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Executor A.S.P. Operative SpaceLord3[X3X] SpaceLord3
NC BR 223

KDR: 1.06

Score: 142.6m

Last Seen: May 12th, 2019 6:21 AM
- OFFLINE - 926.4 hour(s)

Prestige 1, Battle Rank 100 (223 total) - New Conglomerate on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S NS-15M1 L100 Python HESH Titan-150 HEAT LA1 Anchor M30 Mustang AH M12 Kobalt
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $246,447 MLG Score: 197
Fun Score: N/A
Cheeseburgers Flipped: 2416TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.83%19.817%47248116296,0020.9790930.083

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.299%0.526B+-0.151C-1.035D*HEAD ++ (~7.9)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.20.367C**11.20.212C++35.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.607%1.151%112612048,431809632161.04125262%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.428%-0.712D--0.408C---0.845

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
154.50.042C+47.30.108C+107.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.18%1.814%2487120320,9451011877722.07007269%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.67%-0.659D-0.49D1.442

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.70.258C*9.80.218C++18.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
20.895%9.973%9518119210,659824822641.29231471%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.911%-1.416D**1.38A0.437

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.9-0.032C+25.70.354C**97.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.191%57.031%95412063,4359982560.344119

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.754%0.029C+-0.655D-0.845

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.2-0.134C3.9-0.24C7.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.81%14.153%95412063,7597049940.533267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.758%0.109C+-0.088C+0.257

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.80.329C**3.80.221C++5.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
142.6m393%386 (23.2k)331 (19.9k)1.06232206,054193,9661.25677223 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1210830218.618%13.028%24302:1355

6% Combat Medic31% Engineer20% Heavy Assault9% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 5:59 AMJul 25th, 2014 10:11 PMMay 27th, 2019 9:24 AM (23d) (PST)May 12th, 2019 3:29 AM (39d) (PST)May 12th, 2019 2:21 AM (39d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7862655210.4780.4500.0622.1750.075197

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,15615,91631,24029274130419,864

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
7178.4h/299.1d 37,717 26,844 72,080 936.6k 6,798 21,607 32,250 338.5m

