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Colonel Snyder[N] Snyder
TR BR 74

KDR: 4.64

Score: 95.1m

Last Seen: Jul 17th, 2018 12:35 AM
- OFFLINE - 1.7 hour(s)

Prestige 1, Battle Rank 74 - Terran Republic on Emerald - Outfit Leader of Notorious[N] Notorious
TR outfit on Emerald

Members: 30
Level Progress (to 75): 68%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder M60-A Bulldog AS16 NightHawk TMG-50 T9A "Butcher"
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,709,215 MLG Score: 2965
Fun Score: N/A
Cheeseburgers Flipped: 931TIME WITH MEDKIT: 19.5%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.371%33.268%10444496088,1004.249880.387

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.988%2.048A*2.026A*-1.645FHEAD ++ (~17.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.40.608B+9.20.352C**20.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.953%1.302%85959996,52792923357.01828279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.629%-0.276C-0.305C0.191

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
124.90.213C++43.70.166C++81.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.132%1.849%95489969,085137019816.62655458%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.043%0.039C+-0.559D0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.90.667B+5.30.577B+7.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.918%3.732%27671898620,1491094811618.4177248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.319%0.646B+-0.135C0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.556B+22.10.422B29.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.73%81.426%276769985,8471649133.54364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.072%2.187A*0.947B*-0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.50.636B+1.80.44B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.254%14.753%2767599910,6151961345.4103

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.336%1.421A0.088C+0.133

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.642B+2.80.431B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 30
95.1m235.4%516 (31k)421 (25.3k)4.63674184,70039,8345.1825374 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10041570929.125%21.517%62705:4155

12% Combat Medic24% Engineer39% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMJul 17th, 2018 7:14 AM (17h) (PST)Jul 16th, 2018 10:09 PM (1d) (PST)Jul 16th, 2018 8:35 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8341706640.8170.1760.1762.1340.0892965

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,06710,18939,878491111128525,257

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3766.8h/157d 21,741 39,741 49,770 482.4k 4,764 13,286 20,222 188.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:19,671
Deaths:3,538
KDR:5.560
Accuracy:29.831% A*
HSR:35.992% A*
MSW-R
A*
Kills:12,081
Deaths:2,568
KDR:4.704
Accuracy:31.986% A*
HSR:38.391% A*
TMG-50
A+
Kills:4,713
Deaths:1,276
KDR:3.694
Accuracy:27.986% A
HSR:32.697% A+
T9A "Butcher"
A++
Kills:4,538
Deaths:813
KDR:5.582
Accuracy:30.629% A+
HSR:39.026% A++
T16 Rhino
C*
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C*
HSR:15.843% D--
T32 Bull
A+
Kills:1,338
Deaths:421
KDR:3.178
Accuracy:30.226% A+
HSR:27.653% B+
T7 Mini-Chaingun
A
Kills:1,200
Deaths:332
KDR:3.614
Accuracy:23.099% A
HSR:13.083% C+
MG-H1 Watchman
A*
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:32.971% A*
HSR:39.811% A++
NS-15M1
A+
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A+
HSR:31.552% A
NS-15M AE
A++
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A++
