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Brigadier SonofFink[NEWS] SonofFink
NC BR 80

KDR: 2.17

Score: 89.9m

Last Seen: Oct 14th, 2018 10:06 PM
- OFFLINE - 9.3 hour(s)

Prestige 1, Battle Rank 80 - New Conglomerate on Connery
Level Progress (to 81): 74%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS GD-7F Spear Anti-Vehicle Phalanx Turret Tank Mine Bouncing Betty C-4 ARX Sticky Grenade L105 Zephyr GD-66 Claw
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $217,674 MLG Score: 174
Fun Score: N/A
Cheeseburgers Flipped: 1118TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.076%17.578%4233598725,0491.334520.838

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.858%0.596B+-0.469D-2.211F--HEAD + (~5.54)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.384C**11.10.222C++35

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
25.417%2.692%113510171,70913427441.27347229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.638%-1.507F0.032C+0.963

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.4-0.64D16.1-0.286C47.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.768%5.038%101120100210,658117131489.09386338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.036%-0.405C--0.18C++0.517

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
50.30.573B+160.592B+34.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.213%71.693%10113101975693820.805112

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.313%0.325C*0.298C*-0.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.36C**2.30.261C*3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.201%11.547%1011410183,2652120191.53937

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.551%0.236C++-0.588D0.515

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.521B+2.80.424B3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.9m666.5%325 (19.5k)299 (17.9k)2.1726173,77333,9562.5359680 (80)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022378814.91%9.699%14508:5128

12% Combat Medic51% Engineer8% Heavy Assault15% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 5th, 2013 6:03 AMSep 9th, 2018 8:23 PMOct 16th, 2018 3:57 AM (57d) (PST)Oct 14th, 2018 7:20 PM (58d) (PST)Oct 14th, 2018 6:06 PM (58d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
379783010.2460.1130.0241.9250.043174

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
22,7344,69718,0371571116317,962

