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Legate A.S.P. Operative SpringerACT[JVSG] SpringerACT
VS BR 74

KDR: 2.62

Score: 68m

Last Seen: Dec 11th, 2018 11:35 PM
- OFFLINE - 1684 hour(s)

Prestige 1, Battle Rank 74 - Vanu Sovereignty on Connery
Level Progress (to 75): 4%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS C-4 Supernova PC Supernova FPC Solstice SF Tank Mine MANA Anti-Vehicle Turret Saron HRB Quasar VM1
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $532,926 MLG Score: 426
Fun Score: N/A
Cheeseburgers Flipped: 2291TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
22.096%19.76%4373998329,7321.922530.698

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.641%0.2C++-0.142C-1.301D**HEAD ++ (~8.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
56.20.249C++12.40.13C++43.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.534%1.552%321510173,865154017862.50974216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.288%-0.094C+-0.048C+-0.24

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.90.187C++47.80.097C+83.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.035%2.097%6468101411,777230045525.11821259%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.82%-0.473D-0.334C-0.567

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.321C*9.50.245C++16.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.897%2.89%74620100210,865182937855.93716287%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.25%-0.024C+-0.375C-0.59

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
57.40.515B+20.60.477B+36.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.806%68.076%746510172,5781416111.81934

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.595%0.567B+0.061C+-0.205

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.38C**2.40.253C*3.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.399%9.463%746410184,0581526242.6575

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.463%0.581B+-1.008D*-0.483

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.474B+3.40.308C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
68m298.9%275 (16.5k)248 (14.9k)2.6202199,37437,9263.3739774 (74)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022381719.702%10.688%21107:1537

59% Engineer10% Heavy Assault6% Infiltrator14% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 18th, 2012 1:13 AMMay 8th, 2013 7:03 PMJan 10th, 2019 11:05 AM (40d) (PST)Dec 11th, 2018 9:46 PM (70d) (PST)Dec 11th, 2018 7:35 PM (70d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
600945060.3620.1380.0391.3050.075426

