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Executor Sneakeh[] Sneakeh
NC BR 156

KDR: 3.46

Score: 57.7m

Last Seen: Sep 21st, 2019 8:32 PM
- OFFLINE - 75.9 hour(s)

Prestige 1, Battle Rank 100 (156 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS LA80 LA39 Bruiser Carver GD-66 Claw C-4 NSX Tomoe NSX Daimyo AF-8 RailJack
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,118,743 MLG Score: 2493
Fun Score: N/A
Cheeseburgers Flipped: 752TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.564%32.223%95344117552,4002.739440.719

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.433%1.623A+1.704A++-1.107D*HEAD ++ (~17.44)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.613B+8.50.405B20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.403%1.476%483412153,794108411243.5337%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.738%0.223C++-0.095C+0.563

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.40.72B++17.90.663B+27.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.357%2.297%553812117,096176617674.01585401%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.565%-0.163C-0.151C0.905

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.90.64B+5.50.563B+8.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.959%8.092%2741612033,732128512732.90428293%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.865%-0.855D--0.877B*0.399

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
920.236C++24.80.384C**67.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.283%81.196%2746121314,2202944344.83016

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.738%1.703A++0.915B*-0.856

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.569B+20.38C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.367%12.214%274512149,0391638735.51831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.845%1.306A-0.491D0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.676B+2.40.497B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
57.7m243.7%409 (24.5k)342 (20.5k)3.45856128,19537,0663.70396156 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC12191012024.533%26.409%64804:3364

6% Combat Medic29% Engineer17% Heavy Assault29% Infiltrator16% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2013 4:22 PMDec 31st, 1969 6:00 PMSep 22nd, 2019 12:28 PM (57d) (PST)Sep 21st, 2019 5:01 PM (58d) (PST)Sep 21st, 2019 4:32 PM (58d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7021685340.7590.2200.2011.9810.0542493

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,13910,10432,035461312119320,505