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5007h/208.6d 12,338 7,155 34,620 578.4k 4,992 17,956 13,005 113.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
D-
Kills:519
Deaths:406
KDR:1.278
Accuracy:22.368% D--
HSR:21.002% D-
NC05 Jackhammer
C-
Kills:381
Deaths:374
KDR:1.019
Accuracy:39.224% D
HSR:12.861% C-
NSX Naginata
B*
Kills:159
Deaths:82
KDR:1.939
Accuracy:24.468% B+
HSR:34.591% B*
NS-15M1
C
Kills:96
Deaths:149
KDR:0.644
Accuracy:19.187% D
HSR:19.792% C
LA1 Anchor
C+
Kills:51
Deaths:27
KDR:1.889
Accuracy:20.954% D
HSR:23.529% C+
EM1
D
Kills:51
Deaths:84
KDR:0.607
Accuracy:15.214% D*
HSR:17.647% D
Kills:1,257
Deaths (as Heavy Assault):1,122
Deaths (to Heavy Assaults):9,524
KDR:1.12032
Kill Difference:135
Playtime:379.874 hours
Usage:8%
Score:4.983m
Score/min:219
Accuracy (listed only):23.569%
HSR (listed only):21.570%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C+
Kills:3,395
Deaths:2,432
KDR:1.396
Accuracy:23.429% C+
HSR:18.468% C
GD-66 Claw
D-
Kills:1,555
Deaths:2,384
KDR:0.652
Accuracy:44.815% D*
HSR:9.518% D-
AF-4G Cyclone
C
Kills:1,213
Deaths:765
KDR:1.586
Accuracy:22.432% D--
HSR:17.230% C
AC-X11
C
Kills:1,191
Deaths:672
KDR:1.772
Accuracy:23.209% C
HSR:19.479% C
Blitz GD-10
C
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:22.527% C
HSR:13.555% C--
Tempest
C
Kills:1,165
Deaths:673
KDR:1.731
Accuracy:25.331% C
HSR:15.622% D-
AF-4 Cyclone
D
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:22.324% D
HSR:8.707% D**
Razor GD-23
C**
Kills:1,158
Deaths:594
KDR:1.949
Accuracy:25.664% C**
HSR:15.890% D-
NS-11C
C+
Kills:1,157
Deaths:750
KDR:1.543
Accuracy:23.186% C+
HSR:14.866% D
NS Baron G5B
B+
Kills:1,156
Deaths:641
KDR:1.803
Accuracy:50.132% B+
HSR:11.678% D
19A Fortuna
C+
Kills:1,154
Deaths:742
KDR:1.555
Accuracy:25.999% C+
HSR:16.465% D
NS-7B PDW
C+
Kills:1,154
Deaths:909
KDR:1.270
Accuracy:24.592% C+
HSR:15.425% C-
MKV Suppressed
C+
Kills:1,153
Deaths:778
KDR:1.482
Accuracy:25.241% C+
HSR:12.663% D--
NS Baron G5
B+
Kills:1,152
Deaths:703
KDR:1.639
Accuracy:47.186% B+
HSR:7.986% D**
NS Baron G5AE
C+
Kills:1,150
Deaths:898
KDR:1.281
Accuracy:45.293% C+
HSR:14% C
NS-11CP
D--
Kills:1,149
Deaths:1,073
KDR:1.071
Accuracy:21.451% D**
HSR:15.579% D--
AF-19 Mercenary
C**
Kills:1,144
Deaths:658
KDR:1.739
Accuracy:23.654% C**
HSR:13.986% D*
AF-4AE Cyclone
C-
Kills:929
Deaths:498
KDR:1.865
Accuracy:26.463% C-
HSR:21.098% C--
AF-57 Piston
C+
Kills:839
Deaths:865
KDR:0.970
Accuracy:38.498% C+
HSR:13.588% C+
AF-4A Bandit
C+
Kills:776
Deaths:410
KDR:1.893
Accuracy:25.318% C+
HSR:21.392% C+
LA39 Bruiser
B+
Kills:708
Deaths:455
KDR:1.556
Accuracy:66.812% B+
HSR:13.559% C+
Gauss Compact S
D*
Kills:291
Deaths:546
KDR:0.533
Accuracy:17.469% D*
HSR:11.340% D*
NC12 Sweeper
C+
Kills:163
Deaths:143
KDR:1.140
Accuracy:40.164% C+
HSR:11.656% C-
NSX Tanto
B+
Kills:161
Deaths:122
KDR:1.320
Accuracy:27.362% C*
HSR:28.571% B+
Gauss Compact Burst
C+
Kills:72
Deaths:47
KDR:1.532
Accuracy:25.569% C+
HSR:20.833% D
Kills:26,318
Deaths (as Light Assault):19,692
Deaths (to Light Assaults):7,055
KDR:1.33648
Kill Difference:6,626
Playtime:562.434 hours
Usage:11%
Score:10.758m
Score/min:319
Accuracy (listed only):30.565%
HSR (listed only):15.326%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C+
Kills:3,395
Deaths:2,432
KDR:1.396
Accuracy:23.429% C+
HSR:18.468% C
GD-66 Claw
D-
Kills:1,555
Deaths:2,384
KDR:0.652
Accuracy:44.815% D*
HSR:9.518% D-
AC-X11
C
Kills:1,191
Deaths:672
KDR:1.772
Accuracy:23.209% C
HSR:19.479% C
Razor GD-23
C**
Kills:1,158
Deaths:594
KDR:1.949
Accuracy:25.664% C**
HSR:15.890% D-
NS-11C
C+
Kills:1,157
Deaths:750
KDR:1.543
Accuracy:23.186% C+
HSR:14.866% D
NS Baron G5B
B+
Kills:1,156
Deaths:641
KDR:1.803
Accuracy:50.132% B+
HSR:11.678% D
19A Fortuna
C+
Kills:1,154
Deaths:742
KDR:1.555
Accuracy:25.999% C+
HSR:16.465% D
NS Baron G5
B+
Kills:1,152
Deaths:703
KDR:1.639
Accuracy:47.186% B+
HSR:7.986% D**
