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First Lt. World Champion StumpyCat[G00N] StumpyCat
TR BR 43

KDR: 0.44

Score: 89.8m

Last Seen: Jun 16th, 2019 8:57 PM
- OFFLINE - 19.6 hour(s)

Prestige 1, Battle Rank 43 - Terran Republic on Miller - Outfit Leader of Goon Brigade[G00N] Goon Brigade
TR outfit on Miller

Members: 26
Level Progress (to 44): 45%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T16 Rhino T9A "Butcher" C-4 MSW-R NSX Naginata T7 Mini-Chaingun TMG-50 T9 CARV
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-128,853 MLG Score: -103
Fun Score: N/A
Cheeseburgers Flipped: 654TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
15.842%16.696%26536117420,9750.419140.018

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.344%-1.032D*-0.628D0.383C**HEAD ++ (~8.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93-0.247C14.7-0.031C+78.3

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.195%2.404%185120583247836760.173949123%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.852%-1.046D*-0.111C+0.102

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
102.4-1.654F-30.9-1.471F71.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.053%3.041%257120382243515120.188922160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.609%0.081C+-0.344C--0.461

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
200.8-0.684D74.4-0.871D--126.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.314%13.66%25412062,1012773230.757663

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.012%-0.765D--0.197C-0.631

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
16.9-0.285C5.5-0.126C11.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Goon Brigade[G00N] Goon Brigade
TR outfit on Miller

Members: 26
89.8m1112.4%352 (21.1k)284 (17k)0.43709340,73493,1930.59954143 (43)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR121045113.38%11.389%15203:2410

6% Combat Medic27% Engineer59% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 1:33 AMApr 4th, 2017 6:16 PMJun 17th, 2019 5:41 AM (6h) (PST)Jun 16th, 2019 5:43 PM (18h) (PST)Jun 16th, 2019 4:57 PM (19h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
215157580.1290.2940.0151.7000.024-103

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
12,8969,3933,5038181102117,026

