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Executor LaneSmash Champion Sternkr4ft[MCY] Sternkr4ft
NC BR 195

KDR: 3.32

Score: 101.6m

Last Seen: Jan 20th, 2020 3:52 PM
- OFFLINE - 198.5 hour(s)

Prestige 1, Battle Rank 100 (195 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW M30 Mustang AH Carnage AR Gauss Rifle Burst Sticky Grenade Reaper DMR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,461,968 MLG Score: 1968
Fun Score: N/A
Cheeseburgers Flipped: 888TIME WITH MEDKIT: 7.8%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.908%27.06%80961117173,9323.316380.001

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.505%1.691A++0.919B*-1.16D*HEAD ++ (~12.11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.617B+8.50.403B20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.901%1.054%666412284,5569565404.76569842%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.056%0.255C*-0.456D0.995

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.90.831B++10.70.795B++16.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.463%2.953%707812247,044165522734.25619310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.751%0.624B+0.275C*0.995

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.697B+5.50.558B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.004%14.226%345812243,35311577792.89551430%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.036%-0.184C2.291A*0.455

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.686B+12.90.678B+25.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.312%82.238%3459122315,0833070194.91143

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.693%1.557A+0.982B*-0.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.599B+1.80.434B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.689%15.89%345512276,0101606113.73989

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.76%0.732B++0.226C++0.909

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.541B+30.373C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 6
101.6m399.7%694 (41.6k)507 (30.4k)3.31721140,31842,3003.56485195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1232848821.216%26.899%57104:4471

14% Combat Medic34% Engineer22% Heavy Assault17% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 8:42 PMApr 23rd, 2016 3:14 PMJan 27th, 2020 10:06 PM (18h) (PST)Jan 20th, 2020 12:43 PM (8d) (PST)Jan 20th, 2020 11:52 AM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5971604370.7010.2110.1892.9440.0361968

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8339,62326,210421311177230,438