NS Baron G5AE
C+
Kills:1,150
Deaths:898
KDR:1.281
Accuracy:45.293% C+
HSR:14% C
NS-11CP
D--
Kills:1,149
Deaths:1,073
KDR:1.071
Accuracy:21.451% D**
HSR:15.579% D--
AF-19 Mercenary
C**
Kills:1,144
Deaths:658
KDR:1.739
Accuracy:23.654% C**
HSR:13.986% D*
AF-57 Piston
C+
Kills:839
Deaths:865
KDR:0.970
Accuracy:38.498% C+
HSR:13.588% C+
AF-4A Bandit
C+
Kills:776
Deaths:410
KDR:1.893
Accuracy:25.318% C+
HSR:21.392% C+
LA39 Bruiser
B+
Kills:708
Deaths:455
KDR:1.556
Accuracy:66.812% B+
HSR:13.559% C+
Gauss Compact S
D*
Kills:291
Deaths:546
KDR:0.533
Accuracy:17.469% D*
HSR:11.340% D*
NC12 Sweeper
C+
Kills:163
Deaths:143
KDR:1.140
Accuracy:40.164% C+
HSR:11.656% C-
NSX Tanto
B+
Kills:161
Deaths:122
KDR:1.320
Accuracy:27.362% C*
HSR:28.571% B+
Gauss Compact Burst
C+
Kills:72
Deaths:47
KDR:1.532
Accuracy:25.569% C+
HSR:20.833% D
Warden
C**
Kills:52
Deaths:61
KDR:0.852
Accuracy:28.460% C**
HSR:17.308% D--
Kills:18,423
Deaths (as Engineer):14,196
Deaths (to Engineers):7,552
KDR:1.29776
Kill Difference:4,227
Playtime:2,532.544 hours
Usage:51%
Score:49.255m
Score/min:324
Accuracy (listed only):32.825%
HSR (listed only):15.587%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C
Kills:1,213
Deaths:765
KDR:1.586
Accuracy:22.432% D--
HSR:17.230% C
Blitz GD-10
C
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:22.527% C
HSR:13.555% C--
Tempest
C
Kills:1,165
Deaths:673
KDR:1.731
Accuracy:25.331% C
HSR:15.622% D-
AF-4 Cyclone
D
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:22.324% D
HSR:8.707% D**
NS-7B PDW
C+
Kills:1,154
Deaths:909
KDR:1.270
Accuracy:24.592% C+
HSR:15.425% C-
MKV Suppressed
C+
Kills:1,153
Deaths:778
KDR:1.482
Accuracy:25.241% C+
HSR:12.663% D--
AF-4AE Cyclone
C-
Kills:929
Deaths:498
KDR:1.865
Accuracy:26.463% C-
HSR:21.098% C--
NS-44P Commissioner
C+
Kills:376
Deaths:180
KDR:2.089
Accuracy:36.922% C
HSR:23.936% C+
SAS-R
B+
Kills:361
Deaths:39
KDR:9.256
Accuracy:36.243% C
HSR:73.407% B+
EM4 Longshot
C--
Kills:227
Deaths:35
KDR:6.486
Accuracy:35.985% C--
HSR:72.687% D
NS-61 Emissary
C*
Kills:202
Deaths:111
KDR:1.820
Accuracy:25.589% C
HSR:17.822% C*
AF-8 RailJack
B+
Kills:168
Deaths:14
KDR:12
Accuracy:40.658% B+
HSR:66.667% D-
NSX Tomoe
C+
Kills:159
Deaths:78
KDR:2.038
Accuracy:29.154% C+
HSR:32.704% C
NS-61 "Ravenous" Emissary
C*
Kills:117
Deaths:79
KDR:1.481
Accuracy:26.278% C--
HSR:20.513% C*
LA3 Desperado
C+
Kills:113
Deaths:159
KDR:0.711
Accuracy:27.315% C+
HSR:15.044% D
NS-AM7 Archer
B**
Kills:77
Deaths:65
KDR:1.185
Accuracy:52.748% D
HSR:25.974% B**
NS-AM7 AE/NC Archer
A+
Kills:51
Deaths:71
KDR:0.718
Accuracy:71.305% A+
HSR:17.647% C
Kills:9,798
Deaths (as Infiltrator):6,388
Deaths (to Infiltrators):4,053
KDR:1.53381
Kill Difference:3,410
Playtime:768.824 hours
Usage:15%
Score:10.757m
Score/min:233
Accuracy (listed only):32.418%
HSR (listed only):27.688%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
GD-66 Claw
D-
Kills:1,555
Deaths:2,384
KDR:0.652
Accuracy:44.815% D*
HSR:9.518% D-
AF-4G Cyclone
C
Kills:1,213
Deaths:765
KDR:1.586
Accuracy:22.432% D--
HSR:17.230% C
NS-11P
C-
Kills:1,189
Deaths:1,630
KDR:0.729
Accuracy:20.618% C-
HSR:13.373% D-
Blitz GD-10
C
Kills:1,173
Deaths:854
KDR:1.374
Accuracy:22.527% C
HSR:13.555% C--
Tempest
C
Kills:1,165
Deaths:673
KDR:1.731
Accuracy:25.331% C
HSR:15.622% D-
Carnage AR
B+
Kills:1,161
Deaths:976
KDR:1.190
Accuracy:25.681% C*
HSR:23.256% B+
AF-4 Cyclone
D
Kills:1,160
Deaths:1,080
KDR:1.074
Accuracy:22.324% D
HSR:8.707% D**
NS Baron G5B
B+
Kills:1,156
Deaths:641
KDR:1.803
Accuracy:50.132% B+
HSR:11.678% D
NS-7B PDW
C+
Kills:1,154
Deaths:909
KDR:1.270
Accuracy:24.592% C+
HSR:15.425% C-
MKV Suppressed
C+
Kills:1,153
Deaths:778
KDR:1.482
Accuracy:25.241% C+
HSR:12.663% D--
NS Baron G5
B+
Kills:1,152
Deaths:703
KDR:1.639
Accuracy:47.186% B+
HSR:7.986% D**
NS Baron G5AE
C+
Kills:1,150
Deaths:898
KDR:1.281
Accuracy:45.293% C+
HSR:14% C
Reaper DMR
B++
Kills:1,052
