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Primarch Skirmisher Talthan[TWC2] Talthan
VS BR 96

KDR: 1.89

Score: 91.3m

Last Seen: Apr 18th, 2019 1:45 AM
- OFFLINE - 118.2 hour(s)

Prestige 1, Battle Rank 96 - Vanu Sovereignty on Connery - Outfit Member of THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 530
Level Progress (to 97): 72%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF Supernova PC VE-S Canis Supernova FPC Maelstrom Turbo Laser VE-H Maw C-4 H-V45
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,543,734 MLG Score: 1234
Fun Score: N/A
Cheeseburgers Flipped: 168TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.745%19.076%5485598073,3921.519440.371

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.984%1.477A+-0.255C-1.55FHEAD + (~4.7)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.80.479B+11.10.219C++27.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.849%2.789%376410319,143305259462.99476154%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.148%-0.155C1.124B**0.035

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
259.4-0.612D93-0.762D-166.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.28%2.076%4056102914,594520386692.80492168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.311%0.032C+-0.326C-1.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41-0.065C+16.9-0.354C-24.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.265%2.703%1311310224,070394920941.03064194%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.275%0.001C+-0.423C--0.602

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
117.60.016C+42.7-0.068C+75

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.194%63.373%131810279,38133041092.83843

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.591%1.676A++-0.246C-0.211

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.339C**30.052C+3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.948%13.386%131610297,0154116931.70432

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.392%0.955B*-0.226C-0.189

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B4.20.132C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 530
91.3m212.7%395 (23.7k)359 (21.5k)1.89059181,19295,8392.2879196 (96)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1035754828.701%13.892%39902:3988

8% Combat Medic41% Engineer16% Heavy Assault16% Infiltrator18% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 PMSep 4th, 2017 5:35 PMApr 20th, 2019 5:07 PM (2d) (PST)Apr 17th, 2019 9:46 PM (5d) (PST)Apr 17th, 2019 9:45 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1831979860.7130.3770.0991.8260.1461234

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,95411,79659,15843236110921,552

