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Field Marshal Sooda[MAM8] Sooda
TR BR 232

KDR: 2.73

Score: 158.5m

Last Seen: Feb 17th, 2019 11:49 AM
- OFFLINE - 53.9 hour(s)

Prestige 1, Battle Rank 100 (232 total) - Terran Republic on Cobalt - Outfit Leader of My Apologies Mate[MAM8] My Apologies Mate
TR outfit on Cobalt

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS T1 Cycler LC3 Jaguar T9A "Butcher" KSR-35 NSX Daimyo Claymore NS-15M1 TRAC-5
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,695,905 MLG Score: 2155
Fun Score: N/A
Cheeseburgers Flipped: 1162TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.818%26.23%75652970134,7402.58430.147

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.371%1.512A+0.854B*-1.835F-HEAD ++ (~11.82)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.551B+9.70.322C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.127%0.933%251510175,574272427222.04551205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.116%-0.242C-0.617D0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.30.321C*38.40.275C*70.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.632%2.616%418710156,385265429312.4049218%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.233%0.851B*-0C+-0.191

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.689B+60.523B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.631%3.35%59019100312,179279135854.36211340%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.437%0.227C++-0.257C0.268

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.60.422B26.50.329C**42.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.963%76.97%5905101714,2553285344.33942

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.405%0.891B*0.645B+0.41

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.33C**2.70.148C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.458%14.385%590410187,4873517782.1288

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.547%0.419B-0.028C+0.515

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.464B+3.30.323C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
My Apologies Mate[MAM8] My Apologies Mate
TR outfit on Cobalt

Members: 6
158.5m379.8%652 (39.1k)575 (34.5k)2.73114233,00285,3132.95554232 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10222049224.105%22.27%53703:1476

16% Combat Medic43% Engineer17% Heavy Assault19% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 18th, 2013 4:01 AMJan 29th, 2017 5:34 PMFeb 17th, 2019 3:08 PM (2d) (PST)Feb 17th, 2019 8:52 AM (2d) (PST)Feb 17th, 2019 7:49 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8742046700.8460.3100.1883.5140.0802155

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,44312,21740,226511911211534,507

