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Diplomat TJkiller57[XXX] TJkiller57
VS BR 174

KDR: 3.18

Score: 75.7m

Last Seen: Mar 12th, 2019 6:31 PM
- OFFLINE - 890.3 hour(s)

Battle Rank 120 (174 total) - Vanu Sovereignty on Emerald
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Orion VS54 Betelgeuse 54-A Saron Laser Cannon VX6-7 C150 Dalton Ghost Pulsar C Light PPA
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,609,135 MLG Score: 2885
Fun Score: N/A
Cheeseburgers Flipped: 469TIME WITH MEDKIT: 2.1%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.478%24.872%7836497174,5453.55196-0.371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.29%2.026A*0.639B+-1.039D*HEAD ++ (~9.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.20.623B+8.90.378C**19.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.415%2.082%6606102911,866235557415.03864207%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.722%0.001C+0.441B-0.097

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.90.454B+32.90.379C**55

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.913%2.838%420810277,152267917372.66965412%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.301%0.39C**0.149C++0.317

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.80.746B++4.40.649B+5.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.281%2.183%71720101512,415232047225.34899263%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.697%0.196C++-0.555D0.366

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.831B++7.70.805B++12.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.066%76.345%717810279,4442351194.01701

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.626%1.809A++0.603B+-0.181

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.594B+1.90.406B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.136%14.982%717510303,5911663132.15935

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.743%0.725B++0.087C+-0.069

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.10.536B+3.10.367C**3.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
75.7m238%640 (38.4k)548 (32.9k)3.18101146,93446,1913.41763174 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-VS1035672027.922%19.816%55303:0065

44% Engineer17% Heavy Assault13% Infiltrator18% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 8th, 2013 3:10 AMJul 2nd, 2014 6:41 PMApr 11th, 2019 4:42 PM (7d) (PST)Mar 12th, 2019 2:46 PM (37d) (PST)Mar 12th, 2019 2:31 PM (37d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,0942348601.0630.3340.2112.8280.1252885

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
65,66114,03551,626642013170832,875

