Online: daguest  
latest news: Minor updates & switch to discordtracker: offline - 839hvisitors: 1 | 9 (19,981)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (47 days). The data shown below may not be accurate.

Field Marshal SpaceSloth[784] SpaceSloth
TR BR 184

KDR: 3.33

Score: 88.3m

Last Seen: Aug 6th, 2020 4:45 PM
- OFFLINE - 12.8 hour(s)

Prestige 1, Battle Rank 100 (184 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS P2-120 AP G20 Vulcan-H MSW-R P525 Marauder-H Hellfire Rocket Pods E540 Halberd L100 Python AP TAR
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SpaceSloth



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $477,882 MLG Score: 382
Fun Score: N/A
Cheeseburgers Flipped: 834TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
21.439%16.015%34334131529,7232.393930.94

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.021%0.033C+-0.766D--0.094C+HEAD + (~5.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.70.221C++12.40.133C++45.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.916%1.282%660513445,69693420126.0985283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.964%-0.668D-0.263C-0.338

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
162.5-0.001C+50.20.056C+112.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.858%2.021%10448134114,399226155626.36842259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.679%0.562B+-0.292C0.474

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.80.666B+60.517B+6.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.353%2.197%136118133116,022174556489.18166284%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.051%0.563B+-0.558D0.468

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.30.396B30.60.237C++41.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.098%54.487%1361513441,081117950.916102

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.55%-0.131C-0.808D-1.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.3-0.035C+3.5-0.098C+6.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.789%10.794%1361413452,594986222.62817

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.29%0.165C++-0.784D-0.418

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.236C++4.40.096C+5.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
88.3m462.7%505 (30.3k)446 (26.8k)3.33378104,45431,3324.09217184 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR1349504416.86%7.488%12606:2032

7% Combat Medic65% Engineer13% Heavy Assault7% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 22nd, 2012 2:07 AMMar 7th, 2018 2:12 AMAug 6th, 2020 9:19 PM (46d) (PST)Aug 6th, 2020 2:02 PM (47d) (PST)Aug 6th, 2020 12:45 PM (47d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7391096300.5280.1580.0402.8690.092382

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,3696,56537,80432102172626,788

