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Field Marshal Sooda[MAM8] Sooda
TR BR 233

KDR: 2.74

Score: 160.5m

Last Seen: Apr 17th, 2019 5:23 PM
- OFFLINE - 87.5 hour(s)

Prestige 1, Battle Rank 100 (233 total) - Terran Republic on Cobalt - Outfit Leader of My Apologies Mate[MAM8] My Apologies Mate
TR outfit on Cobalt

Members: 5
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS T1 Cycler LC3 Jaguar T9A "Butcher" KSR-35 NSX Daimyo Claymore NS-15M1 C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,719,674 MLG Score: 2174
Fun Score: N/A
Cheeseburgers Flipped: 1170TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.909%26.335%76152983137,6362.595140.141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.382%1.522A+0.861B*-1.831F-HEAD ++ (~11.88)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.554B+9.60.325C**23.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.13%0.93%250510305,591274927252.03383205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.112%-0.239C-0.616D0.031

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
109.20.323C*38.40.276C*70.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
49.72%2.589%417710286,488270629822.39763217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.249%0.857B*-0.008C+-0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.691B+5.90.527B+6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.902%3.371%59319101612,311282836434.35325338%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.523%0.253C*-0.257C0.295

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.10.419B26.90.321C*42.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
40.956%76.784%5935103014,4603341344.32804

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.367%0.892B*0.632B+0.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.332C**2.70.151C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.478%14.394%593410317,5173594792.09154

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.501%0.42B-0.032C+0.499

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.464B+3.30.323C*3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
My Apologies Mate[MAM8] My Apologies Mate
TR outfit on Cobalt

Members: 5
160.5m380%650 (39k)573 (34.4k)2.73615237,37286,7542.95985233 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-TR10352091124.191%22.329%54003:1476

16% Combat Medic42% Engineer16% Heavy Assault20% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 18th, 2013 4:01 AMJan 29th, 2017 5:34 PMApr 20th, 2019 11:37 PM (4h) (PST)Apr 17th, 2019 3:14 PM (4d) (PST)Apr 17th, 2019 1:23 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8722046680.8480.3100.1893.5230.0802174

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,32412,22340,101511911211534,398

