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Major Space Squirreli[INI] Squirreli
TR BR 61

KDR: 3.02

Score: 78.6m

Last Seen: Feb 13th, 2019 8:30 PM
- OFFLINE - 82 hour(s)

Prestige 1, Battle Rank 61 - Terran Republic on Miller - Outfit Member of INI Elite[INI] INI Elite
TR outfit on Miller

Members: 13
Level Progress (to 62): 98%
PRIMARY CLASSESLIGHT ASSAULTENGINEER
PRIMARY WEAPONS LC3 Jaguar Hellfire Rocket Pods M14 Banshee P2-120 AP P2-120 HEAT NS-15M2 TRAC-5 C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,446,156 MLG Score: 1156
Fun Score: N/A
Cheeseburgers Flipped: 1220TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.938%16.884%4554697659,5953.37095-0.347

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.537%1.147B**-0.585D-0.49DHEAD (~3.41)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.40.473B+10.60.256C*28.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.06%1.475%11865101712,679131229829.66387425%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.755%-0.243C-0.105C+-0.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
94.40.41B33.10.37C**61.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.246%2.436%11688101411,825160347117.37679251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.299%0.425B-0.116C+0.325

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.20.632B+6.40.486B+7.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.835%1.939%213910132,47514167111.74788348%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.441%-0.122C+-0.616D0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.70.606B+16.30.587B+30.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.078%52.891%213410182,4561143182.14873

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.125%0.915B*-0.936D--0.199

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.321C*2.80.133C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.385%15.944%21331019715121420.588962

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.424%0.912B*0.282C*0.799

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.511B+3.40.304C*3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
INI Elite[INI] INI Elite
TR outfit on Miller

Members: 13
78.6m294.8%549 (32.9k)507 (30.4k)3.02434114,93138,0023.4767961 (61)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022554426.126%11.447%29904:0547

11% Combat Medic32% Engineer15% Heavy Assault8% Infiltrator27% Light Assault6% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 10th, 2012 12:02 AMAug 13th, 2014 7:56 PMFeb 16th, 2019 1:55 AM (23h) (PST)Feb 13th, 2019 4:44 PM (3d) (PST)Feb 13th, 2019 4:30 PM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
8972016960.7420.2450.0852.4950.1041156

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
53,80612,08941,71745155150630,430

