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Field Marshal Snyder[N] Snyder
TR BR 209

KDR: 5

Score: 121.6m

Last Seen: Jun 27th, 2020 3:05 AM
- OFFLINE - 8.2 hour(s)

Prestige 1, Battle Rank 100 (209 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR T9A "Butcher" M60-A Bulldog AP30 Shredder AS16 NightHawk TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,382,253 MLG Score: 3503
Fun Score: N/A
Cheeseburgers Flipped: 1075TIME WITH MEDKIT: 19.9%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.836%34.884%1111461298115,0304.4210.58

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.822%2.038A*2.067A*-1.375D**HEAD ++ (~18.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.61B+9.20.356C**19.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.958%1.213%940513397,835102024827.68137316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.535%-0.239C-0.321C0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.40.288C*40.30.24C++75.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.004%1.646%10568133610,933152221247.18331514%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.032%0.089C+-0.549D0.65

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.702B++4.80.615B+6.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.14%3.762%321319132525,7311208956221.2829269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.745%0.64B+-0.178C0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
48.30.595B+20.80.478B+27.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.074%85.322%3213613388,9522087204.28941

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.834%1.978A++1.17B**-0.783

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.631B+1.80.448B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.534%15.011%32135133911,2522415364.65729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.36%1.383A0.037C+0.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.642B+2.70.435B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
121.6m249.9%544 (32.6k)444 (26.6k)5.00119242,70348,5295.55433209 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR13442264729.83%22.614%67505:3970

12% Combat Medic23% Engineer40% Heavy Assault10% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMJun 27th, 2020 2:07 AM (8d) (PST)Jun 27th, 2020 2:05 AM (8d) (PST)Jun 26th, 2020 11:05 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8851767090.8870.1770.2012.4450.0923503

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,08210,54142,541531112147526,660

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4562.2h/190.1d 26,843 54,885 68,725 669.2k 5,997 15,980 25,050 242.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A++
Kills:21,421
Deaths:3,912
KDR:5.476
Accuracy:30.047% A++
HSR:36.464% A++
MSW-R
A++
Kills:20,477
Deaths:4,296
KDR:4.767
Accuracy:32.280% A++
HSR:39.610% A++
T9A "Butcher"
A+
Kills:11,377
Deaths:1,869
KDR:6.087
Accuracy:32.401% A+
HSR:39.105% A
TMG-50
B**
Kills:4,723
Deaths:1,278
KDR:3.696
Accuracy:27.972% B**
HSR:32.670% B**
NS-15M2
A+
Kills:1,862
Deaths:411
KDR:4.530
Accuracy:33.649% A+
HSR:41.353% A+
MG-H1 Watchman
A++
Kills:1,484
Deaths:259
KDR:5.730
Accuracy:33.563% A++
HSR:40.027% A+
T32 Bull
B**
Kills:1,439
Deaths:449
KDR:3.205
Accuracy:30.433% B**
HSR:29.256% B+
T16 Rhino
C+
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C+
HSR:15.843% D--
NS-15M AE
A
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A
HSR:32.155% B
NS-15M1
A
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A
HSR:31.552% B**
T9 CARV-S
A+
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A+
HSR:34.930% B**
Kills:67,126
Deaths (as Heavy Assault):13,942
Deaths (to Heavy Assaults):15,334
KDR:4.81466
Kill Difference:53,184
Playtime:1,829.290 hours
Usage:40%
Score:44.378m
Score/min:404
Accuracy (listed only):30.708%
HSR (listed only):33.906%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B**
Kills:5,429