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4592.4h/191.4d 19,144 51,889 76,666 968.3k 8,104 15,373 21,945 240.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B*
Kills:12,723
Deaths:3,796
KDR:3.352
Accuracy:28.534% B*
HSR:26.920% C+
NS-15M1
B*
Kills:4,553
Deaths:1,520
KDR:2.995
Accuracy:27.043% B*
HSR:29.629% B*
MSW-R
B*
Kills:3,558
Deaths:1,202
KDR:2.960
Accuracy:26.939% B*
HSR:26.729% B
NS-15M AE
C+
Kills:2,155
Deaths:839
KDR:2.569
Accuracy:25.142% C+
HSR:23.434% C-
T9 CARV-S
B*
Kills:2,045
Deaths:731
KDR:2.798
Accuracy:26.675% B*
HSR:27.922% B+
T9 CARV
B++
Kills:1,395
Deaths:693
KDR:2.013
Accuracy:22.426% B++
HSR:24.301% C*
T32 Bull
C*
Kills:1,225
Deaths:536
KDR:2.285
Accuracy:24.957% C*
HSR:22.204% C
MG-H1 Watchman
M
Kills:1,212
Deaths:341
KDR:3.554
Accuracy:27.404% B*
HSR:47.772% M
NSX Naginata
B++
Kills:1,171
Deaths:384
KDR:3.049
Accuracy:26.084% B++
HSR:31.597% B+
T16 Rhino
B**
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:26.457% B**
HSR:22.575% C++
T7 Mini-Chaingun
B++
Kills:1,162
Deaths:553
KDR:2.101
Accuracy:18.362% C**
HSR:15.749% B++
TMG-50
B**
Kills:646
Deaths:209
KDR:3.091
Accuracy:26.642% B**
HSR:28.173% B++
Kills:33,010
Deaths (as Heavy Assault):11,154
Deaths (to Heavy Assaults):27,041
KDR:2.95948
Kill Difference:21,856
Playtime:761.783 hours
Usage:17%
Score:29.161m
Score/min:638
Accuracy (listed only):25.555%
HSR (listed only):27.250%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B*
Kills:14,380
Deaths:6,947
KDR:2.070
Accuracy:27.641% B*
HSR:24.861% B*
TRAC-5
C**
Kills:3,776
Deaths:2,683
KDR:1.407
Accuracy:23.019% C**
HSR:17.452% C
FA1 Barrage
C++
Kills:3,418
Deaths:2,301
KDR:1.485
Accuracy:40.891% C++
HSR:10.650% D--
NS-7 PDW
A
Kills:3,326
Deaths:1,445
KDR:2.302
Accuracy:31.357% A
HSR:26.037% A
TRAC-5 S
C+
Kills:2,483
Deaths:1,636
KDR:1.518
Accuracy:22.069% C+
HSR:7.773% F
SMG-46G Armistice
B++
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B++
TAS-16 Blackjack
B**
Kills:1,572
Deaths:492
KDR:3.195
Accuracy:72.380% B**
HSR:18.893% B++
SMG-46 Armistice
C++
Kills:1,471
Deaths:1,015
KDR:1.449
Accuracy:25.408% C+
HSR:16.995% C++
TRAC-Shot
C
Kills:1,443
Deaths:1,124
KDR:1.284
Accuracy:23.876% C
HSR:16.771% C
LC2 Lynx
C+
Kills:1,394
Deaths:970
KDR:1.437
Accuracy:22.555% C+
HSR:16.284% D-
HC1 Cougar
C+
Kills:1,390
Deaths:1,008
KDR:1.379
Accuracy:24.118% C+
HSR:19.496% C-
NS-11C
B
Kills:1,362
Deaths:836
KDR:1.629
Accuracy:25.781% B
HSR:20.558% C**
MG-S1 Jackal
A
Kills:1,348
Deaths:406
KDR:3.320
Accuracy:32.642% B**
HSR:28.858% A
T5 AMC
C+
Kills:1,314
Deaths:1,171
KDR:1.122
Accuracy:23.390% C+
HSR:17.276% C-
TRS-12 Uppercut
C*
Kills:1,306
Deaths:533
KDR:2.450
Accuracy:54.555% C
HSR:16.386% C*
NS Baron G5AE
B++
Kills:1,291
Deaths:679
KDR:1.901
Accuracy:54.577% B++
HSR:15.647% C++
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
AS16 NightHawk
A
Kills:1,191
Deaths:345
KDR:3.452
Accuracy:51.376% A
HSR:16.961% B++
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
LC2 Lynx AE
B++
Kills:632
Deaths:223
KDR:2.834
Accuracy:30.318% B++
HSR:31.962% B++
NSX Tanto
A
Kills:604
Deaths:207
KDR:2.918
Accuracy:28.636% B+
HSR:34.272% A
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
Kills:50,132
Deaths (as Light Assault):27,091
Deaths (to Light Assaults):15,035
KDR:1.8505
Kill Difference:23,041
Playtime:104.036 hours
Usage:2%
Score:2.775m
Score/min:445
Accuracy (listed only):34.677%
HSR (listed only):20.769%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B*
Kills:14,380
Deaths:6,947
KDR:2.070
Accuracy:27.641% B*
HSR:24.861% B*
TRAC-5
C**
Kills:3,776
Deaths:2,683
KDR:1.407
Accuracy:23.019% C**
HSR:17.452% C
FA1 Barrage
C++
Kills:3,418
Deaths:2,301
KDR:1.485
Accuracy:40.891% C++
HSR:10.650% D--
TRAC-5 S
C+
Kills:2,483
Deaths:1,636
KDR:1.518
Accuracy:22.069% C+
HSR:7.773% F
TAS-16 Blackjack
B**
Kills:1,572
Deaths:492
KDR:3.195
Accuracy:72.380% B**
HSR:18.893% B++
TRAC-Shot
C
Kills:1,443
Deaths:1,124
KDR:1.284
Accuracy:23.876% C
HSR:16.771% C
LC2 Lynx
C+
Kills:1,394
Deaths:970
KDR:1.437
Accuracy:22.555% C+
HSR:16.284% D-
HC1 Cougar
C+
Kills:1,390
Deaths:1,008
KDR:1.379
Accuracy:24.118% C+
HSR:19.496% C-
NS-11C
B
Kills:1,362
Deaths:836
KDR:1.629
Accuracy:25.781% B
HSR:20.558% C**
T5 AMC
C+
Kills:1,314
Deaths:1,171
KDR:1.122
Accuracy:23.390% C+
HSR:17.276% C-
TRS-12 Uppercut
C*
Kills:1,306
Deaths:533
KDR:2.450
Accuracy:54.555% C
HSR:16.386% C*
NS Baron G5AE
B++
Kills:1,291
Deaths:679
KDR:1.901
Accuracy:54.577% B++
HSR:15.647% C++
AS16 NightHawk
A
Kills:1,191
Deaths:345
KDR:3.452
Accuracy:51.376% A
HSR:16.961% B++
AMR-66