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3296.2h/137.3d 23,762 7,822 38,327 567.4k 3,334 9,209 18,155 146.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
D--
Kills:4,095
Deaths:1,529
KDR:2.678
Accuracy:21.165% D--
HSR:17.778% D*
NS-15M1
D--
Kills:1,517
Deaths:574
KDR:2.643
Accuracy:20.669% D--
HSR:15.887% D*
T9 CARV
D-
Kills:1,404
Deaths:716
KDR:1.961
Accuracy:18.228% D-
HSR:18.162% D--
T16 Rhino
D--
Kills:1,377
Deaths:710
KDR:1.939
Accuracy:17.959% D--
HSR:16.122% D*
TMG-50
D--
Kills:1,170
Deaths:394
KDR:2.970
Accuracy:18.184% D--
HSR:16.068% D**
T9A "Butcher"
F
Kills:432
Deaths:145
KDR:2.979
Accuracy:19.034% F-
HSR:17.824% F
NS-15M AE
D
Kills:158
Deaths:37
KDR:4.270
Accuracy:20.688% F
HSR:25.949% D
T9 CARV-S
D-
Kills:73
Deaths:30
KDR:2.433
Accuracy:20.649% D-
HSR:19.178% D--
T32 Bull
C--
Kills:71
Deaths:17
KDR:4.176
Accuracy:21.852% D--
HSR:23.944% C--
Kills:10,297
Deaths (as Heavy Assault):4,152
Deaths (to Heavy Assaults):8,031
KDR:2.48001
Kill Difference:6,145
Playtime:420.921 hours
Usage:13%
Score:9.255m
Score/min:366
Accuracy (listed only):19.825%
HSR (listed only):18.990%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
D
Kills:1,638
Deaths:942
KDR:1.739
Accuracy:22.766% D
HSR:17.949% D-
HC1 Cougar
D-
Kills:1,531
Deaths:686
KDR:2.232
Accuracy:23.389% D-
HSR:18.419% D--
LC3 Jaguar
D-
Kills:1,223
Deaths:572
KDR:2.138
Accuracy:21.882% D--
HSR:17.253% D-
AS16 NightHawk
C
Kills:1,222
Deaths:655
KDR:1.866
Accuracy:40.252% C
HSR:11.375% D-
TRAC-5
D
Kills:1,210
Deaths:753
KDR:1.607
Accuracy:21.020% D
HSR:15.537% D-
T5 AMC
D--
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:21.347% D--
HSR:14.777% D*
TS4 Haymaker
C
Kills:696
Deaths:421
KDR:1.653
Accuracy:41.904% C
HSR:9.339% D--
NS Baron G5AE
C++
Kills:601
Deaths:306
KDR:1.964
Accuracy:51.275% C++
HSR:13.311% D
NS-11C
D
Kills:572
Deaths:340
KDR:1.682
Accuracy:23.533% D
HSR:16.608% D
TAS-16 Blackjack
C*
Kills:420
Deaths:193
KDR:2.176
Accuracy:67.489% C*
HSR:8.810% D*
AMR-66
D*
Kills:276
Deaths:265
KDR:1.042
Accuracy:22.879% D*
HSR:15.217% D**
FA1 Barrage
B*
Kills:256
Deaths:117
KDR:2.188
Accuracy:53.210% B*
HSR:15.234% C+
TRAC-5 S
C
Kills:224
Deaths:141
KDR:1.589
Accuracy:23.527% C
HSR:9.821% D*
TRAC-Shot
D*
Kills:54
Deaths:61
KDR:0.885
Accuracy:20.733% D**
HSR:12.963% D*
Kills:11,087
Deaths (as Engineer):6,054
Deaths (to Engineers):8,066
KDR:1.83135
Kill Difference:5,033
Playtime:2,130.193 hours
Usage:65%
Score:58.864m
Score/min:461
Accuracy (listed only):32.515%
HSR (listed only):14.044%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
D
Kills:1,638
Deaths:942
KDR:1.739
Accuracy:22.766% D
HSR:17.949% D-
HC1 Cougar
D-
Kills:1,531
Deaths:686
KDR:2.232
Accuracy:23.389% D-
HSR:18.419% D--
SMG-46 Armistice
C--
Kills:1,245
Deaths:498
KDR:2.500
Accuracy:25.136% D
HSR:15.823% C--
LC3 Jaguar
D-
Kills:1,223
Deaths:572
KDR:2.138
Accuracy:21.882% D--
HSR:17.253% D-
AS16 NightHawk
C
Kills:1,222
Deaths:655
KDR:1.866
Accuracy:40.252% C
HSR:11.375% D-
TRAC-5
D
Kills:1,210
Deaths:753
KDR:1.607
Accuracy:21.020% D
HSR:15.537% D-
T5 AMC
D--
Kills:1,164
Deaths:602
KDR:1.934
Accuracy:21.347% D--
HSR:14.777% D*
PDW-16 Hailstorm
D*
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:19.946% D*
HSR:9.897% D*
NS-7 PDW
C--
Kills:778
Deaths:293
KDR:2.655
Accuracy:25.302% C--
HSR:15.039% D
TS4 Haymaker
C
Kills:696
Deaths:421
KDR:1.653
Accuracy:41.904% C
HSR:9.339% D--
NS Baron G5AE
C++
Kills:601
Deaths:306
KDR:1.964
Accuracy:51.275% C++
HSR:13.311% D
NS-11C
D
Kills:572
Deaths:340
KDR:1.682
Accuracy:23.533% D
HSR:16.608% D
TAS-16 Blackjack
C*
Kills:420
Deaths:193
KDR:2.176
Accuracy:67.489% C*
HSR:8.810% D*
FA1 Barrage
B*
Kills:256
Deaths:117
KDR:2.188
Accuracy:53.210% B*
HSR:15.234% C+
TRAC-5 S
C
Kills:224
Deaths:141
KDR:1.589
Accuracy:23.527% C
HSR:9.821% D*
NSX Tengu
C+
Kills:135
Deaths:37
KDR:3.649
Accuracy:39.854% C+
HSR:15.556% D*
MKV Suppressed
C
Kills:110
Deaths:52
KDR:2.115
Accuracy:27.214% C
HSR:14.545% D--
NS-66 Punisher
C++
Kills:55
Deaths:24
KDR:2.292
Accuracy:29.143% C++
HSR:23.636% D
TRAC-Shot
D*
Kills:54
Deaths:61
KDR:0.885
Accuracy:20.733% D**
HSR:12.963% D*
Kills:14,296