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5276h/219.8d 15,139 4,639 62,813 538.2k 8,508 11,779 7,650 68m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
D--
Kills:2,623
Deaths:5,903
KDR:0.444
Accuracy:14.302% D*
HSR:15.135% D--
T9A "Butcher"
D*
Kills:2,062
Deaths:5,134
KDR:0.402
Accuracy:15.139% F-
HSR:18.138% D*
MSW-R
D--
Kills:2,021
Deaths:4,679
KDR:0.432
Accuracy:16.528% D*
HSR:16.576% D--
NSX Naginata
D-
Kills:1,822
Deaths:4,298
KDR:0.424
Accuracy:17.358% D-
HSR:19.374% D*
T7 Mini-Chaingun
D
Kills:1,766
Deaths:3,801
KDR:0.465
Accuracy:10.964% D*
HSR:10.419% D
TMG-50
D
Kills:1,517
Deaths:3,784
KDR:0.401
Accuracy:14.772% D*
HSR:18.919% D
T9 CARV
D--
Kills:1,448
Deaths:3,139
KDR:0.461
Accuracy:14.189% D--
HSR:16.160% D--
T9 CARV-S
D--
Kills:1,373
Deaths:3,182
KDR:0.431
Accuracy:12.949% F
HSR:16.897% D--
T32 Bull
D*
Kills:1,246
Deaths:3,068
KDR:0.406
Accuracy:16.148% D**
HSR:14.848% D*
NS-15M1
D
Kills:611
Deaths:1,523
KDR:0.401
Accuracy:16.420% D*
HSR:17.676% D
T7 Mini-Chaingun AE
C+
Kills:398
Deaths:900
KDR:0.442
Accuracy:13.029% D*
HSR:14.322% C+
MG-H1 Watchman
B+
Kills:80
Deaths:210
KDR:0.381
Accuracy:17.311% D--
HSR:28.750% B+
Kills:16,967
Deaths (as Heavy Assault):39,621
Deaths (to Heavy Assaults):27,752
KDR:0.42823
Kill Difference:22,654
Playtime:3,091.289 hours
Usage:59%
Score:55.152m
Score/min:297
Accuracy (listed only):14.926%
HSR (listed only):17.268%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C+
Kills:1,142
Deaths:2,292
KDR:0.498
Accuracy:33.814% D
HSR:13.835% C+
HC1 Cougar
D--
Kills:864
Deaths:2,419
KDR:0.357
Accuracy:18.978% D--
HSR:15.278% D*
TRAC-5 S
C
Kills:746
Deaths:2,554
KDR:0.292
Accuracy:16.594% D*
HSR:14.611% C
LC2 Lynx
D--
Kills:499
Deaths:1,289
KDR:0.387
Accuracy:16.590% D**
HSR:15.631% D--
TAS-16 Blackjack
D
Kills:378
Deaths:892
KDR:0.424
Accuracy:40.006% F
HSR:11.111% D
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
NSX Tanto
D
Kills:298
Deaths:899
KDR:0.331
Accuracy:21.864% D-
HSR:21.141% D
LC3 Jaguar
C+
Kills:282
Deaths:673
KDR:0.419
Accuracy:18.256% D*
HSR:19.504% C+
TS4 Haymaker
B
Kills:238
Deaths:544
KDR:0.438
Accuracy:25.737% D**
HSR:14.706% B
NS-11C
D
Kills:156
Deaths:479
KDR:0.326
Accuracy:16.462% D**
HSR:14.744% D
NSX-P Tanto
C--
Kills:115
Deaths:326
KDR:0.353
Accuracy:22.780% C--
HSR:20.870% D
TRAC-5
D*
Kills:92
Deaths:170
KDR:0.541
Accuracy:13.656% F
HSR:11.957% D*
T5 AMC
D
Kills:77
Deaths:300
KDR:0.257
Accuracy:19.317% D-
HSR:16.883% D
AMR-66
D*
Kills:64
Deaths:236
KDR:0.271
Accuracy:16.707% F
HSR:15.625% D*
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% F
HSR:9.836% D--
Kills:5,355
Deaths (as Engineer):14,090
Deaths (to Engineers):19,947
KDR:0.38006
Kill Difference:8,735
Playtime:1,399.878 hours
Usage:27%
