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TRIceman[] TRIceman
TR BR 105

KDR: 3.43

Score: 21.1m

Last Seen: Jan 13th, 2019 11:55 AM
- ONLINE NOW

Battle Rank 115 (105 total) - Terran Republic on Miller
Level Progress (to 116): 32%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTMEDICHEAVY
PRIMARY WEAPONS T32 Bull T16 Rhino T9A "Butcher" LC3 Jaguar AMR-66 T7 Mini-Chaingun SABR-13 NS-30 Vandal
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,284,675 MLG Score: 3425
Fun Score: N/A
Cheeseburgers Flipped: 50TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.372%35.182%9634298032,0933.99067-0.56

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.27%1.067B**1.713A++-0.935D--HEAD ++ (~21.5)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.70.473B+9.80.268C*25.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.729%1.966%28831019763303572.509871316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.643%-3.935T*-1.478F-1.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
81.41B**26.61B**54.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.159%3.039%242510176913712131.86253323%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.427%-0.418C--0.67B+1.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
15.10.576B+5.60.522B+9.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.999%84.676%0610165,4621139174.79123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.938%1.264A1.042B**-1.29

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.20.58B+1.80.433B2.4

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
21.1m430.1%490 (29.4k)376 (22.6k)3.4309446,05713,4243.58165105 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022333323.446%36.835%86404:1131

20% Combat Medic7% Engineer27% Heavy Assault24% Infiltrator21% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 24th, 2013 3:52 PMDec 31st, 1969 6:00 PMJan 13th, 2019 9:03 AM (9d) (PST)Jan 13th, 2019 10:29 AM (9d) (PST)Jan 13th, 2019 7:55 AM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5961564400.8190.2390.3023.6190.0223425

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,7879,34026,447491418217122,558

