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Field Marshal Snyder[N] Snyder
TR BR 210

KDR: 5.02

Score: 122.4m

Last Seen: Jul 14th, 2020 2:26 AM
- OFFLINE - 16.5 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR T9A "Butcher" M60-A Bulldog AP30 Shredder AS16 NightHawk L100 Python HESH
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,412,277 MLG Score: 3527
Fun Score: N/A
Cheeseburgers Flipped: 1075TIME WITH MEDKIT: 19.9%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.859%34.914%1112461303115,7494.433640.585

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.822%2.053A*2.075A*-1.373D**HEAD ++ (~18.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.80.611B+9.20.356C**19.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.958%1.213%939513447,835102024827.67385316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.535%-0.24C-0.327C-0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.40.289C*40.30.242C++75.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.025%1.639%10588134110,984152621277.19319516%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.033%0.095C+-0.557D0.649

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.705B++4.80.617B+6.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.111%3.838%323119133025,9771212962321.4155270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.75%0.637B+-0.165C0.34

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
480.601B+20.70.486B+27.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.094%85.374%3231613439,1142096214.34828

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.83%1.979A++1.179B**-0.786

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.631B+1.80.448B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.532%15.018%32315134411,2532417364.65385

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.36%1.38A0.039C+0.116

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.642B+2.70.434B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.4m250.1%546 (32.8k)446 (26.8k)5.01877244,38448,6945.57198210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR13492287029.844%22.669%67705:3970

12% Combat Medic23% Engineer40% Heavy Assault10% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMAug 3rd, 2020 9:09 PM (114d) (PST)Jul 14th, 2020 12:22 AM (135d) (PST)Jul 13th, 2020 10:26 PM (135d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8871767110.8900.1770.2022.4540.0923527

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,21810,53842,680531112147626,741

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4579h/190.8d 26,938 55,400 69,239 674.1k 6,026 16,025 25,189 243.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:21,421
Deaths:3,912
KDR:5.476
Accuracy:30.047% B**
HSR:36.464% B**
MSW-R
A
Kills:20,794
Deaths:4,340
KDR:4.791
Accuracy:32.341% B**
HSR:39.603% A
T9A "Butcher"
B**
Kills:11,627
Deaths:1,888
KDR:6.158
Accuracy:32.447% B**
HSR:39.142% B*
TMG-50
B+
Kills:4,723
Deaths:1,278
KDR:3.696
Accuracy:27.972% B+
HSR:32.670% B+
NS-15M2
B**
Kills:1,862
Deaths:411
KDR:4.530
Accuracy:33.649% B**
HSR:41.353% B**
MG-H1 Watchman
A
Kills:1,484
Deaths:259
KDR:5.730
Accuracy:33.563% A
HSR:40.027% B**
T32 Bull
B++
Kills:1,439
Deaths:449
KDR:3.205
Accuracy:30.433% B++
HSR:29.256% C++
T16 Rhino
C-
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C-
HSR:15.843% D*
NS-15M1
B*
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% B*
HSR:31.552% B+
NS-15M AE
B**
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% B**
HSR:32.155% C+
T9 CARV-S
B**
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% B**
HSR:34.930% B++
Kills:67,693
Deaths (as Heavy Assault):14,005
Deaths (to Heavy Assaults):15,394
KDR:4.83349
Kill Difference:53,688
Playtime:1,839.266 hours
Usage:40%
Score:44.853m
Score/min:406
Accuracy (listed only):30.718%
HSR (listed only):33.909%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B**
Kills:5,430
Deaths:1,712
KDR:3.172
Accuracy:53.162% B**
HSR:13.849% C
LC3 Jaguar
B**
Kills:3,136
Deaths:661
KDR:4.744
Accuracy:32.809% B**
HSR:28.412% B++
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
