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Executor LaneSmash Champion Sternkr4ft[MCY] Sternkr4ft
NC BR 189

KDR: 3.25

Score: 93.4m

Last Seen: Nov 17th, 2018 10:39 AM
- OFFLINE - 594.3 hour(s)

Prestige 1, Battle Rank 100 (189 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW M30 Mustang AH Carnage AR AF-34 Mattock Sticky Grenade NC6A GODSAW
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,298,087 MLG Score: 1837
Fun Score: N/A
Cheeseburgers Flipped: 859TIME WITH MEDKIT: 8.4%MEDKIT per DEATH: 0.6

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.726%26.536%7896196166,8573.31468-0.068

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.563%1.702A++0.919B*-1.258D**HEAD ++ (~11.67)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.40.621B+8.40.409B19.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.299%1.105%600410183,8908915264.36099738%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.001%0.194C++-0.464D0.97

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.70.815B++11.70.779B++18

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.144%3.053%706810146,714156821394.27916314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.743%0.614B+0.263C*1.013

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.90.691B+5.60.551B+6.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.31%12.6%325810142,88911007372.62636391%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.951%-0.076C+2.116A*0.484

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.70.68B+13.30.66B+24.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.494%81.836%3259101314,0002675175.23169

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.735%1.567A+0.966B*-0.099

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.592B+1.80.424B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.972%15.475%325510174,8401440103.35878

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.839%0.633B+0.199C++0.608

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.60.5B+3.20.333C**3.4


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 28
93.4m396.6%698 (41.9k)511 (30.7k)3.24653124,78738,4373.50256189 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1022729920.734%26.463%54904:4668

16% Combat Medic30% Engineer24% Heavy Assault17% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 8:42 PMApr 23rd, 2016 3:14 PMDec 11th, 2018 10:26 AM (13h) (PST)Nov 17th, 2018 6:44 AM (25d) (PST)Nov 17th, 2018 6:39 AM (25d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5931624310.6830.2100.1812.8550.0371837

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,6079,74325,864411311171230,670

