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Field Marshal Myriad SopDogger[404s] SopDogger
TR BR 124

KDR: 3.63

Score: 32.5m

Last Seen: Jul 18th, 2019 2:14 AM
- OFFLINE - 70.2 hour(s)

Prestige 1, Battle Rank 100 (124 total) - Terran Republic on Emerald - Outfit Leader of Girls Frontline[404s] Girls Frontline
TR outfit on Emerald

Members: 4
Level Progress (to 101): 0%
PRIMARY CLASSESMEDICHEAVY
PRIMARY WEAPONS T9A "Butcher" MSW-R NS Decimator MG-C1 Kindred T9 CARV TMG-50 TAR-AE SABR-13
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $23,997,933 MLG Score: 19183
Fun Score: N/A
Cheeseburgers Flipped: 69TIME WITH MEDKIT: 16.2%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
37.942%58.095%220454116064,2903.92419-0.294

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.55%3.27M*5.671S-1.212D*HEAD ++ (~39.12)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
19.40.74B++7.40.484B+12

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.652%1.22%770312111,4762662585.54887570%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.183%0.244C++-0.34C--1.259

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.80.661B+21.70.59B+33.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
68.049%0.555%386212127214453361.62022214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.425%2.629M-1.292D**-0.103

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.878B*3.20.744B++1.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.542%23.03%469712071,3204292503.07692526%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.667%0.68B+4.584S0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.685B+16.40.589B+21.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.607%80.697%469612085,9421412214.20524

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.314%1.746A++0.883B*0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.456B+2.50.212C++2.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
55.853%47.717%469512094,8391501503.22385

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.404%1.188B**6.528S-0.832

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.634B+2.70.445B2.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Girls Frontline[404s] Girls Frontline
TR outfit on Emerald

Members: 4
32.5m316.8%918 (55.1k)735 (44.1k)3.6299793,98025,8903.71916124 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1214935734.881%53.235%185701:4361

28% Combat Medic8% Engineer48% Heavy Assault12% Infiltrator5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 30th, 2018 5:17 AMNov 5th, 2018 4:41 AMJul 19th, 2019 4:31 PM (1d) (PST)Jul 17th, 2019 11:42 PM (3d) (PST)Jul 17th, 2019 10:14 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,4065358712.1230.5851.1306.9390.06719183

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
84,33532,07652,2591273568416444,110