A+
Kills:1,165
Deaths:395
KDR:2.949
Accuracy:35.337% A+
HSR:27.725% B+
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
LC2 Lynx AE
B++
Kills:632
Deaths:223
KDR:2.834
Accuracy:30.318% B++
HSR:31.962% B++
NSX Tanto
A
Kills:604
Deaths:207
KDR:2.918
Accuracy:28.636% B+
HSR:34.272% A
MG-HBR1 Dragoon
A+
Kills:315
Deaths:73
KDR:4.315
Accuracy:42.439% A+
HSR:35.556% B++
Kills:40,198
Deaths (as Engineer):22,034
Deaths (to Engineers):15,144
KDR:1.82436
Kill Difference:18,164
Playtime:1,967.666 hours
Usage:43%
Score:63.000m
Score/min:534
Accuracy (listed only):36.644%
HSR (listed only):20.161%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
KSR-35
A+
Kills:11,293
Deaths:3,005
KDR:3.758
Accuracy:45.242% A+
HSR:26.884% C
NSX Daimyo
B*
Kills:8,649
Deaths:1,284
KDR:6.736
Accuracy:44.174% B
HSR:96.901% B*
NS-7 PDW
A
Kills:3,326
Deaths:1,445
KDR:2.302
Accuracy:31.357% A
HSR:26.037% A
TS2 Inquisitor
A++
Kills:3,167
Deaths:1,648
KDR:1.922
Accuracy:35.644% B**
HSR:30.660% A++
NS-44B Commissioner
B**
Kills:2,861
Deaths:1,418
KDR:2.018
Accuracy:50.324% B**
HSR:22.300% C
SOAS-20
A
Kills:2,459
Deaths:797
KDR:3.085
Accuracy:34.388% A
HSR:29.809% A
NS-357 Underboss
C++
Kills:2,386
Deaths:1,781
KDR:1.340
Accuracy:37.665% C++
HSR:21.081% C+
NS-44 Commissioner AE
B**
Kills:2,201
Deaths:1,170
KDR:1.881
Accuracy:50.933% B**
HSR:21.354% C-
TSAR-42
B**
Kills:2,125
Deaths:567
KDR:3.748
Accuracy:45.173% B**
HSR:57.082% D*
NS-44 Commissioner
A
Kills:2,075
Deaths:1,415
KDR:1.466
Accuracy:46.457% A
HSR:23.277% C*
SMG-46G Armistice
B++
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B++
SMG-46 Armistice
C++
Kills:1,471
Deaths:1,015
KDR:1.449
Accuracy:25.408% C+
HSR:16.995% C++
HSR-1
A
Kills:1,368
Deaths:397
KDR:3.446
Accuracy:43.035% A
HSR:21.199% D-
MG-S1 Jackal
A
Kills:1,348
Deaths:406
KDR:3.320
Accuracy:32.642% B**
HSR:28.858% A
NSX Tomoe
B**
Kills:1,328
Deaths:486
KDR:2.733
Accuracy:32.449% B++
HSR:46.536% B**
NS-30 Vandal
A++
Kills:1,283
Deaths:429
KDR:2.991
Accuracy:43.788% A++
HSR:21.356% D
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS-61 Emissary
A+
Kills:1,173
Deaths:536
KDR:2.188
Accuracy:37.740% A+
HSR:25.149% A+
TRAP-M1
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:33.452% B++
HSR:24.893% C+
99SV
A*
Kills:1,158
Deaths:248
KDR:4.669
Accuracy:43.126% A*
HSR:26.684% D--
SR-7
B+
Kills:1,158
Deaths:244
KDR:4.746
Accuracy:43.850% B+
HSR:67.271% D**
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
NS-AM7 Archer
B++
Kills:441
Deaths:368
KDR:1.198
Accuracy:62.356% B+
HSR:23.810% B++
TX2 Emperor
B++
Kills:360
Deaths:295
KDR:1.220
Accuracy:28.408% C+
HSR:25.556% B++
Soldier Soaker
S
Kills:327
Deaths:95
KDR:3.442
Accuracy:43.673% B**
HSR:47.706% S
NS-44L Blackhand
B+
Kills:153
Deaths:129
KDR:1.186
Accuracy:46.205% B+
HSR:32.680% D
TX1 Repeater
B+
Kills:141
Deaths:141
KDR:1
Accuracy:22.209% C-
HSR:24.823% B+
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
Kills:58,685
Deaths (as Infiltrator):22,357
Deaths (to Infiltrators):11,410
KDR:2.6249
Kill Difference:36,328
Playtime:890.304 hours
Usage:19%
Score:28.589m
Score/min:535
Accuracy (listed only):38.646%
HSR (listed only):31.581%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:25,079
Deaths:8,953
KDR:2.801
Accuracy:30.676% A++
HSR:29.531% A
FA1 Barrage
C++
Kills:3,418
Deaths:2,301
KDR:1.485
Accuracy:40.891% C++
HSR:10.650% D--
NS-7 PDW
A
Kills:3,326
Deaths:1,445
KDR:2.302
Accuracy:31.357% A
HSR:26.037% A
T1S Cycler
B**
Kills:2,942
Deaths:1,220
KDR:2.411
Accuracy:29.487% B**
HSR:29.402% B**
SMG-46G Armistice
B++
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B++
TAS-16 Blackjack
B**
Kills:1,572
Deaths:492
KDR:3.195
Accuracy:72.380% B**
HSR:18.893% B++
TORQ-9
C++
Kills:1,518
Deaths:775
KDR:1.959
Accuracy:24.887% C++
HSR:24.769% C++
SMG-46 Armistice
C++
Kills:1,471
Deaths:1,015
KDR:1.449
Accuracy:25.408% C+
HSR:16.995% C++
MG-S1 Jackal
A
Kills:1,348
Deaths:406
KDR:3.320
Accuracy:32.642% B**
HSR:28.858% A
TRS-12 Uppercut
C*
Kills:1,306
Deaths:533
KDR:2.450
Accuracy:54.555% C
HSR:16.386% C*
NS Baron G5AE
B++
Kills:1,291
Deaths:679
KDR:1.901
Accuracy:54.577% B++
HSR:15.647% C++
TAR
B+
Kills:1,244
Deaths:480
KDR:2.592
Accuracy:26.208% B+
HSR:22.106% C++
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
AS16 NightHawk
A
Kills:1,191
Deaths:345
KDR:3.452
Accuracy:51.376% A
HSR:16.961% B++
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS-11P
B+
Kills:1,169
Deaths:588
KDR:1.988
Accuracy:25.158% B+
HSR:21.557% B+
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
T1B Cycler
B+