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3044.6h/126.9d 9,841 33,022 48,947 521.6k 3,576 10,956 6,711 108.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B**
Kills:6,643
Deaths:1,630
KDR:4.075
Accuracy:28.651% B*
HSR:32.019% B**
NC6 Gauss SAW
A
Kills:3,102
Deaths:1,038
KDR:2.988
Accuracy:26.959% A
HSR:27.402% B++
NC6A GODSAW
B+
Kills:1,475
Deaths:284
KDR:5.194
Accuracy:31.652% B+
HSR:30.780% B+
GD-22S
B**
Kills:1,452
Deaths:450
KDR:3.227
Accuracy:28.245% B**
HSR:27.961% B+
MGR-L1 Promise
B**
Kills:1,447
Deaths:192
KDR:7.536
Accuracy:28.663% B**
HSR:29.371% B+
NS-15M1
B**
Kills:1,322
Deaths:353
KDR:3.745
Accuracy:28.442% B**
HSR:23.374% C++
EM6
B++
Kills:1,215
Deaths:426
KDR:2.852
Accuracy:25.461% B++
HSR:19.835% D
NC05 Jackhammer
A++
Kills:1,192
Deaths:395
KDR:3.018
Accuracy:57.919% A++
HSR:16.107% C**
NC6S Gauss SAW S
A+
Kills:1,169
Deaths:237
KDR:4.932
Accuracy:31.111% A+
HSR:29.684% B*
NS-15M2
A+
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:30.186% A
HSR:36.856% A+
NSX Naginata
A
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.806% A
HSR:31.100% B+
NS-15MP
B++
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:30.734% B++
HSR:26.897% C
EM1
A
Kills:1,153
Deaths:232
KDR:4.970
Accuracy:28.699% A
HSR:26.106% B++
Kills:23,658
Deaths (as Heavy Assault):5,813
Deaths (to Heavy Assaults):11,478
KDR:4.06984
Kill Difference:17,845
Playtime:722.533 hours
Usage:24%
Score:19.965m
Score/min:461
Accuracy (listed only):31.194%
HSR (listed only):27.499%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
B++
Kills:1,304
Deaths:758
KDR:1.720
Accuracy:27.886% B++
HSR:19.785% C+
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C*
AF-57 Piston
C**
Kills:1,278
Deaths:358
KDR:3.570
Accuracy:42.975% C**
HSR:13.537% C+
AC-X11
A
Kills:1,267
Deaths:475
KDR:2.667
Accuracy:31.831% A
HSR:26.204% B*
NS Baron G5
B**
Kills:1,211
Deaths:471
KDR:2.571
Accuracy:53.241% B**
HSR:14.946% C++
Razor GD-23
B+
Kills:1,208
Deaths:835
KDR:1.447
Accuracy:27.277% B+
HSR:18.543% C
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% B
AF-4A Bandit
B**
Kills:1,191
Deaths:302
KDR:3.944
Accuracy:30.107% B**
HSR:25.861% B+
Gauss Compact Burst
B**
Kills:1,184
Deaths:308
KDR:3.844
Accuracy:31.849% B**
HSR:31.250% B**
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
A
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% A
HSR:18.104% C-
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
NC12 Sweeper
B++
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B++
HSR:12.296% C
GD-66 Claw
B*
Kills:1,163
Deaths:392
KDR:2.967
Accuracy:68.434% B*
HSR:18.917% B*
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
Mauler S6
B++
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B++
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C*
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% A
NS-11C
A+
Kills:1,154
Deaths:303
KDR:3.809
Accuracy:30.951% A+
HSR:25.390% B**
19A Fortuna
B**
Kills:712
Deaths:226
KDR:3.150
Accuracy:30.616% B**
HSR:25.843% B**
NSX-P Tanto
A
Kills:255
Deaths:43
KDR:5.930
Accuracy:30.531% B**
HSR:33.726% A
MGR-S1 Gladius
A
Kills:245
Deaths:52
KDR:4.712
Accuracy:33.726% A
HSR:22.857% C++
Gauss Compact S
A*
Kills:204
Deaths:98
KDR:2.082
Accuracy:30.825% A+
HSR:30.392% A*
AF-4AE Cyclone
B*
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B*
HSR:30.928% B*
Tempest
B**
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B**
LA39 Bruiser
B**
Kills:74
Deaths:36
KDR:2.056
Accuracy:72.632% B**
HSR:13.514% C+
PS1-AV Suppressor
B**
Kills:72
Deaths:19
KDR:3.789
Accuracy:35.222% B**
HSR:20.833% C
Kills:25,828
Deaths (as Light Assault):8,951
Deaths (to Light Assaults):7,319
KDR:2.88549
Kill Difference:16,877
Playtime:296.414 hours
Usage:10%
Score:7.343m
Score/min:413
Accuracy (listed only):36.703%
HSR (listed only):22.566%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B*
Kills:2,116
Deaths:1,178
KDR:1.796
Accuracy:28.366% B*
HSR:18.904% C+
Reaper DMR
B+
Kills:1,397
Deaths:786
KDR:1.777
Accuracy:28.569% B+
HSR:23.121% C+
NC9 A-Tross
B
Kills:1,294
Deaths:561
KDR:2.307
Accuracy:26.896% B
HSR:22.025% C
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C*
AF-57 Piston
C**