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
737.8h/30.7d 2,309 50,030 20,969 307.1k 755 2,462 2,982 62.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
M**
Kills:7,542
Deaths:1,608
KDR:4.690
Accuracy:36.748% M
HSR:57.027% M**
MSW-R
S
Kills:3,184
Deaths:796
KDR:4
Accuracy:37.019% M
HSR:60.145% S
T9 CARV
S
Kills:1,318
Deaths:324
KDR:4.068
Accuracy:35.730% M*
HSR:59.863% S
TMG-50
S
Kills:1,303
Deaths:333
KDR:3.913
Accuracy:38.150% M++
HSR:61.934% S
NS-15M1
S
Kills:1,187
Deaths:250
KDR:4.748
Accuracy:38.015% M+
HSR:60.067% S
MG-H1 Watchman
S
Kills:1,186
Deaths:284
KDR:4.176
Accuracy:35.852% A**
HSR:59.697% S
NSX Naginata
S
Kills:1,180
Deaths:260
KDR:4.538
Accuracy:38.307% M++
HSR:63.475% S
NSX-P Naginata
M**
Kills:1,176
Deaths:231
KDR:5.091
Accuracy:36.267% M
HSR:57.908% M**
NS-15M AE
M**
Kills:1,173
Deaths:231
KDR:5.078
Accuracy:37.033% A*
HSR:62.916% M**
T9 CARV-S
S
Kills:1,169
Deaths:239
KDR:4.891
Accuracy:35.010% A**
HSR:62.874% S
T32 Bull
S
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:37.487% M
HSR:57.926% S
T16 Rhino
S
Kills:1,167
Deaths:234
KDR:4.987
Accuracy:38.566% M*
HSR:56.470% S
NS-15M2
S
Kills:1,109
Deaths:215
KDR:5.158
Accuracy:39.660% M++
HSR:61.948% S
Kills:23,861
Deaths (as Heavy Assault):5,245
Deaths (to Heavy Assaults):8,931
KDR:4.54929
Kill Difference:18,616
Playtime:351.498 hours
Usage:48%
Score:17.087m
Score/min:810
Accuracy (listed only):37.219%
HSR (listed only):60.173%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-C1 Kindred
S
Kills:1,325
Deaths:352
KDR:3.764
Accuracy:38.054% A*
HSR:57.887% S
SMG-46 Armistice
S
Kills:1,193
Deaths:233
KDR:5.120
Accuracy:39.115% M
HSR:62.364% S
LC2 Lynx
S
Kills:1,191
Deaths:293
KDR:4.065
Accuracy:36.063% A**
HSR:55.164% S
AS16 NightHawk
S
Kills:1,185
Deaths:290
KDR:4.086
Accuracy:55.614% A++
HSR:45.232% S
PDW-16 Hailstorm
S
Kills:1,183
Deaths:254
KDR:4.657
Accuracy:39.966% M++
HSR:51.310% S
NSX-P Tanto
S
Kills:1,182
Deaths:280
KDR:4.221
Accuracy:38.229% A**
HSR:57.614% S
Shuriken
S
Kills:1,179
Deaths:331
KDR:3.562
Accuracy:35.537% A*
HSR:54.368% S
MG-S1 Jackal
S
Kills:1,177
Deaths:232
KDR:5.073
Accuracy:38.149% A*
HSR:60.748% S
NS-7 PDW
S
Kills:1,177
Deaths:266
KDR:4.425
Accuracy:38.435% M
HSR:61.342% S
TRAC-5
S
Kills:1,177
Deaths:391
KDR:3.010
Accuracy:33.541% A**
HSR:54.206% S
FA1 Barrage
S
Kills:1,177
Deaths:267
KDR:4.408
Accuracy:53.039% A
HSR:36.534% S
SMG-46G Armistice
S
Kills:1,176
Deaths:223
KDR:5.274
Accuracy:35.897% A++
HSR:58.418% S
NSX-P Tengu
S
Kills:1,176
Deaths:348
KDR:3.379
Accuracy:46.691% A++
HSR:52.466% S
NSX Tengu
S
Kills:1,175
Deaths:299
KDR:3.930
Accuracy:49.538% A++
HSR:54.723% S
TAS-16 Blackjack
S
Kills:1,175
Deaths:401
KDR:2.930
Accuracy:57.656% C+
HSR:45.021% S
NS Baron G5
S
Kills:1,174
Deaths:256
KDR:4.586
Accuracy:49.522% B+
HSR:40.886% S
NSX Tanto
S
Kills:1,174
Deaths:284
KDR:4.134
Accuracy:40.316% M
HSR:62.266% S
HC1 Cougar
S
Kills:1,173
Deaths:300
KDR:3.910
Accuracy:37.584% M
HSR:57.289% S
LC3 Jaguar
S
Kills:1,173
Deaths:245
KDR:4.788
Accuracy:37.142% M+
HSR:55.073% S
SMG-46AE Armistice
S
Kills:1,172
Deaths:223
KDR:5.256
Accuracy:35.630% A
HSR:63.737% S
TRS-12 Uppercut
S
Kills:1,168
Deaths:375
KDR:3.115
Accuracy:57.466% C+
HSR:64.384% S
TRAC-Shot
S
Kills:186
Deaths:69
KDR:2.696
Accuracy:33.877% A*
HSR:45.161% S
Havoc
S
Kills:134
Deaths:31
KDR:4.323
Accuracy:65.861% A++
