Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 12 (18,493)players online:
VTGone (8)  Faber0ne (8)  ABiJin (4)  Archcraig (3)  MarioFan3G (1)  Fisheyed (1) 25
stats.dasanfall.com
Field Marshal Predator SofaKingPro[P4LE] SofaKingPro
TR BR 219

KDR: 1.49

Score: 136.1m

Last Seen: Feb 21st, 2019 5:31 AM
- OFFLINE - 10.9 hour(s)

Prestige 1, Battle Rank 100 (219 total) - Terran Republic on Connery - Outfit Leader of PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 392
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS C-4 ARX Frag Grenade Havoc P2-120 AP P2-120 HESH Sticky Grenade Shuriken Bighorn .50M
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SofaKingPro



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $401,571 MLG Score: 321
Fun Score: N/A
Cheeseburgers Flipped: 466TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.351%14.947%3493898449,0810.7944220.698

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.418%0.441B-0.884D---1.134D*HEAD (~3.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.50.297C*12.30.141C++40.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.135%2.229%8674101818,706370873815.04341253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.192%0.802B++-0.245C0.265

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.10.687B+5.90.525B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.42%6.337%1081210102,935279312491.05084235%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.857%-0.625D0.471B+-0.352

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
259.2-1.197D*76.3-0.942D--183

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.134%74.098%1086101612,6634849512.61093

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.81%1.217B**0.456B+-0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.456B+2.30.272C*3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.558%11.049%1086101615,29649852153.0684

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.467%-0.075C+-0.696D-0.16

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.80.184C++4.40.101C+6.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
PALE RIDER[P4LE] PALE RIDER
TR outfit on Connery

Members: 392
136.1m659.7%456 (27.4k)357 (21.4k)1.49238171,591114,9781.68192219 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022715218.926%12.061%22803:1958

15% Combat Medic22% Engineer16% Heavy Assault22% Infiltrator23% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 12:17 AMJun 4th, 2017 5:36 AMFeb 21st, 2019 11:29 AM (2d) (PST)Feb 21st, 2019 1:32 AM (2d) (PST)Feb 21st, 2019 1:31 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4031712320.4500.3020.0543.2800.047321

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
24,19010,27213,91827183197321,440

