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Paragon Skirmisher Talthan[TWC2] Talthan
VS BR 199

KDR: 1.95

Score: 107.2m

Last Seen: Apr 21st, 2020 6:55 PM
- OFFLINE - 1094.9 hour(s)

Prestige 1, Battle Rank 100 (199 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF VE-S Canis VE-H Maw H-V45 Supernova PC V26 Maelstrom Turbo Laser Supernova FPC Saron Laser Cannon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,696,356 MLG Score: 1356
Fun Score: N/A
Cheeseburgers Flipped: 314TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.312%19.054%55957128990,9151.605280.342

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.054%1.562A+-0.308C-1.539FHEAD + (~4.4)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.20.497B+10.90.235C++26.3

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.776%2.552%3744134210,344346565912.98528157%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.18%-0.154C0.914B*0.058

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
255-0.57D91.2-0.714D-163.8

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.476%1.759%4526134017,5695776100103.0412175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.511%0.139C++-0.48D1.347

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.062C+15.3-0.228C20.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.475%3.261%1311413324,477436621961.02542204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.809%0.024C+-0.304C0.751

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.10.019C+43.1-0.07C+75

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.537%63.391%1318133810,01438491182.60104

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.675%1.745A++-0.234C-0.136

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.358C**30.07C+3.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.974%13.479%131613407,0334957931.41852

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.406%0.924B*-0.26C-0.194

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.90.394B4.20.132C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
107.2m222.4%418 (25.1k)379 (22.7k)1.94773216,389111,0982.3315199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1346977329.178%13.878%40502:3396

9% Combat Medic40% Engineer17% Heavy Assault16% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 PMSep 4th, 2017 5:35 PMMay 14th, 2020 2:04 AM (54d) (PST)Apr 21st, 2020 5:31 PM (77d) (PST)Apr 21st, 2020 2:55 PM (77d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2352041,0310.7660.3930.1062.0350.1491356

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
74,10912,24861,86146246122922,753