Deaths:561
KDR:1.875
Accuracy:28.538% B+
HSR:29.563% B++
AF-4AE Cyclone
C-
Kills:929
Deaths:498
KDR:1.865
Accuracy:26.463% C-
HSR:21.098% C--
AF-57 Piston
C+
Kills:839
Deaths:865
KDR:0.970
Accuracy:38.498% C+
HSR:13.588% C+
LA39 Bruiser
B+
Kills:708
Deaths:455
KDR:1.556
Accuracy:66.812% B+
HSR:13.559% C+
GR-22
B**
Kills:164
Deaths:80
KDR:2.050
Accuracy:27.044% B+
HSR:26.829% B**
NC12 Sweeper
C+
Kills:163
Deaths:143
KDR:1.140
Accuracy:40.164% C+
HSR:11.656% C-
NSX Yumi
B
Kills:156
Deaths:110
KDR:1.418
Accuracy:28.021% B
HSR:10.256% F
Gauss Rifle S
C+
Kills:84
Deaths:134
KDR:0.627
Accuracy:24.455% C+
HSR:5.952% F-
Kills:18,476
Deaths (as Combat Medic):15,137
Deaths (to Combat Medics):3,324
KDR:1.22059
Kill Difference:3,339
Playtime:595.527 hours
Usage:12%
Score:10.595m
Score/min:297
Accuracy (listed only):32.808%
HSR (listed only):14.776%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
B
Kills:1,411
Deaths:336
KDR:4.199
Accuracy:35.965% B
HSR:14.174% C
AF-41 Hacksaw
B+
Kills:1,387
Deaths:334
KDR:4.153
Accuracy:34.987% B+
HSR:12.185% D
NCM2 Falcon
C++
Kills:169
Deaths:39
KDR:4.333
Accuracy:32.744% D
HSR:5.325% C++
NCM2 Falcon
C-
Kills:132
Deaths:33
KDR:4
Accuracy:33.445% D-
HSR:3.788% C-
NS-10 Burster
C+
Kills:96
Deaths:24
KDR:4
Accuracy:29.606% C+
HSR:2.083% D--
NS-10 Burster
C+
Kills:81
Deaths:25
KDR:3.240
Accuracy:29.449% C+
HSR:1.235% D**
Kills:3,276
Deaths (as MAX Suit):395.500
Deaths (to MAX Suits):1,887
KDR:8.28319
Kill Difference:2,880.500
Playtime:140.078 hours
Usage:3%
Score:3.590m
Score/min:427
Accuracy (listed only):32.699%
HSR (listed only):6.465%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
C+
Kills:1,770
V. Kills:172 N/A
Deaths:129
KDR:13.721
Accuracy:41.833% C+
KPH:48.900 C+
VKPH:4.800 D
L105 Zephyr PX
C--
Kills:1,172
V. Kills:101 N/A
Deaths:59
KDR:19.864
Accuracy:46.464% C
KPH:60.100 D
VKPH:5.200 C--
C150 Dalton
B+
Kills:541
V. Kills:242 223%
Deaths:69
KDR:7.841
Accuracy:45.291% B+
KPH:25.800 C
VKPH:11.500 D-
AP30 Shredder
D-
Kills:55
V. Kills:38 141%
Deaths:23
KDR:2.391
Accuracy:22.553% D--
KPH:14.400 D-
VKPH:10 D-
Kills:3,538 (0 + 3,538)
Deaths:280
KDR:12.636
VKDR:1.975
Vehicle Kills:553
Kill Difference:3,258
Playtime:80.492 hours
Usage:2%
Score:1.878m
Score/min:389
Piloting Accuracy:N/A%
Gunner Accuracy:22.553%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
D--
Kills:153
V. Kills:130 117%
Deaths:42
KDR:3.643
Accuracy:22.690% D--
KPH:6.200 D*
VKPH:5.300 D*
L100 Python HESH
D-
Kills:128
V. Kills:14 N/A
Deaths:8
KDR:16
Accuracy:39.262% D--
KPH:32.200 D-
VKPH:3.500 D*
L100 Python AP
D
Kills:94
V. Kills:90 103%
Deaths:14
KDR:6.714
Accuracy:54.318% C+
KPH:15.200 D*
VKPH:14.600 D
Kills:375 (375 + 0)
Deaths:64
KDR:5.859
VKDR:3.656
Vehicle Kills:234
Kill Difference:311
Playtime:34.719 hours
Usage:1%
Score:0.529m
Score/min:254
Driving Accuracy:54.318%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Enforcer ML85
D
Kills:1,174
V. Kills:745 157%
Deaths:125
KDR:9.392
Accuracy:34.087% D-
KPH:17.800 D
VKPH:11.300 D-
Titan-150 HESH
C++
Kills:791
V. Kills:62 N/A
Deaths:22
KDR:35.955
Accuracy:41.956% D
KPH:41.300 C++
VKPH:3.200 D*
E540 Halberd
C+
Kills:612
V. Kills:322 189%
Deaths:89
KDR:6.876
Accuracy:45.867% C++
KPH:26.600 C
VKPH:14 C+
Titan-150 AP
D
Kills:543
V. Kills:415 131%
Deaths:73
KDR:7.438
Accuracy:40.315% D*
KPH:14.500 D--
VKPH:11.100 D
C85 Canister
C-
Kills:148
V. Kills:6 N/A
Deaths:5
KDR:29.600
Accuracy:34.419% C-
KPH:52 C--
VKPH:2.100 D
Kills:3,268 (1,334 + 1,934)
Deaths:314
KDR:10.408
VKDR:4.936
Vehicle Kills:1,550
Kill Difference:2,954
Playtime:148.419 hours
Usage:3%
Score:3.192m
Score/min:358
Driving Accuracy:40.315%
Gunner Accuracy:34.419%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B
Kills:1,084
V. Kills:147 N/A
Deaths:65
KDR:16.677
Accuracy:42.221% D
KPH:71.300 D
VKPH:9.700 B
E540 Halberd-H
C++
Kills:772
V. Kills:530 145%
Deaths:94
KDR:8.213
Accuracy:58.411% C**
KPH:32.600 C-