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.260% B+
HSR:26.035% C+
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
T1A Unity
B
Kills:473
Deaths:206
KDR:2.296
Accuracy:26.949% B
HSR:24.524% C+
NS-11A
B++
Kills:293
Deaths:93
KDR:3.151
Accuracy:27.704% B++
HSR:25.939% B+
Cycler TRV
B*
Kills:200
Deaths:85
KDR:2.353
Accuracy:27.399% B*
HSR:24.500% B++
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
Kills:55,432
Deaths (as Combat Medic):23,098
Deaths (to Combat Medics):10,496
KDR:2.39986
Kill Difference:32,334
Playtime:717.798 hours
Usage:16%
Score:29.512m
Score/min:685
Accuracy (listed only):35.981%
HSR (listed only):22.614%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B++
Kills:1,201
Deaths:444
KDR:2.705
Accuracy:20.809% B++
HSR:19.234% C+
M6 Onslaught
B*
Kills:1,196
Deaths:419
KDR:2.854
Accuracy:20.859% B*
HSR:18.729% C+
MRC3 Mercy
B**
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:21.921% B**
HSR:19.638% C+
MRC3 Mercy
B**
Kills:1,094
Deaths:376
KDR:2.910
Accuracy:21.582% B**
HSR:18.556% C
M3 Pounder HEG
B+
Kills:721
Deaths:375
KDR:1.923
Accuracy:42.230% B+
HSR:2.358% C--
M3 Pounder HEG
C*
Kills:625
Deaths:317
KDR:1.972
Accuracy:42.539% C*
HSR:3.040% C+
M2 Mutilator
A*
Kills:412
Deaths:136
KDR:3.029
Accuracy:23.701% A*
HSR:20.388% B+
M2 Mutilator
A*
Kills:368
Deaths:121
KDR:3.041
Accuracy:23.518% A*
HSR:25% A+
NS-10 Burster
B**
Kills:251
Deaths:169
KDR:1.485
Accuracy:31.153% B+
HSR:10.359% B**
MR1 Fracture
C+
Kills:248
Deaths:159
KDR:1.560
Accuracy:34.654% C+
HSR:2.823% C--
NS-10 Burster
B+
Kills:233
Deaths:158
KDR:1.475
Accuracy:31.904% B+
HSR:6.867% B+
MR1 Fracture
C++
Kills:217
Deaths:152
KDR:1.428
Accuracy:36.174% C+
HSR:4.147% C++
NS-20 Gorgon
B**
Kills:150
Deaths:53
KDR:2.830
Accuracy:31.951% B**
HSR:24% B*
NS-20 Gorgon
B**
Kills:149
Deaths:53
KDR:2.811
Accuracy:31.660% B**
HSR:25.503% B**
M1 Heavy Cycler
B+
Kills:56
Deaths:28
KDR:2
Accuracy:15.144% C*
HSR:19.643% B+
Kills:8,082
Deaths (as MAX Suit):1,672
Deaths (to MAX Suits):4,365
KDR:4.83373
Kill Difference:6,410
Playtime:145.465 hours
Usage:3%
Score:5.433m
Score/min:623
Accuracy (listed only):28.653%
HSR (listed only):14.686%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:2,564
V. Kills:218 N/A
Deaths:392
KDR:6.541
Accuracy:31.662% B
KPH:63.500 B+
VKPH:5.400 B*
Hellfire Rocket Pods
B+
Kills:1,394
V. Kills:295 471%
Deaths:150
KDR:9.293
Accuracy:53.618% B++
KPH:93 C**
VKPH:19.700 B+
M18 Rotary
C
Kills:340
V. Kills:274 124%
Deaths:268
KDR:1.269
Accuracy:31.011% C+
KPH:10.100 C
VKPH:8.100 C
Coyote Missiles
B+
Kills:235
V. Kills:147 159%
Deaths:39
KDR:6.026
Accuracy:56.541% B
KPH:53.300 C+
VKPH:33.400 B+
M18 Locust
C++
Kills:196
V. Kills:198 98%
Deaths:92
KDR:2.130
Accuracy:33.363% C*
KPH:14.900 C
VKPH:15.100 C++
Hornet Missiles
A++
Kills:155
V. Kills:89 172%
Deaths:16
KDR:9.688
Accuracy:67.079% B*
KPH:142.200 A
VKPH:81.700 A++
M18 Needler
C--
Kills:94
V. Kills:100 93%
Deaths:137
KDR:0.686
Accuracy:22.977% F
KPH:6 D
VKPH:6.300 C--
Tomcat A2AM Pods
B**
Kills:59
V. Kills:73 80%
Deaths:10
KDR:5.900
Accuracy:80.548% C+
KPH:58.500 C++
VKPH:72.400 B**
Kills:5,037 (3,194 + 0)
Deaths:1,104
KDR:4.563
VKDR:1.263
Vehicle Kills:1,394
Kill Difference:3,933
Playtime:124.536 hours
Usage:3%
Score:2.798m
Score/min:374
Piloting Accuracy:22.977%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M+
Kills:1,706
V. Kills:150 N/A
Deaths:71
KDR:24.028
Accuracy:48.488% B++
KPH:124.500 M+
VKPH:10.900 B+
AP30 Shredder
A+
Kills:1,532
V. Kills:890 172%
Deaths:135
KDR:11.348
Accuracy:30.599% C+
KPH:49.700 A+
VKPH:28.800 A
C150 Dalton
A**
Kills:1,279
V. Kills:642 199%
Deaths:91
KDR:14.055
Accuracy:47.218% B+
KPH:76.200 A**
VKPH:38.200 B**
CAS30 Tank Buster
C++
Kills:1,182
V. Kills:1,760 67%
Deaths:1,279
KDR:0.924
Accuracy:44.841% C+
KPH:5.300 C--
VKPH:7.900 C++
Dual-75 Duster
A*
Kills:230
V. Kills:6 N/A
Deaths:19
KDR:12.105
Accuracy:44.593% B++
KPH:145.600 A*
VKPH:3.800 C--
Kills:5,929 (1,182 + 4,747)
Deaths:1,595
KDR:3.717
VKDR:2.162
Vehicle Kills:3,448
Kill Difference:4,334
Playtime:285.073 hours
Usage:6%
Score:4.089m
Score/min:239
Piloting Accuracy:44.841%
Gunner Accuracy:44.593%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:554
V. Kills:338 163%
Deaths:70
KDR:7.914
Accuracy:61.487% B++
KPH:59.100 A**
VKPH:36 M++
L100 Python HESH
B**
Kills:322
V. Kills:51 N/A
Deaths:24
KDR:13.417
Accuracy:54.465% B++
KPH:78.700 B**
VKPH:12.500 B**
L100 Python HEAT
A++
Kills:271
V. Kills:112 240%
Deaths:29
KDR:9.345
Accuracy:61.179% B**
KPH:46.900 B**
VKPH:19.400 A++
C75 Viper
A+
Kills:197
V. Kills:59 328%
Deaths:27
