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Ensign Grand Ambassador Spirith[0] Spirith
NC BR 48

KDR: 3.76

Score: 117.2m

Last Seen: Jun 12th, 2019 2:25 PM
- OFFLINE - 168.7 hour(s)

Prestige 1, Battle Rank 48 - New Conglomerate on Connery - Outfit Member of Recursion[0] Recursion
NC outfit on Connery

Members: 71
Level Progress (to 49): 68%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS EM6 GD-22S NS-44P Commissioner SAS-R L100 Python HESH Titan-150 AP NC6A GODSAW EM1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,034,926 MLG Score: 2426
Fun Score: N/A
Cheeseburgers Flipped: 1880TIME WITH MEDKIT: 0.5%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.08%24.149%726631147100,0803.92424-0.16

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.948%1.744A++0.51B+-0.781D-HEAD ++ (~9.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.70.628B+8.30.416B19.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.13%1.76%550412064,887146636093.33129135%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.069%1.03B**0.153C++0.996

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
91.20.434B430.188C++48.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.631%2.673%11429120117,469228365597.65177266%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.439%0.163C++0.063C+0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
110.714B++4.70.624B+6.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.391%9.46%4781411965,592140720603.97441271%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.232%-0.158C1.251A1.733

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.30.747B++10.40.738B++19.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.287%72.174%4788120213,5632643365.12973

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.989%0.945B*0.331C**0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.488B+2.10.343C**3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.402%10.827%478612048,7192757373.16135

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.248%1.653A++-0.745D--0.555

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.636B+2.90.394B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Recursion[0] Recursion
NC outfit on Connery

Members: 71
117.2m236.1%527 (31.6k)458 (27.5k)3.76461200,54153,2704.0983348 (48)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-NC12101097629.429%19.832%58404:48100

10% Combat Medic20% Engineer28% Heavy Assault15% Infiltrator21% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 2:49 PMOct 18th, 2014 9:26 AMJun 17th, 2019 2:17 PM (2d) (PST)Jun 12th, 2019 11:37 AM (7d) (PST)Jun 12th, 2019 10:25 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8711776940.7840.2080.1562.0500.0842426

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
52,24810,62641,62247129123527,496

