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Executor Surfer Souci[] Souci
NC BR 223

KDR: 1.89

Score: 143.6m

Last Seen: Feb 24th, 2020 8:19 AM
- OFFLINE - 1456.8 hour(s)

Prestige 1, Battle Rank 100 (223 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS AF-4G Cyclone MGR-S1 Gladius LA1 Anchor M20 Mustang GD-22S Titan-150 AP MGR-L1 Promise NS-15M2
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $805,644 MLG Score: 644
Fun Score: N/A
Cheeseburgers Flipped: 2103TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.935%24.128%650571292103,1281.730040.161

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.627%1.1B**0.454B+-1.234D*HEAD ++ (~10.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.90.474B+10.50.265C*28.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.14%0.335%226513449,864459955592.14481177%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.57%-0.75D--1.142D*0.185

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
205.7-0.266C62-0.165C143.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.312%1.321%5118134116,650447998963.71652168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.805%-0.168C-0.762D-0.541

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
32.80.147C++12.9-0.035C+19.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.62%4.226%3392113289,608352942852.72258224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.139%-0.056C+-0.072C+0.491

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.10.118C+37.80.062C+68.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.114%65.685%339413451,5624356110.358504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.628%0.475B+-0.087C+0.596

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.80.212C++30.066C+4.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.719%12.926%339613439,8724434612.22643

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.743%1.314A-0.369C-0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.568B+3.30.326C**2.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
143.6m371.9%350 (21k)295 (17.7k)1.89153211,445111,7852.26814223 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC13491261821.949%15.623%34304:2190

7% Combat Medic44% Engineer27% Heavy Assault8% Infiltrator8% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 1st, 2012 1:51 PMDec 10th, 2018 6:53 PMMar 4th, 2020 9:24 PM (153d) (PST)Feb 24th, 2020 4:20 AM (163d) (PST)Feb 24th, 2020 4:19 AM (163d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5991614380.4350.2300.0681.8700.068644

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,9399,63426,30526144112417,724

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
8104.4h/337.7d 42,099 33,033 81,319 909.2k 12,114 22,553 33,052 291.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
D
Kills:5,867
Deaths:3,570
KDR:1.643
Accuracy:25.242% D
HSR:23.556% D
GD-22S
C++
Kills:5,486
Deaths:2,962
KDR:1.852
Accuracy:26.472% C+
HSR:28.582% C++
MGR-L1 Promise
C++
Kills:4,913
Deaths:2,577
KDR:1.906
Accuracy:26.921% C+
HSR:31.040% C++
NS-15M2
D
Kills:4,413
Deaths:2,545
KDR:1.734
Accuracy:24.989% D
HSR:24.156% D
NSX Naginata
C++
Kills:3,763
Deaths:2,056
KDR:1.830
Accuracy:26.491% C++
HSR:31.757% C+
EM6
D-
Kills:3,363
Deaths:2,489
KDR:1.351
Accuracy:21.658% D-
HSR:21.826% D-
EM1
C
Kills:2,711
Deaths:1,839
KDR:1.474
Accuracy:23.522% C
HSR:23.202% C
NS-15M AE
D-
Kills:1,546
Deaths:1,204
KDR:1.284
Accuracy:23.013% D--
HSR:23.674% D-
NC6A GODSAW
D
Kills:1,315
Deaths:773
KDR:1.701
Accuracy:27.121% D
HSR:22.510% D--
NSX-P Naginata
B+
Kills:1,187
Deaths:670
KDR:1.772
Accuracy:27.003% C++
HSR:36.984% B+
NC6 Gauss SAW
D
Kills:1,170
Deaths:850
KDR:1.376
Accuracy:21.281% D
HSR:19.573% D--
NS-15M1
C**
Kills:1,168
Deaths:600
KDR:1.947
Accuracy:27.796% C**
HSR:21.575% D
NC6S Gauss SAW S
C--
Kills:1,163
Deaths:1,039
KDR:1.119
Accuracy:22.128% D--
HSR:23.130% C--
Kills:38,065
Deaths (as Heavy Assault):23,174
Deaths (to Heavy Assaults):32,762
KDR:1.64257
Kill Difference:14,891
Playtime:2,194.501 hours
Usage:27%
Score:36.503m
Score/min:277
Accuracy (listed only):24.895%
HSR (listed only):25.505%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
A+
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A+
HSR:13.607% C
GD-7F
C
Kills:2,103
Deaths:2,113
KDR:0.995
Accuracy:24.334% D
HSR:21.398% C
GD-66 Claw
B+
Kills:1,761
Deaths:1,193
KDR:1.476
Accuracy:69.389% B+
HSR:12.379% C--
NC12 Sweeper
A
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A
HSR:14.573% C**
LA39 Bruiser
B++
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B++
HSR:8.531% D--
AC-X11
C
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% C
HSR:20.846% C--
NSX Tanto
C
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% C
HSR:22.996% D
NSX-P Tanto
C**