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2813.8h/117.2d 9,096 33,855 33,075 334.4k 2,167 9,825 9,048 118.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B++
Kills:1,987
Deaths:862
KDR:2.305
Accuracy:22.741% B+
HSR:27.579% B++
NC6A GODSAW
B
Kills:1,505
Deaths:308
KDR:4.886
Accuracy:30.305% C*
HSR:29.900% B
LA1 Anchor
B+
Kills:1,244
Deaths:390
KDR:3.190
Accuracy:27.520% B+
HSR:26.125% C+
EM1
A+
Kills:1,193
Deaths:301
KDR:3.963
Accuracy:28.363% A
HSR:32.104% A+
EM6
B**
Kills:1,172
Deaths:250
KDR:4.688
Accuracy:26.957% B*
HSR:30.375% B**
MGR-L1 Promise
A++
Kills:1,167
Deaths:244
KDR:4.783
Accuracy:29.103% B*
HSR:37.532% A++
GD-22S
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:24.880% C**
HSR:28.252% B+
NS-15M2
A*
Kills:613
Deaths:135
KDR:4.541
Accuracy:25.996% B
HSR:43.067% A*
Kills:10,042
Deaths (as Heavy Assault):2,884
Deaths (to Heavy Assaults):8,513
KDR:3.48197
Kill Difference:7,158
Playtime:465.797 hours
Usage:17%
Score:7.806m
Score/min:279
Accuracy (listed only):26.983%
HSR (listed only):31.867%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B
HSR:15.091% C+
AC-X11
B*
Kills:1,826
Deaths:499
KDR:3.659
Accuracy:29.251% B++
HSR:26.999% B*
GD-7F
A
Kills:1,771
Deaths:538
KDR:3.292
Accuracy:31.262% A
HSR:23.772% B+
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,565
Deaths:363
KDR:4.311
Accuracy:32.910% B**
HSR:37.508% A*
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% C**
AF-4A Bandit
A+
Kills:1,359
Deaths:323
KDR:4.207
Accuracy:31.937% A+
HSR:32.965% A+
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.817% C*
HSR:13.308% C
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
B**
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% B**
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B*
HSR:23.879% B
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
MGR-C1 Charger
B*
Kills:909
Deaths:323
KDR:2.814
Accuracy:31.748% B*
HSR:28.933% B++
Tempest
M
Kills:673
Deaths:176
KDR:3.824
Accuracy:28.760% B+
HSR:39.525% M
NSX-P Tanto
A++
Kills:625
Deaths:187
KDR:3.342
Accuracy:27.621% B
HSR:38.240% A++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
The Brawler
A
Kills:175
Deaths:67
KDR:2.612
Accuracy:63.129% A
HSR:12% D
Kills:29,484
Deaths (as Light Assault):10,488
Deaths (to Light Assaults):8,302
KDR:2.81121
Kill Difference:18,996
Playtime:441.048 hours
Usage:16%
Score:11.243m
Score/min:425
Accuracy (listed only):38.373%
HSR (listed only):24.748%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B
HSR:15.091% C+
AC-X11
B*
Kills:1,826
Deaths:499
KDR:3.659
Accuracy:29.251% B++
HSR:26.999% B*
GD-7F
A
Kills:1,771
Deaths:538
KDR:3.292
Accuracy:31.262% A
HSR:23.772% B+
Warden
B**
Kills:1,671
Deaths:737
KDR:2.267
Accuracy:26.449% C+
HSR:32.077% B**
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% C**
AF-4A Bandit
A+
Kills:1,359
Deaths:323
KDR:4.207
Accuracy:31.937% A+
HSR:32.965% A+
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.817% C*
HSR:13.308% C
GD Guardian
B
Kills:1,282
Deaths:245
KDR:5.233
Accuracy:30.070% D--
HSR:33.619% B
MGR-M1 Bishop
A++
Kills:1,258
Deaths:200
KDR:6.290
Accuracy:37.307% B++
HSR:43.800% A++
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
B**
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% B**
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B*
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B*
HSR:23.879% B
MGR-C1 Charger
B*
Kills:909
Deaths:323
KDR:2.814
Accuracy:31.748% B*
HSR:28.933% B++
NSX-P Tanto
A++
Kills:625
Deaths:187
KDR:3.342
Accuracy:27.621% B
HSR:38.240% A++
The Brawler
A
Kills:175
Deaths:67
KDR:2.612
Accuracy:63.129% A
HSR:12% D
Kills:27,268
Deaths (as Engineer):9,685
Deaths (to Engineers):6,628
KDR:2.81549
Kill Difference:17,583
Playtime:823.484 hours
Usage:29%
Score:16.933m
Score/min:343
Accuracy (listed only):39.054%
HSR (listed only):24.636%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B**
Kills:4,262
Deaths:471
KDR:9.049