HSR:32.155% B++
T9 CARV-S
A*
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A*
HSR:34.930% A+
Kills:49,047
Deaths (as Heavy Assault):10,597
Deaths (to Heavy Assaults):12,364
KDR:4.62839
Kill Difference:38,450
Playtime:1,480.637 hours
Usage:39%
Score:33.824m
Score/min:381
Accuracy (listed only):29.470%
HSR (listed only):31.012%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A+
Kills:5,110
Deaths:1,628
KDR:3.139
Accuracy:52.893% A+
HSR:13.366% C
LC3 Jaguar
A*
Kills:2,937
Deaths:622
KDR:4.722
Accuracy:32.846% A*
HSR:28.396% A++
TRS-12 Uppercut
A
Kills:2,033
Deaths:727
KDR:2.796
Accuracy:72.410% A
HSR:13.724% C
NS-11CP
A++
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A++
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% B
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C++
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A*
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A*
HSR:33.507% A++
LC2 Lynx
A*
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A*
HSR:28.746% A
HC1 Cougar
A**
Kills:925
Deaths:141
KDR:6.560
Accuracy:35.707% A**
HSR:29.622% A+
AMR-66
M++
Kills:488
Deaths:92
KDR:5.304
Accuracy:43.927% M++
HSR:24.590% C+
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A**
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A**
HSR:21.203% B+
Kills:22,553
Deaths (as Engineer):5,879
Deaths (to Engineers):7,350
KDR:3.8362
Kill Difference:16,674
Playtime:904.957 hours
Usage:24%
Score:27.665m
Score/min:510
Accuracy (listed only):44.983%
HSR (listed only):22.058%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A+
Kills:5,110
Deaths:1,628
KDR:3.139
Accuracy:52.893% A+
HSR:13.366% C
LC3 Jaguar
A*
Kills:2,937
Deaths:622
KDR:4.722
Accuracy:32.846% A*
HSR:28.396% A++
TRS-12 Uppercut
A
Kills:2,033
Deaths:727
KDR:2.796
Accuracy:72.410% A
HSR:13.724% C
NS-11CP
A++
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A++
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% B
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C++
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A*
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A*
HSR:33.507% A++
LC2 Lynx
A*
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A*
HSR:28.746% A
HC1 Cougar
A**
Kills:925
Deaths:141
KDR:6.560
Accuracy:35.707% A**
HSR:29.622% A+
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A+
MG-S1 Jackal
A*
Kills:580
Deaths:106
KDR:5.472
Accuracy:33.298% A
HSR:35.690% A*
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B*
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A**
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A**
HSR:21.203% B+
Kills:25,341
Deaths (as Light Assault):6,604
Deaths (to Light Assaults):7,800
KDR:3.83722
Kill Difference:18,737
Playtime:456.311 hours
Usage:12%
Score:10.469m
Score/min:382
Accuracy (listed only):42.316%
HSR (listed only):22.957%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:10,735
Deaths:2,834
KDR:3.788
Accuracy:32.204% A*
HSR:35.585% A*
AS16 NightHawk
A+
Kills:5,110
Deaths:1,628
KDR:3.139
Accuracy:52.893% A+
HSR:13.366% C
TRS-12 Uppercut
A
Kills:2,033
Deaths:727
KDR:2.796
Accuracy:72.410% A
HSR:13.724% C
T1 Cycler
A*
Kills:1,772
Deaths:522
KDR:3.395
Accuracy:30.864% A*
HSR:29.910% A
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
T1S Cycler
A**
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A**
HSR:37.069% A**
TORQ-9
A**
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A**
HSR:30% B**
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B**
NS-11P
A**
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A**
HSR:28.362% A++
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C++