MG-C1 Kindred
A
Kills:1,320
Deaths:289
KDR:4.567
Accuracy:33.559% B*
HSR:35.227% A
NS-11CP
A
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A
HSR:33.162% B**
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A+
MG-S1 Jackal
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% B**
HSR:36.106% A+
SMG-46 Armistice
A
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A
HSR:21.897% C**
TRAC-5
C+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% C+
HSR:14.655% D-
NS Baron G5AE
B++
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B++
HSR:20% B+
TRAC-5 S
A
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A
HSR:18.017% C++
TAS-16 Blackjack
A
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B++
FA1 Barrage
A++
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A++
HSR:19.723% B*
TRAC-5 Burst
A
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A
HSR:33.507% B*
LC2 Lynx
B**
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% B**
HSR:28.746% B+
HC1 Cougar
A+
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A+
HSR:29.319% B+
MKV Suppressed
A++
Kills:653
Deaths:120
KDR:5.442
Accuracy:36.758% A++
HSR:28.637% B*
PDW-16 Hailstorm
B++
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B+
HSR:24.275% B++
T5 AMC
C+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% C+
HSR:21.739% C+
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% C*
NS-66 Punisher
A+
Kills:149
Deaths:13
KDR:11.462
Accuracy:36.009% A+
HSR:36.242% B++
Kills:29,099
Deaths (as Light Assault):7,340
Deaths (to Light Assaults):9,448
KDR:3.96444
Kill Difference:21,759
Playtime:502.221 hours
Usage:11%
Score:11.401m
Score/min:378
Accuracy (listed only):41.794%
HSR (listed only):24.718%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B**
Kills:5,430
Deaths:1,712
KDR:3.172
Accuracy:53.162% B**
HSR:13.849% C
LC3 Jaguar
B**
Kills:3,136
Deaths:661
KDR:4.744
Accuracy:32.809% B**
HSR:28.412% B++
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
MG-C1 Kindred
A
Kills:1,320
Deaths:289
KDR:4.567
Accuracy:33.559% B*
HSR:35.227% A
NS-11CP
A
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A
HSR:33.162% B**
TRAC-5
C+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% C+
HSR:14.655% D-
NS Baron G5AE
B++
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B++
HSR:20% B+
TRAC-5 S
A
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A
HSR:18.017% C++
TAS-16 Blackjack
A
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B++
FA1 Barrage
A++
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A++
HSR:19.723% B*
TRAC-5 Burst
A
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A
HSR:33.507% B*
LC2 Lynx
B**
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% B**
HSR:28.746% B+
HC1 Cougar
A+
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A+
HSR:29.319% B+
AMR-66
A*
Kills:568
Deaths:105
KDR:5.410
Accuracy:43.461% A*
HSR:26.585% C+
T5 AMC
C+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% C+
HSR:21.739% C+
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% C*
Kills:24,820
Deaths (as Engineer):6,380
Deaths (to Engineers):8,336
KDR:3.89028
Kill Difference:18,440
Playtime:1,063.498 hours
Usage:23%
Score:34.255m
Score/min:537
Accuracy (listed only):44.338%
HSR (listed only):22.990%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A
Kills:14,526
Deaths:3,799
KDR:3.824
Accuracy:32.424% B**
HSR:37.023% A
AS16 NightHawk
B**
Kills:5,430
Deaths:1,712
KDR:3.172
Accuracy:53.162% B**
HSR:13.849% C
TRS-12 Uppercut
B**
Kills:2,351
Deaths:797
KDR:2.950
Accuracy:73.206% B**
HSR:14.207% C
T1 Cycler
B**
Kills:1,940
Deaths:575
KDR:3.374
Accuracy:31.036% B**
HSR:30.670% B++
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A+
MG-S1 Jackal
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% B**
HSR:36.106% A+
Cycler TRV
A
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A
HSR:26.379% C**
TORQ-9
A++
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A++
HSR:30% C**
T1S Cycler
A++
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A++
HSR:37.069% A+
NS-11P
A
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A