Deaths:1,711
KDR:3.173
Accuracy:53.165% B**
HSR:13.833% C
LC3 Jaguar
A++
Kills:3,136
Deaths:661
KDR:4.744
Accuracy:32.809% A++
HSR:28.412% A
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
MG-C1 Kindred
A++
Kills:1,318
Deaths:289
KDR:4.561
Accuracy:33.548% A
HSR:35.281% A++
NS-11CP
A
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A
HSR:33.162% A
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A*
MG-S1 Jackal
A*
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% A
HSR:36.106% A*
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B++
TRAC-5
B
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B
HSR:14.655% D-
SMG-46 Armistice
A++
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A++
HSR:21.897% B++
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C*
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A+
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A+
HSR:33.507% A
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
MKV Suppressed
A++
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A++
HSR:27.711% B**
PDW-16 Hailstorm
B**
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B++
HSR:24.275% B**
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C*
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B
Kills:28,875
Deaths (as Light Assault):7,313
Deaths (to Light Assaults):9,425
KDR:3.94845
Kill Difference:21,562
Playtime:502.221 hours
Usage:11%
Score:11.401m
Score/min:378
Accuracy (listed only):42.051%
HSR (listed only):24.126%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B**
Kills:5,429
Deaths:1,711
KDR:3.173
Accuracy:53.165% B**
HSR:13.833% C
LC3 Jaguar
A++
Kills:3,136
Deaths:661
KDR:4.744
Accuracy:32.809% A++
HSR:28.412% A
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
MG-C1 Kindred
A++
Kills:1,318
Deaths:289
KDR:4.561
Accuracy:33.548% A
HSR:35.281% A++
NS-11CP
A
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A
HSR:33.162% A
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B++
TRAC-5
B
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B
HSR:14.655% D-
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C*
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A+
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A+
HSR:33.507% A
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
AMR-66
M
Kills:568
Deaths:105
KDR:5.410
Accuracy:43.461% M
HSR:26.585% C++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C*
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B
Kills:24,817
Deaths (as Engineer):6,379
Deaths (to Engineers):8,321
KDR:3.89042
Kill Difference:18,438
Playtime:1,061.134 hours
Usage:23%
Score:34.161m
Score/min:537
Accuracy (listed only):44.338%
HSR (listed only):22.992%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:14,486
Deaths:3,791
KDR:3.821
Accuracy:32.422% A++
HSR:37.029% A++
AS16 NightHawk
B**
Kills:5,429
Deaths:1,711
KDR:3.173
Accuracy:53.165% B**
HSR:13.833% C
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
T1 Cycler
A++
Kills:1,940
Deaths:575
KDR:3.374
Accuracy:31.036% A++
HSR:30.670% B**
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A*
MG-S1 Jackal
A*
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% A
HSR:36.106% A*
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B++
SMG-46 Armistice
A++
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A++
HSR:21.897% B++
Cycler TRV
A++
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A++
HSR:26.379% B++
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B+
T1S Cycler
A*
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A*
HSR:37.069% A*
NS-11P
A++
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A++
HSR:28.362% B++
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
MKV Suppressed
A++
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A++
HSR:27.711% B**
PDW-16 Hailstorm
B**
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B++
HSR:24.275% B**
SABR-13
A++
