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Harbinger Skirmisher Talthan[TWC2] Talthan
VS BR 88

KDR: 1.86

Score: 88.1m

Last Seen: Feb 16th, 2019 4:10 PM
- OFFLINE - 148 hour(s)

Prestige 1, Battle Rank 88 - Vanu Sovereignty on Connery - Outfit Member of THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 576
Level Progress (to 89): 56%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF Supernova PC Supernova FPC Maelstrom Turbo Laser VE-S Canis VE-H Maw C-4 H-V45
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,484,937 MLG Score: 1187
Fun Score: N/A
Cheeseburgers Flipped: 160TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.572%19.081%5455496869,7831.501190.363

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.997%1.464A+-0.248C-1.559FHEAD + (~4.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.30.475B+11.20.215C++28

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.95%2.895%373410188,739294657312.96539152%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.112%-0.154C1.188B**0.03

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
261.5-0.624D94-0.775D-167.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.236%2.094%4126101614,471506686082.85649168%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.308%0.033C+-0.334C-1.276

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.1-0.064C+17-0.353C-24.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.916%2.705%1291310093,956386420501.02355193%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.397%-0.023C+-0.422C--0.647

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
115.80.023C+41.6-0.054C+74.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.199%63.697%129810149,14831851062.87221

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.68%1.678A++-0.226C-0.141

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.343C**30.057C+3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.913%13.415%129610166,9923933921.77733

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.375%0.956B*-0.222C-0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B4.20.131C++3.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 576
88.1m214%392 (23.5k)356 (21.4k)1.86447172,41992,4762.2626388 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1022692628.455%13.864%39402:4083

8% Combat Medic42% Engineer16% Heavy Assault16% Infiltrator17% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 PMSep 4th, 2017 5:35 PMFeb 20th, 2019 9:16 AM (2d) (PST)Feb 16th, 2019 6:19 PM (6d) (PST)Feb 16th, 2019 12:10 PM (6d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1691959740.6980.3740.0971.8020.1441187

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,14611,69858,44842226108921,382