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A+
MG-S1 Jackal
A*
Kills:580
Deaths:106
KDR:5.472
Accuracy:33.298% A
HSR:35.690% A*
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B*
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C+
T1B Cycler
M
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% M
HSR:35.242% B**
T1A Unity
M+
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M+
HSR:39.063% A*
Kills:32,919
Deaths (as Combat Medic):8,728
Deaths (to Combat Medics):4,058
KDR:3.77165
Kill Difference:24,191
Playtime:452.067 hours
Usage:12%
Score:11.684m
Score/min:431
Accuracy (listed only):43.364%
HSR (listed only):25.794%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:2,404
Deaths:852
KDR:2.822
Accuracy:50.315% A++
HSR:34.983% A*
TSAR-42
A++
Kills:1,712
Deaths:125
KDR:13.696
Accuracy:50.921% A++
HSR:79.381% A
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B
RAMS .50M
A++
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A++
HSR:82.747% B+
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
TX1-FB Repeater
B*
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B*
HSR:20.862% C
NS-357P Underboss
A++
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A++
HSR:33.104% B**
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B*
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.104% B*
HSR:25.936% B*
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
NS-30 Vandal
A**
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A**
HSR:34.836% B**
TS2 Inquisitor
A+
Kills:701
Deaths:151
KDR:4.642
Accuracy:36.372% A
HSR:28.388% A+
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A+
MG-S1 Jackal
A*
Kills:580
Deaths:106
KDR:5.472
Accuracy:33.298% A
HSR:35.690% A*
NSX Daimyo
A+
Kills:567
Deaths:21
KDR:27
Accuracy:51.141% A+
HSR:97.531% B**
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B*
TX2 Emperor
B++
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B++
HSR:21.094% C++
SOAS-20
M++
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M++
NS-AM7 Archer
A++
Kills:227
Deaths:90
KDR:2.522
Accuracy:62.749% B++
HSR:33.921% A++
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B+
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% C**
Kills:19,774
Deaths (as Infiltrator):4,091
Deaths (to Infiltrators):4,950
KDR:4.83354
Kill Difference:15,683
Playtime:326.680 hours
Usage:9%
Score:7.981m
Score/min:407
Accuracy (listed only):42.658%
HSR (listed only):41.550%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:2,246
Deaths:313
KDR:7.176
Accuracy:21.116% B**
HSR:23.464% B++
MRC3 Mercy
B**
Kills:2,244
Deaths:316
KDR:7.101
Accuracy:21.648% B**
HSR:23.218% B+
M3 Pounder HEG
A
Kills:946
Deaths:105
KDR:9.010
Accuracy:51.245% A
HSR:3.066% C+
M3 Pounder HEG
A++
Kills:818
Deaths:105
KDR:7.790
Accuracy:52.049% A++
HSR:3.423% C*
M6 Onslaught
A
Kills:468
Deaths:41
KDR:11.415
Accuracy:23.138% A
HSR:23.718% B**
M6 Onslaught
A
Kills:463
Deaths:44
KDR:10.523
Accuracy:22.343% A
HSR:23.758% B**
M1 Heavy Cycler
A++
Kills:252
Deaths:18
KDR:14
Accuracy:21.928% A++
HSR:23.413% A
M1 Heavy Cycler
A++
Kills:206
Deaths:18
KDR:11.444
Accuracy:22.261% A++
HSR:22.330% B+
NS-10 Burster
C**
Kills:120
Deaths:48
KDR:2.500
Accuracy:30.074% C**
HSR:3.333% D
M2 Mutilator
M++
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A++
HSR:31.250% M++
NS-10 Burster
C*
Kills:106
Deaths:48
KDR:2.208
Accuracy:29.862% C*
HSR:1.887% D*
M2 Mutilator
A*
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A*
HSR:26.596% A*
Kills:8,075
Deaths (as MAX Suit):536
Deaths (to MAX Suits):2,457
KDR:15.0653
Kill Difference:7,539
