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Field Marshal Spunkmeyerr[BRTD] Spunkmeyerr
TR BR 200

KDR: 2.49

Score: 109.1m

Last Seen: Jun 14th, 2019 8:00 PM
- OFFLINE - 68.9 hour(s)

Prestige 1, Battle Rank 100 (200 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 105
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AP30 Shredder L105 Zephyr C150 Dalton TRAC-5 P525 Marauder-H M18 Needler T9 CARV CAS30 Tank Buster
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $833,166 MLG Score: 666
Fun Score: N/A
Cheeseburgers Flipped: 487TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.394%19.324%58742116842,2121.980110.51

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.224%1.798A++-0.23C-1.708F-HEAD + (~4.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.438B12.70.11C+29.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.854%1.545%356512058,154287255102.83815148%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.536%-0.159C-0.035C+-0.164

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
233.8-0.465D83.8-0.599D150

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.175%1.917%207712033,808245925211.54797151%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.663%-0.276C-0.417C--0.507

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.7-0.241C18.2-0.458D29.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.499%2.056%207824118634,34423431533414.6581224%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.624%0.394B-0.591D0.713

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
100.10.163C++40.5-0.015C+59.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.706%69.48%2078612045,9832203292.71461

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.761%2.511A**0.155C++0.685

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.483B+2.60.169C++2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.305%10.36%207821208222128840.172227

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.989%1.062B**-0.839D--0.97

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.281C*5.2-0.06C+4.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 105
109.1m519.8%391 (23.5k)363 (21.8k)2.49006115,86546,5313.25899200 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210675224.983%12.152%30406:2748

10% Combat Medic60% Engineer10% Heavy Assault13% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:26 PMMar 12th, 2015 10:40 PMJun 16th, 2019 3:31 AM (1d) (PST)Jun 14th, 2019 7:25 PM (3d) (PST)Jun 14th, 2019 4:00 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
740796610.3850.1550.0472.5420.104666

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
44,4254,72039,7052393153621,776