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4237.7h/176.6d 38,079 25,172 48,231 464.2k 7,163 10,775 37,019 300.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
B+
Kills:4,059
Deaths:1,982
KDR:2.048
Accuracy:27.753% B+
HSR:24.292% C
Orion VS54
C++
Kills:1,267
Deaths:861
KDR:1.472
Accuracy:21.346% C++
HSR:16.417% D*
NSX-P Naginata
A
Kills:1,206
Deaths:509
KDR:2.369
Accuracy:29.838% A
HSR:19.071% D*
NS-15M1
B+
Kills:1,172
Deaths:586
KDR:2
Accuracy:25.040% B+
HSR:16.468% D
VX29 Polaris
B+
Kills:1,165
Deaths:730
KDR:1.596
Accuracy:26.764% B+
HSR:18.455% D
Lasher X2
B**
Kills:1,161
Deaths:832
KDR:1.395
Accuracy:32.873% B**
HSR:4.307% C*
Lasher X2 AE
B+
Kills:1,158
Deaths:782
KDR:1.481
Accuracy:33.099% B+
HSR:2.159% D
Flare VE6
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:26.293% B++
HSR:19.584% D
Betelgeuse 54-A
D
Kills:1,154
Deaths:557
KDR:2.072
Accuracy:23.784% D
HSR:21.664% D*
NS-15M2
C++
Kills:1,154
Deaths:760
KDR:1.518
Accuracy:24.687% C++
HSR:17.331% D--
Ursa
B+
Kills:1,152
Deaths:724
KDR:1.591
Accuracy:25.749% B+
HSR:18.576% D-
Pulsar LSW
C**
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:24.468% C**
HSR:19.010% D
SVA-88
B+
Kills:1,149
Deaths:656
KDR:1.752
Accuracy:25.467% B+
HSR:21.062% D
NSX Naginata
B
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:23.751% B
HSR:20.645% D--
Kills:19,251
Deaths (as Heavy Assault):11,141
Deaths (to Heavy Assaults):27,798
KDR:1.72794
Kill Difference:8,110
Playtime:691.518 hours
Usage:16%
Score:15.572m
Score/min:375
Accuracy (listed only):26.494%
HSR (listed only):17.074%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
NS-11C
B*
Kills:1,555
Deaths:1,023
KDR:1.520
Accuracy:27.865% B*
HSR:16.978% C
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
VE-LR Obelisk
A++
Kills:1,446
Deaths:772
KDR:1.873
Accuracy:44.305% A++
HSR:27.317% C--
VE-C Horizon
C**
Kills:1,428
Deaths:713
KDR:2.003
Accuracy:37.943% C**
HSR:22.549% C+
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
Eclipse VE3A
C++
Kills:1,198
Deaths:899
KDR:1.333
Accuracy:27.417% C++
HSR:12.020% D**
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% C--
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B+
Kills:1,184
Deaths:821
KDR:1.442
Accuracy:64.933% B+
HSR:10.557% D--
Revenant
C+
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:33.046% C+
HSR:26.763% C
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Eidolon VE33
B+
Kills:1,157
Deaths:808
KDR:1.432
Accuracy:31.041% B+
HSR:20.830% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
Kills:38,116
Deaths (as Engineer):24,165
Deaths (to Engineers):22,543
KDR:1.57732
Kill Difference:13,951
Playtime:1,752.466 hours
Usage:41%
Score:39.354m
Score/min:374
Accuracy (listed only):38.293%
HSR (listed only):16.804%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
VE-S Canis
A+
Kills:4,908
Deaths:2,224
KDR:2.207
Accuracy:36.956% A+
HSR:14.303% D
NS-11C
B*
Kills:1,555
Deaths:1,023
KDR:1.520
Accuracy:27.865% B*
HSR:16.978% C
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
VE-C Horizon
C**
Kills:1,428
Deaths:713
KDR:2.003
Accuracy:37.943% C**
HSR:22.549% C+
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
Eclipse VE3A
C++
Kills:1,198
Deaths:899
KDR:1.333
Accuracy:27.417% C++
HSR:12.020% D**
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% C--
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B+
Kills:1,184
Deaths:821
KDR:1.442
Accuracy:64.933% B+
HSR:10.557% D--
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Skorpios
C-
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C-
HSR:16.710% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
Kills:46,279
Deaths (as Light Assault):29,624
Deaths (to Light Assaults):15,806
KDR:1.56221
Kill Difference:16,655
Playtime:745.894 hours
Usage:18%
Score:14.811m
Score/min:331
Accuracy (listed only):36.179%
