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Field Marshal Snyder[N] Snyder
TR BR 196

KDR: 4.71

Score: 102.7m

Last Seen: Feb 18th, 2019 7:02 PM
- OFFLINE - 722.1 hour(s)

Prestige 1, Battle Rank 100 (196 total) - Terran Republic on Emerald - Outfit Leader of Notorious[N] Notorious
TR outfit on Emerald

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder M60-A Bulldog T9A "Butcher" AS16 NightHawk TMG-50
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,926,889 MLG Score: 3139
Fun Score: N/A
Cheeseburgers Flipped: 986TIME WITH MEDKIT: 19.8%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.512%33.943%10704598794,9154.27680.436

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.911%2.038A*2.039A*-1.496FHEAD ++ (~18.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.20.609B+9.20.356C**20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.946%1.277%885510276,97296324077.23237290%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.619%-0.26C-0.301C0.196

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.20.241C++42.70.194C++79.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.457%1.771%992810249,600140320196.83761475%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.043%0.055C+-0.542D0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.40.678B+5.20.589B+7.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.123%3.782%292818101421,7851123859919.3989253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.368%0.646B+-0.149C0.241

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.20.568B+22.10.44B29.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.757%83.261%2928610267,1511781164.01516

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.815%2.062A*1.057B**-0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.632B+1.80.443B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.362%14.877%29285102710,9632114355.1859

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.356%1.409A0.069C+0.129

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.644B+2.70.434B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 18
102.7m243.2%525 (31.5k)428 (25.7k)4.71268198,92242,2105.26037196 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10321721929.353%22.216%65205:4161

12% Combat Medic24% Engineer40% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMMar 18th, 2019 1:44 PM (2d) (PST)Feb 18th, 2019 3:57 PM (30d) (PST)Feb 18th, 2019 3:02 PM (30d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8421706720.8300.1760.1842.2350.0903139

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,50210,17240,330501111134525,685

