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Lt. General Private SquattingThrust[P1GS] SquattingThrust
TR BR 89

KDR: 1.97

Score: 67.8m

Last Seen: Sep 26th, 2019 3:55 AM
- OFFLINE - 468.9 hour(s)

Prestige 1, Battle Rank 89 - Terran Republic on Connery - Outfit Officer of SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 549
Level Progress (to 90): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Claymore P2-120 AP T9A "Butcher" LC2 Lynx M14 Banshee T32 Bull TMG-50 HC1 Cougar
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $700,560 MLG Score: 560
Fun Score: N/A
Cheeseburgers Flipped: 581TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.883%17.988%44846117046,0311.551590.417

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.158%0.704B++-0.454D-0.934D--HEAD + (~5.55)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
51.50.304C*12.80.101C+38.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.382%1.092%262312131,9238834602.1778417%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.061%-0.295C-0.362C--1.648

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
1140.263C*39.20.225C++74.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.944%2.306%473612104,553154826682.93932171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.578%0.433B-0.124C+0.578

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.90.38C**110.131C++12.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.011%3.943%4071512014,032135112292.98225328%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.977%0.259C*-0.118C+0.056

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.40.228C++360.098C+56.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
36.481%53.224%407712097,2112524492.85697

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.369%0.173C++-0.811D-0.476

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.2-0.035C+3.7-0.163C6.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.17%9.825%407612106,3412219632.85759

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.329%0.445B-0.937D---0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.90.474B+3.20.331C**3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
SPACE PIGS[P1GS] SPACE PIGS
TR outfit on Connery

Members: 549
67.8m353.9%391 (23.5k)336 (20.2k)1.9681497,28949,4322.2195389 (89)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1216639219.114%14.844%28404:0551

9% Combat Medic53% Engineer17% Heavy Assault13% Infiltrator7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 6th, 2014 7:47 AMApr 30th, 2019 7:29 AMOct 13th, 2019 1:46 PM (2d) (PST)Sep 25th, 2019 11:58 PM (19d) (PST)Sep 25th, 2019 11:55 PM (19d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5431404030.4830.2450.0721.8960.053560

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
32,5508,40524,14529154114320,188

