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Master Sgt. World Champion StumpyCat[G00N] StumpyCat
TR BR 25

KDR: 0.44

Score: 88.9m

Last Seen: Dec 9th, 2018 12:17 AM
- OFFLINE - 47.4 hour(s)

Prestige 1, Battle Rank 25 - Terran Republic on Miller - Outfit Leader of Goon Brigade[G00N] Goon Brigade
TR outfit on Miller

Members: 19
Level Progress (to 26): 12%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS T16 Rhino T9A "Butcher" MSW-R C-4 NSX Naginata T7 Mini-Chaingun TMG-50 T9 CARV
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $-128,853 MLG Score: -103
Fun Score: N/A
Cheeseburgers Flipped: 648TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
15.826%16.707%2643498820,7100.4197070.016

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.276%-1.018D*-0.604D0.427BHEAD ++ (~8.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
93-0.241C14.7-0.031C+78.2

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.205%2.451%185101781647236670.172735122%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.837%-1.039D*-0.126C0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.2-1.694F-31.5-1.51F72.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.038%3.056%257101581842875060.190765161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.668%0.084C+-0.327C--0.419

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
197.5-0.677D73.2-0.87D--124.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
32.165%13.464%25410182,0352731230.745148

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.959%-0.766D--0.202C-0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
17-0.29C5.5-0.13C11.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Goon Brigade[G00N] Goon Brigade
TR outfit on Miller

Members: 19
88.9m1103.3%353 (21.2k)284 (17k)0.4361640,11191,9640.59875625 (25)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR102243613.324%11.383%15203:2410

6% Combat Medic27% Engineer59% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 1:33 AMApr 4th, 2017 6:16 PMDec 8th, 2018 7:19 PM (2d) (PST)Dec 8th, 2018 8:18 PM (2d) (PST)Dec 8th, 2018 8:17 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
215157580.1280.2940.0151.6810.024-103

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
12,8849,3913,4938181101117,067