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3996.7h/166.5d 23,118 44,193 54,239 536.1k 5,080 14,094 21,487 201.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:21,001
Deaths:3,817
KDR:5.502
Accuracy:30.012% A*
HSR:36.375% A*
MSW-R
A*
Kills:13,223
Deaths:2,847
KDR:4.645
Accuracy:32.104% A++
HSR:38.887% A*
T9A "Butcher"
A++
Kills:6,158
Deaths:1,133
KDR:5.435
Accuracy:30.931% A
HSR:40.370% A++
TMG-50
A
Kills:4,713
Deaths:1,276
KDR:3.694
Accuracy:27.986% A
HSR:32.697% A
MG-H1 Watchman
A*
Kills:1,457
Deaths:255
KDR:5.714
Accuracy:33.562% A*
HSR:39.945% A++
T16 Rhino
C++
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C++
HSR:15.843% D--
T32 Bull
A
Kills:1,338
Deaths:421
KDR:3.178
Accuracy:30.226% A
HSR:27.653% B+
T7 Mini-Chaingun
A
Kills:1,200
Deaths:332
KDR:3.614
Accuracy:23.099% A
HSR:13.083% C+
NS-15M1
A+
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A+
HSR:31.552% B**
NS-15M AE
A+
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A+
HSR:32.155% B+
NS-15M2
A**
Kills:829
Deaths:192
KDR:4.318
Accuracy:33.829% A++
HSR:44.994% A**
T9 CARV-S
A++
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A++
HSR:34.930% A+
Kills:54,262
Deaths (as Heavy Assault):11,741
Deaths (to Heavy Assaults):13,176
KDR:4.62158
Kill Difference:42,521
Playtime:1,584.860 hours
Usage:40%
Score:37.250m
Score/min:392
Accuracy (listed only):29.933%
HSR (listed only):32.374%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A+
Kills:5,279
Deaths:1,666
KDR:3.169
Accuracy:52.969% A+
HSR:13.506% C+
LC3 Jaguar
A++
Kills:2,990
Deaths:631
KDR:4.739
Accuracy:32.889% A++
HSR:28.462% A+
TRS-12 Uppercut
A
Kills:2,212
Deaths:765
KDR:2.892
Accuracy:72.803% A
HSR:14.195% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A++
HSR:28.746% A
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% A
AMR-66
M+
Kills:488
Deaths:92
KDR:5.304
Accuracy:43.927% M+
HSR:24.590% C+
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B++
Kills:22,984
Deaths (as Engineer):5,970
Deaths (to Engineers):7,604
KDR:3.84992
Kill Difference:17,014
Playtime:951.772 hours
Usage:24%
Score:29.195m
Score/min:511
Accuracy (listed only):45.009%
HSR (listed only):22.081%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A+
Kills:5,279
Deaths:1,666
KDR:3.169
Accuracy:52.969% A+
HSR:13.506% C+
LC3 Jaguar
A++
Kills:2,990
Deaths:631
KDR:4.739
Accuracy:32.889% A++
HSR:28.462% A+
TRS-12 Uppercut
A
Kills:2,212
Deaths:765
KDR:2.892
Accuracy:72.803% A
HSR:14.195% C+
NS-11CP
A+
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A+
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
TRAC-5 S
A++
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A++
HSR:18.017% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A++
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A++
HSR:28.746% A
HC1 Cougar
A*
Kills:955
Deaths:147
KDR:6.497
Accuracy:35.617% A*
HSR:29.319% A
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A*
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A*
HSR:21.203% B++
Kills:26,011
Deaths (as Light Assault):6,748
Deaths (to Light Assaults):8,250
KDR:3.85462
Kill Difference:19,263
Playtime:470.058 hours
Usage:12%
Score:10.716m
Score/min:380
Accuracy (listed only):42.366%
HSR (listed only):22.999%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:11,305
Deaths:2,992
KDR:3.778
Accuracy:32.307% A++
HSR:36.117% A*
AS16 NightHawk
A+
Kills:5,279
Deaths:1,666
KDR:3.169
Accuracy:52.969% A+
HSR:13.506% C+
TRS-12 Uppercut
A
Kills:2,212
Deaths:765
KDR:2.892
Accuracy:72.803% A
HSR:14.195% C+
T1 Cycler
A++
Kills:1,808
Deaths:529
KDR:3.418
Accuracy:30.914% A++
HSR:30.144% A
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B*
T1S Cycler
A*