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3336.8h/139d 10,475 37,744 56,770 589.5k 4,053 11,923 7,149 119.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:7,068
Deaths:1,729
KDR:4.088
Accuracy:28.812% B++
HSR:32.357% B*
NC6 Gauss SAW
A+
Kills:5,979
Deaths:1,716
KDR:3.484
Accuracy:28.553% A+
HSR:29.620% B**
NC6A GODSAW
B+
Kills:1,475
Deaths:284
KDR:5.194
Accuracy:31.652% B+
HSR:30.780% B+
GD-22S
B*
Kills:1,471
Deaths:461
KDR:3.191
Accuracy:28.254% B*
HSR:27.872% B+
MGR-L1 Promise
B*
Kills:1,465
Deaths:194
KDR:7.552
Accuracy:28.715% B*
HSR:29.420% B+
NS-15M1
B**
Kills:1,322
Deaths:353
KDR:3.745
Accuracy:28.442% B**
HSR:23.374% C++
EM6
B+
Kills:1,215
Deaths:426
KDR:2.852
Accuracy:25.461% B+
HSR:19.835% D
NC6S Gauss SAW S
A
Kills:1,173
Deaths:239
KDR:4.908
Accuracy:31.097% A
HSR:29.753% B++
NSX Naginata
A
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.806% A
HSR:31.100% B+
NS-15M2
A
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:30.186% B**
HSR:36.856% A
NS-15MP
B+
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:30.734% B+
HSR:26.897% C
EM1
A
Kills:1,153
Deaths:233
KDR:4.949
Accuracy:28.620% A
HSR:26.106% B+
NSX-P Naginata
B*
Kills:1,137
Deaths:243
KDR:4.679
Accuracy:27.501% B*
HSR:33.773% B++
NSX "Networked" Naginata
U
Kills:163
Deaths:70
KDR:2.329
Accuracy:26.169% U
HSR:33.129% U
Kills:27,109
Deaths (as Heavy Assault):6,524
Deaths (to Heavy Assaults):12,657
KDR:4.15527
Kill Difference:20,585
Playtime:746.890 hours
Usage:22%
Score:20.438m
Score/min:456
Accuracy (listed only):28.786%
HSR (listed only):29.348%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AC-X11
A
Kills:1,517
Deaths:538
KDR:2.820
Accuracy:31.956% A
HSR:26.632% B++
AF-57 Piston
C**
Kills:1,506
Deaths:475
KDR:3.171
Accuracy:42.996% C**
HSR:13.612% C+
GD-7F
B++
Kills:1,377
Deaths:777
KDR:1.772
Accuracy:27.939% B++
HSR:20.044% C+
Gauss Compact Burst
B*
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B*
HSR:32.087% B*
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Razor GD-23
B+
Kills:1,213
Deaths:839
KDR:1.446
Accuracy:27.279% B+
HSR:18.796% C
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C++
AF-4A Bandit
B**
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B**
HSR:25.879% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B++
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
PS1-AV Suppressor
B++
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B++
HSR:25.215% C*
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C*
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
LA39 Bruiser
A+
Kills:1,015
Deaths:430
KDR:2.360
Accuracy:78.283% A+
HSR:18.128% B+
19A Fortuna
B**
Kills:865
Deaths:265
KDR:3.264
Accuracy:30.196% B*
HSR:27.052% B**
Gauss Compact S
A*
Kills:398
Deaths:143
KDR:2.783
Accuracy:31.315% A+
HSR:31.910% A*
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
AF-4AE Cyclone
B++
Kills:201
Deaths:34
KDR:5.912
Accuracy:32.780% B++
HSR:29.851% B+
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B++
HSR:27.273% B*
MGR-C1 Charger
A+
Kills:96
Deaths:31
KDR:3.097
Accuracy:30.841% B++
HSR:34.375% A+
Kills:29,938
Deaths (as Light Assault):10,220
Deaths (to Light Assaults):8,082
KDR:2.92935
Kill Difference:19,718
Playtime:304.470 hours
Usage:9%
Score:7.519m
Score/min:412
Accuracy (listed only):36.711%
HSR (listed only):23.473%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B++
Kills:2,210
Deaths:1,198
KDR:1.845
Accuracy:28.442% B++
HSR:19.502% C
Gauss Rifle Burst
B+
Kills:1,755
Deaths:448
KDR:3.917
Accuracy:30.242% B+
HSR:30.143% C*
Reaper DMR
B+
Kills:1,593
Deaths:848
KDR:1.879
Accuracy:28.999% B+
HSR:23.854% C+
AF-57 Piston
C**
Kills:1,506
Deaths:475
KDR:3.171
Accuracy:42.996% C**
HSR:13.612% C+
NC9 A-Tross
C**
Kills:1,306
Deaths:564
KDR:2.316
Accuracy:26.979% C**
HSR:22.205% C
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Gauss Prime
C--
Kills:1,214
Deaths:496
KDR:2.448
Accuracy:24.963% C--
HSR:18.122% D-
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C++
Gauss Rifle S
B++
Kills:1,183
Deaths:471
KDR:2.512
Accuracy:29.777% B++
HSR:25.021% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
GR-22
B
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:26.701% B
HSR:14.432% D-
