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Field Marshal Snyder[N] Snyder
TR BR 197

KDR: 4.7

Score: 105.1m

Last Seen: Jul 19th, 2019 3:26 AM
- OFFLINE - 42.4 hour(s)

Prestige 1, Battle Rank 100 (197 total) - Terran Republic on Emerald - Outfit Leader of Notorious[N] Notorious
TR outfit on Emerald

Members: 23
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder M60-A Bulldog T9A "Butcher" AS16 NightHawk TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,998,196 MLG Score: 3196
Fun Score: N/A
Cheeseburgers Flipped: 998TIME WITH MEDKIT: 19.9%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.539%34.236%108046116897,7194.25420.448

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.861%2.022A*2.037A*-1.438D**HEAD ++ (~18.47)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.608B+9.20.356C**20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.912%1.28%903512097,18597224187.39197297%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.62%-0.257C-0.285C0.2

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.30.255C*420.208C++78.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.6%1.735%1013812069,911142420416.95997485%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.046%0.06C+-0.531D0.667

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.685B+5.10.596B+7.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.107%3.821%291418119621,9591137863319.3131254%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.427%0.641B+-0.16C0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.57B+22.20.444B29.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.586%83.897%2914612087,5451835164.10948

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.813%2.04A*1.09B**-0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.633B+1.80.446B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.45%14.925%29145120911,0892168355.11485

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.352%1.403A0.051C+0.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.644B+2.70.435B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 23
105.1m243.4%526 (31.6k)429 (25.7k)4.70212204,27443,4435.24098197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12141774429.354%22.559%66205:3962

12% Combat Medic24% Engineer40% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMJul 19th, 2019 2:02 AM (2d) (PST)Jul 19th, 2019 12:41 AM (2d) (PST)Jul 18th, 2019 11:26 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8391726670.8330.1770.1882.2440.0893196

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,36410,32340,041501111135525,716