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
936.7h/39d 2,023 16,965 13,580 203.4k 1,494 3,399 1,225 33.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
A++
Kills:1,199
Deaths:357
KDR:3.359
Accuracy:24.338% C++
HSR:37.198% A++
T16 Rhino
M+
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:25.797% B**
HSR:39.710% M+
T9A "Butcher"
M*
Kills:1,170
Deaths:472
KDR:2.479
Accuracy:25.236% C*
HSR:52.051% M*
T7 Mini-Chaingun
A*
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:24.712% A+
HSR:21.680% A*
T9 CARV-S
A**
Kills:1,165
Deaths:367
KDR:3.174
Accuracy:24.201% B+
HSR:41.459% A**
NS-15MP
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:24.368% D
HSR:34.569% B+
T9 CARV
A+
Kills:1,160
Deaths:354
KDR:3.277
Accuracy:23.847% B**
HSR:32.414% A+
MSW-R
A++
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:25.092% B+
HSR:37.155% A++
TMG-50
A++
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:25.181% B++
HSR:35% A++
NS-15M1
B
Kills:167
Deaths:45
KDR:3.711
Accuracy:24.271% B
HSR:22.156% C+
NSX Naginata
M++
Kills:84
Deaths:27
KDR:3.111
Accuracy:26.519% B*
HSR:50% M++
MG-H1 Watchman
B**
Kills:55
Deaths:11
KDR:5
Accuracy:27.403% B*
HSR:34.546% B**
Kills:10,818
Deaths (as Heavy Assault):3,712
Deaths (to Heavy Assaults):3,980
KDR:2.91433
Kill Difference:7,106
Playtime:255.434 hours
Usage:27%
Score:6.883m
Score/min:449
Accuracy (listed only):25.080%
HSR (listed only):36.495%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
M**
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:28.804% B**
HSR:39.469% M**
TRAC-5
A*
Kills:1,163
Deaths:482
KDR:2.413
Accuracy:28.199% A
HSR:31.900% A*
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
T5 AMC
M
Kills:1,161
Deaths:336
KDR:3.455
Accuracy:30.236% A+
HSR:33.333% M
SMG-46G Armistice
B+
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% B
HSR:19.724% B+
NS-11CP
C**
Kills:1,161
Deaths:334
KDR:3.476
Accuracy:29.961% C**
HSR:25.151% C*
LC2 Lynx
M++
Kills:1,158
Deaths:352
KDR:3.290
Accuracy:28.769% B**
HSR:38.428% M++
HC1 Cougar
B**
Kills:1,150
Deaths:325
KDR:3.538
Accuracy:29.107% B**
HSR:27.913% B**
TRAC-5 S
M
Kills:254
Deaths:84
KDR:3.024
Accuracy:29.482% A
HSR:30.709% M
LC2 Lynx AE
A++
Kills:160
Deaths:55
KDR:2.909
Accuracy:29.575% B+
HSR:39.375% A++
MKV Suppressed
A
Kills:132
Deaths:41
KDR:3.220
Accuracy:27.855% B+
HSR:27.273% A
NSX-P Tanto
M++
Kills:95
Deaths:26
KDR:3.654
Accuracy:33.616% A+
HSR:47.368% M++
PDW-16 Hailstorm
A+
Kills:82
Deaths:36
KDR:2.278
Accuracy:31.413% A+
HSR:23.171% A
NS-7 PDW
B**
Kills:63
Deaths:33
KDR:1.909
Accuracy:29.186% B*
HSR:23.810% B**
Kills:10,069
Deaths (as Light Assault):3,257
Deaths (to Light Assaults):2,877
KDR:3.0915
Kill Difference:6,812
Playtime:192.532 hours
Usage:21%
Score:3.723m
Score/min:322
Accuracy (listed only):30.393%
HSR (listed only):30.543%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
A*
Kills:1,165
Deaths:225
KDR:5.178
Accuracy:33.941% C++
HSR:44.378% A*
KSR-35
B++
Kills:1,163
Deaths:196
KDR:5.934
Accuracy:39.379% B++
HSR:33.448% B+
SOAS-20
A*
Kills:1,162
Deaths:357
KDR:3.255
Accuracy:30.999% B+
HSR:36.833% A*
SMG-46G Armistice
B+