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4119h/171.6d 36,820 23,904 46,103 445.3k 6,940 10,409 35,633 288.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
C**
Kills:2,975
Deaths:1,584
KDR:1.878
Accuracy:27.257% C**
HSR:24.740% C+
Orion VS54
C++
Kills:1,267
Deaths:861
KDR:1.472
Accuracy:21.346% C++
HSR:16.417% D*
NSX-P Naginata
A
Kills:1,206
Deaths:509
KDR:2.369
Accuracy:29.838% A
HSR:19.071% D**
VX29 Polaris
B+
Kills:1,165
Deaths:730
KDR:1.596
Accuracy:26.764% B+
HSR:18.455% D
Lasher X2
B**
Kills:1,161
Deaths:832
KDR:1.395
Accuracy:32.873% B**
HSR:4.307% C*
Lasher X2 AE
B+
Kills:1,158
Deaths:782
KDR:1.481
Accuracy:33.099% B+
HSR:2.159% D
Betelgeuse 54-A
D
Kills:1,154
Deaths:557
KDR:2.072
Accuracy:23.784% D
HSR:21.664% D*
Flare VE6
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:26.293% B++
HSR:19.584% D
NS-15M2
C++
Kills:1,154
Deaths:760
KDR:1.518
Accuracy:24.687% C++
HSR:17.331% D--
Ursa
B+
Kills:1,152
Deaths:724
KDR:1.591
Accuracy:25.749% B+
HSR:18.576% D
Pulsar LSW
C**
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:24.468% C**
HSR:19.010% D
NS-15M1
B+
Kills:1,151
Deaths:577
KDR:1.995
Accuracy:24.963% B+
HSR:16.160% D-
SVA-88
B+
Kills:1,149
Deaths:656
KDR:1.752
Accuracy:25.467% B+
HSR:21.062% D
NSX Naginata
B
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:23.751% B
HSR:20.645% D--
Kills:18,146
Deaths (as Heavy Assault):10,734
Deaths (to Heavy Assaults):26,896
KDR:1.69052
Kill Difference:7,412
Playtime:669.309 hours
Usage:16%
Score:15.004m
Score/min:374
Accuracy (listed only):26.453%
HSR (listed only):17.084%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:10,590
Deaths:7,419
KDR:1.427
Accuracy:25.393% C**
HSR:11.719% D-
NS-11C
B*
Kills:1,465
Deaths:974
KDR:1.504
Accuracy:27.929% B*
HSR:16.997% C
VE-LR Obelisk
A++
Kills:1,411
Deaths:765
KDR:1.844
Accuracy:44.179% A++
HSR:27.357% C--
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
Zenith VX-5
C**
Kills:1,278
Deaths:750
KDR:1.704
Accuracy:26.728% C**
HSR:21.362% C+
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% C--
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
Eclipse VE3A
C++
Kills:1,178
Deaths:885
KDR:1.331
Accuracy:27.295% C++
HSR:11.885% D**
Revenant
C+
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:33.046% C+
HSR:26.763% C
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Phobos VX86
B*
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B*
HSR:15.073% C+
Deimos VA29
B
Kills:1,161
Deaths:806
KDR:1.440
Accuracy:64.781% B
HSR:10.680% D--
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
C-
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% C-
Serpent VE92
B+
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B+
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C
Eidolon VE33
B+
Kills:1,157
Deaths:808
KDR:1.432
Accuracy:31.041% B+
HSR:20.830% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% C--
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
The Little Helper
A+
Kills:859
Deaths:455
KDR:1.888
Accuracy:63.613% A+
HSR:13.271% C-
Kills:35,620
Deaths (as Engineer):22,921
Deaths (to Engineers):21,946
KDR:1.55403
Kill Difference:12,699
Playtime:1,710.486 hours
Usage:42%
Score:38.207m
Score/min:372
Accuracy (listed only):38.330%
HSR (listed only):16.566%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C**
Kills:10,590
Deaths:7,419
KDR:1.427
Accuracy:25.393% C**
HSR:11.719% D-
VE-S Canis
A+
Kills:3,716
Deaths:1,790
KDR:2.076
Accuracy:36.861% A+
HSR:14.586% D
NS-11C
B*
Kills:1,465
Deaths:974
KDR:1.504
Accuracy:27.929% B*
HSR:16.997% C
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
Zenith VX-5
C**
Kills:1,278
Deaths:750
KDR:1.704
Accuracy:26.728% C**
HSR:21.362% C+
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% C--
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
Eclipse VE3A
C++
Kills:1,178
Deaths:885
KDR:1.331
Accuracy:27.295% C++
HSR:11.885% D**
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Phobos VX86