Playtime:116.571 hours
Usage:3%
Score:3.518m
Score/min:503
Accuracy (listed only):28.321%
HSR (listed only):17.455%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:2,848
V. Kills:162 N/A
Deaths:210
KDR:13.562
Accuracy:32.877% B+
KPH:82.100 A
VKPH:4.700 B+
Hellfire Rocket Pods
A
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B*
KPH:149.500 A
VKPH:20.300 B++
M18 Needler
B
Kills:1,134
V. Kills:1,020 111%
Deaths:308
KDR:3.682
Accuracy:34.920% B+
KPH:13.200 C++
VKPH:11.800 B
M18 Rotary
B++
Kills:798
V. Kills:691 115%
Deaths:232
KDR:3.440
Accuracy:30.608% C+
KPH:16.900 B+
VKPH:14.600 B++
Hornet Missiles
A++
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B*
KPH:146.200 A++
VKPH:51 B++
M18 Locust
B+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.389% C++
KPH:20.500 C*
VKPH:17.600 B+
Kills:6,579 (4,837 + 0)
Deaths:818
KDR:8.043
VKDR:2.696
Vehicle Kills:2,205
Kill Difference:5,761
Playtime:182.608 hours
Usage:5%
Score:3.053m
Score/min:279
Piloting Accuracy:32.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:6,831
V. Kills:4,212 162%
Deaths:336
KDR:20.330
Accuracy:43.664% A+
KPH:59.700 A*
VKPH:36.800 A*
C150 Dalton
A++
Kills:3,644
V. Kills:2,303 158%
Deaths:144
KDR:25.306
Accuracy:50.939% B*
KPH:63.800 A++
VKPH:40.300 A
L105 Zephyr
A*
Kills:2,720
V. Kills:375 N/A
Deaths:60
KDR:45.333
Accuracy:60.807% A*
KPH:113.700 A*
VKPH:15.700 A++
Dual-75 Duster
A*
Kills:1,727
V. Kills:229 N/A
Deaths:64
KDR:26.984
Accuracy:48.343% A
KPH:98.300 B**
VKPH:13 A*
CAS30 Tank Buster
B++
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.206% A
KPH:10.500 B+
VKPH:11.400 B++
Kills:15,145 (223 + 14,922)
Deaths:683
KDR:22.174
VKDR:10.776
Vehicle Kills:7,360
Kill Difference:14,462
Playtime:234.168 hours
Usage:6%
Score:8.013m
Score/min:570
Piloting Accuracy:58.206%
Gunner Accuracy:48.343%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:2,887
V. Kills:178 N/A
Deaths:34
KDR:84.912
Accuracy:55.875% B*
KPH:114.200 A**
VKPH:7 C+
C75 Viper
S
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 S
VKPH:5.600 C--
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 B
VKPH:6.400 D*
L100 Python AP
A
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B+
KPH:42.300 A
VKPH:21.200 B+
Skyguard
C+
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C+
KPH:6.600 D--
VKPH:5.300 D--
Kills:5,031 (5,031 + 0)
Deaths:128
KDR:39.305
VKDR:3.695
Vehicle Kills:473
Kill Difference:4,903
Playtime:64.878 hours
Usage:2%
Score:1.328m
Score/min:341
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,749
V. Kills:1,129 155%
Deaths:98
KDR:17.847
Accuracy:51.628% B++
KPH:47 A++
VKPH:30.300 A*
P2-120 HESH
M+
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% B
KPH:112.900 M+
VKPH:7.100 C
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% B
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
A
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.294% B**
KPH:31.500 B++
VKPH:18.600 A
MR11 Gatekeeper
M
Kills:172
V. Kills:129 132%
Deaths:5
KDR:34.400
Accuracy:55.833% A*
KPH:39.500 M
VKPH:29.700 A++
G30 Vulcan
A*
Kills:166
V. Kills:89 184%
Deaths:11
KDR:15.091
Accuracy:40.179% A
KPH:42.600 A*
VKPH:22.800 B**
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.910% A*
KPH:83.400 B+
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% A
KPH:99.400 B**
VKPH:6 B**
Kills:4,937 (4,054 + 883)
Deaths:250
KDR:19.748
VKDR:7.780
Vehicle Kills:1,945
Kill Difference:4,687
Playtime:93.702 hours
Usage:2%
Score:3.168m
Score/min:563
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,241
V. Kills:43 N/A
Deaths:47
KDR:26.404
Accuracy:38.950% B++
KPH:130.800 B+
VKPH:4.500 D