Deaths (as Light Assault):7,256
Deaths (to Light Assaults):4,808
KDR:1.97023
Kill Difference:7,040
Playtime:238.270 hours
Usage:7%
Score:5.532m
Score/min:387
Accuracy (listed only):31.522%
HSR (listed only):14.521%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
D-
Kills:1,879
Deaths:933
KDR:2.014
Accuracy:22.187% D-
HSR:15.434% D*
SMG-46 Armistice
C--
Kills:1,245
Deaths:498
KDR:2.500
Accuracy:25.136% D
HSR:15.823% C--
AS16 NightHawk
C
Kills:1,222
Deaths:655
KDR:1.866
Accuracy:40.252% C
HSR:11.375% D-
T1 Cycler
D*
Kills:1,198
Deaths:602
KDR:1.990
Accuracy:19.180% D*
HSR:15.776% D*
TORQ-9
D*
Kills:1,178
Deaths:586
KDR:2.010
Accuracy:21.896% D*
HSR:16.893% D*
PDW-16 Hailstorm
D*
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:19.946% D*
HSR:9.897% D*
NS-7 PDW
C--
Kills:778
Deaths:293
KDR:2.655
Accuracy:25.302% C--
HSR:15.039% D
TS4 Haymaker
C
Kills:696
Deaths:421
KDR:1.653
Accuracy:41.904% C
HSR:9.339% D--
NS Baron G5AE
C++
Kills:601
Deaths:306
KDR:1.964
Accuracy:51.275% C++
HSR:13.311% D
TAS-16 Blackjack
C*
Kills:420
Deaths:193
KDR:2.176
Accuracy:67.489% C*
HSR:8.810% D*
SABR-13
D--
Kills:326
Deaths:162
KDR:2.012
Accuracy:23.745% D--
HSR:17.178% D**
FA1 Barrage
B*
Kills:256
Deaths:117
KDR:2.188
Accuracy:53.210% B*
HSR:15.234% C+
Cycler TRV
D
Kills:193
Deaths:99
KDR:1.949
Accuracy:23.220% D
HSR:18.135% D
NSX Tengu
C+
Kills:135
Deaths:37
KDR:3.649
Accuracy:39.854% C+
HSR:15.556% D*
NS-11A
C+
Kills:118
Deaths:31
KDR:3.806
Accuracy:27.622% C+
HSR:11.017% F
MKV Suppressed
C
Kills:110
Deaths:52
KDR:2.115
Accuracy:27.214% C
HSR:14.545% D--
NS-11P
C-
Kills:76
Deaths:45
KDR:1.689
Accuracy:19.350% D**
HSR:22.368% C-
NS-66 Punisher
C++
Kills:55
Deaths:24
KDR:2.292
Accuracy:29.143% C++
HSR:23.636% D
Kills:11,648
Deaths (as Combat Medic):5,617
Deaths (to Combat Medics):2,777
KDR:2.0737
Kill Difference:6,031
Playtime:224.671 hours
Usage:7%
Score:7.228m
Score/min:536
Accuracy (listed only):32.107%
HSR (listed only):14.965%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
D
Kills:1,874
Deaths:1,628
KDR:1.151
Accuracy:33.597% D
HSR:10.939% F
SMG-46 Armistice
C--
Kills:1,245
Deaths:498
KDR:2.500
Accuracy:25.136% D
HSR:15.823% C--
PDW-16 Hailstorm
D*
Kills:1,162
Deaths:563
KDR:2.064
Accuracy:19.946% D*
HSR:9.897% D*
NS-7 PDW
C--
Kills:778
Deaths:293
KDR:2.655
Accuracy:25.302% C--
HSR:15.039% D
SOAS-20
D--
Kills:728
Deaths:222
KDR:3.279
Accuracy:25.644% D--
HSR:14.835% D*
TSAR-42
C
Kills:499
Deaths:103
KDR:4.845
Accuracy:40.678% C
HSR:57.114% F
TX1 Repeater
D
Kills:359
Deaths:400
KDR:0.898
Accuracy:18.016% D**
HSR:17.827% D
RAMS .50M
C
Kills:291
Deaths:66
KDR:4.409
Accuracy:39.545% C
HSR:60.481% F**
T4 AMP
C--
Kills:197
Deaths:143
KDR:1.378
Accuracy:26.391% C--
HSR:12.690% D**
NS-30 Vandal
D-
Kills:186
Deaths:56
KDR:3.321
Accuracy:30.971% D-
HSR:9.677% F--
M77-B
D
Kills:165
Deaths:27
KDR:6.111
Accuracy:36.357% D
HSR:60% F--
NS-357 Underboss
D-
Kills:151
Deaths:193
KDR:0.782
Accuracy:33.473% D-
HSR:14.570% D*
NSX Tengu
C+
Kills:135
Deaths:37
KDR:3.649
Accuracy:39.854% C+
HSR:15.556% D*
MKV Suppressed
C
Kills:110
Deaths:52
KDR:2.115
Accuracy:27.214% C
HSR:14.545% D--
TRAP-M1
D--
Kills:63
Deaths:29
KDR:2.172
Accuracy:25.245% D--
HSR:17.460% D*
99SV
D-
Kills:63
Deaths:30
KDR:2.100
Accuracy:27.353% D*
HSR:28.571% D-
NS-66 Punisher
C++
Kills:55
Deaths:24
KDR:2.292
Accuracy:29.143% C++
HSR:23.636% D
Kills:8,061
Deaths (as Infiltrator):4,364
Deaths (to Infiltrators):3,513
KDR:1.84716
Kill Difference:3,697
Playtime:162.628 hours
Usage:5%
Score:3.529m
Score/min:362
Accuracy (listed only):29.639%
HSR (listed only):23.451%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:1,682
Deaths:426
KDR:3.948
Accuracy:43.068% C+
HSR:2.854% C+
M3 Pounder HEG
C+
Kills:1,397
Deaths:411
KDR:3.399
Accuracy:45.043% C+
HSR:2.935% C+
MRC3 Mercy
D
Kills:1,067
Deaths:387
KDR:2.757
Accuracy:16.546% D
HSR:16.401% D*
M1 Heavy Cycler
C+
Kills:694
Deaths:316
KDR:2.196
Accuracy:15.601% C+
HSR:13.977% D-
MRC3 Mercy
C
Kills:353
Deaths:84
KDR:4.202
Accuracy:17.002% D
HSR:20.963% C
M2 Mutilator
C
Kills:346
Deaths:93
KDR:3.720
Accuracy:16.082% C
HSR:16.474% D
M2 Mutilator
C
