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Executor LaneSmash Champion Sternkr4ft[MCY] Sternkr4ft
NC BR 194

KDR: 3.31

Score: 100.3m

Last Seen: Oct 13th, 2019 2:40 PM
- OFFLINE - 24.8 hour(s)

Prestige 1, Battle Rank 100 (194 total) - New Conglomerate on Miller - Outfit Member of MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 7
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW M30 Mustang AH Carnage AR Gauss Rifle Burst Reaper DMR Sticky Grenade
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,445,705 MLG Score: 1955
Fun Score: N/A
Cheeseburgers Flipped: 885TIME WITH MEDKIT: 7.9%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.91%27.033%80961115573,5523.35456-0.046

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.54%1.701A++0.913B*-1.225D*HEAD ++ (~12.08)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.618B+8.50.404B20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.709%1.086%649412124,4199455384.67125820%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.073%0.264C*-0.431C--0.984

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.40.829B++10.90.792B++16.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.429%2.966%709812086,979163222444.27373311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.753%0.602B+0.301C*0.998

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.70.692B+5.50.552B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.225%13.9%346812083,29511407742.88782425%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.013%-0.157C2.278A*0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.90.684B+130.674B+24.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.304%82.236%3469120715,0702987195.04351

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.693%1.575A+0.964B*-0.115

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.595B+1.80.428B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.415%15.87%346512115,8541584113.69338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.797%0.667B+0.245C++0.866

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.521B+3.10.356C**3


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
MercenaryS[MCY] MercenaryS
NC outfit on Miller

Members: 7
100.3m401.6%699 (41.9k)511 (30.7k)3.30876137,57541,5793.5572194 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1216826721.18%26.801%56804:4371

15% Combat Medic33% Engineer23% Heavy Assault17% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 8:42 PMApr 23rd, 2016 3:14 PMOct 13th, 2019 7:41 PM (15h) (PST)Oct 13th, 2019 11:44 AM (23h) (PST)Oct 13th, 2019 10:40 AM (24h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5971624350.7000.2120.1882.9570.0361955

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,8469,73326,113421311177230,652

