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Executor Advisory SpaceLord3[X3X] SpaceLord3
NC BR 214

KDR: 1.05

Score: 128.8m

Last Seen: Dec 3rd, 2018 1:43 AM
- OFFLINE - 219 hour(s)

Prestige 1, Battle Rank 100 (214 total) - New Conglomerate on Connery - Outfit Leader of The Third Order[X3X] The Third Order
NC outfit on Connery

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S NS-15M1 Titan-150 HEAT L100 Python HESH LA1 Anchor M30 Mustang AH M12 Kobalt
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $237,690 MLG Score: 190
Fun Score: N/A
Cheeseburgers Flipped: 2416TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.796%19.972%4754897487,3020.9868420.067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.306%0.541B+-0.098C+-1.068D*HEAD ++ (~8.07)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.90.374C**11.10.219C++35.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.706%1.179%110610167,720754529351.02306263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.463%-0.708D--0.397C---0.84

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.80.067C+460.129C++103.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.522%1.986%2357101518,981945971302.00645266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.649%-0.715D--0.42C--1.446

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.10.221C++10.10.194C++20

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.045%9.803%911610069,477764120821.24028455%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.78%-1.401D**1.4A0.416

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
121.6-0.032C+25.60.346C**96

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.454%57.824%91410183,2729038510.361987

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.802%0.061C+-0.615D-0.808

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.9-0.107C+3.9-0.218C7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.641%14.286%91410183,4656305780.549477

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.014%0.106C+-0.039C+0.342

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.315C*3.90.205C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Third Order[X3X] The Third Order
NC outfit on Connery

Members: 6
128.8m368.9%383 (23k)330 (19.8k)1.05374186,256176,7571.24635214 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022746418.318%13.2%24202:1351

6% Combat Medic34% Engineer22% Heavy Assault9% Infiltrator6% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 5:59 AMJul 25th, 2014 10:11 PMDec 11th, 2018 9:14 AM (13h) (PST)Dec 3rd, 2018 12:14 AM (9d) (PST)Dec 2nd, 2018 9:43 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7802655150.4770.4520.0632.0330.074190

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,79315,89430,89929274122419,779