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0295,66630,363228278414,863

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4578h/190.7d 28,587 10,621 31,874 358.6k 10,031 8,871 20,580 164.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
C--
Kills:1,178
Deaths:416
KDR:2.832
Accuracy:18.107% C--
HSR:18.761% D-
Pulsar LSW
D-
Kills:1,170
Deaths:323
KDR:3.622
Accuracy:16.522% D*
HSR:17.863% D-
NS-15M AE
D
Kills:1,164
Deaths:440
KDR:2.645
Accuracy:20.061% D--
HSR:21.134% D
VX29 Polaris
D
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:19.203% D
HSR:15.219% D--
SVA-88
D
Kills:1,162
Deaths:467
KDR:2.488
Accuracy:19.893% D
HSR:21.084% D
NS-15M1
C
Kills:1,156
Deaths:446
KDR:2.592
Accuracy:21.327% C
HSR:17.474% D
NSX Naginata
C**
Kills:1,059
Deaths:382
KDR:2.772
Accuracy:18.472% D
HSR:29.840% C**
Betelgeuse 54-A
D
Kills:825
Deaths:314
KDR:2.627
Accuracy:18.673% F
HSR:25.212% D
Lasher X2
B++
Kills:460
Deaths:255
KDR:1.804
Accuracy:30.642% B++
HSR:2.826% D
VE-H Maw
B++
Kills:80
Deaths:38
KDR:2.105
Accuracy:18.620% D*
HSR:32.500% B++
Kills:9,417
Deaths (as Heavy Assault):3,720
Deaths (to Heavy Assaults):10,358
KDR:2.53145
Kill Difference:5,697
Playtime:450.460 hours
Usage:10%
Score:6.759m
Score/min:250
Accuracy (listed only):20.152%
HSR (listed only):20.191%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
D
Kills:2,564
Deaths:1,421
KDR:1.804
Accuracy:21.184% D
HSR:13.534% D
NS-11CP
C
Kills:1,342
Deaths:658
KDR:2.040
Accuracy:24.691% D-
HSR:21.461% C
Solstice VE3
C++
Kills:1,288
Deaths:768
KDR:1.677
Accuracy:23.288% C++
HSR:17.780% C
NS-11C
D
Kills:1,267
Deaths:912
KDR:1.389
Accuracy:20.600% D
HSR:15.864% D
Phobos VX86
C+
Kills:1,253
Deaths:692
KDR:1.811
Accuracy:58.703% C+
HSR:8.061% D*
Eclipse VE3A
D
Kills:1,211
Deaths:823
KDR:1.471
Accuracy:24.424% D
HSR:16.102% D
VX6-7
C+
Kills:1,164
Deaths:663
KDR:1.756
Accuracy:23.841% C+
HSR:20.876% C+
NSX Tanto
C*
Kills:1,163
Deaths:645
KDR:1.803
Accuracy:24.132% C
HSR:26.311% C*
Serpent VE92
C
Kills:1,160
Deaths:588
KDR:1.973
Accuracy:22.158% C
HSR:18.017% C
Thanatos VE70
B**
Kills:1,159
Deaths:638
KDR:1.817
Accuracy:49.195% B**
HSR:9.664% D*
Pandora VX25
C**
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:42.012% C**
HSR:10.363% D*
NS Baron G5AE
C++
Kills:643
Deaths:462
KDR:1.392
Accuracy:47.541% C++
HSR:11.042% D
Eidolon VE33
C-
Kills:531
Deaths:328
KDR:1.619
Accuracy:24.941% C-
HSR:22.222% C-
Nova
B+
Kills:488
Deaths:364
KDR:1.341
Accuracy:52.204% B+
HSR:10.451% D-
NSX-P Tanto
C++
Kills:350
Deaths:196
KDR:1.786
Accuracy:23.683% C
HSR:26.286% C++
NS Baron G5
B++
Kills:322
Deaths:199
KDR:1.618
Accuracy:50.319% B++
HSR:9.317% D*
Solstice Burst
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:25.190% C
HSR:22.656% C+
Kills:17,191
Deaths (as Engineer):10,121
Deaths (to Engineers):9,905
KDR:1.69855
Kill Difference:7,070
Playtime:2,717.617 hours
Usage:59%
Score:39.477m
Score/min:242
Accuracy (listed only):32.830%
HSR (listed only):16.471%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
D
Kills:2,564
Deaths:1,421
KDR:1.804
Accuracy:21.184% D
HSR:13.534% D
NS-11CP
C
Kills:1,342
Deaths:658
KDR:2.040
Accuracy:24.691% D-
HSR:21.461% C
Solstice VE3
C++
Kills:1,288
Deaths:768
KDR:1.677
Accuracy:23.288% C++
HSR:17.780% C
NS-11C
D
Kills:1,267
Deaths:912
KDR:1.389
Accuracy:20.600% D
HSR:15.864% D
Phobos VX86
C+
Kills:1,253
Deaths:692
KDR:1.811
Accuracy:58.703% C+
HSR:8.061% D*
Eclipse VE3A
D
Kills:1,211
Deaths:823
KDR:1.471
Accuracy:24.424% D
HSR:16.102% D
NS-7 PDW
C-
Kills:1,166
Deaths:767
KDR:1.520
Accuracy:21.563% D
HSR:15.009% C-
VX6-7
C+
Kills:1,164
Deaths:663
KDR:1.756
Accuracy:23.841% C+
HSR:20.876% C+
NSX Tanto
C*
Kills:1,163
Deaths:645
KDR:1.803
Accuracy:24.132% C
HSR:26.311% C*
Eridani SX5
C
Kills:1,161
Deaths:770
KDR:1.508
Accuracy:24.124% C
HSR:18.002% C
Serpent VE92
C
Kills:1,160
Deaths:588
KDR:1.973
Accuracy:22.158% C
HSR:18.017% C
Thanatos VE70
B**
Kills:1,159
Deaths:638
KDR:1.817
Accuracy:49.195% B**
HSR:9.664% D*
Pandora VX25
C**
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:42.012% C**
HSR:10.363% D*
Sirius SX12
C
Kills:1,158
Deaths:785
KDR:1.475
Accuracy:22.843% C
HSR:13.040% D
MKV Suppressed
