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Executor Advisory SpaceLord3[X3X] SpaceLord3
NC BR 217

KDR: 1.05

Score: 133.6m

Last Seen: Feb 13th, 2019 7:51 AM
- OFFLINE - 4.3 hour(s)

Prestige 1, Battle Rank 100 (217 total) - New Conglomerate on Connery - Outfit Leader of The Third Order[X3X] The Third Order
NC outfit on Connery

Members: 4
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NC6A GODSAW GD-22S NS-15M1 Titan-150 HEAT L100 Python HESH LA1 Anchor M30 Mustang AH M12 Kobalt
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $238,941 MLG Score: 191
Fun Score: N/A
Cheeseburgers Flipped: 2416TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.778%19.905%4734897490,2120.9787780.076

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.327%0.526B+-0.118C+-1.049D*HEAD ++ (~8.02)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.10.37C**11.20.216C++35.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.655%1.16%110610168,015779630271.02809265%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.439%-0.711D--0.404C---0.845

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
151.40.061C+46.40.125C+105

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.741%1.929%2397101519,598969073412.02229267%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.644%-0.703D--0.431C--1.436

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.227C++100.198C++19.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
21.074%9.862%911610069,744788721321.23545457%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.783%-1.401D**1.387A0.407

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
122.7-0.035C+25.90.345C**96.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
35.272%56.878%91410183,3959400560.36117

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.813%0.037C+-0.672D-0.798

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.2-0.135C3.9-0.243C7.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.535%14.318%91410183,5906539860.54893

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.803%0.094C+-0.034C+0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.318C*3.80.211C++5.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Third Order[X3X] The Third Order
NC outfit on Connery

Members: 4
133.6m379.1%383 (23k)329 (19.7k)1.05438193,275183,3061.2473217 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC1022775518.424%13.133%24202:1352

6% Combat Medic32% Engineer21% Heavy Assault9% Infiltrator6% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 27th, 2013 5:59 AMJul 25th, 2014 10:11 PMFeb 14th, 2019 5:19 AM (2d) (PST)Feb 13th, 2019 3:51 AM (4d) (PST)Feb 13th, 2019 3:51 AM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7792655140.4760.4520.0632.0870.074191

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,77015,88330,88729274125419,756

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6764.5h/281.9d 35,362 25,382 68,295 847.1k 6,410 20,570 30,186 316.4m