B*
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B*
HSR:15.073% C+
Deimos VA29
B
Kills:1,161
Deaths:806
KDR:1.440
Accuracy:64.781% B
HSR:10.680% D--
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
C-
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% C-
Serpent VE92
B+
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B+
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% C--
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C-
The Little Helper
A+
Kills:859
Deaths:455
KDR:1.888
Accuracy:63.613% A+
HSR:13.271% C-
Kills:42,626
Deaths (as Light Assault):27,953
Deaths (to Light Assaults):15,211
KDR:1.52492
Kill Difference:14,673
Playtime:710.471 hours
Usage:17%
Score:13.907m
Score/min:326
Accuracy (listed only):36.130%
HSR (listed only):15.121%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A+
Kills:3,716
Deaths:1,790
KDR:2.076
Accuracy:36.861% A+
HSR:14.586% D
H-V45
B**
Kills:2,747
Deaths:1,036
KDR:2.652
Accuracy:29.858% B**
HSR:20.641% C+
Darkstar
C
Kills:1,408
Deaths:1,031
KDR:1.366
Accuracy:25.604% C
HSR:17.827% D-
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
Pulsar VS1
A
Kills:1,204
Deaths:532
KDR:2.263
Accuracy:29.621% A
HSR:24.585% B+
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
CME
B*
Kills:1,192
Deaths:531
KDR:2.245
Accuracy:31.095% B*
HSR:19.547% C
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Yumi
B
Kills:1,173
Deaths:947
KDR:1.239
Accuracy:28.566% B
HSR:17.988% D-
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Phobos VX86
B*
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B*
HSR:15.073% C+
Deimos VA29
B
Kills:1,161
Deaths:806
KDR:1.440
Accuracy:64.781% B
HSR:10.680% D--
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
C-
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% C-
Terminus VX-9
C*
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:26.578% C*
HSR:17.515% D*
Corvus VA55
B+
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:26.791% B+
HSR:18.615% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% C--
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
Equinox VE2
B+
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:28.622% B+
HSR:17.591% C-
Equinox VE2 Burst
B+
Kills:1,154
Deaths:786
KDR:1.468
Accuracy:29.355% B+
HSR:23.917% C
NS-11A
B++
Kills:1,152
Deaths:685
KDR:1.682
Accuracy:27.705% B++
HSR:16.493% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C-
NS-11P
B+
Kills:1,151
Deaths:889
KDR:1.295
Accuracy:25.457% B+
HSR:17.463% C
The Little Helper
A+
Kills:859
Deaths:455
KDR:1.888
Accuracy:63.613% A+
HSR:13.271% C-
Kills:34,440
Deaths (as Combat Medic):22,361
Deaths (to Combat Medics):9,385
KDR:1.54018
Kill Difference:12,079
Playtime:337.464 hours
Usage:8%
Score:7.999m
Score/min:395
Accuracy (listed only):37.020%
HSR (listed only):16.308%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A+
Kills:3,716
Deaths:1,790
KDR:2.076
Accuracy:36.861% A+
HSR:14.586% D
NS-AM7 Archer
A
Kills:1,250
Deaths:2,194
KDR:0.570
Accuracy:68.434% A
HSR:16.320% C+
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
VA39 Spectre
A+
Kills:1,195
Deaths:543
KDR:2.201
Accuracy:40.994% A+
HSR:24.519% D*
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
Parsec VX3-A
B++
Kills:1,182
Deaths:274
KDR:4.314
Accuracy:46.343% B++
HSR:72.420% D--
Cerberus
B+
Kills:1,179
Deaths:1,141
KDR:1.033
Accuracy:35.640% B+
HSR:24.258% C*
Phantom VA23
B**
Kills:1,178
Deaths:459
KDR:2.566
Accuracy:41.977% B**
HSR:23.939% D
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NS-61 Emissary
B+
Kills:1,172
Deaths:982
KDR:1.193
Accuracy:31.365% B+
HSR:12.457% D
NSX Tomoe
C*
Kills:1,171
Deaths:856
KDR:1.368
Accuracy:30.208% C*
HSR:28.096% D-
The Immortal
C*
Kills:1,168
Deaths:1,188
KDR:0.983
Accuracy:35.915% C*
HSR:25.599% C
NSX Daimyo
B
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:44.017% B
HSR:91.402% D
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