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% B
HSR:19.724% B+
TSAR-42
B**
Kills:1,161
Deaths:146
KDR:7.952
Accuracy:43.825% B*
HSR:78.036% B**
M77-B
B**
Kills:1,161
Deaths:129
KDR:9
Accuracy:43.622% B**
HSR:85.185% B**
SR-7
B+
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:43.228% B
HSR:82.931% B+
RAMS .50M
B**
Kills:1,160
Deaths:91
KDR:12.747
Accuracy:43.118% B++
HSR:86.552% B**
Bighorn .50M
A*
Kills:750
Deaths:61
KDR:12.295
Accuracy:40.832% C-
HSR:92.667% A*
NS-44 Commissioner
A++
Kills:511
Deaths:245
KDR:2.086
Accuracy:49.966% A++
HSR:25.832% B+
NS-357 Underboss
A+
Kills:218
Deaths:124
KDR:1.758
Accuracy:47.804% A+
HSR:17.890% C
TX1 Repeater
A++
Kills:206
Deaths:155
KDR:1.329
Accuracy:30.470% B**
HSR:32.524% A++
NS-44L Blackhand
B+
Kills:133
Deaths:51
KDR:2.608
Accuracy:46.377% B+
HSR:42.857% C++
MKV Suppressed
A
Kills:132
Deaths:41
KDR:3.220
Accuracy:27.855% B+
HSR:27.273% A
NSX Tomoe
A+
Kills:110
Deaths:27
KDR:4.074
Accuracy:36.075% A+
HSR:49.091% B**
PDW-16 Hailstorm
A+
Kills:82
Deaths:36
KDR:2.278
Accuracy:31.413% A+
HSR:23.171% A
TS2 Inquisitor
A*
Kills:73
Deaths:81
KDR:0.901
Accuracy:42.733% A*
HSR:19.178% C+
NSX Daimyo
A
Kills:70
Deaths:8
KDR:8.750
Accuracy:39.164% C
HSR:98.571% A
NS-7 PDW
B**
Kills:63
Deaths:33
KDR:1.909
Accuracy:29.186% B*
HSR:23.810% B**
Kills:11,641
Deaths (as Infiltrator):2,452
Deaths (to Infiltrators):2,619
KDR:4.74755
Kill Difference:9,189
Playtime:227.319 hours
Usage:24%
Score:4.579m
Score/min:336
Accuracy (listed only):38.366%
HSR (listed only):48.418%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
B**
Kills:1,165
Deaths:378
KDR:3.082
Accuracy:26.548% C++
HSR:33.305% B**
T1 Cycler
B**
Kills:1,162
Deaths:488
KDR:2.381
Accuracy:25.434% B++
HSR:29.174% B**
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
NS-11P
A
Kills:1,161
Deaths:401
KDR:2.895
Accuracy:26.603% B*
HSR:27.218% A
T1S Cycler
A+
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:26.963% B+
HSR:31.008% A+
SMG-46G Armistice
B+
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% B
HSR:19.724% B+
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:27.048% B*
HSR:35.690% A*
Cycler TRV
A+
Kills:1,160
Deaths:450
KDR:2.578
Accuracy:25.408% B+
HSR:30.172% A+
TORQ-9
A*
Kills:739
Deaths:295
KDR:2.505
Accuracy:28.987% B**
HSR:38.972% A*
MKV Suppressed
A
Kills:132
Deaths:41
KDR:3.220
Accuracy:27.855% B+
HSR:27.273% A
NS-11A "Heatwave"
B*
Kills:89
Deaths:42
KDR:2.119
Accuracy:25.969% C+
HSR:31.461% B*
PDW-16 Hailstorm
A+
Kills:82
Deaths:36
KDR:2.278
Accuracy:31.413% A+
HSR:23.171% A
T1A Unity
A*
Kills:79
Deaths:51
KDR:1.549
Accuracy:26.423% C*
HSR:39.241% A*
NS-7 PDW
B**
Kills:63
Deaths:33
KDR:1.909
Accuracy:29.186% B*
HSR:23.810% B**
Kills:10,475
Deaths (as Combat Medic):3,826
Deaths (to Combat Medics):1,263
KDR:2.73785
Kill Difference:6,649
Playtime:189.894 hours
Usage:20%
Score:4.252m
Score/min:373
Accuracy (listed only):28.367%
HSR (listed only):29.300%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
M**
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:28.804% B**
HSR:39.469% M**
AMR-66
M
Kills:1,167
Deaths:228
KDR:5.118
Accuracy:32.889% B**
HSR:42.502% M
MG-HBR1 Dragoon
A++