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2303.6h/96d 10,930 29,116 25,584 390.9k 2,118 5,465 17,284 151.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A++
Kills:5,108
Deaths:1,114
KDR:4.585
Accuracy:30.733% A++
HSR:29.053% B+
Betelgeuse 54-A
B*
Kills:4,855
Deaths:1,053
KDR:4.611
Accuracy:29.985% B*
HSR:34.377% B+
Flare VE6
A
Kills:2,186
Deaths:504
KDR:4.337
Accuracy:29.996% A
HSR:27.539% B+
Pulsar LSW
B**
Kills:2,047
Deaths:509
KDR:4.022
Accuracy:28.286% B**
HSR:27.846% B+
SVA-GG
B+
Kills:1,756
Deaths:394
KDR:4.457
Accuracy:28.924% B+
HSR:32.232% B
NS-15MP
B+
Kills:1,480
Deaths:366
KDR:4.044
Accuracy:30.507% B+
HSR:28.851% C+
Ursa
B*
Kills:1,241
Deaths:365
KDR:3.400
Accuracy:27.620% B*
HSR:21.998% C
SVA-88
B*
Kills:1,203
Deaths:303
KDR:3.970
Accuracy:28.227% B*
HSR:21.363% D
NS-15M AE
A+
Kills:1,169
Deaths:240
KDR:4.871
Accuracy:33.199% A+
HSR:32.934% B++
NS-15M1
A+
Kills:1,165
Deaths:232
KDR:5.022
Accuracy:30.902% A+
HSR:28.069% B++
VX29 Polaris
B**
Kills:938
Deaths:283
KDR:3.314
Accuracy:28.695% B**
HSR:25.480% B+
Lasher X2
A++
Kills:683
Deaths:243
KDR:2.811
Accuracy:38.382% A++
HSR:2.489% D-
NSX Naginata
A++
Kills:240
Deaths:44
KDR:5.455
Accuracy:30.689% A++
HSR:34.583% B*
Kills:24,071
Deaths (as Heavy Assault):5,650
Deaths (to Heavy Assaults):11,779
KDR:4.26035
Kill Difference:18,421
Playtime:400.649 hours
Usage:17%
Score:13.038m
Score/min:542
Accuracy (listed only):30.473%
HSR (listed only):26.678%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
VX6-7
B+
Kills:3,348
Deaths:1,400
KDR:2.391
Accuracy:26.459% B+
HSR:15.920% D-
Pulsar C
A
Kills:2,624
Deaths:832
KDR:3.154
Accuracy:31.531% A
HSR:21.418% C
Serpent VE92
B**
Kills:1,899
Deaths:724
KDR:2.623
Accuracy:28.998% B**
HSR:18.483% C
NS-11CP
A+
Kills:1,523
Deaths:354
KDR:4.302
Accuracy:35.922% A+
HSR:23.047% C+
Zenith VX-5
A*
Kills:1,445
Deaths:358
KDR:4.036
Accuracy:35.472% A*
HSR:16.886% D
Solstice SF
B**
Kills:1,406
Deaths:711
KDR:1.978
Accuracy:29.150% B**
HSR:16.074% C+
NS-11CB
A++
Kills:1,314
Deaths:249
KDR:5.277
Accuracy:35.021% A++
HSR:20.244% C+
Eclipse VE3A
A+
Kills:1,293
Deaths:378
KDR:3.421
Accuracy:33.342% A+
HSR:16.628% D
Phobos VX86
C**
Kills:1,269
Deaths:439
KDR:2.891
Accuracy:62.239% C**
HSR:15.839% C+
Solstice Burst
A++
Kills:1,230
Deaths:346
KDR:3.555
Accuracy:35.993% A++
HSR:21.951% C
Solstice VE3
B*
Kills:1,227
Deaths:541
KDR:2.268
Accuracy:27.651% B*
HSR:13.447% D--
Eidolon VE33
A+
Kills:1,199
Deaths:408
KDR:2.939
Accuracy:37.298% A+
HSR:19.933% D
NS-11C
B*
Kills:1,189
Deaths:460
KDR:2.585
Accuracy:28.084% B*
HSR:16.400% C--
Nova
C++
Kills:1,172
Deaths:514
KDR:2.280
Accuracy:46.056% C++
HSR:13.823% C
NSX Tanto
A++
Kills:553
Deaths:157
KDR:3.522
Accuracy:36.310% A++
HSR:33.816% A
Thanatos VE70
A
Kills:444
Deaths:202
KDR:2.198
Accuracy:51.887% A
HSR:14.640% C
Pandora VX25
C**
Kills:365
Deaths:170
KDR:2.147
Accuracy:40.750% C++
HSR:16.438% C**
Revenant
B*
Kills:357
Deaths:89
KDR:4.011
Accuracy:38.942% B*
HSR:31.092% C*
Deimos VA29
C++
Kills:341
Deaths:146
KDR:2.336
Accuracy:61.727% C++
HSR:14.663% C
VE-LR Obelisk
B**
Kills:287
Deaths:75
KDR:3.827
Accuracy:38.973% B**
HSR:38.328% B++
NS Baron G5B
B+
Kills:60
Deaths:22
KDR:2.727
Accuracy:52.104% B+
HSR:11.667% D
Kills:24,545
Deaths (as Engineer):8,575
Deaths (to Engineers):12,159
KDR:2.86239
Kill Difference:15,970
Playtime:1,002.964 hours
Usage:44%
Score:33.418m
Score/min:555
Accuracy (listed only):38.757%
HSR (listed only):19.559%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VX6-7
B+
Kills:3,348
Deaths:1,400
KDR:2.391
Accuracy:26.459% B+
HSR:15.920% D-
Pulsar C
A
Kills:2,624
Deaths:832
KDR:3.154
Accuracy:31.531% A
HSR:21.418% C
Serpent VE92
B**
Kills:1,899
Deaths:724
KDR:2.623
Accuracy:28.998% B**
HSR:18.483% C
NS-7G PDW
A++
Kills:1,775
Deaths:540
KDR:3.287
Accuracy:34.026% A++
HSR:19.155% C*
Sirius SX12
A
Kills:1,670
Deaths:707
KDR:2.362
Accuracy:30.616% A
HSR:17.725% C+
NS-11CP
A+
Kills:1,523
Deaths:354
KDR:4.302
Accuracy:35.922% A+
HSR:23.047% C+
Zenith VX-5
A*
Kills:1,445
Deaths:358
KDR:4.036
Accuracy:35.472% A*
HSR:16.886% D
Solstice SF
B**
Kills:1,406
Deaths:711
KDR:1.978
Accuracy:29.150% B**
HSR:16.074% C+
NS-11CB
A++
Kills:1,314
Deaths:249
KDR:5.277
Accuracy:35.021% A++
HSR:20.244% C+
Eclipse VE3A
A+
Kills:1,293
Deaths:378
KDR:3.421
Accuracy:33.342% A+
HSR:16.628% D
Phobos VX86
C**
Kills:1,269
Deaths:439
KDR:2.891
Accuracy:62.239% C**
HSR:15.839% C+
Solstice Burst
A++
Kills:1,230
Deaths:346
KDR:3.555
Accuracy:35.993% A++
HSR:21.951% C
Solstice VE3
B*
Kills:1,227
Deaths:541
KDR:2.268
Accuracy:27.651% B*
HSR:13.447% D--
Eridani SX5G
A++
Kills:1,215
Deaths:369
KDR:3.293
Accuracy:36.614% A++