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5009.8h/208.7d 35,779 14,080 45,530 764.1k 6,370 8,704 31,134 222.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:2,195
Deaths:639
KDR:3.435
Accuracy:23.315% B*
HSR:15.854% D--
NS-15M AE
B**
Kills:1,184
Deaths:559
KDR:2.118
Accuracy:30.915% B**
HSR:20.439% D
T32 Bull
A+
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:31.569% A+
HSR:24.065% C+
TMG-50
A*
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:32.110% A*
HSR:24.399% C++
NS-15M2
A
Kills:1,161
Deaths:572
KDR:2.030
Accuracy:30.244% A
HSR:22.653% C
NS-15MP
B*
Kills:1,156
Deaths:447
KDR:2.586
Accuracy:32.340% B*
HSR:20.242% D--
MSW-R
B+
Kills:1,156
Deaths:804
KDR:1.438
Accuracy:25.303% B+
HSR:16.004% D--
T7 Mini-Chaingun
A*
Kills:547
Deaths:316
KDR:1.731
Accuracy:26.806% A*
HSR:9.689% D-
NSX Naginata
B**
Kills:507
Deaths:338
KDR:1.500
Accuracy:27.377% B**
HSR:23.471% D
MG-H1 Watchman AE
A
Kills:349
Deaths:233
KDR:1.498
Accuracy:32.329% A
HSR:19.771% D*
NSX-P Naginata
B**
Kills:171
Deaths:67
KDR:2.552
Accuracy:28.086% B**
HSR:23.977% D
Kills:10,766
Deaths (as Heavy Assault):5,089
Deaths (to Heavy Assaults):12,347
KDR:2.11554
Kill Difference:5,677
Playtime:483.031 hours
Usage:10%
Score:8.391m
Score/min:290
Accuracy (listed only):29.127%
HSR (listed only):20.051%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
B**
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B**
HSR:14.524% D-
AMR-66
A+
Kills:1,418
Deaths:908
KDR:1.562
Accuracy:35.377% A+
HSR:24.824% C+
T5 AMC
A+
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% A+
HSR:14.943% D--
NSX Tanto
A
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% A
HSR:22.548% C
NS-11CP
B**
Kills:1,200
Deaths:727
KDR:1.651
Accuracy:34.247% B**
HSR:13.833% D**
LC3 Jaguar
B*
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% B*
HSR:18.329% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
LC2 Lynx
B**
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% B**
HSR:15.649% D--
HC1 Cougar
A+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% A+
HSR:15.671% D*
LC2 Lynx AE
B**
Kills:831
Deaths:612
KDR:1.358
Accuracy:31.945% B**
HSR:20.939% D
DMR-99
B**
Kills:701
Deaths:342
KDR:2.050
Accuracy:38.857% B**
HSR:23.681% D
TRAC-Shot
A*
Kills:598
Deaths:506
KDR:1.182
Accuracy:33.889% A*
HSR:16.890% C
The Little Helper
B
Kills:197
Deaths:197
KDR:1
Accuracy:51.217% B
HSR:17.767% B
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
AS16 NightHawk
A++
Kills:60
Deaths:61
KDR:0.984
Accuracy:58.470% A++
HSR:13.333% C
Kills:15,697
Deaths (as Engineer):10,867
Deaths (to Engineers):11,921
KDR:1.44446
Kill Difference:4,830
Playtime:3,024.750 hours
Usage:60%
Score:70.856m
Score/min:390
Accuracy (listed only):38.257%
HSR (listed only):16.825%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B**
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B**
HSR:14.524% D-
T5 AMC
A+
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% A+
HSR:14.943% D--
NSX Tanto
A
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% A
HSR:22.548% C
NS-11CP
B**
Kills:1,200
Deaths:727
KDR:1.651
Accuracy:34.247% B**
HSR:13.833% D**
LC3 Jaguar
B*
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% B*
HSR:18.329% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
LC2 Lynx
B**
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% B**
HSR:15.649% D--
HC1 Cougar
A+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% A+
HSR:15.671% D*
LC2 Lynx AE
B**
Kills:831
Deaths:612
KDR:1.358
Accuracy:31.945% B**
HSR:20.939% D
TRAC-Shot
A*
Kills:598
Deaths:506
KDR:1.182
Accuracy:33.889% A*
HSR:16.890% C
NS-7 PDW
A++
Kills:205
Deaths:126
KDR:1.627
Accuracy:34.729% A++
HSR:19.024% C*
The Little Helper
B
Kills:197
Deaths:197
KDR:1
Accuracy:51.217% B
HSR:17.767% B
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
PDW-16 Hailstorm
A*
Kills:119