HSR:28.362% C*
SMG-46 Armistice
A
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A
HSR:21.897% C**
NS Baron G5AE
B++
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B++
HSR:20% B+
TAS-16 Blackjack
A
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B++
FA1 Barrage
A++
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A++
HSR:19.723% B*
MKV Suppressed
A++
Kills:653
Deaths:120
KDR:5.442
Accuracy:36.758% A++
HSR:28.637% B*
PDW-16 Hailstorm
B++
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B+
HSR:24.275% B++
SABR-13
A
Kills:303
Deaths:108
KDR:2.806
Accuracy:35.042% A
HSR:24.092% D
T1B Cycler
A*
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A*
HSR:35.242% B+
T1A Unity
A*
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% A*
HSR:39.063% A
NS-66 Punisher
A+
Kills:149
Deaths:13
KDR:11.462
Accuracy:36.009% A+
HSR:36.242% B++
Kills:39,088
Deaths (as Combat Medic):10,149
Deaths (to Combat Medics):5,126
KDR:3.85141
Kill Difference:28,939
Playtime:542.029 hours
Usage:12%
Score:14.230m
Score/min:438
Accuracy (listed only):43.215%
HSR (listed only):27.033%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B**
Kills:3,036
Deaths:210
KDR:14.457
Accuracy:47.500% B*
HSR:80.863% B**
NS-44 Commissioner
A
Kills:2,748
Deaths:963
KDR:2.854
Accuracy:49.990% B**
HSR:35.990% A
NSX Daimyo
B**
Kills:2,510
Deaths:84
KDR:29.881
Accuracy:47.600% B+
HSR:98.685% B**
NS-45 Pilot
B*
Kills:1,306
Deaths:478
KDR:2.732
Accuracy:37.510% B+
HSR:38.821% B*
KSR-35
A++
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A++
HSR:32.021% C+
NS-7 PDW
A*
Kills:1,167
Deaths:166
KDR:7.030
Accuracy:37.845% A*
HSR:32.391% A+
MG-S1 Jackal
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:34.946% B**
HSR:36.106% A+
RAMS .50M
B**
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% B**
HSR:82.747% B+
TX1-FB Repeater
B++
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B++
HSR:20.862% D-
SMG-46 Armistice
A
Kills:1,160
Deaths:334
KDR:3.473
Accuracy:34.630% A
HSR:21.897% C**
M77-B
A
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A
HSR:82.069% B+
NS-357P Underboss
A++
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A++
HSR:33.104% B+
TS2 Inquisitor
B**
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:36.143% B*
HSR:29.646% B**
T4 AMP
B*
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B*
HSR:25.932% B++
TX1 Repeater
B+
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B+
HSR:25.936% B+
SR-7
B*
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% B*
HSR:78.188% C+
NS-30 Vandal
A++
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A++
HSR:34.836% B+
MKV Suppressed
A++
Kills:653
Deaths:120
KDR:5.442
Accuracy:36.758% A++
HSR:28.637% B*
PDW-16 Hailstorm
B++
Kills:552
Deaths:228
KDR:2.421
Accuracy:29.000% B+
HSR:24.275% B++
TX2 Emperor
C**
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% C**
HSR:21.094% C
SOAS-20
A*
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A
HSR:41.449% A*
NS-AM7 Archer
A
Kills:233
Deaths:104
KDR:2.240
Accuracy:61.924% B+
HSR:33.047% A
NS-66 Punisher
A+
Kills:149
Deaths:13
KDR:11.462
Accuracy:36.009% A+
HSR:36.242% B++
99SV
A++
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A++
HSR:41.509% B+
HSR-1
A
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A
HSR:30.882% C+
Kills:26,724
Deaths (as Infiltrator):5,202
Deaths (to Infiltrators):6,075
KDR:5.13725
Kill Difference:21,522
Playtime:466.327 hours
Usage:10%
Score:13.382m
Score/min:478
Accuracy (listed only):41.959%
HSR (listed only):41.889%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B+
Kills:2,734
Deaths:359
KDR:7.616
Accuracy:21.726% B+
HSR:24.141% C*
MRC3 Mercy
B+
Kills:2,699
Deaths:362
KDR:7.456
Accuracy:22.230% B+
HSR:24.602% C*
M3 Pounder HEG
B*
Kills:1,222
Deaths:138
KDR:8.855
Accuracy:53.590% B*
HSR:2.946% C+
M3 Pounder HEG
B**
Kills:1,095
Deaths:138
KDR:7.935
Accuracy:53.938% B**
HSR:3.927% B+
M6 Onslaught
B+
Kills:549
Deaths:49
KDR:11.204
Accuracy:22.515% B+
HSR:24.955% B+
M6 Onslaught
B
Kills:527
Deaths:52
KDR:10.135
Accuracy:21.711% B
HSR:23.340% C*
M1 Heavy Cycler
A
Kills:322
Deaths:25
