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Second Lt. Sworaven[NINJ] Sworaven
TR BR 38

KDR: 2.58

Score: 92.3m

Last Seen: Apr 20th, 2019 6:19 AM
- OFFLINE - 65.6 hour(s)

Prestige 1, Battle Rank 38 - Terran Republic on Miller - Outfit Leader of TACTICAL NINJA[NINJ] TACTICAL NINJA
TR outfit on Miller

Members: 1
Level Progress (to 39): 45%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS RAMS .50M SR-7 SMG-46G Armistice E540 Halberd-H Hellfire Rocket Pods T9 CARV SOAS-20 TSAR-42
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,742,192 MLG Score: 2192
Fun Score: N/A
Cheeseburgers Flipped: 1252TIME WITH MEDKIT: 2.5%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.767%19.59%5835598067,6061.97910.604

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.628%1.69A++-0.174C-1.282D**HEAD + (~4.71)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.54B+10.20.283C*24.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.12%1.406%4925103011,098253340214.37964276%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.355%-0.556D-0.179C0.439

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
130.30.192C++41.80.211C++88.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
46.911%2.366%162610293,551358916010.989137222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.919%0.583B+-0.151C-0.819

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.681B+5.80.539B+6.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.762%3.562%60516101911,848258955574.57452213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.05%0.147C++-0.209C0.502

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
46.10.612B+17.40.561B+28.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.467%77.955%6059102648,77733648914.4997

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.899%1.72A++0.709B++0.026

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.55B+2.10.351C**2.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
56.878%13.819%605510305,3552488232.15147

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.322%1.285A-0.146C-0.206

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.20.609B+2.90.396B2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TACTICAL NINJA[NINJ] TACTICAL NINJA
TR outfit on Miller

Members: 1
92.3m216.7%355 (21.3k)301 (18.1k)2.58329186,60172,2342.833838 (38)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1035392627.073%29.83%80804:1574

20% Engineer15% Heavy Assault44% Infiltrator13% Light Assault6% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 12:04 AMJan 9th, 2017 8:19 AMApr 21st, 2019 8:24 PM (23h) (PST)Apr 20th, 2019 2:55 AM (3d) (PST)Apr 20th, 2019 2:19 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6151724430.6080.2350.1811.4330.0532192

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
36,89810,29526,60336141186318,045