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6513.5h/271.4d 34,045 24,586 66,172 794.4k 6,137 19,872 29,079 304.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:30,296
Deaths:30,220
KDR:1.003
Accuracy:23.234% D-
HSR:21.973% D
GD-22S
C++
Kills:8,730
Deaths:8,264
KDR:1.056
Accuracy:23.096% C++
HSR:17.045% D--
NS-15M1
C*
Kills:7,903
Deaths:7,511
KDR:1.052
Accuracy:23.395% C*
HSR:17.803% D
LA1 Anchor
C
Kills:4,401
Deaths:4,568
KDR:0.963
Accuracy:22.685% C
HSR:18.110% D-
NC05 Jackhammer
C
Kills:2,934
Deaths:3,644
KDR:0.805
Accuracy:40.474% C
HSR:10.873% D--
NS-15MB
C-
Kills:1,759
Deaths:2,055
KDR:0.856
Accuracy:22.608% D
HSR:25.071% C-
MGR-L1 Promise
C*
Kills:1,442
Deaths:1,895
KDR:0.761
Accuracy:21.097% C--
HSR:26.075% C*
NC6 Gauss SAW
C*
Kills:1,418
Deaths:1,610
KDR:0.881
Accuracy:21.160% C*
HSR:16.432% D*
EM6
C
Kills:1,342
Deaths:1,374
KDR:0.977
Accuracy:20.183% C
HSR:17.437% D-
EM1
C++
Kills:1,211
Deaths:1,421
KDR:0.852
Accuracy:20.449% C+
HSR:22.213% C++
NSX Naginata
C
Kills:1,004
Deaths:1,257
KDR:0.799
Accuracy:19.812% C
HSR:24.900% C-
NC6S Gauss SAW S
C
Kills:296
Deaths:477
KDR:0.621
Accuracy:21.215% C
HSR:21.284% C
NS-15M2
C+
Kills:241
Deaths:352
KDR:0.685
Accuracy:22.632% C+
HSR:23.237% C
Kills:62,977
Deaths (as Heavy Assault):64,648
Deaths (to Heavy Assaults):32,760
KDR:0.97415
Kill Difference:1,671
Playtime:1,434.041 hours
Usage:22%
Score:32.968m
Score/min:383
Accuracy (listed only):23.234%
HSR (listed only):20.189%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
B
Kills:3,149
Deaths:4,498
KDR:0.700
Accuracy:26.649% B
HSR:21.308% C+
Blitz GD-10
C+
Kills:2,043
Deaths:2,679
KDR:0.763
Accuracy:23.379% C+
HSR:15.027% C
AF-57 Piston
C++
Kills:1,997
Deaths:2,043
KDR:0.977
Accuracy:41.444% C++
HSR:12.519% C
AF-4 Cyclone
C
Kills:1,610
Deaths:2,080
KDR:0.774
Accuracy:23.806% C
HSR:16.957% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C*
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C+
HSR:19.391% C*
AF-4A Bandit
C
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C
HSR:19.491% C--
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
LA39 Bruiser
B**
Kills:1,013
Deaths:1,139
KDR:0.889
Accuracy:61.652% C++
HSR:19.250% B**
GD-7F
B++
Kills:689
Deaths:1,066
KDR:0.646
Accuracy:24.548% C++
HSR:23.367% B++
MKV Suppressed
C+
Kills:666
Deaths:890
KDR:0.748
Accuracy:24.499% C
HSR:18.318% C+
MGR-S1 Gladius
C
Kills:526
Deaths:820
KDR:0.641
Accuracy:23.304% D
HSR:19.202% C
19A Fortuna
B**
Kills:525
Deaths:898
KDR:0.585
Accuracy:30.436% B**
HSR:17.143% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NS-11C
B**
Kills:176
Deaths:208
KDR:0.846
Accuracy:24.613% C++
HSR:25% B**
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
NS-11CB
B
Kills:69
Deaths:118
KDR:0.585
Accuracy:24.120% C+
HSR:23.188% B
PS1-AV Suppressor
D-
Kills:54
Deaths:78
KDR:0.692
Accuracy:20.903% D**
HSR:16.667% D-
Kills:19,577
Deaths (as Light Assault):27,611
Deaths (to Light Assaults):29,530
KDR:0.70903
Kill Difference:8,034
Playtime:374.314 hours
Usage:6%
Score:6.723m
Score/min:299
Accuracy (listed only):29.348%
HSR (listed only):18.723%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
B
Kills:3,149
Deaths:4,498
KDR:0.700
Accuracy:26.649% B
HSR:21.308% C+
AF-57 Piston
C++
Kills:1,997
Deaths:2,043
KDR:0.977
Accuracy:41.444% C++
HSR:12.519% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C*
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C+
HSR:19.391% C*
AF-4A Bandit
C
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C
HSR:19.491% C--
Warden
B+
Kills:1,176
Deaths:1,763
KDR:0.667
Accuracy:29.116% B+
HSR:17.347% D--
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
LA39 Bruiser
B**
Kills:1,013
Deaths:1,139
KDR:0.889
Accuracy:61.652% C++
HSR:19.250% B**
GD-7F
B++
Kills:689
Deaths:1,066
KDR:0.646
Accuracy:24.548% C++
HSR:23.367% B++
19A Fortuna
B**
Kills:525
Deaths:898
KDR:0.585
Accuracy:30.436% B**
HSR:17.143% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NS-11C
B**
Kills:176
Deaths:208
KDR:0.846
Accuracy:24.613% C++
HSR:25% B**
GD Guardian
C+
Kills:92
Deaths:121
KDR:0.760
Accuracy:33.391% C+
HSR:14.130% F-
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
NS-11CB
B
Kills:69
Deaths:118
KDR:0.585
Accuracy:24.120% C+
HSR:23.188% B
Kills:14,535
Deaths (as Engineer):21,043
Deaths (to Engineers):32,760
KDR:0.69073
Kill Difference:6,508
Playtime:2,192.377 hours
Usage:34%
Score:41.605m
Score/min:316
Accuracy (listed only):31.344%
HSR (listed only):18.638%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:2,043
Deaths:2,679
KDR:0.763
Accuracy:23.379% C+
HSR:15.027% C
AF-57 Piston
C++
Kills:1,997
Deaths:2,043
KDR:0.977
Accuracy:41.444% C++
HSR:12.519% C
AF-4 Cyclone
C
Kills:1,610
Deaths:2,080
KDR:0.774
Accuracy:23.806% C
HSR:16.957% C
NC9 A-Tross
C++
Kills:1,448
Deaths:1,772
KDR:0.817
Accuracy:24.988% C+
HSR:24.517% C++
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
LA39 Bruiser
B**
Kills:1,013
Deaths:1,139
KDR:0.889
Accuracy:61.652% C++
HSR:19.250% B**
Gauss Rifle S
C+
Kills:984
Deaths:1,600
KDR:0.615
Accuracy:24.335% C+
HSR:19.309% C+
MKV Suppressed
C+
Kills:666
Deaths:890
KDR:0.748
Accuracy:24.499% C
HSR:18.318% C+
NS-11P
C++
Kills:535
Deaths:852
KDR:0.628
Accuracy:23.258% C++
HSR:16.822% C
MGR-S1 Gladius
C
Kills:526
Deaths:820
KDR:0.641
Accuracy:23.304% D
