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Paragon Snow Balla Synovus[R3ST] Synovus
VS BR 223

KDR: 2.99

Score: 143.3m

Last Seen: Sep 15th, 2019 10:18 PM
- OFFLINE - 40 minute(s)

Prestige 1, Battle Rank 100 (223 total) - Vanu Sovereignty on Connery - Outfit Member of Resurrected[R3ST] Resurrected
VS outfit on Connery

Members: 95
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS NS-15MP Pulsar C Light PPA Ghost Solstice SF Pulsar LSW Terminus VX-9 C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,325,609 MLG Score: 1859
Fun Score: N/A
Cheeseburgers Flipped: 2248TIME WITH MEDKIT: 1.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.181%21.716%612561158139,9342.652320.338

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.71%1.296A0C+-1.313D**HEAD ++ (~7.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
380.48B+10.70.245C++27.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.322%1.154%13575120934,6683425916210.1191378%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.177%0.104C+-0.404C---0.603

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.60.501B+30.90.418B49.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.229%2.244%3538120612,031468431272.56853385%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.91%-0.179C-0.183C0.594

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.50.462B+80.351C**12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.124%2.977%44619119511,859336249553.52736239%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.875%0.002C+-0.442C--0.413

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.701B++130.676B+22.9

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.379%71.122%4468120629,04345842256.33573

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.562%1.641A+0.261C*-0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.529B+2.10.328C**2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.939%12.315%446612088,0965730521.41267

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±9.058%0.113C+-0.468D1.324

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.30.447B3.10.356C**4.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Resurrected[R3ST] Resurrected
VS outfit on Connery

Members: 95
143.3m185.6%403 (24.2k)348 (20.9k)2.99012325,860108,9793.34929223 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS12142226726.204%17.82%46703:46108

9% Combat Medic35% Engineer22% Heavy Assault11% Infiltrator19% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 17th, 2013 2:36 AMJan 16th, 2019 5:44 AMSep 15th, 2019 9:04 PM (6h) (PST)Sep 15th, 2019 9:49 PM (5h) (PST)Sep 15th, 2019 6:18 PM (9h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9131977160.7910.2650.1411.6300.0871859

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
54,78511,82642,9594716898520,870