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4085.1h/170.2d 23,410 46,083 56,877 550k 5,177 14,443 21,714 205.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:21,161
Deaths:3,871
KDR:5.467
Accuracy:30.028% A*
HSR:36.397% A*
MSW-R
A*
Kills:14,482
Deaths:3,163
KDR:4.579
Accuracy:32.087% A++
HSR:39.311% A*
T9A "Butcher"
A++
Kills:6,158
Deaths:1,133
KDR:5.435
Accuracy:30.931% A
HSR:40.370% A++
TMG-50
A
Kills:4,713
Deaths:1,276
KDR:3.694
Accuracy:27.986% A
HSR:32.697% A
MG-H1 Watchman
A*
Kills:1,457
Deaths:255
KDR:5.714
Accuracy:33.562% A*
HSR:39.945% A++
T32 Bull
A
Kills:1,439
Deaths:449
KDR:3.205
Accuracy:30.433% A
HSR:29.256% B+
T16 Rhino
C++
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C++
HSR:15.843% D--
NS-15M1
A+
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A+
HSR:31.552% B**
NS-15M AE
A+
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A+
HSR:32.155% B+
NS-15M2
A**
Kills:829
Deaths:192
KDR:4.318
Accuracy:33.829% A++
HSR:44.994% A**
T9 CARV-S
A++
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A++
HSR:34.930% A
Kills:54,582
Deaths (as Heavy Assault):11,807
Deaths (to Heavy Assaults):13,576
KDR:4.62285
Kill Difference:42,775
Playtime:1,619.909 hours
Usage:40%
Score:37.991m
Score/min:391
Accuracy (listed only):30.573%
HSR (listed only):34.314%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A
Kills:5,330
Deaths:1,682
KDR:3.169
Accuracy:53.054% A
HSR:13.584% C
LC3 Jaguar
A++
Kills:2,994
Deaths:633
KDR:4.730
Accuracy:32.874% A++
HSR:28.457% A+
TRS-12 Uppercut
A
Kills:2,287
Deaths:785
KDR:2.913
Accuracy:72.909% A
HSR:14.298% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% C**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% A
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% A
AMR-66
M+
Kills:488
Deaths:92
KDR:5.304
Accuracy:43.927% M+
HSR:24.590% C+
MG-C1 Kindred
A++
Kills:448
Deaths:73
KDR:6.137
Accuracy:34.757% A++
HSR:33.482% A+
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:23,562
Deaths (as Engineer):6,081
Deaths (to Engineers):7,747
KDR:3.87469
Kill Difference:17,481
Playtime:964.856 hours
Usage:24%
Score:29.866m
Score/min:516
Accuracy (listed only):44.416%
HSR (listed only):22.762%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A
Kills:5,330
Deaths:1,682
KDR:3.169
Accuracy:53.054% A
HSR:13.584% C
LC3 Jaguar
A++
Kills:2,994
Deaths:633
KDR:4.730
Accuracy:32.874% A++
HSR:28.457% A+
TRS-12 Uppercut
A
Kills:2,287
Deaths:785
KDR:2.913
Accuracy:72.909% A
HSR:14.298% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% C**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% A
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% A
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
MG-C1 Kindred
A++
Kills:448
Deaths:73
KDR:6.137
Accuracy:34.757% A++
HSR:33.482% A+
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:26,653
Deaths (as Light Assault):6,875
Deaths (to Light Assaults):8,511
KDR:3.8768
Kill Difference:19,778
Playtime:481.218 hours
Usage:12%
Score:11.002m
Score/min:381
Accuracy (listed only):41.978%
HSR (listed only):23.524%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:12,143
Deaths:3,205
KDR:3.789
Accuracy:32.338% A++
HSR:36.844% A*
AS16 NightHawk
A
Kills:5,330
Deaths:1,682
KDR:3.169
Accuracy:53.054% A
HSR:13.584% C
TRS-12 Uppercut
A
Kills:2,287
Deaths:785
KDR:2.913
Accuracy:72.909% A
HSR:14.298% C+
T1 Cycler
A++
Kills:1,842
Deaths:540
KDR:3.411
Accuracy:31.013% A++
HSR:30.185% A
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B*
NS-11P
A*
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A*
HSR:28.362% A
T1S Cycler
A**
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A**
HSR:37.069% A*