Deaths:64
KDR:1.859
Accuracy:35.415% A*
HSR:23.529% A
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
AS16 NightHawk
A++
Kills:60
Deaths:61
KDR:0.984
Accuracy:58.470% A++
HSR:13.333% C
Kills:13,968
Deaths (as Light Assault):9,840
Deaths (to Light Assaults):8,110
KDR:1.41951
Kill Difference:4,128
Playtime:258.814 hours
Usage:5%
Score:4.248m
Score/min:274
Accuracy (listed only):37.761%
HSR (listed only):16.632%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
M++
Kills:1,551
Deaths:571
KDR:2.716
Accuracy:58.849% M++
HSR:70.471% C**
TX1 Repeater
A++
Kills:1,496
Deaths:1,384
KDR:1.081
Accuracy:34.480% A++
HSR:13.837% D*
KSR-35
A
Kills:1,268
Deaths:470
KDR:2.698
Accuracy:42.606% A
HSR:31.230% B
SOAS-20
B++
Kills:1,221
Deaths:920
KDR:1.327
Accuracy:31.369% B++
HSR:13.104% D*
RAMS .50M
M+
Kills:1,176
Deaths:191
KDR:6.157
Accuracy:57.997% M+
HSR:85.204% B*
HSR-1
A++
Kills:1,173
Deaths:420
KDR:2.793
Accuracy:46.665% A++
HSR:31.799% B+
TX1-FB Repeater
A*
Kills:1,172
Deaths:1,063
KDR:1.103
Accuracy:41.692% A*
HSR:13.311% D*
SR-7
A*
Kills:1,164
Deaths:182
KDR:6.396
Accuracy:54.552% A*
HSR:77.577% C+
NS-30 Vandal
A++
Kills:1,161
Deaths:414
KDR:2.804
Accuracy:43.192% A++
HSR:27.821% C++
99SV
A*
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:43.376% A*
HSR:30.862% D
Bighorn .50M
A++
Kills:496
Deaths:90
KDR:5.511
Accuracy:53.697% A++
HSR:81.250% C**
NSX Daimyo
A++
Kills:436
Deaths:103
KDR:4.233
Accuracy:53.247% A++
HSR:91.284% D
TX2 Emperor
A
Kills:422
Deaths:374
KDR:1.128
Accuracy:37.723% A
HSR:25.592% B++
NS-AM7 Archer
B*
Kills:294
Deaths:327
KDR:0.899
Accuracy:65.371% B*
HSR:13.605% C-
NS-44P Commissioner
A*
Kills:236
Deaths:198
KDR:1.192
Accuracy:60.969% A*
HSR:25% C+
SOAS-20 AE
B*
Kills:229
Deaths:163
KDR:1.405
Accuracy:37.131% B*
HSR:28.384% C++
NS-7 PDW
A++
Kills:205
Deaths:126
KDR:1.627
Accuracy:34.729% A++
HSR:19.024% C*
TS2 Inquisitor
A++
Kills:163
Deaths:116
KDR:1.405
Accuracy:40.708% A++
HSR:20.245% C++
NSX Tomoe
A++
Kills:163
Deaths:80
KDR:2.038
Accuracy:36.965% A++
HSR:20.859% D**
T4 AMP
A++
Kills:160
Deaths:133
KDR:1.203
Accuracy:37.379% A++
HSR:29.375% A++
PDW-16 Hailstorm
A*
Kills:119
Deaths:64
KDR:1.859
Accuracy:35.415% A*
HSR:23.529% A
Soldier Soaker
B+
Kills:105
Deaths:55
KDR:1.909
Accuracy:39.477% B+
HSR:15.238% C+
Ectoblaster
A+
Kills:90
Deaths:67
KDR:1.343
Accuracy:53.626% A+
HSR:2.222% F-
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
Kills:15,726
Deaths (as Infiltrator):7,889
Deaths (to Infiltrators):6,766
KDR:1.99341
Kill Difference:7,837
Playtime:670.551 hours
Usage:13%
Score:12.563m
Score/min:312
Accuracy (listed only):44.817%
HSR (listed only):33.772%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A+
Kills:1,758
Deaths:969
KDR:1.814
Accuracy:33.318% A+
HSR:18.942% D--
T1A Unity
B**
Kills:1,252
Deaths:994
KDR:1.260
Accuracy:30.302% B**
HSR:22.524% C
T1 Cycler
B*
Kills:1,184
Deaths:741
KDR:1.598
Accuracy:26.145% B*
HSR:14.020% D*
NS-11P
B++
Kills:1,173
Deaths:1,003
KDR:1.169
Accuracy:26.429% B++
HSR:16.965% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
TORQ-9
A
Kills:1,165
Deaths:662
KDR:1.760
Accuracy:30.733% A
HSR:21.202% C
Cycler TRV
B*
Kills:1,163
Deaths:699
KDR:1.664
Accuracy:26.507% B*
HSR:17.025% C
TAR
C*
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:24.312% C*
HSR:16.193% D
NS-7 PDW
A++
Kills:205
Deaths:126
KDR:1.627
Accuracy:34.729% A++
HSR:19.024% C*
The Little Helper
B
Kills:197
Deaths:197
KDR:1
Accuracy:51.217% B
HSR:17.767% B
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
PDW-16 Hailstorm
A*
Kills:119
Deaths:64
KDR:1.859
Accuracy:35.415% A*
HSR:23.529% A
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
AS16 NightHawk
A++
Kills:60
Deaths:61
KDR:0.984
Accuracy:58.470% A++
HSR:13.333% C
Kills:10,834
Deaths (as Combat Medic):7,404
Deaths (to Combat Medics):3,973
KDR:1.46326
Kill Difference:3,430