V10
A
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.946% A
HSR:69.914% D-
XM98
A
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:46.595% A
HSR:71.959% C
Nyx VX31
B+
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:37.110% B+
HSR:22.519% D
NS-44L Blackhand
C+
Kills:1,159
Deaths:1,276
KDR:0.908
Accuracy:42.097% C+
HSR:21.743% D**
Artemis VX26
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:31.394% B*
HSR:18.119% D
Ghost
A
Kills:1,158
Deaths:590
KDR:1.963
Accuracy:48.387% A
HSR:53.368% D**
Parallax VX3
A+
Kills:1,157
Deaths:157
KDR:7.369
Accuracy:48.672% A+
HSR:75.108% C
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
NS-30 Vandal
A
Kills:1,154
Deaths:707
KDR:1.632
Accuracy:40.425% A
HSR:20.884% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C-
NS-44 Commissioner AE
B
Kills:1,150
Deaths:1,023
KDR:1.124
Accuracy:44.962% B
HSR:16.435% D--
Beamer VS3
C*
Kills:1,143
Deaths:987
KDR:1.158
Accuracy:28.969% C*
HSR:16.448% D
Spiker
C++
Kills:1,138
Deaths:1,295
KDR:0.879
Accuracy:30.567% C++
HSR:21.353% C++
NS-44 Commissioner
B**
Kills:1,134
Deaths:1,049
KDR:1.081
Accuracy:45.772% B**
HSR:15.697% D-
Phaseshift VX-S
A*
Kills:974
Deaths:282
KDR:3.454
Accuracy:51.482% A*
HSR:49.589% F
Manticore SX40
A
Kills:941
Deaths:685
KDR:1.374
Accuracy:37.183% A
HSR:22.104% C++
Soldier Soaker
B*
Kills:542
Deaths:448
KDR:1.210
Accuracy:42.775% B*
HSR:9.041% D--
NS CandyCannon 3000
C+
Kills:117
Deaths:213
KDR:0.549
Accuracy:35.561% C+
HSR:18.803% D--
Kills:37,813
Deaths (as Infiltrator):25,804
Deaths (to Infiltrators):11,304
KDR:1.46539
Kill Difference:12,009
Playtime:667.343 hours
Usage:16%
Score:12.531m
Score/min:313
Accuracy (listed only):38.787%
HSR (listed only):29.554%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B++
Kills:4,371
V. Kills:2,775 157%
Deaths:2,072
KDR:2.110
Accuracy:33.537% B+
KPH:22.600 B++
VKPH:14.400 B+
Hornet Missiles
M
Kills:2,567
V. Kills:1,661 154%
Deaths:264
KDR:9.723
Accuracy:68.170% B++
KPH:148.500 A
VKPH:96.100 M
Saron Laser Cannon
B**
Kills:2,265
V. Kills:1,950 116%
Deaths:1,409
KDR:1.608
Accuracy:38.128% B**
KPH:18.900 B+
VKPH:16.300 B**
Coyote Missiles
C*
Kills:1,157
V. Kills:801 144%
Deaths:344
KDR:3.363
Accuracy:58.311% B++
KPH:37.100 C+
VKPH:25.700 C*
Antares LC
C**
Kills:1,132
V. Kills:1,164 97%
Deaths:880
KDR:1.286
Accuracy:37.526% B*
KPH:15.700 C
VKPH:16.100 C**
Light PPA
A*
Kills:1,097
V. Kills:182 N/A
Deaths:304
KDR:3.609
Accuracy:46.138% B++
KPH:51.300 C*
VKPH:8.500 A*
Dual Photon Pods
B**
Kills:1,006
V. Kills:367 273%
Deaths:142
KDR:7.085
Accuracy:61.384% B**
KPH:80.800 C++
VKPH:29.500 B**
Photon A2A Missile Pods
S
Kills:378
V. Kills:362 104%
Deaths:16
KDR:23.625
Accuracy:70.467% D**
KPH:178.600 M**
VKPH:171 S
Kills:13,973 (8,865 + 0)
Deaths:5,431
KDR:2.573
VKDR:1.705
Vehicle Kills:9,262
Kill Difference:8,542
Playtime:469.614 hours
Usage:11%
Score:8.552m
Score/min:304
Piloting Accuracy:46.138%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A*
Kills:58
V. Kills:95 60%
Deaths:67
KDR:0.866
Accuracy:47.114% C++
KPH:9.900 C**
VKPH:16.100 A*
Kills:58 (58 + 0)
Deaths:67
KDR:0.866
VKDR:1.418
Vehicle Kills:95
Kill Difference:9
Playtime:5.888 hours
Usage:0%
Score:0.143m
Score/min:403
Piloting Accuracy:47.114%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M+
Kills:1,857
V. Kills:1,480 125%
Deaths:442
KDR:4.201
Accuracy:69.040% A+
KPH:42.600 B**
VKPH:34 M+
Skyguard
A++
Kills:1,308
V. Kills:1,083 121%
Deaths:459
KDR:2.850
Accuracy:36.096% B**
KPH:20 B*
VKPH:16.600 A++
L100 Python HEAT
A*
Kills:989
V. Kills:496 199%
Deaths:202
KDR:4.896
Accuracy:65.734% A+
KPH:42.600 B**
VKPH:21.300 A*
LB00 Python AP
A*
Kills:545
V. Kills:256 212%
Deaths:70
KDR:7.786
Accuracy:69.985% B**
KPH:74.700 B*
VKPH:35.100 A*
C75 Viper
A++
Kills:461
V. Kills:164 279%
Deaths:82
KDR:5.622
Accuracy:52.106% A
KPH:42.600 B++
VKPH:15.200 A++
Kills:5,160 (5,160 + 0)
Deaths:1,255
KDR:4.112
VKDR:2.772
Vehicle Kills:3,479
Kill Difference:3,905
