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Executor LaneSmash Champion Sternkr4ft[MCY] Sternkr4ft
NC BR 197

KDR: 3.34

Score: 104.5m

Last Seen: May 25th, 2020 12:37 PM
- OFFLINE - 1769.2 hour(s)

Prestige 1, Battle Rank 100 (197 total) - New Conglomerate on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS SAS-R LA1 Anchor NC6 Gauss SAW M30 Mustang AH Carnage AR Gauss Rifle Burst Sticky Grenade Reaper DMR
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,542,032 MLG Score: 2032
Fun Score: N/A
Cheeseburgers Flipped: 904TIME WITH MEDKIT: 7.5%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.906%27.049%80961128874,1313.207610.134

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.505%1.675A++0.893B*-1.147D*HEAD ++ (~12.1)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.50.615B+8.50.402B20

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.099%1.061%673413454,7139825424.79451868%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.06%0.304C*-0.468D0.994

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
26.20.839B++10.50.803B++15.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
47.455%2.949%698813417,054167822764.20381310%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.744%0.621B+0.29C*0.985

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.60.697B+5.50.557B+6.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.708%15.046%343813413,45611887852.90909440%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.033%-0.232C2.542A**0.45

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.20.682B+12.90.68B+25.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.295%82.252%3439134015,1233218194.6995

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.692%1.557A+0.978B*-0.123

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.599B+1.80.434B2.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.95%15.878%343513446,1911657123.73402

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.781%0.756B++0.206C++0.904

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.90.551B+30.383C**2.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
104.5m403.8%692 (41.5k)505 (30.3k)3.34144146,30543,7853.58495197 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1349896221.48%27.137%58304:4376

14% Combat Medic35% Engineer22% Heavy Assault17% Infiltrator9% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 20th, 2013 8:42 PMApr 23rd, 2016 3:14 PMMay 30th, 2020 1:53 AM (69d) (PST)May 25th, 2020 8:52 AM (74d) (PST)May 25th, 2020 8:37 AM (74d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6001574430.7080.2120.19230.0352032

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,0289,43726,591421312180230,318