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4710.4h/196.3d 42,636 30,031 58,496 575.1k 8,107 12,339 42,215 349.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
C*
Kills:8,762
Deaths:4,309
KDR:2.033
Accuracy:28.439% C*
HSR:23.511% D
NS-15M1
C**
Kills:1,431
Deaths:679
KDR:2.108
Accuracy:25.566% C**
HSR:17.890% D
Orion VS54
C+
Kills:1,267
Deaths:861
KDR:1.472
Accuracy:21.346% C+
HSR:16.417% D*
NS-15 Gallows
C++
Kills:1,257
Deaths:639
KDR:1.967
Accuracy:29.959% C++
HSR:19.570% F
NSX-P Naginata
B**
Kills:1,206
Deaths:509
KDR:2.369
Accuracy:29.838% B**
HSR:19.071% D*
VX29 Polaris
C**
Kills:1,165
Deaths:730
KDR:1.596
Accuracy:26.764% C**
HSR:18.455% D
Flare VE6
B
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:26.293% B
HSR:19.584% D-
Betelgeuse 54-A
D-
Kills:1,154
Deaths:557
KDR:2.072
Accuracy:23.784% D-
HSR:21.664% D*
NS-15M2
C+
Kills:1,154
Deaths:760
KDR:1.518
Accuracy:24.687% C+
HSR:17.331% D*
Ursa
C**
Kills:1,152
Deaths:724
KDR:1.591
Accuracy:25.749% C**
HSR:18.576% D-
Pulsar LSW
C+
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:24.468% C+
HSR:19.010% D-
SVA-88
C++
Kills:1,149
Deaths:656
KDR:1.752
Accuracy:25.467% C++
HSR:21.062% D
NSX Naginata
C+
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:23.751% C+
HSR:20.645% D*
Kills:23,151
Deaths (as Heavy Assault):12,586
Deaths (to Heavy Assaults):32,256
KDR:1.83942
Kill Difference:10,565
Playtime:819.582 hours
Usage:17%
Score:19.568m
Score/min:398
Accuracy (listed only):25.855%
HSR (listed only):19.445%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C++
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C++
HSR:11.992% D
VE-C Horizon
C**
Kills:2,658
Deaths:1,412
KDR:1.882
Accuracy:36.866% C**
HSR:22.987% C
VE-LR Obelisk
A++
Kills:1,757
Deaths:924
KDR:1.902
Accuracy:44.309% A++
HSR:26.864% D
NS-11C
B+
Kills:1,610
Deaths:1,061
KDR:1.517
Accuracy:28.026% B+
HSR:16.770% C--
Eclipse VE3A
C++
Kills:1,566
Deaths:1,125
KDR:1.392
Accuracy:27.909% C++
HSR:13.602% D*
Zenith VX-5
C++
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% C++
HSR:21.271% C+
Solstice VE3
D
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% D
HSR:13.811% D--
Deimos VA29
C++
Kills:1,202
Deaths:840
KDR:1.431
Accuracy:65.064% C++
HSR:11.148% D--
NSX-P Tanto
C+
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C+
HSR:21.470% D
Nova
B+
Kills:1,195
Deaths:800
KDR:1.494
Accuracy:52.864% B+
HSR:14.979% C+
NS Baron G5
B++
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B++
HSR:14.466% C+
The Little Helper
A
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A
HSR:12.626% D
Revenant
C
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:33.046% C
HSR:26.763% D
NSX Tanto
C++
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% C++
HSR:19.198% D--
Phobos VX86
B+
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B+
HSR:15.073% C
Pulsar C
C+
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C+
HSR:14.901% D**
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D*
HSR:12.759% D
Thanatos VE70
B*
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B*
HSR:13.966% C-
Serpent VE92
C++
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% C++
HSR:15.876% D-
VX6-7
B+
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B+
HSR:18.480% D
Eidolon VE33
C**
Kills:1,157
Deaths:808
KDR:1.432
Accuracy:31.041% C**
HSR:20.830% D
Pandora VX25
B*
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B*
HSR:12.987% D
Solstice Burst
D-
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D-
HSR:15.625% D**
NS-30 Tranquility
B++
Kills:346
Deaths:270
KDR:1.281
Accuracy:42.320% B++
HSR:21.965% D*
Kills:40,444
Deaths (as Engineer):25,571
Deaths (to Engineers):25,249
KDR:1.58164
Kill Difference:14,873
Playtime:1,907.576 hours
Usage:40%
Score:44.595m
Score/min:390
Accuracy (listed only):38.448%
HSR (listed only):17.100%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C++
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C++
HSR:11.992% D
VE-S Canis
A
Kills:10,332
Deaths:5,275
KDR:1.959
Accuracy:36.411% A
HSR:14.373% D-
VE-C Horizon
C**
Kills:2,658
Deaths:1,412
KDR:1.882
Accuracy:36.866% C**
HSR:22.987% C
NS-11C
B+
Kills:1,610
Deaths:1,061
KDR:1.517
Accuracy:28.026% B+
HSR:16.770% C--
Eclipse VE3A
C++
Kills:1,566
Deaths:1,125
KDR:1.392
Accuracy:27.909% C++