Light AssaultCLASS DETAILS: Light Assault
AC-X11
C**
Kills:3,283
Deaths:4,712
KDR:0.697
Accuracy:26.593% C**
HSR:20.956% C+
Blitz GD-10
C+
Kills:2,162
Deaths:2,850
KDR:0.759
Accuracy:23.413% C+
HSR:14.940% C
AF-57 Piston
C++
Kills:2,048
Deaths:2,122
KDR:0.965
Accuracy:41.195% C++
HSR:12.598% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C++
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C+
HSR:19.391% C++
AF-4A Bandit
C
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C
HSR:19.491% C--
NS-7 PDW
C*
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C*
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
LA39 Bruiser
B*
Kills:1,087
Deaths:1,277
KDR:0.851
Accuracy:60.746% C+
HSR:18.951% B*
MKV Suppressed
C+
Kills:816
Deaths:1,122
KDR:0.727
Accuracy:24.801% C+
HSR:17.892% C
GD-7F
B++
Kills:689
Deaths:1,066
KDR:0.646
Accuracy:24.548% C++
HSR:23.367% B++
19A Fortuna
B++
Kills:578
Deaths:984
KDR:0.587
Accuracy:29.656% B++
HSR:17.128% D
MGR-S1 Gladius
C-
Kills:575
Deaths:900
KDR:0.639
Accuracy:23.324% D
HSR:18.609% C-
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NS-11C
B++
Kills:215
Deaths:259
KDR:0.830
Accuracy:24.246% C++
HSR:23.256% B++
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
PS1-AV Suppressor
D--
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D--
NS-11CB
C*
Kills:69
Deaths:120
KDR:0.575
Accuracy:24.143% C+
HSR:23.188% C*
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
Kills:20,268
Deaths (as Light Assault):28,694
Deaths (to Light Assaults):30,551
KDR:0.70635
Kill Difference:8,426
Playtime:397.930 hours
Usage:6%
Score:7.127m
Score/min:299
Accuracy (listed only):29.356%
HSR (listed only):18.530%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6A GODSAW
D
Kills:32,292
Deaths:32,425
KDR:0.996
Accuracy:23.187% D-
HSR:21.767% D
GD-22S
C+
Kills:8,730
Deaths:8,264
KDR:1.056
Accuracy:23.096% C+
HSR:17.045% D--
NS-15M1
C++
Kills:7,903
Deaths:7,511
KDR:1.052
Accuracy:23.395% C++
HSR:17.803% D
LA1 Anchor
C-
Kills:4,405
Deaths:4,583
KDR:0.961
Accuracy:22.665% C-
HSR:18.116% D--
NC05 Jackhammer
C--
Kills:3,178
Deaths:3,974
KDR:0.800
Accuracy:40.059% C--
HSR:10.950% D--
NS-15MB
C--
Kills:1,769
Deaths:2,075
KDR:0.853
Accuracy:22.603% D
HSR:25.042% C--
MGR-L1 Promise
C++
Kills:1,491
Deaths:1,983
KDR:0.752
Accuracy:21.132% C--
HSR:25.822% C++
NC6 Gauss SAW
C*
Kills:1,418
Deaths:1,610
KDR:0.881
Accuracy:21.160% C*
HSR:16.432% D*
EM6
C
Kills:1,411
Deaths:1,444
KDR:0.977
Accuracy:20.186% C
HSR:17.647% D-
EM1
C++
Kills:1,211
Deaths:1,421
KDR:0.852
Accuracy:20.449% C+
HSR:22.213% C++
NSX Naginata
C
Kills:1,004
Deaths:1,257
KDR:0.799
Accuracy:19.812% C-
HSR:24.900% C
NC6S Gauss SAW S
C
Kills:296
Deaths:477
KDR:0.621
Accuracy:21.215% C-
HSR:21.284% C
NS-15M2
C+
Kills:287
Deaths:422
KDR:0.680
Accuracy:23.201% C+
HSR:21.951% C-
MGR-L1 Promise AE
D-
Kills:185
Deaths:256
KDR:0.723
Accuracy:21.352% D*
HSR:21.081% D-
Kills:65,580
Deaths (as Heavy Assault):67,702
Deaths (to Heavy Assaults):32,760
KDR:0.96866
Kill Difference:2,122
Playtime:1,434.041 hours
Usage:21%
Score:32.968m
Score/min:383
Accuracy (listed only):23.108%
HSR (listed only):20.147%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
C**
Kills:3,283
Deaths:4,712
KDR:0.697
Accuracy:26.593% C**
HSR:20.956% C+
AF-57 Piston
C++
Kills:2,048
Deaths:2,122
KDR:0.965
Accuracy:41.195% C++
HSR:12.598% C
AF-19 Mercenary
B+
Kills:1,358
Deaths:2,153
KDR:0.631
Accuracy:24.643% B+
HSR:17.968% D
Gauss Compact S
C++
Kills:1,346
Deaths:2,541
KDR:0.530
Accuracy:22.475% C+
HSR:19.391% C++
AF-4A Bandit
C
Kills:1,257
Deaths:1,831
KDR:0.687
Accuracy:23.471% C
HSR:19.491% C--
Warden
B
Kills:1,176
Deaths:1,763
KDR:0.667
Accuracy:29.116% B
HSR:17.347% D--
Razor GD-23
B+
Kills:1,156
Deaths:1,768
KDR:0.654
Accuracy:26.639% B+
HSR:17.388% D
LA39 Bruiser
B*
Kills:1,087
Deaths:1,277
KDR:0.851
Accuracy:60.746% C+
HSR:18.951% B*
GD-7F
B++
Kills:689
Deaths:1,066
KDR:0.646
Accuracy:24.548% C++
HSR:23.367% B++
19A Fortuna
B++
Kills:578
Deaths:984
KDR:0.587
Accuracy:29.656% B++
HSR:17.128% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
NS-11C
B++
Kills:215
Deaths:259
KDR:0.830
Accuracy:24.246% C++
HSR:23.256% B++
GD Guardian
C
Kills:96
Deaths:121
KDR:0.793
Accuracy:32.686% C
HSR:13.542% F-
NSX-P Tanto
A++
Kills:77
Deaths:147
KDR:0.524
Accuracy:35.111% A++
HSR:24.675% C+
NS-11CB
C*
Kills:69
Deaths:120
KDR:0.575
Accuracy:24.143% C+
HSR:23.188% C*
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
Kills:14,890
Deaths (as Engineer):21,613
Deaths (to Engineers):32,760
KDR:0.68894
Kill Difference:6,723
Playtime:2,192.377 hours
Usage:32%
Score:41.605m
Score/min:316
Accuracy (listed only):31.154%
HSR (listed only):18.456%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C+
Kills:2,162
Deaths:2,850
KDR:0.759
Accuracy:23.413% C+
HSR:14.940% C
AF-57 Piston
C++
Kills:2,048
Deaths:2,122
KDR:0.965
Accuracy:41.195% C++
HSR:12.598% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
NC9 A-Tross
C+
Kills:1,448
Deaths:1,772
KDR:0.817
Accuracy:24.988% C+
HSR:24.517% C+
NS-7 PDW
C*
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C*
LA39 Bruiser
B*
Kills:1,087
Deaths:1,277
KDR:0.851
Accuracy:60.746% C+
HSR:18.951% B*
Gauss Rifle S
C+
Kills:984
Deaths:1,600
KDR:0.615
Accuracy:24.335% C+
HSR:19.309% C+
MKV Suppressed
C+
Kills:816
Deaths:1,122
KDR:0.727
Accuracy:24.801% C+
HSR:17.892% C
MGR-S1 Gladius
C-
Kills:575
Deaths:900