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C--
HSR:31.229% C**
19A Fortuna
C--
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C--
HSR:14.601% D*
GD Guardian
C+
Kills:1,177
Deaths:571
KDR:2.061
Accuracy:36.469% C+
HSR:32.625% C+
Warden
C+
Kills:1,176
Deaths:1,320
KDR:0.891
Accuracy:29.428% C
HSR:26.701% C+
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B
The Little Helper
A
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A
HSR:15.180% C
AF-4A Bandit
C
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% C
HSR:20.429% D
NS Baron G5AE
B+
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B+
HSR:14.212% C-
NS Baron G5
A
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A
HSR:12.489% D
AF-19 Mercenary
C+
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% C+
HSR:19.483% D
Razor GD-23
C+
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C--
HSR:22.126% C+
Gauss Compact Burst
B+
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% C+
HSR:31.017% B+
NS-11C
C+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% C+
HSR:18.087% D
Mauler S6
C-
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C-
HSR:12.511% D
Gauss Compact S
B*
Kills:528
Deaths:512
KDR:1.031
Accuracy:30.706% B*
HSR:20.833% C++
MGR-M1 Bishop
C*
Kills:165
Deaths:136
KDR:1.213
Accuracy:38.614% C*
HSR:21.212% D**
Kills:29,233
Deaths (as Engineer):19,852
Deaths (to Engineers):21,745
KDR:1.47255
Kill Difference:9,381
Playtime:3,553.828 hours
Usage:44%
Score:65.302m
Score/min:306
Accuracy (listed only):41.009%
HSR (listed only):19.254%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4G Cyclone
C
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% D--
HSR:21.295% C
MGR-S1 Gladius
C++
Kills:6,982
Deaths:3,639
KDR:1.919
Accuracy:31.257% C++
HSR:26.110% C+
AF-57 Piston
A+
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A+
HSR:13.607% C
GD-7F
C
Kills:2,103
Deaths:2,113
KDR:0.995
Accuracy:24.334% D
HSR:21.398% C
GD-66 Claw
B+
Kills:1,761
Deaths:1,193
KDR:1.476
Accuracy:69.389% B+
HSR:12.379% C--
NC12 Sweeper
A
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A
HSR:14.573% C**
LA39 Bruiser
B++
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B++
HSR:8.531% D--
AC-X11
C
Kills:1,324
Deaths:1,263
KDR:1.048
Accuracy:26.717% C
HSR:20.846% C--
NSX Tanto
C
Kills:1,235
Deaths:656
KDR:1.883
Accuracy:27.910% C
HSR:22.996% D
NSX-P Tanto
C**
Kills:1,204
Deaths:868
KDR:1.387
Accuracy:26.601% C--
HSR:31.229% C**
19A Fortuna
C--
Kills:1,178
Deaths:924
KDR:1.275
Accuracy:26.331% C--
HSR:14.601% D*
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B
Tempest
C+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% C+
HSR:17.662% D
NSX-P Tengu
B+
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:39.524% C+
HSR:28.229% B+
The Little Helper
A
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A
HSR:15.180% C
NSX Tengu
C**
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% C**
HSR:25.751% C*
AF-4A Bandit
C
Kills:1,165
Deaths:700
KDR:1.664
Accuracy:26.791% C
HSR:20.429% D
Blitz GD-10
C++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% C++
HSR:14.617% D
NS Baron G5AE
B+
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B+
HSR:14.212% C-
NS-7 PDW
C
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% C
HSR:16.968% C-
NS Baron G5
A
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A
HSR:12.489% D
NS-7B PDW
D
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% D
HSR:14.741% D-
AF-19 Mercenary
C+
Kills:1,160
Deaths:696
KDR:1.667
Accuracy:25.767% C+
HSR:19.483% D
AF-4 Cyclone
C+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% C+
HSR:15.099% D-
MKV Suppressed
C+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C--
HSR:22.193% C+
Razor GD-23
C+
Kills:1,157
Deaths:890
KDR:1.300
Accuracy:25.167% C--
HSR:22.126% C+
Gauss Compact Burst
B+
Kills:1,151
Deaths:674
KDR:1.708
Accuracy:28.889% C+
HSR:31.017% B+
NS-11C
C+
Kills:1,150
Deaths:927
KDR:1.241
Accuracy:26.336% C+
HSR:18.087% D
Mauler S6
C-
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C-
HSR:12.511% D
Gauss Compact S
B*
Kills:528
Deaths:512
KDR:1.031
Accuracy:30.706% B*
HSR:20.833% C++
Kills:53,523
Deaths (as Light Assault):32,760
Deaths (to Light Assaults):19,497
KDR:1.63379
Kill Difference:20,763
Playtime:619.259 hours
Usage:8%
Score:9.944m
Score/min:268
Accuracy (listed only):38.011%
HSR (listed only):18.833%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4G Cyclone
C
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% D--
HSR:21.295% C
MGR-S1 Gladius
C++
Kills:6,982
Deaths:3,639
KDR:1.919
Accuracy:31.257% C++
HSR:26.110% C+
AF-57 Piston
A+
Kills:2,925
Deaths:1,481
KDR:1.975
Accuracy:58.263% A+
HSR:13.607% C
GR-22
C+
Kills:1,938
Deaths:1,201
KDR:1.614
Accuracy:27.740% C+
HSR:23.581% C+
GD-66 Claw
B+
Kills:1,761