HSR:13.602% D*
Zenith VX-5
C++
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% C++
HSR:21.271% C+
Solstice VE3
D
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% D
HSR:13.811% D--
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D-
Deimos VA29
C++
Kills:1,202
Deaths:840
KDR:1.431
Accuracy:65.064% C++
HSR:11.148% D--
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
NSX-P Tanto
C+
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C+
HSR:21.470% D
Nova
B+
Kills:1,195
Deaths:800
KDR:1.494
Accuracy:52.864% B+
HSR:14.979% C+
NS Baron G5
B++
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B++
HSR:14.466% C+
The Little Helper
A
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A
HSR:12.626% D
MKV Suppressed
C++
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C++
HSR:12.933% D--
NSX Tengu
C
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C
HSR:17.247% D
NSX Tanto
C++
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% C++
HSR:19.198% D--
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
Phobos VX86
B+
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B+
HSR:15.073% C
Pulsar C
C+
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C+
HSR:14.901% D**
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D*
HSR:12.759% D
Thanatos VE70
B*
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B*
HSR:13.966% C-
Serpent VE92
C++
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% C++
HSR:15.876% D-
VX6-7
B+
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B+
HSR:18.480% D
Pandora VX25
B*
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B*
HSR:12.987% D
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
Solstice Burst
D-
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D-
HSR:15.625% D**
NS-7 PDW
C*
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% C*
HSR:14.944% D
Kills:54,572
Deaths (as Light Assault):34,357
Deaths (to Light Assaults):18,277
KDR:1.58838
Kill Difference:20,215
Playtime:789.070 hours
Usage:17%
Score:16.177m
Score/min:342
Accuracy (listed only):36.269%
HSR (listed only):15.623%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:10,332
Deaths:5,275
KDR:1.959
Accuracy:36.411% A
HSR:14.373% D-
H-V45
B**
Kills:5,954
Deaths:2,386
KDR:2.495
Accuracy:30.104% B**
HSR:20.440% C
Darkstar
C--
Kills:1,509
Deaths:1,091
KDR:1.383
Accuracy:25.904% C--
HSR:17.760% D--
VE-A Lacerta
A+
Kills:1,247
Deaths:738
KDR:1.690
Accuracy:37.367% A+
HSR:15.878% D-
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D-
Pulsar VS1
B**
Kills:1,204
Deaths:532
KDR:2.263
Accuracy:29.621% B**
HSR:24.585% B
Deimos VA29
C++
Kills:1,202
Deaths:840
KDR:1.431
Accuracy:65.064% C++
HSR:11.148% D--
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
Nova
B+
Kills:1,195
Deaths:800
KDR:1.494
Accuracy:52.864% B+
HSR:14.979% C+
CME
B++
Kills:1,192
Deaths:531
KDR:2.245
Accuracy:31.080% B++
HSR:19.547% D
NS Baron G5
B++
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B++
HSR:14.466% C+
The Little Helper
A
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A
HSR:12.626% D
MKV Suppressed
C++
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C++
HSR:12.933% D--
NSX Tengu
C
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C
HSR:17.247% D
NSX Yumi
C*
Kills:1,173
Deaths:947
KDR:1.239
Accuracy:28.566% C*
HSR:17.988% D--
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
Phobos VX86
B+
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B+
HSR:15.073% C
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D*
HSR:12.759% D
Thanatos VE70
B*
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B*
HSR:13.966% C-
Terminus VX-9
C+
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:26.578% C+
HSR:17.515% D*
Pandora VX25
B*
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B*
HSR:12.987% D
Corvus VA55
C**
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:26.791% C**
HSR:18.615% D-
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
Equinox VE2
C**
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:28.622% C**
HSR:17.591% C--
Equinox VE2 Burst
C++
Kills:1,154
Deaths:786
KDR:1.468
Accuracy:29.355% C++
HSR:23.917% D
NS-11A
B+
Kills:1,152
Deaths:685
KDR:1.682
Accuracy:27.705% B+
HSR:16.493% D-
NS-7 PDW
C*
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% C*