Accuracy:48.194% B**
HSR:81.886% B+
NSX Tomoe
A++
Kills:2,639
Deaths:587
KDR:4.496
Accuracy:26.620% C--
HSR:55.779% A++
NSX Daimyo
B*
Kills:2,634
Deaths:423
KDR:6.227
Accuracy:46.203% B++
HSR:96.887% B*
AF-8 RailJack
A
Kills:2,515
Deaths:316
KDR:7.959
Accuracy:46.371% A
HSR:78.569% B+
SAS-R
B*
Kills:2,351
Deaths:637
KDR:3.691
Accuracy:44.586% B*
HSR:71.246% C*
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,565
Deaths:363
KDR:4.311
Accuracy:32.910% B**
HSR:37.508% A*
AF-18 Stalker
C**
Kills:1,442
Deaths:630
KDR:2.289
Accuracy:29.023% C**
HSR:23.093% C**
NS-44 Commissioner
A*
Kills:1,414
Deaths:624
KDR:2.266
Accuracy:49.363% A+
HSR:37.199% A*
The Moonshot
B+
Kills:1,290
Deaths:147
KDR:8.776
Accuracy:46.464% B+
HSR:79.535% C+
NS-44L Blackhand
B**
Kills:1,191
Deaths:359
KDR:3.318
Accuracy:51.430% B**
HSR:45.424% C**
NC14 Bolt Driver
A
Kills:1,168
Deaths:254
KDR:4.598
Accuracy:44.077% A
HSR:70.805% C
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
NS-357 Underboss
B++
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:43.220% B++
HSR:26.890% B+
AF-6 Shadow
B++
Kills:1,164
Deaths:373
KDR:3.121
Accuracy:35.865% C++
HSR:33.849% B++
NS-30 Vandal
B+
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:32.101% C+
HSR:29.974% B+
LA8 Rebel
B+
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:34.979% B+
HSR:26.098% B+
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
Impetus
B**
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:35.490% C*
HSR:36.788% B**
NS-45 Pilot
B**
Kills:1,156
Deaths:556
KDR:2.079
Accuracy:38.068% B**
HSR:32.786% B++
NC4 Mag-Shot
A+
Kills:884
Deaths:445
KDR:1.987
Accuracy:36.710% A
HSR:30.317% A+
Tempest
M
Kills:673
Deaths:176
KDR:3.824
Accuracy:28.760% B+
HSR:39.525% M
AM7-XOXO
B*
Kills:504
Deaths:154
KDR:3.273
Accuracy:66.857% B+
HSR:32.540% B*
NS-AM7 Archer
B++
Kills:486
Deaths:387
KDR:1.256
Accuracy:56.433% C
HSR:23.251% B++
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
Soldier Soaker
A**
Kills:148
Deaths:35
KDR:4.229
Accuracy:33.468% C+
HSR:27.703% A**
Ectoblaster
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:40.836% C**
HSR:12.030% B*
The Executive
B++
Kills:114
Deaths:62
KDR:1.839
Accuracy:32.005% D
HSR:32.456% B++
NS-61 Emissary
C**
Kills:65
Deaths:31
KDR:2.097
Accuracy:29.587% C*
HSR:18.462% C**
Kills:36,631
Deaths (as Infiltrator):10,560
Deaths (to Infiltrators):6,460
KDR:3.46884
Kill Difference:26,071
Playtime:828.229 hours
Usage:29%
Score:16.025m
Score/min:322
Accuracy (listed only):39.447%
HSR (listed only):41.015%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B**
Kills:3,586
Deaths:1,628
KDR:2.203
Accuracy:73.429% B**
HSR:9.704% D--
GD-66 Claw
B
Kills:2,803
Deaths:955
KDR:2.935
Accuracy:63.246% B
HSR:15.091% C+
AF-4 Cyclone
A+
Kills:1,571
Deaths:482
KDR:3.259
Accuracy:31.303% B**
HSR:28.963% A+
MGR-S1 Gladius
A*
Kills:1,565
Deaths:363
KDR:4.311
Accuracy:32.910% B**
HSR:37.508% A*
AF-57 Piston
C*
Kills:1,315
Deaths:559
KDR:2.352
Accuracy:42.817% C*
HSR:13.308% C
NSX Yumi
B**
Kills:1,188
Deaths:378
KDR:3.143
Accuracy:31.795% B**
HSR:29.546% B
NC1 Gauss Rifle
B**
Kills:1,171
Deaths:357
KDR:3.280
Accuracy:27.964% B**
HSR:29.377% B**
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Carnage AR
B**
Kills:1,167
Deaths:381
KDR:3.063
Accuracy:29.074% B*
HSR:29.477% B**
Reaper DMR
A++
Kills:1,167
Deaths:229
KDR:5.096
Accuracy:30.705% B*
HSR:39.503% A++
MKV Suppressed
M+
Kills:1,165
Deaths:294
KDR:3.963
Accuracy:31.672% B**
HSR:38.283% M+
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NC9 A-Tross
C++
Kills:1,149
Deaths:473
KDR:2.429
Accuracy:23.458% C-
HSR:25.849% C++
Tempest
M
Kills:673
Deaths:176
KDR:3.824
Accuracy:28.760% B+
HSR:39.525% M
GR-22
A+
Kills:421
Deaths:112
KDR:3.759
Accuracy:32.734% A+
HSR:26.603% B*
NSX Tengu
B*
Kills:294
Deaths:93
KDR:3.161
Accuracy:41.821% B*
HSR:22.789% C**
The Brawler
A
Kills:175
Deaths:67
KDR:2.612
Accuracy:63.129% A
HSR:12% D
Kills:22,900