Deaths:1,193
KDR:1.476
Accuracy:69.389% B+
HSR:12.379% C--
NC12 Sweeper
A
Kills:1,441
Deaths:801
KDR:1.799
Accuracy:58.435% A
HSR:14.573% C**
LA39 Bruiser
B++
Kills:1,430
Deaths:811
KDR:1.763
Accuracy:73.631% B++
HSR:8.531% D--
NC9 A-Tross
C+
Kills:1,387
Deaths:967
KDR:1.434
Accuracy:27.326% C+
HSR:22.927% C--
Carnage AR
D
Kills:1,299
Deaths:929
KDR:1.398
Accuracy:24.005% D
HSR:19.169% D
The Brawler
B**
Kills:1,172
Deaths:642
KDR:1.826
Accuracy:62.973% B**
HSR:15.785% B
Tempest
C+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% C+
HSR:17.662% D
NC1 Gauss Rifle
B
Kills:1,172
Deaths:757
KDR:1.548
Accuracy:28.319% B
HSR:23.550% C+
NSX-P Tengu
B+
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:39.524% C+
HSR:28.229% B+
NSX Yumi
C**
Kills:1,168
Deaths:710
KDR:1.645
Accuracy:30.726% C**
HSR:25.942% C
NS-11P
C--
Kills:1,167
Deaths:733
KDR:1.592
Accuracy:24.636% C--
HSR:20.651% D
The Little Helper
A
Kills:1,166
Deaths:539
KDR:2.163
Accuracy:62.955% A
HSR:15.180% C
NSX Tengu
C**
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% C**
HSR:25.751% C*
Blitz GD-10
C++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% C++
HSR:14.617% D
NS-11A
C+
Kills:1,162
Deaths:841
KDR:1.382
Accuracy:26.755% C+
HSR:18.675% D-
NS Baron G5AE
B+
Kills:1,161
Deaths:615
KDR:1.888
Accuracy:55.729% B+
HSR:14.212% C-
NS-7 PDW
C
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% C
HSR:16.968% C-
NS Baron G5
A
Kills:1,161
Deaths:596
KDR:1.948
Accuracy:61.088% A
HSR:12.489% D
Gauss Rifle Burst
B+
Kills:1,160
Deaths:657
KDR:1.766
Accuracy:29.639% C+
HSR:33.793% B+
NS-7B PDW
D
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% D
HSR:14.741% D-
Gauss Prime
C-
Kills:1,160
Deaths:841
KDR:1.379
Accuracy:26.712% C-
HSR:18.793% D--
AF-4 Cyclone
C+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% C+
HSR:15.099% D-
MKV Suppressed
C+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C--
HSR:22.193% C+
Reaper DMR
C
Kills:1,155
Deaths:738
KDR:1.565
Accuracy:27.833% C
HSR:20.346% D--
Mauler S6
C-
Kills:1,143
Deaths:924
KDR:1.237
Accuracy:40.680% C-
HSR:12.511% D
Gauss Rifle S
C++
Kills:450
Deaths:338
KDR:1.331
Accuracy:29.241% C++
HSR:21.778% C
MGR-A1 Vanquisher
B
Kills:218
Deaths:170
KDR:1.282
Accuracy:32.529% B
HSR:27.982% C++
Kills:53,604
Deaths (as Combat Medic):31,419
Deaths (to Combat Medics):11,872
KDR:1.7061
Kill Difference:22,185
Playtime:564.040 hours
Usage:7%
Score:11.648m
Score/min:344
Accuracy (listed only):38.072%
HSR (listed only):19.326%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4G Cyclone
C
Kills:10,519
Deaths:5,694
KDR:1.847
Accuracy:26.089% D--
HSR:21.295% C
MGR-S1 Gladius
C++
Kills:6,982
Deaths:3,639
KDR:1.919
Accuracy:31.257% C++
HSR:26.110% C+
Impetus
B**
Kills:1,390
Deaths:702
KDR:1.980
Accuracy:43.466% B**
HSR:23.094% D-
NS-357 Underboss
A
Kills:1,191
Deaths:671
KDR:1.775
Accuracy:51.608% A
HSR:21.495% C-
SAS-R
D-
Kills:1,188
Deaths:784
KDR:1.515
Accuracy:37.406% D-
HSR:63.721% D--
Tempest
C+
Kills:1,172
Deaths:546
KDR:2.147
Accuracy:28.244% C+
HSR:17.662% D
NSX Tomoe
C+
Kills:1,171
Deaths:533
KDR:2.197
Accuracy:31.159% C+
HSR:40.222% C+
AF-6 Shadow
C++
Kills:1,171
Deaths:565
KDR:2.073
Accuracy:38.412% C++
HSR:28.523% C+
NSX-P Tengu
B+
Kills:1,169
Deaths:710
KDR:1.646
Accuracy:39.524% C+
HSR:28.229% B+
LA3 Desperado
B**
Kills:1,168
Deaths:757
KDR:1.543
Accuracy:35.562% B++
HSR:30.565% B**
LA8 Rebel
B+
Kills:1,167
Deaths:1,116
KDR:1.046
Accuracy:38.056% B+
HSR:25.964% B+
NSX Tengu
C**
Kills:1,165
Deaths:624
KDR:1.867
Accuracy:42.608% C**
HSR:25.751% C*
NC4 Mag-Shot
C++
Kills:1,164
Deaths:1,505
KDR:0.773
Accuracy:30.212% C++
HSR:19.845% C+
Blitz GD-10
C++
Kills:1,163
Deaths:538
KDR:2.162
Accuracy:27.867% C++
HSR:14.617% D
AF-18 Stalker
B**
Kills:1,162
Deaths:794
KDR:1.463
Accuracy:27.219% D
HSR:32.874% B**
NS-7 PDW
C
Kills:1,161
Deaths:798
KDR:1.455
Accuracy:27.026% C
HSR:16.968% C-
NS-7B PDW
D
Kills:1,160
Deaths:757
KDR:1.532
Accuracy:24.844% D
HSR:14.741% D-
AF-4 Cyclone
C+
Kills:1,159
Deaths:843
KDR:1.375
Accuracy:28.401% C+
HSR:15.099% D-
MKV Suppressed
C+
Kills:1,158
Deaths:786
KDR:1.473
Accuracy:25.771% C--
HSR:22.193% C+
NS-44 Commissioner
C+
Kills:1,156
Deaths:1,378
KDR:0.839
Accuracy:40.066% C+
HSR:19.810% D
NS-30 Vandal
C+
Kills:1,145
Deaths:561
KDR:2.041
Accuracy:36.637% C+
HSR:28.908% C+
NS-45 Pilot
B*
Kills:1,042
Deaths:604
KDR:1.725
Accuracy:38.916% B*
HSR:30.998% C+
NS-61 Emissary
C++
Kills:357
Deaths:430
KDR:0.830
Accuracy:25.061% D
HSR:20.168% C++
NS-AM7 Archer
B+
Kills:312
Deaths:1,222
KDR:0.255
Accuracy:62.070% B+
HSR:8.974% D--
Soldier Soaker
B+
Kills:227
Deaths:113
KDR:2.009
Accuracy:35.952% C+
HSR:18.502% B+
EM4 Longshot
B+
Kills:143
Deaths:70
KDR:2.043
Accuracy:32.821% D**
HSR:83.217% B+
NSX Daimyo
D--
Kills:121
Deaths:46
KDR:2.630
Accuracy:38.185% D--