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A*
HSR:37.069% A*
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B*
NS-11P
A*
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A*
HSR:28.362% A+
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B*
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C+
T1B Cycler
A**
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% A**
HSR:35.242% B**
T1A Unity
M+
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M+
HSR:39.063% A*
Kills:34,112
Deaths (as Combat Medic):9,022
Deaths (to Combat Medics):4,322
KDR:3.78098
Kill Difference:25,090
Playtime:465.883 hours
Usage:12%
Score:12.240m
Score/min:438
Accuracy (listed only):43.423%
HSR (listed only):25.886%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:2,706
Deaths:952
KDR:2.842
Accuracy:50.124% A++
HSR:36.031% A*
TSAR-42
A+
Kills:2,344
Deaths:174
KDR:13.471
Accuracy:48.818% A+
HSR:80.503% A
NSX Daimyo
A
Kills:1,239
Deaths:55
KDR:22.527
Accuracy:48.123% B**
HSR:98.305% A
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B+
RAMS .50M
A++
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A++
HSR:82.747% B+
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
TX1-FB Repeater
B*
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B*
HSR:20.862% C
NS-357P Underboss
A*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A*
HSR:33.104% B++
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B++
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B++
HSR:25.936% B++
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
TS2 Inquisitor
A+
Kills:1,069
Deaths:237
KDR:4.511
Accuracy:36.322% B**
HSR:29.280% A+
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A*
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A
HSR:36.142% A*
NS-30 Vandal
A**
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% A**
HSR:34.836% B**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B++
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B++
HSR:20.525% B++
TX2 Emperor
B+
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B+
HSR:21.094% C++
SOAS-20
M++
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M++
NS-AM7 Archer
A++
Kills:229
Deaths:97
KDR:2.361
Accuracy:62.210% B+
HSR:33.625% A++
99SV
A*
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A*
HSR:41.509% B++
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% C**
Kills:21,989
Deaths (as Infiltrator):4,420
Deaths (to Infiltrators):5,258
KDR:4.97489
Kill Difference:17,569
Playtime:373.907 hours
Usage:9%
Score:9.380m
Score/min:418
Accuracy (listed only):42.427%
HSR (listed only):41.723%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:2,466
Deaths:332
KDR:7.428
Accuracy:21.278% B**
HSR:24.007% B++
MRC3 Mercy
B**
Kills:2,430
Deaths:335
KDR:7.254
Accuracy:21.819% B**
HSR:24.074% B++
M3 Pounder HEG
A
Kills:1,021
Deaths:109
KDR:9.367
Accuracy:51.745% A
HSR:3.036% C+
M3 Pounder HEG
A++
Kills:872
Deaths:109
KDR:8
Accuracy:52.534% A++
HSR:3.211% C+
M6 Onslaught
A
Kills:468
Deaths:41
KDR:11.415
Accuracy:23.138% A
HSR:23.718% B*
M6 Onslaught
A
Kills:463
Deaths:44
KDR:10.523
Accuracy:22.343% A
HSR:23.758% B*
M1 Heavy Cycler
A++
Kills:287
Deaths:22
KDR:13.046
Accuracy:22.123% A++
HSR:24.390% A+
M1 Heavy Cycler
A+
Kills:255
Deaths:22
KDR:11.591
Accuracy:22.360% A+
HSR:23.529% B*
NS-10 Burster
B
Kills:123
Deaths:48
KDR:2.563
Accuracy:30.419% B
HSR:3.252% D-
NS-10 Burster
C*
Kills:114
Deaths:48
KDR:2.375
Accuracy:30.204% C*
HSR:1.754% D*
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A++
HSR:31.250% M+
M2 Mutilator
A++
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A++
HSR:26.596% A++
Kills:8,705
Deaths (as MAX Suit):563
Deaths (to MAX Suits):2,560
