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Executor Grouchy Souci[GENM] Souci
NC BR 211

KDR: 1.8

Score: 124.4m

Last Seen: Feb 20th, 2019 7:58 AM
- OFFLINE - 12.9 hour(s)

Prestige 1, Battle Rank 100 (211 total) - New Conglomerate on Miller - Outfit Member of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 74
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AF-4G Cyclone LA1 Anchor GD-22S Titan-150 AP NS-15M2 NSX Naginata EM6 Titan-150 HEAT
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $709,317 MLG Score: 567
Fun Score: N/A
Cheeseburgers Flipped: 2089TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.502%23.678%6285496892,4781.707840.091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.313%1.06B**0.46B+-1.06D*HEAD ++ (~10.43)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.462B+10.70.253C*29.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.803%0.573%86310192,791359917730.775278157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.866%-0.591D-0.948D---0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
199.3-0.237C63.4-0.197C135.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.031%1.425%5208101415,231399892543.80965165%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.626%-0.182C-0.764D-0.473

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.104C+13.5-0.078C+21.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.341%4.517%2992010028,103316635412.55938229%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.139%-0.262C0.036C+0.545

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.30.154C++33.40.152C++66.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.134%66.032%299410181,5223933110.386884

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.88%0.466B+-0.073C+0.772

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.21C++30.064C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.246%12.908%299610169,3043946532.35783

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.789%1.316A-0.323C0.27

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.564B+3.30.321C*2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 74
124.4m377.2%348 (20.9k)293 (17.6k)1.79836179,946100,0612.13747211 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221089320.207%16.243%32804:1580

8% Combat Medic41% Engineer30% Heavy Assault9% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 1:51 PMDec 10th, 2018 6:53 PMFeb 20th, 2019 5:47 AM (2d) (PST)Feb 20th, 2019 6:10 AM (2d) (PST)Feb 20th, 2019 3:58 AM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5501693810.4230.2350.0691.8140.058567

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,99810,14322,85525144109317,563

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7083.9h/295.2d 33,931 29,228 69,525 771k 11,168 20,601 24,445 233.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,867
Deaths:3,570
KDR:1.643
Accuracy:25.242% C++
HSR:23.556% C
GD-22S
B++
Kills:5,486
Deaths:2,960
KDR:1.853
Accuracy:26.475% B++
HSR:28.582% B++
NS-15M2
C*
Kills:4,413
Deaths:2,545
KDR:1.734
Accuracy:24.989% C*
HSR:24.156% C+
NSX Naginata
B*
Kills:3,763
Deaths:2,056
KDR:1.830
Accuracy:26.508% B*
HSR:31.757% B+
EM6
C+
Kills:3,363
Deaths:2,489
KDR:1.351
Accuracy:21.658% C+
HSR:21.826% C
MGR-L1 Promise
B*
Kills:3,170
Deaths:1,600
KDR:1.981
Accuracy:26.932% B+
HSR:30.663% B*
EM1
B+
Kills:2,711
Deaths:1,839
KDR:1.474
Accuracy:23.543% B+
HSR:23.202% C*
NC05 Jackhammer AE
B++
Kills:2,205
Deaths:1,113
KDR:1.981
Accuracy:52.913% B++
HSR:14.694% C
NS-15M AE
C
Kills:1,546
Deaths:1,204
KDR:1.284
Accuracy:23.013% C-
HSR:23.674% C
NC6A GODSAW
C
Kills:1,308
Deaths:764
KDR:1.712
Accuracy:26.934% C
HSR:22.477% D
NSX-P Naginata
B*
Kills:1,187
Deaths:670
KDR:1.772
Accuracy:27.003% B*
HSR:36.984% B*
NC6 Gauss SAW
C*
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:21.281% C*
HSR:19.573% D
NC05 Jackhammer
A
Kills:1,169
Deaths:697
KDR:1.677
Accuracy:54.260% A
HSR:14.542% C+
NS-15M1
B**
Kills:1,168
Deaths:600
KDR:1.947
Accuracy:27.796% B**
HSR:21.575% C+
NC6S Gauss SAW S
C+
Kills:1,163
Deaths:1,039
KDR:1.119
Accuracy:22.320% C+
HSR:23.130% C+
Kills:39,689
Deaths (as Heavy Assault):23,996
Deaths (to Heavy Assaults):32,004
KDR:1.65398
Kill Difference:15,693
Playtime:2,120.896 hours
Usage:30%
Score:35.498m
Score/min:279
Accuracy (listed only):28.724%