B+
Kills:1,154
Deaths:819
KDR:1.409
Accuracy:25.085% C+
HSR:21.924% B+
NSX Tengu
C+
Kills:830
Deaths:551
KDR:1.506
Accuracy:35.397% C+
HSR:16.627% D
VE-S Canis
C
Kills:736
Deaths:370
KDR:1.989
Accuracy:25.723% C
HSR:15.897% C--
NS Baron G5AE
C++
Kills:643
Deaths:462
KDR:1.392
Accuracy:47.541% C++
HSR:11.042% D
Nova
B+
Kills:488
Deaths:364
KDR:1.341
Accuracy:52.204% B+
HSR:10.451% D-
NSX-P Tanto
C++
Kills:350
Deaths:196
KDR:1.786
Accuracy:23.683% C
HSR:26.286% C++
NS Baron G5
B++
Kills:322
Deaths:199
KDR:1.618
Accuracy:50.319% B++
HSR:9.317% D*
Solstice Burst
C+
Kills:128
Deaths:60
KDR:2.133
Accuracy:25.190% C
HSR:22.656% C+
Skorpios
C*
Kills:76
Deaths:44
KDR:1.727
Accuracy:18.606% F--
HSR:22.368% C*
Kills:22,941
Deaths (as Light Assault):13,899
Deaths (to Light Assaults):6,261
KDR:1.65055
Kill Difference:9,042
Playtime:661.523 hours
Usage:14%
Score:10.211m
Score/min:257
Accuracy (listed only):30.718%
HSR (listed only):16.550%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-7 PDW
C-
Kills:1,166
Deaths:767
KDR:1.520
Accuracy:21.563% D
HSR:15.009% C-
Eridani SX5
C
Kills:1,161
Deaths:770
KDR:1.508
Accuracy:24.124% C
HSR:18.002% C
Sirius SX12
C
Kills:1,158
Deaths:785
KDR:1.475
Accuracy:22.843% C
HSR:13.040% D
XM98
B+
Kills:1,155
Deaths:220
KDR:5.250
Accuracy:40.436% B+
HSR:70.563% C-
MKV Suppressed
B+
Kills:1,154
Deaths:819
KDR:1.409
Accuracy:25.085% C+
HSR:21.924% B+
NS-44 Commissioner
C+
Kills:1,054
Deaths:1,027
KDR:1.026
Accuracy:31.578% D
HSR:20.778% C+
Ghost
C++
Kills:864
Deaths:215
KDR:4.019
Accuracy:40.049% C++
HSR:65.741% C
NSX Tengu
C+
Kills:830
Deaths:551
KDR:1.506
Accuracy:35.397% C+
HSR:16.627% D
VE-S Canis
C
Kills:736
Deaths:370
KDR:1.989
Accuracy:25.723% C
HSR:15.897% C--
NS-44L Blackhand
C
Kills:551
Deaths:311
KDR:1.772
Accuracy:38.442% C
HSR:35.753% C-
Artemis VX26
C
Kills:333
Deaths:156
KDR:2.135
Accuracy:24.918% C--
HSR:19.820% C
NSX Tomoe
C+
Kills:276
Deaths:133
KDR:2.075
Accuracy:28.466% C+
HSR:31.522% C--
NS-61 Emissary
D--
Kills:244
Deaths:203
KDR:1.202
Accuracy:21.377% D--
HSR:10.656% D--
Phaseshift VX-S
C+
Kills:237
Deaths:38
KDR:6.237
Accuracy:35.180% C+
HSR:74.262% C+
Parallax VX3
C+
Kills:193
Deaths:18
KDR:10.722
Accuracy:38.564% C+
HSR:77.720% C+
NS-AM7 Archer
C**
Kills:137
Deaths:195
KDR:0.703
Accuracy:58.098% C+
HSR:19.708% C**
VA39 Spectre
C++
Kills:129
Deaths:17
KDR:7.588
Accuracy:33.134% C++
HSR:35.659% C
NS-30 Vandal
B+
Kills:101
Deaths:21
KDR:4.810
Accuracy:30.092% C-
HSR:30.693% B+
Phantom VA23
C
Kills:83
Deaths:27
KDR:3.074
Accuracy:33.718% C
HSR:15.663% F
Beamer VS3
D--
Kills:79
Deaths:72
KDR:1.097
Accuracy:14.682% F-
HSR:15.190% D--
Skorpios
C*
Kills:76
Deaths:44
KDR:1.727
Accuracy:18.606% F--
HSR:22.368% C*
NS CandyCannon 3000
C+
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.271% F-
HSR:33.333% C+
Kills:11,777
Deaths (as Infiltrator):6,863
Deaths (to Infiltrators):4,512
KDR:1.71601
Kill Difference:4,914
Playtime:259.700 hours
Usage:6%
Score:3.411m
Score/min:219
Accuracy (listed only):29.879%
HSR (listed only):30.906%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Phobos VX86
C+
Kills:1,253
Deaths:692
KDR:1.811
Accuracy:58.703% C+
HSR:8.061% D*
NS-7 PDW
C-
Kills:1,166
Deaths:767
KDR:1.520
Accuracy:21.563% D
HSR:15.009% C-
Eridani SX5
C
Kills:1,161
Deaths:770
KDR:1.508
Accuracy:24.124% C
HSR:18.002% C
Thanatos VE70
B**
Kills:1,159
Deaths:638
KDR:1.817
Accuracy:49.195% B**
HSR:9.664% D*
Pandora VX25
C**
Kills:1,158
Deaths:704
KDR:1.645
Accuracy:42.012% C**
HSR:10.363% D*
Sirius SX12
C
Kills:1,158
Deaths:785
KDR:1.475
Accuracy:22.843% C
HSR:13.040% D
MKV Suppressed
B+
Kills:1,154
Deaths:819
KDR:1.409
Accuracy:25.085% C+
HSR:21.924% B+
CME
D
Kills:1,140
Deaths:759
KDR:1.502
Accuracy:23.119% D
HSR:17.632% D
NSX Tengu
C+
Kills:830
Deaths:551
KDR:1.506
Accuracy:35.397% C+
HSR:16.627% D
NS-11A
C+
Kills:775
Deaths:384
KDR:2.018
Accuracy:23.426% C+
HSR:19.097% C
VE-S Canis
C
Kills:736
Deaths:370
KDR:1.989
Accuracy:25.723% C
HSR:15.897% C--
NS Baron G5AE
C++
Kills:643
Deaths:462
KDR:1.392
Accuracy:47.541% C++
HSR:11.042% D
H-V45
C
Kills:598
Deaths:366
KDR:1.634
Accuracy:22.227% C
HSR:17.559% C--
Nova
B+
Kills:488
Deaths:364