HSR:19.202% C
GR-22
C**
Kills:489
Deaths:814
KDR:0.601
Accuracy:25.658% C**
HSR:14.928% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
Reaper DMR
C+
Kills:370
Deaths:509
KDR:0.727
Accuracy:23.091% C--
HSR:23.784% C+
NC1 Gauss Rifle
C*
Kills:301
Deaths:546
KDR:0.551
Accuracy:23.615% C*
HSR:14.950% D-
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
Carnage AR
C+
Kills:138
Deaths:250
KDR:0.552
Accuracy:22.501% C-
HSR:18.841% C+
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
PS1-AV Suppressor
D-
Kills:54
Deaths:78
KDR:0.692
Accuracy:20.903% D**
HSR:16.667% D-
Kills:14,040
Deaths (as Combat Medic):18,726
Deaths (to Combat Medics):15,944
KDR:0.74976
Kill Difference:4,686
Playtime:387.280 hours
Usage:6%
Score:8.875m
Score/min:382
Accuracy (listed only):28.947%
HSR (listed only):17.634%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C+
Kills:2,043
Deaths:2,679
KDR:0.763
Accuracy:23.379% C+
HSR:15.027% C
AF-4 Cyclone
C
Kills:1,610
Deaths:2,080
KDR:0.774
Accuracy:23.806% C
HSR:16.957% C
AF-18 Stalker
C++
Kills:1,304
Deaths:1,953
KDR:0.668
Accuracy:28.001% C++
HSR:14.724% D-
NS-30 Vandal
B+
Kills:1,253
Deaths:1,137
KDR:1.102
Accuracy:35.734% B+
HSR:17.718% D--
AF-6 Shadow
C
Kills:1,170
Deaths:1,029
KDR:1.137
Accuracy:32.031% C
HSR:22.051% D
NS-7 PDW
C**
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C**
Impetus
C+
Kills:1,156
Deaths:1,286
KDR:0.899
Accuracy:33.955% C+
HSR:23.183% D
EM4 Longshot
C
Kills:1,143
Deaths:616
KDR:1.856
Accuracy:36.989% C
HSR:71.041% D-
Gauss SPR
C*
Kills:1,055
Deaths:1,007
KDR:1.048
Accuracy:33.949% C*
HSR:33.081% C+
MKV Suppressed
C+
Kills:666
Deaths:890
KDR:0.748
Accuracy:24.499% C
HSR:18.318% C+
LA80
D
Kills:658
Deaths:407
KDR:1.617
Accuracy:37.068% D
HSR:65.957% D**
NS-61 Emissary
C+
Kills:559
Deaths:993
KDR:0.563
Accuracy:26.867% C+
HSR:14.132% C-
NS-44L Blackhand
D
Kills:550
Deaths:1,247
KDR:0.441
Accuracy:34.464% D
HSR:26.182% D*
MGR-S1 Gladius
C
Kills:526
Deaths:820
KDR:0.641
Accuracy:23.304% D
HSR:19.202% C
LA3 Desperado
C
Kills:471
Deaths:945
KDR:0.498
Accuracy:26.326% C
HSR:17.834% C
NS-357 Underboss
C+
Kills:429
Deaths:826
KDR:0.519
Accuracy:35.147% C+
HSR:18.648% C
AF-8 RailJack
C++
Kills:416
Deaths:310
KDR:1.342
Accuracy:37.365% C++
HSR:71.394% C
LA8 Rebel
B+
Kills:387
Deaths:640
KDR:0.605
Accuracy:33.541% B+
HSR:16.796% D
NC4 Mag-Shot
C*
Kills:362
Deaths:674
KDR:0.537
Accuracy:28.330% C*
HSR:13.536% D-
NS-44 Commissioner
C++
Kills:264
Deaths:557
KDR:0.474
Accuracy:36.285% C++
HSR:18.561% C-
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NS-AM7 Archer
C+
Kills:171
Deaths:789
KDR:0.217
Accuracy:58.131% C+
HSR:7.602% D*
NC08 Mag-Scatter
B++
Kills:146
Deaths:260
KDR:0.562
Accuracy:46.166% D
HSR:19.178% B++
NS-44L Showdown
C*
Kills:120
Deaths:273
KDR:0.440
Accuracy:32.078% D-
HSR:35% C*
Soldier Soaker
C++
Kills:84
Deaths:111
KDR:0.757
Accuracy:28.007% D
HSR:16.667% C++
PS1-AV Suppressor
D-
Kills:54
Deaths:78
KDR:0.692
Accuracy:20.903% D**
HSR:16.667% D-
Kills:18,008
Deaths (as Infiltrator):23,512
Deaths (to Infiltrators):25,014
KDR:0.76591
Kill Difference:5,504
Playtime:604.207 hours
Usage:9%
Score:9.546m
Score/min:263
Accuracy (listed only):32.221%
HSR (listed only):24.990%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D-
Kills:2,811
Deaths:1,853
KDR:1.517
Accuracy:22.738% D-
HSR:11.064% D--
AF-41 Hacksaw
D
Kills:2,732
Deaths:1,869
KDR:1.462
Accuracy:24.493% D
HSR:12.006% D-
AF-34 Mattock
D
Kills:1,421
Deaths:945
KDR:1.504
Accuracy:28.551% D
HSR:12.315% D--
NCM3 Raven
C
Kills:1,369
Deaths:1,719
KDR:0.796
Accuracy:36.799% C
HSR:2.264% C
NCM3 Raven
C
Kills:1,293
Deaths:1,760
KDR:0.735
Accuracy:37.405% C
HSR:2.320% C
AF-34 Mattock
D
Kills:1,245
Deaths:965
KDR:1.290
Accuracy:29.607% D
HSR:13.896% D-
NCM1 Scattercannon
D
Kills:1,207
Deaths:869
KDR:1.389
Accuracy:28.520% D
HSR:11.019% D--
NCM1 Scattercannon
C+
Kills:1,206
Deaths:890
KDR:1.355
Accuracy:33.373% C
HSR:15.423% C+
NCM2 Falcon
C++
Kills:855
Deaths:1,040
KDR:0.822
Accuracy:31.707% D-
HSR:5.146% C++
NCM2 Falcon
C-
Kills:707
Deaths:898
KDR:0.787
Accuracy:31.556% D--
HSR:3.678% C-
AF-23 Grinder
D--
Kills:419
Deaths:356
KDR:1.177
Accuracy:28.241% D--
HSR:11.695% D*
NS-10 Burster
B+
Kills:236
Deaths:435
KDR:0.543
Accuracy:28.812% C+
HSR:7.203% B+
AF-23 Grinder
D*
Kills:202
Deaths:151
KDR:1.338
Accuracy:21.895% D**
HSR:10.396% D*
NS-10 Burster
C+
Kills:200
Deaths:356
KDR:0.562
Accuracy:29.137% C+
HSR:3% D
NS-20 Gorgon
C
Kills:117
Deaths:133
KDR:0.880
Accuracy:19.560% D
HSR:17.094% C
NS-20 Gorgon
D-
Kills:96
Deaths:133
KDR:0.722
Accuracy:18.819% D-
HSR:12.500% D*
Kills:16,116
Deaths (as MAX Suit):7,186
Deaths (to MAX Suits):7,350
KDR:2.24269
Kill Difference:8,930
Playtime:302.614 hours
Usage:5%
Score:7.726m
Score/min:425
Accuracy (listed only):28.201%
HSR (listed only):9.439%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:4,045
V. Kills:587 N/A
Deaths:3,180
KDR:1.272
Accuracy:43.863% D**
KPH:34.300 C
VKPH:5 C+
Hornet Missiles
C
Kills:2,282
V. Kills:1,816 126%
Deaths:1,308
KDR:1.745
Accuracy:58.305% C+
KPH:42.600 C--
VKPH:33.900 C
Breaker Rocket Pods
C
Kills:1,418
V. Kills:345 410%
Deaths:702
KDR:2.020
Accuracy:41.414% D-
KPH:46.100 D
VKPH:11.200 C
M20 Mustang
C++
Kills:973
V. Kills:601 162%
Deaths:1,721
KDR:0.565
Accuracy:28.846% C
KPH:14.300 C++