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5211.3h/217.1d 14,953 4,566 62,284 525.5k 8,447 11,652 7,522 67.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
T16 Rhino
D*
Kills:2,623
Deaths:5,903
KDR:0.444
Accuracy:14.302% D*
HSR:15.135% D*
T9A "Butcher"
D*
Kills:2,061
Deaths:5,128
KDR:0.402
Accuracy:15.136% F-
HSR:18.147% D*
MSW-R
D--
Kills:2,006
Deaths:4,640
KDR:0.432
Accuracy:16.523% D*
HSR:16.550% D--
NSX Naginata
D-
Kills:1,822
Deaths:4,298
KDR:0.424
Accuracy:17.358% D-
HSR:19.374% D*
T7 Mini-Chaingun
D
Kills:1,748
Deaths:3,724
KDR:0.469
Accuracy:10.923% D*
HSR:10.355% D
TMG-50
D
Kills:1,517
Deaths:3,784
KDR:0.401
Accuracy:14.772% D*
HSR:18.919% D
T9 CARV
D--
Kills:1,448
Deaths:3,139
KDR:0.461
Accuracy:14.189% D--
HSR:16.160% D--
T9 CARV-S
D--
Kills:1,373
Deaths:3,182
KDR:0.431
Accuracy:12.949% F
HSR:16.897% D--
T32 Bull
D*
Kills:1,246
Deaths:3,068
KDR:0.406
Accuracy:16.148% D**
HSR:14.848% D*
NS-15M1
D
Kills:611
Deaths:1,523
KDR:0.401
Accuracy:16.420% D*
HSR:17.676% D
T7 Mini-Chaingun AE
C+
Kills:388
Deaths:881
KDR:0.440
Accuracy:12.884% D*
HSR:14.433% C+
MG-H1 Watchman
C**
Kills:75
Deaths:167
KDR:0.449
Accuracy:17.421% D--
HSR:28% C**
Kills:16,918
Deaths (as Heavy Assault):39,437
Deaths (to Heavy Assaults):27,405
KDR:0.42899
Kill Difference:22,519
Playtime:3,074.269 hours
Usage:59%
Score:54.922m
Score/min:298
Accuracy (listed only):14.919%
HSR (listed only):17.208%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
AS16 NightHawk
C+
Kills:1,092
Deaths:2,192
KDR:0.498
Accuracy:33.685% D
HSR:13.645% C+
HC1 Cougar
D--
Kills:810
Deaths:2,268
KDR:0.357
Accuracy:18.805% D--
HSR:14.815% D*
TRAC-5 S
C
Kills:746
Deaths:2,554
KDR:0.292
Accuracy:16.594% D*
HSR:14.611% C
LC2 Lynx
D--
Kills:483
Deaths:1,253
KDR:0.385
Accuracy:16.590% D*
HSR:15.321% D--
TAS-16 Blackjack
D-
Kills:364
Deaths:860
KDR:0.423
Accuracy:39.743% F
HSR:10.714% D-
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
NSX Tanto
D
Kills:298
Deaths:899
KDR:0.331
Accuracy:21.864% D
HSR:21.141% D
LC3 Jaguar
C+
Kills:278
Deaths:660
KDR:0.421
Accuracy:18.177% D--
HSR:19.784% C+
TS4 Haymaker
C*
Kills:236
Deaths:539
KDR:0.438
Accuracy:25.705% D**
HSR:14.407% C*
NS-11C
D
Kills:156
Deaths:479
KDR:0.326
Accuracy:16.462% D**
HSR:14.744% D
NSX-P Tanto
C-
Kills:114
Deaths:310
KDR:0.368
Accuracy:22.848% C-
HSR:20.175% D
TRAC-5
D*
Kills:92
Deaths:170
KDR:0.541
Accuracy:13.656% F
HSR:11.957% D*
T5 AMC
D
Kills:77
Deaths:300
KDR:0.257
Accuracy:19.317% D-
HSR:16.883% D
AMR-66
D*
Kills:64
Deaths:236
KDR:0.271
Accuracy:16.707% F
HSR:15.625% D*
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% D**
HSR:9.836% D--
Kills:5,214
Deaths (as Engineer):13,737