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3357.9h/139.9d 12,427 14,442 37,877 382k 6,423 8,376 10,638 109.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9A "Butcher"
D
Kills:1,942
Deaths:1,119
KDR:1.735
Accuracy:21.844% D
HSR:17.971% D*
T32 Bull
C++
Kills:1,549
Deaths:1,009
KDR:1.535
Accuracy:24.476% C++
HSR:18.722% D
TMG-50
B+
Kills:1,466
Deaths:995
KDR:1.473
Accuracy:23.538% B+
HSR:16.576% D--
MSW-R
B*
Kills:1,238
Deaths:755
KDR:1.640
Accuracy:27.460% B*
HSR:14.055% D*
MG-H1 Watchman
B+
Kills:1,197
Deaths:551
KDR:2.172
Accuracy:25.812% B+
HSR:22.222% C--
NS-15M1
C*
Kills:1,167
Deaths:621
KDR:1.879
Accuracy:23.902% C*
HSR:18.595% C--
NSX Naginata
C--
Kills:1,167
Deaths:562
KDR:2.077
Accuracy:19.594% C--
HSR:23.051% D
T16 Rhino
A
Kills:1,163
Deaths:534
KDR:2.178
Accuracy:27.397% A
HSR:28.719% B**
T9 CARV-S
C**
Kills:1,149
Deaths:738
KDR:1.557
Accuracy:23.474% C**
HSR:19.408% D
T9 CARV
B++
Kills:1,141
Deaths:665
KDR:1.716
Accuracy:23.102% B++
HSR:18.493% D
NSX-P Naginata
B+
Kills:563
Deaths:278
KDR:2.025
Accuracy:25.585% B+
HSR:23.801% D
Kills:13,742
Deaths (as Heavy Assault):7,827
Deaths (to Heavy Assaults):15,870
KDR:1.75572
Kill Difference:5,915
Playtime:563.836 hours
Usage:17%
Score:13.528m
Score/min:400
Accuracy (listed only):24.199%
HSR (listed only):20.147%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC2 Lynx
C+
Kills:1,747
Deaths:1,534
KDR:1.139
Accuracy:23.489% C+
HSR:14.253% D*
HC1 Cougar
B+
Kills:1,463
Deaths:1,228
KDR:1.191
Accuracy:27.448% B+
HSR:16.883% D--
T5 AMC
B*
Kills:1,368
Deaths:1,378
KDR:0.993
Accuracy:27.303% B*
HSR:14.985% D--
TAS-16 Blackjack
C+
Kills:1,290
Deaths:1,029
KDR:1.254
Accuracy:59.570% C+
HSR:9.690% D--
TRS-12 Uppercut
C++
Kills:1,196
Deaths:805
KDR:1.486
Accuracy:59.343% C++
HSR:9.365% D--
SMG-46 Armistice
D
Kills:1,195
Deaths:821
KDR:1.456
Accuracy:21.987% D
HSR:11.213% D-
LC3 Jaguar
C+
Kills:1,183
Deaths:971
KDR:1.218
Accuracy:23.432% C+
HSR:16.484% D
TRAC-5 S
B+
Kills:1,183
Deaths:869
KDR:1.361
Accuracy:22.899% C+
HSR:19.358% B+
NS-11C
C*
Kills:1,175
Deaths:826
KDR:1.423
Accuracy:25.179% C*
HSR:19.489% C+
AS16 NightHawk
C+
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:39.033% C+
HSR:11.102% D-
TRAC-5 Burst
C
Kills:1,166
Deaths:774
KDR:1.506
Accuracy:24.208% C
HSR:21.441% C
TS4 Haymaker
B+
Kills:1,162
Deaths:866
KDR:1.342
Accuracy:48.379% B+
HSR:8.950% D*
FA1 Barrage
C*
Kills:1,162
Deaths:698
KDR:1.665
Accuracy:42.086% C*
HSR:9.983% D*
TRAC-Shot
D
Kills:1,160
Deaths:880
KDR:1.318
Accuracy:22.544% D
HSR:13.103% D--
MKV Suppressed
D
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:22.792% D
HSR:14.409% D-
PDW-16 Hailstorm
C+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:19.421% D-
HSR:15.152% C+
NS-7 PDW
C
Kills:1,153
Deaths:844
KDR:1.366
Accuracy:19.822% D-
HSR:16.305% C
TRAC-5
B+
Kills:1,145
Deaths:919
KDR:1.246
Accuracy:24.582% B+
HSR:14.847% D
NSX-P Tanto
B+
Kills:845
Deaths:675
KDR:1.252
Accuracy:28.616% B+
HSR:22.012% C--
MG-C1 Kindred
C*
Kills:581
Deaths:451
KDR:1.288
Accuracy:27.660% C*
HSR:15.835% D*
NS Baron G5
C+
Kills:510
Deaths:347
KDR:1.470
Accuracy:42.451% C+
HSR:11.373% D
Shuriken
D
Kills:441
Deaths:344
KDR:1.282
Accuracy:24.837% D
HSR:14.739% D
Havoc
C+
Kills:360
Deaths:227
KDR:1.586
Accuracy:53.296% C+
HSR:10% D--
NSX Tengu
C--
Kills:311
Deaths:197
KDR:1.579
Accuracy:28.616% D*
HSR:17.685% C--
NSX Tanto
C
Kills:102
Deaths:75
KDR:1.360
Accuracy:24.357% C
HSR:17.647% D*
MG-S1 Jackal
C+
Kills:67
Deaths:49
KDR:1.367
Accuracy:23.804% C-
HSR:19.403% C+
Kills:25,450
Deaths (as Light Assault):18,918
Deaths (to Light Assaults):9,449
KDR:1.34528
Kill Difference:6,532
Playtime:167.949 hours
Usage:5%
Score:2.968m
Score/min:295
Accuracy (listed only):31.044%
HSR (listed only):14.835%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46 Armistice
D
Kills:1,195
Deaths:821
KDR:1.456
Accuracy:21.987% D
HSR:11.213% D-
SOAS-20
B*
Kills:1,180
Deaths:318
KDR:3.711
Accuracy:32.280% B*
HSR:24.407% B+
99SV
B**
Kills:1,175
Deaths:251
KDR:4.681
Accuracy:37.937% B**
HSR:27.745% D-
NS-30 Vandal
B+
Kills:1,170
Deaths:367
KDR:3.188
Accuracy:36.679% B+
HSR:25.641% C+
TRAP-M1
B
Kills:1,166
Deaths:325
KDR:3.588
Accuracy:31.114% B
HSR:23.671% C
M77-B
B++
Kills:1,164
Deaths:268
KDR:4.343
Accuracy:42.250% B++
HSR:73.024% C
RAMS .50M
B**
Kills:1,161
Deaths:319
KDR:3.640
Accuracy:45.295% B**
HSR:71.749% D-
HSR-1
B+
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:37.684% B+
HSR:19.224% D--
T4 AMP
A
Kills:1,160
Deaths:682
KDR:1.701
Accuracy:34.730% A
HSR:15.086% D
TSAR-42
B+
Kills:1,159
Deaths:636
KDR:1.822
Accuracy:41.021% B+
HSR:50.906% F-
MKV Suppressed
D
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:22.792% D