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B*
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C
T1B Cycler
A**
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A**
HSR:35.242% B**
T1A Unity
M
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M
HSR:39.063% A++
Kills:35,174
Deaths (as Combat Medic):9,298
Deaths (to Combat Medics):4,455
KDR:3.78296
Kill Difference:25,876
Playtime:486.526 hours
Usage:12%
Score:12.741m
Score/min:436
Accuracy (listed only):43.404%
HSR (listed only):25.952%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,741
Deaths:957
KDR:2.864
Accuracy:50.119% A++
HSR:35.936% A++
TSAR-42
A+
Kills:2,484
Deaths:180
KDR:13.800
Accuracy:48.503% A+
HSR:80.958% A
NSX Daimyo
A
Kills:1,493
Deaths:62
KDR:24.081
Accuracy:47.888% B**
HSR:98.460% A
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B+
RAMS .50M
A++
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A++
HSR:82.747% B+
NS-357P Underboss
A*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A*
HSR:33.104% B*
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
TX1-FB Repeater
B*
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B*
HSR:20.862% C
TS2 Inquisitor
A+
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:36.143% B**
HSR:29.646% A+
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B++
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B++
HSR:25.936% B++
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
NS-30 Vandal
A**
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A**
HSR:34.836% B**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
TX2 Emperor
B++
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B++
HSR:21.094% C++
SOAS-20
M++
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M++
NS-AM7 Archer
A++
Kills:229
Deaths:98
KDR:2.337
Accuracy:62.175% B+
HSR:33.625% A++
NS-45 Pilot
M
Kills:221
Deaths:69
KDR:3.203
Accuracy:35.035% B+
HSR:48.416% M
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B++
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% C**
Kills:22,791
Deaths (as Infiltrator):4,550
Deaths (to Infiltrators):5,421
KDR:5.00901
Kill Difference:18,241
Playtime:380.484 hours
Usage:9%
Score:9.520m
Score/min:417
Accuracy (listed only):42.057%
HSR (listed only):42.055%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:2,515
Deaths:334
KDR:7.530
Accuracy:21.348% B**
HSR:23.897% B+
MRC3 Mercy
B**
Kills:2,481
Deaths:337
KDR:7.362
Accuracy:21.891% B**
HSR:24.103% B++
M3 Pounder HEG
B**
Kills:1,022
Deaths:109
KDR:9.376
Accuracy:51.787% B**
HSR:3.033% C+
M3 Pounder HEG
A+
Kills:876
Deaths:109
KDR:8.037
Accuracy:52.572% A+
HSR:3.196% C++
M6 Onslaught
B**
Kills:468
Deaths:41
KDR:11.415
Accuracy:23.138% B**
HSR:23.718% B*
M6 Onslaught
B**
Kills:463
Deaths:44
KDR:10.523
Accuracy:22.343% B**
HSR:23.758% B*
M1 Heavy Cycler
A++
Kills:316
Deaths:24
KDR:13.167
Accuracy:22.311% A++
HSR:24.684% A+
M1 Heavy Cycler
A+
Kills:273
Deaths:24
KDR:11.375
Accuracy:22.644% A+
HSR:23.810% B*
NS-10 Burster
B
Kills:123
Deaths:48
KDR:2.563
Accuracy:30.446% B
HSR:3.252% D
NS-10 Burster
C++
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.231% C++
HSR:1.754% D*
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A++
HSR:31.250% M+
M2 Mutilator
A++
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A++
HSR:26.596% A++
Kills:8,857
Deaths (as MAX Suit):567
Deaths (to MAX Suits):2,603
KDR:15.62081
Kill Difference:8,290
Playtime:124.936 hours
Usage:3%
Score:3.932m
Score/min:525
Accuracy (listed only):28.574%
HSR (listed only):17.754%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:3,408
V. Kills:193 N/A
Deaths:227
KDR:15.013
Accuracy:32.896% B+
KPH:82.200 A
VKPH:4.700 B++
Hellfire Rocket Pods
A