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5117.6h/213.2d 18,096 55,663 35,178 440k 6,180 15,267 16,389 188.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B**
Kills:4,281
Deaths:1,312
KDR:3.263
Accuracy:24.218% B**
HSR:22.471% C+
T9 CARV-S
C
Kills:2,010
Deaths:1,697
KDR:1.184
Accuracy:20.815% C
HSR:20.995% C--
MSW-R
C*
Kills:1,674
Deaths:1,096
KDR:1.527
Accuracy:23.973% C*
HSR:16.547% D--
T9A "Butcher"
B+
Kills:1,511
Deaths:836
KDR:1.807
Accuracy:27.143% B+
HSR:22.965% D
TMG-50
C**
Kills:1,327
Deaths:779
KDR:1.703
Accuracy:22.990% C**
HSR:18.764% D
NS-15M1
A
Kills:1,212
Deaths:497
KDR:2.439
Accuracy:29.225% A
HSR:19.307% C-
T32 Bull
A++
Kills:1,197
Deaths:494
KDR:2.423
Accuracy:32.192% A++
HSR:16.625% D--
NS-15M2
B*
Kills:1,196
Deaths:474
KDR:2.523
Accuracy:28.294% B*
HSR:31.522% B++
T16 Rhino
A++
Kills:1,172
Deaths:651
KDR:1.800
Accuracy:29.397% A++
HSR:21.160% C+
NS-15M AE
B*
Kills:1,162
Deaths:391
KDR:2.972
Accuracy:30.185% B*
HSR:22.203% D
NSX Naginata
B++
Kills:1,162
Deaths:675
KDR:1.721
Accuracy:26.026% B++
HSR:29.174% C*
T7 Mini-Chaingun
A++
Kills:1,160
Deaths:605
KDR:1.917
Accuracy:26.451% A++
HSR:11.983% C
NS-15MG
C+
Kills:189
Deaths:176
KDR:1.074
Accuracy:24.600% C+
HSR:26.455% C-
MG-H1 Watchman
B
Kills:143
Deaths:124
KDR:1.153
Accuracy:24.781% B
HSR:24.476% C+
Kills:19,396
Deaths (as Heavy Assault):9,807
Deaths (to Heavy Assaults):18,831
KDR:1.97777
Kill Difference:9,589
Playtime:772.266 hours
Usage:15%
Score:13.471m
Score/min:291
Accuracy (listed only):26.449%
HSR (listed only):21.760%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:2,239
Deaths:1,135
KDR:1.973
Accuracy:29.101% B**
HSR:18.714% C
TRS-12 Uppercut
C+
Kills:1,430
Deaths:1,074
KDR:1.331
Accuracy:54.930% C
HSR:15.525% C+
TRAC-5 S
B+
Kills:1,429
Deaths:1,450
KDR:0.986
Accuracy:25.385% B+
HSR:15.675% C+
LC2 Lynx
B**
Kills:1,324
Deaths:669
KDR:1.979
Accuracy:28.844% B**
HSR:18.127% D
NS-11C
B*
Kills:1,249
Deaths:510
KDR:2.449
Accuracy:27.973% B*
HSR:17.854% C
TRAC-5
A+
Kills:1,228
Deaths:523
KDR:2.348
Accuracy:29.569% A+
HSR:17.345% C
T5 AMC
A++
Kills:1,210
Deaths:451
KDR:2.683
Accuracy:31.702% A++
HSR:19.008% C+
AS16 NightHawk
B**
Kills:1,195
Deaths:787
KDR:1.518
Accuracy:51.235% B**
HSR:12.636% C-
HC1 Cougar
A+
Kills:1,190
Deaths:521
KDR:2.284
Accuracy:31.906% A+
HSR:20.672% C
FA1 Barrage
A*
Kills:1,183
Deaths:587
KDR:2.015
Accuracy:59.036% A*
HSR:14.117% C
TAS-16 Blackjack
B**
Kills:1,170
Deaths:641
KDR:1.825
Accuracy:72.863% B**
HSR:11.709% D
TRAC-5 Burst
A++
Kills:1,163
Deaths:737
KDR:1.578
Accuracy:33.905% A++
HSR:19.776% D
AMR-66
A
Kills:1,160
Deaths:629
KDR:1.844
Accuracy:34.000% A
HSR:20.259% D
NS Baron G5AE
A+
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:61.296% A+
HSR:11.983% D
NSX Tanto
B*
Kills:901
Deaths:750
KDR:1.201
Accuracy:27.888% C**
HSR:30.855% B*
TS4 Haymaker
B**
Kills:377
Deaths:241
KDR:1.564
Accuracy:53.298% B**
HSR:16.711% B++
TRAC-Shot
B**
Kills:217
Deaths:107
KDR:2.028
Accuracy:29.651% B**
HSR:17.972% C+
DMR-99
C+
Kills:186
Deaths:92
KDR:2.022
Accuracy:31.263% D
HSR:29.032% C+
Kills:20,011
Deaths (as Engineer):11,434
Deaths (to Engineers):16,797
KDR:1.75013
Kill Difference:8,577
Playtime:1,043.181 hours
Usage:20%
Score:21.522m
Score/min:344
Accuracy (listed only):39.658%
HSR (listed only):18.221%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
A++
Kills:22,631
Deaths:2,926
KDR:7.734
Accuracy:50.237% A++
HSR:83.253% B+
SR-7
B*
Kills:15,048
Deaths:2,441
KDR:6.165
Accuracy:46.938% B*
HSR:77.884% C+
SMG-46G Armistice
A+
Kills:6,018
Deaths:3,340
KDR:1.802
Accuracy:35.602% A+
HSR:14.656% C
SOAS-20
B*
Kills:4,114
Deaths:2,526
KDR:1.629
Accuracy:32.085% B*
HSR:20.029% C+
TSAR-42
A
Kills:4,080
Deaths:895
KDR:4.559
Accuracy:47.067% A
HSR:71.078% C**
Shuriken
B*
Kills:2,062
Deaths:980
KDR:2.104
Accuracy:31.219% B*
HSR:12.900% D-
PDW-16 Hailstorm
B**
Kills:2,036
Deaths:1,356
KDR:1.501
Accuracy:30.384% B**
HSR:12.426% D
Bighorn .50M
C+
Kills:1,875
Deaths:201
KDR:9.328
Accuracy:42.616% C+
HSR:74.880% D
NS-7 PDW
A
Kills:1,716
Deaths:1,034
KDR:1.660
Accuracy:32.067% A
HSR:12.121% D--
NS-30 Vandal
A
Kills:1,384
Deaths:496
KDR:2.790
Accuracy:41.696% A
HSR:21.171% D
MKV Suppressed
A**
Kills:1,345
Deaths:670
KDR:2.007
Accuracy:38.998% A**
HSR:16.134% C--
SMG-46 Armistice
C**
Kills:1,269
