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Field Marshal Snyder[N] Snyder
TR BR 200

KDR: 4.71

Score: 108m

Last Seen: Jan 25th, 2020 9:48 PM
- OFFLINE - 13 hour(s)

Prestige 1, Battle Rank 100 (200 total) - Terran Republic on Emerald - Outfit Leader of Notorious[N] Notorious
TR outfit on Emerald

Members: 19
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder M60-A Bulldog T9A "Butcher" AS16 NightHawk TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,063,248 MLG Score: 3248
Fun Score: N/A
Cheeseburgers Flipped: 1064TIME WITH MEDKIT: 19.9%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.552%34.475%1088461186101,4514.24250.464

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.845%2.007A*2.035A*-1.411D**HEAD ++ (~18.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.608B+9.20.356C**20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.994%1.264%929512277,51499124617.58224305%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.545%-0.256C-0.296C0.202

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.10.264C*41.30.218C++76.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.718%1.699%10188122410,243146920736.97277494%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.019%0.054C+-0.518D0.654

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.685B+50.596B+7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.218%3.862%288918121422,1911162868719.0972255%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.423%0.647B+-0.158C0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.40.572B+22.20.447B29.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.077%84.273%2889612267,8401919174.08546

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.863%2.023A*1.105B**-0.793

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.632B+1.80.446B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.463%15.034%28895122711,1752254364.95785

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.344%1.397A0.044C+0.118

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.644B+2.70.436B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 19
108m242.5%525 (31.5k)427 (25.6k)4.70679212,31445,1085.24153200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321849729.437%22.721%66905:3764

12% Combat Medic24% Engineer40% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMJan 25th, 2020 5:30 PM (14h) (PST)Jan 25th, 2020 7:14 PM (13h) (PST)Jan 25th, 2020 5:48 PM (14h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8431756680.8390.1780.1912.2500.0883248

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,59910,51940,080501111135525,629

