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Field Marshal Snyder[N] Snyder
TR BR 202

KDR: 4.75

Score: 111.8m

Last Seen: Mar 22nd, 2020 4:22 AM
- OFFLINE - 7.9 hour(s)

Prestige 1, Battle Rank 100 (202 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder T9A "Butcher" M60-A Bulldog AS16 NightHawk TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,137,057 MLG Score: 3307
Fun Score: N/A
Cheeseburgers Flipped: 1069TIME WITH MEDKIT: 19.9%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.575%34.563%1091461186105,4604.278640.475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.838%2.008A*2.041A*-1.394D**HEAD ++ (~18.78)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.607B+9.20.355C**20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.978%1.222%953512277,77199824747.78657314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.542%-0.241C-0.318C0.175

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.80.284C*40.50.236C++75.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.876%1.657%10478122410,619148721037.14122505%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.024%0.074C+-0.542D0.646

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.695B+4.90.607B+6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.097%3.903%301018121423,4441175900919.9523260%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.525%0.643B+-0.154C0.227

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.40.573B+21.70.449B28.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.935%84.393%3010612268,2081971204.16438

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.86%1.96A++1.117B**-0.752

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.628B+1.80.445B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.479%15.03%30105122711,1782306364.84735

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.34%1.389A0.052C+0.113

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.643B+2.70.434B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
111.8m244.5%530 (31.8k)431 (25.9k)4.75409219,98646,2735.28755202 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321937129.495%22.788%67205:3564

12% Combat Medic23% Engineer40% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMMar 22nd, 2020 9:53 AM (7d) (PST)Mar 22nd, 2020 1:42 AM (7d) (PST)Mar 22nd, 2020 12:22 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8501756750.8490.1790.1932.2930.0893307

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
51,02110,49940,522511112138525,879