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3446.3h/143.6d 10,662 39,702 59,364 620.3k 4,300 12,246 7,300 124.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
C**
Kills:7,099
Deaths:1,742
KDR:4.075
Accuracy:28.820% C++
HSR:32.300% C**
NC6 Gauss SAW
B++
Kills:6,054
Deaths:1,748
KDR:3.463
Accuracy:28.516% B++
HSR:29.534% B
NC6A GODSAW
C+
Kills:1,475
Deaths:284
KDR:5.194
Accuracy:31.652% C+
HSR:30.780% C+
GD-22S
C**
Kills:1,471
Deaths:461
KDR:3.191
Accuracy:28.254% C**
HSR:27.872% C+
MGR-L1 Promise
C*
Kills:1,465
Deaths:194
KDR:7.552
Accuracy:28.715% C*
HSR:29.420% C+
NS-15M1
B+
Kills:1,322
Deaths:353
KDR:3.745
Accuracy:28.442% B+
HSR:23.374% C
EM6
C+
Kills:1,215
Deaths:426
KDR:2.852
Accuracy:25.461% C+
HSR:19.835% D--
NSX "Networked" Naginata
C+
Kills:1,198
Deaths:341
KDR:3.513
Accuracy:28.015% C+
HSR:30.384% D
NC6S Gauss SAW S
B++
Kills:1,173
Deaths:239
KDR:4.908
Accuracy:31.097% B++
HSR:29.753% C*
NS-15M2
B+
Kills:1,164
Deaths:174
KDR:6.690
Accuracy:30.186% B+
HSR:36.856% B+
NSX Naginata
B+
Kills:1,164
Deaths:212
KDR:5.491
Accuracy:28.806% B+
HSR:31.100% C+
NS-15MP
C*
Kills:1,160
Deaths:190
KDR:6.105
Accuracy:30.734% C*
HSR:26.897% D
EM1
B+
Kills:1,153
Deaths:233
KDR:4.949
Accuracy:28.620% B+
HSR:26.106% C+
NSX-P Naginata
C++
Kills:1,137
Deaths:243
KDR:4.679
Accuracy:27.501% C++
HSR:33.773% C++
Kills:28,250
Deaths (as Heavy Assault):6,840
Deaths (to Heavy Assaults):13,042
KDR:4.13012
Kill Difference:21,410
Playtime:748.096 hours
Usage:22%
Score:20.451m
Score/min:456
Accuracy (listed only):28.916%
HSR (listed only):29.142%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-57 Piston
C+
Kills:1,531
Deaths:485
KDR:3.157
Accuracy:43.017% C+
HSR:13.586% C
AC-X11
B++
Kills:1,517
Deaths:538
KDR:2.820
Accuracy:31.956% B++
HSR:26.632% B
GD-7F
C+
Kills:1,377
Deaths:777
KDR:1.772
Accuracy:27.939% C+
HSR:20.044% C-
Gauss Compact Burst
B+
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B+
HSR:32.087% B+
AF-4 Cyclone
C++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% C++
HSR:19.953% C
NS Baron G5
B+
Kills:1,219
Deaths:477
KDR:2.556
Accuracy:53.260% B+
HSR:14.930% C+
Razor GD-23
C+
Kills:1,213
Deaths:839
KDR:1.446
Accuracy:27.279% C+
HSR:18.796% D
Blitz GD-10
B+
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B+
HSR:18.167% C
AF-4A Bandit
B+
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B+
HSR:25.879% C+
NSX "Networked" Tengu
C++
Kills:1,188
Deaths:432
KDR:2.750
Accuracy:42.747% C++
HSR:23.064% C-
NS-7 PDW
B+
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B+
HSR:17.065% C-
NSX Tengu
B++
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B++
HSR:18.104% D
LA39 Bruiser
A
Kills:1,171
Deaths:498
KDR:2.351
Accuracy:78.417% A
HSR:17.848% B+
AF-19 Mercenary
C*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% C*
HSR:21.184% C
GD-66 Claw
B+
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B+
HSR:18.900% B
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B+
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B+
HSR:24.248% C+
PS1-AV Suppressor
B+
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B+
HSR:25.215% C+
Mauler S6
B
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% C*
HSR:17.470% B
NSX Tanto
B**
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% B**
HSR:32.128% B+
NS-11CP
C*
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% C*
HSR:24.590% C+
MKV Suppressed
B*
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% B*
HSR:26.857% B+
NS-11C
B++
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% B++
HSR:25.346% B+
NSX-P Tanto
B**
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% B+
HSR:36.664% B**
19A Fortuna
B*
Kills:900
Deaths:278
KDR:3.237
Accuracy:30.277% B+
HSR:27% B*
Gauss Compact S
A+
Kills:404
Deaths:146
KDR:2.767
Accuracy:31.376% B*
HSR:31.683% A+
AF-4AE Cyclone
C*
Kills:259
Deaths:51
KDR:5.078
Accuracy:32.648% C*
HSR:28.571% C+
MGR-S1 Gladius
B++
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% B++
HSR:21.961% C--
Tempest
B+
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% C**
HSR:27.273% B+
MGR-C1 Charger
B++
Kills:125
Deaths:38
KDR:3.289
Accuracy:31.843% C**
HSR:32.800% B++
Kills:31,435
Deaths (as Light Assault):10,771
Deaths (to Light Assaults):8,392
KDR:2.91848
Kill Difference:20,664
Playtime:305.034 hours
Usage:9%
Score:7.536m
Score/min:412
Accuracy (listed only):36.951%
HSR (listed only):23.345%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Carnage AR
C++
Kills:2,210
Deaths:1,198
KDR:1.845
Accuracy:28.441% C++
HSR:19.502% D
Gauss Rifle Burst
C+
Kills:1,755
Deaths:448
KDR:3.917