HSR:84.298% F*
Gauss SPR
A+
Kills:110
Deaths:57
KDR:1.930
Accuracy:45.525% A+
HSR:43.636% B*
NS-44 Commissioner AE
D**
Kills:67
Deaths:68
KDR:0.985
Accuracy:34% D**
HSR:17.911% D**
Kills:42,260
Deaths (as Infiltrator):26,911
Deaths (to Infiltrators):13,970
KDR:1.57036
Kill Difference:15,349
Playtime:645.413 hours
Usage:8%
Score:10.335m
Score/min:267
Accuracy (listed only):35.309%
HSR (listed only):29.151%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
B**
Kills:1,444
Deaths:410
KDR:3.522
Accuracy:48.036% B**
HSR:14.751% C+
AF-34 Mattock
B**
Kills:1,375
Deaths:485
KDR:2.835
Accuracy:46.011% B**
HSR:14.836% D
AF-34 Mattock
B**
Kills:1,292
Deaths:485
KDR:2.664
Accuracy:50.571% B**
HSR:16.177% D
AF-23 Grinder
B*
Kills:1,172
Deaths:340
KDR:3.447
Accuracy:52.066% B*
HSR:18.174% C*
NCM1 Scattercannon
B++
Kills:1,169
Deaths:392
KDR:2.982
Accuracy:49.594% B+
HSR:20.017% B++
NCM1 Scattercannon
B++
Kills:1,166
Deaths:284
KDR:4.106
Accuracy:50.116% B++
HSR:15.952% C+
AF-41 Hacksaw
C
Kills:1,162
Deaths:498
KDR:2.333
Accuracy:33.312% C
HSR:14.458% C
AF-41 Hacksaw
C
Kills:1,159
Deaths:496
KDR:2.337
Accuracy:30.277% D
HSR:14.409% C
NCM2 Falcon
B+
Kills:709
Deaths:405
KDR:1.751
Accuracy:41.669% C
HSR:5.924% B+
NCM2 Falcon
B+
Kills:535
Deaths:365
KDR:1.466
Accuracy:44.248% C
HSR:5.421% B+
NS-10 Burster
C+
Kills:259
Deaths:106
KDR:2.443
Accuracy:32.726% C+
HSR:1.931% D*
NS-10 Burster
C+
Kills:212
Deaths:106
KDR:2
Accuracy:32.963% C+
HSR:1.415% D*
NS-20 Gorgon
B++
Kills:205
Deaths:118
KDR:1.737
Accuracy:28.828% B+
HSR:26.829% B++
NS-20 Gorgon
B**
Kills:196
Deaths:118
KDR:1.661
Accuracy:29.211% B+
HSR:28.571% B**
NCM3 Raven
B*
Kills:136
Deaths:106
KDR:1.283
Accuracy:48.413% B*
HSR:2.206% C-
NCM3 Raven
B*
Kills:110
Deaths:106
KDR:1.038
Accuracy:48.907% B*
HSR:0% F-
Kills:12,301
Deaths (as MAX Suit):2,410
Deaths (to MAX Suits):5,543
KDR:5.10415
Kill Difference:9,891
Playtime:263.398 hours
Usage:3%
Score:5.840m
Score/min:370
Accuracy (listed only):41.684%
HSR (listed only):12.567%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
C*
Kills:5,841
V. Kills:3,458 169%
Deaths:817
KDR:7.149
Accuracy:27.685% D
KPH:23.400 C*
VKPH:13.800 C++
M20 Kestrel
C+
Kills:2,295
V. Kills:1,331 172%
Deaths:583
KDR:3.937
Accuracy:26.959% D
KPH:26.100 C+
VKPH:15.200 C
Breaker Rocket Pods
C-
Kills:1,817
V. Kills:348 N/A
Deaths:267
KDR:6.805
Accuracy:49.372% C-
KPH:63.600 C-
VKPH:12.200 C-
Coyote Missiles
D--
Kills:1,291
V. Kills:721 179%
Deaths:638
KDR:2.024
Accuracy:48.528% D--
KPH:21.700 D--
VKPH:12.100 D--
Vortek Rotary
C-
Kills:1,150
V. Kills:738 156%
Deaths:841
KDR:1.367
Accuracy:27.952% D-
KPH:16.300 C-
VKPH:10.500 C--
Tomcat A2AM Pods
D
Kills:371
V. Kills:201 184%
Deaths:51
KDR:7.275
Accuracy:61.664% F--
KPH:34.400 D
VKPH:18.600 D--
M30 Mustang AH
B+
Kills:362
V. Kills:92 389%
Deaths:62
KDR:5.839
Accuracy:55.878% C
KPH:31.900 D-
VKPH:8.100 B+
Hornet Missiles
D
Kills:185
V. Kills:100 183%
Deaths:15
KDR:12.333
Accuracy:57.261% D
KPH:39.400 D
VKPH:21.300 D-
Kills:13,312 (9,648 + 0)
Deaths:3,274
KDR:4.066
VKDR:2.135
Vehicle Kills:6,989
Kill Difference:10,038
Playtime:523.005 hours
Usage:6%
Score:6.353m
Score/min:202
Piloting Accuracy:55.878%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B
Kills:1,250
V. Kills:272 458%
Deaths:96
KDR:13.021
Accuracy:53.849% A
KPH:56.900 C+
VKPH:12.400 B
AP30 Shredder
C+
Kills:1,236
V. Kills:766 161%
Deaths:172
KDR:7.186
Accuracy:36.930% B++
KPH:33.300 C+
VKPH:20.700 C+
CAS30 Tank Buster
D-
Kills:694
V. Kills:718 97%
Deaths:1,111
KDR:0.625
Accuracy:48.439% C++
KPH:3.400 D--
VKPH:3.500 D-
C150 Dalton
D-
Kills:99
V. Kills:82 119%
Deaths:43
KDR:2.302
Accuracy:44.299% B+
KPH:14.500 D*
VKPH:12 D-
L105 Zephyr PX
C+
Kills:79
V. Kills:1 N/A
Deaths:3
KDR:26.333
Accuracy:48.225% C+
KPH:77.300 C
VKPH:1 D
Kills:3,358 (694 + 2,664)
Deaths:1,425
KDR:2.356
VKDR:1.291
Vehicle Kills:1,839
Kill Difference:1,933
Playtime:272.129 hours
Usage:3%
Score:2.038m
Score/min:125
Piloting Accuracy:48.439%
Gunner Accuracy:48.225%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B**
Kills:2,358
V. Kills:962 245%
Deaths:150
KDR:15.720
Accuracy:59.614% B++
KPH:50.600 B
VKPH:20.600 B**
L100 Python HESH
B**
Kills:2,000
V. Kills:202 N/A
Deaths:149
KDR:13.423
Accuracy:60.201% B**
KPH:64.800 C+
VKPH:6.500 D
LB00 Python AP
C
Kills:1,719
V. Kills:845 203%
Deaths:99
KDR:17.364
Accuracy:63.241% B++
KPH:44.300 D--
VKPH:21.800 C
L100 Python AP
C+
Kills:1,139
V. Kills:597 190%
Deaths:90
KDR:12.656
Accuracy:60.066% B+
KPH:39.300 C+
VKPH:20.600 C+
C75 Viper
D-
Kills:1,093
V. Kills:267 408%
Deaths:154
KDR:7.097
Accuracy:44.961% B+
KPH:19.700 D--
VKPH:4.800 D-
Skyguard
C++
Kills:964
V. Kills:779 124%
Deaths:234
KDR:4.120
Accuracy:33.475% B+
KPH:14.300 C-
VKPH:11.500 C++
Kills:9,273 (9,273 + 0)
Deaths:876
KDR:10.586