HSR (listed only):15.369%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A+
Kills:4,908
Deaths:2,224
KDR:2.207
Accuracy:36.956% A+
HSR:14.303% D
H-V45
B**
Kills:2,834
Deaths:1,075
KDR:2.636
Accuracy:29.750% B**
HSR:20.819% C+
Darkstar
C
Kills:1,469
Deaths:1,060
KDR:1.386
Accuracy:25.738% C
HSR:17.971% D-
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
Pulsar VS1
A
Kills:1,204
Deaths:532
KDR:2.263
Accuracy:29.621% A
HSR:24.585% B+
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
CME
B*
Kills:1,192
Deaths:531
KDR:2.245
Accuracy:31.095% B*
HSR:19.547% C
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B+
Kills:1,184
Deaths:821
KDR:1.442
Accuracy:64.933% B+
HSR:10.557% D--
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Yumi
B+
Kills:1,173
Deaths:947
KDR:1.239
Accuracy:28.566% B+
HSR:17.988% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Terminus VX-9
C*
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:26.578% C*
HSR:17.515% D*
Corvus VA55
B+
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:26.791% B+
HSR:18.615% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Skorpios
C-
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C-
HSR:16.710% D
Equinox VE2 Burst
B
Kills:1,154
Deaths:786
KDR:1.468
Accuracy:29.355% B
HSR:23.917% C-
Equinox VE2
B+
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:28.622% B+
HSR:17.591% C--
NS-11A
B++
Kills:1,152
Deaths:685
KDR:1.682
Accuracy:27.705% B++
HSR:16.493% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
NS-11P
B+
Kills:1,151
Deaths:889
KDR:1.295
Accuracy:25.457% B+
HSR:17.463% C
Kills:36,132
Deaths (as Combat Medic):23,025
Deaths (to Combat Medics):9,809
KDR:1.56925
Kill Difference:13,107
Playtime:339.831 hours
Usage:8%
Score:8.058m
Score/min:395
Accuracy (listed only):36.974%
HSR (listed only):16.280%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A+
Kills:4,908
Deaths:2,224
KDR:2.207
Accuracy:36.956% A+
HSR:14.303% D
NS-AM7 Archer
A
Kills:1,286
Deaths:2,228
KDR:0.577
Accuracy:68.426% A
HSR:16.563% C+
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
VA39 Spectre
A+
Kills:1,195
Deaths:543
KDR:2.201
Accuracy:40.994% A+
HSR:24.519% D*
Phaseshift VX-S
A++
Kills:1,185
Deaths:332
KDR:3.569
Accuracy:50.418% A++
HSR:49.536% F
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
Parsec VX3-A
B++
Kills:1,182
Deaths:274
KDR:4.314
Accuracy:46.343% B++
HSR:72.420% D--
Ghost
A+
Kills:1,180
Deaths:594
KDR:1.987
Accuracy:48.487% A+
HSR:53.559% D**
Cerberus
B+
Kills:1,179
Deaths:1,141
KDR:1.033
Accuracy:35.640% B+
HSR:24.258% C*
Phantom VA23
B**
Kills:1,178
Deaths:459
KDR:2.566
Accuracy:41.977% B**
HSR:23.939% D
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
Manticore SX40
B**
Kills:1,172
Deaths:805
KDR:1.456
Accuracy:37.137% B**
HSR:22.014% C++
NS-61 Emissary
B+
Kills:1,172
Deaths:982
KDR:1.193
Accuracy:31.365% B+
HSR:12.457% D
NSX Tomoe
C*
Kills:1,171
Deaths:856
KDR:1.368
Accuracy:30.208% C*
HSR:28.096% D-
The Immortal
C++
Kills:1,168
Deaths:1,188
KDR:0.983
Accuracy:35.915% C++
HSR:25.599% C
NSX Daimyo
B
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:44.017% B
HSR:91.402% D
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
V10
A
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.946% A
HSR:69.914% D-
Nyx VX31
B+
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:37.110% B+
HSR:22.519% D
Artemis VX26
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:31.394% B*
HSR:18.119% D
XM98
A
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:46.595% A
HSR:71.959% C
NS-44L Blackhand
C+
Kills:1,159
Deaths:1,276
KDR:0.908
Accuracy:42.097% C+
HSR:21.743% D**
Parallax VX3
A+
Kills:1,157
Deaths:157
KDR:7.369
Accuracy:48.672% A+
HSR:75.108% C
Skorpios
C-
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C-
HSR:16.710% D
NS-30 Vandal
B**
Kills:1,154
Deaths:707
KDR:1.632
Accuracy:40.425% B**