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4262.4h/177.6d 17,777 39,771 42,698 524.3k 5,196 13,748 21,551 222.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
B*
Kills:8,085
Deaths:2,020
KDR:4.002
Accuracy:26.042% B*
HSR:23.587% C+
GD-22S
A
Kills:5,986
Deaths:1,293
KDR:4.630
Accuracy:29.432% A
HSR:25.860% C**
NC6A GODSAW
C+
Kills:3,881
Deaths:765
KDR:5.073
Accuracy:28.624% C+
HSR:25.406% C
EM1
A+
Kills:3,638
Deaths:886
KDR:4.106
Accuracy:28.942% A+
HSR:21.660% C+
LA1 Anchor
B*
Kills:2,554
Deaths:595
KDR:4.292
Accuracy:29.252% B*
HSR:22.866% C
NS-15 Gallows
C+
Kills:1,848
Deaths:390
KDR:4.738
Accuracy:27.994% C+
HSR:30.465% C+
NC05 Jackhammer
A*
Kills:1,832
Deaths:561
KDR:3.266
Accuracy:62.949% A*
HSR:8.843% D**
NC6 Gauss SAW
B+
Kills:1,684
Deaths:441
KDR:3.819
Accuracy:22.881% B+
HSR:21.437% C
NS-15M AE
C++
Kills:1,556
Deaths:340
KDR:4.576
Accuracy:26.023% C++
HSR:28.021% C++
NC05 Jackhammer AE
C+
Kills:1,505
Deaths:501
KDR:3.004
Accuracy:48.255% C+
HSR:16.346% C+
NS-15MP
B**
Kills:1,418
Deaths:310
KDR:4.574
Accuracy:32.865% B**
HSR:16.220% D**
NS-15M1
A
Kills:1,197
Deaths:289
KDR:4.142
Accuracy:29.958% A
HSR:14.369% D--
NC6S Gauss SAW S
A+
Kills:1,181
Deaths:296
KDR:3.990
Accuracy:31.047% A+
HSR:17.358% D-
MGR-L1 Promise
B**
Kills:1,164
Deaths:337
KDR:3.454
Accuracy:29.027% B**
HSR:32.560% B**
NS-15M2
C**
Kills:1,163
Deaths:231
KDR:5.035
Accuracy:25.262% C**
HSR:23.560% C
NSX Naginata
B*
Kills:1,161
Deaths:218
KDR:5.326
Accuracy:26.759% B*
HSR:27.132% C+
Kills:39,853
Deaths (as Heavy Assault):9,473
Deaths (to Heavy Assaults):15,143
KDR:4.20701
Kill Difference:30,380
Playtime:1,192.978 hours
Usage:28%
Score:35.595m
Score/min:497
Accuracy (listed only):31.582%
HSR (listed only):22.231%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
B**
Kills:3,262
Deaths:262
KDR:12.450
Accuracy:28.447% B**
HSR:11.006% D*
AC-X11
A++
Kills:2,437
Deaths:624
KDR:3.905
Accuracy:33.864% A++
HSR:21.379% C+
Razor GD-23
A++
Kills:2,341
Deaths:911
KDR:2.570
Accuracy:32.590% A++
HSR:22.085% C**
LA39 Bruiser
B*
Kills:2,270
Deaths:929
KDR:2.443
Accuracy:70.575% B*
HSR:11.982% C--
GD-7F
B++
Kills:1,870
Deaths:593
KDR:3.153
Accuracy:27.829% B++
HSR:17.808% C
GD-66 Claw
B
Kills:1,742
Deaths:673
KDR:2.588
Accuracy:62.718% B
HSR:10.792% D
Gauss Compact Burst
A
Kills:1,537
Deaths:371
KDR:4.143
Accuracy:33.028% A
HSR:26.350% C*
NS-11C
A*
Kills:1,237
Deaths:320
KDR:3.866
Accuracy:34.310% A*
HSR:23.120% B++
AF-19 Mercenary
A++
Kills:1,211
Deaths:343
KDR:3.531
Accuracy:31.021% A++
HSR:22.874% C**
AF-57 Piston
A*
Kills:1,207
Deaths:309
KDR:3.906
Accuracy:64.474% A*
HSR:10.688% D-
NC12 Sweeper
A
Kills:1,179
Deaths:409
KDR:2.883
Accuracy:54.326% A
HSR:7.294% D**
Warden
A++
Kills:1,176
Deaths:283
KDR:4.155
Accuracy:36.891% A++
HSR:24.915% C++
19A Fortuna
B++
Kills:1,175
Deaths:429
KDR:2.739
Accuracy:29.234% B++
HSR:17.106% D
NSX Tanto
A
Kills:1,169
Deaths:263
KDR:4.445
Accuracy:32.814% A
HSR:25.577% C++
Mauler S6
A
Kills:1,166
Deaths:398
KDR:2.930
Accuracy:53.347% A
HSR:10.292% D--
AF-4A Bandit
B+
Kills:1,165
Deaths:412
KDR:2.828
Accuracy:27.917% B+
HSR:24.378% C**
NS-11CP
B*
Kills:1,160
Deaths:317
KDR:3.659
Accuracy:32.837% B*
HSR:23.535% C+
NS Baron G5AE
B*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:45.960% C+
HSR:20.190% B*
NS Baron G5
B++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:51.503% B++
HSR:14.840% C++
GD Guardian
C
Kills:1,157
Deaths:349
KDR:3.315
Accuracy:32.142% C-
HSR:27.139% C
The Brawler
B**
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:62.279% B**
HSR:12.900% C
MGR-M1 Bishop
B**
Kills:520
Deaths:196
KDR:2.653
Accuracy:38.880% B**
HSR:39.615% B**
MGR-C1 Charger
C+
Kills:248
Deaths:93
KDR:2.667
Accuracy:26.579% C+
HSR:18.952% D
Kills:32,702
Deaths (as Engineer):9,751
Deaths (to Engineers):11,148
KDR:3.35371
Kill Difference:22,951
Playtime:866.047 hours
Usage:20%
Score:22.337m
Score/min:430
Accuracy (listed only):41.024%
HSR (listed only):19.340%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
B**
Kills:3,262
Deaths:262
KDR:12.450
Accuracy:28.447% B**
HSR:11.006% D*
Blitz GD-10
B*
Kills:2,597
Deaths:966
KDR:2.688
Accuracy:28.233% B*
HSR:17.251% C++
AC-X11
A++
Kills:2,437
Deaths:624
KDR:3.905
Accuracy:33.864% A++
HSR:21.379% C+
Razor GD-23
A++
Kills:2,341
Deaths:911
KDR:2.570
Accuracy:32.590% A++
HSR:22.085% C**
LA39 Bruiser
B*
Kills:2,270
Deaths:929
KDR:2.443
Accuracy:70.575% B*
HSR:11.982% C--
GD-7F
B++
Kills:1,870
Deaths:593
KDR:3.153
Accuracy:27.829% B++
HSR:17.808% C
GD-66 Claw
B
Kills:1,742
Deaths:673
KDR:2.588
Accuracy:62.718% B
HSR:10.792% D
Gauss Compact Burst
A
Kills:1,537
Deaths:371
KDR:4.143
Accuracy:33.028% A
HSR:26.350% C*
AF-4 Cyclone
B**
Kills:1,477
Deaths:462
KDR:3.197
Accuracy:30.565% B**
HSR:20.989% B+
Tempest
C+