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4667.1h/194.5d 19,407 53,002 78,085 986.6k 8,199 15,647 22,281 244.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
B*
Kills:12,831
Deaths:3,833
KDR:3.348
Accuracy:28.555% B*
HSR:26.904% C+
NS-15M1
B*
Kills:4,553
Deaths:1,520
KDR:2.995
Accuracy:27.043% B*
HSR:29.629% B*
MSW-R
B*
Kills:3,558
Deaths:1,204
KDR:2.955
Accuracy:26.941% B*
HSR:26.729% B
NS-15M AE
C+
Kills:2,156
Deaths:841
KDR:2.564
Accuracy:25.135% C+
HSR:23.423% C-
T9 CARV-S
B*
Kills:2,045
Deaths:731
KDR:2.798
Accuracy:26.675% B*
HSR:27.922% B+
T9 CARV
B+
Kills:1,395
Deaths:693
KDR:2.013
Accuracy:22.426% B+
HSR:24.301% C*
MG-H1 Watchman
M
Kills:1,227
Deaths:347
KDR:3.536
Accuracy:27.276% B*
HSR:47.514% M
T32 Bull
C**
Kills:1,225
Deaths:536
KDR:2.285
Accuracy:24.957% C**
HSR:22.204% C
NSX Naginata
B++
Kills:1,171
Deaths:384
KDR:3.049
Accuracy:26.084% B++
HSR:31.597% B+
T16 Rhino
B**
Kills:1,165
Deaths:350
KDR:3.329
Accuracy:26.457% B**
HSR:22.575% C++
T7 Mini-Chaingun
B++
Kills:1,162
Deaths:553
KDR:2.101
Accuracy:18.362% C*
HSR:15.749% B++
TMG-50
B**
Kills:646
Deaths:209
KDR:3.091
Accuracy:26.642% B**
HSR:28.173% B++
Kills:33,134
Deaths (as Heavy Assault):11,201
Deaths (to Heavy Assaults):27,546
KDR:2.95813
Kill Difference:21,933
Playtime:764.816 hours
Usage:16%
Score:29.276m
Score/min:638
Accuracy (listed only):25.546%
HSR (listed only):27.227%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B*
Kills:14,384
Deaths:6,950
KDR:2.070
Accuracy:27.643% B*
HSR:24.854% B*
TRAC-5
C**
Kills:3,776
Deaths:2,683
KDR:1.407
Accuracy:23.019% C**
HSR:17.452% C
FA1 Barrage
C++
Kills:3,429
Deaths:2,306
KDR:1.487
Accuracy:40.914% C++
HSR:10.645% D--
NS-7 PDW
A
Kills:3,343
Deaths:1,454
KDR:2.299
Accuracy:31.369% A
HSR:26.084% A
TRAC-5 S
C+
Kills:2,483
Deaths:1,636
KDR:1.518
Accuracy:22.069% C+
HSR:7.773% D**
SMG-46G Armistice
B+
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B+
TAS-16 Blackjack
B**
Kills:1,573
Deaths:496
KDR:3.171
Accuracy:72.201% B**
HSR:18.881% B++
SMG-46 Armistice
C++
Kills:1,518
Deaths:1,027
KDR:1.478
Accuracy:25.606% C+
HSR:17.194% C++
TRAC-Shot
C
Kills:1,443
Deaths:1,124
KDR:1.284
Accuracy:23.876% C
HSR:16.771% C
LC2 Lynx
C+
Kills:1,394
Deaths:970
KDR:1.437
Accuracy:22.555% C+
HSR:16.284% D-
HC1 Cougar
C+
Kills:1,390
Deaths:1,008
KDR:1.379
Accuracy:24.118% C+
HSR:19.496% C--
NS-11C
B
Kills:1,362
Deaths:836
KDR:1.629
Accuracy:25.781% B
HSR:20.558% C**
MG-S1 Jackal
A
Kills:1,359
Deaths:413
KDR:3.291
Accuracy:32.615% B**
HSR:28.624% A
TRS-12 Uppercut
C++
Kills:1,318
Deaths:538
KDR:2.450
Accuracy:54.637% C
HSR:16.313% C++
T5 AMC
C+
Kills:1,314
Deaths:1,171
KDR:1.122
Accuracy:23.390% C+
HSR:17.276% C--
NS Baron G5AE
B*
Kills:1,294
Deaths:681
KDR:1.900
Accuracy:54.598% B*
HSR:15.688% C++
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
AS16 NightHawk
B**
Kills:1,197
Deaths:352
KDR:3.401
Accuracy:51.401% B**
HSR:17.126% B++
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
LC2 Lynx AE
B*
Kills:632
Deaths:223
KDR:2.834
Accuracy:30.318% B++
HSR:31.962% B*
NSX Tanto
A
Kills:604
Deaths:207
KDR:2.918
Accuracy:28.636% B+
HSR:34.272% A
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
MG-C1 Kindred
B**
Kills:54
Deaths:28
KDR:1.929
Accuracy:33.763% B**
HSR:20.370% C-
Kills:50,298
Deaths (as Light Assault):27,173
Deaths (to Light Assaults):15,293
KDR:1.85103
Kill Difference:23,125
Playtime:105.088 hours
Usage:2%
Score:2.794m
Score/min:443
Accuracy (listed only):34.647%
HSR (listed only):20.758%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B*
Kills:14,384
Deaths:6,950
KDR:2.070
Accuracy:27.643% B*
HSR:24.854% B*
TRAC-5
C**
Kills:3,776
Deaths:2,683
KDR:1.407
Accuracy:23.019% C**
HSR:17.452% C
FA1 Barrage
C++
Kills:3,429
Deaths:2,306
KDR:1.487
Accuracy:40.914% C++
HSR:10.645% D--
TRAC-5 S
C+
Kills:2,483
Deaths:1,636
KDR:1.518
Accuracy:22.069% C+
HSR:7.773% D**
TAS-16 Blackjack
B**
Kills:1,573
Deaths:496
KDR:3.171
Accuracy:72.201% B**
HSR:18.881% B++
TRAC-Shot
C
Kills:1,443
Deaths:1,124
KDR:1.284
Accuracy:23.876% C
HSR:16.771% C
LC2 Lynx
C+
Kills:1,394
Deaths:970
KDR:1.437
Accuracy:22.555% C+
HSR:16.284% D-
HC1 Cougar
C+
Kills:1,390
Deaths:1,008
KDR:1.379
Accuracy:24.118% C+
HSR:19.496% C--
NS-11C
B
Kills:1,362
Deaths:836
KDR:1.629
Accuracy:25.781% B
HSR:20.558% C**
TRS-12 Uppercut
C++
Kills:1,318
Deaths:538
KDR:2.450
Accuracy:54.637% C
HSR:16.313% C++
T5 AMC
C+
Kills:1,314
Deaths:1,171
KDR:1.122
Accuracy:23.390% C+
HSR:17.276% C--
NS Baron G5AE
B*
Kills:1,294
Deaths:681
KDR:1.900
Accuracy:54.598% B*
HSR:15.688% C++
AS16 NightHawk
B**
Kills:1,197
Deaths:352
KDR:3.401
Accuracy:51.401% B**
HSR:17.126% B++