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4318.9h/180d 24,685 50,131 61,927 594.3k 5,528 15,311 23,019 220.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:21,382
Deaths:3,907
KDR:5.473
Accuracy:30.038% A*
HSR:36.451% A*
MSW-R
A++
Kills:17,853
Deaths:3,877
KDR:4.605
Accuracy:32.039% A++
HSR:39.618% A++
T9A "Butcher"
A+
Kills:7,402
Deaths:1,361
KDR:5.439
Accuracy:31.105% A
HSR:39.246% A+
TMG-50
A
Kills:4,723
Deaths:1,278
KDR:3.696
Accuracy:27.972% B**
HSR:32.670% A
NS-15M2
A++
Kills:1,862
Deaths:411
KDR:4.530
Accuracy:33.649% A++
HSR:41.353% A++
MG-H1 Watchman
A++
Kills:1,457
Deaths:255
KDR:5.714
Accuracy:33.562% A++
HSR:39.945% A+
T32 Bull
B**
Kills:1,439
Deaths:449
KDR:3.205
Accuracy:30.433% B**
HSR:29.256% B+
T16 Rhino
C+
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C+
HSR:15.843% D--
NS-15M AE
A+
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A+
HSR:32.155% B+
NS-15M1
A
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A
HSR:31.552% B**
T9 CARV-S
A++
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A++
HSR:34.930% A
Kills:60,461
Deaths (as Heavy Assault):13,006
Deaths (to Heavy Assaults):14,531
KDR:4.6487
Kill Difference:47,455
Playtime:1,732.486 hours
Usage:40%
Score:40.961m
Score/min:394
Accuracy (listed only):30.567%
HSR (listed only):33.911%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
B**
Kills:5,407
Deaths:1,707
KDR:3.168
Accuracy:53.155% B**
HSR:13.815% C+
LC3 Jaguar
A++
Kills:3,009
Deaths:643
KDR:4.680
Accuracy:32.856% A++
HSR:28.515% A+
TRS-12 Uppercut
B**
Kills:2,299
Deaths:789
KDR:2.914
Accuracy:72.950% B**
HSR:14.311% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% B
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
MG-C1 Kindred
A+
Kills:841
Deaths:180
KDR:4.672
Accuracy:33.037% B**
HSR:33.175% A+
AMR-66
M
Kills:568
Deaths:105
KDR:5.410
Accuracy:43.461% M
HSR:26.585% C*
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C**
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:24,139
Deaths (as Engineer):6,240
Deaths (to Engineers):8,059
KDR:3.86843
Kill Difference:17,899
Playtime:1,013.680 hours
Usage:23%
Score:31.816m
Score/min:523
Accuracy (listed only):44.295%
HSR (listed only):22.879%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
B**
Kills:5,407
Deaths:1,707
KDR:3.168
Accuracy:53.155% B**
HSR:13.815% C+
LC3 Jaguar
A++
Kills:3,009
Deaths:643
KDR:4.680
Accuracy:32.856% A++
HSR:28.515% A+
TRS-12 Uppercut
B**
Kills:2,299
Deaths:789
KDR:2.914
Accuracy:72.950% B**
HSR:14.311% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% B
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
MG-C1 Kindred
A+
Kills:841
Deaths:180
KDR:4.672
Accuracy:33.037% B**
HSR:33.175% A+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% B**
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B+
HSR:20.476% B++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C**
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:27,151
Deaths (as Light Assault):7,024
Deaths (to Light Assaults):9,042
KDR:3.86546
Kill Difference:20,127
Playtime:498.220 hours
Usage:12%
Score:11.324m
Score/min:379
Accuracy (listed only):41.903%
HSR (listed only):23.521%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A++
Kills:13,202
Deaths:3,513
KDR:3.758
Accuracy:32.174% A++
HSR:37.010% A++
AS16 NightHawk
B**
Kills:5,407
Deaths:1,707
KDR:3.168
Accuracy:53.155% B**
HSR:13.815% C+
TRS-12 Uppercut
B**
Kills:2,299
Deaths:789
KDR:2.914
Accuracy:72.950% B**
HSR:14.311% C+
T1 Cycler
A++
Kills:1,940
Deaths:575
KDR:3.374
Accuracy:31.036% A++
HSR:30.670% A
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B++
T1S Cycler
A*
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A*
HSR:37.069% A*
NS Baron G5AE
B*
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B*
HSR:20% B*
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B*