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4215.9h/175.7d 24,121 48,240 59,514 569.1k 5,356 14,952 22,345 213.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:21,263
Deaths:3,889
KDR:5.467
Accuracy:30.031% A*
HSR:36.453% A*
MSW-R
A*
Kills:16,424
Deaths:3,615
KDR:4.543
Accuracy:32.061% A++
HSR:39.728% A*
T9A "Butcher"
A++
Kills:6,231
Deaths:1,152
KDR:5.409
Accuracy:30.869% A
HSR:40.283% A++
TMG-50
A
Kills:4,723
Deaths:1,278
KDR:3.696
Accuracy:27.972% B**
HSR:32.670% A
MG-H1 Watchman
A++
Kills:1,457
Deaths:255
KDR:5.714
Accuracy:33.562% A++
HSR:39.945% A++
T32 Bull
A
Kills:1,439
Deaths:449
KDR:3.205
Accuracy:30.433% A
HSR:29.256% B+
NS-15M2
A*
Kills:1,378
Deaths:328
KDR:4.201
Accuracy:33.257% A++
HSR:42.743% A*
T16 Rhino
C+
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C+
HSR:15.843% D--
NS-15M AE
A+
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A+
HSR:32.155% B+
NS-15M1
A+
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A+
HSR:31.552% B**
T9 CARV-S
A++
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A++
HSR:34.930% A+
Kills:57,258
Deaths (as Heavy Assault):12,434
Deaths (to Heavy Assaults):14,150
KDR:4.60495
Kill Difference:44,824
Playtime:1,678.732 hours
Usage:40%
Score:39.283m
Score/min:390
Accuracy (listed only):30.512%
HSR (listed only):34.142%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A
Kills:5,405
Deaths:1,704
KDR:3.172
Accuracy:53.125% A
HSR:13.821% C+
LC3 Jaguar
A++
Kills:2,995
Deaths:638
KDR:4.694
Accuracy:32.870% A++
HSR:28.447% A+
TRS-12 Uppercut
A
Kills:2,298
Deaths:788
KDR:2.916
Accuracy:72.949% A
HSR:14.317% C
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
MG-C1 Kindred
A++
Kills:798
Deaths:171
KDR:4.667
Accuracy:33.352% A
HSR:34.336% A++
AMR-66
M
Kills:568
Deaths:105
KDR:5.410
Accuracy:43.461% M
HSR:26.585% C**
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C**
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:24,079
Deaths (as Engineer):6,222
Deaths (to Engineers):7,938
KDR:3.86998
Kill Difference:17,857
Playtime:992.345 hours
Usage:24%
Score:30.551m
Score/min:513
Accuracy (listed only):44.312%
HSR (listed only):22.944%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A
Kills:5,405
Deaths:1,704
KDR:3.172
Accuracy:53.125% A
HSR:13.821% C+
LC3 Jaguar
A++
Kills:2,995
Deaths:638
KDR:4.694
Accuracy:32.870% A++
HSR:28.447% A+
TRS-12 Uppercut
A
Kills:2,298
Deaths:788
KDR:2.916
Accuracy:72.949% A
HSR:14.317% C
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D-
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.344% A++
HSR:28.746% B**
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% B**
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MG-C1 Kindred
A++
Kills:798
Deaths:171
KDR:4.667
Accuracy:33.352% A
HSR:34.336% A++
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B++
HSR:20.476% B++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% C**
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B+
Kills:27,091
Deaths (as Light Assault):7,006
Deaths (to Light Assaults):8,817
KDR:3.86683
Kill Difference:20,085
Playtime:493.389 hours
Usage:12%
Score:11.225m
Score/min:379
Accuracy (listed only):41.917%
HSR (listed only):23.574%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:12,685
Deaths:3,376
KDR:3.757
Accuracy:32.283% A++
HSR:36.926% A*
AS16 NightHawk
A
Kills:5,405
Deaths:1,704
KDR:3.172
Accuracy:53.125% A
HSR:13.821% C+
TRS-12 Uppercut
A
Kills:2,298
Deaths:788
KDR:2.916
Accuracy:72.949% A
HSR:14.317% C
T1 Cycler
A++
Kills:1,940
Deaths:575
KDR:3.374
Accuracy:31.036% A++
HSR:30.670% A
NS-11P
A*
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A*
HSR:28.362% A
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B*
T1S Cycler
A*
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A*
HSR:37.069% A*
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B*