KDR:1.341
Accuracy:52.204% B+
HSR:10.451% D-
NS Baron G5
B++
Kills:322
Deaths:199
KDR:1.618
Accuracy:50.319% B++
HSR:9.317% D*
Pulsar VS1
C
Kills:236
Deaths:107
KDR:2.206
Accuracy:20.166% D
HSR:18.644% C
NSX Yumi
D*
Kills:113
Deaths:69
KDR:1.638
Accuracy:19.441% D**
HSR:15.044% D*
Skorpios
C*
Kills:76
Deaths:44
KDR:1.727
Accuracy:18.606% F--
HSR:22.368% C*
Kills:14,166
Deaths (as Combat Medic):8,850
Deaths (to Combat Medics):2,860
KDR:1.60068
Kill Difference:5,316
Playtime:181.206 hours
Usage:4%
Score:3.044m
Score/min:280
Accuracy (listed only):32.316%
HSR (listed only):14.985%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
B
Kills:1,548
Deaths:401
KDR:3.860
Accuracy:17.328% B
HSR:14.923% D
Quasar VM1
C
Kills:1,543
Deaths:401
KDR:3.848
Accuracy:17.074% C
HSR:16.332% D-
Blueshift VM5
C*
Kills:985
Deaths:300
KDR:3.283
Accuracy:20.876% C*
HSR:22.437% C*
Blueshift VM5
B+
Kills:911
Deaths:300
KDR:3.037
Accuracy:20.613% C**
HSR:24.149% B+
Comet VM2
B
Kills:860
Deaths:389
KDR:2.211
Accuracy:45.752% B
HSR:4.884% C**
Comet VM2
C*
Kills:820
Deaths:389
KDR:2.108
Accuracy:46.886% C*
HSR:3.902% C+
NS-10 Burster
C*
Kills:403
Deaths:177
KDR:2.277
Accuracy:30.279% C*
HSR:7.196% C+
NS-10 Burster
C++
Kills:381
Deaths:178
KDR:2.140
Accuracy:30.501% C++
HSR:6.562% C++
Vortex VM21
C++
Kills:256
Deaths:173
KDR:1.480
Accuracy:41.882% C++
HSR:1.563% D--
Vortex VM21
C++
Kills:252
Deaths:173
KDR:1.457
Accuracy:42.253% C++
HSR:1.984% D
Kills:7,959
Deaths (as MAX Suit):1,440.500
Deaths (to MAX Suits):2,063
KDR:5.52516
Kill Difference:6,518.500
Playtime:286.959 hours
Usage:6%
Score:5.141m
Score/min:299
Accuracy (listed only):31.344%
HSR (listed only):10.393%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Dual Photon Pods
C+
Kills:1,489
V. Kills:354 419%
Deaths:178
KDR:8.365
Accuracy:54.174% C**
KPH:69.400 C+
VKPH:16.500 C+
Light PPA
B+
Kills:1,230
V. Kills:46 N/A
Deaths:239
KDR:5.146
Accuracy:44.907% B+
KPH:44 C+
VKPH:1.600 D-
Saron Laser Cannon
C--
Kills:657
V. Kills:652 101%
Deaths:692
KDR:0.949
Accuracy:31.615% C+
KPH:6.100 D
VKPH:6.100 C--
Antares LC
C
Kills:649
V. Kills:424 153%
Deaths:275
KDR:2.360
Accuracy:27.379% D
KPH:15.100 C
VKPH:9.800 C-
Hornet Missiles
B+
Kills:469
V. Kills:339 138%
Deaths:68
KDR:6.897
Accuracy:68.837% B++
KPH:66.400 C+
VKPH:48 B+
Photon A2A Missile Pods
C+
Kills:278
V. Kills:274 101%
Deaths:25
KDR:11.120
Accuracy:74.882% D-
KPH:42.100 C
VKPH:41.500 C+
Maelstrom Turbo Laser
C++
Kills:210
V. Kills:192 109%
Deaths:273
KDR:0.769
Accuracy:32.160% C++
KPH:4.900 D-
VKPH:4.500 D-
Coyote Missiles
D
Kills:87
V. Kills:87 99%
Deaths:53
KDR:1.642
Accuracy:59.345% B++
KPH:13.100 D
VKPH:13.100 D
Kills:5,069 (2,746 + 0)
Deaths:1,803
KDR:2.811
VKDR:1.313
Vehicle Kills:2,368
Kill Difference:3,266
Playtime:262.992 hours
Usage:6%
Score:2.855m
Score/min:181
Piloting Accuracy:32.160%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
U
Kills:609
V. Kills:77 N/A
Deaths:63
KDR:9.667
Accuracy:48.061% B++
KPH:2,192,400 U
VKPH:277,200 U
AP30 Shredder
U
Kills:415
V. Kills:257 161%
Deaths:41
KDR:10.122
Accuracy:39.979% B*
KPH:1,494,000 U
VKPH:925,200 U
C150 Dalton
U
Kills:340
V. Kills:278 122%
Deaths:94
KDR:3.617
Accuracy:45.338% B++
KPH:1,224,000 U
VKPH:1,000,800 U
CAS30 Tank Buster
B++
Kills:279
V. Kills:268 104%
Deaths:346
KDR:0.806
Accuracy:51.479% B++
KPH:3.300 D-
VKPH:3.200 D-
L-24R Spur
D
Kills:83
V. Kills:3 N/A
Deaths:14
KDR:5.929
Accuracy:28.203% D**
KPH:8.100 D*
VKPH:0.300 D
Dual-75 Duster
D
Kills:51
V. Kills:4 N/A
Deaths:3
KDR:17
Accuracy:27.023% D**
KPH:35.600 D--
VKPH:2.800 D
Kills:1,777 (362 + 1,415)
Deaths:561
KDR:3.168
VKDR:1.581
Vehicle Kills:887
Kill Difference:1,216
Playtime:95.256 hours
Usage:2%
Score:0.987m
Score/min:173
Piloting Accuracy:28.203%
Gunner Accuracy:27.023%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C
Kills:1,472
V. Kills:132 N/A
Deaths:83
KDR:17.735
Accuracy:45.613% C
KPH:35 D
VKPH:3.100 D**
L100 Python AP
C+
Kills:1,170
V. Kills:867 135%
Deaths:181
KDR:6.464
Accuracy:58.906% C**
KPH:23.500 C-
VKPH:17.400 C+
L100 Python HEAT
C*
Kills:1,005
V. Kills:292 343%
Deaths:85
KDR:11.824
Accuracy:53.795% C*
KPH:31.400 C++
VKPH:9.100 C--
Skyguard
C
Kills:444