NS-11P
A*
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A*
HSR:28.362% B**
TAS-16 Blackjack
A+
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A+
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% B**
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B+
HSR:20.476% B++
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C
T1B Cycler
A**
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A**
HSR:35.242% B*
T1A Unity
M+
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M+
HSR:39.063% A++
Kills:36,421
Deaths (as Combat Medic):9,673
Deaths (to Combat Medics):4,801
KDR:3.76522
Kill Difference:26,748
Playtime:517.481 hours
Usage:12%
Score:13.430m
Score/min:433
Accuracy (listed only):43.405%
HSR (listed only):25.994%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A
Kills:2,779
Deaths:197
KDR:14.107
Accuracy:47.300% A
HSR:80.713% A
NS-44 Commissioner
A++
Kills:2,744
Deaths:961
KDR:2.855
Accuracy:50.010% A+
HSR:35.969% A++
NSX Daimyo
A
Kills:1,861
Deaths:68
KDR:27.368
Accuracy:47.015% B++
HSR:98.603% A
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B
RAMS .50M
A+
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A+
HSR:82.747% B+
NS-357P Underboss
A++
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A++
HSR:33.104% B++
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
TX1-FB Repeater
B++
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B++
HSR:20.862% C-
TS2 Inquisitor
A+
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:36.143% B**
HSR:29.646% A+
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B++
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B++
HSR:25.936% B++
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
NS-45 Pilot
A
Kills:823
Deaths:304
KDR:2.707
Accuracy:35.783% B+
HSR:39.125% A
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% B**
HSR:36.142% A*
NS-30 Vandal
A*
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A*
HSR:34.836% B**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B+
HSR:20.476% B++
TX2 Emperor
B+
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B+
HSR:21.094% C+
SOAS-20
M+
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M+
NS-AM7 Archer
A+
Kills:233
Deaths:102
KDR:2.284
Accuracy:61.781% B+
HSR:33.047% A+
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B++
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% B
Kills:24,064
Deaths (as Infiltrator):4,819
Deaths (to Infiltrators):5,773
KDR:4.99357
Kill Difference:19,245
Playtime:395.058 hours
Usage:9%
Score:9.959m
Score/min:420
Accuracy (listed only):41.982%
HSR (listed only):41.638%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:2,692
Deaths:352
KDR:7.648
Accuracy:21.676% B*
HSR:24.294% B+
MRC3 Mercy
B*
Kills:2,646
Deaths:355
KDR:7.454
Accuracy:22.187% B*
HSR:24.414% B+
M3 Pounder HEG
A
Kills:1,221
Deaths:137
KDR:8.912
Accuracy:53.590% A
HSR:2.948% C+
M3 Pounder HEG
A++
Kills:1,095
Deaths:137
KDR:7.993
Accuracy:53.941% A++
HSR:3.927% B+
M6 Onslaught
B*
Kills:535
Deaths:48
KDR:11.146
Accuracy:22.515% B*
HSR:24.673% B*
M6 Onslaught
B++
Kills:523
Deaths:51
KDR:10.255
Accuracy:21.766% B++
HSR:23.136% B+
M1 Heavy Cycler
A++
Kills:319
Deaths:24
KDR:13.292
Accuracy:22.286% A++
HSR:25.078% A+
M1 Heavy Cycler
A
Kills:276
Deaths:24
KDR:11.500
Accuracy:22.543% A
HSR:23.551% B++
NS-10 Burster
C++
Kills:124
Deaths:48
KDR:2.583
Accuracy:30.533% C++
HSR:3.226% D
NS-10 Burster
C+
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.321% C+
HSR:1.754% D*
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A+
HSR:31.250% M+
M2 Mutilator
A++
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A++
HSR:26.596% A++
Kills:9,751
Deaths (as MAX Suit):620
Deaths (to MAX Suits):2,698
KDR:15.72742
Kill Difference:9,131
Playtime:133.940 hours
Usage:3%
Score:4.278m
Score/min:532
