Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 16 (18,338)players online:
LatrodectusVS (51)  Maldrasou (22)  TrueImpHunter (15)  PierreKira (10)  milsimprodigy (7)  Paxelic (3) 108
stats.dasanfall.com
Executor Cold Blooded Souci[FRMD] Souci
NC BR 206

KDR: 1.78

Score: 117.2m

Last Seen: Dec 9th, 2018 7:25 PM
- OFFLINE - 4.2 hour(s)

Prestige 1, Battle Rank 100 (206 total) - New Conglomerate on Miller - Outfit Member of Formido[FRMD] Formido
NC outfit on Miller

Members: 139
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AF-4G Cyclone LA1 Anchor Titan-150 AP GD-22S NS-15M2 NSX Naginata EM6 Titan-150 HEAT
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Souci



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $669,285 MLG Score: 535
Fun Score: N/A
Cheeseburgers Flipped: 2043TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.23%23.388%6135396986,8221.702260.08

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.121%1.015B**0.434B-0.922D--HEAD ++ (~10.27)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.80.455B+10.70.25C*30.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.36%0.822%80210201,704314911520.541124148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.896%0.511B+-0.723D--0.378

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.50.51B+33.20.37C**45.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.006%1.438%5378101415,089383391833.93558164%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.651%-0.179C-0.775D-0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.60.105C+13.5-0.077C+21.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.189%4.017%2952010027,718303934902.53965221%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.181%-0.273C-0.082C+0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.50.156C++330.157C++66.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.071%67.121%295310191,393363490.383219

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.811%0.303C*-0.003C+-0.042

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.231C++2.80.115C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.231%12.915%295610169,2843690512.51531

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.797%1.322A-0.312C0.271

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.80.564B+3.30.321C*2.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Formido[FRMD] Formido
NC outfit on Miller

Members: 139
117.2m371.7%349 (20.9k)293 (17.6k)1.78204167,78894,1552.11862206 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC10221004519.58%16.042%31404:1474

7% Combat Medic42% Engineer30% Heavy Assault9% Infiltrator8% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 1:51 PMAug 10th, 2018 3:37 PMDec 9th, 2018 6:45 PM (23h) (PST)Dec 9th, 2018 4:29 PM (1d) (PST)Dec 9th, 2018 3:25 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5481713770.4200.2360.0671.7730.057535

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,86310,25722,60625144106317,606

