Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 19 (19,857)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (48 days). The data shown below may not be accurate.

Warden Imperator SpiritofSpandexNC[FL0P] SpiritofSpandexNC
NC BR 65

KDR: 2.91

Score: 3.2m

Last Seen: May 22nd, 2020 12:42 AM
- OFFLINE - 829 hour(s)

Battle Rank 65 - New Conglomerate on Emerald
Level Progress (to 66): 65%
Level 100 Progress: 17% 217h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6 Gauss SAW GD-22S EM6 MGR-L1 Promise NS-15MB AF-4 Cyclone NS-44 Commissioner LA1 Anchor
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:SpiritofSpandexNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $17,325,099 MLG Score: 13849
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 11%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
32.994%43.877%14481013367,0154.41195-1.504

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.217%2.275A*3.427M*-0.234CHEAD ++ (~27.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.90.69B+7.60.469B+15.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
3.2m339%1208 (72.5k)974 (58.4k)2.908137,4712,5692.9532965 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC134658632.794%42.484%139301:165

96% Heavy Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 3rd, 2019 4:32 AMApr 21st, 2020 8:49 AMMay 30th, 2020 9:34 AM (40d) (PST)May 21st, 2020 8:43 PM (48d) (PST)May 21st, 2020 8:42 PM (48d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,3815398422.2990.7910.9777.9160.03513849

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
82,88632,35350,5331384759475258,432

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
54.2h/2.3d 116 3,174 1,945 25.7k 49 237 115 4.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
M+
Kills:1,192
Deaths:303
KDR:3.934
Accuracy:32.808% A*
HSR:42.450% M+
GD-22S
A**
Kills:1,188
Deaths:370
KDR:3.211
Accuracy:32.481% A+
HSR:44.360% A**
EM6
A*
Kills:1,186
Deaths:336
KDR:3.530
Accuracy:32.682% A++
HSR:40.051% A*
MGR-L1 Promise
A**
Kills:1,177
Deaths:317
KDR:3.713
Accuracy:31.505% A
HSR:45.625% A**
NS-15MB
A+
Kills:1,166
Deaths:343
KDR:3.399
Accuracy:34.081% B**
HSR:47.599% A+
LA1 Anchor
A+
Kills:239
Deaths:71
KDR:3.366
Accuracy:34.428% A+
HSR:39.331% A+
NC6A GODSAW
A++
Kills:230
Deaths:87
KDR:2.644
Accuracy:34.719% B++
HSR:40.870% A++
Kills:6,378
Deaths (as Heavy Assault):1,827
Deaths (to Heavy Assaults):953
KDR:3.49097
Kill Difference:4,551
Playtime:51.775 hours
Usage:96%
Score:3.084m
Score/min:993
Accuracy (listed only):33.244%
HSR (listed only):42.898%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
M**
Kills:281
Deaths:105
KDR:2.676
Accuracy:34.548% A++
HSR:45.196% M**
MGR-S1 Gladius
A++
Kills:93
Deaths:28
KDR:3.321
Accuracy:33.752% B**
HSR:36.559% A++
Kills:374
Deaths (as Light Assault):133
Deaths (to Light Assaults):397
KDR:2.81203
Kill Difference:241
Playtime:0.808 hours
Usage:1%
Score:0.049m
Score/min:1,008
Accuracy (listed only):34.150%
HSR (listed only):40.877%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
M**
Kills:281
Deaths:105
KDR:2.676
Accuracy:34.548% A++
HSR:45.196% M**
NS-44 Commissioner
M*
Kills:263
Deaths:208
KDR:1.264
Accuracy:47.067% B**
HSR:49.049% M*
MGR-S1 Gladius
A++
Kills:93
Deaths:28
KDR:3.321
Accuracy:33.752% B**
HSR:36.559% A++
NC14 Bolt Driver
N/A
Kills:50
Deaths:24
KDR:2.083
Accuracy:33.208% N/A
HSR:86% N/A
Kills:687
Deaths (as Infiltrator):365
Deaths (to Infiltrators):348
KDR:1.88219
Kill Difference:322
Playtime:1.280 hours
Usage:2%
Score:0.029m
Score/min:374
Accuracy (listed only):37.144%
HSR (listed only):54.201%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 1,2051,1923033.934A*1.0332.808%A*42.45%M+163.3S1.8A8197.3h6.6B*20B*
GD-22S 1,1971,1883703.211B*0.3032.481%A+44.36%A**154.3M**1.2B++7677.7h7.8A24.1B**
EM6 1,2031,1863363.53B*0.6232.682%A++40.051%A*162.5M**2.3A*4027.3h8.1B**24.8B*
MGR-L1 Promise 1,1911,1773173.713A+0.8031.505%A45.625%A**189.8S2.3A9426.2h8.6A27.4B*
NS-15MB 1,1711,1663433.399A0.4934.081%B**47.599%A+185.1MN/A5976.3h8B**23.6B*
AF-4 Cyclone 2822811052.676B*0.2334.548%A++45.196%M**165.3SN/A4651.7h7.5A21.6B**
NS-44 Commissioner 2632632081.264C*1.6447.067%B**49.049%M*101.2A*N/A4562.6h2.6B**5.4B**
LA1 Anchor 241239713.366C**0.4634.428%A+39.331%A+88.5B**N/A3112.7h6.9A+20.1B**
NC6A GODSAW 233230872.644C++0.2634.719%B++40.87%A++153.3A*2B++5321.5h7.5C*21.5B+
NS Decimator 175129274.778M*1.8760.791%C+2.326%C++99.2M++35.4A++7871.3h2.6A4.3B**
Frag Grenade 10198198N/A95.0956.805%AN/A980A++30A*29240.1h2.9B++5.2B++
MGR-S1 Gladius 9393283.321B**0.4133.752%B**36.559%A++186SN/A10340.5h7.2B*21.4B++
NC14 Bolt Driver 5050242.083C+0.8333.208%C--86%A71.4A**N/A3380.7h1.8B**5.3B++

Consumables
  Name Deaths Consumed Time Equipped
Medical Kit2842,0235.9h
M20 Mustang0660h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.21s
Server spent 4.71s on queries, 3.49s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.