Deaths:1,074
KDR:1.182
Accuracy:27.030% C**
HSR:10.323% D--
TX1 Repeater
B**
Kills:1,256
Deaths:1,171
KDR:1.073
Accuracy:31.228% B**
HSR:16.799% D
NS-44G Commissioner
B++
Kills:1,223
Deaths:764
KDR:1.601
Accuracy:47.799% B++
HSR:27.801% C*
TRAP-M1
A
Kills:1,216
Deaths:452
KDR:2.690
Accuracy:36.695% A
HSR:24.095% C+
M77-B
B*
Kills:1,191
Deaths:355
KDR:3.355
Accuracy:42.642% B*
HSR:81.948% B++
TS2 Inquisitor
A++
Kills:1,174
Deaths:872
KDR:1.346
Accuracy:41.372% A++
HSR:19.506% C+
RAMS-AE .50M
B+
Kills:1,174
Deaths:167
KDR:7.030
Accuracy:44.777% B+
HSR:80.664% C+
HSR-1
B+
Kills:1,173
Deaths:573
KDR:2.047
Accuracy:38.264% B+
HSR:18.755% D*
KSR-35
A
Kills:1,171
Deaths:750
KDR:1.561
Accuracy:42.857% A
HSR:19.300% D*
NSX Tomoe
B
Kills:1,169
Deaths:430
KDR:2.719
Accuracy:30.110% C*
HSR:40.120% B
NS-44 Commissioner
A*
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:53.989% A*
HSR:24.462% B
NSX Tengu
A
Kills:1,161
Deaths:688
KDR:1.688
Accuracy:45.338% A
HSR:22.395% C**
TX2 Emperor
A*
Kills:1,161
Deaths:810
KDR:1.433
Accuracy:44.255% A*
HSR:19.380% C+
99SV
A++
Kills:1,160
Deaths:266
KDR:4.361
Accuracy:43.241% A++
HSR:49.828% A+
NS-357 Underboss
B**
Kills:1,160
Deaths:938
KDR:1.237
Accuracy:46.183% B**
HSR:22.328% C++
TX1-FB Repeater
B**
Kills:1,074
Deaths:756
KDR:1.421
Accuracy:35.455% B**
HSR:23.836% C+
The President
C+
Kills:745
Deaths:479
KDR:1.555
Accuracy:33.366% C+
HSR:18.389% D
NSX Daimyo
C**
Kills:402
Deaths:154
KDR:2.610
Accuracy:43.374% C**
HSR:90.796% D--
NS-44L Blackhand
B*
Kills:191
Deaths:54
KDR:3.537
Accuracy:49.690% B*
HSR:46.073% C**
NS CandyCannon 3000
B*
Kills:162
Deaths:152
KDR:1.066
Accuracy:43.603% B++
HSR:48.765% B*
T4 AMP
B*
Kills:161
Deaths:92
KDR:1.750
Accuracy:32.233% B*
HSR:19.876% C++
NS-AM7 Archer
M++
Kills:71
Deaths:58
KDR:1.224
Accuracy:49.286% D*
HSR:45.070% M++
SMG-46AE Armistice
B*
Kills:67
Deaths:59
KDR:1.136
Accuracy:33.488% B*
HSR:23.881% C*
NS-61 Emissary
A
Kills:65
Deaths:38
KDR:1.711
Accuracy:36.891% A
HSR:20% B++
MG-S1 Jackal
B++
Kills:57
Deaths:35
KDR:1.629
Accuracy:30.045% B++
HSR:12.281% D*
Kills:83,123
Deaths (as Infiltrator):28,904
Deaths (to Infiltrators):10,147
KDR:2.87583
Kill Difference:54,219
Playtime:2,263.983 hours
Usage:44%
Score:37.151m
Score/min:273
Accuracy (listed only):39.781%
HSR (listed only):34.533%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46G Armistice
A+
Kills:6,018
Deaths:3,340
KDR:1.802
Accuracy:35.602% A+
HSR:14.656% C
LC3 Jaguar
B**
Kills:2,239
Deaths:1,135
KDR:1.973
Accuracy:29.101% B**
HSR:18.714% C
Shuriken
B*
Kills:2,062
Deaths:980
KDR:2.104
Accuracy:31.219% B*
HSR:12.900% D-
PDW-16 Hailstorm
B**
Kills:2,036
Deaths:1,356
KDR:1.501
Accuracy:30.384% B**
HSR:12.426% D
NS-7 PDW
A
Kills:1,716
Deaths:1,034
KDR:1.660
Accuracy:32.067% A
HSR:12.121% D--
TRS-12 Uppercut
C+
Kills:1,430
Deaths:1,074
KDR:1.331
Accuracy:54.930% C
HSR:15.525% C+
TRAC-5 S
B+
Kills:1,429
Deaths:1,450
KDR:0.986
Accuracy:25.385% B+
HSR:15.675% C+
MKV Suppressed
A**
Kills:1,345
Deaths:670
KDR:2.007
Accuracy:38.998% A**
HSR:16.134% C--
LC2 Lynx
B**
Kills:1,324
Deaths:669
KDR:1.979
Accuracy:28.844% B**
HSR:18.127% D
SMG-46 Armistice
C**
Kills:1,269
Deaths:1,074
KDR:1.182
Accuracy:27.030% C**
HSR:10.323% D--
NS-11C
B*
Kills:1,249
Deaths:510
KDR:2.449
Accuracy:27.973% B*
HSR:17.854% C
TRAC-5
A+
Kills:1,228
Deaths:523
KDR:2.348
Accuracy:29.569% A+
HSR:17.345% C
T5 AMC
A++
Kills:1,210
Deaths:451
KDR:2.683
Accuracy:31.702% A++
HSR:19.008% C+
AS16 NightHawk
B**
Kills:1,195
Deaths:787
KDR:1.518
Accuracy:51.235% B**
HSR:12.636% C-
HC1 Cougar
A+
Kills:1,190
Deaths:521
KDR:2.284
Accuracy:31.906% A+
HSR:20.672% C
FA1 Barrage
A*
Kills:1,183
Deaths:587
KDR:2.015
Accuracy:59.036% A*
HSR:14.117% C
TAS-16 Blackjack
B**
Kills:1,170
Deaths:641
KDR:1.825
Accuracy:72.863% B**
HSR:11.709% D
TRAC-5 Burst
A++
Kills:1,163
Deaths:737
KDR:1.578
Accuracy:33.905% A++
HSR:19.776% D
NSX Tengu
A
Kills:1,161
Deaths:688
KDR:1.688
Accuracy:45.338% A
HSR:22.395% C**
NS Baron G5AE
A+
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:61.296% A+
HSR:11.983% D
NSX Tanto
B*
Kills:901
Deaths:750
KDR:1.201
Accuracy:27.888% C**
HSR:30.855% B*
TS4 Haymaker
B**
Kills:377
Deaths:241
KDR:1.564
Accuracy:53.298% B**
HSR:16.711% B++
TRAC-Shot
B**
Kills:217
Deaths:107
KDR:2.028
Accuracy:29.651% B**
HSR:17.972% C+