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6350h/264.6d 21,793 20,696 94,539 1249.7k 19,174 17,833 17,830 153.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
C+
Kills:1,719
Deaths:2,045
KDR:0.841
Accuracy:23.286% C+
HSR:15.009% D*
T7 Mini-Chaingun
B+
Kills:1,580
Deaths:1,818
KDR:0.869
Accuracy:19.664% B+
HSR:11.203% C-
T9A "Butcher"
D-
Kills:1,526
Deaths:1,713
KDR:0.891
Accuracy:20.407% D-
HSR:16.383% D**
T9 CARV
D
Kills:1,197
Deaths:976
KDR:1.226
Accuracy:16.277% D
HSR:17.210% D-
MG-H1 Watchman
D
Kills:1,179
Deaths:1,702
KDR:0.693
Accuracy:19.953% D
HSR:17.218% D*
T32 Bull
C
Kills:1,160
Deaths:1,561
KDR:0.743
Accuracy:21.678% C
HSR:17.069% D-
T9 CARV-S
C-
Kills:1,156
Deaths:1,480
KDR:0.781
Accuracy:19.479% C-
HSR:14.187% D**
TMG-50
C
Kills:1,153
Deaths:1,408
KDR:0.819
Accuracy:19.554% C
HSR:15.178% D*
MSW-R
B+
Kills:866
Deaths:818
KDR:1.059
Accuracy:24.507% B+
HSR:20.670% C-
NSX-P Naginata
B*
Kills:166
Deaths:127
KDR:1.307
Accuracy:26.973% B*
HSR:21.084% D*
NS-15MP
C+
Kills:84
Deaths:74
KDR:1.135
Accuracy:27.311% C+
HSR:25% C--
Kills:11,786
Deaths (as Heavy Assault):13,722
Deaths (to Heavy Assaults):32,701
KDR:0.85891
Kill Difference:1,936
Playtime:1,041.566 hours
Usage:16%
Score:16.216m
Score/min:259
Accuracy (listed only):21.735%
HSR (listed only):17.292%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Havoc
D-
Kills:9,503
Deaths:12,541
KDR:0.758
Accuracy:47.171% D--
HSR:10.691% D-
Shuriken
C++
Kills:5,658
Deaths:4,518
KDR:1.252
Accuracy:28.037% C++
HSR:13.291% D-
MG-S1 Jackal
B+
Kills:2,466
Deaths:1,961
KDR:1.258
Accuracy:29.478% B+
HSR:10.908% D*
T1A Unity
D*
Kills:2,113
Deaths:3,086
KDR:0.685
Accuracy:20.684% D*
HSR:14.955% D*
T1B Cycler
D-
Kills:1,293
Deaths:1,225
KDR:1.056
Accuracy:21.792% D-
HSR:16.551% D*
NS-7 PDW
C++
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C++
HSR:12.439% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D*
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
NS-11P
C+
Kills:1,176
Deaths:1,731
KDR:0.679
Accuracy:22.465% C+
HSR:13.095% D--
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% D**
AS16 NightHawk
D
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D
T1 Cycler
C+
Kills:1,157
Deaths:1,041
KDR:1.111
Accuracy:21.296% C+
HSR:14.866% D--
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
TORQ-9
C+
Kills:1,150
Deaths:1,397
KDR:0.823
Accuracy:23.499% C+
HSR:17.565% D-
Cycler TRV
C+
Kills:1,147
Deaths:1,051
KDR:1.091
Accuracy:22.531% C+
HSR:15.955% D
SABR-13
C
Kills:1,144
Deaths:953
KDR:1.200
Accuracy:24.663% C
HSR:19.580% D-
T1S Cycler
B*
Kills:795
Deaths:690
KDR:1.152
Accuracy:27.949% B*
HSR:19.748% C+
Kills:40,514
Deaths (as Combat Medic):47,647
Deaths (to Combat Medics):11,796
KDR:0.85029
Kill Difference:7,133
Playtime:979.147 hours
Usage:15%
Score:22.766m
Score/min:388
Accuracy (listed only):28.585%
HSR (listed only):13.601%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Havoc
D-
Kills:9,503
Deaths:12,541
KDR:0.758
Accuracy:47.171% D--
HSR:10.691% D-
TRAC-Shot
D
Kills:3,157
Deaths:4,398
KDR:0.718
Accuracy:22.349% D
HSR:11.720% D*
TRAC-5
C+