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3273.8h/136.4d 10,330 36,872 55,483 580.8k 3,967 11,742 7,042 117.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B*
Kills:7,051
Deaths:1,722
KDR:4.095
Accuracy:28.826% B++
HSR:32.293% B*
NC6 Gauss SAW
A+
Kills:5,894
Deaths:1,700
KDR:3.467
Accuracy:28.590% A+
HSR:29.522% B**
NC6A GODSAW
B+
Kills:1,475
Deaths:284
KDR:5.194
Accuracy:31.652% B+
HSR:30.780% B+
GD-22S
B**
Kills:1,467
Deaths:459
KDR:3.196
Accuracy:28.293% B**
HSR:27.812% B+
MGR-L1 Promise
B*
Kills:1,465
Deaths:194
KDR:7.552
Accuracy:28.715% B*
HSR:29.420% B++
NS-15M1
B**
Kills:1,322
Deaths:353
KDR:3.745
Accuracy:28.442% B**
HSR:23.374% C++
EM6
B++
Kills:1,215
Deaths:426
KDR:2.852
Accuracy:25.461% B++
HSR:19.835% D
NC6S Gauss SAW S
A
Kills:1,173
Deaths:239
KDR:4.908
Accuracy:31.097% A
HSR:29.753% B*
NSX Naginata
A
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.806% A
HSR:31.100% B+
NS-15M2
A
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:30.186% B**
HSR:36.856% A
NS-15MP
B+
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:30.734% B+
HSR:26.897% C
EM1
A
Kills:1,153
Deaths:233
KDR:4.949
Accuracy:28.620% A
HSR:26.106% B++
NSX-P Naginata
B*
Kills:1,137
Deaths:243
KDR:4.679
Accuracy:27.501% B*
HSR:33.773% B++
Kills:26,840
Deaths (as Heavy Assault):6,429
Deaths (to Heavy Assaults):12,464
KDR:4.17483
Kill Difference:20,411
Playtime:745.036 hours
Usage:23%
Score:20.418m
Score/min:457
Accuracy (listed only):28.994%
HSR (listed only):29.040%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
C**
Kills:1,500
Deaths:471
KDR:3.185
Accuracy:42.993% C**
HSR:13.533% C+
Gauss Compact Burst
B**
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B**
HSR:32.087% B**
AC-X11
A
Kills:1,333
Deaths:499
KDR:2.671
Accuracy:31.897% A
HSR:26.407% B*
GD-7F
B++
Kills:1,329
Deaths:764
KDR:1.740
Accuracy:27.877% B++
HSR:19.789% C+
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NS Baron G5
B**
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B**
HSR:14.930% C+
Razor GD-23
B+
Kills:1,212
Deaths:839
KDR:1.445
Accuracy:27.300% B+
HSR:18.729% C
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
AF-4A Bandit
B**
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B**
HSR:25.879% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C++
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
LA39 Bruiser
A+
Kills:865
Deaths:361
KDR:2.396
Accuracy:78.493% A+
HSR:18.497% B++
19A Fortuna
B**
Kills:836
Deaths:257
KDR:3.253
Accuracy:30.252% B*
HSR:26.794% B**
Gauss Compact S
A*
Kills:397
Deaths:142
KDR:2.796
Accuracy:31.358% A+
HSR:31.990% A*
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
AF-4AE Cyclone
B*
Kills:196
Deaths:33
KDR:5.939
Accuracy:32.773% B*
HSR:30.612% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
MGR-C1 Charger
B**
Kills:77
Deaths:27
KDR:2.852
Accuracy:31.846% B*
HSR:32.468% B**
Kills:29,495
Deaths (as Light Assault):10,081
Deaths (to Light Assaults):7,955
KDR:2.9258
Kill Difference:19,414
Playtime:302.711 hours
Usage:9%
Score:7.484m
Score/min:412
Accuracy (listed only):36.752%
HSR (listed only):23.418%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
B++
Kills:2,210
Deaths:1,198
KDR:1.845
Accuracy:28.442% B++
HSR:19.502% C+
Gauss Rifle Burst
B+
Kills:1,755
Deaths:448
KDR:3.917
Accuracy:30.242% B+
HSR:30.143% B
Reaper DMR
B+
Kills:1,593
Deaths:848
KDR:1.879
Accuracy:28.999% B+
HSR:23.854% C+
AF-57 Piston
C**
Kills:1,500
Deaths:471
KDR:3.185
Accuracy:42.993% C**
HSR:13.533% C+
NC9 A-Tross
C**
Kills:1,306
Deaths:564
KDR:2.316
Accuracy:26.979% C**
HSR:22.205% C
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NS Baron G5
B**
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B**
HSR:14.930% C+
Gauss Prime
C--
Kills:1,214
Deaths:496
KDR:2.448
Accuracy:24.963% C--
HSR:18.122% D
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
Gauss Rifle S
B*
Kills:1,183
Deaths:471
KDR:2.512
Accuracy:29.777% B*
HSR:25.021% B+
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
GR-22
B+
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:26.701% B+
HSR:14.432% D
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
NC1 Gauss Rifle
C*
Kills:1,170
