Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 2 | 14 (18,340)players online:
SopDogger (23)  gronzo92 (4)  xdungeonelite (3)  Kerenskii (3)  VTGone (3)  Andraxis (3) 39
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Warden StealthNC[MCY] StealthNC
NC BR 65

KDR: 3.37

Score: 101m

Last Seen: Nov 17th, 2018 7:49 PM
- OFFLINE - 588 hour(s)

Prestige 1, Battle Rank 65 - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
Level Progress (to 66): 58%
PRIMARY CLASSESLIGHT ASSAULTMEDICENGINEER
PRIMARY WEAPONS M30 Mustang AH CAS30 Tank Buster C150 Dalton Titan-150 HESH C-4 Titan-150 AP Sticky Grenade Blitz GD-10
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:StealthNC



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $736,839 MLG Score: 589
Fun Score: N/A
Cheeseburgers Flipped: 948TIME WITH MEDKIT: 3.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.056%19.157%4613398924,8892.093981.279

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.903%0.592B+-0.224C-0.035C+HEAD ++ (~7.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.493B+9.10.359C**28.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.171%1.236%1370510179,87098748229.98988205%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.197%0.181C++-0.345C-0.381

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.30.631B+23.20.56B+36.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.582%3.313%902810149,840135829457.24062334%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.694%-0.514D0.43B0.511

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.40.705B++4.10.676B+7.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.277%2.813%5851210105,79498020485.91224283%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.097%-0.729D--0.39C--0.542

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.70.824B++5.90.85B*14.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.054%78.913%585510174,9131035114.74228

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.22%0.301C*0.773B++0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.40.449B20.366C**3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.455%13.314%585510174,7771317233.62718

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.341%0.423B-0.234C-0.199

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.512B+30.383C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
101m428.2%525 (31.5k)489 (29.3k)3.373492,75527,4963.8764965 (65)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022224118.518%12.999%24107:3146

25% Combat Medic22% Engineer13% Heavy Assault15% Infiltrator22% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 15th, 2013 2:58 PMNov 24th, 2013 8:29 PMDec 11th, 2018 10:26 AM (15h) (PST)Nov 17th, 2018 6:08 PM (24d) (PST)Nov 17th, 2018 3:49 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5611414200.4490.1330.0582.2170.069589

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
33,6318,44825,1832784133429,335