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B
Kills:3,507
Deaths:4,949
KDR:0.709
Accuracy:26.791% B
HSR:20.559% C
Blitz GD-10
C+
Kills:2,350
Deaths:3,036
KDR:0.774
Accuracy:23.637% C+
HSR:15.192% C
AF-57 Piston
C++
Kills:2,080
Deaths:2,157
KDR:0.964
Accuracy:41.211% C++
HSR:12.500% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C*
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C
HSR:19.391% C*
AF-4A Bandit
C-
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C-
HSR:19.491% C--
LA39 Bruiser
B++
Kills:1,224
Deaths:1,462
KDR:0.837
Accuracy:60.566% C+
HSR:18.137% B++
MGR-S1 Gladius
C
Kills:1,194
Deaths:1,592
KDR:0.750
Accuracy:25.534% C
HSR:17.002% D
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
MKV Suppressed
C+
Kills:822
Deaths:1,133
KDR:0.726
Accuracy:24.806% C+
HSR:17.883% C
GD-7F
B++
Kills:819
Deaths:1,233
KDR:0.664
Accuracy:24.945% C++
HSR:23.810% B++
19A Fortuna
B++
Kills:628
Deaths:1,042
KDR:0.603
Accuracy:29.547% B++
HSR:17.038% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NS-11C
B++
Kills:215
Deaths:259
KDR:0.830
Accuracy:24.246% C++
HSR:23.256% B++
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
PS1-AV Suppressor
D-
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D-
NC12 Sweeper
B+
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B+
NS-11CB
C**
Kills:69
Deaths:120
KDR:0.575
Accuracy:24.143% C+
HSR:23.188% C**
MGR-C1 Charger
C
Kills:61
Deaths:88
KDR:0.693
Accuracy:26.109% C
HSR:21.312% C-
Kills:21,715
Deaths (as Light Assault):30,353
Deaths (to Light Assaults):32,381
KDR:0.71542
Kill Difference:8,638
Playtime:442.924 hours
Usage:6%
Score:8.083m
Score/min:304
Accuracy (listed only):29.334%
HSR (listed only):18.551%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:36,195
Deaths:36,430
KDR:0.994
Accuracy:23.087% D--
HSR:21.451% D
GD-22S
C++
Kills:8,730
Deaths:8,264
KDR:1.056
Accuracy:23.096% C++
HSR:17.045% D--
NS-15M1
C++
Kills:7,903
Deaths:7,511
KDR:1.052
Accuracy:23.395% C++
HSR:17.803% D
LA1 Anchor
C-
Kills:4,407
Deaths:4,584
KDR:0.961
Accuracy:22.663% C-
HSR:18.108% D--
NC05 Jackhammer
D
Kills:3,750
Deaths:4,667
KDR:0.804
Accuracy:39.810% D
HSR:11.147% D-
NS-15MB
C-
Kills:1,769
Deaths:2,075
KDR:0.853
Accuracy:22.603% D
HSR:25.042% C-
MGR-L1 Promise
C++
Kills:1,491
Deaths:1,983
KDR:0.752
Accuracy:21.132% C--
HSR:25.822% C++
NC6 Gauss SAW
C*
Kills:1,418
Deaths:1,610
KDR:0.881
Accuracy:21.160% C*
HSR:16.432% D*
EM6
C
Kills:1,414
Deaths:1,450
KDR:0.975
Accuracy:20.230% C
HSR:17.751% D-
EM1
C++
Kills:1,215
Deaths:1,426
KDR:0.852
Accuracy:20.420% C+
HSR:22.140% C++
NSX Naginata
C-
Kills:1,004
Deaths:1,257
KDR:0.799
Accuracy:19.812% C-
HSR:24.900% C-
NC6S Gauss SAW S
C+
Kills:366
Deaths:542
KDR:0.675
Accuracy:23.073% C+
HSR:21.585% C
NS-15M2
B
Kills:338
Deaths:498
KDR:0.679
Accuracy:25.774% B
HSR:22.189% C-
MGR-L1 Promise AE
D-
Kills:191
Deaths:270
KDR:0.707
Accuracy:21.299% D*
HSR:20.942% D-
Kills:70,191
Deaths (as Heavy Assault):72,567
Deaths (to Heavy Assaults):32,760
KDR:0.96726
Kill Difference:2,376
Playtime:1,434.041 hours
Usage:20%
Score:32.968m
Score/min:383
Accuracy (listed only):23.397%
HSR (listed only):20.168%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B
Kills:3,507
Deaths:4,949
KDR:0.709
Accuracy:26.791% B
HSR:20.559% C
AF-57 Piston
C++
Kills:2,080
Deaths:2,157
KDR:0.964
Accuracy:41.211% C++
HSR:12.500% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C*
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C
HSR:19.391% C*
AF-4A Bandit
C-
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C-
HSR:19.491% C--
LA39 Bruiser
B++
Kills:1,224
Deaths:1,462
KDR:0.837
Accuracy:60.566% C+
HSR:18.137% B++
Warden
B
Kills:1,176
Deaths:1,763
KDR:0.667
Accuracy:29.116% B
HSR:17.347% D--
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
GD-7F
B++
Kills:819
Deaths:1,233
KDR:0.664
Accuracy:24.945% C++
HSR:23.810% B++
19A Fortuna
B++
Kills:628
Deaths:1,042
KDR:0.603
Accuracy:29.547% B++
HSR:17.038% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NS-11C
B++
Kills:215
Deaths:259
KDR:0.830
Accuracy:24.246% C++
HSR:23.256% B++
GD Guardian
C
Kills:97
Deaths:122
KDR:0.795
Accuracy:32.616% C
HSR:14.433% F-
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
NC12 Sweeper
B+
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B+
NS-11CB
C**
Kills:69
Deaths:120
KDR:0.575
Accuracy:24.143% C+
HSR:23.188% C**
MGR-C1 Charger
C
Kills:61
Deaths:88
KDR:0.693
Accuracy:26.109% C
HSR:21.312% C-
Kills:15,525
Deaths (as Engineer):22,384
Deaths (to Engineers):32,760
KDR:0.69358
Kill Difference:6,859
Playtime:2,192.377 hours
Usage:31%
Score:41.605m
Score/min:316
Accuracy (listed only):30.872%
HSR (listed only):18.620%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:2,350
Deaths:3,036
KDR:0.774
Accuracy:23.637% C+
HSR:15.192% C
AF-57 Piston
C++
Kills:2,080
Deaths:2,157
KDR:0.964
Accuracy:41.211% C++
HSR:12.500% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
NC9 A-Tross
C++
Kills:1,448
Deaths:1,772
KDR:0.817
Accuracy:24.988% C+
HSR:24.517% C++
LA39 Bruiser
B++
Kills:1,224
Deaths:1,462
KDR:0.837
Accuracy:60.566% C+
HSR:18.137% B++
MGR-S1 Gladius
C
Kills:1,194
Deaths:1,592
KDR:0.750
Accuracy:25.534% C
HSR:17.002% D
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
Gauss Rifle S
C+
Kills:984
Deaths:1,600
KDR:0.615
Accuracy:24.335% C+
HSR:19.309% C+
MKV Suppressed
C+
Kills:822
Deaths:1,133
KDR:0.726
Accuracy:24.806% C+
HSR:17.883% C
NS-11P
C++