Deaths:718
KDR:1.630
Accuracy:24.242% C*
HSR:16.325% D
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
NS-11A
B*
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:29.027% B*
HSR:26.834% B+
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-11P
A++
Kills:1,158
Deaths:290
KDR:3.993
Accuracy:31.589% A++
HSR:25.993% B**
LA39 Bruiser
A+
Kills:865
Deaths:361
KDR:2.396
Accuracy:78.493% A+
HSR:18.497% B++
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
AF-4AE Cyclone
B*
Kills:196
Deaths:33
KDR:5.939
Accuracy:32.773% B*
HSR:30.612% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
GR-22AE
B+
Kills:150
Deaths:34
KDR:4.412
Accuracy:30.388% B+
HSR:25.333% C+
NSX Yumi
B**
Kills:118
Deaths:31
KDR:3.806
Accuracy:31.634% B**
HSR:28.814% C**
Kills:30,174
Deaths (as Combat Medic):11,175
Deaths (to Combat Medics):4,431
KDR:2.70013
Kill Difference:18,999
Playtime:480.421 hours
Usage:15%
Score:15.722m
Score/min:545
Accuracy (listed only):36.055%
HSR (listed only):21.488%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C**
Kills:1,500
Deaths:471
KDR:3.185
Accuracy:42.993% C**
HSR:13.533% C+
MGR-M1 Bishop
A+
Kills:1,390
Deaths:107
KDR:12.991
Accuracy:41.889% A+
HSR:40.791% A
Gauss Compact Burst
B**
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B**
HSR:32.087% B**
AC-X11
A
Kills:1,333
Deaths:499
KDR:2.671
Accuracy:31.897% A
HSR:26.407% B*
GD-7F
B++
Kills:1,329
Deaths:764
KDR:1.740
Accuracy:27.877% B++
HSR:19.789% C+
NS Baron G5
B**
Kills:1,219
Deaths:476
KDR:2.561
Accuracy:53.255% B**
HSR:14.930% C+
Razor GD-23
B+
Kills:1,212
Deaths:839
KDR:1.445
Accuracy:27.300% B+
HSR:18.729% C
AF-4A Bandit
B**
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B**
HSR:25.879% B+
AF-19 Mercenary
B*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% B*
HSR:21.184% C+
GD-66 Claw
B*
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B*
HSR:18.900% B*
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
Mauler S6
B+
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% B+
HSR:17.470% B+
NSX Tanto
A++
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% A++
HSR:32.128% B**
Warden
A+
Kills:1,160
Deaths:283
KDR:4.099
Accuracy:36.412% A+
HSR:26.638% B
NS-11CP
B+
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% B+
HSR:24.590% C++
NS-11C
A
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% A
HSR:25.346% B**
NSX-P Tanto
A++
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% A
HSR:36.664% A++
LA39 Bruiser
A+
Kills:865
Deaths:361
KDR:2.396
Accuracy:78.493% A+
HSR:18.497% B++
19A Fortuna
B**
Kills:836
Deaths:257
KDR:3.253
Accuracy:30.252% B*
HSR:26.794% B**
Gauss Compact S
A*
Kills:397
Deaths:142
KDR:2.796
Accuracy:31.358% A+
HSR:31.990% A*
GD Guardian
B+
Kills:100
Deaths:9
KDR:11.111
Accuracy:37.105% B+
HSR:29% C+
MGR-C1 Charger
B**
Kills:77
Deaths:27
KDR:2.852
Accuracy:31.846% B*
HSR:32.468% B**
Kills:23,231
Deaths (as Engineer):7,713
Deaths (to Engineers):6,924
KDR:3.01193
Kill Difference:15,518
Playtime:1,084.333 hours
Usage:33%
Score:34.377m
Score/min:528
Accuracy (listed only):38.768%
HSR (listed only):24.823%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B**
Kills:8,014
Deaths:857
KDR:9.351
Accuracy:45.912% B**
HSR:80.097% B**
AF-4 Cyclone
B++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% B++
HSR:19.953% C++
NSX Daimyo
B**
Kills:1,264
Deaths:144
KDR:8.778
Accuracy:48.275% B**
HSR:95.649% B+
EM4 Longshot
B**
Kills:1,240
Deaths:297
KDR:4.175
Accuracy:42.760% B+
HSR:85.887% B**
Blitz GD-10
B**
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B**
HSR:18.167% C*
NS-7 PDW
B**
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B**
HSR:17.065% C+
NSX Tengu
B**
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B**
HSR:18.104% C-
NS-30 Vandal
B**
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:39.967% B**
HSR:29.906% B
AF-6 Shadow
A+
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.590% A+
HSR:30.815% B+
NSX Tomoe
B**
Kills:1,164
Deaths:176
KDR:6.614
Accuracy:34.338% B**
HSR:41.237% B+
AF-4G Cyclone
B**
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B**
HSR:24.248% B+
The Moonshot
B+
Kills:1,162
Deaths:50
KDR:23.240
Accuracy:44.953% C**
