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Field Marshal Cold Blooded SofaKingPro[5OFA] SofaKingPro
TR BR 255

KDR: 1.55

Score: 201.1m

Last Seen: Jul 12th, 2020 11:54 PM
- OFFLINE - 22.5 hour(s)

Prestige 1, Battle Rank 100 (255 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C-4 ARX Frag Grenade Havoc Shuriken P2-120 HESH Sticky Grenade P2-120 AP TRAC-5 S
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $544,185 MLG Score: 435
Fun Score: N/A
Cheeseburgers Flipped: 466TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.639%16.838%43253129690,4970.8608190.691

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.731%0.849B*-0.642D-1.308D**HEAD + (~4.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.406B11.30.209C++32.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.535%2.016%7934134521,378467280144.57577267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.232%0.823B++-0.313C0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.698B+5.70.539B+5.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.515%8.023%1181413354,238383815371.10422276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.81%-0.527D0.846B*-0.023

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
215-0.787D-65.6-0.629D149.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.292%74.364%1186134313,7667936541.73441

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.793%1.255A0.471B+-0.045

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.47B+2.30.285C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.7%11.345%1186134329,44084874023.46843

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.875%0.323C*-0.676D-0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.25C*4.50.074C+5.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
201.1m656.9%496 (29.8k)377 (22.6k)1.55191296,179190,8481.70122255 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR13491341921.881%11.69%25602:4885

15% Combat Medic21% Engineer12% Heavy Assault22% Infiltrator28% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 12:17 AMAug 25th, 2019 11:12 PMJul 13th, 2020 3:07 AM (23d) (PST)Jul 13th, 2020 12:54 AM (23d) (PST)Jul 12th, 2020 7:54 PM (23d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4521992530.5560.3580.0653.9460.045435

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
27,13311,91715,21633214237322,631

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8884.4h/370.2d 28,495 34,622 137,203 2103.6k 28,855 22,719 24,079 241.1m

Combat MedicCLASS DETAILS: Combat Medic
Havoc
D
Kills:23,637
Deaths:26,299
KDR:0.899
Accuracy:50.174% D-
HSR:11.271% D
Shuriken
C+
Kills:10,796
Deaths:8,113
KDR:1.331
Accuracy:29.601% C+
HSR:14.079% D--
MG-S1 Jackal
C*
Kills:6,440
Deaths:5,019
KDR:1.283
Accuracy:30.947% C*
HSR:13.447% D*
T1A Unity
D*
Kills:3,200
Deaths:4,110
KDR:0.779
Accuracy:21.934% D**
HSR:16.781% D*
NS-66 Punisher
C-
Kills:2,061
Deaths:2,110
KDR:0.977
Accuracy:26.693% C-
HSR:17.758% D*
MG-A1 Arbalest
C+
Kills:1,425
Deaths:1,332
KDR:1.070
Accuracy:27.794% C+
HSR:20.211% D*
T1B Cycler
D**
Kills:1,293
Deaths:1,225
KDR:1.056
Accuracy:21.794% D**
HSR:16.551% F
NS-7 PDW
D
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% D
HSR:12.439% D--
The Little Helper
D--
Kills:1,226
Deaths:1,256
KDR:0.976
Accuracy:40.128% D--
HSR:8.320% F-
NS-11A
C++
Kills:1,194
Deaths:1,130
KDR:1.057
Accuracy:28.047% C++
HSR:20.184% D
SMG-46 Armistice
C
Kills:1,192
Deaths:1,223
KDR:0.975
Accuracy:26.762% C
HSR:12.332% D-
NSX Yumi
C+
Kills:1,191
Deaths:1,057
KDR:1.127
Accuracy:29.183% C+
HSR:19.647% D--
TAR
C+
Kills:1,186
Deaths:1,006
KDR:1.179
Accuracy:26.288% C+
HSR:20.068% D
NS Baron G5
D--
Kills:1,184
Deaths:1,807
KDR:0.655
Accuracy:28.953% F-
HSR:10.473% D--
NSX Tengu
C++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% C++
HSR:18.935% D
NS-11P
D-
Kills:1,179
Deaths:1,734
KDR:0.680
Accuracy:22.474% D-
HSR:13.147% D**
TAS-16 Blackjack
C+
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% F