Kills:535
Deaths:852
KDR:0.628
Accuracy:23.258% C++
HSR:16.822% C
GR-22
C**
Kills:489
Deaths:814
KDR:0.601
Accuracy:25.658% C**
HSR:14.928% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
Reaper DMR
C+
Kills:370
Deaths:509
KDR:0.727
Accuracy:23.091% C--
HSR:23.784% C+
NC1 Gauss Rifle
C++
Kills:303
Deaths:554
KDR:0.547
Accuracy:23.614% C++
HSR:15.182% D-
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
Carnage AR
C+
Kills:216
Deaths:407
KDR:0.531
Accuracy:23.834% C+
HSR:18.519% C
PS1-AV Suppressor
D-
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D-
NC12 Sweeper
B+
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B+
Kills:15,567
Deaths (as Combat Medic):20,730
Deaths (to Combat Medics):17,616
KDR:0.75094
Kill Difference:5,163
Playtime:396.336 hours
Usage:6%
Score:9.105m
Score/min:383
Accuracy (listed only):29.222%
HSR (listed only):17.394%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C+
Kills:2,350
Deaths:3,036
KDR:0.774
Accuracy:23.637% C+
HSR:15.192% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
AF-18 Stalker
C++
Kills:1,304
Deaths:1,953
KDR:0.668
Accuracy:28.001% C++
HSR:14.724% D-
NS-30 Vandal
B+
Kills:1,253
Deaths:1,139
KDR:1.100
Accuracy:35.741% B+
HSR:17.718% D--
MGR-S1 Gladius
C
Kills:1,194
Deaths:1,592
KDR:0.750
Accuracy:25.534% C
HSR:17.002% D
Gauss SPR
C*
Kills:1,174
Deaths:1,112
KDR:1.056
Accuracy:33.834% C*
HSR:32.964% C+
AF-6 Shadow
C
Kills:1,170
Deaths:1,029
KDR:1.137
Accuracy:32.031% C
HSR:22.051% D
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
Impetus
C+
Kills:1,156
Deaths:1,286
KDR:0.899
Accuracy:33.955% C+
HSR:23.183% D
EM4 Longshot
C
Kills:1,143
Deaths:616
KDR:1.856
Accuracy:36.989% C
HSR:71.041% D--
MKV Suppressed
C+
Kills:822
Deaths:1,133
KDR:0.726
Accuracy:24.806% C+
HSR:17.883% C
LA80
D
Kills:698
Deaths:445
KDR:1.569
Accuracy:36.398% D
HSR:65.903% D**
NS-44L Blackhand
D-
Kills:657
Deaths:1,437
KDR:0.457
Accuracy:33.753% D-
HSR:26.180% D*
LA3 Desperado
C++
Kills:620
Deaths:1,167
KDR:0.531
Accuracy:28.949% C++
HSR:18.710% C+
NS-61 Emissary
C
Kills:615
Deaths:1,068
KDR:0.576
Accuracy:26.071% C
HSR:14.146% C-
LA8 Rebel
B+
Kills:453
Deaths:756
KDR:0.599
Accuracy:34.211% B+
HSR:16.115% D
NS-357 Underboss
C+
Kills:432
Deaths:834
KDR:0.518
Accuracy:35.030% C+
HSR:18.750% C
AF-8 RailJack
C+
Kills:420
Deaths:316
KDR:1.329
Accuracy:37.006% C+
HSR:71.429% C
NC4 Mag-Shot
C++
Kills:411
Deaths:813
KDR:0.506
Accuracy:28.006% C++
HSR:14.112% D-
NS-44 Commissioner
C++
Kills:334
Deaths:660
KDR:0.506
Accuracy:36.604% C++
HSR:20.060% C
NS-AM7 Archer
C++
Kills:287
Deaths:1,049
KDR:0.274
Accuracy:59.375% C++
HSR:6.620% D*
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NC08 Mag-Scatter
B+
Kills:191
Deaths:380
KDR:0.503
Accuracy:44.774% D
HSR:18.325% B+
NS-44L Showdown
C*
Kills:129
Deaths:305
KDR:0.423
Accuracy:32.196% D-
HSR:35.659% C*
Soldier Soaker
C*
Kills:84
Deaths:111
KDR:0.757
Accuracy:28.007% D
HSR:16.667% C*
PS1-AV Suppressor
D-
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D-
Kills:19,994
Deaths (as Infiltrator):26,330
Deaths (to Infiltrators):27,598
KDR:0.75936
Kill Difference:6,336
Playtime:676.885 hours
Usage:9%
Score:11.083m
Score/min:273
Accuracy (listed only):32.430%
HSR (listed only):24.912%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D-
Kills:2,824
Deaths:1,868
KDR:1.512
Accuracy:22.841% D-
HSR:11.119% D-
AF-41 Hacksaw
D-
Kills:2,752
Deaths:1,884
KDR:1.461
Accuracy:24.598% D-
HSR:11.955% D-
AF-34 Mattock
D
Kills:1,898
Deaths:1,197
KDR:1.586
Accuracy:29.211% D
HSR:11.539% D*
AF-34 Mattock
D
Kills:1,674
Deaths:1,241
KDR:1.349
Accuracy:30.699% D
HSR:13.560% D--
NCM3 Raven
C
Kills:1,388
Deaths:1,735
KDR:0.800
Accuracy:36.935% C
HSR:2.233% C
NCM3 Raven
C
Kills:1,316
Deaths:1,777
KDR:0.741
Accuracy:37.534% C
HSR:2.280% C
NCM1 Scattercannon
D
Kills:1,256
Deaths:897
KDR:1.400
Accuracy:28.727% D
HSR:11.385% D--
NCM1 Scattercannon
C+
Kills:1,206
Deaths:890
KDR:1.355
Accuracy:33.373% C-
HSR:15.423% C+
NCM2 Falcon
C++
Kills:893
Deaths:1,069
KDR:0.835
Accuracy:32.489% D-
HSR:5.039% C++
NCM2 Falcon
C--
Kills:736
Deaths:929
KDR:0.792
Accuracy:32.279% D--
HSR:3.533% C--
AF-23 Grinder
D--
Kills:466
Deaths:389
KDR:1.198
Accuracy:28.915% D--
HSR:11.588% D*
NS-10 Burster
C**
Kills:249
Deaths:453
KDR:0.550
Accuracy:28.620% C+
HSR:6.827% C**
AF-23 Grinder
D**
Kills:241
Deaths:183
KDR:1.317
Accuracy:23.348% D**
HSR:9.544% D**
NS-10 Burster
C+
Kills:212
Deaths:375
KDR:0.565
Accuracy:28.943% C+
HSR:2.830% D-
NS-20 Gorgon
C+
Kills:199
Deaths:226
KDR:0.881
Accuracy:19.272% D
HSR:18.593% C+
NS-20 Gorgon
D-
Kills:175
Deaths:225
KDR:0.778
Accuracy:18.755% D-
HSR:13.714% D-
Kills:17,485
Deaths (as MAX Suit):7,669
Deaths (to MAX Suits):7,350
KDR:2.27996
Kill Difference:9,816
Playtime:302.614 hours
Usage:4%
Score:7.726m
Score/min:425
Accuracy (listed only):28.534%
HSR (listed only):9.448%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:4,343
V. Kills:618 N/A
Deaths:3,337
KDR:1.301
Accuracy:43.839% D**
KPH:35.200 C
VKPH:5 C+
Hornet Missiles
C
Kills:2,679
V. Kills:2,067 130%
Deaths:1,515
KDR:1.768
Accuracy:58.525% C+
KPH:44.300 C
VKPH:34.200 C
Breaker Rocket Pods
C
Kills:1,426
V. Kills:348 409%
Deaths:710
KDR:2.008
Accuracy:41.407% D-
KPH:46 C-
VKPH:11.200 C
Vortek Rotary
C+
Kills:1,255
V. Kills:1,079 116%
Deaths:3,236
KDR:0.388
Accuracy:26.415% D-
KPH:10.300 C
VKPH:8.900 C+
M20 Mustang
C++
Kills:1,056
V. Kills:651 162%
Deaths:1,894
KDR:0.558
Accuracy:28.845% C