HSR:20.884% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
NS-44 Commissioner AE
C**
Kills:1,150
Deaths:1,023
KDR:1.124
Accuracy:44.962% C**
HSR:16.435% D--
Beamer VS3
C*
Kills:1,143
Deaths:987
KDR:1.158
Accuracy:28.969% C*
HSR:16.448% D
Spiker
C++
Kills:1,138
Deaths:1,295
KDR:0.879
Accuracy:30.567% C++
HSR:21.353% C++
NS-44 Commissioner
B**
Kills:1,134
Deaths:1,049
KDR:1.081
Accuracy:45.772% B**
HSR:15.697% D-
NS-45 Pilot
B**
Kills:582
Deaths:389
KDR:1.496
Accuracy:37.484% B**
HSR:18.900% D-
Soldier Soaker
B*
Kills:542
Deaths:448
KDR:1.210
Accuracy:42.775% B*
HSR:9.041% D--
NS CandyCannon 3000
C+
Kills:117
Deaths:213
KDR:0.549
Accuracy:35.561% C+
HSR:18.803% D--
Kills:40,087
Deaths (as Infiltrator):26,835
Deaths (to Infiltrators):11,713
KDR:1.49383
Kill Difference:13,252
Playtime:688.441 hours
Usage:16%
Score:13.075m
Score/min:317
Accuracy (listed only):38.720%
HSR (listed only):29.232%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B+
Kills:4,468
V. Kills:2,826 158%
Deaths:2,094
KDR:2.134
Accuracy:33.500% B+
KPH:22.900 B+
VKPH:14.500 B+
Hornet Missiles
A**
Kills:2,630
V. Kills:1,700 155%
Deaths:267
KDR:9.850
Accuracy:67.932% B++
KPH:150.100 A
VKPH:97 A**
Saron Laser Cannon
B**
Kills:2,572
V. Kills:2,114 122%
Deaths:1,542
KDR:1.668
Accuracy:37.795% B**
KPH:20 B+
VKPH:16.400 B**
Coyote Missiles
C**
Kills:1,190
V. Kills:818 145%
Deaths:353
KDR:3.371
Accuracy:58.254% B++
KPH:37.700 C+
VKPH:25.900 C**
Antares LC
C**
Kills:1,132
V. Kills:1,164 97%
Deaths:880
KDR:1.286
Accuracy:37.526% B*
KPH:15.700 C
VKPH:16.100 C**
Light PPA
A*
Kills:1,097
V. Kills:182 N/A
Deaths:304
KDR:3.609
Accuracy:46.138% B++
KPH:51.300 C*
VKPH:8.500 A*
Dual Photon Pods
B*
Kills:1,006
V. Kills:367 273%
Deaths:142
KDR:7.085
Accuracy:61.384% B**
KPH:80.800 C++
VKPH:29.500 B*
Photon A2A Missile Pods
S
Kills:378
V. Kills:362 104%
Deaths:16
KDR:23.625
Accuracy:70.467% D**
KPH:178.600 M*
VKPH:171 S
M202 Wyrm
C--
Kills:171
V. Kills:92 184%
Deaths:22
KDR:7.773
Accuracy:52.178% C--
KPH:79.900 D
VKPH:43 C--
Kills:14,644 (9,269 + 0)
Deaths:5,620
KDR:2.606
VKDR:1.713
Vehicle Kills:9,625
Kill Difference:9,024
Playtime:482.860 hours
Usage:11%
Score:8.814m
Score/min:304
Piloting Accuracy:46.138%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:58
V. Kills:95 60%
Deaths:67
KDR:0.866
Accuracy:47.114% C++
KPH:9.900 C**
VKPH:16.100 A++
Kills:58 (58 + 0)
Deaths:67
KDR:0.866
VKDR:1.418
Vehicle Kills:95
Kill Difference:9
Playtime:5.888 hours
Usage:0%
Score:0.144m
Score/min:406
Piloting Accuracy:47.114%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M+
Kills:1,895
V. Kills:1,493 127%
Deaths:444
KDR:4.268
Accuracy:69.082% A+
KPH:43.100 B**
VKPH:34 M+
Skyguard
A++
Kills:1,309
V. Kills:1,084 121%
Deaths:460
KDR:2.846
Accuracy:36.114% B**
KPH:20 B*
VKPH:16.600 A++
LB00 Python AP
A++
Kills:1,184
V. Kills:561 211%
Deaths:140
KDR:8.457
Accuracy:71.496% A
KPH:70 B++
VKPH:33.200 A++
L100 Python HEAT
A*
Kills:989
V. Kills:496 199%
Deaths:202
KDR:4.896
Accuracy:65.734% A+
KPH:42.600 B**
VKPH:21.300 A*
C75 Viper
A*
Kills:545
V. Kills:211 257%
Deaths:88
KDR:6.193
Accuracy:52.048% A
KPH:44.700 B*
VKPH:17.300 A*
Kills:5,922 (5,922 + 0)
Deaths:1,334
KDR:4.439
VKDR:2.882
Vehicle Kills:3,845
Kill Difference:4,588
Playtime:161.783 hours
Usage:4%
Score:3.326m
Score/min:343
Driving Accuracy:52.048%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A*
Kills:5,291
V. Kills:1,755 301%
Deaths:635
KDR:8.332
Accuracy:57.192% B*
KPH:42.900 A*
VKPH:14.200 A++
Supernova FPC
M+
Kills:4,565
V. Kills:3,622 126%
Deaths:951
KDR:4.800
Accuracy:67.944% A++
KPH:36.100 B**
VKPH:28.600 M+
Saron HRB
A+
Kills:1,731
V. Kills:1,158 149%
Deaths:244
KDR:7.094
Accuracy:44.729% C++
KPH:39.300 A+
VKPH:26.300 A
Proton II PPA
A+
Kills:348
V. Kills:47 N/A
Deaths:32
KDR:10.875
Accuracy:28.498% B++
KPH:49.100 C
VKPH:6.600 A+
E540 Halberd
C
Kills:187
V. Kills:107 173%
Deaths:35
KDR:5.343
Accuracy:51.041% B+
