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Executor Sneakeh[] Sneakeh
NC BR 150

KDR: 3.44

Score: 52.5m

Last Seen: Apr 21st, 2019 11:10 AM
- OFFLINE - 14.2 hour(s)

Prestige 1, Battle Rank 100 (150 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS LA80 LA39 Bruiser GD-66 Claw C-4 Carver NSX Daimyo AF-8 RailJack NSX Tomoe
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,968,623 MLG Score: 2373
Fun Score: N/A
Cheeseburgers Flipped: 745TIME WITH MEDKIT: 0.7%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.398%31.708%9324199446,8492.67510.764

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.579%1.614A+1.685A++-1.282D**HEAD ++ (~17.01)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
290.613B+8.50.405B20.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.755%1.32%474410313,560104410713.40996332%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.763%0.247C++-0.254C0.575

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.40.719B++180.66B+27.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.208%2.35%552810276,894171517014.01982405%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.521%-0.166C-0.161C0.897

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.10.635B+5.50.559B+8.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
26.83%8.106%2701510203,590124812652.8766284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.721%-0.866D--0.933B*0.373

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.70.204C++25.40.359C**69.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.265%81.133%2706102913,7862688345.12872

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.737%1.691A++0.914B*-0.852

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.566B+20.376C**2.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.215%12.06%270510308,6151446665.9537

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.018%1.36A-0.574D0.417

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.30.685B+2.40.505B+1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
52.5m227.7%395 (23.7k)330 (19.8k)3.43873117,22334,0893.69145150 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1035902024.383%26.062%63504:4058

6% Combat Medic29% Engineer16% Heavy Assault30% Infiltrator16% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 27th, 2013 4:22 PMDec 31st, 1969 6:00 PMApr 24th, 2019 7:29 AM (14h) (PST)Apr 21st, 2019 10:45 AM (3d) (PST)Apr 21st, 2019 7:10 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6911655260.7360.2140.1921.8000.0542373

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,4309,89631,534441312108319,793

