+
Kills:140
V. Kills:41 333%
Deaths:39
KDR:3.590
Accuracy:37.436% C-
KPH:22.400 C+
VKPH:6.600 C
M20 Basilisk
B+
Kills:94
V. Kills:25 362%
Deaths:25
KDR:3.760
Accuracy:36.897% C
KPH:32.800 B+
VKPH:8.700 C+
M40 Fury
D-
Kills:57
V. Kills:7 N/A
Deaths:17
KDR:3.353
Accuracy:27.374% D*
KPH:30.800 D-
VKPH:3.800 D*
M60-G Bulldog
C
Kills:52
V. Kills:8 N/A
Deaths:10
KDR:5.200
Accuracy:33.410% C-
KPH:29.200 C
VKPH:4.500 C-
Kills:1,367 (0 + 1,367)
Deaths:128
KDR:10.680
VKDR:0.844
Vehicle Kills:108
Kill Difference:1,239
Playtime:25.987 hours
Usage:1%
Score:0.418m
Score/min:268
Driving Accuracy:N/A%
Gunner Accuracy:33.410%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:1,234
V. Kills:28 N/A
Deaths:388
KDR:3.180
Accuracy:49.569% B+
KPH:62.300 C++
VKPH:1.400 C
M40 Fury-F
B+
Kills:1,062
V. Kills:123 N/A
Deaths:435
KDR:2.441
Accuracy:50.629% C+
KPH:46.700 B+
VKPH:5.400 C-
LA7 Buzzard
C+
Kills:568
V. Kills:147 384%
Deaths:274
KDR:2.073
Accuracy:44.023% D-
KPH:30.100 C+
VKPH:7.800 C
M12 Kobalt-F
B+
Kills:565
V. Kills:23 N/A
Deaths:246
KDR:2.297
Accuracy:28.755% B*
KPH:49.100 C++
VKPH:2 B+
M20 Basilisk-F
C-
Kills:150
V. Kills:64 231%
Deaths:163
KDR:0.920
Accuracy:52.292% C*
KPH:9.400 D-
VKPH:4 C-
Kills:3,579 (3,579 + 0)
Deaths:1,506
KDR:2.376
VKDR:0.256
Vehicle Kills:385
Kill Difference:2,073
Playtime:88.862 hours
Usage:3%
Score:0.720m
Score/min:135
Driving Accuracy:52.292%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
A++
Kills:155
V. Kills:29 N/A
Deaths:
KDR:
Accuracy:48.582% C*
KPH:132.100 A++
VKPH:24.700 C*
CAS 14-E
B**
Kills:103
V. Kills:5 N/A
Deaths:1
KDR:103
Accuracy:39.055% B**
KPH:117.100 B++
VKPH:5.700 C+
VLG Missile Launcher
B++
Kills:95
V. Kills:23 396%
Deaths:2
KDR:47.500
Accuracy:58.672% B++
KPH:43.800 D
VKPH:10.600 D*
Kills:353 (0 + 353)
Deaths:3
KDR:117.667
VKDR:19
Vehicle Kills:57
Kill Difference:350
Playtime:4.222 hours
Usage:0%
Score:0.087m
Score/min:342
Piloting Accuracy:N/A%
Gunner Accuracy:58.672%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 4,6814,6695348.743A5.2048.202%B*81.838%C**66.5BN/A19870.2h1.8B+3.7B+
LA39 Bruiser 4,0674,0461,8482.189B*1.3574.019%B++9.936%D-52.1CN/A20277.6h1.8B*2.5B++
NSX Daimyo 4,0324,0326226.482B+2.9446.544%B97.197%B++68.1C+N/A20259.2h2.1B+4.6B+
GD-66 Claw 3,9923,9431,2583.134B**0.4154.469%D21.405%B++67.4C*N/A22758.5h2.4C+4.4C
NSX Tomoe 3,1923,1867174.444B+0.9026.643%D--57.439%A58.2C+N/A16254.7h11.2B+42.1C+
Carver 3,1613,15914,9800.211C**3.3348.092%A14.688%C3.5CN/A9900.9h1.2B+2.5B+
C-4 3,3432,6617733.442B*0.1031.798%B+N/A147B+37.7B+143818.1h0.9B**2.7B*