HSR (listed only):24.026%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
GD-7F
C*
Kills:2,001
Deaths:2,012
KDR:0.995
Accuracy:24.130% C+
HSR:20.940% C*
NC12 Sweeper
A++
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A++
HSR:14.573% B
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
AC-X11
B
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% B
HSR:20.846% C+
NSX Tanto
C**
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% C**
HSR:22.996% C
NSX-P Tanto
B*
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C*
HSR:31.229% B*
GD-66 Claw
B**
Kills:1,193
Deaths:782
KDR:1.526
Accuracy:69.978% B**
HSR:11.987% C-
19A Fortuna
C+
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C+
HSR:14.601% D*
GD Guardian
B+
Kills:1,177
Deaths:571
KDR:2.061
Accuracy:36.469% B+
HSR:32.625% B+
Warden
B+
Kills:1,176
Deaths:1,320
KDR:0.891
Accuracy:29.434% B+
HSR:26.701% B
The Brawler
A
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% A
HSR:15.785% B+
The Little Helper
A+
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A+
HSR:15.180% C+
AF-4A Bandit
B
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% B
HSR:20.429% C
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B*
HSR:14.212% C+
AF-19 Mercenary
B++
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% B++
HSR:19.483% C
Razor GD-23
C**
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C*
HSR:22.126% C**
Gauss Compact Burst
B**
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% B+
HSR:31.017% B**
NS-11C
B+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% B+
HSR:18.087% C+
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Compact S
A
Kills:449
Deaths:471
KDR:0.953
Accuracy:29.948% A
HSR:23.831% B*
MGR-M1 Bishop
B*
Kills:165
Deaths:136
KDR:1.213
Accuracy:38.614% B*
HSR:21.212% D*
Kills:28,484
Deaths (as Engineer):19,299
Deaths (to Engineers):19,002
KDR:1.47593
Kill Difference:9,185
Playtime:2,921.011 hours
Usage:41%
Score:52.817m
Score/min:301
Accuracy (listed only):40.993%
HSR (listed only):19.348%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C++
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C++
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
MGR-S1 Gladius
B
Kills:2,114
Deaths:1,051
KDR:2.011
Accuracy:28.610% B
HSR:22.564% C++
GD-7F
C*
Kills:2,001
Deaths:2,012
KDR:0.995
Accuracy:24.130% C+
HSR:20.940% C*
NC12 Sweeper
A++
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A++
HSR:14.573% B
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
AC-X11
B
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% B
HSR:20.846% C+
NSX Tanto
C**
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% C**
HSR:22.996% C
NSX-P Tanto
B*
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C*
HSR:31.229% B*
GD-66 Claw
B**
Kills:1,193
Deaths:782
KDR:1.526
Accuracy:69.978% B**
HSR:11.987% C-
19A Fortuna
C+
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C+
HSR:14.601% D*
The Brawler
A
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% A
HSR:15.785% B+
Tempest
B
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B
HSR:17.662% C--
The Little Helper
A+
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A+
HSR:15.180% C+
AF-4A Bandit
B
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% B
HSR:20.429% C
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B*
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B*
HSR:14.212% C+
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% D
AF-19 Mercenary
B++
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% B++
HSR:19.483% C
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
Razor GD-23
C**
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C*
HSR:22.126% C**
Gauss Compact Burst
B**
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% B+
HSR:31.017% B**
NS-11C
B+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% B+
HSR:18.087% C+
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Compact S
A
Kills:449
Deaths:471
KDR:0.953
Accuracy:29.948% A
HSR:23.831% B*
Kills:46,737
Deaths (as Light Assault):28,909
Deaths (to Light Assaults):17,684
KDR:1.61669
Kill Difference:17,828
Playtime:563.678 hours
Usage:8%
Score:8.798m
Score/min:260
Accuracy (listed only):37.854%
HSR (listed only):18.460%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C++