Playtime:495.814 hours
Usage:10%
Score:11.589m
Score/min:390
Accuracy (listed only):37.478%
HSR (listed only):17.119%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:339
Deaths:128
KDR:2.648
Accuracy:21.753% B**
HSR:15.339% D--
MRC3 Mercy
A
Kills:321
Deaths:117
KDR:2.744
Accuracy:22.031% A
HSR:18.380% C
M1 Heavy Cycler
A+
Kills:264
Deaths:129
KDR:2.047
Accuracy:20.112% A+
HSR:13.258% D--
M3 Pounder HEG
A
Kills:255
Deaths:210
KDR:1.214
Accuracy:50.119% A
HSR:1.176% D*
MR1 Fracture
A*
Kills:220
Deaths:158
KDR:1.392
Accuracy:55.849% A*
HSR:0.909% D**
MR1 Fracture
A*
Kills:170
Deaths:167
KDR:1.018
Accuracy:56.390% A*
HSR:2.941% C-
M3 Pounder HEG
B**
Kills:167
Deaths:115
KDR:1.452
Accuracy:50.814% B**
HSR:2.395% C--
M2 Mutilator
A++
Kills:59
Deaths:30
KDR:1.967
Accuracy:21.484% A++
HSR:20.339% B+
NS-10 Burster
A
Kills:59
Deaths:62
KDR:0.952
Accuracy:36.839% A
HSR:1.695% D*
NS-10 Burster
A
Kills:57
Deaths:82
KDR:0.695
Accuracy:37.102% A
HSR:5.263% C
Kills:1,911
Deaths (as MAX Suit):599
Deaths (to MAX Suits):1,897
KDR:3.19032
Kill Difference:1,312
Playtime:61.010 hours
Usage:1%
Score:1.448m
Score/min:396
Accuracy (listed only):37.249%
HSR (listed only):8.170%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C++
Kills:2,306
V. Kills:1,853 124%
Deaths:958
KDR:2.407
Accuracy:34.846% B+
KPH:12.200 C+
VKPH:9.800 C++
Hellfire Rocket Pods
C+
Kills:1,631
V. Kills:439 371%
Deaths:193
KDR:8.451
Accuracy:57.665% B**
KPH:47.400 C--
VKPH:12.700 C+
M14 Banshee
A
Kills:1,268
V. Kills:206 N/A
Deaths:227
KDR:5.586
Accuracy:30.781% C*
KPH:37.100 C+
VKPH:6 A
M18 Rotary
C-
Kills:910
V. Kills:791 115%
Deaths:455
KDR:2
Accuracy:31.984% C++
KPH:8.100 C-
VKPH:7 C-
Hornet Missiles
C-
Kills:390
V. Kills:297 131%
Deaths:75
KDR:5.200
Accuracy:67.641% B*
KPH:32.700 D
VKPH:24.900 C-
Tomcat A2AM Pods
C
Kills:221
V. Kills:246 89%
Deaths:53
KDR:4.170
Accuracy:76.675% C-
KPH:29.200 D
VKPH:32.500 C
Kills:6,726 (4,484 + 0)
Deaths:1,961
KDR:3.430
VKDR:1.954
Vehicle Kills:3,832
Kill Difference:4,765
Playtime:389.295 hours
Usage:8%
Score:5.436m
Score/min:233
Piloting Accuracy:31.984%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A+
Kills:8,298
V. Kills:5,257 158%
Deaths:415
KDR:19.995
Accuracy:43.950% A+
KPH:48.100 A
VKPH:30.500 A+
L105 Zephyr
A
Kills:6,892
V. Kills:1,419 485%
Deaths:306
KDR:22.523
Accuracy:54.383% A+
KPH:73.100 B*
VKPH:15 A
C150 Dalton
B
Kills:3,332
V. Kills:2,664 125%
Deaths:408
KDR:8.167
Accuracy:47.940% B+
KPH:35.300 C++
VKPH:28.200 B
CAS30 Tank Buster
C
Kills:2,039
V. Kills:1,967 104%
Deaths:1,557
KDR:1.310
Accuracy:42.010% C
KPH:5 D
VKPH:4.800 D
L-24R Spur
C
Kills:126
V. Kills:17 N/A
Deaths:12
KDR:10.500
Accuracy:40.550% C++
KPH:14 D-
VKPH:1.900 C
Dual-75 Duster
B*
Kills:84
V. Kills:3 N/A
Deaths:12
KDR:7
Accuracy:45.957% B*
KPH:69 C+
VKPH:2.500 D
Kills:20,771 (2,165 + 18,606)
Deaths:2,710
KDR:7.665
VKDR:4.180
Vehicle Kills:11,327
Kill Difference:18,061
Playtime:782.755 hours
Usage:16%
Score:13.471m
Score/min:287
Piloting Accuracy:40.550%
Gunner Accuracy:45.957%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B*
Kills:747
V. Kills:593 126%
Deaths:127
KDR:5.882
Accuracy:62.285% B++
KPH:29.100 C+
VKPH:23.100 B*
Skyguard
B
Kills:381
V. Kills:276 138%
Deaths:81
KDR:4.704
Accuracy:32.050% B+
KPH:14.800 C++
VKPH:10.700 B
LB00 Python AP
B+
Kills:276
V. Kills:140 196%
Deaths:16
KDR:17.250
Accuracy:67.025% B*
KPH:51.200 C+
VKPH:26 B+
C75 Viper
C+
Kills:227
V. Kills:78 287%
Deaths:29
KDR:7.828
Accuracy:45.304% B++
KPH:21.800 C-
VKPH:7.500 C+
L100 Python HESH
B+
Kills:212
V. Kills:26 N/A
Deaths:12
KDR:17.667
Accuracy:52.017% B+
KPH:55.300 C++
VKPH:6.800 C
Kills:1,843 (1,843 + 0)
Deaths:265
KDR:6.955
VKDR:4.200
Vehicle Kills:1,113
Kill Difference:1,578
Playtime:70.994 hours
Usage:1%
Score:1.573m
Score/min:369
Driving Accuracy:52.017%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B**