HSR:82.702% B+
PS1-AV Suppressor
B*
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B*
HSR:25.215% C**
LA3 Desperado
B++
Kills:1,161
Deaths:656
KDR:1.770
Accuracy:30.426% B
HSR:24.289% B++
LA80
B**
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:47.258% B**
HSR:81.466% B+
NC14 Bolt Driver
B**
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:42.673% B**
HSR:80.604% B++
NS-44B Commissioner
B**
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:48.962% B**
HSR:30.086% B++
AF-18 Stalker
A
Kills:1,159
Deaths:261
KDR:4.441
Accuracy:31.570% B*
HSR:29.336% A
MKV Suppressed
A
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% A
HSR:26.857% B**
NS-44 Commissioner
B++
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:41.744% B++
HSR:22.280% C+
Impetus
B**
Kills:1,157
Deaths:246
KDR:4.703
Accuracy:40.290% B**
HSR:30.078% C*
EM4-AE Longshot
B**
Kills:839
Deaths:58
KDR:14.466
Accuracy:44.126% B+
HSR:87.366% B**
NS-44G Commissioner
B**
Kills:661
Deaths:252
KDR:2.623
Accuracy:47.544% B**
HSR:34.039% B**
NS-357 Underboss
B
Kills:567
Deaths:265
KDR:2.140
Accuracy:39.668% B
HSR:22.751% C++
NC4-FB Mag-Shot
B++
Kills:277
Deaths:164
KDR:1.689
Accuracy:37.245% B++
HSR:22.744% C++
MGR-S1 Gladius
A
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% A
HSR:21.961% C+
LA8 Rebel
C++
Kills:212
Deaths:192
KDR:1.104
Accuracy:14.269% F--
HSR:22.642% C++
NC4 Mag-Shot
B+
Kills:207
Deaths:175
KDR:1.183
Accuracy:23.353% D
HSR:22.705% B+
AF-4AE Cyclone
B*
Kills:196
Deaths:33
KDR:5.939
Accuracy:32.773% B*
HSR:30.612% B++
Tempest
B*
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% B*
HSR:27.273% B*
AF-8 RailJack
B+
Kills:125
Deaths:33
KDR:3.788
Accuracy:40.777% B+
HSR:69.600% D
NS-61 Emissary
B++
Kills:123
Deaths:43
KDR:2.860
Accuracy:32.269% B++
HSR:18.699% B
Gauss SPR
B++
Kills:106
Deaths:19
KDR:5.579
Accuracy:37.294% B++
HSR:36.793% B
NS-AM7 Archer
A*
Kills:80
Deaths:39
KDR:2.051
Accuracy:64.399% B++
HSR:36.250% A*
Soldier Soaker
B++
Kills:66
Deaths:28
KDR:2.357
Accuracy:38.504% B+
HSR:18.182% B++
NS Patriot Flare Gun
U
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.986% C+
HSR:0% U
Kills:35,528
Deaths (as Infiltrator):8,763
Deaths (to Infiltrators):6,368
KDR:4.05432
Kill Difference:26,765
Playtime:547.494 hours
Usage:17%
Score:17.283m
Score/min:526
Accuracy (listed only):37.402%
HSR (listed only):37.935%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B**
Kills:1,509
Deaths:466
KDR:3.238
Accuracy:43.670% B**
HSR:16.369% C+
AF-34 Mattock
A
Kills:1,397
Deaths:452
KDR:3.091
Accuracy:49.105% A
HSR:17.180% C+
NCM2 Falcon
A+
Kills:837
Deaths:196
KDR:4.270
Accuracy:53.374% A+
HSR:6.930% B*
NCM1 Scattercannon
B++
Kills:702
Deaths:181
KDR:3.878
Accuracy:38.817% C++
HSR:18.376% B++
NCM1 Scattercannon
B**
Kills:660
Deaths:75
KDR:8.800
Accuracy:33.022% C
HSR:19.849% B**
NCM2 Falcon
A+
Kills:398
Deaths:181
KDR:2.199
Accuracy:56.808% A+
HSR:7.286% A
AF-23 Grinder
B*
Kills:366
Deaths:124
KDR:2.952
Accuracy:43.742% B*
HSR:14.754% C+
NCM3 Raven
A++
Kills:229
Deaths:102
KDR:2.245
Accuracy:55.299% A++
HSR:2.183% C-
NCM3 Raven
A++
Kills:227
Deaths:102
KDR:2.225
Accuracy:54.433% A++
HSR:0.441% F
AF-23 Grinder
A++
Kills:212
Deaths:48
KDR:4.417
Accuracy:55.067% A++
HSR:12.264% D*
NS-10 Burster
M+
Kills:109
Deaths:30
KDR:3.633
Accuracy:48.946% M+
HSR:2.752% D-
AF-41 Hacksaw
M*
Kills:86
Deaths:19
KDR:4.526
Accuracy:52.503% A++
HSR:26.744% M*
AF-41 Hacksaw
A++
Kills:84
Deaths:19
KDR:4.421
Accuracy:49.236% A++
HSR:15.476% C**
NS-10 Burster
M+
Kills:69
Deaths:29
KDR:2.379
Accuracy:49.084% M+
HSR:5.797% C++
Kills:6,885
Deaths (as MAX Suit):1,012
Deaths (to MAX Suits):2,491
KDR:6.80336
Kill Difference:5,873
Playtime:110.784 hours
Usage:3%
Score:5.065m
Score/min:762
Accuracy (listed only):48.793%
HSR (listed only):11.886%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
A+
Kills:2,889
V. Kills:114 N/A
Deaths:291
KDR:9.928
Accuracy:62.132% B*
KPH:97.300 A+
VKPH:3.800 C
Breaker Rocket Pods
A+
Kills:1,142
V. Kills:73 N/A
Deaths:69
KDR:16.551
Accuracy:61.734% A+
KPH:162.200 B*
VKPH:10.400 C
M20 Mustang
C+
Kills:219
V. Kills:169 129%
Deaths:213
KDR:1.028
Accuracy:29.050% C
KPH:12.300 C+
VKPH:9.500 C+