AMR-66
A+
Kills:1,165
Deaths:395
KDR:2.949
Accuracy:35.337% A+
HSR:27.725% B+
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
LC2 Lynx AE
B*
Kills:632
Deaths:223
KDR:2.834
Accuracy:30.318% B++
HSR:31.962% B*
NSX Tanto
A
Kills:604
Deaths:207
KDR:2.918
Accuracy:28.636% B+
HSR:34.272% A
MG-HBR1 Dragoon
A
Kills:328
Deaths:82
KDR:4
Accuracy:42.565% A
HSR:35.671% B++
MG-C1 Kindred
B**
Kills:54
Deaths:28
KDR:1.929
Accuracy:33.763% B**
HSR:20.370% C-
Kills:40,302
Deaths (as Engineer):22,097
Deaths (to Engineers):15,313
KDR:1.82387
Kill Difference:18,205
Playtime:1,982.892 hours
Usage:42%
Score:63.335m
Score/min:532
Accuracy (listed only):36.498%
HSR (listed only):20.184%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
KSR-35
A+
Kills:12,234
Deaths:3,243
KDR:3.772
Accuracy:45.314% A+
HSR:27.088% C+
NSX Daimyo
B*
Kills:8,665
Deaths:1,286
KDR:6.738
Accuracy:44.163% B
HSR:96.907% B*
NS-7 PDW
A
Kills:3,343
Deaths:1,454
KDR:2.299
Accuracy:31.369% A
HSR:26.084% A
TS2 Inquisitor
A++
Kills:3,187
Deaths:1,657
KDR:1.923
Accuracy:35.639% B**
HSR:30.624% A++
NS-44B Commissioner
B**
Kills:2,926
Deaths:1,475
KDR:1.984
Accuracy:50.206% B**
HSR:22.522% C
SOAS-20
A
Kills:2,544
Deaths:826
KDR:3.080
Accuracy:34.328% A
HSR:30.621% A
NS-44 Commissioner
A
Kills:2,410
Deaths:1,604
KDR:1.502
Accuracy:46.983% A
HSR:23.278% C++
NS-357 Underboss
C++
Kills:2,386
Deaths:1,782
KDR:1.339
Accuracy:37.665% C++
HSR:21.081% C+
TSAR-42
B*
Kills:2,314
Deaths:595
KDR:3.889
Accuracy:44.701% B*
HSR:57.390% D*
NS-44 Commissioner AE
A
Kills:2,201
Deaths:1,170
KDR:1.881
Accuracy:50.933% A
HSR:21.354% C-
SMG-46G Armistice
B+
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B+
SMG-46 Armistice
C++
Kills:1,518
Deaths:1,027
KDR:1.478
Accuracy:25.606% C+
HSR:17.194% C++
HSR-1
A
Kills:1,368
Deaths:397
KDR:3.446
Accuracy:43.035% A
HSR:21.199% D-
MG-S1 Jackal
A
Kills:1,359
Deaths:413
KDR:3.291
Accuracy:32.615% B**
HSR:28.624% A
NSX Tomoe
B**
Kills:1,328
Deaths:486
KDR:2.733
Accuracy:32.449% B++
HSR:46.536% B**
NS-30 Vandal
A++
Kills:1,283
Deaths:429
KDR:2.991
Accuracy:43.788% A++
HSR:21.356% D
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS-61 Emissary
A+
Kills:1,173
Deaths:536
KDR:2.188
Accuracy:37.740% A+
HSR:25.149% A+
TRAP-M1
B++
Kills:1,165
Deaths:379
KDR:3.074
Accuracy:33.452% B++
HSR:24.893% C+
99SV
A++
Kills:1,158
Deaths:248
KDR:4.669
Accuracy:43.126% A++
HSR:26.684% D--
SR-7
B+
Kills:1,158
Deaths:244
KDR:4.746
Accuracy:43.850% B+
HSR:67.271% D**
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
NS-AM7 Archer
B*
Kills:446
Deaths:369
KDR:1.209
Accuracy:62.435% B+
HSR:23.991% B*
TX2 Emperor
B++
Kills:360
Deaths:295
KDR:1.220
Accuracy:28.408% C+
HSR:25.556% B++
Soldier Soaker
S
Kills:327
Deaths:95
KDR:3.442
Accuracy:43.673% B**
HSR:47.706% S
NS-44L Blackhand
B+
Kills:153
Deaths:129
KDR:1.186
Accuracy:46.205% B+
HSR:32.680% D
TX1 Repeater
B+
Kills:141
Deaths:141
KDR:1
Accuracy:22.209% C-
HSR:24.823% B+
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
Kills:60,416
Deaths (as Infiltrator):22,939
Deaths (to Infiltrators):11,616
KDR:2.63377
Kill Difference:37,477
Playtime:919.708 hours
Usage:20%
Score:29.467m
Score/min:534
Accuracy (listed only):38.652%
HSR (listed only):31.640%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:26,308
Deaths:9,394
KDR:2.801
Accuracy:30.794% A++
HSR:29.755% A
FA1 Barrage
C++
Kills:3,429
Deaths:2,306
KDR:1.487
Accuracy:40.914% C++
HSR:10.645% D--
NS-7 PDW
A
Kills:3,343
Deaths:1,454
KDR:2.299
Accuracy:31.369% A
HSR:26.084% A
T1S Cycler
B**
Kills:2,948
Deaths:1,224
KDR:2.409
Accuracy:29.482% B**
HSR:29.444% B**
SMG-46G Armistice
B+
Kills:2,058
Deaths:1,140
KDR:1.805
Accuracy:28.103% C++
HSR:21.915% B+
TAS-16 Blackjack
B**
Kills:1,573
Deaths:496
KDR:3.171
Accuracy:72.201% B**
HSR:18.881% B++
SMG-46 Armistice
C++
Kills:1,518
Deaths:1,027
KDR:1.478
Accuracy:25.606% C+
HSR:17.194% C++
TORQ-9
C++
Kills:1,518
Deaths:775
KDR:1.959
Accuracy:24.887% C++
HSR:24.769% C++
MG-S1 Jackal
A
Kills:1,359
Deaths:413
KDR:3.291
Accuracy:32.615% B**
HSR:28.624% A
TRS-12 Uppercut
C++
Kills:1,318
Deaths:538
KDR:2.450
Accuracy:54.637% C
HSR:16.313% C++
NS Baron G5AE
B*
Kills:1,294
Deaths:681
KDR:1.900
Accuracy:54.598% B*
HSR:15.688% C++
TAR
B+
Kills:1,244
Deaths:480
KDR:2.592
Accuracy:26.208% B+
HSR:22.106% C++
PDW-16 Hailstorm
B**
Kills:1,213
Deaths:666
KDR:1.821
Accuracy:26.895% B+
HSR:22.918% B**
AS16 NightHawk
B**
Kills:1,197
Deaths:352
KDR:3.401
Accuracy:51.401% B**
HSR:17.126% B++
MKV Suppressed
A++
Kills:1,177
Deaths:503
KDR:2.340
Accuracy:31.342% B**
HSR:30.756% A++
NS-11P
B+
Kills:1,169
Deaths:588
KDR:1.988
Accuracy:25.158% B+
HSR:21.557% B
NS Baron G5