Kills:303
Deaths:108
KDR:2.806
Accuracy:35.042% A++
HSR:24.092% C
T1B Cycler
A**
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A**
HSR:35.242% B++
T1A Unity
M
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M
HSR:39.063% A++
Kills:38,826
Deaths (as Combat Medic):10,114
Deaths (to Combat Medics):5,112
KDR:3.83884
Kill Difference:28,712
Playtime:541.325 hours
Usage:12%
Score:14.183m
Score/min:437
Accuracy (listed only):43.556%
HSR (listed only):26.526%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:2,939
Deaths:203
KDR:14.478
Accuracy:47.326% B**
HSR:80.810% B**
NS-44 Commissioner
A++
Kills:2,748
Deaths:963
KDR:2.854
Accuracy:49.990% A+
HSR:35.990% A++
NSX Daimyo
A
Kills:2,445
Deaths:82
KDR:29.817
Accuracy:47.687% B*
HSR:98.732% A
NS-45 Pilot
B**
Kills:1,266
Deaths:470
KDR:2.694
Accuracy:37.464% B*
HSR:38.547% B**
KSR-35
A++
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A++
HSR:32.021% C*
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A*
MG-S1 Jackal
A*
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% A
HSR:36.106% A*
RAMS .50M
A+
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A+
HSR:82.747% B+
SMG-46 Armistice
A++
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A++
HSR:21.897% B++
M77-B
A+
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A+
HSR:82.069% B++
TX1-FB Repeater
B++
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B++
HSR:20.862% C
NS-357P Underboss
A++
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A++
HSR:33.104% B++
TS2 Inquisitor
A
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:36.143% B**
HSR:29.646% A
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B*
TX1 Repeater
B++
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B++
HSR:25.936% B+
SR-7
B**
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% B**
HSR:78.188% C+
NS-30 Vandal
A*
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A*
HSR:34.836% B*
MKV Suppressed
A++
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A++
HSR:27.711% B**
PDW-16 Hailstorm
B**
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B++
HSR:24.275% B**
TX2 Emperor
B+
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B+
HSR:21.094% C+
SOAS-20
M
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M
NS-AM7 Archer
A+
Kills:233
Deaths:104
KDR:2.240
Accuracy:61.924% B+
HSR:33.047% A+
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B+
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% C*
Kills:26,301
Deaths (as Infiltrator):5,159
Deaths (to Infiltrators):6,050
KDR:5.09808
Kill Difference:21,142
Playtime:462.804 hours
Usage:10%
Score:13.182m
Score/min:475
Accuracy (listed only):42.186%
HSR (listed only):42.074%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:2,734
Deaths:359
KDR:7.616
Accuracy:21.726% B*
HSR:24.141% B+
MRC3 Mercy
B*
Kills:2,699
Deaths:362
KDR:7.456
Accuracy:22.230% B*
HSR:24.602% B+
M3 Pounder HEG
A
Kills:1,222
Deaths:138
KDR:8.855
Accuracy:53.590% A
HSR:2.946% C+
M3 Pounder HEG
A+
Kills:1,095
Deaths:138
KDR:7.935
Accuracy:53.938% A+
HSR:3.927% B+
M6 Onslaught
B*
Kills:549
Deaths:49
KDR:11.204
Accuracy:22.515% B++
HSR:24.955% B*
M6 Onslaught
B++
Kills:527
Deaths:52
KDR:10.135
Accuracy:21.711% B++
HSR:23.340% B+
M1 Heavy Cycler
A++
Kills:322
Deaths:25
KDR:12.880
Accuracy:22.293% A++
HSR:25.466% A+
M1 Heavy Cycler
A
Kills:282
Deaths:25
KDR:11.280
Accuracy:22.529% A
HSR:24.114% B*
NS-10 Burster
C++
Kills:124
Deaths:48
KDR:2.583
Accuracy:30.533% C++
HSR:3.226% D
NS-10 Burster
C+
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.321% C+
HSR:1.754% D*
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A+
HSR:31.250% M+
M2 Mutilator
A++
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A++
HSR:26.596% A++
Kills:9,874
Deaths (as MAX Suit):630
Deaths (to MAX Suits):2,730
KDR:15.67302
Kill Difference:9,244
Playtime:134.601 hours
Usage:3%
Score:4.325m
Score/min:535
Accuracy (listed only):28.798%