Accuracy (listed only):28.795%
HSR (listed only):17.904%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:3,953
V. Kills:227 N/A
Deaths:227
KDR:17.414
Accuracy:33.514% B++
KPH:82.300 B**
VKPH:4.700 B+
Hellfire Rocket Pods
B**
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B++
KPH:149.500 B**
VKPH:20.300 B+
M18 Needler
B+
Kills:1,264
V. Kills:1,090 116%
Deaths:318
KDR:3.975
Accuracy:35.006% B+
KPH:14 C++
VKPH:12.100 B+
M18 Rotary
B+
Kills:807
V. Kills:695 116%
Deaths:234
KDR:3.449
Accuracy:30.609% C+
KPH:17 C*
VKPH:14.600 B+
Hornet Missiles
A
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B++
KPH:146.200 A
VKPH:51 B
M18 Locust
C*
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.384% C+
KPH:20.400 C+
VKPH:17.600 C*
Kills:7,823 (6,081 + 0)
Deaths:847
KDR:9.236
VKDR:2.767
Vehicle Kills:2,344
Kill Difference:6,976
Playtime:200.225 hours
Usage:5%
Score:3.351m
Score/min:279
Piloting Accuracy:32.384%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:7,711
V. Kills:4,545 170%
Deaths:346
KDR:22.286
Accuracy:43.879% A++
KPH:62 A*
VKPH:36.500 A*
C150 Dalton
A+
Kills:3,829
V. Kills:2,399 160%
Deaths:144
KDR:26.590
Accuracy:50.956% B*
KPH:64.700 A+
VKPH:40.500 A
L105 Zephyr
A**
Kills:3,812
V. Kills:685 N/A
Deaths:72
KDR:52.944
Accuracy:61.860% A*
KPH:108.700 A*
VKPH:19.500 A**
Dual-75 Duster
A*
Kills:1,795
V. Kills:234 N/A
Deaths:64
KDR:28.047
Accuracy:48.311% B**
KPH:97.900 B*
VKPH:12.800 A*
CAS30 Tank Buster
B**
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.043% B**
KPH:10.500 B+
VKPH:11.300 B**
AP30 Shredder
B**
Kills:211
V. Kills:94 222%
Deaths:
KDR:
Accuracy:45.399% B+
KPH:339.600 B**
VKPH:151.300 B++
Kills:17,581 (223 + 17,358)
Deaths:705
KDR:24.938
VKDR:11.628
Vehicle Kills:8,198
Kill Difference:16,876
Playtime:258.958 hours
Usage:6%
Score:9.015m
Score/min:580
Piloting Accuracy:58.043%
Gunner Accuracy:45.399%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A*
Kills:4,403
V. Kills:292 N/A
Deaths:35
KDR:125.800
Accuracy:55.567% B++
KPH:115 A*
VKPH:7.600 C+
C75 Viper
M**
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 M**
VKPH:5.600 D
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 C++
VKPH:6.400 D*
L100 Python AP
B++
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B
KPH:42.300 B++
VKPH:21.200 B
Skyguard
C
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C
KPH:6.600 D--
VKPH:5.300 D*
Kills:6,547 (6,547 + 0)
Deaths:129
KDR:50.752
VKDR:4.550
Vehicle Kills:587
Kill Difference:6,418
Playtime:77.879 hours
Usage:2%
Score:1.619m
Score/min:346
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,767
V. Kills:1,137 155%
Deaths:98
KDR:18.031
Accuracy:51.570% B++
KPH:47 A
VKPH:30.200 A*
P2-120 HESH
M
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C++
KPH:112.900 M
VKPH:7.100 C
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% B
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
B*
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.285% B**
KPH:31.400 B
VKPH:18.500 B*
MR11 Gatekeeper
A++
Kills:183
V. Kills:135 135%
Deaths:5
KDR:36.600
Accuracy:54.302% A++
KPH:37.600 B**
VKPH:27.700 B**
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% A
KPH:43 A*
VKPH:22.800 A+
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.899% A*
KPH:83.100 B+
VKPH:3.100 C+
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% B**
KPH:99.400 B*
VKPH:6 B+
Kills:4,970 (4,072 + 898)
Deaths:250
KDR:19.880
VKDR:7.840
Vehicle Kills:1,960
Kill Difference:4,720
Playtime:94.734 hours
Usage:2%
Score:3.214m
Score/min:565
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,284
V. Kills:46 N/A
Deaths:47
KDR:27.319
Accuracy:39.251% B+
KPH:133.400 B+
VKPH:4.800 C--
G20 Vulcan-H
B+
Kills:196
V. Kills:119 163%
Deaths:18
KDR:10.889
Accuracy:52.969% B+
KPH:54.700 B+
VKPH:33.200 B+
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B+