Hornet Missiles
B+
Kills:176
V. Kills:76 229%
Deaths:24
KDR:7.333
Accuracy:63.479% B+
KPH:82.200 B+
VKPH:35.500 C+
Vortek Rotary
C*
Kills:169
V. Kills:132 127%
Deaths:153
KDR:1.105
Accuracy:32.110% C*
KPH:9.300 C-
VKPH:7.300 C-
Kills:4,595 (3,277 + 0)
Deaths:750
KDR:6.127
VKDR:0.752
Vehicle Kills:564
Kill Difference:3,845
Playtime:74.788 hours
Usage:2%
Score:1.757m
Score/min:391
Piloting Accuracy:32.110%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
M**
Kills:318
V. Kills:7 N/A
Deaths:
KDR:
Accuracy:47.164% A
KPH:102.100 M**
VKPH:2.200 C+
Dual-75 Duster
A
Kills:54
V. Kills:2 N/A
Deaths:
KDR:
Accuracy:39.752% C++
KPH:112.800 A
VKPH:4.200 C
Kills:372 (318 + 54)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:9
Kill Difference:372
Playtime:3.593 hours
Usage:0%
Score:0.067m
Score/min:312
Piloting Accuracy:47.164%
Gunner Accuracy:39.752%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A
Kills:1,280
V. Kills:93 N/A
Deaths:52
KDR:24.615
Accuracy:60.056% A
KPH:79.300 B**
VKPH:5.800 D
L100 Python HEAT
M
Kills:974
V. Kills:232 418%
Deaths:20
KDR:48.700
Accuracy:62.238% A
KPH:70.500 M
VKPH:16.800 B**
L100 Python AP
A+
Kills:852
V. Kills:459 185%
Deaths:48
KDR:17.750
Accuracy:63.758% B**
KPH:50.700 A
VKPH:27.300 A+
C75 Viper
A
Kills:267
V. Kills:45 N/A
Deaths:14
KDR:19.071
Accuracy:42.874% B+
KPH:53.600 A
VKPH:9 C*
Skyguard
A++
Kills:152
V. Kills:93 162%
Deaths:14
KDR:10.857
Accuracy:32.977% B+
KPH:25.100 A+
VKPH:15.400 A++
Kills:3,525 (3,525 + 0)
Deaths:148
KDR:23.818
VKDR:6.230
Vehicle Kills:922
Kill Difference:3,377
Playtime:57.789 hours
Usage:2%
Score:1.500m
Score/min:433
Driving Accuracy:32.977%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:1,407
V. Kills:844 167%
Deaths:142
KDR:9.908
Accuracy:59.658% B**
KPH:35.200 B**
VKPH:21.100 A
Titan-150 HESH
A++
Kills:1,078
V. Kills:154 N/A
Deaths:42
KDR:25.667
Accuracy:64.063% A++
KPH:73.100 A++
VKPH:10.400 B+
Titan-150 HEAT
A++
Kills:969
V. Kills:324 298%
Deaths:93
KDR:10.419
Accuracy:61.522% A++
KPH:38 A++
VKPH:12.700 B*
E540 Halberd
B*
Kills:536
V. Kills:341 157%
Deaths:51
KDR:10.510
Accuracy:59.305% A*
KPH:29.800 C+
VKPH:19 B*
Enforcer ML85
B*
Kills:132
V. Kills:70 186%
Deaths:12
KDR:11
Accuracy:42.235% C++
KPH:30.800 B*
VKPH:16.300 C+
Kills:4,122 (3,454 + 668)
Deaths:340
KDR:12.124
VKDR:5.097
Vehicle Kills:1,733
Kill Difference:3,782
Playtime:102.471 hours
Usage:3%
Score:3.006m
Score/min:489
Driving Accuracy:61.522%
Gunner Accuracy:42.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B++
Kills:72
V. Kills:3 N/A
Deaths:9
KDR:8
Accuracy:54.559% B
KPH:144.400 B++
VKPH:6 C-
Kills:72 (0 + 72)
Deaths:9
KDR:8
VKDR:0.333
Vehicle Kills:3
Kill Difference:63
Playtime:0.499 hours
Usage:0%
Score:0.037m
Score/min:1,231
Driving Accuracy:N/A%
Gunner Accuracy:54.559%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
S
Kills:1,167
V. Kills:12 N/A
Deaths:10
KDR:116.700
Accuracy:27.934% A*
KPH:233.400 S
VKPH:2.400 C+
M12 Kobalt
M**
Kills:649
V. Kills:7 N/A
Deaths:6
KDR:108.167
Accuracy:25.808% A++
KPH:209.900 M**
VKPH:2.300 C
M40 Fury
S
Kills:550
V. Kills:72 N/A
Deaths:10
KDR:55
Accuracy:47.880% A+
KPH:169.800 S
VKPH:22.200 A**
M40 Fury
M**
Kills:133
V. Kills:19 N/A
Deaths:8
KDR:16.625
Accuracy:50.677% A++
KPH:158.100 M**
VKPH:22.600 A++
G30 Walker
A*
Kills:56
V. Kills:48 114%
Deaths:6
KDR:9.333
Accuracy:39.919% A++
KPH:25.300 A
VKPH:21.700 A*
M60-G Bulldog
A**
Kills:55
V. Kills:9 N/A
Deaths:3
KDR:18.333
Accuracy:56.426% A**
KPH:59 A++
VKPH:9.700 B**
Kills:2,610 (0 + 2,610)
Deaths:43
KDR:60.698
VKDR:3.884
Vehicle Kills:167
Kill Difference:2,567
Playtime:15.319 hours
Usage:0%
Score:0.787m
Score/min:856
Driving Accuracy:N/A%
Gunner Accuracy:56.426%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B*
Kills:169
V. Kills:42 393%
Deaths:16
KDR:10.563
Accuracy:33.780% C-
KPH:37.200 B*
VKPH:9.200 D
Kills:169 (0 + 169)
Deaths:16
KDR:10.563
VKDR:2.625
Vehicle Kills:42
Kill Difference:153
Playtime:4.547 hours
Usage:0%
Score:0.071m
Score/min:261
Piloting Accuracy:N/A%
Gunner Accuracy:33.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 8,0288,0148579.351M6.0445.912%B**80.097%B**75.4A+N/A263106.3h1.8B*3.8B**