VKPH:22.400 C++
M40 Fury-H
D--
Kills:167
V. Kills:8 N/A
Deaths:21
KDR:7.952
Accuracy:36.293% C-
KPH:33.100 D*
VKPH:1.600 D--
M12 Kobalt-H
D
Kills:142
V. Kills:7 N/A
Deaths:12
KDR:11.833
Accuracy:18.717% D
KPH:52.400 D--
VKPH:2.600 D
M96 Mjolnir-H
B**
Kills:108
V. Kills:76 140%
Deaths:17
KDR:6.353
Accuracy:60.707% A
KPH:63.800 B++
VKPH:44.900 B**
G30 Walker
D
Kills:101
V. Kills:75 133%
Deaths:9
KDR:11.222
Accuracy:33.081% C+
KPH:14 D-
VKPH:10.400 D
Enforcer ML65-H
D
Kills:76
V. Kills:70 107%
Deaths:6
KDR:12.667
Accuracy:52.545% D
KPH:23.600 D
VKPH:21.700 D
Kills:2,450 (0 + 2,450)
Deaths:224
KDR:10.938
VKDR:4.076
Vehicle Kills:913
Kill Difference:2,226
Playtime:58.750 hours
Usage:1%
Score:1.119m
Score/min:317
Driving Accuracy:N/A%
Gunner Accuracy:52.545%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:1,180
V. Kills:32 N/A
Deaths:29
KDR:40.690
Accuracy:15.831% C
KPH:44 D
VKPH:1.200 D-
M60-G Bulldog
C
Kills:598
V. Kills:85 N/A
Deaths:21
KDR:28.476
Accuracy:27.756% D
KPH:23.900 C
VKPH:3.400 D
M20 Basilisk
C**
Kills:344
V. Kills:228 150%
Deaths:36
KDR:9.556
Accuracy:45.885% B*
KPH:16 C-
VKPH:10.600 C**
M12 Kobalt
D--
Kills:267
V. Kills:8 N/A
Deaths:8
KDR:33.375
Accuracy:14.195% D
KPH:30.600 D*
VKPH:0.900 D--
M20 Basilisk
C++
Kills:236
V. Kills:78 299%
Deaths:19
KDR:12.421
Accuracy:36.867% C+
KPH:21.400 C++
VKPH:7.100 C+
M60-G Bulldog
C-
Kills:179
V. Kills:26 N/A
Deaths:16
KDR:11.188
Accuracy:29.690% D
KPH:29.100 C-
VKPH:4.200 D
M40 Fury
C+
Kills:102
V. Kills:27 364%
Deaths:9
KDR:11.333
Accuracy:43.694% B**
KPH:33.400 C--
VKPH:8.800 C+
M40 Fury
C-
Kills:80
V. Kills:24 320%
Deaths:11
KDR:7.273
Accuracy:45.814% B**
KPH:26.900 D--
VKPH:8.100 C-
Kills:2,986 (0 + 2,986)
Deaths:149
KDR:20.040
VKDR:3.409
Vehicle Kills:508
Kill Difference:2,837
Playtime:105.196 hours
Usage:2%
Score:1.321m
Score/min:209
Driving Accuracy:N/A%
Gunner Accuracy:45.814%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:129
V. Kills:21 N/A
Deaths:246
KDR:0.524
Accuracy:39.532% D-
KPH:2.600 D*
VKPH:0.400 D*
Kills:129 (129 + 0)
Deaths:246
KDR:0.524
VKDR:0.085
Vehicle Kills:21
Kill Difference:117
Playtime:49.434 hours
Usage:1%
Score:0.058m
Score/min:19
Driving Accuracy:39.532%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C--
Kills:223
V. Kills:20 N/A
Deaths:18
KDR:12.389
Accuracy:35.567% B
KPH:49.500 D
VKPH:4.400 C--
M20 Wyvern
B**
Kills:74
V. Kills:34 211%
Deaths:18
KDR:4.111
Accuracy:44.529% B**
KPH:21.800 C
VKPH:10 D
Kills:297 (0 + 297)
Deaths:36
KDR:8.250
VKDR:1.500
Vehicle Kills:54
Kill Difference:261
Playtime:7.898 hours
Usage:0%
Score:0.107m
Score/min:227
Piloting Accuracy:N/A%
Gunner Accuracy:44.529%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 3,4433,3952,4321.396B0.7823.429%C+18.468%C11.4DN/A48296.9h12B+51.4C**
Spear Anti-Vehicle Phalanx Turret 4,4833,0353977.821U75.6538.902%C4.811%B34.3C16.3C-30288.6h8.2C++21C++
Tank Mine 4,3412,7513667.516M5.3422.136%D-N/A174.1A+100.6A247315.8h1.4B*6.1C*
Bouncing Betty 2,6152,61320812.563M++10.3938.839%DN/A188AN/A88513.9h1.8B4.5C++
C-4 ARX 3,5292,4536223.944B**1.7724.479%C-N/A138.6B+60.8A+96117.7h1.5D6D
Sticky Grenade 2,0822,07212072N/A2,069.8351.948%C+N/A986.7C+4.8D46452.1h1.7B+3.3B+
L105 Zephyr 1,9421,77012913.721B11.5541.833%C+N/A48.9C+4.8D36136.2h4A9.7B*
GD-66 Claw 1,5601,5552,3840.652C-1.5244.815%D*9.518%D-5.6D**N/A29276.2h2.6C+5.8C
AF-41 Hacksaw 1,4221,4113364.199B++2.0335.965%B14.174%C20.1DN/A12070.1h7.2C+19.9B+
AF-41 Hacksaw 1,4011,3873344.153B+1.9834.987%B+12.185%D20DN/A11469.4h7.1C+20.4B
AF-4G Cyclone 1,2381,2137651.586C+0.5922.432%D--17.23%C14.4D-N/A9884.1h9.3B+41.7C+
AC-X11 1,2091,1916721.772B*0.4023.209%C19.479%C19.7CN/A6560.6h8.8B+37.8C**
NS-11P 1,1941,1891,6300.729C1.4420.618%C-13.373%D-7.5D*N/A41157.7h13.2B+63.8C++
M12 Kobalt 1,2121,1802940.69M38.5215.831%C16.61%C44D1.2D-19726.8h17.9B113.1C*
Enforcer ML85 1,9191,1741259.392B**7.2234.087%D-2.129%C+17.8D11.3D-28965.9h11.3B+33.2C+