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6655.1h/277.3d 31,691 26,917 64,850 708.1k 10,592 19,387 22,709 218.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C++
Kills:5,602
Deaths:3,404
KDR:1.646
Accuracy:25.023% C++
HSR:23.260% C
GD-22S
B++
Kills:4,966
Deaths:2,634
KDR:1.885
Accuracy:25.975% B++
HSR:28.131% B+
NS-15M2
C**
Kills:4,413
Deaths:2,545
KDR:1.734
Accuracy:24.989% C**
HSR:24.156% C+
NSX Naginata
B*
Kills:3,738
Deaths:2,026
KDR:1.845
Accuracy:26.544% B*
HSR:31.675% B+
EM6
C+
Kills:3,363
Deaths:2,489
KDR:1.351
Accuracy:21.659% C+
HSR:21.826% C
EM1
B+
Kills:2,704
Deaths:1,833
KDR:1.475
Accuracy:23.541% B+
HSR:23.114% C*
NC05 Jackhammer AE
B++
Kills:2,205
Deaths:1,113
KDR:1.981
Accuracy:52.913% B++
HSR:14.694% C
MGR-L1 Promise
B+
Kills:1,913
Deaths:956
KDR:2.001
Accuracy:26.487% B+
HSR:28.489% B+
NS-15M AE
C
Kills:1,546
Deaths:1,204
KDR:1.284
Accuracy:23.013% C
HSR:23.674% C
NC6A GODSAW
C
Kills:1,291
Deaths:750
KDR:1.721
Accuracy:26.117% C
HSR:22.618% D
NC6 Gauss SAW
C**
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:21.297% C**
HSR:19.573% D
NS-15M1
B**
Kills:1,168
Deaths:600
KDR:1.947
Accuracy:27.796% B**
HSR:21.575% C+
NC6S Gauss SAW S
C+
Kills:1,163
Deaths:1,039
KDR:1.119
Accuracy:22.324% C+
HSR:23.130% C+
NC05 Jackhammer
A
Kills:1,160
Deaths:690
KDR:1.681
Accuracy:54.286% A
HSR:14.569% C+
NSX-P Naginata
B**
Kills:385
Deaths:259
KDR:1.486
Accuracy:25.511% B+
HSR:37.922% B**
Kills:36,787
Deaths (as Heavy Assault):22,392
Deaths (to Heavy Assaults):30,184
KDR:1.64286
Kill Difference:14,395
Playtime:1,979.142 hours
Usage:30%
Score:33.419m
Score/min:281
Accuracy (listed only):28.498%
HSR (listed only):23.894%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
GD-7F
C++
Kills:1,873
Deaths:1,933
KDR:0.969
Accuracy:23.915% C+
HSR:20.075% C++
NC12 Sweeper
A+
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A+
HSR:14.573% C**
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
AC-X11
B+
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% B+
HSR:20.846% C+
NSX Tanto
B
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% B
HSR:22.996% C
NSX-P Tanto
B*
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C**
HSR:31.229% B*
19A Fortuna
C+
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C+
HSR:14.601% D*
GD Guardian
B+
Kills:1,177
Deaths:571
KDR:2.061
Accuracy:36.469% B+
HSR:32.625% B+
Warden
B+
Kills:1,176
Deaths:1,320
KDR:0.891
Accuracy:29.434% B+
HSR:26.701% B
GD-66 Claw
B**
Kills:1,173
Deaths:766
KDR:1.531
Accuracy:70.070% B**
HSR:12.021% C-
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B+
AF-4A Bandit
B
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% B
HSR:20.429% C
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.783% B*
HSR:14.212% C+
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
AF-19 Mercenary
B++
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% B++
HSR:19.483% C
Razor GD-23
B
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C*
HSR:22.126% B
Gauss Compact Burst
B*
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% B+
HSR:31.017% B*
NS-11C
B+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% B+
HSR:18.087% C+
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Compact S
A
Kills:410
Deaths:403
KDR:1.017
Accuracy:30.167% A
HSR:23.415% B*
MGR-M1 Bishop
B++
Kills:109
Deaths:91
KDR:1.198
Accuracy:37.390% B++
HSR:20.184% D*
Kills:27,075
Deaths (as Engineer):18,552
Deaths (to Engineers):17,976
KDR:1.45941
Kill Difference:8,523
Playtime:2,763.697 hours
Usage:42%
Score:50.005m
Score/min:302
Accuracy (listed only):39.946%
HSR (listed only):19.434%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C*
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C*
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
MGR-S1 Gladius
B
Kills:1,925
Deaths:963
KDR:1.999
Accuracy:28.271% B
HSR:22.182% C+
GD-7F
C++
Kills:1,873
Deaths:1,933
KDR:0.969
Accuracy:23.915% C+
HSR:20.075% C++
NC12 Sweeper
A+
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A+
HSR:14.573% C**
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
AC-X11
B+
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% B+
HSR:20.846% C+
NSX Tanto
B
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% B
HSR:22.996% C
NSX-P Tanto
B*
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C**
HSR:31.229% B*
19A Fortuna
C+
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C+
HSR:14.601% D*
GD-66 Claw
B**
Kills:1,173