G20 Vulcan-H
B++
Kills:168
V. Kills:114 146%
Deaths:18
KDR:9.333
Accuracy:52.861% B++
KPH:49.500 B+
VKPH:33.600 B++
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.392% C**
KPH:57.300 B++
VKPH:22.900 C++
Kills:1,583 (0 + 1,583)
Deaths:71
KDR:22.296
VKDR:3.676
Vehicle Kills:261
Kill Difference:1,512
Playtime:16.061 hours
Usage:0%
Score:0.529m
Score/min:549
Driving Accuracy:N/A%
Gunner Accuracy:59.392%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A*
Kills:1,191
V. Kills:18 N/A
Deaths:23
KDR:51.783
Accuracy:26.431% A*
KPH:110.100 A+
VKPH:1.700 D
M40 Fury
A+
Kills:502
V. Kills:47 N/A
Deaths:22
KDR:22.818
Accuracy:41.380% B++
KPH:81.300 A+
VKPH:7.600 C
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.704% B**
KPH:106.500 A*
VKPH:10.700 C+
M12 Kobalt
A+
Kills:428
V. Kills:7 N/A
Deaths:8
KDR:53.500
Accuracy:24.681% A+
KPH:91.200 B+
VKPH:1.500 D
M60-G Bulldog
A++
Kills:161
V. Kills:21 N/A
Deaths:9
KDR:17.889
Accuracy:51.847% A++
KPH:52 A
VKPH:6.800 C++
M20 Basilisk
B+
Kills:104
V. Kills:32 315%
Deaths:7
KDR:14.857
Accuracy:42.424% B+
KPH:25.100 B
VKPH:7.700 C
M60-G Bulldog
B++
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:45.245% B++
KPH:45.400 C**
VKPH:8.200 C+
M20 Basilisk
B+
Kills:91
V. Kills:21 414%
Deaths:6
KDR:15.167
Accuracy:42.488% B+
KPH:19.900 C+
VKPH:4.600 D-
Kills:3,018 (0 + 3,018)
Deaths:94
KDR:32.106
VKDR:2.213
Vehicle Kills:208
Kill Difference:2,924
Playtime:39.761 hours
Usage:1%
Score:0.944m
Score/min:396
Driving Accuracy:N/A%
Gunner Accuracy:42.488%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C
KPH:37.400 B*
VKPH:3.800 D
M12 Kobalt-F
B++
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B++
KPH:24.300 C
VKPH:0.200 D--
Kills:378 (378 + 0)
Deaths:157
KDR:2.408
VKDR:0.185
Vehicle Kills:29
Kill Difference:221
Playtime:11.562 hours
Usage:0%
Score:0.089m
Score/min:128
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,346
V. Kills:84 N/A
Deaths:26
KDR:51.769
Accuracy:44.361% A++
KPH:147.200 A*
VKPH:9.200 B*
Kills:1,346 (0 + 1,346)
Deaths:26
KDR:51.769
VKDR:3.231
Vehicle Kills:84
Kill Difference:1,320
Playtime:9.142 hours
Usage:0%
Score:0.258m
Score/min:470
Piloting Accuracy:N/A%
Gunner Accuracy:44.361%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 19,78019,6713,5385.56M*0.9229.831%A*35.992%A*80.8M++N/A286243.4h9.2A30.7B**
MSW-R 12,15312,0812,5684.704B**0.0731.986%A*38.391%A*87.6A*N/A311137.9h8.9A28B**
TAR 10,81010,7352,8343.788A++0.8532.204%A*35.585%A*73.5A*N/A244146.1h9.9A30.8A
AP30 Shredder 11,0436,83133620.33B*15.6943.664%A+3.338%B*59.7A*36.8A*586114.4h46.8B*107.1B**
M60-A Bulldog 5,8675,60112466.75S462.1180.952%M*1.589%D163.3S7.8B**41634.3h3.8B**4.7A+
AS16 NightHawk 5,1215,1101,6283.139A++1.5052.893%A+13.366%C72.8A*N/A21670.2h3.2B**6.1B**
TMG-50 4,7394,7131,2763.694A*0.9427.986%A32.697%A+54.6B**N/A19186.3h9.1B*32.7B*
T9A "Butcher" 4,5674,5388135.582A*0.9530.629%A+39.026%A++99.3A++N/A26245.7h9A29.3A
C150 Dalton 5,9473,64414425.306M20.6750.939%B*1.207%B+63.8A++40.3A54957.1h2.6A5.1A+
LC3 Jaguar 2,9562,9376224.722A**0.0932.846%A*28.396%A++72.5A*N/A41740.5h9.9B*30.1B**
L100 Python HESH 3,0652,8873484.912S80.2855.875%B*1.005%D114.1A**7C+38025.3h2.2B**3.9B**
M14 Banshee 3,0102,84821013.562B**8.9332.877%B+N/A82.1A4.7B+29834.7h14.4B++43.7B++
L105 Zephyr 3,0952,7206045.333M++40.7060.807%A*N/A113.8A*15.7A++49623.9h4.6B*7.5B**
NS-44 Commissioner 2,4132,4048522.822A++1.8150.315%A++34.983%A*103.6M+N/A73023.2h2.8B**5.5B**
MRC3 Mercy 2,2592,2463137.176A**2.5421.116%B**23.464%B++47.3A+N/A18447.5h14.6B**69.3B*
MRC3 Mercy 2,2682,2443167.101A**2.4621.648%B**23.218%B+46.8A+N/A18148h15.2B**70.4B*
