Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 21 (18,579)players online:
mastrchiefpro99 (1) 1
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (37 days). The data shown below may not be accurate.

Warrant Officer TRIceman[] TRIceman
TR BR 35

KDR: 3.42

Score: 23.5m

Last Seen: Feb 9th, 2019 6:43 PM
- OFFLINE - 611.8 hour(s)

Prestige 1, Battle Rank 35 - Terran Republic on Miller
Level Progress (to 36): 58%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTMEDICHEAVY
PRIMARY WEAPONS T32 Bull Bighorn .50M TORQ-9 T16 Rhino T9A "Butcher" TRAC-5 LC3 Jaguar AMR-66
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TRIceman



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,422,285 MLG Score: 3535
Fun Score: N/A
Cheeseburgers Flipped: 51TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.464%35.356%9714498134,5973.90133-0.481

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.204%1.247B**2.256A*-0.98D--HEAD ++ (~21.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.20.517B+9.90.305C*26.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.044%1.599%32031022938339642.766961443%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.432%-0.46D-0.004C+-0.52

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
76.30.526B+25.20.524B+51.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.723%2.826%246510207433992321.86215319%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.472%-0.309C0.136C++0.4

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
14.90.614B+5.60.551B+9.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.198%86.168%0710186,6511274205.22056

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.939%1.227B**1.247B**-0.705

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.584B+1.80.441B2.3

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
23.5m443.9%492 (29.5k)378 (22.7k)3.4203350,72014,8293.5718535 (35)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1025368323.702%37.735%89404:1133

20% Combat Medic7% Engineer27% Heavy Assault25% Infiltrator20% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 24th, 2013 3:52 PMDec 31st, 1969 6:00 PMFeb 9th, 2019 1:07 PM (38d) (PST)Feb 9th, 2019 2:55 PM (37d) (PST)Feb 9th, 2019 2:43 PM (37d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5931554380.8160.2390.3083.7220.0223535

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,5679,30926,258491418223122,692

