Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 18 (18,949)players online:
Myian (49)  Aeflic (36)  LoneSunflower (13)  MadSTVru (8)  d1ng0ateurbaby_ (7)  willr3d (5) 118
stats.dasanfall.com
Field Marshal Predator SofaKingPro[P1GS] SofaKingPro
TR BR 230

KDR: 1.52

Score: 155.4m

Last Seen: Jul 17th, 2019 4:22 AM
- OFFLINE - 13.2 hour(s)

Prestige 1, Battle Rank 100 (230 total) - Terran Republic on Connery - Outfit Officer of SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 856
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C-4 ARX Frag Grenade Havoc P2-120 AP P2-120 HESH Shuriken Sticky Grenade MG-S1 Jackal
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SofaKingPro



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $452,862 MLG Score: 362
Fun Score: N/A
Cheeseburgers Flipped: 466TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.055%15.691%37741117358,5450.7884640.729

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.338%0.558B+-0.786D--1.051D*HEAD + (~3.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.90.33C**120.16C++37.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.192%2.15%8594121019,577392475754.98904258%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.192%0.797B++-0.264C0.261

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.691B+5.90.531B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.368%7.444%1151312013,439307113391.11983257%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.571%-0.637D0.738B++-0.09

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
238-0.997D--69.9-0.752D-168.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.158%74.136%1156120812,7325629512.26146

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.811%1.229B**0.459B+-0.038

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.46B+2.30.275C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.145%11.151%1156120820,87859702793.49715

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.665%0.118C+-0.687D-0.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.30.214C++4.50.085C+5.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 856
155.4m660.6%474 (28.4k)367 (22k)1.51697206,227135,9471.68887230 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214888820.106%11.946%24003:0770

14% Combat Medic21% Engineer15% Heavy Assault23% Infiltrator25% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 12:17 AMApr 30th, 2019 12:48 AMJul 17th, 2019 9:40 AM (1d) (PST)Jul 17th, 2019 1:42 AM (1d) (PST)Jul 17th, 2019 12:22 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4041802240.4870.3210.0583.5180.046362

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,23510,78913,44629193211322,014

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7058.9h/294.1d 23,370 24,636 103,827 1490.1k 22,110 19,090 19,329 171.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,719
Deaths:2,045
KDR:0.841
Accuracy:23.286% C+
HSR:15.009% D**
T9A "Butcher"
D-
Kills:1,544
Deaths:1,730
KDR:0.892
Accuracy:20.468% D-
HSR:16.257% D**
T9 CARV
D
Kills:1,197
Deaths:976
KDR:1.226
Accuracy:16.277% D
HSR:17.210% D-
NS-15MP
C
Kills:1,184
Deaths:972
KDR:1.218
Accuracy:26.153% C
HSR:24.662% D
NSX Naginata
B+
Kills:1,179
Deaths:825
KDR:1.429
Accuracy:25.087% B+
HSR:23.834% D
MG-H1 Watchman
D
Kills:1,179