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C++
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
MGR-S1 Gladius
B
Kills:2,114
Deaths:1,051
KDR:2.011
Accuracy:28.610% B
HSR:22.564% C++
GR-22
B+
Kills:1,760
Deaths:1,082
KDR:1.627
Accuracy:27.596% B+
HSR:23.750% B+
NC12 Sweeper
A++
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A++
HSR:14.573% B
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
NC9 A-Tross
B+
Kills:1,387
Deaths:967
KDR:1.434
Accuracy:27.326% B+
HSR:22.927% C+
Carnage AR
C+
Kills:1,299
Deaths:929
KDR:1.398
Accuracy:24.005% C+
HSR:19.169% C
GD-66 Claw
B**
Kills:1,193
Deaths:782
KDR:1.526
Accuracy:69.978% B**
HSR:11.987% C-
NC1 Gauss Rifle
B**
Kills:1,172
Deaths:757
KDR:1.548
Accuracy:28.319% B**
HSR:23.550% B+
The Brawler
A
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% A
HSR:15.785% B+
Tempest
B
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B
HSR:17.662% C--
NSX Yumi
B*
Kills:1,168
Deaths:710
KDR:1.645
Accuracy:30.726% B*
HSR:25.942% C+
NS-11P
B
Kills:1,167
Deaths:733
KDR:1.592
Accuracy:24.636% B
HSR:20.651% C**
The Little Helper
A+
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A+
HSR:15.180% C+
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B*
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
NS-11A
B+
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:26.755% B+
HSR:18.675% C
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B*
HSR:14.212% C+
Gauss Prime
C+
Kills:1,160
Deaths:841
KDR:1.379
Accuracy:26.712% C+
HSR:18.793% D
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% D
Gauss Rifle Burst
B*
Kills:1,160
Deaths:657
KDR:1.766
Accuracy:29.639% B+
HSR:33.793% B*
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
Reaper DMR
B+
Kills:1,155
Deaths:738
KDR:1.565
Accuracy:27.833% B+
HSR:20.346% D
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Rifle S
B*
Kills:450
Deaths:338
KDR:1.331
Accuracy:29.241% B*
HSR:21.778% C*
Kills:46,603
Deaths (as Combat Medic):27,421
Deaths (to Combat Medics):10,798
KDR:1.69954
Kill Difference:19,182
Playtime:547.515 hours
Usage:8%
Score:11.376m
Score/min:346
Accuracy (listed only):38.137%
HSR (listed only):18.591%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C++
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C++
MGR-S1 Gladius
B
Kills:2,114
Deaths:1,051
KDR:2.011
Accuracy:28.610% B
HSR:22.564% C++
Impetus
A+
Kills:1,368
Deaths:681
KDR:2.009
Accuracy:43.615% A+
HSR:23.026% D
Tempest
B
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B
HSR:17.662% C--
AF-6 Shadow
B+
Kills:1,171
Deaths:565
KDR:2.073
Accuracy:38.437% B+
HSR:28.523% C++
NSX Tomoe
B+
Kills:1,171
Deaths:533
KDR:2.197
Accuracy:31.169% B+
HSR:40.222% B
SAS-R
C
Kills:1,169
Deaths:776
KDR:1.506
Accuracy:37.426% C
HSR:63.901% C--
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B*
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
NC4 Mag-Shot
B+
Kills:1,163
Deaths:1,505
KDR:0.773
Accuracy:30.220% B+
HSR:19.862% C++
AF-18 Stalker
A++
Kills:1,162
Deaths:794
KDR:1.463
Accuracy:27.219% C+
HSR:32.874% A++
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% D
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
NS-44 Commissioner
B+
Kills:1,156
Deaths:1,378
KDR:0.839
Accuracy:40.069% B+
HSR:19.810% C
NS-30 Vandal
B+
Kills:1,145
Deaths:561
KDR:2.041
Accuracy:36.650% B+
HSR:28.908% C**
LA8 Rebel
B*
Kills:941
Deaths:960
KDR:0.980
Accuracy:37.646% B*
HSR:26.036% B++
NS-61 Emissary
B+
Kills:336
Deaths:417
KDR:0.806
Accuracy:24.598% D
HSR:19.345% B+
NS-AM7 Archer
B+
Kills:231
Deaths:681
KDR:0.339
Accuracy:62.195% B+
HSR:8.658% D--
EM4 Longshot
B++
Kills:140
Deaths:70
KDR:2
Accuracy:33.031% D--
HSR:83.571% B++
NSX Daimyo
C--
Kills:121
Deaths:46
KDR:2.630
Accuracy:38.253% C--
HSR:84.298% F**
Soldier Soaker
A
Kills:105
Deaths:54
KDR:1.944
Accuracy:36.802% C**
HSR:23.810% A
Gauss SPR
A*
Kills:92
Deaths:47
KDR:1.957
Accuracy:46.805% A*
HSR:42.391% B**
NS-44 Commissioner AE
D-
Kills:67
Deaths:68
KDR:0.985
Accuracy:34.130% D-
HSR:17.911% D-
Kills:32,309
Deaths (as Infiltrator):20,773
Deaths (to Infiltrators):12,622
KDR:1.55534
Kill Difference:11,536
Playtime:624.664 hours
Usage:9%
Score:10.115m
Score/min:270
Accuracy (listed only):34.309%
HSR (listed only):29.361%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A+
Kills:1,444
Deaths:410
KDR:3.522