KPH:25.400 D
VKPH:14.500 C
Aphelion VEX-4
S
Kills:174
V. Kills:191 91%
Deaths:47
KDR:3.702
Accuracy:46.691% A++
KPH:57.300 M+
VKPH:62.900 S
M20 Basilisk
B
Kills:136
V. Kills:58 231%
Deaths:38
KDR:3.579
Accuracy:32.218% C**
KPH:19.900 C++
VKPH:8.500 B
Kills:12,432 (9,856 + 2,576)
Deaths:1,982
KDR:6.272
VKDR:3.501
Vehicle Kills:6,938
Kill Difference:10,450
Playtime:318.337 hours
Usage:8%
Score:6.426m
Score/min:336
Driving Accuracy:67.944%
Gunner Accuracy:32.218%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B**
Kills:171
V. Kills:80 211%
Deaths:23
KDR:7.435
Accuracy:60.195% B+
KPH:55.400 B**
VKPH:25.900 C++
Aphelion VEX-4H
C+
Kills:69
V. Kills:36 186%
Deaths:24
KDR:2.875
Accuracy:42.409% C
KPH:40.300 C+
VKPH:21 D
Kills:240 (0 + 240)
Deaths:47
KDR:5.106
VKDR:2.468
Vehicle Kills:116
Kill Difference:193
Playtime:4.798 hours
Usage:0%
Score:0.218m
Score/min:756
Driving Accuracy:N/A%
Gunner Accuracy:42.409%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:438
V. Kills:164 265%
Deaths:94
KDR:4.660
Accuracy:41.844% C**
KPH:28.700 B++
VKPH:10.700 B*
M20 Basilisk
B+
Kills:253
V. Kills:103 243%
Deaths:52
KDR:4.865
Accuracy:39.185% C+
KPH:28.100 B+
VKPH:11.400 B+
M40 Fury
M+
Kills:244
V. Kills:84 287%
Deaths:37
KDR:6.595
Accuracy:51.008% A+
KPH:67.300 B**
VKPH:23.200 M+
M40 Fury
M
Kills:135
V. Kills:61 218%
Deaths:36
KDR:3.750
Accuracy:54.594% A*
KPH:63.700 B+
VKPH:28.800 M
M60-G Bulldog
C*
Kills:126
V. Kills:18 N/A
Deaths:27
KDR:4.667
Accuracy:34.895% C+
KPH:32.500 C*
VKPH:4.600 C
G30 Walker
B+
Kills:116
V. Kills:79 145%
Deaths:15
KDR:7.733
Accuracy:28.074% C
KPH:17.800 B+
VKPH:12.100 B+
G30 Walker
B
Kills:116
V. Kills:69 166%
Deaths:21
KDR:5.524
Accuracy:29.736% C+
KPH:18.900 C*
VKPH:11.300 B
M12 Kobalt
C
Kills:69
V. Kills:2 N/A
Deaths:6
KDR:11.500
Accuracy:16.829% C
KPH:33.400 D-
VKPH:1 D--
Kills:1,497 (0 + 1,497)
Deaths:288
KDR:5.198
VKDR:2.014
Vehicle Kills:580
Kill Difference:1,209
Playtime:48.598 hours
Usage:1%
Score:0.749m
Score/min:257
Driving Accuracy:N/A%
Gunner Accuracy:16.829%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M++
Kills:1,165
V. Kills:143 N/A
Deaths:321
KDR:3.629
Accuracy:52.969% A
KPH:46.500 C+
VKPH:5.700 M++
M40 Fury-F
M
Kills:1,119
V. Kills:634 176%
Deaths:492
KDR:2.274
Accuracy:67.721% A+
KPH:33.700 B++
VKPH:19.100 M
V30-F Starfall
B+
Kills:1,105
V. Kills:697 158%
Deaths:458
KDR:2.413
Accuracy:65.164% C**
KPH:32.800 B
VKPH:20.700 B+
Kills:3,389 (3,389 + 0)
Deaths:1,271
KDR:2.666
VKDR:1.160
Vehicle Kills:1,474
Kill Difference:2,118
Playtime:91.929 hours
Usage:2%
Score:0.946m
Score/min:172
Driving Accuracy:65.164%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 11,21410,9917,6351.44B+0.4525.574%C**11.992%D-35.4B**N/A104310.3h12.4C++48.3B
Supernova PC 7,0465,2916358.332B+6.4457.192%B*1.928%C42.8A*14.2A++231123.5h3.8B**6.6B**
VE-S Canis 4,9914,9082,2242.207B*0.3236.956%A+14.303%D73.8B**1.2B**19366.5h10.9B+29.5B+
Supernova FPC 8,1874,5659514.8C+2.9167.944%A++2.913%B36.1B**28.6M+395126.5h5.9C+8.6B+
Maelstrom Turbo Laser 7,2944,4682,0942.134C++0.2433.5%B+4.118%B**22.9B+14.5B+198195h105.2C++313.9C**
VE-H Maw 4,1354,0591,9822.048B+0.1627.753%B+24.292%C69.7B++1.3B**21058.2h10.2B36.7B+
C-4 4,4362,9671,1582.562B*0.6720.689%D-N/A111.1B++55A++107326.7h1.1B*5.2B+
H-V45 2,9032,8341,0752.636B++0.7529.75%B**20.819%C+79.8A*1.9S20035.5h12.4B+41.8B++
Hornet Missiles 4,3302,6302679.85B*7.9667.932%B++N/A150.3A97.1A**129517.5h10.3C*15.2B+
Saron Laser Cannon 4,6862,5721,5421.668C+0.2237.795%B**1.788%C20B+16.5B**272128.5h130.3C*344.7B+
C-4 ARX 2,8592,0048242.432C*0.5423.521%DN/A157.8B*67.3A*95412.7h1.1B+4.7C++
L100 Python AP 3,3881,8954444.268C+2.3869.082%A+1.794%D43.2B**34M+41843.9h6.5C++9.5B++
Saron HRB 2,8891,7312447.094B+5.2044.729%C++1.213%C39.3A+26.3A47244h17B*38B*
NS-11C 1,5971,5551,0231.52B++0.3727.865%B*16.978%C47B**1.3A*13833.1h14.1C*50.5B+
