Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 17 (19,907)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (66 days). The data shown below may not be accurate.

Field Marshal Abominable Spunkmeyerr[BRTD] Spunkmeyerr
TR BR 210

KDR: 2.53

Score: 122.2m

Last Seen: May 30th, 2020 10:31 AM
- OFFLINE - 9.9 hour(s)

Prestige 1, Battle Rank 100 (210 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AP30 Shredder L105 Zephyr C150 Dalton TRAC-5 M18 Needler P525 Marauder-H T1B Cycler T9 CARV
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Spunkmeyerr



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $866,943 MLG Score: 693
Fun Score: N/A
Cheeseburgers Flipped: 544TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.705%19.332%59444130545,0611.893160.633

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.216%1.83A++-0.267C-1.652F-HEAD + (~3.98)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.80.436B12.80.1C+29

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.84%1.433%369513448,935303758812.94108152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.597%-0.147C-0.123C+-0.132

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
232.5-0.431C--83.3-0.566D149.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.209%1.839%194713423,969274226011.44748153%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.636%-0.275C-0.427C--0.462

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.1-0.276C18.7-0.503D30.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.265%2.157%227824132540,09726041806615.3982222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.62%0.558B+-0.572D0.677

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
107.10.11C+45.3-0.124C+61.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.874%70.085%2278613436,1442414312.5441

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.765%2.549A**0.196C++0.701

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.491B+2.60.178C++2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.449%11.845%2278413454391458110.301097

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.849%1.539A+-0.579D0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.473B+4.20.14C++2.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
122.2m563%400 (24k)370 (22.2k)2.52632130,30551,5793.3237210 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349741126.111%11.69%30506:2551

10% Combat Medic61% Engineer10% Heavy Assault13% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:26 PMMar 12th, 2015 10:40 PMMay 30th, 2020 9:17 AM (66d) (PST)May 30th, 2020 6:31 AM (66d) (PST)May 30th, 2020 6:31 AM (66d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
783797040.3940.1560.0462.8290.108693

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,9684,76642,2022493170622,192

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5507.1h/229.5d 41,128 15,233 53,389 934.6k 7,019 9,455 35,704 258.7m