AF-8 RailJack 2,5372,5323197.937M4.4046.282%B*78.555%C**45.3B++N/A28755.9h1.9B+4.2B++
SAS-R 2,4552,4426763.612C+0.0745.067%B+70.844%C+49.4CN/A18949.4h2.1C+4.6C*
L100 Python HESH 2,4632,3486337.27A+33.7356.149%B+2.172%B**87.6B++4.3D*39326.8h2.1B**3.7B**
MGR-S1 Gladius 2,1842,1645613.857B+0.3233.475%B+35.906%B**81BN/A24126.7h7B++20.8B++
NC6 Gauss SAW 2,0712,0508782.335C*1.2122.601%C27.951%C*41.4CN/A20449.5h9.3C+41.2C+
Reaper DMR 1,9641,9514224.623A++1.0828.615%C+38.237%B**67.7B+N/A19028.8h8.5C*29.7C*
Warden 1,9121,8907792.426B+1.1126.734%D31.323%B+21DN/A11290.2h8.4C+31.3C+
AF-4 Cyclone 1,8771,8726292.976B++0.5630.951%B+29.968%B**60C++N/A18531.2h9B+29.1B+
AC-X11 1,8601,8345013.661A0.1229.168%C++27.154%B+63.9B+N/A19128.7h8B+27.4B+
GD-7F 1,8061,7915433.298B**0.2431.241%B+23.674%C++52.7C+N/A18934h10.8B34.5B+
Hunter QCX 1,6591,6228461.917A+1.6245.561%C+35.512%B**28.3B++N/A7357.3h3B+6.6B+
NC6A GODSAW 1,6011,5693304.755B+1.2129.998%C30.274%C+65.1C1.3C+19624.1h10.6C35.4C
NS-11P 1,5521,5302985.134A**1.5927.254%C+32.745%B*73.2B++1.1C+33520.9h14.4D-52.7C
M30 Mustang AH 1,7661,4972715.524C1.9864.529%B*1.136%C+44.3D8B+24833.8h6.3B+9.7B+
NCM2 Falcon 1,6981,4772027.312M++3.7736.308%D-8.531%A+29B**4.3C+13151h4.8B**13.2B*
Razor GD-23 1,4761,4725442.706B*0.8330.642%B+27.446%B++40.1C+N/A26636.7h8.7B**28.4B++
Bouncing Betty 1,4731,4694043.636C0.1055.809%B*N/A163.2BN/A7659h1.2A++2.2A+
AF-18 Stalker 1,4701,4636342.308B1.2329.07%C23.308%C+40.3CN/A14036.3h11.2C*38.5C++
Titan-150 AP 2,3801,41611812C*8.4639.679%D*3.814%B**23.6D16.1C33860h3.7B9.4C
NS-44 Commissioner 1,4211,4146242.266B++1.2749.363%B**37.199%A+47.9C+N/A13229.5h3.3C*6.6B+
The Moonshot 1,3991,3981539.137A*5.6045.583%C*80.186%C+66.9C++N/A16420.9h1.8C+3.9C*
AF-57 Piston 1,4051,3905862.372B++1.1743.063%C+13.525%C52.1C+N/A15926.7h3.8B+8.8C**
Gauss Compact S 1,4141,3867241.914B*1.6328.021%C**20.419%C+24.4CN/A7656.8h8.6B+30.5B+
AF-4A Bandit 1,3961,3863404.076A++0.5431.761%B++32.9%B*107.4B**N/A60412.9h7.6B**24B*
MGR-M1 Bishop 1,3431,3342265.903A++2.3636.982%C+44.603%B**69.1B+N/A17819.3h4.9B+13.2B+
NCM1 Scattercannon 1,3381,3312066.461M++2.9229.596%D**19.91%B++44.5CN/A15429.9h4.6B++15.6C
GD Guardian 1,3231,3162465.35B*1.8129.931%D**33.435%C+60.6CN/A13321.7h6.5C+21.8D-
NS Decimator 1,5361,2783763.399A0.1458.546%D3.208%A44.8C+9.1D--21628.5h2.7B*4.6B++
C75 Viper 1,3451,2584428.591A*25.0546.495%B+1.351%C+71.5B**4.9D-25817.6h5.8B**12.6B**
LA1 Anchor 1,2591,2443903.19C++0.3527.52%C+26.125%C-59.2CN/A24521h9.8C35.7C+
Breaker Rocket Pods 1,3091,2435921.068A17.5363.139%AN/A142.9C+7.6D-5438.7h7.8B**12.3B*
NC05 Jackhammer 1,2451,2376112.025B+1.5251.954%B+11.479%D-44.7C--N/A13427.7h3.9B+7.5B+