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2653.3h/110.6d 8,615 30,551 29,736 286.6k 2,033 9,264 8,627 109.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
B+
Kills:1,692
Deaths:780
KDR:2.169
Accuracy:22.233% B+
HSR:25.236% C**
NC6A GODSAW
B+
Kills:1,497
Deaths:305
KDR:4.908
Accuracy:30.364% C*
HSR:29.927% B+
LA1 Anchor
B+
Kills:1,244
Deaths:390
KDR:3.190
Accuracy:27.520% B+
HSR:26.125% C++
NC05 Jackhammer
B**
Kills:1,237
Deaths:611
KDR:2.025
Accuracy:51.954% B**
HSR:11.479% D-
EM1
A++
Kills:1,192
Deaths:300
KDR:3.973
Accuracy:28.344% A
HSR:32.131% A++
EM6
B**
Kills:1,172
Deaths:250
KDR:4.688
Accuracy:26.957% B*
HSR:30.375% B**
MGR-L1 Promise
A++
Kills:1,167
Deaths:244
KDR:4.783
Accuracy:29.103% B**
HSR:37.532% A++
GD-22S
B+
Kills:1,161
Deaths:394
KDR:2.947
Accuracy:24.880% B
HSR:28.252% B+
NS-15M2
A**
Kills:407
Deaths:82
KDR:4.963
Accuracy:24.830% C++
HSR:45.209% A**
Kills:10,769
Deaths (as Heavy Assault):3,356
Deaths (to Heavy Assaults):7,786
KDR:3.20888
Kill Difference:7,413
Playtime:423.002 hours
Usage:16%
Score:6.901m
Score/min:272
Accuracy (listed only):29.576%
HSR (listed only):29.585%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LA39 Bruiser
B**
Kills:3,394
Deaths:1,589
KDR:2.136
Accuracy:73.074% B**
HSR:9.576% D--
GD-66 Claw
B+
Kills:2,764
Deaths:947
KDR:2.919
Accuracy:63.747% B+
HSR:14.544% C+
AC-X11
B**
Kills:1,791
Deaths:489
KDR:3.663
Accuracy:29.188% B*
HSR:27.192% B**
GD-7F
A
Kills:1,688
Deaths:508
KDR:3.323
Accuracy:31.126% A
HSR:23.164% B+
AF-4 Cyclone
A+
Kills:1,562
Deaths:478
KDR:3.268
Accuracy:31.331% B**
HSR:28.809% A+
MGR-S1 Gladius
A*
Kills:1,475
Deaths:344
KDR:4.288
Accuracy:32.798% B**
HSR:38.373% A*
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% B
AF-57 Piston
C*
Kills:1,178
Deaths:521
KDR:2.261
Accuracy:41.763% C*
HSR:13.582% C+
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
A
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% A
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B**
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B**
HSR:23.879% B+
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NSX-P Tanto
A++
Kills:581
Deaths:166
KDR:3.500
Accuracy:27.796% B+
HSR:37.866% A++
MGR-C1 Charger
B++
Kills:313
Deaths:94
KDR:3.330
Accuracy:32.050% B++
HSR:24.920% C++
NSX Tengu
B*
Kills:278
Deaths:86
KDR:3.233
Accuracy:42.035% B*
HSR:23.022% B
AF-4A Bandit
A
Kills:212
Deaths:69
KDR:3.072
Accuracy:30.807% A
HSR:29.245% B**
The Brawler
A
Kills:119
Deaths:47
KDR:2.532
Accuracy:63.518% A
HSR:12.605% C
Kills:25,202
Deaths (as Light Assault):9,339
Deaths (to Light Assaults):7,518
KDR:2.69858
Kill Difference:15,863
Playtime:417.379 hours
Usage:16%
Score:9.940m
Score/min:397
Accuracy (listed only):39.127%
HSR (listed only):22.964%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LA39 Bruiser
B**
Kills:3,394
Deaths:1,589
KDR:2.136
Accuracy:73.074% B**
HSR:9.576% D--
GD-66 Claw
B+
Kills:2,764
Deaths:947
KDR:2.919
Accuracy:63.747% B+
HSR:14.544% C+
AC-X11
B**
Kills:1,791
Deaths:489
KDR:3.663
Accuracy:29.188% B*
HSR:27.192% B**
GD-7F
A
Kills:1,688
Deaths:508
KDR:3.323
Accuracy:31.126% A
HSR:23.164% B+
Warden
B**
Kills:1,513
Deaths:698
KDR:2.168
Accuracy:26.079% C+
HSR:32.056% B**
Razor GD-23
A
Kills:1,472
Deaths:544
KDR:2.706
Accuracy:30.642% B**
HSR:27.446% A
Gauss Compact S
B*
Kills:1,386
Deaths:721
KDR:1.922
Accuracy:28.021% B*
HSR:20.419% B
GD Guardian
B+
Kills:1,282
Deaths:245
KDR:5.233
Accuracy:30.070% D-
HSR:33.619% B+
AF-57 Piston
C*
Kills:1,178
Deaths:521
KDR:2.261
Accuracy:41.763% C*
HSR:13.582% C+
MGR-M1 Bishop
A++
Kills:1,177
Deaths:182
KDR:6.467
Accuracy:37.406% B++
HSR:44.010% A++
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Gauss Compact Burst
A
Kills:1,170
Deaths:250
KDR:4.680
Accuracy:31.598% B*
HSR:33.932% A
19A Fortuna
B+
Kills:1,169
Deaths:385
KDR:3.036
Accuracy:28.675% B+
HSR:21.386% C++
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