HSR (listed only):18.026%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:4,009
V. Kills:231 N/A
Deaths:227
KDR:17.661
Accuracy:33.533% B++
KPH:82.600 B*
VKPH:4.800 B+
Hellfire Rocket Pods
B*
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B++
KPH:149.500 B*
VKPH:20.300 B+
M18 Needler
C*
Kills:1,272
V. Kills:1,094 116%
Deaths:318
KDR:4
Accuracy:34.964% B+
KPH:14 C+
VKPH:12.100 C*
M18 Rotary
B+
Kills:807
V. Kills:695 116%
Deaths:234
KDR:3.449
Accuracy:30.609% C
KPH:17 C+
VKPH:14.600 B+
Hornet Missiles
B**
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B++
KPH:146.200 B**
VKPH:51 B
M18 Locust
C++
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.384% C+
KPH:20.400 C
VKPH:17.600 C++
Kills:7,887 (6,145 + 0)
Deaths:847
KDR:9.312
VKDR:2.777
Vehicle Kills:2,352
Kill Difference:7,040
Playtime:201.102 hours
Usage:4%
Score:3.419m
Score/min:283
Piloting Accuracy:32.384%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:8,105
V. Kills:4,680 173%
Deaths:346
KDR:23.425
Accuracy:43.805% A+
KPH:63.300 A++
VKPH:36.500 A*
L105 Zephyr
A*
Kills:4,354
V. Kills:822 N/A
Deaths:72
KDR:60.472
Accuracy:62.333% A*
KPH:108.100 A*
VKPH:20.400 A*
C150 Dalton
B**
Kills:3,850
V. Kills:2,408 160%
Deaths:144
KDR:26.736
Accuracy:50.859% B*
KPH:64.800 B**
VKPH:40.500 B**
Dual-75 Duster
A*
Kills:2,147
V. Kills:270 N/A
Deaths:64
KDR:33.547
Accuracy:49.451% B**
KPH:101.500 B++
VKPH:12.800 A*
CAS30 Tank Buster
B*
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:57.985% B**
KPH:10.500 B
VKPH:11.300 B*
AP30 Shredder
A
Kills:211
V. Kills:94 222%
Deaths:
KDR:
Accuracy:45.399% B+
KPH:339.600 A
VKPH:151.300 A
L105 Zephyr PX
B+
Kills:196
V. Kills:46 417%
Deaths:1
KDR:196
Accuracy:62.222% B**
KPH:80.500 C
VKPH:18.900 B+
Kills:19,086 (223 + 18,863)
Deaths:706
KDR:27.034
VKDR:12.126
Vehicle Kills:8,561
Kill Difference:18,380
Playtime:273.334 hours
Usage:6%
Score:9.769m
Score/min:596
Piloting Accuracy:57.985%
Gunner Accuracy:62.222%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:4,717
V. Kills:313 N/A
Deaths:35
KDR:134.771
Accuracy:55.714% B++
KPH:117.300 A*
VKPH:7.800 C+
C75 Viper
M*
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 M*
VKPH:5.600 D
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 C++
VKPH:6.400 D*
L100 Python AP
B+
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B
KPH:42.300 B+
VKPH:21.200 C**
Skyguard
C
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C
KPH:6.600 D*
VKPH:5.300 D*
Kills:6,861 (6,861 + 0)
Deaths:129
KDR:53.186
VKDR:4.713
Vehicle Kills:608
Kill Difference:6,732
Playtime:79.819 hours
Usage:2%
Score:1.687m
Score/min:352
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:1,767
V. Kills:1,137 155%
Deaths:98
KDR:18.031
Accuracy:51.570% B+
KPH:47 B**
VKPH:30.200 A++
P2-120 HESH
A**
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C++
KPH:112.900 A**
VKPH:7.100 C-
P2-120 HEAT
B**
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% C**
KPH:41.300 B**
VKPH:12.900 B+
E540 Halberd
A
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.285% B**
KPH:31.400 B+
VKPH:18.500 A
MR11 Gatekeeper
A++
Kills:183
V. Kills:135 135%
Deaths:5
KDR:36.600
Accuracy:54.302% A++
KPH:37.600 A++
VKPH:27.700 A+
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% A
KPH:43 A*
VKPH:22.800 A+
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.899% A*
KPH:83.100 B+
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% B**
KPH:99.400 B*
VKPH:6 B++
Kills:4,970 (4,072 + 898)
Deaths:250
KDR:19.880
VKDR:7.840
Vehicle Kills:1,960
Kill Difference:4,720
Playtime:94.734 hours
Usage:2%
Score:3.234m
Score/min:569
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,284
V. Kills:46 N/A
Deaths:47
KDR:27.319
Accuracy:39.251% B
KPH:133.400 B+
VKPH:4.800 D
G20 Vulcan-H
B+
Kills:198
V. Kills:119 165%
Deaths:18
KDR:11
Accuracy:52.672% B+
KPH:54.400 B+
VKPH:32.700 B+
MR11 Gatekeeper-H
A
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B++