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B*
KPH:149.500 A
VKPH:20.300 B++
M18 Needler
B+
Kills:1,227
V. Kills:1,070 115%
Deaths:318
KDR:3.858
Accuracy:34.988% B+
KPH:13.900 C++
VKPH:12.200 B+
M18 Rotary
B++
Kills:803
V. Kills:693 116%
Deaths:234
KDR:3.432
Accuracy:30.613% C+
KPH:16.900 C**
VKPH:14.600 B++
Hornet Missiles
A++
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B*
KPH:146.200 A++
VKPH:51 B+
M18 Locust
B+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.389% C++
KPH:20.500 C++
VKPH:17.600 B+
Kills:7,237 (5,495 + 0)
Deaths:847
KDR:8.544
VKDR:2.701
Vehicle Kills:2,288
Kill Difference:6,390
Playtime:191.338 hours
Usage:5%
Score:3.202m
Score/min:279
Piloting Accuracy:32.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:7,315
V. Kills:4,413 166%
Deaths:346
KDR:21.142
Accuracy:43.747% A+
KPH:60.600 A*
VKPH:36.600 A*
C150 Dalton
A++
Kills:3,654
V. Kills:2,308 158%
Deaths:144
KDR:25.375
Accuracy:50.957% B**
KPH:63.700 A++
VKPH:40.300 A
L105 Zephyr
A*
Kills:3,472
V. Kills:588 N/A
Deaths:72
KDR:48.222
Accuracy:61.342% A*
KPH:108.700 A*
VKPH:18.400 A++
Dual-75 Duster
A**
Kills:1,789
V. Kills:234 N/A
Deaths:64
KDR:27.953
Accuracy:48.296% A
KPH:98 B**
VKPH:12.800 A**
CAS30 Tank Buster
B++
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.196% B**
KPH:10.500 B+
VKPH:11.300 B++
Kills:16,453 (223 + 16,230)
Deaths:705
KDR:23.338
VKDR:11.041
Vehicle Kills:7,784
Kill Difference:15,748
Playtime:249.494 hours
Usage:6%
Score:8.469m
Score/min:566
Piloting Accuracy:58.196%
Gunner Accuracy:48.296%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:3,704
V. Kills:234 N/A
Deaths:35
KDR:105.829
Accuracy:55.923% B*
KPH:113.500 A**
VKPH:7.200 C
C75 Viper
S
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 S
VKPH:5.600 D
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 C**
VKPH:6.400 D*
L100 Python AP
B*
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B
KPH:42.300 B*
VKPH:21.200 B+
Skyguard
D--
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C+
KPH:6.600 D--
VKPH:5.300 D--
Kills:5,848 (5,848 + 0)
Deaths:129
KDR:45.333
VKDR:4.101
Vehicle Kills:529
Kill Difference:5,719
Playtime:72.241 hours
Usage:2%
Score:1.479m
Score/min:341
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,758
V. Kills:1,133 155%
Deaths:98
KDR:17.939
Accuracy:51.654% B+
KPH:47 A
VKPH:30.300 A*
P2-120 HESH
M+
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C*
KPH:112.900 M+
VKPH:7.100 C
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% C**
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
B**
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.294% B**
KPH:31.500 B+
VKPH:18.600 B**
MR11 Gatekeeper
A+
Kills:174
V. Kills:130 133%
Deaths:5
KDR:34.800
Accuracy:55.808% A*
KPH:38.800 A+
VKPH:29 A+
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% B**
KPH:43 A*
VKPH:22.800 B**
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.910% A*
KPH:83.400 B*
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% B**
KPH:99.400 B**
VKPH:6 B*
Kills:4,952 (4,063 + 889)
Deaths:250
KDR:19.808
VKDR:7.804
Vehicle Kills:1,951
Kill Difference:4,702
Playtime:94.061 hours
Usage:2%
Score:3.189m
Score/min:565
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,255
V. Kills:43 N/A
Deaths:47
KDR:26.702
Accuracy:39.014% B+
KPH:131.900 B++
VKPH:4.500 D
G20 Vulcan-H
B+
Kills:196
V. Kills:119 163%
Deaths:18
KDR:10.889
Accuracy:52.904% B++
KPH:54.800 B+
VKPH:33.300 B+
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C**
KPH:57.200 B++
VKPH:22.900 C++
Kills:1,625 (0 + 1,625)
Deaths:71
KDR:22.887
VKDR:3.746
Vehicle Kills:266
Kill Difference:1,554
Playtime:16.272 hours
Usage:0%
Score:0.545m
Score/min:558
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,350