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2581.8h/107.6d 17,194 13,156 23,852 386.4k 4,797 8,904 16,167 138.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B*
Kills:2,332
Deaths:541
KDR:4.311
Accuracy:28.690% B*
HSR:21.784% C-
T9 CARV
B+
Kills:1,824
Deaths:643
KDR:2.837
Accuracy:21.742% B+
HSR:16.393% D--
MSW-R
B+
Kills:1,760
Deaths:686
KDR:2.566
Accuracy:24.675% B+
HSR:18.807% D
TMG-50
B++
Kills:1,489
Deaths:510
KDR:2.920
Accuracy:24.798% B++
HSR:21.155% C
NS-15M1
B*
Kills:1,373
Deaths:407
KDR:3.373
Accuracy:27.450% B*
HSR:21.340% C+
T9 CARV-S
C*
Kills:1,254
Deaths:626
KDR:2.003
Accuracy:22.866% C*
HSR:16.188% D*
NS-15M AE
B+
Kills:1,244
Deaths:386
KDR:3.223
Accuracy:28.940% B+
HSR:18.167% D--
T9A "Butcher"
C++
Kills:1,232
Deaths:405
KDR:3.042
Accuracy:25.244% C++
HSR:15.828% F
T7 Mini-Chaingun
B**
Kills:1,176
Deaths:530
KDR:2.219
Accuracy:22.700% B**
HSR:9.864% D-
T16 Rhino
B**
Kills:1,162
Deaths:332
KDR:3.500
Accuracy:26.008% B**
HSR:17.212% D
T32 Bull
B+
Kills:1,161
Deaths:518
KDR:2.241
Accuracy:26.468% B+
HSR:15.246% D*
NSX Naginata
B+
Kills:111
Deaths:43
KDR:2.581
Accuracy:24.437% B+
HSR:27.928% C+
Kills:16,118
Deaths (as Heavy Assault):5,627
Deaths (to Heavy Assaults):11,464
KDR:2.8644
Kill Difference:10,491
Playtime:393.941 hours
Usage:15%
Score:13.594m
Score/min:575
Accuracy (listed only):25.335%
HSR (listed only):18.326%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B++
Kills:15,936
Deaths:5,743
KDR:2.775
Accuracy:26.891% B++
HSR:14.182% D--
TRAC-5
C+
Kills:2,288
Deaths:22
KDR:104
Accuracy:21.710% C+
HSR:15.472% D
TRAC-5 Burst
B**
Kills:1,190
Deaths:338
KDR:3.521
Accuracy:31.592% B**
HSR:19.412% D
NS-11C
A
Kills:1,170
Deaths:332
KDR:3.524
Accuracy:30.690% A
HSR:17.094% C
TRAC-Shot
B+
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:27.712% B+
HSR:13.781% D-
LC2 Lynx
B**
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:28.067% B**
HSR:17.759% D
TRAC-5 S
B**
Kills:1,158
Deaths:531
KDR:2.181
Accuracy:28.465% B**
HSR:13.990% C-
NS Baron G5AE
A
Kills:1,157
Deaths:469
KDR:2.467
Accuracy:59.106% A
HSR:11.582% D
NSX Tanto
B+
Kills:552
Deaths:196
KDR:2.816
Accuracy:29.373% B+
HSR:22.645% C
MG-HBR1 Dragoon
C
Kills:551
Deaths:175
KDR:3.149
Accuracy:30.642% C
HSR:26.860% C
FA1 Barrage
A+
Kills:331
Deaths:147
KDR:2.252
Accuracy:55.225% A+
HSR:13.897% C
HC1 Cougar
A
Kills:299
Deaths:201
KDR:1.488
Accuracy:30.404% A
HSR:12.375% F
TRS-12 Uppercut
B**
Kills:222
Deaths:130
KDR:1.708
Accuracy:70.305% B**
HSR:17.117% B
T5 AMC
B**
Kills:204
Deaths:110
KDR:1.855
Accuracy:28.195% B**
HSR:14.706% D--
NS Baron G5
A
Kills:187
Deaths:70
KDR:2.671
Accuracy:57.130% A
HSR:14.439% C+
AS16 NightHawk
B**
Kills:162
Deaths:40
KDR:4.050
Accuracy:40.609% C++
HSR:18.519% B**
Kills:27,728
Deaths (as Engineer):9,429
Deaths (to Engineers):8,743
KDR:2.94071
Kill Difference:18,299
Playtime:834.630 hours
Usage:32%
Score:22.211m
Score/min:444
Accuracy (listed only):37.257%
HSR (listed only):16.489%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B++
Kills:15,936
Deaths:5,743
KDR:2.775
Accuracy:26.891% B++
HSR:14.182% D--
TRAC-5
C+
Kills:2,288
Deaths:22
KDR:104
Accuracy:21.710% C+
HSR:15.472% D
NS-7 PDW
A
Kills:1,295
Deaths:514
KDR:2.519
Accuracy:31.073% A
HSR:15.830% C
TRAC-5 Burst
B**
Kills:1,190
Deaths:338
KDR:3.521
Accuracy:31.592% B**
HSR:19.412% D
NS-11C
A
Kills:1,170
Deaths:332
KDR:3.524
Accuracy:30.690% A
HSR:17.094% C
TRAC-Shot
B+
Kills:1,161
Deaths:481
KDR:2.414
Accuracy:27.712% B+
HSR:13.781% D-
LC2 Lynx
B**
Kills:1,160
Deaths:444