HSR:14.409% D-
SR-7
B+
Kills:1,157
Deaths:387
KDR:2.990
Accuracy:43.203% B+
HSR:69.144% D*
PDW-16 Hailstorm
C+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:19.421% D-
HSR:15.152% C+
TX2 Emperor
C++
Kills:1,155
Deaths:1,141
KDR:1.012
Accuracy:29.203% C++
HSR:12.381% D*
NS-7 PDW
C
Kills:1,153
Deaths:844
KDR:1.366
Accuracy:19.822% D-
HSR:16.305% C
TS2 Inquisitor
B+
Kills:516
Deaths:309
KDR:1.670
Accuracy:32.355% B+
HSR:16.473% C--
TX1 Repeater
B*
Kills:445
Deaths:438
KDR:1.016
Accuracy:29.521% B*
HSR:16.854% D
Shuriken
D
Kills:441
Deaths:344
KDR:1.282
Accuracy:24.837% D
HSR:14.739% D
NSX Tengu
C--
Kills:311
Deaths:197
KDR:1.579
Accuracy:28.616% D*
HSR:17.685% C--
Bighorn .50M
C+
Kills:229
Deaths:33
KDR:6.939
Accuracy:43.029% C+
HSR:71.179% D*
NS-AM7 Archer
C+
Kills:122
Deaths:187
KDR:0.652
Accuracy:56.302% C
HSR:17.213% C+
Ectoblaster
B**
Kills:73
Deaths:65
KDR:1.123
Accuracy:49.723% B**
HSR:9.589% C*
Soldier Soaker
B++
Kills:73
Deaths:53
KDR:1.377
Accuracy:40.274% B++
HSR:10.959% D
MG-S1 Jackal
C+
Kills:67
Deaths:49
KDR:1.367
Accuracy:23.804% C-
HSR:19.403% C+
NSX Tomoe
C++
Kills:64
Deaths:17
KDR:3.765
Accuracy:29.362% C++
HSR:15.625% F-
Kills:19,810
Deaths (as Infiltrator):10,035
Deaths (to Infiltrators):7,249
KDR:1.97409
Kill Difference:9,775
Playtime:441.432 hours
Usage:13%
Score:7.348m
Score/min:277
Accuracy (listed only):34.130%
HSR (listed only):27.191%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx
C+
Kills:1,747
Deaths:1,534
KDR:1.139
Accuracy:23.489% C+
HSR:14.253% D*
HC1 Cougar
B+
Kills:1,463
Deaths:1,228
KDR:1.191
Accuracy:27.448% B+
HSR:16.883% D--
T5 AMC
B*
Kills:1,368
Deaths:1,378
KDR:0.993
Accuracy:27.303% B*
HSR:14.985% D--
TAS-16 Blackjack
C+
Kills:1,290
Deaths:1,029
KDR:1.254
Accuracy:59.570% C+
HSR:9.690% D--
TRS-12 Uppercut
C++
Kills:1,196
Deaths:805
KDR:1.486
Accuracy:59.343% C++
HSR:9.365% D--
LC3 Jaguar
C+
Kills:1,183
Deaths:971
KDR:1.218
Accuracy:23.432% C+
HSR:16.484% D
TRAC-5 S
B+
Kills:1,183
Deaths:869
KDR:1.361
Accuracy:22.899% C+
HSR:19.358% B+
NS-11C
C*
Kills:1,175
Deaths:826
KDR:1.423
Accuracy:25.179% C*
HSR:19.489% C+
AMR-66
A
Kills:1,173
Deaths:510
KDR:2.300
Accuracy:34.806% A
HSR:21.313% C--
AS16 NightHawk
C+
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:39.033% C+
HSR:11.102% D-
TRAC-5 Burst
C
Kills:1,166
Deaths:774
KDR:1.506
Accuracy:24.208% C
HSR:21.441% C
TS4 Haymaker
B+
Kills:1,162
Deaths:866
KDR:1.342
Accuracy:48.379% B+
HSR:8.950% D*
FA1 Barrage
C*
Kills:1,162
Deaths:698
KDR:1.665
Accuracy:42.086% C*
HSR:9.983% D*
TRAC-Shot
D
Kills:1,160
Deaths:880
KDR:1.318
Accuracy:22.544% D
HSR:13.103% D--
TRAC-5
B+
Kills:1,145
Deaths:919
KDR:1.246
Accuracy:24.582% B+
HSR:14.847% D
NSX-P Tanto
B+
Kills:845
Deaths:675
KDR:1.252
Accuracy:28.616% B+
HSR:22.012% C--
MG-C1 Kindred
C*
Kills:581
Deaths:451
KDR:1.288
Accuracy:27.660% C*
HSR:15.835% D*
NS Baron G5
C+
Kills:510
Deaths:347
KDR:1.470
Accuracy:42.451% C+
HSR:11.373% D
Havoc
C+
Kills:360
Deaths:227
KDR:1.586
Accuracy:53.296% C+
HSR:10% D--
NSX Tanto
C
Kills:102
Deaths:75
KDR:1.360
Accuracy:24.357% C
HSR:17.647% D*
MG-HBR1 Dragoon
B+
Kills:85
Deaths:68
KDR:1.250
Accuracy:36.086% B+
HSR:20% D--
Kills:21,227
Deaths (as Engineer):15,730
Deaths (to Engineers):7,156
KDR:1.34946
Kill Difference:5,497
Playtime:1,794.461 hours
Usage:53%
Score:36.204m
Score/min:336
Accuracy (listed only):34.132%
HSR (listed only):15.148%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
C*
Kills:1,314
Deaths:953
KDR:1.379
Accuracy:25.449% C*
HSR:15.677% D*
TAS-16 Blackjack
C+
Kills:1,290
Deaths:1,029
KDR:1.254
Accuracy:59.570% C+
HSR:9.690% D--
TAR
C*
Kills:1,271
Deaths:772
KDR:1.646
Accuracy:24.555% C*
HSR:15.421% D-
TRS-12 Uppercut
C++
Kills:1,196
Deaths:805
KDR:1.486
Accuracy:59.343% C++
HSR:9.365% D--
SMG-46 Armistice
D
Kills:1,195
Deaths:821
KDR:1.456
Accuracy:21.987% D
HSR:11.213% D-
Cycler TRV
B+
Kills:1,182
Deaths:803
KDR:1.472
Accuracy:25.248% B+
HSR:16.921% C-
AS16 NightHawk
C+
Kills:1,171
Deaths:600
KDR:1.952
Accuracy:39.033% C+
HSR:11.102% D-
NS-11A
D
Kills:1,165
Deaths:868
KDR:1.342
Accuracy:20.674% D
HSR:18.026% D
T1B Cycler
C++
Kills:1,165
Deaths:843
KDR:1.382
Accuracy:26.837% C++
HSR:25.579% C
TS4 Haymaker
B+
Kills:1,162
Deaths:866
KDR:1.342
Accuracy:48.379% B+
HSR:8.950% D*
FA1 Barrage
C*
Kills:1,162
Deaths:698
KDR:1.665
Accuracy:42.086% C*
HSR:9.983% D*
MKV Suppressed
D
Kills:1,159
Deaths:655
KDR:1.769
Accuracy:22.792% D
HSR:14.409% D-
T1 Cycler
B+
Kills:1,157
Deaths:749
KDR:1.545
Accuracy:23.991% B+
HSR:14.780% D--
PDW-16 Hailstorm
C+
Kills:1,155
Deaths:856
KDR:1.349
Accuracy:19.421% D-
HSR:15.152% C+
NS-7 PDW
C
Kills:1,153
Deaths:844
KDR:1.366