SMG-46AE Armistice
B*
Kills:67
Deaths:59
KDR:1.136
Accuracy:33.488% B*
HSR:23.881% C*
MG-S1 Jackal
B++
Kills:57
Deaths:35
KDR:1.629
Accuracy:30.045% B++
HSR:12.281% D*
Kills:34,396
Deaths (as Light Assault):19,949
Deaths (to Light Assaults):12,640
KDR:1.7242
Kill Difference:14,447
Playtime:673.428 hours
Usage:13%
Score:13.273m
Score/min:328
Accuracy (listed only):38.110%
HSR (listed only):16.632%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46G Armistice
A+
Kills:6,018
Deaths:3,340
KDR:1.802
Accuracy:35.602% A+
HSR:14.656% C
Shuriken
B*
Kills:2,062
Deaths:980
KDR:2.104
Accuracy:31.219% B*
HSR:12.900% D-
PDW-16 Hailstorm
B**
Kills:2,036
Deaths:1,356
KDR:1.501
Accuracy:30.384% B**
HSR:12.426% D
NS-7 PDW
A
Kills:1,716
Deaths:1,034
KDR:1.660
Accuracy:32.067% A
HSR:12.121% D--
TRS-12 Uppercut
C+
Kills:1,430
Deaths:1,074
KDR:1.331
Accuracy:54.930% C
HSR:15.525% C+
MKV Suppressed
A**
Kills:1,345
Deaths:670
KDR:2.007
Accuracy:38.998% A**
HSR:16.134% C--
SMG-46 Armistice
C**
Kills:1,269
Deaths:1,074
KDR:1.182
Accuracy:27.030% C**
HSR:10.323% D--
AS16 NightHawk
B**
Kills:1,195
Deaths:787
KDR:1.518
Accuracy:51.235% B**
HSR:12.636% C-
FA1 Barrage
A*
Kills:1,183
Deaths:587
KDR:2.015
Accuracy:59.036% A*
HSR:14.117% C
TAS-16 Blackjack
B**
Kills:1,170
Deaths:641
KDR:1.825
Accuracy:72.863% B**
HSR:11.709% D
NS-11P
A
Kills:1,163
Deaths:510
KDR:2.280
Accuracy:28.987% A
HSR:18.917% C+
NSX Tengu
A
Kills:1,161
Deaths:688
KDR:1.688
Accuracy:45.338% A
HSR:22.395% C**
TAR
B**
Kills:1,161
Deaths:652
KDR:1.781
Accuracy:28.417% B**
HSR:14.729% D--
NS Baron G5AE
A+
Kills:1,160
Deaths:530
KDR:2.189
Accuracy:61.296% A+
HSR:11.983% D
Cycler TRV
B+
Kills:1,160
Deaths:813
KDR:1.427
Accuracy:25.899% B+
HSR:13.362% D--
T1 Cycler
A+
Kills:547
Deaths:346
KDR:1.581
Accuracy:28.889% A+
HSR:21.572% C+
TS4 Haymaker
B**
Kills:377
Deaths:241
KDR:1.564
Accuracy:53.298% B**
HSR:16.711% B++
TORQ-9
B*
Kills:174
Deaths:86
KDR:2.023
Accuracy:28.890% B*
HSR:25.862% C**
SABR-13
B+
Kills:75
Deaths:54
KDR:1.389
Accuracy:28.333% B+
HSR:17.333% D*
SMG-46AE Armistice
B*
Kills:67
Deaths:59
KDR:1.136
Accuracy:33.488% B*
HSR:23.881% C*
MG-S1 Jackal
B++
Kills:57
Deaths:35
KDR:1.629
Accuracy:30.045% B++
HSR:12.281% D*
T1S Cycler
B**
Kills:54
Deaths:45
KDR:1.200
Accuracy:29.414% B**
HSR:24.074% B+
Kills:26,580
Deaths (as Combat Medic):15,602
Deaths (to Combat Medics):7,848
KDR:1.70363
Kill Difference:10,978
Playtime:168.998 hours
Usage:3%
Score:3.349m
Score/min:330
Accuracy (listed only):38.894%
HSR (listed only):16.166%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M2 Mutilator
A+
Kills:1,252
Deaths:470
KDR:2.664
Accuracy:20.145% A+
HSR:18.770% C+
M2 Mutilator
A
Kills:1,219
Deaths:517
KDR:2.358
Accuracy:20.520% A
HSR:21.083% B+
MRC3 Mercy
A++
Kills:1,131
Deaths:499
KDR:2.267
Accuracy:24.213% A++
HSR:20.601% C+
M3 Pounder HEG
B++
Kills:790
Deaths:373
KDR:2.118
Accuracy:37.250% C+
HSR:4.051% B++
M3 Pounder HEG
B++
Kills:635
Deaths:344
KDR:1.846
Accuracy:38.277% C
HSR:4.252% B++
MRC3 Mercy
A
Kills:547
Deaths:268
KDR:2.041
Accuracy:22.529% A
HSR:25.411% B*
M1 Heavy Cycler
A++
Kills:540
Deaths:215
KDR:2.512
Accuracy:22.199% A++
HSR:16.111% C
NS-10 Burster
B+
Kills:118
Deaths:64
KDR:1.844
Accuracy:29.986% C*
HSR:6.780% B+
NS-10 Burster
C**
Kills:112
Deaths:64
KDR:1.750
Accuracy:30.035% C**
HSR:2.679% D-
M6 Onslaught
A+
Kills:99
Deaths:59
KDR:1.678
Accuracy:24.087% A+
HSR:25.253% B**
M6 Onslaught
A+
Kills:90
Deaths:59
KDR:1.525
Accuracy:24.596% A+
HSR:23.333% B++
Kills:6,533
Deaths (as MAX Suit):1,466
Deaths (to MAX Suits):5,086
KDR:4.45634
Kill Difference:5,067
Playtime:156.762 hours
Usage:3%
Score:3.582m
Score/min:381
Accuracy (listed only):26.712%
HSR (listed only):15.302%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
B
Kills:4,616
V. Kills:884 N/A
Deaths:392
KDR:11.776
Accuracy:63.270% A++
KPH:90.400 C*
VKPH:17.300 B
M14 Banshee
B+
Kills:3,239
V. Kills:169 N/A
Deaths:420
KDR:7.712
Accuracy:30.769% C++
KPH:56.900 B+
VKPH:3 C
M18 Needler
B
Kills:2,159
V. Kills:1,964 110%
Deaths:1,519
KDR:1.421
Accuracy:28.447% D
KPH:12.800 C+
VKPH:11.600 B
Hornet Missiles
B++
Kills:1,074
V. Kills:278 385%
Deaths:130
KDR:8.262
Accuracy:65.981% B++
KPH:72.600 C++
VKPH:18.800 D
M18 Rotary
C
Kills:960
V. Kills:871 110%
Deaths:949
KDR:1.012
Accuracy:29.977% C