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3443.6h/143.5d 13,833 12,057 25,077 458k 5,142 10,241 14,204 115.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM1
B+
Kills:1,164
Deaths:182
KDR:6.396
Accuracy:21.758% C++
HSR:24.141% B+
NC05 Jackhammer
B+
Kills:1,163
Deaths:498
KDR:2.335
Accuracy:47.845% B+
HSR:17.111% B+
LA1 Anchor
C
Kills:1,160
Deaths:92
KDR:12.609
Accuracy:20.603% D
HSR:22.672% C
GD-22S
B*
Kills:1,160
Deaths:263
KDR:4.411
Accuracy:27.050% B*
HSR:23.017% C+
NC6S Gauss SAW S
C+
Kills:1,160
Deaths:229
KDR:5.066
Accuracy:22.546% C+
HSR:24.052% C+
NS-15M1
B+
Kills:1,160
Deaths:180
KDR:6.444
Accuracy:24.992% B+
HSR:26.724% B+
NC6 Gauss SAW
C+
Kills:1,160
Deaths:758
KDR:1.530
Accuracy:19.025% C+
HSR:17.759% D-
EM6
C*
Kills:314
Deaths:40
KDR:7.850
Accuracy:20.677% C+
HSR:24.841% C*
Kills:8,441
Deaths (as Heavy Assault):2,242
Deaths (to Heavy Assaults):7,642
KDR:3.76494
Kill Difference:6,199
Playtime:441.120 hours
Usage:13%
Score:9.856m
Score/min:372
Accuracy (listed only):25.562%
HSR (listed only):22.540%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Mauler S6
B
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:43.538% B
HSR:7.414% F
LA39 Bruiser
B+
Kills:1,160
Deaths:760
KDR:1.526
Accuracy:55.091% C--
HSR:17.586% B+
Gauss Compact S
B+
Kills:1,091
Deaths:689
KDR:1.583
Accuracy:26.221% B+
HSR:12.099% D--
GD-66 Claw
B++
Kills:1,067
Deaths:530
KDR:2.013
Accuracy:58.919% C+
HSR:17.807% B++
NC12 Sweeper
C
Kills:712
Deaths:408
KDR:1.745
Accuracy:39.073% C
HSR:9.270% D--
AF-57 Piston
C*
Kills:678
Deaths:340
KDR:1.994
Accuracy:42.285% C*
HSR:13.274% C+
AF-19 Mercenary
C-
Kills:573
Deaths:639
KDR:0.897
Accuracy:19.491% C--
HSR:18.848% C-
Warden
B+
Kills:475
Deaths:224
KDR:2.121
Accuracy:29.404% B+
HSR:16.632% D*
GD-7F
C+
Kills:457
Deaths:220
KDR:2.077
Accuracy:23.533% C+
HSR:16.849% C--
MGR-M1 Bishop
B
Kills:163
Deaths:36
KDR:4.528
Accuracy:35.116% B
HSR:30.061% C+
Razor GD-23
C++
Kills:161
Deaths:45
KDR:3.578
Accuracy:24.879% C++
HSR:11.180% F-
AF-4A Bandit
B+
Kills:96
Deaths:29
KDR:3.310
Accuracy:21.944% D
HSR:25% B+
Kills:7,793
Deaths (as Engineer):4,418
Deaths (to Engineers):6,383
KDR:1.76392
Kill Difference:3,375
Playtime:750.998 hours
Usage:22%
Score:23.205m
Score/min:515
Accuracy (listed only):34.958%
HSR (listed only):16.335%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Blitz GD-10
C
Kills:1,762
Deaths:1,000
KDR:1.762
Accuracy:22.724% C
HSR:9.705% D*
Gauss Rifle S
B+
Kills:1,168
Deaths:717
KDR:1.629
Accuracy:27.363% B+
HSR:8.390% F
GR-22
C+
Kills:1,161
Deaths:567
KDR:2.048
Accuracy:23.517% C+
HSR:8.699% D**
Mauler S6
B
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:43.538% B
HSR:7.414% F
NS-7 PDW
B*
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:28.989% B*
HSR:12.845% D-
AF-4 Cyclone
C**
Kills:1,160
Deaths:717
KDR:1.618
Accuracy:26.682% C**
HSR:13.966% D
NC1 Gauss Rifle
B
Kills:1,160
Deaths:765
KDR:1.516
Accuracy:24.455% B
HSR:18.362% C
Reaper DMR
C+
Kills:1,160
Deaths:397
KDR:2.922
Accuracy:25.199% C+
HSR:20.086% D
NC9 A-Tross
C++
Kills:1,160
Deaths:248
KDR:4.677
Accuracy:25.436% C++
HSR:25% C++
Gauss Rifle Burst
C+
Kills:1,160
Deaths:455
KDR:2.549
Accuracy:24.075% D
HSR:26.293% C+
LA39 Bruiser
B+
Kills:1,160
Deaths:760
KDR:1.526
Accuracy:55.091% C--
HSR:17.586% B+
NS-11A
B++
Kills:1,160
Deaths:178
KDR:6.517
Accuracy:23.669% C+
HSR:26.552% B++
Carnage AR
C++
Kills:1,160
Deaths:584
KDR:1.986
Accuracy:25.227% C++
HSR:13.966% D-
GD-66 Claw
B++
Kills:1,067
Deaths:530
KDR:2.013
Accuracy:58.919% C+
HSR:17.807% B++
NC12 Sweeper
C
Kills:712
Deaths:408
