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Executor LaneSmash Champion Sternkr4ft[MCY] Sternkr4ft
NC BR 193

KDR: 3.28

Score: 98.8m

Last Seen: Aug 10th, 2019 2:56 PM
- OFFLINE - 210.8 hour(s)

Prestige 1, Battle Rank 100 (193 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 12
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW M30 Mustang AH Carnage AR Sticky Grenade AF-34 Mattock AF-57 Piston
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,386,908 MLG Score: 1908
Fun Score: N/A
Cheeseburgers Flipped: 879TIME WITH MEDKIT: 8%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.903%26.908%80561115371,9243.34717-0.063

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.57%1.701A++0.913B*-1.225D*HEAD ++ (~11.96)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.618B+8.50.404B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.906%1.112%653412104,3189245314.67316812%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.004%0.264C*-0.431C--0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.829B++10.90.792B++16.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.417%2.972%715812066,966161622414.30798311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.752%0.602B+0.301C*0.998

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.692B+5.60.552B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.502%13.86%344812063,21811307642.84527421%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.982%-0.157C2.278A*0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.70.684B+130.674B+24.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.446%81.954%3449120514,3472894194.95579

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.708%1.575A+0.964B*-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.595B+1.80.428B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.852%15.796%344512095,5711554113.58264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.794%0.667B+0.245C++0.866

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.521B+3.10.356C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 12
98.8m405%702 (42.1k)513 (30.8k)3.2844133,90540,7703.53579193 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1214796321.048%26.558%55904:4371

15% Combat Medic32% Engineer23% Heavy Assault17% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 8:42 PMApr 23rd, 2016 3:14 PMAug 18th, 2019 3:28 AM (1d) (PST)Aug 10th, 2019 10:59 AM (9d) (PST)Aug 10th, 2019 10:56 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5971624350.6950.2120.1852.9630.0361908

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8339,74326,090421311178230,782

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3209.7h/133.7d 10,249 35,563 53,739 570.6k 3,842 11,503 6,989 115m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:7,017
Deaths:1,709
KDR:4.106
Accuracy:28.816% B++
HSR:32.265% B*
NC6 Gauss SAW
A+
Kills:5,496
Deaths:1,606
KDR:3.422
Accuracy:28.522% A+
HSR:29.458% B**
NC6A GODSAW
B+
Kills:1,475
Deaths:284
KDR:5.194
Accuracy:31.652% B+
HSR:30.780% B+
MGR-L1 Promise
B*
Kills:1,465
Deaths:194
KDR:7.552
Accuracy:28.715% B*
HSR:29.420% B++
GD-22S
B**
Kills:1,464
Deaths:455
KDR:3.218
Accuracy:28.290% B**
HSR:27.869% B+
NS-15M1
B**
Kills:1,322
Deaths:353
KDR:3.745
Accuracy:28.442% B**
HSR:23.374% C++
EM6
B++
Kills:1,215
Deaths:426
KDR:2.852
Accuracy:25.461% B++
HSR:19.835% D
NC6S Gauss SAW S
A
Kills:1,169
Deaths:237
KDR:4.932
Accuracy:31.111% A
HSR:29.684% B*
NSX Naginata
A
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.806% A
HSR:31.100% B+
NS-15M2
A+
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:30.186% B**
HSR:36.856% A+
NS-15MP
B+
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:30.734% B+
HSR:26.897% C
EM1
A
Kills:1,153
Deaths:232
KDR:4.970
Accuracy:28.699% A