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C+
HSR:14.483% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D*
HC1 Cougar
C+
Kills:1,191
Deaths:1,481
KDR:0.804
Accuracy:24.040% C+
HSR:16.625% D--
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
NSX-P Tanto
C
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% C
HSR:15.358% D**
LC2 Lynx
C
Kills:1,167
Deaths:1,487
KDR:0.785
Accuracy:21.412% C
HSR:14.225% D*
T5 AMC
C+
Kills:1,163
Deaths:1,471
KDR:0.791
Accuracy:23.507% C+
HSR:13.586% D*
AS16 NightHawk
D
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
NS-11C
C
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% C
HSR:14.571% D
TRAC-5 Burst
D-
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% D-
HSR:15.365% D*
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
NS-11CP
C+
Kills:320
Deaths:247
KDR:1.296
Accuracy:27.922% C+
HSR:15.625% D*
MG-HBR1 Dragoon
C
Kills:248
Deaths:291
KDR:0.852
Accuracy:30.693% C
HSR:26.613% C
Kills:29,672
Deaths (as Engineer):40,301
Deaths (to Engineers):17,441
KDR:0.73626
Kill Difference:10,629
Playtime:1,403.824 hours
Usage:22%
Score:34.277m
Score/min:407
Accuracy (listed only):29.076%
HSR (listed only):13.642%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Havoc
D-
Kills:9,503
Deaths:12,541
KDR:0.758
Accuracy:47.171% D--
HSR:10.691% D-
Shuriken
C++
Kills:5,658
Deaths:4,518
KDR:1.252
Accuracy:28.037% C++
HSR:13.291% D-
TRAC-Shot
D
Kills:3,157
Deaths:4,398
KDR:0.718
Accuracy:22.349% D
HSR:11.720% D*
MG-S1 Jackal
B+
Kills:2,466
Deaths:1,961
KDR:1.258
Accuracy:29.478% B+
HSR:10.908% D*
TRAC-5
C+
Kills:1,305
Deaths:1,421
KDR:0.918
Accuracy:21.535% C+
HSR:14.483% D-
NS-7 PDW
C++
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C++
HSR:12.439% D-
The Little Helper
D-
Kills:1,193
Deaths:1,221
KDR:0.977
Accuracy:40.659% D-
HSR:8.131% D*
HC1 Cougar
C+
Kills:1,191
Deaths:1,481
KDR:0.804
Accuracy:24.040% C+
HSR:16.625% D--
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
TAS-16 Blackjack
C++
Kills:1,177
Deaths:1,558
KDR:0.755
Accuracy:46.153% D*
HSR:15.973% C++
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
NSX-P Tanto
C
Kills:1,172
Deaths:1,717
KDR:0.683
Accuracy:24.429% C
HSR:15.358% D**
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% D**
LC2 Lynx
C
Kills:1,167
Deaths:1,487
KDR:0.785
Accuracy:21.412% C
HSR:14.225% D*
T5 AMC
C+
Kills:1,163
Deaths:1,471
KDR:0.791
Accuracy:23.507% C+
HSR:13.586% D*
AS16 NightHawk
D
Kills:1,157
Deaths:1,562
KDR:0.741
Accuracy:28.261% D*
HSR:11.409% D
NS Baron G5
D-
Kills:1,155
Deaths:1,732
KDR:0.667
Accuracy:28.807% D**
HSR:10.476% D-
TRS-12 Uppercut
D--
Kills:1,154
Deaths:2,250
KDR:0.513
Accuracy:35.522% F-
HSR:9.965% D--
TS4 Haymaker
D
Kills:1,154
Deaths:1,917
KDR:0.602
Accuracy:27.927% D*
HSR:11.092% D
NS-11C
C
Kills:1,153
Deaths:1,624
KDR:0.710
Accuracy:22.361% C
HSR:14.571% D
TRAC-5 Burst
D-
Kills:1,152
Deaths:1,480
KDR:0.778
Accuracy:21.427% D-
HSR:15.365% D*
FA1 Barrage
D*
Kills:1,151
Deaths:1,903
KDR:0.605
Accuracy:29.190% D*
HSR:9.644% D*
NS-11CP
C+
Kills:320
Deaths:247
KDR:1.296
Accuracy:27.922% C+
HSR:15.625% D*
Kills:42,319
Deaths (as Light Assault):51,799
