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Commissar Snyder[N] Snyder
TR BR 81

KDR: 4.65

Score: 96.9m

Last Seen: Nov 12th, 2018 3:21 AM
- OFFLINE - 46.8 hour(s)

Prestige 1, Battle Rank 81 - Terran Republic on Emerald - Outfit Leader of Notorious[N] Notorious
TR outfit on Emerald

Members: 21
Level Progress (to 82): 37%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T9 CARV MSW-R TAR AP30 Shredder T9A "Butcher" M60-A Bulldog AS16 NightHawk TMG-50
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,819,303 MLG Score: 3053
Fun Score: N/A
Cheeseburgers Flipped: 945TIME WITH MEDKIT: 19.6%MEDKIT per DEATH: 0.7

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.416%33.606%10564497091,4034.277160.371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.977%2.038A*2.023A*-1.578FHEAD ++ (~17.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.609B+9.20.355C**20.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.954%1.296%852510096,55894223516.96178279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.628%-0.264C-0.294C0.192

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
125.10.218C++43.70.17C++81.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.262%1.815%969810069,309138819936.70677467%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.042%0.037C+-0.526D0.676

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.70.67B+5.20.58B+7.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.901%3.795%27881899620,5541106825018.5673249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.345%0.63B+-0.136C0.248

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.10.557B+22.40.427B29.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.228%82.678%2788610086,3041712133.68224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.986%2.152A*1.005B**-0.687

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.634B+1.80.439B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.334%14.758%27885100910,8012034345.30762

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.345%1.418A0.07C+0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.643B+2.70.433B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 21
96.9m233.7%514 (30.8k)419 (25.1k)4.64845189,88940,8505.1893581 (81)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10141623629.202%21.969%64205:3957

12% Combat Medic24% Engineer40% Heavy Assault9% Infiltrator12% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 7:39 PMNov 1st, 2014 6:09 AMNov 13th, 2018 5:13 AM (15h) (PST)Nov 12th, 2018 12:02 AM (2d) (PST)Nov 11th, 2018 11:21 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8351706650.8220.1770.1812.1300.0893053

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
50,11610,22539,891491111128525,169