KDR:1.745
Accuracy:39.073% C
HSR:9.270% D--
AF-57 Piston
C*
Kills:678
Deaths:340
KDR:1.994
Accuracy:42.285% C*
HSR:13.274% C+
AF-4G Cyclone
C
Kills:212
Deaths:49
KDR:4.327
Accuracy:26.147% C
HSR:10.377% D*
Gauss Prime
C+
Kills:198
Deaths:36
KDR:5.500
Accuracy:20.416% D**
HSR:23.232% C+
MGR-S1 Gladius
B+
Kills:138
Deaths:63
KDR:2.190
Accuracy:28.696% B+
HSR:18.116% C--
MKV Suppressed
D-
Kills:73
Deaths:31
KDR:2.355
Accuracy:20.956% D-
HSR:13.699% D-
Kills:18,769
Deaths (as Combat Medic):8,932
Deaths (to Combat Medics):2,770
KDR:2.10132
Kill Difference:9,837
Playtime:853.767 hours
Usage:25%
Score:21.598m
Score/min:422
Accuracy (listed only):30.623%
HSR (listed only):15.732%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Blitz GD-10
C
Kills:1,762
Deaths:1,000
KDR:1.762
Accuracy:22.724% C
HSR:9.705% D*
Mauler S6
B
Kills:1,160
Deaths:498
KDR:2.329
Accuracy:43.538% B
HSR:7.414% F
NS-7 PDW
B*
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:28.989% B*
HSR:12.845% D-
AF-4 Cyclone
C**
Kills:1,160
Deaths:717
KDR:1.618
Accuracy:26.682% C**
HSR:13.966% D
LA39 Bruiser
B+
Kills:1,160
Deaths:760
KDR:1.526
Accuracy:55.091% C--
HSR:17.586% B+
Gauss Compact S
B+
Kills:1,091
Deaths:689
KDR:1.583
Accuracy:26.221% B+
HSR:12.099% D--
GD-66 Claw
B++
Kills:1,067
Deaths:530
KDR:2.013
Accuracy:58.919% C+
HSR:17.807% B++
NC12 Sweeper
C
Kills:712
Deaths:408
KDR:1.745
Accuracy:39.073% C
HSR:9.270% D--
AF-57 Piston
C*
Kills:678
Deaths:340
KDR:1.994
Accuracy:42.285% C*
HSR:13.274% C+
AF-19 Mercenary
C-
Kills:573
Deaths:639
KDR:0.897
Accuracy:19.491% C--
HSR:18.848% C-
GD-7F
C+
Kills:457
Deaths:220
KDR:2.077
Accuracy:23.533% C+
HSR:16.849% C--
AF-4G Cyclone
C
Kills:212
Deaths:49
KDR:4.327
Accuracy:26.147% C
HSR:10.377% D*
Razor GD-23
C++
Kills:161
Deaths:45
KDR:3.578
Accuracy:24.879% C++
HSR:11.180% F-
MGR-S1 Gladius
B+
Kills:138
Deaths:63
KDR:2.190
Accuracy:28.696% B+
HSR:18.116% C--
AF-4A Bandit
B+
Kills:96
Deaths:29
KDR:3.310
Accuracy:21.944% D
HSR:25% B+
MKV Suppressed
D-
Kills:73
Deaths:31
KDR:2.355
Accuracy:20.956% D-
HSR:13.699% D-
Kills:11,660
Deaths (as Light Assault):6,607
Deaths (to Light Assaults):4,833
KDR:1.76479
Kill Difference:5,053
Playtime:762.466 hours
Usage:22%
Score:31.525m
Score/min:689
Accuracy (listed only):31.823%
HSR (listed only):14.252%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Blitz GD-10
C
Kills:1,762
Deaths:1,000
KDR:1.762
Accuracy:22.724% C
HSR:9.705% D*
NC14 Bolt Driver
C++
Kills:1,256
Deaths:699
KDR:1.797
Accuracy:32.854% C
HSR:75.478% C++
EM4 Longshot
B*
Kills:1,160
Deaths:226
KDR:5.133
Accuracy:44.848% B*
HSR:80.086% C*
NS-7 PDW
B*
Kills:1,160
Deaths:589
KDR:1.969
Accuracy:28.989% B*
HSR:12.845% D-
AF-4 Cyclone
C**
Kills:1,160
Deaths:717
KDR:1.618
Accuracy:26.682% C**
HSR:13.966% D
LA80
B
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:38.035% C-
HSR:80.948% B
NS-44 Commissioner
C+
Kills:1,012
Deaths:1,021
KDR:0.991
Accuracy:29.818% D
HSR:21.443% C+
SAS-R
B**
Kills:988
Deaths:112
KDR:8.821
Accuracy:35.635% C-
HSR:78.745% B**
AF-18 Stalker
B+
Kills:528
Deaths:171
KDR:3.088
Accuracy:29.516% B+
HSR:15.341% D
NS-357 Underboss
C-
Kills:460
Deaths:471
KDR:0.977
Accuracy:30.716% D
HSR:17.609% C-
LA8 Rebel
C
Kills:388
Deaths:374
KDR:1.037
Accuracy:27.705% C
HSR:17.010% D
AF-8 RailJack
B++
Kills:349
Deaths:18
KDR:19.389
Accuracy:37.919% C*
HSR:81.089% B++
AF-6 Shadow
C--
Kills:294
Deaths:90
KDR:3.267
Accuracy:31.342% C--
HSR:19.728% D-
NC08 Mag-Scatter
B**
Kills:235
Deaths:191
KDR:1.230
Accuracy:61.946% B**
HSR:15.319% C+
AF-4G Cyclone
C
Kills:212
Deaths:49
KDR:4.327
Accuracy:26.147% C