Deaths (to Light Assaults):18,382
KDR:0.81698
Kill Difference:9,480
Playtime:1,434.612 hours
Usage:23%
Score:37.141m
Score/min:431
Accuracy (listed only):28.390%
HSR (listed only):12.977%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Shuriken
C++
Kills:5,658
Deaths:4,518
KDR:1.252
Accuracy:28.037% C++
HSR:13.291% D-
Bighorn .50M
C++
Kills:4,679
Deaths:1,485
KDR:3.151
Accuracy:43.931% C++
HSR:76.704% C-
MG-S1 Jackal
B+
Kills:2,466
Deaths:1,961
KDR:1.258
Accuracy:29.478% B+
HSR:10.908% D*
RAMS .50M
B**
Kills:2,422
Deaths:526
KDR:4.605
Accuracy:45.475% B**
HSR:81.627% B+
SR-7
B**
Kills:2,002
Deaths:331
KDR:6.048
Accuracy:48.345% B**
HSR:83.267% B+
M77-B
B**
Kills:1,239
Deaths:183
KDR:6.770
Accuracy:44.267% B**
HSR:76.271% C++
NS-7 PDW
C++
Kills:1,238
Deaths:1,465
KDR:0.845
Accuracy:24.907% C++
HSR:12.439% D-
SMG-46 Armistice
C*
Kills:1,187
Deaths:1,214
KDR:0.978
Accuracy:26.756% C*
HSR:12.216% D
MKV Suppressed
C+
Kills:1,175
Deaths:1,392
KDR:0.844
Accuracy:24.255% C
HSR:18.723% C+
TX2 Emperor
C
Kills:1,172
Deaths:1,350
KDR:0.868
Accuracy:25.877% C
HSR:12.713% D--
MKV-P Suppressed
C+
Kills:1,171
Deaths:1,239
KDR:0.945
Accuracy:26.860% C+
HSR:11.956% D**
TSAR-42
C*
Kills:1,161
Deaths:421
KDR:2.758
Accuracy:40.166% C*
HSR:64.944% C
TX1 Repeater
C+
Kills:1,160
Deaths:1,437
KDR:0.807
Accuracy:24.513% C+
HSR:10.776% D**
99SV
B**
Kills:1,160
Deaths:399
KDR:2.907
Accuracy:38.372% B**
HSR:38.879% B
NS-44 Commissioner
C++
Kills:1,152
Deaths:1,445
KDR:0.797
Accuracy:36.854% C++
HSR:8.594% F-
HSR-1
B++
Kills:1,152
Deaths:754
KDR:1.528
Accuracy:35.389% C++
HSR:34.201% B++
NS-44L Blackhand
B
Kills:243
Deaths:241
KDR:1.008
Accuracy:45.124% B
HSR:15.638% F-
Soldier Soaker
C**
Kills:64
Deaths:83
KDR:0.771
Accuracy:25.904% D-
HSR:17.188% C**
NS-44L Showdown
B**
Kills:59
Deaths:52
KDR:1.135
Accuracy:51.294% B**
HSR:16.949% D**
Kills:30,560
Deaths (as Infiltrator):20,496
Deaths (to Infiltrators):15,090
KDR:1.49102
Kill Difference:10,064
Playtime:1,428.414 hours
Usage:22%
Score:24.110m
Score/min:281
Accuracy (listed only):35.042%
HSR (listed only):32.489%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
C*
Kills:1,201
Deaths:684
KDR:1.756
Accuracy:15.576% C*
HSR:18.901% C++
M2 Mutilator
C**
Kills:1,201
Deaths:666
KDR:1.803
Accuracy:15.921% C**
HSR:19.401% C*
M1 Heavy Cycler
B++
Kills:234
Deaths:124
KDR:1.887
Accuracy:17.063% B++
HSR:20.513% B+
M1 Heavy Cycler
B++
Kills:137
Deaths:76
KDR:1.803
Accuracy:19.053% B++
HSR:15.329% D
Kills:2,773
Deaths (as MAX Suit):775
Deaths (to MAX Suits):6,536
KDR:3.57806
Kill Difference:1,998
Playtime:58.359 hours
Usage:1%
Score:1.049m
Score/min:300
Accuracy (listed only):16.903%
HSR (listed only):18.536%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C++
Kills:269
V. Kills:98 272%
Deaths:38
KDR:7.079
Accuracy:51.975% C++
KPH:27.400 C
VKPH:10 C
LB00 Python AP
C*
Kills:94
V. Kills:35 261%
Deaths:2
KDR:47
Accuracy:57.971% C+
KPH:51.800 C*
VKPH:19.300 C
C75 Viper
D-
Kills:82
V. Kills:30 265%
Deaths:21
KDR:3.905
Accuracy:31.776% D
KPH:11.100 D--
VKPH:4.100 D-
Kills:445 (445 + 0)
Deaths:61
KDR:7.295
VKDR:2.672
Vehicle Kills:163