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3848.4h/160.3d 22,096 41,717 51,382 491.7k 4,909 13,603 20,552 192.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
A*
Kills:19,832
Deaths:3,572
KDR:5.552
Accuracy:29.840% A*
HSR:36.073% A*
MSW-R
A*
Kills:12,858
Deaths:2,754
KDR:4.669
Accuracy:32.058% A*
HSR:38.684% A*
T9A "Butcher"
A++
Kills:6,158
Deaths:1,133
KDR:5.435
Accuracy:30.931% A+
HSR:40.370% A++
TMG-50
A+
Kills:4,713
Deaths:1,276
KDR:3.694
Accuracy:27.986% A
HSR:32.697% A+
T16 Rhino
C++
Kills:1,376
Deaths:812
KDR:1.695
Accuracy:21.454% C++
HSR:15.843% D--
T32 Bull
A
Kills:1,338
Deaths:421
KDR:3.178
Accuracy:30.226% A
HSR:27.653% B+
T7 Mini-Chaingun
A
Kills:1,200
Deaths:332
KDR:3.614
Accuracy:23.099% A
HSR:13.083% C+
MG-H1 Watchman
A++
Kills:1,163
Deaths:181
KDR:6.425
Accuracy:32.971% A++
HSR:39.811% A++
NS-15M AE
A++
Kills:1,160
Deaths:154
KDR:7.532
Accuracy:34.030% A++
HSR:32.155% B++
NS-15M1
A+
Kills:1,160
Deaths:349
KDR:3.324
Accuracy:30.505% A+
HSR:31.552% A
T9 CARV-S
A++
Kills:647
Deaths:153
KDR:4.229
Accuracy:31.455% A++
HSR:34.930% A+
Kills:51,605
Deaths (as Heavy Assault):11,137
Deaths (to Heavy Assaults):12,703
KDR:4.63365
Kill Difference:40,468
Playtime:1,530.592 hours
Usage:40%
Score:34.856m
Score/min:380
Accuracy (listed only):29.505%
HSR (listed only):31.168%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
A+
Kills:5,189
Deaths:1,645
KDR:3.154
Accuracy:52.937% A+
HSR:13.413% C
LC3 Jaguar
A*
Kills:2,976
Deaths:627
KDR:4.746
Accuracy:32.817% A*
HSR:28.427% A+
TRS-12 Uppercut
A
Kills:2,140
Deaths:754
KDR:2.838
Accuracy:72.600% A
HSR:13.738% C
NS-11CP
A++
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A++
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A*
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A*
HSR:28.746% A
HC1 Cougar
A**
Kills:938
Deaths:143
KDR:6.559
Accuracy:35.569% A**
HSR:29.744% A+
AMR-66
M+
Kills:488
Deaths:92
KDR:5.304
Accuracy:43.927% M+
HSR:24.590% C+
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A**
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A**
HSR:21.203% B++
Kills:22,791
Deaths (as Engineer):5,930
Deaths (to Engineers):7,474
KDR:3.84334
Kill Difference:16,861
Playtime:917.813 hours
Usage:24%
Score:27.988m
Score/min:508
Accuracy (listed only):44.987%
HSR (listed only):22.071%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
A+
Kills:5,189
Deaths:1,645
KDR:3.154
Accuracy:52.937% A+
HSR:13.413% C
LC3 Jaguar
A*
Kills:2,976
Deaths:627
KDR:4.746
Accuracy:32.817% A*
HSR:28.427% A+
TRS-12 Uppercut
A
Kills:2,140
Deaths:754
KDR:2.838
Accuracy:72.600% A
HSR:13.738% C
NS-11CP
A++
Kills:1,170
Deaths:183
KDR:6.393
Accuracy:36.340% A++
HSR:33.162% A+
TRAC-5
B+
Kills:1,160
Deaths:483
KDR:2.402
Accuracy:23.956% B+
HSR:14.655% D
TRAC-5 S
A*
Kills:1,160
Deaths:368
KDR:3.152
Accuracy:32.750% A*
HSR:18.017% C**
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
TRAC-5 Burst
A++
Kills:1,152
Deaths:186
KDR:6.194
Accuracy:34.819% A++
HSR:33.507% A+
LC2 Lynx
A*
Kills:1,148
Deaths:265
KDR:4.332
Accuracy:32.349% A*
HSR:28.746% A
HC1 Cougar
A**
Kills:938
Deaths:143
KDR:6.559
Accuracy:35.569% A**
HSR:29.744% A+
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A**
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A+
HSR:36.142% A**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B++
T5 AMC
B+
Kills:322
Deaths:163
KDR:1.975
Accuracy:25.977% B+
HSR:21.739% B+
TRAC-Shot
A**
Kills:316
Deaths:81
KDR:3.901
Accuracy:35.011% A**
HSR:21.203% B++
Kills:25,818
Deaths (as Light Assault):6,708
Deaths (to Light Assaults):8,000
KDR:3.84884
Kill Difference:19,110
Playtime:459.724 hours
Usage:12%
Score:10.526m
Score/min:382
Accuracy (listed only):42.348%
HSR (listed only):22.991%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
A*
Kills:10,854
Deaths:2,871
KDR:3.781
Accuracy:32.232% A*
HSR:35.692% A*
AS16 NightHawk
A+
Kills:5,189
Deaths:1,645
KDR:3.154