HSR:46.269% S
Kills:25,202
Deaths (as Light Assault):6,243
Deaths (to Light Assaults):4,917
KDR:4.03684
Kill Difference:18,959
Playtime:26.655 hours
Usage:4%
Score:1.189m
Score/min:744
Accuracy (listed only):43.171%
HSR (listed only):54.020%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR-AE
M**
Kills:1,231
Deaths:372
KDR:3.309
Accuracy:33.987% A+
HSR:59.058% M**
SABR-13
S
Kills:1,229
Deaths:278
KDR:4.421
Accuracy:39.646% M+
HSR:58.666% S
SMG-46 Armistice
S
Kills:1,193
Deaths:233
KDR:5.120
Accuracy:39.115% M
HSR:62.364% S
TAR
S
Kills:1,193
Deaths:308
KDR:3.873
Accuracy:35.974% M
HSR:54.485% S
T1 Cycler
S
Kills:1,185
Deaths:324
KDR:3.657
Accuracy:37.855% M*
HSR:58.903% S
AS16 NightHawk
S
Kills:1,185
Deaths:290
KDR:4.086
Accuracy:55.614% A++
HSR:45.232% S
NSX Yumi
M**
Kills:1,183
Deaths:386
KDR:3.065
Accuracy:39.233% M
HSR:60.862% M**
PDW-16 Hailstorm
S
Kills:1,183
Deaths:254
KDR:4.657
Accuracy:39.966% M++
HSR:51.310% S
Shuriken
S
Kills:1,179
Deaths:331
KDR:3.562
Accuracy:35.537% A*
HSR:54.368% S
T1B Cycler
S
Kills:1,178
Deaths:303
KDR:3.888
Accuracy:36.324% A*
HSR:65.450% S
MG-S1 Jackal
S
Kills:1,177
Deaths:232
KDR:5.073
Accuracy:38.149% A*
HSR:60.748% S
NS-7 PDW
S
Kills:1,177
Deaths:266
KDR:4.425
Accuracy:38.435% M
HSR:61.342% S
FA1 Barrage
S
Kills:1,177
Deaths:267
KDR:4.408
Accuracy:53.039% A
HSR:36.534% S
SMG-46G Armistice
S
Kills:1,176
Deaths:223
KDR:5.274
Accuracy:35.897% A++
HSR:58.418% S
NSX-P Tengu
S
Kills:1,176
Deaths:348
KDR:3.379
Accuracy:46.691% A++
HSR:52.466% S
NSX Tengu
S
Kills:1,175
Deaths:299
KDR:3.930
Accuracy:49.538% A++
HSR:54.723% S
TAS-16 Blackjack
S
Kills:1,175
Deaths:401
KDR:2.930
Accuracy:57.656% C+
HSR:45.021% S
NS Baron G5
S
Kills:1,174
Deaths:256
KDR:4.586
Accuracy:49.522% B+
HSR:40.886% S
SMG-46AE Armistice
S
Kills:1,172
Deaths:223
KDR:5.256
Accuracy:35.630% A
HSR:63.737% S
TORQ-9
S
Kills:1,171
Deaths:324
KDR:3.614
Accuracy:36.649% M
HSR:64.304% S
TRS-12 Uppercut
S
Kills:1,168
Deaths:375
KDR:3.115
Accuracy:57.466% C+
HSR:64.384% S
Cycler TRV
S
Kills:1,166
Deaths:319
KDR:3.655
Accuracy:36.513% M
HSR:58.405% S
NS-11P
S
Kills:1,161
Deaths:395
KDR:2.939
Accuracy:35.873% M
HSR:63.308% S
T1A Unity
S
Kills:373
Deaths:105
KDR:3.552
Accuracy:35.150% A*
HSR:58.445% S
Havoc
S
Kills:134
Deaths:31
KDR:4.323
Accuracy:65.861% A++
HSR:46.269% S
Kills:27,691
Deaths (as Combat Medic):7,143
Deaths (to Combat Medics):3,355
KDR:3.87666
Kill Difference:20,548
Playtime:204.658 hours
Usage:28%
Score:8.772m
Score/min:714
Accuracy (listed only):42.613%
HSR (listed only):55.987%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MG-C1 Kindred
S
Kills:1,325
Deaths:352
KDR:3.764
Accuracy:38.054% A*
HSR:57.887% S
LC2 Lynx
S
Kills:1,191
Deaths:293
KDR:4.065
Accuracy:36.063% A**
HSR:55.164% S
AS16 NightHawk
S
Kills:1,185
Deaths:290
KDR:4.086
Accuracy:55.614% A++
HSR:45.232% S
NSX-P Tanto
S
Kills:1,182
Deaths:280
KDR:4.221
Accuracy:38.229% A**
HSR:57.614% S
TRAC-5
S
Kills:1,177
Deaths:391
KDR:3.010
Accuracy:33.541% A**
HSR:54.206% S
FA1 Barrage
S
Kills:1,177
Deaths:267
KDR:4.408
Accuracy:53.039% A
HSR:36.534% S
TAS-16 Blackjack
S
Kills:1,175
Deaths:401
KDR:2.930
Accuracy:57.656% C+
HSR:45.021% S
NS Baron G5
S
Kills:1,174
Deaths:256
KDR:4.586
Accuracy:49.522% B+
HSR:40.886% S
NSX Tanto
S
Kills:1,174
Deaths:284
KDR:4.134
Accuracy:40.316% M
HSR:62.266% S
HC1 Cougar
S
Kills:1,173
