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Field Marshal Spunkmeyerr[BRTD] Spunkmeyerr
TR BR 199

KDR: 2.48

Score: 107.1m

Last Seen: Apr 13th, 2019 4:21 PM
- OFFLINE - 3.8 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Terran Republic on Miller - Outfit Member of BRTD[BRTD] BRTD
TR outfit on Miller

Members: 88
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS AP30 Shredder L105 Zephyr C150 Dalton TRAC-5 P525 Marauder-H M18 Needler T9 CARV CAS30 Tank Buster
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $824,409 MLG Score: 659
Fun Score: N/A
Cheeseburgers Flipped: 481TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
30.317%19.314%5864299341,5241.988890.488

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.209%1.792A++-0.222C-1.747F-HEAD + (~4.16)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.90.44B12.70.113C+29.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.842%1.558%352510307,958283854522.8031146%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.512%-0.166C-0.038C+-0.166

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
236.1-0.464D84.6-0.595D151.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.159%1.931%209710283,781241425031.56628151%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.709%-0.27C-0.432C--0.513

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.4-0.226C18.1-0.442C--29.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.007%2.059%203624101133,36122941480914.5427225%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.608%0.339C**-0.586D0.727

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
980.178C++39.20.018C+58.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.706%69.48%2036610295,9832163292.76479

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.761%2.504A**0.147C++0.683

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.10.481B+2.60.166C++2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
54.274%10.36%203621033222125040.1776

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.968%1.056B**-0.885D---1.011

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.50.279C*5.1-0.061C+4.3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
BRTD[BRTD] BRTD
TR outfit on Miller

Members: 88
107.1m516.4%390 (23.4k)362 (21.7k)2.47738113,13245,6663.24228199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035660924.724%12.261%30306:3048

10% Combat Medic60% Engineer10% Heavy Assault14% Infiltrator6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 7:26 PMMar 12th, 2015 10:40 PMApr 17th, 2019 4:37 PM (17h) (PST)Apr 13th, 2019 3:16 PM (5d) (PST)Apr 13th, 2019 12:21 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
731786530.3820.1540.0472.5050.103659

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,8814,70439,1772393150621,734