Accuracy:52.937% A+
HSR:13.413% C
TRS-12 Uppercut
A
Kills:2,140
Deaths:754
KDR:2.838
Accuracy:72.600% A
HSR:13.738% C
T1 Cycler
A*
Kills:1,772
Deaths:522
KDR:3.395
Accuracy:30.864% A*
HSR:29.910% A
NS-11P
A**
Kills:1,160
Deaths:261
KDR:4.444
Accuracy:33.827% A**
HSR:28.362% A+
Cycler TRV
A*
Kills:1,160
Deaths:299
KDR:3.880
Accuracy:33.291% A*
HSR:26.379% B**
T1S Cycler
A**
Kills:1,160
Deaths:225
KDR:5.156
Accuracy:35.491% A**
HSR:37.069% A**
NS Baron G5AE
B**
Kills:1,160
Deaths:218
KDR:5.321
Accuracy:57.074% B**
HSR:20% B**
TORQ-9
A*
Kills:1,160
Deaths:259
KDR:4.479
Accuracy:34.952% A*
HSR:30% B**
TAS-16 Blackjack
A++
Kills:1,159
Deaths:225
KDR:5.151
Accuracy:80.319% A++
HSR:15.358% C+
TS4 Haymaker
A++
Kills:1,157
Deaths:253
KDR:4.573
Accuracy:62.165% A++
HSR:17.113% B**
FA1 Barrage
A*
Kills:1,156
Deaths:244
KDR:4.738
Accuracy:61.183% A*
HSR:19.723% B*
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A**
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A+
HSR:36.142% A**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B++
SABR-13
A++
Kills:302
Deaths:107
KDR:2.822
Accuracy:34.926% A++
HSR:24.172% C+
T1B Cycler
M
Kills:227
Deaths:35
KDR:6.486
Accuracy:38.270% M
HSR:35.242% B**
T1A Unity
M+
Kills:192
Deaths:74
KDR:2.595
Accuracy:36.886% M+
HSR:39.063% A*
Kills:33,463
Deaths (as Combat Medic):8,862
Deaths (to Combat Medics):4,166
KDR:3.77601
Kill Difference:24,601
Playtime:454.712 hours
Usage:12%
Score:11.740m
Score/min:430
Accuracy (listed only):43.405%
HSR (listed only):25.825%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A*
Kills:2,557
Deaths:902
KDR:2.835
Accuracy:50.416% A++
HSR:35.510% A*
TSAR-42
A++
Kills:1,712
Deaths:125
KDR:13.696
Accuracy:50.921% A++
HSR:79.381% B**
KSR-35
A*
Kills:1,168
Deaths:182
KDR:6.418
Accuracy:48.421% A*
HSR:32.021% B+
RAMS .50M
A++
Kills:1,165
Deaths:66
KDR:17.652
Accuracy:49.740% A++
HSR:82.747% B+
TX1-FB Repeater
B*
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:34.075% B*
HSR:20.862% C
NS-357P Underboss
A*
Kills:1,160
Deaths:240
KDR:4.833
Accuracy:56.638% A*
HSR:33.104% B*
M77-B
A++
Kills:1,160
Deaths:63
KDR:18.413
Accuracy:48.585% A++
HSR:82.069% B++
T4 AMP
B**
Kills:1,153
Deaths:285
KDR:4.046
Accuracy:33.872% B**
HSR:25.932% B**
TX1 Repeater
B*
Kills:1,149
Deaths:367
KDR:3.131
Accuracy:29.107% B*
HSR:25.936% B++
SR-7
A
Kills:1,137
Deaths:87
KDR:13.069
Accuracy:49.602% A
HSR:78.188% C+
NSX Daimyo
A
Kills:1,024
Deaths:49
KDR:20.898
Accuracy:47.755% B**
HSR:98.047% A
TS2 Inquisitor
A+
Kills:883
Deaths:191
KDR:4.623
Accuracy:36.296% B**
HSR:28.879% A+
SMG-46 Armistice
A++
Kills:866
Deaths:297
KDR:2.916
Accuracy:34.104% A++
HSR:16.166% C+
NS-7 PDW
M
Kills:830
Deaths:111
KDR:7.477
Accuracy:38.765% M
HSR:30.723% A*
MG-S1 Jackal
A**
Kills:819
Deaths:159
KDR:5.151
Accuracy:33.867% A+
HSR:36.142% A**
NS-30 Vandal
M
Kills:732
Deaths:95
KDR:7.705
Accuracy:48.149% M
HSR:34.836% B**
MKV Suppressed
A*
Kills:581
Deaths:107
KDR:5.430
Accuracy:36.375% A*
HSR:27.711% A
PDW-16 Hailstorm
B*
Kills:419
Deaths:196
KDR:2.138
Accuracy:27.979% B*
HSR:20.525% B++
TX2 Emperor
B+
Kills:384
Deaths:200
KDR:1.920
Accuracy:32.918% B+
HSR:21.094% C++
SOAS-20
M++
Kills:345
Deaths:60
KDR:5.750
Accuracy:36.889% A++
HSR:41.449% M++
NS-AM7 Archer
A++
Kills:227
Deaths:90
KDR:2.522
Accuracy:62.504% B+
HSR:33.921% A++
99SV
A**
Kills:106
Deaths:4
KDR:26.500
Accuracy:45.274% A**
HSR:41.509% B++
HSR-1
A++
Kills:68
Deaths:7
KDR:9.714
Accuracy:45.855% A++
HSR:30.882% B
Kills:20,805
Deaths (as Infiltrator):4,262
Deaths (to Infiltrators):5,090
KDR:4.88151
Kill Difference:16,543
Playtime:337.802 hours
Usage:9%
Score:8.181m
Score/min:404
Accuracy (listed only):42.526%
HSR (listed only):41.636%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:2,320
Deaths:319
KDR:7.273
Accuracy:21.175% B**
HSR:23.879% B++
MRC3 Mercy
B**
Kills:2,304
Deaths:322
KDR:7.155
Accuracy:21.718% B**
HSR:23.698% B++
M3 Pounder HEG
A
Kills:949