KDR:2.613
Accuracy:28.067% B**
HSR:17.759% D
PDW-16 Hailstorm
B**
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:29.901% B**
HSR:17.256% C*
SMG-46 Armistice
B++
Kills:1,159
Deaths:476
KDR:2.435
Accuracy:29.640% B++
HSR:15.444% C+
TRAC-5 S
B**
Kills:1,158
Deaths:531
KDR:2.181
Accuracy:28.465% B**
HSR:13.990% C-
NS Baron G5AE
A
Kills:1,157
Deaths:469
KDR:2.467
Accuracy:59.106% A
HSR:11.582% D
SMG-46G Armistice
B++
Kills:1,156
Deaths:487
KDR:2.374
Accuracy:31.042% B++
HSR:19.550% B
MKV Suppressed
B*
Kills:1,139
Deaths:425
KDR:2.680
Accuracy:30.591% B*
HSR:19.754% C++
NSX Tanto
B+
Kills:552
Deaths:196
KDR:2.816
Accuracy:29.373% B+
HSR:22.645% C
FA1 Barrage
A+
Kills:331
Deaths:147
KDR:2.252
Accuracy:55.225% A+
HSR:13.897% C
HC1 Cougar
A
Kills:299
Deaths:201
KDR:1.488
Accuracy:30.404% A
HSR:12.375% F
Shuriken
B+
Kills:269
Deaths:80
KDR:3.363
Accuracy:29.656% B+
HSR:17.472% C+
TRS-12 Uppercut
B**
Kills:222
Deaths:130
KDR:1.708
Accuracy:70.305% B**
HSR:17.117% B
T5 AMC
B**
Kills:204
Deaths:110
KDR:1.855
Accuracy:28.195% B**
HSR:14.706% D--
NS Baron G5
A
Kills:187
Deaths:70
KDR:2.671
Accuracy:57.130% A
HSR:14.439% C+
AS16 NightHawk
B**
Kills:162
Deaths:40
KDR:4.050
Accuracy:40.609% C++
HSR:18.519% B**
Kills:33,354
Deaths (as Light Assault):11,696
Deaths (to Light Assaults):7,014
KDR:2.85174
Kill Difference:21,658
Playtime:698.141 hours
Usage:27%
Score:20.576m
Score/min:491
Accuracy (listed only):35.589%
HSR (listed only):16.299%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:1,745
Deaths:224
KDR:7.790
Accuracy:42.276% B+
HSR:54.384% D**
NS-7 PDW
A
Kills:1,295
Deaths:514
KDR:2.519
Accuracy:31.073% A
HSR:15.830% C
NS-357 Underboss
B**
Kills:1,160
Deaths:891
KDR:1.302
Accuracy:45.074% B**
HSR:20.086% C+
TX1 Repeater
C*
Kills:1,159
Deaths:638
KDR:1.817
Accuracy:25.715% C*
HSR:16.480% D
NS-44 Commissioner
B*
Kills:1,159
Deaths:1,050
KDR:1.104
Accuracy:43.532% B*
HSR:19.500% C
PDW-16 Hailstorm
B**
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:29.901% B**
HSR:17.256% C*
SMG-46 Armistice
B++
Kills:1,159
Deaths:476
KDR:2.435
Accuracy:29.640% B++
HSR:15.444% C+
SMG-46G Armistice
B++
Kills:1,156
Deaths:487
KDR:2.374
Accuracy:31.042% B++
HSR:19.550% B
MKV Suppressed
B*
Kills:1,139
Deaths:425
KDR:2.680
Accuracy:30.591% B*
HSR:19.754% C++
NS-30G Vandal
C+
Kills:422
Deaths:74
KDR:5.703
Accuracy:34.497% C+
HSR:19.905% D-
M77-B
B**
Kills:389
Deaths:66
KDR:5.894
Accuracy:44.115% B**
HSR:57.841% F-
SOAS-20
C++
Kills:367
Deaths:147
KDR:2.497
Accuracy:28.861% C++
HSR:11.989% D*
NS-44B Commissioner
B+
Kills:362
Deaths:218
KDR:1.661
Accuracy:44.216% B+
HSR:22.928% C+
Shuriken
B+
Kills:269
Deaths:80
KDR:3.363
Accuracy:29.656% B+
HSR:17.472% C+
TX2 Emperor
B+
Kills:192
Deaths:176
KDR:1.091
Accuracy:31.451% B+
HSR:18.229% C
RAMS .50M
B*
Kills:162
Deaths:26
KDR:6.231
Accuracy:44.421% B*
HSR:58.642% F*
TRAP-M1
B**
Kills:160
Deaths:49
KDR:3.265
Accuracy:35.318% B**
HSR:18.750% D-
HSR-1
C+
Kills:160
Deaths:69
KDR:2.319
Accuracy:35.193% C+
HSR:22.500% D
NS-30 Vandal
C
Kills:159
Deaths:70
KDR:2.271
Accuracy:30.901% C
HSR:16.981% D*
NS CandyCannon 3000
C+
Kills:125
Deaths:145
KDR:0.862
Accuracy:33.555% C+
HSR:24.800% D
NSX Tomoe
C**
Kills:60
Deaths:9
KDR:6.667
Accuracy:30.631% C**
HSR:13.333% F--
Kills:13,958
Deaths (as Infiltrator):6,294
Deaths (to Infiltrators):4,093
KDR:2.21767
Kill Difference:7,664
Playtime:216.895 hours
Usage:8%
Score:8.123m
Score/min:624
Accuracy (listed only):34.841%
HSR (listed only):23.888%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