Deaths:766
KDR:1.531
Accuracy:70.070% B**
HSR:12.021% C-
Tempest
B+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B+
HSR:17.662% C--
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B+
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B++
AF-4A Bandit
B
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% B
HSR:20.429% C
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.783% B*
HSR:14.212% C+
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
AF-19 Mercenary
B++
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% B++
HSR:19.483% C
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% C--
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
Razor GD-23
B
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C*
HSR:22.126% B
Gauss Compact Burst
B*
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% B+
HSR:31.017% B*
NS-11C
B+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% B+
HSR:18.087% C+
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Compact S
A
Kills:410
Deaths:403
KDR:1.017
Accuracy:30.167% A
HSR:23.415% B*
Kills:45,195
Deaths (as Light Assault):28,119
Deaths (to Light Assaults):16,657
KDR:1.60728
Kill Difference:17,076
Playtime:551.499 hours
Usage:8%
Score:8.555m
Score/min:259
Accuracy (listed only):36.951%
HSR (listed only):18.519%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C*
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C*
AF-57 Piston
A++
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A++
HSR:13.607% C+
MGR-S1 Gladius
B
Kills:1,925
Deaths:963
KDR:1.999
Accuracy:28.271% B
HSR:22.182% C+
NC12 Sweeper
A+
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A+
HSR:14.573% C**
LA39 Bruiser
B**
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B**
HSR:8.531% D*
NC9 A-Tross
B+
Kills:1,387
Deaths:967
KDR:1.434
Accuracy:27.326% B+
HSR:22.927% C+
GR-22
B+
Kills:1,372
Deaths:885
KDR:1.550
Accuracy:26.720% B+
HSR:22.595% B+
Carnage AR
C+
Kills:1,299
Deaths:929
KDR:1.398
Accuracy:24.005% C+
HSR:19.169% C+
GD-66 Claw
B**
Kills:1,173
Deaths:766
KDR:1.531
Accuracy:70.070% B**
HSR:12.021% C-
NC1 Gauss Rifle
B**
Kills:1,172
Deaths:757
KDR:1.548
Accuracy:28.319% B**
HSR:23.550% B+
Tempest
B+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B+
HSR:17.662% C--
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B+
NS-11P
B+
Kills:1,167
Deaths:733
KDR:1.592
Accuracy:24.636% B+
HSR:20.651% C**
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B++
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
NS-11A
B+
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:26.755% B+
HSR:18.675% C
NS Baron G5AE
B*
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.783% B*
HSR:14.212% C+
NS Baron G5
A++
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A++
HSR:12.489% C-
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
Gauss Prime
C++
Kills:1,160
Deaths:841
KDR:1.379
Accuracy:26.712% C++
HSR:18.793% D
Gauss Rifle Burst
B*
Kills:1,160
Deaths:657
KDR:1.766
Accuracy:29.639% B+
HSR:33.793% B*
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% C--
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
Reaper DMR
B+
Kills:1,155
Deaths:738
KDR:1.565
Accuracy:27.833% B+
HSR:20.346% D
Mauler S6
C++
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C++
HSR:12.511% D
Gauss Rifle S
B*
Kills:450
Deaths:338
KDR:1.331
Accuracy:29.241% B*
HSR:21.778% C*
NSX Yumi
B+
Kills:122
Deaths:116
KDR:1.052
Accuracy:28.925% B+
HSR:18.853% D
Kills:43,794
Deaths (as Combat Medic):25,987
Deaths (to Combat Medics):10,202
KDR:1.68523
Kill Difference:17,807
Playtime:493.503 hours
Usage:7%
Score:10.561m
Score/min:357
Accuracy (listed only):37.148%
HSR (listed only):18.406%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C*
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% C
HSR:21.295% C*
MGR-S1 Gladius
B
Kills:1,925
Deaths:963
KDR:1.999
Accuracy:28.271% B
HSR:22.182% C+
Tempest
B+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% B+
HSR:17.662% C--
AF-6 Shadow
B++
Kills:1,171
Deaths:565
KDR:2.073
Accuracy:38.437% B++
HSR:28.523% C*
NSX Tomoe
B+
Kills:1,171
Deaths:533
KDR:2.197
Accuracy:31.169% B+
HSR:40.222% B
NSX Tengu
B*
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% B*
HSR:25.751% B++
Blitz GD-10
B++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% B++
HSR:14.617% C
AF-18 Stalker
A++
Kills:1,162
Deaths:794
KDR:1.463
Accuracy:27.219% C+
HSR:32.874% A++
NC4 Mag-Shot
B+
Kills:1,162