Deaths (to Engineers):19,723
KDR:0.37956
Kill Difference:8,523
Playtime:1,382.544 hours
Usage:27%
Score:23.653m
Score/min:285
Accuracy (listed only):22.508%
HSR (listed only):15.255%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AS16 NightHawk
C+
Kills:1,092
Deaths:2,192
KDR:0.498
Accuracy:33.685% D
HSR:13.645% C+
HC1 Cougar
D--
Kills:810
Deaths:2,268
KDR:0.357
Accuracy:18.805% D--
HSR:14.815% D*
TRAC-5 S
C
Kills:746
Deaths:2,554
KDR:0.292
Accuracy:16.594% D*
HSR:14.611% C
LC2 Lynx
D--
Kills:483
Deaths:1,253
KDR:0.385
Accuracy:16.590% D*
HSR:15.321% D--
TAS-16 Blackjack
D-
Kills:364
Deaths:860
KDR:0.423
Accuracy:39.743% F
HSR:10.714% D-
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
PDW-16 Hailstorm
D-
Kills:325
Deaths:775
KDR:0.419
Accuracy:16.001% D**
HSR:11.077% D-
NSX Tanto
D
Kills:298
Deaths:899
KDR:0.331
Accuracy:21.864% D
HSR:21.141% D
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
LC3 Jaguar
C+
Kills:278
Deaths:660
KDR:0.421
Accuracy:18.177% D--
HSR:19.784% C+
SMG-46G Armistice
D--
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D--
TS4 Haymaker
C*
Kills:236
Deaths:539
KDR:0.438
Accuracy:25.705% D**
HSR:14.407% C*
NSX Tengu
D--
Kills:200
Deaths:631
KDR:0.317
Accuracy:23.722% F-
HSR:14.500% D--
NS-11C
D
Kills:156
Deaths:479
KDR:0.326
Accuracy:16.462% D**
HSR:14.744% D
NSX-P Tanto
C-
Kills:114
Deaths:310
KDR:0.368
Accuracy:22.848% C-
HSR:20.175% D
TRAC-5
D*
Kills:92
Deaths:170
KDR:0.541
Accuracy:13.656% F
HSR:11.957% D*
T5 AMC
D
Kills:77
Deaths:300
KDR:0.257
Accuracy:19.317% D-
HSR:16.883% D
MKV Suppressed
D**
Kills:67
Deaths:157
KDR:0.427
Accuracy:17.169% F
HSR:10.448% D**
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% D**
HSR:9.836% D--
Kills:6,301
Deaths (as Light Assault):16,434
Deaths (to Light Assaults):13,472
KDR:0.38341
Kill Difference:10,133
Playtime:172.178 hours
Usage:3%
Score:1.706m
Score/min:165
Accuracy (listed only):21.710%
HSR (listed only):14.392%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AS16 NightHawk
C+
Kills:1,092
Deaths:2,192
KDR:0.498
Accuracy:33.685% D
HSR:13.645% C+
Cycler TRV
D-
Kills:530
Deaths:1,256
KDR:0.422
Accuracy:16.992% D*
HSR:14.340% D-
TAS-16 Blackjack
D-
Kills:364
Deaths:860
KDR:0.423
Accuracy:39.743% F
HSR:10.714% D-
FA1 Barrage
C+
Kills:343
Deaths:843
KDR:0.407
Accuracy:30.243% D--
HSR:15.160% C+
PDW-16 Hailstorm
D-
Kills:325
Deaths:775
KDR:0.419
Accuracy:16.001% D**
HSR:11.077% D-
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
SMG-46G Armistice
D--
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D--
NS-11P
C
Kills:262
Deaths:603
KDR:0.434
Accuracy:19.764% D
HSR:16.794% C
TS4 Haymaker
C*
Kills:236
Deaths:539