EngineerCLASS DETAILS: Engineer
TRAC-5
B+
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B+
HSR:14.524% D--
AMR-66
B++
Kills:1,418
Deaths:908
KDR:1.562
Accuracy:35.377% B++
HSR:24.824% C
T5 AMC
B*
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% B*
HSR:14.943% D*
NSX Tanto
B+
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% B+
HSR:22.548% D-
NS-11CP
B++
Kills:1,204
Deaths:733
KDR:1.643
Accuracy:34.267% B++
HSR:13.787% F-
LC3 Jaguar
C++
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% C++
HSR:18.329% D
NS Baron G5AE
B**
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% B**
HSR:10.180% D--
LC2 Lynx
C*
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% C*
HSR:15.649% D*
HC1 Cougar
B++
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% B++
HSR:15.671% D**
LC2 Lynx AE
B
Kills:956
Deaths:719
KDR:1.330
Accuracy:32.169% B
HSR:21.130% D*
TRAC-Shot
A++
Kills:918
Deaths:890
KDR:1.031
Accuracy:34.089% A++
HSR:17.865% C
DMR-99
B++
Kills:721
Deaths:354
KDR:2.037
Accuracy:38.921% B++
HSR:24.411% D-
The Little Helper
C+
Kills:212
Deaths:201
KDR:1.055
Accuracy:50.672% C+
HSR:16.981% C+
FA1 Barrage
B*
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% B*
HSR:9.259% D*
TAS-16 Blackjack
B**
Kills:136
Deaths:95
KDR:1.432
Accuracy:76.166% B**
HSR:11.765% D
TRS-12 Uppercut
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:74.576% B**
HSR:16% C+
AS16 NightHawk
A++
Kills:66
Deaths:63
KDR:1.048
Accuracy:58.136% A++
HSR:13.636% C
Kills:16,398
Deaths (as Engineer):11,512
Deaths (to Engineers):13,001
KDR:1.42443
Kill Difference:4,886
Playtime:3,370.425 hours
Usage:61%
Score:80.872m
Score/min:400
Accuracy (listed only):42.602%
HSR (listed only):16.559%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
C+
Kills:2,195
Deaths:639
KDR:3.435
Accuracy:23.315% C+
HSR:15.854% D*
MG-H1 Watchman AE
B++
Kills:1,203
Deaths:856
KDR:1.405
Accuracy:31.483% B++
HSR:19.950% D*
NS-15M AE
B+
Kills:1,184
Deaths:559
KDR:2.118
Accuracy:30.915% B+
HSR:20.439% D*
T32 Bull
B*
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:31.569% B*
HSR:24.065% C-
TMG-50
B**
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:32.110% B**
HSR:24.399% C-
NS-15M2
B+
Kills:1,161
Deaths:572
KDR:2.030
Accuracy:30.244% B+
HSR:22.653% D-
MSW-R
C**
Kills:1,156
Deaths:804
KDR:1.438
Accuracy:25.303% C**
HSR:16.004% D**
NS-15MP
B+
Kills:1,156
Deaths:447
KDR:2.586
Accuracy:32.340% B+
HSR:20.242% D**
NSX Naginata
C**
Kills:507
Deaths:338
KDR:1.500
Accuracy:27.377% C**
HSR:23.471% D--
NSX-P Naginata
B
Kills:183
Deaths:79
KDR:2.316
Accuracy:28.340% B
HSR:24.044% D--
T9A "Butcher"
B+
Kills:128
Deaths:99
KDR:1.293
Accuracy:28.948% B+
HSR:15.625% F-
Kills:11,213
Deaths (as Heavy Assault):5,507
Deaths (to Heavy Assaults):13,687
KDR:2.03614
Kill Difference:5,706
Playtime:529.325 hours
Usage:10%
Score:9.351m
Score/min:294
Accuracy (listed only):29.268%
HSR (listed only):20.613%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B+
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B+
HSR:14.524% D--
T5 AMC
B*
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% B*
HSR:14.943% D*
NSX Tanto
B+
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% B+
HSR:22.548% D-
NS-11CP
B++
Kills:1,204
Deaths:733
KDR:1.643
Accuracy:34.267% B++
HSR:13.787% F-
LC3 Jaguar
C++
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% C++
HSR:18.329% D
NS Baron G5AE
B**
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% B**
HSR:10.180% D--
LC2 Lynx
C*
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% C*
HSR:15.649% D*
HC1 Cougar
B++
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% B++
HSR:15.671% D**
LC2 Lynx AE
B
Kills:956
Deaths:719
KDR:1.330
Accuracy:32.169% B
HSR:21.130% D*
TRAC-Shot
A++
Kills:918
Deaths:890
KDR:1.031
Accuracy:34.089% A++
HSR:17.865% C
NS-7 PDW
A
Kills:252
Deaths:172
KDR:1.465
Accuracy:34.909% A
HSR:18.651% C
The Little Helper
C+
Kills:212
Deaths:201
KDR:1.055
Accuracy:50.672% C+
HSR:16.981% C+
PDW-16 Hailstorm
A+
Kills:198
Deaths:127
KDR:1.559
Accuracy:34.865% A+
HSR:21.717% B
MKV Suppressed
B**
Kills:194
Deaths:134
KDR:1.448
Accuracy:33.888% B**
HSR:24.742% B
FA1 Barrage
B*
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% B*
HSR:9.259% D*
TAS-16 Blackjack
B**
Kills:136
Deaths:95
KDR:1.432
Accuracy:76.166% B**
HSR:11.765% D
TRS-12 Uppercut
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:74.576% B**
HSR:16% C+
AS16 NightHawk
A++
Kills:66
Deaths:63
KDR:1.048
Accuracy:58.136% A++
HSR:13.636% C
MG-S1 Jackal
B++
Kills:60
Deaths:67
KDR:0.896
Accuracy:33.484% B++
HSR:16.667% D-
Kills:14,963
Deaths (as Light Assault):10,750
Deaths (to Light Assaults):8,856
KDR:1.39191
Kill Difference:4,213
Playtime:272.976 hours
Usage:5%
Score:4.634m
Score/min:283
Accuracy (listed only):41.425%
HSR (listed only):16.529%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
M
Kills:1,593
Deaths:585
KDR:2.723
Accuracy:58.845% M
HSR:70.873% C++
TX1 Repeater
A+
Kills:1,496
Deaths:1,384
KDR:1.081
Accuracy:34.480% A+
HSR:13.837% D*
KSR-35
B++
Kills:1,268
Deaths:471
KDR:2.692
Accuracy:42.608% B++
HSR:31.230% C+
SOAS-20
C++
Kills:1,221
Deaths:920
KDR:1.327
Accuracy:31.369% C++
HSR:13.104% D*
RAMS .50M
M
Kills:1,176
Deaths:191
KDR:6.157
Accuracy:57.997% M
HSR:85.204% B*
HSR-1
A+
Kills:1,173
Deaths:420
KDR:2.793
Accuracy:46.665% A+
HSR:31.799% C++
TX1-FB Repeater
M
Kills:1,172
Deaths:1,063
KDR:1.103
Accuracy:41.692% M
HSR:13.311% D**
SR-7
A+
Kills:1,164
Deaths:182
KDR:6.396
Accuracy:54.552% A+
HSR:77.577% C
NS-30 Vandal
B**
Kills:1,161
Deaths:414
KDR:2.804
Accuracy:43.192% B**
HSR:27.821% C+
99SV
A+
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:43.376% A+
HSR:30.862% D
TX2 Emperor
B**
Kills:1,115
Deaths:1,193
KDR:0.935
Accuracy:38.242% B**
HSR:19.193% C
NSX Daimyo
A++
Kills:535
Deaths:120
KDR:4.458
Accuracy:54.575% A++
HSR:92.337% D
Bighorn .50M
A++
Kills:516
Deaths:95
KDR:5.432
Accuracy:53.902% A++
HSR:81.395% C*
NS-AM7 Archer
B**
Kills:465