Deaths:1,505
KDR:0.772
Accuracy:30.218% B+
HSR:19.880% C++
NS-7 PDW
B+
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% B+
HSR:16.968% C+
NS-7B PDW
C+
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% C+
HSR:14.741% C--
AF-4 Cyclone
B+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% B+
HSR:15.099% C--
SAS-R
C
Kills:1,159
Deaths:768
KDR:1.509
Accuracy:37.317% C
HSR:64.021% C-
MKV Suppressed
B+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C+
HSR:22.193% B+
NS-44 Commissioner
B+
Kills:1,156
Deaths:1,378
KDR:0.839
Accuracy:40.069% B+
HSR:19.810% C
NS-30 Vandal
B++
Kills:1,145
Deaths:561
KDR:2.041
Accuracy:36.650% B++
HSR:28.908% C**
LA8 Rebel
B*
Kills:601
Deaths:641
KDR:0.938
Accuracy:36.394% B++
HSR:27.122% B*
NS-61 Emissary
B+
Kills:336
Deaths:417
KDR:0.806
Accuracy:24.598% C--
HSR:19.345% B+
NS-AM7 Archer
B+
Kills:182
Deaths:610
KDR:0.298
Accuracy:61.510% B+
HSR:7.692% D*
NSX Daimyo
C-
Kills:121
Deaths:46
KDR:2.630
Accuracy:38.343% C-
HSR:84.298% F**
EM4 Longshot
C**
Kills:113
Deaths:62
KDR:1.823
Accuracy:31.621% D*
HSR:80.531% C**
Soldier Soaker
A
Kills:105
Deaths:54
KDR:1.944
Accuracy:36.802% B
HSR:23.810% A
NS-44 Commissioner AE
D-
Kills:67
Deaths:68
KDR:0.985
Accuracy:34.130% D-
HSR:17.911% D-
Kills:30,233
Deaths (as Infiltrator):19,551
Deaths (to Infiltrators):11,830
KDR:1.54637
Kill Difference:10,682
Playtime:568.552 hours
Usage:9%
Score:8.963m
Score/min:263
Accuracy (listed only):33.200%
HSR (listed only):28.933%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A+
Kills:1,295
Deaths:385
KDR:3.364
Accuracy:47.728% A+
HSR:14.904% C+
AF-34 Mattock
A+
Kills:1,207
Deaths:429
KDR:2.814
Accuracy:45.808% A+
HSR:14.002% C--
NCM1 Scattercannon
B**
Kills:1,168
Deaths:392
KDR:2.980
Accuracy:49.594% B**
HSR:20.034% B**
NCM1 Scattercannon
A+
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:50.116% A+
HSR:15.952% C++
AF-41 Hacksaw
C++
Kills:1,162
Deaths:498
KDR:2.333
Accuracy:33.312% C++
HSR:14.458% C
AF-41 Hacksaw
C+
Kills:1,159
Deaths:496
KDR:2.337
Accuracy:30.277% C+
HSR:14.409% C+
AF-34 Mattock
A+
Kills:1,154
Deaths:429
KDR:2.690
Accuracy:50.444% A+
HSR:16.291% C
AF-23 Grinder
A+
Kills:1,047
Deaths:315
KDR:3.324
Accuracy:51.621% A+
HSR:17.765% B
NCM2 Falcon
B+
Kills:694
Deaths:404
KDR:1.718
Accuracy:41.697% C*
HSR:5.908% B+
NCM2 Falcon
C**
Kills:524
Deaths:364
KDR:1.440
Accuracy:44.297% C*
HSR:5.344% C**
NS-10 Burster
B+
Kills:259
Deaths:106
KDR:2.443
Accuracy:32.723% B+
HSR:1.931% D*
NS-10 Burster
B+
Kills:212
Deaths:106
KDR:2
Accuracy:32.960% B+
HSR:1.415% D*
NS-20 Gorgon
A*
Kills:177
Deaths:98
KDR:1.806
Accuracy:28.255% B++
HSR:29.944% A*
NS-20 Gorgon
A++
Kills:163
Deaths:98
KDR:1.663
Accuracy:28.712% B+
HSR:28.834% A++
NCM3 Raven
B**
Kills:133
Deaths:106
KDR:1.255
Accuracy:48.579% B**
HSR:2.256% C
NCM3 Raven
B**
Kills:109
Deaths:106
KDR:1.028
Accuracy:49.011% B**
HSR:0% F-
Kills:11,629
Deaths (as MAX Suit):2,308
Deaths (to MAX Suits):5,288
KDR:5.03856
Kill Difference:9,321
Playtime:255.806 hours
Usage:4%
Score:5.665m
Score/min:369
Accuracy (listed only):41.571%
HSR (listed only):12.715%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B
Kills:1,440
V. Kills:238 N/A
Deaths:239
KDR:6.025
Accuracy:51.794% B
KPH:73.900 C+
VKPH:12.200 C
M20 Mustang
C+
Kills:614
V. Kills:450 136%
Deaths:572
KDR:1.073
Accuracy:26.901% D
KPH:12.200 C+
VKPH:8.900 C+
Coyote Missiles
C
Kills:204
V. Kills:113 179%
Deaths:143
KDR:1.427
Accuracy:50.907% C
KPH:20.400 D-
VKPH:11.300 D--
Vortek Rotary
D--
Kills:71
V. Kills:91 77%
Deaths:363
KDR:0.196
Accuracy:22.454% D**
KPH:2.500 D--
VKPH:3.100 D--
Kills:2,329 (685 + 0)
Deaths:1,317
KDR:1.768
VKDR:0.677
Vehicle Kills:892
Kill Difference:1,012
Playtime:108.913 hours
Usage:2%
Score:1.194m
Score/min:183
Piloting Accuracy:22.454%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:790
V. Kills:121 N/A
Deaths:86
KDR:9.186
Accuracy:52.977% A
KPH:52.500 C++
VKPH:8 C+
AP30 Shredder
C
Kills:448
V. Kills:211 211%
Deaths:145
KDR:3.090
Accuracy:23.385% D-
KPH:24.800 C
VKPH:11.700 D
CAS30 Tank Buster
D--
Kills:264
V. Kills:364 72%
Deaths:1,025
KDR:0.258
Accuracy:37.945% D
KPH:1.600 D*
VKPH:2.200 D--
C150 Dalton
D-
Kills:98
V. Kills:82 118%
Deaths:43
KDR:2.279
Accuracy:44.444% B+
KPH:14.400 D--
VKPH:12.100 D-
L105 Zephyr PX
C+
Kills:79
V. Kills:1 N/A
Deaths:3
KDR:26.333
Accuracy:48.225% C+
KPH:77.300 C
VKPH:1 D-
Kills:1,679 (264 + 1,415)
Deaths:1,302
KDR:1.290
VKDR:0.598
Vehicle Kills:779
Kill Difference:377