KDR:0.438
Accuracy:25.705% D**
HSR:14.407% C*
NSX Tengu
D--
Kills:200
Deaths:631
KDR:0.317
Accuracy:23.722% F-
HSR:14.500% D--
TORQ-9
D
Kills:118
Deaths:316
KDR:0.373
Accuracy:20.832% D
HSR:16.102% D--
TAR
C
Kills:115
Deaths:220
KDR:0.523
Accuracy:18.460% D--
HSR:18.261% C
T1 Cycler
D
Kills:82
Deaths:202
KDR:0.406
Accuracy:14.800% D**
HSR:17.073% D
NS-11A
F-
Kills:74
Deaths:186
KDR:0.398
Accuracy:14.951% F-
HSR:5.405% F--
T1S Cycler
D*
Kills:69
Deaths:206
KDR:0.335
Accuracy:17.683% D*
HSR:10.145% F
MKV Suppressed
D**
Kills:67
Deaths:157
KDR:0.427
Accuracy:17.169% F
HSR:10.448% D**
NS Baron G5
D--
Kills:61
Deaths:174
KDR:0.351
Accuracy:27.225% D**
HSR:9.836% D--
SABR-13
D--
Kills:56
Deaths:138
KDR:0.406
Accuracy:18.085% D**
HSR:17.857% D--
Kills:4,553
Deaths (as Combat Medic):10,668
Deaths (to Combat Medics):10,387
KDR:0.42679
Kill Difference:6,115
Playtime:309.252 hours
Usage:6%
Score:5.236m
Score/min:282
Accuracy (listed only):21.652%
HSR (listed only):13.333%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TX1 Repeater
C
Kills:700
Deaths:1,923
KDR:0.364
Accuracy:17.944% D--
HSR:19.143% C
PDW-16 Hailstorm
D-
Kills:325
Deaths:775
KDR:0.419
Accuracy:16.001% D**
HSR:11.077% D-
NS-7 PDW
D
Kills:290
Deaths:728
KDR:0.398
Accuracy:18.231% D*
HSR:13.448% D
TX2 Emperor
D
Kills:288
Deaths:839
KDR:0.343
Accuracy:15.445% F-
HSR:15.972% D
SMG-46G Armistice
D--
Kills:269
Deaths:642
KDR:0.419
Accuracy:16.454% F-
HSR:10.781% D--
NSX Tengu
D--
Kills:200
Deaths:631
KDR:0.317
Accuracy:23.722% F-
HSR:14.500% D--
T4 AMP
C
Kills:191
Deaths:562
KDR:0.340
Accuracy:12.778% F--
HSR:17.801% C
NS-357 Underboss
C--
Kills:189
Deaths:460
KDR:0.411
Accuracy:22.938% D**
HSR:16.931% C--
MKV Suppressed
D**
Kills:67
Deaths:157
KDR:0.427
Accuracy:17.169% F
HSR:10.448% D**
Kills:2,519
Deaths (as Infiltrator):6,717
Deaths (to Infiltrators):13,320
KDR:0.37502
Kill Difference:4,198
Playtime:187.134 hours
Usage:4%
Score:1.905m
Score/min:170
Accuracy (listed only):17.853%
HSR (listed only):14.456%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
B+
Kills:247
Deaths:231
KDR:1.069
Accuracy:9.016% D**
HSR:22.267% B+
M2 Mutilator
C
Kills:239
Deaths:287
KDR:0.833
Accuracy:8.880% D**
HSR:17.573% C
M6 Onslaught
D-
Kills:198
Deaths:233
KDR:0.850
Accuracy:10.530% D*
HSR:15.657% D-
M2 Mutilator
C+
Kills:170
Deaths:236
KDR:0.720
Accuracy:10.079% D--
HSR:17.647% C+
M3 Pounder HEG
D
Kills:163
Deaths:303
KDR:0.538
Accuracy:31.254% D
HSR:1.840% D-
M3 Pounder HEG
D-
Kills:112
Deaths:250
KDR:0.448
Accuracy:31.868% D-
HSR:1.786% D--
Kills:1,129
Deaths (as MAX Suit):770
Deaths (to MAX Suits):6,162
KDR:1.46623
Kill Difference:359
Playtime:81.177 hours
Usage:2%
Score:1.519m