KDR:15.46181
Kill Difference:8,142
Playtime:123.457 hours
Usage:3%
Score:3.874m
Score/min:523
Accuracy (listed only):28.512%
HSR (listed only):17.715%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:3,195
V. Kills:182 N/A
Deaths:219
KDR:14.589
Accuracy:32.925% B+
KPH:82.800 A
VKPH:4.700 B+
Hellfire Rocket Pods
B**
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B*
KPH:149.500 B**
VKPH:20.300 B++
M18 Needler
B+
Kills:1,227
V. Kills:1,070 115%
Deaths:318
KDR:3.858
Accuracy:34.988% B+
KPH:13.900 C++
VKPH:12.200 B+
M18 Rotary
B+
Kills:803
V. Kills:693 116%
Deaths:234
KDR:3.432
Accuracy:30.613% C+
KPH:16.900 C*
VKPH:14.600 B+
Hornet Missiles
A+
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B*
KPH:146.200 A+
VKPH:51 B+
M18 Locust
B+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.389% C+
KPH:20.500 C++
VKPH:17.600 B+
Kills:7,024 (5,282 + 0)
Deaths:839
KDR:8.372
VKDR:2.714
Vehicle Kills:2,277
Kill Difference:6,185
Playtime:188.450 hours
Usage:5%
Score:3.172m
Score/min:281
Piloting Accuracy:32.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:7,278
V. Kills:4,396 166%
Deaths:346
KDR:21.035
Accuracy:43.776% A+
KPH:60.600 A*
VKPH:36.600 A*
C150 Dalton
A++
Kills:3,654
V. Kills:2,308 158%
Deaths:144
KDR:25.375
Accuracy:50.957% B**
KPH:63.700 A++
VKPH:40.300 A
L105 Zephyr
A*
Kills:3,414
V. Kills:576 N/A
Deaths:71
KDR:48.085
Accuracy:61.295% A*
KPH:109.500 A*
VKPH:18.500 A++
Dual-75 Duster
A+
Kills:1,789
V. Kills:234 N/A
Deaths:64
KDR:27.953
Accuracy:48.296% B**
KPH:98 B++
VKPH:12.800 A+
CAS30 Tank Buster
B*
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.206% A
KPH:10.500 B+
VKPH:11.400 B*
Kills:16,358 (223 + 16,135)
Deaths:704
KDR:23.236
VKDR:11.016
Vehicle Kills:7,755
Kill Difference:15,654
Playtime:248.009 hours
Usage:6%
Score:8.432m
Score/min:567
Piloting Accuracy:58.206%
Gunner Accuracy:48.296%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A**
Kills:3,393
V. Kills:212 N/A
Deaths:35
KDR:96.943
Accuracy:55.852% B*
KPH:111.300 A**
VKPH:7 C
C75 Viper
S
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 S
VKPH:5.600 C--
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 B
VKPH:6.400 D*
L100 Python AP
B**
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B
KPH:42.300 B**
VKPH:21.200 B+
Skyguard
D--
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C+
KPH:6.600 D--
VKPH:5.300 D--
Kills:5,537 (5,537 + 0)
Deaths:129
KDR:42.922
VKDR:3.930
Vehicle Kills:507
Kill Difference:5,408
Playtime:70.094 hours
Usage:2%
Score:1.426m
Score/min:339
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,758
V. Kills:1,133 155%
Deaths:98
KDR:17.939
Accuracy:51.669% B+
KPH:47.100 A+
VKPH:30.300 A*
P2-120 HESH
M+
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% C*
KPH:112.900 M+
VKPH:7.100 C
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% C**
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
A
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.294% B**
KPH:31.500 B++
VKPH:18.600 A
MR11 Gatekeeper
A*
Kills:174
V. Kills:130 133%
Deaths:5
KDR:34.800
Accuracy:55.808% A*
KPH:38.800 A*
VKPH:29 A++
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% A
KPH:43 A*
VKPH:22.800 A
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.910% A*
KPH:83.400 B++
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% A
KPH:99.400 B*
VKPH:6 B**
Kills:4,952 (4,063 + 889)
Deaths:250
KDR:19.808
VKDR:7.804
Vehicle Kills:1,951
Kill Difference:4,702
Playtime:94.016 hours
Usage:2%
Score:3.182m
Score/min:564
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,255
V. Kills:43 N/A
Deaths:47
KDR:26.702
Accuracy:39.014% B+
KPH:131.900 B+
VKPH:4.500 D
G20 Vulcan-H
B++
Kills:196
V. Kills:119 163%
Deaths:18
KDR:10.889