HSR:15.973% C+
T1S Cycler
C**
Kills:1,177
Deaths:1,003
KDR:1.173
Accuracy:28.148% C**
HSR:20.646% C-
MKV Suppressed
C-
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% D-
HSR:18.723% C-
NSX-P Tengu
B+
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B+
HSR:18.089% D-
MKV-P Suppressed
D--
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% D--
HSR:11.956% F-
AS16 NightHawk
D-
Kills:1,163
Deaths:1,564
KDR:0.744
Accuracy:28.276% F-
HSR:11.436% D-
T1 Cycler
D
Kills:1,157
Deaths:1,041
KDR:1.111
Accuracy:21.296% D
HSR:14.866% D*
TS4 Haymaker
D
Kills:1,157
Deaths:1,922
KDR:0.602
Accuracy:27.935% F
HSR:11.150% D
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.524% F--
HSR:9.965% D--
TORQ-9
D
Kills:1,153
Deaths:1,400
KDR:0.824
Accuracy:23.517% D
HSR:17.606% D*
FA1 Barrage
D*
Kills:1,152
Deaths:1,907
KDR:0.604
Accuracy:29.165% F
HSR:9.635% D*
PS1-AV Suppressor
B+
Kills:1,150
Deaths:844
KDR:1.363
Accuracy:33.110% B+
HSR:14.522% D**
Cycler TRV
D-
Kills:1,147
Deaths:1,051
KDR:1.091
Accuracy:22.531% D-
HSR:15.955% D--
SABR-13
D-
Kills:1,144
Deaths:953
KDR:1.200
Accuracy:24.663% D-
HSR:19.580% D-
NSX "Networked" Yumi
C+
Kills:269
Deaths:208
KDR:1.293
Accuracy:29.556% C+
HSR:13.383% F-
Kills:76,143
Deaths (as Combat Medic):78,854
Deaths (to Combat Medics):21,419
KDR:0.96562
Kill Difference:2,711
Playtime:1,325.852 hours
Usage:15%
Score:30.862m
Score/min:388
Accuracy (listed only):29.706%
HSR (listed only):15.133%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Havoc
D
Kills:23,637
Deaths:26,299
KDR:0.899
Accuracy:50.174% D-
HSR:11.271% D
Shuriken
C+
Kills:10,796
Deaths:8,113
KDR:1.331
Accuracy:29.601% C+
HSR:14.079% D--
TRAC-5 S
A
Kills:6,444
Deaths:6,224
KDR:1.035
Accuracy:31.879% A
HSR:9.808% D*
MG-S1 Jackal
C*
Kills:6,440
Deaths:5,019
KDR:1.283
Accuracy:30.947% C*
HSR:13.447% D*
HC1 Cougar
C++
Kills:5,035
Deaths:5,041
KDR:0.999
Accuracy:28.072% C++
HSR:19.245% D-
LC3 Jaguar
B
Kills:4,850
Deaths:4,528
KDR:1.071
Accuracy:28.505% B
HSR:16.041% D--
TRAC-Shot
D
Kills:4,497
Deaths:6,255
KDR:0.719
Accuracy:23.521% D
HSR:13.187% D--
MG-C1 Kindred
C*
Kills:2,858
Deaths:2,841
KDR:1.006
Accuracy:30.270% C*
HSR:19.524% D
LC2 Lynx
C-
Kills:2,429
Deaths:2,764
KDR:0.879
Accuracy:24.339% C-
HSR:19.267% D
NS-66 Punisher
C-
Kills:2,061
Deaths:2,110
KDR:0.977
Accuracy:26.693% C-
HSR:17.758% D*
TRAC-5
C--
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C--
HSR:14.483% D--
NS-7 PDW
D
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% D
HSR:12.439% D--
The Little Helper
D--
Kills:1,226
Deaths:1,256
KDR:0.976
Accuracy:40.128% D--
HSR:8.320% F-
SMG-46 Armistice
C
Kills:1,192
Deaths:1,223
KDR:0.975
Accuracy:26.762% C
HSR:12.332% D-
NS Baron G5
D--
Kills:1,184
Deaths:1,807
KDR:0.655
Accuracy:28.953% F-
HSR:10.473% D--
NSX Tengu
C++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% C++
HSR:18.935% D
NSX Tanto
C++
Kills:1,182
Deaths:1,148
KDR:1.030
Accuracy:30.244% C++
HSR:20.812% D--
NS-11CP
C
Kills:1,178
Deaths:939
KDR:1.255
Accuracy:29.066% C
HSR:19.270% D--
TAS-16 Blackjack
C+
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% F
HSR:15.973% C+
MKV Suppressed
C-
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% D-
HSR:18.723% C-
NSX-P Tanto
D-
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% D-
HSR:15.358% F-
NSX-P Tengu
B+
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B+
HSR:18.089% D-
MKV-P Suppressed
D--
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% D--
HSR:11.956% F-
T5 AMC
C--
Kills:1,166
Deaths:1,475
KDR:0.791
Accuracy:23.540% C--
HSR:13.551% D**
AS16 NightHawk
D-
Kills:1,163
Deaths:1,564
KDR:0.744
Accuracy:28.276% F-
HSR:11.436% D-
TS4 Haymaker
D
Kills:1,157
Deaths:1,922
KDR:0.602
Accuracy:27.935% F
HSR:11.150% D
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.524% F--
HSR:9.965% D--
NS-11C
D--
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% D--
HSR:14.571% D--
TRAC-5 Burst
D**
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% F