KPH:52.700 A
VKPH:40.400 B**
E540 Halberd-H
B+
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C*
KPH:57.200 B+
VKPH:22.900 C+
Kills:1,656 (0 + 1,656)
Deaths:71
KDR:23.324
VKDR:3.789
Vehicle Kills:269
Kill Difference:1,585
Playtime:16.443 hours
Usage:0%
Score:0.563m
Score/min:571
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,443
V. Kills:23 N/A
Deaths:24
KDR:60.125
Accuracy:26.165% A++
KPH:116.100 A
VKPH:1.900 C
M12 Kobalt
B**
Kills:716
V. Kills:24 N/A
Deaths:9
KDR:79.556
Accuracy:23.146% B**
KPH:102 B++
VKPH:3.400 C+
M40 Fury
A+
Kills:504
V. Kills:48 N/A
Deaths:23
KDR:21.913
Accuracy:41.462% B++
KPH:81.400 A+
VKPH:7.800 C
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.800% B**
KPH:105.800 A*
VKPH:10.700 C+
M60-G Bulldog
A+
Kills:180
V. Kills:22 N/A
Deaths:9
KDR:20
Accuracy:52.473% A+
KPH:54.500 B**
VKPH:6.700 C+
M20 Basilisk
B*
Kills:138
V. Kills:26 N/A
Deaths:9
KDR:15.333
Accuracy:47.430% B*
KPH:25 B
VKPH:4.700 D-
M20 Basilisk
B+
Kills:119
V. Kills:37 313%
Deaths:7
KDR:17
Accuracy:44.523% B+
KPH:26.600 B
VKPH:8.300 C
M60-G Bulldog
B+
Kills:104
V. Kills:18 N/A
Deaths:5
KDR:20.800
Accuracy:45.727% B+
KPH:49 C++
VKPH:8.500 C+
Kills:3,651 (0 + 3,651)
Deaths:100
KDR:36.510
VKDR:2.430
Vehicle Kills:243
Kill Difference:3,551
Playtime:45.270 hours
Usage:1%
Score:1.134m
Score/min:418
Driving Accuracy:N/A%
Gunner Accuracy:45.727%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:914
V. Kills:7 N/A
Deaths:175
KDR:5.223
Accuracy:53.166% B**
KPH:87.400 B**
VKPH:0.700 D-
M40 Fury-F
B*
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C
KPH:37.400 B*
VKPH:3.800 D
M12 Kobalt-F
B++
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B++
KPH:24.300 C
VKPH:0.200 D*
Kills:1,292 (1,292 + 0)
Deaths:332
KDR:3.892
VKDR:0.108
Vehicle Kills:36
Kill Difference:960
Playtime:22.015 hours
Usage:0%
Score:0.236m
Score/min:178
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:2,861
V. Kills:169 N/A
Deaths:27
KDR:105.963
Accuracy:45.721% A*
KPH:159.600 A*
VKPH:9.400 B**
Kills:2,861 (0 + 2,861)
Deaths:27
KDR:105.963
VKDR:6.259
Vehicle Kills:169
Kill Difference:2,834
Playtime:17.922 hours
Usage:0%
Score:0.557m
Score/min:518
Piloting Accuracy:N/A%
Gunner Accuracy:45.721%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,55021,4213,9125.476A*0.4730.047%A++36.464%A++81.5A++N/A285262.7h9.2A30.5B**
MSW-R 20,63120,4774,2964.767B*0.2332.28%A++39.61%A++91.3A+N/A299224.3h9B**28B**
TAR 14,62514,4863,7913.821A+1.1832.422%A++37.029%A++75.7A+N/A246191.3h10B**30.8B**
T9A "Butcher" 11,52111,3771,8696.087A*1.0932.401%A+39.105%A114.1A+1.4B+32199.7h9B**27.6B**
M60-A Bulldog 11,40110,73716671.063S666.0681.023%M++1.099%D--172.6S10.7A++46762.2h3.8A4.7A
AP30 Shredder 12,7858,10534623.425B+18.4243.805%A+3.405%B**63.3A++36.5A*629128.1h45.8B*104.6B**
AS16 NightHawk 5,4425,4291,7113.173B**1.8353.165%B**13.833%C71.5B**N/A21575.9h3.2B**6.1B**
TMG-50 4,7494,7231,2783.696A++1.3127.972%B**32.67%B**54.7B+N/A19486.4h9.1B++32.7B++
L100 Python HESH 5,0304,71735134.771S129.7755.714%B++N/A117.3A*7.8C+37440.2h2.2B**4B**
L105 Zephyr 5,1764,3547260.472M**55.4762.333%A*N/A108A*20.4A*50440.3h5.2B+8.4B*
M14 Banshee 4,2404,00922717.661B**12.6633.533%B++N/A82.5B*4.8B+28248.6h15.5B+46.2B+
C150 Dalton 6,2583,85014426.736A*21.7350.859%B*1.195%B++64.8B**40.5B**56959.4h2.6B*5.1A
LC3 Jaguar 3,1573,1366614.744A*0.2632.809%A++28.412%A72.6AN/A41443.2h10B+30.6B*
M60-A Bulldog 3,3912,9407042M37.0059.192%A*1.156%C87A++13.3A+78933.8h3.9A6.7A
TSAR-42 2,9502,93920314.478M+9.4847.326%B**80.81%B**101A*N/A34529.1h1.7B**3.5B**
CAS 14-E 3,0302,86127105.963M*100.9645.721%A*1.223%D159.8A*9.4B**51817.9h19.6B*42.9B**
NS-44 Commissioner 2,7572,7489632.854A+2.1549.99%A+35.99%A++102.5A*N/A67126.8h2.8B**5.6B**
MRC3 Mercy 2,7582,7343597.616A++2.6121.726%B*24.141%B+49.2B**N/A18755.6h15B**69.2B*
MRC3 Mercy 2,7332,6993627.456A++2.4522.23%B*24.602%B+48.1B**N/A18256.1h15.8B*70.9B*