HSR:22.716% C*
NS-11C
B*
Kills:1,189
Deaths:460
KDR:2.585
Accuracy:28.084% B*
HSR:16.400% C--
Nova
C++
Kills:1,172
Deaths:514
KDR:2.280
Accuracy:46.056% C++
HSR:13.823% C
NS-7 PDW
B*
Kills:1,162
Deaths:586
KDR:1.983
Accuracy:29.212% B*
HSR:11.962% D--
Eridani SX5
C**
Kills:1,149
Deaths:558
KDR:2.059
Accuracy:27.595% C**
HSR:15.492% D
Skorpios
A
Kills:1,002
Deaths:268
KDR:3.739
Accuracy:32.839% A
HSR:30.539% A
NSX Tanto
A++
Kills:553
Deaths:157
KDR:3.522
Accuracy:36.310% A++
HSR:33.816% A
Thanatos VE70
A
Kills:444
Deaths:202
KDR:2.198
Accuracy:51.887% A
HSR:14.640% C
Pandora VX25
C**
Kills:365
Deaths:170
KDR:2.147
Accuracy:40.750% C++
HSR:16.438% C**
Deimos VA29
C++
Kills:341
Deaths:146
KDR:2.336
Accuracy:61.727% C++
HSR:14.663% C
MKV Suppressed
A++
Kills:211
Deaths:63
KDR:3.349
Accuracy:34.523% A++
HSR:29.858% A++
VE-S Canis
B++
Kills:112
Deaths:28
KDR:4
Accuracy:29.805% B+
HSR:26.786% B++
NS Baron G5B
B+
Kills:60
Deaths:22
KDR:2.727
Accuracy:52.104% B+
HSR:11.667% D
Kills:30,998
Deaths (as Light Assault):11,122
Deaths (to Light Assaults):8,055
KDR:2.78709
Kill Difference:19,876
Playtime:403.967 hours
Usage:18%
Score:14.576m
Score/min:601
Accuracy (listed only):36.689%
HSR (listed only):19.062%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7G PDW
A++
Kills:1,775
Deaths:540
KDR:3.287
Accuracy:34.026% A++
HSR:19.155% C*
H-V45
A
Kills:1,690
Deaths:623
KDR:2.713
Accuracy:30.867% A
HSR:18.284% C-
Sirius SX12
A
Kills:1,670
Deaths:707
KDR:2.362
Accuracy:30.616% A
HSR:17.725% C+
Phobos VX86
C**
Kills:1,269
Deaths:439
KDR:2.891
Accuracy:62.239% C**
HSR:15.839% C+
Pulsar VS1
A++
Kills:1,255
Deaths:402
KDR:3.122
Accuracy:32.045% A++
HSR:27.570% B**
Eridani SX5G
A++
Kills:1,215
Deaths:369
KDR:3.293
Accuracy:36.614% A++
HSR:22.716% C*
Nova
C++
Kills:1,172
Deaths:514
KDR:2.280
Accuracy:46.056% C++
HSR:13.823% C
NS-7 PDW
B*
Kills:1,162
Deaths:586
KDR:1.983
Accuracy:29.212% B*
HSR:11.962% D--
Terminus VX-9
A+
Kills:1,159
Deaths:360
KDR:3.219
Accuracy:32.947% A+
HSR:34.167% B**
Eridani SX5
C**
Kills:1,149
Deaths:558
KDR:2.059
Accuracy:27.595% C**
HSR:15.492% D
Skorpios
A
Kills:1,002
Deaths:268
KDR:3.739
Accuracy:32.839% A
HSR:30.539% A
NS-11A
A
Kills:786
Deaths:282
KDR:2.787
Accuracy:30.356% A
HSR:27.354% B++
Corvus VA55
B+
Kills:539
Deaths:191
KDR:2.822
Accuracy:27.348% B+
HSR:21.707% C+
Thanatos VE70
A
Kills:444
Deaths:202
KDR:2.198
Accuracy:51.887% A
HSR:14.640% C
CME
B*
Kills:373
Deaths:144
KDR:2.590
Accuracy:30.564% B*
HSR:24.397% C**
Pandora VX25
C**
Kills:365
Deaths:170
KDR:2.147
Accuracy:40.750% C++
HSR:16.438% C**
Deimos VA29
C++
Kills:341
Deaths:146
KDR:2.336
Accuracy:61.727% C++
HSR:14.663% C
MKV Suppressed
A++
Kills:211
Deaths:63
KDR:3.349
Accuracy:34.523% A++
HSR:29.858% A++
Equinox VE2 Burst
A+
Kills:156
Deaths:47
KDR:3.319
Accuracy:35.509% A+
HSR:38.462% A
VE-S Canis
B++
Kills:112
Deaths:28
KDR:4
Accuracy:29.805% B+
HSR:26.786% B++
Equinox VE2
B*
Kills:99
Deaths:42
KDR:2.357
Accuracy:30.393% B*
HSR:21.212% C+
H-V45 AE
A+
Kills:86
Deaths:24
KDR:3.583
Accuracy:34.588% A+
HSR:25.581% C
NSX Yumi
B**
Kills:68
Deaths:23
KDR:2.957
Accuracy:32.647% B**
HSR:36.765% B**
NS Baron G5B
B+
Kills:60
Deaths:22
KDR:2.727
Accuracy:52.104% B+
HSR:11.667% D
Kills:18,158
Deaths (as Combat Medic):6,750
Deaths (to Combat Medics):4,989
KDR:2.69007
Kill Difference:11,408
Playtime:112.526 hours
Usage:5%
Score:3.193m
Score/min:473
Accuracy (listed only):36.969%
HSR (listed only):22.367%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
A
Kills:2,708
Deaths:537
KDR:5.043
Accuracy:47.534% A
HSR:75.148% B++
NS-44G Commissioner
B+
Kills:1,953
Deaths:925
KDR:2.111
Accuracy:43.443% B+
HSR:23.195% C+
NS-7G PDW
A++
Kills:1,775
Deaths:540
KDR:3.287
Accuracy:34.026% A++
HSR:19.155% C*
Sirius SX12
A
Kills:1,670
Deaths:707
KDR:2.362
Accuracy:30.616% A
HSR:17.725% C+
Parsec VX3-A
B**
Kills:1,477
Deaths:272
KDR:5.430
Accuracy:48.678% B**
HSR:80.772% C*
Artemis VX26
A++
Kills:1,460
Deaths:459
KDR:3.181
Accuracy:35.759% A++
HSR:21.507% C+
Parallax VX3
A+
Kills:1,369
Deaths:379
KDR:3.612
Accuracy:48.745% A+
HSR:76.991% C+
V10
B**
Kills:1,346
Deaths:264
KDR:5.098
Accuracy:47.392% B**
HSR:81.129% B+
Manticore SX40
B++
Kills:1,302
Deaths:488
KDR:2.668
Accuracy:30.845% C++
HSR:26.805% B++
NS-44P Commissioner
B**
Kills:1,278
Deaths:514
KDR:2.486
Accuracy:51.036% B**
HSR:22.379% C
Beamer VS3-FB
A
Kills:1,274
Deaths:474
KDR:2.688
Accuracy:39.323% A
HSR:29.356% B+
NS-61 Emissary
A++
Kills:1,246
Deaths:371
KDR:3.358
Accuracy:38.453% A+
HSR:27.368% A++
XM98
A++
Kills:1,243
Deaths:249
KDR:4.992
Accuracy:48.123% A++
HSR:75.543% C++
Eridani SX5G
A++
Kills:1,215
Deaths:369
KDR:3.293