HSR:10.377% D*
NC4 Mag-Shot
C-
Kills:180
Deaths:295
KDR:0.610
Accuracy:24.014% C-
HSR:16.111% C--
MGR-S1 Gladius
B+
Kills:138
Deaths:63
KDR:2.190
Accuracy:28.696% B+
HSR:18.116% C--
MKV Suppressed
D-
Kills:73
Deaths:31
KDR:2.355
Accuracy:20.956% D-
HSR:13.699% D-
Kills:12,515
Deaths (as Infiltrator):6,228
Deaths (to Infiltrators):3,080
KDR:2.00947
Kill Difference:6,287
Playtime:506.692 hours
Usage:15%
Score:9.886m
Score/min:325
Accuracy (listed only):32.141%
HSR (listed only):33.201%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NCM2 Falcon
A++
Kills:1,331
Deaths:208
KDR:6.399
Accuracy:45.786% B++
HSR:9.316% A++
AF-41 Hacksaw
B++
Kills:1,222
Deaths:123
KDR:9.935
Accuracy:27.142% C
HSR:17.021% B++
AF-34 Mattock
C+
Kills:1,169
Deaths:167
KDR:7
Accuracy:27.609% D
HSR:15.483% C+
AF-41 Hacksaw
B+
Kills:1,161
Deaths:123
KDR:9.439
Accuracy:30.757% C+
HSR:16.796% B+
NCM1 Scattercannon
B*
Kills:1,160
Deaths:205
KDR:5.659
Accuracy:46.907% B*
HSR:15.603% C+
AF-23 Grinder
C+
Kills:703
Deaths:171
KDR:4.111
Accuracy:26.169% D--
HSR:14.794% C+
AF-23 Grinder
B
Kills:672
Deaths:156
KDR:4.308
Accuracy:27.219% D--
HSR:17.708% B
NCM2 Falcon
M
Kills:671
Deaths:194
KDR:3.459
Accuracy:49.809% B*
HSR:10.283% M
NCM1 Scattercannon
A
Kills:591
Deaths:86
KDR:6.872
Accuracy:47.479% A
HSR:13.367% C-
AF-34 Mattock
C--
Kills:513
Deaths:86
KDR:5.965
Accuracy:31.529% C--
HSR:13.645% D--
NCM3 Raven
C
Kills:76
Deaths:16
KDR:4.750
Accuracy:37.586% C
HSR:0% F-
NCM3 Raven
S
Kills:67
Deaths:16
KDR:4.188
Accuracy:38.248% C+
HSR:8.955% S
Kills:9,336
Deaths (as MAX Suit):775.500
Deaths (to MAX Suits):2,370
KDR:12.03868
Kill Difference:8,560.500
Playtime:118.679 hours
Usage:3%
Score:4.946m
Score/min:695
Accuracy (listed only):36.353%
HSR (listed only):12.748%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B**
Kills:3,716
V. Kills:720 N/A
Deaths:321
KDR:11.576
Accuracy:57.253% C*
KPH:43.500 C+
VKPH:8.400 B**
Breaker Rocket Pods
C+
Kills:1,371
V. Kills:291 470%
Deaths:89
KDR:15.405
Accuracy:46.726% C
KPH:63.100 C
VKPH:13.400 C+
Vortek Rotary
C-
Kills:1,161
V. Kills:900 129%
Deaths:581
KDR:1.998
Accuracy:24.319% D*
KPH:9 C-
VKPH:7 C--
Hornet Missiles
C**
Kills:249
V. Kills:67 366%
Deaths:16
KDR:15.563
Accuracy:60.559% C++
KPH:76.800 C**
VKPH:20.700 D
Coyote Missiles
A++
Kills:203
V. Kills:37 N/A
Deaths:13
KDR:15.615
Accuracy:51.778% C+
KPH:94.400 A++
VKPH:17.200 D
M20 Kestrel
C**
Kills:193
V. Kills:196 98%
Deaths:57
KDR:3.386
Accuracy:26.956% C-
KPH:18 C+
VKPH:18.200 C**
M20 Mustang
B+
Kills:188
V. Kills:99 188%
Deaths:54
KDR:3.481
Accuracy:27.330% D
KPH:20.100 B+
VKPH:10.600 C++
Tomcat A2AM Pods
D-
Kills:88
V. Kills:93 94%
Deaths:16
KDR:5.500
Accuracy:74.588% D
KPH:16 D--
VKPH:16.900 D-
Kills:7,169 (5,258 + 0)
Deaths:1,147
KDR:6.250
VKDR:2.095
Vehicle Kills:2,403
Kill Difference:6,022
Playtime:266.888 hours
Usage:8%
Score:5.644m
Score/min:352
Piloting Accuracy:27.330%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B+
Kills:3,434
V. Kills:2,719 126%
Deaths:702
KDR:4.892
Accuracy:49.171% B+
KPH:8.400 C++
VKPH:6.600 C+
C150 Dalton
S
Kills:2,974
V. Kills:1,406 211%
Deaths:34
KDR:87.471
Accuracy:37.099% C
KPH:122.300 S
VKPH:57.800 M
L105 Zephyr PX
S
Kills:811
V. Kills:25 N/A
Deaths:5
KDR:162.200
Accuracy:55.403% B*
KPH:317.300 S
VKPH:9.800 C+
L-24R Spur
B*
Kills:365
V. Kills:9 N/A
Deaths:10
KDR:36.500
Accuracy:45.479% B*
KPH:35.100 C*
VKPH:0.900 C-
AP30 Shredder
B
Kills:89
V. Kills:39 223%
Deaths:7
KDR:12.714
Accuracy:16.968% F
KPH:35 B
VKPH:15.300 C
Dual-75 Duster
C**
Kills:60
V. Kills:5 N/A
Deaths:
KDR:
Accuracy:25.019% F