Accuracy:30.242% C+
HSR:30.143% C+
Reaper DMR
C+
Kills:1,593
Deaths:848
KDR:1.879
Accuracy:28.999% C+
HSR:23.854% C--
AF-57 Piston
C+
Kills:1,531
Deaths:485
KDR:3.157
Accuracy:43.017% C+
HSR:13.586% C
NC9 A-Tross
C+
Kills:1,306
Deaths:564
KDR:2.316
Accuracy:26.979% C+
HSR:22.205% D
AF-4 Cyclone
C++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% C++
HSR:19.953% C
NS Baron G5
B+
Kills:1,219
Deaths:477
KDR:2.556
Accuracy:53.260% B+
HSR:14.930% C+
Gauss Prime
D-
Kills:1,214
Deaths:496
KDR:2.448
Accuracy:24.963% D-
HSR:18.122% D*
NSX "Networked" Yumi
C++
Kills:1,209
Deaths:392
KDR:3.084
Accuracy:30.895% C++
HSR:28.288% C-
Blitz GD-10
B+
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B+
HSR:18.167% C
NSX "Networked" Tengu
C++
Kills:1,188
Deaths:432
KDR:2.750
Accuracy:42.747% C++
HSR:23.064% C-
Gauss Rifle S
C**
Kills:1,183
Deaths:471
KDR:2.512
Accuracy:29.777% C**
HSR:25.021% C++
NS-7 PDW
B+
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B+
HSR:17.065% C-
NSX Tengu
B++
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B++
HSR:18.104% D
GR-22
C
Kills:1,171
Deaths:562
KDR:2.084
Accuracy:26.701% C
HSR:14.432% D*
LA39 Bruiser
A
Kills:1,171
Deaths:498
KDR:2.351
Accuracy:78.417% A
HSR:17.848% B+
NC1 Gauss Rifle
C
Kills:1,170
Deaths:718
KDR:1.630
Accuracy:24.242% C
HSR:16.325% D--
GD-66 Claw
B+
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B+
HSR:18.900% B
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
AF-4G Cyclone
B+
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B+
HSR:24.248% C+
PS1-AV Suppressor
B+
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B+
HSR:25.215% C+
Mauler S6
B
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% C*
HSR:17.470% B
NS-11A
C**
Kills:1,159
Deaths:466
KDR:2.487
Accuracy:29.027% C**
HSR:26.834% C++
MKV Suppressed
B*
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% B*
HSR:26.857% B+
NS-11P
B*
Kills:1,158
Deaths:290
KDR:3.993
Accuracy:31.589% B*
HSR:25.993% C+
AF-4AE Cyclone
C*
Kills:259
Deaths:51
KDR:5.078
Accuracy:32.648% C*
HSR:28.571% C+
MGR-S1 Gladius
B++
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% B++
HSR:21.961% C--
Tempest
B+
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% C**
HSR:27.273% B+
GR-22AE
C+
Kills:150
Deaths:34
KDR:4.412
Accuracy:30.388% C+
HSR:25.333% C--
NSX Yumi
B+
Kills:118
Deaths:31
KDR:3.806
Accuracy:31.634% B+
HSR:28.814% C+
Kills:32,971
Deaths (as Combat Medic):12,169
Deaths (to Combat Medics):4,656
KDR:2.70943
Kill Difference:20,802
Playtime:481.414 hours
Usage:14%
Score:15.730m
Score/min:545
Accuracy (listed only):36.100%
HSR (listed only):21.679%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AF-57 Piston
C+
Kills:1,531
Deaths:485
KDR:3.157
Accuracy:43.017% C+
HSR:13.586% C
AC-X11
B++
Kills:1,517
Deaths:538
KDR:2.820
Accuracy:31.956% B++
HSR:26.632% B
MGR-M1 Bishop
B*
Kills:1,390
Deaths:107
KDR:12.991
Accuracy:41.889% B*
HSR:40.791% B++
GD-7F
C+
Kills:1,377
Deaths:777
KDR:1.772
Accuracy:27.939% C+
HSR:20.044% C-
Gauss Compact Burst
B+
Kills:1,337
Deaths:337
KDR:3.967
Accuracy:31.696% B+
HSR:32.087% B+
NS Baron G5
B+
Kills:1,219
Deaths:477
KDR:2.556
Accuracy:53.260% B+
HSR:14.930% C+
Razor GD-23
C+
Kills:1,213
Deaths:839
KDR:1.446
Accuracy:27.279% C+
HSR:18.796% D
AF-4A Bandit
B+
Kills:1,194
Deaths:303
KDR:3.941
Accuracy:30.102% B+
HSR:25.879% C+
LA39 Bruiser
A
Kills:1,171
Deaths:498
KDR:2.351
Accuracy:78.417% A
HSR:17.848% B+
AF-19 Mercenary
C*
Kills:1,166
Deaths:744
KDR:1.567
Accuracy:26.719% C*
HSR:21.184% C
GD-66 Claw
B+
Kills:1,164
Deaths:392
KDR:2.969
Accuracy:68.449% B+
HSR:18.900% B
NC12 Sweeper
B+
Kills:1,163
Deaths:340
KDR:3.421
Accuracy:48.962% B+
HSR:12.296% C
Mauler S6
B
Kills:1,162
Deaths:242
KDR:4.802
Accuracy:46.100% C*
HSR:17.470% B
NSX Tanto
B**
Kills:1,161
Deaths:226
KDR:5.137
Accuracy:35.327% B**
HSR:32.128% B+
Warden
B*
Kills:1,160
Deaths:283
KDR:4.099
Accuracy:36.412% B*
HSR:26.638% C+
NS-11CP
C*
Kills:1,159
Deaths:315
KDR:3.679
Accuracy:31.422% C*
HSR:24.590% C+
NS-11C
B++
Kills:1,156
Deaths:303
KDR:3.815
Accuracy:30.963% B++
HSR:25.346% B+
NSX-P Tanto
B**
Kills:1,151
Deaths:276
KDR:4.170
Accuracy:32.492% B+
HSR:36.664% B**
19A Fortuna
B*
Kills:900
Deaths:278
KDR:3.237
Accuracy:30.277% B+
HSR:27% B*
Gauss Compact S
A+
Kills:404
Deaths:146
KDR:2.767
Accuracy:31.376% B*
HSR:31.683% A+
MGR-C1 Charger
B++
Kills:125
Deaths:38
KDR:3.289
Accuracy:31.843% C**
HSR:32.800% B++
GD Guardian
C*
Kills:100
Deaths:9
KDR:11.111
Accuracy:37.105% C*
HSR:29% C--
Kills:23,920
Deaths (as Engineer):7,953
Deaths (to Engineers):7,178
KDR:3.00767
Kill Difference:15,967