HSR:26.106% B++
NSX-P Naginata
B*
Kills:1,132
Deaths:241
KDR:4.697
Accuracy:27.494% B*
HSR:33.922% B++
Kills:26,396
Deaths (as Heavy Assault):6,313
Deaths (to Heavy Assaults):12,196
KDR:4.18121
Kill Difference:20,083
Playtime:744.349 hours
Usage:23%
Score:20.409m
Score/min:457
Accuracy (listed only):28.994%
HSR (listed only):29.043%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
C**
Kills:1,496
Deaths:470
KDR:3.183
Accuracy:42.995% C**
HSR:13.503% C+
GD-7F
B++
Kills:1,323
Deaths:762
KDR:1.736
Accuracy:27.938% B++
HSR:19.804% C+
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
AC-X11
A
Kills:1,280
Deaths:478
KDR:2.678
Accuracy:31.852% A
HSR:26.250% B++
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Razor GD-23
B+
Kills:1,208
Deaths:836
KDR:1.445
Accuracy:27.271% B+
HSR:18.543% C
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
Gauss Compact Burst
B**
Kills:1,197
Deaths:308
KDR:3.886
Accuracy:31.896% B**
HSR:31.078% B*
AF-4A Bandit
B**
Kills:1,191
Deaths:302
KDR:3.944
Accuracy:30.107% B**
HSR:25.861% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C++
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
19A Fortuna
B**
Kills:748
Deaths:236
KDR:3.169
Accuracy:30.584% B**
HSR:26.070% B**
LA39 Bruiser
A+
Kills:586
Deaths:246
KDR:2.382
Accuracy:78.479% A+
HSR:19.113% B++
MGR-S1 Gladius
A
Kills:248
Deaths:53
KDR:4.679
Accuracy:33.864% A
HSR:22.581% C++
Gauss Compact S
A*
Kills:226
Deaths:100
KDR:2.260
Accuracy:30.976% A+
HSR:32.301% A*
AF-4AE Cyclone
B++
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B++
HSR:30.928% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
Kills:28,661
Deaths (as Light Assault):9,818
Deaths (to Light Assaults):7,799
KDR:2.91923
Kill Difference:18,843
Playtime:301.632 hours
Usage:9%
Score:7.461m
Score/min:412
Accuracy (listed only):36.927%
HSR (listed only):23.086%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B++
Kills:2,120
Deaths:1,179
KDR:1.798
Accuracy:28.371% B++
HSR:18.915% C
AF-57 Piston
C**
Kills:1,496
Deaths:470
KDR:3.183
Accuracy:42.995% C**
HSR:13.503% C+
Reaper DMR
B+
Kills:1,397
Deaths:786
KDR:1.777
Accuracy:28.569% B+
HSR:23.121% C
NC9 A-Tross
C**
Kills:1,303
Deaths:563
KDR:2.314
Accuracy:26.964% C**
HSR:22.103% C
Gauss Rifle Burst
B+
Kills:1,297
Deaths:361
KDR:3.593
Accuracy:30.312% B+
HSR:29.298% C*
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Gauss Prime
C--
Kills:1,214
Deaths:496
KDR:2.448
Accuracy:24.963% C--
HSR:18.122% D
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
Gauss Rifle S
B*
Kills:1,183
Deaths:471
KDR:2.512
Accuracy:29.777% B*
HSR:25.021% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
GR-22
B+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:26.701% B+
HSR:14.432% D
NC1 Gauss Rifle
C*
Kills:1,170
Deaths:718
KDR:1.630
Accuracy:24.242% C*
HSR:16.325% D
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NS-11A
B**
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:29.027% B**
HSR:26.834% B++
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-11P
A++
Kills:1,158
Deaths:290
KDR:3.993
Accuracy:31.589% A++
HSR:25.993% B**
LA39 Bruiser
A+
Kills:586
Deaths:246
KDR:2.382
Accuracy:78.479% A+
HSR:19.113% B++
MGR-S1 Gladius
A
Kills:248
Deaths:53
KDR:4.679
Accuracy:33.864% A
HSR:22.581% C++
AF-4AE Cyclone
B++
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B++
HSR:30.928% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
NSX Yumi
B**
Kills:112
Deaths:30
KDR:3.733
Accuracy:32.049% B**
HSR:29.464% B
GR-22AE
B
Kills:84
Deaths:24
KDR:3.500
Accuracy:30.018% B
HSR:25% C+
Kills:29,063
Deaths (as Combat Medic):10,878
Deaths (to Combat Medics):4,383
KDR:2.67172
Kill Difference:18,185
Playtime:479.956 hours
Usage:15%
Score:15.714m
Score/min:546
Accuracy (listed only):36.035%