A
Kills:1,162
Deaths:411
KDR:2.827
Accuracy:56.635% A
HSR:14.372% C+
T1B Cycler
B+
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.260% B+
HSR:26.035% C+
Shuriken
B*
Kills:699
Deaths:301
KDR:2.322
Accuracy:31.328% B*
HSR:24.321% B*
T1A Unity
C**
Kills:473
Deaths:206
KDR:2.296
Accuracy:26.949% C**
HSR:24.524% C+
NS-11A
B++
Kills:293
Deaths:93
KDR:3.151
Accuracy:27.704% B++
HSR:25.939% B+
Cycler TRV
B*
Kills:200
Deaths:85
KDR:2.353
Accuracy:27.399% B*
HSR:24.500% B++
NSX Tengu
B**
Kills:122
Deaths:49
KDR:2.490
Accuracy:43.359% B**
HSR:27.049% B**
Kills:56,775
Deaths (as Combat Medic):23,594
Deaths (to Combat Medics):10,673
KDR:2.40633
Kill Difference:33,181
Playtime:742.634 hours
Usage:16%
Score:30.180m
Score/min:677
Accuracy (listed only):35.993%
HSR (listed only):22.631%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B++
Kills:1,201
Deaths:444
KDR:2.705
Accuracy:20.809% B++
HSR:19.234% C+
M6 Onslaught
B*
Kills:1,196
Deaths:419
KDR:2.854
Accuracy:20.859% B*
HSR:18.729% C
MRC3 Mercy
B**
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:21.921% B**
HSR:19.638% C+
MRC3 Mercy
B**
Kills:1,134
Deaths:392
KDR:2.893
Accuracy:21.734% B**
HSR:18.695% C
M3 Pounder HEG
B+
Kills:732
Deaths:381
KDR:1.921
Accuracy:42.316% B+
HSR:2.459% C-
M3 Pounder HEG
C*
Kills:631
Deaths:323
KDR:1.954
Accuracy:42.608% C*
HSR:3.011% C+
M2 Mutilator
A*
Kills:461
Deaths:152
KDR:3.033
Accuracy:23.815% A*
HSR:20.174% B
M2 Mutilator
A*
Kills:368
Deaths:121
KDR:3.041
Accuracy:23.518% A*
HSR:25% A+
NS-10 Burster
B**
Kills:251
Deaths:169
KDR:1.485
Accuracy:31.153% B+
HSR:10.359% B**
MR1 Fracture
C
Kills:248
Deaths:159
KDR:1.560
Accuracy:34.654% C
HSR:2.823% C-
NS-10 Burster
B+
Kills:233
Deaths:158
KDR:1.475
Accuracy:31.904% B+
HSR:6.867% B+
MR1 Fracture
C++
Kills:217
Deaths:152
KDR:1.428
Accuracy:36.174% C+
HSR:4.147% C++
NS-20 Gorgon
B**
Kills:150
Deaths:53
KDR:2.830
Accuracy:31.951% B*
HSR:24% B**
NS-20 Gorgon
B**
Kills:149
Deaths:53
KDR:2.811
Accuracy:31.660% B*
HSR:25.503% B**
M1 Heavy Cycler
B+
Kills:56
Deaths:28
KDR:2
Accuracy:15.144% C*
HSR:19.643% B+
Kills:8,188
Deaths (as MAX Suit):1,694
Deaths (to MAX Suits):4,400
KDR:4.83353
Kill Difference:6,494
Playtime:146.541 hours
Usage:3%
Score:5.486m
Score/min:624
Accuracy (listed only):28.681%
HSR (listed only):14.685%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:2,581
V. Kills:221 N/A
Deaths:398
KDR:6.485
Accuracy:31.698% B
KPH:63.300 B+
VKPH:5.400 B*
Hellfire Rocket Pods
B+
Kills:1,394
V. Kills:295 471%
Deaths:150
KDR:9.293
Accuracy:53.605% B+
KPH:93 C**
VKPH:19.700 B+
M18 Rotary
C
Kills:340
V. Kills:274 124%
Deaths:268
KDR:1.269
Accuracy:31.011% C+
KPH:10.100 C
VKPH:8.100 C
Coyote Missiles
B+
Kills:235
V. Kills:147 159%
Deaths:39
KDR:6.026
Accuracy:56.541% B
KPH:53.300 C+
VKPH:33.400 B+
M18 Locust
C++
Kills:196
V. Kills:198 98%
Deaths:92
KDR:2.130
Accuracy:33.363% C*
KPH:14.900 C
VKPH:15.100 C++
Hornet Missiles
A+
Kills:159
V. Kills:92 171%
Deaths:16
KDR:9.938
Accuracy:66.819% B*
KPH:142.900 A+
VKPH:82.700 A+
M18 Needler
C-
Kills:94
V. Kills:100 93%
Deaths:137
KDR:0.686
Accuracy:22.977% D**
KPH:6 D
VKPH:6.300 C-
Tomcat A2AM Pods
B*
Kills:59
V. Kills:73 80%
Deaths:10
KDR:5.900
Accuracy:80.548% C+
KPH:58.500 C++
VKPH:72.400 B*
Kills:5,058 (3,211 + 0)
Deaths:1,110
KDR:4.557
VKDR:1.261
Vehicle Kills:1,400
Kill Difference:3,948
Playtime:124.942 hours
Usage:3%
Score:2.807m
Score/min:374
Piloting Accuracy:22.977%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
M+
Kills:1,706
V. Kills:150 N/A
Deaths:71
KDR:24.028
Accuracy:48.471% B++
KPH:124.400 M+
VKPH:10.900 B+
AP30 Shredder
A+
Kills:1,537
V. Kills:893 172%
Deaths:137
KDR:11.219
Accuracy:30.670% C+
KPH:49.600 A+
VKPH:28.800 A
C150 Dalton
A*
Kills:1,279
V. Kills:642 199%
Deaths:91
KDR:14.055
Accuracy:47.218% B+
KPH:76.200 A*
VKPH:38.200 B**
CAS30 Tank Buster
C++
Kills:1,182
V. Kills:1,760 67%
Deaths:1,279
KDR:0.924
Accuracy:44.841% C+
KPH:5.300 C--
VKPH:7.900 C++
Dual-75 Duster
A*
Kills:230
V. Kills:6 N/A
Deaths:19
KDR:12.105
Accuracy:44.593% B++
KPH:145.600 A*
VKPH:3.800 C-
Kills:5,934 (1,182 + 4,752)
Deaths:1,597
KDR:3.716
VKDR:2.161
Vehicle Kills:3,451
Kill Difference:4,337
Playtime:285.231 hours
Usage:6%
Score:4.094m
Score/min:239
Piloting Accuracy:44.841%
Gunner Accuracy:44.593%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:588
V. Kills:356 165%
Deaths:71
KDR:8.282
Accuracy:61.682% B++
KPH:61.300 A**
VKPH:37.100 M*
L100 Python HESH
B**
Kills:322
V. Kills:51 N/A
Deaths:24
KDR:13.417
Accuracy:54.465% B++
KPH:78.700 B**
VKPH:12.500 B**
L100 Python HEAT
A++
Kills:271
V. Kills:112 240%
Deaths:29
KDR:9.345
Accuracy:61.179% B**
KPH:46.900 B**