Accuracy:52.850% B++
KPH:54.900 B+
VKPH:33.400 B++
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.537% C**
KPH:57.200 B++
VKPH:22.900 C++
Kills:1,625 (0 + 1,625)
Deaths:71
KDR:22.887
VKDR:3.746
Vehicle Kills:266
Kill Difference:1,554
Playtime:16.262 hours
Usage:0%
Score:0.543m
Score/min:556
Driving Accuracy:N/A%
Gunner Accuracy:59.537%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,324
V. Kills:19 N/A
Deaths:24
KDR:55.167
Accuracy:26.347% A++
KPH:114.500 A+
VKPH:1.600 D
M40 Fury
A+
Kills:502
V. Kills:47 N/A
Deaths:23
KDR:21.826
Accuracy:41.380% B++
KPH:81.300 A+
VKPH:7.600 C
M12 Kobalt
A+
Kills:458
V. Kills:19 N/A
Deaths:8
KDR:57.250
Accuracy:24.689% A+
KPH:92.200 B+
VKPH:3.800 C++
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.704% B**
KPH:106.500 A*
VKPH:10.700 C+
M60-G Bulldog
A++
Kills:164
V. Kills:21 N/A
Deaths:9
KDR:18.222
Accuracy:52.070% A++
KPH:52.600 A
VKPH:6.700 C++
M20 Basilisk
B+
Kills:113
V. Kills:36 305%
Deaths:7
KDR:16.143
Accuracy:44.003% B+
KPH:26.200 B+
VKPH:8.300 C
M20 Basilisk
B+
Kills:109
V. Kills:23 454%
Deaths:8
KDR:13.625
Accuracy:42.674% B+
KPH:23.100 C*
VKPH:4.900 D
M60-G Bulldog
B++
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:45.245% B++
KPH:45.400 C**
VKPH:8.200 C+
Kills:3,211 (0 + 3,211)
Deaths:98
KDR:32.765
VKDR:2.316
Vehicle Kills:227
Kill Difference:3,113
Playtime:41.135 hours
Usage:1%
Score:0.987m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:45.245%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C
KPH:37.400 B*
VKPH:3.800 D
M12 Kobalt-F
B*
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B*
KPH:24.300 C+
VKPH:0.200 D*
Kills:378 (378 + 0)
Deaths:157
KDR:2.408
VKDR:0.185
Vehicle Kills:29
Kill Difference:221
Playtime:11.562 hours
Usage:0%
Score:0.089m
Score/min:129
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,385
V. Kills:85 N/A
Deaths:27
KDR:51.296
Accuracy:44.402% A+
KPH:146.500 A*
VKPH:9 B++
Kills:1,385 (0 + 1,385)
Deaths:27
KDR:51.296
VKDR:3.148
Vehicle Kills:85
Kill Difference:1,358
Playtime:9.454 hours
Usage:0%
Score:0.263m
Score/min:463
Piloting Accuracy:N/A%
Gunner Accuracy:44.402%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 21,12321,0013,8175.502A**0.7930.012%A*36.375%A*81.4M+N/A283258h9.2A30.5B**
MSW-R 13,30613,2232,8474.645B**0.0732.104%A++38.887%A*87.7A*N/A313150.7h9A28B**
TAR 11,39111,3052,9923.778A+0.9332.307%A++36.117%A*73.6A++N/A247153.6h10A30.9B**
AP30 Shredder 11,6747,27834621.035B+16.3243.776%A+3.394%B+60.7A*36.6A*587120h46.7B*106.6B**
M60-A Bulldog 6,6516,34814453.429S448.7280.974%M*1.434%D-162.4S7.7B++42139.1h3.9B*4.8A+
T9A "Butcher" 6,2036,1581,1335.435A++0.7230.931%A40.37%A++100A+N/A25361.6h9A29.1B**
AS16 NightHawk 5,2915,2791,6663.169A*1.5452.969%A+13.506%C+72.2A++N/A21773.1h3.2B**6.1B**
TMG-50 4,7394,7131,2763.694A**1.0227.986%A32.697%A54.6B**N/A19186.3h9.1B*32.7B++
C150 Dalton 5,9623,65414425.375M20.6650.957%B**1.232%B+63.8A++40.3A54957.3h2.6B**5.1A
L105 Zephyr 3,9903,4147148.085M++43.3761.295%A*N/A109.4A*18.5A++48131.2h4.9B*8B**
L100 Python HESH 3,6053,3933596.943S92.2355.852%B*N/A111.2A**7C36330.5h2.3B**4B**
M14 Banshee 3,3773,19521914.589A9.8832.925%B+N/A82.8A4.7B+29438.6h14.7B+44.6B+
LC3 Jaguar 3,0092,9906314.739A*0.0332.889%A++28.462%A+71.9A*N/A41241.6h10B++30.3B**
NS-44 Commissioner 2,7152,7069522.842A++1.8750.124%A++36.031%A*103.3MN/A67826.2h2.8B**5.5B**
MRC3 Mercy 2,4872,4663327.428A**2.7221.278%B**24.007%B++47.8A+N/A18651.6h14.7A69B*
MRC3 Mercy 2,4592,4303357.254A*2.5421.819%B**24.074%B++46.6AN/A18152.1h15.5B**71B*
TSAR-42 2,3512,34417413.471M++8.7648.818%A+80.503%A98.5MN/A33823.8h1.7B**3.4B**
TRS-12 Uppercut 2,2192,2127652.892A+1.8272.803%A14.195%C+72.5A+N/A28330.5h1.8A2.5B**