Deaths:749
KDR:0.621
Accuracy:66.960% B**
HSR:12.903% D
NS-7 PDW
A
Kills:252
Deaths:172
KDR:1.465
Accuracy:34.909% A
HSR:18.651% C
NS-44P Commissioner
A++
Kills:236
Deaths:198
KDR:1.192
Accuracy:60.969% A++
HSR:25% C--
Soldier Soaker
B+
Kills:235
Deaths:150
KDR:1.567
Accuracy:42.627% B+
HSR:11.915% C--
SOAS-20 AE
B+
Kills:230
Deaths:167
KDR:1.377
Accuracy:36.922% B+
HSR:28.261% C--
PDW-16 Hailstorm
A+
Kills:198
Deaths:127
KDR:1.559
Accuracy:34.865% A+
HSR:21.717% B
MKV Suppressed
B**
Kills:194
Deaths:134
KDR:1.448
Accuracy:33.888% B**
HSR:24.742% B
TS2 Inquisitor
A++
Kills:163
Deaths:116
KDR:1.405
Accuracy:40.708% A++
HSR:20.245% C
NSX Tomoe
B**
Kills:163
Deaths:80
KDR:2.038
Accuracy:36.965% B**
HSR:20.859% F-
T4 AMP
A
Kills:160
Deaths:133
KDR:1.203
Accuracy:37.379% A
HSR:29.375% A
Ectoblaster
B**
Kills:90
Deaths:67
KDR:1.343
Accuracy:53.626% B**
HSR:2.222% F-
MG-S1 Jackal
B++
Kills:60
Deaths:67
KDR:0.896
Accuracy:33.484% B++
HSR:16.667% D-
Kills:17,196
Deaths (as Infiltrator):9,543
Deaths (to Infiltrators):7,488
KDR:1.80195
Kill Difference:7,653
Playtime:713.345 hours
Usage:13%
Score:13.306m
Score/min:311
Accuracy (listed only):44.592%
HSR (listed only):32.844%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
B**
Kills:2,465
Deaths:1,560
KDR:1.580
Accuracy:33.391% B**
HSR:20.284% D*
T1A Unity
B++
Kills:1,618
Deaths:1,354
KDR:1.195
Accuracy:30.443% B++
HSR:21.879% D
T1 Cycler
C*
Kills:1,184
Deaths:741
KDR:1.598
Accuracy:26.145% C*
HSR:14.020% D**
NS-11P
C+
Kills:1,173
Deaths:1,003
KDR:1.169
Accuracy:26.429% C+
HSR:16.965% D--
NS Baron G5AE
B**
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% B**
HSR:10.180% D--
TORQ-9
B*
Kills:1,165
Deaths:662
KDR:1.760
Accuracy:30.733% B*
HSR:21.202% D
Cycler TRV
C+
Kills:1,163
Deaths:699
KDR:1.664
Accuracy:26.507% C+
HSR:17.025% D-
TAR
C-
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:24.312% C-
HSR:16.193% D--
NS-7 PDW
A
Kills:252
Deaths:172
KDR:1.465
Accuracy:34.909% A
HSR:18.651% C
The Little Helper
C+
Kills:212
Deaths:201
KDR:1.055
Accuracy:50.672% C+
HSR:16.981% C+
PDW-16 Hailstorm
A+
Kills:198
Deaths:127
KDR:1.559
Accuracy:34.865% A+
HSR:21.717% B
MKV Suppressed
B**
Kills:194
Deaths:134
KDR:1.448
Accuracy:33.888% B**
HSR:24.742% B
FA1 Barrage
B*
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% B*
HSR:9.259% D*
TAS-16 Blackjack
B**
Kills:136
Deaths:95
KDR:1.432
Accuracy:76.166% B**
HSR:11.765% D
TRS-12 Uppercut
B**
Kills:75
Deaths:35
KDR:2.143
Accuracy:74.576% B**
HSR:16% C+
AS16 NightHawk
A++
Kills:66
Deaths:63
KDR:1.048
Accuracy:58.136% A++
HSR:13.636% C
MG-S1 Jackal
B++
Kills:60
Deaths:67
KDR:0.896
Accuracy:33.484% B++
HSR:16.667% D-
Kills:12,453
Deaths (as Combat Medic):8,768
Deaths (to Combat Medics):4,476
KDR:1.42028
Kill Difference:3,685
Playtime:534.627 hours
Usage:10%
Score:12.408m
Score/min:387
Accuracy (listed only):41.610%
HSR (listed only):16.892%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B
Kills:423
Deaths:166
KDR:2.548
Accuracy:21.858% B
HSR:16.549% D--
MRC3 Mercy
B+
Kills:386
Deaths:155
KDR:2.490
Accuracy:22.106% B+
HSR:18.912% C-
M3 Pounder HEG
B*
Kills:269
Deaths:223
KDR:1.206
Accuracy:50.371% B*
HSR:1.115% D**
M1 Heavy Cycler
B++
Kills:264
Deaths:129
KDR:2.047
Accuracy:20.112% B++
HSR:13.258% D*
MR1 Fracture
A+
Kills:247
Deaths:171
KDR:1.444
Accuracy:56.824% A+
HSR:0.810% D**
MR1 Fracture
A++
Kills:191
Deaths:180
KDR:1.061
Accuracy:57.386% A++
HSR:2.618% D
M3 Pounder HEG
B++
Kills:184
Deaths:128
KDR:1.438
Accuracy:51.500% B++
HSR:2.174% D
M2 Mutilator
A
Kills:74
Deaths:41
KDR:1.805
Accuracy:23.218% A
HSR:20.270% C++
NS-10 Burster
B*
Kills:65
Deaths:65
KDR:1
Accuracy:36.967% B*
HSR:1.538% D*
NS-10 Burster
B*
Kills:64
Deaths:85
KDR:0.753
Accuracy:37.236% B*
HSR:4.688% C
M2 Mutilator
B**
Kills:63
Deaths:43
KDR:1.465
Accuracy:22.791% B**
HSR:15.873% D
Kills:2,230
Deaths (as MAX Suit):693
Deaths (to MAX Suits):2,007
KDR:3.21789
Kill Difference:1,537
Playtime:68.182 hours
Usage:1%
Score:1.646m
Score/min:402
Accuracy (listed only):36.397%
HSR (listed only):8.891%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C
Kills:2,904
V. Kills:2,181 133%
Deaths:964
KDR:3.012
Accuracy:34.836% B
KPH:13.400 C
VKPH:10.100 C
Hellfire Rocket Pods
C-
Kills:1,744
V. Kills:466 373%
Deaths:193
KDR:9.036
Accuracy:57.891% B++
KPH:48.200 D-
VKPH:12.900 C-
M14 Banshee
B++
Kills:1,314
V. Kills:212 N/A
Deaths:227
KDR:5.789
Accuracy:30.639% C+
KPH:37.300 D
VKPH:6 B++
M18 Rotary
D
Kills:914
V. Kills:794 115%
Deaths:455
KDR:2.009
Accuracy:32.008% C+
KPH:8.100 D
VKPH:7 D
Hornet Missiles
D
Kills:438
V. Kills:329 133%
Deaths:75
KDR:5.840
Accuracy:68.271% B*
KPH:34.200 D-
VKPH:25.700 D
Tomcat A2AM Pods
C
Kills:222
V. Kills:247 90%
Deaths:53
KDR:4.189
Accuracy:76.111% C
KPH:29.400 D
VKPH:32.700 C
Kills:7,536 (5,132 + 0)
Deaths:1,967
KDR:3.831
VKDR:2.150
Vehicle Kills:4,229
Kill Difference:5,569
Playtime:420.528 hours
Usage:8%
Score:6.168m
Score/min:244
Piloting Accuracy:32.008%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:12,549
V. Kills:7,439 169%
Deaths:427
KDR:29.389
Accuracy:46.063% A+
KPH:50.900 B*
VKPH:30.200 B**
L105 Zephyr
B*
Kills:6,897
V. Kills:1,419 486%
Deaths:306
KDR:22.539
Accuracy:54.382% B**
KPH:73.100 B+
VKPH:15 B*
C150 Dalton
C+
Kills:3,825
V. Kills:2,934 130%
Deaths:408
KDR:9.375
Accuracy:47.831% B++
KPH:37.100 C
VKPH:28.500 C+
CAS30 Tank Buster
D
Kills:2,059
V. Kills:1,973 104%
Deaths:1,558
KDR:1.322
Accuracy:42.078% D
KPH:5 D
VKPH:4.800 D
Dual-75 Duster
A
Kills:138
V. Kills:7 N/A
Deaths:12
KDR:11.500
Accuracy:52.155% A
KPH:71.600 C
VKPH:3.600 D
L-24R Spur
C
Kills:127
V. Kills:17 N/A
Deaths:12
KDR:10.583
Accuracy:39.849% C+
KPH:12.400 D--
VKPH:1.700 C
Kills:25,595 (2,186 + 23,409)
Deaths:2,723
KDR:9.400
VKDR:5.064
Vehicle Kills:13,789
Kill Difference:22,872
Playtime:870.291 hours
Usage:16%
Score:15.503m
Score/min:297
Piloting Accuracy:39.849%
Gunner Accuracy:52.155%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