Darkstar 1,5101,4691,0601.386C+0.5025.738%C17.971%D-48.6C*1.4A11930.2h13.7C+53.3C+
Zenith VX-5 1,4851,4488331.738B+0.1527.189%B21.271%C+60.3B**1.5A**18724h12.7C**46.5B
VE-LR Obelisk 1,4671,4467721.873C++0.0244.305%A++27.317%C--56.7B**N/A14625.5h5.9B+13.2B*
VE-C Horizon 1,4831,4287132.003B+0.1137.943%C**22.549%C+72.9B**2.8A++17019.6h14.2B+37.4B+
Frag Grenade 1,3531,34311343N/A1,341.1159.02%A++N/A1220.9M++9.1C++41641.1h2A++3.3A
Solstice VE3 1,3321,3252662.5U660.6120.407%C-13.811%D--40.5AN/A23332.7h11.2B*55B+
Skyguard 2,3931,3094602.846C+0.9636.114%B**1.222%D20B*16.5A++27265.5h132.8C+367.7B+
NS-AM7 Archer 1,8481,2862,2280.577C*1.3168.426%A16.563%C+9.6B+4.2B**70133.4h18C**26.3B+
Orion VS54 1,2761,2678611.472C++0.4221.346%C++16.417%D*49.1B*N/A31925.8h11.8B+55.4B+
The Slasher 1,2341,22426,9750.045C+1.8552.093%A2.859%D--1.3CN/A3966h1.7B++3.3B+
Eridani SX5 1,2141,2089751.239C++0.6526.778%C++14.57%D36.8C++N/A15832.8h13.1C+49.1C++
NSX-P Naginata 1,2561,2065092.369B++0.4829.838%A19.071%D*88A++3.6M**19513.7h11.2B+37.6B++
Pulsar VS1 1,2411,2045322.263A0.3729.621%A24.585%B+64.4A**2S23518.7h13.4B+45.2B*
Eclipse VE3A 1,2091,1988991.333C+0.5627.417%C++12.02%D**48.1B+N/A18124.9h11.3B+41.4B+
NSX-P Tanto 1,2321,1977811.533B++0.3626.704%C*21.47%C--49.5B**1.4B*15624.2h12.2B++45.6B+
VA39 Spectre 1,2211,1955432.201B+0.3140.994%A+24.519%D*50.6A*1.1A++15923.6h5B++12.2B*
Nova 1,2291,1957981.497C++0.3952.866%B++14.979%C+66.8A+1.9M*16017.9h5.4C--10.2C*
CME 1,2311,1925312.245B**0.3531.095%B*19.547%C69.7A++2.3S17117.1h13B41.8B+
Coyote Missiles 2,0081,1903533.371B1.4858.254%B++N/A37.7C+25.9C**37131.6h46.1C+79.2C*
NS Baron G5 1,2021,1899921.199C++0.6952.795%B*14.466%C+39.5BN/A14230.1h4.7C++9C++
The Little Helper 1,2201,1886021.973B+0.0862.16%A+12.626%D83.1A++2.2A**23914.3h5C+8B+
Phaseshift VX-S 1,2101,1853323.569C*1.6850.418%A++49.536%F48.2B**1A*13424.6h4.2C--8.4C*
Deimos VA29 1,1901,1848211.442C*0.4564.933%B+10.557%D--56.4B+N/A20721h2.9D4.5C+
LB00 Python AP 1,7451,1841408.457C6.5771.496%AN/A70.1B++33.2A++34916.9h4.7C+6.6B+
MKV Suppressed 1,1881,1837831.511B+0.3827.521%B12.933%D--44B+N/A12826.9h14.1C*51.4C**
Parsec VX3-A 1,1951,1822744.314C+2.4246.343%B++72.42%D--48.4C++N/A11824.4h2.2D-4.7C+
MANA Anti-Personnel Turret 1,1881,1824462.65N/A0.7620.159%UN/A11820U60U20699100.1h19.7T*97.6T*
Ghost 1,1911,1805941.987C+0.1048.487%A+53.559%D**33.9C+N/A11134.8h2.6C5.3B+
Cerberus 1,2041,1791,1411.033C+0.8635.64%B+24.258%C*65.9B**1.4B**16517.9h6.4C+18C**
Phantom VA23 1,2131,1784592.566B+0.6841.977%B**23.939%D60.1B*1.8S13619.6h4.9C+11.8B
Revenant 1,1931,1775852.012C+0.1233.046%C+26.763%C58.3B+N/A14420.2h6.6B+19.9B+
NSX Tengu 1,2001,1778581.372C++0.5236.059%C+17.247%D42.8C**N/A10027.5h14.8C+40.9C++
NSX Yumi 1,2051,1739471.239C+0.6528.566%B+17.988%D-39.5C++1.1B+9129.7h12.4C++43.4B
Manticore SX40 1,1871,1728051.456B+0.4337.137%B**22.014%C++114.9S1.5B++30310.2h6.7B+18.2B*
NSX Tanto 1,1951,1729231.27C++0.6228.38%B+19.198%D-40.6B+N/A9928.9h14.5C+51C**
NS-15M1 1,1961,1725862B+0.1125.04%B+16.468%D53.3B+1.1A++17322h11.2B+44.9B+
NS-61 Emissary 1,1841,1729821.193B+0.7031.365%B+12.457%D48AN/A13324.4h12.8C**40.9B+
NSX Tomoe 1,1841,1718561.368C+0.5230.208%C*28.096%D-43.7C*N/A9826.8h14.7C+48.7C*
The Immortal 1,1861,1681,1880.983C0.9135.915%C++25.599%C65.6B**1B*18517.8h9.9D-27.7C
S12 Renegade 1,3081,1653213.629C*1.7452.969%A3.519%D46.6C+5.7M++11525h5.4D**10.1C
VX29 Polaris 1,1871,1657301.596C++0.2926.764%B+18.455%D50.4B1B**18623.1h13.3C+49.6C**
NSX Daimyo 1,1661,1634412.637C+0.7544.017%B91.402%D44.7C+N/A14926h3C--6.7C+
Phobos VX86 1,1761,1618521.363C++0.5367.946%B++15.073%C58.9B+N/A19219.7h2.7C4C**
Sirius SX12 1,1671,1618981.293C**0.6024.76%C++12.662%D-32.4C*N/A12335.8h16.9C68.1C+
Lasher X2 1,1711,1618321.395B++0.5032.873%B**4.307%C*54.8AN/A24021.2h12.4A++37.6B**
Pulsar C 1,1651,1618991.291C++0.6025.127%C++14.901%D**38.1B+N/A15030.5h11.6C*46.2C**