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4929.9h/205.4d 34,930 13,871 44,578 740.9k 6,279 8,539 30,324 216.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B*
Kills:2,195
Deaths:639
KDR:3.435
Accuracy:23.315% B*
HSR:15.854% D--
NS-15M AE
B**
Kills:1,184
Deaths:559
KDR:2.118
Accuracy:30.915% B**
HSR:20.439% D
T32 Bull
A+
Kills:1,176
Deaths:548
KDR:2.146
Accuracy:31.569% A+
HSR:24.065% C+
TMG-50
A*
Kills:1,164
Deaths:566
KDR:2.057
Accuracy:32.110% A*
HSR:24.399% C++
NS-15M2
B**
Kills:1,161
Deaths:572
KDR:2.030
Accuracy:30.244% B**
HSR:22.653% C
MSW-R
B+
Kills:1,156
Deaths:804
KDR:1.438
Accuracy:25.303% B+
HSR:16.004% D--
NS-15MP
B*
Kills:1,156
Deaths:447
KDR:2.586
Accuracy:32.340% B*
HSR:20.242% D--
NSX Naginata
B**
Kills:497
Deaths:329
KDR:1.511
Accuracy:27.364% B**
HSR:23.340% D
T7 Mini-Chaingun
A++
Kills:407
Deaths:229
KDR:1.777
Accuracy:26.161% A++
HSR:10.074% D
MG-H1 Watchman AE
A
Kills:296
Deaths:206
KDR:1.437
Accuracy:32.554% A
HSR:19.932% D--
NSX-P Naginata
B**
Kills:171
Deaths:67
KDR:2.552
Accuracy:28.086% B**
HSR:23.977% D
Kills:10,563
Deaths (as Heavy Assault):4,966
Deaths (to Heavy Assaults):12,110
KDR:2.12706
Kill Difference:5,597
Playtime:477.168 hours
Usage:10%
Score:8.266m
Score/min:289
Accuracy (listed only):29.087%
HSR (listed only):20.089%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
B**
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B**
HSR:14.524% D-
AMR-66
A+
Kills:1,418
Deaths:908
KDR:1.562
Accuracy:35.377% A+
HSR:24.824% C+
T5 AMC
A
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% A
HSR:14.943% D-
NSX Tanto
A
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% A
HSR:22.548% C
NS-11CP
B**
Kills:1,200
Deaths:727
KDR:1.651
Accuracy:34.247% B**
HSR:13.833% D**
LC3 Jaguar
B++
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% B++
HSR:18.329% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
LC2 Lynx
B*
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% B*
HSR:15.649% D--
HC1 Cougar
A+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% A+
HSR:15.671% D*
DMR-99
B*
Kills:692
Deaths:340
KDR:2.035
Accuracy:38.877% B*
HSR:23.410% D-
LC2 Lynx AE
B**
Kills:626
Deaths:470
KDR:1.332
Accuracy:31.789% B**
HSR:21.246% D
TRAC-Shot
A*
Kills:486
Deaths:409
KDR:1.188
Accuracy:33.946% A*
HSR:16.667% C
The Little Helper
B+
Kills:182
Deaths:186
KDR:0.978
Accuracy:52.438% B+
HSR:17.033% C*
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
AS16 NightHawk
A++
Kills:60
Deaths:60
KDR:1
Accuracy:58.410% A++
HSR:13.333% C
Kills:15,356
Deaths (as Engineer):10,614
Deaths (to Engineers):11,739
KDR:1.44677
Kill Difference:4,742
Playtime:2,965.739 hours
Usage:60%
Score:69.385m
Score/min:390
Accuracy (listed only):38.329%
HSR (listed only):16.763%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
B**
Kills:3,112
Deaths:1,854
KDR:1.679
Accuracy:27.179% B**
HSR:14.524% D-
T5 AMC
A
Kills:1,392
Deaths:935
KDR:1.489
Accuracy:30.136% A
HSR:14.943% D-
NSX Tanto
A
Kills:1,366
Deaths:1,016
KDR:1.344
Accuracy:33.041% A
HSR:22.548% C
NS-11CP
B**
Kills:1,200
Deaths:727
KDR:1.651
Accuracy:34.247% B**
HSR:13.833% D**
LC3 Jaguar
B++
Kills:1,173
Deaths:1,183
KDR:0.992
Accuracy:27.388% B++
HSR:18.329% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
LC2 Lynx
B*
Kills:1,163
Deaths:763
KDR:1.524
Accuracy:27.887% B*
HSR:15.649% D--
HC1 Cougar
A+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:31.516% A+
HSR:15.671% D*
LC2 Lynx AE
B**
Kills:626
Deaths:470
KDR:1.332
Accuracy:31.789% B**
HSR:21.246% D
TRAC-Shot
A*
Kills:486
Deaths:409
KDR:1.188
Accuracy:33.946% A*
HSR:16.667% C
The Little Helper
B+
Kills:182
Deaths:186
KDR:0.978
Accuracy:52.438% B+
HSR:17.033% C*
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
PDW-16 Hailstorm
A*
Kills:117
Deaths:62
KDR:1.887
Accuracy:35.358% A*
HSR:23.932% A
NS-7 PDW
A*
Kills:75
Deaths:37
KDR:2.027
Accuracy:35.440% A*