Deaths (as Combat Medic):8,190
Deaths (to Combat Medics):3,415
KDR:2.79609
Kill Difference:14,710
Playtime:164.943 hours
Usage:6%
Score:3.318m
Score/min:335
Accuracy (listed only):40.112%
HSR (listed only):24.825%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A++
Kills:1,463
Deaths:200
KDR:7.315
Accuracy:36.169% C-
HSR:8.407% A++
NCM1 Scattercannon
B**
Kills:1,331
Deaths:206
KDR:6.461
Accuracy:29.596% D-
HSR:19.910% B**
NCM1 Scattercannon
A+
Kills:1,177
Deaths:211
KDR:5.578
Accuracy:32.955% C-
HSR:21.750% A+
NCM2 Falcon
B**
Kills:716
Deaths:195
KDR:3.672
Accuracy:37.886% C-
HSR:6.844% B**
AF-41 Hacksaw
A++
Kills:147
Deaths:15
KDR:9.800
Accuracy:33.862% C++
HSR:21.088% A++
AF-41 Hacksaw
B**
Kills:129
Deaths:15
KDR:8.600
Accuracy:35.817% C*
HSR:19.380% B**
NCM3 Raven
B+
Kills:81
Deaths:24
KDR:3.375
Accuracy:43.741% B+
HSR:2.469% C+
NCM3 Raven
B+
Kills:63
Deaths:26
KDR:2.423
Accuracy:44.478% B+
HSR:0% F-
Kills:5,107
Deaths (as MAX Suit):446
Deaths (to MAX Suits):1,739
KDR:11.45067
Kill Difference:4,661
Playtime:94.196 hours
Usage:3%
Score:2.372m
Score/min:420
Accuracy (listed only):36.813%
HSR (listed only):12.481%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B*
Kills:1,434
V. Kills:266 N/A
Deaths:271
KDR:5.292
Accuracy:64.297% B**
KPH:43.300 C+
VKPH:8 B*
Breaker Rocket Pods
A++
Kills:1,176
V. Kills:64 N/A
Deaths:59
KDR:19.932
Accuracy:62.909% A++
KPH:137.300 B+
VKPH:7.500 D
Vortek Rotary
C++
Kills:890
V. Kills:512 173%
Deaths:251
KDR:3.546
Accuracy:31.082% C+
KPH:17.400 C++
VKPH:10 C+
Kills:3,500 (2,324 + 0)
Deaths:581
KDR:6.024
VKDR:1.449
Vehicle Kills:842
Kill Difference:2,919
Playtime:92.873 hours
Usage:3%
Score:1.603m
Score/min:288
Piloting Accuracy:31.082%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B*
Kills:878
V. Kills:339 258%
Deaths:92
KDR:9.543
Accuracy:22.437% D*
KPH:45.300 B*
VKPH:17.500 C+
CAS30 Tank Buster
C*
Kills:294
V. Kills:258 114%
Deaths:133
KDR:2.211
Accuracy:48.672% C**
KPH:9 C++
VKPH:7.900 C*
C150 Dalton
C+
Kills:159
V. Kills:119 133%
Deaths:30
KDR:5.300
Accuracy:37.031% C+
KPH:31.800 C+
VKPH:23.800 C+
L105 Zephyr
C*
Kills:146
V. Kills:26 N/A
Deaths:16
KDR:9.125
Accuracy:38.858% C
KPH:56.400 C*
VKPH:10 C*
L-24R Spur
A+
Kills:55
V. Kills:4 N/A
Deaths:6
KDR:9.167
Accuracy:39.185% C++
KPH:63.100 A+
VKPH:4.600 A
Kills:1,532 (349 + 1,183)
Deaths:277
KDR:5.531
VKDR:2.693
Vehicle Kills:746
Kill Difference:1,255
Playtime:60.504 hours
Usage:2%
Score:1.255m
Score/min:346
Piloting Accuracy:39.185%
Gunner Accuracy:38.858%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,348
V. Kills:115 N/A
Deaths:63
KDR:37.270
Accuracy:56.149% B*
KPH:87.500 A
VKPH:4.300 D-
C75 Viper
A**
Kills:1,258
V. Kills:87 N/A
Deaths:44
KDR:28.591
Accuracy:46.495% B*
KPH:71.300 A**
VKPH:4.900 D
L100 Python AP
B**
Kills:675
V. Kills:296 227%
Deaths:38
KDR:17.763
Accuracy:47.360% D-
KPH:48.300 B**
VKPH:21.200 B+
Skyguard
B**
Kills:154
V. Kills:106 144%
Deaths:19
KDR:8.105
Accuracy:30.909% C*
KPH:18.700 B+
VKPH:12.900 B**
L100 Python HEAT
A++
Kills:65
V. Kills:17 361%
Deaths:3
KDR:21.667
Accuracy:67.297% A++
KPH:40.700 B+
VKPH:10.600 C
Kills:4,500 (4,500 + 0)
Deaths:167
KDR:26.946
VKDR:3.719
Vehicle Kills:621
Kill Difference:4,333
Playtime:68.289 hours
Usage:2%
Score:1.398m
Score/min:341
Driving Accuracy:67.297%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:1,311
V. Kills:915 143%
Deaths:118
KDR:11.110
Accuracy:38.811% D**
KPH:22.700 C
VKPH:15.900 C**
Titan-150 HESH
B**
Kills:1,124
V. Kills:167 N/A
Deaths:45
KDR:24.978
Accuracy:52.920% B+
KPH:60.200 B**
VKPH:8.900 C++
Enforcer ML85
B+
Kills:379
V. Kills:260 145%
Deaths:49
KDR:7.735
Accuracy:45.375% B+
KPH:28.400 B+
VKPH:19.500 B+
E540 Halberd
B**
Kills:262
V. Kills:102 254%
Deaths:19
KDR:13.790
Accuracy:42.868% C+
KPH:40.600 B**
VKPH:15.800 C**
Titan-150 HEAT
A++
Kills:161
V. Kills:64 248%
Deaths:8
KDR:20.125
Accuracy:54.121% B++
KPH:40.500 A++
VKPH:16.100 A++
C85 Canister
B+
Kills:66