Kill Difference:384
Playtime:18.993 hours
Usage:0%
Score:0.224m
Score/min:196
Driving Accuracy:31.776%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:8,767
V. Kills:4,627 189%
Deaths:1,264
KDR:6.936
Accuracy:51.998% B++
KPH:32.900 C**
VKPH:17.400 C++
P2-120 HESH
B+
Kills:7,819
V. Kills:2,091 374%
Deaths:592
KDR:13.208
Accuracy:51.064% B**
KPH:44 C
VKPH:11.800 B+
P2-120 HEAT
C
Kills:1,851
V. Kills:535 345%
Deaths:268
KDR:6.907
Accuracy:34.934% D
KPH:20.700 C
VKPH:6 D-
E540 Halberd
C
Kills:239
V. Kills:143 166%
Deaths:25
KDR:9.560
Accuracy:39.717% C+
KPH:19.700 D
VKPH:11.800 C
MR11 Gatekeeper
C
Kills:178
V. Kills:117 151%
Deaths:49
KDR:3.633
Accuracy:36.661% C
KPH:18.800 C
VKPH:12.400 D
G30 Vulcan
C--
Kills:154
V. Kills:103 148%
Deaths:43
KDR:3.581
Accuracy:25.005% C-
KPH:14.600 D
VKPH:9.800 C--
G30 Walker
D-
Kills:64
V. Kills:52 121%
Deaths:19
KDR:3.368
Accuracy:21.498% C-
KPH:9.300 D--
VKPH:7.500 D-
M20 Basilisk
D
Kills:55
V. Kills:33 162%
Deaths:26
KDR:2.115
Accuracy:33.568% B++
KPH:7.800 D--
VKPH:4.700 D
Kills:19,127 (18,437 + 690)
Deaths:2,286
KDR:8.367
VKDR:3.369
Vehicle Kills:7,701
Kill Difference:16,841
Playtime:579.825 hours
Usage:9%
Score:6.086m
Score/min:175
Driving Accuracy:34.934%
Gunner Accuracy:33.568%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:266
V. Kills:18 N/A
Deaths:29
KDR:9.172
Accuracy:43.096% B**
KPH:88 C
VKPH:6 C+
G20 Vulcan-H
D
Kills:225
V. Kills:141 158%
Deaths:82
KDR:2.744
Accuracy:42.339% D
KPH:29.900 D
VKPH:18.700 D
Kills:491 (0 + 491)
Deaths:111
KDR:4.423
VKDR:1.432
Vehicle Kills:159
Kill Difference:380
Playtime:10.544 hours
Usage:0%
Score:0.292m
Score/min:462
Driving Accuracy:N/A%
Gunner Accuracy:42.339%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:700
V. Kills:31 N/A
Deaths:35
KDR:20
Accuracy:15.963% C
KPH:45.200 C--
VKPH:2 D
G40-F Ranger
B+
Kills:529
V. Kills:302 175%
Deaths:22
KDR:24.046
Accuracy:31.404% C+
KPH:23 B+
VKPH:13.100 C++
G30 Walker
C*
Kills:309
V. Kills:145 212%
Deaths:39
KDR:7.923
Accuracy:30.955% C*
KPH:12.500 C-
VKPH:5.900 D
M60-G Bulldog
B
Kills:243
V. Kills:68 352%
Deaths:30
KDR:8.100
Accuracy:36.920% C*
KPH:27.400 C+
VKPH:7.700 B
M60-G Bulldog
C++
Kills:214
V. Kills:44 476%
Deaths:21
KDR:10.191
Accuracy:38.337% C++
KPH:41.800 C++
VKPH:8.600 C+
M20 Basilisk
D--
Kills:133
V. Kills:54 242%
Deaths:54
KDR:2.463
Accuracy:29.700% D--
KPH:5.500 D*
VKPH:2.300 D**
M40 Fury
D*
Kills:89
V. Kills:19 445%
Deaths:18
KDR:4.944
Accuracy:24.889% D*
KPH:14.700 D*
VKPH:3.100 D*
M20 Basilisk
D-
Kills:70
V. Kills:39 175%
Deaths:23
KDR:3.043
Accuracy:32.871% D
KPH:9.800 D--
VKPH:5.400 D-
Kills:2,287 (0 + 2,287)
Deaths:242
KDR:9.450
VKDR:2.901
Vehicle Kills:702
Kill Difference:2,045
Playtime:114.401 hours
Usage:2%
Score:0.965m
Score/min:141
Driving Accuracy:N/A%
Gunner Accuracy:32.871%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M12 Kobalt-F
C+
Kills:256
V. Kills:9 N/A
Deaths:267
KDR:0.959
Accuracy:21.400% C+
KPH:17.200 C-
VKPH:0.600 D
M40 Fury-F
C+
Kills:171
V. Kills:21 N/A
Deaths:205
KDR:0.834
Accuracy:46.641% C
KPH:21.500 C+
VKPH:2.600 D-
Kills:427 (427 + 0)
Deaths:472
KDR:0.905
VKDR:0.064