HSR:12% D--
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
AS16 NightHawk
A++
Kills:60
Deaths:60
KDR:1
Accuracy:58.410% A++
HSR:13.333% C
Kills:13,504
Deaths (as Light Assault):9,498
Deaths (to Light Assaults):7,941
KDR:1.42177
Kill Difference:4,006
Playtime:248.691 hours
Usage:5%
Score:3.982m
Score/min:267
Accuracy (listed only):37.868%
HSR (listed only):16.178%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
M++
Kills:1,551
Deaths:571
KDR:2.716
Accuracy:58.849% M++
HSR:70.471% C*
TX1 Repeater
A++
Kills:1,496
Deaths:1,384
KDR:1.081
Accuracy:34.480% A++
HSR:13.837% D*
KSR-35
B**
Kills:1,268
Deaths:470
KDR:2.698
Accuracy:42.606% B**
HSR:31.230% C**
SOAS-20
B++
Kills:1,221
Deaths:920
KDR:1.327
Accuracy:31.369% B++
HSR:13.104% D*
RAMS .50M
M+
Kills:1,176
Deaths:191
KDR:6.157
Accuracy:57.997% M+
HSR:85.204% B*
HSR-1
A++
Kills:1,173
Deaths:420
KDR:2.793
Accuracy:46.665% A++
HSR:31.799% B+
TX1-FB Repeater
A*
Kills:1,172
Deaths:1,063
KDR:1.103
Accuracy:41.692% A*
HSR:13.311% D**
SR-7
A++
Kills:1,164
Deaths:182
KDR:6.396
Accuracy:54.552% A++
HSR:77.577% C+
NS-30 Vandal
A++
Kills:1,161
Deaths:414
KDR:2.804
Accuracy:43.192% A++
HSR:27.821% C++
99SV
A++
Kills:1,160
Deaths:345
KDR:3.362
Accuracy:43.376% A++
HSR:30.862% D
Bighorn .50M
A*
Kills:496
Deaths:90
KDR:5.511
Accuracy:53.697% A*
HSR:81.250% B
NSX Daimyo
A++
Kills:436
Deaths:103
KDR:4.233
Accuracy:53.247% A++
HSR:91.284% D
TX2 Emperor
A
Kills:297
Deaths:244
KDR:1.217
Accuracy:38.418% A
HSR:28.956% A
NS-AM7 Archer
B*
Kills:245
Deaths:283
KDR:0.866
Accuracy:64.939% B*
HSR:13.878% C
NS-44P Commissioner
A*
Kills:236
Deaths:198
KDR:1.192
Accuracy:60.969% A*
HSR:25% C+
SOAS-20 AE
B*
Kills:224
Deaths:156
KDR:1.436
Accuracy:37.051% B*
HSR:28.125% C+
NSX Tomoe
A++
Kills:163
Deaths:80
KDR:2.038
Accuracy:36.965% A++
HSR:20.859% D**
TS2 Inquisitor
A++
Kills:163
Deaths:116
KDR:1.405
Accuracy:40.708% A++
HSR:20.245% C++
T4 AMP
A++
Kills:160
Deaths:133
KDR:1.203
Accuracy:37.379% A++
HSR:29.375% A++
PDW-16 Hailstorm
A*
Kills:117
Deaths:62
KDR:1.887
Accuracy:35.358% A*
HSR:23.932% A
Soldier Soaker
B+
Kills:105
Deaths:55
KDR:1.909
Accuracy:39.477% B+
HSR:15.238% C+
Ectoblaster
A+
Kills:90
Deaths:67
KDR:1.343
Accuracy:53.626% A+
HSR:2.222% F
NS-7 PDW
A*
Kills:75
Deaths:37
KDR:2.027
Accuracy:35.440% A*
HSR:12% D--
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
Kills:15,415
Deaths (as Infiltrator):7,617
Deaths (to Infiltrators):6,650
KDR:2.02376
Kill Difference:7,798
Playtime:668.769 hours
Usage:14%
Score:12.537m
Score/min:312
Accuracy (listed only):44.852%
HSR (listed only):33.637%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
A+
Kills:1,723
Deaths:953
KDR:1.808
Accuracy:33.340% A+
HSR:18.804% D--
T1A Unity
B**
Kills:1,246
Deaths:989
KDR:1.260
Accuracy:30.379% B**
HSR:22.632% C
T1 Cycler
B*
Kills:1,184
Deaths:741
KDR:1.598
Accuracy:26.145% B*
HSR:14.020% D*
NS-11P
B++
Kills:1,173
Deaths:1,003
KDR:1.169
Accuracy:26.429% B++
HSR:16.965% C
NS Baron G5AE
A
Kills:1,169
Deaths:769
KDR:1.520
Accuracy:59.867% A
HSR:10.180% D--
TORQ-9
A
Kills:1,165
Deaths:662
KDR:1.760
Accuracy:30.733% A
HSR:21.202% C
Cycler TRV
B++
Kills:1,163
Deaths:699
KDR:1.664
Accuracy:26.507% B++
HSR:17.025% C-
TAR
C++
Kills:1,161
Deaths:948
KDR:1.225
Accuracy:24.312% C++
HSR:16.193% D
The Little Helper
B+
Kills:182
Deaths:186
KDR:0.978
Accuracy:52.438% B+
HSR:17.033% C*
FA1 Barrage
A
Kills:162
Deaths:138
KDR:1.174
Accuracy:52.844% A
HSR:9.259% D*
PDW-16 Hailstorm
A*
Kills:117
Deaths:62
KDR:1.887
Accuracy:35.358% A*
HSR:23.932% A
NS-7 PDW
A*
Kills:75
Deaths:37
KDR:2.027
Accuracy:35.440% A*
HSR:12% D--
MKV Suppressed
A++
Kills:66
Deaths:33
KDR:2
Accuracy:34.400% A++
HSR:19.697% C++
AS16 NightHawk
A++
Kills:60
Deaths:60
KDR:1
Accuracy:58.410% A++
HSR:13.333% C
Kills:10,646
Deaths (as Combat Medic):7,280
Deaths (to Combat Medics):3,887
KDR:1.46236
Kill Difference:3,366
Playtime:493.768 hours