S12 Renegade 1,2621,2343883.18C+0.3649.569%B+2.107%D--62.3C++1.4C16719.8h2.8B+5.6B+
NS-44L Blackhand 1,2351,2293713.313B++0.2351%B*44.915%C++54.4B+N/A21622.6h3B++5.9B++
Frag Grenade 1,2191,19411194N/A1,190.4660.787%A+N/A995A+20.8B*43371.2h2.3B**3.8B**
EM1 1,2081,1933013.963B**0.4228.363%B+32.104%B++66.6C**N/A18017.9h11.1C**39B+
NSX Yumi 1,2331,1883783.143B++0.4031.795%B+29.546%C+40.7C1.5B+9029.2h10.2C**32.2B+
NS-11A 1,2071,1872644.496A*0.9626.113%C36.563%B**76.6B*1.3B+23915.5h12.9C49.2C+
MGR-C1 Charger 1,2041,1814292.753A++0.7931.44%C*29.551%C**45.1CN/A13826.2h11C*34.8B
MANA Anti-Personnel Turret 1,1961,1791607.369N/A3.8319.525%UN/A11790U170U21476900.1h16.4T*84.2T*
NCM1 Scattercannon 1,1931,1772115.578A*2.0432.955%D--21.75%B**38.6C*N/A15030.5h5.9B++17.8C++
Tempest 1,1841,1753083.815A++0.2727.282%C34.128%A75.8BN/A33415.5h9C*33.1C++
NS-15 Gallows 1,1851,1732774.235B+0.6926.827%D-34.953%C+72.9C-N/A17416.1h11.6D43.2D
GR-22 1,1831,1732684.377A+0.8428.586%C++28.218%B+88.9B**N/A29713.2h10.4B++36.3B+
EM6 1,1751,1722504.688B**1.1526.957%C*30.375%C*75.6C**N/A22215.5h9.5C*35.1C**
NS Baron G5 1,1821,1714032.906A**0.6355.097%B++18.702%B+65.4B+N/A14317.9h3.8B+6.9C++
NS-15M AE 1,1801,1713193.671B+0.1327.111%C42.357%B**71.8C+N/A35716.3h10.6C++39C++
Gauss Compact Burst 1,1811,1712514.665B**1.1231.593%B+33.988%B*61.3C++N/A36019.1h8.5B*27B++
NC1 Gauss Rifle 1,1871,1713573.28A*0.2627.964%C**29.377%B+53B+N/A21322.1h9.9B+35.6B+
Gauss SPR 1,1821,1701617.267A**3.7342.983%B**45.47%B**89.3A+N/A32113.1h3.4B**8B**
19A Fortuna 1,1741,1693853.036B**0.5028.675%C++21.386%C+67.2B+N/A18417.4h7.7B**26.8B++
NC14 Bolt Driver 1,1721,1682544.598B++1.0644.077%B++70.805%D31.1CN/A13437.5h2.2C++5B+
Carnage AR 1,1761,1673813.063B*0.4829.074%C**29.477%B+58.1BN/A19920.1h11.3B38.9B+
MGR-L1 Promise 1,1791,1672444.783A+1.2429.103%C**37.532%B*65.6C+N/A21417.8h10.8B+37.1B+
The Slasher 1,1721,1669,4630.123A++3.4247.904%B*14.408%B+2.1C+N/A7544.5h2.3C4.8B+
NS Baron G5AE 1,1731,1653253.585A+0.0455.042%B+20.601%B+45.9CN/A13825.4h3.9C**7B+
NC15 Phoenix 1,4691,1652285.11M1.5753.537%C++N/A24.8B**6.5D-14446.9h5.3A9.9A+
MKV Suppressed 1,1711,1652943.963A*0.4231.672%B++38.283%A*97.9A+N/A59311.9h9.5B++29.8B++
NC4 Mag-Shot 1,1701,1655502.118B**1.4236.625%B**31.159%A+68.1B**N/A26617.1h6.4B++17.5B++
NS-357 Underboss 1,1741,1646021.934B+1.6143.22%C**26.89%C++54.6C+N/A13121.3h3.9C+9C*
AF-6 Shadow 1,1691,1643733.121C**0.4235.865%C33.849%B+49.7CN/A10923.4h4.6B+13C*
LA8 Rebel 1,1681,1617931.464C**2.0834.979%C++26.098%B+23.6DN/A9449.2h5.9C+16.8C*