NC1 Gauss Rifle
C*
Kills:1,170
Deaths:718
KDR:1.630
Accuracy:24.242% C*
HSR:16.325% D
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B++
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
PS1-AV Suppressor
B++
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B++
HSR:25.215% C*
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NS-11A
B*
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:29.027% B*
HSR:26.834% B+
NS-11P
A++
Kills:1,158
Deaths:290
KDR:3.993
Accuracy:31.589% A++
HSR:25.993% B**
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
LA39 Bruiser
A+
Kills:1,015
Deaths:430
KDR:2.360
Accuracy:78.283% A+
HSR:18.128% B+
NSX "Networked" Yumi
U
Kills:594
Deaths:193
KDR:3.078
Accuracy:32.039% U
HSR:23.232% U
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
AF-4AE Cyclone
B++
Kills:201
Deaths:34
KDR:5.912
Accuracy:32.780% B++
HSR:29.851% B+
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B++
HSR:27.273% B*
GR-22AE
B+
Kills:150
Deaths:34
KDR:4.412
Accuracy:30.388% B+
HSR:25.333% C+
NSX Yumi
B**
Kills:118
Deaths:31
KDR:3.806
Accuracy:31.634% B**
HSR:28.814% C**
Kills:30,929
Deaths (as Combat Medic):11,442
Deaths (to Combat Medics):4,501
KDR:2.70311
Kill Difference:19,487
Playtime:481.243 hours
Usage:14%
Score:15.729m
Score/min:545
Accuracy (listed only):35.910%
HSR (listed only):21.512%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AC-X11
A
Kills:1,517
Deaths:538
KDR:2.820
Accuracy:31.956% A
HSR:26.632% B++
AF-57 Piston
C**
Kills:1,506
Deaths:475
KDR:3.171
Accuracy:42.996% C**
HSR:13.612% C+
MGR-M1 Bishop
A+
Kills:1,390
Deaths:107
KDR:12.991
Accuracy:41.889% A+
HSR:40.791% A
GD-7F
B++
Kills:1,377
Deaths:777
KDR:1.772
Accuracy:27.939% B++
HSR:20.044% C+
Gauss Compact Burst
B*
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B*
HSR:32.087% B*
NS Baron G5
B*
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B*
HSR:14.930% C++
Razor GD-23
B+
Kills:1,213
Deaths:839
KDR:1.446
Accuracy:27.279% B+
HSR:18.796% C
AF-4A Bandit
B**
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B**
HSR:25.879% B+
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B++
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
Warden
A+
Kills:1,160
Deaths:283
KDR:4.099
Accuracy:36.412% A+
HSR:26.638% C**
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C*
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
LA39 Bruiser
A+
Kills:1,015
Deaths:430
KDR:2.360
Accuracy:78.283% A+
HSR:18.128% B+
19A Fortuna
B**
Kills:865
Deaths:265
KDR:3.264
Accuracy:30.196% B*
HSR:27.052% B**
Gauss Compact S
A*
Kills:398
Deaths:143
KDR:2.783
Accuracy:31.315% A+
HSR:31.910% A*
GD Guardian
B+
Kills:100
Deaths:9
KDR:11.111
Accuracy:37.105% B+
HSR:29% C+
MGR-C1 Charger
A+
Kills:96
Deaths:31
KDR:3.097
Accuracy:30.841% B++
HSR:34.375% A+
Kills:23,669
Deaths (as Engineer):7,851
Deaths (to Engineers):7,010
KDR:3.01478
Kill Difference:15,818
Playtime:1,132.629 hours
Usage:34%
Score:35.317m
Score/min:520
Accuracy (listed only):38.713%
HSR (listed only):24.930%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:8,026
Deaths:859
KDR:9.343
Accuracy:45.927% B**
HSR:80.102% B**
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NSX Daimyo
B**
Kills:1,264
Deaths:144
KDR:8.778
Accuracy:48.275% B**
HSR:95.649% B+
EM4 Longshot
B**
Kills:1,240
Deaths:297
KDR:4.175
Accuracy:42.760% B+
HSR:85.887% B**
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C++
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
NS-30 Vandal
B**
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:39.967% B**
HSR:29.906% B
AF-6 Shadow
A+
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.590% A+
HSR:30.815% B
NSX Tomoe
B**
Kills:1,164
Deaths:176
KDR:6.614
Accuracy:34.338% B**
HSR:41.237% B+
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
PS1-AV Suppressor
B++
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B++
HSR:25.215% C*
The Moonshot
B
Kills:1,162
Deaths:50
KDR:23.240
Accuracy:44.953% B
HSR:82.702% B
LA3 Desperado
B+
Kills:1,161
Deaths:656
KDR:1.770
Accuracy:30.426% C**
HSR:24.289% B+
LA80
B*
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:47.258% B*
HSR:81.466% B+
NC14 Bolt Driver
B**
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:42.673% B**