VKPH:8.800 C+
Vortek Rotary
C
Kills:969
V. Kills:927 104%
Deaths:2,867
KDR:0.338
Accuracy:26.208% D-
KPH:9 C-
VKPH:8.600 C
Coyote Missiles
D
Kills:357
V. Kills:291 122%
Deaths:619
KDR:0.577
Accuracy:49.928% C-
KPH:17.200 D--
VKPH:14 D
Tomcat A2AM Pods
B+
Kills:267
V. Kills:206 129%
Deaths:219
KDR:1.219
Accuracy:83.760% B+
KPH:34.300 C--
VKPH:26.400 D
M20 Kestrel
D
Kills:133
V. Kills:136 97%
Deaths:481
KDR:0.277
Accuracy:23.468% D--
KPH:6.500 D-
VKPH:6.600 D
Kills:10,444 (6,120 + 0)
Deaths:11,097
KDR:0.941
VKDR:0.442
Vehicle Kills:4,909
Kill Difference:653
Playtime:427.565 hours
Usage:7%
Score:4.952m
Score/min:193
Piloting Accuracy:23.468%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C+
Kills:480
V. Kills:93 N/A
Deaths:277
KDR:1.733
Accuracy:29.188% D**
KPH:16.700 D-
VKPH:3.200 C+
L-30R Vektor
C+
Kills:180
V. Kills:125 143%
Deaths:204
KDR:0.882
Accuracy:37.533% C+
KPH:9.700 C+
VKPH:6.700 C+
CAS30 Tank Buster
D-
Kills:135
V. Kills:144 93%
Deaths:606
KDR:0.223
Accuracy:35.031% D--
KPH:3.300 D-
VKPH:3.500 D-
L105 Zephyr
B++
Kills:129
V. Kills:47 269%
Deaths:18
KDR:7.167
Accuracy:36.616% D
KPH:34.400 D
VKPH:12.500 B++
Kills:924 (795 + 129)
Deaths:1,105
KDR:0.836
VKDR:0.370
Vehicle Kills:409
Kill Difference:181
Playtime:91.913 hours
Usage:1%
Score:0.401m
Score/min:73
Piloting Accuracy:35.031%
Gunner Accuracy:36.616%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:5,345
V. Kills:925 N/A
Deaths:812
KDR:6.583
Accuracy:54.045% B++
KPH:75.500 B**
VKPH:13.100 A
C75 Viper
B*
Kills:1,519
V. Kills:369 411%
Deaths:452
KDR:3.361
Accuracy:36.192% C+
KPH:43.500 B++
VKPH:10.600 B*
L100 Python AP
B*
Kills:1,089
V. Kills:693 157%
Deaths:419
KDR:2.599
Accuracy:62.588% B*
KPH:36.700 B+
VKPH:23.300 B*
Skyguard
C*
Kills:547
V. Kills:386 141%
Deaths:401
KDR:1.364
Accuracy:23.749% D-
KPH:14.500 C+
VKPH:10.200 C*
LB00 Python AP
C++
Kills:191
V. Kills:94 201%
Deaths:44
KDR:4.341
Accuracy:70.599% A++
KPH:43.200 C-
VKPH:21.300 C++
Kills:8,691 (8,691 + 0)
Deaths:2,128
KDR:4.084
VKDR:1.159
Vehicle Kills:2,467
Kill Difference:6,563
Playtime:177.510 hours
Usage:3%
Score:3.305m
Score/min:310
Driving Accuracy:70.599%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
A+
Kills:5,618
V. Kills:2,030 277%
Deaths:1,654
KDR:3.397
Accuracy:52.228% B+
KPH:35.100 A+
VKPH:12.700 B**
Titan-150 AP
A+
Kills:2,636
V. Kills:2,337 113%
Deaths:1,363
KDR:1.934
Accuracy:55.651% B++
KPH:24.700 C++
VKPH:21.900 A+
Titan-150 HESH
C**
Kills:2,227
V. Kills:390 N/A
Deaths:493
KDR:4.517
Accuracy:44.004% C
KPH:44.900 C**
VKPH:7.900 C+
C85 Canister
C*
Kills:528
V. Kills:43 N/A
Deaths:65
KDR:8.123
Accuracy:30.614% D-
KPH:76.600 C++
VKPH:6.200 C*
E540 Halberd
A+
Kills:122
V. Kills:93 130%
Deaths:43
KDR:2.837
Accuracy:40.809% D
KPH:29.800 C++
VKPH:22.700 A+
Enforcer ML85
B+
Kills:90
V. Kills:83 107%
Deaths:44
KDR:2.045
Accuracy:43.060% C*
KPH:21 C
VKPH:19.300 B+
M20 Basilisk
B++
Kills:60
V. Kills:16 353%
Deaths:39
KDR:1.538
Accuracy:17.285% F
KPH:29.700 B++
VKPH:7.900 C*
Kills:11,281 (10,481 + 800)
Deaths:3,701
KDR:3.048
VKDR:1.349
Vehicle Kills:4,992
Kill Difference:7,580
Playtime:333.632 hours
Usage:5%
Score:6.595m
Score/min:329
Driving Accuracy:44.004%
Gunner Accuracy:17.285%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C
Kills:199
V. Kills:107 184%
Deaths:78
KDR:2.551
Accuracy:40.056% D--
KPH:41.600 C
VKPH:22.400 D
C85 Canister-H
D-
Kills:178
V. Kills:14 N/A
Deaths:41
KDR:4.341
Accuracy:32.897% F
KPH:48.200 D--
VKPH:3.800 D-
Enforcer ML65-H
C
Kills:110
V. Kills:147 74%
Deaths:74
KDR:1.486
Accuracy:57.162% C+
KPH:19.200 D--
VKPH:25.700 C
M40 Fury-H
B*
Kills:77
V. Kills:15 N/A
Deaths:23
KDR:3.348
Accuracy:35.435% D
KPH:109.200 B+
VKPH:21.300 B*
Kills:564 (0 + 564)
Deaths:216
KDR:2.611
VKDR:1.310
Vehicle Kills:283
Kill Difference:348
Playtime:14.908 hours
Usage:0%
Score:0.428m
Score/min:479
Driving Accuracy:N/A%
Gunner Accuracy:35.435%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:3,402
V. Kills:124 N/A
Deaths:437
KDR:7.785
Accuracy:12.796% D--
KPH:71.700 C**
VKPH:2.600 C++
M40 Fury
B**
Kills:1,686
V. Kills:347 484%
Deaths:425
KDR:3.967
Accuracy:29.366% D
KPH:68.300 B*
VKPH:14 B**
M40 Fury
A+
Kills:1,596
V. Kills:640 249%
Deaths:567
KDR:2.815
Accuracy:38.325% C**
KPH:50.200 C+
VKPH:20.100 A+
M60-G Bulldog
B
Kills:427
V. Kills:69 N/A
Deaths:163
KDR:2.620
Accuracy:22.637% D*
KPH:34.900 B
VKPH:5.600 C+
M12 Kobalt
B+
Kills:359
V. Kills:17 N/A
Deaths:58
KDR:6.190
Accuracy:12.284% D*
KPH:66.600 C+
VKPH:3.200 B+
M60-G Bulldog
C
Kills:292
V. Kills:40 N/A
Deaths:110
KDR:2.655
Accuracy:24.543% D*
KPH:32.900 C
VKPH:4.500 D
M20 Basilisk
B++
Kills:236
V. Kills:72 323%
Deaths:145
KDR:1.628
Accuracy:26.994% D*
KPH:27.600 B++
VKPH:8.400 C*
G30 Walker
B**
Kills:186
V. Kills:91 202%
Deaths:77
KDR:2.416
Accuracy:29.164% C++
KPH:22.300 B**
VKPH:10.900 C**
M20 Basilisk
B+
Kills:128
V. Kills:39 320%
Deaths:66
KDR:1.939
Accuracy:27.574% D*
KPH:26.700 B+
VKPH:8.100 C+
G40-F Ranger
C
Kills:80
V. Kills:54 145%
Deaths:43
KDR:1.860
Accuracy:26.208% D-
KPH:16.900 C
VKPH:11.400 C
Kills:8,392 (0 + 8,392)
Deaths:2,091
KDR:4.013
VKDR:0.714
Vehicle Kills:1,493
Kill Difference:6,301
Playtime:156.902 hours
Usage:2%
Score:2.851m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:26.208%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