HSR:14.944% D
NS-11P
C++
Kills:1,151
Deaths:889
KDR:1.295
Accuracy:25.457% C++
HSR:17.463% D
Kills:47,179
Deaths (as Combat Medic):28,875
Deaths (to Combat Medics):11,842
KDR:1.6339
Kill Difference:18,304
Playtime:405.164 hours
Usage:9%
Score:10.206m
Score/min:420
Accuracy (listed only):37.083%
HSR (listed only):16.402%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A
Kills:10,332
Deaths:5,275
KDR:1.959
Accuracy:36.411% A
HSR:14.373% D-
Ghost
A+
Kills:1,805
Deaths:876
KDR:2.061
Accuracy:50.184% A+
HSR:56.953% D*
NS-AM7 Archer
A
Kills:1,557
Deaths:2,455
KDR:0.634
Accuracy:68.498% A
HSR:18.304% C+
NS-45 Pilot
B*
Kills:1,220
Deaths:893
KDR:1.366
Accuracy:37.099% B*
HSR:17.295% D*
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D-
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
VA39 Spectre
A
Kills:1,195
Deaths:543
KDR:2.201
Accuracy:40.994% A
HSR:24.519% D*
Parsec VX3-A
B+
Kills:1,190
Deaths:276
KDR:4.312
Accuracy:46.405% B+
HSR:72.521% D*
Phaseshift VX-S
A++
Kills:1,185
Deaths:332
KDR:3.569
Accuracy:50.418% A++
HSR:49.536% F-
MKV Suppressed
C++
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C++
HSR:12.933% D--
Cerberus
B+
Kills:1,179
Deaths:1,141
KDR:1.033
Accuracy:35.640% B+
HSR:24.258% C+
Phantom VA23
B*
Kills:1,178
Deaths:459
KDR:2.566
Accuracy:41.977% B*
HSR:23.939% D
NSX Tengu
C
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C
HSR:17.247% D
NS-61 Emissary
B+
Kills:1,172
Deaths:982
KDR:1.193
Accuracy:31.365% B+
HSR:12.457% D-
Manticore SX40
B**
Kills:1,172
Deaths:805
KDR:1.456
Accuracy:37.137% B**
HSR:22.014% C+
NSX Tomoe
C++
Kills:1,171
Deaths:856
KDR:1.368
Accuracy:30.208% C++
HSR:28.096% D--
The Immortal
C
Kills:1,168
Deaths:1,188
KDR:0.983
Accuracy:35.915% C
HSR:25.599% D
NSX Daimyo
C*
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:44.017% C*
HSR:91.402% D-
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
V10
B**
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.946% B**
HSR:69.914% D--
XM98
B**
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:46.595% B**
HSR:71.959% C-
Nyx VX31
B
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:37.110% B
HSR:22.519% D-
NS-44L Blackhand
C+
Kills:1,159
Deaths:1,276
KDR:0.908
Accuracy:42.097% C+
HSR:21.743% F
Artemis VX26
B++
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:31.394% B++
HSR:18.119% D
Parallax VX3
A
Kills:1,157
Deaths:157
KDR:7.369
Accuracy:48.672% A
HSR:75.108% C-
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
NS-30 Vandal
B*
Kills:1,154
Deaths:707
KDR:1.632
Accuracy:40.425% B*
HSR:20.884% D
NS-7 PDW
C*
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% C*
HSR:14.944% D
NS-44 Commissioner AE
C**
Kills:1,150
Deaths:1,023
KDR:1.124
Accuracy:44.962% C**
HSR:16.435% D*
Beamer VS3
C++
Kills:1,143
Deaths:987
KDR:1.158
Accuracy:28.969% C++
HSR:16.448% D-
Spiker
C+
Kills:1,138
Deaths:1,295
KDR:0.879
Accuracy:30.567% C+
HSR:21.353% C+
NS-44 Commissioner
B**
Kills:1,134
Deaths:1,049
KDR:1.081
Accuracy:45.772% B**
HSR:15.697% D--
NS-357 Underboss
B**
Kills:1,077
Deaths:1,026
KDR:1.050
Accuracy:47.446% B**
HSR:18.663% D
Soldier Soaker
B*
Kills:649
Deaths:499
KDR:1.301
Accuracy:42.583% B*
HSR:8.320% D--
NS CandyCannon 3000
C+
Kills:117
Deaths:213
KDR:0.549
Accuracy:35.561% C+
HSR:18.803% D--
Kills:49,435
Deaths (as Infiltrator):32,676
Deaths (to Infiltrators):13,459
KDR:1.51288
Kill Difference:16,759
Playtime:762.320 hours
Usage:16%
Score:15.596m
Score/min:341
Accuracy (listed only):39.012%
HSR (listed only):28.752%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A+
Kills:649
Deaths:252
KDR:2.575
Accuracy:27.062% A+
HSR:19.877% C
Blueshift VM5
A
Kills:616
Deaths:252
KDR:2.444
Accuracy:27.576% A
HSR:21.104% C+
Comet VM2
B++
Kills:208
Deaths:133
KDR:1.564
Accuracy:50.037% B++
HSR:1.923% D*
Comet VM2
B+
Kills:194
Deaths:131
KDR:1.481
Accuracy:50.837% B+
HSR:0.515% F
NS-10 Burster
B+
Kills:180
Deaths:55
KDR:3.273
Accuracy:34.510% B+
HSR:3.889% D
NS-10 Burster
B+
Kills:179
Deaths:55
KDR:3.255
Accuracy:34.819% B+
HSR:2.235% D*
Kills:2,026
Deaths (as MAX Suit):439
Deaths (to MAX Suits):5,753
KDR:4.61503
Kill Difference:1,587
Playtime:39.334 hours
Usage:1%
Score:1.033m
Score/min:438
Accuracy (listed only):37.474%
HSR (listed only):8.257%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