KPH:75.900 C++
VKPH:6.300 C**
Kills:7,733 (3,799 + 3,934)
Deaths:758
KDR:10.202
VKDR:5.545
Vehicle Kills:4,203
Kill Difference:6,975
Playtime:451.044 hours
Usage:13%
Score:9.239m
Score/min:341
Piloting Accuracy:45.479%
Gunner Accuracy:25.019%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,160
V. Kills:77 N/A
Deaths:25
KDR:46.400
Accuracy:55.564% B*
KPH:89 A+
VKPH:5.900 D
C75 Viper
A++
Kills:1,160
V. Kills:104 N/A
Deaths:44
KDR:26.364
Accuracy:32.656% D
KPH:64.900 A++
VKPH:5.800 C-
L100 Python HEAT
A+
Kills:1,160
V. Kills:155 N/A
Deaths:44
KDR:26.364
Accuracy:45.942% C--
KPH:51.300 A+
VKPH:6.900 D--
L100 Python AP
B*
Kills:939
V. Kills:394 238%
Deaths:36
KDR:26.083
Accuracy:39.294% F-
KPH:41.100 B*
VKPH:17.200 C+
Skyguard
C
Kills:99
V. Kills:65 150%
Deaths:12
KDR:8.250
Accuracy:25.505% D
KPH:12.100 C
VKPH:7.900 C--
LB00 Python AP
C+
Kills:98
V. Kills:20 467%
Deaths:
KDR:
Accuracy:46.563% D--
KPH:48.500 C+
VKPH:9.900 D**
Kills:4,616 (4,616 + 0)
Deaths:161
KDR:28.671
VKDR:5.062
Vehicle Kills:815
Kill Difference:4,455
Playtime:86.630 hours
Usage:3%
Score:2.155m
Score/min:415
Driving Accuracy:46.563%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
B**
Kills:2,133
V. Kills:395 N/A
Deaths:75
KDR:28.440
Accuracy:49.035% C*
KPH:58.500 B**
VKPH:10.800 B++
Titan-150 AP
C++
Kills:1,827
V. Kills:1,285 142%
Deaths:159
KDR:11.491
Accuracy:39.741% D*
KPH:21.500 C+
VKPH:15.100 C++
Titan-150 HEAT
C**
Kills:1,362
V. Kills:470 289%
Deaths:145
KDR:9.393
Accuracy:39.680% D
KPH:23.600 C**
VKPH:8.100 C
E540 Halberd
B*
Kills:312
V. Kills:141 220%
Deaths:27
KDR:11.556
Accuracy:41.784% C-
KPH:38.200 B*
VKPH:17.300 B+
Enforcer ML85
B+
Kills:204
V. Kills:137 148%
Deaths:16
KDR:12.750
Accuracy:45.504% B+
KPH:28.500 B+
VKPH:19.200 B+
C85 Canister
B+
Kills:53
V. Kills:1 N/A
Deaths:4
KDR:13.250
Accuracy:33.170% D
KPH:96 B+
VKPH:1.800 D
Kills:5,891 (5,322 + 569)
Deaths:426
KDR:13.829
VKDR:5.702
Vehicle Kills:2,429
Kill Difference:5,465
Playtime:194.977 hours
Usage:6%
Score:4.813m
Score/min:411
Driving Accuracy:39.680%
Gunner Accuracy:33.170%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
A++
Kills:431
V. Kills:33 N/A
Deaths:8
KDR:53.875
Accuracy:50.569% C++
KPH:201.500 A++
VKPH:15.400 A+
M40 Fury-H
C+
Kills:85
V. Kills:3 N/A
Deaths:3
KDR:28.333
Accuracy:27.058% D**
KPH:84.100 C+
VKPH:3 D--
M60-G Bulldog-H
B+
Kills:67
V. Kills:7 N/A
Deaths:4
KDR:16.750
Accuracy:31.669% D*
KPH:87.300 B+
VKPH:9.100 C++
Kills:583 (0 + 583)
Deaths:15
KDR:38.867
VKDR:2.867
Vehicle Kills:43
Kill Difference:568
Playtime:3.917 hours
Usage:0%
Score:0.234m
Score/min:996
Driving Accuracy:N/A%
Gunner Accuracy:31.669%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:286
V. Kills:22 N/A
Deaths:4
KDR:71.500
Accuracy:32.613% C+
KPH:55.600 A++
VKPH:4.300 C
M12 Kobalt
C**
Kills:189
V. Kills:6 N/A
Deaths:3
KDR:63
Accuracy:13.893% D
KPH:78.200 C**
VKPH:2.500 C+
M40 Fury
B**
Kills:114
V. Kills:27 407%
Deaths:4
KDR:28.500
Accuracy:37.052% C++
KPH:76.800 B*
VKPH:18.200 B**
M40 Fury
B**
Kills:73
V. Kills:24 292%
Deaths:5
KDR:14.600
Accuracy:42.869% B*
KPH:44.900 C+
VKPH:14.800 B**
M20 Basilisk
N/A
Kills:50
V. Kills:21 227%
Deaths:9
KDR:5.556
Accuracy:30.815% N/A
KPH:9.400 N/A
VKPH:3.900 N/A
Kills:712 (0 + 712)
Deaths:25
KDR:28.480
VKDR:4
Vehicle Kills:100
Kill Difference:687
Playtime:16.013 hours
Usage:0%
Score:0.397m
Score/min:414
Driving Accuracy:N/A%
Gunner Accuracy:30.815%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:288
V. Kills:9 N/A
Deaths:69
KDR:4.174
Accuracy:42.811% C++
KPH:43.200 C+
VKPH:1.300 C-
M40 Fury-F
C+
Kills:144
V. Kills:34 411%