M60-A Bulldog 2,1391,9717281.571S276.8680.284%M*2.841%C**154S13.1A*48912.8h3.8B++4.8A
NS Decimator 2,4741,9536503.005A**1.7167.644%B*2.458%C*57.8A+15.4C+53033.8h3.4B*5B**
T1 Cycler 1,8181,8085293.418A*1.2930.914%A++30.144%A58.7A*N/A25230.8h10.3A33.3A
Dual-75 Duster 2,0231,7896427.953A23.2448.296%B**N/A98.3B++12.9A+40218.2h4.8B++9.9B++
P2-120 AP 2,8911,7589817.939A++13.2351.669%B+3.697%C*47A+30.3A*76837.4h6.2B+11.9B*
M60-A Bulldog 1,9111,6977024.243A*19.5360.159%M1.591%C++84.4M10.6A79420.1h3.9A6.5A
Hellfire Rocket Pods 1,7311,5245229.308M+24.6055.342%B*N/A149.4B**20.3B++69610.2h13.7B+24.8B++
C75 Viper 1,5671,4854433.75S29.0443.249%B+N/A101S5.6C--41514.7h4.5A10.3A+
MG-H1 Watchman 1,4651,4572555.714M1.0033.562%A*39.945%A++107.9A**N/A33713.5h10.1A30.1B**
CAS 14-E 1,4701,3852751.296A46.5844.402%A+1.227%D145.8A*8.9B++4639.5h19.3B**43.5B**
T16 Rhino 1,3821,3768121.695B+3.0221.454%C++15.843%D--25.7CN/A9153.6h12.4B+57.8B+
P2-120 HESH 1,4531,3673242.719A*38.0143.647%C*N/A113M+7.1C47812.1h3.6B**8.2B*
T32 Bull 1,3381,3384213.178A+1.5330.226%A27.653%B+66.2B**N/A31620.2h10B*32.9B*
M12 Kobalt 1,3431,3242455.167M+50.4526.347%A++21.677%B++114.1A+1.6D37011.6h11.4A43.3B**
P525 Marauder-H 1,2981,2554726.702B**21.9939.014%B+N/A132.1B+4.5D4699.5h4.9B*12.5B*
The Kraken 1,8641,2492225.626M++0.9171.096%B**1.601%C66.8B**32.9B**38818.7h3.4B+4.9B*
NSX Daimyo 1,2391,2395522.527S17.8148.123%B**98.305%A98.3A++N/A25712.6h2B*4.1B*
M18 Needler 2,2971,2273183.858B++0.8534.988%B+2.934%B+13.9C++12.2B+20388h118.1B+337.7B+
T7 Mini-Chaingun 1,2071,2003323.614M++1.1023.099%A13.083%C+79.5A**N/A44015.1h12.3B++53.1B++
NS-11CP 1,1841,1701836.393M**1.6836.34%A+33.162%A+83.6B*1B+19614h10.5B+28.8B++
Chainblade 1,2411,16932,1890.036B+4.6837.832%B++5.047%C0.5C+N/A22236.8h2.3B+6.1B+
KSR-35 1,1801,1681826.418A*1.7148.421%A*32.021%B+67.9AN/A19617.2h3.8B*7.8B**
RAMS .50M 1,1691,1656617.652S12.9449.74%A++82.747%B+79.8M*N/A24614.6h1.6B**3.3B**
Claymore 1,1641,1643632.333M**27.6238.563%B++N/A314.6M++N/A10343.7h1.1B*2.9B++
M77-B 1,1631,1606318.413U13.7048.585%A++82.069%B++75.8M*N/A23115.3h1.7A3.5B**
TRAC-5 1,1641,1604832.402A*2.3123.956%B+14.655%D17.5C+N/A11866.4h12.8B+53.6B+
TORQ-9 1,1651,1602594.479A**0.2334.952%A*30%B*106.4M**N/A44210.9h11.7B**33.4B**
TRAC-5 S 1,1701,1603683.152M1.5632.75%A++18.017%C**55.5A**N/A23820.9h6.8A20.8B**
NS-15M1 1,1601,1603493.324A+1.3930.505%A+31.552%B**85.9A++N/A35213.5h10.3B*33.9B*
TX1-FB Repeater 1,1681,1603793.061A++1.6534.075%B*20.862%C122.1A++N/A4899.5h9.8B+28.6B*
T1S Cycler 1,1711,1602255.156S0.4435.491%A*37.069%A*110.5S1B+42910.5h9.7B**27.4A
Cycler TRV 1,1711,1602993.88A*0.8333.291%A*26.379%B*92.8M++N/A38612.5h9.9A29.7B**
NS-15M AE 1,1681,1601547.532M2.8234.03%A+32.155%B+133.3A**N/A4448.7h9.2B**27B*
NS-11P 1,1661,1602614.444M+0.2733.827%A*28.362%A+84.1M++N/A34513.8h10.4A30.9B**
NS-357P Underboss 1,1631,1602404.833M0.1256.638%A*33.104%B++156.8A*N/A6177.4h3.3B+5.9B**
NS Baron G5AE 1,1651,1602185.321M**0.6157.074%B**20%B*136.5M*N/A5098.5h3.5B*6.1C+
TAS-16 Blackjack 1,1631,1592255.151M**0.4480.319%A++15.358%C+123.3M**N/A4269.4h1.8B**2.2B*
M20 Drake 1,8981,1577165.286S160.5768.236%B**1.988%D79.8A++51.1A*59414.5h74.2B+108.8B++
TS4 Haymaker 1,1631,1572534.573M++0.1462.165%A++17.113%B**110.2SN/A36110.5h3B**4.9B**
FA1 Barrage 1,1621,1562444.738S0.0361.183%A*19.723%B*144.5SN/A5578h3A+4.9B**
T4 AMP 1,1641,1532854.046M++0.6733.872%B**25.932%B**115.3M*1.1A+28010h10.7B**31.6B*
TRAC-5 Burst 1,1611,1521866.194A++1.4834.819%A++33.507%A+111.8MN/A31410.3h9.7B*27.9B**
TX1 Repeater 1,1851,1493673.131M++1.5829.107%B++25.936%B++63.5A++2A**20918.1h9.3B**32B*
LC2 Lynx 1,1571,1482654.332M0.3832.349%A++28.746%A62.7A++N/A27818.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M+8.3649.602%A78.188%C+95.5M++N/A36811.9h1.7B*3.4B*