Playtime:204.457 hours
Usage:3%
Score:1.266m
Score/min:103
Piloting Accuracy:37.945%
Gunner Accuracy:48.225%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:2,000
V. Kills:202 N/A
Deaths:149
KDR:13.423
Accuracy:60.201% A
KPH:64.800 B+
VKPH:6.500 C-
L100 Python HEAT
A++
Kills:1,313
V. Kills:503 261%
Deaths:79
KDR:16.620
Accuracy:57.427% B++
KPH:48.100 B**
VKPH:18.400 A++
LB00 Python AP
C++
Kills:1,192
V. Kills:581 205%
Deaths:82
KDR:14.537
Accuracy:62.888% B++
KPH:43.300 C-
VKPH:21.100 C++
L100 Python AP
B*
Kills:1,106
V. Kills:582 190%
Deaths:88
KDR:12.568
Accuracy:60.374% B+
KPH:39.400 B*
VKPH:20.700 B+
C75 Viper
B++
Kills:1,093
V. Kills:267 408%
Deaths:154
KDR:7.097
Accuracy:44.961% B++
KPH:19.700 D
VKPH:4.800 D
Skyguard
B+
Kills:913
V. Kills:752 121%
Deaths:225
KDR:4.058
Accuracy:33.531% B++
KPH:14 C+
VKPH:11.500 B+
Kills:7,617 (7,617 + 0)
Deaths:777
KDR:9.803
VKDR:3.716
Vehicle Kills:2,887
Kill Difference:6,840
Playtime:234.548 hours
Usage:4%
Score:3.193m
Score/min:227
Driving Accuracy:33.531%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:5,052
V. Kills:5,173 98%
Deaths:1,041
KDR:4.853
Accuracy:56.867% B*
KPH:18 D
VKPH:18.500 B*
Titan-150 HEAT
C+
Kills:3,330
V. Kills:1,659 201%
Deaths:535
KDR:6.224
Accuracy:46.946% C+
KPH:18.100 C
VKPH:9 C+
E540 Halberd
B+
Kills:874
V. Kills:630 139%
Deaths:150
KDR:5.827
Accuracy:50.803% B*
KPH:24.300 C-
VKPH:17.500 B+
Enforcer ML85
C++
Kills:815
V. Kills:903 90%
Deaths:211
KDR:3.863
Accuracy:43.541% C**
KPH:15.300 D-
VKPH:16.900 C++
Titan-150 HESH
B+
Kills:282
V. Kills:45 N/A
Deaths:28
KDR:10.071
Accuracy:52.517% B+
KPH:36 C
VKPH:5.700 D
C85 Canister
C--
Kills:80
V. Kills:4 N/A
Deaths:7
KDR:11.429
Accuracy:40.057% C++
KPH:47.900 D
VKPH:2.400 C--
M20 Basilisk
D-
Kills:77
V. Kills:33 226%
Deaths:19
KDR:4.053
Accuracy:22.501% D--
KPH:8 D--
VKPH:3.400 D-
M12 Kobalt
C+
Kills:73
V. Kills:4 N/A
Deaths:4
KDR:18.250
Accuracy:14.153% C+
KPH:31.400 D
VKPH:1.700 C+
Kills:10,583 (8,664 + 1,919)
Deaths:1,995
KDR:5.305
VKDR:4.236
Vehicle Kills:8,451
Kill Difference:8,588
Playtime:574.445 hours
Usage:9%
Score:10.258m
Score/min:298
Driving Accuracy:52.517%
Gunner Accuracy:14.153%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C
Kills:227
V. Kills:169 134%
Deaths:62
KDR:3.661
Accuracy:58.288% C*
KPH:24.800 D-
VKPH:18.400 C
C85 Canister-H
C++
Kills:171
V. Kills:15 N/A
Deaths:16
KDR:10.688
Accuracy:45.904% C
KPH:95.100 C+
VKPH:8.300 C++
M96 Mjolnir-H
B**
Kills:126
V. Kills:68 183%
Deaths:24
KDR:5.250
Accuracy:52.882% B
KPH:71.700 B**
VKPH:38.700 B+
M40 Fury-H
D--
Kills:54
V. Kills:2 N/A
Deaths:4
KDR:13.500
Accuracy:27.140% D**
KPH:46 D--
VKPH:1.700 D--
Kills:578 (0 + 578)
Deaths:106
KDR:5.453
VKDR:2.396
Vehicle Kills:254
Kill Difference:472
Playtime:13.896 hours
Usage:0%
Score:0.317m
Score/min:380
Driving Accuracy:N/A%
Gunner Accuracy:27.140%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,061
V. Kills:232 455%
Deaths:97
KDR:10.938
Accuracy:43.590% B**
KPH:55.300 B+
VKPH:12.100 B+
M40 Fury
B*
Kills:1,005
V. Kills:270 371%
Deaths:104
KDR:9.663
Accuracy:43.715% B*
KPH:60.700 C**
VKPH:16.300 B*
M20 Basilisk
C+
Kills:541
V. Kills:222 243%
Deaths:95
KDR:5.695
Accuracy:42.261% B+
KPH:17.100 C
VKPH:7 C+
M12 Kobalt
D
Kills:423
V. Kills:20 N/A
Deaths:34
KDR:12.441
Accuracy:22.326% B**
KPH:30.800 D--
VKPH:1.500 D
M60-G Bulldog
B**
Kills:300
V. Kills:61 484%
Deaths:48
KDR:6.250
Accuracy:44.680% B**
KPH:32.800 C*
VKPH:6.700 C*
M12 Kobalt
D
Kills:236
V. Kills:10 N/A
Deaths:13
KDR:18.154
Accuracy:21.123% B*
KPH:40.100 D-
VKPH:1.700 D
M20 Basilisk
C+
Kills:222
V. Kills:124 178%
Deaths:42
KDR:5.286
Accuracy:43.528% B+
KPH:14.800 D
VKPH:8.300 C+
G30 Walker
C
Kills:113
V. Kills:101 111%
Deaths:23
KDR:4.913
Accuracy:26.363% C
KPH:7.400 D-
VKPH:6.600 C
M60-G Bulldog
C+
Kills:103
V. Kills:30 332%
Deaths:15
KDR:6.867
Accuracy:46.533% B**
KPH:26.600 C--
VKPH:7.700 C+
G30 Walker
C
Kills:102
V. Kills:83 121%
Deaths:26
KDR:3.923
Accuracy:29.213% C++
KPH:9.100 D-
VKPH:7.400 C
G40-F Ranger
C
Kills:76
V. Kills:50 149%
Deaths:3
KDR:25.333
Accuracy:28.015% C--
KPH:13.600 C
VKPH:8.900 C
G40-F Ranger
D-
Kills:57
V. Kills:37 150%
Deaths:11
KDR:5.182
Accuracy:33.946% C++
KPH:8.200 D--
VKPH:5.300 D-
Kills:4,239 (0 + 4,239)
Deaths:511
KDR:8.295
VKDR:2.427
Vehicle Kills:1,240
Kill Difference:3,728
Playtime:154.013 hours
Usage:2%
Score:2.128m
Score/min:230
Driving Accuracy:N/A%