KDR:0.639
Accuracy:23.324% D
HSR:18.609% C-
NS-11P
C++
Kills:535
Deaths:852
KDR:0.628
Accuracy:23.258% C++
HSR:16.822% C
GR-22
C*
Kills:489
Deaths:814
KDR:0.601
Accuracy:25.658% C*
HSR:14.928% D
Mauler S6
D
Kills:386
Deaths:672
KDR:0.574
Accuracy:34.809% D
HSR:10.104% D--
Reaper DMR
C+
Kills:370
Deaths:509
KDR:0.727
Accuracy:23.091% C--
HSR:23.784% C+
NC1 Gauss Rifle
C++
Kills:301
Deaths:546
KDR:0.551
Accuracy:23.615% C++
HSR:14.950% D-
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
Carnage AR
C
Kills:148
Deaths:273
KDR:0.542
Accuracy:22.448% C-
HSR:18.919% C
PS1-AV Suppressor
D--
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D--
NC12 Sweeper
B++
Kills:69
Deaths:77
KDR:0.896
Accuracy:38.390% C
HSR:15.942% B++
Kills:14,515
Deaths (as Combat Medic):19,479
Deaths (to Combat Medics):16,622
KDR:0.74516
Kill Difference:4,964
Playtime:388.312 hours
Usage:6%
Score:8.898m
Score/min:382
Accuracy (listed only):29.019%
HSR (listed only):17.530%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C+
Kills:2,162
Deaths:2,850
KDR:0.759
Accuracy:23.413% C+
HSR:14.940% C
AF-4 Cyclone
C
Kills:1,611
Deaths:2,081
KDR:0.774
Accuracy:23.810% C
HSR:17.008% C
AF-18 Stalker
C++
Kills:1,304
Deaths:1,953
KDR:0.668
Accuracy:28.001% C++
HSR:14.724% D-
NS-30 Vandal
B+
Kills:1,253
Deaths:1,139
KDR:1.100
Accuracy:35.741% B+
HSR:17.718% D--
Gauss SPR
C*
Kills:1,174
Deaths:1,112
KDR:1.056
Accuracy:33.834% C*
HSR:32.964% C+
AF-6 Shadow
C
Kills:1,170
Deaths:1,029
KDR:1.137
Accuracy:32.031% C
HSR:22.051% D
NS-7 PDW
C*
Kills:1,159
Deaths:1,576
KDR:0.735
Accuracy:24.715% C+
HSR:19.241% C*
Impetus
C+
Kills:1,156
Deaths:1,286
KDR:0.899
Accuracy:33.955% C+
HSR:23.183% D
EM4 Longshot
C
Kills:1,143
Deaths:616
KDR:1.856
Accuracy:36.989% C
HSR:71.041% D--
MKV Suppressed
C+
Kills:816
Deaths:1,122
KDR:0.727
Accuracy:24.801% C+
HSR:17.892% C
LA80
D
Kills:661
Deaths:409
KDR:1.616
Accuracy:36.869% D
HSR:65.809% D**
NS-44L Blackhand
D-
Kills:576
Deaths:1,283
KDR:0.449
Accuracy:34.087% D-
HSR:26.736% D--
MGR-S1 Gladius
C-
Kills:575
Deaths:900
KDR:0.639
Accuracy:23.324% D
HSR:18.609% C-
NS-61 Emissary
C
Kills:574
Deaths:1,017
KDR:0.564
Accuracy:26.316% C
HSR:14.286% C
LA3 Desperado
C
Kills:473
Deaths:946
KDR:0.500
Accuracy:26.354% C
HSR:17.759% C
LA8 Rebel
B+
Kills:436
Deaths:724
KDR:0.602
Accuracy:33.974% B+
HSR:16.514% D
NS-357 Underboss
C+
Kills:431
Deaths:829
KDR:0.520
Accuracy:35.074% C+
HSR:18.794% C
AF-8 RailJack
C++
Kills:417
Deaths:310
KDR:1.345
Accuracy:37.326% C++
HSR:71.223% C
NC4 Mag-Shot
C++
Kills:383
Deaths:730
KDR:0.525
Accuracy:27.899% C++
HSR:14.360% D
NS-44 Commissioner
C+
Kills:264
Deaths:557
KDR:0.474
Accuracy:36.285% C+
HSR:18.561% C--
NSX Tengu
C+
Kills:252
Deaths:329
KDR:0.766
Accuracy:36.695% C+
HSR:21.032% C+
NS-AM7 Archer
C++
Kills:206
Deaths:863
KDR:0.239
Accuracy:59.184% C++
HSR:6.311% D*
NC08 Mag-Scatter
B+
Kills:160
Deaths:310
KDR:0.516
Accuracy:44.599% D
HSR:18.125% B+
NS-44L Showdown
B
Kills:126
Deaths:296
KDR:0.426
Accuracy:32% D--
HSR:36.508% B
Soldier Soaker
C*
Kills:84
Deaths:111
KDR:0.757
Accuracy:28.007% D
HSR:16.667% C*
PS1-AV Suppressor
D--
Kills:75
Deaths:107
KDR:0.701
Accuracy:23.045% D*
HSR:16% D--
Kills:18,641
Deaths (as Infiltrator):24,485
Deaths (to Infiltrators):25,985
KDR:0.76132
Kill Difference:5,844
Playtime:635.967 hours
Usage:9%
Score:10.157m
Score/min:266
Accuracy (listed only):32.243%
HSR (listed only):24.925%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D-
Kills:2,815
Deaths:1,855
KDR:1.518
Accuracy:22.760% D-
HSR:11.155% D-
AF-41 Hacksaw
D
Kills:2,739
Deaths:1,871
KDR:1.464
Accuracy:24.508% D
HSR:12.012% D-
AF-34 Mattock
D
Kills:1,632
Deaths:1,064
KDR:1.534
Accuracy:28.581% D
HSR:11.826% D--
AF-34 Mattock
D
Kills:1,451
Deaths:1,108
KDR:1.310
Accuracy:29.889% D
HSR:13.301% D--
NCM3 Raven
C
Kills:1,381
Deaths:1,729
KDR:0.799
Accuracy:36.831% C
HSR:2.245% C
NCM3 Raven
C
Kills:1,304
Deaths:1,772
KDR:0.736
Accuracy:37.445% C
HSR:2.301% C
NCM1 Scattercannon
D
Kills:1,256
Deaths:897
KDR:1.400
Accuracy:28.727% D
HSR:11.385% D--
NCM1 Scattercannon
C+
Kills:1,206
Deaths:890
KDR:1.355
Accuracy:33.373% C
HSR:15.423% C+
NCM2 Falcon
C++
Kills:881
Deaths:1,055
KDR:0.835
Accuracy:32.149% D-
HSR:5.108% C++
NCM2 Falcon
C--
Kills:728
Deaths:912
KDR:0.798
Accuracy:31.950% D--
HSR:3.571% C--
AF-23 Grinder
D-
Kills:466
Deaths:387
KDR:1.204
Accuracy:28.899% D-
HSR:11.588% D*
NS-10 Burster
B
Kills:247
Deaths:449
KDR:0.550
Accuracy:28.763% C+
HSR:6.883% B
AF-23 Grinder
D*
Kills:241
Deaths:177
KDR:1.362
Accuracy:23.315% D*
HSR:9.544% D**
NS-10 Burster
C+
Kills:208
Deaths:372
KDR:0.559
Accuracy:29.097% C+
HSR:2.885% D-
NS-20 Gorgon
C*
Kills:148
Deaths:173
KDR:0.855
Accuracy:19.524% D
HSR:20.270% C*
NS-20 Gorgon
D
Kills:131
Deaths:173
KDR:0.757
Accuracy:19.018% D
HSR:14.504% D-
Kills:16,834
Deaths (as MAX Suit):7,442
Deaths (to MAX Suits):7,350
KDR:2.26203
Kill Difference:9,392
Playtime:302.614 hours
Usage:4%
Score:7.726m
Score/min:425
Accuracy (listed only):28.427%
HSR (listed only):9.625%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
C+
Kills:4,232
V. Kills:606 N/A
Deaths:3,294
KDR:1.285
Accuracy:43.792% F
KPH:34.800 C
VKPH:5 C+
Hornet Missiles
C
Kills:2,391
V. Kills:1,888 127%
Deaths:1,378
KDR:1.735
Accuracy:58.289% C+
KPH:42.800 C-
VKPH:33.800 C
Breaker Rocket Pods
C
Kills:1,419
V. Kills:345 410%
Deaths:703
KDR:2.018
Accuracy:41.423% D-
KPH:46.100 C-