VKPH:19.400 A++
C75 Viper
A+
Kills:197
V. Kills:59 328%
Deaths:27
KDR:7.296
Accuracy:48.310% B**
KPH:47.400 B**
VKPH:14.200 A+
Skyguard
C++
Kills:121
V. Kills:101 119%
Deaths:33
KDR:3.667
Accuracy:34.888% B*
KPH:11.800 C
VKPH:9.800 C++
Kills:1,499 (1,499 + 0)
Deaths:184
KDR:8.147
VKDR:3.690
Vehicle Kills:679
Kill Difference:1,315
Playtime:33.893 hours
Usage:1%
Score:1.054m
Score/min:518
Driving Accuracy:34.888%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:2,875
V. Kills:1,573 183%
Deaths:294
KDR:9.779
Accuracy:49.321% B
KPH:51.200 A++
VKPH:28 A++
P2-120 HESH
A+
Kills:1,196
V. Kills:275 433%
Deaths:75
KDR:15.947
Accuracy:46.455% B+
KPH:75.600 B**
VKPH:17.400 A+
P2-120 HEAT
A*
Kills:1,039
V. Kills:455 228%
Deaths:104
KDR:9.990
Accuracy:47.404% B+
KPH:45.700 A++
VKPH:20 A*
E540 Halberd
A++
Kills:242
V. Kills:134 179%
Deaths:21
KDR:11.524
Accuracy:46.432% B++
KPH:36.900 A
VKPH:20.400 A++
G30 Vulcan
A++
Kills:124
V. Kills:99 124%
Deaths:18
KDR:6.889
Accuracy:36.548% B*
KPH:35.300 A
VKPH:28.200 A++
MR11 Gatekeeper
A++
Kills:64
V. Kills:45 139%
Deaths:4
KDR:16
Accuracy:48.278% B**
KPH:34.900 A++
VKPH:24.500 A
M12 Kobalt
A
Kills:51
V. Kills: N/A
Deaths:1
KDR:51
Accuracy:13.895% C+
KPH:99.700 A
VKPH:0 D-
Kills:5,591 (5,110 + 481)
Deaths:517
KDR:10.814
VKDR:4.992
Vehicle Kills:2,581
Kill Difference:5,074
Playtime:107.149 hours
Usage:2%
Score:4.046m
Score/min:629
Driving Accuracy:47.404%
Gunner Accuracy:13.895%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:1,284
V. Kills:65 N/A
Deaths:37
KDR:34.703
Accuracy:33.528% C
KPH:101.600 C+
VKPH:5.100 C-
G20 Vulcan-H
A*
Kills:1,120
V. Kills:483 231%
Deaths:91
KDR:12.308
Accuracy:53.125% B++
KPH:88.500 A*
VKPH:38.100 B**
G40-F Ranger
A++
Kills:136
V. Kills:90 149%
Deaths:6
KDR:22.667
Accuracy:32.991% C++
KPH:48.100 B**
VKPH:31.800 A++
E540 Halberd-H
B
Kills:80
V. Kills:32 242%
Deaths:4
KDR:20
Accuracy:51.784% D
KPH:50.600 B
VKPH:20.200 C
MR11 Gatekeeper-H
B+
Kills:68
V. Kills:65 103%
Deaths:9
KDR:7.556
Accuracy:54.287% C++
KPH:35 C**
VKPH:33.400 B+
Kills:2,688 (0 + 2,688)
Deaths:147
KDR:18.286
VKDR:5
Vehicle Kills:735
Kill Difference:2,541
Playtime:31.660 hours
Usage:1%
Score:1.211m
Score/min:637
Driving Accuracy:N/A%
Gunner Accuracy:54.287%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:1,508
V. Kills:257 N/A
Deaths:84
KDR:17.952
Accuracy:47.180% A
KPH:75.500 A
VKPH:12.900 B++
M40 Fury
B**
Kills:716
V. Kills:118 N/A
Deaths:46
KDR:15.565
Accuracy:45.704% B**
KPH:80.200 B**
VKPH:13.200 B+
M12 Kobalt
A
Kills:551
V. Kills:14 N/A
Deaths:29
KDR:19
Accuracy:23.120% A
KPH:104.600 B**
VKPH:2.700 C
M20 Basilisk
A
Kills:480
V. Kills:143 333%
Deaths:43
KDR:11.163
Accuracy:48.138% B**
KPH:35 A
VKPH:10.400 B++
M12 Kobalt
A++
Kills:475
V. Kills:8 N/A
Deaths:13
KDR:36.539
Accuracy:22.989% B**
KPH:121.200 A++
VKPH:2 D
M20 Basilisk
A+
Kills:327
V. Kills:132 246%
Deaths:31
KDR:10.548
Accuracy:47.613% B**
KPH:38.900 A+
VKPH:15.700 A
M60-G Bulldog
B*
Kills:117
V. Kills:23 N/A
Deaths:11
KDR:10.636
Accuracy:43.196% B*
KPH:43 B*
VKPH:8.500 B++
G30 Walker
A++
Kills:89
V. Kills:82 107%
Deaths:9
KDR:9.889
Accuracy:35.755% B**
KPH:20.300 B++
VKPH:18.700 A++
G40-F Ranger
B**
Kills:75
V. Kills:59 125%
Deaths:7
KDR:10.714
Accuracy:45.855% A++
KPH:23.200 B+
VKPH:18.300 B**
G30 Walker
A
Kills:52
V. Kills:48 106%
Deaths:9
KDR:5.778
Accuracy:33.083% B+
KPH:16.300 C+
VKPH:15 A
Kills:4,390 (0 + 4,390)
Deaths:282
KDR:15.567
VKDR:3.135
Vehicle Kills:884
Kill Difference:4,108
Playtime:73.747 hours
Usage:2%
Score:1.984m
Score/min:448
Driving Accuracy:N/A%
Gunner Accuracy:33.083%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:54
V. Kills:16 318%
Deaths:47
KDR:1.149
Accuracy:38.430% D--
KPH:7.700 D-
VKPH:2.300 D-
S12 Renegade
N/A
Kills:50
V. Kills:5 N/A
Deaths:27
KDR:1.852
Accuracy:43.619% N/A
KPH:16 N/A
VKPH:1.600 N/A
Kills:104 (104 + 0)
Deaths:74
KDR:1.405
VKDR:0.284
Vehicle Kills:21
Kill Difference:30
Playtime:10.159 hours
Usage:0%
Score:0.044m
Score/min:72
Driving Accuracy:43.619%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C
Kills:751
V. Kills:453 165%
Deaths:85
KDR:8.835
Accuracy:44.178% B+
KPH:18.700 C-
VKPH:11.300 C
CAS 14-E
B+
Kills:542
V. Kills:34 N/A
Deaths:34
KDR:15.941
Accuracy:37.887% B+
KPH:82.800 B
VKPH:5.200 C
Pelter Rocket Pod
B++
Kills:90
V. Kills:28 310%
Deaths:1
KDR:90
Accuracy:51.774% B
KPH:79.400 B++
VKPH:24.700 B+
Kills:1,383 (0 + 1,383)
Deaths:120
KDR:11.525
VKDR:4.292
Vehicle Kills:515
Kill Difference:1,263
Playtime:47.880 hours
Usage:1%
Score:0.535m
Score/min:186
Piloting Accuracy:N/A%
Gunner Accuracy:51.774%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1 Cycler 26,60326,3089,3942.801A++0.0630.794%A++29.755%A65.8MN/A218399.9h10.8B**35B**