KDR:12.880
Accuracy:22.293% B**
HSR:25.466% A
M1 Heavy Cycler
B++
Kills:282
Deaths:25
KDR:11.280
Accuracy:22.529% B++
HSR:24.114% B++
NS-10 Burster
C+
Kills:124
Deaths:48
KDR:2.583
Accuracy:30.533% C+
HSR:3.226% D
NS-10 Burster
C
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.321% C
HSR:1.754% D*
M2 Mutilator
A**
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% B*
HSR:31.250% A**
M2 Mutilator
A
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% B**
HSR:26.596% A
Kills:9,874
Deaths (as MAX Suit):630
Deaths (to MAX Suits):2,734
KDR:15.67302
Kill Difference:9,244
Playtime:134.601 hours
Usage:3%
Score:4.325m
Score/min:535
Accuracy (listed only):28.798%
HSR (listed only):18.026%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:4,009
V. Kills:231 N/A
Deaths:227
KDR:17.661
Accuracy:33.533% B+
KPH:82.600 B
VKPH:4.800 C*
Hellfire Rocket Pods
B
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B
KPH:149.500 B
VKPH:20.300 C*
M18 Needler
C+
Kills:1,272
V. Kills:1,094 116%
Deaths:318
KDR:4
Accuracy:34.964% C**
KPH:14 C
VKPH:12.100 C+
M18 Rotary
C+
Kills:807
V. Kills:695 116%
Deaths:234
KDR:3.449
Accuracy:30.609% C--
KPH:17 C
VKPH:14.600 C+
Hornet Missiles
B**
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B+
KPH:146.200 B**
VKPH:51 C++
M18 Locust
C+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.384% C
KPH:20.400 C-
VKPH:17.600 C+
Kills:7,887 (6,145 + 0)
Deaths:847
KDR:9.312
VKDR:2.777
Vehicle Kills:2,352
Kill Difference:7,040
Playtime:201.102 hours
Usage:4%
Score:3.423m
Score/min:284
Piloting Accuracy:32.384%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A+
Kills:8,105
V. Kills:4,680 173%
Deaths:346
KDR:23.425
Accuracy:43.805% A
KPH:63.300 A+
VKPH:36.500 A+
L105 Zephyr
A++
Kills:4,434
V. Kills:840 N/A
Deaths:72
KDR:61.583
Accuracy:62.340% A++
KPH:107.900 A+
VKPH:20.400 A++
C150 Dalton
B**
Kills:3,921
V. Kills:2,445 160%
Deaths:144
KDR:27.229
Accuracy:51.166% B**
KPH:65.400 B+
VKPH:40.800 B+
Dual-75 Duster
A++
Kills:2,147
V. Kills:270 N/A
Deaths:64
KDR:33.547
Accuracy:49.451% B*
KPH:101.500 B+
VKPH:12.800 A++
CAS30 Tank Buster
B++
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:57.985% B++
KPH:10.500 C++
VKPH:11.300 B++
AP30 Shredder
U
Kills:211
V. Kills:94 222%
Deaths:
KDR:
Accuracy:45.399% U
KPH:339.600 U
VKPH:151.300 U
L105 Zephyr PX
C++
Kills:196
V. Kills:46 417%
Deaths:1
KDR:196
Accuracy:62.222% B++
KPH:80.500 C
VKPH:18.900 C++
Kills:19,237 (223 + 19,014)
Deaths:706
KDR:27.248
VKDR:12.204
Vehicle Kills:8,616
Kill Difference:18,531
Playtime:274.680 hours
Usage:6%
Score:9.808m
Score/min:595
Piloting Accuracy:57.985%
Gunner Accuracy:62.222%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:4,768
V. Kills:316 N/A
Deaths:35
KDR:136.229
Accuracy:55.731% B
KPH:117.500 A+
VKPH:7.800 C-
C75 Viper
A**
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% C++
KPH:101.200 A**
VKPH:5.600 D-
L100 Python HEAT
C*
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% C*
KPH:35.600 C
VKPH:6.400 D**
L100 Python AP
C*
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% C*
KPH:42.300 C+
VKPH:21.200 C+
Skyguard
C--
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C--
KPH:6.600 D*
VKPH:5.300 D*
Kills:6,912 (6,912 + 0)
Deaths:129
KDR:53.581
VKDR:4.736
Vehicle Kills:611
Kill Difference:6,783
Playtime:80.183 hours
Usage:2%
Score:1.699m
Score/min:353
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A
Kills:1,767
V. Kills:1,137 155%
Deaths:98
KDR:18.031
Accuracy:51.570% B+
KPH:47 B+
VKPH:30.200 A
P2-120 HESH
A++
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C
KPH:112.900 A++
VKPH:7.100 D
P2-120 HEAT
B+
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% C++
KPH:41.300 B+
VKPH:12.900 C++
E540 Halberd
B*
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.285% B++
KPH:31.400 C+
VKPH:18.500 B*
MR11 Gatekeeper
A
Kills:183
V. Kills:135 135%
Deaths:5
KDR:36.600
Accuracy:54.302% A
KPH:37.600 A
VKPH:27.700 B*
G30 Vulcan
A
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% B*
KPH:43 A
VKPH:22.800 B*
M12 Kobalt
A++
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.899% A++