AF-19 Mercenary
B**
Kills:1,160
Deaths:458
KDR:2.533
Accuracy:27.171% B**
HSR:23.879% B+
NSX-P Tanto
A++
Kills:581
Deaths:166
KDR:3.500
Accuracy:27.796% B+
HSR:37.866% A++
MGR-C1 Charger
B++
Kills:313
Deaths:94
KDR:3.330
Accuracy:32.050% B++
HSR:24.920% C++
AF-4A Bandit
A
Kills:212
Deaths:69
KDR:3.072
Accuracy:30.807% A
HSR:29.245% B**
The Brawler
A
Kills:119
Deaths:47
KDR:2.532
Accuracy:63.518% A
HSR:12.605% C
Kills:24,700
Deaths (as Engineer):8,979
Deaths (to Engineers):6,306
KDR:2.75086
Kill Difference:15,721
Playtime:768.912 hours
Usage:29%
Score:15.385m
Score/min:333
Accuracy (listed only):38.968%
HSR (listed only):24.208%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
LA80
B**
Kills:3,981
Deaths:440
KDR:9.048
Accuracy:48.161% B**
HSR:82.040% B+
NSX Daimyo
B*
Kills:2,544
Deaths:414
KDR:6.145
Accuracy:46.225% B++
HSR:96.855% B*
AF-8 RailJack
A+
Kills:2,479
Deaths:315
KDR:7.870
Accuracy:46.513% A+
HSR:78.540% B+
NSX Tomoe
A++
Kills:2,467
Deaths:549
KDR:4.494
Accuracy:26.548% C--
HSR:55.047% A++
SAS-R
B*
Kills:2,330
Deaths:632
KDR:3.687
Accuracy:44.574% B*
HSR:71.159% C**
AF-4 Cyclone
A+
Kills:1,562
Deaths:478
KDR:3.268
Accuracy:31.331% B**
HSR:28.809% A+
MGR-S1 Gladius
A*
Kills:1,475
Deaths:344
KDR:4.288
Accuracy:32.798% B**
HSR:38.373% A*
AF-18 Stalker
B
Kills:1,432
Deaths:625
KDR:2.291
Accuracy:29.017% C**
HSR:23.045% B
NS-44 Commissioner
A*
Kills:1,412
Deaths:622
KDR:2.270
Accuracy:49.378% A+
HSR:37.181% A*
The Moonshot
B++
Kills:1,284
Deaths:147
KDR:8.735
Accuracy:46.404% B++
HSR:79.673% C+
NS-44L Blackhand
B**
Kills:1,190
Deaths:358
KDR:3.324
Accuracy:51.469% B**
HSR:45.462% C**
NC14 Bolt Driver
A
Kills:1,168
Deaths:254
KDR:4.598
Accuracy:44.077% A
HSR:70.805% C
NS-357 Underboss
B*
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:43.220% B*
HSR:26.890% B++
AF-6 Shadow
B*
Kills:1,164
Deaths:373
KDR:3.121
Accuracy:35.865% C*
HSR:33.849% B*
LA8 Rebel
B+
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:34.979% B+
HSR:26.098% B+
NS-30 Vandal
B+
Kills:1,161
Deaths:357
KDR:3.252
Accuracy:32.101% C+
HSR:29.974% B+
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
Impetus
B**
Kills:1,158
Deaths:264
KDR:4.386
Accuracy:35.490% C*
HSR:36.788% B**
NS-45 Pilot
B**
Kills:1,153
Deaths:554
KDR:2.081
Accuracy:38.158% B**
HSR:32.784% B*
NS-AM7 Archer
B++
Kills:486
Deaths:387
KDR:1.256
Accuracy:56.433% C
HSR:23.251% B++
NC4 Mag-Shot
A+
Kills:446
Deaths:244
KDR:1.828
Accuracy:35.780% A
HSR:28.475% A+
NSX Tengu
B*
Kills:278
Deaths:86
KDR:3.233
Accuracy:42.035% B*
HSR:23.022% B
Ectoblaster
B*
Kills:133
Deaths:68
KDR:1.956
Accuracy:40.836% C*
HSR:12.030% B*
The Executive
B**
Kills:106
Deaths:54
KDR:1.963
Accuracy:32.044% D
HSR:32.076% B**
AM7-XOXO
A+
Kills:104
Deaths:24
KDR:4.333
Accuracy:66.999% B
HSR:38.462% A+
Soldier Soaker
B**
Kills:89
Deaths:24
KDR:3.708
Accuracy:29.641% C--
HSR:22.472% B**
NS-61 Emissary
B
Kills:65
Deaths:31
KDR:2.097
Accuracy:29.587% C*
HSR:18.462% B
Kills:33,151
Deaths (as Infiltrator):9,616
Deaths (to Infiltrators):5,939
KDR:3.44748
Kill Difference:23,535
Playtime:802.697 hours
Usage:30%
Score:15.054m
Score/min:313
Accuracy (listed only):39.970%
HSR (listed only):41.127%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
LA39 Bruiser
B**
Kills:3,394
Deaths:1,589
KDR:2.136
Accuracy:73.074% B**
HSR:9.576% D--
GD-66 Claw
B+
Kills:2,764
Deaths:947
KDR:2.919
Accuracy:63.747% B+
HSR:14.544% C+
AF-4 Cyclone
A+
Kills:1,562
Deaths:478
KDR:3.268
Accuracy:31.331% B**
HSR:28.809% A+
MGR-S1 Gladius
A*
Kills:1,475
Deaths:344
KDR:4.288
Accuracy:32.798% B**
HSR:38.373% A*
NSX Yumi
B**
Kills:1,188
Deaths:378
KDR:3.143
Accuracy:31.795% B**
HSR:29.546% B
AF-57 Piston
C*
Kills:1,178
Deaths:521
KDR:2.261
Accuracy:41.763% C*
HSR:13.582% C+
NS Baron G5
B**
Kills:1,171
Deaths:403
KDR:2.906
Accuracy:55.097% B**
HSR:18.702% B*
Carnage AR
A
Kills:1,167
Deaths:381
KDR:3.063
Accuracy:29.074% B*
HSR:29.477% A
Mauler S6
A
Kills:1,160