Accuracy:19.822% D-
HSR:16.305% C
T1S Cycler
C+
Kills:1,150
Deaths:1,025
KDR:1.122
Accuracy:24.149% C+
HSR:14.348% D--
NS Baron G5
C+
Kills:510
Deaths:347
KDR:1.470
Accuracy:42.451% C+
HSR:11.373% D
Shuriken
D
Kills:441
Deaths:344
KDR:1.282
Accuracy:24.837% D
HSR:14.739% D
T1A Unity
B+
Kills:389
Deaths:313
KDR:1.243
Accuracy:27.344% B+
HSR:20.051% D
SABR-13
B*
Kills:365
Deaths:249
KDR:1.466
Accuracy:30.314% B*
HSR:27.671% C*
Havoc
C+
Kills:360
Deaths:227
KDR:1.586
Accuracy:53.296% C+
HSR:10% D--
NSX Tengu
C--
Kills:311
Deaths:197
KDR:1.579
Accuracy:28.616% D*
HSR:17.685% C--
NSX Yumi
C
Kills:90
Deaths:76
KDR:1.184
Accuracy:25.286% C
HSR:15.556% D--
MG-S1 Jackal
C+
Kills:67
Deaths:49
KDR:1.367
Accuracy:23.804% C-
HSR:19.403% C+
Kills:21,580
Deaths (as Combat Medic):14,989
Deaths (to Combat Medics):5,487
KDR:1.43972
Kill Difference:6,591
Playtime:311.866 hours
Usage:9%
Score:6.267m
Score/min:335
Accuracy (listed only):31.637%
HSR (listed only):15.142%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
D*
Kills:549
Deaths:234
KDR:2.346
Accuracy:11.328% D*
HSR:12.386% F
M2 Mutilator
D*
Kills:456
Deaths:183
KDR:2.492
Accuracy:9.903% D*
HSR:13.377% D*
M3 Pounder HEG
B++
Kills:195
Deaths:179
KDR:1.089
Accuracy:36.422% C
HSR:4.103% B++
MRC3 Mercy
D*
Kills:168
Deaths:94
KDR:1.787
Accuracy:11.202% D*
HSR:14.881% D*
M3 Pounder HEG
C-
Kills:165
Deaths:118
KDR:1.398
Accuracy:36.824% C-
HSR:1.212% D*
M2 Mutilator
D*
Kills:159
Deaths:110
KDR:1.445
Accuracy:9.513% D*
HSR:13.837% D*
Kills:1,692
Deaths (as MAX Suit):459
Deaths (to MAX Suits):2,530
KDR:3.68627
Kill Difference:1,233
Playtime:72.764 hours
Usage:2%
Score:1.475m
Score/min:338
Accuracy (listed only):19.199%
HSR (listed only):9.966%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B++
Kills:1,619
V. Kills:142 N/A
Deaths:277
KDR:5.845
Accuracy:33.534% B++
KPH:53.800 B
VKPH:4.700 B++
Hellfire Rocket Pods
B*
Kills:398
V. Kills:71 N/A
Deaths:37
KDR:10.757
Accuracy:54.918% B*
KPH:66.600 C+
VKPH:11.900 C
M18 Rotary
C*
Kills:169
V. Kills:108 155%
Deaths:61
KDR:2.770
Accuracy:32.422% C*
KPH:16.700 C*
VKPH:10.700 C++
M18 Needler
C--
Kills:135
V. Kills:116 115%
Deaths:97
KDR:1.392
Accuracy:36.525% B++
KPH:7 D
VKPH:6 C--
M18 Locust
B
Kills:99
V. Kills:63 155%
Deaths:127
KDR:0.780
Accuracy:34.286% B
KPH:6.100 D-
VKPH:3.900 D--
Coyote Missiles
C*
Kills:75
V. Kills:43 170%
Deaths:16
KDR:4.688
Accuracy:54.435% C++
KPH:45.800 C++
VKPH:26.300 C*
Kills:2,495 (2,022 + 0)
Deaths:615
KDR:4.057
VKDR:0.883
Vehicle Kills:543
Kill Difference:1,880
Playtime:83.321 hours
Usage:2%
Score:1.004m
Score/min:201
Piloting Accuracy:34.286%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C**
Kills:87
V. Kills:55 155%
Deaths:9
KDR:9.667
Accuracy:43.964% C**
KPH:36.600 C++
VKPH:23.100 C+
Kills:87 (0 + 87)
Deaths:9
KDR:9.667
VKDR:6.111
Vehicle Kills:55
Kill Difference:78
Playtime:2.379 hours
Usage:0%
Score:0.061m
Score/min:429
Piloting Accuracy:N/A%
Gunner Accuracy:43.964%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:1,065
V. Kills:307 346%
Deaths:132
KDR:8.068
Accuracy:57.342% B+
KPH:43 B++
VKPH:12.400 C++
L100 Python AP
B++
Kills:886
V. Kills:447 198%
Deaths:85
KDR:10.424
Accuracy:60.944% B+
KPH:40.200 B++
VKPH:20.300 B
L100 Python HESH
C++
Kills:190
V. Kills:36 N/A
Deaths:11
KDR:17.273
Accuracy:52.841% B+
KPH:47.200 C
VKPH:8.900 C++
Skyguard
B
Kills:131
V. Kills:96 135%
Deaths:43
KDR:3.047
Accuracy:36.598% B**
KPH:14.800 C++
VKPH:10.800 B
C75 Viper
B+
Kills:79
V. Kills:19 395%
Deaths:17
KDR:4.647
Accuracy:44.215% B+
KPH:36.600 B+
VKPH:8.800 C++
Kills:2,351 (2,351 + 0)
Deaths:288
KDR:8.163
VKDR:3.142
Vehicle Kills:905
Kill Difference:2,063
Playtime:61.858 hours
Usage:2%
Score:1.097m
Score/min:296
Driving Accuracy:44.215%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:2,133
V. Kills:1,683 127%
Deaths:253
KDR:8.431
Accuracy:53.251% B++
KPH:25.300 C
VKPH:20 B+
E540 Halberd
C+
Kills:204
V. Kills:111 182%
Deaths:31
KDR:6.581
Accuracy:45.556% B+
KPH:22.400 C
VKPH:12.200 C+
P2-120 HESH
B+
Kills:190
V. Kills:22 N/A
Deaths:4
KDR:47.500
Accuracy:45.331% B+
KPH:53.500 C*
VKPH:6.200 C--
G30 Vulcan
C*
Kills:184
V. Kills:99 184%
Deaths:33
KDR:5.576
Accuracy:29.626% C+
KPH:24.300 C*
VKPH:13.100 C+
P2-120 HEAT
C++
Kills:148
V. Kills:58 251%
Deaths:12
KDR:12.333
Accuracy:44.136% C*
KPH:26.700 C++
VKPH:10.500 C++
MR11 Gatekeeper
B*
Kills:124
V. Kills:81 151%
Deaths:17
KDR:7.294
Accuracy:46.619% B*
KPH:19.600 C+
VKPH:12.800 C-
M20 Basilisk
B
Kills:69
V. Kills:28 238%
Deaths:29
KDR:2.379
Accuracy:36.453% B**
KPH:18.800 C*
VKPH:7.600 B
Kills:3,052 (2,471 + 581)
Deaths:379
KDR:8.053
VKDR:5.493
Vehicle Kills:2,082
Kill Difference:2,673
Playtime:120.033 hours