TRS-12 Uppercut 2,0402,0337272.796A+1.8472.41%A13.724%C70.8A+N/A28528.7h1.8A2.5B*
M60-A Bulldog 2,1391,9717281.571S276.9380.284%M*2.841%B154S13.1M48912.8h3.8B**4.8A+
NS Decimator 2,4731,9526503.003A**1.6367.644%B*2.459%C+57.8A+15.4C+52533.8h3.4B**5B**
T1 Cycler 1,7791,7725223.395A*1.2430.864%A*29.91%A58.5A*N/A24930.3h10.3A33.3A
P2-120 AP 2,8781,7499817.847A++13.2151.628%B++3.716%C++47A++30.3A*76837.2h6.2B++12B*
Dual-75 Duster 1,9561,7276426.984B**22.3548.343%AN/A98.1B**13A*40017.6h4.7B++9.8B++
TSAR-42 1,7161,71212513.696A*9.0650.921%A++79.381%A100.1M+N/A37617.1h1.7B**3.3B**
M60-A Bulldog 1,7681,5687022.4A++17.7659.751%A**1.658%C*83A*10.6B*73818.9h3.9A6.6A+
Hellfire Rocket Pods 1,7311,5245229.308M+24.6755.342%B*N/A149.4A20.3B++69010.2h13.7B**24.8B*
C75 Viper 1,5671,4854433.75S29.1143.249%B+N/A101S5.6C--41314.7h4.5A10.3A+
T16 Rhino 1,3821,3768121.695B+2.9421.454%C*15.843%D--25.7CN/A9053.6h12.4B+57.8B
P2-120 HESH 1,4531,3673242.719A++38.0843.647%BN/A113M+7.1C47512.1h3.6B**8.2B*
CAS 14-E 1,4301,3462651.769A47.1344.361%A++1.263%D147.9A*9.2B*4709.1h19.4B*43.7B**
T32 Bull 1,3381,3384213.178A+1.4630.226%A+27.653%B+66.2B**N/A31420.2h10B*32.9B*
P525 Marauder-H 1,2841,2414726.404B*21.7738.95%B++N/A130.6B+4.5D4679.5h4.9B*12.5B*
T7 Mini-Chaingun 1,2071,2003323.614M++1.0223.099%A13.083%C+79.5MN/A43615.1h12.3B++53.1B++
M12 Kobalt 1,2091,1912351.783M++47.1526.431%A*21.243%B++110.3A+1.7D35410.8h11.5A43.6B**
NS-11CP 1,1841,1701836.393M**1.7636.34%A++33.162%A+83.6B*1B++19514h10.5B28.8B++
KSR-35 1,1801,1681826.418A*1.7848.421%A*32.021%B67.9B**N/A19617.2h3.8B*7.8B**
RAMS .50M 1,1691,1656617.652S13.0249.74%A++82.747%B+79.8M*N/A24414.6h1.6B**3.3B**
MG-H1 Watchman 1,1661,1631816.425M*1.7932.971%A*39.811%A++109.7A**N/A34710.6h9.9A30B**
M77-B 1,1631,1606318.413S13.7848.585%A++82.069%B++75.8M*N/A22915.3h1.7A3.5B**
TRAC-5 1,1641,1604832.402A*2.2323.956%B+14.655%D17.5C+N/A11566.3h12.8B+53.6B+
NS Baron G5AE 1,1651,1602185.321M**0.6857.074%B**20%B*136.5M*N/A5088.5h3.5B*6.1C+
T1S Cycler 1,1711,1602255.156S0.5235.491%A**37.069%A**110.5S1A42510.5h9.7B**27.4A
TRAC-5 S 1,1701,1603683.152A*1.4832.75%A*18.017%B55.5MN/A23720.9h6.8A+20.8B**
TX1-FB Repeater 1,1681,1603793.061A+1.5834.075%B*20.862%C122.1A++N/A4899.5h9.8B+28.6B*
NS-357P Underboss 1,1631,1602404.833M0.2056.638%A++33.104%B**156.8A*N/A6177.4h3.3B+5.9B**
NS-15M1 1,1601,1603493.324A+1.3130.505%A+31.552%A85.9A++N/A34813.5h10.3B*33.9B*
TORQ-9 1,1651,1602594.479A**0.1634.952%A**30%B**106.4M**N/A43710.9h11.7B**33.4B**
NS-15M AE 1,1681,1601547.532M+2.9034.03%A++32.155%B++133.3A**N/A4428.7h9.2B**27B*
Cycler TRV 1,1711,1602993.88A**0.7633.291%A*26.379%B**92.8M*N/A38212.5h9.9A29.7A
NS-11P 1,1661,1602614.444M++0.1933.827%A**28.362%A++84.1M++N/A34413.8h10.4A30.9A
TAS-16 Blackjack 1,1631,1592255.151M**0.5180.319%A++15.358%C++123.3M**N/A4189.4h1.8B**2.2B*
TS4 Haymaker 1,1631,1572534.573M++0.0662.165%A++17.113%B**110.2SN/A36010.5h3B**4.9B**
FA1 Barrage 1,1621,1562444.738M++0.1061.183%A*19.723%B*144.5SN/A5468h3A4.9A
T4 AMP 1,1641,1532854.046M+0.5933.872%B**25.932%B**115.3M**1.1A28010h10.7B**31.6B++
TRAC-5 Burst 1,1611,1521866.194M1.5634.819%A*33.507%A++111.8MN/A31310.3h9.7B**27.9B**
TX1 Repeater 1,1851,1493673.131M++1.5129.104%B*25.936%B*63.5A++2A*20618.1h9.3B**32B
LC2 Lynx 1,1571,1482654.332M++0.3032.349%A*28.746%A62.7A++N/A27318.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M+8.4349.602%A78.188%C+95.5M+N/A36711.9h1.7B*3.4B*
Chainblade 1,2051,13531,0740.037B+4.6037.87%B++5.11%C0.5C+N/A22160.8h2.3B+6.1B+
M18 Needler 2,1541,1343083.682B++0.9534.92%B+2.998%B+13.2C++11.8B19986.1h122B+349.5B+
Claymore 1,1001,1003234.375S29.7440.967%B*N/A333.3M++N/A11153.3h1.1B*2.7B*