Kills:1,364
Deaths:517
KDR:2.638
Accuracy:26.299% C+
HSR:19.502% C
NS-11C
A*
Kills:1,237
Deaths:320
KDR:3.866
Accuracy:34.310% A*
HSR:23.120% B++
MGR-S1 Gladius
B**
Kills:1,226
Deaths:412
KDR:2.976
Accuracy:31.597% B*
HSR:29.282% B**
AF-19 Mercenary
A++
Kills:1,211
Deaths:343
KDR:3.531
Accuracy:31.021% A++
HSR:22.874% C**
AF-57 Piston
A*
Kills:1,207
Deaths:309
KDR:3.906
Accuracy:64.474% A*
HSR:10.688% D-
NC12 Sweeper
A
Kills:1,179
Deaths:409
KDR:2.883
Accuracy:54.326% A
HSR:7.294% D**
19A Fortuna
B++
Kills:1,175
Deaths:429
KDR:2.739
Accuracy:29.234% B++
HSR:17.106% D
MKV Suppressed
B++
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:29.457% B++
HSR:22.716% B+
NSX Tanto
A
Kills:1,169
Deaths:263
KDR:4.445
Accuracy:32.814% A
HSR:25.577% C++
NS-7G PDW
A
Kills:1,169
Deaths:312
KDR:3.747
Accuracy:32.088% A
HSR:19.418% C*
NS-7 PDW
A+
Kills:1,168
Deaths:364
KDR:3.209
Accuracy:32.612% A+
HSR:16.182% C
Mauler S6
A
Kills:1,166
Deaths:398
KDR:2.930
Accuracy:53.347% A
HSR:10.292% D--
AF-4A Bandit
B+
Kills:1,165
Deaths:412
KDR:2.828
Accuracy:27.917% B+
HSR:24.378% C**
NS-11CP
B*
Kills:1,160
Deaths:317
KDR:3.659
Accuracy:32.837% B*
HSR:23.535% C+
NS-7B PDW
A
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:32.014% A
HSR:18.879% C*
NS Baron G5AE
B*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:45.960% C+
HSR:20.190% B*
NS Baron G5
B++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:51.503% B++
HSR:14.840% C++
The Brawler
B**
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:62.279% B**
HSR:12.900% C
MGR-C1 Charger
C+
Kills:248
Deaths:93
KDR:2.667
Accuracy:26.579% C+
HSR:18.952% D
NSX Tengu
B++
Kills:131
Deaths:25
KDR:5.240
Accuracy:41.854% B++
HSR:23.664% B+
Kills:41,312
Deaths (as Light Assault):12,650
Deaths (to Light Assaults):10,951
KDR:3.26577
Kill Difference:28,662
Playtime:897.814 hours
Usage:21%
Score:20.926m
Score/min:388
Accuracy (listed only):38.633%
HSR (listed only):18.656%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44P Commissioner
B+
Kills:5,955
Deaths:3,443
KDR:1.730
Accuracy:44.101% B+
HSR:29.202% B
SAS-R
C++
Kills:4,793
Deaths:787
KDR:6.090
Accuracy:39.856% C++
HSR:66.493% C+
Blitz GD-10
B*
Kills:2,597
Deaths:966
KDR:2.688
Accuracy:28.233% B*
HSR:17.251% C++
AF-4 Cyclone
B**
Kills:1,477
Deaths:462
KDR:3.197
Accuracy:30.565% B**
HSR:20.989% B+
The Moonshot
C
Kills:1,414
Deaths:152
KDR:9.303
Accuracy:40.757% C
HSR:78.501% C
EM4 Longshot
A
Kills:1,378
Deaths:138
KDR:9.986
Accuracy:47.769% A
HSR:80.334% C**
Tempest
C+
Kills:1,364
Deaths:517
KDR:2.638
Accuracy:26.299% C+
HSR:19.502% C
AF-8 RailJack
A
Kills:1,308
Deaths:121
KDR:10.810
Accuracy:45.342% A
HSR:77.447% C**
NS-44L Blackhand
C**
Kills:1,233
Deaths:546
KDR:2.258
Accuracy:44.210% C**
HSR:41.768% C+
MGR-S1 Gladius
B**
Kills:1,226
Deaths:412
KDR:2.976
Accuracy:31.597% B*
HSR:29.282% B**
NS-44 Commissioner AE
B+
Kills:1,203
Deaths:587
KDR:2.049
Accuracy:45.574% B+
HSR:30.175% B+
NSX Daimyo
C
Kills:1,190
Deaths:250
KDR:4.760
Accuracy:37.894% D
HSR:93.193% C
NS-30 Vandal
B
Kills:1,188
Deaths:304
KDR:3.908
Accuracy:35.109% B
HSR:25.926% C+
MKV Suppressed
B++
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:29.457% B++
HSR:22.716% B+
NS-44 Commissioner
C**
Kills:1,171
Deaths:652
KDR:1.796
Accuracy:38.509% C**
HSR:12.212% D**
NS-7G PDW
A
Kills:1,169
Deaths:312
KDR:3.747
Accuracy:32.088% A
HSR:19.418% C*
NS-7 PDW
A+
Kills:1,168
Deaths:364
KDR:3.209
Accuracy:32.612% A+
HSR:16.182% C
NC14 Bolt Driver
B+
Kills:1,163
Deaths:169
KDR:6.882
Accuracy:38.388% B+
HSR:74.463% C++
NS-44B Commissioner
C*
Kills:1,163
Deaths:721
KDR:1.613
Accuracy:40.912% C*
HSR:18.745% D
AF-18 Stalker
B+
Kills:1,162
Deaths:326
KDR:3.564
Accuracy:30.206% B+
HSR:23.580% B+
NS-44G Commissioner
B++
Kills:1,162
Deaths:686
KDR:1.694
Accuracy:45.010% B++
HSR:30.034% B++
Impetus
B**
Kills:1,160
Deaths:414
KDR:2.802
Accuracy:40.140% B**
HSR:24.569% C-
NS-7B PDW
A
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:32.014% A
HSR:18.879% C*
LA80
A
Kills:1,159
Deaths:71
KDR:16.324
Accuracy:47.535% B**
HSR:87.317% A
AF-6 Shadow
B**
Kills:1,158
Deaths:253
KDR:4.577
Accuracy:40.824% B**
HSR:30.397% B+
Gauss SPR
A+
Kills:1,158
Deaths:177
KDR:6.542
Accuracy:41.223% A+
HSR:33.247% C+
NSX Tomoe
B+
Kills:1,158
Deaths:200
KDR:5.790
Accuracy:30.564% C**
HSR:41.969% B+
NC4 Mag-Shot
B**
Kills:1,140
Deaths:730
KDR:1.562
Accuracy:35.025% B**
HSR:17.807% C
NS-AM7 Archer
A+
Kills:1,138
Deaths:613
KDR:1.856
Accuracy:52.075% D-
HSR:31.019% A+
NS-357 Underboss
C++
Kills:374
Deaths:237
KDR:1.578
Accuracy:37.640% C++
HSR:20.054% C+
LA3 Desperado
B**
Kills:184
Deaths:152
KDR:1.211
Accuracy:34.525% B**
HSR:19.022% C+
NSX Tengu
B++
Kills:131
Deaths:25
KDR:5.240
Accuracy:41.854% B++
HSR:23.664% B+
LA8 Rebel
C++
Kills:128
Deaths:31
KDR:4.129