KPH:14.200 C++
VKPH:8.800 C+
Coyote Missiles
D
Kills:407
V. Kills:315 129%
Deaths:675
KDR:0.603
Accuracy:50.373% C
KPH:18.400 D-
VKPH:14.200 D
Tomcat A2AM Pods
B++
Kills:313
V. Kills:227 137%
Deaths:252
KDR:1.242
Accuracy:83.896% B++
KPH:37.400 C
VKPH:27.100 C--
M20 Kestrel
D
Kills:135
V. Kills:137 98%
Deaths:483
KDR:0.280
Accuracy:23.467% D--
KPH:6.500 D-
VKPH:6.600 D
Kills:11,614 (6,789 + 0)
Deaths:12,102
KDR:0.960
VKDR:0.450
Vehicle Kills:5,442
Kill Difference:488
Playtime:462.034 hours
Usage:6%
Score:5.473m
Score/min:197
Piloting Accuracy:23.467%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C*
Kills:774
V. Kills:120 N/A
Deaths:377
KDR:2.053
Accuracy:29.156% D**
KPH:18.800 D
VKPH:2.900 C*
L-30R Vektor
C+
Kills:212
V. Kills:146 144%
Deaths:240
KDR:0.883
Accuracy:37.324% C+
KPH:9.500 C+
VKPH:6.500 C+
L105 Zephyr
A+
Kills:179
V. Kills:78 227%
Deaths:22
KDR:8.136
Accuracy:37.704% D
KPH:38.600 C
VKPH:16.800 A+
CAS30 Tank Buster
D-
Kills:139
V. Kills:147 94%
Deaths:616
KDR:0.226
Accuracy:34.819% D--
KPH:3.300 D-
VKPH:3.500 D-
Kills:1,304 (1,125 + 179)
Deaths:1,255
KDR:1.039
VKDR:0.391
Vehicle Kills:491
Kill Difference:49
Playtime:109.906 hours
Usage:2%
Score:0.499m
Score/min:76
Piloting Accuracy:34.819%
Gunner Accuracy:37.704%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:6,390
V. Kills:1,164 N/A
Deaths:982
KDR:6.507
Accuracy:54.470% B++
KPH:72.900 B*
VKPH:13.300 A+
C75 Viper
B*
Kills:1,541
V. Kills:379 406%
Deaths:458
KDR:3.365
Accuracy:36.416% C+
KPH:43.700 B*
VKPH:10.700 B++
L100 Python AP
B*
Kills:1,089
V. Kills:693 157%
Deaths:419
KDR:2.599
Accuracy:62.588% B*
KPH:36.700 B+
VKPH:23.300 B*
Skyguard
C*
Kills:574
V. Kills:398 144%
Deaths:411
KDR:1.397
Accuracy:23.999% D-
KPH:14.800 C++
VKPH:10.300 C*
LB00 Python AP
C++
Kills:400
V. Kills:208 191%
Deaths:119
KDR:3.361
Accuracy:67.689% A
KPH:42.500 D
VKPH:22.100 C++
Kills:9,994 (9,994 + 0)
Deaths:2,389
KDR:4.183
VKDR:1.190
Vehicle Kills:2,842
Kill Difference:7,605
Playtime:200.758 hours
Usage:3%
Score:3.726m
Score/min:309
Driving Accuracy:67.689%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
A+
Kills:5,696
V. Kills:2,063 276%
Deaths:1,675
KDR:3.401
Accuracy:52.414% B++
KPH:35.100 A+
VKPH:12.700 B**
Titan-150 AP
A+
Kills:3,115
V. Kills:2,611 119%
Deaths:1,482
KDR:2.102
Accuracy:56.629% B*
KPH:26.100 C*
VKPH:21.900 A+
Titan-150 HESH
C**
Kills:2,540
V. Kills:464 N/A
Deaths:537
KDR:4.730
Accuracy:44.446% C
KPH:44.600 C**
VKPH:8.200 C+
C85 Canister
B++
Kills:528
V. Kills:43 N/A
Deaths:65
KDR:8.123
Accuracy:30.614% D--
KPH:76.600 C++
VKPH:6.200 B++
M12 Kobalt
B
Kills:146
V. Kills:4 N/A
Deaths:8
KDR:18.250
Accuracy:12.207% D
KPH:69.900 B
VKPH:1.900 C+
E540 Halberd
A+
Kills:122
V. Kills:93 130%
Deaths:44
KDR:2.773
Accuracy:40.715% C--
KPH:29.100 C+
VKPH:22.200 A+
Enforcer ML85
B+
Kills:96
V. Kills:87 109%
Deaths:45
KDR:2.133
Accuracy:43.647% C**
KPH:21.400 C+
VKPH:19.400 B+
M20 Basilisk
B+
Kills:60
V. Kills:16 353%
Deaths:39
KDR:1.538
Accuracy:17.182% F
KPH:28.200 B+
VKPH:7.500 C++
Kills:12,303 (11,351 + 952)
Deaths:3,895
KDR:3.159
VKDR:1.382
Vehicle Kills:5,381
Kill Difference:8,408
Playtime:358.334 hours
Usage:5%
Score:7.009m
Score/min:326
Driving Accuracy:44.446%
Gunner Accuracy:17.182%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C
Kills:209
V. Kills:111 187%
Deaths:80
KDR:2.613
Accuracy:39.903% D*
KPH:41.500 C
VKPH:22 D
C85 Canister-H
D--
Kills:178
V. Kills:14 N/A
Deaths:41
KDR:4.341
Accuracy:32.923% F
KPH:48 D--
VKPH:3.800 D--
Enforcer ML65-H
C
Kills:110
V. Kills:147 74%
Deaths:74
KDR:1.486
Accuracy:57.162% C+
KPH:19.200 D--
VKPH:25.700 C
M40 Fury-H
B*
Kills:77
V. Kills:15 N/A
Deaths:23
KDR:3.348
Accuracy:35.435% C--
KPH:109.200 B+
VKPH:21.300 B*
E540 Halberd-H
N/A
Kills:50
V. Kills:26 185%
Deaths:16
KDR:3.125
Accuracy:48.910% N/A
KPH:41.200 N/A
VKPH:21.400 N/A
Kills:624 (0 + 624)
Deaths:234
KDR:2.667
VKDR:1.338
Vehicle Kills:313
Kill Difference:390
Playtime:16.390 hours
Usage:0%
Score:0.536m
Score/min:545
Driving Accuracy:N/A%
Gunner Accuracy:48.910%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:4,105
V. Kills:170 N/A
Deaths:509
KDR:8.065
Accuracy:13.429% D-
KPH:75.300 B
VKPH:3.100 B+
M40 Fury
A+
Kills:1,702
V. Kills:692 246%
Deaths:601
KDR:2.832
Accuracy:38.697% B
KPH:49 C+
VKPH:19.900 A+
M40 Fury
B**
Kills:1,689
V. Kills:349 483%
Deaths:425
KDR:3.974
Accuracy:29.388% D
KPH:68.200 B*
VKPH:14.100 B**
M60-G Bulldog
C**
Kills:427
V. Kills:69 N/A
Deaths:163
KDR:2.620
Accuracy:22.640% D*
KPH:34.800 C**
VKPH:5.600 C+
M12 Kobalt
C**
Kills:366
V. Kills:17 N/A
Deaths:59
KDR:6.203
Accuracy:12.392% D*
KPH:65.600 C+
VKPH:3 C**
M60-G Bulldog
C
Kills:297
V. Kills:40 N/A
Deaths:112
KDR:2.652
Accuracy:24.306% D*
KPH:32.600 C
VKPH:4.400 D
M20 Basilisk
B++
Kills:250
V. Kills:72 342%
Deaths:154
KDR:1.623
Accuracy:27.244% D*
KPH:28.400 B++
VKPH:8.200 C*
G30 Walker
B*
Kills:189
V. Kills:93 201%
Deaths:83
KDR:2.277
Accuracy:29.236% C++
KPH:21.800 B*
VKPH:10.700 C*
M20 Basilisk
B+
Kills:138
V. Kills:42 321%
Deaths:67
KDR:2.060
Accuracy:27.537% D*
KPH:27.800 B+
VKPH:8.400 C+
G40-F Ranger
C+
Kills:99
V. Kills:64 152%
Deaths:49
KDR:2.020
Accuracy:26.958% D
KPH:19.400 C+
VKPH:12.500 C+
Kills:9,262 (0 + 9,262)
Deaths:2,222
KDR:4.168
VKDR:0.724
Vehicle Kills:1,608
Kill Difference:7,040
Playtime:168.531 hours
Usage:2%
Score:3.075m
Score/min:304
Driving Accuracy:N/A%
Gunner Accuracy:26.958%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