LB00 Python AP
C+
Kills:1,259
V. Kills:611 206%
Deaths:21
KDR:59.952
Accuracy:63.391% B
KPH:50.800 C--
VKPH:24.600 C+
L100 Python AP
C*
Kills:747
V. Kills:593 126%
Deaths:127
KDR:5.882
Accuracy:62.285% B+
KPH:29.100 D
VKPH:23.100 C*
Skyguard
C+
Kills:443
V. Kills:306 144%
Deaths:81
KDR:5.469
Accuracy:32.399% C++
KPH:15.800 C+
VKPH:10.900 C+
C75 Viper
C-
Kills:227
V. Kills:78 287%
Deaths:29
KDR:7.828
Accuracy:45.304% B
KPH:21.800 D-
VKPH:7.500 C-
L100 Python HESH
C++
Kills:223
V. Kills:30 N/A
Deaths:12
KDR:18.583
Accuracy:52.698% C++
KPH:55.700 C-
VKPH:7.500 C--
Kills:2,899 (2,899 + 0)
Deaths:270
KDR:10.737
VKDR:5.993
Vehicle Kills:1,618
Kill Difference:2,629
Playtime:92.921 hours
Usage:2%
Score:2.143m
Score/min:384
Driving Accuracy:52.698%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B+
Kills:1,856
V. Kills:1,128 164%
Deaths:175
KDR:10.606
Accuracy:53.292% A
KPH:27.200 C
VKPH:16.500 B+
P2-120 AP
C++
Kills:1,433
V. Kills:1,187 121%
Deaths:248
KDR:5.778
Accuracy:53.453% B+
KPH:26.200 D-
VKPH:21.700 C++
G30 Vulcan
B+
Kills:736
V. Kills:416 176%
Deaths:97
KDR:7.588
Accuracy:36.581% B+
KPH:26.900 C+
VKPH:15.200 C+
P2-120 HEAT
C*
Kills:627
V. Kills:347 180%
Deaths:79
KDR:7.937
Accuracy:53.296% B*
KPH:23.700 D
VKPH:13.100 C*
MR11 Gatekeeper
B+
Kills:599
V. Kills:408 146%
Deaths:59
KDR:10.153
Accuracy:47.210% B+
KPH:28.200 C*
VKPH:19.200 C+
P525 Marauder
C
Kills:342
V. Kills:22 N/A
Deaths:11
KDR:31.091
Accuracy:22.941% C+
KPH:60.200 D
VKPH:3.900 C
P2-120 HESH
C
Kills:269
V. Kills:49 N/A
Deaths:18
KDR:14.944
Accuracy:51.824% B++
KPH:52.900 C-
VKPH:9.600 C
M12 Kobalt
D--
Kills:163
V. Kills:4 N/A
Deaths:8
KDR:20.375
Accuracy:12.799% D--
KPH:34.200 D*
VKPH:0.800 D--
M20 Basilisk
C-
Kills:159
V. Kills:67 234%
Deaths:26
KDR:6.115
Accuracy:30.923% C**
KPH:13.700 D
VKPH:5.800 C-
Halberd SE
A*
Kills:90
V. Kills:26 333%
Deaths:
KDR:
Accuracy:51.002% B
KPH:77.100 A*
VKPH:22.300 B*
Kills:6,274 (2,329 + 3,945)
Deaths:721
KDR:8.702
VKDR:5.068
Vehicle Kills:3,654
Kill Difference:5,553
Playtime:226.398 hours
Usage:4%
Score:6.011m
Score/min:443
Driving Accuracy:51.824%
Gunner Accuracy:51.002%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C+
Kills:2,529
V. Kills:126 N/A
Deaths:140
KDR:18.064
Accuracy:37.831% C+
KPH:109.200 C+
VKPH:5.400 C--
G20 Vulcan-H
C++
Kills:1,705
V. Kills:1,045 163%
Deaths:264
KDR:6.458
Accuracy:51.075% C++
KPH:49.800 C+
VKPH:30.500 C++
E540 Halberd-H
C**
Kills:1,191
V. Kills:879 135%
Deaths:123
KDR:9.683
Accuracy:67.850% B**
KPH:37.700 D
VKPH:27.800 C**
M12 Kobalt-H
D
Kills:735
V. Kills:32 N/A
Deaths:33
KDR:22.273
Accuracy:23.437% C+
KPH:79.100 D-
VKPH:3.400 D
MR11 Gatekeeper-H
C+
Kills:332
V. Kills:270 123%
Deaths:68
KDR:4.882
Accuracy:60.184% B+
KPH:37.800 C+
VKPH:30.800 C+
G30 Walker
B+
Kills:96
V. Kills:83 114%
Deaths:19
KDR:5.053
Accuracy:35.399% C+
KPH:21.200 D-
VKPH:18.400 B+
M40 Fury-H
C+
Kills:59
V. Kills:8 N/A
Deaths:6
KDR:9.833
Accuracy:43.571% C+
KPH:51.100 D--
VKPH:6.900 D--
Kills:6,647 (0 + 6,647)
Deaths:653
KDR:10.179
VKDR:3.741
Vehicle Kills:2,443
Kill Difference:5,994
Playtime:112.734 hours
Usage:2%
Score:3.226m
Score/min:477
Driving Accuracy:N/A%
Gunner Accuracy:43.571%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B+
Kills:1,075
V. Kills:377 284%
Deaths:125
KDR:8.600
Accuracy:46.348% B+
KPH:29.900 B+
VKPH:10.500 B+
M40 Fury
C++
Kills:1,025
V. Kills:200 N/A
Deaths:103
KDR:9.951
Accuracy:40.679% C*
KPH:53.700 C+
VKPH:10.500 C++
M40 Fury
B
Kills:849
V. Kills:202 418%
Deaths:60
KDR:14.150
Accuracy:41.709% C**
KPH:59.900 C+
VKPH:14.300 B
M12 Kobalt
C
Kills:544