KDR:7.296
Accuracy:48.310% B**
KPH:47.400 B**
VKPH:14.200 A+
Skyguard
C++
Kills:121
V. Kills:101 119%
Deaths:33
KDR:3.667
Accuracy:34.888% B*
KPH:11.800 C
VKPH:9.800 C++
Kills:1,465 (1,465 + 0)
Deaths:183
KDR:8.005
VKDR:3.612
Vehicle Kills:661
Kill Difference:1,282
Playtime:33.680 hours
Usage:1%
Score:1.043m
Score/min:516
Driving Accuracy:34.888%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,806
V. Kills:1,540 182%
Deaths:289
KDR:9.709
Accuracy:49.180% B
KPH:50.700 A++
VKPH:27.800 A++
P2-120 HESH
A++
Kills:1,196
V. Kills:275 433%
Deaths:75
KDR:15.947
Accuracy:46.455% B+
KPH:75.600 B**
VKPH:17.400 A++
P2-120 HEAT
A**
Kills:1,039
V. Kills:455 228%
Deaths:104
KDR:9.990
Accuracy:47.404% B+
KPH:45.700 A++
VKPH:20 A**
E540 Halberd
A++
Kills:236
V. Kills:131 179%
Deaths:20
KDR:11.800
Accuracy:46.325% B++
KPH:36.700 A
VKPH:20.300 A++
G30 Vulcan
A++
Kills:124
V. Kills:99 124%
Deaths:18
KDR:6.889
Accuracy:36.548% B*
KPH:35.300 A
VKPH:28.200 A++
MR11 Gatekeeper
A++
Kills:63
V. Kills:44 140%
Deaths:4
KDR:15.750
Accuracy:48.063% B**
KPH:34.500 A++
VKPH:24.100 B**
M12 Kobalt
B**
Kills:51
V. Kills: N/A
Deaths:1
KDR:51
Accuracy:13.895% C+
KPH:99.700 B**
VKPH:0 D-
Kills:5,515 (5,041 + 474)
Deaths:511
KDR:10.793
VKDR:4.978
Vehicle Kills:2,544
Kill Difference:5,004
Playtime:106.171 hours
Usage:2%
Score:4.010m
Score/min:630
Driving Accuracy:47.404%
Gunner Accuracy:13.895%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:1,284
V. Kills:65 N/A
Deaths:37
KDR:34.703
Accuracy:33.528% C+
KPH:101.600 C+
VKPH:5.100 C-
G20 Vulcan-H
A*
Kills:1,056
V. Kills:454 232%
Deaths:86
KDR:12.279
Accuracy:52.628% B++
KPH:89.800 A*
VKPH:38.600 B**
G40-F Ranger
A+
Kills:136
V. Kills:90 149%
Deaths:5
KDR:27.200
Accuracy:32.911% C+
KPH:48.400 B**
VKPH:32 A+
E540 Halberd-H
B
Kills:78
V. Kills:31 244%
Deaths:4
KDR:19.500
Accuracy:49.806% D--
KPH:50.400 B
VKPH:20 C
MR11 Gatekeeper-H
B+
Kills:68
V. Kills:65 103%
Deaths:9
KDR:7.556
Accuracy:54.287% C++
KPH:35 C**
VKPH:33.400 B+
Kills:2,622 (0 + 2,622)
Deaths:141
KDR:18.596
VKDR:5
Vehicle Kills:705
Kill Difference:2,481
Playtime:30.707 hours
Usage:1%
Score:1.190m
Score/min:646
Driving Accuracy:N/A%
Gunner Accuracy:54.287%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,507
V. Kills:256 N/A
Deaths:84
KDR:17.941
Accuracy:47.183% A
KPH:75.500 A
VKPH:12.800 B++
M40 Fury
B**
Kills:716
V. Kills:118 N/A
Deaths:46
KDR:15.565
Accuracy:45.704% B**
KPH:80.300 B**
VKPH:13.200 B+
M12 Kobalt
B**
Kills:542
V. Kills:14 N/A
Deaths:27
KDR:20.074
Accuracy:23.143% B**
KPH:104.100 B*
VKPH:2.700 C
M12 Kobalt
A++
Kills:465
V. Kills:8 N/A
Deaths:13
KDR:35.769
Accuracy:23.131% B**
KPH:119.600 A++
VKPH:2.100 C--
M20 Basilisk
B**
Kills:457
V. Kills:140 324%
Deaths:43
KDR:10.628
Accuracy:48.033% B**
KPH:33.800 B**
VKPH:10.400 B+
M20 Basilisk
A+
Kills:323
V. Kills:130 247%
Deaths:31
KDR:10.419
Accuracy:47.509% B**
KPH:38.800 A+
VKPH:15.600 B**
M60-G Bulldog
B*
Kills:117
V. Kills:23 N/A
Deaths:11
KDR:10.636
Accuracy:43.196% B*
KPH:43 B++
VKPH:8.500 B+
G30 Walker
B*
Kills:85
V. Kills:80 105%
Deaths:9
KDR:9.444
Accuracy:35.883% B**
KPH:19.500 B
VKPH:18.400 B*
G40-F Ranger
B++
Kills:61
V. Kills:52 115%
Deaths:6
KDR:10.167
Accuracy:45.117% A++
KPH:20.100 C++
VKPH:17.200 B++
G30 Walker
A
Kills:52
V. Kills:48 106%
Deaths:9
KDR:5.778
Accuracy:33.083% B+
KPH:16.300 C+
VKPH:15 A
Kills:4,325 (0 + 4,325)
Deaths:279
KDR:15.502
VKDR:3.115
Vehicle Kills:869
Kill Difference:4,046
Playtime:73.115 hours
Usage:2%
Score:1.965m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:33.083%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:54
V. Kills:16 318%
Deaths:46
KDR:1.174
Accuracy:37.841% D--
KPH:7.800 D-
VKPH:2.300 D--
S12 Renegade
N/A
Kills:50
V. Kills:5 N/A
Deaths:27
KDR:1.852
Accuracy:43.619% N/A
KPH:16 N/A
VKPH:1.600 N/A
Kills:104 (104 + 0)
Deaths:73
KDR:1.425
VKDR:0.288
Vehicle Kills:21
Kill Difference:31
Playtime:10.030 hours
Usage:0%
Score:0.044m
Score/min:73
Driving Accuracy:43.619%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C-
Kills:718
V. Kills:434 165%
Deaths:81
KDR:8.864
Accuracy:43.976% B++
KPH:18.500 C-
VKPH:11.200 C-
CAS 14-E
B+
Kills:533
V. Kills:33 N/A
Deaths:34
KDR:15.677
Accuracy:38.270% B+
KPH:82.800 B
VKPH:5.100 C
Pelter Rocket Pod
B+
Kills:82
V. Kills:28 283%
Deaths:1
KDR:82
Accuracy:51.850% B
KPH:74.100 B+
VKPH:25.300 B+
Kills:1,333 (0 + 1,333)
Deaths:116
KDR:11.491
VKDR:4.267
Vehicle Kills:495
Kill Difference:1,217
Playtime:46.423 hours
Usage:1%
Score:0.520m
Score/min:187
Piloting Accuracy:N/A%