HSR (listed only):21.472%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C**
Kills:1,496
Deaths:470
KDR:3.183
Accuracy:42.995% C**
HSR:13.503% C+
MGR-M1 Bishop
A+
Kills:1,390
Deaths:106
KDR:13.113
Accuracy:41.884% A+
HSR:40.791% A
GD-7F
B++
Kills:1,323
Deaths:762
KDR:1.736
Accuracy:27.938% B++
HSR:19.804% C+
AC-X11
A
Kills:1,280
Deaths:478
KDR:2.678
Accuracy:31.852% A
HSR:26.250% B++
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Razor GD-23
B+
Kills:1,208
Deaths:836
KDR:1.445
Accuracy:27.271% B+
HSR:18.543% C
Gauss Compact Burst
B**
Kills:1,197
Deaths:308
KDR:3.886
Accuracy:31.896% B**
HSR:31.078% B*
AF-4A Bandit
B**
Kills:1,191
Deaths:302
KDR:3.944
Accuracy:30.107% B**
HSR:25.861% B+
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
Warden
A+
Kills:1,160
Deaths:283
KDR:4.099
Accuracy:36.412% A+
HSR:26.638% B
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C++
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
19A Fortuna
B**
Kills:748
Deaths:236
KDR:3.169
Accuracy:30.584% B**
HSR:26.070% B**
LA39 Bruiser
A+
Kills:586
Deaths:246
KDR:2.382
Accuracy:78.479% A+
HSR:19.113% B++
Gauss Compact S
A*
Kills:226
Deaths:100
KDR:2.260
Accuracy:30.976% A+
HSR:32.301% A*
GD Guardian
B+
Kills:95
Deaths:7
KDR:13.571
Accuracy:37.243% B+
HSR:27.368% C
Kills:22,401
Deaths (as Engineer):7,448
Deaths (to Engineers):6,842
KDR:3.00765
Kill Difference:14,953
Playtime:1,035.626 hours
Usage:32%
Score:33.172m
Score/min:534
Accuracy (listed only):39.111%
HSR (listed only):24.325%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:7,349
Deaths:800
KDR:9.186
Accuracy:46.205% B**
HSR:79.426% B**
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NSX Daimyo
B**
Kills:1,264
Deaths:144
KDR:8.778
Accuracy:48.275% B**
HSR:95.649% B+
EM4 Longshot
B**
Kills:1,240
Deaths:297
KDR:4.175
Accuracy:42.760% B+
HSR:85.887% B**
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
NS-30 Vandal
B**
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:39.967% B**
HSR:29.906% B
AF-6 Shadow
A+
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.590% A+
HSR:30.815% B+
NSX Tomoe
B**
Kills:1,164
Deaths:176
KDR:6.614
Accuracy:34.338% B**
HSR:41.237% B+
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
The Moonshot
B+
Kills:1,162
Deaths:50
KDR:23.240
Accuracy:44.953% C**
HSR:82.702% B+
LA3 Desperado
B++
Kills:1,161
Deaths:656
KDR:1.770
Accuracy:30.426% B
HSR:24.289% B++
NS-44B Commissioner
B**
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:48.962% B**
HSR:30.086% B++
NC14 Bolt Driver
B**
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:42.673% B**
HSR:80.604% B++
LA80
B**
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:47.258% B**
HSR:81.466% B+
AF-18 Stalker
A
Kills:1,159
Deaths:261
KDR:4.441
Accuracy:31.570% B*
HSR:29.336% A
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-44 Commissioner
B++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:41.744% B++
HSR:22.280% C+
Impetus
B**
Kills:1,157
Deaths:246
KDR:4.703
Accuracy:40.290% B**
HSR:30.078% C*
EM4-AE Longshot
B**
Kills:781
Deaths:52
KDR:15.019
Accuracy:44.503% B+
HSR:87.068% B**
NS-44G Commissioner
B**
Kills:601
Deaths:219
KDR:2.744
Accuracy:48.545% B**
HSR:32.779% B**
NS-357 Underboss
B
Kills:566
Deaths:265
KDR:2.136
Accuracy:39.655% B
HSR:22.792% C++
NC4-FB Mag-Shot
B++
Kills:277
Deaths:164
KDR:1.689
Accuracy:37.245% B++
HSR:22.744% C++
MGR-S1 Gladius
A
Kills:248
Deaths:53
KDR:4.679
Accuracy:33.864% A
HSR:22.581% C++
LA8 Rebel
C++
Kills:212
Deaths:192
KDR:1.104
Accuracy:14.269% F--
HSR:22.642% C++
NC4 Mag-Shot
B+
Kills:207
Deaths:175
KDR:1.183
Accuracy:23.353% D
HSR:22.705% B+
AF-4AE Cyclone
B++
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B++
HSR:30.928% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
AF-8 RailJack
B+
Kills:125