Playtime:1,217.106 hours
Usage:35%
Score:37.612m
Score/min:515
Accuracy (listed only):38.773%
HSR (listed only):24.831%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SAS-R
B*
Kills:8,037
Deaths:860
KDR:9.345
Accuracy:45.926% B++
HSR:80.105% B*
AF-4 Cyclone
C++
Kills:1,283
Deaths:630
KDR:2.037
Accuracy:29.062% C++
HSR:19.953% C
NSX Daimyo
B++
Kills:1,264
Deaths:144
KDR:8.778
Accuracy:48.275% B++
HSR:95.649% B
EM4 Longshot
B*
Kills:1,240
Deaths:297
KDR:4.175
Accuracy:42.760% C*
HSR:85.887% B*
Blitz GD-10
B+
Kills:1,200
Deaths:440
KDR:2.727
Accuracy:29.714% B+
HSR:18.167% C
NSX "Networked" Tengu
C++
Kills:1,188
Deaths:432
KDR:2.750
Accuracy:42.747% C++
HSR:23.064% C-
NS-7 PDW
B+
Kills:1,172
Deaths:408
KDR:2.873
Accuracy:30.034% B+
HSR:17.065% C-
NSX Tengu
B++
Kills:1,171
Deaths:277
KDR:4.227
Accuracy:44.535% B++
HSR:18.104% D
NS-30 Vandal
B+
Kills:1,167
Deaths:240
KDR:4.863
Accuracy:39.967% B+
HSR:29.906% C++
AF-6 Shadow
B**
Kills:1,165
Deaths:197
KDR:5.914
Accuracy:43.590% B**
HSR:30.815% C++
NSX Tomoe
B++
Kills:1,164
Deaths:176
KDR:6.614
Accuracy:34.338% B++
HSR:41.237% C+
AF-4G Cyclone
B+
Kills:1,163
Deaths:278
KDR:4.183
Accuracy:32.485% B+
HSR:24.248% C+
The Moonshot
C*
Kills:1,162
Deaths:50
KDR:23.240
Accuracy:44.953% C++
HSR:82.702% C*
PS1-AV Suppressor
B+
Kills:1,162
Deaths:305
KDR:3.810
Accuracy:33.256% B+
HSR:25.215% C+
LA3 Desperado
C**
Kills:1,161
Deaths:656
KDR:1.770
Accuracy:30.426% C+
HSR:24.289% C**
NS-44B Commissioner
B+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:48.962% B+
HSR:30.086% C+
NC14 Bolt Driver
B+
Kills:1,160
Deaths:213
KDR:5.446
Accuracy:42.673% B+
HSR:80.604% B+
LA80
B++
Kills:1,160
Deaths:111
KDR:10.450
Accuracy:47.258% B++
HSR:81.466% C**
NSX "Networked" Daimyo
B+
Kills:1,160
Deaths:77
KDR:15.065
Accuracy:47.689% B+
HSR:97.069% B+
AF-18 Stalker
B++
Kills:1,159
Deaths:261
KDR:4.441
Accuracy:31.570% B
HSR:29.336% B++
MKV Suppressed
B*
Kills:1,158
Deaths:302
KDR:3.834
Accuracy:32.698% B*
HSR:26.857% B+
NS-44 Commissioner
C*
Kills:1,158
Deaths:749
KDR:1.546
Accuracy:41.744% C*
HSR:22.280% C
Impetus
B+
Kills:1,157
Deaths:246
KDR:4.703
Accuracy:40.290% B+
HSR:30.078% C+
EM4-AE Longshot
B++
Kills:869
Deaths:61
KDR:14.246
Accuracy:43.848% C++
HSR:87.457% B++
NS-44G Commissioner
C**
Kills:668
Deaths:256
KDR:2.609
Accuracy:47.474% C++
HSR:34.281% C**
NSX "Networked" Tomoe
C+
Kills:584
Deaths:88
KDR:6.636
Accuracy:32.334% C+
HSR:44.349% C+
NS-357 Underboss
C+
Kills:567
Deaths:265
KDR:2.140
Accuracy:39.668% C+
HSR:22.751% C
NS-61 "Networked" Emissary
C+
Kills:375
Deaths:192
KDR:1.953
Accuracy:33.171% C+
HSR:25.333% C+
NC4-FB Mag-Shot
B
Kills:277
Deaths:164
KDR:1.689
Accuracy:37.245% B
HSR:22.744% C
AF-4AE Cyclone
C*
Kills:259
Deaths:51
KDR:5.078
Accuracy:32.648% C*
HSR:28.571% C+
MGR-S1 Gladius
B++
Kills:255
Deaths:54
KDR:4.722
Accuracy:33.950% B++
HSR:21.961% C--
LA8 Rebel
C+
Kills:212
Deaths:192
KDR:1.104
Accuracy:14.269% F--
HSR:22.642% C+
NC4 Mag-Shot
B
Kills:207
Deaths:175
KDR:1.183
Accuracy:23.353% D
HSR:22.705% B
Tempest
B+
Kills:154
Deaths:40
KDR:3.850
Accuracy:29.803% C**
HSR:27.273% B+
AF-8 RailJack
C++
Kills:125
Deaths:33
KDR:3.788
Accuracy:40.777% C++
HSR:69.600% D
NS-61 Emissary
B
Kills:123
Deaths:43
KDR:2.860
Accuracy:32.269% B
HSR:18.699% C+
Gauss SPR
C++
Kills:106
Deaths:19
KDR:5.579
Accuracy:37.294% C++
HSR:36.793% C++
NS-AM7 Archer
A+
Kills:80
Deaths:46
KDR:1.739
Accuracy:63.489% B+
HSR:36.250% A+
Soldier Soaker
B++
Kills:66
Deaths:28
KDR:2.357
Accuracy:38.504% C++
HSR:18.182% B++
NS Patriot Flare Gun
U
Kills:60
Deaths:104
KDR:0.577
Accuracy:15.986% C+
HSR:0% U
Kills:38,958
Deaths (as Infiltrator):9,587
Deaths (to Infiltrators):6,822
KDR:4.06363
Kill Difference:29,371
Playtime:577.933 hours
Usage:17%
Score:18.022m
Score/min:520
Accuracy (listed only):37.526%
HSR (listed only):38.844%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B*
Kills:1,509
Deaths:466
KDR:3.238
Accuracy:43.670% B*
HSR:16.369% C
AF-34 Mattock
B**
Kills:1,397
Deaths:452
KDR:3.091
Accuracy:49.105% B**
HSR:17.180% C-
NCM2 Falcon
B**
Kills:879
Deaths:196
KDR:4.485
Accuracy:53.761% B**
HSR:6.826% B*
NCM1 Scattercannon
B+
Kills:704
Deaths:181
KDR:3.890
Accuracy:38.922% C-
HSR:18.466% B+
NCM1 Scattercannon
B++
Kills:663
Deaths:75
KDR:8.840
Accuracy:33.129% D--
HSR:19.759% B++
NCM2 Falcon
B**
Kills:424
Deaths:181
KDR:2.343
Accuracy:57.163% B**
HSR:6.840% B**
AF-23 Grinder
B+
Kills:366
Deaths:124
KDR:2.952
Accuracy:43.742% B+
HSR:14.754% C+
NCM3 Raven
A++
Kills:236
Deaths:108
KDR:2.185
Accuracy:55.188% A++
HSR:2.119% C-
NCM3 Raven
A++
Kills:236
Deaths:108