Usage:4%
Score:2.468m
Score/min:343
Driving Accuracy:44.136%
Gunner Accuracy:36.453%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B+
Kills:1,152
V. Kills:75 N/A
Deaths:54
KDR:21.333
Accuracy:38.714% B+
KPH:105.100 C++
VKPH:6.800 C+
G20 Vulcan-H
C+
Kills:259
V. Kills:144 179%
Deaths:61
KDR:4.246
Accuracy:47.922% C+
KPH:41.100 C+
VKPH:22.800 C
E540 Halberd-H
C+
Kills:108
V. Kills:76 140%
Deaths:10
KDR:10.800
Accuracy:67.015% A
KPH:30.100 D
VKPH:21.200 C+
MR11 Gatekeeper-H
C
Kills:68
V. Kills:61 110%
Deaths:20
KDR:3.400
Accuracy:59.266% B++
KPH:27.300 C
VKPH:24.500 C
G40-F Ranger
D--
Kills:51
V. Kills:44 113%
Deaths:13
KDR:3.923
Accuracy:28.692% D-
KPH:12.300 D**
VKPH:10.600 D--
Kills:1,638 (0 + 1,638)
Deaths:158
KDR:10.367
VKDR:2.532
Vehicle Kills:400
Kill Difference:1,480
Playtime:27.485 hours
Usage:1%
Score:0.552m
Score/min:335
Driving Accuracy:N/A%
Gunner Accuracy:28.692%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:494
V. Kills:158 311%
Deaths:91
KDR:5.429
Accuracy:43.376% B+
KPH:31.500 B*
VKPH:10.100 C++
M60-G Bulldog
A
Kills:432
V. Kills:92 465%
Deaths:52
KDR:8.308
Accuracy:48.549% A+
KPH:51.900 A
VKPH:11 A
M20 Basilisk
C++
Kills:395
V. Kills:144 272%
Deaths:99
KDR:3.990
Accuracy:39.650% C++
KPH:22.600 C++
VKPH:8.200 C++
M40 Fury
C+
Kills:213
V. Kills:48 435%
Deaths:23
KDR:9.261
Accuracy:40.941% B++
KPH:38.300 C
VKPH:8.600 C+
M40 Fury
B
Kills:157
V. Kills:22 N/A
Deaths:24
KDR:6.542
Accuracy:38.844% B
KPH:52.100 C+
VKPH:7.300 D
M12 Kobalt
B**
Kills:154
V. Kills:7 N/A
Deaths:15
KDR:10.267
Accuracy:22.445% B**
KPH:54 C
VKPH:2.500 C
G30 Walker
B+
Kills:69
V. Kills:32 209%
Deaths:16
KDR:4.313
Accuracy:33.335% B+
KPH:15.400 C+
VKPH:7.100 D
M60-G Bulldog
C
Kills:55
V. Kills:12 423%
Deaths:11
KDR:5
Accuracy:38.646% C++
KPH:32.200 C
VKPH:7 C
Kills:1,969 (0 + 1,969)
Deaths:331
KDR:5.949
VKDR:1.556
Vehicle Kills:515
Kill Difference:1,638
Playtime:59.089 hours
Usage:2%
Score:0.973m
Score/min:275
Driving Accuracy:N/A%
Gunner Accuracy:38.646%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C
Kills:167
V. Kills:8 N/A
Deaths:33
KDR:5.061
Accuracy:50% B*
KPH:29.800 D
VKPH:1.400 C
M40 Fury-F
D
Kills:110
V. Kills:30 355%
Deaths:87
KDR:1.264
Accuracy:32.476% D**
KPH:11.900 D
VKPH:3.200 D
Kills:277 (277 + 0)
Deaths:120
KDR:2.308
VKDR:0.317
Vehicle Kills:38
Kill Difference:157
Playtime:14.839 hours
Usage:0%
Score:0.069m
Score/min:77
Driving Accuracy:32.476%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
D-
Kills:99
V. Kills:14 N/A
Deaths:20
KDR:4.950
Accuracy:38.234% B+
KPH:25.800 D*
VKPH:3.600 D-
VLG Missile Launcher
B+
Kills:56
V. Kills:10 N/A
Deaths:7
KDR:8
Accuracy:59.081% B+
KPH:50.100 C-
VKPH:8.900 D**
Kills:155 (0 + 155)
Deaths:27
KDR:5.741
VKDR:0.889
Vehicle Kills:24
Kill Difference:128
Playtime:4.962 hours
Usage:0%
Score:0.040m
Score/min:133
Piloting Accuracy:N/A%
Gunner Accuracy:59.081%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Claymore 3,9623,96132512.188B**10.2230.822%C+N/A191.4B**N/A66920.7h1.1B*3.6B+
P2-120 AP 3,8162,1332538.431C*6.4653.251%B++2.954%C+25.3C20B+34684.3h9.1D17.1C+
T9A "Butcher" 1,9651,9421,1191.735C+0.2321.844%D17.971%D*48.1CN/A14640.4h11.2C++51.3C+
LC2 Lynx 1,7801,7471,5341.139C+0.8323.489%C+14.253%D*19.5CN/A10089.6h17.4C74.1C+
M14 Banshee 1,7611,6192775.845C++3.8833.534%B++1.05%C+53.8B4.7B++21130.1h20B59.5B+
T32 Bull 1,5731,5491,0091.535C++0.4324.476%C++18.722%D33CN/A18347h13.6C55.7C++
TMG-50 1,5021,4669951.473C**0.5023.538%B+16.576%D--31.3C+N/A16746.8h12.5C+53C**
HC1 Cougar 1,5011,4631,2281.191C++0.7827.448%B+16.883%D--18.7C-N/A10378.2h14.3C-52.1C++
T5 AMC 1,3991,3681,3780.993C+0.9827.303%B*14.985%D--13.8DN/A8599.4h18.1D66.4C++
Tank Mine 2,2701,3511608.444M++6.4828.846%CN/A150.1B*102.1A+18209h2.1C7.1C
TORQ-9 1,3411,3149531.379C++0.5925.449%C*15.677%D*30.6C+N/A12043h15.4C+60.4C*
TAS-16 Blackjack 1,3041,2901,0291.254C++0.7159.57%C+9.69%D--46.4C**N/A17927.8h2.2B+3.7B+
TAR 1,2981,2717721.646C*0.3224.555%C*15.421%D-42.1B+N/A12330.2h12.1B+49.4B+
MSW-R 1,2481,2387551.64C+0.3327.46%B*14.055%D*44.1C*N/A23328.1h10.9B+39.6B+
MG-H1 Watchman 1,2271,1975512.172B+0.2025.812%B+22.222%C--53.7B+1.3B**17422.3h13.1B+50.9B+
TRS-12 Uppercut 1,2111,1968051.486C**0.4859.343%C++9.365%D--46C*N/A17126h2.3B+3.9B+
SMG-46 Armistice 1,2121,1958211.456B+0.5121.987%D11.213%D-24.2CN/A8549.3h14.5C*65.9C+
LC3 Jaguar 1,2021,1839711.218C+0.7523.432%C+16.484%D28C+N/A16742.3h14.1C+60.4C+
TRAC-5 S 1,2121,1838691.361B+0.6122.899%C+19.358%B+24.7BN/A9447.9h13.3C+58.2C++
Cycler TRV 1,2071,1828031.472C**0.5025.248%B+16.921%C-31.7C+N/A12037.3h12.8C**50.6B+
SOAS-20 1,1901,1803183.711A++1.7432.28%B*24.407%B+53.2B**N/A14322.2h11.3B35.1B+