Score:23.929m
Score/min:285
Accuracy (listed only):22.549%
HSR (listed only):15.393%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C+
Kills:1,142
Deaths:2,292
KDR:0.498
Accuracy:33.814% D
HSR:13.835% C+
HC1 Cougar
D--
Kills:864
Deaths:2,419
KDR:0.357
Accuracy:18.978% D--
HSR:15.278% D*
TRAC-5 S
C
Kills:746
Deaths:2,554
KDR:0.292
Accuracy:16.594% D*
HSR:14.611% C
LC2 Lynx
D--
Kills:499
Deaths:1,289
KDR:0.387
Accuracy:16.590% D**
HSR:15.631% D--
TAS-16 Blackjack
D
Kills:378
Deaths:892
KDR:0.424
Accuracy:40.006% F
HSR:11.111% D
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
PDW-16 Hailstorm
D-
Kills:326
Deaths:777
KDR:0.420
Accuracy:16.033% D**
HSR:11.350% D-
NSX Tanto
D
Kills:298
Deaths:899
KDR:0.331
Accuracy:21.864% D-
HSR:21.141% D
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
LC3 Jaguar
C+
Kills:282
Deaths:673
KDR:0.419
Accuracy:18.256% D*
HSR:19.504% C+
SMG-46G Armistice
D-
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D-
TS4 Haymaker
B
Kills:238
Deaths:544
KDR:0.438
Accuracy:25.737% D**
HSR:14.706% B
NSX Tengu
D--
Kills:205
Deaths:639
KDR:0.321
Accuracy:23.630% F-
HSR:14.146% D--
NS-11C
D
Kills:156
Deaths:479
KDR:0.326
Accuracy:16.462% D**
HSR:14.744% D
NSX-P Tanto
C--
Kills:115
Deaths:326
KDR:0.353
Accuracy:22.780% C--
HSR:20.870% D
TRAC-5
D*
Kills:92
Deaths:170
KDR:0.541
Accuracy:13.656% F
HSR:11.957% D*
T5 AMC
D
Kills:77
Deaths:300
KDR:0.257
Accuracy:19.317% D-
HSR:16.883% D
MKV Suppressed
D**
Kills:67
Deaths:162
KDR:0.414
Accuracy:17.015% F
HSR:10.448% D**
MG-S1 Jackal
D*
Kills:65
Deaths:120
KDR:0.542
Accuracy:19.058% D*
HSR:12.308% D*
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% F
HSR:9.836% D--
Kills:6,513
Deaths (as Light Assault):16,922
Deaths (to Light Assaults):13,657
KDR:0.38488
Kill Difference:10,409
Playtime:183.596 hours
Usage:3%
Score:1.861m
Score/min:169
Accuracy (listed only):21.597%
HSR (listed only):14.387%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C+
Kills:1,142
Deaths:2,292
KDR:0.498
Accuracy:33.814% D
HSR:13.835% C+
Cycler TRV
D-
Kills:565
Deaths:1,337
KDR:0.423
Accuracy:17.134% D*
HSR:13.982% D-
TAS-16 Blackjack
D
Kills:378
Deaths:892
KDR:0.424
Accuracy:40.006% F
HSR:11.111% D
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
PDW-16 Hailstorm
D-
Kills:326
Deaths:777
KDR:0.420
Accuracy:16.033% D**
HSR:11.350% D-
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
SMG-46G Armistice
D-
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D-
NS-11P
C
Kills:262
Deaths:603
KDR:0.434
Accuracy:19.752% D
HSR:16.794% C
TS4 Haymaker
B
Kills:238
Deaths:544
KDR:0.438
Accuracy:25.737% D**
HSR:14.706% B
NSX Tengu
D--
Kills:205
Deaths:639
KDR:0.321
Accuracy:23.630% F-
HSR:14.146% D--
TORQ-9
D
Kills:118
Deaths:316
KDR:0.373