Deaths:33
KDR:3.788
Accuracy:40.777% B+
HSR:69.600% D
NS-61 Emissary
B++
Kills:123
Deaths:43
KDR:2.860
Accuracy:32.269% B++
HSR:18.699% B
Gauss SPR
B++
Kills:106
Deaths:19
KDR:5.579
Accuracy:37.294% B++
HSR:36.793% B
NS-AM7 Archer
A*
Kills:79
Deaths:37
KDR:2.135
Accuracy:64.651% B*
HSR:36.709% A*
Soldier Soaker
B++
Kills:66
Deaths:28
KDR:2.357
Accuracy:38.504% B+
HSR:18.182% B++
NS Patriot Flare Gun
U
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.986% C
HSR:0% U
Kills:34,734
Deaths (as Infiltrator):8,664
Deaths (to Infiltrators):6,196
KDR:4.009
Kill Difference:26,070
Playtime:535.134 hours
Usage:17%
Score:16.998m
Score/min:529
Accuracy (listed only):37.451%
HSR (listed only):37.913%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,509
Deaths:466
KDR:3.238
Accuracy:43.670% B**
HSR:16.369% C+
AF-34 Mattock
A
Kills:1,397
Deaths:452
KDR:3.091
Accuracy:49.105% A
HSR:17.180% C+
NCM2 Falcon
A+
Kills:812
Deaths:195
KDR:4.164
Accuracy:53.218% A+
HSR:7.143% B**
NCM1 Scattercannon
B++
Kills:702
Deaths:180
KDR:3.900
Accuracy:38.755% C++
HSR:18.376% B++
NCM1 Scattercannon
B**
Kills:658
Deaths:74
KDR:8.892
Accuracy:32.906% C
HSR:19.909% B**
NCM2 Falcon
A+
Kills:383
Deaths:180
KDR:2.128
Accuracy:56.528% A+
HSR:7.572% A
AF-23 Grinder
B*
Kills:366
Deaths:124
KDR:2.952
Accuracy:43.742% B*
HSR:14.754% C+
NCM3 Raven
A++
Kills:228
Deaths:102
KDR:2.235
Accuracy:55.262% A++
HSR:2.193% C
NCM3 Raven
A++
Kills:227
Deaths:102
KDR:2.225
Accuracy:54.392% A++
HSR:0.441% F
AF-23 Grinder
A++
Kills:212
Deaths:48
KDR:4.417
Accuracy:55.067% A++
HSR:12.264% D*
NS-10 Burster
M+
Kills:109
Deaths:30
KDR:3.633
Accuracy:48.918% M+
HSR:2.752% D-
AF-41 Hacksaw
M*
Kills:86
Deaths:19
KDR:4.526
Accuracy:52.503% A++
HSR:26.744% M*
AF-41 Hacksaw
A++
Kills:84
Deaths:19
KDR:4.421
Accuracy:49.236% A++
HSR:15.476% C**
NS-10 Burster
M+
Kills:69
Deaths:29
KDR:2.379
Accuracy:49.063% M+
HSR:5.797% C++
Kills:6,842
Deaths (as MAX Suit):1,010
Deaths (to MAX Suits):2,454
KDR:6.77426
Kill Difference:5,832
Playtime:110.076 hours
Usage:3%
Score:5.048m
Score/min:764
Accuracy (listed only):48.740%
HSR (listed only):11.926%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:2,798
V. Kills:113 N/A
Deaths:291
KDR:9.615
Accuracy:62.072% B*
KPH:96 A+
VKPH:3.900 C
Breaker Rocket Pods
A+
Kills:1,142
V. Kills:73 N/A
Deaths:69
KDR:16.551
Accuracy:61.734% A+
KPH:162.200 B*
VKPH:10.400 C
M20 Mustang
C+
Kills:209
V. Kills:163 127%
Deaths:213
KDR:0.981
Accuracy:29.428% C
KPH:12 C+
VKPH:9.300 C+
Hornet Missiles
B+
Kills:172
V. Kills:74 229%
Deaths:24
KDR:7.167
Accuracy:63.243% B+
KPH:80.700 B
VKPH:34.700 C+
Vortek Rotary
C*
Kills:169
V. Kills:132 127%
Deaths:153
KDR:1.105
Accuracy:32.110% C*
KPH:9.300 C-
VKPH:7.300 C-
Kills:4,490 (3,176 + 0)
Deaths:750
KDR:5.987
VKDR:0.740
Vehicle Kills:555
Kill Difference:3,740
Playtime:73.884 hours
Usage:2%
Score:1.737m
Score/min:392
Piloting Accuracy:32.110%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
A
Kills:54
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:39.752% C++
KPH:112.800 A
VKPH:4.200 C
Kills:54 (0 + 54)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:2
Kill Difference:54
Playtime:0.479 hours
Usage:0%
Score:0.017m
Score/min:600
Piloting Accuracy:N/A%
Gunner Accuracy:39.752%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,280
V. Kills:93 N/A
Deaths:52
KDR:24.615
Accuracy:60.056% A
KPH:79.300 B**
VKPH:5.800 D
L100 Python HEAT
M
Kills:974
V. Kills:232 418%
Deaths:20
KDR:48.700
Accuracy:62.238% A
KPH:70.500 M
VKPH:16.800 B**
L100 Python AP
A+
Kills:852
V. Kills:459 185%
Deaths:48
KDR:17.750
Accuracy:63.758% B**
KPH:50.700 A
VKPH:27.300 A+
C75 Viper
A
Kills:267
V. Kills:45 N/A
Deaths:14
KDR:19.071
Accuracy:42.874% B+
KPH:53.600 A
VKPH:9 C*
Skyguard
A++
Kills:152
V. Kills:93 162%
Deaths:14