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B*
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B++
HSR:20.476% B++
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C
T1B Cycler
A**
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A**
HSR:35.242% B*
T1A Unity
M
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M
HSR:39.063% A++
Kills:35,901
Deaths (as Combat Medic):9,532
Deaths (to Combat Medics):4,619
KDR:3.76637
Kill Difference:26,369
Playtime:504.302 hours
Usage:12%
Score:13.091m
Score/min:433
Accuracy (listed only):43.409%
HSR (listed only):25.990%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A++
Kills:2,743
Deaths:960
KDR:2.857
Accuracy:50.132% A++
HSR:35.946% A++
TSAR-42
A
Kills:2,566
Deaths:186
KDR:13.796
Accuracy:47.816% A
HSR:80.943% A
NSX Daimyo
A
Kills:1,706
Deaths:67
KDR:25.463
Accuracy:46.781% B*
HSR:98.535% A
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B
RAMS .50M
A++
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A++
HSR:82.747% B+
NS-357P Underboss
A*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A*
HSR:33.104% B*
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
TX1-FB Repeater
B++
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B++
HSR:20.862% C-
TS2 Inquisitor
A+
Kills:1,157
Deaths:263
KDR:4.399
Accuracy:36.143% B**
HSR:29.646% A+
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B++
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B++
HSR:25.936% B++
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
NS-7 PDW
A**
Kills:894
Deaths:127
KDR:7.039
Accuracy:38.059% A**
HSR:31.096% A*
SMG-46 Armistice
A+
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A+
HSR:16.166% C+
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
NS-30 Vandal
A**
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A**
HSR:34.836% B**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
NS-45 Pilot
A++
Kills:552
Deaths:194
KDR:2.845
Accuracy:34.947% B+
HSR:40.399% A++
PDW-16 Hailstorm
B++
Kills:420
Deaths:199
KDR:2.111
Accuracy:28.002% B++
HSR:20.476% B++
TX2 Emperor
B++
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B++
HSR:21.094% C++
SOAS-20
M+
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M+
NS-AM7 Archer
A++
Kills:230
Deaths:101
KDR:2.277
Accuracy:61.853% B+
HSR:33.478% A++
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B++
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% C**
Kills:23,421
Deaths (as Infiltrator):4,695
Deaths (to Infiltrators):5,630
KDR:4.9885
Kill Difference:18,726
Playtime:386.068 hours
Usage:9%
Score:9.636m
Score/min:416
Accuracy (listed only):41.967%
HSR (listed only):41.715%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:2,681
Deaths:349
KDR:7.682
Accuracy:21.681% B**
HSR:24.245% B+
MRC3 Mercy
B**
Kills:2,639
Deaths:352
KDR:7.497
Accuracy:22.195% B**
HSR:24.441% B++
M3 Pounder HEG
A
Kills:1,215
Deaths:135
KDR:9
Accuracy:53.538% A
HSR:2.963% C+
M3 Pounder HEG
A++
Kills:1,088
Deaths:135
KDR:8.059
Accuracy:53.898% A++
HSR:3.952% B+
M6 Onslaught
B**
Kills:535
Deaths:48
KDR:11.146
Accuracy:22.515% B**
HSR:24.673% B*
M6 Onslaught
B**
Kills:523
Deaths:51
KDR:10.255
Accuracy:21.766% B**
HSR:23.136% B+
M1 Heavy Cycler
A++
Kills:316
Deaths:24
KDR:13.167
Accuracy:22.311% A++
HSR:24.684% A
M1 Heavy Cycler
A
Kills:273
Deaths:24
KDR:11.375
Accuracy:22.644% A
HSR:23.810% B*
NS-10 Burster
B
Kills:123
Deaths:48
KDR:2.563
Accuracy:30.459% B
HSR:3.252% D
NS-10 Burster
C++
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.246% C++
HSR:1.754% D*
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A+
HSR:31.250% M+
M2 Mutilator
A++
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A++
HSR:26.596% A++
Kills:9,713
Deaths (as MAX Suit):615
Deaths (to MAX Suits):2,673
KDR:15.7935
Kill Difference:9,098