Usage:10%
Score:11.544m
Score/min:390
Accuracy (listed only):37.614%
HSR (listed only):16.591%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B**
Kills:331
Deaths:124
KDR:2.669
Accuracy:21.520% B**
HSR:15.710% D-
MRC3 Mercy
B**
Kills:316
Deaths:114
KDR:2.772
Accuracy:21.757% B**
HSR:18.671% C
M1 Heavy Cycler
A+
Kills:264
Deaths:129
KDR:2.047
Accuracy:20.112% A+
HSR:13.258% D-
M3 Pounder HEG
A
Kills:255
Deaths:210
KDR:1.214
Accuracy:50.119% A
HSR:1.176% D*
MR1 Fracture
A*
Kills:209
Deaths:155
KDR:1.348
Accuracy:54.864% A*
HSR:0.957% D*
M3 Pounder HEG
B**
Kills:167
Deaths:115
KDR:1.452
Accuracy:50.814% B**
HSR:2.395% C--
MR1 Fracture
A*
Kills:165
Deaths:163
KDR:1.012
Accuracy:55.006% A*
HSR:3.030% C
NS-10 Burster
A
Kills:58
Deaths:60
KDR:0.967
Accuracy:36.627% A
HSR:1.724% D*
NS-10 Burster
A
Kills:55
Deaths:80
KDR:0.688
Accuracy:36.906% A
HSR:5.455% C
M2 Mutilator
A++
Kills:55
Deaths:28
KDR:1.964
Accuracy:21.112% A++
HSR:21.818% B*
Kills:1,875
Deaths (as MAX Suit):589
Deaths (to MAX Suits):1,883
KDR:3.18336
Kill Difference:1,286
Playtime:60.178 hours
Usage:1%
Score:1.430m
Score/min:396
Accuracy (listed only):36.884%
HSR (listed only):8.419%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M18 Needler
C++
Kills:2,238
V. Kills:1,817 123%
Deaths:937
KDR:2.388
Accuracy:34.809% B+
KPH:12 C+
VKPH:9.800 C++
Hellfire Rocket Pods
C+
Kills:1,594
V. Kills:430 370%
Deaths:190
KDR:8.389
Accuracy:57.521% B**
KPH:47 C--
VKPH:12.700 C+
M14 Banshee
B**
Kills:1,193
V. Kills:198 N/A
Deaths:222
KDR:5.374
Accuracy:30.763% C*
KPH:36.300 C
VKPH:6 B**
M18 Rotary
C-
Kills:910
V. Kills:791 115%
Deaths:455
KDR:2
Accuracy:31.984% C++
KPH:8.100 C-
VKPH:7 C-
Hornet Missiles
C--
Kills:351
V. Kills:274 128%
Deaths:72
KDR:4.875
Accuracy:67.523% B*
KPH:31.100 D
VKPH:24.200 C--
Tomcat A2AM Pods
C
Kills:221
V. Kills:246 89%
Deaths:53
KDR:4.170
Accuracy:76.805% D
KPH:29.200 D
VKPH:32.500 C
Kills:6,507 (4,341 + 0)
Deaths:1,929
KDR:3.373
VKDR:1.947
Vehicle Kills:3,756
Kill Difference:4,578
Playtime:384.147 hours
Usage:8%
Score:5.327m
Score/min:231
Piloting Accuracy:31.984%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
A
Kills:7,412
V. Kills:4,782 155%
Deaths:399
KDR:18.576
Accuracy:43.269% A
KPH:46.900 A
VKPH:30.200 A
L105 Zephyr
B**
Kills:6,889
V. Kills:1,417 486%
Deaths:305
KDR:22.587
Accuracy:54.437% A+
KPH:73.200 B**
VKPH:15 B**
C150 Dalton
C**
Kills:3,329
V. Kills:2,663 125%
Deaths:408
KDR:8.159
Accuracy:47.925% B++
KPH:35.300 C++
VKPH:28.200 C**
CAS30 Tank Buster
C
Kills:2,023
V. Kills:1,962 103%
Deaths:1,555
KDR:1.301
Accuracy:42.048% C
KPH:4.900 D
VKPH:4.800 D
L-24R Spur
C
Kills:117
V. Kills:15 N/A
Deaths:11
KDR:10.636
Accuracy:39.566% C+
KPH:13.800 D-
VKPH:1.800 C
Dual-75 Duster
B+
Kills:61
V. Kills:3 N/A
Deaths:10
KDR:6.100
Accuracy:42.432% B+
KPH:58.800 C
VKPH:2.900 D
Kills:19,831 (2,140 + 17,691)
Deaths:2,688
KDR:7.378
VKDR:4.033
Vehicle Kills:10,842
Kill Difference:17,143
Playtime:765.894 hours
Usage:16%
Score:13.085m
Score/min:285
Piloting Accuracy:39.566%
Gunner Accuracy:42.432%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
B**
Kills:747
V. Kills:593 126%
Deaths:127
KDR:5.882
Accuracy:62.285% B++
KPH:29.100 C+
VKPH:23.100 B**
Skyguard
B+
Kills:377
V. Kills:273 138%
Deaths:80
KDR:4.713
Accuracy:31.963% B+
KPH:15 C*
VKPH:10.800 B+
C75 Viper
C+
Kills:227
V. Kills:78 287%
Deaths:29
KDR:7.828
Accuracy:45.304% B++
KPH:21.800 C
VKPH:7.500 C+
LB00 Python AP
C*
Kills:211
V. Kills:107 195%
Deaths:12
KDR:17.583
Accuracy:66.968% B++
KPH:47.300 C+
VKPH:24 C*
L100 Python HESH
B+
Kills:201
V. Kills:21 N/A
Deaths:12
KDR:16.750
Accuracy:53.526% B+
KPH:56.400 C*
VKPH:5.900 D
Kills:1,763 (1,763 + 0)
Deaths:260
KDR:6.781
VKDR:4.123
Vehicle Kills:1,072
Kill Difference:1,503
Playtime:69.294 hours
Usage:1%
Score:1.523m
Score/min:366
Driving Accuracy:53.526%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