Kills:309
Deaths:84
KDR:3.679
Accuracy:16.037% C
HSR:16.829% D
MR1 Fracture
B
Kills:262
Deaths:134
KDR:1.955
Accuracy:39.186% C+
HSR:4.580% B
MR1 Fracture
B+
Kills:203
Deaths:134
KDR:1.515
Accuracy:40.051% C+
HSR:4.434% B+
Kills:6,313
Deaths (as MAX Suit):1,034.500
Deaths (to MAX Suits):2,203
KDR:6.10246
Kill Difference:5,278.500
Playtime:104.469 hours
Usage:3%
Score:3.891m
Score/min:621
Accuracy (listed only):27.624%
HSR (listed only):11.050%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:2,241
V. Kills:393 N/A
Deaths:233
KDR:9.618
Accuracy:49.694% C
KPH:64.100 D
VKPH:11.200 D
M14 Banshee
B*
Kills:1,484
V. Kills:222 N/A
Deaths:270
KDR:5.496
Accuracy:28.463% D
KPH:41.500 D
VKPH:6.200 B*
M18 Rotary
C--
Kills:989
V. Kills:643 154%
Deaths:551
KDR:1.795
Accuracy:28.845% D
KPH:13.100 C--
VKPH:8.500 D
Hornet Missiles
C
Kills:862
V. Kills:515 167%
Deaths:113
KDR:7.628
Accuracy:66.993% B+
KPH:63.600 C
VKPH:38 C
M18 Needler
C
Kills:706
V. Kills:529 133%
Deaths:368
KDR:1.918
Accuracy:28.455% D
KPH:14 C
VKPH:10.500 C
Coyote Missiles
C+
Kills:141
V. Kills:81 172%
Deaths:27
KDR:5.222
Accuracy:56.280% C+
KPH:50.600 C+
VKPH:29.100 C+
Kills:6,423 (3,179 + 0)
Deaths:1,562
KDR:4.112
VKDR:1.526
Vehicle Kills:2,383
Kill Difference:4,861
Playtime:213.035 hours
Usage:6%
Score:3.256m
Score/min:255
Piloting Accuracy:28.455%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:276
V. Kills:205 134%
Deaths:129
KDR:2.140
Accuracy:42.533% D
KPH:11.500 C*
VKPH:8.500 C++
AP30 Shredder
C++
Kills:254
V. Kills:152 166%
Deaths:13
KDR:19.539
Accuracy:32.547% C+
KPH:39.700 C++
VKPH:23.800 C++
C150 Dalton
D
Kills:96
V. Kills:70 135%
Deaths:24
KDR:4
Accuracy:38.499% C+
KPH:24.400 D-
VKPH:17.800 D
L105 Zephyr
C-
Kills:93
V. Kills:20 443%
Deaths:19
KDR:4.895
Accuracy:39.764% D
KPH:35.600 D-
VKPH:7.700 C-
Kills:719 (276 + 443)
Deaths:185
KDR:3.886
VKDR:2.416
Vehicle Kills:447
Kill Difference:534
Playtime:37.021 hours
Usage:1%
Score:0.655m
Score/min:295
Piloting Accuracy:42.533%
Gunner Accuracy:39.764%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C++
Kills:1,918
V. Kills:1,022 187%
Deaths:162
KDR:11.840
Accuracy:56.112% C+
KPH:41.300 C+
VKPH:22 C++
C75 Viper
B+
Kills:1,448
V. Kills:315 458%
Deaths:101
KDR:14.337
Accuracy:46.871% B+
KPH:52.900 B+
VKPH:11.500 C++
L100 Python HEAT
B++
Kills:1,094
V. Kills:236 462%
Deaths:52
KDR:21.039
Accuracy:52.368% C+
KPH:56.100 B++
VKPH:12.100 C--
L100 Python HESH
A
Kills:715
V. Kills:100 N/A
Deaths:2
KDR:357.500
Accuracy:59.426% B*
KPH:110.700 A
VKPH:15.500 B**
Skyguard
B*
Kills:147
V. Kills:81 179%
Deaths:8
KDR:18.375
Accuracy:30.138% C+
KPH:25.100 B*
VKPH:13.800 B++
Kills:5,322 (5,322 + 0)
Deaths:325
KDR:16.375
VKDR:5.397
Vehicle Kills:1,754
Kill Difference:4,997
Playtime:105.654 hours
Usage:3%
Score:2.579m
Score/min:407
Driving Accuracy:30.138%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:7,677
V. Kills:3,524 218%
Deaths:383
KDR:20.044
Accuracy:52.582% B+
KPH:55.800 B**
VKPH:25.600 B++
E540 Halberd
B**
Kills:1,973
V. Kills:939 210%
Deaths:95
KDR:20.768
Accuracy:49.533% B++
KPH:40.100 B++
VKPH:19.100 B**
P2-120 HEAT
B+
Kills:1,090
V. Kills:249 436%
Deaths:88
KDR:12.386
Accuracy:40.474% C-
KPH:39.800 B+
VKPH:9.100 D
MR11 Gatekeeper
B**
Kills:426
V. Kills:225 188%
Deaths:20
KDR:21.300
Accuracy:52.102% B**
KPH:30.900 B+
VKPH:16.300 C
P525 Marauder
B+
Kills:361
V. Kills:29 N/A
Deaths:11
KDR:32.818
Accuracy:29.375% B++
KPH:76.200 C+
VKPH:6.100 B+
G30 Vulcan
C++
Kills:330
V. Kills:153 214%
Deaths:29
KDR:11.379
Accuracy:28.196% C--
KPH:28.500 C++
VKPH:13.200 C
P2-120 HESH
A*
Kills:310
V. Kills:35 N/A
Deaths:10
KDR:31
Accuracy:48.836% B
KPH:121.800 A*
VKPH:13.700 B+
M20 Basilisk
D
Kills:78
V. Kills:28 269%
Deaths:12
KDR:6.500
Accuracy:23.157% D--
KPH:12.900 D
VKPH:4.600 D
Halberd SE
C
Kills:63
V. Kills:28 217%
Deaths:
KDR:
Accuracy:49.897% C*
KPH:32.600 D
VKPH:14.500 C
Kills:12,308 (9,077 + 3,231)
Deaths:648
KDR:18.994
VKDR:8.040
Vehicle Kills:5,210
Kill Difference:11,660
Playtime:254.828 hours
Usage:8%
Score:7.587m
Score/min:496
Driving Accuracy:48.836%
Gunner Accuracy:49.897%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