V. Kills:30 N/A
Deaths:26
KDR:20.923
Accuracy:19.568% C+
KPH:56.200 D
VKPH:3.100 C
M20 Basilisk
C++
Kills:397
V. Kills:195 203%
Deaths:76
KDR:5.224
Accuracy:47.525% B+
KPH:22.200 C
VKPH:10.900 C++
M12 Kobalt
C++
Kills:333
V. Kills:21 N/A
Deaths:17
KDR:19.588
Accuracy:18.921% C+
KPH:67.500 C--
VKPH:4.300 C++
G30 Walker
B+
Kills:188
V. Kills:101 184%
Deaths:25
KDR:7.520
Accuracy:36.020% B+
KPH:20.900 C*
VKPH:11.200 C
G30 Walker
C+
Kills:115
V. Kills:77 147%
Deaths:12
KDR:9.583
Accuracy:33.341% C+
KPH:16.800 C
VKPH:11.200 C+
Kills:4,526 (0 + 4,526)
Deaths:444
KDR:10.194
VKDR:2.709
Vehicle Kills:1,203
Kill Difference:4,082
Playtime:117.545 hours
Usage:2%
Score:2.596m
Score/min:368
Driving Accuracy:N/A%
Gunner Accuracy:33.341%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:51
V. Kills:28 176%
Deaths:18
KDR:2.833
Accuracy:63.029% B**
KPH:11.500 D-
VKPH:6.300 C
Kills:51 (51 + 0)
Deaths:18
KDR:2.833
VKDR:1.556
Vehicle Kills:28
Kill Difference:33
Playtime:4.441 hours
Usage:0%
Score:0.059m
Score/min:221
Driving Accuracy:63.029%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:1,135
V. Kills:131 N/A
Deaths:37
KDR:30.676
Accuracy:40.702% B*
KPH:79.300 C+
VKPH:9.100 B++
M20 Wyvern
C
Kills:153
V. Kills:103 147%
Deaths:18
KDR:8.500
Accuracy:48.538% A+
KPH:19.800 D
VKPH:13.400 C
VLG Missile Launcher
D--
Kills:54
V. Kills:30 174%
Deaths:9
KDR:6
Accuracy:53.656% C
KPH:23.100 D**
VKPH:12.800 D--
Kills:1,342 (0 + 1,342)
Deaths:64
KDR:20.969
VKDR:4.125
Vehicle Kills:264
Kill Difference:1,278
Playtime:24.373 hours
Usage:0%
Score:0.397m
Score/min:272
Piloting Accuracy:N/A%
Gunner Accuracy:53.656%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 19,98812,54942729.389B26.8646.063%A+1.944%C+50.9B*30.2B**370246.5h87.1C+189.1B+
L105 Zephyr 8,3166,89730622.539B+20.0154.382%B**N/A73.1B+15B*61394.4h6.1C+11.1B+
C150 Dalton 6,7593,8254089.375C+6.8547.831%B++N/A37.1C28.5C+449103h4.8D10C+
TRAC-5 3,1463,1121,8541.679B**0.8527.179%B+14.524%D--13.1DN/A66238.2h15.1C55.5C++
M18 Needler 5,0852,9049643.012C+0.4934.836%B1.653%C+13.4C10.1C203216h134.5C+386C++
P525 Marauder-H 2,6552,52914018.064C+15.5437.831%C+N/A109C+5.4C--40023.2h6.1B16.1B
T1B Cycler 2,5232,4651,5601.58C0.9533.391%B**20.284%D*32.8D-N/A10375.2h14.1D--42.1C++
T9 CARV 2,2082,1956393.435B++0.9123.315%C+15.854%D*28.1DN/A14778h12.1C++52C++
CAS30 Tank Buster 4,0322,0591,5581.322C1.2042.078%DN/A5D4.8D146414.2h63C149.6C
M60-A Bulldog 2,4502,04019410.515C+7.9946.439%B+N/A45.4C+9.1C++32244.9h6.4D13.8C*
E540 Halberd 2,9841,85617510.606C++8.0853.292%A3.287%C*27.2C16.5B+32268.3h6.1C-11.4C**
Hellfire Rocket Pods 2,2101,7441939.036C6.5157.891%B++N/A48.3D-12.9C-45836.1h23.8C+41.1C+
G20 Vulcan-H 2,7501,7052646.458C+3.9351.075%C++2.815%C+49.9C+30.6C++59634.2h93.2C+182.5C++
T1A Unity 1,6681,6181,3541.195C1.3330.443%B++21.879%D30D-N/A8753.9h15.5F-51D
TSAR-42 1,6061,5935852.723C+0.2058.845%M70.873%C++20.8D--N/A13876.7h2.7D**4.6C*
TX1 Repeater 1,5041,4961,3841.081C++1.4534.48%A+13.837%D*34.5C+N/A14943.4h12.1C*35.1B+
Tank Mine 2,5461,4453184.544B+2.0234.305%CN/A105.5C80.4B+169713.7h2.1C6.1C--
P2-120 AP 2,6201,4332485.778C--3.2553.453%B+2.861%C*26.1D-21.7C++83854.8h9.1D*17D
AMR-66 1,4511,4189081.562C++0.9635.377%B++24.824%C12.1D-N/A52117.1h9.1C25.7C*
Claymore 1,3931,39210313.515B++10.9941.419%B*N/A180.8B+N/A6707.7h1.1B*2.8B++
T5 AMC 1,4051,3929351.489B+1.0430.136%B*14.943%D*15DN/A6493.1h14.6C-48.6C**
NSX Tanto 1,4091,3661,0161.344C1.1833.041%B+22.548%D-16.1D--N/A5084.8h15.5D-46.8C+
M14 Banshee 1,5261,3142275.789C3.2630.639%C+1.142%B+37.2D6B++26335.3h28.6D93.2C-