LA1 Anchor 7,0627,0511,7224.095B++0.7928.826%B++32.293%B*64.9B+N/A267108.6h8.2B**28.5B++
NC6 Gauss SAW 5,9445,8941,7003.467A*0.1628.59%A+29.522%B**57.3AN/A237102.8h8.2B++28.7B++
M30 Mustang AH 3,0032,8892919.928B++6.6262.132%B*N/A97.3A+3.8C44729.7h4.7B++7.6B++
Carnage AR 2,2182,2101,1981.845B+1.4628.442%B++19.502%C+31.3C+N/A15770.6h11.3B*39.9B*
Gauss Rifle Burst 1,7621,7554483.917B**0.6130.242%B+30.143%B64.8B*N/A24227.1h9.3B*30.7B++
Reaper DMR 1,6021,5938481.879C++1.4328.999%B+23.854%C+34.3C+N/A15746.5h8.7B+29.9B++
Sticky Grenade 1,5741,56511565N/A1,561.6958.134%B+N/A1565A9C78721h1.4B*2.3B++
AF-34 Mattock 1,5121,5094663.238C++0.0743.67%B**16.369%C+44C*N/A26034.3h6.3C+14.4B+
AF-57 Piston 1,5041,5004713.185A*0.1242.993%C**13.533%C+77.3A++N/A29719.4h3.4B*7.8B+
NC6A GODSAW 1,4771,4752845.194A+1.8931.652%B+30.78%B+107.7A+N/A64913.7h6.7C*21B++
GD-22S 1,4741,4674593.196B**0.1128.293%B**27.812%B+69.5AN/A40921.1h8.3B**29.2B*
MGR-L1 Promise 1,4681,4651947.552S4.2428.715%B*29.42%B++79.2AN/A22018.5h11.4B*39.7B++
Titan-150 AP 2,2511,4071429.908B+6.6059.658%B**4.051%B*35.2B**21.1A57940h4.2B7.1B*
AF-34 Mattock 1,3971,3974523.091C++0.2249.105%A17.18%C+41.1C++N/A23834h7.6C15.4B+
MGR-M1 Bishop 1,3941,39010712.991S9.6841.889%A+40.791%A135SN/A30910.3h4.3A10.2B**
Gauss Compact Burst 1,3471,3373373.967B**0.6631.696%B**32.087%B**41.8C++N/A11732h9.7B+30.5B+
AC-X11 1,3421,3334992.671A++0.6431.897%A26.407%B*44.7B*N/A26629.8h7.6B**24B*
GD-7F 1,3341,3297641.74B++1.5727.877%B++19.789%C+29.9C+N/A17544.5h10.7B*38.5B++
NS-15M1 1,3271,3223533.745A++0.4428.442%B**23.374%C++71.1B**N/A34318.6h9A31.7B*
NC9 A-Tross 1,3081,3065642.316B*0.9926.979%C**22.205%C43.2B+N/A27430.2h8.4B*31B++
AF-4 Cyclone 1,2841,2836302.037B+1.2729.062%B++19.953%C++43.5B+N/A24429.5h9.2B++31.6B+
L100 Python HESH 1,3731,2805224.615A+21.3160.056%A2.031%B+79.5B**5.8D34516.1h2.3B**3.9B**
NSX Daimyo 1,2641,2641448.778A++5.4748.275%B**95.649%B+80B**N/A17415.8h2.3B+4.7B++
EM4 Longshot 1,2401,2402974.175B0.8742.76%B+85.887%B**43.2B++N/A20828.7h1.8B++4.3B++
NS Baron G5 1,2211,2194762.561A*0.7553.255%B**14.93%C+69.3A++N/A26717.6h3.4B**6.5C+
EM6 1,2151,2154262.852B*0.4625.461%B++19.835%D57B+N/A37221.3h9.1B*35.7B++
Gauss Prime 1,2151,2144962.448B++0.8624.963%C--18.122%D45.1C++N/A28326.9h9B**35.9B+
Razor GD-23 1,2141,2128391.445B+1.8627.3%B+18.729%C21C+N/A12457.6h11.3B+41.3B+
Blitz GD-10 1,2021,2004402.727A++0.5829.714%B**18.167%C*62.5A+N/A39319.2h11.2B*37.8B++
AF-4A Bandit 1,2061,1943033.941A*0.6330.102%B**25.879%B+69.4AN/A53517.2h8.2B**27.2B**
NC05 Jackhammer 1,1951,1923953.018A++0.2957.919%A++16.107%C**100.2A*N/A59411.9h3.6B**6.2B*
Gauss Rifle S 1,1871,1834712.512A0.8029.777%B*25.021%B+47.9B**N/A24124.7h9B*30.1B*
C-4 1,4011,1795572.117B+1.1929.542%B+N/A62.1C-11.7D*68519h1.3B+4.3B++
NC6S Gauss SAW S 1,1761,1732394.908M+1.6031.097%A29.753%B*86.3A+N/A41513.6h8B**25.7B++
NS-7 PDW 1,1791,1724082.873A**0.4430.034%B**17.065%C+60.1A++N/A34619.5h11.4B*37.8B++
GR-22 1,1731,1715622.084B+1.2226.701%B+14.432%D43.1B+N/A24827.2h10A37.5B*
NSX Tengu 1,1771,1712774.227M++0.9244.535%B**18.104%C-66.5AN/A14217.6h10.7B++24.1B++
Frag Grenade 1,1821,17111171N/A1,167.6954.539%AN/A585.5B+5.5C--30622h3.4B+6.2B++
NC1 Gauss Rifle 1,1731,1707181.63B+1.6824.242%C*16.325%D27.6C*N/A20342.4h9.9B**40.8B++
NS-30 Vandal 1,1671,1672404.863A*1.5539.967%B**29.906%B72.5A+N/A35516.1h4.4B**11B*
M12 Kobalt 1,1791,16710116.7S113.3927.934%A*22.965%B**233.4S2.4C+7515h10.9A+38.9B**
AF-19 Mercenary 1,1701,1667441.567B**1.7426.719%B*21.184%C+24.3C**N/A20947.9h9.9B*37.1B++
AF-6 Shadow 1,1661,1651975.914A**2.6143.59%A+30.815%B+97.9A*N/A50211.9h4.3B**9.8B**
NSX Tomoe 1,1681,1641766.614M*3.3134.338%B**41.237%B+74.1A+N/A26715.7h10.6B**30.8B*
GD-66 Claw 1,1681,1643922.969A+0.3468.449%B*18.9%B*48.5BN/A17324h2.4C**3.5B+
NSX Naginata 1,1671,1642125.491S2.1828.806%A31.1%B+71.4B**N/A23416.3h9.4B*32.5B++
NS-15M2 1,1641,1641746.69M+3.3830.186%B**36.856%A93.1A+N/A33312.5h8.9B**29.6B*
NC12 Sweeper 1,1651,1633403.421A*0.1148.962%B+12.296%C39BN/A13329.8h4B+8.1B+
AF-4G Cyclone 1,1681,1632784.183A++0.8732.485%B**24.248%B+117.5A++N/A4769.9h8B*24.6B++
The Moonshot 1,1621,1625023.24S19.9344.953%C**82.702%B+94.5A++N/A40812.3h1.7B+3.7B+