Blitz GD-10 1,1851,1738541.374B0.8022.527%C13.555%C--12.1D-N/A9197.2h11.6B*51.6B+
L105 Zephyr PX 1,2731,1725919.864C*17.6946.464%CN/A60.1D5.2C--44719.5h4.2C**9C**
Tempest 1,1811,1656731.731B0.4425.331%C15.622%D-18.4D--N/A5463.3h8.9B+35C**
Carnage AR 1,1761,1619761.19C+0.9825.681%C*23.256%B+10D--N/A45116.6h14.4C+56.2C++
AF-4 Cyclone 1,1771,1601,0801.074C+1.1022.324%D8.707%D**4.7D*N/A31247.1h9.6B+43C*
Razor GD-23 1,1731,1585941.949B**0.2225.664%C**15.89%D-23.1C+N/A7450.2h9.8B*38.4B+
NS-11C 1,1731,1577501.543B++0.6323.186%C+14.866%D11.7DN/A4398.5h11.9B++51.4B+
NS Baron G5B 1,1751,1566411.803B+0.3750.132%B+11.678%D19.2DN/A6260.3h3.9B++7.9B+
19A Fortuna 1,1781,1547421.555C**0.6225.999%C+16.465%D15.4D-N/A4475.1h8.8B+34B+
NS-7B PDW 1,1681,1549091.27C++0.9024.592%C+15.425%C-18.4C--N/A6462.6h12.9B+52.6C*
MKV Suppressed 1,1661,1537781.482B+0.6925.241%C+12.663%D--19.1DN/A7460.4h12.1B+47.8B
NS Baron G5 1,1641,1527031.639B++0.5347.186%B+7.986%D**15.6D-N/A6073.8h3.8B++8.1C+
NS Baron G5AE 1,1741,1508981.281C+0.8945.293%C+14%C15.9D-N/A10172.5h4.9C10.8C+
NS-11CP 1,1671,1491,0731.071C--1.1021.451%D**15.579%D--8.1D*N/A47142.3h12.6C+58.9D
AF-19 Mercenary 1,1711,1446581.739B**0.4323.654%C**13.986%D*15.3CN/A8375h10.2B*43B+
C85 Canister-H 1,2311,0846516.677C*14.5042.221%D9.963%C71.3D9.7B35315.2h6C**14.2C++
C-4 1,5981,0546631.59C++0.5822.357%C--N/A51.7D26.7C+95820.4h1.6C+7.3C
Reaper DMR 1,0871,0525611.875C++0.3028.538%B+29.563%B++20.8DN/A5950.5h10.4C+36.4C**
Phoenix AE 1,8659685517.6S15.4354.883%C+N/A15.3C++14.1C++21363.4h11C+20C+
AF-4AE Cyclone 9479294981.865C*0.3126.463%C-21.098%C--18.1D-N/A5551.4h10.3C+38.8C+
AF-57 Piston 8438398650.97C1.2038.498%C+13.588%C+8.3D*N/A38101h3.7B++9.6B+
NC15 Phoenix 1,1838006911.158C++1.0149.684%DN/A13.3C+6.4D17760.2h5.5A+11.1A
Titan-150 HESH 8537912235.955M33.7841.956%D2.781%B++41.2C++3.2D*26019.2h2.6B++6.3B+
AF-4A Bandit 7917764101.893B+0.2825.318%C+21.392%C+15.4DN/A5450.5h11.2C+44.2C++
E540 Halberd-H 1,302772948.213C*6.0458.411%C**1.554%C32.6C-22.4C++29623.7h6.6C+11.3C++
LA39 Bruiser 7187084551.556B0.6266.812%B+13.559%C+24.4DN/A9129h1.9B**2.9B++
E540 Halberd 934612896.876C+4.7045.867%C++3.105%C+26.6C14C+26723h5B++10.9B+
M60-G Bulldog 6835982128.476S26.3027.756%D3.846%B+23.9C3.4D18525h4.9B**17.7B+
Titan-150 AP 958543737.438B5.2740.315%D*2.947%C+14.5D--11.1D59637.5h5.7C14D
C150 Dalton 783541697.841C**5.6745.291%B+N/A25.8C11.5D-37321h4.2C**9.2B++
NS-15MP 5285194061.278D0.8922.368%D--21.002%D-11.6D**N/A5944.8h11.4C+51C
NC05 Jackhammer 3823813741.019C+1.1539.224%D12.861%C-9.6D*N/A6239.8h4.2B++10.7C*
NS-44P Commissioner 3763761802.089B++0.0836.922%C23.936%C+37.6CN/A17110h2.9B++7.9B+
SAS-R 361361399.256A*7.0836.243%C73.407%B+14.3D*N/A8725.3h2.3C++6.3C+
M20 Basilisk 572344369.556M**7.3845.885%B*5.233%C16C-10.6C**22521.5h150.2C-327.4C
Gauss Compact S 2972915460.533C1.6417.469%D*11.34%D*3.6D*N/A2580.4h7.7B**44.1C**
Aspis Anti-Aircraft Phalanx Turret 5532702112.857M**10.6827.389%C**N/A13.6B14.2B+38419.9h130.6B+476.9B+
M12 Kobalt 275267833.375A*31.2014.195%D17.603%C30.7D*N/A1718.7h19.6C+137.9C+
NS AutoBlade 24724016,3290.015C--2.1637%C++1.25%D-0.2C--N/A11455.3h2.3C++6.3B
M20 Basilisk 3142361912.421S10.2536.867%C+7.627%B+21.5C++7.1C+24511h75C**203.4B+
EM4 Longshot 227227356.486B**4.3135.985%C--72.687%D14.1D--N/A8016.1h2.2C++6C+
CAS 14-E 2432231812.389C+10.2235.567%B2.691%B*49.6D4.4C--2304.5h26.1C**73.4B+
M60-A Bulldog 2542181613.625C+11.4547.414%C++N/A25.3C4.2C++2408.6h6C+12.7C*
NS-61 Emissary 2032021111.82A+0.3525.589%C17.822%C*26.9C++N/A957.5h10.6B+41.6B+
M60-A Bulldog 227180199.474C+7.3047.194%C*1.667%D21.4C-5.6B++2798.4h7.5D-15.9C
M60-G Bulldog 2051791611.188B**9.0229.69%D3.352%C*29.3C-4.3D1976.1h4.4B**15B+
NCM2 Falcon 266169394.333M2.1632.744%D5.325%C++7.1D4.1C13923.7h15.9D48.5D
AF-8 RailJack 1701681412M**9.8340.658%B+66.667%D-14DN/A7812h2.7C6.7C++
Spear Anti-Vehicle Phalanx Tower 265167283.5M**81.3348.453%B+2.994%C--1670U980S693690.1h9.8C**20.1B+