G20 Vulcan-H
B**
Kills:5,513
V. Kills:2,639 209%
Deaths:262
KDR:21.042
Accuracy:49.363% C+
KPH:76.600 B**
VKPH:36.600 B+
P525 Marauder-H
B+
Kills:3,518
V. Kills:268 N/A
Deaths:117
KDR:30.068
Accuracy:42.159% B+
KPH:126.800 C++
VKPH:9.700 B+
E540 Halberd-H
B*
Kills:1,156
V. Kills:524 220%
Deaths:46
KDR:25.130
Accuracy:65.038% B*
KPH:57 C++
VKPH:25.800 C++
M12 Kobalt-H
B
Kills:507
V. Kills:23 N/A
Deaths:10
KDR:50.700
Accuracy:23.917% C**
KPH:140.400 C+
VKPH:6.400 B
M60-G Bulldog-H
C**
Kills:335
V. Kills:56 N/A
Deaths:
KDR:
Accuracy:55.642% C++
KPH:108.100 C**
VKPH:18.100 C+
M40 Fury-H
A+
Kills:324
V. Kills:142 227%
Deaths:22
KDR:14.727
Accuracy:62.755% A++
KPH:90.500 C+
VKPH:39.600 A+
MR11 Gatekeeper-H
B++
Kills:146
V. Kills:88 164%
Deaths:5
KDR:29.200
Accuracy:52.306% C-
KPH:51.300 B++
VKPH:30.900 C+
G40-F Ranger
C+
Kills:69
V. Kills:39 173%
Deaths:5
KDR:13.800
Accuracy:35.639% C+
KPH:31.500 C
VKPH:17.800 C
Kills:11,568 (0 + 11,568)
Deaths:467
KDR:24.771
VKDR:8.092
Vehicle Kills:3,779
Kill Difference:11,101
Playtime:135.359 hours
Usage:4%
Score:3.912m
Score/min:482
Driving Accuracy:N/A%
Gunner Accuracy:35.639%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
C**
Kills:460
V. Kills:83 N/A
Deaths:19
KDR:24.211
Accuracy:42.790% C**
KPH:41.800 C+
VKPH:7.500 C+
M12 Kobalt
A+
Kills:405
V. Kills:34 N/A
Deaths:10
KDR:40.500
Accuracy:18.346% C
KPH:90.200 C*
VKPH:7.600 A+
M60-G Bulldog
C++
Kills:342
V. Kills:48 N/A
Deaths:7
KDR:48.857
Accuracy:44.522% C++
KPH:58.200 C+
VKPH:8.200 C--
M20 Basilisk
B+
Kills:321
V. Kills:127 251%
Deaths:39
KDR:8.231
Accuracy:38.396% C-
KPH:25.300 C+
VKPH:10 B+
M40 Fury
C**
Kills:312
V. Kills:66 466%
Deaths:17
KDR:18.353
Accuracy:38.717% C+
KPH:54.800 C+
VKPH:11.600 C**
M40 Fury
B
Kills:169
V. Kills:27 N/A
Deaths:16
KDR:10.563
Accuracy:38.216% C+
KPH:70 B
VKPH:11.200 C
M20 Basilisk
C
Kills:166
V. Kills:52 313%
Deaths:19
KDR:8.737
Accuracy:33.902% D--
KPH:22.900 C
VKPH:7.200 D
M12 Kobalt
C+
Kills:161
V. Kills:5 N/A
Deaths:3
KDR:53.667
Accuracy:16.890% C--
KPH:83.700 C+
VKPH:2.600 C--
Kills:2,336 (0 + 2,336)
Deaths:130
KDR:17.969
VKDR:3.400
Vehicle Kills:442
Kill Difference:2,206
Playtime:51.361 hours
Usage:2%
Score:1.563m
Score/min:507
Driving Accuracy:N/A%
Gunner Accuracy:16.890%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C++
Kills:427
V. Kills:153 277%
Deaths:156
KDR:2.737
Accuracy:51.279% C+
KPH:31.800 C++
VKPH:11.400 C++
S12 Renegade
C+
Kills:268
V. Kills:12 N/A
Deaths:59
KDR:4.542
Accuracy:35.811% D-
KPH:46.100 C
VKPH:2.100 C+
M12 Kobalt-F
D
Kills:56
V. Kills: N/A
Deaths:41
KDR:1.366
Accuracy:10.431% F-
KPH:14.600 D
VKPH:0 D**
Kills:751 (751 + 0)
Deaths:256
KDR:2.934
VKDR:0.645
Vehicle Kills:165
Kill Difference:495
Playtime:23.073 hours
Usage:1%
Score:0.209m
Score/min:151
Driving Accuracy:10.431%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:128
V. Kills:69 183%
Deaths:8
KDR:16
Accuracy:43.709% B+
KPH:39.200 B++
VKPH:21.100 B*
Kills:128 (0 + 128)
Deaths:8
KDR:16
VKDR:8.625
Vehicle Kills:69
Kill Difference:120
Playtime:3.268 hours
Usage:0%
Score:0.056m
Score/min:286
Piloting Accuracy:N/A%
Gunner Accuracy:43.709%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P2-120 AP 11,2017,67738320.044B**16.7152.582%B+2.006%C55.8B**25.6B++558137.6h5.1B+9.6B++
G20 Vulcan-H 8,1525,51326221.042A++17.7149.363%C+1.977%D76.6B**36.7B+50672h59.8B**121.1B**