Kills:1,278
Deaths:358
KDR:3.570
Accuracy:42.975% C**
HSR:13.537% C+
Gauss Rifle Burst
B+
Kills:1,254
Deaths:349
KDR:3.593
Accuracy:30.115% B+
HSR:29.266% C**
Gauss Prime
C
Kills:1,214
Deaths:496
KDR:2.448
Accuracy:24.963% C
HSR:18.122% D
NS Baron G5
B**
Kills:1,211
Deaths:471
KDR:2.571
Accuracy:53.241% B**
HSR:14.946% C++
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% B
Gauss Rifle S
B**
Kills:1,183
Deaths:471
KDR:2.512
Accuracy:29.777% B**
HSR:25.021% B++
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
A
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% A
HSR:18.104% C-
GR-22
B+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:26.701% B+
HSR:14.432% D
NC1 Gauss Rifle
B
Kills:1,170
Deaths:718
KDR:1.630
Accuracy:24.242% B
HSR:16.325% D
NC12 Sweeper
B++
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B++
HSR:12.296% C
GD-66 Claw
B*
Kills:1,163
Deaths:392
KDR:2.967
Accuracy:68.434% B*
HSR:18.917% B*
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
Mauler S6
B++
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B++
HSR:17.470% B+
NS-11A
B**
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:29.027% B**
HSR:26.834% B++
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% A
NS-11P
A++
Kills:1,158
Deaths:290
KDR:3.993
Accuracy:31.589% A++
HSR:25.993% B**
MGR-S1 Gladius
A
Kills:245
Deaths:52
KDR:4.712
Accuracy:33.726% A
HSR:22.857% C++
AF-4AE Cyclone
B*
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B*
HSR:30.928% B*
Tempest
B**
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B**
NSX Yumi
A
Kills:112
Deaths:29
KDR:3.862
Accuracy:32.224% A
HSR:29.464% B
GR-22AE
B+
Kills:84
Deaths:23
KDR:3.652
Accuracy:30.036% B+
HSR:25% C+
LA39 Bruiser
B**
Kills:74
Deaths:36
KDR:2.056
Accuracy:72.632% B**
HSR:13.514% C+
PS1-AV Suppressor
B**
Kills:72
Deaths:19
KDR:3.789
Accuracy:35.222% B**
HSR:20.833% C
Kills:27,175
Deaths (as Combat Medic):10,247
Deaths (to Combat Medics):4,158
KDR:2.652
Kill Difference:16,928
Playtime:479.790 hours
Usage:16%
Score:15.711m
Score/min:546
Accuracy (listed only):35.887%
HSR (listed only):21.124%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
MGR-M1 Bishop
A
Kills:1,367
Deaths:105
KDR:13.019
Accuracy:41.822% A
HSR:40.746% A
GD-7F
B++
Kills:1,304
Deaths:758
KDR:1.720
Accuracy:27.886% B++
HSR:19.785% C+
AF-57 Piston
C**
Kills:1,278
Deaths:358
KDR:3.570
Accuracy:42.975% C**
HSR:13.537% C+
AC-X11
A
Kills:1,267
Deaths:475
KDR:2.667
Accuracy:31.831% A
HSR:26.204% B*
NS Baron G5
B**
Kills:1,211
Deaths:471
KDR:2.571
Accuracy:53.241% B**
HSR:14.946% C++
Razor GD-23
B+
Kills:1,208
Deaths:835
KDR:1.447
Accuracy:27.277% B+
HSR:18.543% C
AF-4A Bandit
B**
Kills:1,191
Deaths:302
KDR:3.944
Accuracy:30.107% B**
HSR:25.861% B+
Gauss Compact Burst
B**
Kills:1,184
Deaths:308
KDR:3.844
Accuracy:31.849% B**
HSR:31.250% B**
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
NC12 Sweeper
B++
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B++
HSR:12.296% C
GD-66 Claw
B*
Kills:1,163
Deaths:392
KDR:2.967
Accuracy:68.434% B*
HSR:18.917% B*
Mauler S6
B++
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B++
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
Warden
A+
Kills:1,160
Deaths:283
KDR:4.099
Accuracy:36.412% A+
HSR:26.638% B
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C*
NS-11C
A+
Kills:1,154
Deaths:303
KDR:3.809
Accuracy:30.951% A+
HSR:25.390% B**
19A Fortuna
B**
Kills:712
Deaths:226
KDR:3.150
Accuracy:30.616% B**
HSR:25.843% B**
NSX-P Tanto
A
Kills:255
Deaths:43
KDR:5.930
Accuracy:30.531% B**
HSR:33.726% A
Gauss Compact S
A*
Kills:204
Deaths:98
KDR:2.082
Accuracy:30.825% A+
HSR:30.392% A*
GD Guardian
B+
Kills:92
Deaths:7
KDR:13.143
Accuracy:37.341% B+
HSR:28.261% C+
LA39 Bruiser
B**
Kills:74
Deaths:36
KDR:2.056
Accuracy:72.632% B**
HSR:13.514% C+
Kills:20,635
Deaths (as Engineer):6,867
Deaths (to Engineers):6,609
KDR:3.00495
Kill Difference:13,768
Playtime:907.436 hours
Usage:30%
Score:28.560m
Score/min:525
Accuracy (listed only):38.727%
HSR (listed only):23.868%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:7,119
Deaths:779
KDR:9.139
Accuracy:46.294% B**
HSR:79.239% B**
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C*