Kills:1,165
Deaths:130
KDR:8.962
Accuracy:37.319% B+
HSR:46.781% A++
TRAC-5
A*
Kills:1,163
Deaths:482
KDR:2.413
Accuracy:28.199% A
HSR:31.900% A*
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
T5 AMC
M
Kills:1,161
Deaths:336
KDR:3.455
Accuracy:30.236% A+
HSR:33.333% M
NS-11CP
C**
Kills:1,161
Deaths:334
KDR:3.476
Accuracy:29.961% C**
HSR:25.151% C*
LC2 Lynx
M++
Kills:1,158
Deaths:352
KDR:3.290
Accuracy:28.769% B**
HSR:38.428% M++
HC1 Cougar
B**
Kills:1,150
Deaths:325
KDR:3.538
Accuracy:29.107% B**
HSR:27.913% B**
TRAC-5 S
M
Kills:254
Deaths:84
KDR:3.024
Accuracy:29.482% A
HSR:30.709% M
LC2 Lynx AE
A++
Kills:160
Deaths:55
KDR:2.909
Accuracy:29.575% B+
HSR:39.375% A++
NSX-P Tanto
M++
Kills:95
Deaths:26
KDR:3.654
Accuracy:33.616% A+
HSR:47.368% M++
Kills:10,963
Deaths (as Engineer):3,183
Deaths (to Engineers):1,834
KDR:3.44423
Kill Difference:7,780
Playtime:65.107 hours
Usage:7%
Score:1.547m
Score/min:396
Accuracy (listed only):31.523%
HSR (listed only):35.243%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:75
Deaths:43
KDR:1.744
Accuracy:37.584% C+
HSR:2.667% C
M3 Pounder HEG
A++
Kills:54
Deaths:37
KDR:1.459
Accuracy:39.146% C+
HSR:5.556% A++
Kills:129
Deaths (as MAX Suit):40
Deaths (to MAX Suits):578
KDR:3.225
Kill Difference:89
Playtime:6.294 hours
Usage:1%
Score:0.147m
Score/min:390
Accuracy (listed only):38.365%
HSR (listed only):4.111%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:625
V. Kills:15 N/A
Deaths:87
KDR:7.184
Accuracy:30.199% C++
KPH:72.500 B*
VKPH:1.700 D-
M18 Needler
B
Kills:73
V. Kills:41 174%
Deaths:72
KDR:1.014
Accuracy:34.334% B
KPH:9.900 C
VKPH:5.600 D
Hellfire Rocket Pods
M++
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:47.945% C+
KPH:248.400 M++
VKPH:3.800 D--
Kills:763 (698 + 0)
Deaths:161
KDR:4.739
VKDR:0.354
Vehicle Kills:57
Kill Difference:602
Playtime:16.250 hours
Usage:2%
Score:0.175m
Score/min:180
Piloting Accuracy:34.334%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:106
V. Kills:12 N/A
Deaths:5
KDR:21.200
Accuracy:52.182% B+
KPH:67.400 B+
VKPH:7.600 C+
L100 Python HEAT
C--
Kills:61
V. Kills:32 185%
Deaths:7
KDR:8.714
Accuracy:49.088% C+
KPH:17.200 D-
VKPH:9 C--
C75 Viper
B++
Kills:58
V. Kills:4 N/A
Deaths:4
KDR:14.500
Accuracy:27.699% D*
KPH:40.200 B++
VKPH:2.800 D*
Kills:225 (225 + 0)
Deaths:16
KDR:14.063
VKDR:3
Vehicle Kills:48
Kill Difference:209
Playtime:6.566 hours
Usage:1%
Score:0.091m
Score/min:230
Driving Accuracy:27.699%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HESH
C
Kills:185
V. Kills:19 N/A
Deaths:11
KDR:16.818
Accuracy:36.339% D
KPH:43.400 C
VKPH:4.500 D-
P2-120 HEAT
A++
Kills:174
V. Kills:33 N/A
Deaths:8
KDR:21.750
Accuracy:41.226% C+
KPH:47.600 A++
VKPH:9 C+
P2-120 AP
C+
Kills:168
V. Kills:98 170%
Deaths:19
KDR:8.842
Accuracy:38.496% D
KPH:26.500 C+
VKPH:15.400 C
Kills:527 (527 + 0)
Deaths:38
KDR:13.868
VKDR:3.947
Vehicle Kills:150
Kill Difference:489
Playtime:14.261 hours
Usage:2%
Score:0.327m
Score/min:382
Driving Accuracy:38.496%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 1,2061,1993573.359A++0.0724.338%C++37.198%A++53.5B+N/A30722.4h11.9C**48.8B