KDR:2.185
Accuracy:54.289% A++
HSR:0.424% F
AF-23 Grinder
B**
Kills:212
Deaths:48
KDR:4.417
Accuracy:55.067% B**
HSR:12.264% D*
NS-10 Burster
A*
Kills:110
Deaths:30
KDR:3.667
Accuracy:49.188% A*
HSR:2.727% D
AF-41 Hacksaw
M+
Kills:86
Deaths:19
KDR:4.526
Accuracy:52.503% A+
HSR:26.744% M+
AF-41 Hacksaw
A+
Kills:84
Deaths:19
KDR:4.421
Accuracy:49.236% A+
HSR:15.476% C++
NS-10 Burster
A*
Kills:74
Deaths:29
KDR:2.552
Accuracy:49.284% A*
HSR:5.405% C*
Kills:6,980
Deaths (as MAX Suit):1,018
Deaths (to MAX Suits):2,572
KDR:6.85658
Kill Difference:5,962
Playtime:113.239 hours
Usage:3%
Score:5.133m
Score/min:756
Accuracy (listed only):48.875%
HSR (listed only):11.811%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B+
Kills:3,183
V. Kills:118 N/A
Deaths:291
KDR:10.938
Accuracy:62.046% B+
KPH:101.800 B+
VKPH:3.800 D
Breaker Rocket Pods
B**
Kills:1,142
V. Kills:73 N/A
Deaths:69
KDR:16.551
Accuracy:61.734% B**
KPH:162.200 B+
VKPH:10.400 D
M20 Mustang
C--
Kills:219
V. Kills:169 129%
Deaths:213
KDR:1.028
Accuracy:29.050% C
KPH:12.300 D
VKPH:9.500 C--
Hornet Missiles
C*
Kills:178
V. Kills:77 228%
Deaths:24
KDR:7.417
Accuracy:63.657% C*
KPH:82.400 C+
VKPH:35.600 C-
Vortek Rotary
C+
Kills:169
V. Kills:132 127%
Deaths:153
KDR:1.105
Accuracy:32.110% C+
KPH:9.300 D-
VKPH:7.300 D-
Kills:4,891 (3,571 + 0)
Deaths:750
KDR:6.521
VKDR:0.759
Vehicle Kills:569
Kill Difference:4,141
Playtime:76.473 hours
Usage:2%
Score:1.805m
Score/min:393
Piloting Accuracy:32.110%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
M
Kills:773
V. Kills:15 N/A
Deaths:
KDR:
Accuracy:46.614% B**
KPH:112.700 M
VKPH:2.200 C
Dual-75 Duster
A
Kills:76
V. Kills:4 N/A
Deaths:
KDR:
Accuracy:44.444% B+
KPH:119.800 A
VKPH:6.300 C**
Kills:849 (773 + 76)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:19
Kill Difference:849
Playtime:7.492 hours
Usage:0%
Score:0.131m
Score/min:291
Piloting Accuracy:46.614%
Gunner Accuracy:44.444%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,280
V. Kills:93 N/A
Deaths:52
KDR:24.615
Accuracy:60.056% B**
KPH:79.300 B+
VKPH:5.800 D--
L100 Python HEAT
A
Kills:982
V. Kills:232 421%
Deaths:20
KDR:49.100
Accuracy:62.162% B*
KPH:70.600 A
VKPH:16.700 B+
L100 Python AP
B*
Kills:852
V. Kills:459 185%
Deaths:48
KDR:17.750
Accuracy:63.758% B*
KPH:50.700 B+
VKPH:27.300 B*
C75 Viper
B
Kills:267
V. Kills:45 N/A
Deaths:14
KDR:19.071
Accuracy:42.874% C++
KPH:53.600 B
VKPH:9 C+
Skyguard
B**
Kills:152
V. Kills:93 162%
Deaths:14
KDR:10.857
Accuracy:32.977% C**
KPH:25.100 B++
VKPH:15.400 B**
Kills:3,533 (3,533 + 0)
Deaths:148
KDR:23.872
VKDR:6.230
Vehicle Kills:922
Kill Difference:3,385
Playtime:57.891 hours
Usage:2%
Score:1.509m
Score/min:434
Driving Accuracy:32.977%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B++
Kills:1,474
V. Kills:876 168%
Deaths:142
KDR:10.380
Accuracy:59.412% B**
KPH:35.600 C**
VKPH:21.200 B++
Titan-150 HESH
A+
Kills:1,078
V. Kills:154 N/A
Deaths:42
KDR:25.667
Accuracy:64.063% A+
KPH:73.100 B**
VKPH:10.400 C++
Titan-150 HEAT
A
Kills:969
V. Kills:324 298%
Deaths:93
KDR:10.419
Accuracy:61.522% A
KPH:38 B++
VKPH:12.700 C*
E540 Halberd
C**
Kills:537
V. Kills:341 157%
Deaths:51
KDR:10.529
Accuracy:59.267% A+
KPH:29.800 C
VKPH:19 C**
Enforcer ML85
C**
Kills:132
V. Kills:70 186%
Deaths:12
KDR:11
Accuracy:42.235% C+
KPH:30.800 C**
VKPH:16.300 C
Kills:4,190 (3,521 + 669)
Deaths:340
KDR:12.324
VKDR:5.191
Vehicle Kills:1,765
Kill Difference:3,850
Playtime:103.915 hours
Usage:3%
Score:3.033m
Score/min:486
Driving Accuracy:61.522%
Gunner Accuracy:42.235%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:72
V. Kills:3 N/A
Deaths:9
KDR:8
Accuracy:54.559% C+
KPH:144.400 C**
VKPH:6 C--
Kills:72 (0 + 72)
Deaths:9
KDR:8
VKDR:0.333
Vehicle Kills:3
Kill Difference:63
Playtime:0.499 hours
Usage:0%
Score:0.037m
Score/min:1,243
Driving Accuracy:N/A%
Gunner Accuracy:54.559%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
M**
Kills:1,170
V. Kills:12 N/A
Deaths:10
KDR:117
Accuracy:27.965% A+
KPH:233.300 M**
VKPH:2.400 C
M12 Kobalt
M++
Kills:806
V. Kills:11 N/A
Deaths:6
KDR:134.333
Accuracy:25.564% A
KPH:214.600 M++
VKPH:2.900 C+
M40 Fury
M**
Kills:550
V. Kills:72 N/A
Deaths:10
KDR:55
Accuracy:47.880% A
KPH:169.800 M**
VKPH:22.200 M
M40 Fury
M++
Kills:133
V. Kills:19 N/A
Deaths:8
KDR:16.625
Accuracy:50.677% A+
KPH:158.100 M++
VKPH:22.600 A++
G30 Walker
A++
Kills:56
V. Kills:48 114%
Deaths:6
KDR:9.333
Accuracy:39.919% A
KPH:25.300 B
VKPH:21.700 A++
M60-G Bulldog
A++
Kills:56
V. Kills:10 N/A
Deaths:3
KDR:18.667
Accuracy:56.400% A++
KPH:60 B*
VKPH:10.700 B+
Kills:2,771 (0 + 2,771)
Deaths:43
KDR:64.442