V10 1,1691,1602035.714A3.8249.946%A69.914%D-44.6B+N/A10926h2.4C+4.8B+
Thanatos VE70 1,1671,1609231.257B+0.6349.251%B**13.966%C-46.8B**N/A16224.8h5C++10.1B+
Chaos 1,1751,1607941.461C+0.4347.036%D-12.759%D58.9B+N/A14919.7h4.2C+9C
Nyx VX31 1,1751,1597091.635C+0.2637.11%B+22.519%D43.1C*N/A12326.9h5B+13.5B+
Artemis VX26 1,1691,1595722.026B+0.1431.394%B*18.119%D52B*N/A13622.3h11.4B+36.2B+
XM98 1,1671,1593403.409B+1.5246.595%A71.959%C34.2B+N/A10833.9h2.6C+5.6B+
NS-44L Blackhand 1,1691,1591,2760.908C+0.9842.097%C+21.743%D**37.9B*N/A9830.6h4.4C++10.4C**
Terminus VX-9 1,1751,1596801.704B0.1926.578%C*17.515%D*52.2B+N/A16522.2h13.2C+49.7C++
Serpent VE92 1,1641,1596601.756B++0.1325.531%B15.876%D56AN/A20020.7h11.9B+46.6B+
Lasher X2 AE 1,1681,1587821.481C++0.4133.099%B+2.159%D56.2B++N/A13920.6h13.1A39.7B*
VX6-7 1,1811,1588181.416C*0.4729.064%B*18.48%C-28.8C+N/A9240.2h15.8C--54.3C++
Parallax VX3 1,1711,1571577.369A5.4848.672%A+75.108%C47.6AN/A12724.3h2.1B4.3B++
Eidolon VE33 1,1691,1578081.432C**0.4631.041%B+20.83%D45.2B**N/A14825.6h7.9B+25.4B+
Corvus VA55 1,1691,1557021.645B++0.2526.791%B+18.615%D43.4B*N/A14626.6h11.4B+42.5B+
Pandora VX25 1,1711,1551,0321.119C+0.7750.576%B**12.987%D45.5BN/A16225.4h5.1C10B+
Skorpios 1,1681,1558661.334C+0.5625.499%C-16.71%D38.8C+N/A10529.8h12.3C48.3C
Equinox VE2 Burst 1,1661,1547861.468C+0.4229.355%B23.917%C-43.2C+N/A10026.7h13C+44.2C**
NS-30 Vandal 1,1711,1547071.632C+0.2640.425%B**20.884%D44.9C**N/A13325.7h6.3C15.5B+
Flare VE6 1,1711,1546621.743B+0.1526.293%B++19.584%D56.3B+N/A21820.5h11.2C+42.4B+
Betelgeuse 54-A 1,1671,1545572.072C0.1823.784%D21.664%D*63.1C+N/A25518.3h11.5C48.2C
Equinox VE2 1,1761,1547001.649B+0.2428.622%B+17.591%C--45.4B++N/A12525.4h12.8C++44.8B
NS-15M2 1,1771,1547601.518C+0.3724.687%C++17.331%D--61.4B++1.2A22718.8h12.4C*50.2C**
Ursa 1,1701,1527241.591B+0.3025.749%B+18.576%D-54.6B++N/A18721.1h10.7B41.5B+
NS-11A 1,1681,1526851.682B+0.2127.705%B++16.493%D47.6B*N/A12924.2h12.9B+46.6B+
Pulsar LSW 1,1661,1526451.786C**0.1024.468%C**19.01%D54.9B+N/A18121h11.8C**48.4B
Solstice Burst 1,1541,15211152U1,150.1123.576%D15.625%D*43C**N/A13226.8h10.3B**43.6B+
NS-7 PDW 1,1861,1511,0201.128C**0.7626.916%B+14.944%C--25.6C+N/A9944.9h16.9C62.7C++
NS-11P 1,1671,1518891.295C++0.6025.457%B+17.463%C39.3B++N/A12929.3h14.5C+57.1B
NS-44 Commissioner AE 1,1621,1501,0231.124C+0.7744.962%C**16.435%D--64.2BN/A17317.9h3.8C8.5C++
SVA-88 1,1731,1496561.752C+0.1425.467%B+21.062%D58.6B+1.2A++23319.6h12.4C+48.6C**
NSX Naginata 1,1611,1488551.343C+0.5523.751%B20.645%D--43.2C++N/A10626.6h12.5C++52.5C**
Beamer VS3 1,1621,1439871.158B+0.7328.969%C*16.448%D73.7A**1.2B*25715.5h7.4B+25.5C*
Spiker 1,1661,1381,2950.879C+1.0130.567%C++21.353%C++54.2B++1.3B*16321h9C++29.6C**
NS-44 Commissioner 1,1631,1341,0491.081C++0.8145.772%B**15.697%D-64.1A1.6M+19817.7h3.8C*8.2B+
Antares LC 2,2961,1328801.286C+0.6037.526%B*1.325%C-15.7C16.1C**25172.1h169.1C450.7C+
Tank Mine 1,7981,1301298.76M++6.8768.036%A**N/A188.3A++111.3A++19386h2.3D3.3A++
Force-Blade 1,2221,12134,8440.032C**1.8652.342%A++1.784%D0.9C**N/A31217.1h2B+3.8B++
M40 Fury-F 1,7531,1194922.274B+0.3867.721%A+N/A33.7B++19.1M19933.2h18.6D-27.5C+
V30-F Starfall 1,8021,1054582.413B+0.5265.164%C**N/A32.8B20.7B+18733.7h19.9C-30.6C
Light PPA 1,2791,0973043.609C+1.7246.138%B++N/A51.3C*8.5A*25221.4h15C++32.5C*
NSX Masamune 1,5521,0558101.302B++0.5965.082%B*N/A35.8B16.8C**22229.5h13.9C+21.3C*
Spear Anti-Vehicle Phalanx Turret 1,6951,0461397.525C++5.6350.743%B+3.92%C+52B*32.3B**49020.1h9.2C++18.2B+
Dual Photon Pods 1,3731,0061427.085C++5.1961.384%B**1.491%B80.5C++29.4B*75912.5h28.7C-46.7C++
L100 Python HEAT 1,4859892024.896C++3.0165.734%A+1.416%D42.6B**21.4A*34223.2h5.8C**8.8B*
MANA Anti-Vehicle Turret 1,7698916041.475C-0.4262.703%B+1.684%D*8910A++8780A*6047140.1h10.8D-17.3C+
NS Annihilator 1,5528834611.915M*0.0283.947%B*N/A20.3A*15.3A++24543.6h9.4B*11.2B**