V. Kills:2 N/A
Deaths:4
KDR:16.500
Accuracy:44.098% B+
KPH:53.600 C-
VKPH:1.600 D*
M20 Basilisk
B++
Kills:51
V. Kills:17 283%
Deaths:12
KDR:4.250
Accuracy:34.563% B+
KPH:28 B++
VKPH:9.300 B+
Kills:3,354 (2,596 + 758)
Deaths:255
KDR:13.153
VKDR:5.988
Vehicle Kills:1,527
Kill Difference:3,099
Playtime:103.185 hours
Usage:4%
Score:2.211m
Score/min:357
Driving Accuracy:54.121%
Gunner Accuracy:34.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A
Kills:264
V. Kills:145 181%
Deaths:11
KDR:24
Accuracy:54.438% C
KPH:56.400 A
VKPH:31 C*
C85 Canister-H
B**
Kills:185
V. Kills:14 N/A
Deaths:4
KDR:46.250
Accuracy:61.351% B**
KPH:160.100 B**
VKPH:12.100 B*
M60-G Bulldog-H
B**
Kills:173
V. Kills:4 N/A
Deaths:4
KDR:43.250
Accuracy:38.411% D
KPH:116.200 B**
VKPH:2.700 D-
E540 Halberd-H
B++
Kills:105
V. Kills:28 362%
Deaths:5
KDR:21
Accuracy:52.339% C--
KPH:56.600 B++
VKPH:15.100 D
M40 Fury-H
C+
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:37.375% C-
KPH:76.400 C+
VKPH:10.300 C
M12 Kobalt-H
A++
Kills:65
V. Kills: N/A
Deaths:
KDR:
Accuracy:20.707% C
KPH:210.200 A++
VKPH:0 F-
G30 Walker
C++
Kills:61
V. Kills:27 218%
Deaths:5
KDR:12.200
Accuracy:34.178% C
KPH:31.500 C++
VKPH:13.900 C+
Kills:957 (0 + 957)
Deaths:32
KDR:29.906
VKDR:7.250
Vehicle Kills:232
Kill Difference:925
Playtime:12.783 hours
Usage:0%
Score:0.360m
Score/min:470
Driving Accuracy:N/A%
Gunner Accuracy:34.178%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:519
V. Kills:11 N/A
Deaths:24
KDR:21.625
Accuracy:21.051% B+
KPH:84.300 B++
VKPH:1.800 C--
M12 Kobalt
B**
Kills:427
V. Kills:14 N/A
Deaths:13
KDR:32.846
Accuracy:22.728% B**
KPH:64.200 C+
VKPH:2.100 C
M20 Basilisk
C++
Kills:131
V. Kills:40 320%
Deaths:39
KDR:3.359
Accuracy:37.206% C+
KPH:21.300 C++
VKPH:6.500 C
M20 Basilisk
B**
Kills:93
V. Kills:25 358%
Deaths:25
KDR:3.720
Accuracy:36.925% C+
KPH:32.700 B**
VKPH:8.800 C+
M40 Fury
D
Kills:56
V. Kills:6 N/A
Deaths:17
KDR:3.294
Accuracy:27.200% D-
KPH:30.400 D
VKPH:3.300 D*
Kills:1,226 (0 + 1,226)
Deaths:118
KDR:10.390
VKDR:0.814
Vehicle Kills:96
Kill Difference:1,108
Playtime:23.641 hours
Usage:1%
Score:0.374m
Score/min:263
Driving Accuracy:N/A%
Gunner Accuracy:27.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,231
V. Kills:28 N/A
Deaths:386
KDR:3.189
Accuracy:49.584% B*
KPH:62.500 B+
VKPH:1.400 C
M40 Fury-F
A
Kills:1,061
V. Kills:122 N/A
Deaths:435
KDR:2.439
Accuracy:50.496% C+
KPH:46.900 A
VKPH:5.400 C
M12 Kobalt-F
B++
Kills:460
V. Kills:20 N/A
Deaths:219
KDR:2.100
Accuracy:29.827% B**
KPH:45.900 B+
VKPH:2 B++
LA7 Buzzard
C**
Kills:315
V. Kills:81 384%
Deaths:190
KDR:1.658
Accuracy:41.321% D
KPH:25.700 C**
VKPH:6.600 C
M20 Basilisk-F
C
Kills:146
V. Kills:62 232%
Deaths:161
KDR:0.907
Accuracy:52.392% C++
KPH:9.400 C--
VKPH:4 C
Kills:3,213 (3,213 + 0)
Deaths:1,391
KDR:2.310
VKDR:0.225
Vehicle Kills:313
Kill Difference:1,822
Playtime:80.221 hours
Usage:3%
Score:0.604m
Score/min:126
Driving Accuracy:52.392%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M*
Kills:132
V. Kills:24 N/A
Deaths:
KDR:
Accuracy:49.659% B+
KPH:144.200 M*
VKPH:26.200 B*
VLG Missile Launcher
B+
Kills:95
V. Kills:23 396%
Deaths:2
KDR:47.500
Accuracy:58.672% B+
KPH:43.800 D
VKPH:10.600 D*
CAS 14-E
B**
Kills:90
V. Kills:4 N/A
Deaths:1
KDR:90
Accuracy:40.177% B**
KPH:112.800 B**
VKPH:5 C
Kills:317 (0 + 317)
Deaths:3
KDR:105.667
VKDR:17
Vehicle Kills:51
Kill Difference:314
Playtime:3.882 hours
Usage:0%
Score:0.080m
Score/min:342
Piloting Accuracy:N/A%
Gunner Accuracy:40.177%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 4,2734,2624719.049A*5.5948.194%B**81.886%B+64.7B**N/A17965.9h1.8B++3.7B++
LA39 Bruiser 3,6053,5861,6282.203B**1.2673.429%B**9.704%D--49.2C**N/A19572.9h1.8B**2.5B*
Carver 2,8892,88714,7360.196B+3.2646.99%A++14.202%C3.2CN/A8890.2h1.2B+2.6B+
GD-66 Claw 2,8412,8039552.935A+0.5263.246%B15.091%C+64.9B*N/A18443.2h2.2B+3.5B+
C-4 3,3262,6467733.423A+0.0431.546%B*N/A146.2A37.6B+141918.1h0.9B**2.7B**