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C*
KPH:57.200 B+
VKPH:22.900 C++
Kills:1,654 (0 + 1,654)
Deaths:71
KDR:23.296
VKDR:3.789
Vehicle Kills:269
Kill Difference:1,583
Playtime:16.390 hours
Usage:0%
Score:0.554m
Score/min:563
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:1,414
V. Kills:23 N/A
Deaths:24
KDR:58.917
Accuracy:26.156% A+
KPH:116.900 A+
VKPH:1.900 D
M12 Kobalt
B**
Kills:658
V. Kills:23 N/A
Deaths:9
KDR:73.111
Accuracy:23.112% B**
KPH:100.400 B++
VKPH:3.500 C+
M40 Fury
A
Kills:504
V. Kills:48 N/A
Deaths:23
KDR:21.913
Accuracy:41.413% B++
KPH:81.500 A
VKPH:7.800 C
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.791% B**
KPH:106.100 A*
VKPH:10.700 C+
M60-G Bulldog
A+
Kills:176
V. Kills:21 N/A
Deaths:9
KDR:19.556
Accuracy:52.135% A+
KPH:54.100 B**
VKPH:6.500 C+
M20 Basilisk
B**
Kills:134
V. Kills:25 N/A
Deaths:9
KDR:14.889
Accuracy:47.447% B**
KPH:25.100 B
VKPH:4.700 D--
M20 Basilisk
B+
Kills:119
V. Kills:37 313%
Deaths:7
KDR:17
Accuracy:44.548% B+
KPH:26.800 B+
VKPH:8.300 C
M60-G Bulldog
B+
Kills:98
V. Kills:18 N/A
Deaths:5
KDR:19.600
Accuracy:45.529% B+
KPH:47.100 C++
VKPH:8.600 C+
Kills:3,550 (0 + 3,550)
Deaths:100
KDR:35.500
VKDR:2.400
Vehicle Kills:240
Kill Difference:3,450
Playtime:44.152 hours
Usage:1%
Score:1.100m
Score/min:415
Driving Accuracy:N/A%
Gunner Accuracy:45.529%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B**
Kills:700
V. Kills:6 N/A
Deaths:163
KDR:4.294
Accuracy:52.611% B**
KPH:85.600 B**
VKPH:0.700 D-
M40 Fury-F
B++
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C
KPH:37.400 B++
VKPH:3.800 C--
M12 Kobalt-F
B*
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B*
KPH:24.300 C
VKPH:0.200 D*
Kills:1,078 (1,078 + 0)
Deaths:320
KDR:3.369
VKDR:0.109
Vehicle Kills:35
Kill Difference:758
Playtime:19.736 hours
Usage:0%
Score:0.200m
Score/min:169
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,650
V. Kills:102 N/A
Deaths:27
KDR:61.111
Accuracy:44.998% A++
KPH:148.400 A*
VKPH:9.200 B*
Kills:1,650 (0 + 1,650)
Deaths:27
KDR:61.111
VKDR:3.778
Vehicle Kills:102
Kill Difference:1,623
Playtime:11.121 hours
Usage:0%
Score:0.312m
Score/min:467
Piloting Accuracy:N/A%
Gunner Accuracy:44.998%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,51121,3823,9075.473A**0.7230.038%A*36.451%A*81.5A*N/A284262.4h9.2A30.5B**
MSW-R 17,98217,8533,8774.605A0.1532.039%A++39.618%A++88.3A+N/A296202.1h9.1B**28.3B**
TAR 13,31313,2023,5133.758A+1.0032.174%A++37.01%A++73.3A++N/A242180.1h10B**31B**
AP30 Shredder 12,2567,71134622.286B+17.5343.879%A++3.411%B**62A*36.5A*597124.4h46.4B*105.8A
T9A "Butcher" 7,4787,4021,3615.439A++0.6831.105%A39.246%A+102.2A1B28572.4h9.1B**29.4B**
M60-A Bulldog 6,9796,66614476.143S471.3980.858%M*1.425%D163S7.7B**42940.9h3.9B**4.8A
AS16 NightHawk 5,4205,4071,7073.168A1.5953.155%B**13.815%C+71.6B**N/A21575.5h3.2B*6.1B**
TMG-50 4,7494,7231,2783.696A++1.0627.972%B**32.67%A54.7B++N/A19386.4h9.1B++32.7B++
L100 Python HESH 4,6954,40335125.8S121.0555.567%B++N/A115A*7.6C+36738.3h2.2B**4B**
M14 Banshee 4,1803,95322717.414B++12.6633.514%B++N/A82.4B**4.7B+27848h15.5B+46.3B+
C150 Dalton 6,2283,82914426.59A*21.8450.956%B*1.175%B+64.7A+40.5A56459.2h2.6B**5.1A
L105 Zephyr 4,4973,8127252.944M+48.1961.86%A*N/A108.6A*19.5A**48135.1h5.1B+8.2B**
LC3 Jaguar 3,0283,0096434.68A*0.0732.856%A++28.515%A+71.5A+N/A41342.1h10B+30.3B**
TSAR-42 2,7902,77919714.107M++9.3547.3%A80.713%A100A*N/A33627.8h1.7B**3.5B**
NS-44 Commissioner 2,7532,7449612.855A++1.9050.01%A+35.969%A++102.8A*N/A67226.7h2.8B**5.6B**
MRC3 Mercy 2,7162,6923527.648A++2.8921.676%B*24.294%B+48.9AN/A18755.1h15.1B**69.5B*
MRC3 Mercy 2,6792,6463557.454A++2.7022.187%B*24.414%B+47.6B**N/A18155.6h15.9B*71.6B++
TRS-12 Uppercut 2,3062,2997892.914A+1.8472.95%B**14.311%C+73.2B**N/A28331.4h1.8A2.5B*
The Kraken 3,0532,0263545.723S0.9770.608%B**1.431%C71.8A+36.4A++39328.2h3.3B+4.7B+