VKDR:4.169
Vehicle Kills:3,652
Kill Difference:8,397
Playtime:268.215 hours
Usage:3%
Score:3.911m
Score/min:243
Driving Accuracy:33.475%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C++
Kills:5,401
V. Kills:5,350 101%
Deaths:1,063
KDR:5.081
Accuracy:56.993% B++
KPH:18.600 D--
VKPH:18.500 C++
Titan-150 HEAT
C-
Kills:3,330
V. Kills:1,659 201%
Deaths:535
KDR:6.224
Accuracy:46.946% C
KPH:18.100 D
VKPH:9 C-
E540 Halberd
C++
Kills:876
V. Kills:631 139%
Deaths:151
KDR:5.801
Accuracy:50.800% B+
KPH:24.300 D-
VKPH:17.500 C++
Enforcer ML85
C+
Kills:819
V. Kills:905 90%
Deaths:211
KDR:3.882
Accuracy:43.602% C+
KPH:15.300 D*
VKPH:16.900 C+
Titan-150 HESH
C
Kills:365
V. Kills:80 451%
Deaths:31
KDR:11.774
Accuracy:55.652% B+
KPH:36.800 D
VKPH:8.100 C
C85 Canister
C
Kills:81
V. Kills:4 N/A
Deaths:7
KDR:11.571
Accuracy:40.599% C
KPH:47.500 D
VKPH:2.300 D--
M20 Basilisk
D--
Kills:77
V. Kills:33 226%
Deaths:19
KDR:4.053
Accuracy:22.501% D*
KPH:8 D--
VKPH:3.400 D*
M12 Kobalt
C
Kills:73
V. Kills:4 N/A
Deaths:4
KDR:18.250
Accuracy:14.153% C--
KPH:31.400 D-
VKPH:1.700 C
Kills:11,022 (9,096 + 1,926)
Deaths:2,021
KDR:5.454
VKDR:4.288
Vehicle Kills:8,666
Kill Difference:9,001
Playtime:586.443 hours
Usage:7%
Score:10.664m
Score/min:303
Driving Accuracy:55.652%
Gunner Accuracy:14.153%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C--
Kills:231
V. Kills:172 134%
Deaths:63
KDR:3.667
Accuracy:58.345% C++
KPH:25 D--
VKPH:18.600 C--
C85 Canister-H
C+
Kills:179
V. Kills:15 N/A
Deaths:17
KDR:10.529
Accuracy:47.856% D
KPH:94.600 C--
VKPH:7.900 C+
M96 Mjolnir-H
B+
Kills:154
V. Kills:83 183%
Deaths:29
KDR:5.310
Accuracy:53.073% C*
KPH:65.800 B+
VKPH:35.500 C++
M12 Kobalt-H
D
Kills:65
V. Kills: N/A
Deaths:3
KDR:21.667
Accuracy:20.558% D
KPH:70.300 D-
VKPH:0 F-
M40 Fury-H
D--
Kills:54
V. Kills:2 N/A
Deaths:4
KDR:13.500
Accuracy:27.140% F
KPH:46 D--
VKPH:1.700 D*
Kills:683 (0 + 683)
Deaths:116
KDR:5.888
VKDR:2.345
Vehicle Kills:272
Kill Difference:567
Playtime:15.571 hours
Usage:0%
Score:0.374m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:27.140%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,061
V. Kills:232 455%
Deaths:97
KDR:10.938
Accuracy:43.559% B++
KPH:55.200 C+
VKPH:12.100 B+
M40 Fury
B*
Kills:1,005
V. Kills:270 371%
Deaths:104
KDR:9.663
Accuracy:43.725% B++
KPH:60.600 C+
VKPH:16.300 B*
M12 Kobalt
D
Kills:647
V. Kills:33 N/A
Deaths:38
KDR:17.026
Accuracy:22.975% B+
KPH:36.300 D--
VKPH:1.900 D
M20 Basilisk
C
Kills:640
V. Kills:242 263%
Deaths:99
KDR:6.465
Accuracy:42.906% C*
KPH:18.600 C-
VKPH:7 C
M12 Kobalt
D-
Kills:356
V. Kills:13 N/A
Deaths:17
KDR:20.941
Accuracy:22.311% B++
KPH:47.600 D-
VKPH:1.700 D-
M60-G Bulldog
C+
Kills:303
V. Kills:61 489%
Deaths:48
KDR:6.313
Accuracy:44.798% B++
KPH:32.700 C
VKPH:6.600 C+
M20 Basilisk
C
Kills:274
V. Kills:139 196%
Deaths:46
KDR:5.957
Accuracy:45.614% B+
KPH:16.700 D
VKPH:8.400 C
G30 Walker
D
Kills:122
V. Kills:104 116%
Deaths:24
KDR:5.083
Accuracy:26.913% D
KPH:7.700 D--
VKPH:6.500 D
G30 Walker
D
Kills:110
V. Kills:85 128%
Deaths:29
KDR:3.793
Accuracy:29.819% C
KPH:9.300 D--
VKPH:7.200 D
M60-G Bulldog
C
Kills:106
V. Kills:31 331%
Deaths:15
KDR:7.067
Accuracy:46.627% B+
KPH:27.100 D--
VKPH:7.900 C
G40-F Ranger
D*
Kills:97
V. Kills:59 162%
Deaths:15
KDR:6.467
Accuracy:34.929% C
KPH:11.200 D*
VKPH:6.800 D*
G40-F Ranger
D
Kills:76
V. Kills:50 149%
Deaths:3
KDR:25.333
Accuracy:27.986% D*
KPH:13.400 D
VKPH:8.800 D-
Kills:4,797 (0 + 4,797)
Deaths:535
KDR:8.966
VKDR:2.465
Vehicle Kills:1,319
Kill Difference:4,262
Playtime:167.239 hours
Usage:2%
Score:2.347m
Score/min:234
Driving Accuracy:N/A%
Gunner Accuracy:27.986%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C*
Kills:88
V. Kills:36 238%
Deaths:4
KDR:22
Accuracy:51.917% C
KPH:55.500 C
VKPH:22.700 C*
CAS 14-E
C++
Kills:51
V. Kills:10 N/A
Deaths:7
KDR:7.286
Accuracy:30.562% D
KPH:31.900 D--
VKPH:6.300 C++
Kills:139 (0 + 139)
Deaths:11
KDR:12.636
VKDR:4.182
Vehicle Kills:46
Kill Difference:128
Playtime:3.184 hours
Usage:0%
Score:0.044m
Score/min:232
Piloting Accuracy:N/A%
Gunner Accuracy:30.562%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4G Cyclone 10,56810,5195,6941.847C0.0426.089%D--21.295%C35.4D-N/A105297.2h9.7C--37.1D
MGR-S1 Gladius 7,0626,9823,6391.919C+0.0331.257%C++26.11%C+45.3C-N/A126154.1h8.3C*26.5C**
LA1 Anchor 5,9045,8673,5701.643C0.2525.242%D23.556%D38.1D-N/A121153.9h9.8C38.9C
M20 Mustang 9,2995,8418177.149B++5.2627.685%DN/A23.4C*13.8C++193249.7h71.8C**259.3C*
GD-22S 5,5355,4862,9621.852C+0.0426.472%C+28.582%C++41.9C-N/A132130.8h10C+37.9C++
Titan-150 AP 10,7515,4011,0635.081C-3.1956.993%B++1.129%D18.6D--18.5C++343289.6h6.1F10.8D
MGR-L1 Promise 4,9794,9132,5771.906C+0.0126.921%C+31.04%C++33.8D-N/A104145.3h13.2C+49C++
NS-15M2 4,4584,4132,5451.734C0.1624.989%D24.156%D45DN/A13498.1h11.8C47.2C+