A
Kills:1,295
Deaths:514
KDR:2.519
Accuracy:31.073% A
HSR:15.830% C
T1B Cycler
B+
Kills:1,179
Deaths:367
KDR:3.213
Accuracy:28.675% B+
HSR:21.713% D
TAR
B**
Kills:1,173
Deaths:553
KDR:2.121
Accuracy:28.398% B**
HSR:19.608% C
Cycler TRV
B+
Kills:1,172
Deaths:531
KDR:2.207
Accuracy:26.074% B+
HSR:14.164% D-
T1 Cycler
B++
Kills:1,168
Deaths:472
KDR:2.475
Accuracy:25.498% B++
HSR:15.925% D-
NS-11A
C++
Kills:1,165
Deaths:308
KDR:3.782
Accuracy:24.562% C++
HSR:13.648% D--
NS-11P
B*
Kills:1,165
Deaths:456
KDR:2.555
Accuracy:26.951% B*
HSR:19.228% C+
PDW-16 Hailstorm
B**
Kills:1,159
Deaths:460
KDR:2.520
Accuracy:29.901% B**
HSR:17.256% C*
SMG-46 Armistice
B++
Kills:1,159
Deaths:476
KDR:2.435
Accuracy:29.640% B++
HSR:15.444% C+
NS Baron G5AE
A
Kills:1,157
Deaths:469
KDR:2.467
Accuracy:59.106% A
HSR:11.582% D
TORQ-9
B+
Kills:1,157
Deaths:445
KDR:2.600
Accuracy:27.342% B+
HSR:13.483% D**
SMG-46G Armistice
B++
Kills:1,156
Deaths:487
KDR:2.374
Accuracy:31.042% B++
HSR:19.550% B
MKV Suppressed
B*
Kills:1,139
Deaths:425
KDR:2.680
Accuracy:30.591% B*
HSR:19.754% C++
SABR-13
C++
Kills:515
Deaths:321
KDR:1.604
Accuracy:26.580% C++
HSR:18.835% D-
FA1 Barrage
A+
Kills:331
Deaths:147
KDR:2.252
Accuracy:55.225% A+
HSR:13.897% C
Shuriken
B+
Kills:269
Deaths:80
KDR:3.363
Accuracy:29.656% B+
HSR:17.472% C+
TRS-12 Uppercut
B**
Kills:222
Deaths:130
KDR:1.708
Accuracy:70.305% B**
HSR:17.117% B
NS Baron G5
A
Kills:187
Deaths:70
KDR:2.671
Accuracy:57.130% A
HSR:14.439% C+
AS16 NightHawk
B**
Kills:162
Deaths:40
KDR:4.050
Accuracy:40.609% C++
HSR:18.519% B**
T1A Unity
D-
Kills:71
Deaths:41
KDR:1.732
Accuracy:22.329% D-
HSR:14.085% D**
Kills:17,001
Deaths (as Combat Medic):6,792
Deaths (to Combat Medics):3,971
KDR:2.50309
Kill Difference:10,209
Playtime:271.693 hours
Usage:11%
Score:8.578m
Score/min:526
Accuracy (listed only):35.034%
HSR (listed only):16.577%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B*
Kills:1,414
Deaths:536
KDR:2.638
Accuracy:45.349% B*
HSR:3.182% C+
M3 Pounder HEG
B++
Kills:1,264
Deaths:536
KDR:2.358
Accuracy:47.294% B++
HSR:3.165% C+
M6 Onslaught
B*
Kills:988
Deaths:361
KDR:2.737
Accuracy:20.845% B*
HSR:14.575% D--
M6 Onslaught
B++
Kills:814
Deaths:304
KDR:2.678
Accuracy:20.597% B++
HSR:13.636% D*
MR1 Fracture
B+
Kills:376
Deaths:249
KDR:1.510
Accuracy:40.740% B+
HSR:3.989% C+
MR1 Fracture
B+
Kills:345
Deaths:249
KDR:1.386
Accuracy:41.485% B+
HSR:2.319% D
MRC3 Mercy
A
Kills:296
Deaths:94
KDR:3.149
Accuracy:22.898% A
HSR:19.932% C+
NS-10 Burster
B+
Kills:286
Deaths:182
KDR:1.571
Accuracy:32.200% B+
HSR:2.797% D-
NS-10 Burster
B+
Kills:244
Deaths:182
KDR:1.341
Accuracy:32.296% B+
HSR:5.328% C+
MRC3 Mercy
B*
Kills:127
Deaths:37
KDR:3.432
Accuracy:20.383% B*
HSR:18.898% C
Kills:6,154
Deaths (as MAX Suit):1,365
Deaths (to MAX Suits):2,459
KDR:4.50842
Kill Difference:4,789
Playtime:152.733 hours
Usage:6%
Score:5.483m
Score/min:598
Accuracy (listed only):32.409%
HSR (listed only):8.782%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B*
Kills:6,696
V. Kills:1,128 N/A
Deaths:512
KDR:13.078
Accuracy:55.629% B*
KPH:89.500 C*
VKPH:15.100 C++
M14 Banshee
A
Kills:4,153
V. Kills:276 N/A
Deaths:421
KDR:9.865
Accuracy:30.652% C++
KPH:87 A
VKPH:5.800 B**
M18 Needler
C++
Kills:920
V. Kills:741 124%
Deaths:443
KDR:2.077
Accuracy:31.750% C+
KPH:12.400 C+
VKPH:10 C++
Hornet Missiles
B**
Kills:852
V. Kills:359 237%
Deaths:53
KDR:16.076
Accuracy:69.038% B**
KPH:107.600 B++
VKPH:45.300 B
M18 Rotary
C
Kills:851
V. Kills:741 115%
Deaths:590
KDR:1.442