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
6864.5h/286d 39,142 58,067 77,584 671.5k 11,325 19,665 35,897 376.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15MP
B+
Kills:26,778
Deaths:7,006
KDR:3.822
Accuracy:30.227% B+
HSR:28.848% C+
Pulsar LSW
C
Kills:6,567
Deaths:3,693
KDR:1.778
Accuracy:21.457% C
HSR:13.674% D**
SVA-88
C*
Kills:5,025
Deaths:1,746
KDR:2.878
Accuracy:24.404% C*
HSR:21.333% D
Betelgeuse 54-A
D-
Kills:3,531
Deaths:1,334
KDR:2.647
Accuracy:22.524% D-
HSR:19.145% D**
Ursa
B*
Kills:2,120
Deaths:1,051
KDR:2.017
Accuracy:27.918% B*
HSR:16.368% D*
NS-15M2
C+
Kills:2,082
Deaths:891
KDR:2.337
Accuracy:24.208% C+
HSR:17.819% D--
VX29 Polaris
B+
Kills:1,411
Deaths:727
KDR:1.941
Accuracy:26.484% B+
HSR:12.970% D**
VE-H Maw
A
Kills:1,310
Deaths:358
KDR:3.659
Accuracy:32.662% A
HSR:36.183% B**
NSX-P Naginata
A++
Kills:1,290
Deaths:365
KDR:3.534
Accuracy:32.050% A++
HSR:40.310% A+
Flare VE6
B*
Kills:1,206
Deaths:568
KDR:2.123
Accuracy:27.625% B*
HSR:15.755% D*
Orion VS54
C
Kills:1,178
Deaths:444
KDR:2.653
Accuracy:19.354% C
HSR:14.941% D**
NS-15 Gallows
B++
Kills:1,173
Deaths:259
KDR:4.529
Accuracy:31.496% B++
HSR:25.149% D-
NS-15M1
C**
Kills:1,161
Deaths:611
KDR:1.900
Accuracy:23.991% C**
HSR:14.556% D--
NSX Naginata
A++
Kills:1,160
Deaths:331
KDR:3.505
Accuracy:28.088% B**
HSR:39.741% A++
Kills:55,992
Deaths (as Heavy Assault):19,384
Deaths (to Heavy Assaults):31,603
KDR:2.88857
Kill Difference:36,608
Playtime:1,529.057 hours
Usage:22%
Score:31.855m
Score/min:347
Accuracy (listed only):26.606%
HSR (listed only):22.628%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
A++
Kills:25,946
Deaths:6,471
KDR:4.010
Accuracy:33.446% A++
HSR:21.387% C
Solstice SF
A
Kills:11,055
Deaths:5,595
KDR:1.976
Accuracy:30.642% A
HSR:4.577% F-
Deimos VA29
B*
Kills:2,093
Deaths:1,056
KDR:1.982
Accuracy:70.011% B*
HSR:12.470% D
Solstice VE3
D
Kills:1,592
Deaths:1,082
KDR:1.471
Accuracy:19.269% D
HSR:11.998% D**
VE-C Horizon
B++
Kills:1,317
Deaths:356
KDR:3.699
Accuracy:39.181% B++
HSR:22.855% C+
Phobos VX86
B**
Kills:1,300
Deaths:598
KDR:2.174
Accuracy:70.709% B**
HSR:12% D
NS-11C
B++
Kills:1,225
Deaths:553
KDR:2.215
Accuracy:27.875% B++
HSR:12.653% D*
Solstice Burst
B
Kills:1,221
Deaths:643
KDR:1.899
Accuracy:28.218% B
HSR:23.505% C+
Zenith VX-5
C+
Kills:1,215
Deaths:591
KDR:2.056
Accuracy:25.186% C+
HSR:13.827% D*
Serpent VE92
B*
Kills:1,213
Deaths:577
KDR:2.102
Accuracy:27.939% B*
HSR:8.491% F-
Nova
D
Kills:1,191
Deaths:584
KDR:2.039
Accuracy:38.346% D
HSR:11.923% D
Eclipse VE3A
C
Kills:1,178
Deaths:819
KDR:1.438
Accuracy:25.440% C
HSR:13.158% D*
Chaos
C++
Kills:1,178
Deaths:486
KDR:2.424
Accuracy:54.332% C++
HSR:15.026% C+
Pandora VX25
C
Kills:1,172
Deaths:547
KDR:2.143
Accuracy:36.835% C
HSR:11.263% D--
VX6-7
B+
Kills:1,170
Deaths:717
KDR:1.632
Accuracy:26.517% B+
HSR:12.308% D**
NSX Tanto
A++
Kills:1,170
Deaths:330
KDR:3.545
Accuracy:35.805% A++
HSR:26.581% C*
Thanatos VE70
D--
Kills:1,162
Deaths:888
KDR:1.309
Accuracy:27.991% D*
HSR:11.102% D--
Revenant
C+
Kills:1,161
Deaths:326
KDR:3.561
Accuracy:32.960% C+
HSR:28.338% C+
NS-11CP
C-
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:26.698% C-
HSR:11.897% F-
Eidolon VE33
B**
Kills:1,160
Deaths:488
KDR:2.377
Accuracy:34.146% B**
HSR:25.862% C+
NS Baron G5
C
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:40.302% C
HSR:11.562% D
NSX-P Tanto
A*
Kills:1,021
Deaths:274
KDR:3.726
Accuracy:36.243% A*
HSR:34.868% A
Kills:62,059
Deaths (as Engineer):23,957
Deaths (to Engineers):23,424
KDR:2.59043
Kill Difference:38,102
Playtime:2,378.128 hours
Usage:35%
Score:41.766m
Score/min:293
Accuracy (listed only):35.822%
HSR (listed only):16.257%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A++
Kills:25,946
Deaths:6,471
KDR:4.010
Accuracy:33.446% A++
HSR:21.387% C
Solstice SF
A
Kills:11,055
Deaths:5,595
KDR:1.976
Accuracy:30.642% A
HSR:4.577% F-
Sirius SX12
C+
Kills:2,842
Deaths:2,037
KDR:1.395
Accuracy:23.969% C+
HSR:11.541% D--
Eridani SX5
B+
Kills:2,108
Deaths:904
KDR:2.332
Accuracy:28.987% B+
HSR:15.323% D
Deimos VA29
B*
Kills:2,093
Deaths:1,056
KDR:1.982
Accuracy:70.011% B*
HSR:12.470% D
Solstice VE3
D
Kills:1,592
Deaths:1,082
KDR:1.471
Accuracy:19.269% D
HSR:11.998% D**
VE-C Horizon
B++
Kills:1,317
Deaths:356
KDR:3.699
Accuracy:39.181% B++
HSR:22.855% C+
Phobos VX86
B**
Kills:1,300
Deaths:598
KDR:2.174
Accuracy:70.709% B**
HSR:12% D
NS-11C
B++
Kills:1,225
Deaths:553
KDR:2.215
Accuracy:27.875% B++
HSR:12.653% D*
MKV Suppressed
C++
Kills:1,225
Deaths:682
KDR:1.796
Accuracy:26.268% C++
HSR:14.041% D-
Solstice Burst
B
Kills:1,221
Deaths:643
KDR:1.899
Accuracy:28.218% B
HSR:23.505% C+
Zenith VX-5
C+
Kills:1,215
Deaths:591
KDR:2.056
Accuracy:25.186% C+
HSR:13.827% D*
Serpent VE92
B*
Kills:1,213
Deaths:577
KDR:2.102
Accuracy:27.939% B*
HSR:8.491% F-
Nova
D
Kills:1,191
Deaths:584
KDR:2.039
Accuracy:38.346% D