VKPH:11.200 C
M20 Mustang
C++
Kills:1,052
V. Kills:648 162%
Deaths:1,876
KDR:0.561
Accuracy:28.873% C
KPH:14.300 C++
VKPH:8.800 C+
Vortek Rotary
C
Kills:976
V. Kills:931 105%
Deaths:2,897
KDR:0.337
Accuracy:26.148% D-
KPH:9 C-
VKPH:8.600 C
Coyote Missiles
D
Kills:393
V. Kills:308 127%
Deaths:665
KDR:0.591
Accuracy:50.299% C-
KPH:18 D-
VKPH:14.100 D
Tomcat A2AM Pods
B+
Kills:285
V. Kills:214 133%
Deaths:234
KDR:1.218
Accuracy:83.968% B+
KPH:35.300 C
VKPH:26.500 C--
M20 Kestrel
D
Kills:133
V. Kills:136 97%
Deaths:481
KDR:0.277
Accuracy:23.468% D--
KPH:6.500 D-
VKPH:6.600 D
Kills:10,881 (6,393 + 0)
Deaths:11,528
KDR:0.944
VKDR:0.440
Vehicle Kills:5,076
Kill Difference:647
Playtime:441.030 hours
Usage:7%
Score:5.114m
Score/min:193
Piloting Accuracy:23.468%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
C+
Kills:528
V. Kills:98 N/A
Deaths:299
KDR:1.766
Accuracy:28.740% F
KPH:16.800 D-
VKPH:3.100 C+
L-30R Vektor
C+
Kills:200
V. Kills:138 144%
Deaths:226
KDR:0.885
Accuracy:36.626% C+
KPH:9.500 C+
VKPH:6.600 C+
CAS30 Tank Buster
D-
Kills:136
V. Kills:145 93%
Deaths:609
KDR:0.223
Accuracy:34.989% D--
KPH:3.300 D-
VKPH:3.500 D-
L105 Zephyr
B++
Kills:129
V. Kills:47 269%
Deaths:18
KDR:7.167
Accuracy:36.554% D
KPH:34.300 C--
VKPH:12.500 B++
Kills:993 (864 + 129)
Deaths:1,152
KDR:0.862
VKDR:0.372
Vehicle Kills:428
Kill Difference:159
Playtime:97.216 hours
Usage:1%
Score:0.428m
Score/min:73
Piloting Accuracy:34.989%
Gunner Accuracy:36.554%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:5,687
V. Kills:1,009 N/A
Deaths:868
KDR:6.552
Accuracy:54.197% B++
KPH:73.800 B*
VKPH:13.100 A
C75 Viper
B*
Kills:1,541
V. Kills:379 406%
Deaths:458
KDR:3.365
Accuracy:36.416% C+
KPH:43.700 B*
VKPH:10.700 B*
L100 Python AP
B*
Kills:1,089
V. Kills:693 157%
Deaths:419
KDR:2.599
Accuracy:62.588% B*
KPH:36.700 B+
VKPH:23.300 B*
Skyguard
C*
Kills:556
V. Kills:390 142%
Deaths:408
KDR:1.363
Accuracy:23.783% D-
KPH:14.600 C++
VKPH:10.200 C*
LB00 Python AP
C+
Kills:233
V. Kills:119 194%
Deaths:68
KDR:3.426
Accuracy:70.867% A+
KPH:41.100 D
VKPH:21 C+
Kills:9,106 (9,106 + 0)
Deaths:2,221
KDR:4.100
VKDR:1.166
Vehicle Kills:2,590
Kill Difference:6,885
Playtime:185.789 hours
Usage:3%
Score:3.447m
Score/min:309
Driving Accuracy:70.867%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HEAT
A+
Kills:5,696
V. Kills:2,063 276%
Deaths:1,675
KDR:3.401
Accuracy:52.414% B+
KPH:35.100 A+
VKPH:12.700 B**
Titan-150 AP
A+
Kills:2,780
V. Kills:2,409 115%
Deaths:1,399
KDR:1.987
Accuracy:55.688% B++
KPH:25.200 C*
VKPH:21.800 A+
Titan-150 HESH
C**
Kills:2,249
V. Kills:398 N/A
Deaths:499
KDR:4.507
Accuracy:44.009% C
KPH:45 C**
VKPH:8 C+
C85 Canister
B++
Kills:528
V. Kills:43 N/A
Deaths:65
KDR:8.123
Accuracy:30.614% D-
KPH:76.600 C++
VKPH:6.200 B++
E540 Halberd
A+
Kills:122
V. Kills:93 130%
Deaths:43
KDR:2.837
Accuracy:40.715% C--
KPH:29.100 C+
VKPH:22.200 A+
Enforcer ML85
B+
Kills:93
V. Kills:85 108%
Deaths:45
KDR:2.067
Accuracy:43.222% C**
KPH:21.100 C
VKPH:19.300 B+
M20 Basilisk
B+
Kills:60
V. Kills:16 353%
Deaths:39
KDR:1.538
Accuracy:17.285% F
KPH:29.700 B+
VKPH:7.900 C++
Kills:11,528 (10,725 + 803)
Deaths:3,765
KDR:3.062
VKDR:1.356
Vehicle Kills:5,107
Kill Difference:7,763
Playtime:340.399 hours
Usage:5%
Score:6.734m
Score/min:330
Driving Accuracy:44.009%
Gunner Accuracy:17.285%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
C
Kills:202
V. Kills:109 184%
Deaths:79
KDR:2.557
Accuracy:39.871% D--
KPH:41.500 C
VKPH:22.400 D
C85 Canister-H
D-
Kills:178
V. Kills:14 N/A
Deaths:41
KDR:4.341
Accuracy:32.958% F
KPH:48.100 D--
VKPH:3.800 D-
Enforcer ML65-H
C
Kills:110
V. Kills:147 74%
Deaths:74
KDR:1.486
Accuracy:57.162% C+
KPH:19.200 D--
VKPH:25.700 C
M40 Fury-H
B*
Kills:77
V. Kills:15 N/A
Deaths:23
KDR:3.348
Accuracy:35.435% D
KPH:109.200 B+
VKPH:21.300 B*
Kills:567 (0 + 567)
Deaths:217
KDR:2.613
VKDR:1.313
Vehicle Kills:285
Kill Difference:350
Playtime:14.992 hours
Usage:0%
Score:0.434m
Score/min:483
Driving Accuracy:N/A%
Gunner Accuracy:35.435%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C**
Kills:3,624
V. Kills:144 N/A
Deaths:460
KDR:7.878
Accuracy:12.975% D--
KPH:73 C**
VKPH:2.900 C**
M40 Fury
B**
Kills:1,686
V. Kills:347 484%
Deaths:425
KDR:3.967
Accuracy:29.363% D
KPH:68.300 B*
VKPH:14 B**
M40 Fury
A+
Kills:1,626
V. Kills:655 248%
Deaths:579
KDR:2.808
Accuracy:38.685% B
KPH:49.600 C+
VKPH:20 A+
M60-G Bulldog
B
Kills:427
V. Kills:69 N/A
Deaths:163
KDR:2.620
Accuracy:22.637% D*
KPH:34.900 B
VKPH:5.600 C+
M12 Kobalt
B
Kills:360
V. Kills:17 N/A
Deaths:58
KDR:6.207
Accuracy:12.293% D*
KPH:66.400 C+
VKPH:3.100 B
M60-G Bulldog
C
Kills:292
V. Kills:40 N/A
Deaths:111
KDR:2.631
Accuracy:24.535% D--
KPH:32.900 C
VKPH:4.500 C--
M20 Basilisk
B++
Kills:240
V. Kills:72 329%
Deaths:151
KDR:1.589
Accuracy:27.141% D*
KPH:27.700 B++
VKPH:8.300 C*
G30 Walker
B*
Kills:189
V. Kills:93 201%
Deaths:83
KDR:2.277
Accuracy:29.256% C++
KPH:21.800 B*
VKPH:10.800 C**
M20 Basilisk
B+
Kills:132
V. Kills:40 322%
Deaths:66
KDR:2
Accuracy:27.421% D*
KPH:27.200 B+
VKPH:8.200 C+
G40-F Ranger
C+
Kills:81
V. Kills:55 145%
Deaths:43
KDR:1.884
Accuracy:26.261% D-
KPH:17 C+
VKPH:11.500 C+
Kills:8,657 (0 + 8,657)
Deaths:2,139
KDR:4.047
VKDR:0.716
Vehicle Kills:1,532
Kill Difference:6,518
Playtime:160.549 hours
Usage:2%
Score:2.919m
Score/min:303
Driving Accuracy:N/A%
Gunner Accuracy:26.261%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