Kills:1,804
V. Kills:1,097 164%
Deaths:175
KDR:10.309
Accuracy:53.038% A+
KPH:27.400 C*
VKPH:16.700 B**
P2-120 AP
B++
Kills:1,346
V. Kills:1,141 118%
Deaths:245
KDR:5.494
Accuracy:52.761% B++
KPH:25.400 C
VKPH:21.500 B++
G30 Vulcan
B*
Kills:724
V. Kills:410 176%
Deaths:97
KDR:7.464
Accuracy:36.494% B*
KPH:26.900 B+
VKPH:15.200 C*
P2-120 HEAT
B*
Kills:627
V. Kills:347 180%
Deaths:79
KDR:7.937
Accuracy:53.296% A
KPH:23.700 C+
VKPH:13.100 B*
MR11 Gatekeeper
B**
Kills:576
V. Kills:400 144%
Deaths:58
KDR:9.931
Accuracy:47.143% B**
KPH:27.700 B+
VKPH:19.200 C**
P525 Marauder
C+
Kills:334
V. Kills:21 N/A
Deaths:11
KDR:30.364
Accuracy:23.225% B
KPH:61.900 C+
VKPH:3.900 C+
P2-120 HESH
C*
Kills:268
V. Kills:49 N/A
Deaths:18
KDR:14.889
Accuracy:52.038% B**
KPH:54.100 C*
VKPH:9.900 C*
M12 Kobalt
D
Kills:163
V. Kills:4 N/A
Deaths:8
KDR:20.375
Accuracy:12.799% C
KPH:34.200 D
VKPH:0.800 D
M20 Basilisk
C
Kills:159
V. Kills:67 234%
Deaths:26
KDR:6.115
Accuracy:30.923% B
KPH:13.700 C
VKPH:5.800 C
Kills:6,001 (2,241 + 3,760)
Deaths:717
KDR:8.370
VKDR:4.932
Vehicle Kills:3,536
Kill Difference:5,284
Playtime:219.636 hours
Usage:4%
Score:5.688m
Score/min:432
Driving Accuracy:52.038%
Gunner Accuracy:30.923%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:2,522
V. Kills:125 N/A
Deaths:139
KDR:18.144
Accuracy:37.830% B
KPH:109.500 C*
VKPH:5.400 C
G20 Vulcan-H
B+
Kills:1,558
V. Kills:980 159%
Deaths:257
KDR:6.062
Accuracy:50.795% B+
KPH:49.400 C**
VKPH:31.100 B+
E540 Halberd-H
B+
Kills:1,126
V. Kills:846 133%
Deaths:122
KDR:9.230
Accuracy:68.168% A
KPH:36.900 C
VKPH:27.700 B+
M12 Kobalt-H
D
Kills:456
V. Kills:18 N/A
Deaths:31
KDR:14.710
Accuracy:21.883% C++
KPH:70.300 D-
VKPH:2.800 D
MR11 Gatekeeper-H
B*
Kills:298
V. Kills:250 119%
Deaths:67
KDR:4.448
Accuracy:59.657% B*
KPH:37.500 B+
VKPH:31.500 C**
G30 Walker
B
Kills:94
V. Kills:82 113%
Deaths:19
KDR:4.947
Accuracy:34.849% C+
KPH:21.400 C-
VKPH:18.700 B
Kills:6,054 (0 + 6,054)
Deaths:635
KDR:9.534
VKDR:3.624
Vehicle Kills:2,301
Kill Difference:5,419
Playtime:103.928 hours
Usage:2%
Score:2.958m
Score/min:474
Driving Accuracy:N/A%
Gunner Accuracy:34.849%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,022
V. Kills:199 N/A
Deaths:103
KDR:9.922
Accuracy:40.583% B+
KPH:53.600 B
VKPH:10.400 C**
M20 Basilisk
B++
Kills:924
V. Kills:340 271%
Deaths:124
KDR:7.452
Accuracy:45.402% B*
KPH:28 B++
VKPH:10.300 B++
M40 Fury
B+
Kills:848
V. Kills:201 420%
Deaths:60
KDR:14.133
Accuracy:41.592% B++
KPH:60 C**
VKPH:14.200 B+
M12 Kobalt
C+
Kills:463
V. Kills:26 N/A
Deaths:25
KDR:18.520
Accuracy:19.535% B+
KPH:53.100 C
VKPH:3 C+
M20 Basilisk
B
Kills:387
V. Kills:191 202%
Deaths:75
KDR:5.160
Accuracy:47.321% B**
KPH:22.300 C+
VKPH:11 B
M12 Kobalt
C**
Kills:275
V. Kills:18 N/A
Deaths:17
KDR:16.177
Accuracy:19.073% B
KPH:63.800 C+
VKPH:4.200 C**
G30 Walker
B*
Kills:177
V. Kills:95 184%
Deaths:25
KDR:7.080
Accuracy:35.771% B*
KPH:20.600 B+
VKPH:11.100 C++
G30 Walker
B+
Kills:114
V. Kills:77 146%
Deaths:12
KDR:9.500
Accuracy:33.323% B+
KPH:17.400 C++
VKPH:11.700 B+
Kills:4,210 (0 + 4,210)
Deaths:441
KDR:9.546
VKDR:2.601
Vehicle Kills:1,147
Kill Difference:3,769
Playtime:111.788 hours
Usage:2%
Score:2.475m
Score/min:369
Driving Accuracy:N/A%
Gunner Accuracy:33.323%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:809
V. Kills:90 N/A
Deaths:36
KDR:22.472
Accuracy:40.399% B**
KPH:82.100 B
VKPH:9.100 B++
M20 Wyvern
C
Kills:118
V. Kills:84 139%
Deaths:18
KDR:6.556
Accuracy:46.867% B**
KPH:17.400 D
VKPH:12.400 C
Kills:927 (0 + 927)
Deaths:54
KDR:17.167
VKDR:3.222
Vehicle Kills:174
Kill Difference:873
Playtime:16.633 hours
Usage:0%
Score:0.265m
Score/min:265
Piloting Accuracy:N/A%
Gunner Accuracy:46.867%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 13,5558,29841519.995B+17.5043.95%A+1.904%C48.1A30.5A+374172.5h86.2C++196.2B+