HSR:80.604% B++
NS-44B Commissioner
B**
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:48.962% B**
HSR:30.086% B+
AF-18 Stalker
A
Kills:1,159
Deaths:261
KDR:4.441
Accuracy:31.570% B*
HSR:29.336% A
NS-44 Commissioner
B+
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:41.744% B+
HSR:22.280% C+
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
Impetus
B**
Kills:1,157
Deaths:246
KDR:4.703
Accuracy:40.290% B**
HSR:30.078% C++
EM4-AE Longshot
B**
Kills:840
Deaths:58
KDR:14.483
Accuracy:44.105% B+
HSR:87.381% B**
NS-44G Commissioner
B**
Kills:668
Deaths:256
KDR:2.609
Accuracy:47.474% B++
HSR:34.281% B**
NS-357 Underboss
C**
Kills:567
Deaths:265
KDR:2.140
Accuracy:39.668% C**
HSR:22.751% C+
NSX "Networked" Daimyo
U
Kills:385
Deaths:33
KDR:11.667
Accuracy:45.052% U
HSR:96.364% U
NC4-FB Mag-Shot
B++
Kills:277
Deaths:164
KDR:1.689
Accuracy:37.245% B++
HSR:22.744% C+
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
LA8 Rebel
C++
Kills:212
Deaths:192
KDR:1.104
Accuracy:14.269% F--
HSR:22.642% C++
NC4 Mag-Shot
B+
Kills:207
Deaths:175
KDR:1.183
Accuracy:23.353% D
HSR:22.705% B+
AF-4AE Cyclone
B++
Kills:201
Deaths:34
KDR:5.912
Accuracy:32.780% B++
HSR:29.851% B+
NSX "Networked" Tomoe
U
Kills:161
Deaths:27
KDR:5.963
Accuracy:30.343% U
HSR:47.826% U
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B++
HSR:27.273% B*
NS-61 "Networked" Emissary
U
Kills:137
Deaths:81
KDR:1.691
Accuracy:31.736% U
HSR:27.737% U
AF-8 RailJack
B+
Kills:125
Deaths:33
KDR:3.788
Accuracy:40.777% B+
HSR:69.600% D
NS-61 Emissary
B++
Kills:123
Deaths:43
KDR:2.860
Accuracy:32.269% B++
HSR:18.699% B
Gauss SPR
B*
Kills:106
Deaths:19
KDR:5.579
Accuracy:37.294% B*
HSR:36.793% B
NS-AM7 Archer
A++
Kills:80
Deaths:46
KDR:1.739
Accuracy:63.489% B++
HSR:36.250% A++
Soldier Soaker
B*
Kills:66
Deaths:28
KDR:2.357
Accuracy:38.504% B+
HSR:18.182% B*
NS Patriot Flare Gun
U
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.986% C
HSR:0% U
Kills:36,236
Deaths (as Infiltrator):8,918
Deaths (to Infiltrators):6,526
KDR:4.06324
Kill Difference:27,318
Playtime:557.066 hours
Usage:17%
Score:17.486m
Score/min:523
Accuracy (listed only):37.246%
HSR (listed only):39.412%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,509
Deaths:466
KDR:3.238
Accuracy:43.670% B**
HSR:16.369% C+
AF-34 Mattock
A
Kills:1,397
Deaths:452
KDR:3.091
Accuracy:49.105% A
HSR:17.180% C+
NCM2 Falcon
A
Kills:841
Deaths:196
KDR:4.291
Accuracy:53.376% A
HSR:6.897% B**
NCM1 Scattercannon
B+
Kills:702
Deaths:181
KDR:3.878
Accuracy:38.817% C++
HSR:18.376% B+
NCM1 Scattercannon
B*
Kills:660
Deaths:75
KDR:8.800
Accuracy:33.022% C--
HSR:19.849% B*
NCM2 Falcon
A+
Kills:401
Deaths:181
KDR:2.215
Accuracy:56.868% A+
HSR:7.232% A
AF-23 Grinder
B*
Kills:366
Deaths:124
KDR:2.952
Accuracy:43.742% B*
HSR:14.754% C+
NCM3 Raven
A++
Kills:236
Deaths:104
KDR:2.269
Accuracy:55.252% A++
HSR:2.119% C-
NCM3 Raven
A++
Kills:231
Deaths:104
KDR:2.221
Accuracy:54.355% A++
HSR:0.433% F
AF-23 Grinder
A+
Kills:212
Deaths:48
KDR:4.417
Accuracy:55.067% A+
HSR:12.264% D*
NS-10 Burster
M+
Kills:109
Deaths:30
KDR:3.633
Accuracy:49.081% M+
HSR:2.752% D-
AF-41 Hacksaw
M++
Kills:86
Deaths:19
KDR:4.526
Accuracy:52.503% A++
HSR:26.744% M++
AF-41 Hacksaw
A++
Kills:84
Deaths:19
KDR:4.421
Accuracy:49.236% A++
HSR:15.476% C**
NS-10 Burster
M+
Kills:73
Deaths:29
KDR:2.517
Accuracy:49.211% M+
HSR:5.479% C++
Kills:6,907
Deaths (as MAX Suit):1,014
Deaths (to MAX Suits):2,518
KDR:6.81164
Kill Difference:5,893
Playtime:111.247 hours
Usage:3%
Score:5.076m
Score/min:761
Accuracy (listed only):48.807%
HSR (listed only):11.852%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:3,026
V. Kills:116 N/A
Deaths:291
KDR:10.399
Accuracy:62.016% B*
KPH:99 A
VKPH:3.800 C
Breaker Rocket Pods
A+
Kills:1,142
V. Kills:73 N/A
Deaths:69
KDR:16.551
Accuracy:61.734% A+
KPH:162.200 B**
VKPH:10.400 C-
M20 Mustang
C+
Kills:219
V. Kills:169 129%
Deaths:213
KDR:1.028
Accuracy:29.050% C
KPH:12.300 C+
VKPH:9.500 C+
Hornet Missiles
B+
Kills:176
V. Kills:76 229%
Deaths:24
KDR:7.333
Accuracy:63.549% B+
KPH:82.200 C**
VKPH:35.500 C
Vortek Rotary
C-
Kills:169
V. Kills:132 127%
Deaths:153
KDR:1.105
Accuracy:32.110% C++
KPH:9.300 C--
VKPH:7.300 C-
Kills:4,732 (3,414 + 0)
Deaths:750
KDR:6.309