HSR:11.923% D
Eclipse VE3A
C
Kills:1,178
Deaths:819
KDR:1.438
Accuracy:25.440% C
HSR:13.158% D*
Chaos
C++
Kills:1,178
Deaths:486
KDR:2.424
Accuracy:54.332% C++
HSR:15.026% C+
Pandora VX25
C
Kills:1,172
Deaths:547
KDR:2.143
Accuracy:36.835% C
HSR:11.263% D--
VX6-7
B+
Kills:1,170
Deaths:717
KDR:1.632
Accuracy:26.517% B+
HSR:12.308% D**
NSX Tanto
A++
Kills:1,170
Deaths:330
KDR:3.545
Accuracy:35.805% A++
HSR:26.581% C*
Thanatos VE70
D--
Kills:1,162
Deaths:888
KDR:1.309
Accuracy:27.991% D*
HSR:11.102% D--
NSX Tengu
B++
Kills:1,162
Deaths:325
KDR:3.575
Accuracy:41.569% B++
HSR:24.871% B+
NS-11CP
C-
Kills:1,160
Deaths:417
KDR:2.782
Accuracy:26.698% C-
HSR:11.897% F-
Skorpios
C-
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:25.647% C-
HSR:13.707% D--
NS Baron G5
C
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:40.302% C
HSR:11.562% D
NS-7 PDW
A
Kills:1,159
Deaths:601
KDR:1.928
Accuracy:31.634% A
HSR:11.907% D--
NSX-P Tanto
A*
Kills:1,021
Deaths:274
KDR:3.726
Accuracy:36.243% A*
HSR:34.868% A
NSX-P Tengu
B**
Kills:487
Deaths:166
KDR:2.934
Accuracy:42.817% B**
HSR:27.926% B**
VE-S Canis
B*
Kills:244
Deaths:66
KDR:3.697
Accuracy:32.893% B*
HSR:18.033% C
Kills:70,125
Deaths (as Light Assault):28,573
Deaths (to Light Assaults):20,030
KDR:2.45424
Kill Difference:41,552
Playtime:1,292.389 hours
Usage:19%
Score:30.358m
Score/min:391
Accuracy (listed only):34.813%
HSR (listed only):15.743%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
C++
Kills:6,028
Deaths:3,350
KDR:1.799
Accuracy:26.600% C++
HSR:21.549% D
Sirius SX12
C+
Kills:2,842
Deaths:2,037
KDR:1.395
Accuracy:23.969% C+
HSR:11.541% D--
Eridani SX5
B+
Kills:2,108
Deaths:904
KDR:2.332
Accuracy:28.987% B+
HSR:15.323% D
Deimos VA29
B*
Kills:2,093
Deaths:1,056
KDR:1.982
Accuracy:70.011% B*
HSR:12.470% D
Phobos VX86
B**
Kills:1,300
Deaths:598
KDR:2.174
Accuracy:70.709% B**
HSR:12% D
MKV Suppressed
C++
Kills:1,225
Deaths:682
KDR:1.796
Accuracy:26.268% C++
HSR:14.041% D-
Nova
D
Kills:1,191
Deaths:584
KDR:2.039
Accuracy:38.346% D
HSR:11.923% D
Corvus VA55
C**
Kills:1,183
Deaths:639
KDR:1.851
Accuracy:25.887% C**
HSR:18.428% D
Chaos
C++
Kills:1,178
Deaths:486
KDR:2.424
Accuracy:54.332% C++
HSR:15.026% C+
Pandora VX25
C
Kills:1,172
Deaths:547
KDR:2.143
Accuracy:36.835% C
HSR:11.263% D--
H-V45
B++
Kills:1,170
Deaths:705
KDR:1.660
Accuracy:27.591% B++
HSR:11.197% D**
Pulsar VS1
B+
Kills:1,163
Deaths:615
KDR:1.891
Accuracy:25.864% B+
HSR:14.016% D--
Darkstar
D
Kills:1,162
Deaths:808
KDR:1.438
Accuracy:23.579% D
HSR:13.425% D**
Thanatos VE70
D--
Kills:1,162
Deaths:888
KDR:1.309
Accuracy:27.991% D*
HSR:11.102% D--
NSX Tengu
B++
Kills:1,162
Deaths:325
KDR:3.575
Accuracy:41.569% B++
HSR:24.871% B+
CME
C+
Kills:1,162
Deaths:621
KDR:1.871
Accuracy:26.249% C+
HSR:13.339% D*
Equinox VE2 Burst
C++
Kills:1,161
Deaths:545
KDR:2.130
Accuracy:28.289% C++
HSR:21.792% D
Equinox VE2
A+
Kills:1,161
Deaths:529
KDR:2.195
Accuracy:33.641% A+
HSR:5.340% F-
Skorpios
C-
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:25.647% C-
HSR:13.707% D--
NS-11A
C++
Kills:1,160
Deaths:654
KDR:1.774
Accuracy:24.978% C++
HSR:14.914% D--
NS Baron G5
C
Kills:1,159
Deaths:559
KDR:2.073
Accuracy:40.302% C
HSR:11.562% D
NS-7 PDW
A
Kills:1,159
Deaths:601
KDR:1.928
Accuracy:31.634% A
HSR:11.907% D--
NSX Yumi
B++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:30.304% B++
HSR:22.637% C
NSX-P Tengu
B**
Kills:487
Deaths:166
KDR:2.934
Accuracy:42.817% B**
HSR:27.926% B**
VE-S Canis
B*
Kills:244
Deaths:66
KDR:3.697
Accuracy:32.893% B*
HSR:18.033% C
Kills:36,145
Deaths (as Combat Medic):19,045
Deaths (to Combat Medics):11,215
KDR:1.89787
Kill Difference:17,100
Playtime:619.603 hours
Usage:9%
Score:16.137m
Score/min:434
Accuracy (listed only):34.612%
HSR (listed only):15.173%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A+
Kills:20,726
Deaths:3,016
KDR:6.872
Accuracy:48.733% A+
HSR:69.382% C++
NS-44P Commissioner
B++
Kills:4,488
Deaths:2,502
KDR:1.794
Accuracy:46.681% B++
HSR:20.700% D
NS-357 Underboss
B**
Kills:2,978
Deaths:2,030
KDR:1.467
Accuracy:44.781% B**
HSR:17.629% C--
Sirius SX12
C+
Kills:2,842
Deaths:2,037
KDR:1.395
Accuracy:23.969% C+
HSR:11.541% D--
Eridani SX5
B+
Kills:2,108
Deaths:904
KDR:2.332
Accuracy:28.987% B+
HSR:15.323% D
NS-44L Blackhand
B++
Kills:1,651
Deaths:633
KDR:2.608
Accuracy:47.306% B++
HSR:35.978% C-
NS-357P Underboss
C++
Kills:1,311
Deaths:824
KDR:1.591
Accuracy:42.594% C++
HSR:16.018% D--
NSX Daimyo
B+
Kills:1,281
Deaths:106
KDR:12.085
Accuracy:38.015% C--
HSR:95.707% B+
MKV Suppressed
C++
Kills:1,225
Deaths:682
KDR:1.796
Accuracy:26.268% C++
HSR:14.041% D-
Parallax VX3
B+
Kills:1,207
Deaths:162
KDR:7.451
Accuracy:42.670% B+
HSR:77.796% C+
XM98
B**
Kills:1,188
Deaths:145
KDR:8.193
Accuracy:45.154% B**
HSR:79.630% B+
NSX Tengu
B++
Kills:1,162
Deaths:325
KDR:3.575
Accuracy:41.569% B++
HSR:24.871% B+
V10
B+
Kills:1,161