NSX Daimyo
B**
Kills:1,264
Deaths:144
KDR:8.778
Accuracy:48.275% B**
HSR:95.649% B+
EM4 Longshot
B**
Kills:1,240
Deaths:297
KDR:4.175
Accuracy:42.760% B+
HSR:85.887% B**
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% B
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
A
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% A
HSR:18.104% C-
NS-30 Vandal
B**
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:39.967% B**
HSR:29.906% B+
AF-6 Shadow
A+
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.590% A+
HSR:30.815% B+
NSX Tomoe
B**
Kills:1,164
Deaths:176
KDR:6.614
Accuracy:34.338% B**
HSR:41.237% B+
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
The Moonshot
B+
Kills:1,162
Deaths:50
KDR:23.240
Accuracy:44.953% B+
HSR:82.702% B+
LA3 Desperado
B++
Kills:1,161
Deaths:656
KDR:1.770
Accuracy:30.426% B
HSR:24.289% B++
NC14 Bolt Driver
B**
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:42.673% B**
HSR:80.604% B++
LA80
B*
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:47.258% B*
HSR:81.466% B+
NS-44B Commissioner
B**
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:48.962% B**
HSR:30.086% B++
AF-18 Stalker
A
Kills:1,159
Deaths:261
KDR:4.441
Accuracy:31.570% B*
HSR:29.336% A
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% A
NS-44 Commissioner
B++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:41.744% B++
HSR:22.280% C++
Impetus
B**
Kills:1,157
Deaths:246
KDR:4.703
Accuracy:40.290% B**
HSR:30.078% C*
EM4-AE Longshot
B*
Kills:666
Deaths:38
KDR:17.526
Accuracy:44.706% B+
HSR:86.637% B*
NS-357 Underboss
B+
Kills:563
Deaths:262
KDR:2.149
Accuracy:39.619% B+
HSR:22.913% C**
NS-44G Commissioner
B**
Kills:489
Deaths:166
KDR:2.946
Accuracy:47.574% B*
HSR:32.924% B**
NC4-FB Mag-Shot
B+
Kills:277
Deaths:164
KDR:1.689
Accuracy:37.245% B+
HSR:22.744% C*
MGR-S1 Gladius
A
Kills:245
Deaths:52
KDR:4.712
Accuracy:33.726% A
HSR:22.857% C++
LA8 Rebel
C*
Kills:212
Deaths:192
KDR:1.104
Accuracy:14.269% F--
HSR:22.642% C*
NC4 Mag-Shot
B+
Kills:207
Deaths:175
KDR:1.183
Accuracy:23.353% C--
HSR:22.705% B+
AF-4AE Cyclone
B*
Kills:194
Deaths:33
KDR:5.879
Accuracy:32.714% B*
HSR:30.928% B*
Tempest
B**
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B**
AF-8 RailJack
B+
Kills:125
Deaths:33
KDR:3.788
Accuracy:40.777% B+
HSR:69.600% D
NS-61 Emissary
B++
Kills:123
Deaths:43
KDR:2.860
Accuracy:32.269% B++
HSR:18.699% B+
Gauss SPR
B++
Kills:104
Deaths:18
KDR:5.778
Accuracy:37.125% B++
HSR:35.577% C++
NS-AM7 Archer
A*
Kills:79
Deaths:37
KDR:2.135
Accuracy:64.520% B*
HSR:36.709% A*
PS1-AV Suppressor
B**
Kills:72
Deaths:19
KDR:3.789
Accuracy:35.222% B**
HSR:20.833% C
NS Patriot Flare Gun
U
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.986% C
HSR:0% U
Kills:33,113
Deaths (as Infiltrator):8,257
Deaths (to Infiltrators):5,729
KDR:4.01029
Kill Difference:24,856
Playtime:529.412 hours
Usage:17%
Score:16.826m
Score/min:530
Accuracy (listed only):37.444%
HSR (listed only):38.314%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
A
Kills:1,509
Deaths:466
KDR:3.238
Accuracy:43.670% A
HSR:16.369% C+
AF-34 Mattock
A
Kills:1,397
Deaths:452
KDR:3.091
Accuracy:49.105% A
HSR:17.180% C+
NCM2 Falcon
A+
Kills:778
Deaths:191
KDR:4.073
Accuracy:52.911% A+
HSR:7.455% B**
NCM1 Scattercannon
B++
Kills:700
Deaths:180
KDR:3.889
Accuracy:38.702% C++
HSR:18.286% B++
NCM1 Scattercannon
A
Kills:652
Deaths:74
KDR:8.811
Accuracy:32.839% C
HSR:20.092% A
NCM2 Falcon
A+
Kills:367
Deaths:176
KDR:2.085
Accuracy:56.310% A+
HSR:7.902% A+
AF-23 Grinder
B**
Kills:366
Deaths:124
KDR:2.952
Accuracy:43.742% B**
HSR:14.754% C+
NCM3 Raven
A++
Kills:224
Deaths:101
KDR:2.218
Accuracy:54.756% A++
HSR:2.232% C-
NCM3 Raven
A++
Kills:224
Deaths:101
KDR:2.218
Accuracy:53.849% A++
HSR:0.446% F
AF-23 Grinder
A++
Kills:212
Deaths:48
KDR:4.417
Accuracy:55.067% A++
HSR:12.264% D*
NS-10 Burster
M+
Kills:95
Deaths:30
KDR:3.167
Accuracy:48.652% M+
HSR:3.158% D-
AF-41 Hacksaw
M++
Kills:86
Deaths:19
KDR:4.526
Accuracy:52.503% A++
HSR:26.744% M++
AF-41 Hacksaw
A++
Kills:84
Deaths:19
KDR:4.421
Accuracy:49.236% A++
HSR:15.476% C**
NS-10 Burster
M+
Kills:66
Deaths:29
KDR:2.276
Accuracy:48.788% M+
HSR:6.061% C*
Kills:6,760