99SV 1,1911,1752514.681A++2.7137.937%B**27.745%D-40.7B**N/A13228.9h4.4B*11.7B*
NS-11C 1,1951,1758261.423B+0.5525.179%C*19.489%C+26.2C+N/A9544.9h13.9C*55.1B
AMR-66 1,1931,1735102.3A+0.3334.806%A21.313%C--33.8B*N/A11434.7h7.7B++22.1B*
AS16 NightHawk 1,1831,1716001.952B++0.0239.033%C+11.102%D-37.7C++N/A14431.1h3.6B*9.2B+
Sticky Grenade 1,1791,17011170N/A1,168.0352.671%C+N/A780C6D36261.5h2.3C+4.3C++
NS-30 Vandal 1,1811,1703673.188B*1.2236.679%B+25.641%C+49.4B+N/A14623.7h5.1B+13.9B+
NS-15M1 1,1821,1676211.879B0.0923.902%C*18.595%C--42.4C++N/A17227.5h11.6B+48.4B+
NSX Naginata 1,1811,1675622.077B++0.1119.594%C--23.051%D38.1C+N/A11130.6h10.9B+55.8C*
TRAP-M1 1,1741,1663253.588A++1.6231.114%B23.671%C46.5B+N/A12725.1h9.1C*29.2B
TRAC-5 Burst 1,1901,1667741.506C+0.4624.208%C21.441%C24DN/A9148.5h14.5C59.7C+
NS-11A 1,1781,1658681.342C++0.6320.674%D18.026%D28.9C+N/A9040.3h13B63.1C+
Chainblade 1,2601,16517,6040.066A+1.9030.679%C++5.236%C1.1B++N/A51015h2.9C+9.5C**
T1B Cycler 1,1771,1658431.382C+0.5926.837%C++25.579%C33.7CN/A10034.6h12.7C++47.4C*
M77-B 1,1711,1642684.343A++2.3742.25%B++73.024%C30.1C**N/A9538.7h2.3B5.5B+
T16 Rhino 1,1771,1635342.178B**0.2127.397%A28.719%B**47.5B++N/A15224.5h12.8C**46.7B+
TS4 Haymaker 1,1731,1628661.342C*0.6348.379%B+8.95%D*39.1B+N/A14629.7h3.8B+7.9B++
FA1 Barrage 1,1691,1626981.665B+0.3042.086%C*9.983%D*40.9B++N/A14728.4h4.1B++9.7B+
RAMS .50M 1,1651,1613193.639C*1.6745.295%B**71.749%D-28.6C+N/A11940.6h2.1C**4.6B+
HSR-1 1,1651,1604732.452C**0.4837.684%B+19.224%D--41.9C+N/A11127.7h4.8B+12.6B+
T4 AMP 1,1711,1606821.701B++0.2734.73%A15.086%D68.2A+N/A19417h14B40.4B+
TRAC-Shot 1,1761,1608801.318C++0.6522.544%D13.103%D--16.2D-N/A4671.5h10.7B47.4C++
TSAR-42 1,1641,1596361.822C0.1541.021%B+50.906%F-31.2CN/A11137.1h2.5C6.1C++
MKV Suppressed 1,1731,1596551.769B**0.2022.792%D14.409%D-24.7CN/A10847h13B+57.2C++
T1 Cycler 1,1761,1577491.545B+0.4223.991%B+14.78%D--32.9B+N/A14735.2h13B+54.3B+
SR-7 1,1661,1573872.99C+1.0243.203%B+69.144%D*30.1CN/A8638.4h2.2C++5B
PDW-16 Hailstorm 1,1721,1558561.349B+0.6219.421%D-15.152%C+19.2C-N/A6660.3h16.3C+83.8C
TX2 Emperor 1,1861,1551,1411.012C++0.9629.203%C++12.381%D*28.3C+N/A11740.8h12.8D--44C
NS-7 PDW 1,1731,1538441.366B+0.6019.822%D-16.305%C19.8CN/A7058.3h13.9B70.3C+
P525 Marauder-H 1,2271,1525421.333B++19.3638.714%B+1.042%C++104.7C++6.8C+30011h6.4B16.5B+
T1S Cycler 1,1721,1501,0251.122C+0.8524.149%C+14.348%D--25.4CN/A7745.2h13.4C+55.4C++
T9 CARV-S 1,1741,1497381.557C++0.4123.474%C**19.408%D38.9C+N/A19729.5h12.9C+55C*
TRAC-5 1,1741,1459191.246B+0.7224.582%B+14.847%D27.1B+N/A21742.2h13.8B56B+
T9 CARV 1,1541,1416651.716B+0.2523.102%B++18.493%D45.1B*N/A40825.3h11.8B++50.9B+
L100 Python HEAT 1,3721,0651328.068B+6.1057.342%B+1.596%D42.9B++12.4C++25324.8h5B8.8B++
C-4 1,3369544951.927B+0.0421.458%D-N/A85.2C++34.1B100311.2h1.6C+7.4C
L100 Python AP 1,3338868510.424B**8.4660.944%B+1.919%C40.3B++20.3B31422h5.1B8.4B++
NSX-P Tanto 8678456751.252B0.7228.616%B+22.012%C--19.6CN/A6443.1h13.3B+46.3B+
Auraxium Chainblade 74669023,6100.029C+1.9419.746%D-6.522%C+0.6CN/A21149.9h3.1D*15.5C
C-4 ARX 8415922642.242C++0.2721.293%D**N/A95.5C40.2C**7206.2h1.4C-6.7D*
NS Decimator 7365863181.843B**0.1357.562%C-1.706%C35.7C+9.1D-27616.4h4.3B7.4C**
MG-C1 Kindred 5975814511.288C+0.6827.66%C*15.835%D*28.3CN/A9620.5h10.8C**39.1B+
NSX-P Naginata 5845632782.025B+0.0625.585%B+23.801%D44.7C+1.7B*13812.6h11.4B+44.4B+
MRC3 Mercy 5635492342.346C++0.3811.328%D*12.386%F17.3D-N/A7631.7h18B+158.9C
Spear Anti-Vehicle Phalanx Turret 866538707.686C++5.7248.946%B+4.833%B+45.2B+27.6B++45211.9h8.9C+18.2B
TS2 Inquisitor 5235163091.67B+0.3032.355%B+16.473%C--42.3C*N/A13312.2h10.9C+33.7B
NS Baron G5 5185103471.47B+0.5042.451%C+11.373%D32.1C+N/A12815.9h4.7C++11.2C+
Frag Grenade 5095021502N/A500.0346.449%C*N/A456.4C+6.4C23751.1h3.5B+7.6B+
M20 Basilisk 652494915.429B**3.4643.376%B+8.3%B**31.5B*10.1C++30315.7h74B++170.6B*
MANA Anti-Personnel Turret 4794701892.487N/A0.5219.374%UN/A4700U90U13599800.1h24.1T*124.4T*
T7 Mini-Chaingun 4674613121.478B+0.4913.962%D10.629%D39.4BN/A20011.7h14B+100.5C++
M2 Mutilator 4624561832.492B+0.529.903%D*13.377%D*16.5D-N/A8127.6h16.6C**167.5C-
TX1 Repeater 4554454381.016B0.9529.521%B*16.854%D40.1B+N/A17311.1h16.8C-57C++
Shuriken 4474413441.282C+0.6924.837%D14.739%D16.6D*N/A4826.6h16.3D--65.5D-
ASP-30 Grounder 7294343531.229B**0.7463.464%C++2.995%C++16.9C+11.5C+26225.7h9C14.2C+
M60-G Bulldog 524432528.308B*6.3448.549%A+2.546%C52A11.1A3178.3h7.1C**14.6B*
T2 Striker 8584312711.59A**0.3851.393%C+N/A17.3B+17.1B+24524.9h48C+93.3C+
Hellfire Rocket Pods 4693983710.757B+8.7954.918%B*N/A66.3C+11.8C3886h23.6C+42.9C**
M20 Basilisk 539395993.99B2.0239.65%C++8.101%B*22.6C++8.2C++22017.5h78.6B+198.2B+