C-4 1,2409982414.141A*0.5032.369%A+N/A212.3M++51.5A+22954.7h1B**3.2B**
NS Decimator-B 1,1949671655.861M**1.2272.872%B**2.896%C++66.2B+15.5C26614.6h3C**4.1B+
M9 SKEP Launcher 1,1979661377.051U2.4175.738%B**2.484%C+63.6A++15.2B29915.2h3.3A++4.4A*
M20 Drake 1,6029646160.667S156.0368.656%B**1.763%D79A++52.3A*57712.2h73.6B+107.2B++
M3 Pounder HEG 1,0549461059.01S4.3751.245%A3.066%C+41.7M4.8B+20822.7h10.3A20.1B*
P2-120 HEAT 1,2319386015.633A11.0045.006%B3.518%C*41.3A12.9B++32322.7h5.6B*12.3B*
Anti-Vehicle Grenade 1,0359271927N/A922.3666.296%A++N/A662.1A77.1C45891.4h3.5B**5.3B**
HC1 Cougar 9369251416.56S1.9235.707%A**29.622%A+89.8M*1.1A*33410.3h8.9B**25B**
Tank Mine 1,4709188410.929S6.2944.003%B*N/A248.1M++149.2M+24613.7h1.5B*3.4A++
ASP-30 Grounder 1,2388962253.982S0.6571.338%A3.348%C++35.3B**13.5C**31525.4h4.8A6.7A+
ML-7 1,3248835761.533A+3.1064.999%B**3.058%C+29.6B+14.8B+36329.8h5B*7.7B**
SMG-46 Armistice 8748662972.916A++1.7234.104%A++16.166%C+51.5B**N/A26016.8h12.3B++36.2B++
NS-7 PDW 8338301117.477S2.8438.765%M30.723%A*136.1SN/A4466.1h10.5B**27.2B**
The Kraken 1,2258281286.469S1.8370.808%B**1.812%C+64.2B**30.8B+33112.9h3.6B+5B*
M3 Pounder HEG 8918181057.79M**3.1552.049%A++3.423%C*35.3A*3.1C+19223.2h12.4B++23.9B*
M18 Rotary 1,4897982323.44B*1.2030.608%C+1.88%C16.9B+14.6B++28147.3h89.9B+293.7B+
A30 Walker 1,3857872432.792S28.1630.552%B++N/A23.3A*17.7B**21833.8h76.7A*251.1A++
NS-30 Vandal 736732957.705M++3.0748.149%A**34.836%B**106.1M++N/A2716.9h4.3B**9B**
Frag Grenade 7407321732N/A727.3646.027%C++N/A1830S20A*61330.4h1.6A++3.5A
TS2 Inquisitor 7107011514.642M++0.0136.372%A28.388%A+140.2M**1.8M5645h7.4B**20.4B**
T9 CARV-S 6486471534.229A*0.4131.455%A*34.93%A+102.7A**N/A5436.3h9.5B**30.1B**
MKV Suppressed 5895811075.43S0.7936.375%A*27.711%A+105.6M*1.5S3425.5h11.2B++30.9B++
MG-S1 Jackal 5815801065.472M**0.8433.298%A35.69%A*89.2A*N/A2316.5h8.1B**24.5B*
NSX Daimyo 5675672127S22.3651.141%A+97.531%B**103.1A*N/A2365.5h2B*3.9B**
M40 Fury 5495022222.818A++18.1841.38%B++0.996%D-81A+7.6C4596.2h7.8B**18.7B**
AMR-66 490488925.304S0.6743.927%M++24.59%C+85.6SN/A3555.7h5.6A12.8A
M6 Onslaught 4724684111.415S6.7823.138%A23.718%B**61.6A*N/A2587.6h14.4B**62.2B*
M6 Onslaught 4684634410.523S5.8922.343%A23.758%B**57.2A++N/A2318.1h15B*67.1B++
M40 Fury 4924471431.929M++27.2944.704%B**1.342%C--106.4A*10.7C+6544.2h8.5B**18.9B**
M12 Kobalt 435428853.5M+48.8624.681%A+18.458%C+91.1B+1.5D3924.7h12.6B**51.1B*
L100 Python HEAT 4974213412.382A++7.7556.234%B+2.85%C+35.7B6.4D*18711.8h3.1B*5.6A
PDW-16 Hailstorm 4224191962.138B**2.5027.979%B*20.525%B*20.6CN/A10420.3h12.7B+45.5B+
Pelter Rocket Pod 4353962198B+193.3665.825%B*N/A152.3B*15B+5382.6h11.6B++17.6B++
TX2 Emperor 3883842001.92B**2.7232.918%B++21.094%C++20.5C-N/A9018.7h6.7B**20.3B
E540 Halberd 566356399.128B4.4949.294%B**3.652%C+31.5B++18.6A51411.3h5.5B+11.1B*
SOAS-20 346345605.75M+1.1136.889%A++41.449%M++98.6M++N/A3183.5h9.3B*25.2B**
M20 Drake 5563313210.344B+5.7142.021%B*3.021%B+23.6C+16.1C+103214h62.5B+148.8B++
T2 Striker 6493302371.392A*3.2453.536%C++N/A11.4C+11C+26528.9h37.5B+70.1B+
T5 AMC 3233221631.975B**2.6625.977%B+21.739%B+15.6C-N/A12720.6h13.7B52.7B+
Sticky Grenade 3213201320N/A315.3666.458%A++N/A3200S10C+116870.1h1A1.5B**
TRAC-Shot 316316813.901A*0.7435.011%A**21.203%B+35.9C++N/A998.8h9.7B++27.7B**
SABR-13 3063021072.822B*1.8134.926%A++24.172%C+55.9AN/A2705.4h10.4B+29.7B**
M40 Fury-F 3052771092.541B+2.1044.927%CN/A37.4B*3.8D1537.4h5.2B*11.6B**
M1 Heavy Cycler 2542521814S9.3621.928%A++23.413%A40A*N/A2666.3h12.9A58.7B**
Spear Anti-Vehicle Phalanx Turret 3552402012B*7.3655.705%A5%B63.2A+30.3B*7303.8h6.4B+11.4B*