Deaths (as MAX Suit):1,005
Deaths (to MAX Suits):2,383
KDR:6.72637
Kill Difference:5,755
Playtime:107.599 hours
Usage:4%
Score:4.972m
Score/min:770
Accuracy (listed only):48.581%
HSR (listed only):12.030%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A
Kills:2,370
V. Kills:108 N/A
Deaths:267
KDR:8.876
Accuracy:62.048% B*
KPH:88.900 A
VKPH:4.100 C
Breaker Rocket Pods
A+
Kills:1,142
V. Kills:73 N/A
Deaths:69
KDR:16.551
Accuracy:61.734% A+
KPH:162.200 B**
VKPH:10.400 C--
M20 Mustang
C+
Kills:209
V. Kills:163 127%
Deaths:213
KDR:0.981
Accuracy:29.428% C
KPH:12 C+
VKPH:9.400 C+
Vortek Rotary
C**
Kills:169
V. Kills:132 127%
Deaths:153
KDR:1.105
Accuracy:32.110% C**
KPH:9.300 C-
VKPH:7.300 C-
Hornet Missiles
B+
Kills:162
V. Kills:68 235%
Deaths:23
KDR:7.043
Accuracy:63.620% B+
KPH:78.100 C**
VKPH:32.800 C
Kills:4,052 (2,748 + 0)
Deaths:725
KDR:5.589
VKDR:0.750
Vehicle Kills:544
Kill Difference:3,327
Playtime:71.333 hours
Usage:2%
Score:1.658m
Score/min:387
Piloting Accuracy:32.110%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Dual-75 Duster
B**
Kills:54
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:39.752% C*
KPH:112.800 B**
VKPH:4.200 C
Kills:54 (0 + 54)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:2
Kill Difference:54
Playtime:0.479 hours
Usage:0%
Score:0.017m
Score/min:596
Piloting Accuracy:N/A%
Gunner Accuracy:39.752%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,280
V. Kills:93 N/A
Deaths:52
KDR:24.615
Accuracy:60.056% A
KPH:79.300 B**
VKPH:5.800 D
L100 Python HEAT
M
Kills:968
V. Kills:230 419%
Deaths:19
KDR:50.947
Accuracy:62.395% A
KPH:70.700 M
VKPH:16.800 A
L100 Python AP
A++
Kills:852
V. Kills:459 185%
Deaths:48
KDR:17.750
Accuracy:63.758% B**
KPH:50.700 A++
VKPH:27.300 A+
C75 Viper
A
Kills:267
V. Kills:45 N/A
Deaths:14
KDR:19.071
Accuracy:42.874% B+
KPH:53.600 A
VKPH:9 B+
Skyguard
A++
Kills:152
V. Kills:93 162%
Deaths:14
KDR:10.857
Accuracy:32.977% B++
KPH:25.100 A+
VKPH:15.400 A++
Kills:3,519 (3,519 + 0)
Deaths:147
KDR:23.939
VKDR:6.259
Vehicle Kills:920
Kill Difference:3,372
Playtime:57.666 hours
Usage:2%
Score:1.488m
Score/min:430
Driving Accuracy:32.977%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,166
V. Kills:743 157%
Deaths:139
KDR:8.388
Accuracy:59.083% B**
KPH:32.500 B**
VKPH:20.700 A
Titan-150 HESH
A++
Kills:1,060
V. Kills:152 N/A
Deaths:42
KDR:25.238
Accuracy:63.993% A++
KPH:72.800 A++
VKPH:10.400 B+
Titan-150 HEAT
A++
Kills:969
V. Kills:324 298%
Deaths:93
KDR:10.419
Accuracy:61.522% A++
KPH:38 A++
VKPH:12.700 B**
E540 Halberd
B*
Kills:498
V. Kills:323 154%
Deaths:51
KDR:9.765
Accuracy:59.781% A*
KPH:29.300 C+
VKPH:19 B*
Enforcer ML85
B*
Kills:132
V. Kills:70 186%
Deaths:12
KDR:11
Accuracy:42.235% C++
KPH:30.800 B*
VKPH:16.300 C+
Kills:3,825 (3,195 + 630)
Deaths:337
KDR:11.350
VKDR:4.783
Vehicle Kills:1,612
Kill Difference:3,488
Playtime:97.227 hours
Usage:3%
Score:2.848m
Score/min:488
Driving Accuracy:61.522%
Gunner Accuracy:42.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:63
V. Kills:1 N/A
Deaths:9
KDR:7
Accuracy:53.690% B+
KPH:148 B++
VKPH:2.300 D*
Kills:63 (0 + 63)
Deaths:9
KDR:7
VKDR:0.111
Vehicle Kills:1
Kill Difference:54
Playtime:0.426 hours
Usage:0%
Score:0.035m
Score/min:1,351
Driving Accuracy:N/A%
Gunner Accuracy:53.690%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,161
V. Kills:12 N/A
Deaths:10
KDR:116.100
Accuracy:27.892% A*
KPH:233.200 S
VKPH:2.400 C+
M40 Fury
S
Kills:550
V. Kills:72 N/A
Deaths:10
KDR:55
Accuracy:47.827% A+
KPH:170.300 S
VKPH:22.300 M
M12 Kobalt
M**
Kills:296
V. Kills:3 N/A
Deaths:2
KDR:148
Accuracy:26.352% A*
KPH:194.600 M**
VKPH:2 C
M40 Fury
M**
Kills:133
V. Kills:19 N/A
Deaths:8
KDR:16.625
Accuracy:50.677% A++
KPH:158.300 M**
VKPH:22.600 A++
G30 Walker
A*
Kills:56
V. Kills:48 114%
Deaths:6
KDR:9.333
Accuracy:39.845% A++
KPH:25.400 A
VKPH:21.700 A*
M60-G Bulldog
A*
Kills:55
V. Kills:9 N/A
Deaths:3
KDR:18.333
Accuracy:56.426% A*
KPH:59 A++
VKPH:9.700 B*
Kills:2,251 (0 + 2,251)
Deaths:39
KDR:57.718
VKDR:4.179
Vehicle Kills:163
Kill Difference:2,212
Playtime:13.708 hours
Usage:0%
Score:0.723m
Score/min:878
Driving Accuracy:N/A%
Gunner Accuracy:56.426%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B++