T16 Rhino 1,1841,1714542.579A+0.8525.797%B**39.71%M+46.1B++N/A14025.4h11.4B++44.3B++
T9A "Butcher" 1,1801,1704722.479B0.9525.236%C*52.051%M*47.8CN/A13924.5h11C*43.6B
LC3 Jaguar 1,1721,1684022.905B**0.5328.804%B**39.469%M**44.1B*N/A14526.5h10.4B++36.2B*
AMR-66 1,1731,1672285.118S1.6932.889%B**42.502%M47.1A++N/A11724.8h6.4B**19.6B*
T7 Mini-Chaingun 1,1781,1675092.293A+1.1424.712%A+21.68%A*49B*N/A14923.8h11B**44.5B*
SABR-13 1,1681,1653783.082B*0.3526.548%C++33.305%B**49.2B*N/A19723.7h9.6B*36.3B++
NS-30 Vandal 1,1681,1652255.178A*1.7533.941%C++44.378%A*53.7B++N/A12621.7h4.7B*13.8B+
MG-HBR1 Dragoon 1,1701,1651308.962S5.5337.319%B+46.781%A++57.1A+N/A12320.4h4.1A10.9B**
T9 CARV-S 1,1791,1653673.174B**0.2624.201%B+41.459%A**56.8B++N/A38920.5h11.2B+46.5B+
KSR-35 1,1691,1631965.934A++2.5039.379%B++33.448%B+78.6A++N/A18614.8h3.7B*9.5B++
TRAC-5 1,1721,1634822.413A*1.0228.199%A31.9%A*34.3AN/A15733.9h11.6B*41.2B*
SOAS-20 1,1711,1623573.255A0.1830.999%B+36.833%A*48.4B++N/A11424h9.8B++31.6B*
T1 Cycler 1,1671,1624882.381A1.0525.434%B++29.174%B**36.5B*N/A19031.8h11.6B**45.8B*
NS Baron G5AE 1,1651,1614292.706A0.7240.32%D19.983%B*49.8C**N/A12723.3h3.6B*9C+
T5 AMC 1,1651,1613363.455M0.0230.236%A+33.333%M56.4A*N/A18020.6h10.9B**36.2B**
NS-11P 1,1701,1614012.895A+0.5426.603%B*27.218%A54.5A+N/A18221.3h10.6A39.9B**
T1S Cycler 1,1651,1614292.706A+0.7226.963%B+31.008%A+49.8B**N/A10923.3h11.3B+42B++
SMG-46G Armistice 1,1691,1613223.606A*0.1828.976%B19.724%B+61.4B+N/A17218.9h12.1B+41.6B+
NS-11CP 1,1681,1613343.476A0.0529.961%C**25.151%C*66BN/A13817.6h9.9B+33B+
TSAR-42 1,1631,1611467.952B**4.5243.825%B*78.036%B**61.4B**N/A21918.9h1.8B**4.1B*
M77-B 1,1621,1611299S5.5743.622%B**85.185%B**62.8MN/A26518.5h1.8B**4.1B**
TAR 1,1661,1604312.691B*0.7427.048%B*35.69%A*49.2B*N/A15423.6h10.4B**38.3B*
NS-15MP 1,1631,1603243.58B++0.1524.368%D34.569%B+56.9CN/A13420.4h11.3C+46.3C+
T9 CARV 1,1721,1603543.277A0.1523.847%B**32.414%A+47.9B**N/A28424.2h11B*46B++
MSW-R 1,1671,1604182.775B+0.6625.092%B+37.155%A++49.4B+N/A30823.5h11.5B45.9B+
TMG-50 1,1701,1603743.102A++0.3325.181%B++35%A++48.7B++N/A29323.8h10.4B+41.3B+
SR-7 1,1641,1601249.355A++5.9243.228%B82.931%B+48.5B++N/A18323.9h1.9B+4.3B+
RAMS .50M 1,1681,1609112.747M+9.3243.118%B++86.552%B**65.2A**N/A19517.8h1.7B**3.9B*
Cycler TRV 1,1661,1604502.578A0.8525.408%B+30.172%A+46.8B*N/A12824.8h10.8B**42.4B++
LC2 Lynx 1,1621,1583523.29A++0.1428.769%B**38.428%M++56.5A+N/A21020.5h10.3B**35.8B*
HC1 Cougar 1,1561,1503253.538A**0.1129.107%B**27.913%B**57.8A+N/A19619.9h9.1B**31.3B*
Bighorn .50M 7527506112.295A*8.8640.832%C-92.667%A*52.4C++N/A14314.3h1.7B+4.1B
TORQ-9 7467392952.505B*0.9328.987%B**38.972%A*44.3B+N/A12716.7h11.9B**41B**
M14 Banshee 640625877.184C*3.7530.199%C++1.28%C*72.7B**1.7D-2188.6h14.7B+48.8B+
NS-44 Commissioner 5125112452.086B**1.3449.966%A++25.832%B+58.7B**N/A1568.7h2.9B**5.8B**
C-4 591468865.442M+2.0126.343%C*N/A195M51.3A+14252.4h1.2B+4.6B+
Frag Grenade 4764671467N/A463.5756.088%A+N/A667.1B*12.9B*29270.7h3B*5.3B*
ASP-30 Grounder 4543021202.517M*0.9170.218%B**2.318%C31.5A15.8B+4289.6h6.9B+9.9B*
TRAC-5 S 255254843.024M+0.4129.482%A30.709%M48.8A*N/A1835.2h10.6B+36.1B++