LA7 Buzzard
D
Kills:231
V. Kills:67 340%
Deaths:289
KDR:0.799
Accuracy:31.687% D*
KPH:9.200 D
VKPH:2.700 D
M40 Fury-F
C
Kills:180
V. Kills:98 182%
Deaths:321
KDR:0.561
Accuracy:52.882% B
KPH:8 D-
VKPH:4.400 C
Kills:411 (411 + 0)
Deaths:610
KDR:0.674
VKDR:0.270
Vehicle Kills:165
Kill Difference:199
Playtime:47.565 hours
Usage:1%
Score:0.193m
Score/min:67
Driving Accuracy:52.882%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:101
V. Kills:87 115%
Deaths:83
KDR:1.217
Accuracy:32.871% D
KPH:10.700 D--
VKPH:9.200 D
Kills:101 (0 + 101)
Deaths:83
KDR:1.217
VKDR:1.048
Vehicle Kills:87
Kill Difference:18
Playtime:9.418 hours
Usage:0%
Score:0.078m
Score/min:137
Piloting Accuracy:N/A%
Gunner Accuracy:32.871%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 37,11336,19536,4300.994D0.0723.087%D--21.451%D40.1D1C**130903.6h10.3C+44.7C-
GD-22S 8,7488,7308,2641.056C0.0123.096%C++17.045%D--37C+N/A156235.7h10.6B46.1C**
NS-15M1 8,0187,9037,5111.052C0.0123.395%C++17.803%D45.7C*N/A199173.1h12.5C++53.3C**
L100 Python HESH 7,5546,3909826.507C5.4454.47%B++N/A72.9B*13.3A+28787.7h4D7.3C+
Titan-150 HEAT 7,7595,6961,6753.401C+2.3452.414%B++2.914%C+35.1A+12.7B**261162.4h4.9C++9.4B+
LA1 Anchor 4,4724,4074,5840.961C-0.1022.663%C-18.108%D--41.8C+N/A190105.5h10.9C48C+
M30 Mustang AH 4,9614,3433,3371.301C-0.2443.839%D**1.174%C35.2C5C+147123.4h11.5C26.2C--
M12 Kobalt 4,2754,1055098.065C7.0013.429%D-18.538%C+75.3B3.1B+24354.5h21.9C163.2C
NC05 Jackhammer 3,8263,7504,6670.804C-0.2639.81%D11.147%D-42.8C++N/A18087.7h5.3C+13.3C+
AC-X11 3,6263,5074,9490.709C0.3526.791%B20.559%C21.5CN/A82162.8h10.3C++38.4C**
Bouncing Betty 3,2403,2391,4772.193D1.1346.114%C*N/A128C++N/A50425.3h2C4.2C**
Titan-150 AP 5,7263,1151,4822.102C--1.0456.629%B*2.344%C26.1C*21.9A+395119.2h7.6F13.4D--
AF-41 Hacksaw 2,8632,8241,8681.512C0.4522.841%D-11.119%D-38.5B+N/A15373.4h6.2B27C
AF-41 Hacksaw 2,7912,7521,8841.461C0.4024.598%D-11.955%D-37.3B+N/A15773.7h6.8C**27.6C+
C-4 ARX 3,6892,7232,4971.091C--0.0328.354%B+N/A96.9C34.4C+65128.1h1.5D5.4C
Hornet Missiles 4,7462,6791,5151.768D0.7158.525%C+N/A44.3C34.2C39860.5h14.5D24.8C--
Titan-150 HESH 3,0042,5405374.73C-3.6744.446%C2.047%C++44.6C**8.2C+22856.9h3.7C8.2C
MANA Anti-Personnel Turret 2,5242,4682,0131.226N/A0.1615.036%UN/A24680U560U56144000.1h25.4T*168.6T*
Blitz GD-10 2,3942,3503,0360.774C0.2923.637%C+15.192%C19.1C-N/A95122.9h15.1C++63.9C*
AF-57 Piston 2,1232,0802,1570.964C0.1041.211%C++12.5%C39.8C*N/A12352.2h4.4C*10.8C*
AF-34 Mattock 1,9541,8981,1971.586C-0.5229.211%D11.539%D*37.7C+1.1B**13050.3h7.1D24.3D
C-4 2,6401,8412,2820.807C-0.2630.532%B*N/A82.6C+35.8B+127022.3h1.9D6.3C+
NS-15MB 1,8101,7692,0750.853D0.2122.603%D25.042%C-37.8DN/A12746.8h13.9C--61.3C+
M40 Fury 2,3941,7026012.832D1.7738.697%B1.234%D49C+19.9A+35534.7h31.6T81.7F-
M40 Fury 2,0381,6894253.974C-2.9129.388%D1.48%C68.1B*14.1B**44624.8h15.4C52.5C-
AF-34 Mattock 1,7221,6741,2411.349C--0.2930.699%D13.56%D--31.5C-N/A10853.1h8.9D*29D--
AF-4 Cyclone 1,6421,6112,0810.774C0.2923.81%C17.008%C23.7CN/A13468.1h12C+50.3C+
C75 Viper 1,9201,5414583.365C+2.3036.416%C+1.038%C--43.7B*10.7B++33135.3h13.7C+37.7C+
Spear Anti-Vehicle Phalanx Turret 2,5381,5382147.187C+6.1247.605%B+3.641%C37.1C+24.1C**42641.5h11.7D24.6C
Tank Mine 2,2531,4931,0091.48D0.4239.32%B+N/A101.6C+51.7C114014.7h2.2C-5.5B+
MGR-L1 Promise 1,5381,4911,9830.752C-0.3121.132%C--25.822%C++27.2C--N/A11354.8h17.2C81.5C
NC9 A-Tross 1,4961,4481,7720.817C0.2524.988%C+24.517%C++27.7CN/A8252.3h9.8C++39.4C*
Breaker Rocket Pods 1,7741,4267102.008D0.9541.407%D-N/A46C-11.2C33731h23.4D-56.6D
NC6 Gauss SAW 1,4241,4181,6100.881C0.1821.16%C*16.432%D*22.4CN/A22663.4h9.5B44.8B+
EM6 1,4241,4141,4500.975C0.0920.23%C17.751%D-40.4C+N/A23635h11.4C+56.5C++
NCM3 Raven 2,1241,3881,7350.8C+0.2636.935%C2.233%C12.5B*6.6C**132110.9h26.5B+71.8C**
AF-19 Mercenary 1,3801,3582,1530.631C0.4324.643%B+17.968%D12.4C-N/A110109.6h12.5C**50.7B+
Gauss Compact S 1,4011,3462,5410.53C0.5322.475%C19.391%C*11.5DN/A45116.6h13.4D59.7C
Shrike 2,0181,3313,1200.427C-0.6464.229%B*2.93%C++22.8C+11.8C+41058.4h7.7C-12C++
NCM3 Raven 1,9611,3161,7770.741C0.3237.534%C2.28%C11.5C**5.7C120114h30.1C+80.2C+
AF-18 Stalker 1,3171,3041,9530.668C--0.3928.001%C++14.724%D-22.2C--N/A10758.7h12.9C+45.9C*
AF-4A Bandit 1,2961,2571,8310.687C--0.3823.471%C-19.491%C--18.1DN/A7669.6h13.2D56.1C
NCM1 Scattercannon 1,2851,2568971.4C--0.3428.727%D11.385%D--31.9C+N/A10639.4h6.6C+23.1D
Vortek Rotary 2,3341,2553,2360.388C-0.6726.415%D-1.673%C-10.3C8.9C+124121.7h120.9D457.8D-