Deaths:300
KDR:3.910
Accuracy:37.584% M
HSR:57.289% S
LC3 Jaguar
S
Kills:1,173
Deaths:245
KDR:4.788
Accuracy:37.142% M+
HSR:55.073% S
AMR-66
S
Kills:1,172
Deaths:251
KDR:4.669
Accuracy:44.879% M++
HSR:59.386% S
TRS-12 Uppercut
S
Kills:1,168
Deaths:375
KDR:3.115
Accuracy:57.466% C+
HSR:64.384% S
MG-HBR1 Dragoon
M**
Kills:1,166
Deaths:282
KDR:4.135
Accuracy:47.370% A*
HSR:62.178% M**
TRAC-Shot
S
Kills:186
Deaths:69
KDR:2.696
Accuracy:33.877% A*
HSR:45.161% S
DMR-99
M**
Kills:177
Deaths:50
KDR:3.540
Accuracy:50.456% M++
HSR:62.712% M**
Havoc
S
Kills:134
Deaths:31
KDR:4.323
Accuracy:65.861% A++
HSR:46.269% S
Kills:17,109
Deaths (as Engineer):4,417
Deaths (to Engineers):3,022
KDR:3.87344
Kill Difference:12,692
Playtime:60.626 hours
Usage:8%
Score:1.858m
Score/min:511
Accuracy (listed only):45.686%
HSR (listed only):53.368%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44L Blackhand
A+
Kills:1,228
Deaths:327
KDR:3.755
Accuracy:53.665% A
HSR:62.215% A+
NS-44 Commissioner
M**
Kills:1,225
Deaths:421
KDR:2.910
Accuracy:54.595% A*
HSR:49.143% M**
SMG-46 Armistice
S
Kills:1,193
Deaths:233
KDR:5.120
Accuracy:39.115% M
HSR:62.364% S
PDW-16 Hailstorm
S
Kills:1,183
Deaths:254
KDR:4.657
Accuracy:39.966% M++
HSR:51.310% S
Shuriken
S
Kills:1,179
Deaths:331
KDR:3.562
Accuracy:35.537% A*
HSR:54.368% S
MG-S1 Jackal
S
Kills:1,177
Deaths:232
KDR:5.073
Accuracy:38.149% A*
HSR:60.748% S
NS-7 PDW
S
Kills:1,177
Deaths:266
KDR:4.425
Accuracy:38.435% M
HSR:61.342% S
SMG-46G Armistice
S
Kills:1,176
Deaths:223
KDR:5.274
Accuracy:35.897% A++
HSR:58.418% S
NSX-P Tengu
S
Kills:1,176
Deaths:348
KDR:3.379
Accuracy:46.691% A++
HSR:52.466% S
TRAP-M1
S
Kills:1,175
Deaths:291
KDR:4.038
Accuracy:41.617% A*
HSR:57.617% S
NSX Tengu
S
Kills:1,175
Deaths:299
KDR:3.930
Accuracy:49.538% A++
HSR:54.723% S
HSR-1
M*
Kills:1,174
Deaths:239
KDR:4.912
Accuracy:49.256% A*
HSR:57.070% M*
NS-30 Vandal
M**
Kills:1,173
Deaths:163
KDR:7.196
Accuracy:48.012% A**
HSR:58.738% M**
NS-61 Emissary
S
Kills:1,172
Deaths:330
KDR:3.552
Accuracy:40.870% A*
HSR:52.304% S
SMG-46AE Armistice
S
Kills:1,172
Deaths:223
KDR:5.256
Accuracy:35.630% A
HSR:63.737% S
TX1 Repeater
S
Kills:1,169
Deaths:468
KDR:2.498
Accuracy:37.683% A*
HSR:48.332% S
TS2 Inquisitor
S
Kills:1,168
Deaths:483
KDR:2.418
Accuracy:37.388% A
HSR:50.856% S
TSAR-42
A++
Kills:1,167
Deaths:220
KDR:5.305
Accuracy:51.195% A++
HSR:83.805% A+
SR-7
A*
Kills:1,166
Deaths:248
KDR:4.702
Accuracy:54.283% A*
HSR:81.304% B
KSR-35
M*
Kills:1,165
Deaths:286
KDR:4.073
Accuracy:47.688% A*
HSR:54.850% M*
NSX Daimyo
A+
Kills:1,164
Deaths:217
KDR:5.364
Accuracy:51.626% A+
HSR:96.134% B+
RAMS .50M
A*
Kills:1,156
Deaths:204
KDR:5.667
Accuracy:52.543% A*
HSR:84.602% B*
NS-45 Pilot
A*
Kills:672
Deaths:261
KDR:2.575
Accuracy:45.662% A*
HSR:43.750% A*
NS-357 IA
A*
Kills:590
Deaths:266
KDR:2.218
Accuracy:62.344% A++
HSR:59.492% A*
NS-AM7 Archer
M
Kills:590
Deaths:261
KDR:2.261
Accuracy:67.012% B**
HSR:40.509% M
The President
S
Kills:384
Deaths:162
KDR:2.370
Accuracy:36.646% B++
HSR:57.031% S
NS-357 Underboss
M*
Kills:383
Deaths:139
KDR:2.755
Accuracy:53.477% A*
HSR:48.564% M*
NSX Tomoe
M++
Kills:346
Deaths:82
KDR:4.220
Accuracy:37.878% A++
HSR:68.208% M++
Bighorn .50M
A++
Kills:114
Deaths:7
KDR:16.286
Accuracy:53.398% A++
HSR:83.333% B++
Soldier Soaker
S
Kills:81
Deaths:30
KDR:2.700
Accuracy:40.079% B++