Deaths:158
KDR:7.348
Accuracy:43.965% B+
HSR:77.003% C+
NS-61 Emissary
B+
Kills:1,160
Deaths:552
KDR:2.101
Accuracy:29.618% C*
HSR:19.914% B+
Phantom VA23
A
Kills:1,160
Deaths:295
KDR:3.932
Accuracy:40.514% B*
HSR:41.121% A
Nyx VX31
B*
Kills:1,160
Deaths:319
KDR:3.636
Accuracy:37.643% B+
HSR:37.845% B*
Skorpios
C-
Kills:1,160
Deaths:649
KDR:1.787
Accuracy:25.647% C-
HSR:13.707% D--
Phaseshift VX-S
B*
Kills:1,160
Deaths:172
KDR:6.744
Accuracy:42.798% B*
HSR:80.431% B+
NS-30 Vandal
A
Kills:1,160
Deaths:276
KDR:4.203
Accuracy:37.123% B++
HSR:37.759% A
Parsec VX3-A
C+
Kills:1,160
Deaths:142
KDR:8.169
Accuracy:42.425% C+
HSR:74.655% D
VA39 Spectre
A+
Kills:1,160
Deaths:303
KDR:3.828
Accuracy:40.849% A+
HSR:40.690% C*
NSX Tomoe
A
Kills:1,159
Deaths:348
KDR:3.330
Accuracy:34.585% A
HSR:31.234% D
NS-7 PDW
A
Kills:1,159
Deaths:601
KDR:1.928
Accuracy:31.634% A
HSR:11.907% D--
NS-44 Commissioner
C
Kills:1,159
Deaths:1,192
KDR:0.972
Accuracy:33.719% C
HSR:14.064% D*
Artemis VX26
B+
Kills:1,157
Deaths:470
KDR:2.462
Accuracy:29.117% B+
HSR:19.620% C--
Cerberus
A+
Kills:1,156
Deaths:475
KDR:2.434
Accuracy:41.681% A+
HSR:29.671% B++
NSX-P Tengu
B**
Kills:487
Deaths:166
KDR:2.934
Accuracy:42.817% B**
HSR:27.926% B**
Beamer VS3
C++
Kills:484
Deaths:410
KDR:1.180
Accuracy:22.777% D
HSR:23.760% C++
NS-45 Pilot
B*
Kills:458
Deaths:212
KDR:2.160
Accuracy:36.943% B*
HSR:26.856% C++
VE-S Canis
B*
Kills:244
Deaths:66
KDR:3.697
Accuracy:32.893% B*
HSR:18.033% C
Soldier Soaker
B**
Kills:131
Deaths:74
KDR:1.770
Accuracy:42.811% B**
HSR:12.214% C
NS Deep Freeze
C
Kills:82
Deaths:165
KDR:0.497
Accuracy:25.390% D--
HSR:18.293% C
NS-AM7 Archer
B
Kills:79
Deaths:111
KDR:0.712
Accuracy:56.413% C
HSR:20.253% B
Kills:60,363
Deaths (as Infiltrator):20,522
Deaths (to Infiltrators):12,909
KDR:2.94138
Kill Difference:39,841
Playtime:751.547 hours
Usage:11%
Score:16.515m
Score/min:366
Accuracy (listed only):37.821%
HSR (listed only):35.017%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Nebula VM20
C*
Kills:2,003
Deaths:580
KDR:3.453
Accuracy:19.336% C*
HSR:16.326% D-
Blueshift VM5
B++
Kills:1,742
Deaths:518
KDR:3.363
Accuracy:22.956% B++
HSR:15.442% D--
Comet VM2
B**
Kills:1,606
Deaths:500
KDR:3.212
Accuracy:51.599% B**
HSR:5.230% B+
Cosmos VM3
A
Kills:1,475
Deaths:398
KDR:3.706
Accuracy:23.823% A
HSR:18.034% C
Cosmos VM3
A+
Kills:1,452
Deaths:341
KDR:4.258
Accuracy:24.746% A+
HSR:19.215% C+
Blueshift VM5
B++
Kills:1,416
Deaths:414
KDR:3.420
Accuracy:22.700% B++
HSR:16.879% D-
Nebula VM20
B+
Kills:1,397
Deaths:443
KDR:3.154
Accuracy:20.736% B+
HSR:18.611% C
Comet VM2
B**
Kills:1,361
Deaths:349
KDR:3.900
Accuracy:55.803% B**
HSR:6.613% B**
Quasar VM1
B++
Kills:1,348
Deaths:527
KDR:2.558
Accuracy:19.639% B++
HSR:16.766% C-
Quasar VM1
B++
Kills:1,168
Deaths:306
KDR:3.817
Accuracy:21.469% B++
HSR:19.692% C
NS-10 Burster
C+
Kills:520
Deaths:481
KDR:1.081
Accuracy:29.405% C+
HSR:4.423% D
NS-10 Burster
C+
Kills:479
Deaths:483
KDR:0.992
Accuracy:29.530% C+
HSR:5.637% C+
Vortex VM21
A++
Kills:305
Deaths:119
KDR:2.563
Accuracy:56.270% A++
HSR:4.918% B++
Vortex VM21
A++
Kills:213
Deaths:137
KDR:1.555
Accuracy:57.581% A++
HSR:2.347% D
Kills:16,485
Deaths (as MAX Suit):2,798
Deaths (to MAX Suits):7,152
KDR:5.89171
Kill Difference:13,687
Playtime:281.504 hours
Usage:4%
Score:6.633m
Score/min:393
Accuracy (listed only):32.542%
HSR (listed only):12.152%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
A*
Kills:25,660
V. Kills:1,488 N/A
Deaths:1,544
KDR:16.619
Accuracy:47.354% B*
KPH:110.500 A*
VKPH:6.400 A
Saron Laser Cannon
B*
Kills:3,934
V. Kills:3,154 125%
Deaths:1,492
KDR:2.637
Accuracy:34.643% B+
KPH:18.100 B+
VKPH:14.500 B*
Hornet Missiles
B**
Kills:1,680
V. Kills:685 245%
Deaths:78
KDR:21.539
Accuracy:69.184% B*
KPH:137 B**
VKPH:55.900 B+
Dual Photon Pods
B+
Kills:1,585
V. Kills:733 216%
Deaths:427
KDR:3.712
Accuracy:50.937% C+
KPH:49.500 C--
VKPH:22.900 B+
Coyote Missiles
C+
Kills:950
V. Kills:533 178%
Deaths:199
KDR:4.774
Accuracy:51.287% C
KPH:35.800 C+
VKPH:20.100 C+
Maelstrom Turbo Laser
C+
Kills:896
V. Kills:934 96%
Deaths:1,074
KDR:0.834
Accuracy:32.027% C++
KPH:9.600 C-
VKPH:10 C+
Antares LC
B
Kills:718
V. Kills:806 89%
Deaths:332
KDR:2.163
Accuracy:30.995% C+
KPH:14.300 C
VKPH:16.100 B
Photon A2A Missile Pods
B++
Kills:176
V. Kills:183 96%
Deaths:21
KDR:8.381
Accuracy:72.465% D--
KPH:61.200 C*
VKPH:63.600 B++
Kills:35,599 (31,208 + 0)
Deaths:5,167
KDR:6.890
VKDR:1.648
Vehicle Kills:8,516
Kill Difference:30,432
Playtime:667.342 hours
Usage:10%
Score:11.290m
Score/min:282
Piloting Accuracy:30.995%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:2,593
V. Kills:2,668 97%
Deaths:1,905
KDR:1.361
Accuracy:46.163% C+
KPH:8.400 C+
VKPH:8.600 C*
C150 Dalton
U
Kills:1,810
V. Kills:989 183%
Deaths:228
KDR:7.939
Accuracy:44.550% B++
KPH:6,516,000 U
VKPH:3,560,400 U
L105 Zephyr
U
Kills:1,115
V. Kills:113 N/A