Deaths:663
KDR:1.750
Accuracy:52.566% A
HSR:11.810% D
NS-7 PDW
B*
Kills:1,159
Deaths:577
KDR:2.009
Accuracy:29.539% B*
HSR:18.809% C++
NC9 A-Tross
C*
Kills:1,149
Deaths:473
KDR:2.429
Accuracy:23.458% C-
HSR:25.849% C*
Reaper DMR
A*
Kills:1,008
Deaths:202
KDR:4.990
Accuracy:30.433% B*
HSR:39.286% A*
NC1 Gauss Rifle
B*
Kills:829
Deaths:267
KDR:3.105
Accuracy:27.330% B*
HSR:26.538% B*
NSX Tengu
B*
Kills:278
Deaths:86
KDR:3.233
Accuracy:42.035% B*
HSR:23.022% B
The Brawler
A
Kills:119
Deaths:47
KDR:2.532
Accuracy:63.518% A
HSR:12.605% C
Kills:19,601
Deaths (as Combat Medic):7,356
Deaths (to Combat Medics):3,139
KDR:2.66463
Kill Difference:12,245
Playtime:152.559 hours
Usage:6%
Score:2.887m
Score/min:315
Accuracy (listed only):41.837%
HSR (listed only):22.702%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A+
Kills:1,449
Deaths:199
KDR:7.281
Accuracy:36.118% C
HSR:8.489% A+
NCM1 Scattercannon
B**
Kills:1,331
Deaths:206
KDR:6.461
Accuracy:29.596% D
HSR:19.910% B**
NCM1 Scattercannon
A+
Kills:1,177
Deaths:211
KDR:5.578
Accuracy:32.955% C
HSR:21.750% A+
NCM2 Falcon
B**
Kills:705
Deaths:194
KDR:3.634
Accuracy:37.818% C
HSR:6.950% B**
AF-41 Hacksaw
A*
Kills:133
Deaths:11
KDR:12.091
Accuracy:31.977% C++
HSR:22.556% A*
AF-41 Hacksaw
A
Kills:124
Deaths:11
KDR:11.273
Accuracy:33.842% C++
HSR:19.355% A
NCM3 Raven
B+
Kills:65
Deaths:22
KDR:2.955
Accuracy:43.550% B+
HSR:3.077% C**
NCM3 Raven
B+
Kills:54
Deaths:24
KDR:2.250
Accuracy:44.563% B+
HSR:0% F-
Kills:5,038
Deaths (as MAX Suit):439
Deaths (to MAX Suits):1,614
KDR:11.47608
Kill Difference:4,599
Playtime:93.279 hours
Usage:4%
Score:2.350m
Score/min:420
Accuracy (listed only):36.302%
HSR (listed only):12.761%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:1,360
V. Kills:262 N/A
Deaths:270
KDR:5.037
Accuracy:64.208% B**
KPH:41.500 C+
VKPH:8 B**
Breaker Rocket Pods
A++
Kills:1,165
V. Kills:64 N/A
Deaths:59
KDR:19.746
Accuracy:62.934% A++
KPH:136.200 B+
VKPH:7.500 D
Vortek Rotary
C+
Kills:742
V. Kills:466 159%
Deaths:227
KDR:3.269
Accuracy:30.911% C+
KPH:15.400 C+
VKPH:9.700 C+
Kills:3,267 (2,102 + 0)
Deaths:556
KDR:5.876
VKDR:1.424
Vehicle Kills:792
Kill Difference:2,711
Playtime:89.342 hours
Usage:3%
Score:1.496m
Score/min:279
Piloting Accuracy:30.911%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:878
V. Kills:339 258%
Deaths:92
KDR:9.543
Accuracy:22.437% D--
KPH:45.300 B**
VKPH:17.500 C+
CAS30 Tank Buster
B+
Kills:293
V. Kills:257 114%
Deaths:133
KDR:2.203
Accuracy:48.816% B+
KPH:9 C*
VKPH:7.900 C++
C150 Dalton
C+
Kills:158
V. Kills:118 133%
Deaths:30
KDR:5.267
Accuracy:37.804% C+
KPH:32.100 C+
VKPH:24 C+
L105 Zephyr
C**
Kills:146
V. Kills:26 N/A
Deaths:16
KDR:9.125
Accuracy:38.858% C
KPH:56.400 C*
VKPH:10 C**
L-24R Spur
A+
Kills:55
V. Kills:4 N/A
Deaths:6
KDR:9.167
Accuracy:39.185% C+
KPH:63.100 A+
VKPH:4.600 A+
Kills:1,530 (348 + 1,182)
Deaths:277
KDR:5.523
VKDR:2.686
Vehicle Kills:744
Kill Difference:1,253
Playtime:60.169 hours
Usage:2%
Score:1.253m
Score/min:347
Piloting Accuracy:39.185%
Gunner Accuracy:38.858%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:2,348
V. Kills:115 N/A
Deaths:63
KDR:37.270
Accuracy:56.149% B*
KPH:87.500 A+
VKPH:4.300 D--
C75 Viper
A*
Kills:1,258
V. Kills:87 N/A
Deaths:44
KDR:28.591
Accuracy:46.495% B*
KPH:71.300 A*
VKPH:4.900 D
L100 Python AP
B*
Kills:502
V. Kills:238 210%
Deaths:31
KDR:16.194
Accuracy:46.636% D--
KPH:42.600 B*
VKPH:20.200 B+
Skyguard
B**
Kills:154
V. Kills:106 144%
Deaths:19
KDR:8.105
Accuracy:30.909% C*
KPH:18.700 B+
VKPH:12.900 B**
L100 Python HEAT
A++
Kills:62
V. Kills:16 365%
Deaths:3
KDR:20.667
Accuracy:67.030% A++
KPH:39.400 B+
VKPH:10.200 C
Kills:4,324 (4,324 + 0)
Deaths:160
KDR:27.025
VKDR:3.513
Vehicle Kills:562
Kill Difference:4,164
Playtime:66.065 hours
Usage:2%
Score:1.345m
Score/min:339
Driving Accuracy:67.030%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C**
Kills:1,311
V. Kills:915 143%
Deaths:118
