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SynjdCrispy[] SynjdCrispy
TR BR 96

KDR: 6.98

Score: 17m

Last Seen: Sep 14th, 2017 1:06 AM
- OFFLINE - 20.9 hour(s)

Battle Rank 102 (96 total) - Terran Republic on Emerald
Level Progress (to 103): 92%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS RAMS .50M Claymore SR-7 LC3 Jaguar NS-44L Blackhand Spear Anti-Vehicle Phalanx Turret TRAC-5 S PDW-16 Hailstorm
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $511,659 MLG Score: 409
Fun Score: N/A
Cheeseburgers Flipped: 557TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.728%35.556%844139843,6904.43512.545

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.633%0.554B+2.404A**-2.386F--HEAD ++ (~23.69)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
550.268C*13.10.083C+42

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.879%79.059%049932,507551845.5818

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.418%1.006B**0.79B++-0.344

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.70.41B2.40.237C++3.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
17m1068%264 (15.8k)241 (14.5k)6.9798610,7421,5398.6510796 (102)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR99768310.82%33.616%36445:271

26% Engineer7% Heavy Assault54% Infiltrator6% MAX Suit7% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 27th, 2013 4:50 AMSep 22nd, 2015 3:38 PMSep 19th, 2017 10:21 AM (275d) (PST)Sep 13th, 2017 9:41 PM (281d) (PST)Sep 13th, 2017 9:06 PM (281d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
291232680.1520.0220.0511.9450.030409

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
17,4441,40516,039913117214,440

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1176.7h/49d 2,572 3,611 8,613 137.3k 546 4,778 2,115 20.5m