LA7 Buzzard
D-
Kills:197
V. Kills:57 340%
Deaths:213
KDR:0.925
Accuracy:32.313% D*
KPH:10.400 D-
VKPH:3 D-
M40 Fury-F
C-
Kills:178
V. Kills:96 184%
Deaths:318
KDR:0.560
Accuracy:52.864% C**
KPH:8 D-
VKPH:4.300 C-
Kills:375 (375 + 0)
Deaths:531
KDR:0.706
VKDR:0.288
Vehicle Kills:153
Kill Difference:156
Playtime:41.250 hours
Usage:1%
Score:0.175m
Score/min:71
Driving Accuracy:52.864%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:95
V. Kills:83 113%
Deaths:78
KDR:1.218
Accuracy:32.400% D
KPH:10.400 D--
VKPH:9 D
Kills:95 (0 + 95)
Deaths:78
KDR:1.218
VKDR:1.064
Vehicle Kills:83
Kill Difference:17
Playtime:9.174 hours
Usage:0%
Score:0.074m
Score/min:135
Piloting Accuracy:N/A%
Gunner Accuracy:32.400%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 30,95930,29630,2201.003C--0.0523.234%D-21.973%D42C--N/A137721.1h10C+43.2C
GD-22S 8,7488,7308,2641.056C0.0023.096%C++17.045%D--37C+N/A155235.7h10.6B46.1B
NS-15M1 8,0187,9037,5111.052C0.0023.395%C*17.803%D45.7C**N/A199173.1h12.5C++53.3C**
Titan-150 HEAT 7,6485,6181,6543.397C+2.3452.228%B+2.955%C+35.1A+12.7B**259160.2h4.9C*9.4B+
L100 Python HESH 6,2705,3458126.583C5.5354.045%B++N/A75.5B**13.1A29870.8h3.9D7.3C+
LA1 Anchor 4,4654,4014,5680.963C0.0922.685%C18.11%D-41.8C+N/A187105.2h10.9C47.9C+
M30 Mustang AH 4,6324,0453,1801.272C-0.2243.863%D**1.162%C34.3C5C+146118.1h11.7C26.6D
M12 Kobalt 3,5263,4024377.785C6.7312.796%D--19.106%C++71.6C**2.6C++23147.5h21.5C167.7C
AC-X11 3,2463,1494,4980.7C0.3526.649%B21.308%C+20.9CN/A79150.6h10.3C++38.7C**
NC05 Jackhammer 2,9852,9343,6440.805C0.2540.474%C10.873%D--40.6C+N/A17872.2h5.4C13.3C+
Bouncing Betty 2,8902,8891,3602.124D1.0746.39%C**N/A126.7C++N/A50222.8h2C4.2B
AF-41 Hacksaw 2,8502,8111,8531.517C0.4622.738%D-11.064%D--38.6B+N/A15272.9h6.1C**26.9C
AF-41 Hacksaw 2,7692,7321,8691.462C0.4124.493%D12.006%D-37.4B+N/A15773.1h6.8C++27.6C
Titan-150 AP 4,9732,6361,3631.934C--0.8855.651%B++2.693%C+24.7C++21.9A+406106.6h7.7D-13.9D
C-4 ARX 3,3012,4252,2501.078C--0.0228.291%B+N/A97.4C35.2C+66424.9h1.5D5.4C
MANA Anti-Personnel Turret 2,3482,2981,8821.221N/A0.1714.954%UN/A22980U500U51252800.1h25.4T*169.6T*
Hornet Missiles 4,0982,2821,3081.745D0.6958.305%C+N/A42.7C--33.9C39153.5h14.7D25.3D
Titan-150 HESH 2,6172,2274934.517C--3.4644.004%C2.335%B+44.9C**7.9C+23549.6h3.6C8.2C
Blitz GD-10 2,0732,0432,6790.763C0.2923.379%C+15.027%C18.4C--N/A94111.3h15C*64.1C*
AF-57 Piston 2,0381,9972,0430.977C+0.0841.444%C++12.519%C39.9C**N/A12050h4.4C*10.7C**
C-4 2,5871,8012,2720.793C-0.2630.164%B*N/A81.1C++35.4B+122722.2h1.9D6.4C+
NS-15MB 1,8001,7592,0550.856D0.2022.608%D25.071%C-37.9C--N/A12746.4h13.8C-61.1C+
M40 Fury 2,0331,6864253.967C-2.9129.366%D1.483%C68.3B*14B**44524.7h15.4C52.5C
AF-4 Cyclone 1,6411,6102,0800.774C0.2823.806%C16.957%C23.6CN/A13268.1h12C+50.3C+
M40 Fury 2,2361,5965672.815D1.7638.325%C**1.253%D50.2C+20.1A+36331.8h30.2F*78.7F
C75 Viper 1,8881,5194523.361C+2.3136.192%C+1.053%C--43.5B++10.6B*32034.9h13.7C+37.9C+
Spear Anti-Vehicle Phalanx Turret 2,4671,4962077.227C++6.1747.109%B+3.743%C37.1C+24.1C**42640.3h11.5D24.4C+
NC9 A-Tross 1,4961,4481,7720.817C0.2424.988%C+24.517%C++27.7CN/A8152.3h9.8C++39.4C*
MGR-L1 Promise 1,4871,4421,8950.761C-0.2921.097%C--26.075%C*27.5C--N/A10652.4h17.1C-81C
AF-34 Mattock 1,4491,4219451.504C-0.4528.551%D12.315%D--36CN/A11839.5h7.4D--25.8D-
Breaker Rocket Pods 1,7631,4187022.02D0.9741.414%D-N/A46D11.2C33230.8h23.4D-56.4D
NC6 Gauss SAW 1,4241,4181,6100.881C+0.1721.16%C*16.432%D*22.8CN/A21762.3h9.5B44.8B+
Tank Mine 2,1351,4059511.477C--0.4239.151%B+N/A102.6C+53.3C116813.7h2.1C5.5B+
NCM3 Raven 2,0961,3691,7190.796C+0.2636.799%C2.264%C12.5B*6.7C**132109.2h26.3B+71.4C**
AF-19 Mercenary 1,3801,3582,1530.631C0.4224.643%B+17.968%D12.4CN/A105109.2h12.5C**50.7B+
Gauss Compact S 1,4011,3462,5410.53C0.5222.475%C+19.391%C*11.6DN/A44116.4h13.4C--59.7C+
EM6 1,3501,3421,3740.977C0.0820.183%C17.437%D-41.7C++N/A24032.2h11.3C++56.2C++
Shrike 2,0181,3313,1200.427C-0.6364.229%B*2.93%C++22.8C+11.8C+39858.3h7.7C-12C++
AF-18 Stalker 1,3171,3041,9530.668D0.3928.001%C++14.724%D-22.2C--N/A10658.7h12.9C+45.9C*
NCM3 Raven 1,9301,2931,7600.735C0.3237.405%C2.32%C11.5B5.7C120112.3h30C+80.1C+
AF-4A Bandit 1,2961,2571,8310.687C--0.3723.471%C19.491%C--18.1DN/A7569.6h13.2D56.1C