M40 Fury-H 175167217.952C5.7836.293%C-N/A33.4D*1.6D--1835h5.3B*14.7B++
GR-22 169164802.05B+0.1227.044%B+26.829%B**16.6DN/A859.9h12.6B+46.8B+
NC12 Sweeper 1631631431.14C+1.0340.164%C+11.656%C-6.6D--N/A3624.6h3.9B+9.7B+
NSX Tanto 1641611221.32C++0.8527.362%C*28.571%B+16.8DN/A489.6h14.8C+54C++
NSX Naginata 164159821.939B+0.2324.468%B+34.591%B*23.7DN/A886.7h11.1B45.2B+
NSX Tomoe 160159782.038C*0.1329.154%C+32.704%C23.7DN/A836.7h14.2C++48.6C*
NSX Yumi 1601561101.418C+0.7528.021%B10.256%F21.1DN/A597.4h10.7B+38.3B+
Skyguard 283153423.643B+1.4722.69%D--1.961%C+6.2D*5.3D*19824.6h138.1C608.8D
M20 Basilisk 259152530.4M++28.2353.743%C++3.947%C30.4C--21.4C++3125h142.1C264.4C+
C85 Canister 154148529.6B*27.4334.419%C-12.838%C+52.9C-2.1D2302.8h5.5B++16B+
M12 Kobalt-H 1491421211.833C9.6618.717%D9.859%D**52.6D--2.6D2102.7h20.6D110.1D
NCM2 Falcon 216132334M**1.8333.445%D-3.788%C-5.9D--3.8C-10722.4h20.4D61.1D
M40 Fury-F 1501292460.524C1.6539.532%D-1.55%B++2.6D*N/A1949.4h6.9B++17.6B+
L100 Python HESH 142128816B+13.8339.262%D--1.563%C+32D-3.5D*3664h3.2C++8.3C
MANA Anti-Vehicle Turret 278118851.388B+0.7842.226%S5.932%A*1180D-1600B+12764100.1h13.6D*32.2D--
Orbital Strike Uplink 1691171117N/A114.83421.622%UN/A585U260U44810.2h1.3T*0.3T*
NS-61 "Ravenous" Emissary 120117791.481B+0.6926.278%C--20.513%C*22.1CN/A775.3h13.1C*49.7C++
LA3 Desperado 1171131590.711C1.4627.315%C+15.044%D3.5D*N/A2632.1h10.4C-38C+
The Slasher 1131126750.166A**2.0148.041%B**5.357%D1.5CN/A474.3h2.1C**4.3B
Spear Anti-Vehicle Phalanx Turret 1921111111S108.8359.635%B*8.108%A+26.4D19.3C+2744.2h17.6D--29.6C-
M96 Mjolnir-H 184108176.353B*4.1860.707%AN/A63.5B++44.7B*6681.7h37.9C++62.4B+
Mag-Cutter 17610612,8840.008C-2.1645.768%A+N/A0.1DN/A01761.1h5.8F--12.6C+
M40 Fury 129102911.333B**9.1643.694%B**1.961%C*32.9C--8.7C+3153.1h13.3C++30.5B+
G30 Walker 176101911.222M9.0533.081%C+N/A14D-10.4D2857.2h197.4C596.8C+
Carver 1011012700.374B**1.8032.934%B+22.772%B*4C+N/A1525.3h1.1B++3.3B
Xiphos Anti-Personnel Phalanx Turret 11699249.5N/A47.3319.933%UN/A990U170U2698200.1h55.1T*276.6T*
MANA Anti-Personnel Turret 10098741.324N/A0.8516.274%UN/A980U20U5613500.1h41.2T*253.1T*
Hawk GD-68 160971120.866B+1.3157.958%D3.093%C++10.3C--6.7C--3799.4h7.4B12.8C*
NS-15M1 97961490.644D1.5319.187%D19.792%C4.8D*N/A5019.9h14.5C-75.6C
NS-10 Burster 17996244M**1.8329.606%C+2.083%D--2.8D--2.4D-10034.2h256.5F-866.4D--
L100 Python AP 18494146.714B+4.5454.318%C+3.191%C++15.2D*14.5D4036.2h8.8D--16.1D-
Gauss Rifle S 86841340.627C-1.5524.455%C+5.952%F-5.6D*N/A3914.9h8.3B**33.8B++
Spear Anti-Vehicle Phalanx Tower 16684184S81.8362.458%A2.381%D18.3D-17.8C--1914.6h24.2F*38.8F
NS-10 Burster 15281253.24M*1.0729.449%C+1.235%D**2.4D*2.1D--9334.3h304.1T1032.5F
M60-A Bulldog 9280302.667C-0.4926.626%D--1.25%C11.3D*1.7D*2997.1h5.5C*20.6C
M40 Fury 10480117.273C+5.1045.814%B**2.5%B++26.7D--8C-3113h20.5D*44.6C+
NS-AM7 Archer 9777651.185A++0.9952.748%D25.974%B**4.5D1.2D-5117.1h16.5B+31.2C**
Enforcer ML65-H 14676612.667A**10.4952.545%D2.632%B++23.8D21.9D4933.2h18.1C+34.4C
M20 Wyvern 10874184.111C+1.9444.529%B**2.703%C--21.8C10D2223.4h67.2B150.9B++
Gauss Compact Burst 7372471.532C+0.6425.569%C+20.833%D14.1D-N/A545.1h12.2C+47.6C+
Xiphos Anti-Personnel Phalanx Tower 7772172C*69.8345.072%A+1.389%C+180C+12.5B*7120.4h24.7C+54.8B+
NS Decimator 13971511.392B+0.7842.173%F--N/A12D*11.5C-4435.9h8.8F--20.9T*
Rocklet Rifle 20767312.161M+0.0155.107%C**N/A22.3C-46.7A++5573h52.5D--95.3C--
AP30 Shredder 9355232.391C-0.2222.553%D--N/A14.5D-10D-4383.8h71.6C**317.5C+
Warden 5352610.852C+1.3228.46%C**17.308%D--2.2D*N/A3123.2h10.5C+36.8C*
A30 Walker 10352331.576C0.6017.657%F-N/A4.3D-4.3D--13012h206.6C+1169.8D-
LA1 Anchor 5451271.889C+0.2820.954%D23.529%C+18.9D--1.1B**5192.7h9.5B+45.2C+
EM1 5151840.607D1.5715.214%D*17.647%D4.7D*N/A9110.8h12.8C++84.2C
NS-AM7 AE/NC Archer 7451710.718C+1.4571.305%A+17.647%C3.1D-1.4C-2216.5h24.2D*34D