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1035.6h/43.2d 2,247 19,139 15,078 231.3k 1,663 3,889 1,376 36.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
T32 Bull
A++
Kills:1,268
Deaths:375
KDR:3.381
Accuracy:24.342% C++
HSR:37.303% A++
T16 Rhino
M+
Kills:1,171
Deaths:454
KDR:2.579
Accuracy:25.797% B**
HSR:39.710% M+
T9A "Butcher"
M*
Kills:1,170
Deaths:472
KDR:2.479
Accuracy:25.236% C++
HSR:52.051% M*
T7 Mini-Chaingun
A*
Kills:1,167
Deaths:509
KDR:2.293
Accuracy:24.712% A+
HSR:21.680% A*
T9 CARV-S
A**
Kills:1,165
Deaths:367
KDR:3.174
Accuracy:24.201% B+
HSR:41.459% A**
NS-15MP
B+
Kills:1,160
Deaths:324
KDR:3.580
Accuracy:24.368% D
HSR:34.569% B+
TMG-50
A++
Kills:1,160
Deaths:374
KDR:3.102
Accuracy:25.181% B++
HSR:35% A++
MSW-R
A++
Kills:1,160
Deaths:418
KDR:2.775
Accuracy:25.092% B+
HSR:37.155% A++
T9 CARV
A+
Kills:1,160
Deaths:354
KDR:3.277
Accuracy:23.847% B*
HSR:32.414% A+
MG-H1 Watchman
A+
Kills:1,058
Deaths:384
KDR:2.755
Accuracy:26.942% B++
HSR:38.469% A+
NS-15M1
B
Kills:167
Deaths:45
KDR:3.711
Accuracy:24.271% B
HSR:22.156% C+
NSX Naginata
M++
Kills:84
Deaths:27
KDR:3.111
Accuracy:26.519% B*
HSR:50% M++
Kills:11,890
Deaths (as Heavy Assault):4,103
Deaths (to Heavy Assaults):4,365
KDR:2.89788
Kill Difference:7,787
Playtime:281.755 hours
Usage:27%
Score:7.465m
Score/min:442
Accuracy (listed only):25.042%
HSR (listed only):36.830%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5
A**
Kills:1,169
Deaths:487
KDR:2.400
Accuracy:28.187% A
HSR:31.993% A**
LC3 Jaguar
M**
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:28.804% B**
HSR:39.469% M**
T5 AMC
M
Kills:1,161
Deaths:336
KDR:3.455
Accuracy:30.236% A
HSR:33.333% M
SMG-46G Armistice
B
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% C**
HSR:19.724% B
NS-11CP
C**
Kills:1,161
Deaths:334
KDR:3.476
Accuracy:29.961% C*
HSR:25.151% C**
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
LC2 Lynx
M+
Kills:1,158
Deaths:352
KDR:3.290
Accuracy:28.769% B**
HSR:38.428% M+
HC1 Cougar
B**
Kills:1,150
Deaths:325
KDR:3.538
Accuracy:29.107% B**
HSR:27.913% B**
TRAC-5 S
A**
Kills:595
Deaths:222
KDR:2.680
Accuracy:31.440% A++
HSR:30.420% A**
LC2 Lynx AE
A+
Kills:461
Deaths:205
KDR:2.249
Accuracy:30.568% B++
HSR:37.310% A+
PDW-16 Hailstorm
A++
Kills:186
Deaths:64
KDR:2.906
Accuracy:33.004% A++
HSR:22.581% B**
NS-7 PDW
A
Kills:182
Deaths:76
KDR:2.395
Accuracy:30.365% B**
HSR:25.824% A
MKV Suppressed
A++
Kills:178
Deaths:62
KDR:2.871
Accuracy:27.748% B+
HSR:30.337% A++
NSX-P Tanto
M*
Kills:95
Deaths:26
KDR:3.654
Accuracy:33.616% A+
HSR:47.368% M*
Kills:10,986
Deaths (as Light Assault):3,642
Deaths (to Light Assaults):3,150
KDR:3.01647
Kill Difference:7,344
Playtime:212.047 hours
Usage:20%
Score:4.104m