Accuracy:36.614% A++
HSR:22.716% C*
NS-30 Vandal
A++
Kills:1,199
Deaths:259
KDR:4.629
Accuracy:44.095% A++
HSR:32.444% B++
Phantom VA23
B**
Kills:1,181
Deaths:293
KDR:4.031
Accuracy:41.953% B**
HSR:33.108% B+
NS-44B Commissioner
B**
Kills:1,181
Deaths:475
KDR:2.486
Accuracy:50.355% B**
HSR:29.297% B+
NS-44 Commissioner
C--
Kills:1,163
Deaths:838
KDR:1.388
Accuracy:30.653% D
HSR:18.315% C--
NS-7 PDW
B*
Kills:1,162
Deaths:586
KDR:1.983
Accuracy:29.212% B*
HSR:11.962% D--
Nyx VX31
B*
Kills:1,160
Deaths:379
KDR:3.061
Accuracy:39.064% B*
HSR:28.448% C+
Eridani SX5
C**
Kills:1,149
Deaths:558
KDR:2.059
Accuracy:27.595% C**
HSR:15.492% D
Skorpios
A
Kills:1,002
Deaths:268
KDR:3.739
Accuracy:32.839% A
HSR:30.539% A
NS-30G Vandal
B**
Kills:930
Deaths:198
KDR:4.697
Accuracy:44.589% B**
HSR:32.366% C*
Phaseshift VX-S
B**
Kills:799
Deaths:182
KDR:4.390
Accuracy:44.835% B**
HSR:77.597% C*
The Immortal
B++
Kills:534
Deaths:245
KDR:2.180
Accuracy:38.497% B++
HSR:27.903% C+
Cerberus
C+
Kills:404
Deaths:210
KDR:1.924
Accuracy:27.811% D
HSR:22.525% C+
VA39 Spectre
A
Kills:304
Deaths:103
KDR:2.951
Accuracy:39.455% A
HSR:31.579% D
NS-357G Underboss
B**
Kills:213
Deaths:92
KDR:2.315
Accuracy:49.792% B**
HSR:30.047% B
MKV Suppressed
A++
Kills:211
Deaths:63
KDR:3.349
Accuracy:34.523% A++
HSR:29.858% A++
NSX Daimyo
B**
Kills:198
Deaths:38
KDR:5.211
Accuracy:49.311% B**
HSR:91.414% D
NS-44L Blackhand
B++
Kills:190
Deaths:79
KDR:2.405
Accuracy:47.574% B++
HSR:46.316% B
NSX Tomoe
A+
Kills:169
Deaths:44
KDR:3.841
Accuracy:36.635% A+
HSR:44.379% B++
NS-357 Underboss
D
Kills:157
Deaths:139
KDR:1.130
Accuracy:25.019% D**
HSR:16.561% D
VE-S Canis
B++
Kills:112
Deaths:28
KDR:4
Accuracy:29.805% B+
HSR:26.786% B++
NS-45 Pilot
B+
Kills:100
Deaths:35
KDR:2.857
Accuracy:34.049% B+
HSR:25% C+
NS-61G Emissary
A*
Kills:84
Deaths:22
KDR:3.818
Accuracy:34.033% B*
HSR:32.143% A*
Beamer VS3
C++
Kills:83
Deaths:65
KDR:1.277
Accuracy:12.531% F--
HSR:22.892% C++
Kills:35,001
Deaths (as Infiltrator):11,747
Deaths (to Infiltrators):6,040
KDR:2.97957
Kill Difference:23,254
Playtime:307.370 hours
Usage:13%
Score:9.166m
Score/min:497
Accuracy (listed only):38.509%
HSR (listed only):36.669%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A++
Kills:1,356
Deaths:305
KDR:4.446
Accuracy:27.118% A++
HSR:21.091% C+
Blueshift VM5
A++
Kills:1,285
Deaths:306
KDR:4.199
Accuracy:27.940% A++
HSR:20% C
Nebula VM20
B++
Kills:817
Deaths:233
KDR:3.506
Accuracy:21.159% B++
HSR:20.441% C+
Nebula VM20
B**
Kills:525
Deaths:132
KDR:3.977
Accuracy:23.189% B**
HSR:22.476% B+
Quasar VM1
B*
Kills:290
Deaths:104
KDR:2.788
Accuracy:19.318% B*
HSR:16.897% C
Comet VM2
B**
Kills:251
Deaths:121
KDR:2.074
Accuracy:49.431% B++
HSR:6.375% B**
Comet VM2
B++
Kills:218
Deaths:116
KDR:1.879
Accuracy:51.640% B++
HSR:2.752% D
NS-10 Burster
B+
Kills:93
Deaths:42
KDR:2.214
Accuracy:32.572% B+
HSR:8.602% C**
NS-10 Burster
B++
Kills:72
Deaths:44
KDR:1.636
Accuracy:34.487% B++
HSR:5.556% C+
Vortex VM21
C*
Kills:61
Deaths:64
KDR:0.953
Accuracy:43.030% C*
HSR:0% F
Vortex VM21
C**
Kills:58
Deaths:64
KDR:0.906
Accuracy:43.311% C**
HSR:3.448% C
Kills:5,026
Deaths (as MAX Suit):765.500
Deaths (to MAX Suits):2,526
KDR:6.56564
Kill Difference:4,260.500
Playtime:58.691 hours
Usage:3%
Score:2.339m
Score/min:664
Accuracy (listed only):33.927%
HSR (listed only):11.603%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M++
Kills:3,388
V. Kills:2,299 147%
Deaths:832
KDR:4.072
Accuracy:36.870% B*
KPH:42.300 M
VKPH:28.700 M++
Light PPA
A++
Kills:2,473
V. Kills:199 N/A
Deaths:313
KDR:7.901
Accuracy:51.186% A
KPH:90.100 A+
VKPH:7.200 A++
Maelstrom Turbo Laser
A
Kills:2,449
V. Kills:1,593 154%
Deaths:1,071
KDR:2.287
Accuracy:33.449% B+
KPH:31.200 A
VKPH:20.300 A
Dual Photon Pods
A++
Kills:2,332
V. Kills:633 368%
Deaths:216
KDR:10.796
Accuracy:61.400% B**
KPH:144.700 A
VKPH:39.300 A++
Antares LC
A*
Kills:1,318
V. Kills:862 153%
Deaths:277
KDR:4.758
Accuracy:36.479% B++
KPH:49.800 A*
VKPH:32.600 A*
Hornet Missiles
M**
Kills:910
V. Kills:252 360%
Deaths:49
KDR:18.571
Accuracy:71.918% B**
KPH:309.200 M**
VKPH:85.600 A*
Coyote Missiles
M**
Kills:240
V. Kills:66 358%
Deaths:27
KDR:8.889
Accuracy:58.469% B++
KPH:132.100 M**
VKPH:36.300 B**
Kills:13,110 (9,628 + 0)
Deaths:2,785
KDR:4.707
VKDR:2.120
Vehicle Kills:5,904
Kill Difference:10,325
Playtime:233.504 hours
Usage:10%
Score:9.441m
Score/min:674
Piloting Accuracy:36.479%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
U
Kills:3,238
V. Kills:2,095 154%
Deaths:563
KDR:5.751
Accuracy:45.758% B*
KPH:11,656,800 U
VKPH:7,542,000 U
L105 Zephyr
U
Kills:1,026
V. Kills:137 N/A
Deaths:72
KDR:14.250
Accuracy:44.204% C++