KDR:11.110
Accuracy:38.811% D**
KPH:22.700 C+
VKPH:15.900 C**
Titan-150 HESH
A
Kills:1,124
V. Kills:167 N/A
Deaths:45
KDR:24.978
Accuracy:52.920% B+
KPH:60.200 A
VKPH:8.900 C++
Enforcer ML85
B++
Kills:379
V. Kills:260 145%
Deaths:49
KDR:7.735
Accuracy:45.379% B+
KPH:28.500 B++
VKPH:19.500 B+
E540 Halberd
B**
Kills:253
V. Kills:101 248%
Deaths:19
KDR:13.316
Accuracy:43.028% C
KPH:39.800 B**
VKPH:15.900 C*
Titan-150 HEAT
A++
Kills:135
V. Kills:57 233%
Deaths:8
KDR:16.875
Accuracy:53.357% B++
KPH:37.600 A++
VKPH:15.900 A++
C85 Canister
B+
Kills:66
V. Kills:2 N/A
Deaths:4
KDR:16.500
Accuracy:44.098% B+
KPH:53.600 C-
VKPH:1.600 D*
M20 Basilisk
B+
Kills:51
V. Kills:17 283%
Deaths:12
KDR:4.250
Accuracy:34.563% B+
KPH:28 B+
VKPH:9.300 B
Kills:3,319 (2,570 + 749)
Deaths:255
KDR:13.016
VKDR:5.957
Vehicle Kills:1,519
Kill Difference:3,064
Playtime:102.641 hours
Usage:4%
Score:2.189m
Score/min:356
Driving Accuracy:53.357%
Gunner Accuracy:34.563%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Enforcer ML65-H
A
Kills:264
V. Kills:145 181%
Deaths:11
KDR:24
Accuracy:54.449% C
KPH:56.500 A
VKPH:31 C*
C85 Canister-H
B**
Kills:184
V. Kills:14 N/A
Deaths:4
KDR:46
Accuracy:61.076% B**
KPH:163.200 B**
VKPH:12.400 B**
M60-G Bulldog-H
B**
Kills:173
V. Kills:4 N/A
Deaths:4
KDR:43.250
Accuracy:38.411% D
KPH:116.200 B**
VKPH:2.700 D-
M40 Fury-H
C
Kills:104
V. Kills:14 N/A
Deaths:3
KDR:34.667
Accuracy:37.375% C
KPH:76.400 C
VKPH:10.300 C
E540 Halberd-H
C++
Kills:71
V. Kills:24 284%
Deaths:5
KDR:14.200
Accuracy:52.666% C-
KPH:43.300 C++
VKPH:14.600 D
M12 Kobalt-H
A++
Kills:62
V. Kills: N/A
Deaths:
KDR:
Accuracy:20.869% C
KPH:220.800 A++
VKPH:0 F
G30 Walker
C++
Kills:61
V. Kills:27 218%
Deaths:5
KDR:12.200
Accuracy:34.194% C+
KPH:31.600 C++
VKPH:14 C+
Kills:919 (0 + 919)
Deaths:32
KDR:28.719
VKDR:7.125
Vehicle Kills:228
Kill Difference:887
Playtime:12.506 hours
Usage:0%
Score:0.348m
Score/min:463
Driving Accuracy:N/A%
Gunner Accuracy:34.194%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B++
Kills:514
V. Kills:11 N/A
Deaths:24
KDR:21.417
Accuracy:20.925% B+
KPH:84.100 B++
VKPH:1.800 C--
M12 Kobalt
B**
Kills:418
V. Kills:14 N/A
Deaths:13
KDR:32.154
Accuracy:22.830% B**
KPH:63.800 C+
VKPH:2.100 C
M20 Basilisk
C+
Kills:121
V. Kills:40 295%
Deaths:39
KDR:3.103
Accuracy:37.120% C+
KPH:19.900 C+
VKPH:6.600 C
M20 Basilisk
B**
Kills:90
V. Kills:25 346%
Deaths:24
KDR:3.750
Accuracy:36.101% C+
KPH:32.400 B**
VKPH:9 C+
M40 Fury
D
Kills:56
V. Kills:6 N/A
Deaths:17
KDR:3.294
Accuracy:27.295% D-
KPH:30.800 D
VKPH:3.300 D*
Kills:1,199 (0 + 1,199)
Deaths:117
KDR:10.248
VKDR:0.821
Vehicle Kills:96
Kill Difference:1,082
Playtime:23.354 hours
Usage:1%
Score:0.363m
Score/min:259
Driving Accuracy:N/A%
Gunner Accuracy:27.295%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B*
Kills:1,231
V. Kills:28 N/A
Deaths:386
KDR:3.189
Accuracy:49.584% B*
KPH:62.500 B+
VKPH:1.400 C
M40 Fury-F
A
Kills:1,061
V. Kills:122 N/A
Deaths:435
KDR:2.439
Accuracy:50.496% C++
KPH:46.900 A
VKPH:5.400 C+
M12 Kobalt-F
B*
Kills:460
V. Kills:20 N/A
Deaths:217
KDR:2.120
Accuracy:29.827% B**
KPH:45.900 B++
VKPH:2 B*
LA7 Buzzard
B+
Kills:269
V. Kills:75 354%
Deaths:172
KDR:1.564
Accuracy:41.114% D
KPH:23.900 B+
VKPH:6.700 C+
M20 Basilisk-F
C
Kills:146
V. Kills:62 232%
Deaths:161
KDR:0.907
Accuracy:52.392% C*
KPH:9.400 C
VKPH:4 C
Kills:3,167 (3,167 + 0)
Deaths:1,371
KDR:2.310
VKDR:0.224
Vehicle Kills:307
Kill Difference:1,796
Playtime:79.219 hours
Usage:3%
Score:0.596m
Score/min:125
Driving Accuracy:52.392%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
B+
Kills:95
V. Kills:23 396%
Deaths:2
KDR:47.500
Accuracy:58.672% B+
KPH:43.800 C
VKPH:10.600 D--
Pelter Rocket Pod
S
Kills:75
V. Kills:14 N/A
Deaths:
KDR:
Accuracy:46.985% C++
KPH:177.400 S
VKPH:33.100 A+
CAS 14-E
B++
Kills:68
V. Kills:4 N/A
Deaths:1
KDR:68
Accuracy:36.288% B+
KPH:96.500 B++
VKPH:5.700 C+
Kills:238 (0 + 238)
Deaths:3
KDR:79.333