Deaths:1,702
KDR:0.693
Accuracy:19.953% D
HSR:17.218% D*
MSW-R
B+
Kills:1,178
Deaths:1,063
KDR:1.108
Accuracy:25.263% B+
HSR:22.241% C
T32 Bull
C
Kills:1,160
Deaths:1,561
KDR:0.743
Accuracy:21.678% C
HSR:17.069% D--
T9 CARV-S
C--
Kills:1,156
Deaths:1,480
KDR:0.781
Accuracy:19.479% C--
HSR:14.187% D**
TMG-50
C
Kills:1,153
Deaths:1,408
KDR:0.819
Accuracy:19.554% C
HSR:15.178% D*
NSX-P Naginata
C*
Kills:374
Deaths:298
KDR:1.255
Accuracy:23.956% C*
HSR:22.727% D
Kills:13,023
Deaths (as Heavy Assault):14,060
Deaths (to Heavy Assaults):32,701
KDR:0.92624
Kill Difference:1,037
Playtime:1,041.566 hours
Usage:15%
Score:16.216m
Score/min:259
Accuracy (listed only):21.923%
HSR (listed only):18.690%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Havoc
D
Kills:15,085
Deaths:18,134
KDR:0.832
Accuracy:48.666% D
HSR:10.965% D
Shuriken
C*
Kills:6,392
Deaths:5,065
KDR:1.262
Accuracy:28.413% C*
HSR:13.642% D
MG-S1 Jackal
B*
Kills:5,866
Deaths:4,409
KDR:1.330
Accuracy:31.316% B*
HSR:13.553% D--
T1A Unity
D*
Kills:2,314
Deaths:3,289
KDR:0.704
Accuracy:20.876% D*
HSR:15.687% D*
T1B Cycler
D-
Kills:1,293
Deaths:1,225
KDR:1.056
Accuracy:21.792% D-
HSR:16.551% D*
NS-7 PDW
C+
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C+
HSR:12.439% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D**
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
NSX Tengu
B++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% B++
HSR:18.935% C
T1S Cycler
B*
Kills:1,177
Deaths:1,003
KDR:1.173
Accuracy:28.148% B*
HSR:20.646% C+
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
NS-11P
C+
Kills:1,176
Deaths:1,731
KDR:0.679
Accuracy:22.465% C+
HSR:13.095% D--
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
NSX-P Tengu
B**
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B**
HSR:18.089% C--
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% F
AS16 NightHawk
D-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D-
T1 Cycler
C+
Kills:1,157
Deaths:1,041
KDR:1.111
Accuracy:21.296% C+
HSR:14.866% D--
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
TORQ-9
C
Kills:1,153
Deaths:1,400
KDR:0.824
Accuracy:23.517% C
HSR:17.606% D-
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
Cycler TRV
C+
Kills:1,147
Deaths:1,051
KDR:1.091
Accuracy:22.531% C+
HSR:15.955% D
SABR-13
C
Kills:1,144
Deaths:953
KDR:1.200
Accuracy:24.663% C
HSR:19.580% D-
NSX Yumi
B*
Kills:167
Deaths:188
KDR:0.888
Accuracy:31.014% B*
HSR:20.359% D
Kills:53,338
Deaths (as Combat Medic):58,578
Deaths (to Combat Medics):14,353
KDR:0.91055
Kill Difference:5,240
Playtime:1,021.082 hours
Usage:14%
Score:23.786m
Score/min:388
Accuracy (listed only):29.928%
HSR (listed only):14.462%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Havoc
D
Kills:15,085
Deaths:18,134
KDR:0.832
Accuracy:48.666% D
HSR:10.965% D
TRAC-Shot
D
Kills:3,261
Deaths:4,494
KDR:0.726
Accuracy:22.381% D
HSR:12.144% D*
MG-C1 Kindred
B*
Kills:2,405
Deaths:2,325
KDR:1.034
Accuracy:30.395% B*
HSR:19.584% D
TRAC-5
C+
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C+
HSR:14.483% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D**
HC1 Cougar
C+
Kills:1,191
Deaths:1,481
KDR:0.804
Accuracy:24.040% C+
HSR:16.625% D--
NSX Tanto
B++
Kills:1,182
Deaths:1,148
KDR:1.030
Accuracy:30.244% B++
HSR:20.812% D
NS-11CP
C++