VKDR:0.755
Vehicle Kills:566
Kill Difference:3,982
Playtime:75.754 hours
Usage:2%
Score:1.777m
Score/min:391
Piloting Accuracy:32.110%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
M*
Kills:508
V. Kills:13 N/A
Deaths:
KDR:
Accuracy:46.137% B**
KPH:101.400 M*
VKPH:2.600 C++
Dual-75 Duster
A
Kills:76
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:44.444% B+
KPH:119.800 A
VKPH:6.300 B
Kills:584 (508 + 76)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:17
Kill Difference:584
Playtime:5.647 hours
Usage:0%
Score:0.094m
Score/min:277
Piloting Accuracy:46.137%
Gunner Accuracy:44.444%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,280
V. Kills:93 N/A
Deaths:52
KDR:24.615
Accuracy:60.056% A
KPH:79.300 B**
VKPH:5.800 D
L100 Python HEAT
A**
Kills:976
V. Kills:232 419%
Deaths:20
KDR:48.800
Accuracy:62.248% B**
KPH:70.600 A**
VKPH:16.800 B**
L100 Python AP
A+
Kills:852
V. Kills:459 185%
Deaths:48
KDR:17.750
Accuracy:63.758% B**
KPH:50.700 A
VKPH:27.300 A+
C75 Viper
A+
Kills:267
V. Kills:45 N/A
Deaths:14
KDR:19.071
Accuracy:42.874% B+
KPH:53.600 A+
VKPH:9 C++
Skyguard
A++
Kills:152
V. Kills:93 162%
Deaths:14
KDR:10.857
Accuracy:32.977% B+
KPH:25.100 A+
VKPH:15.400 A++
Kills:3,527 (3,527 + 0)
Deaths:148
KDR:23.831
VKDR:6.230
Vehicle Kills:922
Kill Difference:3,379
Playtime:57.806 hours
Usage:2%
Score:1.503m
Score/min:433
Driving Accuracy:32.977%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,470
V. Kills:873 168%
Deaths:142
KDR:10.352
Accuracy:59.536% B**
KPH:35.700 B**
VKPH:21.200 A
Titan-150 HESH
A++
Kills:1,078
V. Kills:154 N/A
Deaths:42
KDR:25.667
Accuracy:64.063% A++
KPH:73.100 A++
VKPH:10.400 B+
Titan-150 HEAT
A+
Kills:969
V. Kills:324 298%
Deaths:93
KDR:10.419
Accuracy:61.522% A+
KPH:38 A+
VKPH:12.700 B*
E540 Halberd
B*
Kills:537
V. Kills:341 157%
Deaths:51
KDR:10.529
Accuracy:59.267% A*
KPH:29.800 C++
VKPH:19 B*
Enforcer ML85
B*
Kills:132
V. Kills:70 186%
Deaths:12
KDR:11
Accuracy:42.235% C++
KPH:30.800 B*
VKPH:16.300 C+
Kills:4,186 (3,517 + 669)
Deaths:340
KDR:12.312
VKDR:5.182
Vehicle Kills:1,762
Kill Difference:3,846
Playtime:103.710 hours
Usage:3%
Score:3.030m
Score/min:487
Driving Accuracy:61.522%
Gunner Accuracy:42.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:72
V. Kills:3 N/A
Deaths:9
KDR:8
Accuracy:54.559% C**
KPH:144.400 B++
VKPH:6 C-
Kills:72 (0 + 72)
Deaths:9
KDR:8
VKDR:0.333
Vehicle Kills:3
Kill Difference:63
Playtime:0.499 hours
Usage:0%
Score:0.037m
Score/min:1,231
Driving Accuracy:N/A%
Gunner Accuracy:54.559%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,167
V. Kills:12 N/A
Deaths:10
KDR:116.700
Accuracy:27.975% A*
KPH:233.100 S
VKPH:2.400 C+
M12 Kobalt
S
Kills:706
V. Kills:9 N/A
Deaths:6
KDR:117.667
Accuracy:25.524% A++
KPH:213.300 S
VKPH:2.700 C++
M40 Fury
S
Kills:550
V. Kills:72 N/A
Deaths:10
KDR:55
Accuracy:47.880% A+
KPH:169.800 S
VKPH:22.200 M
M40 Fury
M**
Kills:133
V. Kills:19 N/A
Deaths:8
KDR:16.625
Accuracy:50.677% A++
KPH:158.100 M**
VKPH:22.600 A*
G30 Walker
A**
Kills:56
V. Kills:48 114%
Deaths:6
KDR:9.333
Accuracy:39.919% A+
KPH:25.300 B**
VKPH:21.700 A**
M60-G Bulldog
A**
Kills:55
V. Kills:9 N/A
Deaths:3
KDR:18.333
Accuracy:56.313% A**
KPH:58.900 A++
VKPH:9.600 B**
Kills:2,667 (0 + 2,667)
Deaths:43
KDR:62.023
VKDR:3.930
Vehicle Kills:169
Kill Difference:2,624
Playtime:15.546 hours
Usage:0%
Score:0.794m
Score/min:851
Driving Accuracy:N/A%
Gunner Accuracy:56.313%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:169
V. Kills:42 393%
Deaths:16
KDR:10.563
Accuracy:33.780% C-
KPH:37.200 B*
VKPH:9.200 D
Kills:169 (0 + 169)
Deaths:16
KDR:10.563
VKDR:2.625
Vehicle Kills:42
Kill Difference:153
Playtime:4.547 hours
Usage:0%
Score:0.071m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:33.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 8,0408,0268599.343A**6.0345.927%B**80.102%B**75.4A+N/A263106.5h1.8B*3.8B*
LA1 Anchor 7,0797,0681,7294.088B++0.7728.812%B++32.357%B*64.8B+N/A267109.1h8.2B**28.5B++
NC6 Gauss SAW 6,0325,9791,7163.484A++0.1728.553%A+29.62%B**57.5AN/A237103.9h8.2B++28.8B++
M30 Mustang AH 3,1423,02629110.399B+7.0862.016%B*N/A98.9A3.8C44430.6h4.8B++7.7B++
Carnage AR 2,2182,2101,1981.845B+1.4728.442%B++19.502%C31.3C+N/A15770.6h11.3B*39.9B++