VKDR:4
Vehicle Kills:172
Kill Difference:2,728
Playtime:16.002 hours
Usage:0%
Score:0.814m
Score/min:848
Driving Accuracy:N/A%
Gunner Accuracy:56.400%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B
Kills:169
V. Kills:42 393%
Deaths:16
KDR:10.563
Accuracy:33.780% D
KPH:37.200 B
VKPH:9.200 D--
Kills:169 (0 + 169)
Deaths:16
KDR:10.563
VKDR:2.625
Vehicle Kills:42
Kill Difference:153
Playtime:4.547 hours
Usage:0%
Score:0.071m
Score/min:262
Piloting Accuracy:N/A%
Gunner Accuracy:33.780%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
SAS-R 8,0518,0378609.345A++6.0045.926%B++80.105%B*75.4B+N/A264106.6h1.8B+3.8B++
LA1 Anchor 7,1117,0991,7424.075B0.7328.82%C++32.3%C**64.6C+N/A266109.9h8.2B++28.6B+
NC6 Gauss SAW 6,1096,0541,7483.463B++0.1228.516%B++29.534%B57.2C+N/A236105.8h8.3C**28.9B+
M30 Mustang AH 3,3013,18329110.938C++7.6062.046%B+N/A101.7B+3.8D44831.3h4.7B*7.6B*
Carnage AR 2,2182,2101,1981.845C++1.5028.441%C++19.502%D31.3DN/A15870.6h11.3B39.9B
Gauss Rifle Burst 1,7621,7554483.917B*0.5830.242%C+30.143%C+64.8C++N/A24227.1h9.3B+30.7B
Sticky Grenade 1,7431,73111731N/A1,727.6657.319%C**N/A1442.5B*10C--69871.2h1.5B++2.5B++
Reaper DMR 1,6021,5938481.879C++1.4628.999%C+23.854%C--34.3DN/A15746.5h8.7C++29.9C*
AF-57 Piston 1,5351,5314853.157A+0.1843.017%C+13.586%C77.3B+N/A29819.8h3.3B*7.8B+
AC-X11 1,5281,5175382.82B+0.5231.956%B++26.632%B46.7C+N/A25932.5h7.7B++24B++
AF-34 Mattock 1,5121,5094663.238C0.1043.67%B*16.369%C44CN/A26034.3h6.3C+14.4B+
NC6A GODSAW 1,4771,4752845.194B++1.8531.652%C+30.78%C+107.7B++N/A65713.7h6.7C**21B+
Titan-150 AP 2,3501,47414210.38C+7.0459.412%B**3.935%A35.6C**21.2B++56941.4h4.2C+7B+
GD-22S 1,4781,4714613.191B+0.1528.254%C**27.872%C+69.1C**N/A41121.3h8.3B++29.2B+
MGR-L1 Promise 1,4681,4651947.552S4.2128.715%C*29.42%C+79.2C*N/A22718.5h11.4C**39.7C**
AF-34 Mattock 1,3971,3974523.091C0.2549.105%B**17.18%C-41.1CN/A23934h7.6C+15.4B+
MGR-M1 Bishop 1,3941,39010712.991S9.6541.889%B*40.791%B++135M+N/A31410.3h4.3B**10.2B*
GD-7F 1,3831,3777771.772C+1.5727.939%C+20.044%C-30.5C--N/A17745.1h10.7B38.3B
Gauss Compact Burst 1,3471,3373373.967B+0.6331.696%B+32.087%B+41.8C-N/A11832h9.7C*30.5B+
NS-15M1 1,3271,3223533.745B++0.4028.442%B+23.374%C71.1C*N/A34318.6h9B**31.7B++
NC9 A-Tross 1,3081,3065642.316B++1.0326.979%C+22.205%D43.2C+N/A27430.2h8.4B+31C**
AF-4 Cyclone 1,2841,2836302.037C*1.3029.062%C++19.953%C43.5CN/A24629.5h9.2B31.6B
L100 Python HESH 1,3731,2805224.615B+21.2760.056%B**2.031%B*79.5B+5.8D--34616.1h2.3B**3.9B*
NSX Daimyo 1,2641,2641448.778A5.4448.275%B++95.649%B80C*N/A17515.8h2.3C++4.7B+
EM4 Longshot 1,2401,2402974.175C+0.8342.76%C*85.887%B*43.2C+N/A20928.7h1.8B+4.3B+
NS Baron G5 1,2211,2194772.556A*0.7953.26%B+14.93%C+69.3B*N/A26817.6h3.4B*6.5C++
EM6 1,2151,2154262.852C**0.4925.461%C+19.835%D--57C+N/A37521.3h9.1B+35.7C**
Gauss Prime 1,2151,2144962.448B0.8924.963%D-18.122%D*45.1CN/A28426.9h9B*35.9C*
Razor GD-23 1,2151,2138391.446C+1.9027.279%C+18.796%D21.1DN/A12557.6h11.3C+41.3C++
NSX "Networked" Yumi 1,2681,2093923.084B**0.2630.895%C++28.288%C-51.4C2.5C++11923.5h8.2B+26.7B++
C-4 1,4311,2075572.167C*1.1729.865%C*N/A63.5D11.8D*69619h1.3C+4.2C**
Blitz GD-10 1,2021,2004402.727B*0.6129.714%B+18.167%C62.5BN/A39619.2h11.2B+37.8B
NSX "Networked" Naginata 1,2221,1983413.513B**0.1728.015%C+30.384%D80.9C1.6C20814.8h11.2C40C+
AF-4A Bandit 1,2061,1943033.941A0.6030.102%B+25.879%C+69.4C**N/A53717.2h8.2B*27.2B++
NC05 Jackhammer 1,1951,1923953.018A++0.3257.919%A16.107%C+100.2B*N/A59711.9h3.6B**6.2B**
NSX "Networked" Tengu 1,2181,1884322.75B**0.5942.747%C++23.064%C-58.2C-1.5C+18320.4h13D-30.5C
Gauss Rifle S 1,1871,1834712.512B+0.8329.777%C**25.021%C++47.9C++N/A24224.7h9B30.1B
Frag Grenade 1,1911,17911179N/A1,175.6654.523%B++N/A589.5C+6D31242h3.4C+6.2C*
NC6S Gauss SAW S 1,1761,1732394.908A*1.5731.097%B++29.753%C*85B+N/A41013.8h8B**25.7B*
NS-7 PDW 1,1791,1724082.873B*0.4730.034%B+17.065%C-60.1B+N/A34819.5h11.4B+37.8B+
NSX Tengu 1,1771,1712774.227M0.8944.535%B++18.104%D66.5C*N/A14317.6h10.7C**24.1B+
GR-22 1,1731,1715622.084C++1.2626.701%C14.432%D*43.1CN/A25127.2h10B*37.5B+
LA39 Bruiser 1,1721,1714982.351B**0.9978.417%A17.848%B+113.7A+N/A39410.3h2B+2.5B++
NC1 Gauss Rifle 1,1731,1707181.63B1.7124.242%C16.325%D--27.6C-N/A20542.4h9.9B+40.8C**
M12 Kobalt 1,1821,17010117S113.6627.965%A+22.906%B*234M**2.4C7535h10.9A38.9B**
NS-30 Vandal 1,1671,1672404.863B+1.5239.967%B+29.906%C++72.5B+N/A35616.1h4.4B++11B+
AF-19 Mercenary 1,1701,1667441.567C++1.7726.719%C*21.184%C24.3CN/A21347.9h9.9B+37.1B
AF-6 Shadow 1,1661,1651975.914A++2.5743.59%B**30.815%C++97.9B*N/A50211.9h4.3B*9.8B*