Score/min:312
Accuracy (listed only):16.938%
HSR (listed only):12.795%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
D-
Kills:116
V. Kills:33 341%
Deaths:51
KDR:2.275
Accuracy:32.921% F
KPH:23.300 D-
VKPH:6.600 D-
Kills:116 (0 + 0)
Deaths:51
KDR:2.275
VKDR:0.647
Vehicle Kills:33
Kill Difference:65
Playtime:4.989 hours
Usage:0%
Score:0.114m
Score/min:380
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
D
Kills:250
V. Kills:100 248%
Deaths:169
KDR:1.479
Accuracy:36.666% C+
KPH:13.200 D-
VKPH:5.300 D
L100 Python HEAT
D*
Kills:97
V. Kills:59 162%
Deaths:129
KDR:0.752
Accuracy:45.786% D
KPH:8.900 D**
VKPH:5.400 D*
Skyguard
C
Kills:96
V. Kills:71 133%
Deaths:116
KDR:0.828
Accuracy:26.888% C
KPH:4.600 D*
VKPH:3.400 D**
L100 Python AP
F
Kills:91
V. Kills:94 96%
Deaths:97
KDR:0.938
Accuracy:44.733% D*
KPH:8.200 F-
VKPH:8.500 F
Kills:534 (534 + 0)
Deaths:511
KDR:1.045
VKDR:0.634
Vehicle Kills:324
Kill Difference:23
Playtime:61.637 hours
Usage:1%
Score:0.545m
Score/min:147
Driving Accuracy:44.733%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
D*
Kills:282
V. Kills:302 93%
Deaths:204
KDR:1.382
Accuracy:35.910% D--
KPH:9.100 F
VKPH:9.800 D*
Kills:282 (282 + 0)
Deaths:204
KDR:1.382
VKDR:1.480
Vehicle Kills:302
Kill Difference:78
Playtime:30.904 hours
Usage:1%
Score:0.431m
Score/min:233
Driving Accuracy:35.910%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
D-
Kills:191
V. Kills:12 N/A
Deaths:45
KDR:4.244
Accuracy:27.095% D--
KPH:51 D--
VKPH:3.200 D-
G20 Vulcan-H
D-
Kills:171
V. Kills:140 121%
Deaths:114
KDR:1.500
Accuracy:43.566% C-
KPH:20.200 D--
VKPH:16.500 D-
MR11 Gatekeeper-H
D*
Kills:56
V. Kills:74 75%
Deaths:27
KDR:2.074
Accuracy:43.846% D--
KPH:10.900 D**
VKPH:14.400 D*
Kills:418 (0 + 418)
Deaths:186
KDR:2.247
VKDR:1.215
Vehicle Kills:226
Kill Difference:232
Playtime:17.361 hours
Usage:0%
Score:0.390m
Score/min:374
Driving Accuracy:N/A%
Gunner Accuracy:43.846%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D*
Kills:169
V. Kills:38 433%
Deaths:60
KDR:2.817
Accuracy:27.036% D-
KPH:15.700 D*
VKPH:3.500 D*
M20 Basilisk
D
Kills:124
V. Kills:88 139%
Deaths:89
KDR:1.393
Accuracy:36.988% C+
KPH:7.200 D*
VKPH:5.100 D
M40 Fury
D**
Kills:114
V. Kills:18 N/A
Deaths:38
KDR:3
Accuracy:22.087% D**
KPH:16.300 D**
VKPH:2.600 D**
M60-G Bulldog
D--
Kills:103
V. Kills:14 N/A
Deaths:59
KDR:1.746
Accuracy:26.782% D--
KPH:20.400 D--
VKPH:2.800 D--
M60-G Bulldog
D--
Kills:59
V. Kills:12 454%
Deaths:43
KDR:1.372
Accuracy:26.917% D
KPH:12.800 D--
VKPH:2.600 D--
M20 Basilisk
D
Kills:56
V. Kills:37 147%
Deaths:37
KDR:1.514
Accuracy:29.467% D--
KPH:8.300 D*
VKPH:5.500 D
Kills:625 (0 + 625)
Deaths:326
KDR:1.917