Hunter QCX 6143904910.794C++1.1719.16%D**10%D--10.5C6.1B+6737h12.8C--67D**
T1A Unity 3953893131.243C+0.7327.344%B+20.051%D27.8DN/A8314h13.7D49.9C+
ML-7 5513743051.226B*0.7457.65%C++1.872%C--24.1C++11.4C+46415.5h6.5C*11.3B
SABR-13 3773652491.466C+0.5030.314%B*27.671%C*30.2C+1B**14012.1h12.6C+41.4B+
Havoc 3643602271.586C++0.3853.296%C+10%D--53.7C++N/A1786.7h4.5C--8.4C
NSX Tengu 3133111971.579B+0.3928.616%D*17.685%C--18DN/A6017.3h12.4B43.5C+
M20 Basilisk 358290836.25M**34.2851.646%C+7.241%B**72.5A17C-5584h55.8B**108.1B**
M40 Fury 3712861322B20.0353.621%B+1.399%C++102.1B+30.4A4092.8h14C++26.1C**
MANA Anti-Vehicle Turret 5832722011.353C+0.6251.447%C1.103%D*37.8C**43.2B**7857.2h10.5C+20.5C+
G20 Vulcan-H 403259614.246C++2.2847.922%C+3.089%C*41.1C+22.9C4896.3h87.4B+182.4B+
The Slasher 2722535,3670.047C+1.9229.451%C3.557%D-0.9C-N/A3283.9h2.8D9.4C+
Bighorn .50M 229229336.939B+4.9743.029%C+71.179%D*38.2DN/A1046h2C-4.7C+
M40 Fury 261213239.261C**7.2940.941%B++N/A38C8.6C+3125.6h10.9B+26.7B++
E540 Halberd 315204316.581C+4.6145.556%B+2.941%C+22.4C12.2C+2219.1h6C+13.2B+
M3 Pounder HEG 2551951791.089C0.8836.422%C4.103%B++12.4D3.8C**15315.7h18C+49.3C+
P2-120 HESH 212190447.5M45.5345.331%B+N/A52.8C++6.1D3043.6h3.7B*8.1B*
L100 Python HESH 2261901117.273B+15.3052.841%B+N/A47.5C9C*2934h3.6C+6.8C*
G30 Vulcan 283184335.576C**3.6129.626%C+2.717%C-24.2C*13C+3757.6h92.6C*312.5B
Ripper 1831801661.084S0.8823.425%C17.222%C++17.1B*N/A7110.5h1.2B+5C+
Xiphos Anti-Personnel Phalanx Tower 187179289.5B++87.5336.324%B++N/A255.7C++11.4B+7540.7h14C*38.5B+
M18 Rotary 277169612.77B+0.8032.422%C*N/A16.7C*10.7C++17110.1h84.8B++261.5B++
MRC3 Mercy 171168941.787C+0.1811.202%D*14.881%D*16.2D-N/A9010.4h18.9C++168.3C-
S12 Renegade 175167335.061B*3.0950%B*1.796%D-29.8D1.4C785.6h3.4C+6.9B+
M3 Pounder HEG 2081651181.398C+0.5736.824%C-1.212%D*12.6D3.3C13513.1h18.8C+51.1C+
Anti-Vehicle Grenade 2271631163N/A161.0349.726%C+N/A271.7C-106.7C++26890.6h6.7C13.4C+
M2 Mutilator 1611591101.445C+0.529.513%D*13.837%D*18.5DN/A1548.6h17.6C++185.2D
M40 Fury 179157246.542C+4.5738.844%BN/A52.3C+7.3D3993h11.7B+30.2B+
M9 SKEP Launcher 2761561241.258A0.7163.619%DN/A12.6C9.7C+18512.4h10.5C--16.5D
M12 Kobalt 1611541510.267C8.3022.445%B**19.481%C*53.1C2.4C2272.9h17.3B77.2B+
P2-120 HEAT 2061481212.333B*10.3644.136%C*4.054%B+26.9C++10.5C++5925.5h8.6C19.5C+
M18 Needler 251135971.392C+0.5836.525%B++2.222%C++7D6C--16719.3h212.5C-581.9C+
Skyguard 227131433.047C++1.0836.598%B**N/A14.7C++10.8B2808.9h143.1C391B
MR11 Gatekeeper 205124177.294B++5.3346.619%B*N/A19.7C+12.9C3256.3h53C+113.8B+
NS-AM7 Archer 1521221870.652B+1.3256.302%C17.213%C+8.1C*2C-7815h15.5B+27.6B+
M40 Fury-F 140110871.264C+0.7032.476%D**1.818%B**12D3.3D779.2h10.3C*31.8C
E540 Halberd-H 1841081010.8B+8.8367.015%A1.852%C+30D21.1C+3523.6h10.1D*15D
NSX Tanto 105102751.36C**0.6124.357%C17.647%D*24.9CN/A984.1h15C+61.7C+
Aspis Anti-Aircraft Phalanx Turret 203100214.762B+2.7931.795%B*1%D11.4C++11.7C++2598.8h181.1D569.7C**
CAS 14-E 11399204.95C-2.9838.234%B+2.02%C*26.1D*3.7D1243.8h57.3F149.8D-
M18 Locust 162991270.78C-1.1934.286%B3.03%B*6.1D-3.9D--15316.1h175.1C+510.8C+
Spear Anti-Vehicle Phalanx Tower 19197519.4C17.4363.878%AN/A44.1C++42.7B*4382.2h12.1C19C*
NSX Yumi 9290761.184C+0.7825.286%C15.556%D--25.7C-N/A823.5h11.6C**45.7C*
C150 Dalton 1428799.667B+7.7043.964%C**1.149%B+36.3C++22.9C+4292.4h4B9B+
MG-HBR1 Dragoon 8785681.25C+0.7236.086%B+20%D--24.3C+N/A803.5h6.5B18.1B+
C75 Viper 9879174.647C++2.6844.215%B+N/A35.9B+8.6C++6632.2h10.3B+23.3B*
Coyote Missiles 11875164.688B+2.7254.435%C++N/A46.9C++26.9C*3801.6h31.7B++58.3B++
M60-A Bulldog 8775107.5C5.5349.792%B1.333%D17D2.7C1104.4h8D*16C
Ectoblaster 7373651.123B*0.8549.723%B**9.589%C*31.7C++N/A2072.3h18.4C++37.1B+
Soldier Soaker 7373531.377C*0.5940.274%B++10.959%D40.6CN/A2341.8h6.4C+16B+
G30 Walker 10169164.313C+2.3433.335%B+5.797%B++15.3C+7.1D1904.5h158B*474B*
M20 Basilisk 9769292.379C+0.4136.453%B**4.348%C-18.6C*7.6B1873.7h98.9C271.4B+
M60-A Bulldog 796988.625C6.6639.256%D-1.449%D19.7D2.9C1693.5h6.1C+15.6C
MR11 Gatekeeper-H 12968203.4C1.4359.266%B++N/A27.2C24.4C3502.5h50.8B+85.8B++
MG-S1 Jackal 6967491.367C*0.6023.804%C-19.403%C+21.6C--N/A1353.1h13.2C+55.6C+
Rocklet Rifle 13566720.917B1.0542.804%D*N/A17.8D-18.6D4133.7h39.8C+93.1C--
NSX Tomoe 6464173.765A+1.8029.362%C++15.625%F-26.7C--N/A1162.4h11.9B++40.7B+
Xiphos Anti-Personnel Phalanx Turret 7560512N/A10.0324.436%UN/A600U150U1816700.1h61.1T*249.8T*
VLG Missile Launcher 665678C-6.0359.081%B+1.786%C*50.9C9.1D**1631.1h5.1B+8.6B+
M60-G Bulldog 6755115C+3.0338.646%C++3.636%B+32.4C7.1C3211.7h6.4B+16.7B+
G40-F Ranger 9551133.923D1.9528.692%D-N/A12.4D**10.7D--1684.1h148.3F--516.9F--