LC3 Jaguar 14,55514,3846,9502.07B+0.6727.643%B*24.854%B*48.8B*N/A193295h11.5B+41.5B++
T9A "Butcher" 12,97512,8313,8333.348B*0.6128.555%B*26.904%C+84.8B**1B+332151.3h10.5B+36.8B++
KSR-35 12,28612,2343,2433.772B++1.0445.314%A+27.088%C+73.9A++N/A206165.6h3.8B*8.4B*
NSX Daimyo 8,6688,6651,2866.738B**4.0044.163%B96.907%B*69.7B++N/A195124.3h2B*4.6B++
Claymore 7,0917,09029923.712A**20.9841.619%B**N/A256.9A*N/A89527.6h1.2C++2.8B*
NS-15M1 4,5914,5531,5202.995A0.2627.043%B*29.629%B*67.5B**N/A19567.5h10.6B++39.1B++
C-4 ARX 5,5383,8891,9432.002C+0.7327.952%B+N/A111.8C+47.4B*116034.8h1.6D-5.6C
TRAC-5 3,7983,7762,6831.407B*1.3323.019%C**17.452%C28.4B++N/A145133h13B+56.4B+
MSW-R 3,5793,5581,2042.955B+0.2226.941%B*26.729%B77.3A+N/A43546h10.3B++38.1B++
FA1 Barrage 3,4733,4292,3061.487B++1.2540.914%C++10.645%D--26C+N/A121131.9h4.2B++10.3B+
NS-7 PDW 3,3583,3431,4542.299A++0.4431.369%A26.084%A59.3A+N/A21556.4h10.4B**33.3B++
TS2 Inquisitor 3,2103,1871,6571.923B++0.8135.639%B**30.624%A++113M++N/A34828.2h8.8B+24.8B++
T1S Cycler 2,9992,9481,2242.408A0.3329.482%B**29.444%B**63.4A++1.1B**30546.5h10.7B++36.4B*
NS-44B Commissioner 2,9412,9261,4751.984A++0.7550.206%B**22.522%C111.7A++N/A33326.2h3.4B6.8B+
P2-120 AP 4,4482,8752949.779B+7.0449.321%B3.791%B51.2A++28A++67056.2h5.9B++12B++
Tank Mine 4,4602,5833796.815A*4.0830.916%C+N/A169.9A123.5A*244215.2h1.5B++4.9B*
M14 Banshee 2,8022,5813986.485C++3.7531.698%BN/A63.4B+5.4B*30440.7h20.6B64.9B+
SOAS-20 2,5682,5448263.08A0.3434.328%A30.621%A68.4A++N/A19137.2h10.4B+30.2B*
TRAC-5 S 2,5292,4831,6361.518B*1.2222.069%C+7.773%D**23.3C**N/A116106.4h7B**31.8B*
NS-44 Commissioner 2,4292,4101,6041.502B+1.2346.983%A23.278%C++83.4A*N/A37728.9h3.2B++6.9B*
NS-357 Underboss 2,4112,3861,7821.339B1.4037.665%C++21.081%C+67.4B*N/A29135.4h3.8B+10B+
TSAR-42 2,3312,3145953.889B1.1544.701%B*57.39%D*54.2B++N/A16942.7h2.1B+4.8B+
NS-44 Commissioner AE 2,2202,2011,1701.881B+0.8650.933%A21.354%C-111.2A++1B**34319.8h3.3B6.5B+
NS-15M AE 2,1802,1568412.564C**0.1725.135%C+23.423%C-69.8B+N/A31930.9h11.2C**44.6C*
Sticky Grenade 2,1082,10112101N/A2,098.2648.489%C-N/A1050.5C*3.5D--41992h1.6B++3.4B+
SMG-46G Armistice 2,0772,0581,1401.805B+0.9328.103%C++21.915%B+58B+N/A30535.5h12.4B+44B
T9 CARV-S 2,0632,0457312.798B*0.0626.675%B*27.922%B+85.9A++N/A52923.8h10.3B++38.4B+
L105 Zephyr 1,8561,7067124.028A21.2948.471%B++N/A124.5M+10.9B+68413.7h4.4B**9.2B*
C-4 2,3991,6259501.711C*1.0329.959%B++N/A100.9B+48.1A173416.1h1.4C**4.8B+
TAS-16 Blackjack 1,5921,5734963.171A++0.4372.201%B**18.881%B++87.9A++1.1A++35817.9h2B*2.7B++
AP30 Shredder 2,4301,53713711.219C++8.4830.67%C+2.407%C*49.6A+28.8A58431h60.2B++196.2B++
MANA Anti-Vehicle Turret 2,9781,5264983.064B**0.3362.939%B*3.145%C58.9A56.1A+102025.9h7.5B+12B*
SMG-46 Armistice 1,5351,5181,0271.478B+1.2625.606%C+17.194%C++31.4C++N/A17648.3h14B54.6C**
TORQ-9 1,5331,5187751.959B+0.7824.887%C++24.769%C++54B**N/A46128.1h13.6B+54.6B+
M40 Fury 1,7651,5088417.952A+15.2247.18%A1.194%D75.4A12.9B++51920h11B+23.4B*
TRAC-Shot 1,4601,4431,1241.284C++1.4523.876%C16.771%C39.5C**N/A16036.5h11.3C++47.2C++
T9 CARV 1,4141,3956932.013B+0.7222.426%B+24.301%C*53.7AN/A60226h11.2B*50.1B++
LC2 Lynx 1,4001,3949701.437B1.3022.555%C+16.284%D-37.3B+N/A20737.4h14.4C**64C*
Hellfire Rocket Pods 1,6891,3941509.293C**6.5653.605%B+N/A92.9C**19.7B+83415h18.8C*35B+
HC1 Cougar 1,3971,3901,0081.379B1.3624.118%C+19.496%C--34.7B+N/A15140.1h11.2B+46.5B
HSR-1 1,3761,3683973.446B*0.7143.035%A21.199%D-71.3AN/A19019.2h4.3B**10B**
NS-11C 1,3781,3628361.629B*1.1125.781%B20.558%C**39.1B++N/A23034.8h12.4B+48.2B+
MG-S1 Jackal 1,3691,3594133.291A*0.5532.615%B**28.624%A83.4A*N/A22016.3h8.9B+27.2B*
NSX Tomoe 1,3311,3284862.733B*0.0032.449%B++46.536%B**63.5B**N/A18520.9h10.7B**33B*
TRS-12 Uppercut 1,3261,3185382.45B**0.2954.637%C16.313%C++49B+N/A17626.9h2.4B4.4C*
T5 AMC 1,3241,3141,1711.122C++1.6123.39%C+17.276%C--26.2C*N/A13150.2h14.3C*61.1C*
NS Baron G5AE 1,3091,2946811.9B+0.8454.598%B*15.688%C++62.2B++N/A40520.8h3.9B+7.2C++
P525 Marauder-H 1,3491,2843734.703A++31.9733.528%CN/A101.9C+5.2C45912.6h6.1B+18.3B
NS-30 Vandal 1,2911,2834292.991B*0.2543.788%A++21.356%D66.1AN/A18519.4h4.6B*10.4B**
C150 Dalton 1,9211,2799114.055B**11.3247.218%B+1.016%C**76.1A*38.2B**100916.8h4.2C*8.9B+
TAR 1,2521,2444802.592B*0.1426.208%B+22.106%C++66.5A++N/A47318.7h10.7B**40.7B*
MG-H1 Watchman 1,2421,2273473.536A0.8027.276%B*47.514%M96.6A*1.2B*25612.7h11.7B*42.9B++
T32 Bull 1,2331,2255362.285B++0.4524.957%C**22.204%C61.6B*N/A36119.9h10.8B++43.3B+
PDW-16 Hailstorm 1,2241,2136661.821B**0.9226.895%B+22.918%B**46.8B**N/A20125.9h11.8B*43.8B+