HSR:15.365% D**
FA1 Barrage
D*
Kills:1,152
Deaths:1,907
KDR:0.604
Accuracy:29.165% F
HSR:9.635% D*
PS1-AV Suppressor
B+
Kills:1,150
Deaths:844
KDR:1.363
Accuracy:33.110% B+
HSR:14.522% D**
Kills:93,849
Deaths (as Light Assault):99,061
Deaths (to Light Assaults):29,898
KDR:0.94739
Kill Difference:5,212
Playtime:2,454.376 hours
Usage:28%
Score:64.780m
Score/min:440
Accuracy (listed only):30.092%
HSR (listed only):14.548%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Havoc
D
Kills:23,637
Deaths:26,299
KDR:0.899
Accuracy:50.174% D-
HSR:11.271% D
TRAC-5 S
A
Kills:6,444
Deaths:6,224
KDR:1.035
Accuracy:31.879% A
HSR:9.808% D*
HC1 Cougar
C++
Kills:5,035
Deaths:5,041
KDR:0.999
Accuracy:28.072% C++
HSR:19.245% D-
LC3 Jaguar
B
Kills:4,850
Deaths:4,528
KDR:1.071
Accuracy:28.505% B
HSR:16.041% D--
TRAC-Shot
D
Kills:4,497
Deaths:6,255
KDR:0.719
Accuracy:23.521% D
HSR:13.187% D--
MG-C1 Kindred
C*
Kills:2,858
Deaths:2,841
KDR:1.006
Accuracy:30.270% C*
HSR:19.524% D
LC2 Lynx
C-
Kills:2,429
Deaths:2,764
KDR:0.879
Accuracy:24.339% C-
HSR:19.267% D
DMR-99
C*
Kills:2,056
Deaths:1,478
KDR:1.391
Accuracy:35.989% C*
HSR:22.763% D--
AMR-66
B**
Kills:1,331
Deaths:770
KDR:1.729
Accuracy:38.207% B**
HSR:17.055% D*
TRAC-5
C--
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C--
HSR:14.483% D--
The Little Helper
D--
Kills:1,226
Deaths:1,256
KDR:0.976
Accuracy:40.128% D--
HSR:8.320% F-
NS Baron G5
D--
Kills:1,184
Deaths:1,807
KDR:0.655
Accuracy:28.953% F-
HSR:10.473% D--
NSX Tanto
C++
Kills:1,182
Deaths:1,148
KDR:1.030
Accuracy:30.244% C++
HSR:20.812% D--
NS-11CP
C
Kills:1,178
Deaths:939
KDR:1.255
Accuracy:29.066% C
HSR:19.270% D--
TAS-16 Blackjack
C+
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% F
HSR:15.973% C+
NSX-P Tanto
D-
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% D-
HSR:15.358% F-
MG-HBR1 Dragoon
B
Kills:1,168
Deaths:892
KDR:1.309
Accuracy:38.721% B
HSR:22.260% D--
T5 AMC
C--
Kills:1,166
Deaths:1,475
KDR:0.791
Accuracy:23.540% C--
HSR:13.551% D**
AS16 NightHawk
D-
Kills:1,163
Deaths:1,564
KDR:0.744
Accuracy:28.276% F-
HSR:11.436% D-
TS4 Haymaker
D
Kills:1,157
Deaths:1,922
KDR:0.602
Accuracy:27.935% F
HSR:11.150% D
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.524% F--
HSR:9.965% D--
NS-11C
D--
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% D--
HSR:14.571% D--
TRAC-5 Burst
D**
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% F
HSR:15.365% D**
FA1 Barrage
D*
Kills:1,152
Deaths:1,907
KDR:0.604
Accuracy:29.165% F
HSR:9.635% D*
Kills:70,826
Deaths (as Engineer):79,160
Deaths (to Engineers):25,989
KDR:0.89472
Kill Difference:8,334
Playtime:1,836.398 hours
Usage:21%
Score:47.899m
Score/min:435
Accuracy (listed only):30.767%
HSR (listed only):15.033%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D--
Kills:2,617
Deaths:2,540
KDR:1.030
Accuracy:22.096% D--
HSR:20.443% D*
NS-15M2
D-
Kills:1,719
Deaths:2,045
KDR:0.841
Accuracy:23.286% D-
HSR:15.009% F
T9 CARV
D*
Kills:1,197
Deaths:976
KDR:1.226
Accuracy:16.277% D*
HSR:17.210% D*
NSX-P Naginata
C
Kills:1,192
Deaths:940
KDR:1.268
Accuracy:25.007% C
HSR:22.819% D*
NS-15MP
D-
Kills:1,184
Deaths:972
KDR:1.218
Accuracy:26.153% D-
HSR:24.662% D--
MSW-R
C**
Kills:1,180
Deaths:1,064
KDR:1.109
Accuracy:25.243% C**
HSR:22.288% D
MG-H1 Watchman
D*
Kills:1,179
Deaths:1,702
KDR:0.693
Accuracy:19.953% D*
HSR:17.218% F
NSX Naginata
C+
Kills:1,179
Deaths:825
KDR:1.429
Accuracy:25.087% C+
HSR:23.834% D--
T32 Bull
D--
Kills:1,160
Deaths:1,561
KDR:0.743
Accuracy:21.678% D--
HSR:17.069% D*
TMG-50
D-
Kills:1,156
Deaths:1,412
KDR:0.819
Accuracy:19.558% D-
HSR:15.138% D**
T9 CARV-S
D*
Kills:1,156
Deaths:1,480
KDR:0.781
Accuracy:19.479% D*
HSR:14.187% F
NS-15 Gallows
D
Kills:590
Deaths:520
KDR:1.135
Accuracy:27.243% D
HSR:25.593% D*
MG-H1 Watchman AE
C-
Kills:93
Deaths:86
KDR:1.081
Accuracy:21.833% D-
HSR:26.882% C-
Kills:15,602
Deaths (as Heavy Assault):16,123
Deaths (to Heavy Assaults):32,701
KDR:0.96769