LA7 Buzzard
D-
Kills:220
V. Kills:61 355%
Deaths:256
KDR:0.859
Accuracy:31.270% D**
KPH:10.100 D-
VKPH:2.800 D-
M40 Fury-F
C
Kills:180
V. Kills:98 182%
Deaths:320
KDR:0.563
Accuracy:52.882% B+
KPH:8 D-
VKPH:4.400 C
Kills:400 (400 + 0)
Deaths:576
KDR:0.694
VKDR:0.276
Vehicle Kills:159
Kill Difference:176
Playtime:44.201 hours
Usage:1%
Score:0.186m
Score/min:70
Driving Accuracy:52.882%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
D
Kills:95
V. Kills:83 113%
Deaths:79
KDR:1.203
Accuracy:32.362% D
KPH:10.300 D*
VKPH:9 D
Kills:95 (0 + 95)
Deaths:79
KDR:1.203
VKDR:1.051
Vehicle Kills:83
Kill Difference:16
Playtime:9.200 hours
Usage:0%
Score:0.074m
Score/min:135
Piloting Accuracy:N/A%
Gunner Accuracy:32.362%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6A GODSAW 33,03732,29232,4250.996D0.0623.187%D-21.767%D41DN/A134786.8h10.2C+43.8C
GD-22S 8,7488,7308,2641.056C+0.0023.096%C+17.045%D--37C+N/A155235.7h10.6B46.1C**
NS-15M1 8,0187,9037,5111.052C0.0023.395%C++17.803%D45.7C*N/A199173.1h12.5C++53.3C**
Titan-150 HEAT 7,7595,6961,6753.401C+2.3552.414%B+2.914%C+35.1A+12.7B**260162.4h4.9C*9.4B+
L100 Python HESH 6,6965,6878686.552C5.5054.197%B++N/A73.8B*13.1A29177.1h4D7.4C+
LA1 Anchor 4,4694,4054,5830.961C-0.0922.665%C-18.116%D--41.8C+N/A188105.5h10.9C48C+
M30 Mustang AH 4,8384,2323,2941.285C--0.2343.792%F1.158%C+34.7C5C+145121.8h11.6C26.4C--
M12 Kobalt 3,7683,6244607.878C6.8212.975%D--18.736%C++73.1C**2.9C**23549.6h21.6C166.3C
AC-X11 3,3883,2834,7120.697C0.3626.593%C**20.956%C+21CN/A79156h10.3C++38.8C**
NC05 Jackhammer 3,2333,1783,9740.8C0.2540.059%C--10.95%D--41C+N/A17777.6h5.4C+13.4C+
Bouncing Betty 3,0193,0181,4112.139D1.0846.136%C**N/A126.3C++N/A49923.9h2C+4.3C**
AF-41 Hacksaw 2,8542,8151,8551.518C0.4622.76%D-11.155%D-38.5B+N/A15373.1h6.1C**26.9C
Titan-150 AP 5,1892,7801,3991.987C--0.9355.688%B++2.59%C+25.2C*21.8A+404110.5h7.6F13.7D-
AF-41 Hacksaw 2,7782,7391,8711.464C0.4124.508%D12.012%D-37.4B+N/A15773.3h6.8C++27.6C
C-4 ARX 3,4072,5102,3341.075C--0.0228.325%B+N/A96.9C34.6C+65825.9h1.5D5.4C
Hornet Missiles 4,2792,3911,3781.735D0.6858.289%C+N/A42.8C-33.8C38855.8h14.7D25.2D
MANA Anti-Personnel Turret 2,4212,3681,9461.217N/A0.1614.99%UN/A23680U530U53038100.1h25.4T*169.5T*
Titan-150 HESH 2,6472,2494994.507C--3.4544.009%C2.312%B45C**8C+23650h3.6C8.2C
Blitz GD-10 2,1982,1622,8500.759C0.3023.413%C+14.94%C18.7C-N/A94115.8h15.1C*64.5C*
AF-57 Piston 2,0902,0482,1220.965C0.0941.195%C++12.598%C39.6C*N/A12051.7h4.5C++10.8C*
C-4 2,6091,8182,2790.798C-0.2630.291%B*N/A81.5C++35.5B+124022.3h1.9D6.4C+
NS-15MB 1,8101,7692,0750.853D-0.2022.603%D25.042%C--37.8DN/A12746.8h13.9C-61.3C+
M40 Fury 2,0331,6864253.967C-2.9129.363%D1.483%C68.3B*14B**44524.7h15.4C52.5C
AF-34 Mattock 1,6731,6321,0641.534C--0.4828.581%D11.826%D--36.6CN/A12644.6h7.3D--25.5D-
M40 Fury 2,2811,6265792.808D1.7538.685%B1.292%D49.6C+20A+35932.8h30.9F**80F-
AF-4 Cyclone 1,6421,6112,0810.774C0.2823.81%C17.008%C23.7CN/A13368.1h12C+50.3C+
C75 Viper 1,9201,5414583.365C+2.3136.416%C+1.038%C--43.7B*10.7B*32435.3h13.7C+37.7C++
Spear Anti-Vehicle Phalanx Turret 2,5061,5192107.233C++6.1847.44%B+3.687%C+37C+24.1C**42641h11.6D24.5C+
MGR-L1 Promise 1,5381,4911,9830.752C--0.3021.132%C--25.822%C++27.2C--N/A11054.8h17.2C81.5C
AF-34 Mattock 1,4921,4511,1081.31D0.2629.889%D13.301%D--30.6C--N/A10447.4h9.1D**30.4D*
NC9 A-Tross 1,4961,4481,7720.817C0.2424.988%C+24.517%C+27.7CN/A8252.3h9.8C++39.4C++
Tank Mine 2,1691,4319681.478D0.4239.338%B+N/A101.5C+52.3C115914.1h2.2C5.5B+
Breaker Rocket Pods 1,7641,4197032.018D0.9641.423%D-N/A46.1C-11.2C33430.8h23.4D-56.5D
NC6 Gauss SAW 1,4241,4181,6100.881C+0.1721.16%C*16.432%D*22.7CN/A22162.6h9.5B44.8B+
EM6 1,4211,4111,4440.977C0.0820.186%C17.647%D-40.4C++N/A23534.9h11.4C++56.4C++
NCM3 Raven 2,1141,3811,7290.799C+0.2636.831%C2.245%C12.5B*6.6C**132110.4h26.4B+71.7C**
AF-19 Mercenary 1,3801,3582,1530.631C0.4224.643%B+17.968%D12.4CN/A107109.3h12.5B50.7B+
Gauss Compact S 1,4011,3462,5410.53C0.5222.475%C+19.391%C++11.6DN/A45116.5h13.4C--59.7C+
Shrike 2,0181,3313,1200.427C-0.6364.229%B*2.93%C++22.8C+11.8C+40358.3h7.7C-12C++
NCM3 Raven 1,9451,3041,7720.736C0.3237.445%C2.301%C11.5B+5.6C120113.5h30.1C+80.5C+
AF-18 Stalker 1,3171,3041,9530.668C--0.3928.001%C++14.724%D-22.2C--N/A10758.7h12.9C+45.9C*
AF-4A Bandit 1,2961,2571,8310.687C--0.3723.471%C19.491%C--18.1DN/A7569.6h13.2D56.1C