Kills:1,178
Deaths:939
KDR:1.255
Accuracy:29.066% C++
HSR:19.270% D
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
NSX-P Tanto
C
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% C
HSR:15.358% D**
LC2 Lynx
C-
Kills:1,167
Deaths:1,487
KDR:0.785
Accuracy:21.412% C-
HSR:14.225% D*
T5 AMC
C+
Kills:1,163
Deaths:1,471
KDR:0.791
Accuracy:23.507% C+
HSR:13.586% D*
AS16 NightHawk
D-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D-
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
NS-11C
C
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% C
HSR:14.571% D-
TRAC-5 Burst
D-
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% D-
HSR:15.365% D*
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
MG-HBR1 Dragoon
C
Kills:272
Deaths:317
KDR:0.858
Accuracy:31.357% C
HSR:26.103% C
Kills:39,827
Deaths (as Engineer):50,181
Deaths (to Engineers):19,711
KDR:0.79367
Kill Difference:10,354
Playtime:1,474.363 hours
Usage:21%
Score:36.437m
Score/min:412
Accuracy (listed only):29.367%
HSR (listed only):14.489%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Havoc
D
Kills:15,085
Deaths:18,134
KDR:0.832
Accuracy:48.666% D
HSR:10.965% D
Shuriken
C*
Kills:6,392
Deaths:5,065
KDR:1.262
Accuracy:28.413% C*
HSR:13.642% D
MG-S1 Jackal
B*
Kills:5,866
Deaths:4,409
KDR:1.330
Accuracy:31.316% B*
HSR:13.553% D--
TRAC-Shot
D
Kills:3,261
Deaths:4,494
KDR:0.726
Accuracy:22.381% D
HSR:12.144% D*
MG-C1 Kindred
B*
Kills:2,405
Deaths:2,325
KDR:1.034
Accuracy:30.395% B*
HSR:19.584% D
TRAC-5
C+
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C+
HSR:14.483% D-
NS-7 PDW
C+
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C+
HSR:12.439% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D**
HC1 Cougar
C+
Kills:1,191
Deaths:1,481
KDR:0.804
Accuracy:24.040% C+
HSR:16.625% D--
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
NSX Tengu
B++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% B++
HSR:18.935% C
NSX Tanto
B++
Kills:1,182
Deaths:1,148
KDR:1.030
Accuracy:30.244% B++
HSR:20.812% D
NS-11CP
C++
Kills:1,178
Deaths:939
KDR:1.255
Accuracy:29.066% C++
HSR:19.270% D
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
NSX-P Tengu
B**
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B**
HSR:18.089% C--
NSX-P Tanto
C
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% C
HSR:15.358% D**
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% F
LC2 Lynx
C-
Kills:1,167
Deaths:1,487
KDR:0.785
Accuracy:21.412% C-
HSR:14.225% D*
T5 AMC
C+
Kills:1,163
Deaths:1,471
KDR:0.791
Accuracy:23.507% C+
HSR:13.586% D*
AS16 NightHawk
D-
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D-
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
NS-11C
C
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% C
HSR:14.571% D-
TRAC-5 Burst
D-
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% D-
HSR:15.365% D*
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
Kills:58,939
Deaths (as Light Assault):66,284
Deaths (to Light Assaults):21,562
KDR:0.88919
Kill Difference:7,345
Playtime:1,763.546 hours
Usage:25%
Score:46.940m
Score/min:444
Accuracy (listed only):29.729%
HSR (listed only):14.194%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
C*
Kills:6,392
Deaths:5,065
KDR:1.262
Accuracy:28.413% C*
HSR:13.642% D
MG-S1 Jackal
B*
Kills:5,866