Deaths:62
KDR:17.984
Accuracy:50.460% B**
KPH:4,014,000 U
VKPH:406,800 U
AP30 Shredder
U
Kills:290
V. Kills:224 129%
Deaths:87
KDR:3.333
Accuracy:22.683% F
KPH:1,044,000 U
VKPH:806,400 U
Kills:5,808 (2,593 + 3,215)
Deaths:2,282
KDR:2.545
VKDR:1.750
Vehicle Kills:3,994
Kill Difference:3,526
Playtime:310.539 hours
Usage:5%
Score:4.091m
Score/min:220
Piloting Accuracy:46.163%
Gunner Accuracy:22.683%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M
Kills:3,664
V. Kills:465 N/A
Deaths:127
KDR:28.850
Accuracy:59.609% A
KPH:114.600 M
VKPH:14.500 A++
L100 Python AP
M+
Kills:2,273
V. Kills:825 275%
Deaths:99
KDR:22.960
Accuracy:55.919% C+
KPH:70.400 M+
VKPH:25.600 A
C75 Viper
A*
Kills:1,075
V. Kills:130 N/A
Deaths:74
KDR:14.527
Accuracy:44.259% B+
KPH:65 A*
VKPH:7.900 C+
L100 Python HEAT
S
Kills:1,016
V. Kills:197 N/A
Deaths:44
KDR:23.091
Accuracy:63.629% A
KPH:88.300 S
VKPH:17.100 B**
Skyguard
B+
Kills:306
V. Kills:283 108%
Deaths:101
KDR:3.030
Accuracy:31.954% B+
KPH:12.300 C
VKPH:11.300 B+
Kills:8,334 (8,334 + 0)
Deaths:445
KDR:18.728
VKDR:4.270
Vehicle Kills:1,900
Kill Difference:7,889
Playtime:117.260 hours
Usage:2%
Score:2.269m
Score/min:323
Driving Accuracy:31.954%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B**
Kills:3,281
V. Kills:1,903 172%
Deaths:206
KDR:15.927
Accuracy:52.038% B+
KPH:40.300 B*
VKPH:23.400 B**
Supernova FPC
A++
Kills:1,669
V. Kills:762 219%
Deaths:138
KDR:12.094
Accuracy:49.013% D
KPH:47.100 A++
VKPH:21.500 A
Supernova VPC
A
Kills:1,037
V. Kills:167 N/A
Deaths:46
KDR:22.544
Accuracy:52.634% C*
KPH:67.600 A
VKPH:10.900 B++
Supernova PC
B**
Kills:991
V. Kills:298 331%
Deaths:129
KDR:7.682
Accuracy:49.365% C+
KPH:34.500 B**
VKPH:10.400 B+
Saron HRB
C**
Kills:943
V. Kills:651 145%
Deaths:146
KDR:6.459
Accuracy:50.518% B*
KPH:25.700 C++
VKPH:17.700 C**
Proton II PPA
B*
Kills:265
V. Kills:15 N/A
Deaths:12
KDR:22.083
Accuracy:29.658% B*
KPH:62.300 C*
VKPH:3.500 C+
M20 Basilisk
C
Kills:70
V. Kills:26 259%
Deaths:14
KDR:5
Accuracy:26.358% D
KPH:15.400 C
VKPH:5.700 C
Kills:8,256 (3,697 + 4,559)
Deaths:691
KDR:11.948
VKDR:5.531
Vehicle Kills:3,822
Kill Difference:7,565
Playtime:206.367 hours
Usage:3%
Score:5.813m
Score/min:469
Driving Accuracy:49.365%
Gunner Accuracy:26.358%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C*
Kills:686
V. Kills:332 206%
Deaths:73
KDR:9.397
Accuracy:59.342% C*
KPH:47.900 C*
VKPH:23.200 C*
Proton II PPA-H
C++
Kills:546
V. Kills:29 N/A
Deaths:35
KDR:15.600
Accuracy:38.823% C++
KPH:84.200 C+
VKPH:4.500 C--
M40 Fury-H
B+
Kills:374
V. Kills:26 N/A
Deaths:24
KDR:15.583
Accuracy:37.879% C-
KPH:116.500 B+
VKPH:8.100 D
Saron HRB-H
C+
Kills:272
V. Kills:185 146%
Deaths:39
KDR:6.974
Accuracy:61.223% B++
KPH:35.200 C+
VKPH:24 C+
Aphelion VEX-4H
A+
Kills:85
V. Kills:47 177%
Deaths:4
KDR:21.250
Accuracy:59.113% A+
KPH:48.500 B+
VKPH:26.800 C+
M12 Kobalt-H
B**
Kills:72
V. Kills:2 N/A
Deaths:1
KDR:72
Accuracy:28.224% B**
KPH:128.200 C+
VKPH:3.600 C-
Kills:2,035 (0 + 2,035)
Deaths:176
KDR:11.563
VKDR:3.528
Vehicle Kills:621
Kill Difference:1,859
Playtime:34.057 hours
Usage:0%
Score:0.774m
Score/min:379
Driving Accuracy:N/A%
Gunner Accuracy:28.224%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A**
Kills:679
V. Kills:21 N/A
Deaths:14
KDR:48.500
Accuracy:24.613% B**
KPH:149.700 A**
VKPH:4.600 B+
M40 Fury
A++
Kills:419
V. Kills:67 N/A
Deaths:29
KDR:14.448
Accuracy:44.612% B*
KPH:83.400 A++
VKPH:13.300 B*
M40 Fury
B**
Kills:292
V. Kills:50 N/A
Deaths:34
KDR:8.588
Accuracy:40.743% B+
KPH:80.200 B**
VKPH:13.700 B
M60-G Bulldog
B++
Kills:231
V. Kills:27 N/A
Deaths:31
KDR:7.452
Accuracy:38.025% B
KPH:39.200 B++
VKPH:4.600 C
M20 Basilisk
C+
Kills:221
V. Kills:74 295%
Deaths:36
KDR:6.139
Accuracy:39.179% C+
KPH:19.900 C+
VKPH:6.700 C
M20 Basilisk
C+
Kills:153
V. Kills:74 204%
Deaths:37
KDR:4.135
Accuracy:37.911% C+
KPH:17.500 C
VKPH:8.500 C+
M12 Kobalt
A
Kills:140
V. Kills:4 N/A
Deaths:4
KDR:35
Accuracy:23.415% B**
KPH:118.400 A
VKPH:3.400 C+
Kills:2,135 (0 + 2,135)
Deaths:185
KDR:11.541
VKDR:1.714
Vehicle Kills:317
Kill Difference:1,950
Playtime:40.100 hours
Usage:1%
Score:0.759m
Score/min:316
Driving Accuracy:N/A%
Gunner Accuracy:23.415%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:2,929
V. Kills:121 N/A
Deaths:414
KDR:7.075
Accuracy:55.739% A++
KPH:105.100 A++
VKPH:4.300 A++
M12 Kobalt-F
A*
Kills:1,124
V. Kills:48 N/A
Deaths:240
KDR:4.683
Accuracy:28.762% B**
KPH:79.200 A*
VKPH:3.400 A++
M40 Fury-F
A
Kills:1,022
V. Kills:166 N/A
Deaths:373
KDR:2.740
Accuracy:52.663% C**
KPH:44.200 A
VKPH:7.200 C*
Kills:5,075 (5,075 + 0)
Deaths:1,027
KDR:4.942
VKDR:0.326
Vehicle Kills:335
Kill Difference:4,048
Playtime:65.151 hours
Usage:1%
Score:0.744m
Score/min:190
Driving Accuracy:52.663%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M++
Kills:66
V. Kills:10 N/A
Deaths:4
KDR:16.500
Accuracy:53.313% B*
KPH:159.400 M++
VKPH:24.100 B++