NCM1 Scattercannon 1,2851,2568971.4C-0.3528.727%D11.385%D--31.9C+N/A10639.4h6.6C23.1C--
NS-30 Vandal 1,2911,2531,1391.1C0.0535.741%B+17.718%D--38.2C+1.2A*12532.8h6.7D18.8C+
EM1 1,2301,2111,4210.852C0.2020.449%C+22.213%C++37.6C++N/A18432.2h13.8C+67.5C++
NCM1 Scattercannon 1,2241,2068901.355C+0.3033.373%C15.423%C+26.9C**N/A11044.8h7.2C**21.6C++
Warden 1,2191,1761,7630.667C0.3929.116%B17.347%D--20.2C+N/A9758.1h10.3C+35.5C**
Gauss SPR 1,2041,1741,1121.056C0.0033.834%C*32.964%C+23.7CN/A7949.6h6C17.7C++
AF-6 Shadow 1,2021,1701,0291.137C-0.0832.031%C22.051%D30.3C-N/A9638.6h7.2D--22.6D
NS-7 PDW 1,1911,1591,5760.735C0.3224.715%C+19.241%C*28.3C++N/A12940.9h14.8C++59.8C*
Impetus 1,1711,1561,2860.899D0.1633.955%C+23.183%D24.1DN/A8847.9h5.9D--17.3C
Razor GD-23 1,1981,1561,7680.654C0.4026.639%B+17.388%D14.5C--N/A8779.7h14.4C54C*
EM4 Longshot 1,1511,1436161.856C0.8036.989%C71.041%D--23.2C-N/A8349.3h2.6D7.1C-
Frag Grenade 1,1351,11211112N/A1,110.9550.541%B++N/A529.5C*11B+28262.1h3.4B+6.7B+
L100 Python AP 1,7821,0894192.599C1.5462.588%B*1.194%D-36.7B+23.3B*39929.7h9.7D**15.4D
LA39 Bruiser 1,1181,0871,2770.851C0.2060.746%C+18.951%B*36.5C+1A14929.8h2.3B3.7C**
M20 Mustang 1,7001,0521,8760.561C-0.4928.873%CN/A14.3C++8.8C+16173.8h110.9C++384C++
NSX Naginata 1,0311,0041,2570.799C--0.2619.812%C-24.9%C37.2C+1B*11827h13.5C+68C+
Hawk GD-68 1,7469972,7510.362D0.6969.938%B**1.605%D17C*12.7B+27558.8h9.9D14.2C+
Gauss Rifle S 1,0129841,6000.615C--0.4424.335%C+19.309%C+20.5C-N/A8348h12.9C--53C+
NS Decimator 1,5459831,7400.565D0.4965.41%B+1.526%D27.8C15.9C+33935.4h6.6D--10.1D
Vortek Rotary 1,9079762,8970.337C-0.7226.148%D-1.947%C+9C-8.6C120108.4h133.8D--511.8D*
AF-22 Crow 1,5859572,1270.45C0.6071.104%B+1.149%D-20.4C++13.4C+20647h8.8C+12.4C*
NCM2 Falcon 1,1108811,0550.835C+0.2232.149%D-5.108%C++13C+3.4C--9567.8h12.9C+40C
MKV Suppressed 8438161,1220.727C0.3324.801%C+17.892%C23.9CN/A10634.1h14.8C+59.8C++
NCM2 Falcon 9177289120.798C+0.2631.95%D--3.571%C--12.2C++3.2D8459.9h14.1C**44.2C+
GD-7F 7086891,0660.646C0.4124.548%C++23.367%B++17.1C--N/A11940.3h14.4C+58.7C++
Sticky Grenade 6856771677N/A675.9555.441%C**N/A677D8C-29791h2.7C4.9C+
LA80 6726614091.616D0.5636.869%D65.809%D**22.5DN/A6829.4h3.3F8.9D*
19A Fortuna 6135789840.587D0.4729.656%B++17.128%D11.7D--N/A3949.2h17.9T*60.3D**
NS-44L Blackhand 5875761,2830.449D0.6134.087%D-26.736%D--21.1C+N/A6927.3h4.9C+14.4C
MGR-S1 Gladius 5865759000.639C0.4223.324%D18.609%C-16.7DN/A7234.4h11.7C50C+
NS-61 Emissary 5855741,0170.564C0.4926.316%C14.286%C28.4C++N/A10920.2h14.8C+56.2C++
Skyguard 9465564081.363D0.3123.783%D-1.079%D-14.6C++10.2C*25738.1h151.5D637D-
NS-11P 5515358520.628C-0.4323.258%C++16.822%C19.7C-N/A8827.2h15.5C66.8C+
C85 Canister 571528658.123C-7.0730.614%D-15.909%B+76.5C++6.2B++3256.9h9.4C30.7C--
L-24R Spur 6265282991.766D0.7128.74%F1.136%D16.8D-3.1C+6331.5h63.4D220.5D-
Anti-Vehicle Grenade 7935151515N/A513.9550.841%C+N/A302.9C163.5B*33111.7h5.5C*10.8C**
GR-22 5124898140.601C-0.4525.658%C*14.928%D19.3DN/A8525.4h15.1C-58.9C++
LA3 Desperado 4734739460.5C-0.5526.354%C17.759%C29.7C+N/A10915.9h9.7C+36.8C+
Auraxium Mag-Cutter 55447074,6670.006D1.0529.548%C++5.319%C+0.2C--N/A12014.2h2.8D-9.4C++
Spear Anti-Vehicle Phalanx Tower 7304692419.542C+18.4951.742%C*3.412%C+36.9C20.6C24212.7h11.3C21.8C+
AF-23 Grinder 4814663871.204C-0.1528.899%D-11.588%D*28.2CN/A12616.5h7.8C--26.9D
LA8 Rebel 4384367240.602C0.4533.974%B+16.514%D27.8C+N/A10815.7h6.5C++19.1B+
NS-357 Underboss 4344318290.52C-0.5335.074%C+18.794%C23.6DN/A11418.3h4.6C13.2C+
M60-G Bulldog 4964271632.62C-1.5722.637%D*3.279%C*35B5.7C+25612.2h8.7C38.5D-
AF-8 RailJack 4244173101.345C-0.2937.326%C++71.223%C16.7C--N/A9825h2.8C-7.6C+
Aspis Anti-Aircraft Phalanx Turret 7904091572.605C1.5526.094%C++N/A15.6B*14.5B++32726.2h141.6C**542.8B
Coyote Missiles 7013936650.591D--0.4650.299%C-N/A18D-14.1D21321.8h87F*172.9F--
Mauler S6 3943866720.574C0.4834.809%D10.104%D--15.9DN/A14324.3h4.8C**13.8C++
NC4 Mag-Shot 3833837300.525C0.5327.899%C++14.36%D34.8B+N/A26411h7.2B+25.9C++
Rocklet Rifle 7823776220.606C+0.4555.336%BN/A31.4B33.8B*58312h34.6B62.6B+
Reaper DMR 3773705090.727C0.3323.091%C--23.784%C+22.8C--N/A12716.2h9.8C++42.4C+
M12 Kobalt 377360586.207D5.1512.293%D*20.556%B+66.7C+3.1B2455.4h19.4C+157.9C
MANA Anti-Vehicle Turret 7473556850.518F-0.5457.278%C+N/A3550C+3920B++8368080.1h22.2T*38.7D*
NC1 Gauss Rifle 3153015460.551C0.5023.615%C++14.95%D-18.1CN/A30216.6h13.5C+57.1C*