KPH:83.100 C++
VKPH:3.100 C-
P525 Marauder
B++
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% B++
KPH:99.400 B+
VKPH:6 B
Kills:4,970 (4,072 + 898)
Deaths:250
KDR:19.880
VKDR:7.840
Vehicle Kills:1,960
Kill Difference:4,720
Playtime:94.734 hours
Usage:2%
Score:3.235m
Score/min:569
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C*
Kills:1,284
V. Kills:46 N/A
Deaths:47
KDR:27.319
Accuracy:39.251% C+
KPH:133.400 C*
VKPH:4.800 D
G20 Vulcan-H
C*
Kills:198
V. Kills:119 165%
Deaths:18
KDR:11
Accuracy:52.672% B
KPH:54.400 C++
VKPH:32.700 C*
MR11 Gatekeeper-H
B*
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B+
KPH:52.700 B*
VKPH:40.400 B*
E540 Halberd-H
C++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C+
KPH:57.200 C++
VKPH:22.900 C
Kills:1,656 (0 + 1,656)
Deaths:71
KDR:23.324
VKDR:3.789
Vehicle Kills:269
Kill Difference:1,585
Playtime:16.443 hours
Usage:0%
Score:0.563m
Score/min:571
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:1,444
V. Kills:23 N/A
Deaths:24
KDR:60.167
Accuracy:26.164% A
KPH:116 B*
VKPH:1.800 D-
M12 Kobalt
B*
Kills:807
V. Kills:27 N/A
Deaths:9
KDR:89.667
Accuracy:23.209% B*
KPH:108.700 B+
VKPH:3.600 C+
M40 Fury
B**
Kills:504
V. Kills:48 N/A
Deaths:23
KDR:21.913
Accuracy:41.462% B
KPH:81.400 B**
VKPH:7.800 C--
M40 Fury
A++
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.800% B++
KPH:105.800 A++
VKPH:10.700 C
M60-G Bulldog
A
Kills:180
V. Kills:22 N/A
Deaths:9
KDR:20
Accuracy:52.473% A
KPH:54.400 B+
VKPH:6.600 C
M20 Basilisk
B++
Kills:138
V. Kills:26 N/A
Deaths:9
KDR:15.333
Accuracy:47.630% B++
KPH:24.800 C+
VKPH:4.700 D--
M20 Basilisk
C**
Kills:119
V. Kills:37 313%
Deaths:7
KDR:17
Accuracy:44.523% C**
KPH:26.600 C+
VKPH:8.300 C-
M60-G Bulldog
B
Kills:107
V. Kills:19 N/A
Deaths:5
KDR:21.400
Accuracy:46.534% B
KPH:50.200 C
VKPH:8.900 C-
Kills:3,746 (0 + 3,746)
Deaths:100
KDR:37.460
VKDR:2.470
Vehicle Kills:247
Kill Difference:3,646
Playtime:45.760 hours
Usage:1%
Score:1.164m
Score/min:424
Driving Accuracy:N/A%
Gunner Accuracy:46.534%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:921
V. Kills:7 N/A
Deaths:178
KDR:5.174
Accuracy:53.213% B**
KPH:87.600 B++
VKPH:0.700 D--
M40 Fury-F
B+
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% D
KPH:37.400 B+
VKPH:3.800 D
M12 Kobalt-F
B+
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B+
KPH:24.300 C-
VKPH:0.200 D*
Kills:1,299 (1,299 + 0)
Deaths:335
KDR:3.878
VKDR:0.107
Vehicle Kills:36
Kill Difference:964
Playtime:22.076 hours
Usage:0%
Score:0.237m
Score/min:179
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:2,861
V. Kills:169 N/A
Deaths:27
KDR:105.963
Accuracy:45.721% A*
KPH:159.600 A++
VKPH:9.400 B*
Kills:2,861 (0 + 2,861)
Deaths:27
KDR:105.963
VKDR:6.259
Vehicle Kills:169
Kill Difference:2,834
Playtime:17.922 hours
Usage:0%
Score:0.557m
Score/min:518
Piloting Accuracy:N/A%
Gunner Accuracy:45.721%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,55021,4213,9125.476A++0.4630.047%B**36.464%B**81.5B*N/A286262.7h9.2B*30.5B+
MSW-R 20,95020,7944,3404.791B++0.2332.341%B**39.603%A91.6B++N/A303226.9h9.1B*28B++
TAR 14,66614,5263,7993.824B**1.1932.424%B**37.023%A75.7B*N/A247191.8h10B*30.8B*
T9A "Butcher" 11,77511,6271,8886.158A++1.1432.447%B**39.142%B*114.9B*1.5B+328101.2h9B**27.6B**
M60-A Bulldog 11,67110,98416686.5M**681.4881.095%M1.093%D-174.1M*10.9A+47263.1h3.8B**4.7B**
AP30 Shredder 12,7858,10534623.425C*18.4143.805%A3.405%A63.3A+36.5A+629128.1h45.8B*104.6A
AS16 NightHawk 5,4435,4301,7123.172B+1.8553.162%B**13.849%C71.5B+N/A21575.9h3.2B*6.1B*
L100 Python HESH 5,0844,76835136.229S131.2155.731%BN/A117.4A+7.8C-37440.6h2.2B*4B++
TMG-50 4,7494,7231,2783.696A1.3227.972%B+32.67%B+54.7C+N/A19486.4h9.1C**32.7B+
L105 Zephyr 5,2744,4347261.583M+56.5662.34%A++N/A107.9A+20.4A++50141.1h5.2B+8.4B*
M14 Banshee 4,2404,00922717.661B+12.6433.533%B+N/A82.5B4.8C*28248.6h15.5B+46.2B+
C150 Dalton 6,3663,92114427.229A++22.2151.166%B**1.173%B**65.4B+40.8B+57160h2.6B+5B**
LC3 Jaguar 3,1573,1366614.744A++0.2732.809%B**28.412%B++72.6B+N/A41443.2h10C*30.6B+
TSAR-42 3,0483,03621014.457M9.4447.5%B*80.863%B**102.2AN/A35629.7h1.7B*3.5B++