NSX Daimyo 2,4452,4458229.817S24.8247.687%B*98.732%A113.2A+N/A34621.6h1.9B*4B++
The Kraken 3,6972,4113846.279S1.2870.579%B**1.369%C74.6A+39.8A*40332.3h3.2B+4.6B+
TRS-12 Uppercut 2,3582,3517972.95A2.0573.206%B**14.207%C73.9B*N/A28431.8h1.8A2.5B*
Dual-75 Duster 2,4172,1476433.547B*28.5549.451%B**N/A101.3B++12.7A*39821.2h4.9B+10B*
M60-A Bulldog 2,1501,9827283.143M**278.1480.285%M++2.825%B+154.8S13.1A*49212.8h3.8A4.8A
NS Decimator 2,4771,9566503.009A++1.9967.644%B*2.454%C**57.9B*15.4C54433.8h3.4B++5B*
T1 Cycler 1,9521,9405753.374A++1.6331.036%A++30.67%B**59.7A+N/A26532.5h10.3A33.2B**
NS-15M2 1,8821,8624114.53A0.4733.649%A+41.353%A+104.6A+1.1C**35817.8h9.5B*28.3B*
P2-120 AP 2,9041,7679818.031B**13.0351.57%B+3.679%B+47B**30.2A++77637.6h6.2C**11.9B+
Hellfire Rocket Pods 1,7311,5245229.308A*24.3155.342%B++N/A149.4B*20.3B+71810.2h13.7C**24.8B+
C75 Viper 1,5671,4854433.75S28.7543.249%B+N/A101M*5.6D42514.7h4.5B**10.3A
MG-H1 Watchman 1,4941,4842595.73M0.7333.563%A++40.027%A+108.3A++N/A37113.7h10.1A30B**
M12 Kobalt 1,4661,4432460.125A*55.1226.165%A++21.899%B++116.4A1.9C40312.4h11.3A43.3B*
T32 Bull 1,4391,4394493.205A1.8030.433%B**29.256%B+66.9B++N/A31421.5h10B*32.8B*
T16 Rhino 1,3821,3768121.695B3.3121.454%C+15.843%D--25.7C--N/A9353.6h12.4C**57.8C**
P2-120 HESH 1,4531,3673242.719A++37.7243.647%C++N/A113A**7.1C-48312.1h3.6B*8.2B++
T7 Mini-Chaingun 1,3711,3623683.701M+1.3022.893%B**13.583%C+80.6A++N/A43016.9h12.3B+53.6B++
M20 Drake 2,1991,3527193.143M**188.1468.027%A1.997%D79.1A++49.5A*58417.1h77C**113.2B++
MG-C1 Kindred 1,3361,3182894.561M+0.4433.548%A35.281%A++92.2A+1.3C++30314.3h8.8B*26.3B**
Claymore 1,2861,2863635.722S30.7236.722%BN/A306.2MN/A9844.2h1.1B*3.1B+
P525 Marauder-H 1,3301,2844727.319B+22.3239.251%BN/A133.8B+4.8D4729.6h4.9B*12.5B*
M18 Needler 2,3661,2723184B+1.0034.964%B+2.909%B++14C+12.1C*20990.6h116.3B332.5B+
NS-45 Pilot 1,2771,2664702.694B**2.3137.464%B*38.547%B**140.7A+1.2C**4469h5.1B**13.7B*
M3 Pounder HEG 1,3561,2221388.855M**3.8553.59%A2.946%C+41.7A*4.6B20729.3h11.2B**20.8B*
Chainblade 1,2441,17232,2050.036B+4.9737.853%B+5.034%C+0.5CN/A22239.7h2.3B6.1B+
A30 Walker 1,9831,1712546.84M*41.8429.93%C*N/A27.6A*19.2A23642.4h73.1A*244.1A+
NS-11CP 1,1841,1701836.393M**1.3936.34%A33.162%A83.6B+1C+19614h10.5C**28.8B+
KSR-35 1,1801,1681826.418A+1.4248.421%A++32.021%C*67.9B++N/A19717.2h3.8B++7.8B**
NS-7 PDW 1,1761,1671667.03S2.0337.845%A*32.391%A*126.8M**1A4859.2h10.7B**28.2B*
MG-S1 Jackal 1,1731,1662045.716M*0.7134.946%A36.106%A*99.7A++N/A35411.7h7.9B**22.5B**
RAMS .50M 1,1691,1656617.652S12.6549.74%A+82.747%B+79.8MN/A25214.6h1.6B**3.3B**
NS Baron G5AE 1,1651,1602185.321M*0.3257.074%B*20%B++136.5A**N/A5108.5h3.5B++6.1C+
NS-15M AE 1,1681,1601547.532A**2.5334.03%A32.155%B133.3A++N/A4498.7h9.2B*27B*
TRAC-5 1,1641,1604832.402A*2.6023.956%B14.655%D-17.5CN/A12866.4h12.8B+53.6B+
SMG-46 Armistice 1,1701,1603343.473A*1.5334.63%A++21.897%B++61.7B**N/A33318.8h11.6B++33.5B++
Cycler TRV 1,1711,1602993.88M1.1233.291%A++26.379%B++92.8A**N/A39412.5h9.9B**29.7B**
TORQ-9 1,1651,1602594.479A++0.5234.952%A*30%B+106.4MN/A46010.9h11.7B**33.4B**
M77-B 1,1631,1606318.413S13.4148.585%A+82.069%B++75.8MN/A23515.3h1.7B**3.5B**
TX1-FB Repeater 1,1681,1603793.061A+1.9434.075%B++20.862%C122.1A++N/A4909.5h9.8C**28.6B++
TRAC-5 S 1,1701,1603683.152A**1.8532.75%A++18.017%C*55.5A++N/A24220.9h6.8A20.8B**
T1S Cycler 1,1711,1602255.156M**0.1535.491%A*37.069%A*110.5M**1B+43710.5h9.7B**27.4B**
NS-15M1 1,1601,1603493.324B**1.6830.505%A31.552%B**85.9AN/A36213.5h10.3B++33.9B++
NS-357P Underboss 1,1631,1602404.833A*0.1756.638%A++33.104%B++156.8A++N/A6177.4h3.3B+5.9B**
NS-11P 1,1661,1602614.444A**0.5633.827%A++28.362%B++84.1A++N/A36013.8h10.4B**30.9B**
TAS-16 Blackjack 1,1631,1592255.151M+0.1580.319%A+15.358%C+123.3A**N/A4449.4h1.8B**2.2B++
TS2 Inquisitor 1,1791,1572634.399M++0.6036.143%B**29.646%A144.6M**2.8M*7178h7.5B**20.7B**
TS4 Haymaker 1,1631,1572534.573M+0.4362.165%A++17.113%B*110.2M*N/A36310.5h3A4.9B**