Accuracy:20.832% D
HSR:16.102% D--
TAR
C
Kills:115
Deaths:220
KDR:0.523
Accuracy:18.460% D--
HSR:18.261% C
T1 Cycler
D
Kills:82
Deaths:202
KDR:0.406
Accuracy:14.800% F
HSR:17.073% D
NS-11A
F-
Kills:74
Deaths:186
KDR:0.398
Accuracy:14.951% F-
HSR:5.405% F--
T1S Cycler
D*
Kills:69
Deaths:206
KDR:0.335
Accuracy:17.683% D*
HSR:10.145% F
MKV Suppressed
D**
Kills:67
Deaths:162
KDR:0.414
Accuracy:17.015% F
HSR:10.448% D**
MG-S1 Jackal
D*
Kills:65
Deaths:120
KDR:0.542
Accuracy:19.058% D*
HSR:12.308% D*
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% F
HSR:9.836% D--
SABR-13
D--
Kills:56
Deaths:138
KDR:0.406
Accuracy:18.085% F
HSR:17.857% D--
Kills:4,725
Deaths (as Combat Medic):11,021
Deaths (to Combat Medics):10,522
KDR:0.42873
Kill Difference:6,296
Playtime:315.253 hours
Usage:6%
Score:5.329m
Score/min:282
Accuracy (listed only):21.534%
HSR (listed only):13.303%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1 Repeater
C
Kills:704
Deaths:1,944
KDR:0.362
Accuracy:17.902% D*
HSR:19.034% C
PDW-16 Hailstorm
D-
Kills:326
Deaths:777
KDR:0.420
Accuracy:16.033% D**
HSR:11.350% D-
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
TX2 Emperor
D
Kills:288
Deaths:839
KDR:0.343
Accuracy:15.445% F-
HSR:15.972% D
SMG-46G Armistice
D-
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D-
NSX Tengu
D--
Kills:205
Deaths:639
KDR:0.321
Accuracy:23.630% F-
HSR:14.146% D--
NS-357 Underboss
C-
Kills:199
Deaths:471
KDR:0.423
Accuracy:23.580% F
HSR:17.588% C-
T4 AMP
C
Kills:193
Deaths:580
KDR:0.333
Accuracy:12.916% F--
HSR:17.617% C
MKV Suppressed
D**
Kills:67
Deaths:162
KDR:0.414
Accuracy:17.015% F
HSR:10.448% D**
MG-S1 Jackal
D*
Kills:65
Deaths:120
KDR:0.542
Accuracy:19.058% D*
HSR:12.308% D*
NS-61 Emissary
D*
Kills:52
Deaths:165
KDR:0.315
Accuracy:11.831% F*
HSR:9.615% D*
NS-AM7 Archer
N/A
Kills:50
Deaths:344
KDR:0.145
Accuracy:59.433% N/A
HSR:22% N/A
Kills:2,708
Deaths (as Infiltrator):7,411
Deaths (to Infiltrators):13,537
KDR:0.3654
Kill Difference:4,703
Playtime:198.952 hours
Usage:4%
Score:2.025m
Score/min:170
Accuracy (listed only):20.960%
HSR (listed only):14.526%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B+
Kills:247
Deaths:231
KDR:1.069
Accuracy:9.016% F
HSR:22.267% B+
M2 Mutilator
C
Kills:239
Deaths:287
KDR:0.833
Accuracy:8.880% D**
HSR:17.573% C
M6 Onslaught
D-
Kills:198
Deaths:233
KDR:0.850
Accuracy:10.530% D**
HSR:15.657% D-
M2 Mutilator
C
Kills:170
Deaths:236
KDR:0.720
Accuracy:10.079% D*
HSR:17.647% C
M3 Pounder HEG
D-
Kills:164
Deaths:308
KDR:0.532
Accuracy:31.330% D-
HSR:1.829% D-
M3 Pounder HEG
D-
Kills:114
Deaths:255
KDR:0.447
Accuracy:31.966% D-
HSR:1.754% D--
Kills:1,132
Deaths (as MAX Suit):775
Deaths (to MAX Suits):6,202
KDR:1.46065
Kill Difference:357