KPH:3,693,600 U
VKPH:493,200 U
CAS30 Tank Buster
B+
Kills:744
V. Kills:607 122%
Deaths:676
KDR:1.101
Accuracy:40.952% C--
KPH:11.700 B+
VKPH:9.600 B+
AP30 Shredder
U
Kills:511
V. Kills:265 192%
Deaths:110
KDR:4.645
Accuracy:29.747% D
KPH:1,839,600 U
VKPH:954,000 U
L-30R Vektor
B**
Kills:480
V. Kills:358 134%
Deaths:179
KDR:2.682
Accuracy:32.182% D
KPH:22.900 B**
VKPH:17.100 B*
L105 Zephyr PX
U
Kills:51
V. Kills:11 425%
Deaths:1
KDR:51
Accuracy:40.938% D*
KPH:183,600 U
VKPH:39,600 U
Kills:6,050 (1,224 + 4,826)
Deaths:1,601
KDR:3.779
VKDR:2.169
Vehicle Kills:3,473
Kill Difference:4,449
Playtime:84.307 hours
Usage:4%
Score:5.715m
Score/min:1,130
Piloting Accuracy:32.182%
Gunner Accuracy:40.938%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
M*
Kills:1,259
V. Kills:86 N/A
Deaths:75
KDR:16.787
Accuracy:58.410% B**
KPH:131.200 M*
VKPH:9 C*
C75 Viper
S
Kills:1,146
V. Kills:125 N/A
Deaths:62
KDR:18.484
Accuracy:45.882% B+
KPH:108.200 S
VKPH:11.800 B*
L100 Python AP
M++
Kills:1,031
V. Kills:498 207%
Deaths:122
KDR:8.451
Accuracy:50.397% D
KPH:65.200 M++
VKPH:31.500 A**
L100 Python HEAT
M**
Kills:592
V. Kills:118 N/A
Deaths:52
KDR:11.385
Accuracy:52.636% C++
KPH:84 M**
VKPH:16.800 B**
Skyguard
A*
Kills:132
V. Kills:69 189%
Deaths:25
KDR:5.280
Accuracy:34.905% B*
KPH:29 A*
VKPH:15.100 A+
Kills:4,160 (4,160 + 0)
Deaths:336
KDR:12.381
VKDR:2.667
Vehicle Kills:896
Kill Difference:3,824
Playtime:47.594 hours
Usage:2%
Score:1.766m
Score/min:618
Driving Accuracy:34.905%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M+
Kills:1,452
V. Kills:611 237%
Deaths:148
KDR:9.811
Accuracy:51.188% C
KPH:54.400 M+
VKPH:22.900 A++
Supernova PC
S
Kills:1,140
V. Kills:199 N/A
Deaths:109
KDR:10.459
Accuracy:58.174% B**
KPH:67.700 S
VKPH:11.800 B**
E540 Halberd
A+
Kills:804
V. Kills:386 208%
Deaths:65
KDR:12.369
Accuracy:55.783% B**
KPH:47.700 A+
VKPH:22.900 B**
Saron HRB
A*
Kills:716
V. Kills:274 260%
Deaths:44
KDR:16.273
Accuracy:49.287% B++
KPH:45.800 A*
VKPH:17.500 C*
Proton II PPA
A++
Kills:410
V. Kills:16 N/A
Deaths:9
KDR:45.556
Accuracy:34.620% A++
KPH:98.400 A+
VKPH:3.800 C++
Supernova VPC
M+
Kills:400
V. Kills:30 N/A
Deaths:25
KDR:16
Accuracy:62.298% A
KPH:98.400 M+
VKPH:7.400 C+
M20 Basilisk
A
Kills:51
V. Kills:15 319%
Deaths:4
KDR:12.750
Accuracy:32.599% B+
KPH:31.200 A
VKPH:9.200 B+
Kills:4,973 (2,992 + 1,981)
Deaths:404
KDR:12.309
VKDR:3.790
Vehicle Kills:1,531
Kill Difference:4,569
Playtime:85.924 hours
Usage:4%
Score:3.363m
Score/min:652
Driving Accuracy:62.298%
Gunner Accuracy:32.599%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
B**
Kills:2,203
V. Kills:955 230%
Deaths:112
KDR:19.670
Accuracy:64.922% B*
KPH:68 B**
VKPH:29.500 B*
M40 Fury-H
A*
Kills:1,159
V. Kills:65 N/A
Deaths:41
KDR:28.268
Accuracy:40.238% C
KPH:178.200 A*
VKPH:10 C
Saron HRB-H
A
Kills:509
V. Kills:162 312%
Deaths:44
KDR:11.568
Accuracy:56.536% C++
KPH:61.700 A
VKPH:19.600 C-
Proton II PPA-H
B**
Kills:319
V. Kills:8 N/A
Deaths:10
KDR:31.900
Accuracy:46.051% B**
KPH:138.600 B**
VKPH:3.500 D
M60-G Bulldog-H
M++
Kills:73
V. Kills:2 N/A
Deaths:5
KDR:14.600
Accuracy:55.200% B++
KPH:192.800 M++
VKPH:5.300 D-
Kills:4,263 (0 + 4,263)
Deaths:212
KDR:20.108
VKDR:5.623
Vehicle Kills:1,192
Kill Difference:4,051
Playtime:49.841 hours
Usage:2%
Score:2.261m
Score/min:756
Driving Accuracy:N/A%
Gunner Accuracy:55.200%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
M
Kills:285
V. Kills:17 N/A
Deaths:15
KDR:19
Accuracy:41.400% B+
KPH:108.800 M
VKPH:6.500 D
M40 Fury
M**
Kills:228
V. Kills:24 N/A
Deaths:22
KDR:10.364
Accuracy:42.719% B++
KPH:157 M**
VKPH:16.500 B*
M12 Kobalt
A++
Kills:177
V. Kills:6 N/A
Deaths:5
KDR:35.400
Accuracy:21.885% B++
KPH:133.300 A++
VKPH:4.500 B+
M20 Basilisk
A+
Kills:131
V. Kills:38 336%
Deaths:11
KDR:11.909
Accuracy:38.770% C+
KPH:40.200 A+
VKPH:11.700 B+
M60-G Bulldog
B++
Kills:98
V. Kills:12 N/A
Deaths:6
KDR:16.333
Accuracy:31.626% C
KPH:40.600 B++
VKPH:5 C
M12 Kobalt
M+
Kills:89
V. Kills:7 N/A
Deaths:2
KDR:44.500
Accuracy:26.874% A++
KPH:176.300 M+
VKPH:13.900 A*
M20 Basilisk
B+
Kills:78
V. Kills:17 433%
Deaths:21
KDR:3.714
Accuracy:35.748% C
KPH:25.200 B+
VKPH:5.500 D
Kills:1,086 (0 + 1,086)
Deaths:82
KDR:13.244
VKDR:1.476
Vehicle Kills:121
Kill Difference:1,004
Playtime:14.673 hours
Usage:1%
Score:0.351m
Score/min:399
Driving Accuracy:N/A%
Gunner Accuracy:35.748%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A++
Kills:1,175
V. Kills:25 N/A
Deaths:356
KDR:3.301
Accuracy:53.571% A
KPH:99.600 A++
VKPH:2.100 C++
M40 Fury-F
M**
Kills:1,165
V. Kills:81 N/A
Deaths:361
KDR:3.227
Accuracy:46.402% C
KPH:78.700 M**
VKPH:5.500 C
M20 Basilisk-F
B+
Kills:69