Gauss Rifle Burst 1,7621,7554483.917B*0.6030.242%B+30.143%C*64.8B++N/A24227.1h9.3B*30.7B++
Sticky Grenade 1,6121,60211602N/A1,598.6857.756%B+N/A1456.4B**9.1C-76171.1h1.4B*2.4B++
Reaper DMR 1,6021,5938481.879C++1.4428.999%B+23.854%C+34.3C+N/A15746.5h8.7B+29.9B+
AC-X11 1,5281,5175382.82A++0.5031.956%A26.632%B++46.7B*N/A25832.5h7.7B**24B++
AF-34 Mattock 1,5121,5094663.238C++0.0843.67%B**16.369%C+44C*N/A26034.3h6.3C*14.4B+
AF-57 Piston 1,5101,5064753.171A*0.1542.996%C**13.612%C+77.2A+N/A29619.5h3.4B**7.8B++
NC6A GODSAW 1,4771,4752845.194A+1.8831.652%B+30.78%B+107.7A+N/A65213.7h6.7B21B*
GD-22S 1,4781,4714613.191B**0.1328.254%B*27.872%B+69.7AN/A41021.1h8.3B**29.2B*
Titan-150 AP 2,3431,47014210.352B+7.0359.536%B**3.946%B*35.7B**21.2A57041.2h4.2B7B*
MGR-L1 Promise 1,4681,4651947.552S4.2328.715%B*29.42%B+79.2AN/A22118.5h11.4B*39.7B++
AF-34 Mattock 1,3971,3974523.091C++0.2349.105%A17.18%C+41.1C++N/A23934h7.6C+15.4B+
MGR-M1 Bishop 1,3941,39010712.991S9.6741.889%A+40.791%A135SN/A31010.3h4.3A10.2B**
GD-7F 1,3831,3777771.772B*1.5527.939%B++20.044%C+30.5C+N/A17645.1h10.7B*38.3B++
Gauss Compact Burst 1,3471,3373373.967A0.6531.696%B*32.087%B*41.8C+N/A11832h9.7B++30.5B++
NS-15M1 1,3271,3223533.745A+0.4328.442%B**23.374%C++71.1B**N/A34318.6h9A31.7B*
NC9 A-Tross 1,3081,3065642.316B*1.0026.979%C**22.205%C43.2BN/A27430.2h8.4B*31B++
AF-4 Cyclone 1,2841,2836302.037B+1.2829.062%B++19.953%C++43.5BN/A24429.5h9.2B++31.6B+
L100 Python HESH 1,3731,2805224.615A21.3060.056%A2.031%B+79.5B**5.8D34516.1h2.3B**3.9B**
NSX Daimyo 1,2641,2641448.778A++5.4648.275%B**95.649%B+80B**N/A17515.8h2.3B+4.7B++
EM4 Longshot 1,2401,2402974.175B+0.8642.76%B+85.887%B**43.2B++N/A20828.7h1.8B++4.3B++
NS Baron G5 1,2211,2194762.561A*0.7653.255%B*14.93%C++69.3A+N/A26817.6h3.4B**6.5C++
EM6 1,2151,2154262.852B++0.4725.461%B+19.835%D57B+N/A37321.3h9.1B*35.7B+
Gauss Prime 1,2151,2144962.448B++0.8724.963%C--18.122%D-45.1C++N/A28326.9h9B**35.9B+
Razor GD-23 1,2151,2138391.446B++1.8727.279%B+18.796%C21.1C+N/A12457.6h11.3B+41.3B+
Blitz GD-10 1,2021,2004402.727A+0.5929.714%B**18.167%C++62.5A+N/A39419.2h11.2B*37.8B++
AF-4A Bandit 1,2061,1943033.941A**0.6230.102%B**25.879%B+69.4AN/A53617.2h8.2B**27.2B*
NC05 Jackhammer 1,1951,1923953.018A++0.3057.919%A++16.107%C*100.2A++N/A59511.9h3.6B**6.2B**
C-4 1,4141,1905572.136B+1.1829.641%B+N/A62.6C-11.8D*69019h1.3B+4.3B+
Gauss Rifle S 1,1871,1834712.512A0.8129.777%B++25.021%B+47.9B*N/A24224.7h9B*30.1B*
Frag Grenade 1,1901,17811178N/A1,174.6854.538%B**N/A589B+6C--30762h3.4B+6.1B++
NC6S Gauss SAW S 1,1761,1732394.908M+1.5931.097%A29.753%B++85A+N/A41013.8h8B**25.7B++
NS-7 PDW 1,1791,1724082.873M0.4430.034%B**17.065%C+60.1A++N/A34719.5h11.4B*37.8B++
NSX Tengu 1,1771,1712774.227M++0.9144.535%B**18.104%C-66.5B**N/A14217.6h10.7B++24.1B++
GR-22 1,1731,1715622.084B+1.2326.701%B14.432%D-43.1B+N/A24927.2h10A37.5B*
NC1 Gauss Rifle 1,1731,1707181.63B+1.6924.242%C*16.325%D27.6C++N/A20342.4h9.9B**40.8B++
M12 Kobalt 1,1791,16710116.7S113.3827.975%A*22.965%B**233.4S2.4C+7515h10.9A+39B**
NS-30 Vandal 1,1671,1672404.863A1.5539.967%B**29.906%B72.5AN/A35516.1h4.4B**11B*
AF-19 Mercenary 1,1701,1667441.567B**1.7526.719%B*21.184%C+24.3C*N/A21047.9h9.9B*37.1B++
AF-6 Shadow 1,1661,1651975.914M2.6043.59%A+30.815%B97.9A*N/A50211.9h4.3B**9.8B**
NSX Tomoe 1,1681,1641766.614M**3.3034.338%B**41.237%B+74.1AN/A26715.7h10.6B**30.8B*
NSX Naginata 1,1671,1642125.491S2.1728.806%A31.1%B+71.4B**N/A23416.3h9.4B++32.5B++
NS-15M2 1,1641,1641746.69A*3.3730.186%B**36.856%A93.1A+N/A33512.5h8.9B**29.6B*
GD-66 Claw 1,1681,1643922.969A+0.3568.449%B*18.9%B++48.5C*N/A17424h2.4C**3.5B+
AF-4G Cyclone 1,1681,1632784.183A0.8732.485%B**24.248%B+117.5A++N/A4769.9h8B*24.6B++
NC12 Sweeper 1,1651,1633403.421A*0.1048.962%B+12.296%C39C**N/A13329.8h4B+8.1B+
PS1-AV Suppressor 1,1681,1623053.81A+0.4933.256%B++25.215%C*67.2B+N/A18717.3h11.6B+34.7B+
Mauler S6 1,1631,1622424.802M*1.4846.1%B+17.47%B+103.8M**N/A42111.2h3.2A6.9B**
The Moonshot 1,1621,1625023.24S19.9244.953%B82.702%B94.5A++N/A40812.3h1.7B+3.7B+
NSX Tanto 1,1671,1612265.137S1.8235.327%A++32.128%B**71.7A+N/A16916.2h10.6B+30B*
LA3 Desperado 1,1621,1616561.77B**1.5530.426%C**24.289%B+36.6C++N/A16431.7h7.5B++24.7B++
NS-15MP 1,1611,1601906.105A++2.7930.734%B+26.897%C143.2A*N/A5378.1h8.9B*28.8B+