VKDR:13.667
Vehicle Kills:41
Kill Difference:235
Playtime:3.296 hours
Usage:0%
Score:0.059m
Score/min:300
Piloting Accuracy:N/A%
Gunner Accuracy:36.288%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LA80 3,9923,9814409.048A++5.6148.161%B**82.04%B+64.2B**N/A17162h1.8B++3.7B*
LA39 Bruiser 3,4093,3941,5892.136B*1.3073.074%B**9.576%D--47.7BN/A18871.1h1.8B**2.5B*
GD-66 Claw 2,8022,7649472.919A+0.5263.747%B+14.544%C+65.3B**N/A18442.3h2.2B+3.5B+
C-4 3,3202,6417733.417A+0.0231.456%B**N/A145.9A+37.5B+141018.1h0.9B**2.7A
Carver 2,6352,63414,6070.18C++3.2646.259%A++13.667%C3CN/A7887h1.2B+2.6B+
NSX Daimyo 2,5442,5444146.145B*2.7146.225%B++96.855%B*67.1B+N/A19637.9h2.3B+4.9B+
AF-8 RailJack 2,4842,4793157.87A*4.4346.513%A+78.54%B+45.1A++N/A28555h1.9B*4.2B*
NSX Tomoe 2,4732,4675494.494A*1.0626.548%C--55.047%A++54.1B++N/A13745.6h11.4B*43.1B+
L100 Python HESH 2,4632,3486337.27M33.8356.149%B*2.172%B+87.6A+4.3D--38726.8h2.1A3.7B**
SAS-R 2,3432,3306323.687B+0.2544.574%B*71.159%C**49.6B+N/A17947h2.1B+4.6B+
AC-X11 1,8171,7914893.663M0.2229.188%B*27.192%B**63.7A++N/A17028.1h8B*27.4B+
NC6 Gauss SAW 1,7071,6927802.169B**1.2722.233%B+25.236%C**37.9B+N/A18544.6h9.5B+42.9B+
GD-7F 1,7021,6885083.323A**0.1231.126%A23.164%B+51.3B**N/A15832.9h10.8B*34.7B++
AF-4 Cyclone 1,5661,5624783.268A++0.1731.331%B**28.809%A+59.4B**N/A17326.3h9.1B++29.2B++
Warden 1,5261,5136982.168B**1.2726.079%C+32.056%B**17.9C+N/A10184.7h8.7B+33.5B
NC6A GODSAW 1,5261,4973054.908A1.4730.364%C*29.927%B+66.8C**1.3B++19122.4h10.6C+34.9C++
Hunter QCX 1,5181,4937222.068A*1.3744.601%C++36.638%B++29A++N/A7051.4h2.8B+6.3B+
MGR-S1 Gladius 1,4911,4753444.288A*0.8532.798%B**38.373%A*76A+N/A18319.4h6.6B**20.1B*
Razor GD-23 1,4761,4725442.706A*0.7330.642%B**27.446%A40.2B*N/A26036.6h8.7B**28.4B*
NCM2 Falcon 1,6681,4491997.281S3.8436.118%C8.489%A+29A*4.4C+13149.9h4.7A13B*
AF-18 Stalker 1,4391,4326252.291B**1.1529.017%C**23.045%B40B+N/A13735.8h11.2B+38.5B+
NS-44 Commissioner 1,4191,4126222.27A1.1749.378%A+37.181%A*47.9B+N/A12829.5h3.3B+6.6B*
Gauss Compact S 1,4141,3867211.922B**1.5228.021%B*20.419%B24.4C**N/A7356.7h8.6B++30.5B++
M30 Mustang AH 1,6221,3602705.037C+1.6064.208%B**1.103%C41.6C+8B**23332.7h6.6B+10.2B+
NCM1 Scattercannon 1,3381,3312066.461A*3.0229.596%D19.91%B**44.5B+N/A15229.9h4.6B*15.6B+
Titan-150 AP 2,2261,31111811.11B++7.6738.811%D**4.043%B++22.7C+15.9C**32457.7h3.7B+9.6C*
The Moonshot 1,2851,2841478.735B*5.3046.404%B++79.673%C+67.6B+N/A15219h1.8C*3.8B+
GD Guardian 1,2891,2822455.233A++1.7930.07%D-33.619%B+61B+N/A13021h6.5B+21.8C++
C75 Viper 1,3451,2584428.591S25.1546.495%B*1.351%C+71.5A*4.9D25217.6h5.8A12.6A
LA1 Anchor 1,2591,2443903.19B0.2527.52%B+26.125%C++59.5B+N/A21720.9h9.8C**35.7B+
NC05 Jackhammer 1,2451,2376112.025B*1.4151.954%B**11.479%D-44.7C++N/A12827.7h3.9B*7.5B++
S12 Renegade 1,2591,2313863.189C++0.2549.584%B*2.112%D--62.5B+1.4C16819.7h2.8B++5.6B*
EM1 1,2071,1923003.973M+0.5328.344%A32.131%A++66.6A+N/A17517.9h11.1C**39B++
NS-44L Blackhand 1,1961,1903583.324A++0.1151.469%B**45.462%C**53.8A++N/A21322.1h3B**5.8B*
Bouncing Betty 1,1921,1883703.211C0.2356.584%A+N/A150.4B+N/A7107.9h1.1A**1.9A*
NSX Yumi 1,2331,1883783.143A0.3031.795%B**29.546%B40.7C*1.5B**8929.2h10.2B++32.2B*
Frag Grenade 1,2121,18711187N/A1,183.5660.767%A*N/A989.2A*20.8A*39721.2h2.3A+3.8A
AF-57 Piston 1,1881,1785212.261B**1.1841.763%C*13.582%C+47.7B+N/A14724.7h3.8B+9.1B+
MGR-M1 Bishop 1,1851,1771826.467M+3.0337.406%B++44.01%A++70.5A++N/A16516.7h4.8B**12.7B*
NCM1 Scattercannon 1,1931,1772115.578A*2.1432.955%C21.75%A+38.6AN/A14730.5h5.9B*17.8B+
EM6 1,1751,1722504.688A++1.2526.957%B*30.375%B**76.1A+N/A21015.4h9.5B++35.1B+
NS Baron G5 1,1821,1714032.906A*0.5355.097%B**18.702%B*65.4A++N/A14017.9h3.8B*6.9C*
Gauss Compact Burst 1,1801,1702504.68A1.2431.598%B*33.932%A61.9B*N/A35818.9h8.5B**27B+
19A Fortuna 1,1741,1693853.036A+0.4028.675%B+21.386%C++67.2A+N/A18317.4h7.7B**26.8B*
NC14 Bolt Driver 1,1721,1682544.598A++1.1644.077%A70.805%C31.4B+N/A12837.2h2.2B++5B*