Kills:66 (0 + 66)
Deaths:4
KDR:16.500
VKDR:2.500
Vehicle Kills:10
Kill Difference:62
Playtime:0.414 hours
Usage:0%
Score:0.014m
Score/min:578
Piloting Accuracy:N/A%
Gunner Accuracy:53.313%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15MP 27,19726,7787,0063.822B++0.8330.227%B+28.848%C+88.1B+1.4B**223303.8h11.6C38.2C*
Pulsar C 26,49625,9466,4714.01A++1.0233.446%A++21.387%C79.4A*1.7M*199326.6h10.4B+31.2B++
Light PPA 27,14825,6601,54416.619A*13.6347.354%B*N/A110.5A*6.4A336232.3h9.7B+20.5B+
Ghost 20,92420,7263,0166.872A+3.8848.733%A+69.382%C++85.4A*N/A226242.8h2.1B+4.2B++
Solstice SF 11,24911,0555,5951.976B**1.0130.642%A4.577%F-34.5B*N/A81320.7h6.4B*21B**
Pulsar LSW 6,6566,5673,6931.778C**1.2121.457%C13.674%D**38.2C+N/A102172h12.9C+60C+
Terminus VX-9 6,1396,0283,3501.799C++1.1926.6%C++21.549%D41.9C++N/A147143.7h13.1C+49.2C++
C-4 7,0835,5033,0801.787C**1.2022.372%DN/A73.8C+21.2C--53674.6h1.3B+5.6C*
SVA-88 5,0595,0251,7462.878B+0.1124.404%C*21.333%D65.4B++N/A19676.8h11.4C**46.8B
NS-44P Commissioner 4,5194,4882,5021.794B+1.2046.681%B++20.7%D73B+N/A19861.5h3.3C**7B+
Saron Laser Cannon 7,0883,9341,4922.637C**0.3534.643%B+2.262%C++18.1B+14.5B*226217.9h131.8C++380.3B
L100 Python HESH 4,1293,66412728.85A+25.8659.609%AN/A114.5M14.5A++35632h2.8B++4.7B**
Betelgeuse 54-A 3,5543,5311,3342.647C+0.3422.524%D-19.145%D**65C+N/A27754.3h11.7C-52.1D
The Kraken 4,4383,4361,6222.118B+0.8770.004%B**1.979%C**52.5B++15.3C+25765.5h3.9C*5.5B++
E540 Halberd 5,1843,28120615.927B++12.9452.038%B+3.261%B+40.4B*23.4B**38181.3h5.5C**10.5B+
NS-357 Underboss 3,0042,9782,0301.467B+1.5244.781%B**17.629%C--69.3B*N/A21143h3.6B++8.1B*
S12 Renegade 3,0502,9294147.075B*4.0855.739%A++4.165%C105A++4.3A++23427.9h3B+5.4B++
Sirius SX12 2,8692,8422,0371.395B1.6023.969%C+11.541%D--24.7C+N/A79114.9h15.1C++63C++
Force-Blade 2,6752,62640,3760.065A2.9342.03%B**N/A1.4B++N/A41905.4h1.9B++4.6B++
CAS30 Tank Buster 5,2612,5931,9051.361C++1.6346.163%C+1.118%C8.4C+8.6C*116310.5h51C**110.5B
Frag Grenade 2,5702,55012550N/A2,547.0155.309%AN/A944.4A++7.4C+33482.7h2.4A4.3B**
L100 Python AP 3,0982,2739922.96M**19.9755.919%C+4.092%B*70.4M+25.5A33432.3h3.9B**7B*
C-4 ARX 2,7692,2078642.554C**0.4425.754%CN/A100.8C25.7D57021.9h1.2C++4.5C*
Ursa 2,1322,1201,0512.017B*0.9727.918%B*16.368%D*62.5B*N/A23533.9h10.1B+36.3B+
Eridani SX5 2,1292,1089042.332B**0.6628.987%B+15.323%D62.4B**N/A21033.8h12C++41.4B
Deimos VA29 2,1072,0931,0561.982B++1.0170.011%B*12.47%D60.7B+N/A15634.5h2.2B+3.1B+
NS-15M2 2,1052,0828912.337B+0.6524.208%C+17.819%D--62.3B++N/A31633.4h12.7C++52.6C*
Nebula VM20 2,0172,0035803.453B++0.4619.336%C*16.326%D-49.7B**N/A13740.3h12.2A63.3B++
Tank Mine 3,4731,9247182.68C++0.3140.797%B+N/A76.3D61.5C+97125.2h1.7B4.1A
C150 Dalton 2,7991,8102287.939C*4.9544.55%B++N/A18100U9890U110188700.1h4.5C+10.1B+
Blueshift VM5 1,7601,7425183.363B+0.3722.956%B++15.442%D--47.7B*N/A14536.5h13.8B++60.3B++
Hornet Missiles 2,3651,6807821.538M++18.5569.184%B*1.786%C*136.6B**55.7B+103512.3h6.7B+9.7B++
Supernova FPC 2,4311,66913812.094B*9.1049.013%D3.475%B*47A++21.5A110335.5h4.1B*8.4B+
NS-44L Blackhand 1,6611,6516332.608B**0.3847.306%B++35.978%C-51.8A+N/A12231.9h3.8B+8.1B+
Comet VM2 1,8071,6065003.212M+0.2251.599%B**5.23%B+34S4.2C+17047.3h10.4A20.2B**
Solstice VE3 1,6191,5921,0821.471B**1.5219.269%D11.998%D**10.8C--N/A85147.2h17.3C+89.6C+
Dual Photon Pods 2,3181,5854273.712C0.7250.937%C+1.514%B+49.5C--22.9B+36632h26.5C52C+
Nemesis VSH9 1,8841,5061,0511.433A1.5667.901%B++3.718%B++37.9B*9.5C+31039.7h4.2A++6.1A++
Cosmos VM3 1,4971,4753983.706B**0.7223.823%A18.034%C54.6A+N/A19627h14.2C+59.4B++
Cosmos VM3 1,4681,4523414.258A++1.2724.746%A+19.215%C+55A+N/A15926.4h14.2C++57.2B
NS Decimator 1,7691,4489641.502B+1.4963.63%B4.489%A++46.6B++10.3D35931.1h2.9A4.6B**
Lancer VS22 2,7491,4231,0871.309B+1.6866.745%B++1.968%C++17.4C*16.2C*25881.7h19.5C**29.2B
Blueshift VM5 1,4301,4164143.42B+0.4322.7%B++16.879%D-46.1B*N/A15530.7h15.7C++69B+
VX29 Polaris 1,4161,4117271.941B+1.0526.484%B+12.97%D**58.1B+N/A22124.3h11.7B44.3B+
Nebula VM20 1,4101,3974433.153B+0.1620.736%B+18.611%C46.4B++N/A15730.1h15.8C**76.1B+
Proximity Mine 1,3851,3833573.874C+0.8854.154%A+N/A110.6CN/A35412.5h1.4A+2.5A+
Comet VM2 1,5141,3613493.9M**0.9155.803%B**6.613%B**38.3S4.3C16735.5h11.9A21.3B**
Lasher X2 1,3621,3511,0321.309B+1.6826.892%C++2.887%D41.6B+N/A16532.5h20.3C+75.3C**
Quasar VM1 1,3531,3485272.558B++0.4319.639%B++16.766%C-34.7B*N/A13438.9h14B+71.1B+
VE-C Horizon 1,3511,3173563.699A+0.7139.181%B++22.855%C+102.9A++2.7A*29612.8h12.1B*30.9B++
MAX Punch 1,3581,3122,7980.469M+2.5254.645%B+N/A5B++N/A12262h1.6C++3C*
NS-357P Underboss 1,3151,3118241.591C++1.4042.594%C++16.018%D--72C++N/A18218.2h3.6C*8.6C**
VE-H Maw 1,3391,3103583.659A++0.6732.662%A36.183%B**112A*2.5M++34211.7h9.2B++28B++
Phobos VX86 1,3101,3005982.174B++0.8270.709%B**12%D70.7B*N/A18218.4h2.2B+3.1B+