Accuracy:48.036% A+
HSR:14.751% C+
AF-34 Mattock
A+
Kills:1,285
Deaths:452
KDR:2.843
Accuracy:46.159% A+
HSR:14.397% C-
AF-34 Mattock
A+
Kills:1,229
Deaths:452
KDR:2.719
Accuracy:50.826% A+
HSR:16.111% C
AF-23 Grinder
A+
Kills:1,172
Deaths:340
KDR:3.447
Accuracy:52.066% A+
HSR:18.174% B+
NCM1 Scattercannon
A
Kills:1,169
Deaths:392
KDR:2.982
Accuracy:49.594% A
HSR:20.017% B**
NCM1 Scattercannon
A+
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:50.116% A+
HSR:15.952% C++
AF-41 Hacksaw
C++
Kills:1,162
Deaths:498
KDR:2.333
Accuracy:33.312% C++
HSR:14.458% C+
AF-41 Hacksaw
C+
Kills:1,159
Deaths:496
KDR:2.337
Accuracy:30.277% C+
HSR:14.409% C+
NCM2 Falcon
B+
Kills:694
Deaths:404
KDR:1.718
Accuracy:41.708% C**
HSR:5.908% B+
NCM2 Falcon
B
Kills:524
Deaths:364
KDR:1.440
Accuracy:44.307% C**
HSR:5.344% B
NS-10 Burster
B+
Kills:259
Deaths:106
KDR:2.443
Accuracy:32.726% B+
HSR:1.931% D*
NS-10 Burster
B+
Kills:212
Deaths:106
KDR:2
Accuracy:32.963% B+
HSR:1.415% D*
NS-20 Gorgon
A++
Kills:178
Deaths:99
KDR:1.798
Accuracy:28.426% B++
HSR:29.775% A++
NS-20 Gorgon
A++
Kills:164
Deaths:99
KDR:1.657
Accuracy:28.911% B++
HSR:29.268% A++
NCM3 Raven
B**
Kills:134
Deaths:106
KDR:1.264
Accuracy:48.383% B**
HSR:2.239% C
NCM3 Raven
B**
Kills:110
Deaths:106
KDR:1.038
Accuracy:48.888% B**
HSR:0% F-
Kills:12,061
Deaths (as MAX Suit):2,357
Deaths (to MAX Suits):5,457
KDR:5.1171
Kill Difference:9,704
Playtime:261.647 hours
Usage:4%
Score:5.808m
Score/min:370
Accuracy (listed only):41.669%
HSR (listed only):12.759%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,460
V. Kills:248 N/A
Deaths:249
KDR:5.863
Accuracy:51.710% B
KPH:71.600 C+
VKPH:12.200 C
M20 Mustang
C++
Kills:1,060
V. Kills:713 148%
Deaths:817
KDR:1.297
Accuracy:28.381% C-
KPH:14.800 C++
VKPH:10 C+
Coyote Missiles
D
Kills:732
V. Kills:407 179%
Deaths:413
KDR:1.772
Accuracy:49.347% D
KPH:24 D
VKPH:13.400 D-
Vortek Rotary
C
Kills:632
V. Kills:431 146%
Deaths:674
KDR:0.938
Accuracy:27.872% D
KPH:11.700 C
VKPH:8 C
Kills:3,884 (1,692 + 0)
Deaths:2,153
KDR:1.804
VKDR:0.836
Vehicle Kills:1,799
Kill Difference:1,731
Playtime:176.178 hours
Usage:2%
Score:2.014m
Score/min:191
Piloting Accuracy:27.872%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:800
V. Kills:126 N/A
Deaths:88
KDR:9.091
Accuracy:52.821% A
KPH:52 C+
VKPH:8.200 C+
AP30 Shredder
C
Kills:450
V. Kills:212 211%
Deaths:146
KDR:3.082
Accuracy:23.406% D-
KPH:24.800 C
VKPH:11.700 D
CAS30 Tank Buster
D*
Kills:271
V. Kills:369 73%
Deaths:1,034
KDR:0.262
Accuracy:37.880% D
KPH:1.600 D*
VKPH:2.200 D*
C150 Dalton
D-
Kills:99
V. Kills:82 119%
Deaths:43
KDR:2.302
Accuracy:44.299% B+
KPH:14.500 D--
VKPH:12 D-
L105 Zephyr PX
C+
Kills:79
V. Kills:1 N/A
Deaths:3
KDR:26.333
Accuracy:48.225% C+
KPH:77.300 C
VKPH:1 D
Kills:1,699 (271 + 1,428)
Deaths:1,314
KDR:1.293
VKDR:0.601
Vehicle Kills:790
Kill Difference:385
Playtime:206.150 hours
Usage:3%
Score:1.296m
Score/min:105
Piloting Accuracy:37.880%
Gunner Accuracy:48.225%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,000
V. Kills:202 N/A
Deaths:149
KDR:13.423
Accuracy:60.201% A
KPH:64.800 B+
VKPH:6.500 C-
LB00 Python AP
C++
Kills:1,516
V. Kills:730 207%
Deaths:99
KDR:15.313
Accuracy:62.937% B*
KPH:43.100 C--
VKPH:20.800 C++
L100 Python HEAT
A+
Kills:1,315
V. Kills:503 261%
Deaths:80
KDR:16.438
Accuracy:57.431% B++
KPH:47.900 A
VKPH:18.300 A+
L100 Python AP
B++
Kills:1,139
V. Kills:597 190%
Deaths:90
KDR:12.656
Accuracy:60.066% B+
KPH:39.300 B++
VKPH:20.600 B+
C75 Viper
B++
Kills:1,093
V. Kills:267 408%
Deaths:154
KDR:7.097
Accuracy:44.961% B++
KPH:19.700 C--
VKPH:4.800 D
Skyguard
B+
Kills:933
V. Kills:764 122%
Deaths:229
KDR:4.074
Accuracy:33.583% B++
KPH:14.100 C+
VKPH:11.600 B+
Kills:7,996 (7,996 + 0)
Deaths:801
KDR:9.983
VKDR:3.824
Vehicle Kills:3,063
Kill Difference:7,195
Playtime:243.951 hours
Usage:3%
Score:3.377m
Score/min:231
Driving Accuracy:33.583%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:5,139
V. Kills:5,217 98%
Deaths:1,045
KDR:4.918
Accuracy:56.926% B*
KPH:18.200 D
VKPH:18.500 B*
Titan-150 HEAT
C+
Kills:3,330
V. Kills:1,659 201%
Deaths:535
KDR:6.224
Accuracy:46.946% C+
KPH:18.100 C
VKPH:9 C+
E540 Halberd
B+
Kills:874
V. Kills:630 139%
Deaths:151
KDR:5.788
Accuracy:50.803% B*
KPH:24.300 C-
VKPH:17.500 B+
Enforcer ML85
C++
Kills:815
V. Kills:903 90%
Deaths:211