V. Kills:7 N/A
Deaths:28
KDR:2.464
Accuracy:38.122% D-
KPH:58.400 B+
VKPH:5.900 C++
Kills:2,409 (2,409 + 0)
Deaths:745
KDR:3.234
VKDR:0.152
Vehicle Kills:113
Kill Difference:1,664
Playtime:27.781 hours
Usage:1%
Score:0.558m
Score/min:335
Driving Accuracy:38.122%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
S
Kills:52
V. Kills:2 N/A
Deaths:2
KDR:26
Accuracy:36.718% B+
KPH:267.800 S
VKPH:10.300 B**
Kills:52 (0 + 52)
Deaths:2
KDR:26
VKDR:1
Vehicle Kills:2
Kill Difference:50
Playtime:0.194 hours
Usage:0%
Score:0.007m
Score/min:621
Piloting Accuracy:N/A%
Gunner Accuracy:36.718%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Orion VS54 5,1315,1081,1144.585A*1.4030.733%A++29.053%B+109.1M*N/A42046.8h9.7B**31.4B*
Betelgeuse 54-A 4,8894,8551,0534.611B+1.4329.985%B*34.377%B+127.8A++N/A39138h9.6B++31.9B*
Saron Laser Cannon 5,6873,3888324.072B++0.8936.87%B*2.627%C**42.3M28.7M++64680.1h52.6B**142.6B**
VX6-7 3,3763,3481,4002.391B**0.7926.459%B+15.92%D-34.8C++N/A15096.2h11.2B+42.1B+
C150 Dalton 5,3333,2385635.751C+2.5745.758%B*N/A32380U20950U357289100.1h3.7B+8.1B*
Ghost 2,7132,7085375.043B++1.8647.534%A75.148%B++103.8M+N/A30626.1h1.8B*3.7B*
Pulsar C 2,6392,6248323.154A+0.0331.531%A21.418%C62.2A+N/A22842.2h9.6B++30.4B++
Light PPA 2,6722,4733137.901B++4.7251.186%A1.213%C+89.9A+7.2A++40627.5h8.2B++16.1B++
Maelstrom Turbo Laser 4,0422,4491,0712.287C*0.8933.449%B+3.389%B+31.2A20.3A53578.6h48.4B**144.6B*
Dual Photon Pods 2,9652,33221610.796B++7.6161.4%B**N/A144.8A39.3A++131616.1h13.7B**22.3B*
E540 Halberd-H 3,1582,20311219.67B**16.4964.922%B*3.995%A+68B**29.5B*80732.4h3.7A5.7A+
Flare VE6 2,1972,1865044.337M++1.1629.996%A27.539%B+107.2A**N/A40720.4h8.8B*29.3B++
Pulsar LSW 2,0562,0475094.022A*0.8428.286%B**27.846%B+93.9A*N/A38321.8h9.9B*34.8B++
NS-44G Commissioner 1,9621,9539252.111B++1.0743.443%B+23.195%C+86B++N/A29922.7h3B+6.9B+
Serpent VE92 1,9131,8997242.623A+0.5628.998%B**18.483%C39.8B+N/A18747.7h10.5B++36.4B++
NS-7G PDW 1,7801,7755403.287M0.1134.026%A++19.155%C*93.9M*N/A30518.9h10.8B**31.8B*
SVA-GG 1,7731,7563944.457A*1.2828.924%B+32.232%B111.1A1.1B++27215.8h9.8B+33.9B+
H-V45 1,6921,6906232.713B++0.4730.867%A18.284%C-69.3A++N/A29124.4h10.5B**33.9B**
Sirius SX12 1,6741,6707072.362A0.8230.616%A17.725%C+62.8A++N/A28826.6h11.3B*36.9B++
NS-11CP 1,5391,5233544.302A*1.1235.922%A+23.047%C+108A+1.1B*31114.1h10.2B++28.4B*
NS-15MP 1,4931,4803664.044B**0.8630.507%B+28.851%C+108.8B**1B+30713.6h9.7B+31.9B+
Parsec VX3-A 1,4831,4772725.43C++2.2548.678%B**80.772%C*107M++N/A24413.8h1.7B+3.6B*
Artemis VX26 1,4651,4604593.181A++0.0035.759%A++21.507%C+78.1A*N/A31818.7h9.8B*27.4B**
Supernova FPC 2,0631,4521489.811B++6.6351.188%C4.27%A54.4M+22.9A++78826.7h2.8A++5.6A
Zenith VX-5 1,4471,4453584.036M+0.8535.472%A*16.886%D99M+N/A40814.6h10.4B*29.4B*
NS AutoBlade 1,4481,43116,3790.087B+3.0934.527%C+5.8%C3C++N/A8484.1h2.1C**6B+
Solstice SF 1,4161,4067111.977B**1.2029.15%B**16.074%C+37.2B**N/A16037.8h9B+30.7B*
Force-Blade 1,3991,38616,9500.082A++3.1037.866%B++N/A1.8AN/A8750h1.8B*4.7B++
Parallax VX3 1,3701,3693793.612C*0.4348.745%A+76.991%C+56.8A++N/A29524.1h1.9B++3.9B*
Blueshift VM5 1,3601,3563054.446B**1.2627.118%A++21.091%C+74.5MN/A36918.2h11.1A+40.8B**
V10 1,3501,3462645.098B**1.9247.392%B**81.129%B+102.7M*N/A26813.1h1.7B**3.6B*
Antares LC 2,1801,3182774.758A++1.5836.479%B++3.49%A49.7A*32.5A*86726.5h48.3B*132.5B**
NS-11CB 1,3211,3142495.277S2.1035.021%A++20.244%C+132.7M*N/A3359.9h10.6B*30.1B++
Manticore SX40 1,3091,3024882.668A++0.5130.845%C++26.805%B++93.7M++N/A32713.9h5.5B**17.8B*
Eclipse VE3A 1,3001,2933783.421B*0.2433.342%A+16.628%D104.3MN/A29512.4h10.4B++31.3B**
Blueshift VM5 1,2871,2853064.199B*1.0227.94%A++20%C68A*N/A34018.9h12.3A44B**
NS-44P Commissioner 1,2871,2785142.486B*0.7051.036%B**22.379%C163.8M1.2A4037.8h2.9B+5.7B++
Beamer VS3-FB 1,2811,2744742.688A0.4939.323%A29.356%B+176.9S1B*4487.2h6.3B**16.1B**
Phobos VX86 1,2711,2694392.891A0.2962.239%C**15.839%C+77.4AN/A28316.4h2.1B++3.4B+
L100 Python HESH 1,3451,2597516.787B+13.6158.41%B**2.065%B+131.1M*9C*5919.6h1.8A+3.1A
Pulsar VS1 1,2611,2554023.122A*0.0632.045%A++27.57%B**92.3SN/A34113.6h10.3A32.2B**
NS-61 Emissary 1,2541,2463713.358M**0.1838.453%A+27.368%A++188.8S1.2A5236.6h9.3B++24.1B**
NS Decimator 1,7851,2457341.696B*1.4957.891%C3.133%B*49.6B**21.5B++47425.1h3.3B**5.8B*
XM98 1,2431,2432494.992A1.8148.123%A++75.543%C++104.5SN/A28911.9h1.8B**3.7B**
Ursa 1,2501,2413653.4A**0.2227.62%B*21.998%C79A++N/A35215.7h9B*32.5B++
Solstice Burst 1,2411,2303463.555A++0.3735.993%A++21.951%C92.5A*N/A26113.3h11B*30.5B*
Solstice VE3 1,2301,2275412.268A*0.9127.651%B*13.447%D--32.8B*N/A21637.4h11B*39.7B++