V26 Maelstrom Turbo Laser
B
Kills:4,700
V. Kills:2,953 159%
Deaths:2,128
KDR:2.209
Accuracy:33.448% B
KPH:23.500 B
VKPH:14.800 C**
Saron Laser Cannon
B*
Kills:3,520
V. Kills:2,619 134%
Deaths:1,725
KDR:2.041
Accuracy:37.380% B**
KPH:23.100 B++
VKPH:17.200 B*
Hornet Missiles
A*
Kills:3,039
V. Kills:1,942 156%
Deaths:277
KDR:10.971
Accuracy:66.769% B+
KPH:155.700 A+
VKPH:99.500 A*
Coyote Missiles
C*
Kills:1,280
V. Kills:864 148%
Deaths:360
KDR:3.556
Accuracy:58.440% B+
KPH:39.300 C+
VKPH:26.500 C*
Antares LC
C+
Kills:1,132
V. Kills:1,164 97%
Deaths:880
KDR:1.286
Accuracy:37.526% B**
KPH:15.700 C--
VKPH:16.100 C+
Light PPA
A++
Kills:1,118
V. Kills:182 N/A
Deaths:304
KDR:3.678
Accuracy:46.078% B+
KPH:51.800 C+
VKPH:8.400 A++
Dual Photon Pods
B++
Kills:1,006
V. Kills:367 273%
Deaths:142
KDR:7.085
Accuracy:61.321% B*
KPH:80.800 C+
VKPH:29.500 B++
Photon A2A Missile Pods
M*
Kills:403
V. Kills:374 107%
Deaths:18
KDR:22.389
Accuracy:69.984% D--
KPH:182.300 A**
VKPH:169.100 M*
M202 Wyrm
C+
Kills:352
V. Kills:179 196%
Deaths:34
KDR:10.353
Accuracy:49.831% C--
KPH:102.600 C+
VKPH:52.200 C+
Kills:16,550 (10,470 + 0)
Deaths:5,868
KDR:2.820
VKDR:1.814
Vehicle Kills:10,644
Kill Difference:10,682
Playtime:516.112 hours
Usage:11%
Score:9.756m
Score/min:315
Piloting Accuracy:46.078%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:61
V. Kills:96 63%
Deaths:68
KDR:0.897
Accuracy:46.918% C+
KPH:10.100 C*
VKPH:15.900 A+
Kills:61 (61 + 0)
Deaths:68
KDR:0.897
VKDR:1.412
Vehicle Kills:96
Kill Difference:7
Playtime:6.036 hours
Usage:0%
Score:0.149m
Score/min:411
Piloting Accuracy:46.918%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M*
Kills:3,207
V. Kills:1,492 215%
Deaths:335
KDR:9.573
Accuracy:69.990% A++
KPH:64.600 A++
VKPH:30 M*
LB00 Python AP
A++
Kills:2,057
V. Kills:996 206%
Deaths:140
KDR:14.693
Accuracy:71.578% A+
KPH:71.700 B*
VKPH:34.700 A++
L100 Python AP
A*
Kills:1,996
V. Kills:1,543 129%
Deaths:444
KDR:4.495
Accuracy:68.824% A+
KPH:44.100 B+
VKPH:34.100 A*
Skyguard
A++
Kills:1,331
V. Kills:1,096 121%
Deaths:460
KDR:2.893
Accuracy:36.109% B**
KPH:20.300 B+
VKPH:16.700 A++
C75 Viper
M+
Kills:1,160
V. Kills:488 237%
Deaths:144
KDR:8.056
Accuracy:54.121% A
KPH:52.600 B*
VKPH:22.100 M+
Kills:9,751 (9,751 + 0)
Deaths:1,523
KDR:6.402
VKDR:3.687
Vehicle Kills:5,615
Kill Difference:8,228
Playtime:211.417 hours
Usage:4%
Score:4.663m
Score/min:368
Driving Accuracy:54.121%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A
Kills:5,300
V. Kills:1,757 301%
Deaths:636
KDR:8.333
Accuracy:57.197% B++
KPH:42.900 A
VKPH:14.200 B**
Supernova FPC
A**
Kills:4,575
V. Kills:3,625 126%
Deaths:951
KDR:4.811
Accuracy:67.921% A++
KPH:36.100 B+
VKPH:28.600 A**
Saron HRB
B**
Kills:1,788
V. Kills:1,184 151%
Deaths:250
KDR:7.152
Accuracy:44.999% C+
KPH:39.100 B**
VKPH:25.900 B*
Proton II PPA
A
Kills:348
V. Kills:47 N/A
Deaths:33
KDR:10.546
Accuracy:28.537% B+
KPH:49.100 C-
VKPH:6.600 A
E540 Halberd
C-
Kills:207
V. Kills:110 186%
Deaths:36
KDR:5.750
Accuracy:50.801% C**
KPH:26.900 D
VKPH:14.300 C-
Aphelion VEX-4
M+
Kills:196
V. Kills:202 97%
Deaths:50
KDR:3.920
Accuracy:46.372% A+
KPH:51.900 A*
VKPH:53.500 M+
M20 Basilisk
B++
Kills:144