Playtime:81.892 hours
Usage:2%
Score:1.533m
Score/min:312
Accuracy (listed only):16.967%
HSR (listed only):12.788%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D
Kills:117
V. Kills:33 344%
Deaths:52
KDR:2.250
Accuracy:33.064% F-
KPH:23.300 D-
VKPH:6.600 D
Kills:117 (0 + 0)
Deaths:52
KDR:2.250
VKDR:0.635
Vehicle Kills:33
Kill Difference:65
Playtime:5.013 hours
Usage:0%
Score:0.115m
Score/min:381
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
D
Kills:251
V. Kills:101 246%
Deaths:170
KDR:1.476
Accuracy:36.494% C
KPH:13.200 D-
VKPH:5.300 D
L100 Python HEAT
D*
Kills:97
V. Kills:59 162%
Deaths:129
KDR:0.752
Accuracy:45.786% D
KPH:8.900 D**
VKPH:5.400 D*
L100 Python AP
F
Kills:96
V. Kills:97 98%
Deaths:98
KDR:0.980
Accuracy:44.811% D*
KPH:8.600 F
VKPH:8.700 F
Skyguard
C
Kills:96
V. Kills:71 133%
Deaths:116
KDR:0.828
Accuracy:26.888% C
KPH:4.600 D**
VKPH:3.400 F
Kills:540 (540 + 0)
Deaths:513
KDR:1.053
VKDR:0.639
Vehicle Kills:328
Kill Difference:27
Playtime:61.882 hours
Usage:1%
Score:0.552m
Score/min:149
Driving Accuracy:26.888%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
D*
Kills:292
V. Kills:307 95%
Deaths:210
KDR:1.390
Accuracy:35.841% D--
KPH:9.300 F
VKPH:9.800 D*
Kills:292 (292 + 0)
Deaths:210
KDR:1.390
VKDR:1.462
Vehicle Kills:307
Kill Difference:82
Playtime:31.318 hours
Usage:1%
Score:0.437m
Score/min:232
Driving Accuracy:35.841%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D-
Kills:191
V. Kills:12 N/A
Deaths:45
KDR:4.244
Accuracy:27.095% D--
KPH:51 D--
VKPH:3.200 D-
G20 Vulcan-H
D-
Kills:174
V. Kills:142 122%
Deaths:115
KDR:1.513
Accuracy:43.142% C--
KPH:20 D*
VKPH:16.400 D-
MR11 Gatekeeper-H
D*
Kills:62
V. Kills:78 78%
Deaths:28
KDR:2.214
Accuracy:44.569% D--
KPH:11.800 D**
VKPH:14.800 D*
Kills:427 (0 + 427)
Deaths:188
KDR:2.271
VKDR:1.234
Vehicle Kills:232
Kill Difference:239
Playtime:17.699 hours
Usage:0%
Score:0.396m
Score/min:373
Driving Accuracy:N/A%
Gunner Accuracy:44.569%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D*
Kills:169
V. Kills:38 433%
Deaths:60
KDR:2.817
Accuracy:27.036% D--
KPH:15.700 D*
VKPH:3.500 D*
M20 Basilisk
D
Kills:125
V. Kills:88 140%
Deaths:91
KDR:1.374
Accuracy:37.118% C+
KPH:7.200 D*
VKPH:5 D
M40 Fury
D**
Kills:114
V. Kills:18 N/A
Deaths:38
KDR:3
Accuracy:22.111% F
KPH:16.300 D**
VKPH:2.600 D**
M60-G Bulldog
D-
Kills:103
V. Kills:14 N/A
Deaths:59
KDR:1.746
Accuracy:26.782% D--
KPH:20.400 D-
VKPH:2.800 D--
M60-G Bulldog
D--
Kills:59
V. Kills:12 454%
Deaths:43
KDR:1.372
Accuracy:26.917% D-
KPH:12.800 D--
VKPH:2.600 D--
M20 Basilisk
D-
Kills:56
V. Kills:37 147%
Deaths:38
KDR:1.474
Accuracy:29.913% D--
KPH:8.200 D*
VKPH:5.400 D-
Kills:626 (0 + 626)
Deaths:329
KDR:1.903
VKDR:0.629
Vehicle Kills:207
Kill Difference:297