KDR:3.863
Accuracy:43.541% C**
KPH:15.300 D-
VKPH:16.900 C++
Titan-150 HESH
B+
Kills:282
V. Kills:45 N/A
Deaths:28
KDR:10.071
Accuracy:52.517% B+
KPH:36 C+
VKPH:5.700 D
C85 Canister
C++
Kills:80
V. Kills:4 N/A
Deaths:7
KDR:11.429
Accuracy:40.057% C++
KPH:47.900 D
VKPH:2.400 D-
M20 Basilisk
D
Kills:77
V. Kills:33 226%
Deaths:19
KDR:4.053
Accuracy:22.501% D--
KPH:8 D-
VKPH:3.400 D
M12 Kobalt
C+
Kills:73
V. Kills:4 N/A
Deaths:4
KDR:18.250
Accuracy:14.153% C+
KPH:31.400 D
VKPH:1.700 C+
Kills:10,670 (8,751 + 1,919)
Deaths:2,000
KDR:5.335
VKDR:4.248
Vehicle Kills:8,495
Kill Difference:8,670
Playtime:576.949 hours
Usage:8%
Score:10.338m
Score/min:299
Driving Accuracy:52.517%
Gunner Accuracy:14.153%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:227
V. Kills:169 134%
Deaths:62
KDR:3.661
Accuracy:58.288% C**
KPH:24.800 D-
VKPH:18.400 C
C85 Canister-H
C+
Kills:171
V. Kills:15 N/A
Deaths:16
KDR:10.688
Accuracy:45.904% C-
KPH:95.100 C+
VKPH:8.300 C+
M96 Mjolnir-H
B**
Kills:130
V. Kills:70 183%
Deaths:26
KDR:5
Accuracy:52.917% B+
KPH:72.400 B**
VKPH:39 B+
M40 Fury-H
D-
Kills:54
V. Kills:2 N/A
Deaths:4
KDR:13.500
Accuracy:27.140% D**
KPH:46 D-
VKPH:1.700 D*
M12 Kobalt-H
N/A
Kills:50
V. Kills: N/A
Deaths:2
KDR:25
Accuracy:19.928% N/A
KPH:66.300 N/A
VKPH:0 N/A
Kills:632 (0 + 632)
Deaths:110
KDR:5.745
VKDR:2.327
Vehicle Kills:256
Kill Difference:522
Playtime:14.689 hours
Usage:0%
Score:0.335m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:19.928%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:1,061
V. Kills:232 455%
Deaths:97
KDR:10.938
Accuracy:43.556% B**
KPH:55.200 B+
VKPH:12.100 B++
M40 Fury
B*
Kills:1,005
V. Kills:270 371%
Deaths:104
KDR:9.663
Accuracy:43.716% B*
KPH:60.600 C**
VKPH:16.300 B*
M20 Basilisk
C+
Kills:600
V. Kills:233 256%
Deaths:99
KDR:6.061
Accuracy:42.552% B+
KPH:18.200 C+
VKPH:7.100 C+
M12 Kobalt
D
Kills:591
V. Kills:28 N/A
Deaths:37
KDR:15.973
Accuracy:22.722% B**
KPH:34.800 D-
VKPH:1.600 D
M12 Kobalt
D
Kills:313
V. Kills:12 N/A
Deaths:15
KDR:20.867
Accuracy:21.982% B*
KPH:44.900 D
VKPH:1.700 D
M60-G Bulldog
B**
Kills:303
V. Kills:61 489%
Deaths:48
KDR:6.313
Accuracy:44.798% B**
KPH:32.700 C*
VKPH:6.600 C++
M20 Basilisk
C+
Kills:248
V. Kills:128 192%
Deaths:45
KDR:5.511
Accuracy:44.805% B*
KPH:15.700 C-
VKPH:8.100 C+
G30 Walker
C
Kills:121
V. Kills:103 116%
Deaths:24
KDR:5.042
Accuracy:26.741% C
KPH:7.700 D
VKPH:6.600 C
G30 Walker
C
Kills:103
V. Kills:83 123%
Deaths:28
KDR:3.679
Accuracy:29.412% C++
KPH:9 D
VKPH:7.200 C
M60-G Bulldog
C+
Kills:103
V. Kills:30 332%
Deaths:15
KDR:6.867
Accuracy:46.493% B**
KPH:26.500 C--
VKPH:7.700 C+
G40-F Ranger
D
Kills:88
V. Kills:54 160%
Deaths:13
KDR:6.769
Accuracy:34.456% C++
KPH:10.800 D
VKPH:6.600 D
G40-F Ranger
C
Kills:76
V. Kills:50 149%
Deaths:3
KDR:25.333
Accuracy:28.044% D
KPH:13.500 C
VKPH:8.900 C
Kills:4,612 (0 + 4,612)
Deaths:528
KDR:8.735
VKDR:2.432
Vehicle Kills:1,284
Kill Difference:4,084
Playtime:162.581 hours
Usage:2%
Score:2.243m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:28.044%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
N/A
Kills:50
V. Kills:10 455%
Deaths:7
KDR:7.143
Accuracy:31.311% N/A
KPH:35.200 N/A
VKPH:7 N/A
Kills:50 (0 + 50)
Deaths:7
KDR:7.143
VKDR:1.429
Vehicle Kills:10
Kill Difference:43
Playtime:1.419 hours
Usage:0%
Score:0.014m
Score/min:170
Piloting Accuracy:N/A%
Gunner Accuracy:31.311%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4G Cyclone 10,56810,5195,6941.847C*0.0526.089%C21.295%C++35.4CN/A104297.2h9.7C**37.1C*
LA1 Anchor 5,9045,8673,5701.643C+0.1625.242%C++23.556%C38.1CN/A118153.9h9.8C**38.9C**
GD-22S 5,5355,4862,9601.853C**0.0526.475%B++28.582%B++42C*N/A131130.7h10B+37.9B+
Titan-150 AP 10,3565,1391,0454.918C+3.1256.926%B*1.168%D--18.2D18.5B*340282.4h6.3D-11C+
NS-15M2 4,4584,4132,5451.734C++0.0624.989%C*24.156%C+45C++N/A13298.1h11.8B47.2B+
NSX Naginata 3,7993,7632,0561.83B+0.0326.508%B*31.757%B+37.7C+N/A12399.7h10.8B+40.8B+
EM6 3,3753,3632,4891.351C+0.4521.658%C+21.826%C21.8DN/A79154.3h10.4B+48.1C**
Titan-150 HEAT 4,9893,3305356.224B4.4346.946%C+2.372%C18.1C9C+137183.8h4.2B++8.9B++
MGR-L1 Promise 3,2073,1701,6001.981B+0.1826.932%B+30.663%B*34CN/A11093.1h13.2B+49.1B+
Bouncing Betty 3,0403,03622213.676M++11.8841.837%C+N/A118.6C+N/A39425.6h1.9C++4.6C++
AF-57 Piston 2,9392,9251,4811.975B*0.1858.263%A++13.607%C+57.4B**N/A19651h3.7B++6.4B++