Playtime:133.264 hours
Usage:3%
Score:4.262m
Score/min:533
Accuracy (listed only):28.786%
HSR (listed only):17.896%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:3,702
V. Kills:217 N/A
Deaths:227
KDR:16.308
Accuracy:33.471% B++
KPH:81.200 B**
VKPH:4.800 B++
Hellfire Rocket Pods
B**
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B*
KPH:149.500 B**
VKPH:20.300 B++
M18 Needler
B+
Kills:1,262
V. Kills:1,089 116%
Deaths:318
KDR:3.969
Accuracy:35.010% B+
KPH:14 C++
VKPH:12.100 B+
M18 Rotary
B+
Kills:803
V. Kills:693 116%
Deaths:234
KDR:3.432
Accuracy:30.613% C+
KPH:16.900 C++
VKPH:14.600 B+
Hornet Missiles
A
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B*
KPH:146.200 A
VKPH:51 B+
M18 Locust
B+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.389% C++
KPH:20.500 C++
VKPH:17.600 B+
Kills:7,566 (5,824 + 0)
Deaths:847
KDR:8.933
VKDR:2.752
Vehicle Kills:2,331
Kill Difference:6,719
Playtime:197.723 hours
Usage:5%
Score:3.288m
Score/min:277
Piloting Accuracy:32.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:7,393
V. Kills:4,444 166%
Deaths:346
KDR:21.367
Accuracy:43.923% A
KPH:60.800 A*
VKPH:36.600 A*
C150 Dalton
A+
Kills:3,655
V. Kills:2,308 158%
Deaths:144
KDR:25.382
Accuracy:50.896% B**
KPH:63.500 A+
VKPH:40.100 B**
L105 Zephyr
A*
Kills:3,550
V. Kills:608 N/A
Deaths:72
KDR:49.306
Accuracy:61.204% A*
KPH:107.900 A*
VKPH:18.500 A++
Dual-75 Duster
A**
Kills:1,795
V. Kills:234 N/A
Deaths:64
KDR:28.047
Accuracy:48.311% B**
KPH:97.900 B*
VKPH:12.800 A**
CAS30 Tank Buster
B*
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.043% B**
KPH:10.500 B
VKPH:11.300 B*
AP30 Shredder
U
Kills:211
V. Kills:94 222%
Deaths:
KDR:
Accuracy:45.399% T*
KPH:339.600 U
VKPH:151.300 S
Kills:16,827 (223 + 16,604)
Deaths:705
KDR:23.868
VKDR:11.247
Vehicle Kills:7,929
Kill Difference:16,122
Playtime:252.249 hours
Usage:6%
Score:8.625m
Score/min:570
Piloting Accuracy:58.043%
Gunner Accuracy:45.399%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:4,027
V. Kills:262 N/A
Deaths:35
KDR:115.057
Accuracy:55.485% B++
KPH:112.900 A**
VKPH:7.300 C
C75 Viper
S
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 S
VKPH:5.600 D
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 C*
VKPH:6.400 D*
L100 Python AP
B++
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B
KPH:42.300 B++
VKPH:21.200 B+
Skyguard
D--
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C
KPH:6.600 D--
VKPH:5.300 D--
Kills:6,171 (6,171 + 0)
Deaths:129
KDR:47.837
VKDR:4.318
Vehicle Kills:557
Kill Difference:6,042
Playtime:75.259 hours
Usage:2%
Score:1.538m
Score/min:341
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,767
V. Kills:1,137 155%
Deaths:98
KDR:18.031
Accuracy:51.570% B+
KPH:47 A
VKPH:30.200 A*
P2-120 HESH
M
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C++
KPH:112.900 M
VKPH:7.100 C-
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% C**
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
A+
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.294% B**
KPH:31.500 B+
VKPH:18.600 A+
MR11 Gatekeeper
A*
Kills:183
V. Kills:135 135%
Deaths:5
KDR:36.600
Accuracy:54.302% A++
KPH:37.600 A*
VKPH:27.700 A++
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% A
KPH:43 A*
VKPH:22.800 A
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.899% A*
KPH:83.100 B+
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% B**
KPH:99.400 B*
VKPH:6 B*
Kills:4,970 (4,072 + 898)
Deaths:250
KDR:19.880
VKDR:7.840
Vehicle Kills:1,960
Kill Difference:4,720
Playtime:94.692 hours
Usage:2%
Score:3.206m
Score/min:564
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,257
V. Kills:43 N/A
Deaths:47
KDR:26.745
Accuracy:39.044% B
KPH:132.100 B++
VKPH:4.500 D
G20 Vulcan-H
B+
Kills:196
V. Kills:119 163%
Deaths:18
KDR:10.889
Accuracy:52.969% B+
KPH:54.700 B+
VKPH:33.200 B+