Deaths:4,409
KDR:1.330
Accuracy:31.316% B*
HSR:13.553% D--
Bighorn .50M
C*
Kills:4,748
Deaths:1,498
KDR:3.170
Accuracy:44.005% C*
HSR:76.769% C-
RAMS .50M
B**
Kills:2,422
Deaths:526
KDR:4.605
Accuracy:45.475% B**
HSR:81.627% B+
SR-7
B**
Kills:2,002
Deaths:331
KDR:6.048
Accuracy:48.345% B**
HSR:83.267% B+
M77-B
B**
Kills:1,239
Deaths:183
KDR:6.770
Accuracy:44.267% B**
HSR:76.271% C+
NS-7 PDW
C+
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C+
HSR:12.439% D-
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
NSX Tengu
B++
Kills:1,183
Deaths:833
KDR:1.420
Accuracy:41.393% B++
HSR:18.935% C
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
TX2 Emperor
C
Kills:1,172
Deaths:1,350
KDR:0.868
Accuracy:25.877% C
HSR:12.713% D--
NSX-P Tengu
B**
Kills:1,172
Deaths:803
KDR:1.460
Accuracy:42.815% B**
HSR:18.089% C--
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% F
TSAR-42
C*
Kills:1,161
Deaths:421
KDR:2.758
Accuracy:40.166% C*
HSR:64.944% C
99SV
B**
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:38.372% B**
HSR:38.879% B
TX1 Repeater
C+
Kills:1,160
Deaths:1,437
KDR:0.807
Accuracy:24.513% C+
HSR:10.776% F
NS-44 Commissioner
C++
Kills:1,152
Deaths:1,445
KDR:0.797
Accuracy:36.854% C++
HSR:8.594% F-
HSR-1
B++
Kills:1,152
Deaths:754
KDR:1.528
Accuracy:35.389% C++
HSR:34.201% B++
NS-44L Blackhand
C*
Kills:423
Deaths:435
KDR:0.972
Accuracy:43.784% C*
HSR:16.312% F-
Soldier Soaker
C+
Kills:174
Deaths:165
KDR:1.055
Accuracy:31.007% C
HSR:13.218% C+
NS-44L Showdown
B**
Kills:61
Deaths:55
KDR:1.109
Accuracy:51.818% B**
HSR:18.033% D**
Kills:37,410
Deaths (as Infiltrator):25,419
Deaths (to Infiltrators):17,499
KDR:1.47173
Kill Difference:11,991
Playtime:1,592.465 hours
Usage:23%
Score:28.171m
Score/min:295
Accuracy (listed only):36.028%
HSR (listed only):31.198%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C*
Kills:1,203
Deaths:685
KDR:1.756
Accuracy:15.579% C*
HSR:18.870% C+
M2 Mutilator
C*
Kills:1,202
Deaths:667
KDR:1.802
Accuracy:15.927% C*
HSR:19.384% C++
M1 Heavy Cycler
A
Kills:520
Deaths:214
KDR:2.430
Accuracy:19.198% B**
HSR:23.846% A
M1 Heavy Cycler
B**
Kills:428
Deaths:166
KDR:2.578
Accuracy:20.512% B**
HSR:19.860% C++
Kills:3,353
Deaths (as MAX Suit):866
Deaths (to MAX Suits):6,536
KDR:3.87182
Kill Difference:2,487
Playtime:58.359 hours
Usage:1%
Score:1.049m
Score/min:300
Accuracy (listed only):17.804%
HSR (listed only):20.490%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C+
Kills:71
V. Kills:18 374%
Deaths:9
KDR:7.889
Accuracy:43.288% D
KPH:53.500 C
VKPH:13.600 C+
Kills:71 (0 + 0)
Deaths:9
KDR:7.889
VKDR:2
Vehicle Kills:18
Kill Difference:62
Playtime:1.328 hours
Usage:0%
Score:0.092m
Score/min:1,154
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C+
Kills:269
V. Kills:98 272%
Deaths:38
KDR:7.079
Accuracy:51.975% C+
KPH:27.400 C
VKPH:10 C-
LB00 Python AP
C+
Kills:141
V. Kills:62 224%
Deaths:6
KDR:23.500
Accuracy:60.447% C*
KPH:46.900 C
VKPH:20.600 C+
C75 Viper
D-
Kills:82
V. Kills:30 265%
Deaths:21
KDR:3.905
Accuracy:31.776% D
KPH:11.100 D--
VKPH:4.100 D-
Kills:492 (492 + 0)
Deaths:65
KDR:7.569
VKDR:2.923
Vehicle Kills:190
Kill Difference:427
Playtime:20.186 hours
Usage:0%
Score:0.247m
Score/min:204
Driving Accuracy:31.776%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:8,767