M60-A Bulldog 2,2331,9767028.229A*23.4760.469%M1.468%C+89M11.6A++87422.2h3.9A6.5A
M60-A Bulldog 2,1391,9717281.571S276.8280.299%M*2.841%B154S13.1M48912.8h3.8A+4.8A+
NS Decimator 2,4761,9556503.008A++1.7567.644%B*2.455%C*57.8B**15.4C+53833.8h3.4B*5B**
T1 Cycler 1,9521,9405753.374A++1.3831.036%A++30.67%A59.7A++N/A25832.5h10.3A33.2B**
NS-15M2 1,8821,8624114.53B**0.2233.649%A++41.353%A++104.6A++1.1B++35417.8h9.5B**28.3B*
NSX Daimyo 1,8611,8616827.368S22.6147.015%B++98.603%A104AN/A30117.9h1.9B*4.1B++
Dual-75 Duster 2,0291,7956428.047A23.2948.311%B**N/A98.1B*12.8A*40118.3h4.8B+9.9B*
P2-120 AP 2,9041,7679818.031A13.2851.57%B++3.679%C**47A30.2A*76937.6h6.2B+11.9B++
CAS 14-E 1,7521,6502761.111A56.3644.998%A++1.333%C--148.6A*9.2B*46711.1h19.9B*44.3B**
Hellfire Rocket Pods 1,7311,5245229.308A++24.5555.342%B++N/A149.4B**20.3B+70710.2h13.7B24.8B+
C75 Viper 1,5671,4854433.75S29.0043.249%B+N/A101M**5.6D42014.7h4.5B**10.3A
MG-H1 Watchman 1,4651,4572555.714A++0.9633.562%A++39.945%A+107.9A++N/A35613.5h10.1A30.1B*
T32 Bull 1,4391,4394493.205A1.5530.433%B**29.256%B+66.9B*N/A31121.5h10B*32.8B*
M12 Kobalt 1,4371,4142458.917A*54.1626.156%A+21.712%B++116.9A+1.9D39812.1h11.3A43.4B*
T16 Rhino 1,3821,3768121.695B3.0621.454%C+15.843%D--25.7C-N/A9253.6h12.4C**57.8C**
P2-120 HESH 1,4531,3673242.719A37.9643.647%C++N/A113M7.1C48112.1h3.6B*8.2B++
P525 Marauder-H 1,3301,2844727.319B+22.5639.251%B+N/A133.8B+4.8C--4719.6h4.9B*12.5B*
M18 Needler 2,3541,2643183.975B+0.7835.006%B+2.927%B+14C++12.1B+20690.2h116.7B+333.4B+
T7 Mini-Chaingun 1,2711,2643483.632M++1.1222.885%B**13.449%C+79A++N/A43316h12.3B+53.8B++
Claymore 1,2501,2503634.722M**29.9737.182%BN/A304.9MN/A9904.1h1.1B*3B+
M3 Pounder HEG 1,3541,2211378.912M**4.1653.59%A2.948%C+41.8A*4.6B+20629.2h11.2B**20.9B*
M20 Drake 1,9701,2027171.714M**166.9668.415%B**1.997%D-79.6A+50.9A++59115.1h75.2B+110B++
Chainblade 1,2441,17232,2050.036B+4.7237.853%B+5.034%C+0.5CN/A22239.6h2.3B6.1B+
NS-11CP 1,1841,1701836.393M++1.6436.34%A+33.162%A+83.6B+1B+19614h10.5B+28.8B*
KSR-35 1,1801,1681826.418A++1.6648.421%A*32.021%B67.9B*N/A19617.2h3.8B++7.8B*
RAMS .50M 1,1691,1656617.652M**12.9049.74%A+82.747%B+79.8M+N/A24914.6h1.6B**3.3B**
NS-357P Underboss 1,1631,1602404.833A*0.0856.638%A++33.104%B++156.8A++N/A6177.4h3.3B+5.9B**
TORQ-9 1,1651,1602594.479A++0.2834.952%A*30%B++106.4M++N/A45410.9h11.7B**33.4B**
M77-B 1,1631,1606318.413S13.6648.585%A++82.069%B++75.8M+N/A23315.3h1.7B**3.5B**
T1S Cycler 1,1711,1602255.156S0.4035.491%A*37.069%A*110.5S1B++43310.5h9.7B**27.4B**
NS Baron G5AE 1,1651,1602185.321M**0.5757.074%B*20%B*136.5M+N/A5098.5h3.5B*6.1B
TRAC-5 1,1641,1604832.402A*2.3523.956%B+14.655%D-17.5C+N/A12366.4h12.8B+53.6B+
TRAC-5 S 1,1701,1603683.152M1.6032.75%A++18.017%B55.5A*N/A24020.9h6.8A20.8B**
Cycler TRV 1,1711,1602993.88A*0.8733.291%A*26.379%B*92.8A**N/A39012.5h9.9A29.7A
NS-11P 1,1661,1602614.444M+0.3133.827%A*28.362%B**84.1A*N/A35113.8h10.4B**30.9B**
NS-15M AE 1,1681,1601547.532M2.7834.03%A+32.155%B+133.3A++N/A4478.7h9.2B*27B*
TX1-FB Repeater 1,1681,1603793.061A1.6934.075%B++20.862%C-122.1A+N/A4899.5h9.8B++28.6B*
NS-15M1 1,1601,1603493.324B**1.4330.505%A31.552%B**85.9AN/A35713.5h10.3B++33.9B++
TAS-16 Blackjack 1,1631,1592255.151M*0.4080.319%A+15.358%C+123.3MN/A4369.4h1.8B**2.2B*
TS2 Inquisitor 1,1791,1572634.399M0.3636.143%B**29.646%A+144.6M**2.8M**7168h7.5B**20.7B*
TS4 Haymaker 1,1631,1572534.573M+0.1862.165%A++17.113%B*110.2M**N/A36110.5h3A4.9B**
FA1 Barrage 1,1621,1562444.738S0.0261.183%A*19.723%B*144.5SN/A5668h3A4.9B**
T4 AMP 1,1641,1532854.046M**0.7133.872%B**25.932%B**115.3M++1.1A++28010h10.7B**31.6B++
TRAC-5 Burst 1,1611,1521866.194A1.4434.819%A++33.507%A111.8A*N/A31610.3h9.7B*27.9B**
TX1 Repeater 1,1851,1493673.131M++1.6229.107%B++25.936%B++63.5A+2A*21418.1h9.3B**32B*