Deaths:69
KDR:2.087
Accuracy:43.564% C--
KPH:22.900 C+
VKPH:5.400 C
Kills:432 (432 + 0)
Deaths:138
KDR:3.130
VKDR:0.312
Vehicle Kills:43
Kill Difference:294
Playtime:12.959 hours
Usage:0%
Score:0.145m
Score/min:187
Driving Accuracy:43.564%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M30 Mustang AH 4,4363,71632111.576B*8.2057.253%C*1.184%C+43.5C+8.4B**33585.5h7.4B+13B+
CAS30 Tank Buster 6,1533,4347024.892M*1.5249.171%B+N/A8.4C++6.6C+191410.4h35.5C**72.1B+
C150 Dalton 4,3802,9743487.471U84.1037.099%CN/A122.4S57.9M146824.3h2.5B**6.6B**
Titan-150 HESH 2,5282,1337528.44A++25.0749.035%C*1.406%C58.6B**10.9B++30936.4h2.4B*4.9B*
C-4 2,7862,1221,0941.94B+1.4322.826%C-N/A76.9C+24.1C89327.6h1.2B+5.3B
Titan-150 AP 3,1121,82715911.491B**8.1239.741%D*4.324%B*21.5C+15.1C++45584.9h3.9B9.9C++
Sticky Grenade 1,7851,77711777N/A1,773.6365.198%AN/A1974.4A++8.9C99170.9h1.2B**1.9B*
Blitz GD-10 1,7701,7621,0001.762B++1.6122.724%C9.705%D*23CN/A7876.5h13.5B+59.5C**
Breaker Rocket Pods 1,6621,3718915.404B**12.0346.726%C1.24%C**63.2C13.4C+54121.7h12.6B+26.9B+
Titan-150 HEAT 1,8321,3621459.393B**6.0239.68%D3.598%B23.6C**8.1C22757.8h3.1A7.8B*
NCM2 Falcon 1,4631,3312086.399S3.0345.786%B++9.316%A++44.4M**4.4C+30330h3.9A+8.5B**
NC14 Bolt Driver 1,2571,2566991.797C+1.5832.854%C75.478%C++17.6CN/A6571.2h2.4B+7.4C*
Frag Grenade 1,2651,25111251N/A1,247.6354.325%B**N/A962.3A*10.8B+54201.3h2.5A4.6B**
AF-41 Hacksaw 1,2241,2221239.935M6.5627.142%C17.021%B++49.1AN/A28124.9h4.5B**16.6B++
NS Decimator 1,4131,1967331.632B*1.7450.852%D*2.759%B35C++6.3D--34634.2h2.4A+4.8B**
Anti-Vehicle Grenade 1,2331,17511175N/A1,171.6370.016%A*N/A1068.2M*52.7D69841.1h2.6A+3.7A+
AF-34 Mattock 1,1691,1691677B**3.6327.609%D15.483%C+50.2B+N/A32823.3h3.9A14.3B+
Gauss Rifle S 1,1791,1687171.629B+1.7427.363%B+8.39%F23.8CN/A11149h5.5A*20.1A
EM1 1,1721,1641826.396S3.0221.758%C++24.141%B+62.6B**N/A31618.6h9.5B+43.7B+
NC05 Jackhammer 1,1651,1634982.335B*1.0447.845%B+17.111%B+39.4C+N/A20029.5h3.8B*7.9B+
Vortek Rotary 2,0611,1615811.998C++1.3824.319%D*3.015%B+9C-7C--226128.7h44.6B*183.2B+
AF-41 Hacksaw 1,1611,1611239.439A**6.0730.757%C+16.796%B+46.6B**N/A26224.9h5.5B++17.8B+
GR-22 1,1661,1615672.048B+1.3323.517%C+8.699%D**29.4C+N/A7539.5h11.2B*47.8B+
Mauler S6 1,1641,1604982.329A++1.0443.538%B7.414%F25.2C+N/A13446h3.4B**7.8B*
L100 Python HESH 1,2371,1602546.4M++43.0355.564%B*3.707%A*89.2A+5.9D50513h1.9A+3.5A
LA1 Anchor 1,1681,1609212.609S9.2420.603%D22.672%C57.1B+N/A24420.3h8.2B**40C**
M60-A Bulldog 1,2091,1603386.667U383.2959.669%A+1.81%C-163.4S6.9B**12037.1h3.1A++5.2A+
GD-22S 1,1621,1602634.411A++1.0427.05%B*23.017%C+44.3BN/A25026.2h7.9A29.1B*
NC6S Gauss SAW S 1,1611,1602295.066M*1.6922.546%C+24.052%C+46.6C++N/A24724.9h8.6B*38.3B+
EM4 Longshot 1,1621,1602265.133B++1.7644.848%B*80.086%C*36.4BN/A16931.9h1.9B+4.3B++
M60-A Bulldog 1,2171,1606193.333S189.9658.812%A1.81%C143.2M**7B**10068.1h3.4B**5.8A
C75 Viper 1,2641,1604426.364S22.9932.656%DN/A64.8A++5.8C-45017.9h4.2A++12.8A
NS-7 PDW 1,1641,1605891.969A1.4028.989%B*12.845%D-32C**N/A19736.3h10.8B**37.4B++
NS-15M1 1,1611,1601806.444M**3.0724.992%B+26.724%B+55B+N/A29121.1h8.5A+34B*
AF-4 Cyclone 1,1641,1607171.618B1.7626.682%C**13.966%D15.4DN/A7275.3h9.6B+36B+
NC1 Gauss Rifle 1,1631,1607651.516B+1.8624.455%B18.362%C19.7CN/A12058.9h9.4A38.5B*
Reaper DMR 1,1601,1603972.922B+0.4525.199%C+20.086%D35.9C++N/A19432.3h7.5B**29.9B++
NC9 A-Tross 1,1621,1602484.677M++1.3025.436%C++25%C++55B**N/A26121.1h7.9B**30.9B++
LA80 1,1621,16011110.45A*7.0838.035%C-80.948%B37.8C+N/A19430.7h1.8B++4.8B+