V. Kills:4,627 189%
Deaths:1,264
KDR:6.936
Accuracy:51.998% B+
KPH:32.900 C*
VKPH:17.400 C+
P2-120 HESH
B+
Kills:8,690
V. Kills:2,282 381%
Deaths:641
KDR:13.557
Accuracy:51.061% B**
KPH:44.900 C+
VKPH:11.800 B+
P2-120 HEAT
C
Kills:1,851
V. Kills:535 345%
Deaths:268
KDR:6.907
Accuracy:34.934% D
KPH:20.700 C
VKPH:6 D--
E540 Halberd
C+
Kills:251
V. Kills:154 162%
Deaths:25
KDR:10.040
Accuracy:40.366% C+
KPH:20.600 C--
VKPH:12.600 C+
MR11 Gatekeeper
C
Kills:178
V. Kills:117 151%
Deaths:49
KDR:3.633
Accuracy:36.661% C
KPH:18.800 C
VKPH:12.400 C-
G30 Vulcan
C--
Kills:154
V. Kills:103 148%
Deaths:43
KDR:3.581
Accuracy:25.005% C--
KPH:14.600 D
VKPH:9.800 C--
G30 Walker
D
Kills:64
V. Kills:52 121%
Deaths:19
KDR:3.368
Accuracy:21.498% C--
KPH:9.300 D-
VKPH:7.500 D
M20 Basilisk
D
Kills:58
V. Kills:34 166%
Deaths:26
KDR:2.231
Accuracy:34.750% B*
KPH:7.800 D--
VKPH:4.600 D
Kills:20,013 (19,308 + 705)
Deaths:2,335
KDR:8.571
VKDR:3.385
Vehicle Kills:7,904
Kill Difference:17,678
Playtime:596.144 hours
Usage:8%
Score:6.380m
Score/min:178
Driving Accuracy:34.934%
Gunner Accuracy:34.750%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:353
V. Kills:27 N/A
Deaths:32
KDR:11.031
Accuracy:41.449% B++
KPH:79.700 C-
VKPH:6.100 C+
G20 Vulcan-H
D
Kills:229
V. Kills:144 158%
Deaths:82
KDR:2.793
Accuracy:42.878% D
KPH:30 D
VKPH:18.900 D
Kills:582 (0 + 582)
Deaths:114
KDR:5.105
VKDR:1.500
Vehicle Kills:171
Kill Difference:468
Playtime:12.055 hours
Usage:0%
Score:0.318m
Score/min:440
Driving Accuracy:N/A%
Gunner Accuracy:42.878%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:956
V. Kills:41 N/A
Deaths:44
KDR:21.727
Accuracy:16.846% C+
KPH:50.300 C
VKPH:2.200 C--
G40-F Ranger
B+
Kills:591
V. Kills:340 173%
Deaths:26
KDR:22.731
Accuracy:32.451% C++
KPH:23.500 B+
VKPH:13.500 C*
G30 Walker
C*
Kills:319
V. Kills:148 214%
Deaths:40
KDR:7.975
Accuracy:31.011% C*
KPH:12.700 C--
VKPH:5.900 D-
M60-G Bulldog
B
Kills:243
V. Kills:68 352%
Deaths:30
KDR:8.100
Accuracy:36.979% C*
KPH:26.500 C+
VKPH:7.400 B
M60-G Bulldog
C++
Kills:228
V. Kills:47 475%
Deaths:22
KDR:10.364
Accuracy:38.577% C++
KPH:43.200 C++
VKPH:8.900 C++
M20 Basilisk
D--
Kills:151
V. Kills:58 256%
Deaths:59
KDR:2.559
Accuracy:30.567% D--
KPH:5.500 D**
VKPH:2.100 F
M12 Kobalt
C--
Kills:122
V. Kills:3 N/A
Deaths:4
KDR:30.500
Accuracy:12.742% D--
KPH:53.300 C--
VKPH:1.300 D-
M40 Fury
D*
Kills:91
V. Kills:19 455%
Deaths:19
KDR:4.789
Accuracy:24.506% D*
KPH:13.800 D*
VKPH:2.900 D*
M20 Basilisk
D-
Kills:73
V. Kills:41 174%
Deaths:24
KDR:3.042
Accuracy:33.676% D
KPH:9.500 D--
VKPH:5.300 D-
Kills:2,774 (0 + 2,774)
Deaths:268
KDR:10.351
VKDR:2.854
Vehicle Kills:765
Kill Difference:2,506
Playtime:127.570 hours
Usage:2%
Score:1.151m
Score/min:150
Driving Accuracy:N/A%
Gunner Accuracy:33.676%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:256
V. Kills:9 N/A
Deaths:267
KDR:0.959
Accuracy:21.383% C+
KPH:17.100 C-
VKPH:0.600 D
M40 Fury-F
C+
Kills:174
V. Kills:22 N/A
Deaths:207
KDR:0.841
Accuracy:45.870% C
KPH:20.800 C+
VKPH:2.600 D-
Kills:430 (430 + 0)
Deaths:474
KDR:0.907
VKDR:0.065
Vehicle Kills:31
Kill Difference:44
Playtime:23.348 hours
Usage:0%
Score:0.100m
Score/min:71
Driving Accuracy:45.870%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 33,66830,45215,7571.933C+0.4225.789%CN/A128.6C*13.6D*546236.8h0.9B**3.6B*