KPH:8.700 C-
VKPH:7.900 C
M18 Locust
C++
Kills:299
V. Kills:269 111%
Deaths:183
KDR:1.634
Accuracy:32.371% C++
KPH:17 C+
VKPH:15.300 C++
Coyote Missiles
C+
Kills:130
V. Kills:86 149%
Deaths:21
KDR:6.190
Accuracy:56.364% B
KPH:35.700 C+
VKPH:23.600 C+
Kills:12,477 (6,657 + 0)
Deaths:3,614
KDR:3.452
VKDR:1.251
Vehicle Kills:4,521
Kill Difference:8,863
Playtime:423.347 hours
Usage:8%
Score:5.921m
Score/min:233
Piloting Accuracy:32.371%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:320
V. Kills:188 169%
Deaths:59
KDR:5.424
Accuracy:23.460% D--
KPH:29.300 C++
VKPH:17.200 C+
C150 Dalton
C*
Kills:308
V. Kills:154 199%
Deaths:31
KDR:9.935
Accuracy:40.267% C+
KPH:38.800 C*
VKPH:19.400 C
L105 Zephyr
A
Kills:257
V. Kills:17 N/A
Deaths:28
KDR:9.179
Accuracy:46.742% B+
KPH:85.900 A
VKPH:5.700 D
CAS30 Tank Buster
C
Kills:124
V. Kills:115 107%
Deaths:223
KDR:0.556
Accuracy:43.000% C
KPH:4.100 D
VKPH:3.800 D-
Kills:1,009 (124 + 885)
Deaths:341
KDR:2.959
VKDR:1.390
Vehicle Kills:474
Kill Difference:668
Playtime:52.373 hours
Usage:1%
Score:0.836m
Score/min:266
Piloting Accuracy:43.000%
Gunner Accuracy:46.742%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
C**
Kills:371
V. Kills:276 134%
Deaths:100
KDR:3.710
Accuracy:51.924% C-
KPH:25.900 C
VKPH:19.300 C**
L100 Python HESH
C*
Kills:85
V. Kills:6 N/A
Deaths:4
KDR:21.250
Accuracy:46.899% C+
KPH:57 C*
VKPH:4 D--
C75 Viper
B*
Kills:69
V. Kills:16 406%
Deaths:7
KDR:9.857
Accuracy:45.991% B++
KPH:44.100 B*
VKPH:10.200 B+
Kills:525 (525 + 0)
Deaths:111
KDR:4.730
VKDR:2.685
Vehicle Kills:298
Kill Difference:414
Playtime:17.377 hours
Usage:0%
Score:0.485m
Score/min:465
Driving Accuracy:45.991%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
B*
Kills:1,162
V. Kills:271 427%
Deaths:122
KDR:9.525
Accuracy:46.005% B+
KPH:35.800 B*
VKPH:8.300 C
P2-120 AP
A++
Kills:1,031
V. Kills:907 114%
Deaths:150
KDR:6.873
Accuracy:49.252% B
KPH:32.700 C**
VKPH:28.800 A++
P2-120 HESH
B++
Kills:833
V. Kills:87 N/A
Deaths:50
KDR:16.660
Accuracy:40.465% C+
KPH:64.300 B++
VKPH:6.700 C-
E540 Halberd
C++
Kills:815
V. Kills:409 199%
Deaths:102
KDR:7.990
Accuracy:40.819% C+
KPH:26.700 C++
VKPH:13.400 C++
P525 Marauder
A++
Kills:223
V. Kills:6 N/A
Deaths:10
KDR:22.300
Accuracy:28.002% B**
KPH:130.100 A++
VKPH:3.500 C+
G30 Vulcan
B+
Kills:138
V. Kills:83 164%
Deaths:25
KDR:5.520
Accuracy:29.494% C+
KPH:26.400 B+
VKPH:15.900 C*
M12 Kobalt
C++
Kills:102
V. Kills:4 N/A
Deaths:4
KDR:25.500
Accuracy:14.646% C++
KPH:55.900 C+
VKPH:2.200 C-
Kills:4,304 (3,026 + 1,278)
Deaths:463
KDR:9.296
VKDR:3.816
Vehicle Kills:1,767
Kill Difference:3,841
Playtime:116.195 hours
Usage:2%
Score:2.923m
Score/min:419
Driving Accuracy:40.465%
Gunner Accuracy:14.646%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B
Kills:5,986
V. Kills:3,495 171%
Deaths:275
KDR:21.767
Accuracy:60.534% B
KPH:42.800 C+
VKPH:25 B
G20 Vulcan-H
C++
Kills:1,242
V. Kills:891 139%
Deaths:109
KDR:11.395
Accuracy:46.072% C+
KPH:37.400 C
VKPH:26.900 C++
P525 Marauder-H
B+
Kills:1,182
V. Kills:45 N/A
Deaths:63
KDR:18.762
Accuracy:34.832% C+
KPH:123 B+
VKPH:4.700 D
M12 Kobalt-H
B*
Kills:96
V. Kills:8 N/A
Deaths:6
KDR:16
Accuracy:19.721% C
KPH:94.400 C
VKPH:7.900 B*
Kills:8,506 (0 + 8,506)
Deaths:453
KDR:18.777
VKDR:9.799
Vehicle Kills:4,439
Kill Difference:8,053
Playtime:183.561 hours
Usage:4%
Score:4.603m
Score/min:418
Driving Accuracy:N/A%
Gunner Accuracy:19.721%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:615
V. Kills:7 N/A
Deaths:39
KDR:15.769
Accuracy:19.688% B+
KPH:99.800 B**
VKPH:1.100 D--
M40 Fury
C*
Kills:173
V. Kills:13 N/A
Deaths:19
KDR:9.105
Accuracy:34.010% C
KPH:57.100 C*
VKPH:4.300 D*
M20 Basilisk
C**
Kills:142
V. Kills:50 278%
Deaths:25
KDR:5.680
Accuracy:41.503% C**
KPH:20.600 C+
VKPH:7.300 C-
M40 Fury
C**
Kills:138
V. Kills:20 N/A
Deaths:29
KDR:4.759
Accuracy:37.677% C**
KPH:42.700 C+
VKPH:6.200 D
M20 Basilisk
C--
Kills:111
V. Kills:47 231%
Deaths:30
KDR:3.700
Accuracy:43.782% B+
KPH:13.700 D
VKPH:5.800 C--
Kills:1,179 (0 + 1,179)
Deaths:142
KDR:8.303
VKDR:0.965
Vehicle Kills:137
Kill Difference:1,037
Playtime:27.426 hours
Usage:1%
Score:0.583m
Score/min:354
Driving Accuracy:N/A%
Gunner Accuracy:43.782%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
A*
Kills:1,480
V. Kills:59 N/A
Deaths:413
KDR:3.584