C-4 1,7271,2227521.625C*1.5621.705%DN/A72.7C+30.1C++96216.8h1.1B*5.2B+
Eridani SX5G 1,2241,2153693.293A+0.1136.614%A++22.716%C*107.5A++N/A32611.3h9.4B++25.8B++
SVA-88 1,2091,2033033.97B**0.7928.227%B*21.363%D104.6A*N/A48011.5h9.7B*34.3B++
Eidolon VE33 1,2041,1994082.939A+0.2437.298%A+19.933%D60.6A*N/A19519.8h6.5B**17.5B**
NS-30 Vandal 1,2061,1992594.629A*1.4544.095%A++32.444%B++139.4SN/A4918.6h4.4B**10B**
NS-11C 1,1961,1894602.585A++0.6028.084%B*16.4%C--40.6B++N/A20529.3h10.5B**37.4B*
Phantom VA23 1,1851,1812934.031A+0.8541.953%B**33.108%B+108.3M+N/A25810.9h3.5B**8.3B*
NS-44B Commissioner 1,1941,1814752.486M0.7050.355%B**29.297%B+178.9M*2M+4496.6h2.8B*5.5B*
S12 Renegade 1,2001,1753563.301C++0.1253.571%A4.426%C99.6A++2.1C++29511.8h2.9B+5.3B*
Nova 1,1771,1725142.28B++0.9046.056%C++13.823%C52.3B++N/A19522.4h4.1B8.9B+
NS-15M AE 1,1821,1692404.871A+1.6933.199%A+32.934%B++112.4A++1.3A28310.4h10.4B+31.3B++
M40 Fury-F 1,2461,1653613.227B*0.0546.402%C1.03%C+78.7M**5.5C37114.8h4.6B**10B**
NS-15M1 1,1751,1652325.022M1.8430.902%A+28.069%B++129.4M++1.1A++4169h10.4B*33.6B*
NS-44 Commissioner 1,1681,1638381.388B+1.7930.653%D18.315%C--49.7B++N/A23523.4h3.1B*10B
NS-7 PDW 1,1641,1625861.983A+1.2029.212%B*11.962%D--42.9B*N/A24327.1h11.1B*38B++
Nyx VX31 1,1641,1603793.061B++0.1239.064%B*28.448%C+81.1A++N/A28714.3h4.5B*11.5B*
M40 Fury-H 1,2241,1594128.268A+25.0940.238%CN/A178.3A*10C7636.5h4.1B**10.3B**
Terminus VX-9 1,1661,1593603.219A++0.0432.947%A+34.167%B**110.4M++N/A29410.5h10.1B*30.5B*
Eridani SX5 1,1541,1495582.059B*1.1227.595%C**15.492%D46.1B+N/A20724.9h9.4B*34.1B+
C75 Viper 1,2711,1466218.484M*15.3045.882%B+N/A108.1S11.8B*73610.6h5.1A+11.2A+
Supernova PC 1,3391,14010910.459B*7.2858.174%B**1.93%C67.9S11.8B**52816.8h2.6A++4.4A+
Lumine Edge 1,0791,0741,6470.652A**2.5335.387%B++18.25%B23.4A*N/A5445.9h1.2B+3.4B+
L100 Python AP 1,5291,0311228.451B*5.2750.397%D4.268%B*65.3M++31.5A**62415.8h4B**7.9B**
L105 Zephyr 1,1631,0267214.25B+11.0744.204%C++N/A10260U1370U42446800.1h3.6A+8.1B**
Skorpios 1,0071,0022683.739A0.5632.839%A30.539%A110.1M++N/A2859.1h9.8B++29.8B**
VX29 Polaris 9469382833.314A++0.1328.695%B**25.48%B+86.1A++N/A30210.9h10.6B++36.8B+
NS-30G Vandal 9349301984.697M**1.5244.589%B**32.366%C*140.9M*N/A3356.6h4.3B++9.7B*
Hornet Missiles 1,1629104918.571A**15.3971.918%B**1.978%B313.8S86.9A*20552.9h4.9B*6.8B**
Nebula VM20 8228172333.506B*0.3221.159%B++20.441%C+62.4A++N/A24313.1h11.9A56.1B*
S1 1,1198133762.162M1.0261.93%B+2.829%C++58.5M22A52013.9h3.7A+5.9A
E540 Halberd 1,1908046512.369B9.1955.783%B**3.607%B++47.6A+22.8B**70816.9h3.8A++6.8A+
Phaseshift VX-S 8027991824.39B+1.2144.835%B**77.597%C*89.8M**N/A2308.9h2.1B+4.7B++
NS-11A 7907862822.787A+0.3930.356%A27.354%B++65A++N/A25012.1h11.2B*37.1B*
CAS30 Tank Buster 1,3517446761.101C+2.0840.952%C--1.613%B11.8B++9.6B+22363.3h29.5B**72.1B*
Saron HRB 9907164416.273A*13.0949.287%B++2.374%B*45.9A*17.6C*56015.6h10.4A++21A++
Lasher X2 6926832432.811M+0.3738.382%A++2.489%D-61.5A++N/A26711.1h14.7B**38.4B**
L100 Python HEAT 7105925211.385A++8.2052.636%C++3.716%B*84.6M**16.9B**4807h3.1A+5.9A
Frag Grenade 5625591559N/A555.8247.375%C**N/A931.7A++5C36720.6h2.2A+4.6B**
NSX Tanto 5635531573.522A**0.3436.31%A++33.816%A97M+1.8M*3215.7h11.3B+31.2B++
Corvus VA55 5425391912.822A*0.3627.348%B+21.707%C+51.8AN/A23410.4h10.3B*37.6B++
The Immortal 5395342452.18B**1.0038.497%B++27.903%C+136.9A*1.3B*3553.9h7.3B+18.9B++
Nebula VM20 5285251323.977B**0.8023.189%B**22.476%B+73.9A**N/A2507.1h12.2A52.5B*
AP30 Shredder 7765111104.645C+1.4629.747%D2.153%C+5110U2650U47404400.1h50.1A168.5B**
Saron HRB-H 6715094411.568A8.3956.536%C++1.572%C+61.3A19.5C-5908.3h11.2A++19.8A+
L-30R Vektor 8384801792.682B++0.5032.182%D2.083%C+22.9B**17B*29821h40.7B*126.4B*
Hunter QCX-P 4744702202.136A1.0543.66%D26.596%C+73.4C*N/A1756.4h2.7B+6.2B+
Thanatos VE70 4464442022.198A++0.9851.887%A14.64%C57.7A++N/A2887.7h3.5B**6.7B**
Proton II PPA 426410945.556A*42.3734.62%A++2.439%B+97.6A+3.8C++6684.2h7B*20.4B**
Cerberus 4074042101.924B*1.2627.811%D22.525%C+56.9B*N/A2627.1h4.8B**17.3B+
Supernova VPC 4304002516B+12.8262.298%A1.5%C+97.6M+7.3C+5184.1h1.8A++2.9A
MANA Anti-Vehicle Turret 5313861812.133C+1.0558.817%C++5.181%A3860C*1450C--7078780.1h4.3B**7.3B*
CME 3743731442.59A0.5930.564%B*24.397%C**63.2A+N/A2335.9h12.1B+39.7B++
Pandora VX25 3683651702.147B**1.0340.75%C++16.438%C**60.8B**N/A2466h3.5B*8.5B++
Revenant 360357894.011B**0.8338.942%B*31.092%C*89.3A+N/A2024h6.2B+15.9B++
Deimos VA29 3423411462.336B**0.8561.727%C++14.663%C63.1B*N/A2365.4h2.1B+3.5B
Proton II PPA-H 3273191031.9A++28.7246.051%B**3.135%A138.7B**3.5D5932.3h6.9B*15B*
Auraxium Force-Blade 3203171,4210.223S2.9642.407%B*8.833%C**7.2M**N/A1644.3h2.1C++4.9B+