NSX Tomoe 2,6452,6395874.496A*1.0426.62%C--55.779%A++54.9B+N/A14048.1h11.4B*42.9B+
NSX Daimyo 2,6342,6344236.227B**2.7746.203%B++96.887%B*68.1B+N/A20438.7h2.3B+4.9B+
AF-8 RailJack 2,5202,5153167.959A*4.5046.371%A78.569%B+45.2A++N/A28655.6h1.9B*4.2B*
SAS-R 2,3642,3516373.691B+0.2344.586%B*71.246%C*49.7B+N/A18247.3h2B+4.6B++
L100 Python HESH 2,4632,3486337.27M33.8156.149%B*2.172%B++87.6A4.3D-38926.8h2.1B**3.7B**
NC6 Gauss SAW 2,0051,9878622.305B*1.1522.741%B+27.579%B++41.6B+N/A19647.8h9.3B+41.1B+
AC-X11 1,8521,8264993.659M0.2029.251%B++26.999%B*64.3A+N/A18128.4h8B*27.3B++
GD-7F 1,7861,7715383.292A**0.1731.262%A23.772%B+52.9B*N/A18133.5h10.8B*34.4B++
Warden 1,6871,6717372.267B**1.1926.449%C+32.077%B**19.2C+N/A10686.9h8.6B+32.6B
AF-4 Cyclone 1,5751,5714823.259A+0.2031.303%B**28.963%A+59.5B**N/A17826.4h9.1B++29.1B++
MGR-S1 Gladius 1,5811,5653634.311A*0.8532.91%B**37.508%A*76AN/A19220.6h6.7B**20.3B*
Hunter QCX 1,5361,5067282.069A*1.3944.517%C++36.388%B++29A++N/A7151.9h2.8B+6.3B+
NC6A GODSAW 1,5341,5053084.886A1.4330.305%C*29.9%B66.3C*1.3B19422.7h10.6C+34.9C++
Razor GD-23 1,4761,4725442.706A**0.7530.642%B**27.446%A40.2B*N/A26136.6h8.7B**28.4B++
NCM2 Falcon 1,6831,4632007.315S3.8636.169%C-8.407%A++29.1A++4.4C+13150.2h4.7A13.1B*
AF-18 Stalker 1,4491,4426302.289B*1.1729.023%C**23.093%C**40.1BN/A13836h11.2B+38.5B+
M30 Mustang AH 1,7001,4342715.292C+1.8364.297%B**1.046%C43.3C+8B*24533.1h6.4B+9.9B+
NS-44 Commissioner 1,4211,4146242.266A1.1949.363%A+37.199%A*47.9B+N/A12829.5h3.3B++6.6B*
Gauss Compact S 1,4141,3867211.922B**1.5428.021%B*20.419%C**24.4C*N/A7456.7h8.6B++30.5B++
AF-4A Bandit 1,3691,3593234.207M0.7531.937%A+32.965%A+115.2M+N/A64411.8h7.6A23.7B**
NCM1 Scattercannon 1,3381,3312066.461A3.0029.596%D-19.91%B**44.5B+N/A15229.9h4.6B*15.6C**
AF-57 Piston 1,3281,3155592.352A1.1142.817%C*13.308%C50.6B+N/A15126h3.8B++8.9B+
Titan-150 AP 2,2261,31111811.11B+7.6538.811%D**4.043%B*22.7C15.9C**32557.7h3.7B++9.6C++
The Moonshot 1,2911,2901478.776B**5.3246.464%B+79.535%C+67.5B++N/A15319.1h1.8C++3.8B+
GD Guardian 1,2891,2822455.233A*1.7730.07%D--33.619%B61C**N/A13121h6.5B21.8C+
MGR-M1 Bishop 1,2661,2582006.29A*2.8337.307%B++43.8%A++69.1A++N/A17118.2h4.8B**13B*
C75 Viper 1,3451,2584428.591S25.1346.495%B*1.351%C+71.5A**4.9D25417.6h5.8A+12.6A
NS Decimator 1,4961,2503703.378M+0.0859.639%C+3.28%B**45.8B+9D-21027.3h2.7A4.5B**
LA1 Anchor 1,2591,2443903.19B0.2727.52%B+26.125%C+59.5B+N/A22520.9h9.8C**35.7B+
NC05 Jackhammer 1,2451,2376112.025B++1.4351.954%B**11.479%D-44.7C+N/A13027.7h3.9B*7.5B++
S12 Renegade 1,2591,2313863.189C+0.2749.584%B*2.112%D--62.5B+1.4C16819.7h2.8B++5.6B*
Bouncing Betty 1,1991,1953713.221C0.2456.176%A+N/A149.4B+N/A7098h1.1M2A*
EM1 1,2081,1933013.963M+0.5028.363%A32.104%A+66.6AN/A17717.9h11.1B++39B++
NS-44L Blackhand 1,1971,1913593.318A*0.1451.43%B**45.424%C**53.6A+N/A21322.2h3B**5.8B*
Frag Grenade 1,2151,19011190N/A1,186.5460.762%A*N/A991.7A**20.8A++40881.2h2.3A+3.8A
NSX Yumi 1,2331,1883783.143A0.3231.795%B**29.546%B40.7C*1.5C*9029.2h10.2B++32.2B*
NCM1 Scattercannon 1,1931,1772115.578A++2.1232.955%C-21.75%A+38.6B**N/A14830.5h5.9B*17.8B+
Breaker Rocket Pods 1,2401,1765919.932A+16.4762.909%A++N/A136.7B+7.4D5248.6h7.9A12.6B**
EM6 1,1751,1722504.688A++1.2326.957%B*30.375%B**76.1AN/A21315.4h9.5B++35.1B++
NC1 Gauss Rifle 1,1871,1713573.28A++0.1827.964%B**29.377%B**53A++N/A20122.1h9.9B**35.6B*
NS Baron G5 1,1821,1714032.906M0.5555.097%B**18.702%B*65.4A+N/A14117.9h3.8B*6.9C++
Gauss Compact Burst 1,1801,1702504.68A++1.2231.598%B*33.932%B**61.6B++N/A35919h8.5B**27B*
19A Fortuna 1,1741,1693853.036A++0.4228.675%B+21.386%C++67.2AN/A18317.4h7.7B**26.8B*
NC14 Bolt Driver 1,1721,1682544.598A1.1444.077%A70.805%C31.2B+N/A12937.4h2.2B++5B*
Carnage AR 1,1761,1673813.063A0.4029.074%B*29.477%B**58.1B**N/A19420.1h11.3B*38.9B*
Reaper DMR 1,1731,1672295.096A1.6430.705%B*39.503%A++70.3A+N/A20916.6h7.4B**24B*
MGR-L1 Promise 1,1791,1672444.783M1.3229.103%B*37.532%A++65.9B*N/A19917.7h10.8B*37.1B++