Deaths:105
KDR:9.038
Accuracy:51.352% A
HSR:3.056% C+
M3 Pounder HEG
A++
Kills:822
Deaths:105
KDR:7.829
Accuracy:52.124% A++
HSR:3.406% C++
M6 Onslaught
A
Kills:468
Deaths:41
KDR:11.415
Accuracy:23.138% A
HSR:23.718% B*
M6 Onslaught
A
Kills:463
Deaths:44
KDR:10.523
Accuracy:22.343% A
HSR:23.758% B**
M1 Heavy Cycler
A*
Kills:256
Deaths:20
KDR:12.800
Accuracy:22.197% A*
HSR:23.438% A
M1 Heavy Cycler
A++
Kills:220
Deaths:20
KDR:11
Accuracy:22.638% A++
HSR:23.182% B*
NS-10 Burster
B
Kills:122
Deaths:48
KDR:2.542
Accuracy:30.154% B
HSR:3.279% D
M2 Mutilator
M+
Kills:112
Deaths:8
KDR:14
Accuracy:21.360% A++
HSR:31.250% M+
NS-10 Burster
C*
Kills:110
Deaths:48
KDR:2.292
Accuracy:29.898% C*
HSR:1.818% D*
M2 Mutilator
A*
Kills:94
Deaths:8
KDR:11.750
Accuracy:22.823% A*
HSR:26.596% A++
Kills:8,240
Deaths (as MAX Suit):544
Deaths (to MAX Suits):2,495
KDR:15.14706
Kill Difference:7,696
Playtime:118.383 hours
Usage:3%
Score:3.568m
Score/min:502
Accuracy (listed only):28.410%
HSR (listed only):17.590%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A
Kills:2,848
V. Kills:162 N/A
Deaths:210
KDR:13.562
Accuracy:32.877% B++
KPH:82.100 A
VKPH:4.700 B+
Hellfire Rocket Pods
A
Kills:1,524
V. Kills:207 N/A
Deaths:52
KDR:29.308
Accuracy:55.342% B*
KPH:149.500 A
VKPH:20.300 B++
M18 Needler
B+
Kills:1,165
V. Kills:1,036 112%
Deaths:311
KDR:3.746
Accuracy:34.924% B+
KPH:13.400 C++
VKPH:11.900 B+
M18 Rotary
B++
Kills:798
V. Kills:691 115%
Deaths:232
KDR:3.440
Accuracy:30.608% C+
KPH:16.900 C**
VKPH:14.600 B++
Hornet Missiles
A++
Kills:218
V. Kills:76 283%
Deaths:7
KDR:31.143
Accuracy:67.116% B*
KPH:146.200 A++
VKPH:51 B++
M18 Locust
B+
Kills:57
V. Kills:49 114%
Deaths:9
KDR:6.333
Accuracy:32.389% C++
KPH:20.500 C++
VKPH:17.600 B+
Kills:6,610 (4,868 + 0)
Deaths:821
KDR:8.051
VKDR:2.705
Vehicle Kills:2,221
Kill Difference:5,789
Playtime:183.218 hours
Usage:5%
Score:3.069m
Score/min:279
Piloting Accuracy:32.389%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A*
Kills:7,098
V. Kills:4,323 164%
Deaths:343
KDR:20.694
Accuracy:43.642% A+
KPH:60.200 A*
VKPH:36.700 A*
C150 Dalton
A*
Kills:3,647
V. Kills:2,304 158%
Deaths:144
KDR:25.326
Accuracy:50.943% B**
KPH:63.800 A*
VKPH:40.300 A
L105 Zephyr
A**
Kills:2,725
V. Kills:375 N/A
Deaths:60
KDR:45.417
Accuracy:60.807% A*
KPH:113.600 A**
VKPH:15.600 A++
Dual-75 Duster
A+
Kills:1,779
V. Kills:234 N/A
Deaths:64
KDR:27.797
Accuracy:48.197% B**
KPH:98.200 B++
VKPH:12.900 A+
CAS30 Tank Buster
B**
Kills:223
V. Kills:241 92%
Deaths:79
KDR:2.823
Accuracy:58.206% A
KPH:10.500 B+
VKPH:11.400 B**
Kills:15,472 (223 + 15,249)
Deaths:690
KDR:22.423
VKDR:10.836
Vehicle Kills:7,477
Kill Difference:14,782
Playtime:238.402 hours
Usage:6%
Score:8.108m
Score/min:567
Piloting Accuracy:58.206%
Gunner Accuracy:48.197%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:3,111
V. Kills:190 N/A
Deaths:34
KDR:91.500
Accuracy:55.857% B*
KPH:115 M
VKPH:7 C
C75 Viper
S
Kills:1,485
V. Kills:82 N/A
Deaths:44
KDR:33.750
Accuracy:43.249% B+
KPH:101.200 S
VKPH:5.600 C--
L100 Python HEAT
B+
Kills:421
V. Kills:76 N/A
Deaths:34
KDR:12.382
Accuracy:56.234% B+
KPH:35.600 B
VKPH:6.400 D*
L100 Python AP
A
Kills:180
V. Kills:90 198%
Deaths:8
KDR:22.500
Accuracy:59.019% B+
KPH:42.300 A
VKPH:21.200 B++
Skyguard
D--
Kills:58
V. Kills:47 121%
Deaths:8
KDR:7.250
Accuracy:28.067% C+
KPH:6.600 D--
VKPH:5.300 D--
Kills:5,255 (5,255 + 0)
Deaths:128
KDR:41.055
VKDR:3.789
Vehicle Kills:485
Kill Difference:5,127
Playtime:66.646 hours
Usage:2%
Score:1.362m
Score/min:341
Driving Accuracy:28.067%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A*
Kills:1,749
V. Kills:1,129 155%
Deaths:98
KDR:17.847
Accuracy:51.628% B++
KPH:47 A+
VKPH:30.300 A*
P2-120 HESH
M+
Kills:1,367
V. Kills:86 N/A
Deaths:32
KDR:42.719
Accuracy:43.647% B
KPH:112.900 M+
VKPH:7.100 C
P2-120 HEAT
A
Kills:938
V. Kills:293 319%
Deaths:60
KDR:15.633
Accuracy:45.006% B
KPH:41.300 A
VKPH:12.900 B++