V. Kills:364 122%
Deaths:92
KDR:4.826
Accuracy:28.841% C+
KPH:10.600 C--
VKPH:8.700 C
C75 Viper
B**
Kills:320
V. Kills:52 N/A
Deaths:26
KDR:12.308
Accuracy:40.232% C++
KPH:46.800 B**
VKPH:7.600 C+
Kills:4,411 (4,411 + 0)
Deaths:467
KDR:9.445
VKDR:3.655
Vehicle Kills:1,707
Kill Difference:3,944
Playtime:172.524 hours
Usage:4%
Score:1.892m
Score/min:183
Driving Accuracy:40.232%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
B++
Kills:3,248
V. Kills:839 387%
Deaths:212
KDR:15.321
Accuracy:47.883% C+
KPH:29.400 B++
VKPH:7.600 C
Supernova FPC
C++
Kills:2,624
V. Kills:1,845 142%
Deaths:456
KDR:5.754
Accuracy:56.148% C**
KPH:22.100 C+
VKPH:15.600 C++
Saron HRB
C*
Kills:1,572
V. Kills:1,158 136%
Deaths:249
KDR:6.313
Accuracy:48.467% B+
KPH:24.100 C+
VKPH:17.700 C*
Supernova VPC
C+
Kills:1,494
V. Kills:161 N/A
Deaths:92
KDR:16.239
Accuracy:48.608% C
KPH:39.700 C+
VKPH:4.300 D-
E540 Halberd
C
Kills:311
V. Kills:182 170%
Deaths:39
KDR:7.974
Accuracy:51.343% B+
KPH:25.500 C--
VKPH:14.900 C
Proton II PPA
D
Kills:297
V. Kills:12 N/A
Deaths:32
KDR:9.281
Accuracy:18.924% D
KPH:38.200 D
VKPH:1.500 D*
Aphelion VEX-4
D
Kills:80
V. Kills:48 163%
Deaths:23
KDR:3.478
Accuracy:28.934% D-
KPH:17.900 D
VKPH:10.800 D-
Kills:9,626 (7,366 + 2,260)
Deaths:1,103
KDR:8.727
VKDR:3.849
Vehicle Kills:4,245
Kill Difference:8,523
Playtime:356.378 hours
Usage:8%
Score:4.671m
Score/min:218
Driving Accuracy:48.608%
Gunner Accuracy:28.934%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C
Kills:1,471
V. Kills:77 N/A
Deaths:40
KDR:36.775
Accuracy:29.504% D-
KPH:77.700 C
VKPH:4.100 D
E540 Halberd-H
C*
Kills:1,415
V. Kills:751 188%
Deaths:73
KDR:19.384
Accuracy:62.181% B+
KPH:44.800 C++
VKPH:23.800 C*
M40 Fury-H
D
Kills:915
V. Kills:27 N/A
Deaths:32
KDR:28.594
Accuracy:29.144% D**
KPH:65.300 D
VKPH:1.900 D--
Saron HRB-H
C++
Kills:671
V. Kills:384 174%
Deaths:50
KDR:13.420
Accuracy:56.851% C++
KPH:33.200 C
VKPH:19 C--
Aphelion VEX-4H
C+
Kills:537
V. Kills:336 159%
Deaths:87
KDR:6.172
Accuracy:44.574% C+
KPH:34.600 C
VKPH:21.600 C--
G40-F Ranger
C
Kills:107
V. Kills:61 173%
Deaths:8
KDR:13.375
Accuracy:31.305% C
KPH:16.200 D**
VKPH:9.200 F
Kills:5,116 (0 + 5,116)
Deaths:290
KDR:17.641
VKDR:5.641
Vehicle Kills:1,636
Kill Difference:4,826
Playtime:106.866 hours
Usage:2%
Score:1.655m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:31.305%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C*
Kills:759
V. Kills:28 N/A
Deaths:35
KDR:21.686
Accuracy:19.534% C*
KPH:54.200 C
VKPH:2 D
M40 Fury
B*
Kills:656
V. Kills:53 N/A
Deaths:44
KDR:14.909
Accuracy:31.360% D
KPH:65.300 B*
VKPH:5.300 D-
M60-G Bulldog
C+
Kills:352
V. Kills:37 N/A
Deaths:36
KDR:9.778
Accuracy:27.976% D
KPH:28.300 C+
VKPH:3 D-
M40 Fury
C+
Kills:293
V. Kills:21 N/A
Deaths:22
KDR:13.318
Accuracy:26.263% D*
KPH:50.900 C+
VKPH:3.600 D*
M20 Basilisk
C++
Kills:261
V. Kills:92 281%
Deaths:32
KDR:8.156
Accuracy:39.035% C+
KPH:21.200 C++
VKPH:7.500 C+
M60-G Bulldog
C*
Kills:135
V. Kills:17 N/A
Deaths:11
KDR:12.273
Accuracy:31.808% C--
KPH:42.200 C*
VKPH:5.300 C-
G30 Walker
C++
Kills:129
V. Kills:110 116%
Deaths:20
KDR:6.450
Accuracy:30.162% C++
KPH:12 C
VKPH:10.200 C++
M12 Kobalt
C++
Kills:108
V. Kills:4 N/A
Deaths:3
KDR:36
Accuracy:18.396% C++
KPH:66.300 C+
VKPH:2.500 C
M20 Basilisk
C+
Kills:59
V. Kills:28 203%
Deaths:14
KDR:4.214
Accuracy:37.025% C+
KPH:10.600 D-
VKPH:5 D-
Kills:2,752 (0 + 2,752)
Deaths:217
KDR:12.682
VKDR:1.797
Vehicle Kills:390
Kill Difference:2,535
Playtime:75.729 hours
Usage:2%
Score:0.786m
Score/min:173
Driving Accuracy:N/A%
Gunner Accuracy:37.025%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D-
Kills:248
V. Kills:77 318%
Deaths:228
KDR:1.088
Accuracy:44.401% C-
KPH:7.400 D-
VKPH:2.300 D-
S12 Renegade
C+
Kills:52
V. Kills:3 N/A
Deaths:41
KDR:1.268
Accuracy:41.476% C+
KPH:29.300 D
VKPH:1.700 C+
Kills:300 (300 + 0)
Deaths:269
KDR:1.115
VKDR:0.297
Vehicle Kills:80
Kill Difference:31
Playtime:35.346 hours
Usage:1%
Score:0.129m
Score/min:61
Driving Accuracy:41.476%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
C+
Kills:269
V. Kills:62 427%
Deaths:18
KDR:14.944
Accuracy:45.972% C+
KPH:31 D-
VKPH:7.100 D*
Kills:269 (0 + 269)