LC2 Lynx 1,1571,1482654.332A**0.4232.344%A++28.746%B**62.7AN/A28518.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M+8.3149.602%A78.188%C+95.5A**N/A36911.9h1.7B*3.4B**
M3 Pounder HEG 1,1881,0951377.993M**3.2453.941%A++3.927%B+36.7A++3.1C19329.8h12.8B++23.7B*
C-4 1,3121,0582464.301A++0.4533.561%B**N/A220.4M52.9A++23874.8h1B**3B**
Anti-Vehicle Grenade 1,1911,05611056N/A1,051.2564.939%AN/A660B**84.4C+43161.6h3.5B**5.5B**
Tank Mine 1,6241,0348711.885S7.1346.005%B*N/A258.5M++147.5M+24674h1.6B+3.4A+
NS Decimator-B 1,1949671655.861M*1.1172.872%B**2.896%B66.2C**15.5C--26814.6h3B*4.1B**
M9 SKEP Launcher 1,1979661377.051U2.3075.708%B**2.484%C++63.1A++15.1C++30015.3h3.3A++4.4A*
HC1 Cougar 9679551476.497S1.7435.617%A*29.319%B**87.6A*1.1B**34010.9h8.9B**24.9B**
A30 Walker 1,6269412537.64M*32.8929.688%C**N/A25A*18.2A22937.6h73.9A*248.9A+
P2-120 HEAT 1,2319386015.633A++10.8845.006%B3.518%C**41.3A12.9B++32822.7h5.6B++12.3B*
ASP-30 Grounder 1,2388962253.982S0.7771.262%A3.348%C*35.1A13.4C++31625.5h4.8A6.7A+
NS-7 PDW 8978941277.039S2.2838.059%A**31.096%A*131.5SN/A4316.8h10.6B**27.9B**
ML-7 1,3248835761.533A3.2264.999%B**3.058%C++29.5B+14.7C**37629.9h5B*7.7B*
SMG-46 Armistice 8748662972.916A*1.8434.104%A+16.166%C+51.5B*N/A27116.8h12.3B+36.2B++
MG-C1 Kindred 8538411804.672M+0.0833.037%B**33.175%A+93.4A+1.3B+3339h9.1B*27.6B*
NS-45 Pilot 8318233042.707B*2.0535.783%B+39.125%A139.5A++1.4A4385.9h5.3B**14.7B*
MG-S1 Jackal 8218191595.151S0.4033.867%B**36.142%A*95.2A++N/A2558.6h8B+23.7B++
M18 Rotary 1,5028072343.449B+1.3130.609%C+1.859%C17C*14.6B+28547.5h89.4B++292.1B+
Frag Grenade 7947841784N/A779.2547.23%C*N/A1568S20A+64810.5h1.6A*3.5A
NS-30 Vandal 736732957.705A**2.9548.149%A*34.836%B**106.1A*N/A2766.9h4.3B**9B**
S12 Renegade 7067001634.294B+0.4652.611%B**1.714%D--85.4B**N/A2258.2h2.4B*4.7B**
M12 Kobalt 681658973.111M68.3623.112%B**20.973%B+99.7B++3.5C+4506.6h12.1B**52.3B*
T9 CARV-S 6486471534.229A0.5331.455%A++34.93%A102.7A*N/A5606.3h9.5B*30.1B*
MKV Suppressed 5895811075.43S0.6836.375%A*27.711%A105.6M+1.5M+3505.5h11.2B++30.9B++
AMR-66 5705681055.41S0.6643.461%M26.585%C*86.1M**N/A3596.6h5.7A13B**
M6 Onslaught 5415354811.146S6.3922.515%B*24.673%B*63.7A+N/A2578.4h14.5B**64.2B*
M6 Onslaught 5315235110.255M**5.5021.766%B++23.136%B+58.8B**N/A2298.9h15.1B*69.4B++
M40 Fury 5525042321.913A+17.1641.413%B++N/A81.3A7.7C4606.2h7.7B**18.7B**
M20 Drake 7344543612.611B*7.8642.325%A*2.423%B25.9B*16B++89417.5h60.8B+143.7B*
M40 Fury 4924471431.929M27.1744.791%B**1.342%C-106.4A*10.7C+6544.2h8.5B**19.1B**
L100 Python HEAT 4974213412.382B**7.6356.234%B+2.85%C*35.7C++6.4D*19211.8h3.1A+5.6A
PDW-16 Hailstorm 4234201992.111B**2.6428.002%B+20.476%B++20.7C-N/A10820.3h12.7B+45.5B+
Pelter Rocket Pod 4353962198A193.2565.825%B*N/A152.3B*15B+5392.6h11.6B+17.6B+
TX2 Emperor 3883842001.92B**2.8332.918%B+21.094%C+20.5DN/A9118.7h6.7B**20.3B*
T2 Striker 6933592421.483A++3.2752.505%C+N/A11.9C+11.1C+26630.1h36.5B+69.6B+
E540 Halberd 566356399.128C*4.3749.285%B**3.652%C++31.5B+18.6B*51711.3h5.5C**11.2B++
SOAS-20 346345605.75M+1.0036.889%A++41.449%M+98.6MN/A3223.5h9.3B*25.2B**
T5 AMC 3233221631.975A2.7825.977%B+21.739%C**15.6C--N/A13120.6h13.7C**52.7B+
Sticky Grenade 3213201320N/A315.2566.529%A++N/A3200S10C121270.1h1A1.5B**
M1 Heavy Cycler 3223192413.292S8.5422.286%A++25.078%A+42A++N/A2747.6h13.3B**59.8B*
TRAC-Shot 316316813.901A++0.8535.011%A*21.203%B+35.9C+N/A1028.8h9.7B++27.7B**
SABR-13 3063021072.822B**1.9334.926%A++24.172%C55.9B*N/A2895.4h10.4B+29.7B**
M40 Fury-F 3052771092.541B+2.2144.927%CN/A37.4B++3.8C--1547.4h5.2B*11.6B**
NS AutoBlade 2922764,9160.056B4.7035.68%C++10.145%B++0.9CN/A3310.1h1.9B+5.4B+
M1 Heavy Cycler 2802762411.5S6.7522.543%A23.551%B++50.2B**N/A1735.5h13.7B*60.7B*
Spear Anti-Vehicle Phalanx Turret 3902652013.25B**8.5056.093%A4.528%B67.9A+32.1B**7473.9h6.1B++10.8B**
Ripper 2552533,9600.064C+4.6914.81%D--26.878%A+0.6C-N/A3410.4h1.2B+8.4C+