VKDR:0.635
Vehicle Kills:207
Kill Difference:299
Playtime:51.415 hours
Usage:1%
Score:0.480m
Score/min:156
Driving Accuracy:N/A%
Gunner Accuracy:29.467%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T16 Rhino 2,6832,6235,9030.444D0.0114.302%D*15.135%D*8.7D*N/A36302.2h14.9C104.1D
T9A "Butcher" 2,1182,0615,1280.402D-0.0315.136%F-18.147%D*9.2FN/A55223.6h14.1D**93.4F--
MSW-R 2,0422,0064,6400.432C--0.0016.523%D*16.55%D--8.3D*N/A38241.4h14.1D85.2D
C-4 3,0441,9863,1060.639C--0.2023.585%CN/A42.1D-22.4C-70847.2h1.9D8.1C-
NSX Naginata 1,8781,8224,2980.424D-0.0117.358%D-19.374%D*9.2D*N/A29197.6h13.2C+76.1C
T7 Mini-Chaingun 1,8181,7483,7240.469D0.0310.923%D*10.355%D9.2D*N/A48190.8h20D183.5D-
TMG-50 1,5441,5173,7840.401D-0.0414.772%D*18.919%D8.1D*N/A46187.1h12.5C+84.4C--
T9 CARV 1,4831,4483,1390.461C-0.0214.189%D--16.16%D--8.8D--N/A63163.7h14.1C++99.3C
T9 CARV-S 1,3931,3733,1820.431D0.0112.949%F16.897%D--8.4D*N/A48164.4h14.1C-109.1D*
T32 Bull 1,2661,2463,0680.406D0.0316.148%D**14.848%D*8.4D*N/A57149h15D92.6D-
AS16 NightHawk 1,1021,0922,1920.498D0.0633.685%D13.645%C+9D*N/A35121.9h5.6D16.6C-
NS Decimator 1,2558182,8590.286D-0.1558.838%C2.078%C+13D*6.9D-21263h6.9D*11.7D--
HC1 Cougar 8298102,2680.357D0.0818.805%D--14.815%D*5.1D*N/A24157.9h15.8D-83.9D
T2 Striker 1,8807944,2260.188D-0.2552.985%C++1.385%C++6.8C--9.4C215116.1h58D109.5C
TRAC-5 S 7657462,5540.292D0.1416.594%D*14.611%C4.2D--N/A24177.2h16.1D97.1D-
TX1 Repeater 7177001,9230.364C-0.0717.944%D--19.143%C9.9D-N/A4270.6h15C+83.8C
NS-15M1 6246111,5230.401D0.0416.42%D*17.676%D8.2D*N/A5174.4h15.3D93.2D
M9 SKEP Launcher 8735851,7790.329C-0.1167.019%C+2.906%B13.1C6.5C21544.6h7.2B+10.7B+
NSX Masamune 8855431,6210.335D0.1060.779%B2.394%C**16.4D-10.3C14633.2h15C24.7C+
Cycler TRV 5385301,2560.422D0.0116.992%D*14.34%D-6.4D*N/A3382.7h15.9D93.7D-
Anti-Vehicle Grenade 6015071507N/A506.5654.297%BN/A338C+62.7C-30491.5h5.6C++10.3B
Tank Mine 8765075970.849D-0.4127.527%C-N/A41.2D*30D*92312.3h2.9D**10.7F--
LC2 Lynx 4934831,2530.385D0.0516.59%D*15.321%D--5D*N/A2597.1h17.7C-106.7D
T7 Mini-Chaingun AE 4063888810.44D-0.0012.884%D*14.433%C+10.7D**N/A3736.1h18.1D-140.4D--
TAS-16 Blackjack 3673648600.423D0.0139.743%F10.714%D-8D*N/A4545.4h3.7F9.4F
FA1 Barrage 3473438430.407C-0.0330.243%D--15.16%C+7.9D*N/A4443.5h6.1D20.3D
PDW-16 Hailstorm 3353257750.419D0.0216.001%D**11.077%D-5.8D*N/A3056.5h17.5C109.2D
NSX Tanto 3032988990.331D-0.1121.864%D21.141%D6.1D--N/A2048.9h18.5D84.5C-
NS-7 PDW 3002907280.398D0.0418.231%D*13.448%D7.2D--N/A4140.2h17C93.4C--
TX2 Emperor 2912888390.343D0.0915.445%F-15.972%D10D--N/A5428.9h10.1C+65.1C
P2-120 AP 5842822041.382D0.9535.91%D--3.901%C**9.1F9.8D*23330.9h12.5F-34.9F--