Score/min:323
Accuracy (listed only):30.793%
HSR (listed only):30.703%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Bighorn .50M
A*
Kills:1,204
Deaths:92
KDR:13.087
Accuracy:42.385% C+
HSR:92.525% A*
NS-30 Vandal
A*
Kills:1,165
Deaths:225
KDR:5.178
Accuracy:33.941% C++
HSR:44.378% A*
KSR-35
B++
Kills:1,163
Deaths:196
KDR:5.934
Accuracy:39.379% B++
HSR:33.448% B+
SOAS-20
A*
Kills:1,162
Deaths:357
KDR:3.255
Accuracy:30.999% B+
HSR:36.833% A*
M77-B
B**
Kills:1,161
Deaths:129
KDR:9
Accuracy:43.622% B**
HSR:85.185% B**
TSAR-42
B**
Kills:1,161
Deaths:146
KDR:7.952
Accuracy:43.825% B*
HSR:78.036% B**
SMG-46G Armistice
B
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% C**
HSR:19.724% B
RAMS .50M
B**
Kills:1,160
Deaths:91
KDR:12.747
Accuracy:43.118% B++
HSR:86.552% B**
SR-7
B+
Kills:1,160
Deaths:124
KDR:9.355
Accuracy:43.228% B
HSR:82.931% B+
RAMS-AE .50M
A++
Kills:594
Deaths:33
KDR:18
Accuracy:45.627% B+
HSR:93.771% A++
NS-44 Commissioner
A++
Kills:538
Deaths:254
KDR:2.118
Accuracy:50.145% A++
HSR:26.580% B++
TX1 Repeater
A++
Kills:243
Deaths:184
KDR:1.321
Accuracy:30.358% B**
HSR:33.745% A++
NS-357 Underboss
A
Kills:219
Deaths:126
KDR:1.738
Accuracy:47.945% A
HSR:17.808% C-
NSX Daimyo
C++
Kills:211
Deaths:31
KDR:6.806
Accuracy:39.429% C
HSR:94.313% C++
PDW-16 Hailstorm
A++
Kills:186
Deaths:64
KDR:2.906
Accuracy:33.004% A++
HSR:22.581% B**
NS-7 PDW
A
Kills:182
Deaths:76
KDR:2.395
Accuracy:30.365% B**
HSR:25.824% A
MKV Suppressed
A++
Kills:178
Deaths:62
KDR:2.871
Accuracy:27.748% B+
HSR:30.337% A++
NS-44L Blackhand
B+
Kills:150
Deaths:54
KDR:2.778
Accuracy:46.321% B+
HSR:44.667% C*
NSX Tomoe
A+
Kills:110
Deaths:27
KDR:4.074
Accuracy:36.075% A+
HSR:49.091% A
TS2 Inquisitor
A*
Kills:100
Deaths:105
KDR:0.952
Accuracy:41.655% A*
HSR:23% B+
Kills:13,208
Deaths (as Infiltrator):2,698
Deaths (to Infiltrators):2,902
KDR:4.89548
Kill Difference:10,510
Playtime:256.104 hours
Usage:25%
Score:5.375m
Score/min:350
Accuracy (listed only):38.907%
HSR (listed only):51.066%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TORQ-9
A*
Kills:1,176
Deaths:489
KDR:2.405
Accuracy:29.129% B**
HSR:39.541% A*
SABR-13
B**
Kills:1,165
Deaths:378
KDR:3.082
Accuracy:26.548% C++
HSR:33.305% B**
T1 Cycler
B**
Kills:1,162
Deaths:488
KDR:2.381
Accuracy:25.434% B++
HSR:29.174% B**
T1S Cycler
A
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:26.963% B+
HSR:31.008% A
NS-11P
A
Kills:1,161
Deaths:401
KDR:2.895
Accuracy:26.603% B*
HSR:27.218% A
SMG-46G Armistice
B
Kills:1,161
Deaths:322
KDR:3.606
Accuracy:28.976% C**
HSR:19.724% B
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
TAR
A*
Kills:1,160
Deaths:431
KDR:2.691
Accuracy:27.048% B++
HSR:35.690% A*
Cycler TRV
A+
Kills:1,160
Deaths:450