V. Kills:20 N/A
Deaths:24
KDR:56.250
Accuracy:26.241% A++
KPH:115.300 A+
VKPH:1.700 D
M40 Fury
A+
Kills:502
V. Kills:47 N/A
Deaths:23
KDR:21.826
Accuracy:41.380% B++
KPH:81.300 A+
VKPH:7.600 C
M12 Kobalt
A+
Kills:491
V. Kills:20 N/A
Deaths:9
KDR:54.556
Accuracy:24.170% A+
KPH:93.200 B+
VKPH:3.800 C++
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.704% B**
KPH:106.500 A*
VKPH:10.700 C+
M60-G Bulldog
A++
Kills:164
V. Kills:21 N/A
Deaths:9
KDR:18.222
Accuracy:52.312% A++
KPH:52.200 A
VKPH:6.700 C++
M20 Basilisk
B+
Kills:119
V. Kills:37 313%
Deaths:7
KDR:17
Accuracy:44.165% B+
KPH:27.300 B+
VKPH:8.500 C+
M20 Basilisk
B**
Kills:119
V. Kills:24 476%
Deaths:9
KDR:13.222
Accuracy:47.368% B**
KPH:23.500 C*
VKPH:4.700 D-
M60-G Bulldog
B*
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:45.245% B*
KPH:45.400 C**
VKPH:8.200 C+
Kills:3,286 (0 + 3,286)
Deaths:100
KDR:32.860
VKDR:2.310
Vehicle Kills:231
Kill Difference:3,186
Playtime:41.980 hours
Usage:1%
Score:1.010m
Score/min:401
Driving Accuracy:N/A%
Gunner Accuracy:45.245%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C
KPH:37.400 B*
VKPH:3.800 D
S12 Renegade
A+
Kills:150
V. Kills:3 N/A
Deaths:53
KDR:2.830
Accuracy:53.959% A
KPH:91.600 A+
VKPH:1.800 C+
M12 Kobalt-F
B*
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B*
KPH:24.300 C+
VKPH:0.200 D*
Kills:528 (528 + 0)
Deaths:210
KDR:2.514
VKDR:0.152
Vehicle Kills:32
Kill Difference:318
Playtime:13.199 hours
Usage:0%
Score:0.110m
Score/min:139
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,389
V. Kills:85 N/A
Deaths:27
KDR:51.444
Accuracy:44.384% A+
KPH:146.100 A*
VKPH:8.900 B++
Kills:1,389 (0 + 1,389)
Deaths:27
KDR:51.444
VKDR:3.148
Vehicle Kills:85
Kill Difference:1,362
Playtime:9.505 hours
Usage:0%
Score:0.263m
Score/min:462
Piloting Accuracy:N/A%
Gunner Accuracy:44.384%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,28421,1613,8715.467M+0.7630.028%A*36.397%A*81.5MN/A283259.8h9.2A30.5B**
MSW-R 14,57014,4823,1634.579B**0.1232.087%A++39.311%A*87.9A++N/A305164.8h9A28B**
TAR 12,23812,1433,2053.789A+0.9132.338%A++36.844%A*73.8A++N/A247164.6h9.9A30.7B**
AP30 Shredder 11,7287,31534621.142B+16.4443.747%A+3.404%B**60.6A*36.6A*587120.7h46.8B*106.9A
M60-A Bulldog 6,6516,34814453.429S448.7380.974%M*1.434%D162.4S7.7B**42139.1h3.9A4.8A+
T9A "Butcher" 6,2036,1581,1335.435A*0.7330.931%A40.37%A++100A+N/A25361.6h9A29.1B**
AS16 NightHawk 5,3425,3301,6823.169A++1.5353.054%A13.584%C72.2A++N/A21673.8h3.2B**6.1B**
TMG-50 4,7394,7131,2763.694A**1.0127.986%A32.697%A54.6B*N/A19286.3h9.1B*32.7B++
L100 Python HESH 3,9383,70435105.829S101.1355.923%B*N/A113.6A**7.2C36432.6h2.2A4B**
C150 Dalton 5,9623,65414425.375M20.6750.957%B**1.232%B+63.8A++40.3A54957.3h2.6B**5.1A
L105 Zephyr 4,0603,4727248.222M+43.5261.342%A*N/A108.5A*18.4A++47632h5B++8.1B**
M14 Banshee 3,6013,40822715.013B**10.3132.896%B+N/A82.3A4.7B++28541.4h14.9B+45.3B++
LC3 Jaguar 3,0132,9946334.73A*0.0332.874%A++28.457%A+71.8A++N/A41241.7h10B++30.3B**
NS-44 Commissioner 2,7502,7419572.864A++1.8450.119%A++35.936%A++103.4MN/A67526.5h2.8B**5.5B**
MRC3 Mercy 2,5362,5153347.53A*2.8321.348%B**23.897%B+48.1A+N/A18752.3h14.7A68.9B*
TSAR-42 2,4912,48418013.8A*9.1048.503%A+80.958%A99.8MN/A33624.9h1.7B**3.4B**
MRC3 Mercy 2,5112,4813377.362A*2.6621.891%B**24.103%B++47AN/A18252.8h15.5B**70.8B*
TRS-12 Uppercut 2,2942,2877852.913A+1.7972.909%A14.298%C+73.5AN/A28431.1h1.8A2.5B*
M60-A Bulldog 2,1391,9717281.571S276.8780.284%M*2.841%C**154S13.1M48912.8h3.8A+4.8A+
NS Decimator 2,4751,9546503.006A*1.7067.644%B*2.457%C*57.8A+15.4C+53233.8h3.4B*5B**
T1 Cycler 1,8521,8425403.411A*1.2931.013%A++30.185%A59A*N/A25431.2h10.3A33.2A