Accuracy:31.528% C++
HSR:13.281% D--
The Executive
B**
Kills:108
Deaths:55
KDR:1.964
Accuracy:33.726% C
HSR:32.407% B**
NS-AM7 AE/NC Archer
B+
Kills:78
Deaths:50
KDR:1.560
Accuracy:48.555% D*
HSR:26.923% B+
NC08 Mag-Scatter
B
Kills:65
Deaths:35
KDR:1.857
Accuracy:56.186% B
HSR:16.923% C**
Kills:45,954
Deaths (as Infiltrator):15,627
Deaths (to Infiltrators):6,962
KDR:2.94068
Kill Difference:30,327
Playtime:632.093 hours
Usage:15%
Score:15.533m
Score/min:410
Accuracy (listed only):38.553%
HSR (listed only):35.136%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
B*
Kills:2,597
Deaths:966
KDR:2.688
Accuracy:28.233% B*
HSR:17.251% C++
LA39 Bruiser
B*
Kills:2,270
Deaths:929
KDR:2.443
Accuracy:70.575% B*
HSR:11.982% C--
GR-22
B*
Kills:2,200
Deaths:565
KDR:3.894
Accuracy:28.534% B*
HSR:20.955% C*
GD-66 Claw
B
Kills:1,742
Deaths:673
KDR:2.588
Accuracy:62.718% B
HSR:10.792% D
NC9 A-Tross
B++
Kills:1,600
Deaths:516
KDR:3.101
Accuracy:28.546% B++
HSR:23.625% C+
AF-4 Cyclone
B**
Kills:1,477
Deaths:462
KDR:3.197
Accuracy:30.565% B**
HSR:20.989% B+
Tempest
C+
Kills:1,364
Deaths:517
KDR:2.638
Accuracy:26.299% C+
HSR:19.502% C
NS-11A
A+
Kills:1,332
Deaths:320
KDR:4.163
Accuracy:31.491% A+
HSR:25.225% B+
MGR-S1 Gladius
B**
Kills:1,226
Deaths:412
KDR:2.976
Accuracy:31.597% B*
HSR:29.282% B**
AF-57 Piston
A*
Kills:1,207
Deaths:309
KDR:3.906
Accuracy:64.474% A*
HSR:10.688% D-
NS-11P
A
Kills:1,183
Deaths:367
KDR:3.223
Accuracy:28.789% A
HSR:21.724% B+
NC12 Sweeper
A
Kills:1,179
Deaths:409
KDR:2.883
Accuracy:54.326% A
HSR:7.294% D**
MKV Suppressed
B++
Kills:1,171
Deaths:377
KDR:3.106
Accuracy:29.457% B++
HSR:22.716% B+
NS-7G PDW
A
Kills:1,169
Deaths:312
KDR:3.747
Accuracy:32.088% A
HSR:19.418% C*
NS-7 PDW
A+
Kills:1,168
Deaths:364
KDR:3.209
Accuracy:32.612% A+
HSR:16.182% C
Mauler S6
A
Kills:1,166
Deaths:398
KDR:2.930
Accuracy:53.347% A
HSR:10.292% D--
NC1 Gauss Rifle
A+
Kills:1,164
Deaths:308
KDR:3.779
Accuracy:29.585% A+
HSR:23.969% B+
Gauss Rifle Burst
B+
Kills:1,161
Deaths:227
KDR:5.115
Accuracy:30.807% B+
HSR:27.649% C+
NS-7B PDW
A
Kills:1,160
Deaths:292
KDR:3.973
Accuracy:32.014% A
HSR:18.879% C*
Carnage AR
A+
Kills:1,160
Deaths:322
KDR:3.602
Accuracy:31.749% A+
HSR:23.621% B+
NSX Yumi
C**
Kills:1,159
Deaths:333
KDR:3.480
Accuracy:28.019% C**
HSR:27.610% C*
NS Baron G5AE
B*
Kills:1,159
Deaths:369
KDR:3.141
Accuracy:45.960% C+
HSR:20.190% B*
NS Baron G5
B++
Kills:1,159
Deaths:411
KDR:2.820
Accuracy:51.503% B++
HSR:14.840% C++
Gauss Rifle S
B+
Kills:1,157
Deaths:309
KDR:3.744
Accuracy:27.751% B+
HSR:13.915% D--
The Brawler
B**
Kills:1,155
Deaths:487
KDR:2.372
Accuracy:62.279% B**
HSR:12.900% C
Gauss Prime
B++
Kills:1,153
Deaths:399
KDR:2.890
Accuracy:29.400% B++
HSR:22.030% C+
Reaper DMR
B**
Kills:1,102
Deaths:246
KDR:4.480
Accuracy:31.576% B**
HSR:25.045% C++
NSX Tengu
B++
Kills:131
Deaths:25
KDR:5.240
Accuracy:41.854% B++
HSR:23.664% B+
Kills:36,871
Deaths (as Combat Medic):11,624
Deaths (to Combat Medics):4,886
KDR:3.17197
Kill Difference:25,247
Playtime:420.459 hours
Usage:10%
Score:14.031m
Score/min:556
Accuracy (listed only):38.434%
HSR (listed only):19.365%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,661
Deaths:255
KDR:6.514
Accuracy:40.727% B++
HSR:16.135% C+
AF-41 Hacksaw
A*
Kills:1,557
Deaths:248
KDR:6.278
Accuracy:57.212% A*
HSR:14.130% C
AF-41 Hacksaw
A+
Kills:1,391
Deaths:240
KDR:5.796
Accuracy:46.464% A+
HSR:15.025% C*
AF-34 Mattock
C**
Kills:1,339
Deaths:209
KDR:6.407
Accuracy:32.947% C
HSR:18.969% C**
NCM1 Scattercannon
C+
Kills:1,166
Deaths:166
KDR:7.024
Accuracy:29.655% D
HSR:14.580% C+
NCM1 Scattercannon
B+
Kills:1,160
Deaths:206
KDR:5.631
Accuracy:41.775% B
HSR:18.104% B+
NCM3 Raven
B++
Kills:1,075
Deaths:292
KDR:3.682
Accuracy:45.310% B++
HSR:2.140% C-
NCM3 Raven
B*
Kills:962
Deaths:292
KDR:3.295
Accuracy:46.666% B*
HSR:2.391% C
NCM2 Falcon
A+
Kills:355
Deaths:142
KDR:2.500
Accuracy:51.479% A
HSR:8.451% A+
NS-10 Burster
B*
Kills:343
Deaths:117
KDR:2.932
Accuracy:36.034% B*
HSR:4.665% C
NS-10 Burster
B*
Kills:298
Deaths:115
KDR:2.591
Accuracy:35.513% B*
HSR:6.376% C**
AF-23 Grinder
A
Kills:245
Deaths:52
KDR:4.712
Accuracy:46.205% A
HSR:17.143% B+
AF-23 Grinder
B++
Kills:213
Deaths:52
KDR:4.096
Accuracy:45.078% B++
HSR:13.615% D
NCM2 Falcon
B**
Kills:197
Deaths:142
KDR:1.387
Accuracy:53.518% B**
HSR:6.091% B++
Kills:11,962
Deaths (as MAX Suit):1,264
Deaths (to MAX Suits):3,288
KDR:9.46361
Kill Difference:10,698
Playtime:235.446 hours
Usage:6%
Score:8.778m
Score/min:621
Accuracy (listed only):43.470%
HSR (listed only):11.272%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B**
Kills:1,733
V. Kills:632 274%
Deaths:57
KDR:30.404
Accuracy:59.501% A
KPH:79.900 C+
VKPH:29.200 B**
Vortek Rotary
B+
Kills:1,641
V. Kills:1,356 121%
Deaths:464
