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Second Lt. Comm. Sgt. Major SucculentSandwich[56RD] SucculentSandwich
TR BR 40

KDR: 10.92

Score: 1.4m

Last Seen: Jun 18th, 2019 4:55 AM
- OFFLINE - 10.1 hour(s)

Battle Rank 40 - Terran Republic on Connery - Outfit Member of 56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 74
Level Progress (to 41): 89%
Level 100 Progress: 8% 626h
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M14 Banshee Hornet Missiles M18 Rotary VLG Missile Launcher M18 Needler M202 Wyrm Hellfire Rocket Pods M20 Wyvern
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $145,116 MLG Score: 116
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
Not available
No infantry-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.232%0.787%4761412061,6524334937.5455472%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.499%0C+0C+0

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.40C+26.20C+46.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
56th Recon Division[56RD] 56th Recon Division
TR outfit on Connery

Members: 74
1.4m210.1%464 (27.8k)451 (27.1k)10.92422,88426413.094740 (40)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR121020828.347%0.624%1812:121

94% Engineer6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
May 14th, 2019 4:42 AMJun 18th, 2019 4:40 AMJun 18th, 2019 7:33 AM (2h) (PST)Jun 18th, 2019 2:20 AM (8h) (PST)Jun 18th, 2019 12:55 AM (9h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,58531,5820.9000.0820.0062.5020.291116

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
95,11220094,91254501501727,039

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
53.4h/2.2d 573 18 512 8k 38 43 932 5.1m

EngineerCLASS DETAILS: Engineer
Kills:0
Deaths (as Engineer):0
Deaths (to Engineers):108
KDR:0
Kill Difference:UNR
Playtime:50.456 hours
Usage:94%
Score:1.389m
Score/min:459
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Kills:0
Deaths (as Heavy Assault):0
Deaths (to Heavy Assaults):39
KDR:0
Kill Difference:UNR
Playtime:1.006 hours
Usage:2%
Score:0.022m
Score/min:371
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Kills:0
Deaths (as Light Assault):0
Deaths (to Light Assaults):21
KDR:0
Kill Difference:UNR
Playtime:0.891 hours
Usage:2%
Score:0.020m
Score/min:378
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Kills:0
Deaths (as Infiltrator):0
Deaths (to Infiltrators):6
KDR:0
Kill Difference:UNR
Playtime:0.896 hours
Usage:2%
Score:0.013m
Score/min:237
Accuracy (listed only):0%
HSR (listed only):0%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:1,035
V. Kills:81 N/A
Deaths:67
KDR:15.448
Accuracy:36.887% A
KPH:95 A++
VKPH:7.400 A*
Hornet Missiles
B*
Kills:511
V. Kills:321 159%
Deaths:35
KDR:14.600
Accuracy:57.715% C
KPH:89.500 B+
VKPH:56.200 B*
M18 Rotary
S
Kills:379
V. Kills:182 207%
Deaths:52
KDR:7.288
Accuracy:36.127% B*
KPH:65.200 S
VKPH:31.300 M++
M18 Needler
M++
Kills:154
V. Kills:71 214%
Deaths:30
KDR:5.133
Accuracy:33.447% C*
KPH:43.500 M++
VKPH:20.100 A++
M202 Wyrm
C
Kills:96
V. Kills:47 200%
Deaths:9
KDR:10.667
Accuracy:51.640% C
KPH:63.500 C-
VKPH:31.100 D
Hellfire Rocket Pods
A++
Kills:84
V. Kills:9 N/A
Deaths:2
KDR:42
Accuracy:53.240% B+
KPH:185 A++
VKPH:19.800 B+
Kills:2,259 (1,568 + 0)
Deaths:195
KDR:11.585
VKDR:3.646
Vehicle Kills:711
Kill Difference:2,064
Playtime:27.914 hours
Usage:52%
Score:0.729m
Score/min:435
Piloting Accuracy:33.447%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
C+
Kills:201
V. Kills:95 209%
Deaths:16
KDR:12.563
Accuracy:43.306% D**
KPH:48.200 D
VKPH:22.800 C+
Kills:201 (0 + 201)
Deaths:16
KDR:12.563
VKDR:5.938
Vehicle Kills:95
Kill Difference:185
Playtime:4.169 hours
Usage:8%
Score:0.056m
Score/min:222
Piloting Accuracy:N/A%
Gunner Accuracy:43.306%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 1,1161,0356715.448B**4.5236.887%AN/A95A++7.4A*30910.9h17.6B+47.8B+
Hornet Missiles 8325113514.6A3.6857.715%CN/A89.6B+56.3B*6505.7h6.7B*11.5B*
M18 Rotary 561379527.288A**3.6436.127%B*1.319%D65.3S31.4M++5355.8h44.4B**123B**
VLG Missile Launcher 2962011612.563C+1.6443.306%D**0.995%C--47.9D22.6C+2224.2h4.7B+10.8C++
M18 Needler 225154305.133B**5.7933.447%C*N/A44M*20.3A++2733.5h47B**140.6B**
M202 Wyrm 14396910.667B0.2651.64%C2.083%C64C-31.3D3861.5h35.1B+68B+
Hellfire Rocket Pods 9384242S31.0853.24%B+1.19%C*168A+18B+8940.5h12.2B+23B++

Consumables
  Name Deaths Consumed Time Equipped
99SV0530.2h
Welding Device04780h
Nano-Armor Kit1851,8633.7h

Check the help document for the dictionary if you want to learn more about words used here.


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