NC6S Gauss SAW S 3032964770.621D0.4321.215%C-21.284%C21.8D-N/A11213.6h15.4D**72.7C--
M60-G Bulldog 3322921112.631D1.5824.535%D--1.712%D32.8C4.5C--2028.9h9.7D39.6D--
NS-15M2 2972874220.68C-0.3723.201%C+21.951%C-27.1DN/A19910.6h15C--64.5C+
Tomcat A2AM Pods 4992852341.218D-0.1683.968%B+N/A35.2C26.4C--4248.1h11.1D*13.2D--
MAX Punch 3212687,4420.036C-1.0247.543%C++N/A0.7CN/A3394.5h3.5C+7.4C+
NS-44 Commissioner 2692645570.474C-0.5836.285%C+18.561%C--22.6C-N/A15711.7h4.6C--12.7C+
NSX Tengu 2592523290.766C-0.2936.695%C+21.032%C+25.5C-N/A989.9h12.7C**34.7C**
NS-10 Burster 4052474490.55C-0.5028.763%C+6.883%B6.3B+4C**12439.5h167.7C+583.2C+
AF-23 Grinder 2432411771.362C0.3123.315%D*9.544%D**30.9C+N/A1687.8h5.5B+23.7C
M20 Basilisk 3122401511.589D0.5327.141%D*6.667%C**27.9B++8.4C**3568.6h72.6B++267.5C++
LB00 Python AP 352233683.426D2.3770.867%A+N/A40.9D20.9C+3445.7h9T*12.7F--
LA7 Buzzard 2812202560.859C+0.2031.27%D**N/A10.1D-2.8D-4321.7h18.6D*59.3F-
NS-11C 2232152590.83C+0.2224.246%C++23.256%B++19.4CN/A16511.1h15.5C+64.1C++
Xiphos Anti-Personnel Phalanx Tower 2352151316.538D15.4832.662%BN/A102.4C-9.5C*4502.1h44.2D135.3C+
NS-10 Burster 3552083720.559C--0.5029.097%C+2.885%D-6.2B+4.4B+13033.4h178.3C612.7C+
NS-AM7 Archer 3132068630.239D0.8259.184%C++6.311%D*3.1D-1.6D3766h25.6C43.3C
M96 Mjolnir-H 311202792.557C-1.5039.871%D--N/A41.2C22.2D6174.9h40.7C+102C-
L-30R Vektor 3382002260.885C0.1736.626%C+2%C+9.5C+6.6C+6721h142.8D*389.9D--
NS Annihilator 4051916200.308D0.7580.523%C+N/A7.9C--8.8C++28224.3h15D--18.6D-
G30 Walker 282189832.277C1.2229.256%C++3.704%C21.7B*10.7C*2228.7h209.4C*715.7B
Mag-Cutter 29418651,7740.004D1.0539.537%B*4.839%C0.1DN/A11490.6h5F12.8C+
MGR-L1 Promise AE 1901852560.723D0.3321.352%D*21.081%D-21.3D*N/A708.7h19.2F89.7D**
Orbital Strike Uplink 2861801180N/A178.95477.632%UN/A300U176.7U30380.6h2T*0.4T*
M40 Fury-F 2781803200.563C-0.4952.882%B+1.667%B++8D-4.4C9722.5h40.1T*75.9T
C85 Canister-H 192178414.341C3.2932.958%F10.112%C48.1D--3.8D-2733.7h8.6C-25.9D**
NC08 Mag-Scatter 1641603100.516C0.5444.599%D18.125%B+19.5DN/A768.2h4.2C++9.4C+
Carnage AR 1541482730.542C--0.5122.448%C-18.919%C17.8DN/A2308.3h14.9C66.5C
NS-20 Gorgon 1631481730.855C+0.2019.524%D20.27%C*15.6C+1.6B+489.5h43.5C++222.8C+
CAS30 Tank Buster 2811366090.223C--0.8334.989%D--N/A3.3D-3.5D-6341h103.9D296.9D*
M20 Kestrel 2691334810.277D0.7823.468%D--N/A6.5D-6.6D13020.6h179.9D-766.6D*
M20 Basilisk 172132662C-0.9527.421%D*6.061%C++26.9B+8.2C+3764.9h76.7B+279.7C++
NS-20 Gorgon 1481311730.757C0.3019.018%D14.504%D-13.8C1.8B++449.5h49.3C+259.2C
L105 Zephyr 176129187.167C6.1136.554%DN/A33.9C--12.4B++3113.8h11F--30F
NS-44L Showdown 1281262960.426D0.6332%D--36.508%B13D-N/A409.7h3.9C+12.1C
G30 Walker 190126602.1D--1.0546.182%B++2.381%C40.6C**20.6C++3133.1h229.5C+496.9C**
E540 Halberd 215122432.837C--1.7840.715%C--2.459%C29C+22.1A+13934.2h8.8F--21.5F
The Slasher 1291158,3620.014D1.0425.909%D15.652%B+0.5C--N/A2237.3h2.5C9.6C+
Enforcer ML65-H 257110741.486D-0.4357.162%C+N/A19.3D--25.8C4245.7h31.1F-54.5F-
GD Guardian 99961210.793D0.2632.686%C13.542%F-9.9D**N/A409.7h12.6T-38.6F--
M20 Wyvern 17895791.203D0.1532.362%D1.053%D*10.3D*9D1359.2h153.7F--474.9F--
M20 Basilisk 13994561.679D-0.6252.766%C++6.383%B++44.8C++21.4C++4142.1h155.6C-294.9C
Enforcer ML85 17893452.067D1.0143.222%C**1.075%D21.1C19.3B+10314.4h22.8F**52.7F
Soldier Soaker 84841110.757C0.3028.007%D16.667%C*35C-N/A1952.4h7.5D--26.8D-
Hoplon Anti-Aircraft Phalanx Tower 15682613.667D-12.6125.679%C+1.22%D51.3C-46.3C-6191.6h54.7C++213.2C++
G40-F Ranger 13681431.884D-0.8326.261%D-N/A16.9C+11.5C+2334.8h139.4C+530.9C
M40 Fury-H 9277233.348D2.2935.435%D2.597%A++110B+21.4B*11250.7h11.5D-32.5D*
NSX-P Tanto 78771470.524C-0.5335.111%A++24.675%C+5.1D--N/A3815.1h33.4T-95.2D
PS1-AV Suppressor 79751070.701D0.3523.045%D*16%D--14.7D*N/A795.1h14.9C--64.5D-
NS-11CB 71691200.575C-0.4824.143%C+23.188%C*14.7C--N/A884.7h15.7C+65.1C++
NC12 Sweeper 7169770.896C+0.1638.39%C15.942%B++24.6CN/A1952.8h4.8C+12.4C+
Icikill 73675,4090.012D1.0424.074%D13.433%B0.3CN/A1202.9h2.7D11.3C+
M12 Kobalt 6662106.2C5.1520.389%C14.516%D124B8B**5760.5h22C-107.8C
M20 Basilisk 7660391.538C--0.4817.285%F5%C30B++8C++4902h47.1B**272.7C*
M60-G Bulldog 635195.667D4.6124.55%F*N/A20.4D*4.8D*572.5h16.3F66.5T*
Spear Anti-Vehicle Phalanx Turret 8050412.5D11.4572.642%A*N/A27.8C16.7C2031.8h24.6F33.9D