Accuracy:30.620% C+
KPH:8.900 C
VKPH:7.700 C
Coyote Missiles
C+
Kills:226
V. Kills:182 123%
Deaths:58
KDR:3.897
Accuracy:50.874% C-
KPH:30.900 C+
VKPH:24.900 C+
M18 Locust
C*
Kills:211
V. Kills:156 134%
Deaths:87
KDR:2.425
Accuracy:25.307% D--
KPH:21.500 C++
VKPH:15.900 C*
Kills:13,909 (6,135 + 0)
Deaths:2,164
KDR:6.427
VKDR:1.656
Vehicle Kills:3,583
Kill Difference:11,745
Playtime:317.745 hours
Usage:12%
Score:6.677m
Score/min:350
Piloting Accuracy:25.307%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B++
Kills:142
V. Kills:23 N/A
Deaths:4
KDR:35.500
Accuracy:44.734% C*
KPH:68.500 B++
VKPH:11.100 B+
C150 Dalton
C+
Kills:79
V. Kills:84 93%
Deaths:4
KDR:19.750
Accuracy:57.988% A++
KPH:21.500 D
VKPH:22.800 C+
CAS30 Tank Buster
C*
Kills:59
V. Kills:78 75%
Deaths:42
KDR:1.405
Accuracy:46.803% C++
KPH:6.500 C
VKPH:8.600 C*
Kills:280 (59 + 221)
Deaths:50
KDR:5.600
VKDR:3.700
Vehicle Kills:185
Kill Difference:230
Playtime:14.812 hours
Usage:1%
Score:0.314m
Score/min:353
Piloting Accuracy:46.803%
Gunner Accuracy:57.988%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:1,532
V. Kills:397 385%
Deaths:74
KDR:20.703
Accuracy:57.283% B++
KPH:49.100 A
VKPH:12.700 C**
C75 Viper
A++
Kills:957
V. Kills:212 449%
Deaths:53
KDR:18.057
Accuracy:49.182% B**
KPH:60.700 A++
VKPH:13.400 A
L100 Python AP
A++
Kills:602
V. Kills:446 135%
Deaths:124
KDR:4.855
Accuracy:62.273% B++
KPH:39 B*
VKPH:28.900 A++
L100 Python HESH
B++
Kills:302
V. Kills:40 N/A
Deaths:20
KDR:15.100
Accuracy:53.419% B+
KPH:69.200 B++
VKPH:9.200 C**
Skyguard
B+
Kills:123
V. Kills:107 114%
Deaths:36
KDR:3.417
Accuracy:32.868% B+
KPH:12.700 C+
VKPH:11.100 B+
Kills:3,516 (3,516 + 0)
Deaths:307
KDR:11.453
VKDR:3.915
Vehicle Kills:1,202
Kill Difference:3,209
Playtime:76.420 hours
Usage:3%
Score:2.005m
Score/min:437
Driving Accuracy:32.868%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:4,067
V. Kills:2,756 148%
Deaths:437
KDR:9.307
Accuracy:49.878% B+
KPH:41.200 B**
VKPH:27.900 A++
P2-120 HEAT
M
Kills:2,840
V. Kills:581 488%
Deaths:146
KDR:19.452
Accuracy:47.793% B+
KPH:55.900 M
VKPH:11.400 B
P2-120 HESH
A
Kills:1,402
V. Kills:172 N/A
Deaths:14
KDR:100.143
Accuracy:52.544% A
KPH:54.900 C*
VKPH:6.700 C
P525 Marauder
A+
Kills:1,135
V. Kills:73 N/A
Deaths:29
KDR:39.138
Accuracy:27.252% B**
KPH:112.500 A
VKPH:7.200 A+
G30 Vulcan
M
Kills:251
V. Kills:194 129%
Deaths:31
KDR:8.097
Accuracy:32.093% B
KPH:44.100 A*
VKPH:34.100 M
E540 Halberd
A+
Kills:69
V. Kills:40 168%
Deaths:10
KDR:6.900
Accuracy:51.182% A
KPH:32.800 B*
VKPH:19 A+
Kills:9,764 (8,309 + 1,455)
Deaths:667
KDR:14.639
VKDR:5.721
Vehicle Kills:3,816
Kill Difference:9,097
Playtime:193.011 hours
Usage:7%
Score:5.475m
Score/min:473
Driving Accuracy:52.544%
Gunner Accuracy:51.182%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:187
V. Kills:12 N/A
Deaths:10
KDR:18.700
Accuracy:28.864% D-
KPH:105.600 C++
VKPH:6.800 C+
G20 Vulcan-H
B*
Kills:102
V. Kills:97 104%
Deaths:31
KDR:3.290
Accuracy:50.305% B+
KPH:36.600 C
VKPH:34.800 B*
M40 Fury-H
C+
Kills:61
V. Kills:11 N/A
Deaths:10
KDR:6.100
Accuracy:35.834% D
KPH:85.400 C+
VKPH:15.400 C+
Kills:350 (0 + 350)
Deaths:51
KDR:6.863
VKDR:2.353
Vehicle Kills:120
Kill Difference:299
Playtime:5.273 hours
Usage:0%
Score:0.326m
Score/min:1,030
Driving Accuracy:N/A%
Gunner Accuracy:35.834%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:252
V. Kills:48 N/A
Deaths:19
KDR:13.263
Accuracy:36.255% C++
KPH:51.300 C**
VKPH:9.800 C++
M60-G Bulldog
A
Kills:248
V. Kills:34 N/A
Deaths:15
KDR:16.533