Gunner Accuracy:33.946%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4G Cyclone 10,56810,5195,6941.847C++0.0626.089%C21.295%C*35.4CN/A104297.2h9.7C**37.1C++
LA1 Anchor 5,6375,6023,4041.646C+0.1425.023%C++23.26%C38.6CN/A118145h9.8C**39.3C**
Titan-150 AP 10,2255,0521,0414.853C+3.0756.867%B*1.188%D--18D18.5B*340279.9h6.3C-11.1C+
GD-22S 5,0104,9662,6341.885C**0.1025.975%B++28.131%B+43.4C**N/A137114.5h10B+38.5B+
NS-15M2 4,4584,4132,5451.734C++0.0524.989%C**24.156%C+45C++N/A13098.1h11.8B47.2B+
NSX Naginata 3,7743,7382,0261.845B+0.0626.544%B*31.675%B+37.8C+N/A12398.8h10.8B+40.6B+
EM6 3,3753,3632,4891.351C+0.4321.659%C+21.826%C21.8DN/A78154.3h10.4B48.1C**
Titan-150 HEAT 4,9893,3305356.224B4.4446.946%C+2.372%C18.1C9C+136183.8h4.2B+8.9B++
Bouncing Betty 2,9972,99322213.482M*11.7041.856%C+N/A118.8C+N/A39325.2h1.9C++4.5C++
AF-57 Piston 2,9392,9251,4811.975B++0.1958.263%A++13.607%C+57.4B**N/A19551h3.7B++6.4B++
EM1 2,7132,7041,8331.475B0.3123.541%B+23.114%C*30.2CN/A10589.4h11.5C*48.7B+
Tank Mine 4,3632,64623111.455S9.6724.257%DN/A114.1C*74B+114423.2h1.3B**5.3B+
NC05 Jackhammer AE 2,2212,2051,1131.981C**0.2052.913%B++14.694%C35.5DN/A9062.2h4.2B+8B+
L100 Python HESH 2,2022,00014913.423C*11.6460.201%A1.85%C*64.7B+6.5C-24230.9h2.8B+4.6B*
MGR-S1 Gladius 1,9461,9259631.999B+0.2228.271%B22.182%C+35.3C+N/A11654.5h8.3B++29.4B+
MGR-L1 Promise 1,9331,9139562.001B+0.2226.487%B+28.489%B+32.6CN/A9958.7h13.5B51B+
GD-7F 1,8941,8731,9330.969C+0.8123.915%C+20.075%C++11.9DN/A55157.8h12.6B52.8C**
NS-15M AE 1,5531,5461,2041.284C0.5023.013%C23.674%C30.3DN/A11651h13.4C--58.4C
NC12 Sweeper 1,4511,4418011.799B++0.0258.435%A+14.573%C**52.8B*N/A17127.3h3.6B*6.1B**
Breaker Rocket Pods 1,6781,4402396.025C+4.2451.794%BN/A73.8C+12.2C39619.5h15.3C**29.6B
LA39 Bruiser 1,4391,4308111.763B+0.0273.631%B**8.531%D*51.3B+N/A18227.9h2.2B+2.9B++
MANA Anti-Personnel Turret 1,4401,4275622.539N/A0.7620.916%UN/A14270U130U28695500.1h20.3T*97T*
NC9 A-Tross 1,3941,3879671.434C++0.3527.326%B+22.927%C+44.6B+N/A14431.1h8.7B++31.8B+
GR-22 1,3911,3728851.55C*0.2326.72%B+22.595%B+38.8BN/A14435.4h12.8C**48B+
AC-X11 1,3311,3241,2631.048C+0.7326.717%B+20.846%C+14.7DN/A6090.3h9.4B+35.1B+
L100 Python HEAT 1,8161,3137916.62A*14.8457.427%B++N/A48.1B**18.4A++24427.3h6C+10.4B
Carnage AR 1,3031,2999291.398C++0.3824.005%C+19.169%C+25.3CN/A11951.4h15C62.4C+
AF-23 Grinder 1,3101,2953853.364B+1.5847.728%A+14.904%C+44.5B*N/A15729.1h6C**12.6B*
NC6A GODSAW 1,3041,2917501.721C+0.0626.117%C22.618%D46.1CN/A17628h8.5C++32.6C*
Frag Grenade 1,2431,23811238N/A1,236.2247.089%C*N/A458.5C+1.9D--17792.7h3.8C++8C**
NSX Tanto 1,2461,2356561.883B++0.1027.91%B22.996%C33.6C++N/A7936.8h12B+43C**
AF-34 Mattock 1,2151,2074292.814C+1.0345.808%A+14.002%C--35.6CN/A11533.9h6C+13.2B++
NSX-P Tanto 1,2251,2048681.387B+0.4026.601%C**31.229%B*21.5C+N/A5856.1h13.4B+50.5B+
LB00 Python AP 1,7731,1928214.537C**12.7562.888%B++N/A43.3C-21.1C++25127.5h4.8C7.6C*
C-4 1,5621,1876091.949B+0.1729.176%B++N/A77.6C+24.5C101815.3h1.4C**4.7B+
19A Fortuna 1,1801,1789241.275C+0.5126.331%C+14.601%D*31.9C+N/A10436.9h11C41.6C+
GD Guardian 1,1961,1775712.061C+0.2836.469%B+32.625%B+37.4C-N/A11831.5h8.8D--24.2C
Warden 1,2011,1761,3200.891C+0.8929.434%B+26.701%B7.6D-N/A32154.2h9.7C++33B
GD-66 Claw 1,1751,1737661.531C*0.2570.07%B**12.021%C-49.5B+N/A15723.7h2.4C**3.4B+
NC1 Gauss Rifle 1,1871,1727571.548B+0.2328.319%B**23.55%B+45.4A+N/A25825.8h10.4B*36.6B*
Tempest 1,1821,1725462.147B*0.3628.244%B+17.662%C--72.8B**N/A22016.1h9.5C**33.7B+
The Brawler 1,1731,1726421.826C*0.0462.973%B**15.785%B+53.8B+N/A16421.8h3.4B+5.5B++
AF-6 Shadow 1,1901,1715652.073C++0.2938.437%B++28.523%C*34.2CN/A8634.2h6.6D17.1C++
NSX Tomoe 1,1821,1715332.197C**0.4131.169%B+40.222%B30.7CN/A8138.1h15.5C49.6C++
NC6 Gauss SAW 1,1721,1708501.376C**0.4121.297%C**19.573%D26C+N/A24545h8.7B+40.7B+
NCM1 Scattercannon 1,1781,1683922.98B+1.2049.594%B**20.034%B**28BN/A10841.7h8.3C+16.6B+
NS-15M1 1,1751,1686001.947B+0.1627.796%B**21.575%C+53.3B+N/A20321.9h11.4B+41.1B+
NS-11P 1,1711,1677331.592B+0.1924.636%B+20.651%C**37.9B+N/A18230.8h13.2B+53.4B+
NCM1 Scattercannon 1,1701,1662844.106B++2.3250.116%A+15.952%C++40.1BN/A12829.1h6.3C+12.6B++
NSX Tengu 1,1821,1656241.867B++0.0842.608%B*25.751%B++31.4C+N/A7637.1h12.6C**29.6B+
AF-4A Bandit 1,1651,1657001.664B0.1226.791%B20.429%C48.9B+N/A14823.8h10.2B+37.9B+
Blitz GD-10 1,1651,1635382.162B**0.3827.867%B++14.617%C63.6A++N/A30018.3h12.4B++44.5B+
NC6S Gauss SAW S 1,1681,1631,0391.119C0.6622.324%C+23.13%C+23.3DN/A8949.9h11.4C+51C++