Playtime:150.255 hours
Usage:4%
Score:3.085m
Score/min:342
Driving Accuracy:52.106%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A*
Kills:5,291
V. Kills:1,755 301%
Deaths:635
KDR:8.332
Accuracy:57.192% B*
KPH:42.900 A*
VKPH:14.200 A++
Supernova FPC
M+
Kills:4,565
V. Kills:3,622 126%
Deaths:951
KDR:4.800
Accuracy:67.944% A++
KPH:36.100 B**
VKPH:28.600 M+
Saron HRB
A+
Kills:1,718
V. Kills:1,155 149%
Deaths:242
KDR:7.099
Accuracy:44.709% C++
KPH:39.400 A+
VKPH:26.500 A
Proton II PPA
A+
Kills:348
V. Kills:47 N/A
Deaths:32
KDR:10.875
Accuracy:28.498% B++
KPH:49.100 C
VKPH:6.600 A+
E540 Halberd
C
Kills:186
V. Kills:107 172%
Deaths:35
KDR:5.314
Accuracy:51.108% B+
KPH:25.400 D
VKPH:14.600 C
Aphelion VEX-4
S
Kills:173
V. Kills:190 91%
Deaths:47
KDR:3.681
Accuracy:46.716% A++
KPH:57.600 M+
VKPH:63.200 S
M20 Basilisk
B+
Kills:135
V. Kills:58 229%
Deaths:38
KDR:3.553
Accuracy:32.142% C**
KPH:19.800 C*
VKPH:8.500 B+
Kills:12,416 (9,856 + 2,560)
Deaths:1,980
KDR:6.271
VKDR:3.502
Vehicle Kills:6,934
Kill Difference:10,436
Playtime:317.816 hours
Usage:8%
Score:6.396m
Score/min:335
Driving Accuracy:67.944%
Gunner Accuracy:32.142%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B**
Kills:162
V. Kills:76 210%
Deaths:23
KDR:7.043
Accuracy:60.194% B+
KPH:54.300 B**
VKPH:25.500 C++
Aphelion VEX-4H
C+
Kills:57
V. Kills:30 184%
Deaths:21
KDR:2.714
Accuracy:42.118% C-
KPH:36.300 C+
VKPH:19.100 D
Kills:219 (0 + 219)
Deaths:44
KDR:4.977
VKDR:2.409
Vehicle Kills:106
Kill Difference:175
Playtime:4.556 hours
Usage:0%
Score:0.201m
Score/min:737
Driving Accuracy:N/A%
Gunner Accuracy:42.118%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:405
V. Kills:153 263%
Deaths:93
KDR:4.355
Accuracy:41.184% C*
KPH:27.500 B++
VKPH:10.400 B++
M40 Fury
M+
Kills:244
V. Kills:84 287%
Deaths:37
KDR:6.595
Accuracy:51.062% A++
KPH:67.500 B**
VKPH:23.200 M+
M20 Basilisk
B+
Kills:223
V. Kills:96 230%
Deaths:48
KDR:4.646
Accuracy:38.929% C+
KPH:26.200 B+
VKPH:11.300 B
M40 Fury
M+
Kills:135
V. Kills:61 218%
Deaths:36
KDR:3.750
Accuracy:54.594% A++
KPH:63.700 B+
VKPH:28.800 M+
M60-G Bulldog
C*
Kills:126
V. Kills:18 N/A
Deaths:27
KDR:4.667
Accuracy:34.838% C+
KPH:32.500 C*
VKPH:4.600 C
G30 Walker
B+
Kills:106
V. Kills:74 141%
Deaths:15
KDR:7.067
Accuracy:27.258% C
KPH:16.800 C**
VKPH:11.700 B+
G30 Walker
C**
Kills:105
V. Kills:63 164%
Deaths:19
KDR:5.526
Accuracy:29.166% C
KPH:18.400 C*
VKPH:11 C**
M12 Kobalt
C-
Kills:63
V. Kills:1 N/A
Deaths:6
KDR:10.500
Accuracy:15.893% C-
KPH:32.400 D-
VKPH:0.500 D*
Kills:1,407 (0 + 1,407)
Deaths:281
KDR:5.007
VKDR:1.957
Vehicle Kills:550
Kill Difference:1,126
Playtime:46.835 hours
Usage:1%
Score:0.715m
Score/min:254
Driving Accuracy:N/A%
Gunner Accuracy:15.893%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
M++
Kills:1,156
V. Kills:141 N/A
Deaths:321
KDR:3.601
Accuracy:52.984% A
KPH:46.800 C+
VKPH:5.700 M++
M40 Fury-F
M+
Kills:1,119
V. Kills:634 176%
Deaths:492
KDR:2.274
Accuracy:67.721% A++
KPH:33.700 B++
VKPH:19.100 M+
V30-F Starfall
B+
Kills:1,099
V. Kills:693 158%
Deaths:454
KDR:2.421
Accuracy:65.186% C**
KPH:32.800 B+
VKPH:20.700 B+
Kills:3,374 (3,374 + 0)
Deaths:1,267
KDR:2.663
VKDR:1.159
Vehicle Kills:1,468
Kill Difference:2,107
Playtime:91.414 hours
Usage:2%
Score:0.941m
Score/min:172
Driving Accuracy:65.186%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 10,79610,5907,4191.427B+0.4425.393%C**11.719%D-34.7B**N/A103304.8h12.4C++48.7C**
Supernova PC 7,0465,2916358.332B+6.4757.192%B*1.928%C42.8A*14.2A++230123.5h3.8B*6.6B**
Supernova FPC 8,1874,5659514.8C+2.9467.944%A++2.913%C**36.1B**28.6M+393126.5h5.9C+8.6B+
Maelstrom Turbo Laser 7,1464,3712,0722.11C++0.2533.537%B+4.21%B**22.6B++14.4B+196193.2h106.2C*316.8C**
VE-S Canis 3,7723,7161,7902.076B*0.2136.861%A+14.586%D70B**1.1B**17953.1h11B+29.9B+
VE-H Maw 3,0222,9751,5841.878C**0.0127.257%C**24.74%C+65.8B+1B20845.2h10.3C**37.7B
C-4 4,4212,9561,1582.553B*0.6920.638%D-N/A110.7B++54.9A++106126.7h1.1B*5.3B+