E540 Halberd
A
Kills:356
V. Kills:210 169%
Deaths:39
KDR:9.128
Accuracy:49.294% B**
KPH:31.500 B++
VKPH:18.600 A
MR11 Gatekeeper
M
Kills:172
V. Kills:129 132%
Deaths:5
KDR:34.400
Accuracy:55.833% A*
KPH:39.500 M
VKPH:29.700 A*
G30 Vulcan
A*
Kills:170
V. Kills:90 187%
Deaths:11
KDR:15.455
Accuracy:39.970% A
KPH:43 A*
VKPH:22.800 A
M12 Kobalt
A*
Kills:106
V. Kills:4 N/A
Deaths:3
KDR:35.333
Accuracy:22.910% A*
KPH:83.400 B++
VKPH:3.100 C
P525 Marauder
B**
Kills:83
V. Kills:5 N/A
Deaths:2
KDR:41.500
Accuracy:28.784% A
KPH:99.400 B**
VKPH:6 B**
Kills:4,941 (4,054 + 887)
Deaths:250
KDR:19.764
VKDR:7.784
Vehicle Kills:1,946
Kill Difference:4,691
Playtime:93.757 hours
Usage:2%
Score:3.172m
Score/min:564
Driving Accuracy:45.006%
Gunner Accuracy:28.784%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,254
V. Kills:43 N/A
Deaths:47
KDR:26.681
Accuracy:39.031% B+
KPH:131.900 B++
VKPH:4.500 D
G20 Vulcan-H
B++
Kills:192
V. Kills:119 160%
Deaths:18
KDR:10.667
Accuracy:52.976% B++
KPH:54 B+
VKPH:33.500 B++
MR11 Gatekeeper-H
A++
Kills:94
V. Kills:72 129%
Deaths:4
KDR:23.500
Accuracy:59.945% B*
KPH:52.700 A++
VKPH:40.400 B**
E540 Halberd-H
B++
Kills:80
V. Kills:32 242%
Deaths:2
KDR:40
Accuracy:59.392% C*
KPH:57.300 B++
VKPH:22.900 C+
Kills:1,620 (0 + 1,620)
Deaths:71
KDR:22.817
VKDR:3.746
Vehicle Kills:266
Kill Difference:1,549
Playtime:16.242 hours
Usage:0%
Score:0.538m
Score/min:552
Driving Accuracy:N/A%
Gunner Accuracy:59.392%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:1,219
V. Kills:18 N/A
Deaths:23
KDR:53
Accuracy:26.017% A++
KPH:109.800 A+
VKPH:1.600 D
M40 Fury
A+
Kills:502
V. Kills:47 N/A
Deaths:22
KDR:22.818
Accuracy:41.380% B++
KPH:81.300 A+
VKPH:7.600 C
M40 Fury
A*
Kills:447
V. Kills:45 N/A
Deaths:14
KDR:31.929
Accuracy:44.704% B**
KPH:106.500 A*
VKPH:10.700 C+
M12 Kobalt
A++
Kills:429
V. Kills:7 N/A
Deaths:8
KDR:53.625
Accuracy:24.668% A++
KPH:91.300 B++
VKPH:1.500 D
M60-G Bulldog
A++
Kills:161
V. Kills:21 N/A
Deaths:9
KDR:17.889
Accuracy:51.847% A++
KPH:51.800 A
VKPH:6.800 C++
M20 Basilisk
B+
Kills:107
V. Kills:33 315%
Deaths:7
KDR:15.286
Accuracy:42.567% B+
KPH:25.500 B
VKPH:7.900 C
M60-G Bulldog
B++
Kills:94
V. Kills:17 N/A
Deaths:5
KDR:18.800
Accuracy:45.245% B++
KPH:45.400 C**
VKPH:8.200 C+
M20 Basilisk
B+
Kills:91
V. Kills:21 414%
Deaths:6
KDR:15.167
Accuracy:42.524% B+
KPH:19.900 C+
VKPH:4.600 D-
Kills:3,050 (0 + 3,050)
Deaths:94
KDR:32.447
VKDR:2.223
Vehicle Kills:209
Kill Difference:2,956
Playtime:40.134 hours
Usage:1%
Score:0.952m
Score/min:395
Driving Accuracy:N/A%
Gunner Accuracy:42.524%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B*
Kills:277
V. Kills:28 N/A
Deaths:109
KDR:2.541
Accuracy:44.927% C-
KPH:37.400 B*
VKPH:3.800 D
M12 Kobalt-F
B++
Kills:101
V. Kills:1 N/A
Deaths:48
KDR:2.104
Accuracy:27.419% B++
KPH:24.300 C+
VKPH:0.200 D-
Kills:378 (378 + 0)
Deaths:157
KDR:2.408
VKDR:0.185
Vehicle Kills:29
Kill Difference:221
Playtime:11.562 hours
Usage:0%
Score:0.089m
Score/min:129
Driving Accuracy:27.419%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,351
V. Kills:84 N/A
Deaths:27
KDR:50.037
Accuracy:44.352% A++
KPH:146.300 A*
VKPH:9.100 B++
Kills:1,351 (0 + 1,351)
Deaths:27
KDR:50.037
VKDR:3.111
Vehicle Kills:84
Kill Difference:1,324
Playtime:9.235 hours
Usage:0%
Score:0.258m
Score/min:466
Piloting Accuracy:N/A%
Gunner Accuracy:44.352%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9 CARV 19,94119,8323,5725.552M*0.9029.84%A*36.073%A*80.8M+N/A285245.3h9.2A30.7B**
MSW-R 12,93512,8582,7544.669B**0.0232.058%A*38.684%A*87.8A*N/A305146.4h8.9A27.9B**
TAR 10,93210,8542,8713.781A++0.8732.232%A*35.692%A*73.6A*N/A244147.5h9.9A30.8A
AP30 Shredder 11,4217,09834320.694B*16.0543.642%A+3.395%B*60.2A*36.7A*580117.9h46.6B*106.7B**
T9A "Butcher" 6,2036,1581,1335.435A++0.7930.931%A+40.37%A++100A++N/A25261.6h9A29.1B**
M60-A Bulldog 5,8675,60112466.75S462.1080.952%M*1.589%D163.3S7.8B**41634.3h3.8B**4.7A+