HSR:40.741% S
TX2 Emperor
M**
Kills:68
Deaths:40
KDR:1.700
Accuracy:42.211% A*
HSR:48.529% M**
Kills:29,138
Deaths (as Infiltrator):7,554
Deaths (to Infiltrators):3,490
KDR:3.85729
Kill Difference:21,584
Playtime:85.639 hours
Usage:12%
Score:3.027m
Score/min:589
Accuracy (listed only):45.745%
HSR (listed only):59.568%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
M**
Kills:433
Deaths:109
KDR:3.972
Accuracy:32.700% M*
HSR:40.878% M**
MRC3 Mercy
M**
Kills:405
Deaths:97
KDR:4.175
Accuracy:32.337% M*
HSR:40.741% M**
M3 Pounder HEG
M
Kills:225
Deaths:87
KDR:2.586
Accuracy:61.234% M
HSR:4.444% B**
M3 Pounder HEG
M**
Kills:213
Deaths:89
KDR:2.393
Accuracy:62.946% A**
HSR:8.451% M**
M6 Onslaught
S
Kills:53
Deaths:19
KDR:2.789
Accuracy:30.858% M+
HSR:45.283% S
Kills:1,329
Deaths (as MAX Suit):200.500
Deaths (to MAX Suits):910
KDR:6.62843
Kill Difference:1,128.500
Playtime:8.658 hours
Usage:1%
Score:0.610m
Score/min:1,175
Accuracy (listed only):44.015%
HSR (listed only):27.959%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
M**
Kills:997
V. Kills:27 N/A
Deaths:79
KDR:12.620
Accuracy:39.634% A++
KPH:162.200 M**
VKPH:4.400 B+
M18 Rotary
M
Kills:233
V. Kills:111 208%
Deaths:43
KDR:5.419
Accuracy:36.675% B*
KPH:45.800 M
VKPH:21.800 A++
Hellfire Rocket Pods
M**
Kills:142
V. Kills:21 N/A
Deaths:5
KDR:28.400
Accuracy:57.968% B**
KPH:303.200 M**
VKPH:44.800 M++
Kills:1,372 (1,230 + 0)
Deaths:127
KDR:10.803
VKDR:1.252
Vehicle Kills:159
Kill Difference:1,245
Playtime:11.706 hours
Usage:2%
Score:0.377m
Score/min:536
Piloting Accuracy:36.675%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-30R Vektor
A++
Kills:246
V. Kills:64 378%
Deaths:52
KDR:4.731
Accuracy:45.267% B+
KPH:26.700 A++
VKPH:7 C+
Kills:246 (246 + 0)
Deaths:52
KDR:4.731
VKDR:1.231
Vehicle Kills:64
Kill Difference:194
Playtime:9.206 hours
Usage:1%
Score:0.089m
Score/min:162
Piloting Accuracy:45.267%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
S
Kills:247
V. Kills:99 247%
Deaths:14
KDR:17.643
Accuracy:75.472% A*
KPH:143.500 S
VKPH:57.500 S
C75 Viper
S
Kills:73
V. Kills:23 304%
Deaths:3
KDR:24.333
Accuracy:65.449% M+
KPH:88.500 M*
VKPH:27.900 S
Kills:320 (320 + 0)
Deaths:17
KDR:18.824
VKDR:7.176
Vehicle Kills:122
Kill Difference:303
Playtime:2.546 hours
Usage:0%
Score:0.139m
Score/min:913
Driving Accuracy:65.449%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
S
Kills:474
V. Kills:162 291%
Deaths:30
KDR:15.800
Accuracy:65.783% A*
KPH:93.600 S
VKPH:32 A**
P2-120 HESH
M++
Kills:258
V. Kills:31 N/A
Deaths:8
KDR:32.250
Accuracy:59.638% A*
KPH:119.500 M++
VKPH:14.400 B**
E540 Halberd
S
Kills:64
V. Kills:5 N/A
Deaths:3
KDR:21.333
Accuracy:54.286% A++
KPH:96.100 S
VKPH:7.500 D--
Kills:796 (732 + 64)
Deaths:41
KDR:19.415
VKDR:4.829
Vehicle Kills:198
Kill Difference:755
Playtime:7.886 hours
Usage:1%
Score:0.272m
Score/min:575
Driving Accuracy:59.638%
Gunner Accuracy:54.286%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M12 Kobalt-H
S
Kills:614
V. Kills:12 N/A
Deaths:28
KDR:21.929
Accuracy:31.085% A++
KPH:409.600 S
VKPH:8 B*
G20 Vulcan-H
M**
Kills:253
V. Kills:83 301%
Deaths:15
KDR:16.867
Accuracy:51.726% B+
KPH:118.500 M**
VKPH:38.900 B**
E540 Halberd-H
A**
Kills:141
V. Kills:25 N/A
Deaths:8
KDR:17.625
Accuracy:62.518% B++
KPH:89.500 A**
VKPH:15.900 D
G40-F Ranger
M++
Kills:75
V. Kills:39 188%
Deaths:8
KDR:9.375