KDR:3.537
Accuracy:34.509% B++
KPH:17.100 C*
VKPH:14.100 B+
M30 Mustang AH
A*
Kills:1,386
V. Kills:392 353%
Deaths:284
KDR:4.880
Accuracy:64.730% B**
KPH:43.600 C+
VKPH:12.300 A*
Hornet Missiles
B++
Kills:315
V. Kills:426 74%
Deaths:37
KDR:8.514
Accuracy:76.944% A*
KPH:44.400 C
VKPH:60.100 B++
M20 Mustang
S
Kills:127
V. Kills:1,113 11%
Deaths:84
KDR:1.512
Accuracy:77.817% S
KPH:7.800 C--
VKPH:68.600 S
Kills:5,202 (3,154 + 0)
Deaths:926
KDR:5.618
VKDR:4.232
Vehicle Kills:3,919
Kill Difference:4,276
Playtime:172.650 hours
Usage:4%
Score:4.063m
Score/min:392
Piloting Accuracy:77.817%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A++
Kills:90
V. Kills:9 N/A
Deaths:5
KDR:18
Accuracy:56.398% A++
KPH:61.600 B
VKPH:6.200 C
CAS30 Tank Buster
B++
Kills:67
V. Kills:76 87%
Deaths:47
KDR:1.426
Accuracy:45.925% C*
KPH:8.600 C++
VKPH:9.800 B++
C150 Dalton
B**
Kills:62
V. Kills:48 127%
Deaths:10
KDR:6.200
Accuracy:50.137% B**
KPH:49.100 B**
VKPH:38 B**
Kills:219 (67 + 152)
Deaths:62
KDR:3.532
VKDR:2.145
Vehicle Kills:133
Kill Difference:157
Playtime:10.497 hours
Usage:0%
Score:0.215m
Score/min:341
Piloting Accuracy:45.925%
Gunner Accuracy:50.137%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:4,403
V. Kills:459 N/A
Deaths:114
KDR:38.623
Accuracy:53.682% B+
KPH:61.400 B
VKPH:6.400 C-
C75 Viper
M+
Kills:1,624
V. Kills:212 N/A
Deaths:50
KDR:32.480
Accuracy:37.799% C+
KPH:80.200 M+
VKPH:10.500 B++
L100 Python AP
A++
Kills:1,403
V. Kills:1,045 134%
Deaths:141
KDR:9.950
Accuracy:53.332% C
KPH:38 B+
VKPH:28.300 A++
L100 Python HEAT
A*
Kills:912
V. Kills:309 294%
Deaths:47
KDR:19.404
Accuracy:55.847% B+
KPH:59.900 A*
VKPH:20.300 A*
Skyguard
B**
Kills:130
V. Kills:116 111%
Deaths:17
KDR:7.647
Accuracy:28.170% C
KPH:14.900 C++
VKPH:13.300 B**
Kills:8,472 (8,472 + 0)
Deaths:369
KDR:22.959
VKDR:5.802
Vehicle Kills:2,141
Kill Difference:8,103
Playtime:152.881 hours
Usage:4%
Score:4.350m
Score/min:474
Driving Accuracy:28.170%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:4,265
V. Kills:3,059 139%
Deaths:358
KDR:11.913
Accuracy:48.035% C
KPH:31.100 B++
VKPH:22.300 A+
150mm Titan-R HEAT
A+
Kills:2,726
V. Kills:870 313%
Deaths:136
KDR:20.044
Accuracy:50.310% C++
KPH:47.700 A+
VKPH:15.200 B++
Titan-150 HESH
B**
Kills:1,066
V. Kills:173 N/A
Deaths:44
KDR:24.227
Accuracy:46.833% C+
KPH:56.200 B**
VKPH:9.100 C*
Titan-150 HEAT
A**
Kills:940
V. Kills:316 297%
Deaths:63
KDR:14.921
Accuracy:51.090% B+
KPH:44.100 A**
VKPH:14.800 A+
C85 Canister
B++
Kills:248
V. Kills:6 N/A
Deaths:5
KDR:49.600
Accuracy:43.974% B+
KPH:102.500 B++
VKPH:2.500 D-
Enforcer ML85
A+
Kills:102
V. Kills:53 189%
Deaths:8
KDR:12.750
Accuracy:50.146% B**
KPH:37.600 A+
VKPH:19.600 B+
E540 Halberd
M++
Kills:74
V. Kills:27 264%
Deaths:5
KDR:14.800
Accuracy:53.792% A
KPH:62.100 M++
VKPH:22.700 A+
Kills:9,421 (8,997 + 424)
Deaths:619
KDR:15.220
VKDR:7.276
Vehicle Kills:4,504
Kill Difference:8,802
Playtime:241.011 hours
Usage:6%
Score:6.940m
Score/min:480
Driving Accuracy:51.090%
Gunner Accuracy:53.792%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:1,231
V. Kills:52 N/A
Deaths:27
KDR:45.593
Accuracy:54.532% B+
KPH:148.200 B*
VKPH:6.300 C
M40 Fury-H
A*
Kills:1,163
V. Kills:21 N/A
Deaths:21
KDR:55.381
Accuracy:24.035% F-
KPH:185 A*
VKPH:3.300 D-
E540 Halberd-H
S
Kills:672
V. Kills:596 113%
Deaths:17
KDR:39.529
Accuracy:68.213% A+
KPH:60 B**
VKPH:53.200 S
M12 Kobalt-H
C+
Kills:590
V. Kills:6 N/A
Deaths:9
KDR:65.556
Accuracy:20.782% C
KPH:114.600 C+
VKPH:1.200 D*
Enforcer ML65-H
S
Kills:391
V. Kills:1,083 36%
Deaths:23
KDR:17
Accuracy:78.794% A**
KPH:33.300 C+
VKPH:92.100 S
M60-G Bulldog-H
C++
Kills:60
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:39.333% C-
KPH:72.300 C++
VKPH:2.400 D--
Kills:4,107 (0 + 4,107)
Deaths:97
KDR:42.340
VKDR:18.144
Vehicle Kills:1,760
Kill Difference:4,010
Playtime:43.522 hours
Usage:1%
Score:1.482m
Score/min:567
Driving Accuracy:N/A%
Gunner Accuracy:39.333%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:477
V. Kills:13 N/A
Deaths:7
KDR:68.143
Accuracy:21.723% B*
KPH:80.600 C**
VKPH:2.200 C
M12 Kobalt
B++
Kills:255
V. Kills: N/A
Deaths:5
KDR:51
Accuracy:21.118% B++
KPH:72.400 C**
VKPH:0 F
M40 Fury
C++
Kills:153
V. Kills:12 N/A
Deaths:6
KDR:25.500
Accuracy:28.112% D-
KPH:50.700 C++
VKPH:4 D--
M20 Basilisk
A*
Kills:94
V. Kills:13 N/A
Deaths:10
KDR:9.400
Accuracy:38.492% C++
KPH:42.500 A*
VKPH:5.900 C-
M20 Basilisk
B++
Kills:52
V. Kills:12 400%
Deaths:3
KDR:17.333
Accuracy:40.218% C**
KPH:29.900 B++
VKPH:6.900 C
Kills:1,031 (0 + 1,031)
Deaths:31
KDR:33.258
VKDR:1.613
Vehicle Kills:50
Kill Difference:1,000
Playtime:16.411 hours
Usage:0%
Score:0.410m
Score/min:417
Driving Accuracy:N/A%
Gunner Accuracy:40.218%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C+
Kills:194