E540 Halberd
B*
Kills:1,789
V. Kills:1,090 164%
Deaths:175
KDR:10.223
Accuracy:53.000% A+
KPH:27.300 C*
VKPH:16.600 B*
P2-120 AP
B++
Kills:1,334
V. Kills:1,131 118%
Deaths:244
KDR:5.467
Accuracy:52.557% B++
KPH:25.200 C
VKPH:21.400 B++
G30 Vulcan
B*
Kills:724
V. Kills:410 176%
Deaths:97
KDR:7.464
Accuracy:36.494% B*
KPH:26.900 B+
VKPH:15.200 C*
P2-120 HEAT
B++
Kills:627
V. Kills:347 180%
Deaths:79
KDR:7.937
Accuracy:53.296% A
KPH:23.700 C+
VKPH:13.100 B++
MR11 Gatekeeper
B**
Kills:576
V. Kills:400 144%
Deaths:58
KDR:9.931
Accuracy:47.143% B**
KPH:27.700 B**
VKPH:19.200 B+
P525 Marauder
C+
Kills:334
V. Kills:21 N/A
Deaths:11
KDR:30.364
Accuracy:23.225% B+
KPH:61.900 C+
VKPH:3.900 C+
P2-120 HESH
B**
Kills:268
V. Kills:49 N/A
Deaths:18
KDR:14.889
Accuracy:52.038% B**
KPH:54.100 C*
VKPH:9.900 C*
M12 Kobalt
C
Kills:163
V. Kills:4 N/A
Deaths:8
KDR:20.375
Accuracy:12.813% C
KPH:34.400 D
VKPH:0.800 D
M20 Basilisk
C
Kills:159
V. Kills:67 234%
Deaths:26
KDR:6.115
Accuracy:30.923% B
KPH:13.700 C
VKPH:5.800 C
Kills:5,974 (2,229 + 3,745)
Deaths:716
KDR:8.344
VKDR:4.915
Vehicle Kills:3,519
Kill Difference:5,258
Playtime:219.270 hours
Usage:4%
Score:5.658m
Score/min:430
Driving Accuracy:52.038%
Gunner Accuracy:30.923%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:2,522
V. Kills:125 N/A
Deaths:139
KDR:18.144
Accuracy:37.830% B
KPH:109.500 C*
VKPH:5.400 C
G20 Vulcan-H
B+
Kills:1,552
V. Kills:977 159%
Deaths:257
KDR:6.039
Accuracy:50.762% B+
KPH:49.300 B
VKPH:31 B+
E540 Halberd-H
B++
Kills:1,126
V. Kills:846 133%
Deaths:122
KDR:9.230
Accuracy:68.192% A
KPH:37 C
VKPH:27.800 B++
M12 Kobalt-H
D
Kills:456
V. Kills:18 N/A
Deaths:31
KDR:14.710
Accuracy:21.885% C++
KPH:70.400 D
VKPH:2.800 D
MR11 Gatekeeper-H
B*
Kills:298
V. Kills:250 119%
Deaths:67
KDR:4.448
Accuracy:59.657% B*
KPH:37.500 B+
VKPH:31.500 C**
G30 Walker
B+
Kills:94
V. Kills:82 113%
Deaths:19
KDR:4.947
Accuracy:34.849% C+
KPH:21.400 C-
VKPH:18.700 B+
Kills:6,048 (0 + 6,048)
Deaths:635
KDR:9.524
VKDR:3.619
Vehicle Kills:2,298
Kill Difference:5,413
Playtime:103.774 hours
Usage:2%
Score:2.943m
Score/min:473
Driving Accuracy:N/A%
Gunner Accuracy:34.849%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:1,022
V. Kills:199 N/A
Deaths:103
KDR:9.922
Accuracy:40.583% B+
KPH:53.600 B+
VKPH:10.400 C**
M20 Basilisk
B++
Kills:888
V. Kills:330 268%
Deaths:123
KDR:7.220
Accuracy:44.975% B++
KPH:27.600 B+
VKPH:10.300 B++
M40 Fury
B+
Kills:848
V. Kills:201 420%
Deaths:60
KDR:14.133
Accuracy:41.592% B++
KPH:60 C**
VKPH:14.200 B+
M12 Kobalt
C+
Kills:455
V. Kills:26 N/A
Deaths:24
KDR:18.958
Accuracy:19.740% B+
KPH:53.600 C
VKPH:3.100 C+
M20 Basilisk
B
Kills:381
V. Kills:189 201%
Deaths:75
KDR:5.080
Accuracy:47.250% B**
KPH:22.100 C++
VKPH:11 B
M12 Kobalt
C*
Kills:274
V. Kills:17 N/A
Deaths:17
KDR:16.118
Accuracy:19.084% B
KPH:64 C+
VKPH:4 C*
G30 Walker
B**
Kills:171
V. Kills:92 184%
Deaths:25
KDR:6.840
Accuracy:35.399% B**
KPH:20.400 B++
VKPH:11 C*
G30 Walker
B++
Kills:114
V. Kills:77 146%
Deaths:12
KDR:9.500
Accuracy:33.272% B+
KPH:17.400 C*
VKPH:11.800 B++
Kills:4,153 (0 + 4,153)
Deaths:439
KDR:9.460
VKDR:2.576
Vehicle Kills:1,131
Kill Difference:3,714
Playtime:110.277 hours
Usage:2%
Score:2.444m
Score/min:369
Driving Accuracy:N/A%
Gunner Accuracy:33.272%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B++
Kills:798
V. Kills:90 N/A
Deaths:34
KDR:23.471
Accuracy:40.410% B*
KPH:82.100 B
VKPH:9.300 B++
M20 Wyvern
C
Kills:118
V. Kills:84 139%
Deaths:18
KDR:6.556
Accuracy:46.933% B*
KPH:17.600 C--
VKPH:12.500 C
Kills:916 (0 + 916)
Deaths:52
KDR:17.615
VKDR:3.346
Vehicle Kills:174
Kill Difference:864
Playtime:16.443 hours
Usage:0%
Score:0.262m
Score/min:266
Piloting Accuracy:N/A%
Gunner Accuracy:46.933%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AP30 Shredder 12,1947,41239918.576B+16.1043.269%A1.889%C+46.9A30.2A370158.1h86.3C++199.5B++