L105 Zephyr 8,3116,89230622.523B**20.0354.383%A+N/A73.1B*15A61394.3h6.1C++11.1B++
C150 Dalton 5,9963,3324088.167C*5.6847.94%B+N/A35.3C++28.3B43794.3h5C+10.5B
TRAC-5 3,1463,1121,8541.679B**0.8127.179%B**14.524%D-13.2CN/A66235h15.1C++55.5B+
P525 Marauder-H 2,6472,52213918.144B15.6537.83%BN/A109.7C*5.4C39923h6.1B16.1B+
M18 Needler 4,1592,3069582.407C*0.0834.846%B+1.995%C+12.2C+9.8C++195188.6h145.7C*418.2B
T9 CARV 2,2082,1956393.435A0.9423.315%B*15.854%D--28.2C+N/A14577.9h12.1B+52B++
CAS30 Tank Buster 4,0062,0391,5571.31C+1.1842.01%CN/A5D4.8D146411.4h62.9C+149.7C+
M60-A Bulldog 2,3561,96319410.119B+7.6346.661%B**N/A45.8B+9.2B+30142.9h6.4C13.8B+
E540 Halberd 2,9011,80417510.309B+7.8253.038%A+3.326%C+27.4C*16.7B**32065.8h5.9C++11.2B++
T1B Cycler 1,7951,7589691.814C+0.6833.318%A+18.942%D--33.8CN/A9852h13.6C40.8B+
Hellfire Rocket Pods 2,0701,6311938.451C*5.9657.665%B**N/A47.4C--12.8C+42834.4h23.4C+40.6B
G20 Vulcan-H 2,5381,5582576.062B+3.5750.795%B+2.76%C+49.3C**31B+59531.6h92.9B182.9B+
TSAR-42 1,5621,5515712.716C+0.2358.849%M++70.471%C**20.6DN/A13975.2h2.7D4.6B++
TX1 Repeater 1,5041,4961,3841.081B+1.4134.48%A++13.837%D*34.8BN/A15043h12.1B+35.1B*
AMR-66 1,4511,4189081.562B++0.9335.377%A+24.824%C+12.1DN/A51117.1h9.1C*25.7B++
T5 AMC 1,4051,3929351.489B+1.0030.136%A+14.943%D--15C--N/A6493.1h14.6C++48.6B+
NSX Tanto 1,4091,3661,0161.344C*1.1533.041%A22.548%C16.1DN/A5084.8h15.5C+46.8C*
Claymore 1,3541,3539015.033A12.5441.807%B**N/A187.9B*N/A6967.2h1.1B*2.7B*
P2-120 AP 2,4871,3462455.494C+3.0052.761%B++3.046%C+25.4C21.5B++81053h9.2D17.4C+
M14 Banshee 1,4741,2682275.586C++3.1030.781%C*1.183%C++37.2C+6A25634.1h28.6C+92.8C++
KSR-35 1,2741,2684702.698C**0.2142.606%A31.23%B31.9C-N/A12639.7h4.2B+9.8B++
T1A Unity 1,2901,2529941.26C+1.2330.302%B**22.524%C30.6DN/A8940.9h15.8F-52.2C+
SOAS-20 1,2381,2219201.327C+1.1631.369%B++13.104%D*22.2DN/A11455.1h12.8C+40.8B
NS-11CP 1,2331,2007271.651C+0.8434.247%B**13.833%D**28.3DN/A7742.4h13.3C38.9C**
Tank Mine 2,1571,1862864.147B*1.6635.091%C++N/A95.6C+78.3B+168612.4h2.3D6.4C+
T1 Cycler 1,1991,1847411.598B+0.8926.145%B*14.02%D*21.8C+N/A11054.4h14C**53.6B+
NS-15M AE 1,1981,1845592.118C++0.3730.915%B**20.439%D43.5CN/A13827.2h11.9C+38.6B+
RAMS .50M 1,1801,1761916.157B*3.6757.997%M+85.204%B*28.8C++N/A13440.8h1.9B++3.3B**
T32 Bull 1,1971,1765482.146B+0.3431.569%A+24.065%C+50.9B+N/A18023.1h12.6C++39.8B+
LC3 Jaguar 1,1981,1731,1830.992C+1.5027.388%B*18.329%C13.9DN/A8484.3h15.9D58.2C++
HSR-1 1,1871,1734202.793B+0.3046.665%A++31.799%B+31C-N/A10237.8h5B+10.7B*
NS-11P 1,1941,1731,0031.169C+1.3226.429%B++16.965%C21.8CN/A10153.9h15.5C58.7C**
TX1-FB Repeater 1,1821,1721,0631.103C+1.3941.692%A*13.311%D*60.1C*N/A27919.5h14.9D35.7B+
NS Baron G5AE 1,1901,1697691.52C++0.9759.867%A10.18%D--33.3CN/A8435.1h4.4C+7.3C++
TORQ-9 1,1851,1656621.76B0.7330.733%A21.202%C35.8C++N/A11332.5h14.7C++47.8B++
TMG-50 1,1761,1645662.057B*0.4332.11%A*24.399%C++41.4B+N/A15528.1h10.9B33.8B*
SR-7 1,1671,1641826.396B++3.9154.552%A*77.577%C+31.3C+N/A10137.2h2B+3.7B*
LC2 Lynx 1,1791,1637631.524B+0.9727.887%B**15.649%D--22.2CN/A7752.4h15.1C++54.2B+
Cycler TRV 1,1781,1636991.664B+0.8326.507%B*17.025%C29.6C+N/A10739.3h13.4C++50.5B+
NS-30 Vandal 1,1661,1614142.804B+0.3143.192%A++27.821%C++28.5C-N/A7140.7h5.1B+11.9B*
NS-15M2 1,1761,1615722.03C**0.4630.244%A22.653%C38.8C+N/A12529.9h12.3C*40.5B+
TAR 1,1871,1619481.225C+1.2724.312%C*16.193%D24.4CN/A13247.6h14.2C58.6C++
99SV 1,1711,1603453.362B**0.8743.376%A*30.862%D22.5C+N/A10651.5h4.2B**9.8B**
NS-15MP 1,1671,1564472.586C++0.1032.34%B*20.242%D--49.8C-N/A12823.2h12.3D38C*
MSW-R 1,1771,1568041.438C+1.0525.303%B+16.004%D--31.3CN/A17736.9h12.3C++48.7B+
HC1 Cougar 1,1721,1558561.349C**1.1431.516%A+15.671%D*18.4C-N/A6662.7h13C+41.2B+
E540 Halberd-H 1,9721,1261229.23C++6.7468.168%A1.687%C36.9C27.7B+43630.5h7C+10.2C**
M40 Fury 1,2211,0221039.922B7.4340.583%B+N/A53.5B10.4C**53319.1h12.6C**31B+