V. Kills:59 240%
Deaths:39
KDR:3.692
Accuracy:32.810% B
KPH:20.700 C**
VKPH:8.500 B++
Kills:12,558 (9,875 + 2,683)
Deaths:1,995
KDR:6.295
VKDR:3.501
Vehicle Kills:6,984
Kill Difference:10,563
Playtime:321.550 hours
Usage:7%
Score:6.570m
Score/min:341
Driving Accuracy:67.921%
Gunner Accuracy:32.810%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B*
Kills:199
V. Kills:97 203%
Deaths:24
KDR:8.292
Accuracy:60.855% B+
KPH:55.800 B*
VKPH:27.200 C*
Aphelion VEX-4H
C++
Kills:96
V. Kills:45 209%
Deaths:27
KDR:3.556
Accuracy:43.219% C
KPH:45.400 C++
VKPH:21.300 D
Kills:295 (0 + 295)
Deaths:51
KDR:5.784
VKDR:2.784
Vehicle Kills:142
Kill Difference:244
Playtime:5.684 hours
Usage:0%
Score:0.269m
Score/min:789
Driving Accuracy:N/A%
Gunner Accuracy:43.219%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:532
V. Kills:187 283%
Deaths:100
KDR:5.320
Accuracy:42.894% C**
KPH:31.200 B++
VKPH:11 B++
M20 Basilisk
B+
Kills:303
V. Kills:120 250%
Deaths:57
KDR:5.316
Accuracy:40.545% C+
KPH:30.700 B+
VKPH:12.200 B
M40 Fury
M
Kills:245
V. Kills:84 288%
Deaths:37
KDR:6.622
Accuracy:50.998% A+
KPH:66.700 B+
VKPH:22.900 M
M12 Kobalt
C
Kills:136
V. Kills:5 N/A
Deaths:8
KDR:17
Accuracy:18.041% C
KPH:47 D
VKPH:1.700 D-
M40 Fury
M
Kills:135
V. Kills:61 218%
Deaths:36
KDR:3.750
Accuracy:55.128% A*
KPH:61.700 C++
VKPH:27.900 M
M60-G Bulldog
C+
Kills:130
V. Kills:19 N/A
Deaths:28
KDR:4.643
Accuracy:35.553% C+
KPH:32 C+
VKPH:4.700 C-
G30 Walker
B+
Kills:123
V. Kills:72 168%
Deaths:21
KDR:5.857
Accuracy:29.750% C
KPH:19.400 C*
VKPH:11.400 B+
G30 Walker
B+
Kills:120
V. Kills:81 146%
Deaths:17
KDR:7.059
Accuracy:28.235% C
KPH:17.500 C++
VKPH:11.800 B+
M12 Kobalt
D
Kills:67
V. Kills:2 N/A
Deaths:5
KDR:13.400
Accuracy:15.662% D
KPH:48.300 D
VKPH:1.400 D-
Kills:1,791 (0 + 1,791)
Deaths:309
KDR:5.796
VKDR:2.042
Vehicle Kills:631
Kill Difference:1,482
Playtime:54.323 hours
Usage:1%
Score:0.850m
Score/min:261
Driving Accuracy:N/A%
Gunner Accuracy:15.662%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B++
Kills:1,253
V. Kills:792 158%
Deaths:545
KDR:2.299
Accuracy:65.362% B+
KPH:32.400 B+
VKPH:20.500 B++
S12 Renegade
M
Kills:1,192
V. Kills:149 N/A
Deaths:332
KDR:3.590
Accuracy:52.991% B**
KPH:45.400 C
VKPH:5.700 M
M40 Fury-F
M
Kills:1,119
V. Kills:634 176%
Deaths:492
KDR:2.274
Accuracy:67.721% A++
KPH:33.700 B+
VKPH:19.100 M
Kills:3,564 (3,564 + 0)
Deaths:1,369
KDR:2.603
VKDR:1.150
Vehicle Kills:1,575
Kill Difference:2,195
Playtime:98.196 hours
Usage:2%
Score:1.011m
Score/min:172
Driving Accuracy:67.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 11,21410,9917,6351.44C**0.5125.574%C++11.992%D35.4B+N/A104310.3h12.4C+48.3C++
VE-S Canis 10,52510,3325,2751.959B+0.0136.411%A14.373%D-77.1B++1.4B+219134h10.6C**29B+
VE-H Maw 8,9508,7624,3092.033C++0.0928.439%C*23.511%D75B1.6B+235116.9h9.8C*34.6C**
H-V45 6,1115,9542,3862.495B+0.5530.104%B**20.44%C80.7A++2.1A**22073.8h12.2C*40.5B+
Supernova PC 7,0575,3006368.333C*6.3957.197%B++1.925%C42.8A14.2B**235123.7h3.8B++6.6B*
V26 Maelstrom Turbo Laser 7,6534,7002,1282.209C+0.2633.448%B3.915%B*23.5B14.8C**205200h102.7C+307.2C++
Supernova FPC 8,2004,5759514.811C2.8667.921%A++2.907%B+36.1B+28.6A**402126.7h5.9D8.6C**