Dual-75 Duster 2,0231,7896427.953A23.2548.296%AN/A98.3B**12.9A**40218.2h4.8B++9.9B**
P2-120 AP 2,8911,7589817.939A+13.2451.654%B+3.697%C**47A30.3A*76937.4h6.2B+11.9B++
M60-A Bulldog 1,9111,6977024.243A*19.5460.159%A**1.591%C++84.4A**10.6B++79820.1h3.9A+6.5A+
Hellfire Rocket Pods 1,7311,5245229.308M24.6155.342%B*N/A149.4A20.3B++69710.2h13.7B+24.8B++
NSX Daimyo 1,4931,4936224.081S19.3847.888%B**98.46%A100.9A++N/A26714.8h1.9B**4B**
C75 Viper 1,5671,4854433.75S29.0543.249%B+N/A101S5.6D41614.7h4.5A10.3A+
MG-H1 Watchman 1,4651,4572555.714M1.0133.562%A*39.945%A++107.9A**N/A34113.5h10.1B**30.1B*
T32 Bull 1,4391,4394493.205A+1.5030.433%A29.256%B+66.9B**N/A30821.5h10B*32.8B*
The Kraken 2,1221,4102665.301M++0.6070.921%B**1.489%C67.1A+33.9B**38521h3.4B++4.8B*
CAS 14-E 1,4741,3892751.444A+46.7444.384%A+1.224%D146.2A*8.9B++4629.5h19.3B**43.5B**
T16 Rhino 1,3821,3768121.695B+3.0121.454%C++15.843%D--25.7CN/A9153.6h12.4B57.8B
P2-120 HESH 1,4531,3673242.719A*38.0243.647%C*N/A113M+7.1C47912.1h3.6B**8.2B*
M12 Kobalt 1,3701,3502456.25M51.5526.241%A++21.63%B++115.4A+1.7D37511.7h11.4A+43.4B**
P525 Marauder-H 1,2981,2554726.702B**22.0039.014%B+N/A132.1B++4.5D4709.5h4.9B*12.5B*
M18 Needler 2,2971,2273183.858B++0.8434.988%B+2.934%B+13.9C++12.2B+20388h118.1B+337.7B+
T7 Mini-Chaingun 1,2071,2003323.614M++1.0923.099%A13.083%C+79.5A**N/A44315.1h12.3B++53.1B++
Claymore 1,1861,1863632.944S28.2438.211%B++N/A312.1M++N/A10163.8h1.1B**3B++
Chainblade 1,2441,17232,2040.036B+4.6737.853%B++5.034%C0.5C+N/A22239h2.3B+6.1B+
NS-11CP 1,1841,1701836.393S1.6936.34%A+33.162%A+83.6B++1B+19614h10.5B+28.8B++
KSR-35 1,1801,1681826.418A*1.7248.421%A*32.021%B+67.9AN/A19617.2h3.8B*7.8B**
RAMS .50M 1,1691,1656617.652S12.9549.74%A++82.747%B+79.8M*N/A24614.6h1.6B**3.3B**
NS Baron G5AE 1,1651,1602185.321M**0.6257.074%B**20%B*136.5M*N/A5098.5h3.5B*6.1C++
NS-357P Underboss 1,1631,1602404.833M0.1356.638%A*33.104%B*156.8A++N/A6177.4h3.3B+5.9B**
TRAC-5 1,1641,1604832.402A*2.3023.956%B+14.655%D-17.5C+N/A12066.4h12.8B+53.6B+
NS-15M1 1,1601,1603493.324A+1.3830.505%A+31.552%B**85.9A++N/A35313.5h10.3B*33.9B*
NS-15M AE 1,1681,1601547.532A*2.8334.03%A+32.155%B+133.3A*N/A4458.7h9.2B**27B*
TRAC-5 S 1,1701,1603683.152M1.5532.75%A*18.017%C**55.5A**N/A23820.9h6.8A20.8B**
M77-B 1,1631,1606318.413U13.7148.585%A++82.069%B++75.8M*N/A23215.3h1.7A3.5B**
TX1-FB Repeater 1,1681,1603793.061A++1.6434.075%B*20.862%C122.1A*N/A4899.5h9.8B++28.6B*
Cycler TRV 1,1711,1602993.88A**0.8233.291%A*26.379%B*92.8M++N/A38712.5h9.9A29.7B**
NS-11P 1,1661,1602614.444M++0.2633.827%A*28.362%A84.1M+N/A34513.8h10.4A30.9B**
T1S Cycler 1,1711,1602255.156S0.4535.491%A**37.069%A*110.5S1B*43010.5h9.7B**27.4A
TORQ-9 1,1651,1602594.479A**0.2234.952%A*30%B*106.4M**N/A44410.9h11.7B**33.4B**
TAS-16 Blackjack 1,1631,1592255.151M*0.4580.319%A++15.358%C+123.3M*N/A4299.4h1.8B**2.2B**
TS2 Inquisitor 1,1791,1572634.399M+0.3036.143%B**29.646%A+144.6S2.8M**7158h7.5B*20.7B*
M20 Drake 1,8981,1577165.286S160.5868.236%A1.988%D79.8A++51.1A*59414.5h74.2B+108.8B*
TS4 Haymaker 1,1631,1572534.573M*0.1362.165%A++17.113%B**110.2SN/A36110.5h3A4.9B**
FA1 Barrage 1,1621,1562444.738M++0.0461.183%A*19.723%B*144.5SN/A5608h3A+4.9A
T4 AMP 1,1641,1532854.046M+0.6633.872%B**25.932%B**115.3M*1.1A28010h10.7B**31.6B*
TRAC-5 Burst 1,1611,1521866.194A++1.4934.819%A++33.507%A+111.8MN/A31410.3h9.7B**27.9B**
TX1 Repeater 1,1851,1493673.131M++1.5729.107%B++25.936%B++63.5A++2A*21118.1h9.3B**32B*
LC2 Lynx 1,1571,1482654.332M+0.3732.344%A++28.746%A62.7A+N/A27918.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M++8.3749.602%A78.188%C+95.5M+N/A36811.9h1.7B*3.4B**
M3 Pounder HEG 1,1331,0221099.376S4.6751.787%B**3.033%C+42.4M+4.6B+21424.1h10.6A20.6B**
C-4 1,2691,0222424.223A*0.4832.956%AN/A217.4M++52.6A++23484.7h1B**3.1B**