Accuracy:52.985% M++
KPH:46.100 B*
VKPH:24 B+
Halberd-H SE
M+
Kills:56
V. Kills:12 431%
Deaths:4
KDR:14
Accuracy:68.254% B**
KPH:161.700 M+
VKPH:34.600 B**
M20 Basilisk-H
A**
Kills:51
V. Kills:8 N/A
Deaths:3
KDR:17
Accuracy:44.504% C
KPH:225 A**
VKPH:35.300 B**
Kills:1,190 (0 + 1,190)
Deaths:66
KDR:18.030
VKDR:2.712
Vehicle Kills:179
Kill Difference:1,124
Playtime:7.411 hours
Usage:1%
Score:0.328m
Score/min:737
Driving Accuracy:N/A%
Gunner Accuracy:44.504%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:143
V. Kills:4 N/A
Deaths:3
KDR:47.667
Accuracy:33.718% M++
KPH:312.200 S
VKPH:8.700 A**
M20 Basilisk
S
Kills:54
V. Kills:10 N/A
Deaths:3
KDR:18
Accuracy:51.324% A+
KPH:66.200 S
VKPH:12.300 A
Kills:197 (0 + 197)
Deaths:6
KDR:32.833
VKDR:2.333
Vehicle Kills:14
Kill Difference:191
Playtime:1.274 hours
Usage:0%
Score:0.050m
Score/min:660
Driving Accuracy:N/A%
Gunner Accuracy:51.324%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T9A "Butcher" 7,6167,5421,6084.69A++1.0636.748%M57.027%M**210.7S2.1M+87535.8h7.9A++21.6A+
MSW-R 3,2013,1847964B*0.3737.019%M60.145%S190.7S1A79416.7h7.8A++21.1B**
NS Decimator 2,1821,4833604.119M**0.4971.217%A1.146%D-87.8M*41.4M++55316.9h2.8A4A
MG-C1 Kindred 1,3431,3253523.764A++0.1338.054%A*57.887%S197.8S2.7M6076.7h6.8A+17.9A
T9 CARV 1,3281,3183244.068A*0.4435.73%M*59.863%S164.8S1.3A*6088h8.4A+23.5B**
TMG-50 1,3141,3033333.913M0.2838.15%M++61.934%S191.6S1.6M+4906.8h7.3A19.1B**
TAR-AE 1,2481,2313723.309A+0.3233.987%A+59.058%M**162M**2.2A*4077.6h8.3A+24.4A
SABR-13 1,2481,2292784.421A+0.7939.646%M+58.666%S186.2S2.9S4686.6h8A+20.1A+
NS-44L Blackhand 1,2311,2283273.755A*0.1353.665%A62.215%A+139.5SN/A3238.8h2.7B**5.1B**
NS-44 Commissioner 1,2301,2254212.91A++0.7254.595%A*49.143%M**180.1SN/A7456.8h2.7B**4.9B**
SMG-46 Armistice 1,2181,1932335.12M**1.4939.115%M62.364%S225.1S4.7U12865.3h9.3A+23.8B**
TAR 1,2171,1933083.873A++0.2435.974%M54.485%S195.6S3.9S5316.1h8.5A++23.6A+
LC2 Lynx 1,2071,1912934.065M0.4436.063%A**55.164%S186.1S2.5S5636.4h9.3A25.8A
NS-15M1 1,1981,1872504.748A**1.1238.015%M+60.067%S179.8S1.7M++4736.6h8.2A+21.7B**
MG-H1 Watchman 1,2061,1862844.176A++0.5535.852%A**59.697%S179.7S3S8396.6h8.8A24.6B**
T1 Cycler 1,2091,1853243.657A**0.0337.855%M*58.903%S179.5S3.6S6666.6h8.3A++22A+
AS16 NightHawk 1,1991,1852904.086A**0.4655.614%A++45.232%S174.3S2.1M**9806.8h3A5.4B**
T7-P Mini-Chaingun 1,2041,1853063.873A+0.2428.834%B++39.072%M++219.4M**3.5M+6895.4h9.1B+31.6B++
NSX Yumi 1,2051,1833863.065B**0.5639.233%M60.862%M**162.1S3A7967.3h7.3A+18.5A
PDW-16 Hailstorm 1,2101,1832544.657S1.0339.966%M++51.31%S197.2S4.5U4946h10.2B**25.5B**
NSX-P Tanto 1,2041,1822804.221M**0.5938.229%A**57.614%S207.4S3.9S10365.7h8.3A21.7A
T7 Mini-Chaingun 1,2011,1812914.058M**0.4327.131%A*46.486%S176.3S3S4946.7h9.7B**35.8B**
NSX Naginata 1,2011,1802604.538M++0.9138.307%M++63.475%S222.6S4S15355.3h7.1A18.5B**
Shuriken 1,1961,1793313.562A*0.0735.537%A*54.368%S173.4S2.5S3816.8h9.6A27.1A
T1B Cycler 1,1951,1783033.888B**0.2636.324%A*65.45%S206.7S3S5015.7h8.4A++23.1A+
MG-S1 Jackal 1,1931,1772325.073M**1.4438.149%A*60.748%S222.1S3S10775.3h7B++18.5B**
NS-7 PDW 1,1931,1772664.425S0.8038.435%M61.342%S189.8S2.6S7826.2h9.1A+23.8B**
TRAC-5 1,1931,1773913.01M+0.6233.541%A**54.206%S156.9S2.1S8277.5h8.8A26.2B**
FA1 Barrage 1,1941,1772674.408M+0.7853.039%A36.534%S165.8S2.4S4327.1h3.3A6.2B**