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C*
KPH:57.200 B++
VKPH:22.900 C++
Kills:1,627 (0 + 1,627)
Deaths:71
KDR:22.915
VKDR:3.746
Vehicle Kills:266
Kill Difference:1,556
Playtime:16.286 hours
Usage:0%
Score:0.549m
Score/min:562
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,363
V. Kills:20 N/A
Deaths:24
KDR:56.792
Accuracy:26.216% A++
KPH:115.900 A+
VKPH:1.700 D
M12 Kobalt
A
Kills:537
V. Kills:21 N/A
Deaths:9
KDR:59.667
Accuracy:24.146% A
KPH:95.600 B++
VKPH:3.700 C+
M40 Fury
A+
Kills:504
V. Kills:48 N/A
Deaths:23
KDR:21.913
Accuracy:41.413% B++
KPH:81.600 A+
VKPH:7.800 C
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.812% B**
KPH:106.100 A*
VKPH:10.700 C+
M60-G Bulldog
A++
Kills:164
V. Kills:21 N/A
Deaths:9
KDR:18.222
Accuracy:52.120% A++
KPH:51.900 B**
VKPH:6.600 C++
M20 Basilisk
B**
Kills:131
V. Kills:24 N/A
Deaths:9
KDR:14.556
Accuracy:47.672% B**
KPH:25.200 B+
VKPH:4.600 D-
M20 Basilisk
B+
Kills:119
V. Kills:37 313%
Deaths:7
KDR:17
Accuracy:44.512% B+
KPH:27 B+
VKPH:8.400 C
M60-G Bulldog
B*
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:45.245% B*
KPH:45.400 B
VKPH:8.200 C+
Kills:3,359 (0 + 3,359)
Deaths:100
KDR:33.590
VKDR:2.330
Vehicle Kills:233
Kill Difference:3,259
Playtime:42.584 hours
Usage:1%
Score:1.029m
Score/min:403
Driving Accuracy:N/A%
Gunner Accuracy:45.245%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:450
V. Kills:5 N/A
Deaths:133
KDR:3.383
Accuracy:51.815% B**
KPH:87.800 A
VKPH:1 D
M40 Fury-F
B++
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C-
KPH:37.400 B++
VKPH:3.800 D
M12 Kobalt-F
B++
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B++
KPH:24.300 C
VKPH:0.200 D*
Kills:828 (828 + 0)
Deaths:290
KDR:2.855
VKDR:0.117
Vehicle Kills:34
Kill Difference:538
Playtime:16.686 hours
Usage:0%
Score:0.150m
Score/min:150
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,633
V. Kills:102 N/A
Deaths:27
KDR:60.482
Accuracy:45.150% A++
KPH:148.600 A*
VKPH:9.300 B*
Kills:1,633 (0 + 1,633)
Deaths:27
KDR:60.481
VKDR:3.778
Vehicle Kills:102
Kill Difference:1,606
Playtime:10.992 hours
Usage:0%
Score:0.308m
Score/min:467
Piloting Accuracy:N/A%
Gunner Accuracy:45.150%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,39021,2633,8895.467M+0.7630.031%A*36.453%A*81.4A**N/A283261.1h9.2A30.5B**
MSW-R 16,53416,4243,6154.543B**0.1632.061%A++39.728%A*87.6A++N/A296187.4h9.1B**28.3B**
TAR 12,79112,6853,3763.757A++0.9532.283%A++36.926%A*73.3A++N/A243173.1h10A30.9B**
AP30 Shredder 11,8377,39334621.367B+16.6643.923%A3.368%A60.8A*36.5A*586121.6h46.9B**106.9A
M60-A Bulldog 6,6536,35014453.571S448.8680.972%M*1.433%D162.4S7.7B*42139.1h3.9A4.8A
T9A "Butcher" 6,2806,2311,1525.409A*0.7030.869%A40.283%A++99.5AN/A25362.6h9A29.2B**
AS16 NightHawk 5,4185,4051,7043.172A++1.5353.125%A13.821%C+72.1A+N/A21675h3.2B**6.1B**
TMG-50 4,7494,7231,2783.696A**1.0127.972%B**32.67%A54.7B*N/A19286.4h9.1B*32.7B++
L100 Python HESH 4,2894,02735115.057S110.3555.485%B++N/A112.8A**7.3C35935.7h2.3B**4.1B**
M14 Banshee 3,9193,70222716.308B*11.6033.471%B++N/A81.2B**4.8B++27745.6h15.5B+46.2B+
C150 Dalton 5,9633,65514425.382A*20.6850.896%B**1.231%B+63.6A+40.1B**54857.5h2.6B**5.1A
L105 Zephyr 4,1583,5507249.306M*44.6061.204%A*N/A107.9A*18.5A++47132.9h5B++8.2B*
LC3 Jaguar 3,0142,9956384.694A*0.0132.87%A++28.447%A+71.5A++N/A41241.9h10B++30.3B**
NS-44 Commissioner 2,7522,7439602.857A++1.8550.132%A++35.946%A++103.1A**N/A67326.6h2.8B**5.5B**
MRC3 Mercy 2,7052,6813497.682A*2.9821.681%B**24.245%B+48.9AN/A18754.8h15.1B**69.4B*
MRC3 Mercy 2,6722,6393527.497A*2.7922.195%B**24.441%B++47.7AN/A18255.3h15.9B**71.4B*
TSAR-42 2,5742,56618613.796A++9.0947.816%A80.943%A98.3A**N/A32926.1h1.7B**3.5B**
TRS-12 Uppercut 2,3052,2987882.916A+1.7972.949%A14.317%C73.2AN/A28331.4h1.8A2.5B*
M60-A Bulldog 2,1391,9717281.571S276.8680.299%M++2.841%B154S13.1A**48912.8h3.8A+4.8A+