NC15 Phoenix 1,4691,1652285.11M*1.6553.541%C+N/A24.8B++6.5D14246.9h5.3A+9.9A+
MKV Suppressed 1,1711,1652943.963M**0.5031.672%B**38.283%M+97.9M++N/A58811.9h9.5B**29.8B++
NS-357 Underboss 1,1741,1646021.934B**1.5243.22%B++26.89%B+54.6B+N/A12921.3h3.9B+9B+
AF-6 Shadow 1,1691,1643733.121B*0.3435.865%C++33.849%B++49.7C*N/A10923.4h4.6B*13B+
NS-30 Vandal 1,1641,1613573.252B*0.2132.101%C+29.974%B+48BN/A14524.2h5.1B+15.8B+
GD-22S 1,1691,1613942.947B**0.5124.88%C**28.252%B+45C**N/A14125.8h10.2B+41.1B+
LA8 Rebel 1,1681,1617931.464B+1.9934.979%B+26.098%B+23.6CN/A9349.2h5.9B+16.8B+
Mauler S6 1,1611,1606631.75B++1.7152.566%A11.81%D43.4B*N/A18326.7h3.3A6.2B**
AF-19 Mercenary 1,1651,1604582.533A*0.9327.171%B*23.879%B17.2C+N/A8067.6h9.7B*35.8B++
NS-7 PDW 1,1671,1595772.009A+1.4529.539%B*18.809%C++35.4B+N/A10632.7h12B++40.8B++
Impetus 1,1631,1582644.386A0.9335.49%C*36.788%B**53.6B+N/A17321.6h4B++11.2B+
NS-45 Pilot 1,1591,1565562.079B++1.3838.068%B**32.786%B++58.1C*N/A13419.9h6.1B+16.1B*
NC9 A-Tross 1,1661,1494732.429B**1.0323.458%C-25.849%C++41.6C**N/A13027.6h10.5C+44.6C+
Titan-150 HESH 1,2911,1244524.978A21.5252.92%B+1.779%C+60.1B**8.9C++21918.7h2.8B+5.2B++
Shrike 1,3701,1046121.804A++1.6554.387%C2.808%C+30.3B+7.3D24136.4h4.2A7.8B**
M40 Fury-F 1,1831,0614352.439B+1.0250.496%C+N/A46.9A5.4C15222.6h5.5B++10.9B*
MGR-C1 Charger 9249093232.814A*0.6431.748%B*28.933%B++47.6B+N/A14719.1h10.6B*33.3B++
Vortek Rotary 1,4028902513.546B+0.0931.082%C+2.921%B+17.4C++10C+27551.2h40.3B*129.7B++
NC4 Mag-Shot 8888844451.987A++1.4736.71%A30.317%A+66A*N/A26413.4h6.4B++17.4B++
AP30 Shredder 1,217878929.543B+6.0822.437%D*1.253%D45.3B*17.5C+54019.4h40.3B**179.8B++
MANA Anti-Personnel Turret 8658511276.701N/A3.2420.031%UN/A8510U140U16036500.1h16.8T*84T*
The Slasher 7347316,7550.108A+3.3544.6%B*17.647%B++1.8CN/A5411.7h2.5C+5.6C++
NCM2 Falcon 8277161953.672M**0.2137.886%C-6.844%B**14.4B2.2D--6749.6h10.1B*26.7B+
L100 Python AP 9716753817.763A*14.3047.36%D-2.222%C+48.2B**21.1B+33414h4.1B++8.6B+
Tempest 6766731763.824A++0.3728.76%B+39.525%M84.1A+N/A3208h8.2B**28.4B*
NSX-P Tanto 6366251873.342M+0.1227.621%B38.24%A++48.4B*N/A15112.9h11.8B++42.9B+
NS-15M2 6186131354.541A+1.0825.996%B43.067%A*65.9B++N/A2379.3h10.6B++40.8B+
M12 Kobalt 5305192421.625B*18.1721.051%B+24.856%A+83.7B++1.8C--3156.2h17.8B+84.6B+
AM7-XOXO 5675041543.273A*0.1966.857%B+32.54%B*31.7B**4C20515.9h9.7C*14.6B
NS-AM7 Archer 6224863871.256A++2.2056.433%C23.251%B++12.6B**3.5B+7138.7h14.1B+25B+
M12 Kobalt-F 4804602192.1C*1.3629.827%B**2.391%D*46B+2B++11810h13.3B+44.7B++
M12 Kobalt 4414271332.846A**29.3922.728%B**18.267%C+64.7C+2.1C2056.6h22.3C--98.3B
GR-22 4254211123.759A++0.3032.734%A+26.603%B*84.2A*N/A4125h10A30.5B**
Tank Mine 585390745.27A1.8155.819%A+N/A134.5B+67.2C*16072.9h2C+3.6A+
Enforcer ML85 639379497.735B+4.2845.375%B+2.111%C+28.5B+19.5B+57613.3h11.7B+25.8B++
MANA Anti-Vehicle Turret 5893591103.264C++0.1954.3%C--2.228%F*3590D2300D818380.1h7.1B++13.1B
Rocklet Rifle 6403592201.632A++1.8347.444%C--N/A33.9B+26.5C**37510.6h25.2B**53.1B++
LA7 Buzzard 3963151901.658B+1.8041.321%DN/A25.6C**6.6C9312.3h8.1B*19.6B+
NSX Amaterasu 3043033,8390.079C**3.3827.069%C++22.772%B++1.8CN/A6171h5.3C+19.6C++
CAS30 Tank Buster 5522941332.211B+1.2548.672%C**1.361%C*9C++7.9C*17032.7h46.3C++95B
NSX Tengu 295294933.161A*0.3041.821%B*22.789%C**34.2C+N/A958.6h12.2B+29.1B+
Sticky Grenade 2892851285N/A281.5461.371%B**N/A950C+13.3C+46440.3h1.9B+3.1B+
Enforcer ML65-H 4092641124S20.5454.438%C1.136%D56.2A30.9C*5474.7h12B+22.1B++
NSX Masamune 3192621212.165A*1.2950.498%D-2.29%B30.8C++6.7D1378.5h7.7B++15.3B+
E540 Halberd 3642621913.789B++10.3342.868%C+4.962%A40.3B**15.7C**4816.5h4.1A9.7B*
Mag-Cutter 2612618,2380.032B+3.4341.294%B**N/A0.4C+N/A3634h2.1B+5B+
Spear Anti-Vehicle Phalanx Turret 3512431615.188A11.7349.373%B+6.173%A51.7B*23C*4674.7h6.3B++12.8B*
C-4 ARX 260232574.07B**0.6133.333%A++N/A193.3A+23.3D10101.2h0.8A+2.4A++