SMG-46G Armistice 1,1881,1762235.274S1.6435.897%A++58.418%S199.3S2S4655.9h8.8A+24.6B**
NSX-P Naginata 1,1861,1762315.091M++1.4636.267%M57.908%M**240S2A12184.9h7.2A++19.8A
NSX-P Tengu 1,1911,1763483.379A**0.2546.691%A++52.466%S186.7S2.4A*12966.3h8.6A18.5B**
TRAP-M1 1,1901,1752914.038A*0.4141.617%A*57.617%S189.5S2.4S4086.2h6.1A14.6B**
NSX Tengu 1,1871,1752993.93M+0.3049.538%A++54.723%S186.5S1.9M++9176.3h7.4A15B**
TAS-16 Blackjack 1,1861,1754012.93A+0.7057.656%C+45.021%S114.1M++1.1B**37910.3h2.5C++4.3C++
HSR-1 1,1881,1742394.912A++1.2849.256%A*57.07%M*199S2.4S4325.9h3.7A+7.4A
NS Baron G5 1,1911,1742564.586S0.9649.522%B+40.886%S152.5S2.2S3547.7h3.3B**6.7C++
NSX Tanto 1,1881,1742844.134M++0.5040.316%M62.266%S206S2.5S9805.7h7.9B**19.7B++
HC1 Cougar 1,1821,1733003.91M0.2837.584%M57.289%S195.5S1.5A**4686h6.9A++18.4B**
NS-30 Vandal 1,1881,1731637.196M++3.5748.012%A**58.738%M**221.3S2.8S4855.3h3.5A++7.3A
LC3 Jaguar 1,1861,1732454.788A*1.1637.142%M+55.073%S244.4S2.7S6194.8h7.3A19.7A
NS-15M AE 1,1871,1732315.078B**1.4537.033%A*62.916%M**198.8S2.4M**5705.9h7.7A+20.7B**
NS-61 Emissary 1,1841,1723303.552M**0.0840.87%A*52.304%S183.1S1.9A*6396.4h8.6B*21B**
SMG-46AE Armistice 1,1791,1722235.256M**1.6335.63%A63.737%S234.4S1.4A++5525h8.2A+23.1B**
AMR-66 1,1821,1722514.669S1.0444.879%M++59.386%S209.3U1.8M+5255.6h4.5A++10.1A
TORQ-9 1,1851,1713243.614A++0.0236.649%M64.304%S188.9S2.3S4766.2h9.3A++25.3A+
T9 CARV-S 1,1791,1692394.891M++1.2635.01%A**62.874%S201.6S1.7M+4935.8h7.8A+22.2B**
TX1 Repeater 1,1731,1694682.498A*1.1337.683%A*48.332%S155.9SN/A5407.5h8.6B**22.7B**
TRS-12 Uppercut 1,1751,1683753.115A++0.5157.466%C+64.384%S157.8SN/A8547.4h1.9B**3.3B+
TS2 Inquisitor 1,1801,1684832.418B**1.2137.388%A50.856%S144.2S1.5A+3798.1h7.1B**19B**
TSAR-42 1,1681,1672205.305B+1.6851.195%A++83.805%A+151.6SN/A4597.7h1.5A+2.9A
T32 Bull 1,1741,1672404.863M+1.2337.487%M57.926%S201.2S1.2A+4825.8h7.7A++20.4B**
T16 Rhino 1,1831,1672344.987M**1.3638.566%M*56.47%S220.2S3S5245.3h7.4A++19.3A
Cycler TRV 1,1721,1663193.655A*0.0336.513%M58.405%S204.6S1.1A++6205.7h7.6A*20.8A+
MG-HBR1 Dragoon 1,1731,1662824.135M0.5147.37%A*62.178%M**174S1B++6456.7h3.3A+6.9A
SR-7 1,1691,1662484.702B+1.0754.283%A*81.304%B171.5SN/A3886.8h1.6B**2.9B**
KSR-35 1,1701,1652864.073B*0.4447.688%A*54.85%M*187.9SN/A4086.2h3.1A+6.4B**
NSX Daimyo 1,1651,1642175.364B++1.7351.626%A+96.134%B+155.2M**N/A5107.5h2B*3.8B**
NS-11P 1,1741,1613952.939A++0.6935.873%M63.308%S168.3S1.9S3836.9h8.4A++23.3A+
RAMS .50M 1,1571,1562045.667B*2.0452.543%A*84.602%B*119.2SN/A2929.7h1.5A2.8B**
NS-15M2 1,1121,1092155.158A++1.5339.66%M++61.948%S213.3SN/A5445.2h7.4A+18.6A
M14 Banshee 1,0249977912.62B++8.9939.634%A++N/A163.4S4.4B+6276.1h11.8B++29.7B*
Ripper 73973116,5930.044C3.5944.71%A++33.379%A**1.8CN/A6416.6h1.2B+2.6C+
NS-45 Pilot 6736722612.575B**1.0545.662%A*43.75%A*203.6M**N/A6543.3h4.9B**10.8A
M12 Kobalt-H 6266142821.929C*18.3031.085%A++35.179%M**409.3S8B*13121.5h7.9A25.5A
NS-357 IA 5925902662.218B**1.4162.344%A++59.492%A*137.2M*N/A5554.3h2.6B**4.2B**
NS-AM7 Archer 6875902612.261S1.3767.012%B**40.509%M52.2S8.6S26611.3h6.1B**9.2A
P2-120 AP 6364743015.8A12.1765.783%A*N/A92.9S31.8A**6565.1h3.6A+5.5A++
MRC3 Mercy 4384331093.972B*0.3432.7%M*40.878%M**117S1.4A++6283.7h14.6A44.6B**
MRC3 Mercy 410405974.175B*0.5532.337%M*40.741%M**119.1S1.5A++6713.4h14.2A44A
The President 3863841622.37B++1.2636.646%B++57.031%S137.1A++N/A6762.8h7.8A21.3A++