NS Decimator 2,4751,9546503.006A*1.7067.644%B*2.457%C*57.8A15.4C+53433.8h3.4B*5B**
T1 Cycler 1,9521,9405753.374A++1.3331.036%A++30.67%A59.7A*N/A25432.5h10.3A33.2B**
Dual-75 Duster 2,0291,7956428.047B**23.3448.311%B**N/A98.1B*12.8A**40118.3h4.8B*9.9B**
P2-120 AP 2,9041,7679818.031A+13.3251.57%B+3.679%B+47A30.2A*76837.6h6.2B+11.9B++
The Kraken 2,6131,7313275.294M**0.5970.844%B**1.329%C--69A++35.1A*37825.1h3.4B++4.8B**
NSX Daimyo 1,7061,7066725.463S20.7646.781%B*98.535%A102.2A++N/A27216.7h1.9B*4.1B*
M60-A Bulldog 1,9111,6977024.243A++19.5460.159%A**1.591%C++84.4A*10.6B**81020.1h3.9A6.5A
CAS 14-E 1,7351,6332760.481A++55.7745.15%A++1.347%C-148.5A*9.3B*46711h20B**44.3B**
Hellfire Rocket Pods 1,7311,5245229.308M+24.6055.342%B*N/A149.4B**20.3B++70010.2h13.7B+24.8B+
C75 Viper 1,5671,4854433.75S29.0443.249%B+N/A101S5.6D41814.7h4.5A10.3A+
MG-H1 Watchman 1,4651,4572555.714A**1.0133.562%A++39.945%A++107.9A*N/A34813.5h10.1B**30.1B*
T32 Bull 1,4391,4394493.205A+1.5030.433%A29.256%B+66.9B**N/A31021.5h10B*32.8B*
NS-15M2 1,3901,3783284.201B**0.5133.257%A++42.743%A*102.8A++N/A37613.4h9.4B**28.3B*
T16 Rhino 1,3821,3768121.695B+3.0121.454%C+15.843%D--25.7CN/A9153.6h12.4B57.8B
P2-120 HESH 1,4531,3673242.719A*38.0143.647%C++N/A113M7.1C-47912.1h3.6B**8.2B*
M12 Kobalt 1,3831,3632456.792M52.0926.216%A++21.717%B++115.5A+1.7D38111.8h11.3A+43.3B*
T7 Mini-Chaingun 1,2691,2623473.637M*1.0722.876%B**13.471%C+78.9A*N/A42916h12.3B++53.9B++
M18 Needler 2,3511,2623183.969B+0.7435.01%B+2.932%B++14C++12.1B+20490.2h116.8B+333.7B+
P525 Marauder-H 1,3001,2574726.745B**22.0439.044%BN/A132.3B++4.5D4719.5h4.9B*12.5B*
Claymore 1,2261,2263634.056S29.3537.654%B+N/A306.5M+N/A9984h1.1B*3B++
M3 Pounder HEG 1,3481,2151359S4.2953.538%A2.963%C+41.8A**4.6B+20629.1h11.2B**20.8B**
Chainblade 1,2441,17232,2050.036B+4.6737.853%B++5.034%C0.5C+N/A22239.1h2.3B6.1B+
NS-11CP 1,1841,1701836.393M**1.6936.34%A+33.162%A+83.6B*1B+19614h10.5B+28.8B++
KSR-35 1,1801,1681826.418A++1.7148.421%A*32.021%B67.9B**N/A19617.2h3.8B++7.8B*
RAMS .50M 1,1691,1656617.652S12.9549.74%A++82.747%B+79.8M++N/A24814.6h1.6B**3.3B**
NS-357P Underboss 1,1631,1602404.833A**0.1356.638%A*33.104%B*156.8A*N/A6177.4h3.3B+5.9B**
NS-11P 1,1661,1602614.444M++0.2633.827%A*28.362%A84.1MN/A34513.8h10.4A30.9A
NS Baron G5AE 1,1651,1602185.321M**0.6157.074%B**20%B*136.5M*N/A5098.5h3.5B*6.1C++
TORQ-9 1,1651,1602594.479A*0.2334.952%A*30%B*106.4M*N/A44810.9h11.7B**33.4B**
T1S Cycler 1,1711,1602255.156S0.4535.491%A*37.069%A*110.5S1B++43110.5h9.7B**27.4B**
TRAC-5 1,1641,1604832.402A**2.3023.956%B+14.655%D-17.5C+N/A12166.4h12.8B+53.6B+
TRAC-5 S 1,1701,1603683.152M*1.5532.75%A++18.017%C**55.5A*N/A23920.9h6.8A20.8B**
M77-B 1,1631,1606318.413S13.7148.585%A++82.069%B++75.8M++N/A23315.3h1.7A3.5B**
Cycler TRV 1,1711,1602993.88M0.8333.291%A*26.379%B*92.8MN/A38812.5h9.9A29.7B**
NS-15M AE 1,1681,1601547.532M2.8334.03%A+32.155%B+133.3A*N/A4468.7h9.2B**27B*
TX1-FB Repeater 1,1681,1603793.061A++1.6534.075%B++20.862%C-122.1A+N/A4899.5h9.8B++28.6B*
NS-15M1 1,1601,1603493.324A1.3830.505%A+31.552%B**85.9A++N/A35613.5h10.3B*33.9B++
TAS-16 Blackjack 1,1631,1592255.151M**0.4480.319%A++15.358%C+123.3M++N/A4329.4h1.8B**2.2B*
TS4 Haymaker 1,1631,1572534.573M*0.1362.165%A++17.113%B*110.2SN/A36110.5h3A4.9B**
TS2 Inquisitor 1,1791,1572634.399M*0.3136.143%B**29.646%A+144.6M**2.8M**7168h7.5B*20.7B*
M20 Drake 1,8981,1577165.286S160.5868.236%A+1.988%D79.8A++51.1A**59414.5h74.2B++108.8B*
FA1 Barrage 1,1621,1562444.738M++0.0361.183%A*19.723%B*144.5SN/A5628h3A+4.9B**
T4 AMP 1,1641,1532854.046M++0.6633.872%B**25.932%B**115.3M*1.1A28010h10.7B**31.6B*
TRAC-5 Burst 1,1611,1521866.194A+1.4934.819%A++33.507%A+111.8A**N/A31510.3h9.7B**27.9B**
TX1 Repeater 1,1851,1493673.131M*1.5829.107%B++25.936%B++63.5A++2A*21218.1h9.3B**32B*