NS-357 Underboss 2192181241.758B*1.6747.804%A+17.89%C43.6C++N/A1255h3.5B*7.3B**
TX1 Repeater 2062061551.329B++2.1030.47%B**32.524%A++49B**N/A2304.2h9.6B*31.4B+
Claymore 192192824M20.5736.225%BN/A192B*N/A6571h1.1B*3.1B+
P2-120 HESH 2041851116.818B13.3936.339%D1.622%B**43C4.4D-1964.3h5C++13.7C+
P2-120 HEAT 207174821.75M18.3241.226%C+5.747%A+47A++8.9C5003.7h5B**12.2B**
P2-120 AP 266168198.842B+5.4138.496%D3.571%C++26.7C+15.6C4386.3h7.2C++18.8C+
NS-15M1 169167453.711A++0.2824.271%B22.156%C+57.6B++N/A2862.9h12.4C*50.9B
NS Decimator 228165752.2A+1.2364.445%B+4.848%A++40.2B+15.4C+3624.1h4.7C++7.4B
ML-7 204164652.523M++0.9167.366%AN/A48.2A**11.8C+5873.4h4.3A6.4A
LC2 Lynx AE 163160552.909B**0.5229.575%B+39.375%A++45.7C**N/A1343.5h12.4B+42.1B+
MANA Anti-Vehicle Turret 212149169.313S5.8855.932%C*2.013%D-71A*30C*7422.1h5.1B*9.1B**
NS-44L Blackhand 133133512.608A+0.8246.377%B+42.857%C++53.2A++N/A1562.5h4.3C*9.3B+
MKV Suppressed 132132413.22M0.2127.855%B+27.273%A45.5B++N/A1712.9h12.5B+45B+
Hexedge 11511110,9680.01C--3.4257.042%A*N/A0.2C-N/A1711.9h2.2C++3.8B++
NSX Tomoe 110110274.074A++0.6436.075%A+49.091%B**61.1B**N/A1631.8h10.4B**29B**
L100 Python HESH 118106521.2B**17.7752.182%B+N/A66.3B+7.5C+2931.6h2.8B+5.4B++
NSX-P Tanto 9795263.654M++0.2233.616%A+47.368%M++55.9A+1.2B++1491.7h10B**29.8B**
NS-11A "Heatwave" 9189422.119B+1.3125.969%C+31.461%B*44.5C*1C*1102h9.3A36B*
NSX Naginata 8584273.111A++0.3226.519%B*50%M++42C++N/A1102h10.5B+39.8B+
PDW-16 Hailstorm 8282362.278A1.1531.413%A+23.171%A35.7B+N/A1952.3h12.8B+40.6B++
T1A Unity 7979511.549C*1.8826.423%C*39.241%A*31.6C--N/A1282.5h11.9C*44.9B
Sticky Grenade 7777177N/A73.5771.053%A*N/A770CN/A62340.1h1.8B+2.5B++
M3 Pounder HEG 8775431.744C*1.6937.584%C+2.667%C22.7B++3.6C*2153.3h11.2B**29.8B+
M18 Needler 11473721.014C2.4234.334%B6.849%M++9.9C5.5D857.4h139.5C**406.2B+
TS2 Inquisitor 7373810.901C+2.5342.733%A*19.178%C+33.2C+N/A1752.2h8.8B+20.5B**
Spear Anti-Vehicle Phalanx Turret 11171514.2A10.7756.832%A+N/A50.7B*28.6B++5871.4h6.6B+11.6B**
NSX Daimyo 707088.75A++5.3239.164%C98.571%A50C+N/A1201.4h2.9C7.5C
Hellfire Rocket Pods 6665232.5M++29.0747.945%C+3.077%M*216.7A**3.3D*15710.3h14.4B*29.9B++
NS-7 PDW 6363331.909B**1.5229.186%B*23.81%B**48.5B**N/A3431.3h11.1B**38B*
T2 Striker 13263242.625S0.8146.486%DN/A11.5C+12.5C++1895.5h59.5D128D
L100 Python HEAT 936178.714B*5.2849.088%C+N/A17.4D-9.1C--1713.5h5.3B+10.8B
C75 Viper 6258414.5A++11.0727.699%D*1.724%C*41.4B++2.9D*3051.4h9.8B+35.3C*
MG-H1 Watchman 5555115A*1.5727.403%B*34.546%B**39.3C+N/A1981.4h11.1B**40.5B*
M3 Pounder HEG 6454371.459C+1.9739.146%C+5.556%A++18C+3.3C1883h16B+40.8C**
Anti-Vehicle Grenade 5651151N/A47.5756.659%B+N/A510B+50D37210.1h4.6B+8.1B++

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1453,7493.5h
Nano-Armor Kit2492,3805.5h
M40 Fury-H0630h
Anti-Vehicle MANA Turret01340.1h
AE Nano-Armor Kit24,7450.4h
Nanite Revive Grenade04170.1h
Medical Applicator155183,10010.7h
AE Medical Applicator1015,4171h
Ammunition Package105050.3h
Medical Kit82800.2h
Recon Detection Device3910,33513.5h

Check the help document for the dictionary if you want to learn more about words used here.


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