NS-30 Vandal 1,2911,2531,1391.1C0.0435.741%B+17.718%D--38.2C+1.2A*12632.8h6.7D18.8C+
LA39 Bruiser 1,2621,2241,4620.837C0.2360.566%C+18.137%B++36.5C+1.1A+15233.5h2.3B3.8C**
EM1 1,2341,2151,4260.852C0.2120.42%C+22.14%C++37.6C++N/A18532.3h13.8C+67.6C++
NCM1 Scattercannon 1,2241,2068901.355C+0.2933.373%C-15.423%C+26.9C**N/A11144.8h7.2B21.6C++
MGR-S1 Gladius 1,2281,1941,5920.75C0.3125.534%C17.002%D21.8C--N/A7754.7h10.9C+42.6C++
Warden 1,2191,1761,7630.667C0.4029.116%B17.347%D--20.2C+N/A9958.1h10.3C+35.5C*
Gauss SPR 1,2041,1741,1121.056C0.0133.834%C*32.964%C+23.7CN/A8049.6h6C17.7C++
AF-6 Shadow 1,2021,1701,0291.137C-0.0732.031%C22.051%D30.3C-N/A9638.6h7.2D--22.6D
NS-7 PDW 1,1911,1591,5760.735C0.3324.715%C+19.241%C**28.3C++N/A13040.9h14.8C++59.8C*
Impetus 1,1711,1561,2860.899C-0.1633.955%C+23.183%D24.1DN/A8947.9h5.9D*17.3C
Razor GD-23 1,1981,1561,7680.654C0.4126.639%B+17.388%D14.5C--N/A8779.7h14.4C54C*
EM4 Longshot 1,1511,1436161.856C0.7936.989%C71.041%D--23.2C-N/A8349.3h2.6D7.1C-
Frag Grenade 1,1531,13011130N/A1,128.9450.424%B++N/A513.6C++10.5B+28292.2h3.4B+6.8B+
L100 Python AP 1,7821,0894192.599C-1.5462.588%B*1.194%D-36.7B+23.3B*41129.7h9.7F15.4D-
NS Decimator 1,6691,0621,8240.582D0.4865.616%B+1.412%D28.2C16.1C+34837.7h6.6D*10D
M20 Mustang 1,7071,0561,8940.558C0.5028.845%CN/A14.2C++8.8C+16374.3h111.1C++385C++
NSX Naginata 1,0311,0041,2570.799C--0.2619.812%C-24.9%C-37.2C+1B++11927h13.5C+68C+
Hawk GD-68 1,7469972,7510.362D0.7069.938%B**1.605%D17C*12.7B+27758.8h9.9D14.2C+
Gauss Rifle S 1,0129841,6000.615C--0.4524.335%C+19.309%C+20.5C-N/A8348h12.9D53C+
AF-22 Crow 1,5859572,1270.45C0.6171.104%B+1.149%D-20.4C**13.4C++20747h8.8C+12.4C*
NCM2 Falcon 1,1258931,0690.835C+0.2332.489%D-5.039%C++13C+3.4C--9668.5h13C40C-
MKV Suppressed 8498221,1330.726C-0.3424.806%C+17.883%C23.9CN/A10634.4h14.8C+59.9C++
GD-7F 8438191,2330.664C0.4024.945%C++23.81%B++18.5C-N/A11844.3h14.5C+58.3C++
L-24R Spur 8947743772.053D0.9929.156%D**N/A18.8D2.9C*6441.1h56.6D-194D*
NCM2 Falcon 9267369290.792C+0.2732.279%D--3.533%C--12.1C++3.1D8460.7h14.3C*44.4C+
LA80 7096984451.569D0.5136.398%D65.903%D**21.8DN/A6732h3.3F9.2D**
Sticky Grenade 6916831683N/A681.9455.542%C**N/A683D8C-29681h2.7C4.9C+
NS-44L Blackhand 6716571,4370.457D0.6133.753%D-26.18%D*21.3C+N/A6830.9h4.8C+14.3C
19A Fortuna 6686281,0420.603D0.4629.547%B++17.038%D11.9D--N/A4152.7h17.9T-60.6D**
LA3 Desperado 6216201,1670.531C-0.5328.949%C++18.71%C+26.5CN/A9423.4h10.2C35.2C+
NS-61 Emissary 6286151,0680.576C0.4926.071%C14.146%C-29C++N/A11121.2h14.6C+55.9C++
Skyguard 9725744111.397D0.3323.999%D-1.045%D-14.8C++10.3C*26038.7h151.4D631D-
Anti-Vehicle Grenade 8535591559N/A557.9450.619%C+N/A310.6C163.3B*32141.8h5.5C++10.8C*
NS-11P 5515358520.628C-0.4323.258%C++16.822%C19.7C-N/A8827.2h15.5C66.8C+
C85 Canister 571528658.123C-7.0630.614%D--15.909%B++76.5C++6.2B++3276.9h9.4C30.7D
Spear Anti-Vehicle Phalanx Tower 8055192818.536C+17.4751.536%C*3.083%C36.5C20.1C-24614.2h11.5C22.3C
GR-22 5124898140.601C-0.4625.658%C**14.928%D19.3DN/A8625.4h15.1C-58.9C++
Auraxium Mag-Cutter 57048275,6100.006D1.0628.93%C+5.602%C+0.2DN/A12042.2h2.8D-9.6C++
AF-23 Grinder 4814663891.198C-0.1428.915%D--11.588%D*28.2CN/A12616.5h7.8C26.9D
LA8 Rebel 4554537560.599C0.4634.211%B+16.115%D27C+N/A10616.8h6.5C++19B
NS-357 Underboss 4354328340.518C-0.5435.03%C+18.75%C23.5DN/A11518.4h4.7C13.3C+
Rocklet Rifle 8854317090.608C+0.4555.84%B+N/A31.2C**32.9B++58813.8h35.7C*63.9B
Aspis Anti-Aircraft Phalanx Turret 8194271662.572C1.5126.493%C++1.171%D15.9B*14.6B+32726.9h141.9C*535.5B
M60-G Bulldog 4964271632.62C--1.5622.64%D*3.279%C*34.7C**5.6C+25612.3h8.7C-38.5D--
AF-8 RailJack 4274203161.329C-0.2737.006%C+71.429%C16.6DN/A9825.3h2.8C--7.7C+
NC4 Mag-Shot 4114118130.506C0.5628.006%C++14.112%D-32.4B+N/A24512.7h7.3B+26.2C++
Coyote Missiles 7224076750.603D--0.4650.373%CN/A18.4D-14.3D21822.1h86.3F*171.4F-
LB00 Python AP 6084001193.361D--2.3067.689%AN/A42.6D22.1C++3179.4h8.1T*12F-
Mauler S6 3943866720.574C0.4934.809%D10.104%D--15.9DN/A15024.3h4.8C**13.8C+
Reaper DMR 3773705090.727C0.3423.091%C--23.784%C+22.8C--N/A13016.2h9.8C++42.4C+
MANA Anti-Vehicle Turret 7693687060.521T*0.5457.437%DN/A3680S4010S3185270.1h22.2T*38.6F**
M12 Kobalt 383366596.203D-5.1412.392%D*20.219%C**65.4C+3C**2445.6h19.9C+160.5C--
NC6S Gauss SAW S 3803665420.675D0.3923.073%C+21.585%C22.6D-N/A10516.2h16.1F69.7C--
NS-15M2 3523384980.679C-0.3825.774%B22.189%C-19.7D-N/A14017.2h17.7D*68.6C
NS-44 Commissioner 3413346600.506C0.5636.604%C++20.06%C21.4C-N/A13115.6h4.6C--12.6C+