M60-A Bulldog 3,3912,9407042A+36.9859.185%A++1.156%C++86.7A+13.3A+79433.9h3.9A6.7A
CAS 14-E 3,0302,86127105.963M**100.9445.721%A*1.223%C--159.8A++9.4B*51817.9h19.6B++42.9B**
NS-44 Commissioner 2,7572,7489632.854B**2.1649.99%B**35.99%A102.5AN/A67026.8h2.8B++5.6B++
MRC3 Mercy 2,7582,7343597.616A2.6021.726%B+24.141%C*49.2B+N/A18855.6h15B*69.2B+
MRC3 Mercy 2,7332,6993627.456A2.4422.23%B+24.602%C*48.1B+N/A18356.1h15.8B++70.9B+
NSX Daimyo 2,5102,5108429.881S24.8647.6%B+98.685%B**114.1B**N/A34922h1.9B++4B++
The Kraken 3,7372,4363876.295A++1.2870.562%B**1.355%C74.7B**39.9A+40532.6h3.2C**4.6B+
TRS-12 Uppercut 2,3582,3517972.95B**2.0773.206%B**14.207%C73.9B+N/A28431.8h1.8B**2.5B+
Dual-75 Duster 2,4172,1476433.547B+28.5349.451%B*N/A101.3B+12.7A++39821.2h4.9B+10B++
M60-A Bulldog 2,1501,9827283.143A*278.1280.285%M2.825%B+154.8M*13.1A++49212.8h3.8A4.8A
NS Decimator 2,4771,9566503.009B**2.0167.644%B++2.454%B+57.9B+15.4C-54433.8h3.4B+5B+
T1 Cycler 1,9521,9405753.374B**1.6431.036%B**30.67%B++59.7B++N/A26632.5h10.3B*33.2B++
NS-15M2 1,8821,8624114.53B+0.4933.649%B**41.353%B**104.6B++1.1C+35917.8h9.5B++28.3B++
P2-120 AP 2,9041,7679818.031B*13.0151.57%B+3.679%B++47B+30.2A77637.6h6.2C+11.9C**
Hellfire Rocket Pods 1,7311,5245229.308A++24.2955.342%BN/A149.4B20.3C*71910.2h13.7C++24.8C*
C75 Viper 1,5671,4854433.75M++28.7343.249%C++N/A101A**5.6D-42514.7h4.5B+10.3B*
MG-H1 Watchman 1,4941,4842595.73A0.7133.563%A40.027%B**108.3B**N/A37213.7h10.1B**30B*
M12 Kobalt 1,4671,4442460.167A55.1526.164%A21.953%B+115.5B*1.8D-40712.5h11.3A43.3B*
T32 Bull 1,4391,4394493.205B*1.8130.433%B++29.256%C++66.9C*N/A31521.5h10B++32.8B+
T16 Rhino 1,3821,3768121.695C+3.3221.454%C-15.843%D*25.7DN/A9353.6h12.4C+57.8C+
P2-120 HESH 1,4531,3673242.719A37.7043.647%CN/A113A++7.1D48312.1h3.6B+8.2B+
T7 Mini-Chaingun 1,3711,3623683.701A**1.3222.893%B+13.583%C80.6B++N/A43216.9h12.3C**53.6B+
M20 Drake 2,2061,3577193.857M**188.8467.958%B**1.99%C78.9A+49.4A++58417.2h77B+113.2B++
MG-C1 Kindred 1,3381,3202894.567M+0.4533.559%B*35.227%A92.3B++1.3C+30314.3h8.8B++26.3B++
NS-45 Pilot 1,3171,3064782.732B++2.2937.51%B+38.821%B*142B**1.2C++4639.2h5.1B*13.6B++
Claymore 1,2891,2893635.806M*30.7936.686%BN/A306.9A**N/A9834.2h1.1B*3.1B+
P525 Marauder-H 1,3301,2844727.319B+22.3039.251%C+N/A133.8C**4.8D4729.6h4.9B*12.5B++
M18 Needler 2,3661,2723184C+1.0234.964%C**2.909%B**14C12.1C+20990.6h116.3C++332.5C*
M3 Pounder HEG 1,3561,2221388.855M+3.8453.59%B*2.946%C+41.7A+4.6C++20729.3h11.2B**20.8B*
A30 Walker 2,0341,2032548.12A++43.1029.93%C+N/A28.1A*19.4B**23842.8h72.4A++242A+
Chainblade 1,2441,17232,2050.036C*4.9837.853%B+5.034%C+0.5CN/A22239.7h2.3C*6.1B+
NS-11CP 1,1841,1701836.393M+1.3736.34%A33.162%B**83.6C++1C+19714h10.5B28.8B++
KSR-35 1,1801,1681826.418B**1.4048.421%A++32.021%C+67.9C**N/A19717.2h3.8B+7.8B*
NS-7 PDW 1,1761,1671667.03M**2.0137.845%A*32.391%A+126.8M1B*4859.2h10.7B++28.2B*
MG-S1 Jackal 1,1731,1662045.716M+0.7034.946%B**36.106%A+99.7B**N/A35511.7h7.9B**22.5B++
RAMS .50M 1,1691,1656617.652M**12.6349.74%B**82.747%B+79.8A++N/A25214.6h1.6B*3.3B*
Cycler TRV 1,1711,1602993.88B**1.1433.291%A26.379%C**92.8A+N/A39512.5h9.9B*29.7B*
TX1-FB Repeater 1,1681,1603793.061B*1.9634.075%B++20.862%D-122.1B**N/A4909.5h9.8C*28.6B+
NS-15M1 1,1601,1603493.324B+1.6930.505%B*31.552%B+85.9B+N/A36213.5h10.3B+33.9B+
TORQ-9 1,1651,1602594.479A+0.5434.952%A++30%C**106.4A++N/A46110.9h11.7B++33.4B*
T1S Cycler 1,1711,1602255.156M**0.1435.491%A++37.069%A+110.5M1B+43810.5h9.7B*27.4B*
NS-11P 1,1661,1602614.444A*0.5733.827%A28.362%C*84.1B*N/A36113.8h10.4B++30.9B*
SMG-46 Armistice 1,1701,1603343.473A*1.5534.63%A21.897%C**61.7B+N/A33418.8h11.6B+33.5B+
TRAC-5 1,1641,1604832.402A+2.6223.956%C+14.655%D-17.5C-N/A12966.4h12.8C++53.6C++
NS Baron G5AE 1,1651,1602185.321M*0.3057.074%B++20%B+136.5A++N/A5108.5h3.5B++6.1C++
M77-B 1,1631,1606318.413S13.3948.585%A82.069%B+75.8A+N/A23615.3h1.7B**3.5B**
NS-357P Underboss 1,1631,1602404.833A++0.1956.638%A++33.104%B+156.8B**N/A6177.4h3.3B+5.9B**
TRAC-5 S 1,1701,1603683.152A++1.8732.75%A18.017%C++55.5B**N/A24220.9h6.8A20.8B*
NS-15M AE 1,1681,1601547.532A*2.5134.03%B**32.155%C+133.3B**N/A4498.7h9.2B++27B*