Consumables
  Name Deaths Consumed Time Equipped
Nanite Healing Grenade06920.2h
Motion Spotter1819,5077h
Nanite Revive Grenade05,5291.5h
Decoy Grenade03040.1h
Nano-Armor Kit7951,389,18492.2h
Routing Spire0600.1h
Flail Targeting Dart51520.8h
Medical Applicator717297,96430.5h
Spawn Beacon184,8953.9h
Anti-Vehicle MANA Turret152622.6h
Medical Kit3232,4414.6h
AE Nano-Armor Kit130853,91931.6h
AE Medical Applicator1719,4511.1h
Skywall Shield Emitter01320.4h
Turret AI Module03321h
Repair Module03950.9h
Structure Shield Module01610.5h
Cortium Silo02070.5h
Sunderer Garage1680.6h
Spitfire Auto-Turret2313,3618.4h
Restoration Kit181680.5h
Hoplon Anti-Aircraft Phalanx Tower01910.6h
Xiphos Anti-Personnel Tower0990.4h
Rampart Wall02131.1h
Spear Anti-Vehicle Tower01550.7h
NC Triumph Flare Gun01960.3h
Deconstruction Tool012,7530.5h
Welding Device01020h
Ammunition Package2910,5534.2h
Anti-Infantry MANA Turret191471.3h
Elysium Spawn Tube01000.2h
Spear Anti-Vehicle Turret0740.4h
Orbital Strike Target Designator14521.1h
IPC Targeting Dart32900.7h
WLT-Howler Mining Laser27,0441.9h
Nano-Repair Grenade03620.1h
Snowman Soldier21260.1h
Hardlight Barrier01410.2h
Router22240.3h
Recon Detection Device163,0146.3h
Shield Recharging Field02460.1h
Smoke Grenade01,1410.3h

Check the help document for the dictionary if you want to learn more about words used here.


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