Gauss Rifle Burst 1,1691,1604552.549B+0.8224.075%D26.293%C+31.4C-N/A11336.9h10.4B+43.3C++
NCM1 Scattercannon 1,1611,1602055.659A++2.2946.907%B*15.603%C+43.1A+N/A28926.9h7.5C*16B+
L100 Python HEAT 1,3151,1604426.364S22.9945.942%C--4.569%A51.3A+6.9D--36822.6h2.6A++5.7A
NC6 Gauss SAW 1,1791,1607581.53B+1.8419.025%C+17.759%D-23.4CN/A14749.5h8.2B++43B+
LA39 Bruiser 1,1621,1607601.526C**1.8555.091%C--17.586%B+21.4DN/A12554.1h2.5C+4.5C+
NS-11A 1,1631,1601786.517S3.1423.669%C+26.552%B++51.8B**N/A41222.4h10.3A43.7B++
Carnage AR 1,1661,1605841.986B+1.3925.227%C++13.966%D-22.3C-N/A6952.1h12.2B+48.2B+
Gauss Compact S 1,1371,0916891.583B++1.7926.221%B+12.099%D--14.5CN/A9075.1h7.1B**26.9B*
Bouncing Betty 1,0911,0901397.842A+4.4756.477%A+N/A160.3B*N/A8466.8h1.3A++2.3A++
GD-66 Claw 1,0801,0675302.013B+1.3658.919%C+17.807%B++34.1CN/A9831.3h2.4C**4B
NS-44 Commissioner 1,0241,0121,0210.991C++2.3829.818%D21.443%C+14.8DN/A8368.2h3.7C**12.3C+
SAS-R 9929881128.821A*5.4535.635%C-78.745%B**39.5C++N/A21425h1.8B*5B+
L100 Python AP 1,3339393626.083S22.7139.294%F-6.496%A*41B*17.2C+41322.9h3.4A8.7B++
Shrike 1,2209344342.152A**1.2251.862%D4.39%B*30.4B+9.3C-36530.7h3.5A+6.8B**
L105 Zephyr PX 8368115162.2U158.8355.403%B*N/A311.9S9.6C+18872.6h3.8B+6.8B*
NC12 Sweeper 7157124081.745B+1.6339.073%C9.27%D--14DN/A6950.7h3.5B*8.9B+
AF-23 Grinder 7067031714.111B++0.7426.169%D--14.794%C+35.5C**N/A24519.8h4.8B**18.5C*
AF-57 Piston 6796783401.994B*1.3842.285%C*13.274%C+24C-N/A15628.3h3.7B++8.8B+
AF-23 Grinder 6756721564.308B++0.9327.219%D--17.708%B36.1C*N/A25218.6h5.2B**19C++
NCM2 Falcon 7586711943.459M++0.0949.809%B*10.283%M23.4A++3D18928.7h8.2B**16.4B**
Tank Mine 1,058649887.375A**4.0027.152%C--N/A132.4B+83.5B++25664.9h1.2A4.5B**
NCM1 Scattercannon 595591866.872A++3.5047.479%A13.367%C-57.4A+N/A28110.3h6.5C+13.7B+
AF-19 Mercenary 5795736390.897C++2.4819.491%C--18.848%C-7DN/A5581.4h9.8B*50.5B+
AF-18 Stalker 5315281713.088A++0.2929.516%B+15.341%D31.4C+N/A16316.8h9.3A31.7B*
AF-34 Mattock 518513865.965B**2.5931.529%C--13.645%D--49.3B+N/A26510.4h5B*15.7B+
Warden 4964752242.121A1.2529.404%B+16.632%D*17.6C+N/A8227h6.9B*23.4B++
NS-357 Underboss 4654604710.977C+2.4030.716%D17.609%C-28.6CN/A12716.1h3.9B+12.6C++
GD-7F 4584572202.077B**1.3023.533%C+16.849%C--26.4C+N/A20817.3h10.9B++46.2B+
C85 Canister-H 464431853.875A*50.5050.569%C++12.993%B+205.2A++15.7A+13692.1h4.8B++9.6B++
LA8 Rebel 3963883741.037C++2.3427.705%C17.01%D30.3C++N/A11612.8h5B*18C++
L-24R Spur 3743651036.5S33.1345.479%B*1.918%C+35.1C*N/A7410.4h18.2B40B+
AF-8 RailJack 3513491819.389S16.0237.919%C*81.089%B++39.7AN/A1898.8h1.8B*4.9B++
NC15 Phoenix 7663281721.907B*1.4738.621%F--N/A12.1C+16.2B+24427h6.1A15.9B+
EM6 320314407.85S4.4820.677%C+24.841%C*64.1B**1.2A*4924.9h8.7B**42B+
E540 Halberd 4533122711.556B++8.1841.784%C-6.41%A++38B*17.2B+12688.2h4.1A9.8B*
AF-6 Shadow 294294903.267B**0.1131.342%C--19.728%D-37.2C+N/A1827.9h6C+19C+
S12 Renegade 297288694.174C++0.8042.811%C++6.597%C*43C+1.3C-2006.7h2.7B++6.4B+
M60-G Bulldog 308286471.5U68.1332.613%C+1.748%D-56.1A++4.3C3995.1h4.7B**14.6B++
M60-A Bulldog 3122591715.235A++11.8633.041%C1.158%C--48.9B++10B**15425.3h4.2B**12.8B++
Hornet Missiles 3162491615.563A++12.1960.559%C++2.008%C**77.8C**20.9D11213.2h5.5A9.1A
MANA Anti-Vehicle Turret 314246604.1M**0.7343.231%S8.13%S2460C680D785730.1h3.6A+8.4A+
NC08 Mag-Scatter 2422351911.23C+2.1461.946%B**15.319%C+23.5CN/A12610h4.3C+6.9B+
MANA Anti-Personnel Turret 221219663.318N/A0.0618.501%UN/A2190U20U10259400.1h17.9T*96.6T*
AF-4G Cyclone 214212494.327A+0.9526.147%C10.377%D*49.3C+N/A2614.3h7.7B**29.6B+
Mag-Cutter 21521021,8260.01C3.3632.537%BN/A0.1DN/A11769.1h2.7C++8.4B