KSR-35 1,2741,2684712.692C+0.1742.608%B++31.23%C+31.9D-N/A12639.7h4.2C++9.8B+
LB00 Python AP 1,8701,2592159.952A++57.4363.391%BN/A50.8C--24.6C+39524.8h4.6C-7.2C+
SOAS-20 1,2381,2219201.327C1.2031.369%C++13.104%D*22.2D-N/A11455.1h12.8C+40.8C+
NS-11CP 1,2371,2047331.643C0.8834.267%B++13.787%F-28.3D--N/A7742.5h13.3D--38.9C+
MG-H1 Watchman AE 1,2461,2038561.405C-1.1231.483%B++19.95%D*39.6D1.4C+13830.4h15.6C--49.7C++
E540 Halberd-H 2,0701,1911239.683C7.1667.85%B**1.595%C+37.7D27.8C**44931.6h6.9C10.2C+
NS-15M AE 1,1981,1845592.118C+0.4130.915%B+20.439%D*43.5DN/A13927.2h11.9D38.6C++
T1 Cycler 1,1991,1847411.598C+0.9326.145%C*14.02%D**21.8DN/A11354.4h14C53.6C++
T32 Bull 1,1971,1765482.146C++0.3831.569%B*24.065%C-50.9CN/A18123.1h12.6D39.8C**
RAMS .50M 1,1801,1761916.157B3.6357.997%M85.204%B*28.8C--N/A13540.8h1.9B3.3B*
HSR-1 1,1871,1734202.793C+0.2746.665%A+31.799%C++31D-N/A10237.8h5C++10.7B+
NS-11P 1,1941,1731,0031.169C1.3626.429%C+16.965%D--21.8D-N/A10253.9h15.5D*58.7C--
LC3 Jaguar 1,1981,1731,1830.992C1.5327.388%C++18.329%D13.9D-N/A8584.3h15.9C-58.2C
TX1-FB Repeater 1,1821,1721,0631.103C1.4241.692%M13.311%D**60.1CN/A27919.5h14.9D**35.7C++
NS Baron G5AE 1,1901,1697691.52C+1.0159.867%B**10.18%D--33.3DN/A8435.1h4.4C-7.3B+
TORQ-9 1,1851,1656621.76C+0.7730.733%B*21.202%D35.8C-N/A11432.5h14.7C--47.8C*
TMG-50 1,1761,1645662.057C*0.4732.11%B**24.399%C-41.4CN/A15628.1h10.9C+33.8B+
SR-7 1,1671,1641826.396B++3.8754.552%A+77.577%C31.3DN/A10237.2h2C++3.7B+
LC2 Lynx 1,1791,1637631.524B1.0027.887%C*15.649%D*22.2DN/A7852.4h15.1C--54.2C+
Cycler TRV 1,1781,1636991.664C+0.8626.507%C+17.025%D-29.6DN/A10839.3h13.4D50.5C+
NS-30 Vandal 1,1661,1614142.804C+0.2843.192%B**27.821%C+28.5D-N/A7140.7h5.1C++11.9B+
NS-15M2 1,1761,1615722.03C+0.5030.244%B+22.653%D-38.8DN/A12829.9h12.3C-40.5C++
TAR 1,1871,1619481.225C1.3024.312%C-16.193%D--24.4DN/A13447.6h14.2D--58.6D
99SV 1,1711,1603453.362C**0.8443.376%A+30.862%D22.5C--N/A10651.5h4.2B++9.8B++
MSW-R 1,1771,1568041.438C1.0925.303%C**16.004%D**31.3DN/A18336.9h12.3D48.7C+
NS-15MP 1,1671,1564472.586C+0.0632.34%B+20.242%D**49.8D-N/A12823.2h12.3D*38C+
HC1 Cougar 1,1721,1558561.349C+1.1831.516%B++15.671%D**18.4DN/A6762.7h13D41.2C++
CAS 14-E 1,2661,1353730.676C++28.1540.702%B*1.233%C--79.4C+9.2B++30214.3h33.2C-81.6C++
TX2 Emperor 1,1351,1151,1930.935C1.5938.242%B**19.193%C29.3C--N/A9638h9.1C23.9B+
M20 Basilisk 1,4521,0751258.6B++6.0746.348%B+3.628%D--29.9B+10.5B+27335.9h80.8C**174.3B+
M40 Fury 1,2251,0251039.951C+7.4240.679%C*N/A53.7C+10.5C++53519.1h12.6C++31C**
LC2 Lynx AE 9989567191.33C1.2032.169%B21.13%D*28.3D-1.2C+10533.8h17.1F53.2C-
TRAC-Shot 9459188901.031C1.5034.089%A++17.865%C19.4D-N/A6747.4h16.8F--49.2C
M18 Rotary 1,7089144552.009C+0.5232.008%C+3.829%A8.1D7D169112.8h159D496.8D
M40 Fury 1,0518496014.15C**11.6241.709%C**1.178%C-59.8C+14.2B64814.2h13.7C+32.9C++
L100 Python AP 1,3407471275.882C3.3662.285%B+1.74%C29.2D23.2C**51025.6h6.8D11C--
C-4 1,2927394271.731C+0.8025.388%CN/A54.7D-41B++106313.5h1.8D**7.2D-
G30 Vulcan 1,152736977.588C**5.0636.581%B+2.31%D26.9C+15.2C+27127.4h78.7C**215.1B+
M12 Kobalt-H 7677353322.273C19.7523.437%C+11.701%D*79D-3.4D3289.3h19D81.1C-
DMR-99 7317213542.037C0.4938.921%B++24.411%D-25D*N/A6828.8h7.8D-20C+
The Slasher 6616613,1370.211M**2.3256.154%A+17.852%B**3.6C++N/A13183.1h2.3C4.1B+
P2-120 HEAT 974627797.937C+5.4153.296%B*1.276%D--23.7D13.1C*36726.5h8.9D--16.7C+
A30 Walker 1,2236093341.823C0.7025.691%C*2.463%A10.7D10.8C25156.7h185.5D-722.1C
MR11 Gatekeeper 1,0075995910.153C*7.6347.21%B+1.503%C28.1C*19.2C+34221.3h44.5C++94.3B+
T7 Mini-Chaingun 5815613321.69C**0.8426.757%A10.16%D--52.4C+1.9B*23710.7h14.2C+52.9B+