Accuracy:47.657% C+
KPH:60.900 A*
VKPH:2.400 D-
S12 Renegade
B+
Kills:1,296
V. Kills:46 N/A
Deaths:332
KDR:3.904
Accuracy:47.876% B+
KPH:58 B
VKPH:2.100 C++
M12 Kobalt-F
A
Kills:353
V. Kills:35 N/A
Deaths:145
KDR:2.434
Accuracy:29.761% B**
KPH:27.500 C+
VKPH:2.700 A
Kills:3,129 (3,129 + 0)
Deaths:890
KDR:3.516
VKDR:0.157
Vehicle Kills:140
Kill Difference:2,239
Playtime:59.485 hours
Usage:1%
Score:0.763m
Score/min:214
Driving Accuracy:29.761%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 22,65922,6312,9267.734A5.1550.237%A++83.253%B+52.1A+N/A170434h1.8B*3.6B*
SR-7 15,07915,0482,4416.165B*3.5846.938%B*77.884%C+46B+N/A169326.9h1.9B+4.1B++
SMG-46G Armistice 6,0276,0183,3401.802B+0.7835.602%A+14.656%C48.1C++N/A137125.2h10.8B*30.4B*
E540 Halberd-H 9,4815,98627521.767A*19.1860.534%B2.706%B+42.8C+25B399139.8h4.7B++7.8B*
Hellfire Rocket Pods 5,5004,61639211.776B+9.1963.27%A++1.018%C+90.3C*17.3B45351.1h16.5B26.1B++
T9 CARV 4,3094,2811,3123.263A0.6824.218%B**22.471%C+41.6B++N/A228102.8h10.9B*45B++
SOAS-20 4,1314,1142,5261.629C++0.9532.085%B*20.029%C+31.5C+N/A142130.4h11.3B35.2B+
TSAR-42 4,0954,0808954.559B+1.9847.067%A71.078%C**38.5C++N/A156106.1h1.9B*4.1B*
Chainblade 3,5273,47141,3370.084A*2.5055.903%A*N/A1.4B*N/A52503.6h1.8B++3.3B*
M14 Banshee 3,4083,2394207.712C*5.1330.769%C++N/A56.9B+3C25456.9h12.8B++41.5B++
LC3 Jaguar 2,2542,2391,1351.973B+0.6129.101%B**18.714%C37.8B+N/A13559.3h10.3B++35.4B*
C-4 2,7292,1999802.244B+0.3419.883%D--N/A42.9D-10.3D*37951.3h1B**4.9B+
M18 Needler 4,1232,1591,5191.421C+1.1628.447%D1.853%C+12.8C+11.6B192169h106.4B+373.9B+
Shuriken 2,0702,0629802.104B++0.4831.219%B*12.9%D-63.4B*N/A22832.5h11.1B*35.4B*
PDW-16 Hailstorm 2,0602,0361,3561.501B+1.0830.384%B**12.426%D27.3C+N/A12674.6h12.3B++40.6B++
T9 CARV-S 2,0332,0101,6971.184C+1.4020.815%C20.995%C--26.5DN/A10775.8h12.9C+62C++
Claymore 1,9911,9912358.472C**5.8943.588%AN/A211.8AN/A6319.4h0.8M**1.9A
Bighorn .50M 1,8771,8752019.328A6.7442.616%C+74.88%D60.1B+N/A19931.2h1.9C+4.4C++
Frag Grenade 1,7631,75211752N/A1,749.4254.25%AN/A1752S11B+61221h1.4A*2.6A+
NS-7 PDW 1,7221,7161,0341.66B**0.9232.067%A12.121%D--34.4B+N/A13049.9h11.6B*36.2B++
MSW-R 1,6811,6741,0961.527C+1.0623.973%C*16.547%D--33CN/A15050.7h11.5B47.8B+
T9A "Butcher" 1,5161,5118361.807C+0.7827.143%B+22.965%D48.1CN/A17131.4h10.7B+39.4B+
M40 Fury-F 1,5391,4804133.584A+1.0047.657%C+N/A60.9A*2.4D-21224.3h3.6B**7.6B**
TRS-12 Uppercut 1,4361,4301,0741.331C++1.2554.93%C15.525%C+37.4C+N/A14438.2h2.3B+4.2C**
TRAC-5 S 1,4431,4291,4500.986C++1.6025.385%B+15.675%C+9.6DN/A48148.9h13.2C+52.1C**
NS-30 Vandal 1,3891,3844962.79B++0.2141.696%A21.171%D50.7B+N/A19427.3h4.7B*11.2B*
MKV Suppressed 1,3471,3456702.007A0.5838.998%A**16.134%C--87.9MN/A33115.3h9.7B**25B*
Blackheart 1,3401,3375572.4B**0.1853.336%B+36.35%B+39.6B++N/A12533.8h2.4B4.5B+
TMG-50 1,3321,3277791.703B+0.8822.99%C**18.764%D27.9CN/A12547.6h10.5B+45.5B+
LC2 Lynx 1,3291,3246691.979B*0.6028.844%B**18.127%D47.8B**N/A25827.7h11.9B*41.3B*
S12 Renegade 1,3421,2963323.904B+1.3247.876%B+2.932%C--58.1B2.1C++23422.3h3.2C*6.7B+
SMG-46 Armistice 1,2821,2691,0741.182C++1.4027.03%C**10.323%D--20.9CN/A8460.8h14.5C*53.7B
TX1 Repeater 1,2701,2561,1711.073B+1.5131.228%B**16.799%D17.2C--N/A8272.9h12.9C**41.4B+
M2 Mutilator 1,2601,2524702.664B++0.0820.145%A+18.77%C+26.8C++N/A12346.8h14.9B*73.9B*
NS-11C 1,2551,2495102.449A++0.1327.973%B*17.854%C50.2AN/A17924.9h11.6B++41.4B++
G20 Vulcan-H 2,1331,24210911.394A*8.8146.072%C+3.14%C*37.4C26.8C+48133.2h77.8B*169B++
Anti-Vehicle Grenade 1,3211,23411234N/A1,231.4264.951%A++N/A1121.8M**79.1C53881.1h2.3A++3.5A+
TRAC-5 1,2331,2285232.348A*0.2429.569%A+17.345%C25.4B+N/A16648.3h10.6B**35.8B**
NS-44G Commissioner 1,2321,2237641.601C*0.9847.799%B++27.801%C*62.1C++N/A18319.7h3.2B6.7B+
M2 Mutilator 1,2241,2195172.358B+0.2320.52%A21.083%B+23.5C+N/A11351.8h17C**82.8B++
TRAP-M1 1,2171,2164522.69B*0.1136.695%A24.095%C+51.7B++N/A16523.5h7.4B++20.1B*
NS-15M1 1,2141,2124972.439B*0.1429.225%A19.307%C-48.3BN/A19525.1h9.8B**33.7B++
T5 AMC 1,2121,2104512.683A++0.1031.702%A++19.008%C+49A++N/A22124.7h10.3B**32.5B**
T32 Bull 1,2011,1974942.423B*0.1632.192%A++16.625%D--42.1C++N/A18928.4h10B*31.2B*
NS-15M2 1,2131,1964742.523B+0.0628.294%B*31.522%B++53.2B+N/A16322.5h10.9B+38.5B+
AS16 NightHawk 1,1971,1957871.518B1.0751.235%B**12.636%C-47.2B+N/A16525.3h3.6B*6.9B*