Gunner Accuracy:51.850%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1 Cycler 25,34625,0798,9532.801A+0.0730.676%A++29.531%A65.6MN/A220382.2h10.8A35.1B**
LC3 Jaguar 14,55114,3806,9472.07B+0.6627.641%B*24.861%B*48.8B*N/A193294.9h11.5B+41.5B+
T9A "Butcher" 12,86412,7233,7963.352B*0.6228.534%B*26.92%C+84.9B**N/A332149.9h10.5B+36.9B++
KSR-35 11,33011,2933,0053.758B++1.0345.242%A+26.884%C73.3A+N/A206154.1h3.8B*8.4B*
NSX Daimyo 8,6528,6491,2846.736B**4.0044.174%B96.901%B*69.8B++N/A195124h2B*4.6B++
Claymore 6,9956,99429523.708A**20.9841.901%B**N/A262.9A*N/A91726.6h1.2C++2.8B*
NS-15M1 4,5914,5531,5202.995A0.2627.043%B*29.629%B*67.5B**N/A19567.5h10.6B++39.1B++
TRAC-5 3,7983,7762,6831.407B*1.3223.019%C**17.452%C28.4B++N/A145133h13B+56.4B+
C-4 ARX 5,3233,7261,8731.989C+0.7427.945%B+N/A116.4C++49.9B*123632h1.6D-5.6C-
MSW-R 3,5793,5581,2022.96B+0.2326.939%B*26.729%B77.3A+N/A43346h10.3B*38.1B++
FA1 Barrage 3,4613,4182,3011.485B++1.2540.891%C++10.65%D--26C+N/A121131.7h4.2B++10.3B+
NS-7 PDW 3,3413,3261,4452.302A++0.4331.357%A26.037%A59.2A++N/A21556.2h10.4B**33.2B*
TS2 Inquisitor 3,1903,1671,6481.922B++0.8135.644%B**30.66%A++113.1M++N/A34728h8.8B+24.8B++
T1S Cycler 2,9932,9421,2202.411A0.3229.487%B**29.402%B**63.5A++1.1B++30646.3h10.7B*36.4B*
NS-44B Commissioner 2,8762,8611,4182.018A+0.7150.324%B**22.3%C111.8A++N/A33425.6h3.4C**6.8B+
P2-120 AP 4,3462,8062899.709B+6.9849.18%B3.885%C**50.7A++27.8A++67255.3h6B++12.2B++
M14 Banshee 2,7822,5643926.541C++3.8131.662%BN/A63.5B+5.4B*30540.4h20.5B64.8B+
Tank Mine 4,4292,5603786.772A*4.0430.744%C+N/A169.5A123.8A*244415.1h1.5B++4.9B*
TRAC-5 S 2,5292,4831,6361.518B*1.2122.069%C+7.773%F23.3C**N/A116106.4h7A31.8B*
SOAS-20 2,4832,4597973.085A0.3534.388%A29.809%A67.7A++N/A18636.3h10.4B+30.3B*
NS-357 Underboss 2,4112,3861,7811.34B+1.3937.665%C++21.081%C+67.6B**N/A29135.3h3.8B+10B+
NS-44 Commissioner AE 2,2202,2011,1701.881B+0.8550.933%B**21.354%C-111.2A++1B*34319.8h3.3C**6.5B+
NS-15M AE 2,1792,1558392.569C**0.1625.142%C+23.434%C-69.7B+N/A31930.9h11.2C**44.5C*
TSAR-42 2,1422,1255673.748C++1.0245.173%B**57.082%D*54.8B*N/A16938.8h2.1B+4.7B++
Sticky Grenade 2,1052,09812098N/A2,095.2748.539%CN/A1049C*3.5D-42142h1.6B++3.4B+
NS-44 Commissioner 2,0942,0751,4151.466B+1.2746.457%A23.277%C*83A++N/A39125h3.2B++7B*
SMG-46G Armistice 2,0772,0581,1401.805B+0.9328.103%C++21.915%B++58B+N/A30535.5h12.4B44B
T9 CARV-S 2,0632,0457312.798B*0.0726.675%B*27.922%B+85.9A++N/A52823.8h10.3B++38.4B++
L105 Zephyr 1,8561,7067124.028A21.3048.488%B++N/A124.5M+10.9B+68413.7h4.4B**9.2B*
C-4 2,3951,6219501.706C*1.0329.92%B*N/A100.7B+48.1A173016.1h1.4C**4.8B+
TAS-16 Blackjack 1,5911,5724923.195A*0.4672.38%B**18.893%B++88.3A*1.1B**35917.8h2B*2.7B++
AP30 Shredder 2,4221,53213511.348C*8.6230.599%C+2.415%C++49.6A+28.8A58430.9h59.8B++195.4B++
TORQ-9 1,5331,5187751.959B+0.7724.887%C++24.769%C++54B**N/A45428.1h13.6B+54.6B+
MANA Anti-Vehicle Turret 2,9631,5174963.058B**0.3362.971%B*3.164%C58.8A+56A++102125.8h7.6B+12B*
M40 Fury 1,7631,5078417.94A15.2147.183%A1.194%D75.4A12.8B++51920h11.1B+23.4B*
SMG-46 Armistice 1,4881,4711,0151.449B+1.2825.408%C+16.995%C++30.7C++N/A17547.9h14.1C**55.4C**
TRAC-Shot 1,4601,4431,1241.284C+1.4523.876%C16.771%C39.5C*N/A16036.5h11.3C++47.2C++
T9 CARV 1,4141,3956932.013B+0.7222.426%B++24.301%C*53.7AN/A60026h11.2B*50.1B++
LC2 Lynx 1,4001,3949701.437C**1.2922.555%C+16.284%D-37.3B+N/A20637.4h14.4C**64C*
Hellfire Rocket Pods 1,6891,3941509.293C**6.5653.618%B++N/A92.9C**19.7B+83315h18.8C**35B+
HC1 Cougar 1,3971,3901,0081.379B1.3524.118%C+19.496%C-34.7BN/A15040.1h11.2B+46.5B
HSR-1 1,3761,3683973.446B*0.7143.035%A21.199%D-71.6AN/A19119.1h4.3B**10B**
NS-11C 1,3781,3628361.629B++1.1025.781%B20.558%C**39.1B+N/A22934.8h12.4B+48.2B+
MG-S1 Jackal 1,3581,3484063.32A*0.5932.642%B**28.858%A84.3A*N/A21916h8.8B+27B*
NSX Tomoe 1,3311,3284862.733B++0.0032.449%B++46.536%B**63.5B**N/A18520.9h10.7B**33B*
T5 AMC 1,3241,3141,1711.122C++1.6123.39%C+17.276%C-26.2C*N/A13050.2h14.3C*61.1C**
TRS-12 Uppercut 1,3141,3065332.45B**0.2854.555%C16.386%C*48.7B+N/A17526.8h2.4B+4.4C**
NS Baron G5AE 1,3061,2916791.901B+0.8354.577%B++15.647%C++62.4B++N/A40620.7h3.9B+7.2C+
P525 Marauder-H 1,3491,2843734.703A++31.9733.528%C+N/A101.9C+5.2C45912.6h6.1B+18.3B
NS-30 Vandal 1,2911,2834292.991B*0.2643.788%A++21.356%D66.1AN/A18519.4h4.6B*10.4B**
C150 Dalton 1,9211,2799114.055B**11.3247.218%B+1.016%C*76.1A**38.2B**100916.8h4.2C**8.9B++
TAR 1,2521,2444802.592B*0.1426.208%B+22.106%C++66.5A+N/A47118.7h10.7B**40.7B*
T32 Bull 1,2331,2255362.285B*0.4524.957%C*22.204%C61.6B*N/A36019.9h10.8B+43.3B+
PDW-16 Hailstorm 1,2241,2136661.821B*0.9126.895%B+22.918%B**46.8B**N/A20025.9h11.8B++43.8B+