NS-11A 1,1751,1628411.382C++0.4026.755%B+18.675%C25.9CN/A8344.9h12.2B+45.7B+
AF-18 Stalker 1,1661,1627941.463C*0.3227.219%C+32.874%A++29.6C+N/A7939.2h13.3C+48.7C++
AF-41 Hacksaw 1,1711,1624982.333C+0.5533.312%C++14.458%C29.1C+N/A10839.9h7.1C+21.4B
NC4 Mag-Shot 1,1751,1621,5050.772C++1.0130.218%B+19.88%C++26.1C++N/A10244.5h8C**26.3C*
NS Baron G5AE 1,1691,1616151.888B+0.1155.783%B*14.212%C+36.1C+N/A11532.2h3.9B+7C++
NS Baron G5 1,1671,1615961.948B**0.1761.088%A++12.489%C-71.7A++N/A23216.2h3.8B*6.3C+
NS-7 PDW 1,1641,1617981.455B++0.3327.026%B+16.968%C+40.2B++N/A18028.9h13.8B50.9B+
Gauss Prime 1,1691,1608411.379C+0.4026.712%C++18.793%D50BN/A16023.2h9.8B+36.8B+
Gauss Rifle Burst 1,1661,1606571.766C+0.0229.639%B+33.793%B*30.8C-N/A7737.7h10.8C*36.3B+
NC05 Jackhammer 1,1661,1606901.681B+0.1054.286%A14.569%C+58.9B++N/A25019.7h4B*7.4B++
AF-19 Mercenary 1,1641,1606961.667B**0.1225.767%B++19.483%C23.3BN/A18649.8h10.6B++41.3B+
NS-7B PDW 1,1661,1607571.532B0.2524.844%C+14.741%C--30.8C+N/A9937.7h12.9B+51.8C**
AF-4 Cyclone 1,1691,1598431.375C++0.4128.401%B+15.099%C--45.5B+N/A21425.5h11.2C++39.4B
AF-41 Hacksaw 1,1621,1594962.337C+0.5530.277%C+14.409%C+27.8CN/A10641.7h6.7C+22.1C*
SAS-R 1,1651,1597681.509C0.2737.317%C64.021%C-20.2D-N/A6557.5h2.6C-7C
MKV Suppressed 1,1621,1587861.473B+0.3125.771%C+22.193%B+26CN/A7644.6h11.9B+46B+
Razor GD-23 1,1601,1578901.3B+0.4825.167%C*22.126%B15.1C-N/A8076.5h10.8B+42.9B+
NS-44 Commissioner 1,1641,1561,3780.839C+0.9440.069%B+19.81%C20.8C-N/A7055.6h4.1C+10.3B
Reaper DMR 1,1641,1557381.565C+0.2227.833%B+20.346%D53.2B*N/A19121.7h8.7B+31.3B+
AF-34 Mattock 1,1631,1544292.69C+0.9150.444%A+16.291%C34CN/A11133.9h7C14B++
Gauss Compact Burst 1,1621,1516741.708C+0.0728.889%B+31.017%B*27.4CN/A7842h11.8C+40.9C*
NS-11C 1,1641,1509271.241C**0.5426.336%B+18.087%C+14.8C--N/A5377.5h13.4B50.9B+
NS-30 Vandal 1,1481,1455612.041C*0.2636.65%B++28.908%C**35.9C+N/A9431.9h5.4C**14.7B+
Mauler S6 1,1581,1439241.237B+0.5540.68%C++12.511%D41.6B++N/A16927.5h4B++9.9B+
Shrike 1,4671,1171,5410.725C++1.0662.32%B++2.417%C21.6C6.8D-26551.8h5.1B*8.2B*
L100 Python AP 1,6881,1068812.568A*10.7960.374%B+N/A39.4B*20.7B+34428.1h5B+8.3B*
C75 Viper 1,3601,0931547.097B+5.3144.961%B++1.098%C-19.7D4.8D15255.4h10.9B+24.3B++
Anti-Vehicle Grenade 1,1971,09211092N/A1,090.2252.898%C*N/A496.4B+47.7D28302.2h3.9B**7.3B*
M40 Fury 1,2931,0619710.938B*9.1643.59%B**1.602%C+55.3B+12.1B+40519.2h14.1C+32.4B+
AF-23 Grinder 1,0631,0473153.324B1.5451.621%A+17.765%B42.9B++N/A15624.4h7.1C+13.7B++
M40 Fury 1,2751,0051049.663B+7.8843.715%B*1.294%D60.9C**16.4B*46616.5h15.9C36.4C*
Hawk GD-68 1,2299821,0340.95B+0.8367.322%B++4.786%B**22.7B+5.7D20643.2h4.9A+7.3A+
AF-22 Crow 1,1849726941.401A++0.3870.966%B+3.189%B25.6C*5.6C14437.9h4.8A6.8A
C-4 ARX 1,4009665631.716C+0.0724.525%C-N/A28.3F12.7D**19334.1h1.4C-5.6C-
The Kraken 1,4329604002.4B+0.6270.551%B**1.563%C26.3D12.9C17636.5h4.9D6.9C++
NS Decimator-B 1,2059585391.777C*0.0167.035%B+3.653%B++27.6D7.1D13934.7h4.5C6.7C+
Skyguard 1,6659132254.058B++2.2833.531%B++1.424%D14C+11.5B+21665.4h138.2C412.2C*
NS Decimator 1,2378861,0460.847C+0.9470.928%A2.822%B+29.2C11.6C-31530.3h5.4C7.6C**
E540 Halberd 1,5048741505.827C+4.0450.803%B*1.831%D24.3C-17.5B+52735.9h6.7D13.2C++
Enforcer ML85 1,7188152113.863C+2.0843.541%C**N/A15.3D-16.9C++52953.4h17.4D--40C--
L105 Zephyr 911790869.186C+7.4052.977%AN/A52.3C++8C+26715.1h5.8B11B++
NCM2 Falcon 9146944041.718B+0.0641.697%C*5.908%B+15.4C**4.9C++13545.1h8.9B+21.4B+
M20 Mustang 1,0646145721.073C0.7126.901%DN/A12.2C+8.9C+15950.5h116.3C++432.4C+
LA8 Rebel 6066016410.938C++0.8436.394%B++27.122%B*27.2C+N/A8822.1h6.3C*17.2B+
M20 Basilisk 763541955.695A+3.9142.261%B+6.839%B17.1C7C+17831.6h96C+227B
NCM2 Falcon 7115243641.44B++0.3444.297%C*5.344%C**13.4C**4.8C+13139h11.6B+26.2B+
Gauss Rifle S 4604503381.331C*0.4529.241%B*21.778%C*19.6C--N/A8123h10.7C**36.8B+
AP30 Shredder 6594481453.09C1.3123.385%D-1.339%D24.8C11.7D40118.1h54B++230.7B+
M12 Kobalt 4434233412.441C+10.6622.326%B**22.222%B*30.9D--1.5D11713.7h27.9D*124.8C++
Gauss Compact S 4364104031.017C++0.7730.167%A23.415%B*9.4DN/A5643.8h10.2C**33.7B+
NSX-P Naginata 3943852591.486C+0.3025.511%B+37.922%B**28.3DN/A8913.6h13.3C52.2C*
NS-61 Emissary 3403364170.806C+0.9824.598%C--19.345%B+21.8C+N/A7315.4h13.1C*53.3C++
M60-G Bulldog 361300486.25B+4.4744.68%B**2.333%C-32.6C*6.6C*2349.2h7.6C+17B+
Spear Anti-Vehicle Phalanx Turret 4422822212.818B**11.0448.97%B+2.837%D38.1C+21.6C+6807.4h8.1C*16.5B+