Warden 1,1661,1602834.099A**0.7836.412%A+26.638%C**59.5A*N/A32219.5h6B**16.4B**
LA80 1,1631,16011110.45M7.1347.258%B*81.466%B+99.1A**N/A50511.7h1.6B**3.4B*
NC14 Bolt Driver 1,1601,1602135.446A+2.1342.673%B**80.604%B++52.3A++N/A35922.2h1.9B**4.4B**
NS-44B Commissioner 1,1631,1604272.717A+0.6048.962%B**30.086%B+113.7AN/A31110.2h2.7B**5.6B*
NS-11CP 1,1611,1593153.679A++0.3631.422%B+24.59%C*92.7B**N/A34712.5h8.9B**28.4B++
NS-11A 1,1651,1594662.487B**0.8329.027%B*26.834%B+49.5B++N/A19523.4h10.2B**35.2B*
AF-18 Stalker 1,1621,1592614.441M1.1231.57%B*29.336%A76.3A*N/A55115.2h9.7B**30.7B*
NS-11P 1,1671,1582903.993M0.6831.589%A++25.993%B**125.9S1B**5589.2h9.1A++28.9A
NS-44 Commissioner 1,1611,1587491.546B+1.7741.744%B+22.28%C+29.7C+N/A16639h3.2B++7.6B++
MKV Suppressed 1,1631,1583023.834M**0.5232.698%A26.857%B**88.4A**N/A47313.1h10.2B**31.3B++
Impetus 1,1621,1572464.703A+1.3940.29%B**30.078%C++84.5A++N/A46113.7h3.7B**9.3B*
Blackheart 1,1621,1564462.592A++0.7343.9%C+22.405%C-49AN/A18523.6h2.7B6.2B+
NS-11C 1,1671,1563033.815M++0.5030.963%A25.346%B**45.2B++N/A20925.6h10.3B**33.3B*
EM1 1,1571,1532334.948M**1.6328.62%A26.106%B+72.5A+N/A39515.9h9.2A32.1B*
NSX-P Tanto 1,1561,1512764.17M**0.8532.492%A36.664%A++70.6A++N/A17816.3h11.4B++35.1B*
Breaker Rocket Pods 1,2151,1426916.551B**13.2361.734%A+1.051%C++163.1B**10.4C-9387h7.9A12.9B**
NSX-P Naginata 1,1441,1372434.679M*1.3627.501%B*33.773%B++73.8B*N/A30315.4h12.4C*45B+
MANA Anti-Vehicle Turret 1,3491,1352205.159B++1.8460.638%C3.172%F11350C-2140D19105770.1h3.1A++5.1A+
Titan-150 HESH 1,2321,0784225.667A22.3564.063%A++2.783%B*72.8A++10.4B+34414.8h2.8B+4.3B**
NS Decimator 1,2871,0205951.714B++1.6064.291%B+2.843%B+35.9C+9.4D-42828.4h3.8B+5.8B++
LA39 Bruiser 1,0151,0154302.36B**0.9678.283%A+18.128%B+116.7M++N/A4178.7h2B*2.5B*
L100 Python HEAT 1,2089762048.8S45.4862.248%B**N/A70.7A**16.8B**36613.8h4.8B+7.7B*
Titan-150 HEAT 1,2939699310.419B**7.1061.522%A+4.747%A38A+12.7B*35425.5h3.8B*6.1A
NS Decimator-B 1,2348701754.971M1.6567.741%B+2.069%C39.9C16.7C22321.8h3.8C++5.7C**
19A Fortuna 8688652653.264A++0.0530.196%B*27.052%B**50B+N/A21617.3h9B+29.7B++
Bouncing Betty 8568561754.891B1.5747.756%B+N/A142.7B+N/A6686h2C+4.1B+
L100 Python AP 1,3118524817.75A*14.4363.758%B**4.577%A50.7A27.3A+55416.8h4.9B+7.7B++
NCM2 Falcon 1,0368411964.291M+0.9753.376%A6.897%B**35A*8.1A++28424h6.3B**11.9B**
EM4-AE Longshot 8408405814.483M*11.1744.105%B+87.381%B**90.3A++N/A3029.3h1.6B++3.7B+
M12 Kobalt 7157066117.667U114.3525.524%A++23.938%B**213.9S2.7C++8183.3h11A+43.3B**
NCM1 Scattercannon 7027021813.878B*0.5638.817%C++18.376%B+45A++N/A22915.6h5.7B**14.7B++
NS-44G Commissioner 6696682562.609B**0.7147.474%B++34.281%B**102.8B*N/A3746.5h2.8B++5.8B+
NCM1 Scattercannon 663660758.8A*5.4833.022%C--19.849%B*71.7A++N/A3009.2h3.3A+10.1B*
NSX "Networked" Yumi 6295941933.078N/A0.2432.039%UN/A51.2U3U12211.6h7.5T*23.5T*
NS-357 Underboss 5705672652.14B**1.1839.668%C**22.751%C+40.5C+N/A15714h3.3B*8.4B++
M40 Fury 6225501055S51.6847.88%A+1.091%D171.9S22.5M11393.2h8.4B*17.5B**
Shrike 6705382252.391M+0.9363.155%B*4.275%B*41.1A+10.1C58613.1h3.8A+6A
E540 Halberd 8785375110.529B7.2159.267%A*2.048%C-29.8C++18.9B*50818h6.2C10.5B++
L-24R Spur 5215081508U504.6846.137%B**1.181%D101.6M*2.6C++2455h14.2B+30.7B+
Hawk GD-68 6534502611.724A++1.5969.713%B**4.889%A+23.6B+10.6C++42419.1h6.1B**8.8B**
NCM2 Falcon 5214011812.215A++1.1056.868%A+7.232%A17.1B++5.1C*16523.4h13.8C**24.3B++
Gauss Compact S 4013981432.783A++0.5331.315%A+31.91%A*38.3B**N/A22410.4h10B+32.1B+
NSX "Networked" Daimyo 3853853311.667N/A8.3545.052%UN/A93.9UN/A2244.1h1.9T*4.2T*
AF-23 Grinder 3663661242.952C**0.3743.742%B*14.754%C+38.1B+N/A2549.6h6.4B14.7B++
Tank Mine 554362655.569A+2.2533.561%C+N/A92.8C49.2C-17073.9h1.9C+5.7B
Anti-Vehicle Grenade 3253051305N/A301.6860.487%B**N/A762.5A++50D85760.4h3A5A
NC4-FB Mag-Shot 2782771641.689C*1.6337.245%B++22.744%C+66C**N/A3364.2h5.7B++15.2B**
Auraxium Mag-Cutter 2912689,1260.029C+3.2925.098%C9.328%B+0.5CN/A2594.3h1.9B+7.6C**
C75 Viper 3122671419.071M**15.7542.874%B+1.124%C53.4A9C++5355h6.7A15.7A
MGR-S1 Gladius 256255544.722A**1.4033.95%A21.961%C+62.2B*N/A3204.1h7.7B*22.7B++
NCM3 Raven 3712361042.269A*1.0555.252%A++2.119%C-12.3B*7B+26419.2h33.9C+61.4B+