NSX-P Naginata 1,3101,2903653.534A++0.5432.05%A++40.31%A+120.6A**1.9B**29810.7h9.8B*30.7B**
NSX Daimyo 1,2861,28110612.085M+9.0938.015%C--95.707%B+90.9A+N/A24014.1h2.2B+5.8C**
The Slasher 1,2901,24315,7720.079B+2.9149.477%B**N/A1.7CN/A4719.2h2B+4C++
NS-11C 1,2291,2255532.215A+0.7827.875%B++12.653%D*62.5A++N/A22019.6h11.3B*40.7B++
MKV Suppressed 1,2341,2256821.796B*1.1926.268%C++14.041%D-44.2B+N/A18327.7h13.4C**51.1C**
MANA Anti-Vehicle Turret 2,3961,2236211.969C+1.0254.874%C+1.962%D*12230S11730U33256570.1h8.5C+15.6C*
Solstice Burst 1,2331,2216431.899B1.0928.218%B23.505%C+50.7B+N/A15224.1h11.5B+40.9B+
Zenith VX-5 1,2151,2155912.056B*0.9325.186%C+13.827%D*52.1B++N/A21723.3h11.3B+45B+
Serpent VE92 1,2181,2135772.102B*0.8927.939%B*8.491%F-47B++N/A17925.8h11.5B+41.3B+
Parallax VX3 1,2091,2071627.451B**4.4642.67%B+77.796%C+70.6MN/A20317.1h1.8B*4.2B++
Flare VE6 1,2131,2065682.123B++0.8727.625%B*15.755%D*64.1B*N/A26018.8h10.1B36.6B+
Sticky Grenade 1,2021,19111191N/A1,188.0161.58%B**N/A1191B+11C+38691h1.8B+2.9B+
Nova 1,1961,1915842.039B+0.9538.346%D11.923%D43.9BN/A14427.1h3.6B++9.5B
XM98 1,1891,1881458.193M*5.2045.154%B**79.63%B+80.8MN/A21914.7h1.9B**4.1B**
Auraxium Slasher 1,1961,18819,6530.06C+2.9350.851%A+N/A1.4C+N/A4858.8h1.7B*3.4B+
Corvus VA55 1,1871,1836391.851B*1.1425.887%C**18.428%D50.3B**N/A21123.5h11.3B+43.7B+
Orion VS54 1,1851,1784442.653B*0.3419.354%C14.941%D**31.8C+N/A36537.1h13.3C+68.6C+
Eclipse VE3A 1,1871,1788191.438C*1.5525.44%C13.158%D*28.2CN/A10941.8h14C-54.9C
Chaos 1,1871,1784862.424B++0.5754.332%C++15.026%C+65.1B++N/A14118.1h3.9B+7.2B+
NS-15 Gallows 1,1951,1732594.529B++1.5431.496%B++25.149%D-83.2B+1.6A+19914.1h12.1D38.6C++
Pandora VX25 1,1741,1725472.143B*0.8536.835%C11.263%D--60.7B*N/A19819.3h3.5B*9.4B+
VX6-7 1,1721,1707171.632B1.3626.517%B+12.308%D**23.9CN/A8148.9h12.5C++47B
NSX Tanto 1,1951,1703303.545A**0.5535.805%A++26.581%C*87.3A*1.9M++22613.4h12.2B+34.1B+
H-V45 1,1721,1707051.66C*1.3327.591%B++11.197%D**44B+N/A16826.6h13.6C+49.2B+
Quasar VM1 1,1821,1683063.817B*0.8321.469%B++19.692%C48.3B**N/A12624.2h12.9B+60B+
Pulsar VS1 1,1681,1636151.891B**1.1025.864%B+14.016%D--56.7A++N/A27320.5h11.5B**44.3B++
Darkstar 1,1681,1628081.438C+1.5523.579%D13.425%D**36.2CN/A12332.1h14.6D62D
Thanatos VE70 1,1741,1628881.309B+1.6827.991%D*11.102%D--19.8C-N/A8558.7h4.3B+15.2C+
NSX Tengu 1,1901,1623253.575A**0.5841.569%B++24.871%B+77A++1.9M++18715.1h13.2C++31.6B+
CME 1,1661,1626211.871B+1.1226.249%C+13.339%D*53.8B*N/A14921.6h12.4B+47.2B+
Revenant 1,1651,1613263.561C**0.5732.96%C+28.338%C+60.8B+N/A12719.1h6.8B20.7B
NS-15M1 1,1671,1616111.9B1.0923.991%C**14.556%D--54.8B+N/A18621.2h11.8B49.1B+
Equinox VE2 Burst 1,1771,1615452.13C*0.8628.289%C++21.792%D56.4BN/A17720.6h12.5C++44.3C**
V10 1,1621,1611587.348A++4.3643.965%B+77.003%C+73.5A++N/A16815.8h1.8B*4.2B++
Equinox VE2 1,1801,1615292.195B**0.8033.641%A+5.34%F-64.5A++1.1B**20618h6.3A*18.8A
NS-61 Emissary 1,1701,1605522.101A++0.8929.618%C*19.914%B+62.7A++N/A17118.5h11B+37.1B+
NSX Naginata 1,1741,1603313.505A*0.5128.088%B**39.741%A++81.7A+1B+23114.2h9.8B++34.8B++
Phantom VA23 1,1681,1602953.932A0.9440.514%B*41.121%A77.9A++N/A18714.9h4B++9.9B++
NS-11CP 1,1711,1604172.782B**0.2126.698%C-11.897%F-66.3C**N/A19217.5h11.8C++44.2C++
Nyx VX31 1,1641,1603193.636B**0.6537.643%B+37.845%B*72AN/A16216.1h5.1B+13.4B+
Skorpios 1,1761,1606491.787C*1.2025.647%C-13.707%D--35.7CN/A9432.5h12.2C47.4C
Phaseshift VX-S 1,1631,1601726.744A+3.7542.798%B*80.431%B+65.5A*N/A15617.7h2.1B++4.8B++
NS-30 Vandal 1,1701,1602764.203A+1.2137.123%B++37.759%A69.9AN/A22616.6h5B+13.5B++
Parsec VX3-A 1,1631,1601428.169B*5.1842.425%C+74.655%D77.3A+N/A16915h1.9C+4.4C*
NS-11A 1,1611,1606541.774B1.2224.978%C++14.914%D--53.5B**N/A17621.7h12.2B+48.7B+
Eidolon VE33 1,1741,1604882.377A0.6134.146%B**25.862%C+47.5AN/A15224.4h7.5B++22B++
VA39 Spectre 1,1721,1603033.828A++0.8440.849%A+40.69%C*53.7A*N/A17121.6h4.3B**10.6B**
NSX Tomoe 1,1691,1593483.33A0.3434.585%A31.234%D74.8A+N/A17715.5h13.2B38.2B+
NS Baron G5 1,1711,1595592.073A0.9240.302%C11.562%D52.7B*N/A14222h3.9B++9.8C+
NS-7 PDW 1,1611,1596011.928A1.0631.634%A11.907%D--44.4B*N/A19926.1h12.7B+40.2B++
NS-44 Commissioner 1,1611,1591,1920.972C+2.0233.719%C14.064%D*37.8C++N/A11730.7h3B*9B+
Artemis VX26 1,1671,1574702.462B**0.5329.117%B+19.62%C--71A++N/A18516.3h10.1B*34.7B++
Cerberus 1,1711,1564752.434A+0.5641.681%A+29.671%B++109.1A**1.4A25710.6h4.6B**10.9B**
NSX Yumi 1,1671,1534312.675B*0.3230.304%B++22.637%C66.6AN/A16217.3h11.3B37.4B+
M12 Kobalt-F 1,1721,1242404.683A+1.6928.762%B**6.05%D79.2A*3.4A++17414.2h10.7B++37.1B++
L105 Zephyr 1,2281,1156217.984A14.9950.46%B**N/A11150U1130U30595800.1h4.7B**9.4B**
Hades VSH4 1,2201,0904082.672S0.3273.581%B++4.862%A68.6B**8.2C+27015.9h2.8A*3.8A*
C75 Viper 1,2051,0757414.527A*11.5444.259%B+1.116%C65.2A*7.9C+30516.5h8.3B**18.7B**
S1 1,5811,0571,1780.897B2.0963.62%B++2.744%C+21.9C10.9C27048.2h5B*7.9B*