Tank Mine 4,5112,74823411.744S9.9524.375%DN/A115C*73.8B+114323.9h1.3B**5.3B++
EM1 2,7202,7111,8391.474B0.3223.543%B+23.202%C*30.3C+N/A10589.6h11.5C**48.7B+
NC05 Jackhammer AE 2,2212,2051,1131.981B0.1852.913%B++14.694%C35.5DN/A9062.2h4.2B+8B+
MGR-S1 Gladius 2,1392,1141,0512.011B+0.2128.61%B22.564%C++35.4C+N/A12059.7h8.3B++28.9B+
GD-7F 2,0242,0012,0120.995C+0.8024.13%C+20.94%C*12.4DN/A57161.4h12.5B51.7C**
L100 Python HESH 2,2022,00014913.423C**11.6260.201%A1.85%C*64.7B+6.5C-24430.9h2.8B+4.6B*
GR-22 1,7851,7601,0821.627C**0.1727.596%B+23.75%B+37.1C**N/A13547.5h12.5B+45.3B+
NS-15M AE 1,5531,5461,2041.284C0.5123.013%C-23.674%C30.3DN/A11751h13.4C-58.4C
LB00 Python AP 2,2461,5169915.313C*13.5162.937%B*N/A43.1C--20.7C++25335.2h4.5C+7.2B
MANA Anti-Personnel Turret 1,4981,4835902.514N/A0.7221.108%UN/A14830U150U29690600.1h20.3T*96.1T*
Breaker Rocket Pods 1,7081,4602495.863C+4.0651.71%BN/A71.6C+12.2C38920.4h15.5C*30.1C**
AF-23 Grinder 1,4611,4444103.522B+1.7248.036%A+14.751%C+44.6B**N/A15532.4h5.9B12.2B**
NC12 Sweeper 1,4511,4418011.799B++0.0058.435%A++14.573%B52.8B**N/A17127.3h3.6B*6.1B**
LA39 Bruiser 1,4391,4308111.763B+0.0473.631%B**8.531%D*50.5B+N/A18228.3h2.2B+2.9B++
NC9 A-Tross 1,3941,3879671.434C++0.3627.326%B+22.927%C+44.6B+N/A14531.1h8.7B++31.8B+
Impetus 1,3821,3686812.009C*0.2143.615%A+23.026%D41.2C++N/A16433.2h5.1C11.6B+
AC-X11 1,3311,3241,2631.048C+0.7526.717%B20.846%C+14.7DN/A6190.3h9.4B+35.1B+
L100 Python HEAT 1,8181,3158016.438A++14.6457.431%B++N/A48A18.4A++24627.4h6C+10.4B+
NC6A GODSAW 1,3231,3087641.712C+0.0926.934%C22.477%D43.2C-N/A16830.3h9.2C+34.3C++
Carnage AR 1,3031,2999291.398C++0.4024.005%C+19.169%C25.3CN/A12051.4h15C62.4C+
AF-34 Mattock 1,2931,2854522.843C+1.0446.159%A+14.397%C-36CN/A11835.7h6C+13B++
The Kraken 1,8591,2565602.243B+0.4471.513%B**1.354%D27.3D13.1C18046h4.8C-6.8C++
Frag Grenade 1,2431,23811238N/A1,236.2047.089%C*N/A458.5C+1.9D--18112.7h3.8C++8C**
NSX Tanto 1,2461,2356561.883B++0.0827.91%C**22.996%C33.6C++N/A8036.8h12B+43C**
AF-34 Mattock 1,2401,2294522.719C+0.9250.826%A+16.111%C34.4CN/A11535.7h7C13.8B++
NSX-P Tanto 1,2251,2048681.387B+0.4126.601%C*31.229%B*21.5CN/A5956.1h13.4B+50.5B+
C-4 1,5691,1946091.961B+0.1629.391%B++N/A78C+24.5C104415.3h1.4C**4.7B+
GD-66 Claw 1,1971,1937821.526C*0.2769.978%B**11.987%C-48.7B+N/A15624.5h2.4C**3.4B+
NSX-P Naginata 1,2001,1876701.772C*0.0327.003%B*36.984%B*34.9CN/A9034h12.1C*44.9B+
19A Fortuna 1,1801,1789241.275C+0.5226.331%C+14.601%D*31.9C+N/A10436.9h11C41.6C+
GD Guardian 1,1961,1775712.061C+0.2636.469%B+32.625%B+37.4CN/A11931.5h8.8D-24.2C
Warden 1,2011,1761,3200.891C+0.9129.434%B+26.701%B7.6D-N/A33154.2h9.7C++33B
NC1 Gauss Rifle 1,1871,1727571.548B+0.2528.319%B**23.55%B+44.7AN/A26426.2h10.4B*36.6B*
The Brawler 1,1731,1726421.826C*0.0362.973%A15.785%B+53.8B+N/A16521.8h3.4B+5.5B*
AF-23 Grinder 1,1921,1723403.447B+1.6552.066%A+18.174%B+42.3B++N/A15327.7h7C+13.5B++
Tempest 1,1821,1725462.147B+0.3528.244%B17.662%C--72.8B**N/A22116.1h9.5B33.7B+
AF-6 Shadow 1,1901,1715652.073C*0.2738.437%B+28.523%C++34.2CN/A8634.2h6.6D17.1C++
NSX Tomoe 1,1821,1715332.197B+0.4031.169%B+40.222%B30.7CN/A8238.1h15.5C+49.6C++
NC6 Gauss SAW 1,1721,1708501.376C**0.4221.281%C*19.573%D25.5C+N/A24945.9h8.7B+40.7B+
NCM1 Scattercannon 1,1791,1693922.982B+1.1849.594%A20.017%B**28B+N/A10941.8h8.2C+16.6B+
SAS-R 1,1761,1697761.506C0.2937.426%C63.901%C--20.2D-N/A6757.9h2.6C-6.9C+
NC05 Jackhammer 1,1751,1696971.677B+0.1254.26%A14.542%C+58.2B++N/A24920.1h4.1B++7.5B++
NSX Yumi 1,1821,1687101.645C*0.1530.726%B*25.942%C+27.2CN/A6743h14.2C-46.3C*
NS-15M1 1,1751,1686001.947B+0.1527.796%B**21.575%C+53.3B+N/A20421.9h11.4B+41.1B+
NS-11P 1,1711,1677331.592B+0.2124.636%B20.651%C**37.9B+N/A18230.8h13.2B+53.4B+
NCM1 Scattercannon 1,1701,1662844.106B++2.3150.116%A+15.952%C++40.1BN/A12929.1h6.3C+12.6B++
The Little Helper 1,1731,1665392.163B++0.3662.955%A+15.18%C+39.3C+N/A8929.7h4.7C++7.4B++
AF-4A Bandit 1,1651,1657001.664C**0.1326.791%B20.429%C48.9B+N/A15123.8h10.2B37.9B+
NSX Tengu 1,1821,1656241.867B+0.0742.608%B*25.751%B*31.4C+N/A7637.1h12.6C**29.6B+
Blitz GD-10 1,1651,1635382.162B**0.3627.867%B++14.617%C63.6A++N/A30518.3h12.4B++44.5B+
NC4 Mag-Shot 1,1761,1631,5050.773C++1.0330.22%B+19.862%C++25.8C++N/A10345h8C**26.3C++
NC6S Gauss SAW S 1,1681,1631,0391.119C0.6822.32%C+23.13%C+23.3DN/A9050h11.4C+51C++