Kill Difference:521
Playtime:1,041.566 hours
Usage:12%
Score:16.216m
Score/min:259
Accuracy (listed only):22.530%
HSR (listed only):20.181%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
C+
Kills:10,796
Deaths:8,113
KDR:1.331
Accuracy:29.601% C+
HSR:14.079% D--
MG-S1 Jackal
C*
Kills:6,440
Deaths:5,019
KDR:1.283
Accuracy:30.947% C*
HSR:13.447% D*
Bighorn .50M
C
Kills:5,677
Deaths:1,711
KDR:3.318
Accuracy:44.270% C
HSR:77.101% C
RAMS .50M
B+
Kills:2,422
Deaths:526
KDR:4.605
Accuracy:45.475% B+
HSR:81.627% C**
NS-66 Punisher
C-
Kills:2,061
Deaths:2,110
KDR:0.977
Accuracy:26.693% C-
HSR:17.758% D*
SR-7
B++
Kills:2,002
Deaths:331
KDR:6.048
Accuracy:48.345% B++
HSR:83.267% B+
TSAR-42
C
Kills:1,266
Deaths:474
KDR:2.671
Accuracy:40.422% C
HSR:64.771% C--
M77-B
B+
Kills:1,239
Deaths:183
KDR:6.770
Accuracy:44.267% B+
HSR:76.271% C+
NS-7 PDW
D
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% D
HSR:12.439% D--
SMG-46 Armistice
C
Kills:1,192
Deaths:1,223
KDR:0.975
Accuracy:26.762% C
HSR:12.332% D-
NSX Tengu
C++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% C++
HSR:18.935% D
NS-44L Blackhand
C++
Kills:1,181
Deaths:1,255
KDR:0.941
Accuracy:45.924% C++
HSR:14.564% F--
NS-30 Vandal
B+
Kills:1,175
Deaths:664
KDR:1.770
Accuracy:40.422% B+
HSR:20.340% D--
MKV Suppressed
C-
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% D-
HSR:18.723% C-
NSX-P Tengu
B+
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B+
HSR:18.089% D-
NSX Tomoe
C+
Kills:1,172
Deaths:1,077
KDR:1.088
Accuracy:31.383% C+
HSR:32.082% D-
TX2 Emperor
D
Kills:1,172
Deaths:1,350
KDR:0.868
Accuracy:25.877% D
HSR:12.713% D*
MKV-P Suppressed
D--
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% D--
HSR:11.956% F-
TX1 Repeater
C
Kills:1,161
Deaths:1,440
KDR:0.806
Accuracy:24.507% C
HSR:10.767% F
99SV
B+
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:38.372% B+
HSR:38.879% B
NS-44 Commissioner
C
Kills:1,152
Deaths:1,445
KDR:0.797
Accuracy:36.854% C
HSR:8.594% F-
HSR-1
B+
Kills:1,152
Deaths:754
KDR:1.528
Accuracy:35.389% C--
HSR:34.201% B+
PS1-AV Suppressor
B+
Kills:1,150
Deaths:844
KDR:1.363
Accuracy:33.110% B+
HSR:14.522% D**
NS-61 "Networked" Emissary
C--
Kills:538
Deaths:628
KDR:0.857
Accuracy:31.274% C--
HSR:12.454% F
KSR-35
C
Kills:474
Deaths:230
KDR:2.061
Accuracy:35.977% C
HSR:20.253% D*
The President
C+
Kills:451
Deaths:513
KDR:0.879
Accuracy:33.056% C+
HSR:16.408% D*
NS-44L Showdown
B+
Kills:354
Deaths:425
KDR:0.833
Accuracy:46.434% B+
HSR:16.102% F--
Soldier Soaker
C
Kills:243
Deaths:211
KDR:1.152
Accuracy:33.996% C
HSR:12.346% C-
NS-357 IA
B+
Kills:56
Deaths:65
KDR:0.862
Accuracy:52.778% B+
HSR:14.286% F-
Kills:51,625
Deaths (as Infiltrator):36,722
Deaths (to Infiltrators):23,977
KDR:1.40583
Kill Difference:14,903
Playtime:1,956.536 hours
Usage:22%
Score:35.435m
Score/min:302
Accuracy (listed only):35.944%
HSR (listed only):27.562%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C+
Kills:1,203
Deaths:685
KDR:1.756
Accuracy:15.579% C
HSR:18.870% C+
M2 Mutilator
C+
Kills:1,202
Deaths:667
KDR:1.802
Accuracy:15.927% C
HSR:19.384% C+
M1 Heavy Cycler
B**
Kills:961
Deaths:426
KDR:2.256
Accuracy:21.947% B**
HSR:21.644% B+
M1 Heavy Cycler
B++
Kills:864
Deaths:378
KDR:2.286
Accuracy:22.794% B++
HSR:20.023% C
Kills:4,230
Deaths (as MAX Suit):1,078
Deaths (to MAX Suits):6,536
KDR:3.92393
Kill Difference:3,152
Playtime:58.359 hours
Usage:1%
Score:1.049m
Score/min:300
Accuracy (listed only):19.061%
HSR (listed only):19.980%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C**
Kills:194
V. Kills:40 473%
Deaths:9
KDR:21.556
Accuracy:44.867% D-
KPH:99.300 C
VKPH:20.500 C**
M14 Banshee
D*
Kills:128
V. Kills:11 N/A
Deaths:26
KDR:4.923
Accuracy:31.971% C++
KPH:11.400 D*
VKPH:1 D*
Kills:322 (128 + 0)
Deaths:35
KDR:9.200
VKDR:1.457
Vehicle Kills:51
Kill Difference:287
Playtime:13.136 hours
Usage:0%
Score:0.223m
Score/min:283
Piloting Accuracy:31.971%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