Carnage AR 1,1761,1673813.063A0.3829.074%B*29.477%A58.1AN/A19220.1h11.3B*38.9B*
MGR-L1 Promise 1,1791,1672444.783M+1.3429.103%B**37.532%A++65.9B*N/A19217.7h10.8B*37.1B*
Breaker Rocket Pods 1,2291,1655919.746A++16.3162.934%A++N/A135.5B+7.4D5158.6h7.9A12.6B**
NS-357 Underboss 1,1741,1646021.934B**1.5043.22%B*26.89%B++54.6B+N/A12721.3h3.9B+9B+
AF-6 Shadow 1,1691,1643733.121B*0.3235.865%C*33.849%B*49.7BN/A10823.4h4.6B*13B++
LA8 Rebel 1,1681,1617931.464B++1.9734.979%B+26.098%B+23.6CN/A9349.2h5.9B+16.8B+
NS-30 Vandal 1,1641,1613573.252B**0.1932.101%C+29.974%B+48B+N/A14424.2h5.1B+15.8B+
GD-22S 1,1691,1613942.947B*0.4924.88%B28.252%B+45BN/A13925.8h10.2B+41.1B+
Mauler S6 1,1611,1606631.75B++1.6952.566%A11.81%D43.4B**N/A18126.7h3.3A6.2B**
AF-19 Mercenary 1,1651,1604582.533A*0.9127.171%B**23.879%B+17.2C+N/A7467.3h9.7B*35.8B++
NS-7 PDW 1,1671,1595772.009A+1.4329.539%B*18.809%C++35.4B+N/A10532.7h12B++40.8B+
Impetus 1,1631,1582644.386A+0.9535.49%C*36.788%B**53.6B+N/A17221.6h4B++11.2B+
NS-45 Pilot 1,1561,1535542.081B++1.3638.158%B**32.784%B*57.9BN/A13319.9h6.1B++16B*
NC9 A-Tross 1,1661,1494732.429B**1.0123.458%C-25.849%C*41.6BN/A12927.6h10.5C+44.6C+
Titan-150 HESH 1,2911,1244524.978A+21.5452.92%B+1.779%C+60.1B**8.9C++21718.7h2.8B++5.2B*
Shrike 1,3701,1046121.804A*1.6354.387%C2.808%C+30.3B+7.3D23836.4h4.2A7.8B**
M40 Fury-F 1,1831,0614352.439B**1.0050.496%C++N/A46.9A5.4C+15222.6h5.5B*10.9B*
Reaper DMR 1,0131,0082024.99A1.5530.433%B*39.286%A*65.9A+N/A19815.3h7.6B**25B*
AP30 Shredder 1,217878929.543B+6.1022.437%D--1.253%D45.3B**17.5C+54019.4h40.3B**179.8B++
NC15 Phoenix 1,1048301954.256M++0.8252.139%C+N/A21.6B**7.1D14738.4h5.8A+11A+
NC1 Gauss Rifle 8428292673.105A++0.3327.33%B*26.538%B*46.3A+N/A18417.9h10.6B*38.8B*
Vortek Rotary 1,2087422273.269B+0.1730.911%C+2.291%C++15.5C+9.7C+26848h43.8B*141.8B++
NS Decimator 8967142073.449M+0.0158.456%C2.521%C**40.1B10.2D21217.8h2.7A4.7B**
NCM2 Falcon 8167051943.634M*0.2037.818%C6.95%B**14.3B+2.3D--6749.3h10.1B*26.8B+
NSX-P Tanto 5915811663.5M+0.0627.796%B+37.866%A++47.2B**N/A12512.3h11.8B++42.4B++
The Slasher 5575555,9260.094B*3.3442.558%B++17.658%B++1.5CN/A4368.5h2.5C5.9C**
M12 Kobalt 5255142421.417B*17.9820.925%B+24.903%A+84.3B++1.8C--3056.1h17.8B+85B+
L100 Python AP 7405023116.194A**12.7646.636%D--2.789%C++42.5B*20.2B+33911.8h4.4B*9.5B+
NS-AM7 Archer 6224863871.256A++2.1856.433%C23.251%B++12.6A3.5B+7038.7h14.1B+25B+
M12 Kobalt-F 4804602172.12C**1.3229.827%B**2.391%D*46B++2B*11810h13.3B44.7B++
NC4 Mag-Shot 4484462441.828A++1.6135.78%A28.475%A+61.9A*N/A2567.2h6.9B+19.3B+
M12 Kobalt 4324181332.154M28.7222.83%B**16.986%C-64.3C+2.2C2036.5h22.4C--98.1C*
NS-15M2 411407824.963A*1.5224.83%C++45.209%A**60.7B++N/A2206.7h10.7B++43B+
Enforcer ML85 639379497.735B++4.3045.379%B+2.111%C+28.5B++19.5B+57713.3h11.7B+25.8B++
Tank Mine 571377735.164A1.7355.433%A+N/A134.6B+69.3C*15862.8h2C+3.6A+
MANA Anti-Vehicle Turret 5883581093.284U0.1554.343%U2.235%T*3580U2300U816100.1h7.1T*13T*
Rocklet Rifle 6053372161.56A++1.8847.58%DN/A33B+26.3C*35710.2h25.5B**53.6B++
MGR-C1 Charger 321313943.33A++0.1132.05%B++24.92%C++52.2B++1.3B+1326h9.3B**29B*
CAS30 Tank Buster 5502931332.203B*1.2448.816%B+1.365%C++9C*7.9C++17132.4h46.1C++94.4B+
NSX Tengu 279278863.233A++0.2142.035%B*23.022%B35.2C+N/A937.9h12.1B+28.7B+
LA7 Buzzard 3442691721.564B++1.8741.114%DN/A23.8B+6.6C+8911.3h8.6B*21B+
Enforcer ML65-H 4092641124S20.5654.449%C1.136%D56.2A30.9C++5464.7h12B++22.1B++
Mag-Cutter 2612618,2370.032B+3.4141.294%B**N/A0.4CN/A2633.5h2.1B+5B++
NSX Masamune 3172601192.185A++1.2550.432%D-2.308%C**31C++6.8D1368.4h7.6B++15.2B+
E540 Halberd 3542531913.316B++9.8843.028%C5.138%B**39.5B**15.8C*4806.4h4.3B**9.9B*
Sticky Grenade 2542501250N/A246.5661.461%B**N/A1250B+20B++50800.2h1.7B+2.8B+
Spear Anti-Vehicle Phalanx Turret 3482401615A11.5649.334%B+6.25%B**51.1B*23C*4614.7h6.3B++12.8B*
AF-4A Bandit 214212693.072A++0.3730.807%A29.245%B**75.7A++N/A2712.8h8.6B*27.8B*