KDR:2.578
Accuracy:25.408% B+
HSR:30.172% A+
TAR-AE
A++
Kills:212
Deaths:107
KDR:1.981
Accuracy:29.494% B+
HSR:40.094% A++
PDW-16 Hailstorm
A++
Kills:186
Deaths:64
KDR:2.906
Accuracy:33.004% A++
HSR:22.581% B**
NS-7 PDW
A
Kills:182
Deaths:76
KDR:2.395
Accuracy:30.365% B**
HSR:25.824% A
MKV Suppressed
A++
Kills:178
Deaths:62
KDR:2.871
Accuracy:27.748% B+
HSR:30.337% A++
NS-11A "Heatwave"
B**
Kills:113
Deaths:54
KDR:2.093
Accuracy:26.504% C+
HSR:33.628% B**
T1A Unity
A*
Kills:79
Deaths:51
KDR:1.549
Accuracy:26.423% C*
HSR:39.241% A*
T1B Cycler
B+
Kills:74
Deaths:29
KDR:2.552
Accuracy:25.342% C+
HSR:32.432% B+
Kills:11,491
Deaths (as Combat Medic):4,260
Deaths (to Combat Medics):1,392
KDR:2.69742
Kill Difference:7,231
Playtime:209.707 hours
Usage:20%
Score:4.746m
Score/min:377
Accuracy (listed only):28.457%
HSR (listed only):30.622%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5
A**
Kills:1,169
Deaths:487
KDR:2.400
Accuracy:28.187% A
HSR:31.993% A**
LC3 Jaguar
M**
Kills:1,168
Deaths:402
KDR:2.905
Accuracy:28.804% B**
HSR:39.469% M**
AMR-66
M
Kills:1,167
Deaths:228
KDR:5.118
Accuracy:32.889% B**
HSR:42.502% M
MG-HBR1 Dragoon
A++
Kills:1,165
Deaths:130
KDR:8.962
Accuracy:37.319% B++
HSR:46.781% A++
T5 AMC
M
Kills:1,161
Deaths:336
KDR:3.455
Accuracy:30.236% A
HSR:33.333% M
NS-11CP
C**
Kills:1,161
Deaths:334
KDR:3.476
Accuracy:29.961% C*
HSR:25.151% C**
NS Baron G5AE
B*
Kills:1,161
Deaths:429
KDR:2.706
Accuracy:40.320% D
HSR:19.983% B*
LC2 Lynx
M+
Kills:1,158
Deaths:352
KDR:3.290
Accuracy:28.769% B**
HSR:38.428% M+
HC1 Cougar
B**
Kills:1,150
Deaths:325
KDR:3.538
Accuracy:29.107% B**
HSR:27.913% B**
TRAC-5 S
A**
Kills:595
Deaths:222
KDR:2.680
Accuracy:31.440% A++
HSR:30.420% A**
LC2 Lynx AE
A+
Kills:461
Deaths:205
KDR:2.249
Accuracy:30.568% B++
HSR:37.310% A+
NSX-P Tanto
M*
Kills:95
Deaths:26
KDR:3.654
Accuracy:33.616% A+
HSR:47.368% M*
Kills:11,611
Deaths (as Engineer):3,476
Deaths (to Engineers):2,011
KDR:3.34033
Kill Difference:8,135
Playtime:69.879 hours
Usage:7%
Score:1.662m
Score/min:396
Accuracy (listed only):31.768%
HSR (listed only):35.054%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:75
Deaths:43
KDR:1.744
Accuracy:37.584% C+
HSR:2.667% C
M3 Pounder HEG
A+
Kills:54
Deaths:37
KDR:1.459
Accuracy:39.146% C+
HSR:5.556% A+
Kills:129
Deaths (as MAX Suit):40
Deaths (to MAX Suits):626
KDR:3.225
Kill Difference:89
Playtime:6.328 hours
Usage:1%
Score:0.147m
Score/min:388
Accuracy (listed only):38.365%
HSR (listed only):4.111%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B*
Kills:792
V. Kills:18 N/A
Deaths:111
KDR:7.135
Accuracy:31.443% C**
KPH:73.200 B*
VKPH:1.700 D-
M18 Needler
C**
Kills:81
V. Kills:45 176%
Deaths:75
KDR:1.080
Accuracy:34.085% C**