C85 Canister-H 199185446.25M42.7961.351%B**12.432%B+154.2B*11.7B++5431.2h6B+9.8B++
The Brawler 177175672.612B**0.8563.129%A12%D70AN/A3152.5h3.3B*5.2B**
M60-G Bulldog-H 177173443.25M39.7938.411%DN/A115.3B**2.7D-5691.5h4.4C**11.3C**
NS Annihilator 3001621151.409A++2.0578.544%DN/A7.9D6.8D13220.4h8.9B**11.3B**
Titan-150 HEAT 225161820.125M16.6754.121%B++N/A40.3A++16A++6434h4.3B+8B*
C150 Dalton 278159305.3C1.8437.031%C+N/A31.8C+23.8C+6995h5.5D14.9C--
Skyguard 260154198.105A*4.6530.909%C*2.597%B+18.8B+12.9B**3458.2h96.4B+312B+
M60-A Bulldog 169151217.19C*3.7333.61%C1.325%C39.7C++4.7C-4303.8h4.6B*13.6B+
Soldier Soaker 149148354.229M+0.7733.468%C+27.703%A**82.2B**N/A3341.8h5.6C**16.7B+
AF-41 Hacksaw 151147159.8M**6.3433.862%C++21.088%A++66.8A*1.8M**4602.2h6.4B+18.9B+
M20 Basilisk-F 2081461610.907C+2.5552.392%C++3.425%C+9.4C--4C6515.6h86C+164.2C++
L105 Zephyr 172146169.125C+5.6738.858%CN/A56.2C*10C*4732.6h3.9A10B*
Ectoblaster 135133681.956A**1.5040.836%C**12.03%B*25.1CN/A725.3h22.5C55.1C+
Pelter Rocket Pod 1561321132U128.5449.659%B+N/A146.7M*26.7B**5330.9h17.7B++35.5B++
M20 Basilisk 171131393.359C*0.1037.206%C+8.397%B**21.1C+6.5C2506.2h68.6B*184.4B++
AF-41 Hacksaw 133129158.6M*5.1435.817%C*19.38%B**58.6A++1.8M**4442.2h7.7C++21.5B+
NS-R3 Swarm 2771251181.059A2.4060.925%DN/A5.6D6.8C**10022.4h30.3C+49.8C
The Executive 115114621.839B+1.6232.005%D32.456%B++25.9DN/A634.4h6.8C+21.4C
E540 Halberd-H 133105521A+17.5452.339%C--N/A55.3B++14.7D4551.9h3.9B**7.5B**
Fatestealer 104104631.651U1.8155.121%A++12.5%D--52B*N/A1102h1.8A+3.2A+
M40 Fury-H 118104334.667A*31.2137.375%C-N/A74.3C10C2931.4h13D-34.7D--
VLG Missile Launcher 11895247.5A44.0458.672%B+1.053%D43.2D10.5D*2492.2h5.8C++9.8B
Anti-Vehicle Grenade 11394194N/A90.5454.172%B+N/A470B+95C+37480.2h4.5B++8.3B++
M20 Basilisk 11893253.72B+0.2636.925%C+8.602%B**33.2B**8.9C++3062.8h61.1B**165.6B*
CAS 14-E 9490190M*86.5440.177%B**1.111%D112.5B**5C3720.8h27.7C**69B++
Orbital Strike Uplink 11086186N/A82.541145.45%UN/A860U240U74570.1h1.5T*0.1T*
Aspis Anti-Aircraft Phalanx Turret 1618599.444A*5.9932.133%B**1.176%D17.7B**15.8B*3304.8h102.7B**319.7B*
NCM3 Raven 12481243.375M*0.0843.741%B+2.469%C+14.2B**7.5B+1845.7h21.7B++49.5B++
C85 Canister 6866416.5C+13.0444.098%B+9.091%D*55C1.7D*2541.2h7.1B16B+
NS-03 Thumper 6665183.611S0.1536.863%B+3.077%B*36.1C**N/A801.8h8.7C23.5C*
M12 Kobalt-H 6565165S61.5420.707%C29.231%A**216.7A*N/A9720.3h9.3B*44.8B*
L100 Python HEAT 8265321.667A**18.2167.297%A++3.077%B+40.6B+10.6C5311.6h3.8B**5.7A
NS-61 Emissary 6565312.097A++1.3629.587%C*18.462%C**26C+N/A1332.5h13.1C++44.4B
NCM3 Raven 9263262.423A*1.0444.478%B+N/A10.9B+5C1565.8h28.4B64B+
G30 Walker 8861512.2M+8.7434.178%C3.279%C32.1C++14.2C+2161.9h121.4B*355.3B+
MAX Punch 58584540.128B+3.3339.375%CN/A0.6CN/A392.5h2.2C++5.5C++
M40 Fury 6256173.294D0.1627.2%D-3.571%A*31.1D3.3D*2791.8h13.9C++51.1C
Nightshade 5755880.625U2.8360.403%C+20%B**11.2M**N/A354.9h4.9B+8.1B+
L-24R Spur 595569.167B5.7139.185%C++7.273%S61.1A4.4B**1660.9h18.9C**48.2B
NSX Fujin 5252152N/A48.5436.345%D69.231%B++520C++N/A8890.1h3.4C9.4C
M20 Basilisk 6851124.25B++0.7934.563%B+7.843%B*28.3B++9.4B+1841.8h53.6B**155.2B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon91,7911.6h
Anti-Vehicle MANA Turret201,4582.6h
Nano-Armor Kit333635,98569.8h
Turret AI Module0540.3h
Nanite Healing Grenade02620.1h
Medical Kit1,85413,85020.6h
Medical Applicator214227,39215.5h
Spitfire Auto-Turret121,6631.5h
Restoration Kit681,1161.6h
Motion Spotter2113,0486.2h
Deconstruction Tool02720h
Welding Device09270.1h
Recon Detection Device23643.2h
Shield Recharging Field364,6171.5h
Smoke Grenade0880h
Ammunition Package162,9081h
Anti-Infantry MANA Turret221,8282h
Flail Targeting Dart21670.8h
Nano-Repair Grenade02030.1h
Orbital Strike Target Designator2560.6h
WLT-Howler Mining Laser218,3815.4h

Check the help document for the dictionary if you want to learn more about words used here.


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