MANA Anti-Personnel Turret 199198464.304N/A0.8718.659%UN/A1980U10U5715700.1h17.7T*94.8T*
C-4 ARX 204185464.022B**0.5834.606%A*N/A231.3A**23.8D12390.8h0.8B**2.3A
C85 Canister-H 198184446M+42.5661.076%B**12.5%B167.3B**12.7B**5491.1h5.8B+9.5B++
M60-G Bulldog-H 177173443.25M+39.8138.411%DN/A115.3B**2.7D-5671.5h4.4B11.3C**
NSX Amaterasu 1661651,9680.084B*3.3524.933%C21.818%B++1.9CN/A486.9h7.3C+29.2C+
C150 Dalton 276158305.267C+1.8337.804%C+N/A32.2C+24.1C+7104.9h5.4C14.3C
Skyguard 260154198.105A*4.6730.909%C*2.597%B+18.8B++12.9B**3358.2h96.4B++312B++
M60-A Bulldog 169151217.19B3.7533.61%C+1.325%C39.7C*4.7C4303.8h4.6B*13.6B+
L105 Zephyr 172146169.125C+5.6938.858%CN/A56.2C*10C**4732.6h3.9A10B*
M20 Basilisk-F 2081461610.907C++2.5352.392%C*3.425%C9.4C4C6515.6h86C++164.2C++
NS Annihilator 2721441051.371A*2.0778.402%DN/A7.9C--7C-13818.3h9.2B**11.7B*
Titan-150 HEAT 192135816.875A**13.4453.357%B++N/A37.5A++15.8A++6663.6h4.5B+8.5B++
Ectoblaster 135133681.956A*1.4840.836%C*12.03%B*25.1CN/A725.3h22.5C55.1C+
AF-41 Hacksaw 1361331112.091M++8.6531.977%C++22.556%A*66.5A*1.5M++4882h6.1C**19.2B+
NS-R3 Swarm 2771251181.059A+2.3860.907%DN/A5.6C-6.8C+10022.4h30.3C+49.8C+
AF-41 Hacksaw 1281241111.273M++7.8333.842%C++19.355%A62A*2S4742h7C++20.6B+
M20 Basilisk 161121393.103C++0.3437.12%C+9.091%A19.8C+6.6C2456.1h72.8B++196.1B+
The Brawler 121119472.532B++0.9163.518%A12.605%C59.5B++1B**1312h3.3B++5.2B**
The Executive 107106541.963B++1.4832.044%D32.076%B**25.2D-N/A614.2h6.9C+21.5C
M40 Fury-H 118104334.667A*31.2337.375%CN/A74.3C10C2871.4h13D*34.7D*
Fatestealer 104104631.651U1.7955.121%A++12.5%D*52AN/A1102h1.8A++3.2A+
AM7-XOXO 116104244.333M0.8966.999%B38.462%A+29.7B*3.4C1623.5h8.4C**12.6B+
VLG Missile Launcher 11895247.5M++44.0658.672%B+1.053%D43.2C-10.5D--2482.2h5.8C*9.8B
Anti-Vehicle Grenade 11293193N/A89.5654.251%B+N/A465B+95C+38790.2h4.3B*8B++
M20 Basilisk 11590243.75B+0.3136.101%C+6.667%B32.1B**8.9C+3052.8h59B**163.6B**
Soldier Soaker 9089243.708A**0.2729.641%C--22.472%B**68.5B++N/A3601.3h5.7B19.1C++
Aspis Anti-Aircraft Phalanx Turret 1598499.333M+5.8932.024%B**1.19%D17.9A16B**3324.7h101.3A316.4B*
Pelter Rocket Pod 8975175S71.5646.985%C++N/A187.5S35A++5370.4h13.4A28.5B**
Orbital Strike Uplink 9574174N/A70.561060%UN/A740U210U65760.1h1.4T*0.1T*
E540 Halberd-H 9571514.2B**10.7652.666%C-N/A44.4C++15D4171.6h4.6B*8.7B++
CAS 14-E 7268168A**64.5636.288%B+1.471%C-97.1B++5.7C+3130.7h26.1B72B+
C85 Canister 6866416.5C+13.0644.098%B+9.091%D*55C1.7D*2541.2h7.1C**16B+
NCM3 Raven 10465222.955M+0.4843.55%B+3.077%C**12B+7.2B+1885.4h24.5B+56.2B+
NS-61 Emissary 6565312.097A++1.3429.587%C*18.462%B26C+N/A1262.5h13.1C*44.4B+
L100 Python HEAT 7862320.667A*17.2367.03%A++3.226%B+38.8B+10C5191.6h4B**5.9A
M12 Kobalt-H 6262162S58.5620.869%C30.645%M206.7A++N/A9860.3h9.1B*43.8B*
G30 Walker 8861512.2M++8.7634.194%C+3.279%C+32.1C++14.2C+2171.9h121.1B++354.2B+
MAX Punch 58584470.13B+3.3139.623%C-N/A0.6CN/A391.6h2.2C++5.5C++
M40 Fury 6256173.294D0.1427.295%D-3.571%A*31.1D3.3D*2821.8h13.9C++51C
L-24R Spur 595569.167B5.7339.185%C+7.273%S61.1A+4.4A1640.9h18.9B+48.2B+
NCM3 Raven 8254242.25A*1.1944.563%B+N/A9.8C*5.1C1605.5h30.3C++67.9B+
M20 Basilisk 6851124.25B+0.8134.563%B+7.843%B*28.3B+9.4B1811.8h53.6B**155.2B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter2112,5726.1h
Restoration Kit661,0941.6h
Spawn Beacon91,5091.5h
Nano-Armor Kit307602,20067.4h
Anti-Vehicle MANA Turret191,4382.5h
Turret AI Module0510.3h
Medical Kit1,58411,89517.9h
Medical Applicator202207,12114.4h
Nanite Healing Grenade02440.1h
Welding Device06880h
Spitfire Auto-Turret61,0241h
Deconstruction Tool02720h
Recon Detection Device23423.2h
Shield Recharging Field364,6031.5h
Ammunition Package112,3590.8h
Anti-Infantry MANA Turret81,1441.2h
Flail Targeting Dart21550.8h
Nano-Repair Grenade01730h
WLT-Howler Mining Laser218,3814.2h
Smoke Grenade0880h

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