Accuracy:42.996% B*
KPH:52.500 A
VKPH:7.200 C*
M12 Kobalt
B+
Kills:89
V. Kills:4 N/A
Deaths:8
KDR:11.125
Accuracy:20.036% B+
KPH:90.700 B+
VKPH:4.100 C++
Kills:589 (0 + 589)
Deaths:42
KDR:14.024
VKDR:2.048
Vehicle Kills:86
Kill Difference:547
Playtime:10.613 hours
Usage:0%
Score:0.261m
Score/min:410
Driving Accuracy:N/A%
Gunner Accuracy:20.036%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:69
V. Kills:14 460%
Deaths:36
KDR:1.917
Accuracy:48.028% C+
KPH:15.500 C-
VKPH:3.100 D
Kills:69 (69 + 0)
Deaths:36
KDR:1.917
VKDR:0.389
Vehicle Kills:14
Kill Difference:33
Playtime:4.456 hours
Usage:0%
Score:0.047m
Score/min:176
Driving Accuracy:48.028%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 16,03315,9365,7432.775B**0.2526.891%B++14.182%D--41.2B+N/A177386.8h11.2B+41.7B+
Hellfire Rocket Pods 7,8246,69651213.078B++10.0555.629%B*1.105%C++89.5C*15.1C++54274.8h15.6B+28.1B+
M14 Banshee 4,4294,1534219.865B+6.8430.652%C++N/A87.1A5.8B**47347.7h14.7B+48B+
P2-120 AP 6,8234,0674379.307B+6.2849.878%B+3.762%C*41.2B**27.9A++52598.8h6.2B+12.5B++
P2-120 HEAT 3,4212,84014619.452A*16.4347.793%B+1.69%D-55.9M11.4B34150.8h3.6A+7.6A+
NS-15M2 2,3552,3325414.311A+1.2928.69%B*21.784%C-60.1B+N/A15638.8h10.9B+38B+
TRAC-5 2,2962,28822104U100.9821.71%C+15.472%D28.1B++N/A25781.5h11.8B*54.4B+
C-4 3,4102,0136892.922B**0.1021.15%DN/A117.7B*81.7M**187517.1h1.3B+6C++
T9 CARV 1,8461,8246432.837B**0.1921.742%B+16.393%D--44.5B*N/A30741h12.1B+55.7B+
MSW-R 1,7691,7606862.566C**0.4624.675%B+18.807%D55B++N/A32932h10.2B*41.1B+
TSAR-42 1,7591,7452247.79B*4.7742.276%B+54.384%D**49.9B+N/A24635h2.3C++5.5B
L100 Python HEAT 1,9291,5327420.703M*17.6857.283%B++2.611%C+49.1A12.7C**31031.2h3.5A6.1A
TMG-50 1,4931,4895102.92A++0.1024.798%B++21.155%C50B++N/A25529.8h9.8B++39.4B+
M3 Pounder HEG 1,7131,4145362.638B++0.3945.349%B*3.182%C+28.8A6.1A++25749.1h12.1B*26.8B++
P2-120 HESH 1,5741,40214100.143S97.1252.544%AN/A55C*6.7C31725.5h3.1A6A
NS-15M1 1,3841,3734073.373A++0.3527.45%B*21.34%C+60B++N/A29122.9h11B+40B++
NS-7 PDW 1,3071,2955142.519A*0.5131.073%A15.83%C52.9AN/A28924.5h11.9B*38.3B++
Tank Mine 2,5241,2853713.464B+0.4425.319%DN/A151.2B**145.8M+26658.5h1.2A4.8B*
M3 Pounder HEG 1,5341,2645362.358B+0.6747.294%B++3.165%C+26.2B++5.6B**22248.3h14.2B++30.1B+
T9 CARV-S 1,2561,2546262.003B1.0222.866%C*16.188%D*57.8B++N/A35821.7h10.3B++45.2B+
NS-15M AE 1,2461,2443863.223B+0.2028.94%B+18.167%D--75.9B++N/A65716.4h10.1B++34.9B+
Frag Grenade 1,2411,23511235N/A1,231.9838.557%D-N/A1372.2M**6.7C46860.9h1.8A++4.6B**
T9A "Butcher" 1,2391,2324053.042B+0.0225.244%C++15.828%F71.2B+N/A39217.3h10.6B+42.1B+
TRAC-5 Burst 1,2031,1903383.521B*0.5031.592%B**19.412%D50.6B+N/A26423.5h10B*31.8B*
T1B Cycler 1,1891,1793673.213B*0.1928.675%B+21.713%D51C**N/A16123.1h11.9B41.4B+
T7 Mini-Chaingun 1,1831,1765302.219A+0.8122.7%B**9.864%D-56.3AN/A31520.9h11.3B*49.9B++
The Slasher 1,1951,17611,3970.103B**2.9260.232%A++1.361%D*2.2C+N/A14524.1h1.9B+3.2B+
TAR 1,1911,1735532.121B+0.9028.398%B**19.608%C40.3B+N/A16429.1h11B*38.8B*
Cycler TRV 1,1851,1725312.207B*0.8226.074%B+14.164%D-42.9B+N/A18727.3h12B+45.9B+
NS-11C 1,1741,1703323.524M+0.5030.69%A17.094%C69.2A*N/A36116.9h9.6B**31.3B*
T1 Cycler 1,1761,1684722.475A0.5525.498%B++15.925%D-48.1A+N/A32624.3h11.7B**45.8B*
NS-11A 1,1691,1653083.782A++0.7624.562%C++13.648%D--34.4C++N/A21833.9h12.4B+50.6B+
NS-11P 1,1701,1654562.555A0.4726.951%B*19.228%C+55.5A+N/A26021h11.1B**41.3B*
T16 Rhino 1,1731,1623323.5A*0.4826.008%B**17.212%D73.5A++N/A53815.8h10.2B**39.2B*