Supernova VPC 1,2041,0374622.543B**19.5552.634%C*2.314%B*67.8A10.9B++27515.3h2.9B+5.5B+
Auraxium Force-Blade 1,0401,02918,3430.056B+2.9347.784%AN/A1.2C+N/A3884.6h1.7B*3.5B+
M40 Fury-F 1,1881,0223732.74B++0.2552.663%C**N/A44.2A7.2C*14823.1h8.2B+15.5B++
NSX-P Tanto 1,0321,0212743.726M++0.7436.243%A*34.868%A116S1.3A2878.8h10.6B*29.2B**
L100 Python HEAT 1,2131,0164423.091S20.1063.629%A2.657%C++88.3S17.1B**38511.5h3.7A5.8A
Supernova PC 1,2899911297.682B4.6949.365%C+2.422%C++34.5B**10.4B+27728.7h4.1B++8.3B++
NSX Masamune 1,1919684851.996A++0.9967.105%B**1.86%C+69.1A*15.9C*30514h4.6B**6.8B**
Coyote Missiles 1,4839501994.774B*1.7851.287%CN/A35.7C+20C+30926.6h37.8B+73.7C**
Saron HRB 1,5949431466.459C**3.4750.518%B*1.485%C+25.7C++17.7C**35836.7h20.2B+39.9B++
Maelstrom Turbo Laser 1,8308961,0740.834C2.1632.027%C++1.786%C-9.6C-10C+12993.4h143.9C-449.3C
Antares LC 1,5247183322.163B0.8330.995%C+1.393%C14.3C16.1B24450.1h168.9C545C
E540 Halberd-H 1,018686739.397C+6.4159.342%C*1.895%C++48C*23.2C*36814.3h5.2B+8.8B+
M12 Kobalt 7006791448.5M*45.5124.613%B**17.084%C+150.9A**4.7B+4474.5h14.3B**58.2B++
M60-A Bulldog 6475772127.476B++24.4948.452%C**1.213%D-36.1C*4.4C++12216h5.6B+11.6B+
M60-A Bulldog 6445591929.421B++26.4347.555%C++1.073%D--34.7C+5.3B13616.1h5.6B11.7B+
Proton II PPA-H 5755463515.6B12.6138.823%C++1.282%C84C+4.5C--2506.5h10C*25.6B
NS-10 Burster 8785204811.081C*1.9129.405%C+4.423%D7B+4.8B*9274h131C*445.5C**
NSX-P Tengu 5074871662.934A++0.0642.817%B**27.926%B**105.9A**4.3S3324.6h11.6B+27.2B++
Beamer VS3 4874844101.18B+1.8122.777%D23.76%C++19.8CN/A9224.4h8.4B37C+
NS-10 Burster 8154794830.992C+2.0029.53%C+5.637%C+6.4C**4.5B+8574.3h139.9C*473.7C**
NS-45 Pilot 4634582122.16B++0.8336.943%B*26.856%C++163.6M+1.8A*4672.8h5.2B**14B**
M40 Fury 4864192914.448A+11.4644.612%B*N/A83.8A++13.4B*4795h10.8B++24.3B*
M40 Fury-H 4003742415.583B12.5937.879%C-N/A116.9B+8.1D3803.2h5.5B*14.6B++
Anti-Vehicle Grenade 4603701370N/A367.0156.559%B++N/A370C+90C+25961h5.6C++9.9B+
Rocklet Rifle 571314893.528S0.5463.95%AN/A44.2A36.2B**4627.1h36.3C*56.7B+
Skyguard 5893061013.03C+0.0431.954%B+1.307%D12.3C11.4B+24824.9h166.6D--521.5C
Vortex VM21 5573051192.563B**0.4356.27%A++4.918%B++15.3B**12.6A**19420h30.6B+54.4B+
M40 Fury 342292348.588C*5.6040.743%B+1.712%C+81.1B**13.9B+4823.6h9.7B++23.8B*
AP30 Shredder 514290873.333C0.3422.683%F2.069%C+2900U2240U52863900.1h79B+348.3C
Saron HRB-H 457272396.974B3.9861.223%B++1.471%C+35.3C+24C+4507.7h22.3B36.4B+
Proton II PPA 2802651222.083B+19.0929.658%B*N/A61.6C*3.5C+2144.3h9B30.4B++
VE-S Canis 248244663.697A**0.7132.893%B*18.033%C73.9B**1.2B**3293.3h11.2B34.2B+
M60-G Bulldog 258231317.452B**4.4638.025%B1.299%D--39.2B++4.6C1805.9h6.8B+17.9B+
Spear Anti-Vehicle Phalanx Turret 351225317.258C+4.2735.586%D-1.778%D*43.3B24.2C*7905.2h7.6B+21.4C++
M20 Basilisk 295221366.139A+3.1539.179%C+4.977%C19.9C+6.7C22811.1h89.4C*228.2B
Vortex VM21 4212131371.555B+1.4457.581%A++2.347%D9.7B+9.5A*14121.9h48.1C++83.6B+
Photon A2A Missile Pods 359176218.381B++5.3972.465%D--N/A60.7C*63.1B++13282.9h8.4C++11.6C+
NS Annihilator 4841743190.545C+2.4576.335%D*N/A4.4D**7.8C8940h24.5T*32.1T*
M20 Basilisk 227153374.135B+1.1437.911%C+4.575%C17.6C8.5C+2538.7h95.4C**251.5B
Aspis Anti-Aircraft Phalanx Turret 305150344.412B1.4230.497%B*2.667%B+18.8A+19.4A++4518h119.7B*392.4B++
M60-A Bulldog 166144314.645C+1.6538.247%C++N/A1440U220U7156100.1h5.3B+13.9B+
M12 Kobalt 144140435B*32.0123.415%B**17.143%C116.7A3.3C+5641.2h15.1B++64.3B++
Soldier Soaker 132131741.77B+1.2242.811%B**12.214%C187.1S1.4B+4950.7h5.1B+11.9B**
A30 Walker 219108472.298C+0.6924.001%C-N/A5.7C--5.9C--9618.9h212C+883.5C+
MANA Anti-Personnel Turret 109104313.355N/A0.3624.757%UN/A1040U50U8754400.1h29.6T*119.6T*
Aphelion VEX-4H 13285421.25A++18.2659.113%A+1.176%D*47.2B26.1C+6071.8h49.4B+83.6B*
NS Deep Freeze 82821650.497C-2.4925.39%D--18.293%C19.1C-N/A814.3h2.8C+11C
NS-AM7 Archer 110791110.712B+2.2856.413%C20.253%B4.7C--1.9C--5516.7h13.4B++23.8B++
M12 Kobalt-H 7472172M**69.0128.224%B**15.278%C120C+3.3D4330.6h15.3C++54.3B+
M20 Basilisk 9670145B**2.0126.358%D5.714%C*15.6C5.8C1284.5h65.2B++247.4B+
Pelter Rocket Pod 7666416.5C*13.5153.313%B*1.515%C**165M*25B*5750.4h18.5B+34.8B+
A30 Walker 11859860.686D2.3017.521%D*N/A590U590U10017900.1h138.6C*791.1C

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret1501,96817.5h
Nano-Armor Kit1,7001,842,707285.8h
Spawn Beacon2576,70224.2h
Nanite Revive Grenade07,5962.2h
Nanite Healing Grenade0940h
Medical Applicator2,629877,86084.1h
Motion Spotter4617,27211.1h
Restoration Kit7840.8h
Deconstruction Tool06060.1h
Recon Detection Device8010,32019.8h
Ammunition Package492,3502.3h
Shield Recharging Field201,8610.8h
Medical Kit3,11127,24789.6h
Anti-Infantry MANA Turret174501.9h
WLT-Howler Mining Laser01,5460.2h

Check the help document for the dictionary if you want to learn more about words used here.


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