Deaths:18
KDR:14.944
VKDR:3.444
Vehicle Kills:62
Kill Difference:251
Playtime:8.681 hours
Usage:0%
Score:0.070m
Score/min:134
Piloting Accuracy:N/A%
Gunner Accuracy:45.972%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 5,2633,8321,7612.176B+0.4420.248%D--N/A106.7B++39.9B++82435.9h1.1B*5.6C**
Supernova PC 4,0873,24821215.321A+12.7047.883%C+1.847%C29.4B++7.6C162110.5h3.3B**6.8B**
Supernova FPC 4,4692,6244565.754C++3.1356.148%C**2.172%C+22.1C+15.6C++249118.5h5.9C+10.4C++
Solstice SF 2,5852,5641,4211.804B*0.8221.184%D13.534%D14.6CN/A59175.8h11.2C*52.9C++
Tank Mine 4,0652,4407703.169B0.5525.663%DN/A114C*75.9B+109221.4h1.5B++5.9C**
MANA Anti-Vehicle Turret 3,4551,9065523.453B+0.8360.154%C3.358%C**19060S15490S23864840.1h7.6B+12.6B+
Saron HRB 2,7301,5722496.313C**3.6948.467%B+N/A24.1C+17.7C*29065.3h24.3C50.2C*
Quasar VM1 1,5511,5484013.86A++1.2417.328%B14.923%D26.9B+N/A9157.6h11.3B**65.4B+
Quasar VM1 1,5461,5434013.848B*1.2317.074%C16.332%D-27.2CN/A7956.8h11.2B*65.6B+
Supernova VPC 1,6551,4949216.239B+13.6248.608%C1.406%C+39.7C+4.3D-16137.6h2.9B+6B
Dual Photon Pods 1,8431,4891788.365B5.7454.174%C**1.343%C++69.3C+16.5C+35821.5h20.3B37.4B+
L100 Python HESH 1,6041,4728317.735B+15.1145.613%C2.038%B+35D3.1D**14042.1h3.1B+6.7C**
Proton II PPA-H 1,5481,4714036.775A*34.1529.504%D-1.224%C--77.8C4.1D19218.9h12.4C-41.9D
E540 Halberd-H 2,1661,4157319.384B**16.7662.181%B+1.201%C-44.8C++23.8C*29731.6h6.9C+11C++
NS-11CP 1,3541,3426582.04C*0.5824.691%D-21.461%C31.9DN/A7142.1h13.2C53.4C
Solstice VE3 1,2951,2887681.677A0.9423.288%C++17.78%C15.7C+N/A7082.2h13B+55.9C**
NS-11C 1,2761,2679121.389B+1.2320.6%D15.864%D13.2DN/A4095.8h13.7C**66.4C++
Phobos VX86 1,2601,2536921.811B+0.8158.703%C+8.061%D*38.8C+N/A11032.3h2.2B+3.8B
Light PPA 1,2761,2302395.146C*2.5344.907%B+N/A44.1C+1.6D-12527.9h9.3B+20.8B+
Eclipse VE3A 1,2271,2118231.471C*1.1524.424%D16.102%D19.4DN/A5062.5h12.7C+52.2C+
Orion VS54 1,1801,1784162.832B**0.2118.107%C--18.761%D-28.7C+N/A16641.1h11B+60.8C++
Pulsar LSW 1,1721,1703233.622A++1.0016.522%D*17.863%D-31.5CN/A15937.2h12.1C*73.3C
L100 Python AP 2,0371,1701816.464B+3.8458.906%C**4.188%B++23.4C-17.4C+19949.9h6.9C+11.7C++
NS-7 PDW 1,1731,1667671.52B++1.1021.563%D15.009%C-14.5DN/A4980.4h14.3C**66.3C++
VX6-7 1,1681,1646631.756B0.8623.841%C+20.876%C+27.8C+N/A12541.8h12.6C++53C*
NS-15M AE 1,1701,1644402.645C**0.0220.061%D--21.134%D37C--N/A8131.5h12.1C+60.2C
NSX Tanto 1,1841,1636451.803B++0.8224.132%C26.311%C*18.3DN/A4663.4h15.3C+63.4C+
VX29 Polaris 1,1731,1636391.82B0.8019.203%D15.219%D--27.7DN/A8442h12.6C+65.7C+
SVA-88 1,1651,1624672.488B+0.1319.893%D21.084%D37CN/A18231.4h10.6B+53.2C++
Eridani SX5 1,1711,1617701.508B1.1124.124%C18.002%C19.8DN/A5758.5h12.8C+53.2C+
Serpent VE92 1,1731,1605881.973B*0.6522.158%C18.017%C23.3CN/A8249.8h12.5C**56.6C*
Thanatos VE70 1,1671,1596381.817B**0.8049.195%B**9.664%D*30.8C++N/A8737.6h3.4B**7B**
Pandora VX25 1,1621,1587041.645B++0.9842.012%C**10.363%D*22.8C--N/A6850.8h4.1B9.7B+
Sirius SX12 1,1661,1587851.475B+1.1522.843%C13.04%D19.5CN/A7159.4h14.8C++64.7C++
NS-15M1 1,1641,1564462.592B**0.0321.327%C17.474%D37.4C+N/A10430.9h11.6B+54.4C**
XM98 1,1571,1552205.25A++2.6340.436%B+70.563%C-31.7C*N/A8536.4h2.4C**5.8B+
MKV Suppressed 1,1811,1548191.409B+1.2125.085%C+21.924%B+16.6DN/A4369.6h16.3C65.1C+
CME 1,1491,1407591.502C*1.1223.119%D17.632%D20.4DN/A5656h14.3C+62C+
NSX Naginata 1,0731,0593822.772A0.1518.472%D29.84%C**33.8CN/A8331.3h11.6C**62.9C++
NS-44 Commissioner 1,0621,0541,0271.026C++1.5931.578%D20.778%C+19.7C--N/A6153.4h4.2C+13.3C+
L100 Python HEAT 1,2971,0058511.824A++9.2053.795%C*2.09%C31.4C++9.1C--18132h4.6B*8.6B*
Proximity Mine 1,0041,0022783.604C+0.9840.334%C+N/A154.2B++N/A4566.5h1.6B*3.9B+
Blueshift VM5 9959853003.283B+0.6620.876%C*22.437%C*30.8C+N/A9032h13.3B*63.7B+
M40 Fury-H 9429153228.594B**25.9729.144%D**N/A65.4D1.9D--16614h5B*17.3B+
Blueshift VM5 9289113003.037B0.4220.613%C**24.149%B+28.6CN/A8431.8h14.2B+69.1B+
Frag Grenade 8858771877N/A874.3845.835%C++N/A797.3A7.3C+22691.1h2.3A5.1B**
Ghost 8738642154.019B+1.4040.049%C++65.741%C42.6C++N/A10820.3h2.1B+5.2B+
Comet VM2 1,1038603892.211A++0.4145.752%B4.884%C**14B+3.9C+8461.6h13.7B**29.9B++