Kills:169
V. Kills:42 393%
Deaths:16
KDR:10.563
Accuracy:33.780% C--
KPH:37.200 B++
VKPH:9.200 D
Kills:169 (0 + 169)
Deaths:16
KDR:10.563
VKDR:2.625
Vehicle Kills:42
Kill Difference:153
Playtime:4.547 hours
Usage:0%
Score:0.071m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:33.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 7,1317,1197799.139A*5.8946.294%B**79.239%B**72.8A++N/A25997.8h1.8B*3.9B*
LA1 Anchor 6,6526,6431,6304.075B++0.8328.651%B*32.019%B**64B++N/A268103.8h8.2B**28.6B++
NC6 Gauss SAW 3,1123,1021,0382.988A++0.2626.959%A27.402%B++48.3B**N/A24364.2h8.1B++30.2B++
M30 Mustang AH 2,4782,3702678.876B+5.6362.048%B*N/A89.1A4.1C44626.6h4.7B*7.7B++
Carnage AR 2,1232,1161,1781.796B+1.4528.366%B*18.904%C+30.5C+N/A15569.4h11.4B*40.1B*
AF-34 Mattock 1,5121,5094663.238C+0.0143.67%A16.369%C+44C++N/A25934.3h6.3C14.4B+
Sticky Grenade 1,5061,49711497N/A1,493.7557.798%B+N/A1663.3A10C+85130.9h1.3B*2.2B++
NC6A GODSAW 1,4771,4752845.194A1.9531.652%B+30.78%B+107.7A++N/A64113.7h6.7C**21B*
GD-22S 1,4591,4524503.227B**0.0228.245%B**27.961%B+70.1A+N/A40920.7h8.2A29B*
MGR-L1 Promise 1,4501,4471927.536S4.2928.663%B**29.371%B+79.1A+N/A20518.3h11.3B*39.4B++
AF-34 Mattock 1,3971,3974523.091C+0.1649.105%A17.18%C+41.1C++N/A23834h7.6D15.4B+
Reaper DMR 1,4031,3977861.777C++1.4728.569%B+23.121%C+32.3C+N/A15543.3h8.7B+30.3B++
MGR-M1 Bishop 1,3711,36710513.019S9.7741.822%A40.746%A135.3SN/A30010.1h4.2A10.1B**
NS-15M1 1,3271,3223533.745A++0.5028.442%B**23.374%C++71.1AN/A34118.6h9A31.7B*
GD-7F 1,3081,3047581.72B++1.5327.886%B++19.785%C+29.8C++N/A17443.8h10.7B*38.5B+
NC9 A-Tross 1,2961,2945612.307B**0.9426.896%B22.025%C43.1B+N/A27430h8.3B*30.9B++
AF-4 Cyclone 1,2841,2836302.037B++1.2129.062%B++19.953%C*43.5B+N/A24029.5h9.2B++31.6B+
L100 Python HESH 1,3731,2805224.615A21.3760.056%A2.031%B+79.5B**5.8D34116.1h2.3B**3.9B**
AF-57 Piston 1,2811,2783583.57A*0.3242.975%C**13.537%C+77A++N/A29516.6h3.4B*8B+
AC-X11 1,2751,2674752.667A++0.5831.831%A26.204%B*44.3B*N/A26628.6h7.7B*24B++
NSX Daimyo 1,2641,2641448.778A++5.5348.275%B**95.649%B+80B**N/A17215.8h2.3B+4.7B++
Gauss Rifle Burst 1,2591,2543493.593B*0.3530.115%B+29.266%C**60.3B++N/A25520.8h8.9B**29.6B*
EM4 Longshot 1,2401,2402974.175B0.9342.76%B+85.887%B**43.2B++N/A20728.7h1.8B++4.3B++
EM6 1,2151,2154262.852B*0.3925.461%B++19.835%D57B++N/A36821.3h9.1B*35.7B+
Gauss Prime 1,2151,2144962.448B++0.8024.963%C18.122%D45.1C++N/A28226.9h9B**35.9B+
NS Baron G5 1,2131,2114712.571A++0.6853.241%B**14.946%C++69.2A++N/A26617.5h3.4B**6.4C+
Razor GD-23 1,2101,2088351.447B+1.8027.277%B+18.543%C21C+N/A12357.5h11.3B+41.3B+
Blitz GD-10 1,2021,2004402.727A+0.5229.714%B**18.167%B62.5A++N/A39019.2h11.2B*37.8B++
NC05 Jackhammer 1,1951,1923953.018A+0.2357.919%A++16.107%C**100.2A**N/A58811.9h3.6B**6.2B*
AF-4A Bandit 1,2031,1913023.944A*0.7030.107%B**25.861%B+69.6A+N/A53217.1h8.2B**27.2B**
Gauss Compact Burst 1,1941,1843083.844B*0.6031.849%B**31.25%B**39.2C+N/A11230.2h9.6B+30.2B+
Gauss Rifle S 1,1871,1834712.512A0.7329.777%B**25.021%B++47.9B**N/A24024.7h9B*30.1B*
NS-7 PDW 1,1791,1724082.873A*0.3730.034%B**17.065%C+60.1A++N/A34519.5h11.4B*37.8B++
NSX Tengu 1,1771,1712774.227M+0.9844.535%A18.104%C-66.5AN/A14117.6h10.7B++24.1B++
GR-22 1,1731,1715622.084B+1.1626.701%B+14.432%D43.1B+N/A24627.2h10A37.5B*
NC1 Gauss Rifle 1,1731,1707181.63B+1.6224.242%B16.325%D27.6C**N/A19842.4h9.9B**40.8B++
NC6S Gauss SAW S 1,1721,1692374.932M++1.6931.111%A+29.684%B*86.6AN/A41513.5h8B**25.7B++
C-4 1,3891,1675572.095B+1.1529.444%B++N/A61.4C11.7D*67619h1.3B+4.4B+
NS-30 Vandal 1,1671,1672404.863A++1.6239.967%B**29.906%B+72.5A++N/A35316.1h4.4B**11B*
AF-19 Mercenary 1,1701,1667441.567B*1.6826.719%B*21.184%C+24.4B+N/A20247.8h9.9B*37.1B++
Titan-150 AP 1,9091,1661398.388B+5.1459.083%B**4.717%B**32.5B**20.7A59235.9h4.4C*7.4B++
AF-6 Shadow 1,1661,1651975.914M2.6743.59%A+30.815%B+97.9A*N/A50011.9h4.3B**9.8B**
NS-15M2 1,1641,1641746.69A**3.4430.186%A36.856%A+93.1A++N/A32412.5h8.9A29.6B*
NSX Naginata 1,1671,1642125.491M**2.2428.806%A31.1%B+71.4AN/A23016.3h9.4B*32.5B++
NSX Tomoe 1,1681,1641766.614A**3.3734.338%B**41.237%B+74.1A+N/A26515.7h10.6B**30.8B**
NC12 Sweeper 1,1651,1633403.421A*0.1748.962%B++12.296%C39C**N/A13229.8h4B+8.1B++