Consumables
  Name Deaths Consumed Time Equipped
Pain Spire2840.4h
Motion Spotter12210,2917.8h
The Flail0790.4h
Restoration Kit2482,8253.3h
Spawn Beacon431,9922.3h
Nano-Armor Kit3,5663,453,803229.5h
Anti-Vehicle MANA Turret802,4734.1h
Turret AI Module45262.3h
Repair Module77042.9h
Cortium Silo53702.1h
Structure Shield Module44572h
Skywall Shield Emitter32771.2h
Blast Wall52261.3h
Medical Applicator4,414880,64784.4h
Nanite Revive Grenade05,9711.7h
Nanite Healing Grenade02050.1h
Spear Anti-Vehicle Tower43061.6h
Deconstruction Tool811,1282.1h
Welding Device210,3521.1h
Spitfire Auto-Turret2173,8455.7h
Bunker32212.5h
Hoplon Anti-Aircraft Phalanx Tower23021.2h
Rampart Wall1700.5h
Sunderer Garage0830.8h
Xiphos Anti-Personnel Tower43121.5h
Recon Detection Device641,9173.3h
Ammunition Package35810,8097.5h
Anti-Infantry MANA Turret4914,44210.5h
Vehicle Gate41671.6h
Light Air Terminal0751h
Vehicle Ammo Dispenser0670.3h
Pillbox32321.9h
IPC Targeting Dart173642.3h
Orbital Strike Target Designator581364.7h
Light Vehicle Terminal11351.5h
Lumifiber Rampart Wall125304.3h
Alarm Module0850.3h
Infantry Tower51721.5h
WLT-Howler Mining Laser43168,37134h
Glaive IPC0870.6h
Elysium Spawn Tube83121.8h
Spear Anti-Vehicle Turret1710.6h
Nano-Repair Grenade01,3310.4h
Flail Targeting Dart255804.1h
Router21340.4h
Shield Recharging Field432,3640.9h
Smoke Grenade01410h

Check the help document for the dictionary if you want to learn more about words used here.


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