NS-357 Underboss 3843831392.755A++0.8753.477%A*48.564%M*159.6M**N/A5532.4h2.9A5.3A
T1A Unity 3783731053.552M0.0835.15%A*58.445%S186.5S2.5M*4212h7.9A*22.4A++
NSX Tomoe 347346824.22A++0.5937.878%A++68.208%M++203.5SN/A10071.7h7.6A++20.1A
P2-120 HESH 289258832.25A+28.6259.638%A*N/A117.3M++14.1B*4642.2h2.9A+4.9A+
G20 Vulcan-H 3362531516.867M*13.2451.726%B+3.953%B*120.5M**39.5B**6692.1h48.8A++94.3A+
L100 Python AP 3462471417.643A**14.0175.472%A*N/A145.3S58.2S10481.7h2.4A3.2A++
L-30R Vektor 310246524.731A++1.1045.267%B+4.472%A++26.7A++7C+1629.2h32.8B*72.5B*
M18 Rotary 344233435.419A++1.7936.675%B*1.288%D45.7M21.8A++3605.1h52.6B**143.5B**
M3 Pounder HEG 242225872.586B++1.0461.234%M4.444%B**51.1M**3.9B2434.4h12.7B++20.7B**
M3 Pounder HEG 236213892.393B+1.2462.946%A**8.451%M**47.3M*5.1B++2194.5h13.8B++22B**
TRAC-Shot 186186692.696B**0.9333.877%A*45.161%S143.1SN/A3961.3h5.3A*15.5A++
DMR-99 181177503.54B*0.0950.456%M++62.712%M**147.5S3.3S3261.2h4.7A+9.3A++
Striker AE 240149532.811S0.8260.462%B**N/A41.4M++25.3A**3813.6h27.9B**46.2B**
M12 Kobalt 147143347.667A*44.0433.718%M++40.559%S286S8A*11030.5h9.8A++29.1B**
Hellfire Rocket Pods 163142528.4M24.7757.968%B**N/A284M*42M+12570.5h12.3B+21.2B++
E540 Halberd-H 166141817.625A14.0062.518%B++1.418%C88.1A*15.6D5321.6h3.1A4.9A+
C-4 1611401301.077C2.5534.709%A++N/A48.3D7.2D**6002.9h1.3B+3.8B*
Havoc 135134314.323M+0.6965.861%A++46.269%S191.4S1.4A8090.7h3.3B**4.9A+
NSX Fujin 1281281128N/A124.3745.597%B+79.688%A+640B+N/A29690.2h2.5B5.5B+
ML-7 176125522.404M1.2370.342%A++N/A41.7A++17B+6903h5.9B+8.4B*
M12 Kobalt 125123430.75C++27.1230.249%A+37.398%S153.8B**2.5C-4160.8h10.8B**35.9B**
Bighorn .50M 114114716.286M++12.6653.398%A++83.333%B++162.9SN/A11010.7h1.4A++2.7A+
Anti-Vehicle Grenade 1701131113N/A109.3760.331%B**N/A376.7C+190B**29340.3h5.5C*9.1B+
MANA Anti-Personnel Turret 10299204.95N/A1.3237.539%UN/A990U30U2861700.1h11.1T*29.5T*
Chainblade 91876,8910.013C3.6236.203%B+20.69%A*0.4CN/A2199h1.9B++5.2B+
Soldier Soaker 8181302.7A+0.9340.079%B++40.741%S162M**N/A5820.5h5B+12.4B*
G40-F Ranger 1147589.375C**5.7552.985%M++N/A46.9B*24.4B+3741.6h77.7C+146.7B*
C75 Viper 9673324.333S20.7065.449%M+N/A91.3M**28.8S6250.8h8.6B++13.1A
Hunter QCX 6969223.136M**0.4943.038%C+40.58%B**86.3SN/A4460.8h2.5B+5.7B+
TX2 Emperor 6868401.7B*1.9342.211%A*48.529%M**136SN/A6820.5h7.1B*16.9B++
E540 Halberd 6964321.333A*17.7054.286%A++1.563%D-91.4S7.1D--3170.7h2.4A**4.4A*
Halberd-H SE 6856414C10.3768.254%B**N/A186.7M**40A++11330.3h2.3A**3.4A++
M20 Basilisk 6454318S14.3751.324%A+14.815%M**67.5S12.5A4080.8h28A++54.6A++
M6 Onslaught 5353192.789B0.8430.858%M+45.283%S106SN/A3780.5h15.2B*49.3B**
Tank Mine 6151412.75S9.12852.632%UN/A510S100A28670.1h3.2F-0.4M*
M20 Basilisk-H 5951317A++13.3744.504%C17.647%S255M++40A9580.2h17.8A40A

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon182,6382.1h
Nano-Armor Kit3186,1375.5h
Motion Spotter08501.1h
Nanite Revive Grenade03900.1h
Nanite Healing Grenade07370.2h
Medical Applicator15996,5379.1h
Restoration Kit3754,16714.3h
Shield Recharging Field301,5600.9h
Ammunition Package61810.1h
Medical Kit2,67414,731104.9h
Anti-Infantry MANA Turret42400.2h
Nano-Repair Grenade0730h

Check the help document for the dictionary if you want to learn more about words used here.


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