KDR:10.857
Accuracy:32.977% B+
KPH:25.100 A+
VKPH:15.400 A++
Kills:3,525 (3,525 + 0)
Deaths:148
KDR:23.818
VKDR:6.230
Vehicle Kills:922
Kill Difference:3,377
Playtime:57.789 hours
Usage:2%
Score:1.499m
Score/min:432
Driving Accuracy:32.977%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,394
V. Kills:841 166%
Deaths:142
KDR:9.817
Accuracy:59.634% B**
KPH:35.100 B**
VKPH:21.100 A
Titan-150 HESH
A++
Kills:1,078
V. Kills:154 N/A
Deaths:42
KDR:25.667
Accuracy:64.063% A++
KPH:73.100 A++
VKPH:10.400 B+
Titan-150 HEAT
A++
Kills:969
V. Kills:324 298%
Deaths:93
KDR:10.419
Accuracy:61.522% A++
KPH:38 A++
VKPH:12.700 B*
E540 Halberd
B*
Kills:536
V. Kills:341 157%
Deaths:51
KDR:10.510
Accuracy:59.305% A*
KPH:29.800 C+
VKPH:19 B*
Enforcer ML85
B*
Kills:132
V. Kills:70 186%
Deaths:12
KDR:11
Accuracy:42.235% C++
KPH:30.800 B*
VKPH:16.300 C+
Kills:4,109 (3,441 + 668)
Deaths:340
KDR:12.085
VKDR:5.088
Vehicle Kills:1,730
Kill Difference:3,769
Playtime:102.273 hours
Usage:3%
Score:3.002m
Score/min:489
Driving Accuracy:61.522%
Gunner Accuracy:42.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:66
V. Kills:1 N/A
Deaths:9
KDR:7.333
Accuracy:54.530% B
KPH:150.600 B*
VKPH:2.300 D*
Kills:66 (0 + 66)
Deaths:9
KDR:7.333
VKDR:0.111
Vehicle Kills:1
Kill Difference:57
Playtime:0.439 hours
Usage:0%
Score:0.036m
Score/min:1,372
Driving Accuracy:N/A%
Gunner Accuracy:54.530%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,167
V. Kills:12 N/A
Deaths:10
KDR:116.700
Accuracy:27.934% A*
KPH:233.500 S
VKPH:2.400 C+
M12 Kobalt
S
Kills:578
V. Kills:5 N/A
Deaths:6
KDR:96.333
Accuracy:26.086% A++
KPH:210.400 S
VKPH:1.800 D
M40 Fury
S
Kills:550
V. Kills:72 N/A
Deaths:10
KDR:55
Accuracy:47.880% A+
KPH:169.800 S
VKPH:22.200 A**
M40 Fury
M**
Kills:133
V. Kills:19 N/A
Deaths:8
KDR:16.625
Accuracy:50.677% A++
KPH:158.100 M**
VKPH:22.600 A++
G30 Walker
A*
Kills:56
V. Kills:48 114%
Deaths:6
KDR:9.333
Accuracy:39.919% A++
KPH:25.300 A
VKPH:21.700 A*
M60-G Bulldog
A**
Kills:55
V. Kills:9 N/A
Deaths:3
KDR:18.333
Accuracy:56.426% A**
KPH:59 A++
VKPH:9.700 B**
Kills:2,539 (0 + 2,539)
Deaths:43
KDR:59.047
VKDR:3.837
Vehicle Kills:165
Kill Difference:2,496
Playtime:14.974 hours
Usage:0%
Score:0.776m
Score/min:864
Driving Accuracy:N/A%
Gunner Accuracy:56.426%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:169
V. Kills:42 393%
Deaths:16
KDR:10.563
Accuracy:33.780% C-
KPH:37.200 B*
VKPH:9.200 D
Kills:169 (0 + 169)
Deaths:16
KDR:10.563
VKDR:2.625
Vehicle Kills:42
Kill Difference:153
Playtime:4.547 hours
Usage:0%
Score:0.071m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:33.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 7,3637,3498009.186A**5.9046.205%B**79.426%B**73.6A+N/A26299.9h1.8B*3.8B**
LA1 Anchor 7,0287,0171,7094.106B++0.8228.816%B++32.265%B*64.9B+N/A267108.1h8.2B**28.5B++
NC6 Gauss SAW 5,5435,4961,6063.422A*0.1428.522%A+29.458%B**56.7AN/A24096.9h8.2B++28.7B++
M30 Mustang AH 2,9112,7982919.615B+6.3362.072%B*N/A96.2A+3.9C44829.1h4.7B++7.6B++
Carnage AR 2,1272,1201,1791.798B+1.4928.371%B++18.915%C30.4C+N/A15669.7h11.4B*40.2B*
Sticky Grenade 1,5211,51211512N/A1,508.7257.961%B+N/A1680A+10C83720.9h1.3B*2.3B++
AF-34 Mattock 1,5121,5094663.238C++0.0543.67%B**16.369%C+44C*N/A26034.3h6.3C+14.4B+
AF-57 Piston 1,5001,4964703.183A*0.1042.995%C**13.503%C+77.5A++N/A29619.3h3.4B*7.8B+
NC6A GODSAW 1,4771,4752845.194A+1.9131.652%B+30.78%B+107.7A+N/A64713.7h6.7C*21B++
MGR-L1 Promise 1,4681,4651947.552S4.2728.715%B*29.42%B++79.2AN/A21618.5h11.4B*39.7B++
GD-22S 1,4711,4644553.218B**0.0728.29%B**27.869%B+69.7AN/A41021h8.2B**29.1B*
Reaper DMR 1,4031,3977861.777C++1.5128.569%B+23.121%C32.3C+N/A15643.3h8.7B+30.3B+
AF-34 Mattock 1,3971,3974523.091C++0.1949.105%A17.18%C+41.1C++N/A23834h7.6C15.4B+
Titan-150 AP 2,2351,3941429.817B+6.5359.634%B**4.089%B*35B**21.1A58139.8h4.3C**7.1B*