Frag Grenade 17,33616,800116800N/A16,798.4857.672%A++N/A960A*30.6M**317317.5h2.3A+4.1A
Havoc 15,28515,08518,1340.832D0.6848.666%D10.965%D24.3D--N/A80619.7h4.8D-9.8D-
P2-120 AP 13,3948,7671,2646.936C+5.4251.998%B+3.331%C++32.9C*17.4C+181266.5h6.5B12.6B+
P2-120 HESH 10,9728,69064113.557C++12.0451.061%B**N/A44.9C+11.8B+175193.7h5.1C+10B+
Shuriken 6,4536,3925,0651.262C+0.2528.413%C*13.642%D36.2CN/A104176.8h12.7C**44.7B
Sticky Grenade 6,0015,95315953N/A5,951.4858.192%B++N/A992.2C++8C--25396h2.1C*3.6B+
MG-S1 Jackal 5,9575,8664,4091.33C*0.1931.316%B*13.553%D--42.8B+N/A135137.1h9.4B30.2B++
Bighorn .50M 4,7894,7481,4983.17C1.6544.005%C*76.769%C-24.7D*N/A68192.6h1.9C+4.2C*
TRAC-Shot 3,3123,2614,4940.726C0.7922.381%D12.144%D*14.6D-N/A42223.8h11.8C+52.5C+
Claymore 2,5272,5239692.604D1.0929.424%CN/A114.2C-N/A33522.1h1.2C++4.2C+
RAMS .50M 2,4252,4225264.605B+3.0945.475%B**81.627%B+23.3CN/A95104.1h2.1C**4.6B+
MG-C1 Kindred 2,4572,4052,3251.034C+0.4830.395%B*19.584%D35.7C+N/A10467.3h9.4B++30.9B++
T1A Unity 2,3642,3143,2890.704D0.8120.876%D*15.687%D*13.4D*N/A40172.9h12.5C+59.9D
M12 Kobalt 2,1422,0864052.15B*50.6315.849%D--21.812%B**86.2C2.3C--24524.2h16.7C*105.2C
SR-7 2,0022,0023316.048B*4.5348.345%B**83.267%B+29.7CN/A8567.4h2B+4B++
C-4 2,3161,9908722.282B+0.7732.387%AN/A104.2B+17.1D-86019.1h1.1B*3.5B**
P2-120 HEAT 2,3861,8512686.907C*5.3934.934%D4.43%B*20.7C6D--13889.5h6.3B+18.2C++
NS-15M2 1,7481,7192,0450.841C0.6823.286%C+15.009%D**14.8D--N/A50116.2h12.8C++55C++
T7 Mini-Chaingun 1,6111,5801,8180.869C+0.6519.664%B+11.203%C--19.8DN/A9580h12.4B++63.3B+
T9A "Butcher" 1,5791,5441,7300.892D0.6220.468%D-16.257%D**22D*N/A7470.2h11.7C+57.2C
Tank Mine 1,9521,4554982.922C*1.4164.437%A*N/A181.9A+62.1C+13458h2.4D3.7A+
TRAC-5 1,3301,3051,4210.918C++0.6021.535%C+14.483%D-15.2CN/A10385.7h13.7B+63.6B
T1B Cycler 1,3121,2931,2251.056C0.4621.792%D-16.551%D*19.1D-N/A6467.8h12.9C+59C
M77-B 1,2411,2391836.77M**5.2544.267%B**76.271%C+19.1C--N/A8165h2.4C++5.3B+
NS-7 PDW 1,2641,2381,4650.845C+0.6724.907%C+12.439%D-21.5CN/A9757.7h13.1B+52.7B+
The Slasher 1,3271,20868,4060.018D1.5031.154%C8.692%C0.5C-N/A22529.8h2.5C8.1C+
M2 Mutilator 1,2361,2036851.756C++0.2415.579%C*18.87%C+24.8C+N/A7948.6h17.9C+115C**
M2 Mutilator 1,2401,2026671.802C++0.2915.927%C*19.384%C++25.6C+N/A8147h17.5C++109.6B
T9 CARV 1,2101,1979761.226C++0.2916.277%D17.21%D-16.4DN/A13973h12.6B+77.2C++
The Little Helper 1,2091,1931,2210.977C0.5440.659%D-8.131%D**30.3DN/A9639.4h3.6B**8.8B
HC1 Cougar 1,2101,1911,4810.804C0.7124.04%C+16.625%D--19.9CN/A6859.8h9.6B*39.7B+
SMG-46 Armistice 1,2071,1871,2140.978C+0.5426.756%C*12.216%D24CN/A9149.4h14.1C**52.6C**
NS-15MP 1,2071,1849721.218C--0.3026.153%C24.662%D40.5DN/A12629.2h11.2C+42.9C+
NSX Tengu 1,1981,1838331.42C**0.1041.393%B++18.935%C45.7B+N/A16925.9h11.7B+28.2B+
NSX Tanto 1,1931,1821,1481.03C+0.4930.244%B++20.812%D41.3BN/A12628.6h10.7B+35.3B+
NSX Naginata 1,1981,1798251.429C++0.0925.087%B+23.834%D40.7C+N/A16129h10.5B+41.9B+
MG-H1 Watchman 1,2001,1791,7020.693C-0.8219.953%D17.218%D*18.8D-N/A7662.7h14.5C**72.7C++
MSW-R 1,1961,1781,0631.108C0.4125.263%B+22.241%C27.5C-N/A15442.8h11.2B+44.4B+
NS-11CP 1,1961,1789391.255C0.2629.066%C++19.27%D25.3DN/A7846.5h12.6C+43.3C++
T1S Cycler 1,1951,1771,0031.173C++0.3428.148%B*20.646%C+23.7CN/A7449.7h11.7B+41.5B++