MG-H1 Watchman 1,2271,2123413.554A0.8227.404%B*47.772%M97A*1.2B*25212.5h11.6B*42.5B++
M6 Onslaught 1,2061,2014442.705C**0.0320.809%B++19.234%C+49B**N/A29624.5h19.3C+92.9B+
P2-120 HESH 1,4711,1967515.947C**13.2246.455%B+N/A75.7B**17.4A++42115.8h5.8C-12.4C++
M6 Onslaught 1,2041,1964192.854B+0.1220.859%B*18.729%C+50.9AN/A29823.5h18.2C*87.4B+
AS16 NightHawk 1,1991,1913453.452A*0.7251.376%A16.961%B++96.8M+N/A32312.3h3.4B*6.7B*
CAS30 Tank Buster 2,9421,1821,2790.924C1.8144.841%C+1.1%C+5.3C--7.9C++101222.1h54.8C*122.2C*
MKV Suppressed 1,1831,1775032.34A+0.3931.342%B**30.756%A++61.3AN/A18219.2h10.1B*32.4B++
Chainblade 1,2331,17532,6030.036B+2.7035.817%B+3.83%C-0.9B+N/A41381.1h2.2B+6B+
NS-61 Emissary 1,1901,1735362.188A*0.5437.74%A+25.149%A+105.7S1.5A++32311.1h10.3B+27.3B*
NSX Naginata 1,1931,1713843.049A++0.3226.084%B++31.597%B+71.8B**1.3A+20416.3h9.3B*35.8B++
NS-11P 1,1791,1695881.988B++0.7425.158%B+21.557%B+63.2A++N/A34418.5h11.3B**44.9B++
AMR-66 1,1761,1653952.949M0.2235.337%A+27.725%B+69.3M++N/A32216.8h6.3B**17.8B**
TRAP-M1 1,1711,1653793.074A0.3433.452%B++24.893%C+65.4AN/A18717.8h8B+23.9B+
T16 Rhino 1,1771,1653503.329A*0.6026.457%B**22.575%C++64A+N/A25918.2h10.6B*40.1B*
T7 Mini-Chaingun 1,1801,1625532.101A0.6318.362%C**15.749%B++52.1B**N/A25422.3h14.5C**79B+
NS Baron G5 1,1741,1624112.827A*0.1056.635%A14.372%C+80.1A*N/A27014.5h3.5B**6.2C++
Blackheart 1,1861,1617731.502B+1.2346.339%C++32.558%C++38.1B+N/A18930.5h2.6C**5.6B+
MRC3 Mercy 1,1711,1613843.023B+0.2921.921%B**19.638%C+44.8B**N/A19025.9h17B++77.4B++
T1B Cycler 1,1741,1604122.816B+0.0828.26%B+26.035%C+69.9B**N/A37316.6h10.7B*37.8B++
99SV 1,1631,1582484.669A++1.9443.126%A*26.684%D--70.6M++N/A20416.4h4B**9.2B**
SR-7 1,1601,1582444.746B2.0143.85%B+67.271%D**47.3B+N/A15824.5h2.1C**4.8B+
MRC3 Mercy 1,1091,0943762.91B+0.1821.582%B**18.556%C44.7AN/A19124.5h17.9B+82.8B++
G20 Vulcan-H 1,5101,0568612.279A*9.5552.628%B++3.504%B+89.5A*38.5B**91111.8h70.6B**134.1B**
P2-120 HEAT 1,4941,0391049.99B++7.2647.404%B+2.31%C--45.8A++20A**50422.7h6.3B+13.2B*
Ripper 84583332,7850.025C--2.7131.48%B+2.521%F-0.6C-N/A21327.4h1.6C+5.2C+
M3 Pounder HEG 9047213751.923C**0.8142.23%B+2.358%C--24.9B*6.3A++23428.9h15B35.5B+
M20 Wyvern 1,152718818.864B++6.1343.976%B++5.153%B++18.5C-11.2C-16538.9h103D234.1C+
M40 Fury 8347164615.565B**12.8345.704%B**N/A80.4B**13.3B+6608.9h11.3B+24.7B*
Shuriken 7016993012.322B**0.4131.328%B*24.321%B*63B++N/A19211.1h11.1B*35.5B*
NS Decimator 1,0386546491.008C+1.7257.29%C1.529%D26.4C-15.5C+42024.8h5.9D10.2D
TMG-50 6556462093.091A++0.3626.642%B**28.173%B++75.1A++1A+5328.6h9.1B*34.3B++
LC2 Lynx AE 6386322232.834B**0.1030.318%B++31.962%B++86.6A++N/A2937.3h10.7B*35.3B++
M3 Pounder HEG 7786253171.972C*0.7642.539%C*3.04%C+24.6B+6A21925.4h15.8B+37.3B+
NSX Tanto 6096042072.918A++0.1928.636%B+34.272%A56.4B**N/A15610.7h11.9B+41.4C**
L100 Python AP 892554707.914B*5.1861.487%B++2.527%C+58.9A**36M++7449.4h5.5B+9B++
T2 Striker 1,4095507180.766B+1.9750.625%C+N/A10.7C+16.7B**31951.4h61.5D-121.4C--
M12 Kobalt 5565422720.074C**17.3423.143%B**21.218%B+104.2B*2.7C3445.2h12.4B**53.6B*
CAS 14-E 5665333415.676C+12.9438.27%B+1.126%D83.3B5.2C2676.4h27.2B71B+
Spear Anti-Vehicle Phalanx Turret 7715313117.129A++14.4046.784%B3.578%C63.2A+28.6B++6868.4h6.3B+13.6B++
Anti-Vehicle Grenade 6235211521N/A518.2753.543%C**N/A473.6B+92.7C+31971.1h4.2B*7.8B++
M60-A Bulldog 5434853812.763B*10.0346.128%B**1.649%C*74.6A*8.9B*5096.5h5.1B+11B*
The Slasher 47547410,7320.044C+2.6938.157%C**7.595%C1C-N/A3474.7h1.8B+4.7B+
T1A Unity 4774732062.296B**0.4426.949%B24.524%C+62.2B**N/A12597.6h10.7B*39.9B++
M12 Kobalt 4734651335.769A+33.0423.131%B**18.925%C++119.2A++2.1C--3713.9h11.7A50.8B*
M20 Basilisk 5974574310.628M++7.9048.033%B**7.44%B+33.9A10.4B+35213.5h68.7B++143B**
NS-AM7 Archer 5064413681.198A++1.5362.356%B+23.81%B++17.4A*2.6C+13325.3h10.6B*16.9B*
M2 Mutilator 4174121363.029B**0.3023.701%A*20.388%B+71M**N/A3505.8h13.4A56.6B**
Frag Grenade 3783771377N/A374.2742.534%CN/A628.3B++1.7D*46350.6h3.2B++7.6B+
M2 Mutilator 3693681213.041B*0.3123.518%A*25%A+75.1SN/A3704.9h12.1A+51.5B**
TX2 Emperor 3643602951.22C**1.5128.408%C+25.556%B++65.5A++N/A2835.5h8.7B30.7B
M18 Rotary 6143402681.269C+1.4631.011%C+2.647%C++10.1C8.1C21333.8h148.2C+477.9C++
ML-7 5363343051.095B++1.6457.227%C++1.796%D24.6C++14.9B+86913.6h6.1B+10.7B+
Soldier Soaker 327327953.442A**0.7143.673%B**47.706%S136.3M+N/A8092.4h4.3A10B**
M20 Basilisk 4533233110.419M++7.6947.509%B**4.954%C38.9A+15.7B**4468.3h74.4B+156.7B*
L100 Python HESH 3733222413.417C*10.6954.465%B++N/A78.5B**12.4B**4364.1h2.9B+5.3B++