FA1 Barrage 1,1621,1562444.738M**0.2661.183%A*19.723%B*144.5SN/A5728h3A4.9A
T4 AMP 1,1641,1532854.046M**0.9633.872%B**25.932%B*115.3M++1.1A28110h10.7B**31.6B++
TRAC-5 Burst 1,1611,1521866.194A++1.1934.819%A+33.507%A111.8A++N/A31610.3h9.7B*27.9B*
TX1 Repeater 1,1851,1493673.131M++1.8729.107%B++25.936%B+63.5A+2A*21618.1h9.3B**32B**
LC2 Lynx 1,1571,1482654.332A**0.6732.344%A++28.746%B**62.7B**N/A29118.3h10.8B*33.3B**
SR-7 1,1391,1378713.069M++8.0749.602%B**78.188%C+95.5A*N/A37111.9h1.7B*3.4B*
Anti-Vehicle Grenade 1,2481,10711107N/A1,102.0064.816%AN/A651.2B*82.9C+42131.7h3.6B*5.5B**
M3 Pounder HEG 1,1881,0951387.935M*2.9353.938%A+3.927%B+36.7A++3.1C19329.8h12.8B++23.7B++
C-4 1,3311,0752464.37A++0.6333.965%AN/A224M53.3A++24654.8h1B*3B**
Tank Mine 1,6771,0749111.802S6.8046.345%B*N/A262M+147.1M+25034.1h1.6B+3.4A+
NS Decimator-B 1,1949671655.861M*0.8672.872%B**2.896%C**66.2C*15.5D27014.6h3B++4.1B*
M9 SKEP Launcher 1,1979661377.051U2.0575.708%B**2.484%C+63.1A*15.1C*30115.3h3.3A++4.4A++
HC1 Cougar 9679551476.497S1.5035.617%A*29.319%B**87.6A*1.1B++34710.9h8.9B**24.9B**
P2-120 HEAT 1,2319386015.633A+10.6345.006%C**3.518%B41.3B**12.9B+33022.7h5.6B+12.3B*
S12 Renegade 9219141755.223B+0.2253.166%B**1.313%D*87B**N/A23110.5h2.4B++4.5B**
ASP-30 Grounder 1,2418982253.991S1.0171.267%B**3.341%C*35.2A+13.5C**31825.5h4.8A6.7A+
ML-7 1,3248835761.533B**3.4764.999%B**3.058%C++29.5B14.7C*38229.9h5B++7.7B*
M18 Rotary 1,5028072343.449B+1.5530.609%C1.859%C17C+14.6B+28847.5h89.4B+292.1B+
Frag Grenade 7987881788N/A783.0047.382%C++N/A1576S20B**66970.5h1.6A++3.5A
NS-30 Vandal 736732957.705A*2.7048.149%A*34.836%B*106.1A*N/A2796.9h4.3B*9B**
M12 Kobalt 740716979.556A++74.5523.146%B**20.81%B102.3B++3.4C+4527h12.2B**52.5B**
T9 CARV-S 6486471534.229A+0.7731.455%A+34.93%B**102.7A++N/A5686.3h9.5B**30.1B*
MKV Suppressed 5895811075.43S0.4336.375%A++27.711%B**105.6A**1.5A*3585.5h11.2B++30.9B+
AMR-66 5705681055.41S0.4143.461%M26.585%C++86.1M++N/A3686.6h5.7A13B**
PDW-16 Hailstorm 5565522282.421A+2.5829%B++24.275%B**25.8CN/A12021.4h12.1B+41.9B+
M6 Onslaught 5555494911.204S6.2022.515%B++24.955%B*64.6A++N/A2598.5h14.4B**63.8B*
M6 Onslaught 5355275210.135S5.1321.711%B++23.34%B+57.9AN/A2289.1h15.2B++70.1B+
M20 Drake 8305213614.472B9.4741.533%A+3.071%B++26.9B+15.9B83719.4h58.9B+141.7B++
M40 Fury 5525042321.913A+16.9141.462%B++N/A81.3A+7.7C4606.2h7.8B**18.7B**
M40 Fury 4924471431.929M+26.9344.8%B**1.342%C106.4A*10.7C+6524.2h8.6B**19.1B**
L100 Python HEAT 4974213412.382B**7.3856.234%B+2.85%C*35.7C++6.4D*19411.8h3.1A+5.6A
Pelter Rocket Pod 4353962198B+193.0065.825%B*N/A152.3B++15B5402.6h11.6B++17.6B+
TX2 Emperor 3883842001.92B**3.0832.918%B+21.094%C+20.5DN/A9118.7h6.7B**20.3C++
T2 Striker 6933592421.483A++3.5252.463%C+N/A11.8C11C+26730.3h37B70.6B
E540 Halberd 566356399.128C++4.1349.285%B**3.652%C*31.5B+18.6A51711.3h5.5C*11.2B++
SOAS-20 346345605.75M+0.7536.889%A++41.449%M98.6MN/A3263.5h9.3B+25.2B**
NS AutoBlade 3453267,1240.046C+4.9634.854%C+9.509%B0.7C-N/A2457.3h1.9B+5.4B
T5 AMC 3233221631.975A3.0325.977%B+21.739%C*15.6C--N/A13220.6h13.7C**52.7B+
M1 Heavy Cycler 3253222512.88S7.8822.293%A++25.466%A+42.4A++N/A2777.6h13.3B**59.8B**
Sticky Grenade 3213201320N/A315.0066.598%A++N/A3200S10C-122260.1h1A+1.5B**
TRAC-Shot 316316813.901A++1.1035.011%A*21.203%B35.9C+N/A1028.8h9.7B+27.7B**
SABR-13 3073031082.806B++2.2035.042%A++24.092%C56.1B*N/A2965.4h10.4B+29.8B*
M1 Heavy Cycler 2862822511.28S6.2822.529%A24.114%B*50.4AN/A1765.6h13.5B*60B*
M40 Fury-F 3052771092.541B+2.4644.927%CN/A37.4B*3.8D1567.4h5.2B*11.6B**
Spear Anti-Vehicle Phalanx Turret 3982722013.6B*8.6056.151%B**4.412%C*68A+31.5B*7544h6B*10.7B**
Ripper 2652633,9990.066C+4.9415.086%D--27.376%A+0.6C-N/A3413.8h1.2B+8.2C+
NS-AM7 Archer 2702331042.24M**2.7661.924%B+33.047%A+16.6A+2.6C+16914h8.5B*13.8B**
T1B Cycler 228227356.486A++1.4838.27%A**35.242%B++108.1A++N/A4392.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B+2.1857.985%B**N/A10.5B11.3B*78521.3h58.2C+100.4B