T32 Bull 1,1651,1615182.241B++0.7826.468%B+15.246%D*53B+N/A24521.9h11.3B+42.7B+
TRAC-Shot 1,1801,1614812.414B*0.6127.712%B+13.781%D-40.9C**N/A24628.4h10.7B38.6B+
NS-357 Underboss 1,1621,1608911.302B1.7245.074%B**20.086%C+85.3A+N/A48913.6h3.1B**6.9B**
LC2 Lynx 1,1611,1604442.613A0.4128.067%B**17.759%D59.2A+N/A30019.6h10.7B**38.1B*
TX1 Repeater 1,1631,1596381.817A+1.2125.715%C*16.48%D69.4A*N/A36916.7h9.4B**36.5B+
NS-44 Commissioner 1,1621,1591,0501.104C++1.9243.532%B*19.5%C73.8A+N/A31415.7h2.8B**6.5B*
PDW-16 Hailstorm 1,1661,1594602.52A++0.5029.901%B**17.256%C*50.6B**N/A28722.9h10.5B**35B*
SMG-46 Armistice 1,1651,1594762.435A+0.5929.64%B++15.444%C+46B*N/A26725.2h12B++40.4B++
TRAC-5 S 1,1671,1585312.181A++0.8428.465%B**13.99%C-40.5A+N/A22428.6h11.1B+38.9B++
NS Baron G5AE 1,1601,1574692.467B**0.5659.106%A11.582%D62.9B++N/A38418.4h3.3B**5.6C+
TORQ-9 1,1651,1574452.6B**0.4227.342%B+13.483%D**55.1B**N/A35621h13.3B+48.8B++
SMG-46G Armistice 1,1611,1564872.374B*0.6531.042%B++19.55%B48C++N/A22124.1h10.7B*34.5B+
MKV Suppressed 1,1471,1394252.68A*0.3430.591%B*19.754%C++55.3B**N/A32320.6h11.4B+37.4B+
P525 Marauder 1,2081,1352939.138B*36.1127.252%B**1.233%D112.4A7.2A+57510.1h4.9B*18.2B*
M6 Onslaught 9949883612.737B0.2920.845%B*14.575%D--44.3B*N/A22722.3h14.5B**69.8B*
C75 Viper 1,1699575318.057M+15.0349.182%B**1.672%C*60.6A++13.4A60215.8h9.7B+19.7B**
M18 Needler 1,6619204432.077C++0.9531.75%C+4.13%A12.4C+10C++25074.2h131.3B413.5B
Hornet Missiles 1,2118525316.075A+13.0569.038%B**2.113%B++107.8B++45.4B6487.9h9B+13B++
M18 Rotary 1,5928515901.442C+1.5830.62%C+4.583%A8.9C7.7C19196h150.6C+491.9C+
M6 Onslaught 8208143042.678C**0.3520.597%B++13.636%D*41.7B++N/A22419.5h15.5B**75.1B++
Claymore 7977962630.615M**27.5937.249%B+N/A248.8A++N/A11173.2h1.1B*3B++
NS Decimator 8836054401.375B+1.6571.008%A2.149%C+43.2B+19.9B+67814h4.5C**6.4B+
L100 Python AP 1,0486021244.855C++1.8362.273%B++4.153%B++39.1B*29A++62715.4h5.9B9.4B++
C-4 ARX 8655631763.199B++0.1729.268%B++N/A170.6B**91.5M*24243.3h1.5D5.1C+
Anti-Vehicle Grenade 5975591559N/A555.9863.315%AN/A798.6A*54.3D67060.7h2.9A4.6A
NSX Tanto 5695521962.816A++0.2129.373%B+22.645%C37.8C*1.2A+8214.6h13.8C++47C*
MG-HBR1 Dragoon 5625511753.149A+0.1230.642%C26.86%C48.3B**1B++13911.4h6.1B+19.9B
SABR-13 5175153211.604C++1.4226.58%C++18.835%D-35C++N/A16514.7h10.6B+40B+
Hunter QCX 4254234900.863C*2.1653.445%B++13.712%D-17.4C**N/A11724.3h3.6B6.8B+
NS-30G Vandal 424422745.703S2.6834.497%C+19.905%D-63B+N/A3286.7h4.6B+13.2B+
M77-B 392389665.894M2.8744.115%B**57.841%F-58.1A*N/A4366.7h2.4C*5.5B+
MR1 Fracture 5233762491.51B**1.5140.74%B+3.989%C+15.2A+6B+13124.7h25.7B**63.1B**
SOAS-20 3703671472.497B*0.5328.861%C++11.989%D*44.8B+N/A2758.2h11.7C*40.6B
NS-44B Commissioner 3633622181.661B**1.3644.216%B+22.928%C+82.3B*N/A2004.4h3B++6.7B+
MR1 Fracture 5113452491.386A1.6441.485%B+2.319%D14A++6.7B**15024.7h28.6A68.9B**
FA1 Barrage 3323311472.252A++0.7755.225%A+13.897%C59.1A++N/A3245.6h3.5B**6.4B**
L100 Python HESH 3423022015.1B12.0853.419%B+1.325%C68.6B++9.1C**3604.4h2.6B*4.9B*
HC1 Cougar 3022992011.488B+1.5430.404%A12.375%F28.8C++N/A18310.4h11.1B+36.5B++
MRC3 Mercy 298296943.149B+0.1222.898%A19.932%C+46.3AN/A2076.4h13.7A+60B**
NS-10 Burster 5062861821.571B*1.4532.2%B+2.797%D-6.6B*5.1A13943.4h139.2B+432.3B++
Shuriken 271269803.363A*0.3429.656%B+17.472%C+38.4CN/A1347h10.5B**35.2B*
M40 Fury 3002521913.263B++10.2436.255%C++N/A51.4C**9.8C++3374.9h10.9B+30B+
T2 Striker 6202522760.913B**2.1157.701%B+N/A12.8C++18.7A+37419.7h56.7D98.3C+
G30 Vulcan 445251318.097B**5.0732.093%B2.789%C-44A*34M9945.7h62B**193.2B**