KPH:10.600 C+
VKPH:5.900 C--
Hellfire Rocket Pods
M+
Kills:65
V. Kills:1 N/A
Deaths:2
KDR:32.500
Accuracy:47.945% C+
KPH:248.400 M+
VKPH:3.800 D*
Kills:938 (873 + 0)
Deaths:188
KDR:4.989
VKDR:0.340
Vehicle Kills:64
Kill Difference:750
Playtime:18.698 hours
Usage:2%
Score:0.217m
Score/min:194
Piloting Accuracy:34.085%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:106
V. Kills:12 N/A
Deaths:5
KDR:21.200
Accuracy:52.182% B+
KPH:67.400 B+
VKPH:7.600 C+
L100 Python HEAT
D
Kills:61
V. Kills:32 185%
Deaths:7
KDR:8.714
Accuracy:49.088% C
KPH:17.200 D-
VKPH:9 D
C75 Viper
B++
Kills:58
V. Kills:4 N/A
Deaths:4
KDR:14.500
Accuracy:27.699% D*
KPH:40.200 B++
VKPH:2.800 D*
Kills:225 (225 + 0)
Deaths:16
KDR:14.063
VKDR:3
Vehicle Kills:48
Kill Difference:209
Playtime:6.566 hours
Usage:1%
Score:0.093m
Score/min:237
Driving Accuracy:27.699%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
C+
Kills:215
V. Kills:115 185%
Deaths:19
KDR:11.316
Accuracy:40.608% D
KPH:29.700 C+
VKPH:15.900 C+
P2-120 HESH
C
Kills:190
V. Kills:20 N/A
Deaths:11
KDR:17.273
Accuracy:35.543% D
KPH:42.200 C
VKPH:4.400 D-
P2-120 HEAT
A++
Kills:174
V. Kills:33 N/A
Deaths:8
KDR:21.750
Accuracy:41.226% C+
KPH:47.400 A++
VKPH:9 C
Kills:579 (579 + 0)
Deaths:38
KDR:15.237
VKDR:4.421
Vehicle Kills:168
Kill Difference:541
Playtime:15.418 hours
Usage:1%
Score:0.358m
Score/min:387
Driving Accuracy:41.226%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T32 Bull 1,2751,2683753.381A++0.0424.342%C++37.303%A++52B+N/A29124.4h12C**49.2B
Bighorn .50M 1,2071,2049213.087A*9.6742.385%C+92.525%A*55.2C**N/A18821.8h1.6B**3.8B++
TORQ-9 1,1871,1764892.405B*1.0229.129%B**39.541%A*42.9B+N/A13527.4h12.1B**41.6B*
T16 Rhino 1,1841,1714542.579A+0.8425.797%B**39.71%M+46.1B++N/A14025.4h11.4B++44.3B++
T9A "Butcher" 1,1801,1704722.479C**0.9425.236%C++52.051%M*47.8CN/A14124.5h11C*43.6B
TRAC-5 1,1781,1694872.4A*1.0228.187%A31.993%A**33.8B**N/A15834.6h11.6B*41.2B*
LC3 Jaguar 1,1721,1684022.905B**0.5228.804%B**39.469%M**43.9B++N/A14826.6h10.4B++36.2B*
AMR-66 1,1731,1672285.118S1.7032.889%B**42.502%M47.1A++N/A11824.8h6.4B**19.6B*
T7 Mini-Chaingun 1,1781,1675092.293A+1.1324.712%A+21.68%A*49B*N/A15023.8h11B**44.5B*
MG-HBR1 Dragoon 1,1701,1651308.962S5.5437.319%B++46.781%A++57.1A+N/A12520.4h4.1A10.9B**
T9 CARV-S 1,1791,1653673.174B**0.2524.201%B+41.459%A**56.8B++N/A39020.5h11.2B+46.5B+
SABR-13 1,1681,1653783.082B*0.3426.548%C++33.305%B**49.2B*N/A19823.7h9.6B*36.3B++
NS-30 Vandal 1,1681,1652255.178A*1.7633.941%C++44.378%A*53.7B++N/A12621.7h4.7B*13.8B+
KSR-35 1,1691,1631965.934A++2.5139.379%B++33.448%B+78.6A++N/A18614.8h3.7B*9.5B++
SOAS-20 1,1711,1623573.255A0.1730.999%B+36.833%A*48.4B++N/A11424h9.8B++31.6B*