NSX Tengu 8438305511.506C**1.1135.397%C+16.627%D17.4DN/A4247.6h15C+42.3C+
Betelgeuse 54-A 8318253142.627C+0.0118.673%F25.212%D38.4DN/A11821.5h11.7C-62.7D*
Comet VM2 1,0638203892.108A0.5146.886%C*3.902%C+13.5C**4C--7860.8h14.5B**31B*
NS-11A 7857753842.018B+0.6023.426%C+19.097%C29.1C+N/A7626.6h14C+59.9C++
M12 Kobalt 7877593521.686B*19.0719.534%C*18.314%C++54.2C2D16014h18.5C*94.7B
VE-S Canis 7577363701.989B++0.6325.723%C15.897%C--19.1DN/A5438.5h11.7C*45.4C*
Saron HRB-H 1,0556715013.42A++10.8056.851%C++N/A33.2C19C--29720.2h25.3C++44.4C*
Saron Laser Cannon 1,3096576920.949C1.6731.615%C+2.74%B6.1D6.1C--151107.2h129.3C*408.9C**
M40 Fury 7096564414.909A+12.2931.36%D1.982%C**65B*5.2D-22810.1h8B++25.4B*
Antares LC 1,0736492752.36B+0.2627.379%DN/A15.1C9.8C-13143.1h76.6B+279.7B+
NS Baron G5AE 6486434621.392C+1.2347.541%C++11.042%D19.6D-N/A4732.8h4.7C9.8C+
L105 Zephyr 686609639.667C++7.0548.061%B++N/A6090U770U15615700.1h5.2B*10.8B*
H-V45 6045983661.634C*0.9922.227%C17.559%C--24.4CN/A8724.5h13.5C+60.8C+
NS-44L Blackhand 5585513111.772B+0.8538.442%C35.753%C-27.4C*N/A6820.1h4.9C+12.7C+
Aphelion VEX-4H 873537876.172C++3.5544.574%C+2.607%C34.6C21.7C--32215.5h53.4B119.7B
Eidolon VE33 5365313281.619B+1.0024.941%C-22.222%C-18.3CN/A5829h8.5B34.1C*
Nova 4934883641.341C+1.2852.204%B+10.451%D-26.8CN/A7418.2h4.4C*8.4B+
Hornet Missiles 808469686.897B+4.2868.837%B++1.279%C66.1C+47.7B+6347.1h10.9C++15.8C**
M60-A Bulldog 5504682023.4B+20.7862.805%A++2.137%C+26.1C4.6C++11617.9h7.4C-11.7B+
Lasher X2 4684602551.804A0.8230.642%B++2.826%D28.6C+N/A10216.1h20.1C+65.6B+
Skyguard 808444924.826B**2.2128.841%C+1.126%D10.6C--8.7C16341.7h137.1C+475.5C+
AP30 Shredder 6724154110.122B*7.5039.979%B*1.205%D4150U2570U25983700.1h120.9D302.4C+
M60-A Bulldog 4514071527.133B+24.5160.298%A+N/A33.1C+3.6C+11512.3h6.4C+10.5B+
NS-10 Burster 6924031772.277A*0.3430.279%C*7.196%C+5.9C++4.2B+8668.6h123.8B+408.8B+
NS Decimator 5483913201.222C*1.4065.199%B+2.558%C*34.3C+13.8C38611.4h4.8C++7.3B
NS-10 Burster 6503811782.14A+0.4830.501%C++6.562%C++5.5C+3.9C+7868.7h130.6B+428.3B+
M60-G Bulldog 389352369.778A++7.1627.976%D3.125%C++28.4C+3D-11512.4h5.9B++21.2C**
NSX-P Tanto 3593501961.786B*0.8323.683%C26.286%C++19.8CN/A5417.7h13.9B58.7C*
C150 Dalton 618340943.617C1.0045.338%B++N/A3400U2780U28946400.1h4.3C++9.4B+
Artemis VX26 3343331562.135B++0.4924.918%C--19.82%C26CN/A7712.8h11B+44.1C*
NS Baron G5 3233221991.618B++1.0050.319%B++9.317%D*29.5C+N/A10510.9h4.2B+8.3C++
C75 Viper 3723202612.308A++9.6940.232%C++1.25%C47.1B**7.6C+4556.8h9B*22.4B*
E540 Halberd 493311397.974C+5.3551.343%B+2.251%C+25.5C--14.9C28412.2h7.3D--14.2C
Proton II PPA 309297329.281C6.6618.924%D3.03%B*38.1D1.5D*1477.8h10.8C+57.2C-
M40 Fury 3142932213.318B*10.7026.263%D*2.73%B++50.5C+3.6D*1865.8h8.4B++32.2B+
Nemesis VSH9 4302822401.175B*1.4567.76%B++3.901%B++22.9B12B33912.3h6.9B+10.2B*
CAS30 Tank Buster 5472793460.806C1.8151.479%B++N/A3.3D-3.2D-5083.5h77.1C-149.8C+
Photon A2A Missile Pods 5522782511.12A++8.5074.882%D-N/A42.1C41.5C+5666.6h6.3B**8.4B**
NSX Tomoe 2772761332.075B0.5528.466%C+31.522%C--32.1CN/A848.6h14.9C+52.2C+
Pelter Rocket Pod 3312691814.944C+12.3245.972%C+N/A30.9D-7.1D*1348.7h20.4C*44.3C*
Spear Anti-Vehicle Phalanx Turret 4162651715.588A12.9749.242%B+3.774%C+44.9B+25.6B+5335.9h6.9B++13.9B*
M20 Basilisk 353261328.156A**5.5439.035%C+9.195%A21.2C++7.5C+19112.3h63.8B*163.4B*
MAX Punch 2622611,4400.181B+2.4432.511%D-N/A1.1C+N/A3246h1.7C++5.3C++
Vortex VM21 4892561731.48B++1.1441.882%C++1.563%D--6.5C6B+9339.1h41B+97.8B+
Vortex VM21 4812521731.457B1.1642.253%C++1.984%D6.4C--5.9C+9939.1h41.6C++98.4C*
Hades VSH4 4512501281.953M+0.6769.334%C*1.2%D16.8C+13.5C++18914.9h9.5C+13.7C+
M40 Fury-F 3252482281.088C1.5344.401%C-N/A7.4D-2.3D-6033.6h9.5B+21.4B
Force-Blade 2472478,1040.03C*2.5927.042%CN/A0.3CN/A1711.5h2.4C**8.9C**
NS-61 Emissary 2482442031.202B+1.4221.377%D--10.656%D--20.5CN/A5911.9h13.4C*62.6C+
Phaseshift VX-S 237237386.237A3.6235.18%C+74.262%C+40.9B+N/A1085.8h2.4B+6.9B+
Pulsar VS1 2382361072.206A0.4120.166%D18.644%C21.3C+N/A13911.1h13.6B+67.4C++
Lumine Edge 2302292,1550.106C+2.519.761%F9.607%D--1.1C--N/A3203.9h1.2B+12.1D
Maelstrom Turbo Laser 4022102730.769C1.8532.16%C++4.762%A4.9D-4.5D-10943h174.8D543.6C--