GD-22S 1,1691,1613942.947B+0.5924.88%C28.252%C++45CN/A14725.8h10.2C+41.1C+
NS-30 Vandal 1,1641,1613573.252C++0.2932.101%D29.974%C++48CN/A14724.2h5.1C++15.8C+
Mauler S6 1,1611,1606631.75B+1.7952.566%B*11.81%D43.1C++N/A18626.9h3.3B**6.2B*
AF-19 Mercenary 1,1651,1604582.533B*1.0127.171%C*23.879%C++17DN/A8968.3h9.7B+35.8B+
NS-7 PDW 1,1671,1595772.009B1.5329.539%C**18.809%C35.4CN/A10932.7h12B40.8B
Impetus 1,1631,1582644.386A+0.8535.49%C36.788%B++53.6C+N/A17421.6h4B11.2C*
NS-45 Pilot 1,1591,1565562.079B1.4638.068%B++32.786%C++58.1C-N/A13619.9h6.1C*16.1B+
NC9 A-Tross 1,1661,1494732.429B*1.1123.458%D--25.849%C+41.6CN/A13227.6h10.5D44.6D-
Titan-150 HESH 1,2911,1244524.978C*21.4452.92%C**1.779%C*60.1B+8.9C22218.7h2.8C**5.2B+
Shrike 1,3701,1046121.804B*1.7454.387%D2.808%C+30.3C+7.3D--24436.4h4.2B**7.8B*
M40 Fury-F 1,1851,0624352.441B+1.1050.629%C+N/A46.8B+5.4C-15322.7h5.6B*11B*
NSX-P Tanto 9649472953.21A++0.3327.922%C38.437%A37.4CN/A11625.3h11.6C*41.5C*
Vortek Rotary 1,4028902513.546C**0.0131.082%C2.921%B*17.4C10D27651.2h40.3B++129.7B+
AP30 Shredder 1,217878929.543C++6.0022.437%D*1.253%D45.3B+17.5C54119.4h40.3B**179.8B++
L100 Python AP 1,1778373822.026B**18.4947.651%D-1.912%C+53.3B++21.7C+35815.7h3.7B*7.8B+
NS-15M2 7607531704.429B++0.8926.16%C41.434%B**63.8C+N/A24211.8h10.8C++41.3C++
NCM2 Falcon 8447301973.706A++0.1737.99%D--6.712%B**14.5C+2.3D-6850.4h10.2B+26.8B
MGR-A1 Vanquisher 6986831883.633B++0.0934.493%B++34.114%B*72.7C**1.6C++1989.4h10.4C30.1C*
NS Annihilator 1,0486321983.192S0.3578.901%C--N/A15.7B++10.3C**16340.2h7A8.8A
AM7-XOXO 6745891982.975A+0.5768.067%B*31.07%B+26.5B+3.8C17322.2h10.6C++15.5C**
LA7 Buzzard 7155682742.073C+1.4744.023%D-N/A30.1C+7.8C14318.9h6.7B+15.3C**
M12 Kobalt-F 5885652462.297C++1.2428.755%B*2.655%D*49.1C++2B+12611.5h13.1C*45.5B+
M12 Kobalt 5755632423.458C++19.9221.251%C++25.222%A88C++1.9D3306.4h17.4C*81.9C**
MANA Anti-Vehicle Turret 8045191144.553U1.0153.064%UN/A5190U2850U964930.1h5.8T*11T*
NS-61 Emissary 5045001982.525A++1.0232.372%C*29.8%A++54.9B+N/A1979.1h9.8B+30.2B+
NS-AM7 Archer 6224863871.256A2.2856.433%C23.251%B12.6B+3.5B+7338.7h14.1C**25C*
M12 Kobalt 4764611335.462A**31.9222.807%B*18.221%C67.8C2.2C-2156.8h21.8D95.6C++
NSX Amaterasu 4414386,7260.065C+3.4829.175%C**20.548%B+1.2C-N/A4357.9h4.7C+15.9C++
Tank Mine 606409745.527B**1.9956.944%B**N/A141C*67.9C+16372.9h2C+3.5A
NS-30 Tranquility 399394616.459A+2.9237.937%C+46.701%B*66.8C++N/A2665.9h5.2B+13.6B
Rocklet Rifle 6833832341.637B**1.9047.746%DN/A34.8C*27.3C+38511h24.9B**52.1B++
Enforcer ML85 639379497.735C++4.1945.449%C**2.111%C*28.3C++19.4C*57813.4h11.8C++25.9C**