T1 Cycler 1,1671,1624882.381A1.0425.434%B++29.174%B**36.5B*N/A19331.8h11.6B**45.8B*
T1S Cycler 1,1651,1614292.706A++0.7126.963%B+31.008%A49.8B**N/A11023.3h11.3B+42B++
M77-B 1,1621,1611299S5.5843.622%B**85.185%B**62.8A**N/A26518.5h1.8B**4.1B**
NS-11P 1,1701,1614012.895A+0.5326.603%B*27.218%A54.5A+N/A18221.3h10.6B**39.9B*
TSAR-42 1,1631,1611467.952A+4.5343.825%B*78.036%B**61.4B**N/A22418.9h1.8B**4.1B*
T5 AMC 1,1651,1613363.455A**0.0330.236%A33.333%M56.4A*N/A18120.6h10.9B**36.2B**
SMG-46G Armistice 1,1691,1613223.606A*0.1928.976%C**19.724%B61.4B+N/A17218.9h12.1B+41.6B+
NS-11CP 1,1681,1613343.476A+0.0629.961%C*25.151%C**66BN/A13817.6h9.9B+33B+
NS Baron G5AE 1,1651,1614292.706A0.7140.32%D19.983%B*49.8C**N/A12723.3h3.6B*9C+
NS-15MP 1,1631,1603243.58B++0.1624.368%D34.569%B+56.9CN/A13520.4h11.3C+46.3C+
TMG-50 1,1701,1603743.102A++0.3225.181%B++35%A++48.7B++N/A29423.8h10.4B+41.3B+
MSW-R 1,1671,1604182.775B0.6525.092%B+37.155%A++49.4B+N/A31323.5h11.5B45.9B+
RAMS .50M 1,1681,1609112.747M+9.3343.118%B++86.552%B**65.2A**N/A19617.8h1.7B**3.9B*
TAR 1,1661,1604312.691B*0.7327.048%B++35.69%A*49.2B*N/A15623.6h10.4B**38.3B*
SR-7 1,1641,1601249.355A++5.9343.228%B82.931%B+48.5B++N/A18423.9h1.9B+4.3B+
T9 CARV 1,1721,1603543.277A0.1423.847%B*32.414%A+47.3B**N/A28724.5h11B*46B++
Cycler TRV 1,1661,1604502.578B**0.8425.408%B+30.172%A+46.8B*N/A12924.8h10.8B*42.4B++
LC2 Lynx 1,1621,1583523.29A++0.1328.769%B**38.428%M+56.5A+N/A21220.5h10.3B**35.8B**
HC1 Cougar 1,1561,1503253.538A**0.1229.107%B**27.913%B**57.8A+N/A19919.9h9.1B**31.3B*
MG-H1 Watchman 1,0721,0583842.755B*0.6726.942%B++38.469%A+49.7BN/A18521.3h12.7B++47.2B+
M14 Banshee 8107921117.135C**3.7131.443%C**1.01%C+73.3B*1.7D-23210.8h15.3B+48.5B+
TRAC-5 S 6005952222.68A*0.7431.44%A++30.42%A**45.4A++N/A17413.1h11B+34.8B++
RAMS-AE .50M 5955943318S14.5845.627%B+93.771%A++67.5B*N/A2298.8h1.5A3.3B**
NS-44 Commissioner 5395382542.118B**1.3050.145%A++26.58%B++59.8B**N/A1719h2.9B**5.8B**
C-4 643512945.447M+2.0326.739%C*N/A189.6A**48.5A14022.7h1.2B++4.5B++
Frag Grenade 5195091509N/A505.5856.465%A+N/A636.3B++12.5B++29410.8h3B*5.3B**
LC2 Lynx AE 4684612052.249B+1.1730.568%B++37.31%A+44.3C++N/A12810.4h12.1B+39.5B+
ASP-30 Grounder 4583051222.5M*0.9270.118%B**2.295%C31.1A15.6B+4239.8h7B+10B*
NS Decimator 3412451122.188A+1.2363.642%B+4.082%A+41.5B+16.3C++3675.9h4.5C**7.1B+
TX1 Repeater 2432431841.321B++2.1030.358%B**33.745%A++48.6B**N/A2335h9.7B*32B*
NS-357 Underboss 2202191261.738B*1.6847.945%A17.808%C-43.8C++N/A1315h3.5B++7.3B*
Claymore 218218924.222M20.8033.889%C*N/A181.7B++N/A6091.2h1.1B*3.3B+
P2-120 AP 3302151911.316B++7.9040.608%D2.791%C29.5C+15.8C4467.3h7C*17.1C++
TAR-AE 2122121071.981C**1.4429.494%B+40.094%A++40CN/A1465.3h11.7C++39.5B+
NSX Daimyo 212211316.806B**3.3939.429%C94.313%C++48C+N/A1944.4h2.9C7.3C+