TAS-16 Blackjack 1,1851,1771,5580.755C0.7646.153%D*15.973%C++20.9DN/A8056.4h2.4C**5.2C+
Hunter QCX 1,7661,1761,0931.076B+0.4467.898%A+1.105%F35.2A*17.7M15633.4h9.6C+14.2C*
Anti-Vehicle Grenade 1,4731,17611176N/A1,174.4850.523%C+N/A392C++99C+16523h4.8B+9.6B+
NS-11P 1,2021,1761,7310.679C-0.8422.465%C+13.095%D--12.5D-N/A3593.8h13.7C*61.1C*
MKV Suppressed 1,1941,1751,3920.844C0.6724.255%C18.723%C+21C--N/A8256h13.5C**55.6C*
TX2 Emperor 1,1831,1721,3500.868C+0.6525.877%C12.713%D--20.2C--N/A6058h10.1C+39C+
NSX-P Tengu 1,1821,1728031.46B+0.0642.815%B**18.089%C--51B+N/A20023h11.6B+27B++
NSX-P Tanto 1,2091,1721,7170.683C0.8324.429%C15.358%D**11.7DN/A49100.6h13.7B56.1C**
MKV-P Suppressed 1,1811,1711,2390.945C0.5726.86%C+11.956%F25CN/A7746.9h13.5B+50.4B
LC2 Lynx 1,1881,1671,4870.785C0.7321.412%C-14.225%D*19.2CN/A7760.7h14.7C*68.5C++
T5 AMC 1,1851,1631,4710.791C+0.7323.507%C+13.586%D*19.9C+N/A6158.3h14C**59.5C**
TSAR-42 1,1621,1614212.758C+1.2440.166%C*64.944%C21.9DN/A8353h2.7D6.7C+
99SV 1,1641,1603992.907B*1.3938.372%B**38.879%B20.7C+N/A8256.1h4.8B+12.4B*
T32 Bull 1,1811,1601,5610.743C--0.7721.678%C17.069%D--13.7D--N/A4384.8h12.5C++57.6C++
TX1 Repeater 1,1741,1601,4370.807C++0.7124.513%C+10.776%F28.6C+N/A11640.6h13.2C*54C**
AS16 NightHawk 1,1771,1571,5620.741C0.7828.261%D*11.409%D-20.6DN/A6556.2h4B+14.3C+
T1 Cycler 1,1801,1571,0411.111C++0.4121.296%C+14.866%D--20.7CN/A12855.9h13.1B+61.6B
T9 CARV-S 1,1761,1561,4800.781C--0.7419.479%C--14.187%D**15.9D--N/A5572.5h13C+66.6C+
NS Baron G5 1,1751,1551,7320.667C--0.8528.807%D**10.476%D-9.9D*N/A24117.2h4.5C*15.5C+
TRS-12 Uppercut 1,1731,1542,2500.513D1.0035.522%F-9.965%D--11.6D*N/A3199.8h3.1D8.8D*
TS4 Haymaker 1,1721,1541,9170.602C--0.9127.927%D*11.092%D12.5D--N/A4292.4h4.4C++15.8D
TMG-50 1,1711,1531,4080.819C0.7019.554%C15.178%D*15.3D-N/A6275.4h11.4C*58.5C++
TORQ-9 1,1691,1531,4000.824C0.6923.517%C17.606%D-14.9D-N/A6177.2h15.1C+64.2C++
NS-11C 1,1691,1531,6240.71C0.8122.361%C14.571%D-18.9CN/A6061h13.4B59.8C*
TRAC-5 Burst 1,1761,1521,4800.778C0.7421.427%D-15.365%D*17.8DN/A5364.8h14.5C67.6C--
NS-44 Commissioner 1,1721,1521,4450.797C+0.7236.854%C++8.594%F-31.9C+N/A11536.1h3.8C*10.4C**
HSR-1 1,1611,1527541.528C0.0135.389%C++34.201%B++15.4D*N/A5375h6.6D18.7C+
FA1 Barrage 1,1651,1511,9030.605C0.9129.19%D*9.644%D*17.7DN/A6065.2h4.2B++14.5C+
Cycler TRV 1,1671,1471,0511.091C+0.4322.531%C+15.955%D15.4DN/A5874.3h14C+62.2C++
SABR-13 1,1741,1449531.2C+0.3224.663%C19.58%D-19.7DN/A6758h13.2C53.5C+
ML-7 1,2391,0056711.498A0.0253.654%C1.891%C--22.3C+5.2D--19245h4.3A8B**
M12 Kobalt 9979564421.727B+20.2116.846%C+18.724%C++50.3C2.2C--17919h16.3B+96.5B
NSX Masamune 1,6189481,1290.84C+0.6854.883%CN/A23.8C16.8C**10839.9h12.9C++23.5C++
Rocklet Rifle 1,4567838410.931B0.5948.107%DN/A23.3C-20C-27033.6h34.5C**71.7C++
G40-F Ranger 9315912622.731M**21.2132.451%C++N/A23.5B+13.5C*20225.1h86.9B*267.7B*
M1 Heavy Cycler 5345202142.43B*0.9119.198%B**23.846%A34.2AN/A21615.2h14.5B**75.6B*
Icikill 58051046,3190.011D1.5132.318%C++1.373%D--0.3C+N/A11928.8h2.5C-7.9C++
M1 Heavy Cycler 4374281662.578B+1.0620.512%B**19.86%C++42B**N/A16410.2h14.7B+71.7B*
NS-44L Blackhand 4324234350.972C+0.5443.784%C*16.312%F-44.5B**N/A1459.5h3.6B++8.2B+
NSX-P Naginata 3813742981.255C+0.2623.956%C*22.727%D36.3CN/A15110.3h10.9B+45.4B+