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon352,5573.2h
Anti-Vehicle MANA Turret415,0864.9h
Nano-Armor Kit8941,799,40194.8h
Skywall Shield Emitter01600.6h
Structure Shield Module01090.4h
Repair Module02941.1h
Turret AI Module02661h
Cortium Silo03071.8h
Faction Banner0560.3h
Nanite Revive Grenade01,6020.5h
Nanite Healing Grenade02470.1h
Medical Applicator633259,10919.1h
Blast Wall02151.5h
Spitfire Auto-Turret484,7705.8h
Motion Spotter4315,8179.8h
Hoplon Anti-Aircraft Phalanx Tower11460.7h
Xiphos Anti-Personnel Tower11650.8h
Sunderer Garage0620.6h
Rampart Wall44093.1h
Spear Anti-Vehicle Tower11760.8h
Welding Device013,5081h
Recon Detection Device204,4915.4h
Smoke Grenade01,7760.5h
Ammunition Package21414,90010.8h
Medical Kit2231,8547.8h
Anti-Infantry MANA Turret242,8753.3h
Flail Targeting Dart56523.8h
Snowman Soldier72040.2h
Pain Spire0620.3h
The Flail0520.3h
Routing Spire0650.2h
Router12740.5h
Nano-Repair Grenade02910.1h
WLT-Howler Mining Laser28,5796.2h
IPC Targeting Dart62440.8h
Orbital Strike Target Designator4570.5h
Vehicle Gate31070.7h
Hardlight Barrier493,5564.4h
Pillbox1800.9h
Alarm Module0780.4h
Glaive IPC0700.5h
Infantry Tower01181.6h
Vehicle Ramp11141h
Elysium Spawn Tube01930.8h
Light Vehicle Terminal0590.9h

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