M12 Kobalt 5745442620.923C+18.4019.568%C+17.463%C56.1D3.1C2289.7h18C92C+
NSX Daimyo 5355351204.458C++1.9354.575%A++92.337%D24.3D*N/A8322h2.5C4.6B+
Bighorn .50M 516516955.432C+2.9153.902%A++81.395%C*29.7D*N/A8017.4h1.9C3.5B++
NSX Naginata 5205073381.5C1.0327.377%C**23.471%D--38.7D1C+13913.1h12.3C-44.8C++
NS-AM7 Archer 6514657490.621C++1.9166.96%B**12.903%D4.7D1.9C-3698.5h19.6C29.3C+
C-4 ARX 6914471473.041B0.5126.59%C+N/A75.8D-41.4C**6725.9h1.5D*5.6C--
Skyguard 749443815.469B2.9432.399%C++N/A15.8C+10.9C+26328.1h103.7C++320B+
Hornet Missiles 767438755.84C3.3168.271%B*N/A34.2D-25.7D70812.8h11.4C16.7C+
MRC3 Mercy 4364231662.548C+0.0221.858%B16.549%D--35.3C1.1B12812h17.8C++81.6B
ML-7 7974224450.948C+1.5865.719%B++1.896%D14.8D--13.1C32728.6h9.6D*14.7C--
Spear Anti-Vehicle Phalanx Turret 733401449.114C+6.5951.154%C*2.494%D35.2D29.1C*56511.4h10.4D-20.4C
M20 Basilisk 592397765.224C*2.7047.525%B+6.045%C++22.2C10.9C++35017.9h100.6C+211.7C*
Frag Grenade 3983901390N/A387.4745.016%CN/A433.3D8.9C--25280.9h3.6C8C
M12 Kobalt 4093871232.25C29.7225.481%B+13.695%D--86D4.9C+2724.5h21.6D--84.7C
MRC3 Mercy 3983861552.49C+0.0422.106%B+18.912%C-35.7C+1.1B+13610.8h17.9C+81.1B+
NS Annihilator 6453662381.538A*0.9985.052%AN/A14.8B+11.3B+22724.7h8.3B*9.7B**
MANA Anti-Vehicle Turret 7873591821.973C+0.5568.514%A3.343%C36.3C+43.2B++8989.9h12.7C-18.5C+
T2 Striker 6953473141.105B1.4264.34%AN/A14.1C14.1C*29524.6h37.1C++57.6B+
P525 Marauder 3643421131.091C*28.5622.941%C+2.632%B**60D3.9C2465.7h6C++26.1C*
M12 Kobalt 3543331719.588C+17.0618.921%C+17.718%C68C-4.3C++3164.9h16.3C+86C++
MR11 Gatekeeper-H 602332684.882C2.3660.184%B+1.205%C37.7C+30.7C+5118.8h45.7C*75.9B+
Hexedge 31029714,6560.02C2.5163.362%A*N/A0.3DN/A1869.4h1.8B+2.8B*
Hyena Missile Launcher 450280723.889C+1.3636.313%C*N/A19.3C11.7C23414.5h42.5D-117.1C--
M3 Pounder HEG 3612692231.206C1.3250.371%B*1.115%D**13.2D-4.5B22220.4h20.7D-41.1C+
P2-120 HESH 3182691814.944C+12.4251.824%B++1.859%A*52.7C-9.6C7385.1h5.3D10.3C+
M1 Heavy Cycler 2672641292.047C*0.4820.112%B++13.258%D*19.1DN/A10313.8h15.1B+74.9B++
NS-7 PDW 2602521721.465C+1.0634.909%A18.651%C33.6C1.1B**2117.5h16.7D--47.8C++
MR1 Fracture 4032471711.444B+1.0856.824%A+N/A15.2B*9.6A*17216.3h49.3C+86.8B+
NS-44P Commissioner 2372361981.192C+1.3360.969%A++25%C--13.6D*N/A4717.3h5.1F**8.3C+
Soldier Soaker 2362351501.567C++0.9642.627%B+11.915%C--45.2DN/A1595.2h6.1C+14.3B+
SOAS-20 AE 2342301671.377D1.1536.922%B+28.261%C--37.1D--N/A1316.2h12.7D**34.4C
C75 Viper 305227297.828C+5.3045.304%BN/A21.8D-7.5C-35710.4h11.9C+26.4C++
L100 Python HESH 2532231218.583C+16.0652.698%C++N/A55.8C-7.5C--4334h3C++5.7C*
Tomcat A2AM Pods 469222534.189C-1.6676.111%CN/A29.2D32.5C6587.6h8.2C++10.7C++
MANA Anti-Personnel Turret 220214623.452N/A0.9324.192%UN/A2140U60U6749500.1h35.8T*148.2T*
The Little Helper 2182122011.055C-1.4750.672%C+16.981%C+19.6D*N/A7510.8h5.7D**11.2C--
PDW-16 Hailstorm 2001981271.559C*0.9734.865%A+21.717%B30.9C-N/A1956.4h16.3D46.8C**
MKV Suppressed 1981941341.448C+1.0833.888%B**24.742%B35.9CN/A2235.4h15.2C--44.9C++
MR1 Fracture 3311911801.061C+1.4757.386%A++2.618%D11.6C+8.5B**14516.5h66.7D--116.3C++
G30 Walker 289188257.52C*4.9936.02%B+2.66%D20.9C*11.2C2719h172.7B+479.6B++
M3 Pounder HEG 2341841281.438C1.0951.5%B++2.174%D17.9D4.9B31510.3h17.4C+33.9C**
NSX-P Naginata 189183792.316C*0.2128.34%B24.044%D--50.8C--1.7C++1953.6h11.6C+40.8C*
NS Decimator 3811791511.185C1.3472.855%AN/A20.8D*23.5C**4748.6h9.9T-13.5F--
M60-A Bulldog 1881661312.769C10.2455.867%B+3.614%B**26.3D3.5C2046.3h7.8D*14C