AS16 NightHawk 5,2005,1891,6453.154A++1.4952.937%A+13.413%C72.7A++N/A21671.4h3.2B**6.1B**
TMG-50 4,7394,7131,2763.694A**0.9527.986%A32.697%A+54.6B**N/A19186.3h9.1B*32.7B*
C150 Dalton 5,9513,64714425.326M20.6850.943%B**1.234%B+63.8A*40.3A54957.2h2.6A5.1A+
L100 Python HESH 3,3013,1113491.5S86.8555.857%B*N/A115.2M7C37427h2.2A3.9B**
LC3 Jaguar 2,9952,9766274.746A*0.1032.817%A*28.427%A+72.6A*N/A41541h9.9B*30.1B**
M14 Banshee 3,0102,84821013.562B**8.9132.877%B++N/A82.1A4.7B+29834.7h14.4B++43.7B++
L105 Zephyr 3,1002,7256045.417M++40.7760.807%A*N/A113.5A**15.6A++49624h4.6B*7.5B**
NS-44 Commissioner 2,5662,5579022.835A++1.8150.416%A++35.51%A*103.9M+N/A70224.6h2.8B**5.5B**
MRC3 Mercy 2,3352,3203197.273A**2.6221.175%B**23.879%B++47.5A+N/A18348.8h14.6A69.2B*
MRC3 Mercy 2,3292,3043227.155A**2.5121.718%B**23.698%B++46.7A+N/A17949.3h15.3B**70.6B*
TRS-12 Uppercut 2,1472,1407542.838A+1.8172.6%A13.738%C71.6A+N/A28129.9h1.8A2.5B**
M60-A Bulldog 2,1391,9717281.571S276.9280.284%M*2.841%C**154S13.1A**48912.8h3.8B**4.8A+
NS Decimator 2,4731,9526503.003A**1.6567.644%B*2.459%C++57.8A+15.4C+52633.8h3.4B**5B**
Dual-75 Duster 2,0131,7796427.797B**23.1548.197%B**N/A98.3B++12.9A+39618.1h4.7B++9.9B++
T1 Cycler 1,7791,7725223.395A*1.2530.864%A*29.91%A58.5A*N/A25030.3h10.3A33.3A
P2-120 AP 2,8781,7499817.847A++13.2051.628%B++3.716%C*47A+30.3A*76837.2h6.2B+12B*
TSAR-42 1,7161,71212513.696A*9.0550.921%A++79.381%B**100.1M+N/A37817.1h1.7B**3.3B**
M60-A Bulldog 1,7891,5897022.7A*18.0559.812%M1.636%C++83.6M10.5A74519h3.9A6.5A+
Hellfire Rocket Pods 1,7311,5245229.308M++24.6655.342%B*N/A149.4A20.3B++69110.2h13.7B**24.8B*
C75 Viper 1,5671,4854433.75S29.1043.249%B+N/A101S5.6C--41314.7h4.5A10.3A+
T16 Rhino 1,3821,3768121.695B+2.9521.454%C++15.843%D--25.7CN/A9053.6h12.4B+57.8B
P2-120 HESH 1,4531,3673242.719A**38.0743.647%BN/A113M+7.1C47612.1h3.6B**8.2B**
CAS 14-E 1,4351,3512750.037A45.3944.352%A++1.258%D146.8A*9.1B++4669.2h19.4B*43.8B**
T32 Bull 1,3381,3384213.178A+1.4730.226%A27.653%B+66.2B**N/A31520.2h10B*32.9B*
P525 Marauder-H 1,2971,2544726.681B**22.0339.031%B+N/A132B++4.5D4689.5h4.9B*12.5B*
M12 Kobalt 1,2371,2192353M48.3526.017%A++21.739%B++109.8A+1.6D35211.1h11.5A44.1B**
T7 Mini-Chaingun 1,2071,2003323.614M++1.0323.099%A13.083%C+79.5MN/A43715.1h12.3B++53.1B++
NS-11CP 1,1841,1701836.393M**1.7436.34%A++33.162%A+83.6B*1B+19514h10.5B+28.8B*
KSR-35 1,1801,1681826.418A++1.7748.421%A*32.021%B+67.9B**N/A19617.2h3.8B*7.8B**
M18 Needler 2,2011,1653113.746B++0.9034.924%B+2.918%B+13.4C++11.9B+20086.7h120.3B+344.6B+
RAMS .50M 1,1691,1656617.652S13.0049.74%A++82.747%B+79.8M**N/A24514.6h1.6B**3.3B**
MG-H1 Watchman 1,1661,1631816.425M**1.7832.971%A++39.811%A++109.7MN/A35310.6h9.9A30B**
NS-11P 1,1661,1602614.444M++0.2033.827%A**28.362%A+84.1M*N/A34413.8h10.4A30.9A
TRAC-5 1,1641,1604832.402A*2.2523.956%B+14.655%D17.5C+N/A11666.3h12.8B++53.6B+
Cycler TRV 1,1711,1602993.88A**0.7733.291%A*26.379%B**92.8M*N/A38412.5h9.9A29.7B**
TRAC-5 S 1,1701,1603683.152A**1.5032.75%A*18.017%C**55.5A**N/A23720.9h6.8A20.8B**
T1S Cycler 1,1711,1602255.156S0.5135.491%A**37.069%A**110.5S1B+42610.5h9.7B**27.4A
TX1-FB Repeater 1,1681,1603793.061A++1.5934.075%B*20.862%C122.1A*N/A4899.5h9.8B+28.6B++
NS-15M AE 1,1681,1601547.532M+2.8834.03%A++32.155%B++133.3MN/A4428.7h9.2B**27B*
NS Baron G5AE 1,1651,1602185.321M**0.6757.074%B**20%B**136.5M**N/A5098.5h3.5B*6.1C++
NS-15M1 1,1601,1603493.324A+1.3230.505%A+31.552%A85.9A++N/A35113.5h10.3B*33.9B*
NS-357P Underboss 1,1631,1602404.833M0.1856.638%A*33.104%B*156.8A*N/A6177.4h3.3B++5.9B**
TORQ-9 1,1651,1602594.479A*0.1734.952%A*30%B**106.4M**N/A43810.9h11.7B**33.4A
M77-B 1,1631,1606318.413U13.7648.585%A++82.069%B++75.8M*N/A22915.3h1.7A3.5B**
TAS-16 Blackjack 1,1631,1592255.151M*0.5080.319%A++15.358%C+123.3M**N/A4199.4h1.8B**2.2B*
Chainblade 1,2301,15832,0620.036B+4.6137.908%B++5.009%C0.5C+N/A22226.3h2.3B+6.1C+
TS4 Haymaker 1,1631,1572534.573M*0.0862.165%A++17.113%B**110.2SN/A36010.5h3B**4.9B**