Vehicle Kills:30
Kill Difference:45
Playtime:22.790 hours
Usage:0%
Score:0.099m
Score/min:73
Driving Accuracy:46.641%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 27,31124,50213,3411.837C+0.3425.453%CN/A118.8C++13.6D*502206.3h1B++3.8B+
Frag Grenade 13,33612,958112958N/A12,956.5156.68%A++N/A919A++26.8M*293414.1h2.4A4.3B**
Havoc 9,6399,50312,5410.758D0.7347.171%D--10.691%D-20.8D--N/A62457.2h4.8D--10.2D--
P2-120 AP 13,3948,7671,2646.936C++5.4451.998%B++3.331%C+32.9C**17.4C++180266.5h6.5B+12.6B++
P2-120 HESH 9,9107,81959213.208C+11.7251.064%B**N/A44C11.8B+167177.8h5.2C+10.2B+
Sticky Grenade 5,8835,83815838N/A5,836.5158.085%B++N/A989.5C++7.6C--24805.9h2.1C*3.6B+
Shuriken 5,7125,6584,5181.252C+0.2428.037%C++13.291%D-36CN/A106157.3h12.7C*45.2C**
Bighorn .50M 4,7204,6791,4853.151C-1.6643.931%C++76.704%C-24.5D*N/A67190.8h1.9C+4.2C**
TRAC-Shot 3,2073,1574,3980.718C0.7722.349%D11.72%D*14.5D-N/A40217.9h11.8C+52.8C
MG-S1 Jackal 2,5032,4661,9611.258C++0.2329.478%B+10.908%D*41.2BN/A11559.9h9.4B+31.9B++
RAMS .50M 2,4252,4225264.605B+3.1145.475%B**81.627%B+23.3CN/A94104.1h2.1B4.6B+
Claymore 2,2612,2598982.516D1.0230.572%C+N/A108.6C--N/A31020.8h1.2C++4.1C+
T1A Unity 2,1612,1133,0860.685D-0.8120.684%D*14.955%D*13.1D**N/A38160.9h12.6C+60.8D
M12 Kobalt 2,0792,0243951.897B*50.4015.791%D--21.492%B*84.7C2.3C--23423.9h16.9C*106.8C
SR-7 2,0022,0023316.048B*4.5648.345%B**83.267%B+29.7CN/A8567.4h2B+4B++
C-4 2,1951,8788722.154B+0.6631.157%B**N/A98.3B+16.6D-80119.1h1.1B*3.7B*
P2-120 HEAT 2,3861,8512686.907C**5.4134.934%D4.43%B*20.7C6D-13689.5h6.3B+18.2C*
NS-15M2 1,7481,7192,0450.841C0.6523.286%C+15.009%D*14.8D--N/A47116.2h12.8C++55C++
T7 Mini-Chaingun 1,6111,5801,8180.869C+0.6219.664%B+11.203%C-19.8DN/A9380h12.4B++63.3B+
T9A "Butcher" 1,5591,5261,7130.891D0.6020.407%D-16.383%D**21.9D*N/A7069.6h11.7C+57.1C
Tank Mine 1,8881,3974982.805C++1.3162.173%A*N/A174.6A+61.4C+13068h2.4D3.8A+
TRAC-5 1,3301,3051,4210.918C*0.5721.535%C+14.483%D-15.4C+N/A9285h13.7B+63.6B+
T1B Cycler 1,3121,2931,2251.056C0.4421.792%D-16.551%D*19.1D-N/A6367.8h12.9C+59C
M77-B 1,2411,2391836.77M*5.2844.267%B**76.271%C++19.1C-N/A7965h2.4C*5.3B+
NS-7 PDW 1,2641,2381,4650.845C+0.6524.907%C++12.439%D-21.5CN/A9657.7h13.1B+52.7B+
M2 Mutilator 1,2341,2016841.756C++0.2615.576%C*18.901%C++24.8C+N/A7548.5h17.9C+115C**
M2 Mutilator 1,2391,2016661.803C++0.3115.921%C**19.401%C*25.6C+N/A7846.9h17.4C++109.5B+
T9 CARV 1,2101,1979761.226C++0.2716.277%D17.21%D-16.4DN/A12772.8h12.6B+77.2C*
The Little Helper 1,2091,1931,2210.977C0.5240.659%D-8.131%D*30.3C--N/A9539.4h3.6B**8.8B+
HC1 Cougar 1,2101,1911,4810.804C0.6924.04%C+16.625%D--19.9CN/A6559.8h9.6B*39.7B+
SMG-46 Armistice 1,2071,1871,2140.978C+0.5126.756%C*12.216%D24CN/A8749.4h14.1C**52.6B
MG-H1 Watchman 1,2001,1791,7020.693C-0.8019.953%D17.218%D*18.8DN/A6862.7h14.5C**72.7C++
TAS-16 Blackjack 1,1851,1771,5580.755C0.7446.153%D*15.973%C++20.9DN/A7656.4h2.4C**5.2C+
Anti-Vehicle Grenade 1,4731,17611176N/A1,174.5150.523%C+N/A392C++99C++16413h4.8B+9.6B+
NS-11P 1,2021,1761,7310.679C0.8122.465%C+13.095%D--12.5D-N/A3493.8h13.7C*61.1C*
MKV Suppressed 1,1941,1751,3920.844C0.6524.255%C18.723%C+21C-N/A8056h13.5C**55.6C*