MGR-M1 Bishop 1,3941,39010613.113S9.8341.884%A+40.791%A135SN/A30710.3h4.3A10.1B**
GD-7F 1,3271,3237621.736B++1.5527.938%B++19.804%C+29.9C+N/A17544.3h10.7B*38.4B++
NS-15M1 1,3271,3223533.745A++0.4628.442%B**23.374%C++71.1B**N/A34318.6h9A31.7B*
NC9 A-Tross 1,3051,3035632.314B*0.9726.964%C**22.103%C43.1B+N/A27330.2h8.3B*30.9B++
Gauss Rifle Burst 1,3031,2973613.593B*0.3130.312%B+29.298%C*60.3B++N/A25121.5h9B**29.6B*
AF-4 Cyclone 1,2841,2836302.037B+1.2529.062%B++19.953%C++43.5B+N/A24329.5h9.2B++31.6B+
AC-X11 1,2881,2804782.678A++0.6131.852%A26.25%B++44.4B++N/A26928.8h7.6B**24B*
L100 Python HESH 1,3731,2805224.615A+21.3360.056%A2.031%B+79.5B**5.8D34416.1h2.3B**3.9B**
NSX Daimyo 1,2641,2641448.778A++5.4948.275%B**95.649%B+80B**N/A17415.8h2.3B+4.7B++
EM4 Longshot 1,2401,2402974.175B0.8942.76%B+85.887%B**43.2B++N/A20728.7h1.8B++4.3B++
NS Baron G5 1,2211,2194762.561A++0.7253.255%B*14.93%C++69.3A++N/A26717.6h3.4B**6.5C++
EM6 1,2151,2154262.852B*0.4325.461%B++19.835%D57B+N/A37221.3h9.1B*35.7B++
Gauss Prime 1,2151,2144962.448B++0.8424.963%C--18.122%D45.1C++N/A28326.9h9B**35.9B+
Razor GD-23 1,2101,2088361.445B+1.8427.271%B+18.543%C21C+N/A12457.5h11.3B+41.3B+
Blitz GD-10 1,2021,2004402.727A++0.5629.714%B**18.167%C*62.5A+N/A39219.2h11.2B*37.8B++
Gauss Compact Burst 1,2071,1973083.886B**0.6031.896%B**31.078%B*39.5C++N/A11230.3h9.6B+30.2B+
NC05 Jackhammer 1,1951,1923953.018A++0.2757.919%A++16.107%C**100.2A*N/A59311.9h3.6B**6.2B*
AF-4A Bandit 1,2031,1913023.944A*0.6630.107%B**25.861%B+69.6AN/A53617.1h8.2B**27.2B**
Gauss Rifle S 1,1871,1834712.512A0.7729.777%B*25.021%B+47.9B**N/A24124.7h9B*30.1B*
C-4 1,3971,1755572.11B+1.1729.523%B++N/A61.8C-11.7D*68319h1.3B+4.3B++
NS-7 PDW 1,1791,1724082.873A**0.4130.034%B**17.065%C+60.1A++N/A34619.5h11.4B*37.8B*
NSX Tengu 1,1771,1712774.227M++0.9444.535%B**18.104%C-66.5AN/A14217.6h10.7B++24.1B++
GR-22 1,1731,1715622.084B+1.2026.701%B+14.432%D43.1B+N/A24827.2h10A37.5B*
NC1 Gauss Rifle 1,1731,1707181.63B+1.6524.242%C*16.325%D27.6C*N/A20242.4h9.9B**40.8B++
NC6S Gauss SAW S 1,1721,1692374.932M+1.6531.111%A29.684%B*86A+N/A41613.6h8B**25.7B++
M12 Kobalt 1,1791,16710116.7S113.4227.934%A*22.965%B**233.4S2.4C+7495h10.9A+38.9B**
NS-30 Vandal 1,1671,1672404.863A*1.5839.967%B**29.906%B72.5A+N/A35516.1h4.4B**11B*
AF-19 Mercenary 1,1701,1667441.567B**1.7226.719%B*21.184%C+24.3C**N/A20747.9h9.9B*37.1B++
Frag Grenade 1,1771,16611166N/A1,162.7254.529%AN/A583B+5.5C--30482h3.4B+6.2B++
AF-6 Shadow 1,1661,1651975.914A**2.6343.59%A+30.815%B+97.9A*N/A50211.9h4.3B**9.8B**
GD-66 Claw 1,1681,1643922.969A+0.3268.449%B*18.9%B*48.5BN/A17324h2.4C**3.5B+
NSX Naginata 1,1671,1642125.491S2.2128.806%A31.1%B+71.4B**N/A23316.3h9.4B*32.5B++
NS-15M2 1,1641,1641746.69M+3.4130.186%B**36.856%A+93.1A++N/A33112.5h8.9B**29.6B*
NSX Tomoe 1,1681,1641766.614M*3.3334.338%B**41.237%B+74.1A+N/A26615.7h10.6B**30.8B*
NC12 Sweeper 1,1651,1633403.421A*0.1448.962%B+12.296%C39BN/A13329.8h4B+8.1B+
AF-4G Cyclone 1,1681,1632784.183A++0.9032.485%B**24.248%B+117.5A++N/A4769.9h8B*24.6B++
PS1-AV Suppressor 1,1681,1623053.81A0.5333.256%B*25.215%C**67.2B+N/A18717.3h11.6B+34.7B++
The Moonshot 1,1621,1625023.24S19.9644.953%C**82.702%B+94.5A++N/A40812.3h1.7B+3.7B+
Mauler S6 1,1631,1622424.802M*1.5246.1%B+17.47%B+103.8SN/A41911.2h3.2A6.9B**
NSX Tanto 1,1671,1612265.137S1.8535.327%A++32.128%B**71.7A+N/A16816.2h10.6B+30B+
LA3 Desperado 1,1621,1616561.77B**1.5130.426%B24.289%B++36.6C++N/A16431.7h7.5B++24.7B++
NS-15MP 1,1611,1601906.105A++2.8230.734%B+26.897%C143.2A*N/A5368.1h8.9B*28.8B++
NS-44B Commissioner 1,1631,1604272.717A+0.5748.962%B**30.086%B++113.7A++N/A31110.2h2.7B**5.6B++
Warden 1,1661,1602834.099M0.8136.412%A+26.638%B59.5A*N/A32019.5h6A16.4B**
NC14 Bolt Driver 1,1601,1602135.446A*2.1642.673%B**80.604%B++52.5A*N/A35822.1h1.9B**4.4B**