Anti-Vehicle Grenade 1,1119891989N/A984.3065.48%A++N/A659.3A81.3C+44341.5h3.6B**5.4B**
Tank Mine 1,5539808611.395S6.6945.959%B*N/A257.9M++150.8M++24843.8h1.5B++3.3A++
NS Decimator-B 1,1949671655.861M*1.1672.872%B**2.896%B66.2B+15.5C26714.6h3B*4.1B*
M9 SKEP Launcher 1,1979661377.051U2.3575.738%B**2.484%C++63.6M15.2C**30115.2h3.3A*4.4A*
HC1 Cougar 9679551476.497S1.7935.617%A*29.319%A87.6M1.1A+33410.9h8.9B**24.9B**
P2-120 HEAT 1,2319386015.633A10.9345.006%C**3.518%C**41.3A12.9B++32622.7h5.6B*12.3B*
A30 Walker 1,5799102536.4M*31.7029.742%B+N/A24.6A**18.1A++22737h74.6A**250.9A++
ASP-30 Grounder 1,2388962253.982S0.7271.338%A3.348%C*35.3A+13.5C*31625.4h4.8A+6.7A++
NS-7 PDW 8978941277.039S2.3438.059%A**31.096%A*131.5SN/A4256.8h10.6B**27.9B**
ML-7 1,3248835761.533A3.1764.999%B**3.058%C++29.5B+14.7C**37029.9h5B*7.7B**
M3 Pounder HEG 9568761098.037S3.3352.572%A+3.196%C++35.5A*3.2C+19324.7h12.9B++24.6B*
SMG-46 Armistice 8748662972.916A++1.7934.104%A++16.166%C+51.5B**N/A26616.8h12.3B++36.2B++
NS-15M2 8358291924.318A+0.3833.829%A++44.994%A**107.7A*N/A4597.7h9B**26.5B**
MG-S1 Jackal 8218191595.151M**0.4533.867%A36.142%A*95.2A**N/A2438.6h8B+23.7B*
M18 Rotary 1,4968032343.432B*1.2730.613%C+1.868%C16.9C**14.6B++28247.4h89.7B+293B+
Frag Grenade 7637551755N/A750.3046.682%C*N/A1510S16A62650.5h1.6A*3.5A
NS-30 Vandal 736732957.705M*3.0048.149%A**34.836%B**106.1M++N/A2746.9h4.3B**9B**
T9 CARV-S 6486471534.229A**0.4731.455%A++34.93%A102.7A*N/A5516.3h9.5B**30.1B*
MKV Suppressed 5895811075.43S0.7336.375%A*27.711%A105.6M*1.5M**3495.5h11.2B*30.9B*
M40 Fury 5495022321.826A++17.1241.38%B++0.996%D81A+7.6C4596.2h7.8B**18.7B**
M12 Kobalt 511491954.556A++49.8524.17%A+19.552%C*92.6B+3.8C++3995.3h12.3B**50.9B*
AMR-66 490488925.304S0.6043.927%M+24.59%C+85.6SN/A3725.7h5.6A12.8A
M6 Onslaught 4724684111.415S6.7123.138%B**23.718%B*61.6A++N/A2607.6h14.4A62.2B*
M6 Onslaught 4684634410.523S5.8222.343%B**23.758%B*57.2A++N/A2328.1h15B**67.1B*
M20 Drake 7324523612.556B+7.8542.491%B**2.434%C++26B16.1C++89617.4h61B+143.5B*
MG-C1 Kindred 455448736.137M*1.4334.757%A++33.482%A+109.3A*1.7B**4304.1h8.6B*24.9B**
M40 Fury 4924471431.929M*27.2344.704%B**1.342%C--106.4A*10.7C+6554.2h8.5B*18.9B**
L100 Python HEAT 4974213412.382A7.6856.234%B+2.85%C*35.7C**6.4D*19111.8h3.1B*5.6A
PDW-16 Hailstorm 4224191962.138A2.5627.979%B++20.525%B++20.6CN/A10620.3h12.7B+45.5B++
Pelter Rocket Pod 4353962198A*193.3065.825%B*N/A152.3B**15B*5392.6h11.6B+17.6B+
TX2 Emperor 3883842001.92B**2.7832.918%B++21.094%C++20.5C-N/A9018.7h6.7B**20.3B+
E540 Halberd 566356399.128B+4.4349.294%B**3.652%C++31.5B+18.6B**51611.3h5.5B11.1B++
SOAS-20 346345605.75M*1.0536.889%A++41.449%M++98.6M*N/A3203.5h9.3B**25.2B**
T2 Striker 6693432391.435A*3.2753.093%C++N/A11.6C+11C+26529.6h37.4B+70.5B+
T5 AMC 3233221631.975B**2.7325.977%B+21.739%B15.6C-N/A12920.6h13.7B52.7B+
Sticky Grenade 3213201320N/A315.3066.46%A++N/A3200S10C119660.1h1A1.5B**
M1 Heavy Cycler 3193162413.167S8.4622.311%A++24.684%A+42.1A*N/A2657.5h13.3A59.8B**
TRAC-Shot 316316813.901A*0.8035.011%A*21.203%B+35.9C++N/A1018.8h9.7B++27.7B**
SABR-13 3063021072.822B++1.8834.926%A++24.172%C55.9B**N/A2835.4h10.4B++29.7B**
M40 Fury-F 3052771092.541B*2.1644.927%CN/A37.4B*3.8D1537.4h5.2B*11.6B*
M1 Heavy Cycler 2772732411.375S6.6722.644%A+23.81%B*50.6A++N/A1705.4h13.7B*60.6B**
Spear Anti-Vehicle Phalanx Turret 3702502012.5B**7.8055.85%A4.8%B+65.8A++31.6B**7363.8h6.2B++11.2B**
Ripper 2392373,8780.061C+4.6414.231%D--27.004%A+0.6C-N/A3401.2h1.3B+8.8C+
NS-AM7 Archer 264229982.337S2.3762.175%B+33.625%A++17.2A*2.6C+16613.3h8.4B**13.4B**
T1B Cycler 228227356.486A**1.7838.27%A**35.242%B**108.1A**N/A3932.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B++1.8858.196%B**N/A10.5B+11.3B++76621.3h58.2C++100.1B+