H-V45 2,8122,7471,0362.652B++0.7929.858%B**20.641%C+79.9A++1.9M**20134.4h12.4B+41.6B++
Hornet Missiles 4,2282,5672649.723B**7.8668.17%B++N/A148.4A96M128717.3h10.3C++15.1B+
Saron Laser Cannon 4,2152,2651,4091.608C+0.2638.128%B**1.943%C+18.9B+16.3B**276119.8h137.7C++361.2B+
C-4 ARX 2,6791,8677652.441C**0.5823.179%DN/A154.3B*67.1A*95112.1h1.1B+4.8C++
L100 Python AP 3,3371,8574424.201C+2.3469.04%A+1.831%D42.7B**34M+41743.5h6.6C++9.6B+
Saron HRB 2,8731,7182427.099B+5.2344.709%C++1.222%C39.4A+26.5A47443.6h17B*37.9B*
NS-11C 1,5021,4659741.504B++0.3627.929%B*16.997%C48.2B**1.2A*13930.4h14.1C*50.4B+
VE-LR Obelisk 1,4301,4117651.844C++0.0244.179%A++27.357%C--56.9B**N/A14424.8h5.9B+13.3B*
Darkstar 1,4451,4081,0311.366C+0.5025.604%C17.827%D-47.7C++1.3B**11729.5h13.8C54C+
Solstice VE3 1,3321,3252662.5U660.6420.407%C-13.811%D--40.6A+N/A23032.6h11.2B*55C**
Frag Grenade 1,3211,31311313N/A1,311.1458.761%A++N/A1193.6M++7.3C+41851.1h2A++3.3A
Skyguard 2,3911,3084592.85C++0.9936.096%B**1.223%D20B*16.6A++27265.4h132.6C+367.3B+
Zenith VX-5 1,3131,2787501.704B+0.1626.728%C**21.362%C+58.4B**1.6M+18421.9h12.6C**47.2B
Orion VS54 1,2761,2678611.472C++0.3921.346%C++16.417%D*49.3B*N/A31425.7h11.8B+55.4C++
NS-AM7 Archer 1,8081,2502,1940.57C*1.2968.434%A16.32%C+9.4B+4.2B**69132.3h18.3C**26.7B+
The Slasher 1,2341,22426,9750.045C+1.8252.093%A2.859%D--1.3CN/A3966h1.7B++3.3B+
Eridani SX5 1,2141,2089751.239C++0.6326.778%C++14.57%D36.8C++N/A15732.8h13.1C+49.1C++
NSX-P Naginata 1,2561,2065092.369B++0.5029.838%A19.071%D**88A++3.6M**19413.7h11.2B+37.6B++
Pulsar VS1 1,2411,2045322.263A0.4029.621%A24.585%B+64.4A*2S23218.7h13.4B+45.2B*
NSX-P Tanto 1,2321,1977811.533B++0.3326.704%C*21.47%C--49.5B**1.4B*15524.2h12.2B++45.6B+
Nova 1,2291,1957981.497C++0.3752.866%B++14.979%C+66.8B**1.9M**16017.9h5.4C-10.2C*
VA39 Spectre 1,2211,1955432.201B+0.3440.994%A+24.519%D*50.9A++1.1A*15823.5h5B++12.2B*
CME 1,2311,1925312.245B*0.3831.095%B*19.547%C69.7A2.3S17117.1h13C**41.8B+
NS Baron G5 1,2021,1899921.199C++0.6752.795%B*14.466%C+39.5BN/A14230.1h4.7C++9C++
MKV Suppressed 1,1881,1837831.511B+0.3527.521%B12.933%D--44B+N/A12726.9h14.1C++51.4C**
MANA Anti-Personnel Turret 1,1881,1824462.65N/A0.7920.159%UN/A11820U60U20631300.1h19.7T*97.6T*
Parsec VX3-A 1,1951,1822744.314C+2.4546.343%B++72.42%D--48.4C+N/A11824.4h2.2D-4.7C+
Cerberus 1,2041,1791,1411.033C+0.8335.64%B+24.258%C*65.9B*1.4A16517.9h6.4C+18B
Phantom VA23 1,2131,1784592.566C++0.7041.977%B**23.939%D60.1B+1.8M**13519.6h4.9C+11.8B
Eclipse VE3A 1,1881,1788851.331C+0.5327.295%C++11.885%D**48.1BN/A18024.5h11.3B41.4B
NSX Tengu 1,2001,1778581.372C++0.4936.059%C+17.247%D42.8C*N/A10027.5h14.8C+40.9C++
Revenant 1,1931,1775852.012C+0.1533.046%C+26.763%C58.3B+N/A14420.2h6.6B+19.9B
NSX Yumi 1,2051,1739471.239C+0.6328.566%B17.988%D-39.5C*1.1B+9129.7h12.4C++43.4B
NS-61 Emissary 1,1841,1729821.193B+0.6731.365%B+12.457%D48AN/A13224.4h12.8C**40.9B+
NSX Tanto 1,1951,1729231.27C++0.5928.38%B+19.198%D-40.6BN/A9828.9h14.5C+51C++
NSX Tomoe 1,1841,1718561.368C+0.5030.208%C*28.096%D-43.7C*N/A9826.8h14.7C+48.7C*
The Immortal 1,1861,1681,1880.983C0.8835.915%C*25.599%C65.6B+1B+18517.8h9.9D-27.7C--
VX29 Polaris 1,1871,1657301.596C++0.2726.764%B+18.455%D50.4C**1B**18523.1h13.3C+49.6C**
NSX Daimyo 1,1661,1634412.637C+0.7744.017%B91.402%D44.7CN/A14926h3C-6.7C+
Sirius SX12 1,1671,1618981.293C**0.5724.76%C++12.662%D-32.4C*N/A12235.8h16.9C68.1C++
Pulsar C 1,1651,1618991.291C++0.5725.127%C++14.901%D**38.1B+N/A14830.5h11.6C*46.2C**
Lasher X2 1,1711,1618321.395B++0.4732.873%B**4.307%C*54.8B**N/A23921.2h12.4A+37.6B**
Phobos VX86 1,1761,1618521.363C++0.5067.946%B*15.073%C+58.9B+N/A19219.7h2.7C4C**
Deimos VA29 1,1661,1618061.44C*0.4264.781%B10.68%D--55.8B+N/A20620.8h2.9D4.5C+
Thanatos VE70 1,1671,1609231.257B+0.6149.251%B**13.966%C-46.8B**N/A16124.8h5C+10.1B+
Chaos 1,1751,1607941.461C+0.4047.036%D-12.759%C-58.9B+N/A14919.7h4.2C+9C
V10 1,1691,1602035.714B**3.8549.946%A69.914%D-44.6B+N/A10826h2.4C+4.8B+