NSX-P Tanto 1,2091,1721,7170.683C0.8124.429%C15.358%D**11.7DN/A47100.6h13.7B+56.1C**
TX2 Emperor 1,1831,1721,3500.868C+0.6225.877%C12.713%D--20.2C--N/A6058h10.1C+39C+
MKV-P Suppressed 1,1811,1711,2390.945C0.5526.86%C+11.956%D**25CN/A7746.9h13.5B+50.4B
LC2 Lynx 1,1881,1671,4870.785C0.7121.412%C14.225%D*19.2CN/A7060.7h14.7C*68.5C++
T5 AMC 1,1851,1631,4710.791C+0.7023.507%C+13.586%D*19.9C+N/A5958.3h14C**59.5C**
TSAR-42 1,1621,1614212.758C+1.2740.166%C*64.944%C21.9DN/A7953h2.7C--6.7C+
TX1 Repeater 1,1741,1601,4370.807C++0.6924.513%C+10.776%D**28.6C++N/A11140.6h13.2C**54C**
99SV 1,1641,1603992.907B*1.4138.372%B**38.879%B20.8C+N/A7855.8h4.8B+12.4B*
T32 Bull 1,1811,1601,5610.743D0.7521.678%C17.069%D-13.7D--N/A4184.8h12.5C++57.6C++
AS16 NightHawk 1,1771,1571,5620.741C0.7528.261%D*11.409%D20.6DN/A6156.2h4B+14.3C+
T1 Cycler 1,1801,1571,0411.111C++0.3821.296%C+14.866%D--20.7CN/A11555.8h13.1B+61.6B
T9 CARV-S 1,1761,1561,4800.781C-0.7119.479%C-14.187%D**15.9D--N/A5472.5h13C+66.6C+
NS Baron G5 1,1751,1551,7320.667C--0.8328.807%D**10.476%D-9.9D*N/A23117.2h4.5C*15.5C+
TRS-12 Uppercut 1,1731,1542,2500.513D0.9835.522%F-9.965%D--11.6D*N/A3099.8h3.1D8.8D**
TS4 Haymaker 1,1721,1541,9170.602C--0.8927.927%D*11.092%D12.5D--N/A4292.4h4.4C*15.8C--
NS-11C 1,1691,1531,6240.71C0.7822.361%C14.571%D18.9CN/A5761h13.4B+59.8C**
TMG-50 1,1711,1531,4080.819C0.6719.554%C15.178%D*15.3D-N/A5975.4h11.4C*58.5C++
NS-44 Commissioner 1,1721,1521,4450.797C+0.7036.854%C++8.594%F-31.9C+N/A11136.1h3.8C*10.4C**
TRAC-5 Burst 1,1761,1521,4800.778C0.7121.427%D-15.365%D*17.8DN/A5264.8h14.5C67.6C-
HSR-1 1,1611,1527541.528C0.0435.389%C++34.201%B++15.4D*N/A5275h6.6D18.7C+
FA1 Barrage 1,1651,1511,9030.605C0.8929.19%D*9.644%D*17.7C--N/A5665.2h4.2B++14.5C+
TORQ-9 1,1651,1501,3970.823C0.6723.499%C+17.565%D-14.9D-N/A5877.1h15.1C++64.2C++
Cycler TRV 1,1671,1471,0511.091C+0.4022.531%C+15.955%D15.4DN/A5574.3h14C+62.2C++
SABR-13 1,1741,1449531.2C+0.2924.663%C19.58%D-19.7DN/A6558h13.2C53.5C+
Hunter QCX 1,6111,0761,0371.038B+0.4567.368%A+1.022%F33.7A++16.8M+15031.9h9.8C+14.5C*
ML-7 1,2391,0056711.498A0.0153.654%C1.891%D22.3C+5.2D--18445h4.3A8B**
NSX Masamune 1,6189481,1290.84C+0.6554.883%CN/A23.8C16.8C**10839.9h12.9C++23.5C+
MSW-R 8798668181.059C0.4324.507%B+20.67%C-27.1C-N/A16232h11B+44.7B+
T1S Cycler 8067956901.152C+0.3427.949%B*19.748%C+23.3CN/A7534.1h11.8B+42.2B++
M12 Kobalt 7317003520B+18.5115.963%C19.286%C*45.2C--2D15215.5h16.8B+105.3C**
The Slasher 81069953,0770.013D1.4828.709%C-3.147%D-0.3C-N/A12100.8h2.7C9.5C+
Rocklet Rifle 1,1506117050.867C**0.6348.243%C--N/A21D18.5C--25129.1h35.7C*74C++
G40-F Ranger 8315292224.045S22.5531.404%C+N/A23B+13.1C++19223h84.8B*270.1B*
Icikill 56650044,1900.011D1.4832.369%C++1.4%D*0.3C+N/A11850.3h2.5C7.8C*
Spear Anti-Vehicle Phalanx Turret 5163453410.147B+8.6542.552%C+4.058%C+32.5C16.1C-26510.6h7.2B16.9B+
NS-11CP 3243202471.296C0.2027.922%C+15.625%D*21.8D-N/A7514.7h12C++43C++
G30 Walker 454309397.923A++6.4330.955%C*3.56%C12.5C-5.9D12324.7h226.9C+733.1C++
L100 Python HEAT 367269387.079B+5.5951.975%C++1.115%D--27.4C10C1659.8h5.9C*11.4C**