LA80 1,1631,16011110.45M7.1747.258%B**81.466%B+99.1MN/A50411.7h1.6B**3.4B**
NS-11CP 1,1611,1593153.679A++0.3931.422%B+24.59%C++92.7B*N/A34712.5h8.9B**28.4B++
AF-18 Stalker 1,1621,1592614.441M1.1631.57%B*29.336%A76.3A*N/A55115.2h9.7B**30.7B*
NS-11A 1,1651,1594662.487B*0.8029.027%B**26.834%B++49.5B*N/A19423.4h10.2A35.2B**
MKV Suppressed 1,1631,1583023.834M**0.5532.698%A26.857%B**88.4A**N/A47213.1h10.2B**31.3B++
NS-11P 1,1671,1582903.993M0.7131.589%A++25.993%B**125.9S1A++5589.2h9.1A++28.9A
NS-44 Commissioner 1,1611,1587491.546B+1.7441.744%B++22.28%C+29.7C+N/A16639h3.2B++7.6B++
Impetus 1,1621,1572464.703A++1.4240.29%B**30.078%C*84.5A++N/A46113.7h3.7B**9.3B*
NS-11C 1,1671,1563033.815M++0.5330.963%A25.346%B**45.2B*N/A20925.6h10.3B**33.3B*
Blackheart 1,1621,1564462.592A+0.6943.9%C+22.405%C--49B**N/A18523.6h2.7B6.2B
EM1 1,1571,1532324.97M**1.6928.699%A26.106%B++73A+N/A39515.8h9.2B+32B*
NSX-P Tanto 1,1561,1512764.17M**0.8932.492%A36.664%A++70.6A*N/A17716.3h11.4B++35.1B*
Breaker Rocket Pods 1,2151,1426916.551A13.2761.734%A+1.051%C+163.1B*10.4C9377h7.9A12.9B**
MANA Anti-Vehicle Turret 1,3491,1352205.159S1.8760.638%M**3.172%D11350U2140S19105770.1h3.1A*5.1M++
NSX-P Naginata 1,1391,1322414.697M1.4127.494%B*33.922%B++74B**N/A30215.3h12.3C*44.9B+
Titan-150 HESH 1,2321,0784225.667A+22.3864.063%A++2.783%B*72.8A++10.4B+34314.8h2.8B++4.3B**
NS Decimator 1,2871,0205951.714B*1.5764.291%B+2.843%B+35.9C++9.4D-42628.4h3.8B++5.8B*
L100 Python HEAT 1,2069742048.7S45.4262.238%AN/A70.6M16.8B**36613.8h4.8B+7.8B*
Titan-150 HEAT 1,2939699310.419B**7.1361.522%A++4.747%A38A++12.7B*35325.5h3.8B*6.1A
NS Decimator-B 1,2288651735M1.7267.834%B+2.081%C40.2C16.9C22621.5h3.8C++5.6B
L100 Python AP 1,3118524817.75A**14.4763.758%B**4.577%A50.7A27.3A+55416.8h4.9B+7.7B*
NCM2 Falcon 1,0018121954.164M0.8853.218%A+7.143%B**34.7M8.1A++28723.4h6.3B**11.8B**
EM4-AE Longshot 7817815215.019M**11.7344.503%B+87.068%B**90.8A++N/A3088.6h1.6B*3.6B++
19A Fortuna 7517482363.169A++0.1230.584%B**26.07%B**48.6B+N/A22615.4h8.9B+29.1B++
Bouncing Betty 7067061434.937B1.6547.954%B+N/A135.8C**N/A6975.2h2C+4.1B+
NCM1 Scattercannon 7027021803.9A0.6238.755%C++18.376%B++45A++N/A22815.6h5.7B**14.7B+
NCM1 Scattercannon 661658748.892M**5.6132.906%C19.909%B**71.5A*N/A2989.2h3.3A+10.1B**
NS-44G Commissioner 6026012192.744A+0.5448.545%B**32.779%B**103.6AN/A3925.8h2.7B*5.6B*
LA39 Bruiser 5865862462.382B**0.9078.479%A+19.113%B++117.2M*N/A4805h2B*2.5B*
M12 Kobalt 583578696.333U93.0526.086%A++23.875%B**214.1S1.9C--8852.7h11.1A42.7B*
NS-357 Underboss 5695662652.136B**1.1539.655%B22.792%C++40.4C+N/A15614h3.3B**8.4B++
M40 Fury 6225501055S51.7247.88%A+1.091%D171.9S22.5M11393.2h8.4B*17.5B**
Shrike 6705382252.391M++0.8963.155%B*4.275%B**41.1A+10.1C58413.1h3.8A+6A
E540 Halberd 8775365110.51B+7.2359.305%A*2.052%C--29.8C+18.9B*50818h6.2C10.5B++
Hawk GD-68 6534502611.724A++1.5669.713%B**4.889%A+23.6B**10.6C++42419.1h6.1B**8.8B**
NCM2 Falcon 5023831802.128A+1.1656.528%A+7.572%A16.9B*5.2C++16622.7h13.8C**24.5B++
AF-23 Grinder 3663661242.952C**0.3343.742%B*14.754%C+38.1B+N/A2549.6h6.4C*14.7B++
Tank Mine 548357655.492A+2.2133.105%C+N/A91.5C49C-17023.9h1.9C++5.7B
Anti-Vehicle Grenade 3253051305N/A301.7260.487%B**N/A762.5A++50D85580.4h3A5A
NC4-FB Mag-Shot 2782771641.689C**1.6037.245%B++22.744%C++66C**N/A3384.2h5.7B++15.2B++
Auraxium Mag-Cutter 2912689,1260.029C+3.2625.098%C9.328%B+0.5CN/A2594.3h1.9B+7.6C**
C75 Viper 3122671419.071M**15.7942.874%B+1.124%C53.4A9C*5335h6.7A15.7B**
MGR-S1 Gladius 249248534.679A**1.3933.864%A22.581%C++60.5B*N/A3044.1h7.7B*22.8B*
NCM3 Raven 3592281022.235A*1.0555.262%A++2.193%C12.1B*7B+26618.8h34.2C61.9B+
NCM3 Raven 3942271022.225A++1.0654.392%A++N/A12.1B+8.9B**27318.8h33.9C--62.3B+
Gauss Compact S 2292261002.26A+1.0230.976%A+32.301%A*29.4B+N/A2397.7h10.2C**33B+