Serpent VE92 1,1641,1596601.756B++0.1125.531%B+15.876%D56AN/A19720.7h11.9B+46.6B+
XM98 1,1671,1593403.409B++1.5446.595%A71.959%C34.2C**N/A10833.9h2.6C+5.6B+
Nyx VX31 1,1751,1597091.635C+0.2337.11%B+22.519%D43.1C*N/A12326.9h5B13.5B+
NS-44L Blackhand 1,1691,1591,2760.908C+0.9642.097%C+21.743%D**37.9B*N/A9830.6h4.4C*10.4C**
Terminus VX-9 1,1751,1596801.704B0.1626.578%C*17.515%D*52.2B+N/A16522.2h13.2C+49.7C++
Artemis VX26 1,1691,1595722.026B+0.1631.394%B*18.119%D52B**N/A13522.3h11.4B36.2B+
Ghost 1,1691,1585901.963C+0.1048.387%A53.368%D**33.6C+N/A10934.5h2.6C5.3B+
Lasher X2 AE 1,1681,1587821.481C**0.3833.099%B+2.159%D56.2B++N/A13920.6h13.1A39.7B*
VX6-7 1,1811,1588181.416C++0.4529.064%B*18.48%C28.8C+N/A9140.2h15.8C--54.3C*
Eidolon VE33 1,1691,1578081.432B0.4331.041%B+20.83%D45.2AN/A14825.6h7.9B+25.4B+
Coyote Missiles 1,9581,1573443.363B+1.5058.311%B++N/A37.1C+25.7C*36831.2h46.6C+79.9C*
Parallax VX3 1,1711,1571577.369A5.5048.672%A+75.108%C47.6AN/A12724.3h2.1B4.3B++
S12 Renegade 1,2971,1563213.601C++1.7452.984%A3.547%D46.8C+5.7M++11624.7h5.4F-10.2C
Corvus VA55 1,1691,1557021.645B++0.2226.791%B+18.615%D43.4B++N/A14526.6h11.4B+42.5B+
Pandora VX25 1,1711,1551,0321.119C+0.7550.576%B**12.987%C--45.5BN/A15925.4h5.1C10B+
Skorpios 1,1681,1558661.334C+0.5325.499%C--16.71%D38.8C+N/A10529.8h12.3C48.3C
Equinox VE2 1,1761,1547001.649B+0.2228.622%B+17.591%C-45.4BN/A12525.4h12.8C++44.8B
NS-30 Vandal 1,1711,1547071.632C+0.2340.425%A20.884%D44.9C**N/A13325.7h6.3C15.5B+
Equinox VE2 Burst 1,1661,1547861.468C+0.4029.355%B+23.917%C43.2C+N/A10026.7h13C+44.2C**
Betelgeuse 54-A 1,1671,1545572.072C0.2123.784%D21.664%D*63.1C+N/A25018.3h11.5C48.2C
Flare VE6 1,1711,1546621.743B+0.1226.293%B++19.584%D56.3B+N/A21720.5h11.2C+42.4B+
NS-15M2 1,1771,1547601.518C+0.3524.687%C++17.331%D--61.4B++1.2A+22418.8h12.4C*50.2C**
NS-11A 1,1681,1526851.682C**0.1827.705%B++16.493%D47.6B*N/A12824.2h12.9B+46.6B+
Ursa 1,1701,1527241.591B+0.2725.749%B+18.576%D54.6B++N/A18621.1h10.7B41.5B+
Solstice Burst 1,1541,15211152U1,150.1423.576%D15.625%D*43C*N/A13226.8h10.3B**43.6B+
Pulsar LSW 1,1661,1526451.786C**0.0824.468%C**19.01%D54.9B+N/A17821h11.8C**48.4B+
NS-7 PDW 1,1861,1511,0201.128B0.7426.916%B+14.944%C-25.6C+N/A9844.9h16.9C62.7C*
NS-11P 1,1671,1518891.295C++0.5725.457%B+17.463%C39.3B+N/A12929.3h14.5C+57.1B
NS-15M1 1,1741,1515771.995B+0.1324.963%B+16.16%D-53B+1.1A++17421.7h11.3B+45.1B+
NS-44 Commissioner AE 1,1621,1501,0231.124C+0.7444.962%B16.435%D--64.2BN/A17317.9h3.8C8.5C++
SVA-88 1,1731,1496561.752C+0.1125.467%B+21.062%D58.6B+1.2A*23219.6h12.4C+48.6C**
NSX Naginata 1,1611,1488551.343C+0.5223.751%B20.645%D--43.2C++N/A10426.6h12.5C++52.5C**
Beamer VS3 1,1621,1439871.158B+0.7128.969%C*16.448%D73.7A*1.2B*25715.5h7.4B++25.5C*
Spiker 1,1661,1381,2950.879C+0.9930.567%C++21.353%C++54.2B+1.3B*16221h9C++29.6B
NS-44 Commissioner 1,1631,1341,0491.081C++0.7845.772%B**15.697%D-64.1A1.6M+19717.7h3.8C*8.2B++
Antares LC 2,2961,1328801.286C+0.5837.526%B*1.325%C-15.7C16.1C**25172.1h169.1C450.7C+
Force-Blade 1,2221,12134,8440.032C**1.8352.342%A++1.784%D0.9C**N/A31216.8h2B+3.8B++
M40 Fury-F 1,7531,1194922.274B+0.4167.721%A++N/A33.7B++19.1M+19833.2h18.6D27.5C+
Tank Mine 1,7821,1161298.651M++6.7966.127%A**N/A186A++111A++19186h2.2C3.4A++
V30-F Starfall 1,7921,0994542.421B+0.5665.186%C**N/A32.8B+20.7B+18733.5h20C--30.6C
Light PPA 1,2791,0973043.609C+1.7446.138%B++N/A51.3C*8.5A*25121.4h15C+32.5C*
Spear Anti-Vehicle Phalanx Turret 1,6511,0171367.478C++5.6150.084%B+4.031%C+51.9B*32.3B**49219.6h9.1C++18.2B+
Dual Photon Pods 1,3731,0061427.085C++5.2261.384%B**1.491%C**80.5C++29.4B**75612.5h28.7C-46.7C++
L100 Python HEAT 1,4859892024.896C++3.0365.734%A+1.416%D-42.6B**21.4A*34023.2h5.8C**8.8B*
Phaseshift VX-S 9969742823.454C*1.5951.482%A*49.589%F47.3B++1.1M++13520.6h4.3D8.3C*
NSX Masamune 1,3919517301.303B++0.5664.405%B++1.052%D-36B16.7C**21226.4h13.5C+20.9C*
Manticore SX40 9569416851.374B+0.4937.183%A22.104%C++116.2M*1.9M3168.1h6.7B+18.1B*