NS-15M2 1,1641,1641746.69B**3.3530.186%B+36.856%B+93.1B+N/A33812.5h8.9B*29.6B+
NSX Tomoe 1,1681,1641766.614A3.2734.338%B++41.237%C+74.1B+N/A26715.7h10.6B++30.8B++
GD-66 Claw 1,1681,1643922.969B**0.3768.449%B+18.9%B48.5CN/A17424h2.4C+3.5C**
NSX Naginata 1,1671,1642125.491M+2.1528.806%B+31.1%C+71.4C++N/A23516.3h9.4B+32.5B+
NC12 Sweeper 1,1651,1633403.421A*0.0848.962%B+12.296%C39C+N/A13329.8h4C*8.1B+
AF-4G Cyclone 1,1681,1632784.183B+0.8432.485%B+24.248%C+117.5B+N/A4769.9h8B++24.6B+
The Moonshot 1,1621,1625023.24S19.9044.953%C++82.702%C*94.5AN/A40912.3h1.7C*3.7B
PS1-AV Suppressor 1,1681,1623053.81B*0.4733.256%B+25.215%C+67.2C+N/A18717.3h11.6C+34.7C**
Mauler S6 1,1631,1622424.802M+1.4646.1%C*17.47%B103.8A*N/A42411.2h3.2B**6.9B*
NSX Tanto 1,1671,1612265.137M**1.8035.327%B**32.128%B+71.7B+N/A17116.2h10.6B+30B+
LA3 Desperado 1,1621,1616561.77B+1.5730.426%C+24.289%C**36.6CN/A16431.7h7.5B+24.7B
NS-44B Commissioner 1,1631,1604272.717A0.6248.962%B+30.086%C+113.7B++N/A31110.2h2.7B++5.6B+
NC14 Bolt Driver 1,1601,1602135.446B+2.1042.673%B+80.604%B+52B+N/A36022.3h1.9B++4.4B++
LA80 1,1631,16011110.45A7.1147.258%B++81.466%C**99.1A+N/A50611.7h1.6B*3.4B++
NSX "Networked" Daimyo 1,1601,1607715.065M11.7247.689%B+97.069%B+110.5B+N/A29110.5h1.9B+4B+
NS-15MP 1,1611,1601906.105B**2.7630.734%C*26.897%D143.2AN/A5378.1h8.9B*28.8B+
Warden 1,1661,1602834.099M0.7636.412%B*26.638%C+59.5B+N/A32419.5h6B++16.4B++
NS-11A 1,1651,1594662.487B+0.8529.027%C**26.834%C++49.5C+N/A19623.4h10.2B*35.2B+
AF-18 Stalker 1,1621,1592614.441A+1.1031.57%B29.336%B++76.3B**N/A55115.2h9.7B++30.7B+
NS-11CP 1,1611,1593153.679B**0.3431.422%C*24.59%C+92.7C**N/A34712.5h8.9B**28.4B++
MKV Suppressed 1,1631,1583023.834A*0.4932.698%B*26.857%B+88.4AN/A47413.1h10.2B+31.3B++
NS-44 Commissioner 1,1611,1587491.546C*1.8041.744%C*22.28%C29.7DN/A16739h3.2B7.6B
NS-11P 1,1671,1582903.993A++0.6531.589%B*25.993%C+125.9A*1C+5629.2h9.1A28.9B**
Impetus 1,1621,1572464.703B++1.3640.29%B+30.078%C+84.5B**N/A46113.7h3.7B*9.3B++
Blackheart 1,1621,1564462.592A+0.7543.9%C22.405%C-49BN/A18523.6h2.7B+6.2B+
NS-11C 1,1671,1563033.815A+0.4730.963%B++25.346%B+45.2C+N/A21025.6h10.3B*33.3B++
EM1 1,1571,1532334.948A++1.6128.62%B+26.106%C+72.5BN/A39715.9h9.2B*32.1B++
NSX-P Tanto 1,1561,1512764.17A**0.8332.492%B+36.664%B**70.6B+N/A18216.3h11.4C*35.1B+
Breaker Rocket Pods 1,2151,1426916.551B+13.2161.734%B**1.051%B163.1B+10.4D9417h7.9B**12.9B*
NSX-P Naginata 1,1441,1372434.679A++1.3427.501%C++33.773%C++73.8C+N/A30715.4h12.4C45C+
MANA Anti-Vehicle Turret 1,3491,1352205.159U1.8260.638%UN/A11350U2140U19105770.1h3.1T*5.1T*
Titan-150 HESH 1,2321,0784225.667B+22.3364.063%A+2.783%A72.8B**10.4C++34514.8h2.8C**4.3B*
Bouncing Betty 1,0541,0532025.213B1.8747.951%C++N/A154.9C**N/A6776.8h1.9C+4.1C++
NS Decimator 1,2871,0205951.714C++1.6364.291%C*2.843%B*35.9C--9.4D--42928.4h3.8C*5.8B
L100 Python HEAT 1,2149822049.1S45.7662.162%B*N/A70.6A16.7B+36613.9h4.8C++7.7B+
Titan-150 HEAT 1,2939699310.419C**7.0861.522%A4.747%A38B++12.7C*35425.5h3.8B+6.1B*
19A Fortuna 9059002783.237A0.1030.277%B+27%B*50.6C+N/A21617.8h9.1C*29.9B+
NCM2 Falcon 1,0828791964.485A1.1453.761%B**6.826%B*35A8.1B**28325.1h6.5B++12.1B**
NS Decimator-B 1,2428751774.944A*1.6067.586%C*2.057%C39.8D-16.7D22322h3.8C5.7C+
EM4-AE Longshot 8698696114.246A**10.9043.848%C++87.457%B++90.5B*N/A2999.6h1.6B+3.7B+
L100 Python AP 1,3118524817.75B+14.4163.758%B*4.577%A+50.7B+27.3B*55616.8h4.9C+7.7B+
M12 Kobalt 8178066134.333S130.9925.564%A26.303%A212.1M++2.9C+8023.8h11.2A43.7B*
L-24R Spur 7887731773U769.6646.614%B**N/A112M2.2C2696.9h13.9B++29.8B++
NCM1 Scattercannon 7047041813.89B*0.5538.922%C-18.466%B+44.8B+N/A22915.7h5.7B*14.7B+
NS-44G Commissioner 6696682562.609B+0.7347.474%C++34.281%C**102.8C++N/A3746.5h2.8B+5.8B
NCM1 Scattercannon 666663758.84M**5.5033.129%D--19.759%B++71.3B**N/A2999.3h3.3A+10.1B++
NSX "Networked" Tomoe 586584886.636M**3.2932.334%C+44.349%C+81.1C++N/A2267.2h12.7C39.1C+
NS-357 Underboss 5705672652.14B++1.2039.668%C+22.751%C40.5C--N/A15714h3.3B++8.4B+
M40 Fury 6225501055S51.6647.88%A1.091%D171.9M**22.5M11393.2h8.4B*17.5B**
Shrike 6705382252.391A+0.9563.155%B+4.275%A41.1B++10.1D58913.1h3.8A6A
E540 Halberd 8785375110.529C+7.1959.267%A+2.048%C29.8C18.9C**50918h6.2D-10.5C**
Hawk GD-68 6534502611.724B*1.6269.713%B++4.889%B**23.6B10.6C+42519.1h6.1B++8.8B*
NCM2 Falcon 5514241812.343B**1.0057.163%B**6.84%B**17.4C**5.2C+16724.4h14.1C+24.6B+
Gauss Compact S 4074041462.767A++0.5731.376%B*31.683%A+38.1C++N/A22310.6h10.1C+32.1B
NS-61 "Networked" Emissary 3783751921.953B+1.3933.171%C+25.333%C+78.1C++N/A2144.8h9.3B+27.9B+