TAS-16 Blackjack 1,1631,1592255.151A**0.1380.319%A15.358%C+123.3A++N/A4469.4h1.8B*2.2B++
TS4 Haymaker 1,1631,1572534.573M++0.4562.165%A++17.113%B++110.2A*N/A36310.5h3A4.9B**
TS2 Inquisitor 1,1791,1572634.399A+0.6236.143%B*29.646%B**144.6M2.8M7178h7.5B*20.7B++
FA1 Barrage 1,1621,1562444.738A++0.2861.183%A++19.723%B*144.5M**N/A5738h3A4.9B**
T4 AMP 1,1641,1532854.046M+0.9733.872%B*25.932%B++115.3A*1.1B*28110h10.7B**31.6B++
TRAC-5 Burst 1,1611,1521866.194A1.1834.819%A33.507%B*111.8AN/A31610.3h9.7B*27.9B**
TX1 Repeater 1,1851,1493673.131A**1.8929.107%B+25.936%B+63.5B*2A++21718.1h9.3B*32B++
LC2 Lynx 1,1571,1482654.332A++0.6932.344%B**28.746%B+62.7BN/A29118.3h10.8B++33.3B++
SR-7 1,1391,1378713.069A*8.0549.602%B*78.188%C+95.5A++N/A37111.9h1.7B++3.4B++
Anti-Vehicle Grenade 1,2541,11111111N/A1,105.9864.805%A+N/A653.5B**84.1C42081.7h3.6B*5.5B**
M3 Pounder HEG 1,1881,0951387.935A**2.9253.938%B**3.927%B+36.7B**3.1C--19329.8h12.8B+23.7B+
C-4 1,3401,0822464.398A+0.6234.058%B++N/A225.4A++53.8A24774.8h1B*3B++
Tank Mine 1,6791,0759111.813S6.7946.388%B+N/A262.2A*147.3A**25074.1h1.6B+3.4A
NS Decimator-B 1,1949671655.861M0.8472.872%B**2.896%B+66.2C**15.5D27114.6h3B+4.1B++
M9 SKEP Launcher 1,1979661377.051S2.0375.708%B*2.484%C++63.1B+15.1C+30115.3h3.3A++4.4A++
HC1 Cougar 9679551476.497M**1.4835.617%A+29.319%B+87.6B**1.1B34810.9h8.9B++24.9B++
P2-120 HEAT 1,2319386015.633B**10.6145.006%C++3.518%B41.3B+12.9C++33022.7h5.6B+12.3B+
S12 Renegade 9289211785.174B++0.1653.213%B**1.412%D-87.7B++N/A23210.5h2.4B+4.4B*
ASP-30 Grounder 1,2418982253.991M+1.0371.267%B*3.341%B35.2B13.5C+31825.5h4.8B**6.7B**
ML-7 1,3248835761.533B+3.4964.999%B++3.058%C**29.5C+14.7C+38229.9h5B+7.7B+
M18 Rotary 1,5028072343.449C*1.5730.609%C--1.859%C+17C14.6C+28847.5h89.4C**292.1C*
M12 Kobalt 834807989.667A*84.6523.209%B*21.685%B+109.1B+3.6C+4797.4h11.7B**50.6B*
Frag Grenade 7987881788N/A782.9847.382%C+N/A1576M*20B++67170.5h1.6A++3.5B**
NS-30 Vandal 736732957.705B**2.6948.149%A++34.836%B+106.1AN/A2796.9h4.3B++9B*
MKV Suppressed 6616531205.442M**0.4236.758%A++28.637%B*107A++1.3B**3576.1h11.2B+30.4B++
T9 CARV-S 6486471534.229B*0.7931.455%B**34.93%B++102.7B**N/A5686.3h9.5B++30.1B++
AMR-66 5705681055.41M**0.3943.461%A*26.585%C+86.1A++N/A3696.6h5.7B**13B*
PDW-16 Hailstorm 5565522282.421B++2.6029%B+24.275%B++25.8DN/A12021.4h12.1B+41.9B+
M6 Onslaught 5555494911.204M**6.1922.515%B+24.955%B+64.6AN/A2598.5h14.4B**63.8B+
M6 Onslaught 5355275210.135M*5.1221.711%B23.34%C*57.9B++N/A2299.1h15.2B+70.1B+
M20 Drake 8305213614.472C*9.4541.533%A++3.071%B++26.9B**15.9B+83719.4h58.9B+141.7B++
M40 Fury 5525042321.913B++16.8941.462%BN/A81.3B**7.7D4606.2h7.8B**18.7B*
M40 Fury 4924471431.929A++26.9144.8%B++1.342%C106.4A++10.7C6524.2h8.6B++19.1B**
L100 Python HEAT 4974213412.382B+7.3656.234%C*2.85%B+35.7C6.4D**19511.8h3.1A5.6B**
Pelter Rocket Pod 4353962198B+192.9865.825%B*N/A152.3B++15B+5402.6h11.6B++17.6B+
TX2 Emperor 3883842001.92B++3.1032.918%C**21.094%C20.5D-N/A9118.7h6.7B*20.3B++
T2 Striker 6933592421.483B**3.5452.525%C+N/A11.8C11C+26730.4h37.2C+70.9C++
E540 Halberd 566356399.128C+4.1149.285%B++3.652%B+31.5C+18.6B*51811.3h5.5C+11.2B
SOAS-20 346345605.75M++0.7336.889%A41.449%A*98.6A++N/A3273.5h9.3B25.2B**
NS AutoBlade 3463277,2850.045C+4.9734.812%C9.48%B+0.7DN/A2469.7h1.9B+5.4B
M1 Heavy Cycler 3253222512.88S7.8622.293%B**25.466%A42.4B**N/A2797.6h13.3B**59.8B*
T5 AMC 3233221631.975B**3.0425.977%C+21.739%C+15.6DN/A13220.6h13.7C+52.7C++
Sticky Grenade 3213201320N/A314.9866.598%A+N/A3200S10C--122710.1h1B**1.5B*
TRAC-Shot 316316813.901A1.1235.011%A*21.203%C*35.9CN/A1028.8h9.7B+27.7B**
SABR-13 3073031082.806B+2.2135.042%A24.092%D56.1C**N/A2995.4h10.4C++29.8B++
M1 Heavy Cycler 2862822511.28S6.2622.529%B++24.114%B++50.4B+N/A1775.6h13.5B+60B+
M40 Fury-F 3052771092.541B+2.4844.927%DN/A37.4B+3.8D1567.4h5.2B**11.6B**
Spear Anti-Vehicle Phalanx Turret 3982722013.6B+8.5856.147%B++4.412%B68B++31.5B+7534h6B++10.7B*
Ripper 2652634,0000.066C+4.9515.086%D--27.376%A0.6C-N/A3413.9h1.2B+8.2C+
NS-AM7 Archer 2702331042.24M++2.7861.924%B+33.047%A16.5B*2.6C+16914.1h8.5B*13.8B*
T1B Cycler 228227356.486A++1.4738.27%A*35.242%B+108.1AN/A4402.1h10.8B+28.2B**