LC3 Jaguar 2862786600.421D0.0218.177%D--19.784%C+6.9D--N/A3940.1h15.6C--86D
SMG-46G Armistice 2742696420.419D0.0216.454%F-10.781%D--6.3D*N/A2742.7h18.1D*110F
NS-11P 2712626030.434D0.0019.764%D16.794%C7.2D*N/A3836.3h19.8F100.2D--
ASP-30 Grounder 4122518980.28D0.1660.727%C1.992%D11.2C-7.2C23722.5h7.9C++13C++
C75 Viper 3502501691.479C--1.0436.666%C+N/A13.2D-5.3D13418.9h17.3C-47.3C
M6 Onslaught 2512472311.069C--0.639.016%D**22.267%B+16.9D--N/A9214.6h18.1C*200.5D-
M2 Mutilator 2422392870.833C--0.408.88%D**17.573%C9.7D**N/A4724.7h20.5D-230.3D*
TS4 Haymaker 2422365390.438D0.0025.705%D**14.407%C*5.2D**N/A2345h6.8D**26.3F--
Ripper 31122340,5240.006D0.4317.391%D5.83%D**0.1C-N/A11757.9h3.2T18.4D-
NSX Tengu 2072006310.317D-0.1223.722%F-14.5%D--6.9D*N/A2229h20.7D**87.3F-
M6 Onslaught 2031982330.85D0.4110.53%D*15.657%D-13.4D*N/A7614.8h22.7D--215.9D*
T4 AMP 1921915620.34D0.1012.778%F--17.801%C9.6D-N/A5020h17.2C134.8F-
P525 Marauder-H 203191454.244D3.8127.095%D--N/A51.6D--3.2D-2373.7h8.6D31.8D--
NS-357 Underboss 1891894600.411D0.0322.938%D**16.931%C--11.7D--N/A6416.1h5D21.9D*
G20 Vulcan-H 3111711141.5D1.0643.566%C-6.433%A*20.1D*16.5D-4988.5h147.8D*339.2D--
M2 Mutilator 1741702360.72D0.2810.079%D--17.647%C+8.1D**N/A4420.9h24.5F-242.8D*
M60-A Bulldog 182169325.281C4.8427.183%F-2.367%C+11.4D--N/A9614.8h7.3D27F--
M40 Fury 207169602.817C--2.3827.036%D-N/A15.8D*3.6D*15510.7h17C62.9D
Claymore 167167453.711C-3.2733.817%C++N/A87.9D-N/A3971.9h1.4D**4.1C+
M3 Pounder HEG 1961633030.538D0.1031.254%D1.84%D-7.8D--1.6D--10521h17.3C+55.4C+
Frag Grenade 1611601160N/A159.5642.625%CN/A400C2.5D--24610.4h4.1C+9.6C+
NS-11C 1621564790.326D0.1116.462%D**14.744%D4.5D--N/A3334.7h18.5D112.4D--
Chainblade 24115528,1760.006C--0.4328.599%C+N/A0.1DN/A11563h4.8D**16.9C+
ML-7 2101465600.261D0.1855.045%C+2.74%C+10.8D*4.7D--48213.5h7.6C13.8C+
NS Annihilator 3081456380.227D-0.2180.143%C+N/A5.8D--6.5D20124.9h13.9D17.3D
Sticky Grenade 1431431143N/A142.5651.487%C+N/A715DN/A44530.2h2.7C-5.2C+
M20 Basilisk 212124891.393D0.9636.988%C+3.226%D--7.2D*5.1D15017.3h192.7F--520.9F-
TORQ-9 1201183160.373D0.0620.832%D16.102%D--6.1D**N/A5519.5h22.1F--105.9D**
Hellfire Rocket Pods 149116512.275D1.8432.921%FN/A23.2D-6.6D-3805h48.2F--146.3F--
MANA Anti-Vehicle Turret 2361162050.566C--0.1337.79%F4.31%C++18.7D19.4C-5636.2h10.5C+27.9D
TAR 1171152200.523C--0.0918.46%D--18.261%C9.7D--N/A7511.8h13.9C+75.2C-
M40 Fury 132114383D2.5622.087%D**N/A16.3D**2.6D**1577h13.9C+62.8D--
NSX-P Tanto 1181143100.368D0.0722.848%C-20.175%D8.8D-N/A2413h17.2C75.2C
M3 Pounder HEG 1371122500.448D0.0131.868%D-1.786%D--6.9D**1.5D**10716.2h21.4C67.2C
Hunter QCX 1201083290.328C--0.1123.154%D*3.704%D**9.4C1C3811.5h6.2C++27C