C-4 ARX 413366933.935B*0.3933.371%B**N/A192.6B**24.7D10641.9h0.8A2.4B*
Sticky Grenade 3623551355N/A351.4659.221%B+N/A1183.3C**23.3B+42450.3h1.9C**3.3B
NC6S Gauss SAW S 354348774.519A++0.9823.153%D38.793%A+47C-N/A1677.4h10.8C--46.8C--
NS-44L Showdown 3303291063.104A+0.4447.764%B+44.985%B*32.6CN/A14110.1h2.9B*6B++
Titan-150 HEAT 429325840.625M**37.0851.59%C*N/A47.8A+15.3B++5216.8h3.6B++7.1B++
CAS30 Tank Buster 5552961332.226C+1.3148.242%C++1.351%B9C+7.9C+16932.9h46.1C*95.5B
NSX Tengu 295294933.161A++0.3841.821%C*22.789%C+34.2DN/A978.6h12.2C+29.1C++
E540 Halberd 3952881915.158B11.6243.079%D4.514%B**43B+16C+5196.7h4B**9.2B+
NSX Masamune 3452811312.145B**1.4051.052%D*2.135%C+29.6C6.7D1349.5h8B+15.7B
Soldier Soaker 272271693.928A*0.3937.576%C+27.675%A*82.1BN/A2823.3h5.7C*15.1C**
Enforcer ML65-H 4112651124.091M20.5554.649%C--1.132%D56.4B++31.1C+5454.7h12.2B+22.2B
Mag-Cutter 2612618,2420.032C++3.5141.294%B++N/A0.4C--N/A3639.3h2.1C**5B+
Spear Anti-Vehicle Phalanx Turret 3582471615.438B++11.9049.537%C++6.073%A51.5C+23.1C4874.8h6.3B+12.7B+
AF-41 Hacksaw 220216268.308A*4.7740.772%B+21.759%A++60A1.1A3573.6h8.6C-21.1C++
NS-03 Thumper 200195573.421A*0.1237.74%C*1.538%C+47.6C++1.2C1404.1h6.6C*17.6B
AF-41 Hacksaw 195191267.346A++3.8142.842%B+24.084%A*53.1B*1.1A3493.6h10.3D24C+
M60-G Bulldog-H 193188447A++43.4638.908%D*N/A117.5C**3.1D*5621.6h4.3B+11C
C85 Canister-H 200186446.5A*42.9661.236%B*12.366%B155B+11.7B++5631.2h6C**9.8B+
The Brawler 179177722.458B++1.0863.046%B**11.864%D68.1C*N/A3102.6h3.3B++5.3B*
C150 Dalton 283162305.4D1.8636.917%C+N/A32.4C-24.2C7115h5.5D--14.8D-
Pelter Rocket Pod 1841551155U151.4648.582%C*N/A129.2A+24.2C++4791.2h18.9C**38.9B
Skyguard 260154198.105B*4.5630.909%C+2.597%B+18.8C++12.9B+3518.2h96.4B312B
M60-A Bulldog 169151217.19C+3.6533.61%C-1.325%C++39.7C+4.7C--4303.8h4.6B+13.6C*
M20 Basilisk-F 2141501630.92C2.6252.292%C*3.333%C+9.4D-4C-6616h84.6D161.9D
L105 Zephyr 172146169.125C5.5838.858%DN/A56.2C+10C+4772.6h3.9B**10B++
M20 Basilisk 181140393.59C0.0537.436%C-8.571%B*22.2C+6.5C2566.3h65.4B++174.8B+
Ectoblaster 140138721.917B**1.6241.094%C+13.044%B**25.6DN/A755.4h22.6C+55C+
NS-R3 Swarm 2771251181.059B+2.4860.925%D-N/A5.6D-6.8C+10122.4h30.3C--49.8D
The Executive 115114621.839B+1.7032.005%D--32.456%B++25.9D-N/A634.4h6.8C++21.4C--
E540 Halberd-H 133105521B+17.4652.339%DN/A55.3C++14.7D--4781.9h3.9B*7.5B+
M40 Fury-H 118104334.667A31.1337.375%C--N/A74.3C10C-2961.4h13D*34.7F
Fatestealer 104104631.651U1.8955.121%A+12.5%D-52B++N/A1112h1.8B**3.2B**
CAS 14-E 1081031103M+99.4639.055%B**1.942%C++114.4B++5.6C+3860.9h27.5C++70.3B+