Rocklet Rifle 4222041891.079B++1.5457.295%B+N/A31.9B34.1B*4796.4h35.5C*62B
Parallax VX3 1931931810.722A*8.1038.564%C+77.72%C+37.8B+N/A1845.1h1.9B++5.1B+
Sticky Grenade 1811811181N/A178.3843.339%D--N/A452.5D--N/A15360.4h2.8C-6.6C--
Anti-Vehicle Grenade 1871721172N/A169.3854.058%BN/A573.3B*50D36420.3h4B*7.4B*
MANA Anti-Personnel Turret 172170592.881N/A0.2619.755%UN/A1700U20U4705100.1h15.5T*78.7T*
Lancer VS22 3381681051.6A1.0261.734%C+N/A12.7C+12.9C+32213.2h18.2B+29.4B+
The Slasher 1661663,0520.054C++2.5723.727%D-2.41%D--0.8C-N/A3219.7h2.1C*9C+
Xiphos Anti-Personnel Phalanx Tower 1491461146A++143.3821.35%D-N/A243.3C+5D6320.6h8.6B+40.1B
NS-AM7 Archer 1871371950.703B+1.9258.098%C+19.708%C**2.8D-1D--2048.2h20.6C++35.5C++
M60-G Bulldog 1521351112.273A++9.6531.808%C--5.185%A42.2C*5.3C-1793.2h5.3B++16.7B+
VA39 Spectre 129129177.588M**4.9733.134%C++35.659%C26.3C*N/A1684.9h4.7B++14.3B+
G30 Walker 239129206.45A3.8330.162%C++3.101%C--11.9C-10.2C++16610.8h203.5C**674.6B+
Solstice Burst 129128602.133B+0.4925.19%C22.656%C+29.8CN/A984.3h12.2B+48.3C**
A30 Walker 227118343.471B+0.8525.885%C+1.695%C+6.5C6D8818.2h179B+691.4B+
NSX Yumi 115113691.638C*0.9819.441%D**15.044%D*20.5DN/A615.5h14.2C-73.2D--
M12 Kobalt 112108336B*33.3818.396%C++16.667%C67.5C+2.5C2361.6h16.2B+88.2B+
G40-F Ranger 168107813.375C**10.7531.305%CN/A16.2D**9.2F1886.6h74C+236.5C+
Damascus Edge 1061066,9800.015C--2.615.952%F-N/A0.2DN/A1452.2h1.8B+31.1F
Hyena Missile Launcher 159104412.537B*0.0827.683%D-N/A13.2C7C--1357.9h32B+115.8C++
NS-30 Vandal 101101214.81A++2.1930.092%C-30.693%B+38.8C+N/A1502.6h4.9B++16.2B
M60-A Bulldog 11397313.129C0.5133.551%C2.062%B970U160U4760500.1h6.4C18.9C+
Spear Anti-Vehicle Phalanx Tower 13492423C*20.3856.534%B+3.261%C51.1B23.3C+4471.8h6.5B*11.5B**
Coyote Missiles 17487531.642C-0.9859.345%B++N/A13.2D13.2D2576.6h83.5F-140.7D--
NSX Amaterasu 85855,9960.014D2.613.69%D**1.176%D**0.2CN/A0443h2.4C++64.4D
Phantom VA23 8483273.074B++0.4533.718%C15.663%F46.1C++N/A1231.8h4.2B+12.5C**
L-24R Spur 8683145.929C+3.3128.203%D**2.41%B8.1D*N/A3110.3h23.7C**84.1C++
S1 11983601.383A1.2461.905%B+2.41%C27.7C*12C+14133h6.7C++10.9C**
VE-H Maw 8080382.105B+0.5218.62%D*32.5%B++24.2DN/A1023.3h9.8B+52.4C+
Aphelion VEX-4 12880233.478C0.8628.934%D-7.5%A++17.8D10.7D--1834.5h56.7C*195.9C+
NSX Masamune 11779611.295B++1.3361.89%B+3.797%A23.2C-11.2C1903.4h14.9C+24.1C+
Beamer VS3 8079721.097B+1.5214.682%F-15.19%D--8.8D-N/A779h9.3C*63.4C-
NS Annihilator 14876382M*0.6275.637%D*N/A11C*10.4B++3066.9h9B**11.9B++
Skorpios 7776441.727C++0.8918.606%F--22.368%C*14.6D*N/A455.2h12.9D69.3F-
G40-F Ranger 10970170S67.3831.728%C+N/A43.8C++24.4C+3761.6h56.6B++178.3B++
Hunter QCX 6663880.716C+1.9012.734%F-23.81%C+7.1DN/A318.9h8.2C+64.6D**
NS CandyCannon 3000 60601040.577C+2.0415.271%F-33.333%C+9.7DN/A646.2h3.3B++21.5D
M20 Basilisk 8759144.214B*1.5937.025%C+5.085%C10.5D-5D-1735.6h100.2C++270.6C*
Auraxium Slasher 59592,0850.028C+2.5913.462%D*N/A0.5C-N/A2115.4h1.8B++13.2C
Aspis Anti-Aircraft Phalanx Turret 10758511.6M*8.9827.776%B+3.448%B**12.6B+10.7C+2904.6h105.6A380B*
S12 Renegade 5552411.268C1.3541.476%C+1.923%D--28.9D1.7C+801.8h4.5D-10.9C-
Dual-75 Duster 5551317B+14.3827.023%D**N/A36.4D--2.9D1431.4h7.3D-27.1D**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit9412,231,946161.1h
NS Patriot Flare Gun01110.2h
Motion Spotter152,2241.3h
Anti-Vehicle MANA Turret413,2058.6h
Spawn Beacon261,3351.2h
Turret AI Module22291.1h
Repair Module13081.4h
Structure Shield Module01520.7h
Skywall Shield Emitter21301.1h
Blast Wall0600.5h
Medical Applicator273113,87012.1h
Nanite Revive Grenade01,7240.5h
Spear Anti-Vehicle Tower0880.5h
Deconstruction Tool02,3590.5h
Spitfire Auto-Turret71,2771.4h
Rampart Wall1880.8h
Hoplon Anti-Aircraft Phalanx Tower2890.6h
Xiphos Anti-Personnel Tower01431h
Ammunition Package535,5935.2h
Medical Kit2643,7735.4h
Anti-Infantry MANA Turret33490.6h
Vehicle Gate1580.9h
Lumifiber Rampart Wall11331.5h
Elysium Spawn Tube0510.4h
Nano-Repair Grenade02430.1h
Recon Detection Device437,12613.1h
Shield Recharging Field82720.2h
WLT-Howler Mining Laser34,8371.1h

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