GD-66 Claw 1,1671,1633922.967A0.2868.434%B*18.917%B*48.5B+N/A17224h2.4C**3.5B+
AF-4G Cyclone 1,1681,1632784.183A+0.9432.485%B**24.248%B+117.5A++N/A4769.9h8B*24.6B++
The Moonshot 1,1621,1625023.24S19.9944.953%B+82.702%B+94.5A++N/A40612.3h1.7B+3.7B++
Mauler S6 1,1631,1622424.802S1.5646.1%B++17.47%B+103.8SN/A41511.2h3.2A6.9B**
LA3 Desperado 1,1621,1616561.77B*1.4830.426%B24.289%B++36.6C++N/A16331.7h7.5B++24.7C*
NSX Tanto 1,1671,1612265.137M**1.8935.327%A++32.128%B**71.7A++N/A16516.2h10.6B++30B+
M12 Kobalt 1,1731,16110116.1S112.8527.892%A*22.997%B**232.2S2.4C+7445h10.9A+38.9B**
Warden 1,1661,1602834.099M++0.8536.412%A+26.638%B59.5A**N/A31819.5h6B**16.4B**
NC14 Bolt Driver 1,1601,1602135.446A*2.2042.673%B**80.604%B++52.5A*N/A35522.1h1.9B**4.4B**
NS-15MP 1,1611,1601906.105A*2.8630.734%B++26.897%C143.2A*N/A5358.1h8.9B*28.8B++
LA80 1,1631,16011110.45A*7.2047.258%B*81.466%B+99.1A**N/A50311.7h1.6B**3.4B**
NS-44B Commissioner 1,1631,1604272.717M0.5348.962%B**30.086%B++113.7A++N/A31110.2h2.7B**5.6B++
NS-11CP 1,1611,1593153.679A+0.4331.422%B+24.59%C*92.7B**N/A34612.5h8.9B*28.4B*
AF-18 Stalker 1,1621,1592614.441M++1.1931.57%B*29.336%A76.3A*N/A54915.2h9.7B**30.7B*
NS-11A 1,1651,1594662.487B**0.7629.027%B**26.834%B++49.5B**N/A19123.4h10.2A35.2B**
MKV Suppressed 1,1631,1583023.834M*0.5932.698%A26.857%A88.4MN/A47213.1h10.2B*31.3B++
NS-11P 1,1671,1582903.993M0.7531.589%A++25.993%B**125.9S1A*5579.2h9.1A++28.9A
NS-44 Commissioner 1,1611,1587491.546B++1.7041.744%B++22.28%C++29.7C+N/A16439h3.2B++7.6B++
Impetus 1,1621,1572464.703A*1.4640.29%B**30.078%C*84.5A*N/A46013.7h3.7B**9.3B*
Blackheart 1,1621,1564462.592A+0.6543.9%C+22.405%D49B*N/A18523.6h2.7C**6.2B+
NS-11C 1,1651,1543033.809M*0.5630.951%A+25.39%B**45.1B**N/A20625.6h10.3B**33.3B*
EM1 1,1571,1532324.97S1.7228.699%A26.106%B++73A+N/A39215.8h9.2B+32B*
Breaker Rocket Pods 1,2151,1426916.551A13.3061.734%A+1.051%C+163.1B**10.4C--9317h7.9A12.9B**
MANA Anti-Vehicle Turret 1,3401,1282205.127S1.8860.631%U3.191%D11280M*2120A18978230.1h3.1A+5.1A++
Titan-150 HESH 1,2121,0604225.238A+21.9963.993%A++2.83%B*72.6A++10.4B+34314.6h2.8B+4.4B**
NS Decimator 1,2871,0205951.714B*1.5364.291%B+2.843%B+35.9C++9.4D42428.4h3.8B++5.8B*
Frag Grenade 1,0231,01711017N/A1,013.7554.348%B**N/A598.2B+3.5D31441.7h3.3B+6.2B++
Titan-150 HEAT 1,2939699310.419B**7.1761.522%A++4.747%B**38A++12.7B**35125.5h3.8B*6.1A
L100 Python HEAT 1,1989681950.947S47.7062.395%AN/A70.7M16.8A36713.7h4.8B+7.8B*
L100 Python AP 1,3118524817.75M++14.5063.758%B**4.577%B**50.7A++27.3A+54916.8h4.9B++7.7B**
NS Decimator-B 1,1247871535.144M++1.9067.783%B+1.906%C--40.2C17.2C22719.6h3.9C++5.7B
NCM2 Falcon 9527781914.073A**0.8352.911%A+7.455%B**34.7M7.8A+29022.4h6.2B**11.6B**
19A Fortuna 7157122263.15A++0.1030.616%B**25.843%B**48.4B+N/A22714.7h9B+29.3B*
NCM1 Scattercannon 7007001803.889B**0.6438.702%C++18.286%B++45.2A++N/A22615.5h5.7B*14.7B++
EM4-AE Longshot 6666663817.526M**14.2844.706%B+86.637%B*90A++N/A3047.4h1.6B*3.6B++
NCM1 Scattercannon 655652748.811M5.5632.839%C20.092%A71.6A*N/A2969.1h3.3A+10.1B**
NS-357 Underboss 5665632622.149A1.1039.619%B+22.913%C**40.5C++N/A15513.9h3.3B**8.4B+
M40 Fury 6225501055S51.7547.827%A+1.091%D171.9S22.5M11423.2h8.3B*17.4B**
Shrike 6705382252.391M+0.8663.155%B++4.275%B*41.1A+10.1C58013.1h3.8A+6A
E540 Halberd 821498519.765B+6.5259.781%A*2.209%D29.3C+19B*50317h6.4C10.6B++
NS-44G Commissioner 4894891662.946A+0.3047.574%B*32.924%B**113.7AN/A4524.3h2.7B++5.6B+
Hawk GD-68 6534502611.724A*1.5269.713%B**4.889%B**23.6B+10.6C+42319.1h6.1B*8.8B**
Bouncing Betty 429429785.5B+2.2550.89%B*N/A119.2C+N/A6983.6h2.1C--4.1B+
NCM2 Falcon 4813671762.085A+1.1656.31%A+7.902%A+16.9B*5.3C++16721.7h13.6C**24.1B++
AF-23 Grinder 3663661242.952C*0.2943.742%B**14.754%C+38.1B+N/A2549.6h6.4C++14.7B++
Tank Mine 541351655.4A+2.1532.651%C+N/A90C48.7C-17013.9h1.9C++5.7B+
Anti-Vehicle Grenade 3253051305N/A301.7560.487%B**N/A762.5A++50D85450.4h3A5A
M12 Kobalt 2992962148U144.7526.352%A*19.932%C*197.3M**2C10441.5h11.8B**44.7B*
NC4-FB Mag-Shot 2782771641.689C**1.5637.245%B+22.744%C*66BN/A3394.2h5.7B++15.2B*
Auraxium Mag-Cutter 2912689,1260.029C+3.2225.098%C9.328%B+0.5CN/A2594.3h1.9B+7.6C**