MSW-R 4,1334,0951,5292.678C+0.6621.165%D--17.778%D*44.3C-N/A17892.5h11.8C56C-
P525 Marauder-H 3,7863,51811730.068B++26.7342.159%B+N/A127C++9.7B+39627.7h6.9C+16.3C**
Hellfire Rocket Pods 2,6342,2412339.618C+6.2849.694%CN/A64.2D11.3D36834.9h18.2C+36.6C++
E540 Halberd 2,9121,9739520.768A17.4349.533%B++1.166%D--40.1B++19.1B**43749.2h4.6B++9.4B++
L100 Python AP 2,9401,91816211.84C++8.5156.112%C+2.868%B+41.3C+22C++43446.4h5.2C+9.3C+
TAR 1,8981,8799332.014C++1.3222.187%D-15.434%D*32.8C--N/A14657.2h12.8C57.6C-
NS-44 Commissioner 1,8931,8741,6281.151C+2.1833.597%D10.939%F24.4DN/A10476.9h3.5C+10.5C+
M3 Pounder HEG 1,8841,6824263.948B++0.6143.068%C+2.854%C+36.8B**4.4C*25745.7h10.3B*24B+
LC2 Lynx 1,6621,6389421.739C++1.5922.766%D17.949%D-22.6DN/A10372.4h15.2C--66.7C
HC1 Cougar 1,5541,5316862.232B+1.1023.389%D-18.419%D--29.8C--N/A15251.4h12.1C51.8C
NS-15M1 1,5301,5175742.643C*0.6920.669%D--15.887%D*38.1DN/A16839.8h12.2C58.8C--
M14 Banshee 1,7061,4842705.496C2.1628.463%D1.482%A41.5D6.2B*17935.8h31.6D-110.9D-
C-4 1,8171,4546772.148C*1.1924.311%C--N/A76.1C--19D82119.1h1.1B+4.7C++
C75 Viper 1,7631,44810114.337B*11.0046.871%B+N/A52.8B+11.5C++29927.4h9.3C++19.9B+
T9 CARV 1,4131,4047161.961C++1.3718.228%D-18.162%D--38.6CN/A27136.4h12.9C71C
M3 Pounder HEG 1,5451,3974113.399B+0.0745.043%C+2.935%C+31.8B++3.4D21744h12.9B++28.7B+
T16 Rhino 1,3831,3777101.939C*1.3917.959%D--16.122%D*38.4CN/A14935.9h13.6C-75.7D
Sticky Grenade 1,3351,33011330N/A1,326.6761.413%B*N/A1900A++7.1D95420.7h1.2B*2B++
SMG-46 Armistice 1,2491,2454982.5A0.8325.136%D15.823%C--39.8CN/A20531.3h13.2C+52.4C+
LC3 Jaguar 1,2261,2235722.138C**1.2021.882%D--17.253%D-31.1C-N/A13539.3h13.6C+62C-
AS16 NightHawk 1,2271,2226551.866C+1.4740.252%C11.375%D-35.3C--N/A14234.6h4.6C11.5C
TRAC-5 1,2201,2107531.607B+1.7321.02%D15.537%D-25.5C+N/A18447.5h13.8C+65.4C+
T1 Cycler 1,2421,1986021.99C**1.3419.18%D*15.776%D*29.4C1.1B+16040.7h13.4C+69.8C--
MANA Anti-Personnel Turret 1,1931,1792275.194N/A1.8616.478%UN/A11790U140U27166200.1h16.8T*102.1T*
TORQ-9 1,2041,1785862.01C*1.3221.896%D*16.893%D*30.3DN/A15238.9h15.2D69.3D
TMG-50 1,1751,1703942.97B*0.3618.184%D--16.068%D**53.4C+N/A29321.9h10.4C+57.3C
T5 AMC 1,1771,1646021.934B*1.4021.347%D--14.777%D*26.1CN/A12044.6h13.8C+64.8C-
PDW-16 Hailstorm 1,1691,1625632.064B+1.2719.946%D*9.897%D*30.5C-N/A14938.1h14.3C+71.7C--
E540 Halberd-H 1,6801,1564625.13B**21.8065.038%B*N/A56.9C++25.8C++48620.3h4.7C**7.2B+
L100 Python HEAT 1,3301,0945221.038A*17.7052.368%C+2.559%C*56.1B++12.1C--43919.5h3.9B*7.5B++
P2-120 HEAT 1,3391,0908812.386B+9.0540.474%C-3.394%C**39.8B+9.1D42027.4h4.8B++11.9B+
Frag Grenade 1,0931,07711077N/A1,073.6754.461%B*N/A979.1A14.5C++50221.1h2.3B**4.2B**
MRC3 Mercy 1,0761,0673872.757C+0.5816.546%D16.401%D*37C+N/A14728.8h16.9C**101.9C+
ML-7 1,3211,0626121.735B*1.6066.838%B*3.484%B+32.3C++7.9D38032.9h5B+7.5B++
M18 Rotary 1,6329895511.795C1.5428.845%D1.719%C+13.1C--8.5D17275.4h106.5C++369.1C+
Tank Mine 1,4679851745.661B**2.3351.004%B++N/A169.8B++83.1B+21185.8h2.2C-4.3B++
T7 Mini-Chaingun 9409244582.017B++1.3215.171%D-12.338%D41.4CN/A21122.3h14.5C+95.5C
Hornet Missiles 1,3778621137.628C+4.2966.993%B+1.044%C63.4C37.9C60113.6h9.4C++14C**
Chainblade 86383618,6410.045B+3.2916.731%D--1.914%D0.7C+N/A31127.2h1.9B+11.4C+
NS-7 PDW 7827782932.655B*0.6825.302%C--15.039%D41.4C+N/A17718.8h12.4C*48.8C++
SOAS-20 7317282223.279B**0.0525.644%D--14.835%D*44.9C+N/A21116.2h11.7C+45.8C