TS2 Inquisitor 1661631161.405C+1.1240.708%A++20.245%C56.2C++1C**2492.9h11.4D28.1B
M12 Kobalt 167163820.375C+17.8512.799%D--20.859%B**34D*N/A1524.8h22.5F-175.5F-
NSX Tomoe 163163802.038C+0.4936.965%B**20.859%F-39.8DN/A1304.1h14.4C--39C*
FA1 Barrage 1661621381.174C+1.3552.844%B*9.259%D*27.9C-N/A1955.8h5.1C9.7C*
Chainblade 23216116,5910.01C-2.5250.444%A+N/A0.1DN/A11337.5h5.7F--11.2C+
T4 AMP 1601601331.203C++1.3237.379%A29.375%A43.2C+N/A1523.7h14.3C+38.2B+
M20 Basilisk 226159266.115B+3.5930.923%C**7.547%B**13.7D5.8C-14111.6h67.1B+216.9B+
Aspis Anti-Aircraft Phalanx Turret 311154198.105A*5.5831.701%C++1.299%D13.9C+14.1C+36311.1h112.3B*354.1B+
M20 Wyvern 256153188.5B**5.9748.538%A+1.307%D--19.9D13.4C2367.7h104.2D-214.6C+
M20 Drake 238139403.475C--0.9531.621%C+2.158%C13.9D-9.9D43810h96.4D-304.7D
Dual-75 Duster 1451381211.5C8.9752.155%AN/A72.6C3.7C--3141.9h6C11.4B+
TAS-16 Blackjack 139136951.432C+1.0976.166%B**11.765%D34DN/A1964h3.2F4.3C
T9A "Butcher" 136128991.293C--1.2328.948%B+15.625%F-25.1D*1.6B+2205.1h12.9D**44.4C
L-24R Spur 1441271210.583C8.0639.849%C+2.362%B*12.5D--1.7C19710.2h35.7C+89.6C+
Rocklet Rifle 2361261171.077C++1.4563.291%B**N/A30C+26.2C+7774.2h33.2C++52.4B++
G30 Walker 192115129.583C*7.0633.341%C+5.217%B+16.9C11.3C+2396.8h212.9C--638.4C+
M60-A Bulldog 123102911.333C8.8149.362%C+N/A21.7D4.5C+2914.7h9.1D**18.4D-
G30 Walker 159100520C+17.4739.306%C4%B+38.5C--22.7C+3502.6h161.4C*410.6C++
Fatestealer 1001001600.625S1.9056.916%A+25%B+11DN/A219.1h2.5D-4.4B++
G30 Walker 17996195.053D--2.5335.399%C+3.125%C+21.3D-18.4B+4224.5h174.6C493.1C+
Ectoblaster 9690671.343B+1.1853.626%B**2.222%F-28.1C-1.9C++1483.2h20C+37.2C*
Halberd SE 11690190C+87.4751.002%BN/A75A*21.7B*3221.2h3.7B7.2B+
Sticky Grenade 8989189N/A86.4739.861%D**N/A445D*N/A19950.2h3.2D-8.1D--
TRS-12 Uppercut 7775352.143B+0.3874.576%B**16%C+39.5C--1.1C++2031.9h2.9D-3.9C++
M2 Mutilator 7674411.805C+0.7223.218%A20.27%C++38.9B1.1B**2461.9h15.4C*66.2B++
AS16 NightHawk 6866631.048C1.4858.136%A++13.636%C24.4D-N/A2302.7h5.2D-8.9C**
NS-10 Burster 11265651C1.5336.967%B*1.538%D*7.1B+5.2B**1689.1h124.4B*336.4B*
NS-10 Burster 10364850.753C-1.7737.236%B*4.688%C5C3.1D13112.7h158.6C+425.9B+
M2 Mutilator 6763431.465C+1.0622.791%B**15.873%D30C1.9A*2272.1h18.6D81.6B
MG-S1 Jackal 6460670.896C--1.6333.484%B++16.667%D-24D-1.6B**1382.5h14.8D*44.3C
M40 Fury-H 675969.833C7.3143.571%C+N/A49.2D--6.7D--4091.2h10.3C+23.7C
VLG Missile Launcher 845496D-3.4753.656%CN/A23.5D**13D--2012.3h10.5D*19.5D**
Orbital Strike Uplink 8053153N/A50.47427.778%UN/A530U270U18270.1h1.5T*0.3T*
M40 Fury-F 7951182.833B+0.3163.029%B**N/A11.6D-6.4C2214.4h11.1C+17.6B

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4222,368,375178.8h
Anti-Vehicle MANA Turret262,0363.2h
Spawn Beacon355,4235.7h
AE Nano-Armor Kit1,0441,415,57085.9h
Repair Module01130.4h
Turret AI Module21250.5h
Structure Shield Module0700.2h
Skywall Shield Emitter1540.2h
Rampart Wall0620.6h
AE Medical Applicator368171,14913.1h
Nanite Revive Grenade04,4171.2h
Medical Applicator950432,86537.8h
Cortium Silo01040.3h
Motion Spotter6612,5508.8h
Restoration Kit841,4021.9h
Welding Device05,3190.4h
Hoplon Anti-Aircraft Phalanx Tower2820.4h
Spitfire Auto-Turret32630.5h
Ammunition Package13510,0217.3h
Recon Detection Device614,16111.7h
Shield Recharging Field1640h
Anti-Infantry MANA Turret145321.9h
Elysium Spawn Tube0550.1h
Nano-Repair Grenade02,3080.6h
Snowman Soldier1770.1h
Router65711.2h
Hardlight Barrier51230.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.35s
Server spent 2.53s on queries, 1.19s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.