NS-30 Vandal 1,2911,2531,1371.102C0.0535.734%B+17.718%D--38.3C+1.2A*12532.7h6.7D18.8C+
AF-34 Mattock 1,2771,2459651.29D0.2429.607%D13.896%D-30.4C--N/A9740.9h9.1D**30.8D*
EM1 1,2301,2111,4210.852C0.2020.449%C+22.213%C++37.6C++N/A18332.2h13.8C+67.5C++
NCM1 Scattercannon 1,2351,2078691.389C-0.3428.52%D11.019%D--31.8C+N/A10538h6.5C+23C--
NCM1 Scattercannon 1,2241,2068901.355C+0.3033.373%C15.423%C+26.9C**N/A10944.8h7.2C**21.6C++
Warden 1,2191,1761,7630.667C0.3929.116%B+17.347%D--20.2C+N/A9658.1h10.3C+35.5C**
AF-6 Shadow 1,2021,1701,0291.137C-0.0832.031%C22.051%D30.3C-N/A9638.6h7.2D--22.6D
NS-7 PDW 1,1911,1591,5760.735C0.3224.715%C+19.241%C**28.3C++N/A12940.9h14.8C++59.8C*
Razor GD-23 1,1981,1561,7680.654C0.4026.639%B+17.388%D14.5C--N/A8779.7h14.4C54C*
Impetus 1,1711,1561,2860.899D0.1533.955%C+23.183%D24.1DN/A8847.9h5.9D--17.3C
EM4 Longshot 1,1511,1436161.856C0.8036.989%C71.041%D-23.2C-N/A8249.3h2.6D7.1C
L100 Python AP 1,7821,0894192.599C1.5562.588%B*1.194%D--36.7B+23.3B*39329.7h9.7D*15.4D
Frag Grenade 1,1081,08711087N/A1,085.9550.481%B++N/A517.6C++10B+28412.1h3.4B+6.7B+
Gauss SPR 1,0801,0551,0071.048C0.0133.949%C*33.081%C+23.9CN/A7844.2h6C17.5C++
LA39 Bruiser 1,0371,0131,1390.889C0.1661.652%C++19.25%B**38.2C+N/A15326.5h2.3B3.7B
NSX Naginata 1,0311,0041,2570.799C--0.2519.812%C24.9%C-37.2C+1B+11827h13.5C68C+
Hawk GD-68 1,7469972,7510.362D0.6969.938%B**1.605%D17C++12.7B27458.8h9.9D14.2C+
Gauss Rifle S 1,0129841,6000.615C-0.4424.335%C+19.309%C+20.5C-N/A8248h12.9C--53C+
M20 Mustang 1,5749731,7210.565C0.4928.846%CN/A14.3C++8.8C+16368.1h107.8C*373.8C++
Vortek Rotary 1,8969692,8670.338C-0.7226.208%D-1.961%C+9C-8.6C119108h134.4D--512.9D*
AF-22 Crow 1,5819542,1270.449C0.6071.103%B+1.153%D-20.3C+13.4C+20646.9h8.9C+12.5C*
NCM2 Falcon 1,0818551,0400.822C+0.2331.707%D-5.146%C++12.8C+3.4D9566.8h12.8C+40.5C
NCM2 Falcon 8947078980.787C+0.2731.556%D--3.678%C-12C+3.2D8459.1h14.1C*44.7C+
NS Decimator 1,1037001,3840.506D0.5566.11%B++2%C26.2C-15.1C+36226.7h7D*10.6D
GD-7F 7086891,0660.646C0.4124.548%C++23.367%B++17.1C--N/A11740.3h14.4C+58.7C++
Sticky Grenade 6826741674N/A672.9555.542%C**N/A674D8C30721h2.7C4.8C+
MKV Suppressed 6906668900.748C0.3124.499%C18.318%C+24.9CN/A11226.7h14.6C++59.7C++
LA80 6696584071.617D0.5637.068%D65.957%D**22.8DN/A6928.8h3.3F-8.8D*
NS-61 Emissary 5695599930.563C0.4926.867%C+14.132%C-28.8C++N/A10919.4h14.8C+55.2C++
NS-44L Blackhand 5595501,2470.441D0.6134.464%D26.182%D*20.9C+N/A6826.3h4.9C+14.3C
Skyguard 9335474011.364D0.3123.749%D-1.097%D-14.5C+10.2C*25437.7h152.3D641.2D-
NS-11P 5515358520.628C-0.4323.258%C++16.822%C19.7C-N/A8727.2h15.5C66.8C++
C85 Canister 571528658.123C-7.0730.614%D-15.909%B+76.5C++6.2C*3256.9h9.4C30.7D
MGR-S1 Gladius 5375268200.641C0.4123.304%D19.202%C17.2DN/A7330.5h11.6C49.7C+
19A Fortuna 5545258980.585D0.4730.436%B**17.143%D11.4D--N/A3946h18.4T*60.4D**
GR-22 5124898140.601C-0.4525.658%C**14.928%D19.3DN/A8225.4h15.1C-58.9C++
Anti-Vehicle Grenade 7424811481N/A479.9550.774%C+N/A300.6C163.1B*33211.6h5.6C++11C*
L-24R Spur 5734802771.733D0.6829.188%D**1.042%D16.7D-3.2C+6128.7h65.2D223.4D-
LA3 Desperado 4714719450.498C-0.5626.326%C17.834%C29.8C+N/A10915.8h9.7C+36.9C+
Auraxium Mag-Cutter 54446373,5270.006D1.0529.944%C++5.184%C0.2C--N/A11981.4h2.8D-9.2C++
Spear Anti-Vehicle Phalanx Tower 6874392319.087C+18.0352.193%C*3.645%C+36.6C20.7C23912h11.4C21.8C+
NS-357 Underboss 4324298260.519C-0.5335.147%C+18.648%C23.7C--N/A11518.1h4.7C13.2C+
M60-G Bulldog 4964271632.62C-1.5722.637%D*3.279%C*35B5.7C+25612.2h8.7C-38.5D--
AF-23 Grinder 4324193561.177C-0.1228.241%D--11.695%D*27.9CN/A12515h7.5C26.6D
AF-8 RailJack 4234163101.342C-0.2937.365%C++71.394%C16.6DN/A9725h2.8C--7.6C+
Aspis Anti-Aircraft Phalanx Turret 7824041532.641C1.5925.967%C++N/A15.7B++14.7B+33125.7h140.7C*541.7C**
LA8 Rebel 3893876400.605C0.4533.541%B+16.796%D32.3C++N/A12812h6.3C*18.7C++
Mauler S6 3943866720.574C0.4834.809%D10.104%D--15.9DN/A14024.3h4.8C*13.8C+
Reaper DMR 3773705090.727C0.3323.091%C--23.784%C+22.8C--N/A12516.2h9.8C++42.4C+
NC4 Mag-Shot 3623626740.537C0.5228.33%C*13.536%D-37.3B++N/A2949.7h7.1B+25.2C*
M12 Kobalt 376359586.19D5.1412.284%D*20.613%B+66.5C+3.1B2445.4h19.4C+157.6C
Coyote Missiles 6483576190.577D-0.4849.928%C-N/A17.2D--14D21020.8h90.8F**181.9F*