P525 Marauder-H 3803533211.031C9.5141.449%B++N/A80.2C-6.1C+3304.4h10.4D*25C
Spear Anti-Vehicle Phalanx Turret 5183473410.206B+8.6942.424%C+4.035%C+32.4C16C--26710.7h7.2B+17B+
G30 Walker 467319407.975A++6.4631.011%C*3.448%C-12.7C--5.9D-12625.2h221.5C714.1C++
MG-HBR1 Dragoon 2742723170.858C0.6631.357%C26.103%C21.6CN/A11512.6h6.4B+20.3B
L100 Python HEAT 367269387.079B5.5651.975%C+1.115%D-27.4C10C-1749.8h5.9C++11.4C*
M12 Kobalt-F 2652562670.959C0.5621.383%C+7.031%D17.1C-N/A6015h13.4B62.5B
E540 Halberd 4052512510.04B+8.5240.366%C+2.789%C20.6C--12.6C+18712.2h6.7C--16.5C
M60-G Bulldog 311243308.1B*6.5836.979%C*N/A26.4C+7.4B1569.2h9.3C--25.1C+
G20 Vulcan-H 373229822.793C+1.2842.878%D1.747%D30.1D18.9D5047.6h131.6D-306.9D-
M60-G Bulldog 2752282210.364A8.8538.577%C++N/A43C++8.9C++2425.3h9.9D-25.8C
NS "Jackpot" Decimator 2712042450.833D0.6864.147%C+N/A30.9D--10.2D--1756.6h4.9D--7.6D
T2 Striker 3961802380.756B+0.7662.006%B**N/A7.8C--9.3C18923.2h44.1C++71.1B+
MR11 Gatekeeper 295178493.633C+2.1236.661%C2.247%C*18.9C12.4C-2069.4h48.2C**131.6C++
Soldier Soaker 1761741651.055C+0.4631.007%C13.218%C+48.3C+N/A2403.6h6C++19.4C++
M40 Fury-F 1961742070.841C0.6845.87%CN/A20.7C+2.6D-938.4h8.3B+18.1B+
NSX Yumi 1701671880.888C0.6331.014%B*20.359%D26.5CN/A896.3h14.5D46.8C++
G30 Vulcan 257154433.581C+2.0625.005%C--2.597%C--14.5D9.7C--57410.6h130.8D523.2D
M20 Basilisk 209151592.559C1.0430.567%D--7.947%B*5.6D**2.1F8827.2h88.7C*290.2C+
LB00 Python AP 203141623.5B*21.9860.447%C*1.418%B++47C20.7C+1663h4.4C++7.3B
M12 Kobalt 125122430.5B++28.9812.742%D--19.672%C*53C--1.3D-2102.3h15.8B+124.1C+
Orbital Strike Uplink 1561071107N/A105.48467.568%UN/A267.5U122.5U11830.4h1.6T*0.3T*
Fatestealer 1021011840.549D0.9725.029%D*16.832%D18.4CN/A455.5h2.1B++8.5C--
ASP-30 Grounder 17193911.022B+0.4955.556%D--2.151%C18.6C++15.6B2295h6.7B++12.1B
M40 Fury 11091194.789C3.2724.506%D*N/A13.8D*2.9D*956.6h12.7B51.7C
C75 Viper 11282213.905C+2.3931.776%DN/A11.1D--4.1D-2597.4h17.4C-54.8D-
M20 Basilisk 11473243.042C+1.5333.676%D8.219%B*9.5D--5.3D-1687.7h107.2C+318.4C
Hellfire Rocket Pods 897197.889C++6.3743.288%DN/A54.6C13.8C+11521.3h37.6D86.8D
G30 Walker 11664193.368C+1.8521.498%C--4.688%A+9.3D-7.5D1376.9h213.3C+992.3C+
NS-44L Showdown 6261551.109C++0.4151.818%B**18.033%D**35.9C+N/A911.7h3.7C+7.2B+
M20 Basilisk 9258262.231C+0.7134.75%B*1.724%D**7.8D--4.6D867.4h165.2F**475.4D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon346,1354.7h
Nano-Armor Kit8051,529,206105h
Repair Module0880.2h
Turret AI Module0830.2h
Nanite Revive Grenade012,3253.4h
Nanite Healing Grenade01,1650.3h
Medical Applicator1,842566,83762.5h
Cortium Silo02050.6h
Spitfire Auto-Turret2659,5459.7h
Restoration Kit561,4772.5h
Hoplon Anti-Aircraft Phalanx Tower01430.7h
Xiphos Anti-Personnel Tower11440.6h
Rampart Wall01691.3h
TR Triumph Flare Gun01350.1h
Spear Anti-Vehicle Tower11430.6h
Welding Device06,9770.5h
Shield Recharging Field997,5894.3h
Recon Detection Device1,02658,611160.3h
Ammunition Package26822,96010.9h
Medical Kit21490.3h
Anti-Infantry MANA Turret3690.3h
Snowman Soldier101940.3h
The Flail0940.3h
Nano-Repair Grenade09,9532.8h
Router1530.1h
WLT-Howler Mining Laser01750h
Glaive IPC0940.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.53s
Server spent 2.80s on queries, 2.28s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.