NS-11A 1,1751,1628411.382C++0.4226.755%B+18.675%C25.9CN/A8444.9h12.2B+45.7B+
AF-18 Stalker 1,1661,1627941.463C*0.3427.219%C+32.874%A++29.6C+N/A7939.2h13.3C+48.7C++
AF-41 Hacksaw 1,1711,1624982.333C+0.5333.312%C++14.458%C+29.1C+N/A10939.9h7.1C+21.4B
NS-7 PDW 1,1641,1617981.455B*0.3427.026%B+16.968%C+40.2B++N/A18228.9h13.8B+50.9B+
NS Baron G5 1,1671,1615961.948B**0.1561.088%A++12.489%C-71.7A++N/A23216.2h3.8B*6.3C*
NS Baron G5AE 1,1691,1616151.888B+0.0955.729%B*14.212%C+36.1CN/A11632.2h3.9B+7C+
Gauss Prime 1,1691,1608411.379C+0.4226.712%C+18.793%D50B+N/A16023.2h9.8B++36.8B+
NS-7B PDW 1,1661,1607571.532B0.2724.844%C+14.741%D30.8C+N/A9937.7h12.9B+51.8C**
AF-19 Mercenary 1,1641,1606961.667B**0.1325.767%B++19.483%C22.9C**N/A18950.6h10.6B++41.3B+
Gauss Rifle Burst 1,1661,1606571.766C+0.0329.639%B+33.793%B*30.8C-N/A7737.7h10.8C**36.3B+
AF-41 Hacksaw 1,1621,1594962.337C+0.5430.277%C+14.409%C+27.7CN/A10741.8h6.7C+22.1C*
AF-4 Cyclone 1,1691,1598431.375C++0.4228.401%B+15.099%C--45.5B+N/A21925.5h11.2C++39.4B
MKV Suppressed 1,1621,1587861.473B+0.3325.771%C+22.193%B+26CN/A7744.6h11.9B+46B+
Razor GD-23 1,1601,1578901.3B+0.5025.167%C*22.126%C**15.1C-N/A8076.5h10.8B+42.9B+
NS-44 Commissioner 1,1641,1561,3780.839C+0.9640.069%B+19.81%C20.8C--N/A7155.6h4.1C+10.3C**
Reaper DMR 1,1641,1557381.565C+0.2327.833%B+20.346%D53.2B*N/A19321.7h8.7B+31.3B+
Gauss Compact Burst 1,1621,1516741.708C+0.0928.889%B+31.017%B**27.4CN/A7842h11.8C+40.9C*
NS-11C 1,1641,1509271.241B0.5626.336%B+18.087%C+14.8C--N/A5477.5h13.4B+50.9B+
NS-30 Vandal 1,1481,1455612.041C*0.2436.65%B+28.908%C**35.9C+N/A9431.9h5.4B14.7B+
Mauler S6 1,1581,1439241.237C**0.5640.68%C++12.511%D41.6B*N/A17227.5h4B*9.9B+
L100 Python AP 1,7361,1399012.656A++10.8660.066%B+N/A39.3B++20.6B+34929h5B+8.3B*
Shrike 1,4671,1171,5410.725C++1.0762.32%B++2.417%C21.6C+6.8D-27051.8h5.1B*8.2B*
C75 Viper 1,3601,0931547.097B++5.3044.961%B++1.098%C19.7C--4.8D15355.4h10.9B+24.3B++
Anti-Vehicle Grenade 1,1971,09211092N/A1,090.2052.878%C*N/A496.4B+47.7D28332.2h3.9B*7.3B*
M40 Fury 1,2931,0619710.938B*9.1443.556%B**1.602%C+55.3B+12.1B++40619.2h14.1C+32.5B+
M20 Mustang 1,7731,0608171.297C+0.5028.381%C-N/A14.8C++10C+17271.5h112.4C++396C++
C-4 ARX 1,5381,0586051.749C+0.0524.543%C-N/A30.2F13.7D*20835h1.3C+5.5C
M40 Fury 1,2751,0051049.663B+7.8643.716%B*1.294%D60.5C**16.3B*46516.6h15.9C36.5C*
Hawk GD-68 1,2299821,0340.95B+0.8567.322%B++4.786%A22.7B*5.7D-20943.2h4.9A+7.3A+
AF-22 Crow 1,1849726941.401A*0.4070.966%B+3.189%B++25.6B5.6C14437.9h4.8A6.8A
NS Decimator-B 1,2059585391.777C++0.0267.035%B3.653%B*27.6D7.1D-13934.7h4.5C6.7C+
LA8 Rebel 9489419600.98C++0.8237.646%B*26.036%B++27.8C+N/A8933.9h6.3C*16.8B+
Skyguard 1,6979332294.074B++2.2833.583%B++1.393%D14.1C+11.6B+21966.1h136.9C407.7C**
NS Decimator 1,2378861,0460.847C+0.9570.928%A2.822%B+29.1C11.5C--32030.4h5.4C7.6C**
E540 Halberd 1,5048741515.788C+3.9950.803%B*1.831%D24.3C-17.5B+53235.9h6.7D13.2C++
Enforcer ML85 1,7188152113.863C+2.0643.541%C**N/A15.3D-16.9C++53053.4h17.4D*40C--
L105 Zephyr 926800889.091C+7.2952.821%AN/A51.9C+8.2C+26915.4h5.8B11B++
Coyote Missiles 1,1397324131.772C-0.0349.347%DN/A24D13.3D-18930.5h43.7C+88.5C+
NCM2 Falcon 9146944041.718B++0.0841.708%C**5.908%B+15.4C**4.9C*13545.2h8.9B+21.4B+
Vortek Rotary 1,0636326740.938C0.8627.872%DN/A11.7C8C14153.9h86.8C+311.5C+
M20 Basilisk 833600996.061A++4.2642.552%B+6.833%B18.2C+7.1C+18433h91.2C*214.2B+
M12 Kobalt 6195913715.973C**14.1722.722%B**21.32%B++34.8D-1.6D12917h25.7D-113.2C*
NCM2 Falcon 7115243641.44B*0.3644.307%C**5.344%B13.4B4.8C+13139h11.6B+26.2B+
AP30 Shredder 6624501463.082C1.2823.406%D-1.333%D24.9C11.7D40718.1h53.9B++230.2B+
Gauss Rifle S 4604503381.331C*0.4729.241%B*21.778%C*19.5C--N/A8323.1h10.7B36.8B+
Gauss Compact S 4764494710.953C++0.8529.948%A23.831%B*7.6D-N/A4459.4h10.3B34.3B+
NS-61 Emissary 3403364170.806C+0.9924.598%D19.345%B+21.8C+N/A7515.4h13.1C**53.3C++
M12 Kobalt 3253131520.867B*19.0721.982%B*19.808%C*44.7D1.7D1727h20.5C93.3C**
M60-G Bulldog 364303486.313B+4.5144.798%B**2.31%C-32.6C*6.6C++2339.3h7.6C+17B+
Rocklet Rifle 5652973970.748C++1.0553.902%C++N/A13.9D--12.5D--24021.4h52.1D-96.7C-
Spear Anti-Vehicle Phalanx Turret 4572922213.273B**11.4749.823%B++2.74%D38.4C++21.7C++6787.6h8.2C*16.5B+
Titan-150 HESH 3272822810.071C++8.2752.517%B+2.482%B+36.2C+5.8D2557.8h2.7B++5.2B*