NCM3 Raven 4002311042.221A++1.1054.355%A++N/A12B+8.8B**26919.2h34.1C62.8B+
M20 Mustang 3882192131.028C2.2929.05%C2.74%B+12.2C+9.4C+24117.9h76.4B+263B+
LA8 Rebel 2122121921.104C*2.2114.269%F--22.642%C++12D-N/A6217.7h4.5B**31.7D
AF-23 Grinder 213212484.417B++1.1055.067%A+12.264%D*49.3B**N/A3714.3h5.8B++10.6B**
Mag-Cutter 23720714,7320.014C3.3046.429%A+N/A0.2CN/A2833h2.3B4.9B+
NC4 Mag-Shot 2072071751.183B++2.1323.353%D22.705%B+15.9C--N/A16113h6.6B++28.3C**
AF-4AE Cyclone 202201345.912S2.5932.78%B++29.851%B+87.4B+N/A3122.3h7.3B**22.2B++
Hornet Missiles 252176247.333C**4.0263.549%B+N/A83.8C**36.2C+8622.1h9.4B+14.8B+
M20 Wyvern 2111691610.563B++7.2533.78%C-8.876%A*37.6B**9.3D2614.5h35.5A+105.1A
Vortek Rotary 3011691531.105C2.2132.11%C++2.367%C++9.3C--7.3C-18018.1h51.1B+159B+
MANA Anti-Personnel Turret 165164523.154N/A0.1626.125%UN/A1640U10U8671500.1h17.1T*65.5T*
NSX "Networked" Naginata 165163702.329N/A0.9926.169%UN/A52.6UN/A1143.1h13T*49.9T*
NSX "Networked" Tomoe 161161275.963N/A2.6530.343%UN/A80.5UN/A1912h12.7T*41.8T*
NS Harrower 1661608,7800.018D3.3037.209%C*N/A0.2CN/A1721.9h1.8B++4.8B+
Tempest 155154403.85A++0.5329.803%B++27.273%B*70B*N/A3242.2h8.5B*28.6B*
Skyguard 2451521410.857M++7.5432.977%B+N/A25.3A+15.5A++4006h82B**248.6B*
GR-22AE 152150344.412A++1.0930.388%B+25.333%C+37.5CN/A1124h13.3C43.8C++
NS Decimator-G 211141453.133A++0.1864.345%C*1.418%D32D15.9C2794.4h5.5D8.6C--
NS-61 "Networked" Emissary 138137811.691N/A1.6331.736%UN/A65.2UN/A1562.1h9.1T*28.8T*
M40 Fury 152133816.625A++13.3150.677%A++N/A166.3S23.8A*17190.8h9.6B++18.9B**
Enforcer ML85 2021321211A7.6842.235%C++5.303%A**30.7B*16.3C+8744.3h9.8B**23.1B*
AF-8 RailJack 126125333.788B+0.4740.777%B+69.6%D40.3AN/A3233.1h2B++4.9B++
NS-61 Emissary 124123432.86M+0.4632.269%B++18.699%B102.5M**N/A3701.2h9.5B+29.5B++
NSX Yumi 120118313.806A++0.4931.634%B**28.814%C**53.6B*N/A1532.2h9.4B*29.8B*
NS-10 Burster 192109303.633M**0.3249.081%M+2.752%D-10.5A*8M+26310.4h136.2B+277.4B**
Gauss SPR 107106195.579A*2.2637.294%B*36.793%B70.7A**N/A3001.5h4.1B**10.9B*
GD Guardian 101100911.111S7.7937.105%B+29%C+66.7B+N/A1961.5h6.5B17.4B+
MGR-C1 Charger 9696313.097M0.2230.841%B++34.375%A+60B*N/A2481.6h10.3B*33.4B++
Spear Anti-Vehicle Phalanx Turret 14293109.3B+5.9853.383%B**4.301%C*51.7B*27.2B+10481.8h8.5C++15.9B+
AF-41 Hacksaw 8786194.526A1.2152.503%A++26.744%M++57.3A++N/A6791.5h6B++11.4B**
AF-41 Hacksaw 8584194.421B**1.1049.236%A++15.476%C**56A++N/A6011.5h5.8B+11.7B**
NS-AM7 Archer 9280461.739M+1.5863.489%B++36.25%A++17.8A++2.7C++1734.5h7.3B**11.5B**
MAX Punch 78781,0140.077C+3.2451.502%B+N/A0.7CN/A4108h1.5C*3B+
Dual-75 Duster 8076176S72.6844.444%B+N/A126.7A6.7B+5210.6h3.8A+8.6B**
NC15 Phoenix 19774322.313B**1.0053.317%C+N/A16.4C++27.3A++6274.5h8.9B+16.7B+
NS Annihilator 16474381.947M++1.3778.496%DN/A11.9B14.5A*4886.2h12C+15.3C+
NS-10 Burster 13073292.517A++0.8049.211%M+5.479%C++7.1B++5.5A21810.3h203.7D--413.9B++
C85 Canister-H 757298C4.6854.559%C**19.444%A**144B++6C-12280.5h5.1B++9.3B*
Auraxium Slasher 73705,4190.013C3.3032.076%C++N/A0.2DN/A0456.7h1.7B*5.3B+
M60-A Bulldog 7267322.333C*19.0255.114%B*2.985%B+25.8C1.9D2552.6h4.3B++7.9B*
Soldier Soaker 6666282.357B**0.9638.504%B+18.182%B*73.3B*N/A4250.9h5.3B+13.8B++
M60-A Bulldog 656178.714C5.4054.213%B*4.918%A*17.4D1.1D1713.5h4.9B+9B*
NS Patriot Flare Gun 60601040.577C2.7415.986%CN/A24C+N/A1182.5h2.4C*14.7B+
G30 Walker 1045669.333M++6.0239.919%A+1.786%D--25.5B**21.8A**4742.2h212.2C++531.7B++
M60-G Bulldog 6455318.333S15.0256.313%A**N/A61.1A++10B**6140.9h5.1B**9.1A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit576881,54061.4h
Anti-Vehicle MANA Turret211,3994.3h
Spawn Beacon212,2823.1h
Medical Kit4,13022,640258.4h
Medical Applicator998483,62746.9h
Nanite Revive Grenade03,0290.9h
AE Nano-Armor Kit473373,50981.7h
AE Medical Applicator2013,6513.5h
Restoration Kit192810.8h
Motion Spotter4417,84521h
Spitfire Auto-Turret71,2251h
Recon Detection Device10311,99028.1h
Shield Recharging Field352,7001.6h
Ammunition Package7724,8618.1h
Anti-Infantry MANA Turret171,2262.5h
Nano-Repair Grenade01440h
M20 Drake0540h
Hardlight Barrier95680.7h

Check the help document for the dictionary if you want to learn more about words used here.


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