D
Kills:269
V. Kills:98 272%
Deaths:38
KDR:7.079
Accuracy:51.975% C
KPH:27.400 D
VKPH:10 D
LB00 Python AP
D
Kills:169
V. Kills:68 245%
Deaths:7
KDR:24.143
Accuracy:59.439% C+
KPH:48.300 D
VKPH:19.400 D
C75 Viper
D--
Kills:82
V. Kills:30 265%
Deaths:21
KDR:3.905
Accuracy:31.776% D--
KPH:11.100 D*
VKPH:4.100 D--
Kills:520 (520 + 0)
Deaths:66
KDR:7.879
VKDR:2.970
Vehicle Kills:196
Kill Difference:454
Playtime:20.678 hours
Usage:0%
Score:0.277m
Score/min:223
Driving Accuracy:31.776%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C++
Kills:10,469
V. Kills:2,709 386%
Deaths:650
KDR:16.106
Accuracy:51.637% B++
KPH:47.300 D
VKPH:12.200 C++
P2-120 AP
B+
Kills:8,785
V. Kills:4,636 189%
Deaths:1,264
KDR:6.950
Accuracy:52.001% B+
KPH:32.900 C
VKPH:17.400 C--
P2-120 HEAT
D
Kills:1,855
V. Kills:535 346%
Deaths:268
KDR:6.922
Accuracy:34.944% D--
KPH:20.700 D
VKPH:6 D*
E540 Halberd
C
Kills:270
V. Kills:168 160%
Deaths:25
KDR:10.800
Accuracy:41.011% C--
KPH:21.700 D-
VKPH:13.500 C
MR11 Gatekeeper
D
Kills:188
V. Kills:121 154%
Deaths:49
KDR:3.837
Accuracy:36.695% D-
KPH:18.900 D-
VKPH:12.200 D
G30 Vulcan
D-
Kills:160
V. Kills:105 151%
Deaths:43
KDR:3.721
Accuracy:25.015% D-
KPH:14.900 D-
VKPH:9.800 D-
G30 Walker
D--
Kills:64
V. Kills:52 121%
Deaths:19
KDR:3.368
Accuracy:21.498% D*
KPH:9.300 D*
VKPH:7.500 D--
M20 Basilisk
D
Kills:61
V. Kills:35 169%
Deaths:26
KDR:2.346
Accuracy:34.735% B*
KPH:8.100 D*
VKPH:4.700 D
Kills:21,852 (21,109 + 743)
Deaths:2,344
KDR:9.323
VKDR:3.567
Vehicle Kills:8,361
Kill Difference:19,508
Playtime:625.534 hours
Usage:7%
Score:6.905m
Score/min:184
Driving Accuracy:34.944%
Gunner Accuracy:34.735%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:378
V. Kills:30 N/A
Deaths:32
KDR:11.813
Accuracy:41.668% B+
KPH:78.900 D
VKPH:6.300 C
G20 Vulcan-H
D
Kills:315
V. Kills:182 172%
Deaths:84
KDR:3.750
Accuracy:45.271% D
KPH:34.700 D
VKPH:20.100 D-
M12 Kobalt-H
B*
Kills:124
V. Kills:8 N/A
Deaths:3
KDR:41.333
Accuracy:23.560% C++
KPH:125.300 C
VKPH:8.100 B*
MR11 Gatekeeper-H
C+
Kills:112
V. Kills:69 160%
Deaths:12
KDR:9.333
Accuracy:55.157% C+
KPH:32.200 C--
VKPH:19.900 D--
Kills:929 (0 + 929)
Deaths:131
KDR:7.092
VKDR:2.206
Vehicle Kills:289
Kill Difference:798
Playtime:18.327 hours
Usage:0%
Score:0.499m
Score/min:453
Driving Accuracy:N/A%
Gunner Accuracy:55.157%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
D
Kills:1,153
V. Kills:46 N/A
Deaths:45
KDR:25.622
Accuracy:16.960% D
KPH:46.700 D-
VKPH:1.900 D
G40-F Ranger
C+
Kills:658
V. Kills:374 175%
Deaths:26
KDR:25.308
Accuracy:33.751% C
KPH:23.700 C+
VKPH:13.500 C
G30 Walker
C+
Kills:329
V. Kills:150 218%
Deaths:40
KDR:8.225
Accuracy:31.294% C+
KPH:12.500 D
VKPH:5.700 D*
M60-G Bulldog
C+
Kills:284
V. Kills:81 346%
Deaths:30
KDR:9.467
Accuracy:38.107% C
KPH:26.200 D
VKPH:7.500 C+
M60-G Bulldog
C
Kills:269
V. Kills:58 456%
Deaths:22
KDR:12.227
Accuracy:39.798% C
KPH:44.600 C-
VKPH:9.600 C
M20 Basilisk
D
Kills:231
V. Kills:78 292%
Deaths:59
KDR:3.915
Accuracy:36.062% D
KPH:6.400 D**
VKPH:2.200 F
M12 Kobalt
D-
Kills:182
V. Kills:4 N/A
Deaths:4
KDR:45.500
Accuracy:14.332% D--
KPH:53 D-
VKPH:1.200 D--
M20 Basilisk
C
Kills:138
V. Kills:53 256%
Deaths:25
KDR:5.520
Accuracy:39.423% C
KPH:13.700 D-
VKPH:5.300 D--
M40 Fury
F
Kills:93
V. Kills:19 465%
Deaths:19
KDR:4.895
Accuracy:24.711% F-
KPH:12.700 F
VKPH:2.600 F
Kills:3,337 (0 + 3,337)
Deaths:270
KDR:12.359
VKDR:3.196
Vehicle Kills:863
Kill Difference:3,067
Playtime:152.425 hours
Usage:2%
Score:1.349m
Score/min:148
Driving Accuracy:N/A%
Gunner Accuracy:24.711%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C
Kills:256
V. Kills:9 N/A
Deaths:267
KDR:0.959
Accuracy:21.383% C
KPH:17.100 D
VKPH:0.600 D-
M40 Fury-F
C-
Kills:174
V. Kills:22 N/A
Deaths:207
KDR:0.841
Accuracy:45.870% D
KPH:20.800 C-
VKPH:2.600 D
Kills:430 (430 + 0)
Deaths:474
KDR:0.907
VKDR:0.065
Vehicle Kills:31
Kill Difference:44
Playtime:23.348 hours
Usage:0%
Score:0.102m
Score/min:73