V. Kills: N/A
Deaths:69
KDR:2.812
Accuracy:41.024% C+
KPH:33.900 C--
VKPH:0 D--
M40 Fury-F
D
Kills:189
V. Kills:28 N/A
Deaths:144
KDR:1.313
Accuracy:41.984% D
KPH:12.300 D
VKPH:1.800 D--
Kills:383 (383 + 0)
Deaths:213
KDR:1.798
VKDR:0.131
Vehicle Kills:28
Kill Difference:170
Playtime:21.138 hours
Usage:0%
Score:0.111m
Score/min:88
Driving Accuracy:41.984%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
EM6 8,1248,0852,0204.002A+0.2426.042%B*23.587%C+68.3B**N/A355118.3h9.1B*35.1B++
GD-22S 6,0265,9861,2934.63A++0.8729.432%A25.86%C**69.8A+N/A26085.8h8.8B**29.9B*
NS-44P Commissioner 5,9795,9553,4431.73B+2.0344.101%B+29.202%B38.5CN/A162154.7h3B+6.9B+
SAS-R 4,8144,7937876.09A2.3339.856%C++66.493%C+52.2B+N/A20991.8h2B+5B+
L100 Python HESH 4,8624,40311438.623M34.8653.682%B+N/A61.4B6.4C-41871.7h2.8B+5.3B++
Titan-150 AP 7,3244,26535811.913B*8.1548.035%C3.962%B++31.1B++22.3A+484137.3h3.7B++7.8B++
NC6A GODSAW 3,9103,8817655.073A+1.3128.624%C+25.406%C79.7B++N/A30848.7h7.8C++27.2B+
EM1 3,6443,6388864.106M+0.3428.942%A+21.66%C+72.6A++N/A38750.1h9.7B+33.7B*
Gauss Compact S 3,3133,26226212.45U8.6928.447%B**11.006%D*44.9A++N/A26572.7h5.5A++19.4B**
150mm Titan-R HEAT 3,5962,72613620.044B+16.2850.31%C++3.999%B+47.7A+15.2B++32457.1h3.5B*7B*
Blitz GD-10 2,6112,5979662.688A+1.0828.233%B*17.251%C++60.3A+N/A29143.1h10.8B**38.3B++
LA1 Anchor 2,5612,5545954.292B++0.5329.252%B*22.866%C61B+N/A28241.9h8.8B++30.1B++
AC-X11 2,4432,4376243.905M+0.1433.864%A++21.379%C+40.4B+N/A16460.3h7.8B++23B*
Razor GD-23 2,3572,3419112.57A++1.1932.59%A++22.085%C**44.6B**N/A20852.5h9.9B*30.4B*
LA39 Bruiser 2,2812,2709292.443B**1.3270.575%B*11.982%C--50B+N/A18345.4h2.1B++3B+
C-4 3,1362,2646013.767A++0.0027.457%BN/A75C+28.9C+101330.2h1.1B*3.8B*
GR-22 2,2092,2005653.894A*0.1328.534%B*20.955%C*53B**N/A24341.5h9.9A34.5B**
The Kraken 2,6321,8878682.174B+1.5962.179%C++2.65%B*36.2C14.3C28552.1h4.2C+6.8C++
GD-7F 1,8801,8705933.153A++0.6127.829%B++17.808%C29.3C+N/A20863.9h11.1B++39.9B++
NS-15 Gallows 1,8601,8483904.738B++0.9727.994%C+30.465%C+69.7C++N/A18226.5h10.6C++37.9C++
NC05 Jackhammer 1,8401,8325613.266A*0.5062.949%A*8.843%D**45.3C++N/A25240.4h4.9C++7.7B+
GD-66 Claw 1,7461,7426732.588A1.1862.718%B10.792%D51.5B+N/A20133.8h2.2B+3.5B+
Breaker Rocket Pods 2,3651,7335730.404M++26.6459.501%AN/A79.9C+29.1B**72421.7h13.2B+22.2B+
Frag Grenade 1,7401,73211732N/A1,728.2450.991%B++N/A1154.7M+5.3C-61651.5h1.9A++3.8A
NC6 Gauss SAW 1,6891,6844413.819A**0.0522.881%B+21.437%C47.4B*N/A46835.5h7.7B*33.7B++
AF-34 Mattock 1,6701,6612556.514B**2.7540.727%B++16.135%C+41.2C+N/A24040.3h5.7C*14.1B+
Vortek Rotary 2,9971,6414643.537B*0.2334.509%B++3.352%B++17.1C*14.1B+31895.9h62.1B+179.8B+
C75 Viper 1,8361,6245032.48S28.7237.799%C+N/A80M+10.4B++60620.3h5.5A+14.6A
NC9 A-Tross 1,6081,6005163.101A++0.6628.546%B++23.625%C+56.9B**N/A34728.1h8B**27.9B*
NS Decimator 2,2361,5728101.941B**1.8265.364%B+2.99%B+38.6C**16.3C++53140.7h3.9B++5.9B*
AF-41 Hacksaw 1,5601,5572486.278A+2.5157.212%A*14.13%C34.8C**N/A23044.7h8.7C-15.2B*
NS-15M AE 1,5631,5563404.576A0.8126.023%C++28.021%C++68.5B+N/A20322.7h10.2B+39.1B+
Gauss Compact Burst 1,5421,5373714.143B**0.3833.028%A26.35%C*47.4BN/A19032.4h8.6B**25.9B*
NC05 Jackhammer AE 1,5101,5055013.004B**0.7648.255%C+16.346%C+63.5C++N/A14523.7h4.1B+8.5B
Carver 1,5031,4996,5890.228B3.5426.71%C+18.412%C**3.4CN/A10434.8h1.3B4.8C**
AF-4 Cyclone 1,4801,4774623.197A+0.5730.565%B**20.989%B+47.5B+N/A25931.1h8.9B*29.1B++
Sticky Grenade 1,4331,42711427N/A1,423.2464.321%AN/A2038.6A*8.6C96520.7h1.2B**1.8B*
C-4 ARX 1,7671,4214553.123B+0.6430.881%B**N/A113.7C+27.7C-77912.5h1B++3.3B**
NS-15MP 1,4181,4183104.574B**0.8132.865%B**16.22%D**68.8C+N/A30120.6h9.7B+29.6B+
The Moonshot 1,4171,4141529.303B**5.5440.757%C78.501%C59.2C*N/A24223.9h1.8C*4.3C++
L100 Python AP 2,4481,4031419.95B**6.1953.332%C3.849%B++38B+28.3A++52136.9h6.2C+11.5C+
AF-41 Hacksaw 1,3931,3912405.796A2.0346.464%A+15.025%C*37.6B+N/A23237h6.5C*14B*
M30 Mustang AH 1,7781,3862844.88C+1.1264.73%B**1.154%C43.6C+12.3A*40731.8h7.1B+10.9B+
EM4 Longshot 1,3781,3781389.986A*6.2247.769%A80.334%C**36.8BN/A17437.4h1.8B++3.9B*
Tempest 1,3651,3645172.638B**1.1326.299%C+19.502%C58.5B+N/A31723.3h9.4B35.7C**
Mag-Cutter 1,3951,34320,0640.067A+3.7045.727%A+N/A1B+N/A41287.7h1.9B++4.1C*
AF-34 Mattock 1,3511,3392096.407B**2.6432.947%C18.969%C**43.6C*N/A15630.7h4.5B**13.8B++
NS-11A 1,3371,3323204.163A++0.4031.491%A+25.225%B+52.9B**N/A23225.2h9.2A+29.3A
AF-8 RailJack 1,3091,30812110.81M++7.0545.342%A77.447%C**51.3A*N/A27425.5h1.8B**4B*
Bouncing Betty 1,2441,2412215.615B+1.8557.347%A+N/A134.9C*N/A8249.2h1.2A*2A++
NS-11C 1,2401,2373203.866M*0.1034.31%A*23.12%B++53.8AN/A26323h10.1B**29.3B**
NS-44L Blackhand 1,2381,2335462.258B*1.5144.21%C**41.768%C+34.5B+N/A8935.7h3.3B*7.5B++