M20 Basilisk 1,2649241247.452A++4.9645.402%B*3.139%D--28B++10.3B++26833h83.2B183.3B++
M18 Rotary 1,7019104552C*0.4931.984%C++3.846%B*8.1C-7C-165112.6h159.2C+497.8C+
M40 Fury 1,0498486014.133B*11.6441.592%B++1.179%D60.1C**14.3B+64714.1h13.6C+32.8B+
LC2 Lynx AE 8708316121.358C+1.1331.945%B**20.939%D28.1C1.3B*10529.6h17C-53.3C*
CAS 14-E 8998093622.472C*19.9840.399%B**1.112%D81.7B9.1B++2979.9h32.2C+79.8B
L100 Python AP 1,3407471275.882C**3.3962.285%B++1.74%D29.2C+23.2B*48525.6h6.8C+11C++
C-4 1,2857344271.719C*0.7725.238%C+N/A54.4D40.8B*101113.5h1.8C--7.3C
G30 Vulcan 1,134724977.464B++4.9736.494%B*2.348%D26.8B+15.2C*26727h78.5B+215B*
DMR-99 7117013422.05C+0.4438.857%B**23.681%D24.9D--N/A6628.2h7.8D20.1C*
The Slasher 6616613,1370.211M**2.2856.154%A++17.852%B*3.6C++N/A13183.1h2.3C+4.1C++
P2-120 HEAT 974627797.937B5.4553.296%A1.276%D*23.8C+13.1B*35926.4h8.9C--16.7B
TRAC-Shot 6085985061.182C+1.3133.889%A*16.89%C20.2DN/A6329.6h16.2F-47.7C+
A30 Walker 1,1865843331.754C**0.7425.486%B+2.568%C**10.6C10.9C+25155.3h185.8C729C+
MR11 Gatekeeper 976576589.931A7.4447.143%B**1.563%C27.7B+19.2C**33720.8h45B+95.4B*
T7 Mini-Chaingun 5665473161.731B*0.7626.806%A*9.689%D-53.6B**1.9M23510.2h14.2B52.9B++
NSX Naginata 5205073381.5C++0.9927.377%B**23.471%D38.7C+1B++13513.1h12.3C++44.8B+
Bighorn .50M 496496905.511C*3.0253.697%A++81.25%C**29.9D-N/A7816.6h1.9C+3.5B*
M12 Kobalt 4894632518.52C**16.0319.535%B+17.927%C+53.2C3C+2118.7h18.3C++93.5B
M12 Kobalt-H 4744563114.71C+12.2221.883%C++11.842%D--70.2D-2.8D3076.5h17.2C+78.7C++
NSX Daimyo 4364361034.233B1.7453.247%A++91.284%D23.2D--N/A7518.8h2.6C+4.9B+
TX2 Emperor 4274223741.128C*1.3637.723%A25.592%B++40.2B+N/A12110.5h8.8C**23.4B+
ML-7 7924184440.941B+1.5565.729%B**1.914%D14.7D-13.2C*31428.4h9.7D*14.8C
Hornet Missiles 687390755.2C+2.7167.641%B*N/A32.8D25C-58411.9h11.4C+16.9C**
Frag Grenade 3983901390N/A387.5144.966%C+N/A433.3C+8.9C++24870.9h3.6C**8C**
M20 Basilisk 578387755.16B*2.6747.321%B**6.202%C++22.2C+11B35017.4h100.4C+212.2B+
Spear Anti-Vehicle Phalanx Turret 705383419.341B+6.8550.662%B++2.611%D34.5C29B++55511.1h10.5C20.7C++
Skyguard 657381814.704B**2.2132.05%B+N/A14.8C++10.7B26125.7h109.1B+340.5B+
C-4 ARX 5713661113.297B++0.8126.55%C+N/A77.9D43.6B+6544.7h1.5D5.6C-
M12 Kobalt 3813601132.727C++30.2425.414%B++13.611%D--85.7C5C+2504.2h21.3C-83.9C++
MANA Anti-Vehicle Turret 7803541821.945C**0.5568.485%A+3.39%C36.1C++43.5B**8919.8h12.8C-18.7C++
MG-H1 Watchman AE 3633492331.498C+0.9932.329%A19.771%D*42.6C1.7B*1598.2h16.7D51.5C*
MRC3 Mercy 3473391282.648C**0.1621.753%B**15.339%D--37.3B++N/A1349.1h18.4B+84.6B++
P525 Marauder 3553341130.364B**27.8723.225%B2.695%B*61.9C+3.9C+2535.4h5.8B+25.1B+
MRC3 Mercy 3283211172.744C**0.2522.031%A18.38%C40.6B**N/A1597.9h17.5B+79.4B++
NS Annihilator 5603151961.607A**0.8884.796%AN/A14.4B*11.2B*21821.9h8.3A9.7A
T2 Striker 6263052861.066A1.4264.853%AN/A13.5C*14.2B++29322.6h37.5B+57.8B++
MR11 Gatekeeper-H 548298674.448C+1.9659.657%B*1.342%C37.7B+31.6C**5187.9h45.1B++75.5B*
Hexedge 31029714,6560.02C2.4763.362%MN/A0.3CN/A1869.4h1.8B++2.8B**
NS-AM7 Archer 4112943270.899B**1.5965.371%B*13.605%C-5.4C2.2C3954.2h18.9C*29B+
LB00 Python AP 4162761617.25B+14.7667.025%B*N/A51.1C+25.9B+3805.4h4.5C++6.7B++
M12 Kobalt 2932751716.176C++13.6919.073%B17.455%C64C+4.2C**2964.3h17.3C*90.7B+
P2-120 HESH 3172681814.889C*12.4052.038%B**1.866%A53.6C*9.8C*6965h5.3C10.3B+
M1 Heavy Cycler 2672641292.047B+0.4420.112%A+13.258%D--19.1C+N/A10113.8h15.1B*74.9B++
M3 Pounder HEG 3402552101.214C+1.2850.119%A1.176%D*13.5C-4.5B++23018.9h19.7C39.4C**
NS-44P Commissioner 2372361981.192C+1.3060.969%A*25%C+13.7D-N/A4617.2h5.1D*8.3B
SOAS-20 AE 2332291631.405C1.0937.131%B*28.384%C++38.2C--N/A1336h12.6C34B+
C75 Viper 305227297.828B++5.3445.304%B++N/A21.8C-7.5C+33610.4h11.9C**26.4B++
Tomcat A2AM Pods 467221534.17C+1.6876.675%C-N/A29.1D32.4C6337.6h8.2C*10.7C++