M6 Onslaught 1,2061,2014442.705C**0.0320.809%B++19.234%C+49B**N/A29624.5h19.3C+92.9B+
AS16 NightHawk 1,2051,1973523.401A*0.6651.401%B**17.126%B++96.5M+N/A32212.4h3.4B**6.7B*
M6 Onslaught 1,2041,1964192.854B+0.1220.859%B*18.729%C50.9AN/A29823.5h18.2C*87.4B+
P2-120 HESH 1,4711,1967515.947C++13.2146.455%B+N/A75.7B**17.4A+42115.8h5.8C-12.4C++
CAS30 Tank Buster 2,9421,1821,2790.924C1.8144.841%C+1.1%C5.3C--7.9C++101222.1h54.8C*122.2C*
MKV Suppressed 1,1831,1775032.34A++0.4031.342%B**30.756%A++61.3AN/A18219.2h10.1B**32.4B++
Chainblade 1,2341,17632,6270.036B+2.7035.806%B+3.827%C--0.9C**N/A41382.9h2.2B+6B+
NS-61 Emissary 1,1901,1735362.188A*0.5537.74%A+25.149%A+105.7S1.5A*32411.1h10.3B+27.3B*
NSX Naginata 1,1931,1713843.049A++0.3126.084%B++31.597%B+71.8A1.3A+20516.3h9.3B*35.8B++
NS-11P 1,1791,1695881.988B*0.7525.158%B+21.557%B63.2A++N/A34518.5h11.3B**44.9B++
T16 Rhino 1,1771,1653503.329A*0.5926.457%B**22.575%C++64A+N/A25918.2h10.6B**40.1B++
TRAP-M1 1,1711,1653793.074B**0.3433.452%B++24.893%C+65.4AN/A18717.8h8B+23.9B+
AMR-66 1,1761,1653952.949A**0.2135.337%A+27.725%B+68.9M++N/A32216.9h6.3B**17.8B**
T7 Mini-Chaingun 1,1801,1625532.101A0.6418.362%C*15.749%B++52.1B**N/A25522.3h14.5C**79B
NS Baron G5 1,1741,1624112.827A*0.0956.635%A14.372%C+80.1A*N/A27014.5h3.5B**6.2C*
MRC3 Mercy 1,1711,1613843.023B+0.2921.921%B**19.638%C+44.8AN/A19125.9h17B++77.4B*
Blackheart 1,1861,1617731.502C**1.2346.339%C+32.558%C++38.1B+N/A18930.5h2.6B5.6B+
T1B Cycler 1,1741,1604122.816B+0.0828.26%B+26.035%C+69.9B**N/A37416.6h10.7B*37.8B++
99SV 1,1631,1582484.669A++1.9343.126%A++26.684%D--70.2M++N/A20516.5h4B**9.2B**
SR-7 1,1601,1582444.746B+2.0143.85%B+67.271%D**47.3B+N/A15824.5h2.1C**4.8B+
MRC3 Mercy 1,1511,1343922.893B+0.1621.734%B**18.695%C45AN/A19125.2h18B+82.9B++
G20 Vulcan-H 1,6031,1209112.308A**9.5753.125%B++3.393%B88.2A*38B**87112.7h72.1B**135.8B**
P2-120 HEAT 1,4941,0391049.99B*7.2547.404%B+2.31%C--45.8A++20A*50522.7h6.3B+13.2B*
Ripper 84683432,8860.025C-2.7131.461%B+2.518%F-0.6C-N/A21331.7h1.6C+5.2C+
M20 Wyvern 1,204751858.835B*6.1044.178%B+4.927%B+18.7C-11.3C16440.2h102.2D231.3C+
M3 Pounder HEG 9187323811.921C**0.8242.316%B+2.459%C-25.1B*6.4A++23529.2h15.1B+35.7B+
M40 Fury 8347164615.565B**12.8345.704%B**N/A80.4B**13.3B+6608.9h11.3B+24.7B*
Shuriken 7016993012.322B*0.4131.328%B*24.321%B*63B*N/A19211.1h11.1B*35.5B*
NS Decimator 1,0566656551.015C+1.7257.289%C-1.504%D26.5C--15.6C+42125.1h5.8D10.2D
TMG-50 6556462093.091A++0.3526.642%B**28.173%B++75.1A++1A+5338.6h9.1B*34.3B++
LC2 Lynx AE 6386322232.834B**0.1030.318%B++31.962%B*86.6A++N/A2947.3h10.7B*35.3B++
M3 Pounder HEG 7876313231.954C*0.7842.608%C*3.011%C+24.6B++6.1A22025.7h16.1B+37.7B+
NSX Tanto 6096042072.918A++0.1828.636%B+34.272%A56.4B**N/A15610.7h11.9B+41.4B+
L100 Python AP 944588718.282B*5.5561.682%B++2.551%C+61.3A**37.1M*7449.6h5.3B8.6B++
M12 Kobalt 5655512919C*16.2623.12%A21.416%B+104B**2.6C3435.3h12.4B**53.5B*
T2 Striker 1,4095507180.766B+1.9750.625%C+N/A10.7C16.7B**32051.4h61.5D-121.4D
CAS 14-E 5765423415.941C+13.2037.887%B+1.107%D83.4B+5.2C2726.5h27.4B72.2B+
Spear Anti-Vehicle Phalanx Turret 7745333117.194A++14.4646.818%C**3.565%C62.7A+28.4B++6858.5h6.3B+13.6B++
Anti-Vehicle Grenade 6305251525N/A522.2653.338%C**N/A477.3B+95.5C+31811.1h4.2B*7.9B++
The Slasher 50650511,8200.043C+2.6938.127%C**7.525%C-1CN/A3518.9h1.8B+4.7B+
M60-A Bulldog 5494893812.868B++10.1346.263%B**1.636%C++74.1A*9.1B+5116.6h5.1B+11.1B*
M20 Basilisk 6234804311.163M**8.4348.138%B**7.292%B+35A10.4B++35413.7h66.6B*138.3B**
M12 Kobalt 4834751336.538A++33.8022.989%B**18.947%C++121.8A++2.1D3773.9h11.6A50.4B*
T1A Unity 4774732062.296B**0.4426.949%C**24.524%C+62.2B**N/A12597.6h10.7B*39.9B++
M2 Mutilator 4664611523.033B**0.3023.815%A*20.174%B70.9M**N/A3376.5h13.7B**57.7B**
NS-AM7 Archer 5114463691.209A++1.5362.435%B+23.991%B*17.5A*2.5C+13325.5h10.5B*16.8B*
Frag Grenade 4024011401N/A398.2642.715%CN/A572.9B+1.4D*45090.7h3.2B++7.5B+
M2 Mutilator 3693681213.041B**0.3023.518%A*25%A+75.1SN/A3704.9h12.1A+51.5B**
TX2 Emperor 3643602951.22B1.5228.408%C+25.556%B++65.5A++N/A2835.5h8.7B30.7C**
M18 Rotary 6143402681.269C+1.4731.011%C+2.647%C*10.1C8.1C21333.8h148.2C+477.9C+
ML-7 5363343051.095B++1.6457.227%C++1.796%D24.6C++14.9B+87213.6h6.1B+10.7B+
MG-HBR1 Dragoon 331328824A**1.2642.565%A35.671%B++72.9A*N/A2364.5h4.5B**10.6B**
M20 Basilisk 4593273110.548M*7.8147.613%B**4.893%C38.9A+15.7A4458.4h74.1B++155.7B*
Soldier Soaker 327327953.442A*0.7143.673%B**47.706%S136.3M+N/A8092.4h4.3A10B**
L100 Python HESH 3733222413.417C*10.6854.465%B++N/A78.5B**12.4B**4374.1h2.9B+5.3B++
Striker AE 6013211252.568S0.1752.543%C*N/A22.4B*19.6A25414.3h35.4B+67.3B+