Hornet Missiles 294218731.143M**26.1467.116%B++1.835%B145.3B**50.7C**13671.5h7.3B*10.9B*
AP30 Shredder 3052111211U206.0045.399%B+1.896%D--351.7A+156.7A+28290.6h45.2C**99.5B+
G20 Vulcan-H 3171981811A++6.0052.672%B+5.051%A+55B+33.1B+7763.6h85.2B+161.7B++
L105 Zephyr PX 2421961196S191.0062.222%B**1.531%B*81.7C19.2B+4772.4h6.4D-10.3C+
T1A Unity 193192742.595B++2.4136.886%M39.063%A++66.2B*N/A2752.9h12.6C+34.1B**
MR11 Gatekeeper 318183536.6S31.6054.302%A++2.732%B++37.3A++27.6A+4954.9h37.7B*69.5B**
M60-G Bulldog 202180920A*15.0052.473%A+2.222%C54.5B**6.7C+4543.3h4.7B**8.9B**
L100 Python AP 270180822.5A+17.5059.019%B5%A+41.9B+20.9C*5414.3h5.6C++9.5C**
G30 Vulcan 2601701115.455A+10.4539.97%A8.235%A**42.5A*22.5A+6184h70.3B++175.8B**
Orbital Strike Uplink 2201671167N/A162.001711.11%UN/A1670U530U162330.1h0.9T*0.1T*
MAX Punch 1661616440.25A4.7537.852%C-N/A1.3C+N/A4120.4h1.8C++4.9C++
M12 Kobalt 1631561156S151.0030.664%A+18.59%C++130B+5.8C*3621.2h15.6C**50.8B*
MANA Anti-Vehicle Turret 238151344.441A*0.5664.509%B**N/A62.9A+36.3B+10372.4h5.9B+9.1B**
M20 Basilisk 164138915.333S10.3347.43%B*5.072%C25.1B4.7D-2495.5h56.1A118.3B**
NS-10 Burster 225124482.583A+2.4230.533%C++3.226%D4.9C4C**11425.1h159.4C+522.1C++
MANA Anti-Personnel Turret 121121235.261N/A0.2624.315%UN/A1210UN/A6946600.1h17T*70T*
Bastion Battery 1791211121N/A116.0047.732%A+N/A67.2A+32.2B**9031.8h9.7B*20.2A+
M20 Basilisk 156119717S12.0044.523%B+7.563%B++26.4B8.2C2504.5h69B**154.9B**
NS-10 Burster 219114482.375B**2.6330.321%C+1.754%D*4.8C4.4B+10823.6h160.6C+529.8C++
M2 Mutilator 113112814S9.0021.36%A+31.25%M+74.7M**N/A6451.5h8.9A*41.9A
M12 Kobalt 110106335.333A30.3322.899%A*16.038%C*81.5B+3.1C2221.3h12.7B**55.6B**
99SV 106106426.5U21.5045.274%A*41.509%B+39.3B++N/A4232.7h4.5B+10B**
M60-G Bulldog 122104520.8A*15.8045.727%B+4.808%A+49.5C++8.6C+5302.1h5B*10.9B++
Xiphos Anti-Personnel Phalanx Tower 1041021102B97.0034.211%B+2.941%B**145.7C2.9D*4770.7h19.4C++56.6C**
M12 Kobalt-F 102101482.104C+2.9027.419%B++7.921%C24CN/A864.2h11.2B+40.7B++
Rocklet Rifle 16294204.7S0.3048.635%C--N/A32.4C*23.4C+6132.9h30.1B+62B+
MR11 Gatekeeper-H 16694423.5S18.5059.945%B++2.128%B+52.2A40B**6141.8h43.9B+73.2B++
M2 Mutilator 9594811.75S6.7522.823%A++26.596%A++62.7MN/A5451.5h11.5A+50.3B**
P525 Marauder 8883241.5B**36.5028.784%B**N/A103.8B*6.3B*3880.8h6.3C++21.9B+
E540 Halberd-H 11280240M*35.0059.537%C*N/A57.1B+22.9C+6551.4h4.2B*7B*
Bastion CIWS 10269169N/A64.0029.719%A++N/A86.3B+41.3B9530.8h32.1B++107.9B**
HSR-1 686879.714S4.7145.855%A++30.882%C*97.1A++N/A4610.7h3.8A8.3B**
Bastion Battery 8762162N/A57.0041.642%C+1.613%D-62C++25C13321h9B**21.6B++
Skyguard 1055887.25A++2.2528.067%C3.448%B**6.6D*5.3D*2568.8h205.8F733.3F
M18 Locust 1065796.333B**1.3332.384%C+1.754%C++20.4C17.5C++4762.8h97.9C++302.4C**
Spear Anti-Vehicle Phalanx Tower 7352226C+21.0057.221%B++5.769%B*52B+21C3961h8.1B+14.1B++
Bastion Battery 8951151N/A46.0049.607%B*N/A56.7C42.2A16180.9h8.7C++17.5B++
Hoplon Anti-Aircraft Phalanx Tower 8750150B+45.0026.197%C+N/A125C+92.5C+8280.4h13.7B+52.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon444,8275.2h
Anti-Vehicle MANA Turret14070.5h
Nano-Armor Kit7991,089,148220h
Turret AI Module01200.5h
Repair Module01060.4h
Skywall Shield Emitter01360.7h
Structure Shield Module1890.4h
Nanite Revive Grenade02,3210.6h
Nanite Healing Grenade02020.1h
Medical Applicator559390,90058.4h
Blast Wall0890.7h
NSX Amaterasu15410.5h
Restoration Kit2844,46337.9h
Motion Spotter99,6315h
Rampart Wall21451.4h
Hoplon Anti-Aircraft Phalanx Tower11040.5h
Xiphos Anti-Personnel Tower1680.5h
Spitfire Auto-Turret21,3911.4h
Welding Device02,2700.1h
Ammunition Package144,5882h
Recon Detection Device141,9563.4h
Shield Recharging Field71,9040.7h
Medical Kit7,06935,453868.9h
Anti-Infantry MANA Turret136952.3h
Elysium Spawn Tube0530.3h
Pillbox0680.6h
Nano-Repair Grenade04640.1h
Snowman Soldier12300.3h

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