Driving Accuracy:45.870%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 48,60144,27821,1842.09C+0.5426.957%C+N/A146.1C**14.3D*619303h0.9B**3.3B+
Frag Grenade 25,11924,235124235N/A24,233.4558.082%AN/A1005.6A+36.7M342324.1h2.2A3.8B**
Havoc 23,96023,63726,2990.899C--0.6550.174%D-11.271%D27.8D--N/A92849h4.7D*9.4D*
Shuriken 10,91610,7968,1131.331C0.2229.601%C+14.079%D--39.5DN/A111273.2h12.5C+42.1C++
P2-120 HESH 13,17810,46965016.106C+14.5551.637%B++N/A47.3D12.2C++185221.5h5C9.6C++
Sticky Grenade 10,50310,255110255N/A10,253.4559.804%B*N/A1206.5B+29.2B**35258.5h1.8B+3B+
P2-120 AP 13,4218,7851,2646.95C5.4052.001%B+3.335%B+32.9C17.4C--184266.8h6.5C+12.5C*
TRAC-5 S 6,7866,4446,2241.035C+0.5231.879%A9.808%D*35.2B1.9A++133183h6.7A+21B**
MG-S1 Jackal 6,5466,4405,0191.283C0.2730.947%C*13.447%D*43.4CN/A140148.4h9.6B30.9B
Bighorn .50M 5,7205,6771,7113.318C-1.7744.27%C77.101%C26.6D*N/A76213.5h1.9C4.2C+
HC1 Cougar 5,1665,0355,0410.999C0.5528.072%C++19.245%D-31.4C-N/A106160.3h9.3B+33.1B+
LC3 Jaguar 4,9604,8504,5281.071C0.4828.505%B16.041%D--37.9CN/A131127.9h11.1C++38.8C**
TRAC-Shot 4,5734,4976,2550.719C-0.8323.521%D13.187%D--16.8D--N/A52267.8h11C+46.9C
T1A Unity 3,2783,2004,1100.779D0.7721.934%D**16.781%D*15.5D**N/A45206.9h12.4C56.4D--
Claymore 2,9872,9831,0632.806D1.2527.395%D-N/A120.8C--N/A36124.7h1.2C+4.5C--
MG-C1 Kindred 2,9182,8582,8411.006C0.5530.27%C*19.524%D36C--N/A11679.4h9.4B+31.1B+
T9A "Butcher" 2,6832,6172,5401.03D0.5222.096%D--20.443%D*27.5D*N/A9295h11.7D52.9D-
C-4 2,8892,5168722.885B+1.3336.601%B**N/A131.7B+19.5D108219.1h1B*2.7B*
LC2 Lynx 2,4752,4292,7640.879C+0.6724.339%C-19.267%D25.7DN/A11194.6h13.3C+54.8C+
RAMS .50M 2,4252,4225264.605C++3.0545.475%B+81.627%C**23.3DN/A98104.1h2.1C+4.6C**
M12 Kobalt 2,1902,1334053.325C*51.7715.91%D**21.707%B+86.7D2.3D*24924.6h16.5C+103.8D
NS-66 Punisher 2,0932,0612,1100.977C--0.5726.693%C-17.758%D*36.3DN/A14356.8h10.8C++40.6C++
DMR-99 2,0782,0561,4781.391C--0.1635.989%C*22.763%D--44DN/A11746.7h6.2B17.2B+
SR-7 2,0022,0023316.048B+4.5048.345%B++83.267%B+29.7DN/A8667.4h2C++4B+
P2-120 HEAT 2,3901,8552686.922C+5.3734.944%D--4.42%B**20.7D6D*14189.7h6.3C*18.1C
Tank Mine 2,2571,7205193.314C+1.7668.766%A++N/A207.2A64.7C+14748.3h2.2C-3.2A+
NS-15M2 1,7481,7192,0450.841C--0.7123.286%D-15.009%F14.8D*N/A58116.2h12.8D55C--
T7 Mini-Chaingun 1,7181,6861,8960.889C-0.6619.593%C+11.388%D20.5D--N/A10682.4h12.2B+62.5B
MG-A1 Arbalest 1,4531,4251,3321.07C0.4827.794%C+20.211%D*27D-N/A10452.8h14C+50.4C++
The Slasher 1,4881,36276,8900.018D1.5330.797%C9.398%C+0.5C--N/A22760.2h2.5D8C+
AMR-66 1,3561,3317701.729C**0.1838.207%B**17.055%D*51.2B+1B+32526h6.4B++16.6B++
TRAC-5 1,3301,3051,4210.918C0.6321.535%C--14.483%D--14.8C--N/A12388.2h13.7C+63.6C+
T1B Cycler 1,3121,2931,2251.056C-0.5021.794%D**16.551%F19D*N/A6667.9h12.9C--59D*
Rocklet Rifle 2,3381,2931,1601.115C*0.4449.937%C-N/A29.3C23.6C30444.2h31.5B63C*
TSAR-42 1,2671,2664742.671C1.1240.422%C64.771%C--22.6D--N/A10656h2.7D**6.7D
M77-B 1,2411,2391836.77A++5.2244.267%B+76.271%C+19.1D-N/A8465h2.4C+5.3C**
NS-7 PDW 1,2641,2381,4650.845C0.7124.907%D12.439%D--21.5DN/A10257.7h13.1C++52.7C+
The Little Helper 1,2431,2261,2560.976C--0.5840.128%D--8.32%F-30.1D-N/A9640.7h3.6B*8.9C++
M2 Mutilator 1,2361,2036851.756C+0.2015.579%C18.87%C+24.8DN/A8548.6h17.9C-115C+
M2 Mutilator 1,2401,2026671.802C++0.2515.927%C19.384%C+25.6DN/A8647h17.5C109.6C+
T9 CARV 1,2101,1979761.226C0.3316.277%D*17.21%D*16.4D--N/A16873.2h12.6C+77.2C
NS-11A 1,2241,1941,1301.057C-0.4928.047%C++20.184%D29.3DN/A11140.8h12.7C+45.3C++
SMG-46 Armistice 1,2121,1921,2230.975C0.5826.762%C12.332%D-24DN/A10249.6h14.1C52.6C+
NSX-P Naginata 1,2161,1929401.268C-0.2825.007%C22.819%D*40.5DN/A14429.4h11C++43.8C++
NSX Yumi 1,2241,1911,0571.127C0.4229.183%C+19.647%D--21.7D--N/A6754.8h12.8D43.8C+
TAR 1,2101,1861,0061.179C0.3726.288%C+20.068%D29.4DN/A13740.4h11.9C+45.4C++
NS Baron G5 1,2041,1841,8070.655D--0.9028.953%F-10.473%D--9.8D*N/A26120.5h4.5C+15.4C
NS-15MP 1,2071,1849721.218C--0.3326.153%D-24.662%D--40.5D--N/A12929.2h11.2D42.9D