MG-HBR1 Dragoon 318315734.315A**1.5842.439%A+35.556%B++76.8A**N/A2534.1h4.5B**10.5B**
Striker AE 5843111232.528M**0.2052.594%C++N/A22.4B*19.6B**25113.9h35.5B+67.6B++
NS-11A 295293933.151A0.4227.704%B++25.939%B+61A+N/A3654.8h11.2B*40.4B*
L100 Python HEAT 383271299.345B**6.6161.179%B**2.583%C+46.7B**19.3A++4305.8h6.3C+10.3B+
NS-10 Burster 3992511691.485B++1.2531.153%B+10.359%B**8.1A+4.8B**16331.1h104.6B**335.8B**
MR1 Fracture 3462481591.56A1.1734.654%C+2.823%C--14.7A5.8B+15316.9h25.8B**74.3B*
E540 Halberd 3672362011.8B++9.0746.325%B++2.119%D36.9A20.5A++7266.4h5.6C**12B++
Coyote Missiles 382235396.026B*3.2956.541%BN/A53.4C+33.4B+6314.4h48.8C86.3C+
NS-10 Burster 3692331581.475B+1.2631.904%B+6.867%B+7.7A4.5B++14530.1h111.6A349.8B**
MANA Anti-Personnel Turret 234232822.829N/A0.1027.413%UN/A2320U20U8568200.1h21.4T*77.9T*
Dual-75 Duster 2362301912.105C+9.3744.593%B++N/A143.8A*3.8C--9331.6h4.1B**9.1B*
MR1 Fracture 3132171521.428A1.3036.174%C+4.147%C++13.7A+6.1B++14515.8h28.6A79B*
Cycler TRV 205200852.353B**0.3827.399%B*24.5%B++74.1A*1.9M**8912.7h11.5B++41.8B++
C75 Viper 256197277.296B++4.5648.31%B**N/A46.9B**14A+6434.2h11.4B+23.6B*
M18 Locust 394196922.13C++0.6033.363%C*3.061%B*15C15.1C++20513.1h166.9C+500.1C+
MAX Punch 1791691,6720.101C+2.6352.88%B+N/A1.3C+N/A6133h2.4C+4.5C*
Hornet Missiles 244155169.688B+6.9667.079%B*2.581%A140.9A80.9A++21741.1h10.1C*15.1B+
NS-44L Blackhand 1531531291.186C++1.5546.205%B+32.68%D54.6A++N/A2362.8h4.1B8.9B+
NS-20 Gorgon 154150532.83A0.1031.951%B**24%B*38.5A*1D1543.9h24.8B++77.5B*
NS-20 Gorgon 153149532.811A++0.0831.66%B**25.503%B**36.3A++1D1554.1h25.3B+79.8B++
ASP-30 Grounder 2931451670.868C**1.8666.189%B+N/A9.7D9.9C+33314.9h11.1D*16.8D
TX1 Repeater 1421411411B1.7322.209%C-24.823%B+33.6C**N/A4354.2h13.6C++61.2C+
G40-F Ranger 226136527.2A++24.4732.911%C+1.471%C**48.6B**32.1A+4182.8h62.1B+188.6B+
G30 Vulcan 223124186.889B++4.1636.548%B*3.226%C35.4A28.3A++15923.5h93.7C*256.5B++
NSX Tengu 122122492.49A0.2443.359%B**27.049%B**58.1B*N/A2062.1h10.3B++23.8B++
Skyguard 222121333.667B+0.9434.888%B*N/A11.7C9.8C++33610.3h176.1D-504.9C+
M12 Kobalt 122118429.5C+26.7724.321%B+22.034%B**168.6B**5.7C+3970.7h13.4B++55.2B++
M60-G Bulldog 1401171110.636A+7.9043.196%B*2.564%C43.3B++8.5B+3152.7h7.3C*17B+
M60-A Bulldog 111106253B+50.2739.968%D4.717%A++40.8C++1.9D2412.6h4.7B*11.7B
Aspis Anti-Aircraft Phalanx Turret 19498156.533B**3.8034.996%A+1.02%D21.3A*20.9A*5364.6h116.5B**332.8B**
M18 Needler 194941370.686C2.0522.977%F1.064%D5.9D6.3C--32315.8h213.5C-929.2D--
G30 Walker 1658599.444A++6.7135.883%B**1.176%D**19.3B18.2B*4314.4h205.4C++572.3B+
Pelter Rocket Pod 11082182S79.2751.85%BN/A74.5B+25.5B+4841.1h26.7D51.4C+
M60-A Bulldog 8880326.667C++23.9441.379%C--N/A28.6C+2.9C1692.8h5.6B13.4C++
E540 Halberd-H 10978419.5A+16.7749.806%D--3.846%A52B+20.7C+6681.5h4.9B+9.9B+
Rocklet Rifle 14874471.574A+1.1653.431%C++N/A32.2B32.2B+6892.3h37C++69.3C*
MR11 Gatekeeper-H 1336897.556B++4.8254.287%C++1.471%C35.8B34.2B+5651.9h61.5C+113.2C*
NSX Amaterasu 67673,3320.02C--2.7120.146%C--10.448%C-0.5CN/A2132h3.3C++16.4C**
MR11 Gatekeeper 10763415.75M++13.0248.063%B**1.587%C-35A++24.4B**5981.8h44.9B+93.4B*
G40-F Ranger 11361610.167B**7.4445.117%A++N/A20.3C++17.3B++2973h159.1C-352.6B+
Tomcat A2AM Pods 13259105.9C**3.1780.548%C+N/A59C++73B**16791h10.5D-13D-
M1 Heavy Cycler 5756282B+0.7315.144%C*19.643%B+23.3C**N/A4272.4h15.1B*99.5B+
M40 Fury-F 7054461.174C+1.5637.841%D--1.852%B**7.8D-2.3D--796.9h13.4C+35.3D
G30 Walker 1005295.778B*3.0533.083%B+N/A16.3C+15A3573.2h212.9C+643.7B
M12 Kobalt 5151151A*48.2713.895%C+11.765%D102AN/A4010.5h13B**93.8B*
S12 Renegade 5550271.852C0.8843.619%C++8%B+16.1D--1.6C+613.1h4.6D--10.5C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret978,07214.6h
Nano-Armor Kit1,2341,507,81298.4h
Nanite Healing Grenade01460h
Medical Applicator633219,15715.8h
Spawn Beacon5512,1447.7h
Nanite Revive Grenade04,2621.2h
T7 Mini-Chaingun AE0530h
AE Medical Applicator511226,34514.9h
Repair Module0610.2h
AE Nano-Armor Kit274522,24628.2h
Hexedge111480.9h
Spitfire Auto-Turret16120.6h
Restoration Kit1181,6461.9h
Motion Spotter12247,26619.8h
Welding Device08230.1h
Router0800.1h
Shield Recharging Field41050.1h
Ammunition Package29210,7846.4h
Medical Kit8337,74210.8h
Anti-Infantry MANA Turret55680.7h
Nano-Repair Grenade03220.1h
Recon Detection Device191,7272.9h
Smoke Grenade0580h
WLT-Howler Mining Laser11,4840.4h

Check the help document for the dictionary if you want to learn more about words used here.


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