L105 Zephyr 8,3066,88930522.587B**20.1154.437%A+N/A73.1B**15B**61394.2h6.1C*11.1B++
C150 Dalton 5,9923,3294088.159C*5.6847.925%B++N/A35.3C++28.2C**43794.3h5C+10.5B
TRAC-5 3,1463,1121,8541.679A0.8027.179%B**14.524%D-13.3CN/A66233.9h15.1C*55.5B+
P525 Marauder-H 2,6472,52213918.144B+15.6737.83%BN/A109.7C*5.4C39923h6.1B+16.1B+
M18 Needler 4,0552,2389372.388C**0.0934.809%B+2.055%C+12C+9.8C++194185.9h147C*422.4B
T9 CARV 2,2082,1956393.435A0.9623.315%B*15.854%D--28.2C++N/A14477.8h12.1B++52B+
CAS30 Tank Buster 3,9852,0231,5551.301C+1.1842.048%CN/A4.9D4.8D146409.8h63.1C+150.1C+
M60-A Bulldog 2,3561,96319410.119B+7.6446.662%B**N/A45.9B+9.2B+29442.8h6.4C13.8B+
E540 Halberd 2,8791,78917510.223B+7.7553%A+3.354%C+27.3C*16.6B*32065.6h6C++11.3B*
T1B Cycler 1,7601,7239531.808C++0.6733.34%A+18.804%D--33.7CN/A9851.2h13.6C40.8B+
Hellfire Rocket Pods 2,0241,5941908.389C*5.9157.521%B**N/A47C--12.7C+42833.9h23.4C+40.7B
G20 Vulcan-H 2,5291,5522576.039B++3.5650.762%B+2.771%C+49.3B31B+59131.5h92.7B182.7B+
TSAR-42 1,5621,5515712.716C+0.2458.849%M++70.471%C*20.6DN/A13975.2h2.7C--4.6B++
TX1 Repeater 1,5041,4961,3841.081B+1.4034.48%A++13.837%D*34.8B+N/A14943h12.1B+35.1B+
AMR-66 1,4511,4189081.562B*0.9235.377%A+24.824%C+12.1DN/A51117.1h9.1C*25.7B++
T5 AMC 1,4051,3929351.489B+0.9930.136%A14.943%D-15C-N/A6493.1h14.6C++48.6B+
NSX Tanto 1,4091,3661,0161.344C**1.1333.041%A22.548%C16.1DN/A5084.8h15.5C+46.8B
Claymore 1,3501,3499014.989A12.5141.796%B**N/A187.4B*N/A6997.2h1.1B**2.7B*
P2-120 AP 2,4651,3342445.467C+2.9952.557%B++3.073%C+25.3C21.4B++80752.8h9.2D17.5C+
KSR-35 1,2741,2684702.698C**0.2242.606%B**31.23%C**31.9CN/A12639.7h4.2B+9.8B++
T1A Unity 1,2841,2469891.26C+1.2230.379%B**22.632%C30.8C--N/A8940.5h15.8F52.1C+
SOAS-20 1,2381,2219201.327C+1.1531.369%B++13.104%D*22.2DN/A11455.1h12.8C+40.8B
NS-11CP 1,2331,2007271.651C+0.8334.247%B**13.833%D**28.3DN/A7742.4h13.3C38.9B
M14 Banshee 1,3911,1932225.374C++2.9030.763%C*1.257%C*36.4C6B**25732.8h28.8C+93.8C++
NS-15M AE 1,1981,1845592.118C++0.3630.915%B**20.439%D43.5CN/A13827.2h11.9C++38.6B+
T1 Cycler 1,1991,1847411.598B+0.8826.145%B*14.02%D*21.8C+N/A10954.4h14C**53.6B+
T32 Bull 1,1971,1765482.146B++0.3331.569%A+24.065%C+50.9B+N/A17923.1h12.6C++39.8B+
RAMS .50M 1,1801,1761916.157B*3.6857.997%M+85.204%B*28.8C++N/A13440.8h1.9B++3.3B**
NS-11P 1,1941,1731,0031.169C++1.3126.429%B++16.965%C21.8CN/A10153.9h15.5C58.7C**
HSR-1 1,1871,1734202.793B+0.3246.665%A++31.799%B+31CN/A10237.8h5B+10.7B*
LC3 Jaguar 1,1981,1731,1830.992C+1.4927.388%B++18.329%C13.9DN/A8484.3h15.9C--58.2C++
TX1-FB Repeater 1,1821,1721,0631.103C+1.3741.692%A*13.311%D**60.1C*N/A27919.5h14.9D**35.7B+
NS Baron G5AE 1,1901,1697691.52C++0.9659.867%A10.18%D--33.3CN/A8435.1h4.4C++7.3B+
TORQ-9 1,1851,1656621.76B+0.7230.733%A21.202%C35.8C++N/A11232.5h14.7C*47.8B++
TMG-50 1,1761,1645662.057B**0.4232.11%A*24.399%C++41.4B+N/A15428.1h10.9B+33.8B++
SR-7 1,1671,1641826.396B**3.9254.552%A++77.577%C+31.3C+N/A10137.2h2B+3.7B*
Cycler TRV 1,1781,1636991.664B+0.8126.507%B++17.025%C-29.6C+N/A10739.3h13.4C++50.5B+
LC2 Lynx 1,1791,1637631.524B+0.9527.887%B*15.649%D--22.2CN/A7752.4h15.1C++54.2B+
NS-15M2 1,1761,1615722.03B0.4530.244%B**22.653%C38.8C+N/A12529.9h12.3C*40.5B+
Tank Mine 2,1201,1612834.102B*1.6235.25%C++N/A94.4C78B+168912.3h2.3D6.4C+
TAR 1,1871,1619481.225C+1.2524.312%C++16.193%D24.4CN/A13247.6h14.2C58.6C++
NS-30 Vandal 1,1661,1614142.804B++0.3343.192%A++27.821%C++28.5C-N/A7140.7h5.1B+11.9B*
99SV 1,1711,1603453.362B**0.8843.376%A++30.862%D22.5C+N/A10651.5h4.2B**9.8B**
MSW-R 1,1771,1568041.438C+1.0425.303%B+16.004%D--31.3CN/A17736.9h12.3C++48.7B+
NS-15MP 1,1671,1564472.586C++0.1132.34%B*20.242%D--49.8C-N/A12823.2h12.3C--38C*
HC1 Cougar 1,1721,1558561.349B1.1331.516%A+15.671%D*18.4CN/A6662.7h13C+41.2B+
E540 Halberd-H 1,9721,1261229.23C*6.7568.192%A1.687%C+36.9C27.7B+43630.5h7C+10.2B
M40 Fury 1,2211,0221039.922B+7.4440.583%B+N/A53.5B+10.4C**53319.1h12.6B31B+