M60-G Bulldog 2822481516.533M+13.5142.996%B*N/A52.8A7.2C*4334.7h5B**11.6B**
NS-10 Burster 4442441821.341B1.6832.296%B+5.328%C+6B+4.9B**12740.9h156.7C**485.3B+
MAX Punch 2462341,3670.171B+2.8556.401%B++N/A1.8C+N/A9130h1.9C++3.4B
Coyote Missiles 408226583.897C*0.8750.874%C-N/A31C+24.9C+5597.3h40.2C*78.9C++
TRS-12 Uppercut 2232221301.708B+1.3270.305%B**17.117%B51.6B+N/A2384.3h2.5C**3.5B+
M18 Locust 367211872.425B0.6025.307%D--3.791%A+21.5C++15.9C*2119.8h69.1C**273B+
Sticky Grenade 2082081208N/A204.9855.343%B+N/A693.3DN/A34880.3h2.6C4.8C+
T5 AMC 2042041101.855B*1.1728.195%B**14.706%D--65.8MN/A5983.1h12.6B+44.6B++
TX2 Emperor 1931921761.091C*1.9331.451%B+18.229%C71.1A++N/A4542.7h5.5A+17.6B**
NS Baron G5 188187702.671A*0.3557.13%A14.439%C+74.8A*N/A3572.5h3.3B**5.7C++
P525 Marauder-H 1991871018.7B+15.6828.864%D-1.604%B**103.9C+6.7C+8181.8h6.4C**22.2C+
NS Decimator-B 2771791031.738C++1.2969.471%B++1.676%D47.1C+25.8C**6673.8h4.5C6.4C++
AS16 NightHawk 162162404.05M+1.0340.609%C++18.519%B**50.6B*N/A3423.2h4.3C**10.5B+
RAMS .50M 163162266.231B*3.2144.421%B*58.642%F*41.5B*N/A3153.9h2.6C-5.9C++
Chainblade 22016113,0010.012C3.0162.936%M+N/A0.3C--N/A2591.4h4.3D--6.8B+
TRAP-M1 160160493.265A0.2435.318%B**18.75%D-53.3B++N/A3573h8.2B+23.1B+
HSR-1 160160692.319C*0.7135.193%C+22.5%D40C+N/A1744h6C17.1C+
NS-30 Vandal 160159702.271B0.7530.901%C16.981%D*43C*N/A2513.7h5.3B+17.2C*
M9 SKEP Launcher 2421501001.5A++1.5274.074%B*N/A22.7C**13.9B+3976.6h7.9B+10.6B++
MANA Anti-Vehicle Turret 3821501121.339C+1.6967.297%A2%D-46.9B++72.5M15793.2h10.9C+16.2B+
L105 Zephyr 165142435.5A*32.4844.734%C*N/A67.6B++11B+6082.1h6.8C+15.1C++
ASP-30 Grounder 2131291121.152B*1.8773.267%A+1.55%D27.4B**17.9B*8614.7h6.8B+9.3B**
MRC3 Mercy 127127373.432B++0.4120.383%B*18.898%C36.3B+N/A2043.5h16.3B*80.2B++
NS CandyCannon 3000 1261251450.862B2.1633.555%C+24.8%D46.3B*N/A1642.7h3.2B++9.6B++
ML-7 196124731.699A++1.3366.605%B**4.032%B*30.2B+17.6B*13924.1h5.8B+8.7B*
Skyguard 230123363.417B0.3932.868%B+N/A12.7C+11B+3109.7h139.5C+424.5C**
NSX Naginata 111111432.581B**0.4424.437%B+27.928%C+39.6C+N/A902.8h10.7B+44B+
G20 Vulcan-H 199102313.29C+0.2750.305%B+1.961%D36.4C34.6B++12392.8h110C+218.7C*
M12 Kobalt 9389811.125C+8.1020.036%B+17.978%C+89B+4C++6631h15B+74.6B+
C150 Dalton 16379419.75A++16.7357.988%A++N/A21.4D22.7C+4893.7h12.9T*22.3F-
T1A Unity 7371411.732B+1.2922.329%D-14.085%D**41.8C+1.2A2631.7h12.5C+55.8C
E540 Halberd 10969106.9C++3.8851.182%A2.899%C32.9B*19A+11842.1h5.3B+10.4B*
M40 Fury-F 8369361.917B1.1148.028%C+N/A15.3C-3.1D1764.5h12C+25C++
Icikill 66664,6610.014D3.0145.865%B**N/A0.2CN/A1281.6h2.8D-6B+
M40 Fury-H 7261106.1C-3.0835.834%DN/A87.1C+15.7C+7330.7h7.4B+20.5B+
NSX Tomoe 606096.667M*3.6430.631%C**13.333%F--33.3CN/A821.8h15.3C+50C++
CAS30 Tank Buster 13759421.405C+1.6246.803%C++1.695%B+6.5C8.6C*2409.1h85.1D-181.8C
Spear Anti-Vehicle Phalanx Turret 8754510.8B++7.7856.207%A7.407%A++54B**33B**18271h9.1C+16.1B+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter1210,8384h
Restoration Kit123350.6h
Nano-Armor Kit386663,62585h
Anti-Vehicle MANA Turret275861.8h
Spawn Beacon222,3422h
Nanite Revive Grenade02,1210.6h
Welding Device05840h
Shield Recharging Field181,8920.7h
Ammunition Package191,0300.8h
Medical Kit2963,6655.2h
Medical Applicator395218,86117.8h
Anti-Infantry MANA Turret02970.5h
Recon Detection Device141,7652.8h

Check the help document for the dictionary if you want to learn more about words used here.


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