T1B Cycler 228227356.486M1.8538.27%M35.242%B**108.1A**N/A3702.1h10.8B++28.2B**
NS-AM7 Archer 261227902.522S2.1162.749%B++33.921%A++18.2A**2.7C+17212.5h8.2B*13B**
CAS30 Tank Buster 464223792.823B*1.8158.206%AN/A10.5B+11.4B++76721.2h58.2C++100.1B+
Hornet Missiles 294218731.143M**26.5167.116%B*1.835%C*145.3A++50.7B+13021.5h7.3B++10.9B*
M1 Heavy Cycler 2102061811.444S6.8122.261%A++22.33%B+47.9A+N/A1584.3h13.5B*60.5B*
T1A Unity 193192742.595A+2.0436.886%M+39.063%A*66.2B**N/A2602.9h12.6C+34.1B**
L100 Python AP 270180822.5S17.8659.019%B+5%B**41.9A20.9B+4984.3h5.6B+9.5B++
Ripper 1751733,8020.046C4.5911.936%D*31.214%A*0.5C-N/A2382.8h1.3B11.1C
MR11 Gatekeeper 301172534.4S29.7655.833%A*2.907%B++39.1M29.3A++5304.4h37.1B**66.4A
G20 Vulcan-H 282168189.333A++4.7052.861%B++5.357%A+49.4B+33.5B+7413.4h93.9B177.7B++
G30 Vulcan 2551661115.091M10.4540.179%A8.434%A**42.6A*22.8B**6193.9h71.2B++177.2B**
M60-G Bulldog 182161917.889M++13.2551.847%A++1.863%D51.9A6.8C++4523.1h4.5B**8.7A
MANA Anti-Vehicle Turret 238151344.441A+0.2064.453%B**N/A65.7A++37.8B*10302.3h5.8B++9.1B**
MAX Punch 1351315490.239B**4.4035.586%DN/A1.3C+N/A4102.5h1.8C++5.1C++
MANA Anti-Personnel Turret 121121235.261N/A0.6224.315%UN/A1210UN/A6007100.1h17T*70T*
NS-10 Burster 218120482.5A*2.1430.074%C**3.333%D4.9C+4B+11424.6h156.5C++520.2B
M2 Mutilator 113112814S9.3621.36%A++31.25%M++74.7SN/A6011.5h8.9A**41.9A
99SV 106106426.5U21.8645.274%A*41.509%B+39.3B**N/A3482.7h4.5B*10B**
M12 Kobalt 110106335.333A+30.7022.91%A*16.038%C**81.5B+3.1C2181.3h12.7B**55.5A
NS-10 Burster 206106482.208A+2.4329.862%C*1.887%D*4.6C+4.3B+10623.1h163.7C++548.2B
M20 Basilisk 136104714.857S10.2242.424%B+6.731%B25.4B+7.8C2334.1h67.9B++160.1B*
M12 Kobalt-F 102101482.104C++2.5327.419%B++7.921%C24CN/A864.2h11.2B+40.7B++
Xiphos Anti-Personnel Phalanx Tower 9896196B*91.3635.862%B++3.125%B*137.1C2.9D*4870.7h18.8C++52.5B
M60-G Bulldog 11194518.8M+14.1645.245%B++5.319%A+44.8C*8.1C+4892.1h5.2B*11.5B*
M2 Mutilator 9594811.75S7.1122.823%A*26.596%A*62.7M*N/A4981.5h11.5A++50.3B**
MR11 Gatekeeper-H 16694423.5S18.8659.945%B*2.128%C**52.2A++40B**5941.8h43.9B*73.2B*
M20 Basilisk 11291615.167S10.5342.488%B+7.692%B++19.8C+4.6D-2394.6h52.4B*123.2B**
P525 Marauder 8883241.5B**36.8628.784%AN/A103.8B**6.3B**3880.8h6.3C++21.9B++
E540 Halberd-H 11280240S35.3659.392%C**N/A57.1B++22.9C++5861.4h4.2B*7B**
HSR-1 686879.714M**5.0845.855%A++30.882%C**97.1A*N/A4340.7h3.8A8.3B**
Rocklet Rifle 11565115.909S1.2752.006%C+N/A32.5B25C+5142h31.1B+59.8B+
Skyguard 1055887.25A**2.6128.067%C+3.448%B*6.6D--5.3D--2438.8h205.8D*733.3D--
M18 Locust 1065796.333M+1.7032.389%C++1.754%C+20.4C++17.5B+4112.8h97.9C*302.3B+
Spear Anti-Vehicle Phalanx Tower 7352226C*21.3657.24%B**5.769%B+57.8B*23.3C+3970.9h8.1B+14.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit644908,655181.6h
Motion Spotter67,2443.6h
Restoration Kit1362,33423.4h
Ammunition Package133,6351.7h
Spawn Beacon353,0924.2h
Anti-Vehicle MANA Turret14030.5h
Turret AI Module01000.4h
Structure Shield Module1800.4h
Repair Module0910.4h
Skywall Shield Emitter01190.6h
Blast Wall0770.6h
Medical Applicator532354,16055.9h
Nanite Revive Grenade01,9230.5h
Nanite Healing Grenade0900h
Medical Kit5,75827,666709.5h
NSX Amaterasu15410.5h
Deconstruction Tool02,0750.1h
Spitfire Auto-Turret28461h
Hoplon Anti-Aircraft Phalanx Tower1790.4h
Rampart Wall21331.2h
Xiphos Anti-Personnel Tower1660.5h
Recon Detection Device141,9413.3h
Shield Recharging Field61,8840.7h
Anti-Infantry MANA Turret136952.3h
Pillbox0550.6h
Snowman Soldier01080.1h
Nano-Repair Grenade01430h

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