TS2 Inquisitor 1,0881,0692374.511M+0.2036.322%B**29.28%A+144.5S2.6M*7457.4h7.4B*20.4B*
M3 Pounder HEG 1,1321,0211099.367S4.6551.745%A3.036%C+42.5M4.6B+21524h10.6B**20.5B*
C-4 1,2621,0162424.198A*0.5132.838%AN/A216.2M++52.3A++23454.7h1B**3.1B**
Anti-Vehicle Grenade 1,0839691969N/A964.2965.504%A++N/A646A76C44391.5h3.6B**5.4B**
Tank Mine 1,5399678611.244S6.5345.342%B*N/A254.5M++150.5M++24873.8h1.5B++3.4A++
NS Decimator-B 1,1949671655.861M**1.1572.872%B**2.896%C**66.2B15.5C26714.6h3B*4.1B*
M9 SKEP Launcher 1,1979661377.051U2.3475.738%B**2.484%C++63.6M++15.2B*30015.2h3.3A*4.4A*
HC1 Cougar 9679551476.497S1.7835.617%A*29.319%A87.6M++1.1A++33210.9h8.9B**24.9B**
P2-120 HEAT 1,2319386015.633A++10.9245.006%C**3.518%C**41.3A12.9B++32422.7h5.6B*12.3B*
A30 Walker 1,5799102536.4M++31.6929.742%B+N/A24.6A+18.1A22737h74.6A*250.9A++
ASP-30 Grounder 1,2388962253.982S0.7371.338%A3.348%C*35.3A++13.5B31625.4h4.8A+6.7A+
ML-7 1,3248835761.533A3.1864.999%B**3.058%C*29.5B+14.7B36729.9h5B*7.7B**
M3 Pounder HEG 9518721098S3.2952.534%A++3.211%C+35.4A*3.2C+19324.6h12.9B++24.6B*
SMG-46 Armistice 8748662972.916A++1.8034.104%A++16.166%C+51.5B**N/A26516.8h12.3B++36.2B*
NS-7 PDW 8338301117.477S2.7638.765%M30.723%A*136.1SN/A4536.1h10.5B**27.2B**
NS-15M2 8358291924.318A+0.3933.829%A++44.994%A**107.7A*N/A4547.7h9B**26.5B**
MG-S1 Jackal 8218191595.151M**0.4433.867%A36.142%A*95.2A**N/A2418.6h8B+23.7B*
M18 Rotary 1,4968032343.432B*1.2830.613%C+1.868%C16.9C*14.6B+28247.4h89.7B+293B+
Frag Grenade 7497411741N/A736.2946.33%C*N/A1852.5S20A*62650.4h1.6A*3.5A
NS-30 Vandal 736732957.705M**2.9948.149%A**34.836%B**106.1M++N/A2736.9h4.3B**9B**
T9 CARV-S 6486471534.229A++0.4831.455%A++34.93%A+102.7A**N/A5496.3h9.5B**30.1B*
MKV Suppressed 5895811075.43S0.7236.375%A*27.711%A105.6M**1.5M**3475.5h11.2B++30.9B++
M40 Fury 5495022321.826A++17.1141.38%B++0.996%D-81A+7.6C4596.2h7.8B**18.7B**
AMR-66 490488925.304S0.5943.927%M+24.59%C+85.6SN/A3685.7h5.6A12.8A
M6 Onslaught 4724684111.415S6.7023.138%A23.718%B*61.6A*N/A2607.6h14.4A62.2B**
M6 Onslaught 4684634410.523S5.8122.343%A23.758%B*57.2A++N/A2328.1h15B**67.1B*
M12 Kobalt 477458857.25A*52.5424.689%A+19.214%C++91.6B+3.8C++3955h12.5B**50.7B**
M20 Drake 7274483612.444B+7.7342.717%B**2.455%C+26.2C*16.3C+90317.1h60.9B+142.6B++
M40 Fury 4924471431.929M+27.2244.704%B**1.342%C-106.4A*10.7C+6554.2h8.5B*18.9B**
L100 Python HEAT 4974213412.382A+7.6756.234%B+2.85%C*35.7B6.4D*19011.8h3.1A+5.6A
PDW-16 Hailstorm 4224191962.138A2.5727.979%B++20.525%B++20.6CN/A10620.3h12.7B+45.5B+
Pelter Rocket Pod 4353962198A++193.2965.825%B**N/A152.3B**15B++5392.6h11.6B*17.6B*
TX2 Emperor 3883842001.92B**2.7932.918%B+21.094%C++20.5C--N/A9018.7h6.7B**20.3B*
E540 Halberd 566356399.128B4.4249.294%B**3.652%C++31.5B++18.6A51611.3h5.5B11.1B*
SOAS-20 346345605.75M*1.0436.889%A++41.449%M++98.6M*N/A3203.5h9.3B++25.2B**
T2 Striker 6693432381.441A*3.2753.123%C++N/A11.7C+11.1C+26629.4h37.1B+69.9B+
T5 AMC 3233221631.975B**2.7425.977%B+21.739%B+15.6C-N/A12820.6h13.7B52.7B+
Sticky Grenade 3213201320N/A315.2966.32%A++N/A3200S10C119110.1h1A1.5B**
TRAC-Shot 316316813.901A++0.8135.011%A*21.203%B++35.9C++N/A1018.8h9.7B++27.7B**
SABR-13 3063021072.822B++1.8934.926%A++24.172%C+55.9B**N/A2795.4h10.4B+29.7B**
M1 Heavy Cycler 2902872213.045S8.3322.123%A++24.39%A+39.9A++N/A2647.2h13.5A61.1B**
M40 Fury-F 3052771092.541B*2.1744.927%CN/A37.4B*3.8D1537.4h5.2B*11.6B*
M1 Heavy Cycler 2592552211.591S6.8822.36%A+23.529%B*50A++N/A1725.1h13.3B**59.7B**
Spear Anti-Vehicle Phalanx Turret 3702502012.5B**7.7955.85%A4.8%B65.8A++31.6B**7353.8h6.2B+11.2B**
NS-AM7 Archer 264229972.361S2.3562.21%B+33.625%A++17.3A*2.7C++16713.2h8.3B**13.4B**