CAS30 Tank Buster 6402711,0340.262C--1.5437.88%DN/A1.6D*2.2D*42164.8h129.4D-341.5D**
NS-10 Burster 4412591062.443A**0.6432.726%B+1.931%D*6.6B++4.7B++10539h133.6B+408.3B+
M20 Basilisk 376248455.511A+3.7144.805%B*5.645%C+15.7C-8.1C+20515.8h130.8D291.9C+
NS-AM7 Archer 3852316810.339C1.4662.195%B+8.658%D--2.6D--1.8C--3287.8h25.5C41C+
M60-A Bulldog 2582311121C*19.2047.225%C*1.732%C--24.6C2.9C1829.4h6.9C--14.6C+
E540 Halberd-H 396227623.661C1.8658.288%C**1.762%C+24.7D-18.4C3269.2h7.6C13C
The Slasher 22821618,4870.012D1.7923.326%D-6.944%C-0.2C-N/A11002.8h2.8C--11.9C
NS-10 Burster 3782121062A+0.2032.963%B+1.415%D*5.4C++4.3B+10239h163.3C++495.6B+
M60-A Bulldog 2282101712.353C+10.5547.869%C*1.905%C30.4C+2.6C1986.9h6C+12.5C*
NS-20 Gorgon 190178991.798B**0.0028.426%B++29.775%A++16.3C+1.1C-6410.9h42.6C++150B+
C85 Canister-H 1861711610.688C+8.8945.904%C-8.772%D95C+8.3C+4271.8h5.9B12.8C**
MGR-M1 Bishop 1661651361.213C+0.5938.614%B*21.212%D*20.6C-N/A858h7.8C-20.2C*
NS-20 Gorgon 178164991.657B*0.1428.911%B++29.268%A++15C+1.3C+6010.9h46.9C+162.4B+
EM4 Longshot 141140702C0.2033.031%D--83.571%B++21.2C--N/A966.6h2.1C*6.3C+
NCM3 Raven 2581341061.264B+0.5348.383%B**2.239%C7.7C--7.1B16317.4h39.9D*82.4C+
M96 Mjolnir-H 200130265B+3.2052.917%B+N/A72.2B**38.9B+8191.8h30.2B+57.1B++
NSX Daimyo 122121462.63C+0.8338.253%C--84.298%F**23.7D--N/A745.1h5.4T*14F--
G30 Walker 224121245.042B++3.2426.741%C3.306%C7.7D6.6C14815.7h274D1024.5C--
NCM3 Raven 2221101061.038B0.7648.888%B**N/A6.3D6.4C*14917.4h48.5F99.3C
Sticky Grenade 1081071107N/A105.2050.663%CN/A535D-5D29800.2h3.6D--7D
Soldier Soaker 107105541.944B*0.1536.802%C**23.81%A50C+1C++2632.1h5.5B+15B+
G30 Walker 186103283.679B1.8829.412%C++1.942%D--9D7.2C16311.5h230.6C+784C++
M60-G Bulldog 133103156.867B+5.0746.493%B**4.854%A26.4C--7.7C+2343.9h9C--19.4C**
C150 Dalton 18199432.302D0.5044.299%B+N/A14.6D--12.1D-4276.8h8.9F--20D*
Gauss SPR 9492471.957C**0.1646.805%A*42.391%B**22.4CN/A864.1h5.9C+12.6B++
G40-F Ranger 14288136.769B**4.9734.456%C++1.136%C10.9D6.7D1488.1h132.5C+384.6C*
M12 Kobalt 8481327C+25.2026.107%B*12.346%D*73.6D2.7D3161.1h24.6D94.2C+
C85 Canister 8480711.429C9.6340.057%C++8.75%D*47.1D2.4D-1771.7h8.8C+21.9C++
L105 Zephyr PX 8079326.333C**24.5348.225%C+N/A79C+1D1941h5C+10.3C++
M20 Basilisk 11077194.053B+2.2522.501%D--9.091%A8D-3.4D1039.6h68.9B+306C+
G40-F Ranger 12676325.333U23.5328.044%DN/A13.6C8.9C1305.6h92.7B++330.6B+
NS Annihilator 12474970.763B+1.0476.977%D-N/A7.3D4.9D*23210.2h10.4B+13.5B+
M12 Kobalt 7773418.25C**16.4514.153%C+9.589%D--31.7D1.7C+1212.3h22.7D-160.1C
Carver 996921,5240.003C1.8016.047%D--11.594%D0.1DN/A1727.5h7.5T*46.8T*
NS-44 Commissioner AE 6967680.985C+0.8134.13%D-17.911%D-13.7D*N/A754.9h5.3D**15.6D*
M60-A Bulldog 8364232.783C-0.9829.064%DN/A16.8D-5C2463.8h7.5D*25.9D-
Mag-Cutter 716326,9180.002D1.8016.869%D--N/A0DN/A01671.4h4.9D**28.8D-
A30 Walker 11656431.302C0.5024.398%C+N/A3.1D*3.4D*7517.9h336.4F*1378.9F
M40 Fury-H 5654413.5C++11.7027.14%D**N/A45D-1.7D*1741.2h4.8B**17.7B+
Xiphos Anti-Personnel Phalanx Tower 5651151C+49.2028.392%C+3.922%A+36.4D3.6D--1531.4h55.3D194.7C--
M12 Kobalt-H 5050225B+23.2019.928%C12%D--62.5D-N/A1910.8h10B*50.3B++
CAS 14-E 605077.143C5.3431.311%CN/A35.7D-7.1B1701.4h39.4D125.9D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter17941,07542.4h
Restoration Kit1,37213,15718.4h
Anti-Vehicle MANA Turret303004.4h
Nano-Armor Kit1,7181,900,512240.3h
Spawn Beacon8510,43911h
Turret AI Module1800.8h
Repair Module11350.9h
Cortium Silo31260.9h
Structure Shield Module0760.3h
AE Nano-Armor Kit1,1541,181,263194h
NS-TMC-01 "His Regards"411082.4h
Skywall Shield Emitter1810.6h
Medical Applicator888356,52136.3h
Medical Kit1,49314,23420.9h
Nanite Revive Grenade03,3010.9h
Welding Device01740h
Deconstruction Tool13,0930.3h
Spear Anti-Vehicle Tower3941.2h
Spitfire Auto-Turret968,89911.4h
HIVE31321.1h
Sunderer Garage21121.6h
AE Medical Applicator389178,11220.3h
Rampart Wall21382.2h
Xiphos Anti-Personnel Tower1780.7h
Hoplon Anti-Aircraft Phalanx Tower1830.7h
Recon Detection Device211,5703.5h
Shield Recharging Field475,3912.6h
Ammunition Package7617,75910.2h
Anti-Infantry MANA Turret1616,39422.6h
Snowman Soldier11490.2h
Flail Targeting Dart2601.1h
Hardlight Barrier02570.9h
Nano-Repair Grenade02,4530.7h
Router01300.6h

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