Playtime:51.693 hours
Usage:1%
Score:0.484m
Score/min:156
Driving Accuracy:N/A%
Gunner Accuracy:29.913%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T16 Rhino 2,6832,6235,9030.444D0.0114.302%D*15.135%D--8.7D*N/A36302.2h14.9C104.1D
T9A "Butcher" 2,1192,0625,1340.402D-0.0415.139%F-18.138%D*9.2FN/A55223.6h14.1D**93.4F--
C-4 3,1522,0583,1730.649C--0.2123.617%CN/A42.8D-22.7C-70748.1h1.9D8C--
MSW-R 2,0582,0214,6790.432D0.0116.528%D*16.576%D--8.3D*N/A38243.1h14.1D85.2D
NSX Naginata 1,8781,8224,2980.424D-0.0117.358%D-19.374%D*9.2D*N/A29197.6h13.2C+76.1C
T7 Mini-Chaingun 1,8361,7663,8010.465D0.0310.964%D*10.419%D9.2D*N/A48192.9h20.2D184.1D--
TMG-50 1,5441,5173,7840.401D0.0414.772%D*18.919%D8.1D*N/A46187.1h12.5C+84.4C--
T9 CARV 1,4831,4483,1390.461C0.0214.189%D--16.16%D--8.8D--N/A63163.7h14.1C++99.3C
T9 CARV-S 1,3931,3733,1820.431D0.0112.949%F16.897%D--8.4D*N/A48164.4h14.1C-109.1D--
T32 Bull 1,2661,2463,0680.406D-0.0316.148%D**14.848%D*8.4D*N/A57149h15D92.6D--
AS16 NightHawk 1,1521,1422,2920.498D0.0633.814%D13.835%C+9.1D*N/A36125.9h5.6C16.5C-
HC1 Cougar 8858642,4190.357D0.0818.978%D--15.278%D*5.3D*N/A25163.9h15.7D-82.9D-
NS Decimator 1,2608212,8640.287D-0.1558.886%C2.071%C+13D**7D--21363.1h6.9D*11.7D*
T2 Striker 1,8827954,2400.188D-0.2552.974%C++1.384%C++6.8D-9.3C-214116.4h58.1D109.7C
TRAC-5 S 7657462,5540.292D0.1516.594%D*14.611%C4.2D*N/A24177.2h16.1D97.1D--
TX1 Repeater 7217041,9440.362C-0.0817.902%D*19.034%C9.9D-N/A4271h15.1C+84.3D
NS-15M1 6246111,5230.401D-0.0416.42%D*17.676%D8.2D*N/A5174.4h15.3D-93.2D-
M9 SKEP Launcher 8845911,7930.33C-0.1166.935%C+2.876%B+13.1C6.5D21445h7.2B++10.7B++
Cycler TRV 5735651,3370.423D0.0117.134%D*13.982%D-6.6D*N/A3485.4h16D93.5D--
NSX Masamune 9115581,6520.338D0.1060.76%B2.33%C**16.5D-10.4C14633.9h15C+24.7C+
Tank Mine 8895156040.853D-0.4227.439%C-N/A41.2D*29.9D*91812.5h2.9F10.7F--
Anti-Vehicle Grenade 6015071507N/A506.5654.235%BN/A338C62.7C30491.5h5.6C++10.3C**
LC2 Lynx 5104991,2890.387D0.0516.59%D**15.631%D--5.1D--N/A2598.7h17.6C-106.2D-
T7 Mini-Chaingun AE 4163989000.442D-0.0013.029%D*14.322%C+10.8D**N/A3736.7h18.1D--139.3D--
TAS-16 Blackjack 3813788920.424D0.0140.006%F11.111%D8.1D*N/A4546.4h3.8F-9.4F
FA1 Barrage 3473438430.407C-0.0330.243%D--15.16%C+7.9D*N/A4443.5h6.1D20.3D-
PDW-16 Hailstorm 3363267770.42D0.0216.033%D**11.35%D-5.8D*N/A3056.5h17.5C109.4D-
NSX Tanto 3032988990.331D0.1121.864%D-21.141%D6.1D--N/A2048.9h18.5D84.5C-
P2-120 AP 5992922101.39D0.9535.841%D--3.767%C*9.3F9.8D*23231.3h12.3F-34.2F--
NS-7 PDW 3002907280.398D0.0418.231%D*13.448%D7.2D--N/A4140.2h17C93.4D
TX2 Emperor 2912888390.343D0.0915.445%F-15.972%D10D--N/A5428.9h10.1C+65.1D*
LC3 Jaguar 2902826730.419C--0.0218.256%D*19.504%C+6.9D--N/A3840.8h15.8D86.4D