C75 Viper 3122671419.071M+15.8242.874%B+1.124%C53.4A9B+5315h6.7B**15.7B**
NSX-P Tanto 256255435.93S2.6830.531%B**33.726%A56.7A+N/A1834.5h10.4B**34B**
MGR-S1 Gladius 246245524.712A*1.4733.726%A22.857%C++61.3B**N/A2714h7.7B*22.9B*
NCM3 Raven 3522241012.218A++1.0354.756%A++2.232%C-12.4B*7.1B+27218h33C60.2B+
NCM3 Raven 3892241012.218A++1.0353.849%A++N/A12.4B+9.2B**28218h32.5C60.3B+
AF-23 Grinder 213212484.417B++1.1755.067%A++12.264%D*49.3B**N/A3674.3h5.8B+10.6B**
LA8 Rebel 2122121921.104C*2.1414.269%F--22.642%C*12D-N/A6217.7h4.5B**31.7C+
M20 Mustang 3722092130.981C2.2729.428%C2.871%B+12C+9.4C+24117.4h78.3B+266.2B+
Mag-Cutter 23720714,7320.014C3.2346.429%A+N/A0.2C--N/A2831.9h2.3B4.9B+
NC4 Mag-Shot 2072071751.183B++2.0623.353%C--22.705%B+15.9C-N/A15613h6.6B++28.3C++
Gauss Compact S 207204982.082A1.1630.825%A+30.392%A*27.2B+N/A2347.5h10.4C**33.7B+
AF-4AE Cyclone 195194335.879S2.6332.714%B*30.928%B*102.1AN/A3451.9h7.1B*21.6B++
M20 Wyvern 2111691610.563B*7.3233.78%C--8.876%A+37.6B++9.3D2614.5h35.5B**105.1B**
Vortek Rotary 3011691531.105C+2.1432.11%C**2.367%C++9.3C-7.3C-18018.1h51.1B++159B++
MANA Anti-Personnel Turret 165164523.154N/A0.0926.125%UN/A1640U10U8293900.1h17.1T*65.5T*
Hornet Missiles 230162237.043B+3.8063.62%B+N/A77.1C**32.4C8292.1h8.7B+13.7B++
NS Harrower 1661608,7800.018D3.2337.209%B+N/A0.2CN/A1721.9h1.8B++4.8C**
Tempest 155154403.85M0.6029.803%B*27.273%B**73.3B**N/A3242.1h8.5B*28.6B*
Skyguard 2451521410.857M**7.6132.977%B++N/A25.3A+15.5A++3956h82B**248.6B**
NS Decimator-G 211141453.133A*0.1164.345%C++1.418%D32D15.9C2784.4h5.5D8.6C-
M40 Fury 152133816.625A++13.3850.677%A++N/A166.3S23.8A*17230.8h9.6B+18.9B**
Enforcer ML85 2021321211A+7.7542.235%C++5.303%A*30.7B*16.3C+8704.3h9.8B*23.1B*
AF-8 RailJack 126125333.788B+0.5440.777%B+69.6%D40.3AN/A3173.1h2B++4.9B++
NS-61 Emissary 124123432.86M++0.3932.269%B++18.699%B+102.5SN/A3471.2h9.5B++29.5B*
NSX Yumi 114112293.862A++0.6232.224%A29.464%B56B**1C+1372h9.3B**28.7B**
Gauss SPR 105104185.778M++2.5337.125%B++35.577%C++69.3A*N/A2791.5h4B**10.9B*
NS-10 Burster 17095303.167M*0.0848.652%M+3.158%D-9.8A++7.7A**2699.7h144.6C**297.2B**
Spear Anti-Vehicle Phalanx Turret 14293109.3B+6.0553.383%B**4.301%C++51.7B*27.2B+10331.8h8.5C++15.9B+
GD Guardian 9392713.143S9.9037.341%B+28.261%C+65.7B++N/A2001.4h6.4B+17.1B++
AF-41 Hacksaw 8786194.526B*1.2852.503%A++26.744%M++57.3A++N/A6741.5h6B+11.4B**
GR-22AE 8584233.652A0.4130.036%B+25%C+28DN/A893h13.8C--46C++
AF-41 Hacksaw 8584194.421B++1.1749.236%A++15.476%C**56A++N/A5961.5h5.8B+11.7B**
NS-AM7 Archer 9079372.135S1.1164.52%B*36.709%A*19.8M+2.8C++1834h7B**10.8B**
MAX Punch 78781,0050.078C+3.1752.174%B+N/A0.7CN/A4104.4h1.5C++2.9C*
LA39 Bruiser 7474362.056B*1.1972.632%B**13.514%C+74AN/A6061h1.9B**2.6B*
NS Annihilator 16474381.947M*1.3078.496%DN/A11.9B14.5A*4786.2h12C+15.3C+
NC15 Phoenix 19774322.313B**0.9353.36%C+N/A16.4C**27.3A+6184.5h8.9B+16.7B+
PS1-AV Suppressor 7272193.789B**0.5435.222%B**20.833%C48C++N/A1691.5h13.6C+38.7B+
M60-A Bulldog 7267322.333C*19.0955.114%B**2.985%B+25.8C1.9D2552.6h4.3B++7.9B*
NS-10 Burster 11866292.276A++0.9748.788%M+6.061%C*6.9B++5.4B**2289.6h208.5D--427.4B+
C85 Canister-H 646397C3.7553.69%B+19.048%A*157.5B*2.5D*13480.4h4.6B++8.6B*
M60-A Bulldog 656178.714C5.4754.213%B*4.918%A*17.4D1.1D-1713.5h4.9B++9B*
NS Patriot Flare Gun 60601040.577C2.6715.986%CN/A24C+N/A1182.5h2.4C*14.7B
G30 Walker 1045669.333M*6.0939.845%A++1.786%D--25.5A+21.8A*4722.2h211.1C++529.7B*
M60-G Bulldog 6455318.333M**15.0956.426%A*N/A61.1A++10B**6070.9h5.1B**9.1B**
Dual-75 Duster 5654154S50.7539.752%C*N/A108B*4C5950.5h3.6A+8.9B**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit192810.8h
Motion Spotter4017,02517.8h
Nano-Armor Kit576881,54061.4h
Anti-Vehicle MANA Turret211,3974.3h
Spawn Beacon202,1483h
AE Nano-Armor Kit116271,90042.8h
Nanite Revive Grenade03,0290.9h
Medical Kit3,97221,648255.1h
Medical Applicator998483,62746.8h
Spitfire Auto-Turret01590.2h
AE Medical Applicator1912,2723.2h
Recon Detection Device10011,85127.5h
Shield Recharging Field352,6901.6h
Ammunition Package6315,5616h
Anti-Infantry MANA Turret171,2262.5h
Nano-Repair Grenade01330h
Hardlight Barrier21310.2h
M20 Drake0540h

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