C85 Canister-H 1,2831,2312745.593A++41.8354.532%B+13.972%B*148.3B*6.3C7038.3h4.4B*8.1B*
MGR-S1 Gladius 1,2341,2264122.976A0.7931.597%B*29.282%B**63.5B**N/A14319.3h8.6B+27.3B++
Shrike 1,3931,2224932.479M++1.2965.396%B**6.874%M52.9M7.4D-63423.1h2.8A++4.3A++
AF-19 Mercenary 1,2141,2113433.531M**0.2331.021%A++22.874%C**42.3A+N/A37028.6h8.3B**26.9B*
AF-57 Piston 1,2101,2073093.906A**0.1464.474%A*10.688%D-46.6B+N/A25325.9h4.8C+7.5B+
NS-44 Commissioner AE 1,2091,2035872.049B++1.7245.574%B+30.175%B+34.5C--N/A10634.9h2.9B++6.5B+
NS-15M1 1,1971,1972894.142A*0.3829.958%A14.369%D--77.7AN/A38015.4h9.8B**32.7B*
NSX Daimyo 1,1901,1902504.76B+1.0037.894%D93.193%C50.2C+N/A12823.7h2.4C**6.4C++
NS-30 Vandal 1,1901,1883043.908A0.1435.109%B25.926%C+55.3B++N/A29221.5h5B+14.3B+
NS-11P 1,1841,1833673.223A++0.5428.789%A21.724%B+72.1A*N/A42016.4h10.5A36.4B**
NC6S Gauss SAW S 1,1861,1812963.99A*0.2331.047%A+17.358%D-65.6B*N/A31718h8.8B*28.2B++
NC12 Sweeper 1,1851,1794092.883A++0.8854.326%A7.294%D**56.7AN/A26820.8h3.3B**6B**
Warden 1,1781,1762834.155M+0.3936.891%A++24.915%C++53A*N/A26222.2h5.8A15.8B**
19A Fortuna 1,1781,1754292.739A1.0329.234%B++17.106%D58.5B**N/A28520.1h8.4B++28.9B++
MKV Suppressed 1,1741,1713773.106M0.6629.457%B++22.716%B+60.1AN/A26719.5h11.5B++39B+
NS-44 Commissioner 1,1801,1716521.796B*1.9738.509%C**12.212%D**19.2DN/A9260.9h4.4C11.4C++
NSX Tanto 1,1811,1692634.445M*0.6832.814%A25.577%C++68.4AN/A15217.1h11B+33.5B+
NS-7G PDW 1,1691,1693123.747S0.0232.088%A19.418%C*55.4AN/A30521.1h11B*34.2B*
NS-7 PDW 1,1681,1683643.209M+0.5632.612%A+16.182%C47.5B**N/A23224.6h11.8B*36.3B*
Mauler S6 1,1661,1663982.93A++0.8353.347%A10.292%D--62A++N/A30718.8h3.1A+5.8B**
NCM1 Scattercannon 1,1801,1661667.024A*3.2629.655%D14.58%C+46.8B++N/A15824.9h3.8A12.7B++
AF-4A Bandit 1,1671,1654122.828A0.9427.917%B+24.378%C**54.7B*N/A27321.3h9.3B++33.3B+
NC1 Gauss Rifle 1,1651,1643083.779A*0.0129.585%A+23.969%B+43.4AN/A31126.8h8.8A+29.8B**
MGR-L1 Promise 1,1691,1643373.454A++0.3129.027%B**32.56%B**73.7B**N/A20115.8h10.9B*37.7B*
M40 Fury-H 1,1841,1632155.381M*51.6224.035%F-1.118%C+184.6A*3.3D-7446.3h3.6A15B++
NC14 Bolt Driver 1,1641,1631696.882M++3.1238.388%B+74.463%C++57A**N/A43620.4h1.9B**5B*
NS-15M2 1,1691,1632315.035A++1.2725.262%C**23.56%C66.1B*N/A39917.6h10.5B++41.5B+
NS-44B Commissioner 1,1731,1637211.613B**2.1540.912%C*18.745%D21DN/A9155.4h3.8C+9.2C**
AF-18 Stalker 1,1691,1623263.564A*0.2030.206%B+23.58%B+66A++N/A32417.6h10.4B*34.3B++
NS-44G Commissioner 1,1641,1626861.694B+2.0745.01%B++30.034%B++26.5C--N/A12843.9h2.9B++6.5B+
Gauss Rifle Burst 1,1611,1612275.115A+1.3530.807%B+27.649%C+68.7B**N/A29016.9h8.1A26.4B**
NSX Naginata 1,1731,1612185.326M**1.5626.759%B*27.132%C+90.7A++N/A19412.8h9.6B++35.8B++
NCM1 Scattercannon 1,1691,1602065.631A*1.8741.775%B18.104%B+42.5A+N/A28827.3h5.7B*13.6B++
Impetus 1,1621,1604142.802B+0.9640.14%B**24.569%C-61.7B**N/A40118.8h4B++10B++
NS-11CP 1,1611,1603173.659A+0.1132.837%B*23.535%C+56.6C++N/A29720.5h9.9B+30B++
NS-7B PDW 1,1621,1602923.973S0.2132.014%A18.879%C*60.7A+N/A36619.1h10.8B**33.9B++
Carnage AR 1,1611,1603223.602A++0.1631.749%A+23.621%B+53.5B**N/A28621.7h9.6A+30.3A
NSX Yumi 1,1661,1593333.48A+0.2828.019%C**27.61%C*53.7B*N/A17921.6h9.5B*33.8B++
NS Baron G5AE 1,1631,1593693.141A++0.6245.96%C+20.19%B*46.5C++N/A12824.9h3.7B++8.1C+
NS Baron G5 1,1641,1594112.82A*0.9451.503%B++14.84%C++47.5B++N/A25424.4h3.8B++7.4C+
LA80 1,1601,1597116.324M**12.5647.535%B**87.317%A47.9B+N/A22024.2h1.6B**3.4B**
AF-6 Shadow 1,1651,1582534.577A++0.8140.824%B**30.397%B+69.8B**N/A27316.6h4.9B++12.1B++
Gauss SPR 1,1671,1581776.542M++2.7841.223%A+33.247%C+58.2A++N/A20019.9h3.8A9.3B**
NSX Tomoe 1,1691,1582005.79A*2.0330.564%C**41.969%B+51.7B+N/A12622.4h11.8B++38.5B+
GD Guardian 1,1661,1573493.315B++0.4532.142%C-27.139%C49.7C+N/A15323.3h6.8C*21.1C++
Gauss Rifle S 1,1651,1573093.744M0.0227.751%B+13.915%D--50.3B**N/A23623h6.8A++24.5B**
The Brawler 1,1681,1554872.372B+1.3962.279%B**12.9%C42.9C+N/A18526.9h3.3B++5.2B*
Gauss Prime 1,1641,1533992.89B**0.8729.4%B++22.03%C+60.1B++N/A29919.2h10.3B+35B+
NC4 Mag-Shot 1,1421,1407301.562B**2.2035.025%B**17.807%C48.5AN/A29623.5h6.7B++19.1C++
NS-AM7 Archer 1,3561,1386131.856M*1.9152.075%D-31.019%A+14.8A++2.8C++13376.8h7.6B**14.5B**
Reaper DMR 1,1021,1022464.48B**0.7231.576%B**25.045%C++61.6AN/A29017.9h6.6A++21B**
NCM3 Raven 1,8511,0752923.682M**0.0845.31%B++2.14%C-15.4A11.1A*27369.7h22.2B+49B++
Titan-150 HESH 1,2391,0664424.227A+20.4646.833%C+1.407%C56.1B**9.1C*49919h2.8B++6B+
AF-22 Crow 1,2091,0464102.551S1.2168.104%C++6.597%A**43A*6.7C28824.3h2.8A*4.1A*
MANA Anti-Vehicle Turret 1,5969911755.663U1.9052.837%DN/A9910U6050U23862240.1h5.5S10.4B**
NS Decimator-B 1,2079804282.29B+1.4767.395%B+3.469%B++47.1C+10.9D35920.8h3B*4.4B*
NCM3 Raven 1,6169622923.295M**0.4746.666%B*2.391%C13.9A9.4A+24369.4h26.2B+56.2B++