L100 Python HESH 8157152357.5U354.1759.426%B*N/A110A15.4B**5406.5h2.8C**4.7B+
M18 Needler 1,2357063681.918C1.4228.455%D1.7%C++14C10.5C23950.6h115.3C++405.4C+
TS4 Haymaker 7036964211.653C**1.6841.904%C9.339%D--30.7C--N/A11822.7h4.7D11.3C
M1 Heavy Cycler 6996943162.196C*1.1415.601%C+13.977%D-29.7C++N/A13523.4h16.4C**105.3C*
NS Decimator 8016072382.55B++0.7866.288%B+N/A40.5C12.9D37415h4C++6.1C**
NS Baron G5AE 6086013061.964C**1.3751.275%C++13.311%D32.5DN/A13918.5h4.8D--9.3C+
NS-11C 5815723401.682C++1.6523.533%D16.608%D24.1DN/A15523.7h14.2C60.4C
M12 Kobalt-H 5305071050.7B**47.3723.917%C**14.793%D140.8C+6.4B3633.6h16.4C--68.5C+
TSAR-42 5014991034.845C**1.5140.678%C57.114%F36.7DN/A18413.6h2.7D**6.7D
M60-G Bulldog 5434601924.211A20.8842.79%C**1.087%D--41.8C+7.5C+63711h5.9B13.9B+
T9A "Butcher" 4384321452.979C**0.3519.034%F-17.824%F46D-N/A2579.4h12.3D--64.6F
M40 Fury-F 5804271562.737B++0.6051.279%C+N/A31.9C++11.4C++19113.4h10.1C*19.8C*
MR11 Gatekeeper 6514262021.3B**17.9752.102%B**N/A30.9B+16.3C39213.8h34.5B++66.2B*
TAS-16 Blackjack 4304201932.176B+1.1667.489%C*8.81%D*48.8C1.2B++2038.6h3D*4.4C
M12 Kobalt 4394051040.5B+37.1718.346%C16.79%C--90C*7.6A+4624.5h17C+92.6C+
P525 Marauder 3903611132.818B29.4829.375%B++N/A76.8C+6.2B+3594.7h6.7C22.9B+
TX1 Repeater 3673594000.898C+2.4418.016%D**17.827%D17.1DN/A8521h13.1C+72.7D
MRC3 Mercy 367353844.202B+0.8717.002%D20.963%C55.2B++2.2A*2776.4h15.9B++93.6C++
M2 Mutilator 349346933.72B+0.3916.082%C16.474%D47.4B++N/A2397.3h14.4B+89.5C*
M60-G Bulldog 390342748.857A*45.5244.522%C++N/A58C+8.1C--9095.9h6C++13.5C**
Ripper 3393356,0680.055C3.289.991%D**12.836%C--0.8C-N/A3446h1.4C++14D-
M60-G Bulldog-H 3913351335U331.6755.642%C++N/A108.1C**18.1C+5253.1h5.2C+9.3C*
G30 Vulcan 4833302911.379B+8.0528.196%C--1.515%D*28.4C++13.2C44411.6h68.3B+242.3B
SABR-13 3323261622.012C++1.3223.745%D--17.178%D**27.4DN/A13811.9h14.8D**62.2F
M40 Fury-H 4663242214.727C+11.3962.755%A++N/A90C+39.4A+6533.6h13.4D--21.3C+
M20 Basilisk 448321398.231B++4.9038.396%C-3.427%D--25.3C+10B+30812.7h83.8C++218.3C+
M40 Fury 3783121718.353B+15.0238.717%C+N/A54.7C+11.6C**3745.7h12.3C*31.8C*
P2-120 HESH 3453101031B+27.6748.836%B1.29%B**124A*14B+10922.5h4.3C++8.9B
M2 Mutilator 312309843.679B+0.3516.037%C16.829%D48.3B**N/A2946.4h14B++87.6C**
MANA Anti-Vehicle Turret 4462921491.96C+1.3753.126%C5.822%B++44.9C*23.7C-7476.5h7.1C**13.3B
RAMS .50M 291291664.409C++1.0839.545%C60.481%F**28.8C--N/A16310.1h2.6D--6.6D
AMR-66 2852762651.042C2.2922.879%D*15.217%D**16.1DN/A10517.1h11.5D*50.3D*
CAS30 Tank Buster 4812761292.14C+1.1942.533%DN/A11.5C*8.5C++20224.1h42.9B+100.8C*
S12 Renegade 280268594.542B+1.2135.811%D-2.612%D46.2C2.1C+1295.8h3.9C--10.8D
MR1 Fracture 3332621341.955A1.3839.186%C+4.58%B19.8A+5.4C19713.2h21.6B**55.1B*
FA1 Barrage 2562561172.188B+1.1553.21%B*15.234%C+38.8C+N/A2726.6h4.5C++8.5B+
Claymore 256255435.93C2.6044.851%AN/A196.2B++N/A11341.3h1.1B*2.4B**
AP30 Shredder 4062541319.538C++16.2032.547%C+N/A39.7C++23.8C++3686.4h73.2C*225C*
Hunter QCX 3232382211.077C**2.2644.691%C+5.462%D*17.2C+6.2B10313.8h6.3C*14C*
TRAC-5 S 2282241411.589B+1.7423.527%C9.821%D*20.6CN/A14110.9h10.5B44.7C*
M12 Kobalt 224213635.5C32.1722.312%C+12.207%D**118.3C+6.1C**4111.8h17.5C78.4C+
MAX Punch 2112091,0560.198B+3.1448.862%C**N/A2.1C*N/A1198h1.5C**3.2B+
M9 SKEP Launcher 3342062061C++2.3374.168%B+1.456%D17.2C10.7C25812h9.1C12.3C+
MR1 Fracture 2582031341.515B*1.8240.051%C+4.434%B+15.3B**4.1D15513.3h28.7B*71.7B++