MANA Anti-Vehicle Turret 1,7698916041.475D0.3962.703%C+1.684%D--8910A*8780A**6036460.1h10.8C**17.3B
NS Annihilator 1,5528834611.915M++0.0583.947%B*N/A20.3A*15.3A**24343.6h9.4B*11.2B**
S1 1,3348691,1660.745C++1.1269.983%A+2.532%C+26.6C++14.2C*36732.7h7.8C-11.2C**
The Little Helper 8858594551.888B+0.0263.613%A+13.271%C-84.2A++2.5M+25910.2h5C+7.8B++
NS Decimator 1,2348571,0450.82C1.0472.502%A+2.567%C*33.7C+14.8C+36525.4h5.8D8C++
Nemesis VSH9 1,4187936961.139B*0.7370.395%B**N/A18C++14.2B++25644h9C12.8C*
Proximity Mine 646646936.946B**5.0856.494%A++N/A129.2C++N/A4485h1.9C++3.4B**
Rocklet Rifle 1,0596183891.589A++0.2852.745%C+N/A44.5A31.7B+43513.9h26.3B**49.8B++
Lancer VS22 1,2975676310.899C**0.9769.436%B**N/A14.3C++18.4B*30139.7h34.5C49.6C+
Lancer AE 1,2605464321.264B+0.6070.203%B**N/A15C+19.6B**20036.5h23.1C++32.8C*
LB00 Python AP 801545707.786C5.9269.985%B**N/A74.7B*35.1A*3707.3h4.4C++6.2B++
Soldier Soaker 5455424481.21C++0.6542.775%B*9.041%D--84.7B**N/A2596.4h6.2C+14.4B+
Hunter QCX 7524733661.292B*0.5776.899%A*1.903%F65.7S38.8S4067.2h9.2C+12C**
Sticky Grenade 4694611461N/A459.1465.534%A+N/A1536.7A26.7A++47570.3h1.5B*2.3B*
C75 Viper 625461825.622B3.7652.106%AN/A42.7B++15.2A++45310.8h15.6C+30B+
M20 Basilisk 558405934.355B+2.4941.184%C*7.407%B++27.6B++10.4B++22514.7h93.8C*227.7B+
Photon A2A Missile Pods 7403781623.625S21.7670.467%D**N/A180M**172.4S23572.1h7.5B+10.7C++
Aspis Anti-Aircraft Phalanx Turret 728355724.931B++3.0729.539%B++1.408%C--16.5B**17.3A32221.5h131.7B+445.9B++
Proton II PPA 3953483210.875C+9.0128.498%B++1.724%C49C6.6A+1707.1h11.2C39.3C**
M40 Fury 328244376.595C++4.7351.062%A++N/A67.8B**23.3M+4703.6h22D43C++
Blueshift VM5 239232812.864C**1.0021.851%B+18.535%C-46.4B*1.4A++1915h14.8B+67.6B+
Blueshift VM5 239232812.864C**1.0022.794%B++21.121%C+46.4B*1.4A*1935h15.3B67.1B+
Anti-Vehicle Grenade 3742311231N/A229.1466.23%A++N/A330C+204.3A+38910.7h7C--10.6C**
M20 Basilisk 319223484.646B**2.7838.929%C+7.175%B+26.2B+11.3B2338.5h93.3B239.7B+
NSX Amaterasu 19419311,6390.017D1.8538.558%B+8.29%D0.5CN/A1353.6h2.7C**7B+
E540 Halberd 293186355.314C3.4551.108%B+1.075%D-25.5C--14.7C3577.3h6.9D13.6C+
Aphelion VEX-4 363173473.681C+1.8246.716%A++2.89%C--57.7M+63.3S9713h59.7C++127.8B++
Saron HRB-H 238162237.043B+5.1860.194%B+1.235%C54B**25.3C++7103h22.3B+37B+
M20 Basilisk 193135383.553C**1.6932.142%C**5.926%B+19.9C**8.5B+1476.8h78.9C++245.5B+
M40 Fury 196135363.75C--1.8954.594%A++2.222%C**64.3B+29M+4942.1h28.9D**53C--
Comet VM2 200133901.478B++0.3946.055%B+2.256%D--14.9B++7.5A++3128.9h26.9C58.3C+
Comet VM2 182126881.432B+0.4346.894%C*N/A14.3B+6.4B++2178.8h28.6C+60.9C*
M60-G Bulldog 144126274.667C++2.8034.838%C+1.587%D-32.3C*4.6C2233.9h6.3B+18.1B+
NS CandyCannon 3000 1181172130.549C+1.3235.561%C+18.803%D--50.9B**N/A1502.3h3.8B+10.7B+
G30 Walker 180106157.067A+5.2027.258%C1.887%D--16.8C**11.7B+2416.3h203.6B747C*
G30 Walker 168105195.526B+3.6629.166%C2.857%D18.4C*11.1C**2065.7h224.9C+771C+
Lumine Edge 65653,6520.018C1.8547.317%A++3.077%F-0.5DN/A2119.4h1.5C+3.2B+
M12 Kobalt 6463610.5C+8.6415.893%C-15.873%C-33.2D-N/A1541.9h29.7F186.8D
CAS30 Tank Buster 15358670.866C1.0047.114%C++N/A9.8C**16.1A*4035.9h105.8D*224.6D
Aphelion VEX-4H 8757212.714C0.8542.118%C-1.754%D-35.6C18.8D7871.6h61.7C++146.5C+
NS-10 Burster 8250202.5A++0.6431.335%C*N/A11.1A**7.1A*3154.5h108.8B**347.2B*

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter6511,43010.4h
Nano-Armor Kit7721,114,56179.1h
Anti-Vehicle MANA Turret392,4516.3h
Spawn Beacon29380.7h
AE Medical Applicator287176,74511.1h
AE Nano-Armor Kit144227,97112.8h
Medical Applicator308220,78114h
Nanite Revive Grenade01,0730.3h
Deconstruction Tool04050h
Spitfire Auto-Turret121,0071.2h
Ammunition Package886,6183.7h
Medical Kit1252,7132.5h
Anti-Infantry MANA Turret311,3723.4h
Snowman Soldier11770.3h
Recon Detection Device464,0737.1h
Shield Recharging Field392,7971.2h

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