NS-45 Pilot 222221693.203A+1.5035.035%B+48.416%M122.8A++N/A3441.8h5.2B**14.9B*
Hornet Missiles 294218731.143M**26.4467.116%B*1.835%B+145.3A++50.7B+13331.5h7.3B++10.9B*
G20 Vulcan-H 3151961810.889A++6.1952.904%B++5.102%A+54.4B+33.1B+7543.6h85.5B+161.7B++
T1A Unity 193192742.595A+2.1136.886%M39.063%A++66.2B**N/A2652.9h12.6C+34.1B**
L100 Python AP 270180822.5M*17.8059.019%B5%A41.9B*20.9B+5174.3h5.6C*9.5B+
MR11 Gatekeeper 304174534.8S30.1055.808%A*2.874%B++38.7A+28.9A+5224.5h37.5B*67.2A
NS AutoBlade 1801732,3160.075B+4.6338.471%B+12.717%A++1.1C+N/A4151.5h1.9B+5B+
G30 Vulcan 2601701115.455A*10.7539.97%B**8.235%A**42.5A*22.5B**6174h70.3B*175.8B**
M60-G Bulldog 185164918.222M++13.5252.312%A++1.829%D52.9A6.8C*4483.1h4.6B**8.8A
MANA Anti-Vehicle Turret 238151344.441A++0.2664.453%B**N/A65.7A++37.8B++10362.3h5.8B*9.1B**
S12 Renegade 153150532.83C++1.8753.959%A2%D-93.8A+1.9C++2131.6h2.5B*4.5B**
Orbital Strike Uplink 1831411141N/A136.302500%UN/A1410U420U212140.1h0.9T*0T*
MAX Punch 1441405800.241A4.4635.836%DN/A1.3C+N/A4110.7h1.8C++5C++
M12 Kobalt 1341271127M**122.3030.549%A++19.685%B+127B+7C*3201h15.7B51.5B++
NS-10 Burster 223123482.563A*2.1430.446%B3.252%D4.9C+4B+11325h160C+525.5C*
MANA Anti-Personnel Turret 121121235.261N/A0.5624.315%UN/A1210UN/A6377300.1h17T*70T*
M20 Basilisk 156119717S12.3044.165%B+7.563%B++27B+8.4C2444.4h67.1B*151.9B*
M20 Basilisk 143119913.222M**8.5247.368%B**5.882%C+23.3C*4.7D-2475.1h59.1B**124.7B**
NS-10 Burster 219114482.375A+2.3330.231%C++1.754%D*4.9C+4.5B++10723.5h159.9C++528.8C**
M2 Mutilator 113112814S9.3021.36%A++31.25%M+74.7SN/A6211.5h8.9A**41.9A
99SV 106106426.5U21.8045.274%A*41.509%B++39.3B**N/A3682.7h4.5B*10B**
M12 Kobalt 110106335.333A30.6322.91%A*16.038%C*81.5B++3.1C2221.3h12.7B**55.5A+
Xiphos Anti-Personnel Phalanx Tower 1041021102B*97.3034.241%B+2.941%B++145.7C2.9D--4780.7h19.4C++56.5C**
M12 Kobalt-F 102101482.104C++2.6027.419%B*7.921%C24C+N/A864.2h11.2B++40.7B*
MR11 Gatekeeper-H 16694423.5S18.8059.945%B*2.128%B+52.2A+40B**5991.8h43.9B++73.2B*
M60-G Bulldog 11194518.8M**14.1045.245%B*5.319%A+44.8C*8.1C+5002.1h5.2B*11.5B*
M2 Mutilator 9594811.75S7.0522.823%A++26.596%A++62.7M++N/A5151.5h11.5A++50.3B**
P525 Marauder 8883241.5A++36.8028.784%B**N/A103.8B**6.3B**3880.8h6.3C++21.9B++
E540 Halberd-H 11280240S35.3059.537%C**N/A57.1B++22.9C++6011.4h4.2B*7B**
Rocklet Rifle 13779164.938S0.2449.343%CN/A30.4C++22.3C5242.6h32.3B+65.5C**
HSR-1 686879.714S5.0145.855%A++30.882%C**97.1A**N/A4400.7h3.8A8.3B**
Skyguard 1055887.25A*2.5528.067%C+3.448%B**6.6D--5.3D--2488.8h205.8F733.3D*
M18 Locust 1065796.333A++1.6332.389%C++1.754%C+20.4C++17.5B+4262.8h97.9C**302.3B+
Spear Anti-Vehicle Phalanx Tower 7352226C++21.3057.24%B++5.769%B*57.8B+23.3C+3990.9h8.1B14.1B++

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon404,0024.7h
Anti-Vehicle MANA Turret14030.5h
Nano-Armor Kit674973,850197.6h
Skywall Shield Emitter01260.7h
Structure Shield Module1860.4h
Repair Module01010.4h
Turret AI Module01050.5h
Nanite Revive Grenade02,0890.6h
Nanite Healing Grenade0900h
Medical Applicator538369,56557.1h
Blast Wall0840.6h
NSX Amaterasu15410.5h
Spitfire Auto-Turret21,0781.2h
Restoration Kit1932,98730.3h
Motion Spotter98,7404.3h
Xiphos Anti-Personnel Tower1680.5h
Hoplon Anti-Aircraft Phalanx Tower1860.4h
Rampart Wall21391.3h
Welding Device02,2700.1h
Recon Detection Device141,9473.3h
Shield Recharging Field71,9040.7h
Ammunition Package134,1001.8h
Medical Kit6,26630,734782.4h
Anti-Infantry MANA Turret136952.3h
Nano-Repair Grenade02920.1h
Snowman Soldier11880.2h
Pillbox0630.6h
Elysium Spawn Tube0500.3h

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