SMG-46G Armistice 2742696420.419D-0.0216.454%F-10.781%D-6.3D--N/A2742.7h18.1D*110F
Ripper 35126341,1900.006D0.4318.532%D5.703%D**0.1C--N/A11786.6h3F**16.1C+
NS-11P 2712626030.434D0.0019.752%D16.794%C7.2D*N/A3836.4h19.8F100.4D--
ASP-30 Grounder 4122518980.28D0.1660.727%C1.992%C--11.2D7.2C--23822.5h7.9C++13C++
C75 Viper 3522511701.476C--1.0436.494%CN/A13.2D-5.3D13419h17.3C--47.4C-
M6 Onslaught 2512472311.069D0.639.016%F22.267%B+16.9D--N/A9214.6h18.1C*200.5D--
M2 Mutilator 2422392870.833C--0.408.88%D**17.573%C9.7D**N/A4724.7h20.5D-230.3D*
TS4 Haymaker 2442385440.438D0.0025.737%D**14.706%B5.3D**N/A2345.2h6.8D**26.2F--
NSX Tengu 2122056390.321D-0.1223.63%F-14.146%D--6.8D--N/A2130h20.5D**86.8F
NS-357 Underboss 1991994710.423D0.0123.58%F17.588%C-11.4D--N/A6217.5h5D21.2D**
M6 Onslaught 2031982330.85D0.4110.53%D**15.657%D-13.4D*N/A7614.8h22.7D--215.9D*
T4 AMP 1941935800.333D0.1012.916%F--17.617%C9.1D--N/A4821.3h17.6C-136F--
P525 Marauder-H 203191454.244D3.8127.095%D--N/A51.6D--3.2D-2373.7h8.6D31.8D-
Claymore 174174473.702C-3.2632.715%C+N/A87D-N/A3822h1.4D**4.3C+
G20 Vulcan-H 3161741151.513D1.0843.142%C--6.322%A*20D*16.3D-4958.7h149D*345.4D*
M2 Mutilator 1741702360.72D0.2810.079%D*17.647%C8.1D**N/A4420.9h24.5F-242.8D*
M60-A Bulldog 182169325.281C4.8427.183%F-2.367%C+11.4D--N/A9614.8h7.3D-27F--
M40 Fury 207169602.817C--2.3827.036%D--N/A15.8D*3.6D*15510.7h17C62.9D
M3 Pounder HEG 1981643080.532D0.0931.33%D-1.829%D-7.7D*1.6D--10421.3h17.4C+55.5C+
Frag Grenade 1611601160N/A159.5642.597%CN/A400C2.5D--24670.4h4.1C+9.6C+
NS-11C 1621564790.326D0.1116.462%D**14.744%D4.5D--N/A3334.7h18.5D112.4D*
Chainblade 24115528,1760.006C--0.4328.599%C+N/A0.1D-N/A11563.3h4.8D**16.9C
NS Annihilator 3211546510.237D-0.2080.054%C+N/A6.1D--6.6D20225.3h13.5C--16.9C--
ML-7 2121485640.262D0.1855.311%C+2.703%C+10.9D*4.7D*48413.6h7.6C13.8C+
Sticky Grenade 1431431143N/A142.5651.487%C+N/A715C--N/A44530.2h2.7C-5.2C+
M20 Basilisk 213125911.374D0.9437.118%C+3.2%D--7.2D*5.1D15017.4h194.5F--524F-
TORQ-9 1201183160.373D0.0620.832%D16.102%D--6.1D**N/A5519.5h22.1F-105.9D**
Hellfire Rocket Pods 150117522.25D1.8133.064%F-N/A23.4D-6.6D3815h49D*148.2F--
MANA Anti-Vehicle Turret 2361162050.566D0.1338.015%F4.31%C++18.7D-19.4C-5616.2h10.7C+28.2D-
TAR 1171152200.523C--0.0918.46%D--18.261%C9.7D--N/A7611.8h13.9C+75.2C-
NSX-P Tanto 1191153260.353D0.0822.78%C--20.87%D8.3D-N/A2413.8h17.7C77.8C
M40 Fury 132114383D2.5622.111%FN/A16.3D**2.6D**1567h13.9C+62.9D--
M3 Pounder HEG 1401142550.447D0.0131.966%D-1.754%D--6.9D**1.6D**10616.5h21.3C66.7C-
Hunter QCX 1261133420.33D0.1123.858%D*4.425%D**9.2C--1.1C3812.3h6.4C++26.7C
M60-G Bulldog 117103591.746D-1.3126.782%D--2.913%C+20.6D-2.8D--1555h7.8C+29.3C-
NS-R3 Swarm 2081013790.266D0.1766.85%B++N/A6.2C6.6C+8316.2h33.7C--50.5C