M77-B 1,1921,1913553.355B**0.7742.642%B*81.948%B++21.7CN/A9055h2.1B++4.9B++
HC1 Cougar 1,1951,1905212.284A0.3031.906%A+20.672%C37.9B+N/A15831.4h10.1B++31.6B++
FA1 Barrage 1,1881,1835872.015A0.5759.036%A*14.117%C54.3A++N/A27421.8h3.4B**5.8B**
P525 Marauder-H 1,2271,1826318.762B+16.1834.832%C+N/A123.1B+4.7D4799.6h5.2B++14.9B+
TS2 Inquisitor 1,1811,1748721.346C*1.2441.372%A++19.506%C+44.8BN/A11426.2h7.4B*17.9B**
RAMS-AE .50M 1,1811,1741677.03B*4.4544.777%B+80.664%C+60.5B+N/A16019.4h1.7B++3.9B+
HSR-1 1,1791,1735732.047C+0.5438.264%B+18.755%D*26.3DN/A10444.6h4.9B+12.7B+
T16 Rhino 1,1761,1726511.8B+0.7829.397%A++21.16%C+40.7BN/A18428.8h11.1B*37.7B*
KSR-35 1,1731,1717501.561C1.0242.857%A19.3%D*26.3DN/A8444.6h3.9B++9.2B*
TAS-16 Blackjack 1,1761,1706411.825B+0.7672.863%B**11.709%D60B*N/A22419.5h2.1B++2.9B++
NSX Tomoe 1,1801,1694302.719B*0.1430.11%C*40.12%B55.7B++N/A14221h13B+43.3B+
ML-7 1,6041,1677961.466A1.1266.658%B**3.942%B++36.4A13.6C*38432.1h4.2A6.3A
NS-11P 1,1671,1635102.28B**0.3028.987%A18.917%C+52.4AN/A17422.2h11.2B**38.7B*
TRAC-5 Burst 1,1641,1637371.578C+1.0133.905%A++19.776%D34C+N/A12334.2h10.5B*30.8B**
P2-120 HEAT 1,4331,1621229.525B++6.9446.005%B+2.324%C--35.8B*8.3C31932.5h4.2A9.1A
NS-15M AE 1,1651,1623912.972B+0.3930.185%B*22.203%D59.9C*N/A32019.4h10.9B36.2B+
NSX Naginata 1,1751,1626751.721B0.8626.026%B++29.174%C*44.2C++N/A10726.3h10.7B+40.9B+
NS-44 Commissioner 1,1641,1618521.363B+1.2253.989%A*24.462%B55.3B*N/A22921h3B*5.5B**
NSX Tengu 1,1711,1616881.688B+0.9045.338%A22.395%C**56.1B*N/A12220.7h10.8B++23.8B++
TAR 1,1661,1616521.781B0.8028.417%B**14.729%D--36.9C**N/A18531.5h11.2B*39.4B*
TX2 Emperor 1,1691,1618101.433B+1.1544.255%A*19.38%C+50B**N/A21123.2h6.9B**15.5B*
AMR-66 1,1631,1606291.844B**0.7434%A20.259%D24.2C*N/A10847.9h6.9B*20.2B*
99SV 1,1631,1602664.361A+1.7843.241%A++49.828%A+37.8B**N/A19430.7h4.1B**9.4B**
NS Baron G5AE 1,1611,1605302.189B++0.3961.296%A+11.983%D67.1B*N/A29517.3h4B+6.5C++
T7 Mini-Chaingun 1,1641,1606051.917B**0.6726.451%A++11.983%C52.3B**N/A25522.2h11B*41.7B*
NS-357 Underboss 1,1681,1609381.237C**1.3546.183%B**22.328%C++26.4C-N/A7743.9h3.8B+8.2B++
Cycler TRV 1,1651,1608131.427C*1.1625.899%B+13.362%D--23.9CN/A10348.6h12.6B48.6B+
MRC3 Mercy 1,1521,1314992.267C++0.3224.213%A++20.601%C+38.3B*N/A15929.5h15.8B**65.2B**
TX1-FB Repeater 1,0821,0747561.421C*1.1635.455%B**23.836%C+54.2C++N/A17519.8h11.5C++32.5B+
Hornet Missiles 1,3521,0741308.262B+5.6865.981%B++1.024%D72.6C++18.8D47714.8h5.6B**8.5B**
P2-120 AP 1,9381,0311506.873C++4.2949.252%B3.298%C++32.7C**28.8A++73231.5h8.9D18C+
M18 Rotary 1,8319609491.012C1.5729.977%C3.854%B**8.7C-7.9C144110.3h114.5C**382.1C**
NSX Tanto 9109017501.201C++1.3827.888%C**30.855%B*27.6C+N/A6932.6h13.6C*48.7B
P2-120 HESH 9208335016.66C++14.0840.465%C+N/A64.6B++6.7C-31712.9h4.1B++10.2B+
E540 Halberd 1,2248151027.99C*5.4140.819%C+3.313%C+26.7C++13.4C++25730.5h4.6B**11.2B++
M3 Pounder HEG 9357903732.118B+0.4737.25%C+4.051%B++18C++3.3C+14544h14.9B+39.9B
The President 7477454791.555C+1.0333.366%C+18.389%D58.2C+N/A19312.8h10.8C*32.5B
NS Decimator 9257374251.734B*0.8562.551%C*2.307%C++46.1B++11.8C--49716h3.5B*5.6B*
Hunter QCX-G 7167132982.393A*0.1954.524%B+42.777%B++39.6A+N/A12218h2.6B+4.7B+
Tank Mine 1,0936451953.308B+0.7230.999%C+N/A82.7C-57.4C+12467.8h1.8C**5.6B+
M3 Pounder HEG 7676353441.846C++0.7438.277%C4.252%B++16.2C3.4C13039.2h18.1C++47.4C++
M12 Kobalt 6226153915.769C++13.1919.688%B+18.049%C+99.2B**1.1D--6266.2h14.6B*74.3B+
MRC3 Mercy 5535472682.041C+0.5422.529%A25.411%B*40.2B*N/A15513.6h17B++75.4B*
T1 Cycler 5505473461.581B+1.0028.889%A+21.572%C+34B++N/A24016.1h12.2B++42.3B*
M1 Heavy Cycler 5425402152.512B**0.0722.199%A++16.111%C31.4B**N/A18917.2h13.8B**61.9B**
NSX Daimyo 4034021542.61C+0.0343.374%C**90.796%D--30DN/A8813.4h3.4D--7.9C-
TS4 Haymaker 3813772411.564B+1.0253.298%B**16.711%B++49B**N/A1847.7h4.3C**8B++
The Slasher 3813747,3430.051C+2.5343.356%B++2.139%D--0.9CN/A3420.9h2.1C**4.8B+
L100 Python AP 6473711003.71C+1.1351.924%C-3.504%B+25.9C19.3C**38814.3h6.1C++11.8C++
C-4 ARX 4433622501.448C1.1426.911%C++N/A65.8D-14.7D*4515.5h1.1B+4.2B
M12 Kobalt-F 3883531452.434C**0.1529.761%B**9.348%C+27.6C+2.7A18112.8h21D70.5C**
AP30 Shredder 508320595.424C+2.8423.46%D--1.25%D29.4C++17.2C+48010.9h72.1B+307.3C++