P2-120 HESH 2101901117.273B13.8535.543%D1.579%B**42.2C4.4D-2004.5h5C++14.1C+
PDW-16 Hailstorm 186186642.906A*0.5133.004%A++22.581%B**43.3B*N/A2004.3h10.9B**33.2B*
NS-7 PDW 182182762.395A*1.0330.365%B**25.824%A41.4B++N/A2224.4h11.3B*37.2B*
MKV Suppressed 178178622.871A*0.5527.748%B+30.337%A++44.5B++N/A1784h13.2B47.5B+
P2-120 HEAT 207174821.75M18.3341.226%C+5.747%A++47A++8.9C5013.7h5B**12.2B*
NS-15M1 169167453.711A++0.2924.271%B22.156%C+57.6B++N/A2902.9h12.4C*50.9B
ML-7 204164652.523M++0.9067.366%AN/A46.9A*11.4C+6013.5h4.3A6.4A
MANA Anti-Vehicle Turret 214150169.375S5.9556.062%C*2%D-71.4A*30.5C*7482.1h5.1B*9.1B**
NS-44L Blackhand 150150542.778A+0.6446.321%B+44.667%C*53.6A++N/A1692.8h4.4C*9.5B+
Hexedge 13613212,1750.011C--3.4156.549%A++N/A0.2C-N/A1795.2h2.1C**3.6B++
NS-11A "Heatwave" 116113542.093B+1.3326.504%C+33.628%B**45.2C*1.2B+1332.5h9.4A35.5B++
NSX Tomoe 110110274.074A++0.6536.075%A+49.091%A61.1B**N/A1641.8h10.4B**29B**
L100 Python HESH 118106521.2B*17.7852.182%B+N/A66.3B+7.5C+3121.6h2.8B+5.4B++
TS2 Inquisitor 1001001050.952C+2.4741.655%A*23%B+32.3C+N/A1513.1h9B+21.6B*
NSX-P Tanto 9795263.654M+0.2333.616%A+47.368%M*55.9A+1.2B++1631.7h10B**29.8B**
Sticky Grenade 9191191N/A87.5870.98%A*N/A910C+N/A53030.1h2B2.8B++
NSX Naginata 8584273.111A++0.3126.519%B*50%M++42C+N/A1212h10.5B+39.8B+
M18 Needler 12681751.08C2.3434.085%C**6.173%M10.7C+5.9C--887.6h131.5B385.7B+
T2 Striker 15879282.821S0.6046.143%DN/A13.2C++13.2B+1996h51C110.4C
T1A Unity 7979511.549C*1.8726.423%C*39.241%A*31.6C--N/A1332.5h11.9C*44.9B
Spear Anti-Vehicle Phalanx Turret 11876612.667B**9.2557.325%A+N/A50.7B*28B++5471.5h7.1B12.4B*
M3 Pounder HEG 8775431.744C*1.6837.584%C+2.667%C22.7B+3.6C*2203.3h11.2B**29.8B+
T1B Cycler 7474292.552B+0.8725.342%C+32.432%B+38.9C+N/A2151.9h12.8C+50.4C++
Hellfire Rocket Pods 6665232.5M*29.0847.945%C+3.077%M*216.7A*3.3D*16830.3h14.4B+29.9B+
L100 Python HEAT 936178.714B*5.2949.088%CN/A17.4D-9.1D1733.5h5.3B+10.8B+
C75 Viper 6258414.5A*11.0827.699%D*1.724%C**41.4B++2.9D*3121.4h9.8B+35.3C**
Anti-Vehicle Grenade 6156156N/A52.5856.994%B++N/A560B*50D33670.1h4.9B+8.6B++
M3 Pounder HEG 6454371.459C+1.9639.146%C+5.556%A+18C+3.3C1913h16B+40.8C**

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit1473,8233.6h
Nano-Armor Kit2598,3815.8h
M40 Fury-H0630h
Anti-Vehicle MANA Turret01370.1h
Spawn Beacon3920.1h
AE Nano-Armor Kit27,7550.6h
Nanite Revive Grenade04730.1h
Medical Applicator155183,78510.8h
AE Medical Applicator2728,8011.9h
Ammunition Package115800.3h
Medical Kit135310.4h
Recon Detection Device4311,77715.3h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.45s
Server spent 2.57s on queries, 2.12s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.