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A*
Kills:935
Deaths:126
KDR:7.421
Accuracy:24.973% B+
HSR:30.481% A*
TRAC-5 S
A+
Kills:436
Deaths:83
KDR:5.253
Accuracy:30.164% A+
HSR:5.275% F-
PDW-16 Hailstorm
C--
Kills:373
Deaths:94
KDR:3.968
Accuracy:20.880% D
HSR:12.869% C--
TRAC-5
C**
Kills:199
Deaths:50
KDR:3.980
Accuracy:21.073% C+
HSR:20.101% C**
HC1 Cougar
M+
Kills:183
Deaths:15
KDR:12.200
Accuracy:23.218% C+
HSR:36.612% M+
SMG-46 Armistice
D
Kills:173
Deaths:121
KDR:1.430
Accuracy:22.011% D
HSR:9.827% D--
NS-7 PDW
C**
Kills:148
Deaths:48
KDR:3.083
Accuracy:23.202% C
HSR:18.919% C**
LC2 Lynx
A
Kills:60
Deaths:2
KDR:30
Accuracy:23.663% C*
HSR:28.333% A
Kills:2,507
Deaths (as Light Assault):539
Deaths (to Light Assaults):392
KDR:4.65121
Kill Difference:1,968
Playtime:32.583 hours
Usage:3%
Score:0.277m
Score/min:142
Accuracy (listed only):23.648%
HSR (listed only):20.302%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
RAMS .50M
C*
Kills:1,167
Deaths:41
KDR:28.463
Accuracy:40.236% C*
HSR:77.892% C+
SR-7
B*
Kills:974
Deaths:19
KDR:51.263
Accuracy:45.149% B++
HSR:84.908% B*
NS-44L Blackhand
A*
Kills:865
Deaths:62
KDR:13.952
Accuracy:54.502% A+
HSR:74.335% A*
PDW-16 Hailstorm
C--
Kills:373
Deaths:94
KDR:3.968
Accuracy:20.880% D
HSR:12.869% C--
TSAR-42
C+
Kills:194
Deaths:11
KDR:17.636
Accuracy:38.438% C+
HSR:62.887% C--
SOAS-20
C++
Kills:179
Deaths:40
KDR:4.475
Accuracy:23.685% D-
HSR:21.229% C++
SMG-46 Armistice
D
Kills:173
Deaths:121
KDR:1.430
Accuracy:22.011% D
HSR:9.827% D--
M77-B
B++
Kills:172
Deaths:17
KDR:10.118
Accuracy:41.273% B++
HSR:72.093% C-
NS-7 PDW
C**
Kills:148
Deaths:48
KDR:3.083
Accuracy:23.202% C
HSR:18.919% C**
NS-AM7 Archer
C*
Kills:98
Deaths:11
KDR:8.909
Accuracy:53.797% C--
HSR:20.408% C*
TX1 Repeater
B++
Kills:53
Deaths:55
KDR:0.964
Accuracy:28.073% B++
HSR:18.868% C
Kills:4,396
Deaths (as Infiltrator):519
Deaths (to Infiltrators):224
KDR:8.47013
Kill Difference:3,877
Playtime:635.056 hours
Usage:54%
Score:6.770m
Score/min:178
Accuracy (listed only):35.568%
HSR (listed only):43.112%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
C--
Kills:123
Deaths:79
KDR:1.557
Accuracy:18.081% C--
HSR:17.886% D-
T9 CARV
B*
Kills:79
Deaths:39
KDR:2.026
Accuracy:18.161% C+
HSR:27.848% B*
Kills:202
Deaths (as Heavy Assault):118
Deaths (to Heavy Assaults):373
KDR:1.71186
Kill Difference:84
Playtime:78.081 hours
Usage:7%
Score:0.882m
Score/min:188
Accuracy (listed only):18.121%
HSR (listed only):22.867%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A*
Kills:935
Deaths:126
KDR:7.421
Accuracy:24.973% B+
HSR:30.481% A*
TRAC-5 S
A+
Kills:436
Deaths:83
KDR:5.253
Accuracy:30.164% A+
HSR:5.275% F-
TRAC-5
C**
Kills:199
Deaths:50
KDR:3.980
Accuracy:21.073% C+
HSR:20.101% C**
HC1 Cougar
M+
Kills:183
Deaths:15
KDR:12.200
Accuracy:23.218% C+
HSR:36.612% M+
LC2 Lynx
A
Kills:60
Deaths:2
KDR:30
Accuracy:23.663% C*
HSR:28.333% A
Kills:1,813
Deaths (as Engineer):276
Deaths (to Engineers):262
KDR:6.56884
Kill Difference:1,537
Playtime:308.411 hours
Usage:26%
Score:6.416m
Score/min:347
Accuracy (listed only):24.618%
HSR (listed only):24.160%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
PDW-16 Hailstorm
C--
Kills:373
Deaths:94
KDR:3.968
Accuracy:20.880% D
HSR:12.869% C--
Cycler TRV
B++
Kills:320
Deaths:121
KDR:2.645
Accuracy:22.842% C++
HSR:23.438% B++
SMG-46 Armistice
D
Kills:173
Deaths:121
KDR:1.430
Accuracy:22.011% D
HSR:9.827% D--
NS-7 PDW
C**
Kills:148
Deaths:48
KDR:3.083
Accuracy:23.202% C
HSR:18.919% C**
Kills:1,014
Deaths (as Combat Medic):384
Deaths (to Combat Medics):135
KDR:2.64063
Kill Difference:630
Playtime:44.761 hours
Usage:4%