Enforcer ML85 3412041612.75A++9.3845.504%B+N/A28.3B+19B8967.2h10.3B++22.7B*
Coyote Missiles 2402031315.615S12.2451.778%C+N/A96.7A*17.6D8442.1h12.7A++24.5A+
Gauss Prime 204198365.5M++2.1320.416%D**23.232%C+27.5DN/A837.2h11.2C+54.6D
M20 Kestrel 389193573.386B+0.0126.956%C-2.073%C*18C+18.3B79610.7h63.5B+235.6B+
M12 Kobalt 195189363S59.6313.893%D23.28%B**78.8C**2.5C+3922.4h19.6C+141.4C+
M20 Mustang 287188543.481B++0.1127.33%D4.787%A++20.2B+10.6C++7989.3h57.7B*211.3B*
NC4 Mag-Shot 1831802950.61C+2.7624.014%C-16.111%C--14.5DN/A8712.4h6.8B++28.5C++
Hawk GD-68 221172951.811A**1.5659.793%C3.488%B25.3B++7.2C-5646.8h4.4A++7.3A+
Orbital Strike Uplink 2401661166N/A162.631092%UN/A830U370U30780.2h1.6T*0.2T*
MGR-M1 Bishop 169163364.528A++1.1535.116%B30.061%C+36.2C**1.3A934.5h6.1B17.4B+
Razor GD-23 161161453.578M+0.2024.879%C++11.18%F-20.6C+N/A2447.8h10.2B++41.2B+
Spear Anti-Vehicle Phalanx Turret 2031461014.6A11.2336.497%D6.164%B**40.6C++15.8C--8223.6h5.8B++15.9B+
M40 Fury-F 178144692.087C**1.2943.564%C--N/A22.9C+5.4C1736.3h7.3B+16.8B+
MGR-S1 Gladius 139138632.19B+1.1828.696%B+18.116%C--39.4C++N/A913.5h7.6B**26.5B++
M40 Fury 141114428.5M**25.1337.052%C++1.754%C+76B*18B**9951.5h10.3B+27.9B+
Skyguard 16499128.25M4.8825.505%D4.04%A+12.1C7.9C--3858.2h101.1B+396.2B
LB00 Python AP 11898198S94.6346.563%D--3.061%M++49C+10D**1782h3.7B+7.9C+
AF-4A Bandit 9696293.31A++0.0621.944%D25%B+50.5B++N/A4051.9h7.3A+33.2B++
MAX Punch 96937930.117C*3.2619.503%FN/A0.8CN/A5114.3h1.7C++8.7C+
AP30 Shredder 12889712.714B**9.3416.968%F1.124%D35.6B+15.6C132632.5h41.1B**242.2B
Tomcat A2AM Pods 18188165.5C*2.1374.588%DN/A16D--16.9D-5565.5h6.2B**8.3B*
M40 Fury-H 8885328.333B**24.9627.058%D**N/A85C+3D--5841h5.6B++20.9C+
The Slasher 85842,2680.037C3.3417.747%D*N/A0.4C--N/A2209.4h2.5C+14C-
Hyena Missile Launcher 12378419.5U16.1334.04%C++N/A78S45S8751h14.6A*42.9A++
NCM3 Raven 7676164.75S1.3837.586%CN/A24.5M*N/A3703.1h9.3A*24.8A+
MKV Suppressed 7473312.355A++1.0220.956%D-13.699%D-42.9B+N/A3891.7h9.5B**45.6B+
M40 Fury 9773514.6A+11.2342.869%B*N/A45.6C+15A7821.6h14.3C+33.4B+
M20 Drake 11572236U32.6329.354%C**1.389%C-16.7C+10C3794.3h94.2C320.8C++
M60-G Bulldog-H 7467416.75B+13.3831.669%D*N/A83.8B8.8C+4940.8h3.6B**11.4C**
NCM3 Raven 6967164.188S0.8138.248%C+8.955%S21.6M*N/A3023.1h10.7A*27.9A+
Heartstring 6362830.747C2.6315%F32.258%C**6.6D--N/A349.4h2.9C**19C
Blackheart 6161511.196C++2.1826.018%D*19.672%D16.1CN/A833.8h2.4C**9.3C++
Dual-75 Duster 6560160S56.6325.019%F1.667%B**75C++6.3C**3920.8h5.7C++22.6D-
C85 Canister 5453413.25C+9.8833.17%D11.321%D88.3B+1.7D7590.6h5.1B++15.4B+
M20 Basilisk 715095.556A+2.1830.815%D6%C+9.4D--4D-1635.3h76.5C**248.3C*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator1,932718,94889.4h
Restoration Kit2231,56341.1h
NC Patriot Flare Gun12320.6h
Nano-Armor Kit599759,50195.6h
Motion Spotter493,5497.5h
Anti-Vehicle MANA Turret132512h
Spawn Beacon14964711.8h
Medical Kit8444,09074.4h
Spitfire Auto-Turret84010.9h
Repair Module1740.2h
Turret AI Module2690.3h
Nanite Healing Grenade0640h
Nanite Revive Grenade08,8322.5h
Deconstruction Tool12,3020.4h
Welding Device02820.1h
Rampart Wall1800.7h
Xiphos Anti-Personnel Tower0500.3h
Recon Detection Device792,7819.6h
Ammunition Package572,0912.9h
Anti-Infantry MANA Turret565124.3h
Orbital Strike Target Designator8861.2h
WLT-Howler Mining Laser271,12112h
Nano-Repair Grenade01650h
Router1560.2h
Shield Recharging Field583,5842.8h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.72s
Server spent 2.13s on queries, 1.41s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.