M60-A Bulldog 4753101042.981C0.2027.633%D--1.29%C3100U1650U25101500.1h3.3A++12B++
VA39 Spectre 3043041032.951A0.2339.455%A31.579%D69.1M*N/A4204.4h3.9B**9.8B**
MANA Anti-Personnel Turret 293293734.014N/A0.8328.076%UN/A2930UN/A8795500.1h16.8T*59.7T*
Quasar VM1 2912901042.788B*0.3919.318%B*16.897%C34.9B**N/A2758.3h11.9B**61.7B+
VE-LR Obelisk 292287753.827A0.6538.973%B**38.328%B++92.6A**1.6A2043.1h4.5B**11.5B**
M40 Fury 3022851519A*15.8241.4%B+1.053%D109.6M6.5D4402.6h6.4A15.3B**
Comet VM2 3312511212.074A+1.1149.431%B++6.375%B**25.1M8A++27310h12.6B**25.6B**
Proximity Mine 245245475.213B+2.0342.698%C++N/A116.7C+N/A4692.1h1.1A**2.6A+
NSX Naginata 242240445.455S2.2730.689%A++34.583%B*150S1.3A+4031.6h9.7B++31.7B*
Coyote Missiles 306240278.889M++5.7158.469%B++N/A133.3M**36.7B**12041.8h13A++22.3A+
M40 Fury 2522282210.364B+7.1842.719%B++N/A152M**16B++6621.5h7B**16.3B**
Tank Mine 371219762.882C++0.3061.437%A*N/A81.1C--56.3C14862.7h2.3D3.8A+
Comet VM2 2792181161.879B**1.3051.64%B++2.752%D26.3M7.3A2178.3h14.1B**27.3B**
Spear Anti-Vehicle Phalanx Turret 295216346.353C+3.1750.644%B+4.63%C**90M++32.9B**11162.4h4.7A9.3A
NS-357G Underboss 214213922.315B**0.8749.792%B**30.047%B125.3A+N/A2691.7h3.9C++7.9B+
MKV Suppressed 216211633.349M++0.1734.523%A++29.858%A++91.7M+2.2S4672.3h10.6B*30.7B++
NSX Daimyo 198198385.211B++2.0349.311%B**91.414%D94.3A+N/A2622.1h2.7C+5.5B+
NS-44L Blackhand 190190792.405B**0.7847.574%B++46.316%B86.4M**N/A2422.2h3.5B++7.3B++
M12 Kobalt 183177535.4A*32.2221.885%B++17.514%C+136.2A*4.6B+4241.3h14.7B*67B++
NSX Tomoe 170169443.841B**0.6636.635%A+44.379%B++130M**N/A4401.3h10B**27.4B**
NS-357 Underboss 1591571391.129C++2.0525.019%D**16.561%D35.7C+N/A1844.4h4.3C+17.1D
Equinox VE2 Burst 156156473.319B*0.1435.509%A+38.462%A104A*N/A3391.5h9.8B**27.5B**
Anti-Vehicle Grenade 2111551155N/A151.8253.3%C**N/A387.5C++140B+34640.4h4.7B+8.9B+
Nemesis VSH9 1781331101.209B**1.9759.099%C--5.263%A++26.6B+9C+5375h4.7A+8A
Skyguard 201132255.28B**2.1034.905%B*8.333%S28.7A*15A+5974.6h72.6A208.1A
M20 Basilisk 1691311111.909S8.7338.77%C+5.344%C+39.7A+11.5B+3573.3h40.2A++103.8A+
Sticky Grenade 1291271127N/A123.8248.459%CN/A1270B*20B*28250.1h2.2C*4.6C++
Hunter QCX 122120701.714A+1.4739.586%C21.667%C57.1S1C2622.1h2.9B+7.2B+
VE-S Canis 112112284A**0.8229.805%B+26.786%B++112A*N/A2861h9.2B*30.7B++
MAX Punch 1091087740.14C*3.0431.881%D-N/A2.2C++N/A849.6h1.5C++4.7C++
Lancer AE 164101611.656B+1.5357.655%C--N/A31.6A+19.7B**2593.2h10.7B+18.5B+
NS-45 Pilot 100100352.857A0.3234.049%B+25%C+142.9MN/A3680.7h5.6B*16.3B*
Equinox VE2 10099422.357A0.8230.393%B*21.212%C+52.1B**N/A2671.9h10.8B++35.5B++
Lancer VS22 193991710.579C2.6057.95%C-N/A13.4C+12.7C+3607.4h26.4C++45.6C++
M60-G Bulldog 11098616.333M*13.1531.626%C2.041%D40.8B*5C2472.4h4.7B**14.7B*
NS-10 Burster 14193422.214A++0.9732.572%B+8.602%C**10.9A*5.6A+2418.5h75.6A232.2B**
M12 Kobalt 9689244.5A++41.3226.874%A++15.73%C--178M++14A*5810.5h15.6B+57.9B++
H-V45 AE 8686243.583A0.4034.588%A+25.581%C143.3M++N/A6160.6h9.7B*28.1B**
NS-61G Emissary 8684223.818M**0.6434.033%B*32.143%A*140S3.3S3750.6h9.8B**28.9B++
Beamer VS3 8483651.277B++1.9012.531%F--22.892%C++18.9CN/A2004.4h8.5B67.5C-
M60-A Bulldog 9580108C4.8241.189%D1.25%D-42.1C**7.9B**3621.9h4.8B++11.6B+
M20 Basilisk 9578213.714B0.5335.748%C8.974%A25.2B+5.5D3623.1h45.5A+127.2B**
M60-G Bulldog-H 7573514.6B11.4255.2%B++2.74%A+182.5M+5D-8350.4h2.8A++5.1B**
NS-10 Burster 11672441.636B++1.5534.487%B++5.556%C+9.7A++5.9A+2417.4h91.2A+264.6B**
M20 Basilisk-F 7669282.464A+0.7238.122%D-2.899%C57.5B+5.8C++2621.2h15.7B*41.1B**
NSX Yumi 6968232.957B**0.2232.647%B**36.765%B**85A*1.3B++3120.8h10.7B+32.8B*
M60-A Bulldog 8367144.786C-1.6037.665%D-4.478%A++24.8C5.9B+2622.7h5.1B+13.6C*
Vortex VM21 10061640.953C+2.2343.03%C*N/A10.2C*6.5C*1436h34.4B80B+
NS Baron G5B 6160222.727A0.4552.104%B+11.667%D66.7B**1.1A++2020.9h4.3C*8.3B+
Vortex VM21 9058640.906C+2.2843.311%C**3.448%C9.7B+5.3C*1416h36.4B+84B+
CAS 14-E 5452226B*22.8236.718%B+N/A260S10B**6140.2h17.4B**47.3B**
M20 Basilisk 6651412.75S9.5732.599%B+5.882%B+31.9A+9.4B+3161.6h40.9A+125.5A
L105 Zephyr PX 6251151A++47.8240.938%D*N/A510U110U2233300.1h2.6A++6.3B**

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter108000.7h
Restoration Kit527341.4h
Nano-Armor Kit718859,14280.3h
Anti-Vehicle MANA Turret293533.1h
Spawn Beacon193031.9h
Nanite Revive Grenade02690.1h
Medical Applicator20669,2948.6h
Ammunition Package104990.5h
Medical Kit3,60316,63047h
Anti-Infantry MANA Turret93171.9h
Recon Detection Device182,0083.1h

Check the help document for the dictionary if you want to learn more about words used here.


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