Score:1.017m
Score/min:378
Accuracy (listed only):22.234%
HSR (listed only):16.263%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
NS-10 Burster
B+
Kills:128
Deaths:18
KDR:7.111
Accuracy:31.424% B+
HSR:4.688% C-
NS-10 Burster
B+
Kills:125
Deaths:18
KDR:6.944
Accuracy:31.592% B+
HSR:4% C-
M2 Mutilator
A
Kills:102
Deaths:24
KDR:4.250
Accuracy:18.287% B*
HSR:23.529% A
M6 Onslaught
A
Kills:83
Deaths:17
KDR:4.882
Accuracy:16.800% C++
HSR:25.301% A
M3 Pounder HEG
C*
Kills:71
Deaths:19
KDR:3.737
Accuracy:39.204% C*
HSR:1.408% D*
M3 Pounder HEG
M++
Kills:66
Deaths:17
KDR:3.882
Accuracy:41.340% C*
HSR:7.576% M++
Kills:575
Deaths (as MAX Suit):56.500
Deaths (to MAX Suits):104
KDR:10.17699
Kill Difference:518.500
Playtime:69.724 hours
Usage:6%
Score:1.629m
Score/min:389
Accuracy (listed only):29.774%
HSR (listed only):11.084%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
RAMS .50M 1,1721,1674128.463S21.4840.236%C*77.892%C+9.4D*N/A44124.3h2.4C+6C++
Claymore 1,0581,0581955.684S48.7030.475%CN/A151.1C++N/A5217h1.2C++3.8C++
SR-7 9859741951.263U44.2845.149%B++84.908%B*8.6D*N/A27113h2.4C+5.2C**
LC3 Jaguar 9449351267.421S0.4424.973%B+30.481%A*8.1D--N/A28115.9h16.3D65.2C+
NS-44L Blackhand 8698656213.952U6.9754.502%A+74.335%A*6.8D--N/A16127.9h3.6B++6.6B++
Spear Anti-Vehicle Phalanx Turret 1,153545868.125U61.1552.393%B**5.872%B*22.4D--25B23724.3h13.8D26.3C
TRAC-5 S 461436835.253S1.7330.164%A+5.275%F-10.7DN/A3840.6h6.8A+22.4B**
PDW-16 Hailstorm 380373943.968M++3.0120.88%D12.869%C--11.7D-N/A3232h14.2C**68.2C++
Cycler TRV 3233201212.645A4.3322.842%C++23.438%B++12.9D-N/A4624.8h15C--65.7C+
TRAC-5 200199503.98S3.0021.073%C+20.101%C**11.3C-N/A5617.6h16C+75.9C++
TSAR-42 1951941117.636M*10.6638.438%C+62.887%C--12.4D--N/A5215.6h2.6C6.9C+
HC1 Cougar 1851831512.2U5.2223.218%C+36.612%M+11.8DN/A4215.5h23.9T102.9D*
SOAS-20 182179404.475A*2.5023.685%D-21.229%C++9.6D*N/A5118.7h14.1C--59.5D
SMG-46 Armistice 1731731211.43B5.5522.011%D9.827%D--10.2D--N/A4316.9h13.9C**63.1C++
M77-B 1721721710.118S3.1441.273%B++72.093%C-9D*N/A3719.2h2.3B5.7B+
Tank Mine 2261701170U163.0225.39%DN/A130.8B++43.1D8661.3h1.4B**5.7B+
Sticky Grenade 1541541154N/A147.0254.535%C**N/A770C-N/A23020.2h3D-5.4C
NS-7 PDW 150148483.083M3.9023.202%C18.919%C**8.8D-N/A3916.9h15.2C+65.6C++
NS-10 Burster 278128187.111S0.1331.424%B+4.688%C-3D--3.5C++8842.7h251.2F-799.4D
C-4 1511261210.5S3.5220.394%D-N/A15.8D**3.1F-1068h1.4C**6.8C+
NS-10 Burster 269125186.944S0.0431.592%B+4%C-2.9D--3.4C+8242.6h257.2F-814D
TMG-50 125123791.557B5.4218.081%C--17.886%D-7.7D*N/A3215.9h16.1D*89D
M2 Mutilator 102102244.25A++2.7318.287%B*23.529%A11.9D*N/A558.6h22.2D*121.3C*
NS-AM7 Archer 12398118.909U1.9353.797%C--20.408%C*4.9C-1.3D2919.9h12.1B++22.4B++
M6 Onslaught 8383174.882A++2.1016.8%C++25.301%A12.2D*N/A646.8h22.8D--136C+
T9 CARV 7979392.026B++4.9518.161%C+27.848%B*8.4D--N/A689.4h15.9C87.4C+
M3 Pounder HEG 9071193.737A+3.2439.204%C*1.408%D*10.8D2.9C1086.6h20.5D52.4C+
M3 Pounder HEG 8666173.882A+3.1041.34%C*7.576%M++10D--3C--916.6h23.2D56.1C+
LC2 Lynx 6060230U23.0223.663%C*28.333%A13.6DN/A614.4h13.4B+56.7B+
TX1 Repeater 5353550.964C**6.0228.073%B++18.868%C5.6D--N/A349.5h17.9D63.8C+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret01940.7h
Motion Spotter37,8845.8h
Nano-Armor Kit32788,06938h
AE Nano-Armor Kit13233,90512.3h
Nanite Revive Grenade08540.2h
Medical Applicator63100,8847.5h
Spitfire Auto-Turret15070.6h
AE Medical Applicator313,6331h
Ammunition Package24,6981.5h
Shield Recharging Field02100.1h
Medical Kit21320.5h
Anti-Infantry MANA Turret01530.5h
Recon Detection Device1821,86243.4h

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