NSX Naginata 3,7993,7632,0561.83C+0.0626.491%C++31.757%C+37.7DN/A12399.8h10.8C++40.8C*
EM6 3,3753,3632,4891.351C0.5421.658%D-21.826%D-21.8D--N/A79154.3h10.4C+48.1C
Titan-150 HEAT 4,9893,3305356.224C+4.3346.946%C2.372%C+18.1D9C-138183.8h4.2C**8.9C*
Bouncing Betty 3,1263,12222513.876A*11.9841.902%DN/A118.3C-N/A39326.4h1.9C+4.6C
AF-57 Piston 2,9392,9251,4811.975B+0.0858.263%A+13.607%C57.4C+N/A19951h3.7B+6.4B*
Tank Mine 4,6982,87823612.195S10.3024.943%D-N/A116.5C+73.7C*114224.7h1.3B**5.2C++
EM1 2,7202,7111,8391.474C0.4223.522%C23.202%C30.3DN/A10689.6h11.5C++48.7C++
L100 Python HEAT 3,3202,35815015.72B**13.8359.614%B++N/A50.6B20.6B**26746.6h5.6C9.4C++
M20 Kestrel 3,6262,2955833.937C+2.0526.959%DN/A26.1C+15.2C20587.8h72.3C*268.2C++
NC05 Jackhammer AE 2,2212,2051,1131.981C+0.0952.913%C++14.694%C--35.5D*N/A9062.2h4.2C+8C++
GD-7F 2,1262,1032,1130.995C0.9024.334%D21.398%C12.7D-N/A58165.3h12.4C+50.8C+
The Kraken 2,9742,0259672.094C+0.2071.582%B**1.235%D30D--14.1D19467.5h4.7C6.6C+
L100 Python HESH 2,2022,00014913.423C+11.5360.201%B**1.85%B++64.7C+6.5D25130.9h2.8C**4.6B++
GR-22 1,9691,9381,2011.614C+0.2827.74%C+23.581%C+36.6C-N/A13152.9h12.4C+44.8C++
Breaker Rocket Pods 2,1651,8172676.805C-4.9149.372%C-N/A63.8C-12.2C-35328.5h17.3D35.1C-
GD-66 Claw 1,7731,7611,1931.476C+0.4269.389%B+12.379%C--41.1C-N/A12442.8h2.5C3.7C++
MANA Anti-Personnel Turret 1,7791,7617022.509N/A0.6220.873%UN/A17610U180U34410700.1h19.4T*93.1T*
LB00 Python AP 2,5641,7199917.364C-15.4763.241%B++N/A44.3D--21.8C25338.8h4.5D*7.2C--
NS-15M AE 1,5531,5461,2041.284D0.6123.013%D--23.674%D-30.3D--N/A11851h13.4D*58.4D*
AF-23 Grinder 1,4611,4444103.522C*1.6348.036%B**14.751%C+44.6BN/A15532.4h5.9C**12.2B++
NC12 Sweeper 1,4511,4418011.799B0.0958.435%A14.573%C**52.8B+N/A17227.3h3.6B++6.1B*
LA39 Bruiser 1,4391,4308111.763B+0.1373.631%B++8.531%D--50.2CN/A18628.5h2.2C++2.9B+
Impetus 1,4041,3907021.98C++0.0943.466%B**23.094%D-40.9C-N/A16334h5.1D*11.8C++
C-4 ARX 2,0041,3877181.932C+0.0425.376%CN/A36.1D**16.1D*24238.4h1.3C--5.1C
NC9 A-Tross 1,3941,3879671.434C+0.4627.326%C+22.927%C--44.6C+N/A14831.1h8.7C*31.8C*
AF-34 Mattock 1,3831,3754852.835C0.9446.011%B**14.836%D36.5DN/A11837.7h6C++13.1B+
AC-X11 1,3311,3241,2631.048C0.8426.717%C20.846%C--14.6D-N/A6290.4h9.4C+35.1C+
NC6A GODSAW 1,3301,3157731.701C0.1927.121%D22.51%D--41D-N/A16432.1h9.6C+35.3C
Carnage AR 1,3031,2999291.398C+0.4924.005%D19.169%D25.3DN/A12251.4h15D*62.4D-
AF-34 Mattock 1,3041,2924852.664C0.7750.571%B**16.177%D34.3DN/A11337.7h7.2C+14.2B+
Coyote Missiles 2,0121,2916382.024D0.1348.528%D--N/A21.7D--12.1D--16059.5h42.4C-87.4D
L105 Zephyr 1,5221,2509613.021C+11.1353.849%AN/A56.8C+12.4B27122h6.1C+11.4B+
Frag Grenade 1,2431,23811238N/A1,236.1147.084%CN/A458.5D1.9D*18592.7h3.8D8C
AP30 Shredder 2,0021,2361727.186C+5.2936.93%B++N/A33.3C+20.6C+37237.1h81.6C+220.9B
NSX Tanto 1,2461,2356561.883C**0.0127.91%C22.996%D33.6DN/A8136.8h12C++43C++
C-4 1,6041,2236092.008C++0.1229.873%C*N/A79.9C-24.9C109815.3h1.4C4.6C++
NSX-P Tanto 1,2251,2048681.387C+0.5026.601%C--31.229%C**21.5DN/A6256.1h13.4C+50.5C+
NS-357 Underboss 1,1961,1916711.775B+0.1251.608%A21.495%C-55.1C+N/A13921.6h4.6D-8.9C**
SAS-R 1,1951,1887841.515D0.3837.406%D-63.721%D--20.3D*N/A6958.6h2.6D*6.9D--
NSX-P Naginata 1,2001,1876701.772C+0.1227.003%C++36.984%B+34.9D-N/A9534h12.1C44.9C++
19A Fortuna 1,1801,1789241.275C+0.6226.331%C--14.601%D*31.9C--N/A10436.9h11D--41.6D
GD Guardian 1,1961,1775712.061C0.1736.469%C+32.625%C+37.4D--N/A11931.5h8.8F*24.2D**
Warden 1,2011,1761,3200.891C-1.0029.428%C26.701%C+7.6D--N/A33154.3h9.7D33C
The Brawler 1,1731,1726421.826C*0.0762.973%B**15.785%B53.8C+N/A16521.8h3.4B+5.5B++
Tempest 1,1821,1725462.147C**0.2628.244%C+17.662%D72.8C*N/A22216.1h9.5C+33.7C++
AF-23 Grinder 1,1921,1723403.447C*1.5652.066%B*18.174%C*42.3C++N/A15327.7h7C+13.5B+
NC1 Gauss Rifle 1,1871,1727571.548C**0.3428.319%B23.55%C+44.6C++N/A28026.3h10.4B36.6B+
NSX Tomoe 1,1821,1715332.197C+0.3131.159%C+40.222%C+30.7D-N/A8238.1h15.5D-49.6C-
AF-6 Shadow 1,1901,1715652.073C+0.1838.412%C++28.523%C+34.2DN/A8734.2h6.6F17.1C--
NC6 Gauss SAW 1,1721,1708501.376C0.5221.281%D19.573%D--24.8DN/A25447.2h8.7C++40.7C+
NSX-P Tengu 1,1761,1697101.646C+0.2539.524%C+28.229%B+33.8DN/A13534.6h11.9C+30.2C++
NCM1 Scattercannon 1,1791,1693922.982B+1.0949.594%B+20.017%B++28CN/A11141.8h8.2C16.6C*
NC05 Jackhammer 1,1751,1696971.677C++0.2154.26%B++14.542%C58.2C+N/A25620.1h4.1B+7.5B+
LA3 Desperado 1,1741,1687571.543B+0.3535.562%B++30.565%B**48.3C++N/A19524.2h9.4D26.5C*
NS-15M1 1,1751,1686001.947C+0.0627.796%C**21.575%D53.3CN/A20521.9h11.4C+41.1C**
NSX Yumi 1,1821,1687101.645C+0.2530.726%C**25.942%C27.2D-N/A6743h14.2D--46.3C
LA8 Rebel 1,1751,1671,1161.046C+0.8538.056%B+25.964%B+27.9C-N/A8741.9h6.4C16.7C*
NS-11P 1,1711,1677331.592C+0.3024.636%C--20.651%D37.9CN/A18330.8h13.2C53.4C