C150 Dalton 462308319.935B+7.3540.267%C+N/A39C*19.5C5157.9h5.1C12.7C+
M18 Locust 5682991831.634C+0.9532.371%C++1.338%C17C+15.3C++20717.6h114.8C*354.7B
ASP-30 Grounder 3742881851.557A++1.0365.745%B+8.333%M++27.7B**8.3C34210.4h4.5A+6.8A+
L105 Zephyr 274257289.179C+6.6046.742%B+N/A85.7A5.7D4243h4.2B**9B*
Sticky Grenade 2472401240N/A237.4260.826%B**N/A1200B+35A*68450.2h1.8B+2.9B++
NSX Masamune 3092402520.952C*1.6351.234%D2.083%C++32.4C++9.3C1647.4h8.8B+17.2B+
Auraxium Chainblade 2422375,0230.047C**2.5443.923%B**N/A0.8C+N/A3280.2h2B4.6B+
Spear Anti-Vehicle Phalanx Turret 392231307.7C++5.1262.773%A++3.03%D72.2A*50.3M11403.2h8C++12.7B*
P525 Marauder 2292231022.3C*19.7228.002%B**N/A131.2A++3.5C+4771.7h4.8B**17B**
TRAC-Shot 2192171072.028B++0.5629.651%B**17.972%C+50.5B++N/A2264.3h11.2C*37.9B+
MANA Anti-Vehicle Turret 307198643.094A0.5154.516%C+4.04%C+48.3B*26.6C+9644.1h6.9B+12.6B++
NS-44L Blackhand 192191543.537A*0.9549.69%B*46.073%C**53.1A++N/A1853.6h3.4B++6.8B++
NS-15MG 1951891761.074D1.5124.6%C+26.455%C-19.9D--N/A439.5h12.7C+51.6C++
DMR-99 189186922.022C+0.5631.263%D29.032%C+41.3CN/A1614.5h6.4B+20.6C++
TORQ-9 176174862.023B+0.5628.89%B*25.862%C**43.5B+N/A2854h15.8C+54.7B+
M40 Fury 186173199.105C*6.5234.01%C4.046%A*57.7C*4.3D*5873h6.6A19.4B**
NS CandyCannon 3000 1631621521.066B++1.5243.603%B++48.765%B*30C++N/A805.4h4.1B+9.5B++
T4 AMP 161161921.75B**0.8332.233%B*19.876%C++64.4A+N/A2212.5h13B+40.5B+
M9 SKEP Launcher 2591562370.658C*1.9373.45%B++5.128%A++15.4C+10.2C+24910.1h8.9C++12.1B
NSX Amaterasu 1551515,5630.027C2.5629.352%C++1.325%D*0.5C--N/A1303.8h2.7C*9.1B+
MG-H1 Watchman 1481431241.153C+1.4324.781%B24.476%C+20.7DN/A546.9h15.7C+63.2C**
M20 Basilisk 192142255.68B**3.1041.503%C**4.225%D20.6C+7.2C-2276.9h66.6B*160.6B*
M60-A Bulldog 183138373.73C1.1526.69%D--N/A20.3D6.6C+2466.8h5.5C**20.5C
M40 Fury 158138294.759C2.1837.677%C**N/A43.1C+6.3D3093.2h11.4B+30.2B+
G30 Vulcan 221138255.52B2.9429.494%C+5.072%B*26.5B+16C**4015.2h66.2B**224.3B*
Coyote Missiles 216130216.19B**3.6156.364%BN/A36.1C+23.9C+5543.6h41.9C++74.3C**
T2 Striker 2451241570.79B+1.7957.062%B+N/A11.2C+10.9C+46511.1h30.2B*52.9B*
CAS30 Tank Buster 2391242230.556C--2.0343%CN/A4.1D3.8D-10930.5h58.9C+136.9C+
M60-A Bulldog 133121815.125C+12.5450.306%BN/A26.9C2.7C-1934.5h4.8B*9.5B*
NS-10 Burster 216118641.844B*0.7429.986%C*6.78%B+5.4C*4.5B++13721.9h148.8B+496.2B+
NS-10 Burster 211112641.75B**0.8330.035%C**2.679%D-4.8C+4.3B++14823.1h166.2C+553.2C*
M20 Basilisk 158111303.7C**1.1243.782%B+5.405%C+13.7D5.8C--1878.1h92.2C*210.6B+
M60-A Bulldog 113103911.444C+8.8645.189%C2.913%C**21D2D1964.9h4.7B*10.3B+
M12 Kobalt 106102425.5A22.9214.646%C++17.647%B+56.7C+2.2C-2241.8h19.5C+132.9C*
M6 Onslaught 10099591.678C+0.9124.087%A+25.253%B**43B++N/A1972.3h16.7B+69.4B*
Striker AE 16999571.737A*0.8545.436%DN/A14.3C+10.1C-1306.9h21.9A48.1B**
M12 Kobalt-H 10496616C+13.4219.721%C21.875%B**96C8B*4451h21.6D-109.8D
M6 Onslaught 9090591.525C1.0624.596%A+23.333%B++39.1B+N/A1582.3h19.1C+77.7B++
L100 Python HESH 9185421.25B*18.6746.899%C+1.176%C56.7C++4D--5201.5h2.8B+6.1B+
SABR-13 7575541.389C+1.1928.333%B+17.333%D*20.8DN/A1983.6h10.4B+36.8B++
MANA Anti-Personnel Turret 7774272.741N/A0.1625.048%UN/A740U30U5294100.1h31.9T*127.5T*
NS-AM7 Archer 8171581.224A++1.3649.286%D*45.07%M++16.9A*2.4C+884.2h9.7B*19.7B*
C75 Viper 856979.857B**7.2745.991%B++1.449%C+43.1B*10B+11211.6h7.6B*16.4B**
MAX Punch 70671,4730.045C--2.5437.374%C--N/A0.5C-N/A2125.6h2.2C++5.9C+
SMG-46AE Armistice 6767591.136C1.4533.488%B*23.881%C*39.4CN/A1161.7h10.8B++32.1B+
NS-61 Emissary 6565381.711A0.8736.891%A20%B++34.2B+N/A931.9h11.6B+31.6B*
MG-S1 Jackal 5757351.629B+0.9530.045%B++12.281%D*25.9CN/A732.2h12.8C+42.5B
T1S Cycler 5454451.2C++1.3829.414%B**24.074%B+33.8C*N/A3971.6h12.1C**41.1B++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,4680.4h
Motion Spotter4713,49111.1h
Nano-Armor Kit1,132941,748114.3h
Medical Applicator19883,18810.3h
Anti-Vehicle MANA Turret53101.1h
Spawn Beacon181,3624.5h
AE Medical Applicator03810h
Spitfire Auto-Turret41170.2h
Restoration Kit101812.1h
TR Patriot Flare Gun72100.4h
Ammunition Package129000.7h
Medical Kit83310,825128.3h
Anti-Infantry MANA Turret261221.3h
Recon Detection Device29638,78461.7h
Smoke Grenade01920.1h
Shield Recharging Field179920.6h

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