Values shown above only count for the items listed to the left.
CLASS DETAILS: Light Assault
TRAC-5
A+
Kills:
843
Deaths:
240
KDR:
3.513
Accuracy:
29.301% A+
HSR:
21.471% B+
NS-7 PDW
A++
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
34.821% A++
HSR:
13.235% D
Kills:
911
Deaths (as Light Assault):
259
Deaths (to Light Assaults):
833
KDR:
3.51737
Kill Difference:
↑652
Playtime:
16.785 hours
Usage:
5%
Score:
0.264m
Score/min:
262
Accuracy (listed only):
32.061%
HSR (listed only):
17.353%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Engineer
TRAC-5
A+
Kills:
843
Deaths:
240
KDR:
3.513
Accuracy:
29.301% A+
HSR:
21.471% B+
Kills:
843
Deaths (as Engineer):
240
Deaths (to Engineers):
549
KDR:
3.5125
Kill Difference:
↑603
Playtime:
53.395 hours
Usage:
16%
Score:
1.232m
Score/min:
385
Accuracy (listed only):
29.301%
HSR (listed only):
21.471%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Combat Medic
T1 Cycler
A++
Kills:
995
Deaths:
288
KDR:
3.455
Accuracy:
30.160% A++
HSR:
26.332% B++
NS-7 PDW
A++
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
34.821% A++
HSR:
13.235% D
Kills:
1,063
Deaths (as Combat Medic):
307
Deaths (to Combat Medics):
434
KDR:
3.46254
Kill Difference:
↑756
Playtime:
23.222 hours
Usage:
7%
Score:
0.507m
Score/min:
364
Accuracy (listed only):
32.490%
HSR (listed only):
19.784%
Values shown above only count for the items listed to the left.
CLASS DETAILS: Infiltrator
99SV
A++
Kills:
526
Deaths:
67
KDR:
7.851
Accuracy:
42.908% A++
HSR:
36.502% C++
NS-357 Underboss
C**
Kills:
333
Deaths:
169
KDR:
1.970
Accuracy:
39.024% C**
HSR:
23.423% C**
TX1 Repeater
A++
Kills:
143
Deaths:
79
KDR:
1.810
Accuracy:
30.986% B**
HSR:
33.566% A++
NS-7 PDW
A++
Kills:
68
Deaths:
19
KDR:
3.579
Accuracy:
34.821% A++
HSR:
13.235% D
SR-7
A*
Kills:
68
Deaths:
2
KDR:
34
Accuracy:
43.929% B+
HSR:
94.118% A*
Kills:
1,138
Deaths (as Infiltrator):
336
Deaths (to Infiltrators):
675
KDR:
3.3869
Kill Difference:
↑802
Playtime:
19.121 hours
Usage:
6%
Score:
0.315m
Score/min:
275
Accuracy (listed only):
38.333%
HSR (listed only):
40.169%
Values shown above only count for the items listed to the left.
VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER
The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIBERATOR GUNSHIP
The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: LIGHTNING TANK
The Lightning (often called light armor) is a common pool tank manned by a single player.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: EMPIRE-SPECIFIC TANK
The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.
P2-120 HEAT
A++
Kills:
921
V. Kills:
302 304%
Deaths:
37
KDR:
24.892
Accuracy:
42.654% C++
KPH:
44.900A++
VKPH:
14.700B**
P2-120 AP
B**
Kills:
406
V. Kills:
205 197%
Deaths:
14
KDR:
29
Accuracy:
37.187% D-
KPH:
40.700B**
VKPH:
20.500B+
P2-120 HESH
A+
Kills:
138
V. Kills:
39 345%
Deaths:
5
KDR:
27.600
Accuracy:
47.393% B++
KPH:
58.500B+
VKPH:
16.500A+
Kills:
1,465 (1,465 + 0)
Deaths:
56
KDR:
26.161
VKDR:
9.750
Vehicle Kills:
546
Kill Difference:
↑1,409
Playtime:
32.859 hours
Usage:
10%
Score:
0.503m
Score/min:
255
Driving Accuracy:
47.393%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: HARASSER
The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: SUNDERER
The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: FLASH
The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Driving Accuracy:
N/A%
Gunner Accuracy:
N/A%
VEHICLE DETAILS: VALKYRIE
The Valkyrie is a common pool air transport similar in size and function to a helicopter.
Kills:
0 (0 + 0)
Deaths:
0
KDR:
N/A
VKDR:
N/A
Vehicle Kills:
0
Kill Difference:
UNR
Playtime:
0.000 hours
Usage:
0%
Score:
0m
Score/min:
0
Piloting Accuracy:
N/A%
Gunner Accuracy:
N/A%
WEAPON ANALYSIS
All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.
Color key: Directive Reward Infantry Sanctioned Utility
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