LC2 Lynx 1,1571,1482654.332M+0.3732.344%A++28.746%B**62.7A+N/A28318.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M++8.3649.602%A78.188%C+95.5MN/A36911.9h1.7B*3.4B*
M3 Pounder HEG 1,1811,0881358.059S3.3553.898%A++3.952%B+36.8A*3.1C+19229.6h12.8B++23.8B*
C-4 1,2921,0412464.232A*0.4733.199%B**N/A216.9M+52.3A++23504.8h1B**3.1B**
Anti-Vehicle Grenade 1,1431,01711017N/A1,012.2965.149%A++N/A635.6A78.8C43661.6h3.6B**5.5B**
Tank Mine 1,5871,0078711.575S6.8746.238%B*N/A258.2M++148.7M+24713.9h1.6B+3.4A+
NS Decimator-B 1,1949671655.861M*1.1572.872%B**2.896%B+66.2B15.5C26714.6h3B*4.1B**
M9 SKEP Launcher 1,1979661377.051U2.3475.708%B**2.484%C++63.1M*15.1B**30015.3h3.3A*4.4A*
HC1 Cougar 9679551476.497S1.7935.617%A*29.319%B**87.6A**1.1A33810.9h8.9B**24.9B**
P2-120 HEAT 1,2319386015.633A++10.9345.006%C**3.518%B41.3A12.9B++32822.7h5.6B*12.3B**
A30 Walker 1,5799102536.4M*31.6929.733%B+N/A24.6A*18.1A22737h74.6A*251A++
ASP-30 Grounder 1,2388962253.982S0.7271.338%A3.348%C**35.3A*13.5B+31625.4h4.8A+6.7A++
NS-7 PDW 8978941277.039S2.3338.059%A**31.096%A*131.5SN/A4296.8h10.6B**27.9B**
ML-7 1,3248835761.533A+3.1764.999%B**3.058%C++29.5B+14.7B+37229.9h5B*7.7B**
SMG-46 Armistice 8748662972.916A++1.7934.104%A+16.166%C+51.5B*N/A26916.8h12.3B++36.2B++
MG-S1 Jackal 8218191595.151M*0.4433.867%A36.142%A*95.2A**N/A2488.6h8B+23.7B*
M18 Rotary 1,4968032343.432B++1.2730.613%C+1.868%C16.9C++14.6B+28347.4h89.7B+293B+
MG-C1 Kindred 8107981714.667A*0.0433.352%A34.336%A++97.3A++1.5B*3388.2h9.1B*27.2B*
Frag Grenade 7877771777N/A772.2947.142%C**N/A1554S20A++62340.5h1.6A*3.5A
NS-30 Vandal 736732957.705M++3.0048.149%A**34.836%B**106.1MN/A2756.9h4.3B**9B**
T9 CARV-S 6486471534.229A++0.4831.455%A++34.93%A+102.7A**N/A5546.3h9.5B**30.1B*
MKV Suppressed 5895811075.43S0.7236.375%A*27.711%A105.6M*1.5M3495.5h11.2B*30.9B++
AMR-66 5705681055.41S0.7043.461%M26.585%C**86.1M**N/A3536.6h5.7A13B**
NS-45 Pilot 5575521942.845B**1.8634.947%B+40.399%A++128.4A++1.2B*3574.3h5.2B**14.8B*
M12 Kobalt 558537959.667A*54.9624.146%A20.484%B+95.9B++3.8C++4065.6h12.1B**50.2B**
M6 Onslaught 5415354811.146S6.4422.515%B**24.673%B*63.7A++N/A2578.4h14.5B**64.2B*
M6 Onslaught 5315235110.255S5.5521.766%B**23.136%B+58.8A+N/A2298.9h15.1B**69.4B*
M40 Fury 5525042321.913A++17.2141.413%B++N/A81.3A+7.7C4606.2h7.7B**18.7B**
M20 Drake 7324523612.556A+7.8542.491%A2.434%C**26B+16.1C++89917.4h61B+143.5B*
S12 Renegade 4554501333.383B1.3251.815%B**1.333%D88.2A1D1965.1h2.4B*4.7B**
M40 Fury 4924471431.929M*27.2244.812%B**1.342%C-106.4A*10.7C+6534.2h8.5B**19.1B**
L100 Python HEAT 4974213412.382A+7.6856.234%B+2.85%C**35.7C*6.4D*19111.8h3.1A+5.6A
PDW-16 Hailstorm 4234201992.111A2.6028.002%B++20.476%B++20.7CN/A10720.3h12.7B+45.5B+
Pelter Rocket Pod 4353962198A++193.2965.825%B*N/A152.3B**15B*5392.6h11.6B++17.6B+
TX2 Emperor 3883842001.92B**2.7932.918%B++21.094%C++20.5C-N/A9118.7h6.7B**20.3B**
E540 Halberd 566356399.128B4.4249.294%B**3.652%C*31.5B+18.6A+51711.3h5.5B11.1B*
T2 Striker 6773482421.438A*3.2752.967%C*N/A11.7C+11C+26529.8h37.3B+70.5B+
SOAS-20 346345605.75M*1.0436.889%A++41.449%M+98.6M++N/A3213.5h9.3B*25.2B**
T5 AMC 3233221631.975A2.7325.977%B+21.739%C**15.6C-N/A13020.6h13.7B52.7B+
Sticky Grenade 3213201320N/A315.2966.46%A++N/A3200S10C-120470.1h1A1.5B**
TRAC-Shot 316316813.901A*0.8135.011%A*21.203%B+35.9C++N/A1028.8h9.7B++27.7B**
M1 Heavy Cycler 3193162413.167U8.4622.311%A++24.684%A42.1A++N/A2727.5h13.3A59.8B*
SABR-13 3063021072.822A1.8834.926%A++24.172%C55.9B**N/A2845.4h10.4B++29.7B*
M40 Fury-F 3052771092.541B++2.1744.927%C-N/A37.4B++3.8D1547.4h5.2B*11.6B**
M1 Heavy Cycler 2772732411.375S6.6722.644%A23.81%B*50.6AN/A1745.4h13.7B*60.6B**
Spear Anti-Vehicle Phalanx Turret 3792562012.8B**8.0956.013%A4.688%B+65.6A++31.5B**7373.9h6.2B+11.1B*
NS AutoBlade 2632493,8100.065B4.6436.461%C*10.04%B*1CN/A3239.2h1.9B+5.3B+
Ripper 2422403,9250.061C+4.6514.347%D--27.083%A+0.6C-N/A3406.8h1.3B+8.8C+