Saron Laser Cannon 6,1393,5201,7252.041C+0.0937.38%B**1.563%C23.1B++17.2B*280152.2h118C++315.6B+
L100 Python HEAT 4,6993,2073359.573B+7.6369.99%A++N/A64.5A++30M*40949.7h5.6C++8.1B+
C-4 4,5443,0541,1732.604B++0.6621.15%D-N/A113.5B+55.4A++112326.9h1.1B++5.1C**
Hornet Missiles 4,9813,03927710.971B++9.0266.769%B+N/A155.8A+99.6A*131619.5h10.4C++15.5C**
VE-C Horizon 2,7532,6581,4121.882C++0.0736.866%C**22.987%C77.5B+2.8A20534.3h13.7C*37.3B
C-4 ARX 3,4152,4439832.485C*0.5424.504%DN/A172B*68.5A++102314.2h1.1B4.4C++
LB00 Python AP 3,0532,05714014.693C+12.7571.578%A+N/A71.7B*34.7A++36328.7h4.6C-6.4B+
L100 Python AP 3,5391,9964444.495C2.5568.824%A+1.754%C-44.1B+34.1A*43745.3h6.4C+9.3C*
Ghost 1,8251,8058762.061C0.1150.184%A+56.953%D*40.1CN/A13545h2.5D5C**
Saron HRB 2,9721,7882507.152C**5.2044.999%C+1.175%C39.1B**25.9B*46845.7h17.1B++37.9B++
VE-LR Obelisk 1,7901,7579241.902C+0.0544.309%A++26.864%D57.4B+1.1C++15830.6h5.9C**13.3B++
NS-11C 1,6551,6101,0611.517B0.4328.026%B+16.77%C--47.4B+1.3B**14534h14.1C+50.3C**
Eclipse VE3A 1,5871,5661,1251.392C+0.5627.909%C++13.602%D*54.4C*N/A19828.8h11.5C++41.1C*
NS-AM7 Archer 2,1621,5572,4550.634C**1.3168.498%A18.304%C+11.1B+4.3B**78139.7h16.1C**23.6B+
Darkstar 1,5511,5091,0911.383C+0.5625.904%C--17.76%D--48.7C+1.4B+12031h13.8C-53.2C
Zenith VX-5 1,4851,4488331.738B0.2127.189%C++21.271%C+60.1B+1.5A19024.1h12.7C+46.5C++
Plasma Grenade 1,4551,43911439N/A1,437.0559.406%A+N/A1199.2A**13.3C++43921.2h1.9A+3.3A
NS-15M1 1,4581,4316792.108B0.1625.566%C**17.89%D59.1B1.1B*20324.2h10.9B+42.7B+
Skyguard 2,4271,3314602.893C0.9536.109%B**1.202%D20.3B+16.7A++27865.7h131.2C363.4C**
Solstice VE3 1,3321,3252662.5U660.5520.407%D13.811%D--40.5B++N/A25132.7h11.2B*55C++
Coyote Missiles 2,1441,2803603.556C++1.6158.44%B+N/A39.3C+26.5C*38432.6h45.1C+77.1C++
Orion VS54 1,2761,2678611.472C+0.4821.346%C+16.417%D*48.9C**N/A35125.9h11.8C*55.4C+
NS-15 Gallows 1,2771,2576391.967C0.0229.959%C++19.57%F74.8C1.2C19416.8h12.4D--41.3C
V30-F Starfall 2,0451,2535452.299C++0.3565.362%B+N/A32.4B+20.5B++18638.7h20.5C--31.4C+
VE-A Lacerta 1,2861,2477381.69C++0.2637.367%A+15.878%D-78.9B++2.5B*19615.8h12.2C+32.5B++
The Slasher 1,2341,22426,9750.045C+1.9052.093%A2.859%D-1.3CN/A3966.2h1.7B++3.3C++
NS-45 Pilot 1,2501,2208931.366C+0.5837.099%B*17.295%D*103.4B*2.5A+28411.8h7C+18.9B+
Tank Mine 1,9011,2171378.883M6.9476.899%M+N/A199.5A++112.1A++20226.1h2.4D-3.1A++
Eridani SX5 1,2141,2089751.239C+0.7126.778%C+14.57%D-36.8CN/A16232.8h13.1C-49.1C+
NSX-P Naginata 1,2561,2065092.369B++0.4229.838%B**19.071%D*88B**3.6A*21113.7h11.2B37.6B++
Pulsar VS1 1,2411,2045322.263B**0.3229.621%B**24.585%B64A+2M25418.8h13.4C**45.2B++
Deimos VA29 1,2081,2028401.431C+0.5265.064%C++11.148%D--56.4C++N/A21421.3h2.9D*4.5C
NSX-P Tengu 1,2361,1986981.716B+0.2339.537%B+20.033%C77.8B**2.5A++21515.4h13.8C+35C*
NSX-P Tanto 1,2321,1977811.533B+0.4126.704%C+21.47%D49.5B+1.4B++16124.2h12.2B+45.6B+
Nova 1,2291,1958001.494C+0.4552.864%B+14.979%C+66.8B*1.9A*16117.9h5.4D10.3C+
VA39 Spectre 1,2211,1955432.201C++0.2540.994%A24.519%D*50.6A1.1B**16523.6h5B+12.2B++
CME 1,2311,1925312.245A0.3031.08%B++19.547%D69.3B**2.3M+17317.2h13C++41.8B+