P525 Marauder-H 284266299.172C7.6843.096%B**N/A88.7C6C+3813h9.8D--22.8C+
M12 Kobalt-F 2652562670.959C0.5321.4%C+7.031%D17.3C-N/A6014.8h13.4B62.4B+
MG-HBR1 Dragoon 2502482910.852C0.6430.693%C26.613%C21CN/A10211.8h6.3B+20.4B
M60-G Bulldog 311243308.1B*6.6136.92%C*N/A27.3C+7.6B1608.9h9.2C--24.9C+
NS-44L Blackhand 2492432411.008C+0.4845.124%B15.638%F-47.6A+1.2M++1605.1h3.8B+8.5B+
E540 Halberd 382239259.56B+8.0739.717%C+2.929%C19.8D11.8C17912.1h6.8C--17.2C
M1 Heavy Cycler 2432341241.887B+0.3917.063%B++20.513%B+24.6B+N/A2019.5h16.8B+98.2B+
G20 Vulcan-H 366225822.744C1.2542.339%D1.778%D30D18.8D4947.5h129.4D305.6D
M60-G Bulldog 2582142110.19B**8.7038.337%C++N/A42C++8.6C+2345.1h10.1D26.2C+
NS "Jackpot" Decimator 2692032440.832D0.6664.434%C+N/A31.2D-10.2D1726.5h4.9D--7.6D-
MR11 Gatekeeper 295178493.633C+2.1436.661%C2.247%C*18.9C12.4D2059.4h48.2C**131.6C*
M40 Fury-F 1921712050.834C0.6646.641%CN/A21.6C+2.7D-977.9h8.4B+17.9B+
NSX-P Naginata 1711661271.307C+0.1926.973%B*21.084%D*39.5C+1.2C*2174.2h9.9B*36.6B++
G30 Vulcan 257154433.581C+2.0925.005%C-2.597%C--14.5D9.7C--55710.6h130.8D523.2D
M1 Heavy Cycler 140137761.803C++0.3119.053%B++15.329%D30.4C*N/A1274.5h19.9D104.5B
M20 Basilisk 187133542.463C0.9729.7%D--8.271%B*5.5D*2.3D**7524h92.3C++310.6C
T2 Striker 3021261920.656C**0.8461.614%B**N/A6.2D8.6C--19220.4h45.3C++73.5B+
Orbital Strike Uplink 1561071107N/A105.51467.568%UN/A267.5U122.5U11500.4h1.6T*0.3T*
LB00 Python AP 12994247M++45.5157.971%C+2.128%A52.2C*19.4C1491.8h4.3B+7.3B+
M40 Fury 10889184.944C3.4524.889%D*N/A14.6D*3.1D*1016.1h12.6B50.7C+
NS-15MP 8584741.135D0.3627.311%C+25%C--42DN/A1452h13.3D--48.6C
ASP-30 Grounder 15784841B+0.4956.405%D-1.19%D--19.5C**17B++2404.3h6.5B++11.5B+
C75 Viper 11282213.905C+2.4131.776%DN/A11.1D--4.1D-2507.4h17.4C54.8D
M20 Basilisk 10970233.043C+1.5532.871%D7.143%B+9.7D--5.4D-1747.2h104.6C+318.1C
G30 Walker 11664193.368C++1.8821.498%C-4.688%A++9.3D--7.5D-1366.9h213.3C+992.3C+
Soldier Soaker 6564830.771C0.7225.904%D-17.188%C**30.5DN/A2272.1h6.8C26.4D
NS-44L Showdown 6059521.135C*0.3651.294%B**16.949%D**36.9C++N/A901.6h3.7C++7.2B+
M20 Basilisk 8855262.115C+0.6233.568%B++1.818%D**7.9D--4.7D897h155.8F--464.2D

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit561,4772.5h
Nano-Armor Kit7831,493,336102.7h
The Flail0940.3h
Spawn Beacon265,4534.2h
Turret AI Module0800.2h
Repair Module0830.2h
Cortium Silo02040.6h
Nanite Revive Grenade011,5063.2h
Medical Applicator1,814555,00661.6h
Nanite Healing Grenade01,1650.3h
TR Triumph Flare Gun01350.1h
Spear Anti-Vehicle Tower11400.6h
Welding Device06,9770.5h
Snowman Soldier101940.3h
Spitfire Auto-Turret2468,9429.1h
Hoplon Anti-Aircraft Phalanx Tower01410.6h
Rampart Wall01651.2h
Xiphos Anti-Personnel Tower11420.6h
Router1530.1h
Ammunition Package26422,16610.6h
Medical Kit11400.2h
Anti-Infantry MANA Turret3690.3h
Glaive IPC0940.4h
WLT-Howler Mining Laser01750h
Nano-Repair Grenade09,9522.8h
Recon Detection Device98854,606153.5h
Shield Recharging Field997,5894.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.36s
Server spent 3.29s on queries, 2.93s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.