AF-23 Grinder 3663661242.952C+0.3943.742%B+14.754%C+38.1C+N/A2559.6h6.4C+14.7B+
Tank Mine 556364655.6B**2.2633.914%CN/A93.3D49.2D17043.9h1.9C+5.7C+
Anti-Vehicle Grenade 3253051305N/A301.6660.487%B*N/A762.5A+50D85830.4h3B**5B**
NC4-FB Mag-Shot 2782771641.689C+1.6537.245%B22.744%C64.4C+N/A3354.3h5.7B+15.2B++
Auraxium Mag-Cutter 2912689,1260.029C+3.3125.098%C9.328%B++0.5C--N/A2594.3h1.9C**7.6C*
C75 Viper 3122671419.071A++15.7342.874%C++1.124%C+53.4B9C+5365h6.7B*15.7B*
AF-4AE Cyclone 261259515.078M**1.7432.648%C*28.571%C+80.9C+N/A3123.2h7.5B*23.1B+
MGR-S1 Gladius 256255544.722B**1.3833.95%B++21.961%C--62.2C+N/A3344.1h7.7B22.7B+
NCM3 Raven 3712361082.185A+1.1655.188%A++2.119%C-12C*6.9C++26019.6h34.7D62.9C*
NCM3 Raven 4082361082.185A+1.1654.289%A++N/A12C+8.8B++26719.6h34.2D-63C++
M20 Mustang 3882192131.028D2.3129.05%C2.74%B**12.2D9.4C--24217.9h76.4C*263C++
LA8 Rebel 2122121921.104C+2.2414.269%F--22.642%C+12D-N/A6317.7h4.5B**31.7D--
AF-23 Grinder 213212484.417B+1.0855.067%B**12.264%D*49.3B+N/A3714.3h5.8B+10.6B**
Mag-Cutter 23720714,7320.014C3.3346.429%AN/A0.2DN/A2833.3h2.3C++4.9B+
NC4 Mag-Shot 2072071751.183C++2.1623.353%D22.705%B15.8DN/A16213.1h6.6B+28.3C+
Hornet Missiles 255178247.417C+4.0863.657%C*N/A80.9C+35C-8602.2h9.6C++15.1C*
M20 Wyvern 2111691610.563B7.2233.78%D8.876%A*37.6B9.3D--2624.5h35.5A105.1B*
Vortek Rotary 3011691531.105C--2.2432.11%C+2.367%B+9.3D-7.3D-18118.1h51.1C**159C**
MANA Anti-Personnel Turret 165164523.154N/A0.1926.125%UN/A1640U10U8737800.1h17.1T*65.5T*
NS Harrower 1661608,7800.018D*3.3237.209%C+N/A0.2CN/A1721.9h1.8B+4.8B+
Tempest 155154403.85A++0.5129.803%C**27.273%B+70C++N/A3252.2h8.5B+28.6B+
Skyguard 2451521410.857A7.5232.977%C**N/A25.3B++15.5B**4046h82B++248.6B++
GR-22AE 152150344.412A1.0730.388%C+25.333%C--37.5D-N/A1134h13.3D--43.8C
NS Decimator-G 211141453.133B+0.2164.345%C+1.418%D-32D--15.9C-2794.4h5.5D**8.6D*
M40 Fury 152133816.625B++13.2850.677%A+N/A166.3M*23.8A*17190.8h9.6B+18.9B**
Enforcer ML85 2021321211B+7.6642.235%C+5.303%M+30.7C**16.3C8744.3h9.8B+23.1B+
MGR-C1 Charger 125125383.289A++0.0531.843%C**32.8%B++69.4C**N/A2831.8h9.6B++30.2B+
AF-8 RailJack 126125333.788C++0.4540.777%C++69.6%D40.3B+N/A3253.1h2B4.9B
NS-61 Emissary 124123432.86A*0.4832.269%B18.699%C+102.5A*N/A3861.2h9.5B29.5B+
NSX Yumi 120118313.806B**0.4631.634%B+28.814%C+53.6C*N/A1532.2h9.4B+29.8B+
NS-10 Burster 194110303.667A**0.3349.188%A*2.727%D10.2A7.8A*25510.8h138.8C++282.1B*
Gauss SPR 107106195.579A2.2437.294%C++36.793%C++70.7B++N/A3041.5h4.1B+10.9B+
GD Guardian 101100911.111M++7.7737.105%C*29%C--66.7C+N/A1961.5h6.5C+17.4C*
Spear Anti-Vehicle Phalanx Turret 14293109.3C+5.9653.415%B+4.301%C**51.7C+27.2C++10541.8h8.5C15.9C++
AF-41 Hacksaw 8786194.526B+1.1852.503%A+26.744%M+57.3B**N/A6801.5h6B+11.4B*
AF-41 Hacksaw 8584194.421B1.0849.236%A+15.476%C++56B**N/A6061.5h5.8B+11.7B*
NS-AM7 Archer 9280461.739A*1.6063.489%B+36.25%A+17.8B**2.7C+1744.5h7.3B**11.5B**
MAX Punch 79791,0180.078C+3.2651.489%B+N/A0.7CN/A4110h1.5C*3B+
Dual-75 Duster 8076176M++72.6644.444%B+N/A126.7A+6.7B+5220.6h3.8A++8.6A+
NC15 Phoenix 19774322.313B+1.0353.274%C++N/A16.4C++27.3A+6294.5h8.9C++16.7C**
NS Annihilator 16474381.947M++1.3978.496%DN/A11.9C+14.5A++4886.2h12C15.3C-
NS-10 Burster 13274292.552B*0.7949.284%A*5.405%C*6.9C+5.4B+21110.8h206.5F419.1C*
C85 Canister-H 757298C--4.6654.559%C+19.444%A*144C**6C--12400.5h5.1B+9.3B+
Auraxium Slasher 73705,4190.013C3.3332.076%C+N/A0.2DN/A0457.2h1.7B+5.3B
M60-A Bulldog 7267322.333C+18.9955.114%B+2.985%B*25.8D1.9D2552.6h4.3B**7.9B*
Soldier Soaker 6666282.357B+0.9838.504%C++18.182%B++73.3C++N/A4250.9h5.3B+13.8B+
M60-A Bulldog 656178.714C5.3754.213%C**4.918%M17.4D-1.1D-1713.5h4.9B+9B+
NS Patriot Flare Gun 60601040.577C+2.7615.986%C+N/A24C++N/A1182.5h2.4C*14.7B+
G30 Walker 1045669.333A*5.9939.919%A1.786%D*25.5B21.8A++4742.2h212.2C--531.7B+
M60-G Bulldog 6656318.667M+15.3356.4%A++N/A62.2B**11.1B+6200.9h5B**8.9B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit587886,84563.5h
Spawn Beacon212,3863.2h
Medical Kit4,17422,910259.3h
Anti-Vehicle MANA Turret211,4004.3h
Medical Applicator998483,62746.9h
Nanite Revive Grenade03,0290.9h
AE Medical Applicator2013,7153.5h
AE Nano-Armor Kit562403,45090.9h
Spitfire Auto-Turret122,3202h
Restoration Kit192810.8h
Motion Spotter5018,55023h
Recon Detection Device10311,99028.1h
M20 Drake0540h
Shield Recharging Field352,7001.6h
Ammunition Package8628,2959.1h
Anti-Infantry MANA Turret171,2262.5h
Nano-Repair Grenade01470h
Hardlight Barrier95700.7h

Check the help document for the dictionary if you want to learn more about words used here.


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