L100 Python HEAT 156971290.752D0.3145.786%D3.093%C**8.9D**5.4D*15610.9h9.1D--19.8D*
L100 Python AP 19396980.98D0.5444.811%D*1.042%D--8.6F8.7F25511.2h10.9D**24.3F*
Skyguard 167961160.828D-0.3926.888%C4.167%A++4.6D**3.4F10120.8h165.5D615.6D
TRAC-5 92921700.541C0.1013.656%F11.957%D*4.6D--N/A9220.1h20D-146.5D**
Rocklet Rifle 191923770.244D-0.1963.036%AN/A13.3D*14.3D-2116.9h56.7D**89.9C
Spear Anti-Vehicle Phalanx Turret 17591214.333C-3.9039.902%C3.297%C-19.4D*17.9C3714.7h11.6C-29.1D
T1 Cycler 82822020.406C--0.0314.8%F17.073%D5.1D*N/A8416.1h19.5D**131.5F-
MG-H1 Watchman 82802100.381D0.0617.311%D--28.75%B+10.7D*N/A377.5h17.6C101.9C--
T5 AMC 82773000.257D0.1819.317%D-16.883%D3.9D*N/A4719.8h21.4F110.7D*
NS-11A 76741860.398D0.0414.951%F-5.405%F--5.4D*N/A5413.8h15.7C--105.3D**
T1S Cycler 70692060.335D-0.1017.683%D*10.145%F6.1D*N/A7211.3h16.2D*91.5D*
M60-A Bulldog 9069292.379C1.9430.143%F2.899%B4.9D*1.5D-5714.1h12.9T*42.7T*
MKV Suppressed 70671620.414D-0.0217.015%F10.448%D**5D*N/A4113.3h16.8C-98.7D-
MG-S1 Jackal 68651200.542C--0.1019.058%D*12.308%D*11.4D-N/A355.7h12.6C+66C
AMR-66 65642360.271D0.1716.707%F15.625%D*4.7D--N/A3313.7h12D-71.5F
MR11 Gatekeeper-H 14062282.214C--1.7844.569%D--N/A11.7D**14.7D*2695.3h93.1D**208.9F
NS Baron G5 62611740.351D-0.0927.225%F9.836%D--5.6D**N/A3510.9h7.6F--28C+
M60-G Bulldog 7159431.372D0.9326.917%D-1.695%D-12.8D--2.6D--1274.6h9.3D34.7D
SABR-13 58561380.406D0.0318.085%F17.857%D--5.8D*N/A409.7h21T-116.2T-
M20 Basilisk 9356381.474D1.0429.913%D--7.143%B+8.1D*5.4D-1926.9h112.8C377.2D
MANA Anti-Personnel Turret 5555560.982N/A0.549.773%UN/A550UN/A2800800.1h29T*296.7T*
NS-61 Emissary 57521650.315D0.1211.831%F*9.615%D*9.8D-N/A385.3h17.3C145.8F**
NS-AM7 Archer 90503440.145D-0.2959.433%C++22%B+1.6D*1.3D-2531.5h54.1F--91.1F--
Icikill 59505,6060.009D-0.4316.054%D*2%D--0.2C+N/A1218.3h2.6C--16.3D-

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,623939,39981.5h
Anti-Vehicle MANA Turret1001,6936.1h
Spawn Beacon2788,68312.4h
Nanite Revive Grenade09170.3h
AE Medical Applicator32867,0286.7h
Hoplon Anti-Aircraft Phalanx Tower2800.3h
Xiphos Anti-Personnel Tower3640.3h
Rampart Wall52251.7h
Bunker0570.6h
Cortium Silo0510.4h
AE Nano-Armor Kit652465,39838h
Repair Module01050.4h
Turret AI Module0650.2h
Skywall Shield Emitter2790.3h
Structure Shield Module0710.3h
Motion Spotter32600.2h
Blast Wall0830.5h
Spear Anti-Vehicle Tower4750.4h
Welding Device05,0720.9h
M12 Kobalt01040h
Spitfire Auto-Turret401,1771.7h
Shield Recharging Field409460.7h
Recon Detection Device953,7409.7h
Ammunition Package2095,6756.7h
Medical Applicator872200,63822.6h
Medical Kit2251,4254.7h
Anti-Infantry MANA Turret305662h
Nano-Repair Grenade0810h
Hardlight Barrier224310.8h

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