LA8 Rebel 2122121921.104C*2.1814.269%F--22.642%C++12D-N/A6217.7h4.5B**31.7D
AF-23 Grinder 213212484.417B++1.1355.067%A++12.264%D*49.3B**N/A3694.3h5.8B++10.6B**
M20 Mustang 3722092130.981C2.3029.428%C2.871%B+12C+9.4C+24217.4h78.3B+266.2B+
NC4 Mag-Shot 2072071751.183B++2.1023.353%D22.705%B+15.9C--N/A16013h6.6B++28.3C**
Mag-Cutter 23720714,7320.014C3.2746.429%A+N/A0.2DN/A2832.4h2.3B4.9C*
AF-4AE Cyclone 195194335.879S2.5932.714%B++30.928%B++102.1B**N/A3521.9h7.1A21.6B*
Hornet Missiles 246172247.167B+3.8863.243%B+N/A81.9B+35.2C+8532.1h9.1B+14.4B++
M20 Wyvern 2111691610.563B*7.2833.78%C-8.876%A++37.6B*9.3D2614.5h35.5A+105.1B**
Vortek Rotary 3011691531.105C+2.1832.11%C*2.367%C++9.3C-7.3C-18018.1h51.1B++159B++
MANA Anti-Personnel Turret 165164523.154N/A0.1326.125%UN/A1640U10U8583600.1h17.1T*65.5T*
NS Harrower 1661608,7800.018D3.2737.209%BN/A0.2C+N/A1721.9h1.8B+4.8B+
Tempest 155154403.85A*0.5729.803%B*27.273%B*73.3B**N/A3272.1h8.5B*28.6B*
Skyguard 2451521410.857M*7.5732.977%B+N/A25.3A+15.5A++4006h82B**248.6B**
NS Decimator-G 211141453.133A++0.1564.345%C*1.418%D-32D15.9C2784.4h5.5D-8.6C--
M40 Fury 152133816.625A++13.3450.677%A++N/A166.3S23.8A*17190.8h9.6B++18.9B**
Enforcer ML85 2021321211A7.7242.235%C++5.303%M30.7B*16.3C+8734.3h9.8B**23.1B*
AF-8 RailJack 126125333.788B+0.5040.777%B+69.6%D40.3AN/A3203.1h2B++4.9B++
NS-61 Emissary 124123432.86M+0.4232.269%B++18.699%B102.5M**N/A3621.2h9.5B++29.5B*
NSX Yumi 114112303.733A++0.4532.049%B**29.464%B53.3B++1C+1432.1h9.4B**29.2B*
NS-10 Burster 192109303.633M**0.3548.918%M+2.752%D-10.6A*8.1M++26610.3h134B+273.9B**
Gauss SPR 107106195.579A**2.2937.294%B++36.793%B70.7A**N/A2891.5h4.1B**10.9B*
GD Guardian 9695713.571S10.2937.243%B+27.368%C63.3BN/A1941.5h6.5B17.4B+
Spear Anti-Vehicle Phalanx Turret 14293109.3B6.0253.383%B**4.301%C*51.7B*27.2B+10441.8h8.5C++15.9B+
AF-41 Hacksaw 8786194.526B*1.2452.503%A++26.744%M*57.3A++N/A6771.5h6B+11.4B**
GR-22AE 8584243.5B**0.2230.018%B25%C+27.1DN/A903.1h13.9D46.2C+
AF-41 Hacksaw 8584194.421B++1.1449.236%A++15.476%C**56A++N/A5991.5h5.8B+11.7B**
NS-AM7 Archer 9079372.135M**1.1564.651%B*36.709%A*19.3M2.7C++1854.1h7B**10.9A
MAX Punch 78781,0100.077C+3.2151.724%B+N/A0.7CN/A4106.8h1.5C++3B+
NC15 Phoenix 19774322.313B**0.9753.317%C+N/A16.4B27.3A*6264.5h8.9B+16.7B+
NS Annihilator 16474381.947M++1.3478.496%DN/A11.9B14.5A*4876.2h12C+15.3C+
NS-10 Burster 12469292.379A+0.9149.063%M+5.797%C++6.8B++5.4A21810.2h212.1D--432.3B+
M60-A Bulldog 7267322.333C*19.0555.114%B**2.985%B+25.8C1.9D2552.6h4.3B**7.9B**
Soldier Soaker 6666282.357B**0.9338.504%B+18.182%B++73.3B*N/A4250.9h5.3B+13.8B++
C85 Canister-H 676697.333C4.0554.53%B21.212%M+165B**2.5D*13680.4h4.7B++8.7B*
M60-A Bulldog 656178.714C5.4354.213%B*4.918%A*17.4D1.1D-1713.5h4.9B++9B*
NS Patriot Flare Gun 60601040.577C+2.7115.986%CN/A24C*N/A1182.5h2.4C**14.7B+
G30 Walker 1045669.333A**6.0539.919%A++1.786%D--25.5A21.8A*4722.2h212.2C++531.7B*
M60-G Bulldog 6455318.333M**15.0556.426%A**N/A61.1A*10B**6070.9h5.1B**9.1B**
Dual-75 Duster 5654154M50.7239.752%C++N/A108B**4C5990.5h3.6A+8.9B**
Auraxium Slasher 53514,4950.011C3.2727.76%C+N/A0.1C--N/A0394.1h1.7B*6.2B

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon212,1963h
Anti-Vehicle MANA Turret211,3994.3h
Nano-Armor Kit576881,54061.4h
AE Medical Applicator1912,6393.3h
AE Nano-Armor Kit325329,61865.9h
Nanite Revive Grenade03,0290.9h
Medical Kit4,05322,251256.8h
Medical Applicator998483,62746.8h
Spitfire Auto-Turret39010.7h
Motion Spotter4117,15718.3h
Restoration Kit192810.8h
Recon Detection Device10311,99028h
Shield Recharging Field352,7001.6h
Ammunition Package7321,0427.3h
Anti-Infantry MANA Turret171,2262.5h
Nano-Repair Grenade01350h
M20 Drake0540h
Hardlight Barrier83870.5h

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