Mauler S6 1,1631,1622424.802M*1.4946.1%B+17.47%B+103.8SN/A42111.2h3.2A6.9B**
PS1-AV Suppressor 1,1681,1623053.81A0.5033.256%B*25.215%C**67.2B+N/A18717.3h11.6B+34.7B++
LA3 Desperado 1,1621,1616561.77B**1.5430.426%B24.289%B++36.6C++N/A16431.7h7.5B++24.7B++
NSX Tanto 1,1671,1612265.137S1.8335.327%A++32.128%B**71.7A+N/A16816.2h10.6B+30B+
NS-15MP 1,1611,1601906.105A++2.8030.734%B+26.897%C143.2A*N/A5368.1h8.9B*28.8B++
Warden 1,1661,1602834.099M0.7936.412%A+26.638%B59.5A*N/A32119.5h6A16.4B**
LA80 1,1631,16011110.45M7.1447.258%B**81.466%B+99.1MN/A50511.7h1.6B**3.4B**
NC14 Bolt Driver 1,1601,1602135.446A*2.1442.673%B**80.604%B++52.3A*N/A35822.2h1.9B**4.4B**
NS-44B Commissioner 1,1631,1604272.717A+0.5948.962%B**30.086%B++113.7A++N/A31110.2h2.7B**5.6B++
NS-11A 1,1651,1594662.487B**0.8229.027%B*26.834%B+49.5B*N/A19423.4h10.2A35.2B**
AF-18 Stalker 1,1621,1592614.441M1.1331.57%B*29.336%A76.3A*N/A55115.2h9.7B**30.7B*
NS-11CP 1,1611,1593153.679A++0.3731.422%B+24.59%C++92.7B*N/A34712.5h8.9B**28.4B++
MKV Suppressed 1,1631,1583023.834M**0.5332.698%A26.857%B**88.4A**N/A47313.1h10.2B*31.3B++
NS-11P 1,1671,1582903.993M0.6831.589%A++25.993%B**125.9S1A5589.2h9.1A++28.9A
NS-44 Commissioner 1,1611,1587491.546B+1.7641.744%B++22.28%C+29.7C+N/A16639h3.2B++7.6B++
Impetus 1,1621,1572464.703A++1.3940.29%B**30.078%C*84.5A++N/A46113.7h3.7B**9.3B*
NS-11C 1,1671,1563033.815M++0.5130.963%A25.346%B**45.2B*N/A20925.6h10.3B**33.3B*
Blackheart 1,1621,1564462.592A+0.7243.9%C+22.405%C--49B**N/A18523.6h2.7B6.2B
EM1 1,1571,1532334.948M**1.6428.62%A26.106%B++72.5A+N/A39415.9h9.2B+32.1B*
NSX-P Tanto 1,1561,1512764.17M**0.8632.492%A36.664%A++70.6A*N/A17716.3h11.4B++35.1B*
Breaker Rocket Pods 1,2151,1426916.551A13.2461.734%A+1.051%C+163.1B*10.4C9377h7.9A12.9B**
NSX-P Naginata 1,1441,1372434.679M1.3727.501%B*33.773%B++73.8B**N/A30315.4h12.4C*45B+
MANA Anti-Vehicle Turret 1,3491,1352205.159S1.8560.638%M**3.172%D11350U2140S19105770.1h3.1A*5.1M++
Titan-150 HESH 1,2321,0784225.667A+22.3664.063%A++2.783%B*72.8A++10.4B+34414.8h2.8B++4.3B**
NS Decimator 1,2871,0205951.714B*1.5964.291%B+2.843%B+35.9C+9.4D42628.4h3.8B++5.8B++
L100 Python HEAT 1,2069742048.7S45.3962.238%AN/A70.6M16.8B**36613.8h4.8B+7.8B*
Titan-150 HEAT 1,2939699310.419B**7.1161.522%A++4.747%A38A++12.7B*35425.5h3.8B*6.1A
NS Decimator-B 1,2308661744.977M1.6767.813%B+2.079%C40.3C16.9C22621.5h3.8C++5.6B
LA39 Bruiser 8658653612.396B**0.9178.493%A+18.497%B++120.1M*N/A4517.2h2B*2.5B*
L100 Python AP 1,3118524817.75A**14.4463.758%B**4.577%A50.7A27.3A+55416.8h4.9B+7.7B*
EM4-AE Longshot 8398395814.466M*11.1644.126%B+87.366%B**90.2A++N/A3029.3h1.6B*3.7B++
NCM2 Falcon 1,0328371964.27M0.9653.374%A+6.93%B*34.9M8.1A++28424h6.3B**11.9B**
19A Fortuna 8398362573.253A++0.0630.252%B*26.794%B**49.5B+N/A21816.9h8.9B+29.5B++
Bouncing Betty 8048041575.121B+1.8147.985%B+N/A143.6B+N/A6885.6h2C+4.1B+
NCM1 Scattercannon 7027021813.878A0.5738.817%C++18.376%B++45A++N/A22815.6h5.7B**14.7B+
NS-44G Commissioner 6626612522.623A0.6947.544%B**34.039%B**103.3AN/A3746.4h2.8B++5.8B*
NCM1 Scattercannon 663660758.8M**5.4933.022%C19.849%B**71.7A*N/A2999.2h3.3A+10.1B**
M12 Kobalt 6566496108.167U104.8625.808%A++23.113%B*209.4M**2.3C8383.1h11.2A43.3B*
NS-357 Underboss 5705672652.14A1.1739.668%B22.751%C++40.5C+N/A15614h3.3B**8.4B+
M40 Fury 6225501055S51.6947.88%A+1.091%D171.9S22.5M11393.2h8.4B*17.5B**
Shrike 6705382252.391M++0.9263.155%B*4.275%B**41.1A+10.1C58513.1h3.8A+6A
E540 Halberd 8775365110.51B+7.2059.305%A*2.052%C--29.8C+18.9B*50818h6.2C10.5B++
Hawk GD-68 6534502611.724A++1.5869.713%B**4.889%A+23.6B**10.6C++42419.1h6.1B**8.8B**
NCM2 Falcon 5183981812.199A+1.1156.808%A+7.286%A17.1B*5.2C++16423.3h13.9C**24.4B++
Gauss Compact S 4003971422.796A*0.5131.358%A+31.99%A*38.2B**N/A22410.4h10.1B32.1B++
AF-23 Grinder 3663661242.952C**0.3643.742%B*14.754%C+38.1B+N/A2549.6h6.4C*14.7B++
Tank Mine 551360655.538A+2.2333.317%C+N/A92.3C49C-17033.9h1.9C+5.7B
L-24R Spur 3253181318U314.6947.164%A1.572%C102.6M**2.3C+2683.1h13.8B++29.3B++
Anti-Vehicle Grenade 3253051305N/A301.6960.487%B**N/A762.5A++50D85700.4h3A+5A
NC4-FB Mag-Shot 2782771641.689C**1.6237.245%B++22.744%C++66C**N/A3374.2h5.7B++15.2B++
Auraxium Mag-Cutter 2912689,1260.029C+3.2825.098%C9.328%B+0.5CN/A2594.3h1.9B+7.6C**