NS-11A 295293933.151A++0.4127.704%B++25.939%B+61A+N/A3684.8h11.2B*40.4B*
L100 Python HEAT 383271299.345B*6.6161.179%B**2.583%C+46.7B**19.3A+4315.8h6.3C+10.3B+
NS-10 Burster 3992511691.485B++1.2531.153%B+10.359%B**8.1A+4.8B**16331.1h104.6B**335.8B**
MR1 Fracture 3462481591.56A1.1834.654%C2.823%C-14.7A+5.8B+15316.9h25.8A74.3B*
E540 Halberd 3762422111.524B++8.7946.432%B++2.066%D36.7B**20.3A++7176.6h5.5B11.9B++
Coyote Missiles 382235396.026B**3.2956.541%BN/A53.4C+33.4B+6314.4h48.8C86.3C+
NS-10 Burster 3692331581.475B+1.2631.904%B+6.867%B+7.7A4.5B++14530.1h111.6A349.8B**
MANA Anti-Personnel Turret 234232822.829N/A0.0927.413%UN/A2320U20U8595600.1h21.4T*77.9T*
Dual-75 Duster 2362301912.105C+9.3744.593%B++N/A143.8A*3.8C-9331.6h4.1A9.1B**
MR1 Fracture 3132171521.428A1.3136.174%C+4.147%C++13.7A+6.1B++14615.8h28.6A79B*
Cycler TRV 205200852.353B**0.3827.399%B*24.5%B++74.1A*1.9M**9032.7h11.5B++41.8B++
C75 Viper 256197277.296B+4.5648.31%B**N/A46.9B**14A6454.2h11.4B+23.6B*
M18 Locust 394196922.13C++0.6133.363%C*3.061%B**15C15.1C++20513.1h166.9C+500.1C+
MAX Punch 1791691,6940.1C+2.6452.811%B+N/A1.3C+N/A6134.1h2.4C+4.5C*
Hornet Missiles 251159169.938B++7.2066.819%B*2.516%B**144.5A+83.6A++21741.1h10.1C*15.2B+
NS-44L Blackhand 1531531291.186C+1.5546.205%B+32.68%D54.6A++N/A2372.8h4.1B8.9B+
NS-20 Gorgon 154150532.83A+0.0931.951%B*24%B**38.5A**1D1543.9h24.8B++77.5B*
NS-20 Gorgon 153149532.811A+0.0731.66%B*25.503%B**36.3A++1D1554.1h25.3B+79.8B++
ASP-30 Grounder 2931451670.868B1.8766.189%B+N/A9.7D9.9C+33314.9h11.1D*16.8D
TX1 Repeater 1421411411B1.7422.209%C-24.823%B+33.6BN/A4364.2h13.6C++61.2C++
G40-F Ranger 226136622.667S19.9332.991%C++1.471%C**48.6B**32.1A++4192.8h62.8B+190.3B+
G30 Vulcan 223124186.889B+4.1536.548%B*3.226%C+35.4A28.3A++16023.5h93.7C*256.5B++
NSX Tengu 122122492.49A0.2543.359%B**27.049%B**58.1B*N/A2092.1h10.3B++23.8B++
Skyguard 222121333.667B+0.9334.888%B*N/A11.7C9.8C++33710.3h176.1D-504.9C+
M12 Kobalt 123119429.75C+27.0124.121%B+21.849%B*170B**5.7C++3960.7h13.5B++55.9B++
M60-G Bulldog 1401171110.636A+7.9043.196%B*2.564%C43.3B*8.5B++3152.7h7.3C*17B++
Orbital Strike Uplink 1551071107N/A104.261040%UN/A1070U480U98550.1h1.5T*0.1T*
M60-A Bulldog 111106253B+50.2639.968%D4.717%A++40.8C++1.9D2412.6h4.7B*11.7B
Fatestealer 1001001510.662B**2.0733.067%C25%C*20.4CN/A434.9h2.5C7.5C+
Aspis Anti-Aircraft Phalanx Turret 19699156.6B**3.8635.276%A+1.01%D-21.5A*21.1A*5324.6h117.2B**332.2B**
M18 Needler 194941370.686C2.0522.977%D**1.064%D5.9D6.3C-32415.8h213.5C929.2D--
Pelter Rocket Pod 11890190S87.2651.774%BN/A81.8B++25.5B+4921.1h25.3C48.8C+
G30 Walker 1718999.889A*7.1535.755%B**1.124%D**20.2B++18.6A++4384.4h197.9C**553.6B++
M60-A Bulldog 8880326.667C++23.9341.379%C--N/A28.6C2.9C1692.8h5.6B13.4C++
E540 Halberd-H 11280420A++17.2651.784%D3.75%A50B20C6651.6h5.3B+10.2B
Rocklet Rifle 15075481.563A+1.1753.874%C++N/A31.3C**31.3B+7122.4h37.5C++69.5C*
G40-F Ranger 13475710.714B**7.9845.855%A++N/A23.4B+18.4B**3113.2h143.5C+312.8B+
MR11 Gatekeeper-H 1336897.556B*4.8254.287%C++1.471%C35.8B34.2B+5651.9h61.5C+113.2C++
NSX Amaterasu 67673,3320.02C--2.7220.146%C--10.448%C-0.5C--N/A2132h3.3C*16.4B
MR11 Gatekeeper 10964416M++13.2648.278%B**1.563%C35.6A*25A+6111.8h44.7B+92.6B*
Tomcat A2AM Pods 13259105.9C*3.1680.548%C+N/A59C++73B**16801h10.5D13D-
M1 Heavy Cycler 5756282B+0.7415.144%C*19.643%B+23.3C**N/A4312.4h15.1B*99.5B+
M40 Fury-F 7054471.149C+1.5938.43%D--1.852%B**7.7D-2.3D-787h13.8C+35.9C--
MG-C1 Kindred 5654281.929B0.8133.763%B**20.37%C-36C1.3C+1091.5h12.1C+35.9B+
G30 Walker 1005295.778B+3.0433.083%B+N/A16.3C+15A3573.2h212.9C+643.7C**
M12 Kobalt 5151151M**48.2613.895%C+11.765%D102AN/A4020.5h13B**93.8B*
S12 Renegade 5550271.852C0.8843.619%C++8%B+16.1D--1.6C613.1h4.6D--10.5C

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1181,6612h
Motion Spotter12748,65220.4h
Nano-Armor Kit1,2341,507,81298.4h
Anti-Vehicle MANA Turret998,12814.7h
Spawn Beacon5512,4047.9h
Repair Module0760.2h
Turret AI Module0640.2h
AE Nano-Armor Kit282539,04729.1h
Nanite Revive Grenade04,4901.3h
Medical Applicator633219,15715.8h
Nanite Healing Grenade01460h
Welding Device01,0980.1h
Spitfire Auto-Turret16410.6h
Hexedge111480.9h
AE Medical Applicator530237,65215.7h
T7 Mini-Chaingun AE0530h
Shield Recharging Field41050.1h
Ammunition Package29610,8596.4h
Medical Kit8377,77310.9h
Anti-Infantry MANA Turret55680.7h
Orbital Strike Target Designator4800.6h
Router0800.1h
Nano-Repair Grenade03560.1h
Recon Detection Device201,9243.1h
Smoke Grenade0580h
WLT-Howler Mining Laser11,4840.4h

Check the help document for the dictionary if you want to learn more about words used here.


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