Auraxium Mag-Cutter 96494519,3940.049B3.7229.426%C+2.011%D0.8C+N/A31192h2.3C+7.7C**
Titan-150 HEAT 1,2569406314.921A++11.1651.09%B+4.362%B*44.1A**14.8A+51621.3h3.8B*7.5B**
L100 Python HEAT 1,2219124719.404A*15.6455.847%B+3.728%B++60A*20.3A*50615.2h4.3B++7.8B*
Hawk GD-68 1,2238824072.167A**1.6064.943%B7.483%M+20.6B+8C26742.8h4.1A++6.3A++
E540 Halberd-H 1,2686721739.529S35.7668.213%A+2.679%B+60B**53.2S52511.2h7.4C-10.9C*
M12 Kobalt-H 596590965.556S61.7920.782%C22.373%B**115.7C+1.2D*2925.1h14C**67.4B
Tank Mine 8995861204.883A1.1269.697%MN/A90.2C48.2C--12146.5h2.7D*3.8A+
MGR-M1 Bishop 5255201962.653B++1.1138.88%B**39.615%B**48.6B*N/A11410.7h5.2B*13.3B*
M12 Kobalt 490477768.143S64.3821.723%B*17.61%C80.8C**2.2C3085.9h16.3B+75.2B+
Enforcer ML65-H 1,4743912317M**13.2478.794%A**2.302%C**33.1C+91.8S55711.8h37.6T47.7F
NS-357 Underboss 3743742371.578B+2.1937.64%C++20.054%C+34C+N/A13911h4.1C*10.8B
NCM2 Falcon 4393551422.5A1.2651.479%A8.451%A+27.3A++6.5B*36213h7.3B*14.2B*
NS-10 Burster 6363431172.932M+0.8336.034%B*4.665%C8.1A6.9A*21042.2h116.4B*323B*
Spear Anti-Vehicle Phalanx Turret 5213302513.2B**9.4455.366%A4.242%C++61.1A35.4A11385.4h6.9B+12.4B*
Hornet Missiles 741315378.514B++4.7576.944%A*2.54%B++44.4C60B++5387.1h25.4T33D**
Anti-Vehicle Grenade 4063081308N/A304.2458.73%B*N/A342.2C+108.9C++37270.9h5.8C+9.8B+
NS-10 Burster 5372981152.591A*1.1735.513%B*6.376%C**7.1B*5.7A+18142.1h134B++377.4B++
M12 Kobalt 255255551M*47.2421.118%B++22.353%B*72.9C**N/A3833.5h14.2B**67.2B++
MGR-C1 Charger 249248932.667A+1.1026.579%C+18.952%D46.8B+N/A1185.3h11.7B+44B
C85 Canister 254248549.6A*45.8443.974%B+5.645%F-103.3B++2.5D-5682.4h3.3B**7.4B**
AF-23 Grinder 246245524.712B*0.9546.205%A17.143%B+55.7A++N/A2554.4h4.2A9.2A
AF-23 Grinder 216213524.096B++0.3345.078%B++13.615%D48.4B**N/A2314.4h4.8B**10.5B**
NCM2 Falcon 2661971421.387B+2.3853.518%B**6.091%B++15.2B+5.3C*20713h13.7C**25.7B+
S12 Renegade 194194692.812C+0.9541.024%C+6.701%B+34C--N/A815.7h3.3C++8C*
M40 Fury-F 2171891441.313C+2.4541.984%DN/A12.3D1.8D--9015.4h7.3B+17.4B+
LA3 Desperado 1851841521.211B2.5534.525%B**19.022%C+39.1C**N/A2384.7h6.8B**19.8B**
MANA Anti-Personnel Turret 182182533.434N/A0.3326.294%UN/A1820UN/A11890600.1h15.1T*57.5T*
Blackheart 174165822.012B**1.7563.7%A24.242%C-13.8C--N/A6812h5C+7.8C*
M40 Fury 165153625.5M**21.7428.112%D-4.575%M+51C*4D--3593h6.2A22.2B*
NSX Tengu 134131255.24M**1.4841.854%B++23.664%B+57B++1.3A++1382.3h11B+26.2B+
Skyguard 246130177.647A*3.8828.17%CN/A14.9C++13.3B**3788.7h123C++436.6C++
LA8 Rebel 128128314.129M**0.3631.528%C++13.281%D--22.9CN/A1965.6h4.8B**15.3B+
M20 Mustang 1,240127841.512C+2.2577.817%S3.15%B++7.8C--68.7S29316.2h595.4T*765.1D**
MAX Punch 1311201,2790.094C++3.6735.632%DN/A0.6C-N/A2216.9h2.6C+7.3C+
The Executive 111108551.964B+1.8033.726%C32.407%B**16.9D--N/A646.4h6.4B+18.9B
Enforcer ML85 155102812.75A++8.9950.146%B**3.922%A37.8A+19.6B+23512.7h8.4A16.8A+
Rocklet Rifle 182100761.316A2.4558.857%B++1%C++40B**32.8B++4702.5h21.5A36.6B**
NC15 Phoenix 20197591.644B+2.1247.843%D-N/A9.8C--10.5C+5669.9h9.9C++20.8C+
M20 Basilisk 10794109.4M++5.6438.492%C++7.447%B+42.7A*5.9C-7052.2h31A++80.6A+
Xiphos Anti-Personnel Phalanx Tower 9291191B+87.2429.113%C+N/A455B*5D13850.2h4.7B++16.2B+
L105 Zephyr 9990518B++14.2456.398%A++1.111%B60C**6C-4771.5h5B++8.9B**
NS-AM7 AE/NC Archer 9678501.56B*2.2048.555%D*26.923%B+10.3C+2.4C627.6h8.8B*18.2B+
E540 Halberd 10174514.8B*11.0453.792%A10.811%M**61.7M++22.5A+21461.2h4.1A7.7A
CAS30 Tank Buster 14367471.426C**2.3445.925%C*N/A8.6C++9.7B+1697.8h49.4C++107.7C**
NC08 Mag-Scatter 6665351.857B1.9156.186%B16.923%C**17.1DN/A823.8h3.4B++6B++
C150 Dalton 11062106.2C+2.4450.137%B**N/A47.7B*36.9B**12391.3h5.9D11.8C++
M60-G Bulldog-H 6260160S56.2439.333%C-1.667%C++75C*2.5D-2910.8h4.9C++12.5C++
M60-A Bulldog 5756228B+24.2453.944%B*3.571%B**80A++1.4D2890.7h3.8A7B**
M20 Basilisk 6452317.333S13.5740.218%C**5.769%C+30.6B*7.1C5841.7h57.4B**142.7B**
Aspis Anti-Aircraft Phalanx Turret 10450510M6.2433.321%B**2%C+18.5A20A++7672.7h93.1A279.5B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon15420.4h
Anti-Vehicle MANA Turret167683.4h
Nano-Armor Kit257287,13850.9h
AE Medical Applicator8856,7426.6h
AE Nano-Armor Kit155261,13023.1h
Nanite Revive Grenade01,4140.4h
Medical Kit1,03014,86321h
Medical Applicator490237,27732.6h
Nanite Healing Grenade0840h
Spitfire Auto-Turret88111.1h
Motion Spotter449,7397.4h
Restoration Kit184490.5h
Deconstruction Tool07590.1h
Recon Detection Device221,3545.5h
Shield Recharging Field156600.5h
Ammunition Package243,8392.3h
Anti-Infantry MANA Turret41890.3h
Hardlight Barrier3810.2h

Check the help document for the dictionary if you want to learn more about words used here.


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