NCM1 Scattercannon 1,1701,1662844.106A+2.2150.116%B++15.952%C+40.1C-N/A13029.1h6.3C-12.6C**
The Little Helper 1,1731,1665392.163B+0.2762.955%A15.18%C39.3DN/A9029.7h4.7C7.4B+
NSX Tengu 1,1821,1656241.867C**0.0242.608%C**25.751%C*31.4DN/A7637.1h12.6C+29.6C++
AF-4A Bandit 1,1651,1657001.664C+0.2326.791%C20.429%D48.9CN/A15423.8h10.2C+37.9C+
NC4 Mag-Shot 1,1771,1641,5050.773C1.1230.212%C++19.845%C+24.6C-N/A9947.4h8C*26.3C++
Blitz GD-10 1,1651,1635382.162B+0.2727.867%C++14.617%D63.6B+N/A31318.3h12.4C**44.5C**
NC6S Gauss SAW S 1,1681,1631,0391.119D0.7722.128%D--23.13%C--23.2D*N/A9150.2h11.4D-51.5D-
AF-18 Stalker 1,1661,1627941.463C+0.4327.219%D32.874%B**29.6DN/A8039.2h13.3D48.7C--
NS-11A 1,1751,1628411.382C0.5126.755%C+18.675%D-25.9DN/A8744.9h12.2C+45.7C++
AF-41 Hacksaw 1,1711,1624982.333C+0.4433.312%C14.458%C29.1DN/A11039.9h7.1C*21.4C++
NS Baron G5AE 1,1691,1616151.888C*0.0055.729%B+14.212%C-36.1DN/A11632.2h3.9C**7B+
NS-7 PDW 1,1641,1617981.455C+0.4427.026%C16.968%C-40.2C+N/A18428.9h13.8C+50.9C+
NS Baron G5 1,1671,1615961.948B**0.0661.088%A12.489%D71.7B*N/A23416.2h3.8B+6.3C++
Gauss Rifle Burst 1,1661,1606571.766C+0.1329.639%C+33.793%B+30.8D-N/A7737.7h10.8C36.3C+
NS-7B PDW 1,1661,1607571.532C+0.3624.844%D14.741%D-30.8DN/A9937.7h12.9C+51.8C+
Gauss Prime 1,1691,1608411.379C0.5126.712%C-18.793%D--50C+N/A16123.2h9.8B36.8C++
AF-19 Mercenary 1,1641,1606961.667C*0.2225.767%C+19.483%D21.8CN/A19153.1h10.6C**41.3C**
AF-4 Cyclone 1,1691,1598431.375C+0.5228.401%C+15.099%D-45.5CN/A22625.5h11.2D39.4C+
AF-41 Hacksaw 1,1621,1594962.337C+0.4530.277%D14.409%C27.7DN/A10841.8h6.7C*22.1C+
MKV Suppressed 1,1621,1587861.473C+0.4225.771%C--22.193%C+26DN/A7844.6h11.9C*46C++
Razor GD-23 1,1601,1578901.3C+0.5925.167%C--22.126%C+15.1DN/A8176.5h10.8C++42.9C+
NS-44 Commissioner 1,1641,1561,3780.839C1.0540.066%C+19.81%D20.8D-N/A7355.6h4.1C--10.3C+
Reaper DMR 1,1641,1557381.565C+0.3327.833%C20.346%D--53.2C+N/A19721.7h8.7C++31.3C++
Gauss Compact Burst 1,1621,1516741.708C0.1828.889%C+31.017%B+27.4DN/A7942h11.8D40.9C
NS-11C 1,1641,1509271.241C+0.6526.336%C+18.087%D14.8D-N/A5577.5h13.4C+50.9C+
Vortek Rotary 1,8881,1508411.367C0.5227.952%D-N/A16.3C-10.5C--16570.6h69.3C+247.9C
NS-30 Vandal 1,1481,1455612.041C+0.1536.637%C+28.908%C+35.9DN/A9631.9h5.4C+14.7C+
Mauler S6 1,1581,1439241.237C+0.6540.68%C-12.511%D41.6C+N/A17527.5h4B+9.9C*
L100 Python AP 1,7361,1399012.656C*10.7660.066%B+N/A39.3C+20.6C+37729h5C+8.3C**
Shrike 1,4671,1171,5410.725C1.1762.32%B+2.417%C+21.5D6.7D--28152h5.1B+8.2B++
C75 Viper 1,3601,0931547.097C+5.2144.961%B+1.098%C19.7D--4.8D-15955.4h10.9C+24.3C**
Anti-Vehicle Grenade 1,1971,09211092N/A1,090.1152.871%C+N/A496.4C**47.7D28442.2h3.9B++7.3B++
M40 Fury 1,2931,0619710.938B+9.0543.559%B++1.602%C+55.3C+12.1B+40619.2h14.1C32.5C*
NS-45 Pilot 1,0471,0426041.725C++0.1738.916%B*30.998%C+48.9DN/A12221.3h7.3C--18.7C++
M40 Fury 1,2751,0051049.663C+7.7743.725%B++1.294%C-60.5C+16.3B*46516.6h15.9D36.5C+
Hawk GD-68 1,2299821,0340.95C+0.9467.322%B4.786%B**22.7B+5.7D*21843.2h4.9A7.3A
AF-22 Crow 1,1849726941.401A*0.4970.966%B3.189%B25.6C++5.6D*14537.9h4.8B*6.8B*
Skyguard 1,7439642344.12C+2.2333.475%B+1.349%C--14.3C-11.5C++22867.6h135.2D-403.8C
NS Decimator-B 1,2059585391.777C0.1167.035%C*3.653%B**27.6D**7.1D*14034.7h4.5D*6.7D-
NS Decimator 1,2378861,0460.847C-1.0470.928%B**2.822%B*29.1D-11.5D-33830.4h5.4D7.6C
E540 Halberd 1,5078761515.801C-3.9150.8%B+1.826%D24.3D-17.5C++54736h6.7D*13.2C
Enforcer ML85 1,7248192113.882C-1.9943.602%C+N/A15.3D*16.9C+53153.5h17.4D*39.9D--
NCM2 Falcon 9297094051.751C++0.1441.669%C5.924%B+15.4C4.8C+13545.9h8.9C**21.3C**
CAS30 Tank Buster 1,4126941,1110.625C-1.2748.439%C++N/A3.4D--3.5D-50205.2h106F--218.8D**
M12 Kobalt 6806473817.026C15.1322.975%B+20.402%C*36.3D--1.9D13417.8h25.2D*109.6C+
M20 Basilisk 882640996.465B*4.5742.906%C*6.719%C++18.6C-7C19134.5h90.5C+210.9C++
The Slasher 56755428,4980.019D1.8726.238%D4.693%D0.4C--N/A11458.8h2.3C8.9C+
NCM2 Falcon 7225353651.466C+0.4344.248%C5.421%B+13.5C4.7C13139.6h11.6B+26.2B
Gauss Compact S 5605285121.031C+0.8630.706%B*20.833%C++8.4D-N/A4662.5h9.6C++31.3B+
Rocklet Rifle 8954976030.824C+1.0754.485%C*N/A15.2D*12.2D*23432.7h46.9D*86.1D-
Gauss Rifle S 4604503381.331C+0.5629.241%C++21.778%C19.5D--N/A8523.1h10.7C36.8C++
Tomcat A2AM Pods 572371517.275C++5.3861.664%F--N/A34.4D18.6D--30610.8h10.8D-17.5F-
Titan-150 HESH 4453653111.774C9.8855.652%B+2.192%B+36.9D8.1C3339.9h3C+5.4B
M30 Mustang AH 454362625.839C3.9555.878%CN/A32D-8.1B+27611.3h20.3T*36.4T
NS-61 Emissary 3613574300.83C1.0625.061%D20.168%C++22.3DN/A7716h13C++52C+
M12 Kobalt 3693561720.941C**19.0522.311%B++20.506%C++47.5D-1.7D-1817.5h20.2C-90.4C*
NS-AM7 Archer 5073121,2220.255C--1.6462.07%B+8.974%D--2.5D-1.6D29123.1h23.3D37.5C-
M60-G Bulldog 364303486.313C+4.4244.798%B++2.31%C+32.6C6.6C+2349.3h7.6D17C*