S1 1,3348691,1660.745C++1.1569.983%A+2.532%C+26.6C++14.2C*37132.7h7.8C11.2B
NS Decimator 1,2348571,0450.82C1.0772.502%A+2.567%C**33.7C+14.8C+36925.4h5.8D8C++
Nemesis VSH9 1,5108467121.188B*0.7070.619%B**N/A18.5C++14.5B++25745.7h9C12.7C*
Rocklet Rifle 1,2977544301.753A*0.1453.925%C++N/A45.7A+32.9B++43816.5h26.8B*49.7B++
Proximity Mine 655655946.968B**5.0856.578%A++N/A128.4C*N/A4495.1h1.9C++3.4B**
NS-45 Pilot 5975823891.496C**0.3937.484%B**18.9%D-98.6A+2.5M*2445.9h7.1C*19B+
Lancer AE 1,3025744421.299C**0.5969.851%B**N/A15.4C+19.6B*20337.2h22.3C++31.9C*
Lancer VS22 1,2975676310.899C*0.9969.436%B**N/A14.3C++18.4B++30239.7h34.5C+49.6C+
C75 Viper 756545886.193B+4.3052.048%AN/A44.7B*17.3A*44012.2h14.8C+28.4B+
Soldier Soaker 5455424481.21C++0.6842.775%B*9.041%D--84.7B**N/A2596.4h6.2C+14.4B++
Hunter QCX 8375304361.216B*0.6777.017%A*1.887%F63.9S37S4038.3h9.5C+12.4C*
Sticky Grenade 4694611461N/A459.1165.475%A+N/A1536.7A26.7A++47530.3h1.5B*2.3B*
M20 Basilisk 602438944.66B++2.7741.844%C**7.306%B++28.6B++10.7B*23215.3h92.9C**222.1B+
Photon A2A Missile Pods 7403781623.625M*21.7370.467%D**N/A180M*172.4S23702.1h7.5B+10.7C++
Aspis Anti-Aircraft Phalanx Turret 756373735.11B++3.2229.985%B++1.34%D17A17.4A32122h131.1B+437.1B++
Proton II PPA 3953483210.875C+8.9828.498%B++1.724%C49C6.6A+1707.1h11.2C39.3B
M20 Basilisk 356253524.865A2.9739.185%C+6.719%B+28.1B+11.4B+2389h89B+227.1B+
Blueshift VM5 257250842.976B1.0922.086%B+19.2%C48.1B**1.3A+1995.2h14.7B+66.5B+
M40 Fury 328244376.595C++4.7051.008%A+N/A67.8B**23.3M+4693.6h22D-43.1C++
Blueshift VM5 251244842.905C**1.0122.822%B++21.721%C++46.9B*1.3A++1935.2h15.4B67.6B+
Anti-Vehicle Grenade 3932421242N/A240.1166.047%A++N/A345.7C+215.7A38710.7h6.9C-10.5B
NSX Amaterasu 19619512,2750.016D1.8738.456%B+8.205%D0.5C--N/A1370.6h2.7C*7B+
E540 Halberd 294187355.343C3.4551.041%B+1.07%D-25.3D14.5C3617.4h6.9D13.6C+
Aphelion VEX-4 365174473.702C+1.8146.691%A++2.874%C--58M+63.7S9653h59.9C++128.3B++
M202 Wyrm 263171227.773C5.8852.178%C--N/A81.4D43.8C-4162.1h45.5D87.3D
Saron HRB-H 251171237.435B+5.5460.195%B+1.17%C55.2B**25.8C++7183.1h22B+36.6B+
Comet VM2 215145991.465B++0.4346.34%B+2.069%D--15.3B*7.4A++3049.5h26.5C+57.3C++
Comet VM2 204139971.433B+0.4647.23%C*N/A14.9B+7B**2159.3h28C++59.2C**
M20 Basilisk 194136383.579B++1.6932.218%C**5.882%B+20C++8.5B1476.8h79.2C++245.7B+
M40 Fury 196135363.75C--1.8654.594%A*2.222%B64.3B+29M4942.1h28.9F-53C--
M60-G Bulldog 144126274.667C++2.7834.895%C+1.587%D-32.3C*4.6C2253.9h6.3B+18.1B+
NS CandyCannon 3000 1181172130.549C+1.3435.561%C+18.803%D--50.9B+N/A1502.3h3.8B++10.7B+
G30 Walker 195116157.733A++5.8428.074%C1.724%D--17.8B+12.2B+2476.5h200.6B+714.4C**
G30 Walker 185116215.524B+3.6329.736%C+2.586%D19C**11.3B2056.1h222C+746.5C+
Fatestealer 1001004400.227T*1.6644.5%B*12%D*9.5DN/A2310.5h1.8A++4A
Lumine Edge 75754,2460.018C1.8747.436%A++2.667%F-0.5DN/A2140.7h1.5C+3.1B+
M12 Kobalt 7169611.5C+9.6116.829%C14.493%D32.9D-1D--1572.1h31.6F-187.5D
Aphelion VEX-4H 10569242.875C0.9842.409%C1.449%D--40.6C+21.2D8241.7h57.2C*134.9C++
CAS30 Tank Buster 15358670.866C1.0247.114%C++N/A9.8C**16.1A++4065.9h105.8D*224.6D-
NS-10 Burster 8552202.6A*0.7131.328%C**N/A11.3M7.2A**3134.6h110.4B**352.3B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6611,96910.9h
Nano-Armor Kit7721,114,56179.1h
Anti-Vehicle MANA Turret392,4516.3h
Spawn Beacon29480.7h
Medical Applicator308220,78114h
AE Nano-Armor Kit162247,94314h
AE Medical Applicator290179,18811.3h
Spitfire Auto-Turret151,1481.3h
Deconstruction Tool04050h
Nanite Revive Grenade01,0810.3h
Ammunition Package906,8143.7h
Medical Kit1262,8432.6h
Anti-Infantry MANA Turret311,3723.4h
Snowman Soldier11770.3h
Nano-Repair Grenade01970.1h
Recon Detection Device464,0737.1h
Shield Recharging Field392,7971.2h

Check the help document for the dictionary if you want to learn more about words used here.


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