NCM3 Raven 147101283.607M**0.0745.712%B+2.97%C++15.3B++7C+1806.6h22.7B+49.6B+
Anti-Vehicle Grenade 11796196N/A92.4653.056%C+N/A480C*105C+36700.2h4.5B+8.5B+
VLG Missile Launcher 11895247.5C++43.9658.672%B++1.053%D43.2D10.5D**2502.2h5.8C+9.8B
M20 Basilisk 11994253.76C+0.2236.897%C8.511%B*32.4B+8.6C+3112.9h60.5B**164.1B++
Aspis Anti-Aircraft Phalanx Turret 16890910B**6.4633.197%B+1.111%D18C**15.6C++3385h105.2B**317B++
NC08 Mag-Scatter 8787521.673B+1.8768.837%A13.793%C--54.4C**N/A2181.6h3.4B+4.9B++
Orbital Strike Uplink 11086186N/A82.461145.45%UN/A860U240U77140.1h1.5T*0.1T*
NCM3 Raven 12385302.833M++0.7146.27%B+N/A12.7B+5.7C1516.7h27.4C++59.3B
M12 Kobalt-H 7473173A*69.4620.757%C--32.877%M243.3A3.3D10030.3h9.1B**43.8B++
NS-66 Punisher 7372362C++1.5423.366%D*27.778%C37.9DN/A1291.9h11.8C+50.3C--
C85 Canister 6967416.75C+13.2144.164%C++8.955%D--51.5D1.5D*2441.3h7.1C**16B
NSX Raijin 6565165N/A61.4650.733%D-26.154%D650DN/A25100.1h2.7B+5.2C
L100 Python HEAT 8265321.667A*18.1367.297%A+3.077%B+40.6C+10.6D5451.6h3.8B*5.7B**
M202 Wyrm 9164610.667D7.1340.131%F1.563%D58.2D-24.5D--2831.1h30.6B++76.2C++
Hawk GD-68 9363302.1A1.4448.499%F*4.762%B**25.2B++12C++7802.5h6.4B+13.2C
MAX Punch 62624890.127C*3.4138.643%C--N/A0.6CN/A397h2.1C++5.5C++
G30 Walker 8861512.2B+8.6634.178%C3.279%C++32.1C+14.2C2171.9h121.4B+355.3C**
M40 Fury 6457173.353D-0.1927.374%D*3.509%A**31.7D-3.9D*2821.8h13.8C50.4D
L-24R Spur 605669.333C5.7938.005%C7.143%M*50.9C*3.6B**1481.1h19.7C*51.7C*
Nightshade 57551340.41S3.1359.912%C+20%B**7.7A*N/A247.1h4.9B+8.3B++
M60-G Bulldog 6052105.2C1.6633.41%C-N/A28.9C4.4C-2021.8h5.6B+16.7C**
NSX Fujin 5252152N/A48.4636.345%D--69.231%B++520CN/A8990.1h3.4C-9.4D
M20 Basilisk 6851124.25C+0.7134.563%B7.843%B**28.3C*9.4B+1971.8h53.6B++155.2B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon102,1391.9h
Anti-Vehicle MANA Turret211,6162.8h
Nano-Armor Kit396682,33672.7h
Turret AI Module0540.3h
Nanite Revive Grenade0860h
Nanite Healing Grenade02620.1h
Medical Kit2,24117,01825.6h
Medical Applicator225243,32816.5h
Motion Spotter2414,6076.8h
Restoration Kit721,1621.6h
Deconstruction Tool02720h
Welding Device09270.1h
Spitfire Auto-Turret435,0243.6h
Recon Detection Device23733.2h
Smoke Grenade0880h
Shield Recharging Field425,2561.8h
Ammunition Package235,1631.5h
Anti-Infantry MANA Turret231,9922.2h
WLT-Howler Mining Laser218,3815.4h
Nano-Repair Grenade02320.1h
Flail Targeting Dart21670.8h
Snowman Soldier01010.1h
Orbital Strike Target Designator2560.6h

Check the help document for the dictionary if you want to learn more about words used here.


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