M60-G Bulldog 117103591.746D-1.3126.782%D--2.913%C+20.6D-2.8D--1555h7.8C+29.3C--
NS-R3 Swarm 2081013790.266D0.1767.041%B*N/A6.3C6.6C+8316.1h33.7C50.2C+
L100 Python HEAT 156971290.752D0.3245.786%D3.093%C**8.9D**5.4D*15610.9h9.1D**19.8D*
Skyguard 167961160.828D-0.3926.888%C4.167%A+4.6D*3.4D**10120.8h165.5D615.6D
TRAC-5 92921700.541C0.1013.656%F11.957%D*4.6D--N/A9219.9h20D146.5D*
L100 Python AP 18591970.938D-0.5044.733%D*1.099%D--8.3F-8.5F25011h11.3F--25.4T
Spear Anti-Vehicle Phalanx Turret 17289214.238C-3.8039.802%C3.371%C-18.9D*17.7C3704.7h11.7C--29.5D
T1 Cycler 82822020.406C--0.0314.8%D**17.073%D5.1D*N/A8216.1h19.5D*131.5F
T5 AMC 82773000.257D0.1819.317%D-16.883%D3.9D*N/A4719.8h21.4D**110.7D--
MG-H1 Watchman 77751670.449D0.0117.421%D--28%C**11.7D--N/A396.4h16.3C+93.7C
NS-11A 76741860.398D0.0414.951%F-5.405%F--5.4D*N/A5413.7h15.7C--105.3D**
Rocklet Rifle 158743170.233D-0.2062.254%B**N/A13.2D*15D-2145.6h57.3D**92.1C-
M60-A Bulldog 9069292.379C1.9430.204%F2.899%C**4.9D*1.5D5714h12.9F**42.6T*
T1S Cycler 70692060.335D-0.1017.683%D*10.145%F6.1D*N/A7211.3h16.2D*91.5D*
MKV Suppressed 70671570.427D0.0117.169%F10.448%D**5.4D*N/A4412.4h16C+93.2D
AMR-66 65642360.271D-0.1716.707%F15.625%D*4.7D--N/A3313.7h12D71.5D**
NS Baron G5 62611740.351D-0.0927.225%D**9.836%D--5.6D*N/A3510.9h7.6F--28C+
M60-G Bulldog 7159431.372D0.9426.917%D1.695%D-12.8D--2.6D--1274.6h9.3D34.7D
SABR-13 58561380.406D0.0318.085%D**17.857%D--5.8D*N/A409.7h21F**116.2T
M20 Basilisk 9356371.514D1.0829.467%D--7.143%B+8.2D*5.4D1926.8h108.7C+368.8D
MR11 Gatekeeper-H 13056272.074C--1.6443.846%D--N/A11D**14.5D*2705.1h98.4D**224.4F-
MANA Anti-Personnel Turret 5555560.982N/A0.559.773%UN/A550UN/A2800800.1h29T*296.7T*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter32580.2h
Nano-Armor Kit1,623939,39981.5h
Spawn Beacon2758,53512.3h
Anti-Vehicle MANA Turret1001,6746.1h
Turret AI Module0610.2h
Repair Module0990.4h
Skywall Shield Emitter2760.3h
Structure Shield Module0680.3h
AE Nano-Armor Kit631448,60336.6h
Blast Wall0790.5h
Nanite Revive Grenade08870.3h
Welding Device05,0720.9h
Spear Anti-Vehicle Tower4720.4h
Spitfire Auto-Turret401,1231.7h
Bunker0570.6h
Rampart Wall52181.6h
AE Medical Applicator30463,6946.3h
M12 Kobalt01040h
Xiphos Anti-Personnel Tower3620.3h
Hoplon Anti-Aircraft Phalanx Tower2760.3h
Ammunition Package2075,6306.6h
Medical Kit2211,4194.7h
Anti-Infantry MANA Turret305662h
Medical Applicator872200,63822.6h
Hardlight Barrier224310.8h
Shield Recharging Field359340.7h
Recon Detection Device903,5669.1h

Check the help document for the dictionary if you want to learn more about words used here.


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