NSX Tengu 1,1981,1838331.42C+0.1341.393%C++18.935%D45.7CN/A17525.9h11.7C+28.2C++
NSX Tanto 1,1931,1821,1481.03D0.5230.244%C++20.812%D--41.3CN/A13528.6h10.7B+35.3B+
NS-44L Blackhand 1,1981,1811,2550.941C--0.6145.924%C++14.564%F--56.8B+N/A19120.8h3.4B+7.3B+
MSW-R 1,1981,1801,0641.109C-0.4425.243%C**22.288%D27.6D-N/A19442.8h11.2C+44.4C+
NS-11P 1,2051,1791,7340.68D0.8722.474%D-13.147%D**12.5D*N/A3894.3h13.7D61.1D
MG-H1 Watchman 1,2001,1791,7020.693C--0.8619.953%D*17.218%F18.8D*N/A9062.7h14.5C72.7D
NSX Naginata 1,1981,1798251.429C0.1225.087%C+23.834%D--40.7DN/A17329h10.5C++41.9C++
NS-11CP 1,1961,1789391.255D0.3029.066%C19.27%D--25.3D--N/A8046.5h12.6D43.3C-
TAS-16 Blackjack 1,1851,1771,5580.755C--0.8046.153%F15.973%C+20.9D--N/A8856.4h2.4C5.2D
T1S Cycler 1,1951,1771,0031.173C++0.3828.148%C**20.646%C-23.7DN/A7949.7h11.7C+41.5C**
Anti-Vehicle Grenade 1,4731,17611176N/A1,174.4550.523%CN/A392C+99C+16943h4.8C*9.6C*
Hunter QCX 1,7661,1761,0941.075B0.4867.891%A1.105%D**35B**17.6A15733.6h9.6C+14.2C*
NS-30 Vandal 1,1901,1756641.77C0.2240.422%B+20.34%D--47CN/A19025h5.3C+13B
MKV Suppressed 1,1941,1751,3920.844D0.7124.255%D-18.723%C-21D-N/A8656h13.5C+55.6C
NSX-P Tanto 1,2091,1721,7170.683D0.8724.429%D-15.358%F-11.7D--N/A53100.6h13.7C+56.1C
NSX-P Tengu 1,1821,1728031.46C+0.0942.815%B+18.089%D-51CN/A21623h11.6C++27C**
NSX Tomoe 1,1841,1721,0771.088C0.4631.383%C+32.082%D-36.5DN/A10732.1h12.6C+40.1C++
TX2 Emperor 1,1831,1721,3500.868C0.6825.877%D12.713%D*20.2D-N/A6158h10.1D-39D
MKV-P Suppressed 1,1811,1711,2390.945D0.6126.86%D--11.956%F-25D*N/A7846.9h13.5D50.4D
MG-HBR1 Dragoon 1,1911,1688921.309C0.2438.721%B22.26%D--33.5CN/A12134.9h5.4B14B+
T5 AMC 1,1881,1661,4750.791C-0.7623.54%C--13.551%D**20C--N/A6758.4h14C59.5C+
AS16 NightHawk 1,1831,1631,5640.744C-0.8128.276%F-11.436%D-20.7D--N/A7656.3h4C++14.3D--
TX1 Repeater 1,1751,1611,4400.806C+0.7524.507%C10.767%F28.4CN/A12540.9h13.2C+54C+
T32 Bull 1,1811,1601,5610.743D0.8121.678%D--17.069%D*13.7D*N/A4884.8h12.5C--57.6D
99SV 1,1641,1603992.907C++1.3638.372%B+38.879%B20.4DN/A9156.9h4.8C*12.4B+
T1 Cycler 1,1801,1571,0411.111C+0.4421.296%D14.866%D*20.3DN/A15856.9h13.1C+61.6C+
TS4 Haymaker 1,1751,1571,9220.602C0.9527.935%F11.15%D12.5D*N/A4392.7h4.4C+15.8D*
TMG-50 1,1741,1561,4120.819D0.7319.558%D-15.138%D**15.3D*N/A6875.6h11.4C+58.5C-
T9 CARV-S 1,1761,1561,4800.781C--0.7719.479%D*14.187%F15.9D*N/A5972.5h13D66.6D-
TRS-12 Uppercut 1,1731,1542,2500.513D1.0435.524%F--9.965%D--11.6D*N/A3399.8h3.1D*8.8F
NS-11C 1,1691,1531,6240.71C--0.8422.361%D--14.571%D--18.9DN/A6761h13.4C+59.8C
TORQ-9 1,1691,1531,4000.824C-0.7323.517%D17.606%D*14.9D*N/A6777.2h15.1D64.2C--
M12 Kobalt 1,1991,1534525.622C++24.0716.96%D18.56%C+46.7D-1.9D16624.7h16C*94.1C+
NS-44 Commissioner 1,1721,1521,4450.797C0.7536.854%C8.594%F-31.9C--N/A12536.1h3.8C10.4C+
TRAC-5 Burst 1,1761,1521,4800.778D-0.7721.427%F15.365%D**17.8D*N/A5564.8h14.5D**67.6F-
HSR-1 1,1611,1527541.528C0.0235.389%C--34.201%B+15.4D*N/A5475h6.6D*18.7D
FA1 Barrage 1,1661,1521,9070.604C0.9529.165%F9.635%D*17.3D-N/A6766.4h4.2C**14.5D
PS1-AV Suppressor 1,1651,1508441.363C-0.1933.11%B+14.522%D**44.9DN/A13625.6h11.3C**34B+
Cycler TRV 1,1671,1471,0511.091C0.4622.531%D-15.955%D--15.4D--N/A6374.3h14D62.2D
SABR-13 1,1741,1449531.2C0.3524.663%D-19.58%D-19.7D--N/A7358h13.2D-53.5D-
ML-7 1,2391,0056711.498B+0.0553.654%D1.891%D22.3C--5.2D--20645h4.3B++8B*
M1 Heavy Cycler 9859614262.256B0.7021.947%B**21.644%B+35.6B+N/A19627h15.6B+71.2B++
NSX Masamune 1,6189481,1290.84C0.7154.883%DN/A23.8D16.8C++10939.9h12.9C+23.5C
M1 Heavy Cycler 8848643782.286C+0.7322.794%B++20.023%C39.3C+N/A14422h15.8C+69.5B
G40-F Ranger 1,0326582625.308A*23.7633.751%CN/A23.8C+13.5C20527.7h89.4B++264.8B+
NS-15 Gallows 6125905201.135D0.4227.243%D25.593%D*37.1D*1.4C13215.9h12D--44D
NS-61 "Networked" Emissary 5485386280.857C--0.6931.274%C--12.454%F39.3D-N/A12613.7h11.4C+36.6C
Icikill 59852547,3020.011D--1.5432.634%C+1.333%D--0.3C-N/A11969.2h2.5D--7.7C+