Tomcat A2AM Pods 5403132521.242D-0.1883.896%B++N/A37.3C27C--4468.4h10.8D--12.9D-
NC1 Gauss Rifle 3173035540.547C0.5223.614%C++15.182%D-18CN/A31216.8h13.5C+57.2C*
M60-G Bulldog 3372971122.652D1.5924.306%D*1.684%D-32.6C4.4D1989.1h9.7D40D*
NS-AM7 Archer 4352871,0490.274C--0.7959.375%C++6.62%D*3.4D-1.8D3684.4h24C+40.5C+
MAX Punch 3302767,6690.036C-1.0348.215%C*N/A0.7CN/A3405.2h3.7C+7.6C+
NSX Tengu 2592523290.766C0.3036.695%C+21.032%C+25.5CN/A1019.9h12.7C**34.7C**
M20 Basilisk 3222501541.623D0.5627.244%D*6.4%C*28.4B++8.2C*3688.8h70.8B++259.9C++
NS-10 Burster 4082494530.55C-0.5128.62%C+6.827%C**6.2B+4C**12340.1h168.6C589.2C+
NSX Masamune 4142474440.556C0.5159.765%C*N/A21.7C--14.6C++22111.4h26.3D**44.1D--
AF-23 Grinder 2432411831.317C0.2523.348%D**9.544%D**30.5C+N/A1687.9h5.6B+23.8C-
LA7 Buzzard 2982312890.799C+0.2631.687%D*N/A9.2D2.7D4125.1h20F63.2F--
Xiphos Anti-Personnel Phalanx Tower 2512301317.692D16.6333.743%B+N/A104.5C-9.5C*4702.2h44D130.4C+
NS Annihilator 4642286630.344D0.7280.729%C+N/A8.7C9C++28426.2h14.1D17.5D
Orbital Strike Uplink 3442231223N/A221.94541.667%UN/A371.7U201.7U29720.6h2T*0.4T*
Carnage AR 2252164070.531C--0.5323.834%C+18.519%C17.6DN/A17012.3h15.6D65.4C
NS-11C 2232152590.83C+0.2324.246%C++23.256%B++19.4CN/A17111.1h15.5C+64.1C++
L-30R Vektor 3582122400.883C--0.1837.324%C+1.887%C+9.5C+6.5C+7222.3h149.2D**399.7D*
NS-10 Burster 3612123750.565C--0.5028.943%C+2.83%D-6.2B+4.4B+13034h177.4C613C+
M96 Mjolnir-H 320209802.613C1.5539.903%D*1.435%B++41.8C22.2D6505h40.6C+101.7C--
NS-20 Gorgon 2181992260.881C+0.1819.272%D18.593%C+16.6C+1.6B+5112h40.6C++210.4C+
MGR-L1 Promise AE 1971912700.707D0.3621.299%D*20.942%D-21.2D*N/A729h19F89.4F
NC08 Mag-Scatter 1951913800.503C0.5644.774%D18.325%B+21DN/A799.1h4.2C+9.4C+
G30 Walker 282189832.277C1.2129.236%C++3.704%C21.7B*10.7C*2248.7h210.1C++718.7C**
Mag-Cutter 29418651,7750.004D1.0639.504%B*4.839%C0.1DN/A11492.5h5F12.8C+
M40 Fury-F 2781803210.561C-0.5052.882%B1.667%B*8D-4.4C9722.5h40.1T-75.9T
L105 Zephyr 257179228.136C+7.0737.704%DN/A38.9C17A+3094.6h10.7F--28.5F
C85 Canister-H 192178414.341C-3.2832.923%F10.112%C48.1D--3.8D--2773.7h8.6C26D**
NS-20 Gorgon 1931752250.778C0.2818.755%D-13.714%D-14.6C1.5C*4912h46.1C+245.9C
M12 Kobalt 150146818.25B17.1912.207%D12.329%C-69.5B1.9C+2332.1h23.8D-194.6D
CAS30 Tank Buster 2861396160.226D-0.8434.819%D--N/A3.3D-3.5D-6341.8h105D301.6D**
M20 Basilisk 180138672.06C-1.0027.537%D*6.522%C*27.6B+8.4C+3815h74.8B+271.8C++
M20 Kestrel 2721354830.28C--0.7823.467%D--N/A6.6D-6.7D13420.6h177.9D-757.9D*
NS-44L Showdown 1311293050.423D0.6432.196%D-35.659%C*13D--N/A409.9h3.9C12C
G30 Walker 190126602.1D-1.0446.182%B++2.381%C40.6C**20.6C*3143.1h229.5C+496.9C**
The Slasher 1381249,1680.014D-1.0524.854%D14.516%B+0.5C-N/A2258h2.4C+9.6C+
E540 Halberd 215122442.773D1.7140.715%C--2.459%C29C+22.1A+14284.2h8.8F--21.5F-
M20 Basilisk 176120641.875D--0.8154.37%C*5%C++42.9C+20C+4052.8h158.9D292.3C-
Enforcer ML65-H 257110741.486D-0.4257.162%C+N/A19.3D--25.8C4375.7h31.1F-54.5F--
Carver AE 1171089,9260.011C--1.0520.777%D**16.667%C+0.4DN/A1287.3h1.8F--8.8F-
M20 Wyvern 188101831.217D0.1532.871%DN/A10.7D--9.3D1379.4h150.3F--457.3F--
G40-F Ranger 16399492.02D-0.9626.958%DN/A19.4C+12.5C+2405.1h126.8C++470.5C+
GD Guardian 100971220.795D0.2732.616%C14.433%F-9.9D**N/A419.8h12.5T-38.3F--
Enforcer ML85 18396452.133D1.0743.647%C**1.042%D-21.3C19.3B+10314.5h22.6F**51.8F
Hoplon Anti-Aircraft Phalanx Tower 17291713D11.9425.347%C1.099%D56.9C50.6C6231.6h52.3C++206.5C++
Soldier Soaker 84841110.757C0.3128.007%D16.667%C*35C-N/A1952.4h7.5D-26.8D-
M12 Kobalt 8682117.455C6.3917.814%D-15.854%C-117.1C*5.7B+5020.7h19.9C+111.7C
NSX-P Tanto 78771470.524C-0.5435.111%A++24.675%C+5.1D--N/A4115.1h33.4T-95.2D-
M40 Fury-H 9277233.348D2.2935.435%C--2.597%A++110B+21.4B**11300.7h11.5D-32.5D*
PS1-AV Suppressor 79751070.701D0.3623.045%D*16%D-14.7D*N/A825.1h14.9D64.5D-
Icikill 78725,9520.012D1.0522.653%D12.5%C**0.3C+N/A1217.5h2.7D11.8C
NC12 Sweeper 7169770.896C+0.1738.39%C15.942%B+24.6CN/A2012.8h4.8C+12.4C+
NS-11CB 71691200.575C--0.4924.143%C+23.188%C**14.7DN/A924.7h15.7C+65.1C++
Spear Anti-Vehicle Phalanx Turret 9964512.8C-11.7469.44%A++N/A30.5C16.7C-2042.1h21.1D*30.4C-
MGR-C1 Charger 6461880.693C-0.3726.109%C21.312%C-22.6D1.1B+882.7h14.5C55.4C+
M60-G Bulldog 7461106.1D5.0422.679%F*N/A19.7D**4.2D*643.1h15.7F-69T*
M20 Basilisk 7660391.538D0.4817.182%F5%C28.6B+7.6C++4742.1h48.8B**284.1C+
NC15 Phoenix 9256570.982C+0.0857.167%B+N/A11.9C7.7D10704.7h12C-21.1C+
E540 Halberd-H 7650163.125C-2.0648.91%D-N/A41.7C+21.7C++10891.2h6.3C+12.8C