FA1 Barrage 1,1621,1562444.738M++0.0961.183%A*19.723%B*144.5SN/A5488h3A+4.9B**
T4 AMP 1,1641,1532854.046M++0.6033.872%B**25.932%B**115.3M**1.1A+28010h10.7B**31.6B*
TRAC-5 Burst 1,1611,1521866.194M1.5534.819%A++33.507%A+111.8MN/A31410.3h9.7B*27.9B**
TX1 Repeater 1,1851,1493673.131M++1.5229.107%B*25.936%B++63.5A++2A**20718.1h9.3B**32B
LC2 Lynx 1,1571,1482654.332M+0.3232.349%A*28.746%A62.7A*N/A27418.3h10.8B**33.3B**
SR-7 1,1391,1378713.069M++8.4249.602%A78.188%C+95.5M+N/A36711.9h1.7B*3.4B*
Claymore 1,1221,1223334S29.3539.854%B*N/A330M*N/A10793.4h1.1B*2.8B*
The Kraken 1,5541,0461686.226M**1.5870.635%B**1.625%C66.2B**32.2B+33915.8h3.5B++4.9B*
NSX Daimyo 1,0241,0244920.898S16.2547.755%B**98.047%A94.8A++N/A21510.8h2B*4.1B*
C-4 1,2471,0042414.166A*0.4832.476%AN/A213.6M++51.7A+23104.7h1B**3.1C*
NS Decimator-B 1,1949671655.861M**1.2172.872%A2.896%C**66.2B+15.5C26614.6h3C**4.1B+
M9 SKEP Launcher 1,1979661377.051U2.4075.738%B**2.484%C++63.6A++15.2C*29915.2h3.3A++4.4A*
M20 Drake 1,6029646160.667S156.0268.656%B**1.763%D-79A++52.3A*57712.2h73.6B+107.2B++
M3 Pounder HEG 1,0579491059.038S4.3951.352%A3.056%C+41.8M4.8B+20822.7h10.3A20.2B*
Anti-Vehicle Grenade 1,0559461946N/A941.3565.834%A++N/A675.7A+77.9C44771.4h3.6B**5.4B**
HC1 Cougar 9499381436.559S1.9135.569%A**29.744%A+89.3M*1A+33410.5h8.9B**25B**
P2-120 HEAT 1,2319386015.633A++10.9845.006%B3.518%C*41.3A12.9B++32322.7h5.6B*12.3B**
Tank Mine 1,4929338411.107S6.4644.543%B*N/A252.2M++151.1M++24693.7h1.5B++3.4A++
ASP-30 Grounder 1,2388962253.982S0.6771.338%A3.348%C*35.3B**13.5C*31525.4h4.8A6.7A+
TS2 Inquisitor 8958831914.623M+0.0336.296%B**28.879%A+147.2S2M+5396h7.3B**20B**
ML-7 1,3248835761.533A+3.1264.999%B**3.058%C++29.6B+14.8B+36529.8h5B*7.7B**
SMG-46 Armistice 8748662972.916A++1.7334.104%A++16.166%C+51.5AN/A26216.8h12.3B++36.2B++
NS-7 PDW 8338301117.477S2.8338.765%M30.723%A*136.1SN/A4476.1h10.5B**27.2B**
M3 Pounder HEG 8968221057.829M**3.1852.124%A++3.406%C++35.3A*3.2C+19223.3h12.4B*23.9B*
MG-S1 Jackal 8218191595.151M**0.5033.867%A+36.142%A**95.2MN/A2378.6h8B+23.7B**
M18 Rotary 1,4897982323.44B**1.2130.608%C+1.88%C16.9C**14.6B++28147.3h89.9B+293.7B+
A30 Walker 1,3857872432.792S28.1430.552%B++N/A23.3A+17.7A21933.8h76.7A*251.1A++
Frag Grenade 7447361736N/A731.3546.196%C++N/A1840S20A++61210.4h1.6A++3.5A
NS-30 Vandal 736732957.705M*3.0648.149%M34.836%B**106.1M++N/A2726.9h4.3B**9B**
T9 CARV-S 6486471534.229A*0.4231.455%A++34.93%A+102.7MN/A5446.3h9.5B**30.1B*
MKV Suppressed 5895811075.43S0.7836.375%A*27.711%A105.6M*1.5M**3435.5h11.2B++30.9B++
M40 Fury 5495022222.818A*18.1741.38%B++0.996%D-81A+7.6C4596.2h7.8B**18.7B**
AMR-66 490488925.304S0.6643.927%M+24.59%C+85.6SN/A3575.7h5.6A12.8A
M6 Onslaught 4724684111.415S6.7723.138%A23.718%B*61.6A*N/A2587.6h14.4A62.2B*
M6 Onslaught 4684634410.523S5.8722.343%A23.758%B**57.2A++N/A2318.1h15B**67.1B++
M40 Fury 4924471431.929M*27.2844.704%B**1.342%C--106.4A*10.7C+6554.2h8.5B*18.9B**
M12 Kobalt 436429853.625M48.9824.668%A++18.648%C+91.3B++1.5D3934.7h12.6B**51.1B**
L100 Python HEAT 4974213412.382A+7.7356.234%B+2.85%C++35.7B6.4D*18811.8h3.1A+5.6A
PDW-16 Hailstorm 4224191962.138A2.5127.979%B*20.525%B++20.6CN/A10420.3h12.7B+45.5B+
Pelter Rocket Pod 4353962198A193.3565.825%B*N/A152.3B*15B+5382.6h11.6B++17.6B++
TX2 Emperor 3883842001.92B**2.7332.918%B+21.094%C++20.5C-N/A9018.7h6.7B**20.3C++
M20 Drake 6073673610.194B**5.5542.33%B*2.997%B24.6C+16.1C++98514.9h61.5B+145.4B*
E540 Halberd 566356399.128B+4.4849.294%B**3.652%C++31.5B++18.6A51411.3h5.5B+11.1B*
SOAS-20 346345605.75M*1.1036.889%A++41.449%M++98.6M++N/A3183.5h9.3B*25.2B**
T2 Striker 6573352371.414A*3.2353.488%C*N/A11.5C+11.1C+26529.1h37.5B+70.1B+
T5 AMC 3233221631.975B**2.6725.977%B+21.739%B+15.6C-N/A12720.6h13.7B52.7B+
Sticky Grenade 3213201320N/A315.3566.32%A+N/A3200S10C117470.1h1A1.5B**
TRAC-Shot 316316813.901A*0.7535.011%A**21.203%B++35.9C++N/A1008.8h9.7B++27.7B**