NS-AM7 Archer 2702331022.284M**2.4761.781%B+33.047%A+16.9A+2.7C++16713.8h8.3B*13.5B**
T1B Cycler 228227356.486A++1.7338.27%A**35.242%B*108.1A*N/A4122.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B+1.9358.043%B**N/A10.5B+11.3B**77721.3h58.2C+100.3B+
Hornet Missiles 294218731.143A**26.3967.116%B++1.835%C**145.3A50.7B13431.5h7.3B*10.9B*
AP30 Shredder 3052111211U206.2545.399%B+1.896%B**351.7A156.7B*27950.6h45.2A99.5A
G20 Vulcan-H 3151961810.889A++6.1352.969%B+5.102%A+54.4B+33.1B+7643.6h85.8B+162B++
T1A Unity 193192742.595B+2.1636.886%M+39.063%A++66.2B**N/A2682.9h12.6C+34.1B**
MR11 Gatekeeper 318183536.6S31.8554.302%A++2.732%B++37.3B**27.6B**4954.9h37.7B*69.5B**
L100 Python AP 270180822.5A*17.7559.019%B5%A41.9B++20.9C**5304.3h5.6C*9.5B+
M60-G Bulldog 197176919.556M14.8052.135%A+2.273%C53.3B**6.4C+4443.3h4.6B**8.9B**
G30 Vulcan 2601701115.455M10.7039.97%A8.235%A**42.5A*22.5A+6184h70.3B++175.8B**
Orbital Strike Uplink 2201671167N/A162.251711.11%UN/A1670U530U159150.1h0.9T*0.1T*
MAX Punch 1651606340.252B**4.5037.821%C--N/A1.3C+N/A4119.7h1.8C++4.9C++
MANA Anti-Vehicle Turret 238151344.441A*0.3164.453%B**N/A65.7A++37.8B+10382.3h5.8B*9.1B**
M20 Basilisk 159134914.889S10.1347.447%B**5.224%C25.3B4.7D--2485.3h56.5A119.1A
M12 Kobalt 1341271127M++122.2530.549%A++19.685%B127C**7B+3341h15.7C**51.5B*
NS-10 Burster 225124482.583A++2.1730.533%C++3.226%D4.9C+4C**11425.1h159.4C+522.1C++
MANA Anti-Personnel Turret 121121235.261N/A0.5124.315%UN/A1210UN/A6719400.1h17T*70T*
M20 Basilisk 156119717S12.2544.548%B+7.563%B++27B+8.4C2464.4h68.4B**153.6B**
NS-10 Burster 219114482.375B**2.3830.321%C+1.754%D*4.8C4.4B+10723.6h160.6C++529.8C*
M2 Mutilator 113112814S9.2521.36%A+31.25%M+74.7M**N/A6361.5h8.9A*41.9A
99SV 106106426.5U21.7545.274%A*41.509%B++39.3B*N/A3982.7h4.5B++10B**
M12 Kobalt 110106335.333B**30.5822.899%A*16.038%C*81.5B+3.1C+2211.3h12.7B**55.6A
Xiphos Anti-Personnel Phalanx Tower 1041021102B+97.2534.211%B+2.941%B++145.7C2.9D--4770.7h19.4C*56.6C**
M12 Kobalt-F 102101482.104C++2.6527.419%B*7.921%C24CN/A864.2h11.2B+40.7B*
M60-G Bulldog 11698519.6A**14.8545.529%B+5.102%A++46.7C++8.6C+5302.1h5.1B*11.2B*
MR11 Gatekeeper-H 16694423.5S18.7559.945%B*2.128%B+52.2A++40B**6051.8h43.9B+73.2B*
M2 Mutilator 9594811.75S7.0022.823%A++26.596%A++62.7A**N/A5361.5h11.5A++50.3B**
Rocklet Rifle 15288204.4S0.3548.403%C--N/A30.3C++22.1C5612.9h30.8B+63.7B
P525 Marauder 8883241.5B**36.7528.784%B**N/A103.8B*6.3B++3880.8h6.3C++21.9B++
E540 Halberd-H 11280240M**35.2559.537%C*N/A57.1B+22.9C++6261.4h4.2B**7B**
HSR-1 686879.714S4.9645.855%A++30.882%B97.1A++N/A4530.7h3.8A8.3B**
Skyguard 1055887.25A++2.5028.067%C3.448%B**6.6D--5.3D*2528.8h205.8D**733.3D**
M18 Locust 1065796.333A+1.5832.384%C+1.754%C+20.4C+17.5C*4382.8h97.9C++302.4C**
Spear Anti-Vehicle Phalanx Tower 7352226C+21.2557.221%B++5.769%B**52C++21C3951h8.1B+14.1B++
Hoplon Anti-Aircraft Phalanx Tower 8750150B++45.2526.197%C+N/A125C++92.5C+8140.4h13.7B+52.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon414,4605h
Anti-Vehicle MANA Turret14030.5h
Nano-Armor Kit7451,019,658209.6h
Skywall Shield Emitter01350.7h
Structure Shield Module1890.4h
Repair Module01060.4h
Turret AI Module01180.5h
Nanite Revive Grenade02,2960.6h
Nanite Healing Grenade0970h
Medical Applicator553383,13358h
Blast Wall0890.7h
NSX Amaterasu15410.5h
Spitfire Auto-Turret21,2941.4h
Restoration Kit2203,17232.8h
Motion Spotter99,2054.6h
Xiphos Anti-Personnel Tower1680.5h
Hoplon Anti-Aircraft Phalanx Tower11020.4h
Rampart Wall21451.4h
Welding Device02,2700.1h
Recon Detection Device141,9473.3h
Shield Recharging Field71,9040.7h
Ammunition Package134,3091.9h
Medical Kit6,71333,284826.7h
Anti-Infantry MANA Turret136952.3h
Nano-Repair Grenade03990.1h
Snowman Soldier12300.3h
Elysium Spawn Tube0530.3h
Pillbox0680.6h

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