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon432,1542.4h
Medical Applicator4,518896,83185.9h
Anti-Vehicle MANA Turret822,5644.4h
Nano-Armor Kit3,6433,566,433237.1h
Repair Module77583.1h
Turret AI Module45582.4h
Skywall Shield Emitter32991.3h
Structure Shield Module54962.1h
Blast Wall52401.4h
Cortium Silo53922.3h
Bunker32532.7h
Spitfire Auto-Turret2604,8197.7h
Restoration Kit3705,1255.1h
Motion Spotter13511,2578.5h
Hoplon Anti-Aircraft Phalanx Tower23321.4h
Xiphos Anti-Personnel Tower43351.6h
Rampart Wall1700.5h
Sunderer Garage0880.8h
Nanite Revive Grenade06,2731.8h
Welding Device211,6011.2h
Deconstruction Tool811,1282.1h
Nanite Healing Grenade02050.1h
Spear Anti-Vehicle Tower43301.7h
Recon Detection Device641,9173.3h
Shield Recharging Field432,3640.9h
Smoke Grenade01470h
Ammunition Package37411,4007.9h
Anti-Infantry MANA Turret5124,60611h
Flail Targeting Dart276884.7h
Pain Spire21150.5h
Routing Spire1580.3h
The Flail0850.5h
Router32280.7h
Nano-Repair Grenade01,8150.5h
IPC Targeting Dart173652.4h
Orbital Strike Target Designator731585.4h
Light Air Terminal0871.2h
Vehicle Ammo Dispenser0710.3h
Vehicle Gate41841.7h
Pillbox32562h
Alarm Module0920.3h
Glaive IPC0910.7h
Lumifiber Rampart Wall135734.6h
Infantry Tower51821.6h
WLT-Howler Mining Laser61211,32542.9h
Elysium Spawn Tube83351.8h
Light Vehicle Terminal11471.7h
Spear Anti-Vehicle Turret1840.8h

Check the help document for the dictionary if you want to learn more about words used here.


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