KSR-35 4814742302.061C0.5135.977%C20.253%D*46.5CN/A19110.2h4.7D13C
The President 4574515130.879C--0.6733.056%C+16.408%D*46DN/A1429.8h11.5C+34.9C+
Nightshade 49943841,8560.01D1.5429.209%D*11.416%C+0.4DN/A11207h2.5B+8.5B++
P525 Marauder-H 4083783211.813C-10.2641.668%B+N/A78.8D6.3C3454.8h10.8F25.9D-
NS-44L Showdown 3593544250.833C0.7246.434%B+16.102%F--29.3C-N/A9512.1h3.6C+7.7C*
Spear Anti-Vehicle Phalanx Turret 5253523410.353C++8.8042.647%D3.977%C++32.6D-16D-27910.8h7.2C**17C++
G30 Walker 479329408.225C+6.6731.294%C+3.647%C+12.5D5.7D*12826.3h220.7D705.2C+
G20 Vulcan-H 497315843.75C2.2045.271%D1.905%D34.6D20D-5379.1h122.6D270.8D--
M60-G Bulldog 365284309.467C++7.9238.107%CN/A26.3D7.5C+15710.8h9.1D--23.8C--
E540 Halberd 4382702510.8C++9.2541.011%C--2.593%C+21.8D-13.5C20812.4h6.5D15.8D
M60-G Bulldog 3272692212.227B+10.6839.798%CN/A44.8C-9.7C2516h9.8F--24.7D*
NSX "Networked" Yumi 2762692081.293C0.2629.556%C+13.383%F-23.6D*N/A8811.4h10C+33.8C+
L100 Python HEAT 367269387.079C+5.5351.975%C1.115%D-27.4D10D1879.8h5.9C-11.4C
M12 Kobalt-F 2652562670.959D0.5921.383%C7.031%D17.1DN/A6015h13.4C++62.5C*
Soldier Soaker 2472432111.152C+0.4033.996%C12.346%C-54CN/A2424.5h6C+17.6C+
M20 Basilisk 309231593.915C2.3636.062%D6.494%C*6.4D**2.2F8536h90.6C+251.1C
NS "Jackpot" Decimator 3102312750.84D0.7164.219%C-N/A30.4D*10.4D1747.6h5.1F-7.9F-
T2 Striker 4722252750.818C+0.7360.912%B*N/A8.7D--9.5D18925.9h42.8C70.3C++
Hellfire Rocket Pods 234194921.556B*20.0044.867%D-N/A97C20C**11822h24.5C+54.6C
MR11 Gatekeeper 309188493.837C-2.2936.695%D-2.128%C++18.8D-12.1D20910h49.1C+133.7C
M12 Kobalt 186182445.5B++43.9514.332%D--20.879%B+53.5D-1.2D--2133.4h16.4C+114.6D
M40 Fury-F 1961742070.841D0.7145.87%DN/A20.7C-2.6D968.4h8.3B+18.1B
LB00 Python AP 237169724.143C+22.5959.439%C+1.183%B**48.3D19.4D1983.5h4.3C+7.2C+
G30 Vulcan 265160433.721C2.1725.015%D-2.5%D15D-9.8D-57210.7h128.3D512.9D--
M20 Basilisk 191138255.52C*3.9739.423%C10.87%A++13.7D-5.2D--16610.1h93.2C+236.4C+
M14 Banshee 139128264.923C3.3731.971%C++N/A11.4D*1D*12611.2h61.5T-192.4F--
M12 Kobalt-H 132124341.333C*39.7823.56%C++16.129%C-124C8B*5681h15.9C+67.5C+
MR11 Gatekeeper-H 181112129.333B+7.7855.157%C+N/A32C--19.7D--3503.5h54.7C+99.1C+
Orbital Strike Uplink 1601091109N/A107.45447.5%UN/A218U102U10030.5h1.6T*0.4T*
Fatestealer 1021011840.549S1.0025.029%D*16.832%C18.4CN/A455.5h2.1C**8.5D
ASP-30 Grounder 17193921.011C+0.5455.556%D**2.151%C--18.6C+15.6C++2485h6.7B12.1C+
M40 Fury 11293194.895C--3.3424.711%F-N/A12.7F2.6F907.3h12.9C++52.1D
MG-H1 Watchman AE 9493861.081D0.4721.833%D-26.882%C-25.1D--N/A1003.7h13.7C+62.6C
C75 Viper 11282213.905C-2.3531.776%D--N/A11.1D*4.1D--2827.4h17.4C54.8D--
G30 Walker 11664193.368C1.8221.498%D*4.688%A+9.3D*7.5D--1386.9h213.3D*992.3F-
M20 Basilisk 9661262.346C0.7934.735%B*1.639%F-8.1D*4.7D917.5h158.5F*456.2D--
NSX Amaterasu 63592,1330.028C--1.5230.495%B+10.17%D1C-N/A756.7h2.6C++8.6B+
NS-357 IA 5656650.862C0.6952.778%B+14.286%F-43.1C-N/A1441.3h3.1B5.8B+
Bastion Battery 7954154N/A52.4530.146%F1.852%D24.5F11.4D**3562.2h13D43.2F-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,1231,677,725115.1h
Spawn Beacon9115,35113.2h
Ordnance Dampener3540.2h
Repair Module01010.3h
Turret AI Module0900.2h
Skywall Shield Emitter1510.5h
Rampart Wall01781.3h
Nanite Revive Grenade019,7375.5h
Nanite Healing Grenade01,1650.3h
Medical Applicator2,200678,42873.1h
Cortium Silo02180.6h
Restoration Kit561,4772.5h
Welding Device08,3390.5h
Spear Anti-Vehicle Tower11490.6h
Hoplon Anti-Aircraft Phalanx Tower01480.7h
Xiphos Anti-Personnel Tower11490.7h
Spitfire Auto-Turret33211,60012.6h
TR Triumph Flare Gun01350.1h
Ammunition Package36331,06013.4h
Recon Detection Device1,11966,956173.8h
Shield Recharging Field997,5894.3h
Medical Kit21500.3h
Anti-Infantry MANA Turret3690.3h
The Flail0950.3h
WLT-Howler Mining Laser01,4730.5h
Glaive IPC0940.4h
Router21800.4h
Snowman Soldier112760.3h
Nano-Repair Grenade010,2872.9h

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