Titan-150 HESH 3272822810.071C++8.2952.517%B+2.482%B+36.2C5.8D2537.8h2.7B+5.2B++
CAS30 Tank Buster 6282641,0250.258D1.5237.945%DN/A1.6D*2.2D--41163.5h130.9D--345F
Rocklet Rifle 5062643580.737C++1.0553.309%C++N/A13.9D--12.7D--23319h51.7D--97D
NS-10 Burster 4412591062.443A*0.6632.723%B+1.931%D*6.6B+4.7B++10439h133.6B+408.3B+
M12 Kobalt 2462361318.154B+16.3721.123%B*19.068%C++40D-1.7D1605.9h20.9C99C*
E540 Halberd-H 396227623.661C-1.8858.288%C*1.762%C+24.7D-18.4C3239.2h7.6C13C
M20 Basilisk 346222425.286A3.5043.528%B+4.955%C14.8D8.3C+20115h130.3C299.4C+
M60-A Bulldog 2462211022.1C*20.3246.799%C++1.81%C-24.3C2.7C1839.1h6.7C14.3C+
NS-10 Burster 3782121062A0.2232.96%B+1.415%D*5.4C++4.3B+10139h163.3C+495.5B
Coyote Missiles 3172041431.427D0.3650.907%CN/A20.4D-11.3D--15810h49.6C-97.5C
The Slasher 20919713,6080.014D-1.7723.959%D7.614%C-0.3C-N/A1714.3h2.8D11.8C
M60-A Bulldog 2091941711.412C+9.6348.348%C*2.062%C+29.4C2.3C-2006.6h6C+12.3C**
NS-AM7 Archer 3141826100.298C-1.4861.51%B+7.692%D*2.3D--1.7D2979.5h28C-45.5C
NS-20 Gorgon 189177981.806B*0.0228.255%B++29.944%A*16.5C+1.1C-6410.7h42C++148.7B
C85 Canister-H 1861711610.688C+8.9145.904%C8.772%D95C+8.3C++4201.8h5.9B12.8C**
NS-20 Gorgon 177163981.663B*0.1228.712%B+28.834%A++15.2C+1.3C+6110.7h46.3C++161.1B+
NCM3 Raven 2561331061.255B+0.5348.579%B**2.256%C7.7D7.2C**16317.2h39.6D*81.5C+
M96 Mjolnir-H 194126245.25B+3.4752.882%BN/A70B**37.8B+7681.8h30.4B+57.4B++
NSX Yumi 1251221161.052C0.7328.925%B+18.853%D15.3D--N/A368h16.5D*57C
NSX Daimyo 122121462.63C+0.8538.343%C-84.298%F**23.7D--N/A725.1h5.4T*14F--
G30 Walker 214113234.913B+3.1326.363%C3.54%C7.4D-6.6C14815.3h280.6D-1064.3D
EM4 Longshot 114113621.823C0.0431.621%D*80.531%C**19.8DN/A985.7h2.1C*6.7C
NCM3 Raven 2201091061.028C*0.7549.011%B**N/A6.3D-6.5C*15117.2h48.2F98.4C-
MGR-M1 Bishop 110109911.198C+0.5837.39%B++20.184%D*17.9DN/A796.1h8.2D21.9C+
Sticky Grenade 1081071107N/A105.2250.868%CN/A535D-5D29490.2h3.6D*7D
Soldier Soaker 107105541.944B++0.1636.802%B23.81%A50C++1C++2632.1h5.5B+15B+
M60-G Bulldog 133103156.867C**5.0846.533%B**4.854%A26.4D7.7C+2353.9h9C--19.3C**
G30 Walker 185102263.923B+2.1429.213%C++1.961%D--9.1D-7.4C16311.2h224.8C+769.7C*
C150 Dalton 18098432.279D0.5044.444%B+N/A14.4D--12.1D-4196.8h8.9F-20.1D*
C85 Canister 8480711.429C9.6540.057%C++8.75%D*47.1D2.4C--1761.7h8.8C+21.9C++
L105 Zephyr PX 8079326.333B++24.5548.225%C+N/A79C1D-1941h5C+10.3C+
M20 Basilisk 11077194.053B+2.2722.501%D--9.091%A8D--3.4D-1039.6h68.9B+306C+
G40-F Ranger 12676325.333S23.5528.015%C--N/A13.6C8.9C1295.6h91.8B++327.8B+
M12 Kobalt 7773418.25B16.4714.153%C+9.589%D--31.7D1.7C+1212.3h22.7D-160.1C
Vortek Rotary 162713630.196C--1.5922.454%D**N/A2.5D--3.1D--8928.9h200.2F--891.5T
Carver 996921,5240.003C1.7816.047%D-11.594%D0.1DN/A1727.5h7.5T*46.8T-
NS-44 Commissioner AE 6967680.985C+0.8034.13%D-17.911%D-13.7D--N/A724.9h5.3D**15.6D*
M60-A Bulldog 8364232.783C-1.0029.064%DN/A16.8D-5C2463.8h7.5D*25.9D--
Mag-Cutter 716326,9030.002D1.7816.887%D-N/A0DN/A01663.1h4.9D**28.8D--
G40-F Ranger 9457115.182C*3.4033.946%C++1.754%B+8.3D--5.4D-1336.9h163.1D480.4C+
M40 Fury-H 5654413.5C+11.7227.14%D**N/A45D--1.7D--1731.2h4.8B*17.7B+
A30 Walker 11354431.256C0.5324.324%C+N/A3.1D*3.3D*7417.7h345.3F--1419.6F
Xiphos Anti-Personnel Phalanx Tower 5651151C+49.2228.392%C+3.922%A+36.4D3.6D--1481.4h55.3D194.7D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon809,36110h
Restoration Kit1,33412,72017.8h
Motion Spotter16036,97138h
Nano-Armor Kit1,7181,900,448240.2h
Anti-Vehicle MANA Turret303004.4h
Turret AI Module1800.8h
Repair Module11350.9h
Cortium Silo31260.9h
Structure Shield Module0760.3h
AE Nano-Armor Kit1,0581,094,133174.7h
NS-TMC-01 "His Regards"411082.4h
Skywall Shield Emitter1800.6h
Medical Applicator888355,58336.1h
Medical Kit1,39512,55519.1h
Nanite Revive Grenade02,9280.8h
Spear Anti-Vehicle Tower3931.2h
Deconstruction Tool13,0930.3h
Spitfire Auto-Turret878,00210.5h
HIVE31321.1h
Sunderer Garage21111.6h
AE Medical Applicator338153,79317.6h
Rampart Wall21382.2h
Xiphos Anti-Personnel Tower1780.7h
Hoplon Anti-Aircraft Phalanx Tower1820.7h
Recon Detection Device211,5573.4h
Shield Recharging Field475,3772.6h
Ammunition Package7617,20610h
Anti-Infantry MANA Turret1516,23522.1h
Flail Targeting Dart2601.1h
Nano-Repair Grenade01,8760.5h
Hardlight Barrier02570.9h
Router0780.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.62s
Server spent 1.97s on queries, 1.35s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.