Rocklet Rifle 7273475720.607C+0.4555.428%C**N/A31.5B34.5B*57811h34.5C**62.2B+
MANA Anti-Vehicle Turret 7283446770.508C-0.5557.141%U2.035%F-3440C+3840M**8300120.1h22.3T*39.1F
NC1 Gauss Rifle 3153015460.551C0.5023.615%C*14.95%D-18.1CN/A29416.6h13.5C+57.1C*
NC6S Gauss SAW S 3032964770.621D0.4321.215%C21.284%C21.8DN/A10913.6h15.4D**72.7C--
M60-G Bulldog 3322921102.655C--1.6024.543%D*1.712%D-32.8C4.5D2018.9h9.7D39.6D--
Tomcat A2AM Pods 4732672191.219D-0.1783.76%B+N/A34.2C--26.4D4177.8h11.2D*13.3D--
NS-44 Commissioner 2692645570.474C-0.5836.285%C++18.561%C-22.6CN/A15511.7h4.6C--12.7C+
MAX Punch 3102607,1860.036C-1.0247.197%C++N/A0.7CN/A3381h3.4C+7.2C+
NSX Tengu 2592523290.766C-0.2936.695%C+21.032%C+25.5C-N/A979.9h12.7C**34.7C**
NS-15M2 2502413520.685C0.3722.632%C+23.237%C28C--1B**2238.6h14.2C62.9C+
NS-10 Burster 3882364350.543C--0.5128.812%C+7.203%B+6.2B+4C*12637.9h168.6C585C+
M20 Basilisk 3082361451.628D0.5726.994%D*6.356%C++27.4B++8.4C*3538.6h72.7B269.3C++
AF-23 Grinder 2032021511.338C0.2821.895%D**10.396%D*31.1C+N/A1816.5h5.3B++24.2C--
Xiphos Anti-Personnel Phalanx Tower 2212011118.273D17.2232.572%BN/A105.8C-10.5B+4621.9h41.9C128.5C
NS-10 Burster 3422003560.562C--0.4929.137%C+3%D6.3B+4.5B+13331.6h176.9C607.3C+
M96 Mjolnir-H 306199782.551C-1.5040.056%D--1.005%C++41.5C22.3D6154.8h40.5C+101.1C-
LA7 Buzzard 2541972130.925C+0.1332.313%D*N/A10.4D-3D-4019h18.6D**57.7F--
LB00 Python AP 285191444.341D3.2970.599%A++N/A43.4C-21.4C++3524.4h8.5T*12F
NS Annihilator 4021896130.308D0.7580.542%C+N/A7.8D8.8C+27924.1h14.9D--18.5D-
Mag-Cutter 29418651,7560.004D1.0539.554%B*4.839%C0.1DN/A11489h5F12.8C+
G30 Walker 277186772.416C1.3629.164%C++3.763%C+22.4B**11C**2278.3h203.8C**698.7B
L-30R Vektor 3051802040.882C0.1737.533%C+2.222%C+9.7C+6.7C+6618.6h142D-378.2D
M40 Fury-F 2741783180.56C0.4952.864%C**1.685%B*8D-4.3C-9622.3h40.1T*75.9T
C85 Canister-H 192178414.341C3.2932.897%F10.112%C48.1D--3.8D-2663.7h8.5C-25.7D**
NS-11C 1831762080.846C+0.2124.613%C++25%B**18.5CN/A1819.5h15.6C+63.4C++
NS-AM7 Archer 2571717890.217D0.8458.131%C+7.602%D*2.9D-1.5D3658.7h26.8C46.2C
NC08 Mag-Scatter 1501462600.562C0.4946.166%D19.178%B++19.5DN/A747.5h4.1C++8.9C+
Carnage AR 1441382500.552C--0.5022.501%C-18.841%C+17.9DN/A2407.7h14.9C66.3C
CAS30 Tank Buster 2791356060.223D0.8335.031%D--N/A3.3D-3.5D-6240.8h103.9D296.7D*
M20 Kestrel 2691334810.277D0.7823.468%D--N/A6.5D-6.6D12920.6h179.9D766.6D*
Orbital Strike Uplink 2061321132N/A130.95431.884%UN/A264U148U26420.5h2.3T*0.5T*
L105 Zephyr 176129187.167C6.1136.616%DN/A33.9D12.4B++3073.8h11F--29.9F
M20 Basilisk 167128661.939C-0.8927.574%D*5.469%C+26.7B+8.1C+3634.8h78.9C++286.3C+
E540 Halberd 215122432.837D1.7840.809%D2.459%C29.8C++22.7A+14164.1h8.8F--21.5F
NS-44L Showdown 1221202730.44D0.6132.078%D-35%C*12.9D-N/A399.3h3.8C+12C+
G30 Walker 181119592.017D-0.9646.721%B++2.521%C39.7C*20.7C++3113h239.4C+512.4C*
NS-20 Gorgon 1321171330.88C+0.1719.56%D17.094%C15C+1.9B**477.8h45.1C++230.5C+
The Slasher 1241117,4930.015D-1.0426.745%D16.216%B+0.5C--N/A2211.2h2.5C+9.2C+
Enforcer ML65-H 257110741.486D0.4357.162%C+N/A19.3D-25.8C4215.7h31.1F-54.5F-
NS-20 Gorgon 109961330.722C0.3318.819%D-12.5%D*12.3C-1.7B+377.8h54.6C+290.3C-
M20 Wyvern 17895781.218D0.1632.4%D1.053%D--10.3D--9D1359.2h153.6F474.2F--
GD Guardian 95921210.76D0.2933.391%C+14.13%F-9.6D**N/A389.6h12.6T-37.6F--
Enforcer ML85 17390442.045D0.9943.06%C*1.111%D20.9C19.3B+10434.3h22.9F--53.2F
Soldier Soaker 84841110.757C0.3028.007%D16.667%C++35CN/A1952.4h7.5D-26.8D
M20 Basilisk 12081511.588D0.5353.791%C++6.173%B+42.6C+20.5C+4181.9h165.7D308C-
G40-F Ranger 13480431.86D0.8126.208%D-N/A17C11.5C2314.7h140.1C+534.6C
M40 Fury-H 9277233.348D2.2935.435%D2.597%A++110B+21.4B*11250.7h11.5D-32.5D*
NSX-P Tanto 78771470.524C-0.5335.111%A++24.675%C+5.1D--N/A3515.1h33.4T-95.2D-
Hoplon Anti-Aircraft Phalanx Tower 13670514D--12.9525.451%C1.429%C46.7D44D5931.5h60.5C+237.5C+
NC12 Sweeper 7169770.896C+0.1638.39%C15.942%B++24.6CN/A1942.8h4.8C+12.4C+
NS-11CB 71691180.585C0.4724.12%C+23.188%B14.7C--N/A884.7h15.7C+65C++
Icikill 73675,3910.012D1.0424.17%C-13.433%C**0.3C-N/A1199.4h2.7D11.2C+
M20 Basilisk 7660391.538C--0.4817.285%F5%C30B++8C*4802h47.1B**272.7C++
PS1-AV Suppressor 5754780.692D0.3620.903%D**16.667%D-18.6D--1C**1042.9h13.3C+63.6D