NS-AM7 Archer 2662301012.277S2.4361.853%B+33.478%A++16.8A++2.6C+16513.7h8.4B**13.6B**
T1B Cycler 228227356.486A*1.7838.27%A**35.242%B*108.1A*N/A4002.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B+1.8858.043%B**N/A10.5B11.3B*76821.3h58.2C++100.3B+
Hornet Missiles 294218731.143M*26.4467.116%B*1.835%B+145.3A50.7B+13421.5h7.3B++10.9B*
AP30 Shredder 3052111211U206.2945.399%T*N/A351.7U156.7S27950.6h45.2M**99.5M**
G20 Vulcan-H 3151961810.889A+6.1852.969%B+5.102%A++54.4B+33.1B+7593.6h85.8B+162B*
T1A Unity 193192742.595B+2.1136.886%M39.063%A++66.2B**N/A2652.9h12.6C+34.1B**
MR11 Gatekeeper 318183536.6S31.8954.302%A++2.732%B++37.3A*27.6A++4934.9h37.7B*69.5A
L100 Python AP 270180822.5M+17.7959.019%B5%A+41.9B++20.9B5214.3h5.6C*9.5B+
G30 Vulcan 2601701115.455M+10.7539.97%A8.235%A**42.5A*22.5A6174h70.3B*175.8B**
Orbital Strike Uplink 2201671167N/A162.291711.11%UN/A1670U530U158680.1h0.9T*0.1T*
M60-G Bulldog 185164918.222M++13.5252.12%A++1.829%D51.3B**6.6C++4453.2h4.6B**8.9A
MAX Punch 1641596290.253A+4.4537.741%C-N/A1.3C+N/A4119.1h1.8C++4.9C++
MANA Anti-Vehicle Turret 238151344.441A*0.2764.453%B**N/A65.7A++37.8B+10362.3h5.8B++9.1B**
M20 Basilisk 155131914.556S9.8547.672%B**5.344%C+25.2B+4.6D-2465.2h55.9B**117.2A
M12 Kobalt 1341271127M*122.2930.549%A+19.685%B+127B+7C++3271h15.7B51.5B++
NS-10 Burster 223123482.563A**2.1430.459%B3.252%D4.9C+4B+11325h160.1C+525.7C**
MANA Anti-Personnel Turret 121121235.261N/A0.5524.315%UN/A1210UN/A6548800.1h17T*70T*
M20 Basilisk 156119717S12.2944.512%B+7.563%B++27B+8.4C2424.4h68.2B*153.2B*
NS-10 Burster 219114482.375A++2.3330.246%C++1.754%D*4.8C+4.4B+10723.6h160C*529B
M2 Mutilator 113112814S9.2921.36%A+31.25%M+74.7SN/A6311.5h8.9A*41.9A
99SV 106106426.5U21.7945.274%A*41.509%B++39.3B**N/A3822.7h4.5B*10B**
M12 Kobalt 110106335.333B**30.6322.899%A*16.038%C*81.5B+3.1C2211.3h12.7B**55.6A
Xiphos Anti-Personnel Phalanx Tower 1041021102B*97.2934.241%B+2.941%B++145.7C2.9D--4800.7h19.4C++56.5C**
M12 Kobalt-F 102101482.104C++2.6027.419%B++7.921%C24CN/A864.2h11.2B++40.7B++
M2 Mutilator 9594811.75S7.0422.823%A++26.596%A++62.7M+N/A5281.5h11.5A++50.3B*
MR11 Gatekeeper-H 16694423.5S18.7959.945%B*2.128%B+52.2A++40B**6041.8h43.9B++73.2B*
M60-G Bulldog 11194518.8M++14.0945.245%B*5.319%A++44.8C**8.1C+5002.1h5.2B*11.5B**
Rocklet Rifle 15288194.632S0.0748.523%C-N/A31.4C**22.9C+5352.8h30.6B+63.1B+
P525 Marauder 8883241.5A++36.7928.784%B**N/A103.8B**6.3B*3880.8h6.3C*21.9B++
E540 Halberd-H 11280240M**35.2959.537%C*N/A57.1B++22.9C++6191.4h4.2B**7B**
HSR-1 686879.714S5.0145.855%A++30.882%C**97.1A*N/A4500.7h3.8A8.3B**
Skyguard 1055887.25A*2.5428.067%C3.448%B**6.6D--5.3D--2508.8h205.8D**733.3D**
M18 Locust 1065796.333A*1.6332.389%C++1.754%C++20.4C++17.5B+4362.8h97.9C*302.3B+
Spear Anti-Vehicle Phalanx Tower 7352226C++21.2957.221%B++5.769%B*52C*21C3971h8.1B+14.1B+
Hoplon Anti-Aircraft Phalanx Tower 8750150M*45.2926.197%C+N/A125C*92.5C+8170.4h13.7B+52.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon404,2924.9h
Anti-Vehicle MANA Turret14030.5h
Nano-Armor Kit721998,563205.2h
Skywall Shield Emitter01350.7h
Structure Shield Module1890.4h
Repair Module01060.4h
Turret AI Module01160.5h
Nanite Revive Grenade02,2150.6h
Nanite Healing Grenade0960h
Medical Applicator548378,71557.7h
Blast Wall0890.7h
NSX Amaterasu15410.5h
Spitfire Auto-Turret21,1861.2h
Restoration Kit2103,13431.9h
Motion Spotter98,9644.4h
Xiphos Anti-Personnel Tower1680.5h
Hoplon Anti-Aircraft Phalanx Tower1990.4h
Rampart Wall21451.4h
Welding Device02,2700.1h
Recon Detection Device141,9473.3h
Shield Recharging Field71,9040.7h
Ammunition Package134,2081.9h
Medical Kit6,50332,044805.4h
Anti-Infantry MANA Turret136952.3h
Nano-Repair Grenade03480.1h
Snowman Soldier12300.3h
Elysium Spawn Tube0530.3h
Pillbox0680.6h

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