CAS30 Tank Buster 464223792.823C*2.2057.985%B++N/A10.5C++11.3B++78521.3h58.2C+100.4C*
Hornet Missiles 294218731.143A++26.1267.116%B+1.835%B+145.3B**50.7C++13671.5h7.3B++10.9B++
AP30 Shredder 3052111211U205.9845.399%UN/A351.7U156.7U28290.6h45.2T*99.5T*
G20 Vulcan-H 3171981811B+5.9852.672%B5.051%A++55C++33.1C*7763.6h85.2C*161.7B+
L105 Zephyr PX 2421961196A*190.9862.222%B++1.531%B*81.7C19.2C*4772.4h6.4D--10.3C+
T1A Unity 193192742.595B+2.4236.886%A*39.063%A66.2B+N/A2752.9h12.6C-34.1B*
MR11 Gatekeeper 318183536.6A**31.5854.302%A2.732%B+37.3A27.6B*4954.9h37.7B+69.5B*
M60-G Bulldog 202180920B**14.9852.473%A2.222%C54.5B+6.7C4533.3h4.7B*8.9B*
L100 Python AP 270180822.5B*17.4859.019%C*5%A++41.9C+20.9C+5424.3h5.6C+9.5C+
G30 Vulcan 2601701115.455B*10.4439.97%B*8.235%M42.5A22.5B*6194h70.3B+175.8B++
Orbital Strike Uplink 2201671167N/A161.981711.11%UN/A1670U530U162330.1h0.9T*0.1T*
MAX Punch 1661616440.25B*4.7737.852%C-N/A1.3CN/A4120.4h1.8C++4.9C*
M12 Kobalt 1631561156M150.9830.664%A+18.59%C+130C+5.8C*3631.2h15.6C++50.8B+
MANA Anti-Vehicle Turret 238151344.441B*0.5864.509%B++N/A62.9B**36.3C*10372.4h5.9B+9.1B++
NS-66 Punisher 1501491311.462S6.4436.009%A+36.242%B++165.6A*1.1B+5700.9h7.8B**21.7B**
M20 Basilisk 164138915.333A*10.3147.63%B++5.072%C24.6C+4.6D--2535.6h57.2B*120.1B*
NS-10 Burster 225124482.583B**2.4430.533%C+3.226%D4.9C-4C+11425.1h159.4C+522.1C+
MANA Anti-Personnel Turret 121121235.261N/A0.2424.315%UN/A1210UN/A6990300.1h17T*70T*
Bastion Battery 1791211121N/A115.9847.732%B*N/A67.2B**32.2B*9031.8h9.7B++20.2B**
M20 Basilisk 156119717M+11.9844.523%C**7.563%B+26.4C+8.2C--2504.5h69B++154.9B*
NS-10 Burster 219114482.375B++2.6430.321%C1.754%D*4.8C--4.4C*10823.6h160.6C+529.8C++
M2 Mutilator 113112814S8.9821.36%B*31.25%A**74.7MN/A6511.5h8.9A*41.9B**
M60-G Bulldog 126107521.4B+16.3846.534%B4.673%A*51C9C5362.1h5B++10.8B++
M12 Kobalt 110106335.333B++30.3122.899%A++16.038%C++81.5C++3.1C-2221.3h12.7B++55.6B**
99SV 106106426.5U21.4845.274%A++41.509%B+39.3C++N/A4272.7h4.5B10B++
Xiphos Anti-Personnel Phalanx Tower 1041021102C++96.9834.211%C*2.941%B**145.7D2.9D*4770.7h19.4C++56.6C*
M12 Kobalt-F 102101482.104C+2.9127.419%B+7.921%C24C-N/A864.2h11.2B+40.7B+
M2 Mutilator 9594811.75M**6.7322.823%B**26.596%A62.7A+N/A5451.5h11.5A+50.3B++
MR11 Gatekeeper-H 16694423.5A*18.4859.945%B+2.128%B**52.2B*40B*6151.8h43.9C**73.2B+
Rocklet Rifle 16294204.7S0.3248.635%DN/A32.4C+23.4C6152.9h30.1B+62C*
P525 Marauder 8883241.5B++36.4828.784%B++N/A103.8B+6.3B+3880.8h6.3C+21.9B+
E540 Halberd-H 11280240A*34.9859.537%C+N/A57.1C++22.9C6551.4h4.2B+7B+
Bastion CIWS 10269169N/A63.9829.719%A+N/A86.3B*41.3B++9530.8h32.1B*107.9A
HSR-1 686879.714A*4.7045.855%A30.882%C+97.1B**N/A4650.7h3.8B**8.3B**
Bastion Battery 8762162N/A56.9841.642%D1.613%C++62B+25D13321h9B+21.6B+
Skyguard 1055887.25B*2.2328.067%C--3.448%B**6.6D*5.3D*2568.8h205.8D*733.3F-
M18 Locust 1065796.333B+1.3132.384%C1.754%B+20.4C-17.5C+4762.8h97.9C++302.4C++
Spear Anti-Vehicle Phalanx Tower 7352226C20.9857.221%C**5.769%B*52C+21D3961h8.1C*14.1B+
Bastion Battery 8951151N/A45.9849.607%B*N/A56.7C++42.2A16180.9h8.7B++17.5B**
Hoplon Anti-Aircraft Phalanx Tower 8750150C+44.9826.197%DN/A125C92.5C-8280.4h13.7B+52.2B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit8021,092,647220.4h
Anti-Vehicle MANA Turret14070.5h
Spawn Beacon444,8475.2h
Skywall Shield Emitter01360.7h
Structure Shield Module1890.4h
Rampart Wall21451.4h
NSX Amaterasu15410.5h
Blast Wall0890.7h
Repair Module01060.4h
Turret AI Module01200.5h
Motion Spotter99,7015.1h
Restoration Kit2884,50038h
Nanite Healing Grenade02050.1h
Medical Applicator560391,63258.5h
Nanite Revive Grenade02,3360.7h
Welding Device02,2700.1h
Hoplon Anti-Aircraft Phalanx Tower11040.5h
Xiphos Anti-Personnel Tower1680.5h
Spitfire Auto-Turret21,4031.4h
Ammunition Package144,5932h
Recon Detection Device141,9563.4h
Shield Recharging Field71,9040.7h
Medical Kit7,10435,686873h
Anti-Infantry MANA Turret136952.3h
Elysium Spawn Tube0530.3h
Pillbox0680.6h
Nano-Repair Grenade04680.1h
Snowman Soldier12300.3h

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