MR1 Fracture 3622201581.392B**1.1055.849%A*N/A14.7A++9.5M16915h49.7C*88.9B++
L100 Python HESH 2382121217.667B+15.1852.017%B+N/A55.8C++6.8C3973.8h2.9B+5.6B+
NS-7 PDW 2112051261.627B*0.8634.729%A++19.024%C*37.3B+1.1A**2435.5h16.2C+46.7B+
MANA Anti-Personnel Turret 206200543.704N/A1.2124.225%UN/A2000U60U6156000.1h37.3T*153.9T*
The Little Helper 2031971971C1.4951.217%B17.767%B19.1D--N/A7410.3h5.9D--11.5C+
Hyena Missile Launcher 312189662.864B**0.3735.468%B+N/A17C+11.1C+24511.1h44.4C--125.2C+
G30 Walker 272177257.08B**4.5935.771%B*2.825%D20.6B+11C++2708.6h178B+497.6B++
NSX-P Naginata 176171672.552B*0.0628.086%B**23.977%D53.4B1.6B*1953.2h11.5B+40.8B++
MR1 Fracture 2951701671.018B1.4756.39%A*2.941%C-11.2B+8.2A+13915.2h67.2D119.2B
M3 Pounder HEG 2111671151.452C+1.0450.814%B**2.395%C--19C+5B++3498.8h16.1B31.7B+
M12 Kobalt 167163820.375B+17.8812.799%C20.859%B**34DN/A1524.8h22.5D-175.5D
TS2 Inquisitor 1661631161.405C**1.0940.708%A++20.245%C++56.2B++1B+2392.9h11.4C+28.1B+
NSX Tomoe 163163802.038C*0.4536.965%A++20.859%D**39.8C+N/A1274.1h14.4C++39B+
FA1 Barrage 1661621381.174C*1.3252.844%A9.259%D*29.5C++N/A1965.5h5.1C+9.7B+
Chainblade 23216116,5910.01C2.4850.444%A++N/A0.1D-N/A11332.9h5.7F-11.2C++
T4 AMP 1601601331.203C**1.2937.379%A++29.375%A++44.4B+N/A1543.6h14.3C*38.2B++
M20 Basilisk 226159266.115A*3.6230.923%B7.547%B*13.7C5.8C13611.6h67.1B++216.9B++
Aspis Anti-Aircraft Phalanx Turret 300147197.737A+5.2530.952%B++1.361%D13.7B+14.3B+36410.7h110.1B**355.6B*
NS Decimator 3201431301.1C++1.3972.77%A+N/A19.1D--23.6B**4577.5h10.8T*14.8F--
M60-A Bulldog 1641431311C+8.5154.092%B*4.196%A26C3.8C+2075.5h7.2D13.3C++
L-24R Spur 1431261210.5B*8.0140.55%C++2.381%C*14D-1.9C919h35.6C+87.7C++
M20 Drake 217125403.125C0.6331.416%C+1.6%D13.7D10.1C--3549.1h96.2C306.3C+
PDW-16 Hailstorm 121119641.859B*0.6335.415%A*23.529%A34BN/A2533.5h17.5C49.4B+
M20 Wyvern 202118186.556C*4.0746.867%B**1.695%D-17.4D12.4C2196.8h107.2D-228.7C+
G30 Walker 191114129.5A**7.0133.323%B+5.263%B+17.3C++11.7B+2436.6h210.1C+630.4B
Soldier Soaker 105105551.909B++0.5839.477%B+15.238%C+52.5C++N/A1402h6.2C+15.7B+
Fatestealer 1001001600.625B++1.8756.916%A*25%C*11DN/A219.1h2.5C-4.4B**
M60-A Bulldog 121100911.111C+8.6249.54%C*1%D--22.2D4.7C*2954.5h9.2F-18.5D-
Rocklet Rifle 18296821.171B++1.3262.162%B**N/A30C++26.9C*7113.2h32.5B+52.3B++
G30 Walker 17694194.947C2.4634.849%C+3.191%C21.4C-18.6C**4304.4h172.2C++494.2C++
Ectoblaster 9690671.343B**1.1553.626%A+2.222%F-28.1C+1.9B+1463.2h20C+37.2B+
Sticky Grenade 8989189N/A86.5139.861%D**N/A445D*N/A19660.2h3.2D--8.1D*
Dual-75 Duster 8784127C-4.5145.957%B*N/A70C++2.5D2861.2h5.3B+11.6B++
G30 Walker 13884516.8M14.3140.806%C*3.571%B+38.2B+24.5B*3302.2h171.4B+420.1B+
MKV Suppressed 6766332B**0.4934.4%A++19.697%C++38.8BN/A3371.7h14.2C++41.2B+
AS16 NightHawk 6060610.984C+1.5158.47%A++13.333%C23.1C-N/A1962.6h5.4C9.2B+
M2 Mutilator 6059301.967C*0.5221.484%A++20.339%B+39.3AN/A2741.5h15.1B++70.4B*
NS-10 Burster 10359620.952C+1.5436.839%A1.695%D*6.9B*5.2A1678.5h125.3B*340.2B**
NS-10 Burster 9257820.695C1.8037.102%A5.263%C4.7C+2.9C12812.1h165.6C+446.5B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon314,5555.1h
Anti-Vehicle MANA Turret262,0293.2h
Nano-Armor Kit1,4222,368,375178.7h
Structure Shield Module0640.2h
Repair Module0990.4h
Turret AI Module21090.5h
AE Nano-Armor Kit5111,000,14559.9h
AE Medical Applicator254132,2499.8h
Nanite Revive Grenade03,7601.1h
Medical Applicator950432,86537.7h
Cortium Silo0700.2h
Spitfire Auto-Turret1950.2h
Restoration Kit741,3071.8h
Motion Spotter6311,8348.2h
Hoplon Anti-Aircraft Phalanx Tower2700.4h
Rampart Wall0550.5h
Welding Device03,9550.3h
Recon Detection Device503,76410.5h
Ammunition Package1198,7046.7h
Anti-Infantry MANA Turret115011.8h
Snowman Soldier1690.1h
Router22140.5h
Nano-Repair Grenade01,2600.4h
Hardlight Barrier4660.2h

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