M18 Rotary 1,7019104552C*0.4831.984%C++3.846%B**8.1C-7C-165112.6h159.2C+497.8C+
M20 Basilisk 1,2188881237.22A++4.7444.975%B++3.266%D--27.6B+10.2B++26532.2h82.9B+184.2B++
M40 Fury 1,0498486014.133B*11.6641.592%B++1.179%D60.1C**14.3B+64714.1h13.6C++32.8B+
CAS 14-E 8887983423.471C*20.9940.41%B*1.128%D82.3B9.3B++2979.7h32.2C+79.6B
L100 Python AP 1,3407471275.882B3.4062.285%B++1.74%D29.2C+23.2B**47825.6h6.8C+11C**
C-4 1,2817314271.712C*0.7725.145%C+N/A54.1D40.7B*100213.5h1.8C-7.3C
G30 Vulcan 1,134724977.464B++4.9936.494%B*2.348%D26.8B+15.2C*26627h78.5B+215B*
DMR-99 7026923402.035C+0.4438.877%B*23.41%D-24.8D--N/A6527.9h7.8C--20.1C++
The Slasher 6616613,1370.211M*2.2756.154%A++17.852%B++3.6C++N/A13183.1h2.3C+4.1B+
P2-120 HEAT 974627797.937B+5.4653.296%A1.276%D*23.8C+13.1B++35826.4h8.9C16.7B+
LC2 Lynx AE 6576264701.332C+1.1531.789%B**21.246%D24.7C--1.2B+7925.3h17.4D54.9C++
A30 Walker 1,1785793331.739C**0.7425.484%B++2.591%B++10.5C10.9C+25055.2h186.9C733.3C++
MR11 Gatekeeper 976576589.931A+7.4547.143%B**1.563%C-27.7B**19.2B+33620.8h45B+95.4B*
NSX Naginata 5104973291.511C*0.9727.364%B**23.34%D38.8C+1B++13412.8h12.2C++44.6B+
Bighorn .50M 496496905.511C**3.0353.697%A*81.25%B29.9D-N/A7816.6h1.9C+3.5B**
TRAC-Shot 4944864091.188C+1.2933.946%A*16.667%C19.3DN/A5825.2h15.9D**46.8C++
M12 Kobalt-H 4744563114.71C+12.2321.885%C++11.842%D--70.2D2.8D3056.5h17.2C+78.7C++
M12 Kobalt 4814552418.958B+16.4819.74%B+18.022%C+53.5C3.1C+2128.5h18.1C++91.7B+
NSX Daimyo 4364361034.233B1.7653.247%A++91.284%D23.2D--N/A7518.8h2.6C++4.9B+
ML-7 7924184400.95B+1.5365.633%B**1.914%D14.7D13.2C*31128.4h9.7D*14.7C
T7 Mini-Chaingun 4224072291.777B*0.7026.161%A++10.074%D51.5B**1.9M2437.9h14.5B55.3B++
Frag Grenade 3983901390N/A387.5244.974%C+N/A433.3C+8.9C++24800.9h3.6B8B
M20 Basilisk 570381755.08B**2.6047.25%B**6.299%C*22.2C++11B34917.2h100.4C++212.5B+
Skyguard 650377804.713B**2.2431.963%B+N/A15C*10.8B+26125.2h108B+337.9B++
Spear Anti-Vehicle Phalanx Turret 693375419.146B+6.6750.264%B++2.667%D34.1C28.9B*55211h10.4C+20.7C*
MANA Anti-Vehicle Turret 7803541821.945B0.5368.485%A+3.39%C36.1C*43.5B**8909.8h12.8C18.7C*
Hornet Missiles 625351724.875C+2.4067.523%B*N/A31.1D24.2C--57511.3h11.9C+17.6C*
C-4 ARX 5333411103.1B+0.6226.455%C+N/A74.1D41.7B+6434.6h1.5C--5.6C
P525 Marauder 3553341130.364B**27.8923.225%B+2.695%B++61.9C+3.9C+2535.4h5.8B+25.1B+
MRC3 Mercy 3383311242.669C**0.1921.52%B**15.71%D-37.6B++N/A1378.8h18.1B+84.3B++
MRC3 Mercy 3233161142.772B0.2921.757%B**18.671%C41.6B**N/A1627.6h17.1B++78.4B*
NS Annihilator 5513101911.623M0.8584.833%B**N/A14.5B*11.3B++21921.4h8.1A9.6A
T2 Striker 6263052861.066A+1.4165.003%AN/A13.6C**14.3B++29222.5h37.3B+57.4B++
MR11 Gatekeeper-H 548298674.448C++1.9759.657%B*1.342%C37.7B+31.6C**5167.9h45.1B++75.5B*
TX2 Emperor 3022972441.217B1.2638.418%A28.956%A37.6BN/A1037.9h9.1C*23.7B+
Hexedge 31029714,6560.02C2.4663.362%MN/A0.3CN/A1869.4h1.8B++2.8B*
MG-H1 Watchman AE 3082962061.437C+1.0432.554%A19.932%D--41.1C1.7B++1567.2h17.2D52.9C*
M12 Kobalt 2912741716.118C++13.6419.084%B17.518%C63.7C+4C*2934.3h17.3C*90.5B+
P2-120 HESH 3172681814.889C++12.4152.038%B**1.866%A+53.6C*9.8C*6885h5.3C+10.3B+
M1 Heavy Cycler 2672641292.047B++0.4320.112%A+13.258%D-19.1C+N/A10113.8h15.1B*74.9B*
M3 Pounder HEG 3402552101.214C+1.2650.119%A1.176%D*13.5C4.5B*22918.9h19.7C39.4B
NS-AM7 Archer 3412452830.866B*1.6164.939%B*13.878%C5.3C2.1C3946.4h18.6C**28.7B+
NS-44P Commissioner 2372361981.192C+1.2960.969%A*25%C+13.7D-N/A4617.2h5.1D*8.3C**
C75 Viper 305227297.828B++5.3545.304%B++N/A21.8C7.5C+33010.4h11.9B26.4B++
SOAS-20 AE 2282241561.436C1.0437.051%B*28.125%C+38C-N/A1345.9h12.7C34.3B
M12 Kobalt 240224924.889C+22.4123.726%B12.5%D*77.2C--5.5C++2442.9h20C84.2C++
Tomcat A2AM Pods 467221534.17C+1.6976.805%DN/A29.1D32.4C6307.6h8.2C**10.7C++
LB00 Python AP 3182111217.583B+15.1166.968%B++N/A46.9C+23.8C*3774.5h4.6C++6.8B++