Spear Anti-Vehicle Phalanx Turret 4662982213.545B+11.6549.835%C++2.685%D39.2C--22.1C7037.6h8.1C+16.3C++
M20 Basilisk 413274465.957B+4.0745.614%B+6.569%C*16.6D8.4C21116.5h127.8D*280.1C-
NS-10 Burster 4412591062.443B*0.5532.726%C+1.931%D*6.6C+4.7C++10739h133.6C**408.3B+
NS-03 Thumper 2562402371.013C+0.8827.208%D--1.667%C+18.6D--1.2C4512.9h11.3F41.7F
M60-A Bulldog 2582311121B19.1146.947%C1.732%C-23.6D2.8C-1749.8h6.9D14.7C-
E540 Halberd-H 403231633.667C-1.7858.345%C++1.732%C+25.1D--18.7C--3439.2h7.5D*12.9D-
Soldier Soaker 2292271132.009B+0.1235.952%C+18.502%B+39.8DN/A1505.7h5.7C*15.8C*
MGR-A1 Vanquisher 2202181701.282C0.6132.529%B27.982%C++29.5D-N/A767.4h10.3C31.6C++
NS-10 Burster 3782121062B+0.1132.963%C+1.415%D*5.4C--4.3C+10439h163.3C495.6C*
M60-A Bulldog 2302111712.412C10.5248.569%C+1.896%C30.1C-2.7C--1987h6.2C12.8C+
NS-20 Gorgon 2192051181.737C*0.1528.828%B+26.829%B++16.4D1.1D6312.5h43C149.2C+
NS-20 Gorgon 2131961181.661C++0.2329.211%B+28.571%B**15.7D1.4C6112.5h45.4C155.4C+
Hornet Missiles 2851851512.333B+10.4457.261%D1.081%C-39.4D21.3D-4384.7h11.2C-19.6C--
C85 Canister-H 1941791710.529C8.6447.856%D8.38%D94.2C--7.9C+4391.9h6.2C*12.9C++
MGR-M1 Bishop 1661651361.213C--0.6838.614%C*21.212%D**20.6D--N/A928h7.8F20.2D
M96 Mjolnir-H 237154295.31C+3.4253.073%C*N/A67B+36.1C*7792.3h31.5B59.3B+
Hyena Missile Launcher 231147393.769B+1.8836.246%C*N/A23.3C++13.3C+2236.3h31.3C**86.3B+
EM4 Longshot 144143702.043C--0.1532.821%D**83.217%B+21D-N/A976.8h2.1C+6.4D
NS Annihilator 2251381201.15B*0.7478.693%DN/A7.4D--4.7D**18618.6h10C**12.8C*
NCM3 Raven 2611361061.283C**0.6148.413%B*2.206%C-7.8D-7.1C++16417.5h39.4D**81.3C--
Sticky Grenade 1241231123N/A121.1152.58%CN/A615D-5D-30330.2h3.5D**6.6D-
G30 Walker 226122245.083C3.1926.913%D3.279%C--7.7D--6.5D14915.9h278.2F1033.8D**
NSX Daimyo 122121462.63C0.7438.185%D--84.298%F*23.7D*N/A765.1h5.4T*14T*
NCM3 Raven 2221101061.038C+0.8548.907%B*N/A6.3D*6.4C+14917.5h48.6F-99.4D
G30 Walker 195110293.793C+1.9029.819%C2.727%D9.3D--7.2D16911.8h229.1D768.3C
Gauss SPR 112110571.93C0.0445.525%A+43.636%B*23.4D-N/A884.7h5.9D*12.9C+
A30 Walker 203110432.558C0.6726.501%C+N/A5.2D-4.4D-9121.1h255.7F964.9D--
M60-G Bulldog 137106157.067C5.1846.627%B+4.717%A27.2D--7.9C2373.9h8.9D--19.2C+
Fatestealer 1061034260.242B**1.6529.916%D15.534%C--6.3DN/A1416.3h2.4C--8C--
M12 Kobalt 104101425.25C23.3625.347%B+15.842%D72.1D--2.1D--2771.4h21.9D-86.2C
C150 Dalton 18199432.302D--0.4144.299%B+N/A14.6D*12.1D-5636.8h8.9T20F-
G40-F Ranger 15697156.467C+4.5834.929%C1.031%C-11.1D*6.8D*1718.7h137D392.3C
VLG Missile Launcher 12488422C20.1151.917%CN/A55C22.5C*2911.6h5.7C++11C++
C85 Canister 8581711.571C9.6840.599%C8.642%D*47.6D2.4D--1761.7h9C+22.3C+
L105 Zephyr PX 8079326.333B+24.4448.225%C+N/A79C1D1941h5C-10.3C+
M20 Basilisk 11077194.053C+2.1622.501%D*9.091%A++8D--3.4D*1079.6h68.9C++306D
G40-F Ranger 12676325.333S23.4427.986%D*N/A13.3D8.8D-1525.7h93B*332.2C++
M12 Kobalt 7773418.25C+16.3614.153%C--9.589%D--31.7D-1.7C1212.3h22.7D160.1C--
Carver 996921,5240.003C1.8916.047%D*11.594%D0.1DN/A1727.5h7.5T*46.8T*
NS-44 Commissioner AE 6967680.985C0.9134%D**17.911%D**13.7D*N/A824.9h5.3F--15.7F--
M12 Kobalt-H 6565321.667C19.7820.558%D12.308%D*72.2D-N/A2120.9h10.5B*51.3B+
M60-A Bulldog 8364232.783D0.8929.064%D-N/A16.8D*5C-2493.8h7.5F-25.9D**
Mag-Cutter 716326,9180.002D1.8916.869%D--N/A0D-N/A01680.4h4.9F--28.8D*
Aspis Anti-Aircraft Phalanx Turret 1145486.75B4.8635.214%B++N/A8.9D-9.8D4306.1h202.4F--574.6C
M40 Fury-H 5654413.5C+11.6127.14%FN/A45D--1.7D*1741.2h4.8B**17.7B
Xiphos Anti-Personnel Phalanx Tower 5651151C49.1128.12%C+3.922%M**36.4D3.6D*1601.4h55.7F--198.1F-
CAS 14-E 615177.286C-5.3930.562%DN/A31.9D--6.3C++1721.6h39.2D-128.3D-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon9913,05213.3h
Anti-Vehicle MANA Turret303004.4h
Nano-Armor Kit1,7181,900,512243h
AE Nano-Armor Kit2,0051,473,752263.1h
NS-TMC-01 "His Regards"411082.4h
Turret AI Module1850.8h
Repair Module11360.9h
Skywall Shield Emitter1870.6h
Structure Shield Module0760.3h
HIVE31321.1h
Rampart Wall21442.3h
Sunderer Garage21121.6h
AE Medical Applicator434196,89622.4h
Nanite Revive Grenade03,4271h
Medical Kit1,85517,95024.6h
Medical Applicator888356,52136.4h
Cortium Silo31280.9h
Motion Spotter18242,14943.3h
Restoration Kit1,38513,27018.5h
Welding Device01740h
Deconstruction Tool13,0930.3h
Xiphos Anti-Personnel Tower1780.7h
Hoplon Anti-Aircraft Phalanx Tower1870.7h
Spitfire Auto-Turret11310,28212.9h
Spear Anti-Vehicle Tower3941.2h
Recon Detection Device211,5703.5h
Shield Recharging Field485,4012.7h
Ammunition Package8019,23910.6h
Anti-Infantry MANA Turret1887,05224.6h
Snowman Soldier11490.2h
Nano-Repair Grenade03,4411h
Flail Targeting Dart2601.1h
Hardlight Barrier02570.9h
Router01300.6h

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