T4 AMP 2011971431.378C*1.9626.391%C--12.69%D**21.9D-N/A999h16D60.7C
Cycler TRV 199193991.949C++1.3823.22%D18.135%D34.5C-1.1B+2715.6h17.2F-74.1D*
NS-30 Vandal 187186563.321C++0.0130.971%D-9.677%F--39.6DN/A2844.7h6.1D19.7D
M40 Fury 1961691610.563C+7.2338.216%C+N/A70.4B11.3C8052.4h11.5C**30B
M20 Basilisk 218166198.737B*5.4033.902%D--3.614%D-23.1C7.2D3487.2h88.9C++262.2C
M77-B 167165276.111A++2.7836.357%D60%F--29.5C-N/A2415.6h3D*8.2D-
M12 Kobalt 166161353.667B**50.3316.89%C--8.075%F--84.7C+2.6C--5651.9h17.5C103.7C
NS-15M AE 161158374.27B++0.9420.688%F25.949%D46.5DN/A1973.4h13.3D*64.4D**
NS-357 Underboss 1511511930.782C2.5533.473%D-14.57%D*16.8D--N/A1089h4.8D*14.2D-
Skyguard 228147818.375S15.0430.138%C+N/A24.9B*13.7B+4445.9h73.5B+243.7B++
MR11 Gatekeeper-H 234146529.2M++25.8752.306%C-N/A52.1B*31.4C+7012.8h33.2B++63.6B+
Coyote Missiles 222141275.222C+1.8956.28%C+N/A50.4C+28.9C+6572.8h34.5C++61.3C++
Spear Anti-Vehicle Phalanx Turret 2131381013.8B+10.4743.321%D2.899%C--39.4C--21.4C-9593.5h7.9C++18.3C+
NSX Tengu 140135373.649A*0.3239.854%C+15.556%D*50C1.9B*1692.7h13C32.5C+
M20 Wyvern 197128816A**12.6743.709%B+N/A38.8B++20.9B*2863.3h68.9C++157.6B
NS-11A 123118313.806A+0.4727.622%C+11.017%F40.7C1.7B**2652.9h10.5B++38.1B+
MKV Suppressed 111110522.115B+1.2227.214%C14.545%D--34.4C-N/A2703.2h14.9C-54.9C
Heartstring 163108841.286C*2.0555.837%B*N/A16.9C-8.6C**1136.4h10.6D**19C
C150 Dalton 16696244D--0.6738.499%C+2.083%M+24.6D-17.9D6973.9h4.9D12.8D
L105 Zephyr 11393194.895D1.5639.764%DN/A35.8D-7.7C-3652.6h7.2C--18.2C-
M60-A Bulldog 10089614.833C+11.5042.12%D4.494%A++30.7C-3.8C2402.9h5B+11.8C++
M20 Basilisk 10678126.5B+3.1723.157%D--6.41%B++12.8D4.6D1846.1h71.5B+308.9C+
NS-03 Thumper 8277312.484A0.8529.26%D-N/A55B+3.6A*1841.4h5.3B++18.1C**
NS-11P 7676451.689C+1.6419.35%D**22.368%C-33DN/A4142.3h12.1C+62.4D
T9 CARV-S 7473302.433C++0.9020.649%D-19.178%D--45.6C-N/A8091.6h14.2D-68.9D
T2 Striker 12973641.141B+2.1954.487%C*N/A9.6C-7.4C4177.6h43.1C79.1C+
T32 Bull 7371174.176A+0.8421.852%D--23.944%C--54.6C+1.5B*6451.3h9.8B++44.9C+
G40-F Ranger 10869513.8B+10.4735.639%C+4.348%M**31.4C17.7C2892.2h67.7C*189.9C**
TRAP-M1 6463292.172B+1.1625.245%D--17.46%D*35DN/A2401.8h10.6C-42.1D
Halberd SE 9163163B59.6749.897%C*1.587%B+33.2D14.7C2991.9h3.8B+7.7C**
99SV 6363302.1C+1.2327.353%D*28.571%D-19.1DN/A2663.3h7.9F-28.8F
M12 Kobalt-F 5656411.366C1.9710.431%F-16.071%A14.7DN/A443.8h15.4C+147.2F
NS-66 Punisher 5655242.292B+1.0429.143%C++23.636%D36.7C--N/A1311.5h13.9D47.7C
TRAC-Shot 5554610.885C2.4520.733%D**12.963%D*8.2D*N/A406.6h17.3F*83.4F*
Bastion Battery 7751151N/A47.6729.598%F-N/A51C+26C++7941h9B++30.3C+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit3,0763,609,031261.5h
Anti-Vehicle MANA Turret101,6942.2h
Medical Applicator978444,50442.8h
Nanite Revive Grenade01,9010.5h
Spawn Beacon51,0740.7h
Ordnance Dampener0760.2h
Motion Spotter94,3333.5h
TR Patriot Flare Gun14380.4h
Restoration Kit397561.1h
WLT-Mandible Mining Laser175388.3h
Welding Device02330h
Spitfire Auto-Turret39340.8h
Ammunition Package408,6945.2h
Recon Detection Device81,2953.2h
Shield Recharging Field41560.1h
Medical Kit3163,7127h
Anti-Infantry MANA Turret231,2052.1h
Soldier Soaker01120h
Nano-Repair Grenade05,4341.5h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.29s
Server spent 4.56s on queries, 3.27s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.