T1B Cycler 228227356.486M1.7738.27%A**35.242%B**108.1A**N/A3832.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B++1.8958.206%AN/A10.5B+11.4B*76721.2h58.2C++100.1B+
Hornet Missiles 294218731.143S26.4367.116%B*1.835%B145.3A+50.7B+13311.5h7.3B++10.9B*
G20 Vulcan-H 3151961810.889A++6.1852.85%B++5.102%A+54.4B+33.1B+7523.6h85.2B+161.3B*
T1A Unity 193192742.595A+2.1236.886%M+39.063%A*66.2B**N/A2632.9h12.6C+34.1B**
L100 Python AP 270180822.5S17.7959.019%B5%A41.9B**20.9B+5114.3h5.6B+9.5B++
MR11 Gatekeeper 304174534.8S30.0955.808%A*2.874%B++38.7A*28.9A++5204.5h37.5B*67.2A
Ripper 1761743,8430.045C4.6711.828%D*31.035%A*0.4C-N/A2396.4h1.3B+11.2C+
G30 Vulcan 2601701115.455A*10.7439.97%A8.235%A**42.5A++22.5B**6164h70.3B*175.8B**
M60-G Bulldog 185164918.222M*13.5152.07%A++1.829%D52.9A6.8C++4503.1h4.5A8.7A
MANA Anti-Vehicle Turret 238151344.441A*0.2764.453%B**N/A65.7A++37.8B+10302.3h5.8B++9.1B**
Orbital Strike Uplink 1831411141N/A136.292500%UN/A1410U420U212140.1h0.9T*0T*
MAX Punch 1421385760.24B**4.4735.663%DN/A1.3C+N/A4109.3h1.8C++5.1C++
NS-10 Burster 223123482.563A*2.1530.419%B3.252%D-4.9C+4B+11325h159.7C+525.1C**
MANA Anti-Personnel Turret 121121235.261N/A0.5524.315%UN/A1210UN/A6240400.1h17T*70T*
NS-10 Burster 219114482.375A+2.3430.204%C*1.754%D*4.9C+4.5B++10723.5h159.6C*528.4B+
M20 Basilisk 149113716.143S11.4344.003%B+7.965%B*26.3B+8.4C+2374.3h69.6B++158.2B*
M2 Mutilator 113112814S9.2921.36%A++31.25%M+74.7SN/A6141.5h8.9A**41.9A
M20 Basilisk 132109813.625S8.9142.674%B+6.422%C*23.2C*4.9D2494.7h46.9A109.9A
99SV 106106426.5U21.7945.274%A*41.509%B++39.3B**N/A3662.7h4.5B*10B**
M12 Kobalt 110106335.333A30.6222.91%A*16.038%C++81.5B++3.1C2211.3h12.7B**55.5A+
M12 Kobalt-F 102101482.104C++2.6127.419%B*7.921%C24C+N/A864.2h11.2B++40.7B*
Xiphos Anti-Personnel Phalanx Tower 9997197B**92.2935.862%B++3.093%B++138.6C2.9D--4910.7h18.6C*51.9C**
M2 Mutilator 9594811.75S7.0422.823%A++26.596%A++62.7M++N/A5091.5h11.5A++50.3B**
M60-G Bulldog 11194518.8M+14.0945.245%B++5.319%A+44.8C**8.1C+4922.1h5.2B++11.5B*
MR11 Gatekeeper-H 16694423.5S18.7959.945%B*2.128%B+52.2A+40B**5961.8h43.9B++73.2B*
NS AutoBlade 85831,1980.069B4.6431.006%C+13.253%B**0.9CN/A387.6h1.8B+5.9B+
P525 Marauder 8883241.5B**36.7928.784%AN/A103.8B**6.3B**3880.8h6.3C++21.9B++
E540 Halberd-H 11280240S35.2959.537%C**N/A57.1B++22.9C++5951.4h4.2B*7B**
Rocklet Rifle 12169135.308S0.6050.636%CN/A30C*22.6C+5422.3h32.9B+65B
HSR-1 686879.714S5.0045.855%A++30.882%C**97.1A**N/A4390.7h3.8A8.3B**
M12 Kobalt 6966166A+61.2931.358%A++18.182%C++110C++5C+3540.6h18.1C++57.8B++
Skyguard 1055887.25A*2.5428.067%C+3.448%B**6.6D--5.3D--2488.8h205.8D*733.3D*
M18 Locust 1065796.333A*1.6232.389%C+1.754%C+20.4C++17.5B+4262.8h97.9C*302.3B+
Spear Anti-Vehicle Phalanx Tower 7352226C++21.2957.24%B*5.769%B++57.8B*23.3C+3990.9h8.1B+14.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade0900h
NSX Amaterasu15410.5h
Blast Wall0840.6h
Nano-Armor Kit664961,446194.5h
Anti-Vehicle MANA Turret14030.5h
Nanite Revive Grenade01,9980.6h
Spawn Beacon393,7424.6h
Medical Applicator535361,69956.5h
Rampart Wall21391.3h
Hoplon Anti-Aircraft Phalanx Tower1860.4h
Xiphos Anti-Personnel Tower1680.5h
Turret AI Module01050.5h
Repair Module01010.4h
Structure Shield Module1860.4h
Skywall Shield Emitter01260.7h
Spitfire Auto-Turret29991.1h
Restoration Kit1512,42224.7h
Motion Spotter98,5004.1h
Welding Device02,2700.1h
Ammunition Package134,0091.8h
Medical Kit6,12529,926766.3h
Anti-Infantry MANA Turret136952.3h
Pillbox0630.6h
Elysium Spawn Tube0500.3h
Snowman Soldier11880.2h
Nano-Repair Grenade02520.1h
Recon Detection Device141,9413.3h
Shield Recharging Field71,8920.7h

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