MR1 Fracture 3462091551.348B**1.1354.864%A*N/A14.3A++9.4A**16714.6h48.8B89B*
L100 Python HESH 2222011216.75B+14.2753.526%B+0.995%C--55.8C++5.8D4003.6h2.9B+5.5B++
MANA Anti-Personnel Turret 203197533.717N/A1.2424.277%UN/A1970U60U5977400.1h37.7T*155.1T*
The Little Helper 1871821860.978C1.5052.438%B+17.033%C*18.4D--N/A739.9h6D--11.5C+
NSX-P Naginata 176171672.552B*0.0728.086%B**23.977%D53.4B+1.6B*1883.2h11.5B+40.8B+
G30 Walker 263171256.84B**4.3635.399%B**2.924%D20.4B++11C*2708.4h176.6B+499B*
M3 Pounder HEG 2111671151.452C+1.0350.814%B**2.395%C--19C+5B++3478.8h16.1B+31.7B+
Hyena Missile Launcher 276165622.661B**0.1835.857%B+N/A15.9C+10.7C+24310.4h46.9D130.7C+
MR1 Fracture 2861651631.012B+1.4755.006%A*3.03%C11.1B+8.2A++14014.8h63.8C-116B+
NSX Tomoe 163163802.038C*0.4436.965%A++20.859%D**39.8C++N/A1264.1h14.4C++39B+
M12 Kobalt 167163820.375B*17.9012.813%C20.859%A34.7DN/A1534.7h22.4D174.9C-
TS2 Inquisitor 1661631161.405C**1.0740.708%A++20.245%C++56.2B*1B++2382.9h11.4C+28.1B+
FA1 Barrage 1661621381.174B+1.3052.844%A9.259%D*30C*N/A1975.4h5.1C++9.7B+
Chainblade 23216116,5910.01C2.4750.444%A++N/A0.1DN/A11331.8h5.7F--11.2C++
T4 AMP 1601601331.203C**1.2737.379%A++29.375%A++44.4B+N/A1553.6h14.3C**38.2B++
M20 Basilisk 226159266.115M3.6430.923%B7.547%B*13.7C5.8C13611.6h67.1B*216.9B*
Aspis Anti-Aircraft Phalanx Turret 300147197.737A+5.2630.962%B*1.361%D13.7B+14.3B++36410.7h109.8B**354.7B*
NS Decimator 3201431301.1C++1.3872.77%A+N/A19.1D--23.6B*4527.5h10.8T*14.8F-
M60-A Bulldog 1631421310.923C+8.4553.712%B++4.225%A25.8C3.8C+2085.5h7.1D13.3C*
M20 Wyvern 202118186.556C**4.0846.933%B*1.695%D-17.6C--12.5C2216.7h107D227.9C+
M20 Drake 207117373.162C0.6831.243%C+1.709%D13.3D10.2C--3208.8h97.5C312.1C+
PDW-16 Hailstorm 119117621.887B**0.5935.358%A*23.932%A33.4BN/A2543.5h17.4C49.1B+
L-24R Spur 1321171110.636C*8.1639.566%C+2.564%C**13.8D-1.8C618.5h35.7C+90.1C++
G30 Walker 191114129.5A*7.0233.272%B+5.263%B+17.5C*11.8B++2416.5h209.6C+629.9B
Soldier Soaker 105105551.909B*0.5739.477%B+15.238%C+52.5C++N/A1402h6.2C+15.7B+
Fatestealer 1001001600.625C--1.8556.916%A*25%C**11D-N/A219.1h2.5C--4.4B**
M60-A Bulldog 12099911C+8.5249.371%C*1.01%D*22C--4.7C++2964.5h9.1F18.5D
G30 Walker 17694194.947C2.4734.849%C+3.191%C+21.4C-18.6B+4294.4h172.2C++494.2C*
Ectoblaster 9690671.343B**1.1353.626%A+2.222%F28.1C+1.9B+1463.2h20C+37.2B+
Sticky Grenade 8989189N/A86.5239.861%D**N/A445D--N/A19660.2h3.2D-8.1D*
G30 Walker 13783516.6A**14.1240.835%C**3.614%B+39.5B+25.7B**3382.1h173.2B+424.1B++
NS-7 PDW 7675372.027A+0.4535.44%A*12%D--37.5B+N/A5232h17.2C48.5B+
Rocklet Rifle 14375671.119B++1.3662.662%B**N/A28.8C++26.2C++6902.6h32.3B+51.5B++
MKV Suppressed 6766332A0.4834.4%A++19.697%C++38.8BN/A3321.7h14.2C*41.2B+
Dual-75 Duster 6461106.1D3.6242.432%B+N/A61C3D2891h5.4C**12.7B+
AS16 NightHawk 6060601C+1.4858.41%A++13.333%C23.1C-N/A1912.6h5.3C9B+
NS-10 Burster 10258600.967C+1.5136.627%A1.724%D*6.8B*5.2A1668.5h125.4B**342.3B**
NS-10 Burster 8955800.688C1.7936.906%A5.455%C4.5C+2.8C12712.1h169.3C+458.7B+
M2 Mutilator 5655281.964C*0.5121.112%A++21.818%B*36.7B**N/A2691.5h15.4B++72.9B*

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret262,0293.1h
Nanite Revive Grenade03,7371h
Nano-Armor Kit1,4222,368,375178.7h
Medical Applicator950432,86537.7h
Spawn Beacon304,4515h
Rampart Wall0550.5h
Hoplon Anti-Aircraft Phalanx Tower2680.4h
AE Nano-Armor Kit475911,14055h
Repair Module0970.4h
Structure Shield Module0630.2h
Turret AI Module21050.5h
AE Medical Applicator252130,7049.7h
Motion Spotter6311,8058.2h
Restoration Kit741,2931.8h
Welding Device03,4490.3h
Cortium Silo0670.2h
Spitfire Auto-Turret1870.1h
Ammunition Package1168,4266.5h
Anti-Infantry MANA Turret104941.8h
Snowman Soldier1690.1h
Hardlight Barrier3550.1h
Nano-Repair Grenade01,0940.3h
Router21900.5h
Recon Detection Device503,75710.5h

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