C75 Viper 3122671419.071M**15.7642.874%B+1.124%C53.4A9C*5335h6.7A15.7B**
MGR-S1 Gladius 256255544.722A**1.4133.95%A21.961%C+62.2B*N/A3154.1h7.7B*22.7B*
NCM3 Raven 3602291022.245A*1.0655.299%A++2.183%C-12.1B*6.9B+26518.9h34.2C61.9B+
NCM3 Raven 3942271022.225A++1.0854.433%A++N/A12B+8.8B**27218.9h34.1C--62.6B+
M20 Mustang 3882192131.028C2.2829.05%C2.74%B+12.3C+9.5C+24217.8h76.4B+263B+
AF-23 Grinder 213212484.417B++1.1155.067%A++12.264%D*49.3B**N/A3694.3h5.8B++10.6B**
LA8 Rebel 2122121921.104C*2.2014.269%F--22.642%C++12D-N/A6217.7h4.5B**31.7D
Mag-Cutter 23720714,7320.014C3.2946.429%A+N/A0.2DN/A2832.7h2.3B4.9C*
NC4 Mag-Shot 2072071751.183B++2.1323.353%D22.705%B+15.9C--N/A16113h6.6B++28.3C**
AF-4AE Cyclone 197196335.939S2.6332.773%B*30.612%B++89.1B++N/A3132.2h7.1A21.5B*
Hornet Missiles 252176247.333B+4.0263.479%B+N/A83.8B+36.2C+8622.1h9.4B+14.7B+
Vortek Rotary 3011691531.105C+2.2032.11%C*2.367%C++9.3C-7.3C-18018.1h51.1B++159B++
M20 Wyvern 2111691610.563B*7.2533.78%C-8.876%A++37.6B*9.3D2614.5h35.5A+105.1B**
MANA Anti-Personnel Turret 165164523.154N/A0.1526.125%UN/A1640U10U8620400.1h17.1T*65.5T*
NS Harrower 1661608,7800.018D3.2937.209%BN/A0.2C+N/A1721.9h1.8B+4.8B+
Tempest 155154403.85A*0.5429.803%B*27.273%B*70B*N/A3252.2h8.5B*28.6B*
Skyguard 2451521410.857M*7.5532.977%B+N/A25.3A+15.5A++4006h82B**248.6B**
GR-22AE 152150344.412A++1.1030.388%B+25.333%C+37.5CN/A1094h13.3C43.8C++
NS Decimator-G 211141453.133A++0.1864.345%C*1.418%D-32D15.9C2784.4h5.5D-8.6C--
M40 Fury 152133816.625A++13.3250.677%A++N/A166.3S23.8A*17190.8h9.6B++18.9B**
Enforcer ML85 2021321211A7.6942.235%C++5.303%M30.7B*16.3C+8744.3h9.8B**23.1B*
AF-8 RailJack 126125333.788B+0.4840.777%B+69.6%D40.3AN/A3213.1h2B++4.9B++
NS-61 Emissary 124123432.86M+0.4532.269%B++18.699%B102.5M**N/A3671.2h9.5B++29.5B*
NSX Yumi 120118313.806A++0.5031.634%B**28.814%C**53.6B++N/A1462.2h9.4B**29.8B*
NS-10 Burster 192109303.633M**0.3248.946%M+2.752%D-10.6A*8.1M++26610.3h134.2B+274.1B**
Gauss SPR 107106195.579A**2.2737.294%B++36.793%B70.7A**N/A2941.5h4.1B**10.9B*
GD Guardian 101100911.111S7.8037.105%B+29%C+66.7B+N/A1941.5h6.5B17.4B+
Spear Anti-Vehicle Phalanx Turret 14293109.3B5.9953.383%B**4.301%C*51.7B*27.2B+10451.8h8.5C++15.9B+
AF-41 Hacksaw 8786194.526B*1.2252.503%A++26.744%M*57.3A++N/A6771.5h6B+11.4B**
AF-41 Hacksaw 8584194.421B++1.1149.236%A++15.476%C**56A++N/A6001.5h5.8B+11.7B**
NS-AM7 Archer 9280392.051M**1.2664.399%B++36.25%A*19M2.9C*1824.2h7.1B**11A
MAX Punch 78781,0120.077C+3.2351.502%B+N/A0.7CN/A4107.5h1.5C++3B+
MGR-C1 Charger 7777272.852A++0.4631.846%B*32.468%B**59.2B*N/A2631.3h10.8B++33.8B++
NC15 Phoenix 19774322.313B**1.0053.317%C+N/A16.4B27.3A*6264.5h8.9B+16.7B+
NS Annihilator 16474381.947M++1.3678.496%DN/A11.9C**14.5A*4876.2h12C+15.3C+
C85 Canister-H 757298C4.6954.559%B19.444%A*144B++6C-12280.5h5.1B++9.3B++
NS-10 Burster 12469292.379A+0.9349.084%M+5.797%C++6.8B++5.4A21810.2h212.4D--432.7B+
Auraxium Slasher 71695,3100.013C3.3031.868%C++N/A0.2C--N/A0448.4h1.7B*5.3B+
M60-A Bulldog 7267322.333C*19.0255.114%B**2.985%B+25.8C1.9D2552.6h4.3B**7.9B**
Soldier Soaker 6666282.357B**0.9538.504%B+18.182%B++73.3B*N/A4250.9h5.3B+13.8B++
M60-A Bulldog 656178.714C5.4154.213%B*4.918%A*17.4D1.1D-1713.5h4.9B++9B*
NS Patriot Flare Gun 60601040.577C+2.7315.986%C+N/A24C+N/A1182.5h2.4C*14.7B+
G30 Walker 1045669.333A**6.0239.919%A++1.786%D--25.5A21.8A*4732.2h212.2C++531.7B*
M60-G Bulldog 6455318.333M**15.0256.426%A**N/A61.1A*10B**6130.9h5.1B**9.1B**
Dual-75 Duster 5654154M50.6939.752%C++N/A108B**4C5990.5h3.6A+8.9B**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret211,3994.3h
Spawn Beacon212,2583.1h
Nano-Armor Kit576881,54061.4h
AE Medical Applicator2013,2393.4h
AE Nano-Armor Kit413346,71873.9h
Nanite Revive Grenade03,0290.9h
Medical Kit4,09922,430257.7h
Medical Applicator998483,62746.8h
Spitfire Auto-Turret39010.7h
Restoration Kit192810.8h
Motion Spotter4317,54420h
Recon Detection Device10311,99028.1h
Shield Recharging Field352,7001.6h
Ammunition Package7523,1507.8h
Anti-Infantry MANA Turret171,2262.5h
Nano-Repair Grenade01370h
M20 Drake0540h
Hardlight Barrier95510.7h

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