Consumables
  Name Deaths Consumed Time Equipped
The Flail0640.4h
Restoration Kit1781,9432.5h
Pain Spire2660.4h
Motion Spotter1189,6387.3h
Nano-Armor Kit3,4973,389,592224.9h
Anti-Vehicle MANA Turret752,4003.9h
Spawn Beacon421,9452.2h
Turret AI Module44882.1h
Structure Shield Module44341.9h
Repair Module76542.7h
Cortium Silo53432h
Skywall Shield Emitter22601.2h
Blast Wall52101.3h
Medical Applicator4,400877,33384.1h
Nanite Revive Grenade05,9111.7h
Nanite Healing Grenade02050.1h
Spear Anti-Vehicle Tower42911.5h
Deconstruction Tool811,1282.1h
Welding Device16,6580.8h
Spitfire Auto-Turret2063,5445.2h
Bunker31992.3h
Hoplon Anti-Aircraft Phalanx Tower22791.2h
Rampart Wall1700.5h
Sunderer Garage0810.8h
Xiphos Anti-Personnel Tower42921.4h
Recon Detection Device641,9043.3h
Ammunition Package34610,4837.2h
Anti-Infantry MANA Turret4644,28110h
Vehicle Gate41501.5h
Light Air Terminal0670.9h
Vehicle Ammo Dispenser0620.3h
Light Vehicle Terminal11271.5h
Pillbox32161.8h
IPC Targeting Dart173592.3h
Orbital Strike Target Designator431224h
Lumifiber Rampart Wall124944.1h
Alarm Module0800.3h
Infantry Tower51681.5h
WLT-Howler Mining Laser29140,57228.7h
Glaive IPC0800.6h
Elysium Spawn Tube72931.7h
Spear Anti-Vehicle Turret1500.5h
Nano-Repair Grenade01,0850.3h
Flail Targeting Dart214863.4h
Router21000.3h
Shield Recharging Field432,3640.9h
Smoke Grenade01190h

Check the help document for the dictionary if you want to learn more about words used here.


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