SABR-13 3063021072.822B*1.8334.926%A++24.172%C+55.9AN/A2735.4h10.4B+29.7B**
M40 Fury-F 3052771092.541B*2.1144.927%C-N/A37.4B*3.8D1537.4h5.2B*11.6B**
M1 Heavy Cycler 2582562012.8S8.1522.197%A*23.438%A39.4A++N/A2636.5h13.4A60.3B*
Spear Anti-Vehicle Phalanx Turret 3552402012B*7.3555.705%A5%B+63.2A+30.3B*7313.8h6.4B+11.4B**
NS-AM7 Archer 261227902.522S2.1362.504%B+33.921%A++17.9A**2.7C+17012.7h8.2B**13.2B**
T1B Cycler 228227356.486A**1.8438.27%M35.242%B**108.1MN/A3782.1h10.8B++28.2B**
CAS30 Tank Buster 464223792.823B*1.8358.206%AN/A10.5B+11.4B**76721.2h58.2C++100.1B+
M1 Heavy Cycler 2242202011S6.3522.638%A++23.182%B*50A++N/A1614.4h13.5B**59.6B**
Hornet Missiles 294218731.143M**26.4967.116%B*1.835%C**145.3A++50.7B++13031.5h7.3B++10.9B*
G20 Vulcan-H 3111921810.667A*6.0252.976%B++4.688%B**53.3B+33.1B++7393.6h86.9B+164B++
T1A Unity 193192742.595A+2.0536.886%M+39.063%A*66.2AN/A2612.9h12.6C+34.1B**
L100 Python AP 270180822.5S17.8559.019%B+5%B**41.9B**20.9B+5034.3h5.6B+9.5B++
Ripper 1751733,8100.045C4.6011.936%D*31.214%A*0.4C--N/A2386.3h1.3B+11.1C+
MR11 Gatekeeper 301172534.4S29.7555.833%A*2.907%B++39.1M29.3A++5324.4h37.1B**66.4A
G30 Vulcan 2601701115.455M+10.8139.97%A8.235%A**42.5A*22.5A6154h70.3B++175.8B**
M60-G Bulldog 182161917.889M+13.2451.847%A++1.863%D51.9A6.8C++4503.1h4.5A8.7A
MANA Anti-Vehicle Turret 238151344.441A++0.2164.453%B**N/A65.7A++37.8B++10302.3h5.8B++9.1B**
MAX Punch 1371335570.239A4.4135.725%DN/A1.3C+N/A4104.3h1.8C++5C++
NS-10 Burster 221122482.542A**2.1130.154%B3.279%D4.9C+4B+11324.8h158.2C+524.7C**
MANA Anti-Personnel Turret 121121235.261N/A0.6124.315%UN/A1210UN/A6087400.1h17T*70T*
M2 Mutilator 113112814S9.3521.36%A++31.25%M+74.7SN/A6041.5h8.9A**41.9A
NS-10 Burster 212110482.292A+2.3629.898%C*1.818%D*4.7C+4.4B+10623.3h162.2C++542.5B
M20 Basilisk 140107715.286S10.6442.567%B+6.542%C**25.5B7.9C2354.2h67.3B++158.2B*
M12 Kobalt 110106335.333A30.6822.91%A*16.038%C*81.5B+3.1C2201.3h12.7B**55.5A+
99SV 106106426.5U21.8545.274%A**41.509%B++39.3B**N/A3522.7h4.5B*10B**
M12 Kobalt-F 102101482.104C++2.5427.419%B++7.921%C24C+N/A864.2h11.2B+40.7B++
Xiphos Anti-Personnel Phalanx Tower 9896196B++91.3535.862%B++3.125%B*137.1C2.9D*4870.7h18.8C++52.5C**
MR11 Gatekeeper-H 16694423.5S18.8559.945%B*2.128%C**52.2A++40B**5941.8h43.9B++73.2B**
M2 Mutilator 9594811.75S7.1022.823%A*26.596%A++62.7M*N/A5001.5h11.5A++50.3B**
M60-G Bulldog 11194518.8M+14.1545.245%B++5.319%A++44.8C*8.1C+4892.1h5.2B++11.5B*
M20 Basilisk 11291615.167S10.5242.524%B+7.692%B++19.8C+4.6D-2424.6h52.7B**123.8B**
P525 Marauder 8883241.5B**36.8528.784%AN/A103.8B**6.3B**3880.8h6.3C++21.9B++
E540 Halberd-H 11280240S35.3559.392%C*N/A57.1B++22.9C+5881.4h4.2B*7B**
HSR-1 686879.714M**5.0745.855%A++30.882%B97.1A*N/A4380.7h3.8A8.3B**
Rocklet Rifle 11565115.909S1.2651.43%C+N/A31C**23.8C+5292.1h32.1B+62.4B+
Skyguard 1055887.25A**2.6028.067%C+3.448%B**6.6D--5.3D--2458.8h205.8D*733.3D*
M18 Locust 1065796.333A**1.6832.389%C++1.754%C+20.4C++17.5B+4112.8h97.9C++302.3B+
Spear Anti-Vehicle Phalanx Tower 7352226C++21.3557.24%B*5.769%B++57.8B*23.3C+3970.9h8.1B+14.1B++

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter67,7853.8h
Restoration Kit1432,41524.3h
Nano-Armor Kit649918,499184.8h
Anti-Vehicle MANA Turret14030.5h
Spawn Beacon373,4304.4h
Turret AI Module01000.4h
Structure Shield Module1800.4h
Repair Module0910.4h
Skywall Shield Emitter01190.6h
Blast Wall0780.6h
Nanite Revive Grenade01,9290.5h
Medical Applicator533355,09556h
Nanite Healing Grenade0900h
NSX Amaterasu15410.5h
Welding Device02,0750.1h
Spitfire Auto-Turret28961h
Hoplon Anti-Aircraft Phalanx Tower1790.4h
Rampart Wall21331.2h
Xiphos Anti-Personnel Tower1660.5h
Ammunition Package133,7341.7h
Medical Kit5,89928,737729.6h
Anti-Infantry MANA Turret136952.3h
Pillbox0550.6h
Snowman Soldier01080.1h
Nano-Repair Grenade01710h
Recon Detection Device141,9413.3h
Shield Recharging Field61,8840.7h

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