S12 Renegade 1,3411,1923323.59C+1.6452.991%B**3.44%D45.3C5.7M11326.3h5.4F-10.3C--
Parsec VX3-A 1,2031,1902764.312C2.3646.405%B+72.521%D*48.8CN/A11824.4h2.2F4.7C
NS Baron G5 1,2021,1899921.199C+0.7552.795%B++14.466%C+39.5C+N/A14430.1h4.7C+9C++
The Little Helper 1,2201,1886021.973B+0.0362.16%A12.626%D83.1B**2.2A++24014.3h5C-8B+
Phaseshift VX-S 1,2101,1853323.569C++1.6250.418%A++49.536%F-48.2B++1A++13524.6h4.2D-8.4C++
MKV Suppressed 1,1881,1837831.511B0.4427.521%C++12.933%D--44C*N/A13026.9h14.1C+51.4C++
MANA Anti-Personnel Turret 1,1881,1824462.65N/A0.7020.159%UN/A11820U60U21024500.1h19.7T*97.6T*
Cerberus 1,2041,1791,1411.033C+0.9135.64%B+24.258%C+65.9B++1.4A16517.9h6.4C+18C*
Phantom VA23 1,2131,1784592.566C+0.6241.977%B*23.939%D60.1B1.8M13719.6h4.9C--11.8C*
Revenant 1,1931,1775852.012C0.0633.046%C26.763%D58.3C++N/A14420.2h6.6C**19.9C*
NSX Tengu 1,2001,1778581.372C+0.5836.059%C17.247%D42.8C+N/A10327.5h14.8C40.9C+
NSX Yumi 1,2051,1739471.239C+0.7128.566%C*17.988%D--39.5C+1.1C++9329.7h12.4C+43.4C++
NS-61 Emissary 1,1841,1729821.193B+0.7531.365%B+12.457%D-48B++N/A13524.4h12.8C++40.9B
Manticore SX40 1,1871,1728051.456B0.4937.137%B**22.014%C+114.9M+1.5A30410.2h6.7B+18.2B++
NSX Tanto 1,1951,1729231.27C+0.6828.38%C++19.198%D--40.6C+N/A10228.9h14.5C+51C++
NSX Tomoe 1,1841,1718561.368C0.5830.208%C++28.096%D--43.7C+N/A10026.8h14.7C48.7C+
The Immortal 1,1861,1681,1880.983C0.9635.915%C25.599%D65.6C*1C++18517.8h9.9D*27.7D-
VX29 Polaris 1,1871,1657301.596C+0.3526.764%C**18.455%D50.4C+1B19023.1h13.3C-49.6C++
NSX Daimyo 1,1661,1634412.637C0.6944.017%C*91.402%D-44.7C-N/A15026h3D6.7C+
Sirius SX12 1,1671,1618981.293C++0.6524.76%C+12.662%D-32.4C+N/A12735.8h16.9D68.1C+
Phobos VX86 1,1761,1618521.363C+0.5867.946%B+15.073%C58.9C*N/A19619.7h2.7C-4C++
Pulsar C 1,1651,1618991.291C+0.6625.127%C+14.901%D**38.1C+N/A16130.5h11.6C+46.2C++
Lasher X2 1,1711,1618321.395C*0.5532.873%B+4.307%C*54.8B+N/A24921.2h12.4A+37.6B*
V10 1,1691,1602035.714B++3.7749.946%B**69.914%D--44.6C++N/A11026h2.4C4.8C**
Chaos 1,1751,1607941.461C+0.4947.036%D*12.759%D58.9C++N/A15019.7h4.2C+9D
C75 Viper 1,6481,1601448.056B+6.1154.121%AN/A52.5B*22.1M+40422.1h14.4C26.7B
Thanatos VE70 1,1671,1609231.257C*0.6949.251%B*13.966%C-46.8B+N/A16824.8h5C+10.1B+
Serpent VE92 1,1641,1596601.756B0.1925.531%C++15.876%D-56B+N/A21120.7h11.9C*46.6C**
XM98 1,1671,1593403.409B+1.4646.595%B**71.959%C-34.2C++N/A10933.9h2.6C5.6B
Nyx VX31 1,1751,1597091.635C0.3137.11%B22.519%D-43.1C+N/A12426.9h5B13.5B+
Terminus VX-9 1,1751,1596801.704C+0.2426.578%C+17.515%D*52.2C++N/A17422.2h13.2C--49.7C+
NS-44L Blackhand 1,1691,1591,2760.908C1.0442.097%C+21.743%F37.9BN/A9930.6h4.4C+10.4C++
Artemis VX26 1,1691,1595722.026C++0.0831.394%B++18.119%D52B+N/A13922.3h11.4C++36.2B+
VX6-7 1,1811,1588181.416C+0.5329.064%B+18.48%D28.8CN/A9640.2h15.8D54.3C+
Lasher X2 AE 1,1681,1587821.481C+0.4733.099%C*2.159%D56.2C*N/A14020.6h13.1A39.7B++
Eidolon VE33 1,1691,1578081.432C+0.5231.041%C**20.83%D45.2B+N/A15425.6h7.9C**25.4B+
Parallax VX3 1,1711,1571577.369B++5.4248.672%A75.108%C-47.6B++N/A12924.3h2.1C++4.3B+
Pandora VX25 1,1711,1551,0321.119C+0.8350.576%B*12.987%D45.5C+N/A16725.4h5.1D10C*
Corvus VA55 1,1691,1557021.645B+0.3026.791%C**18.615%D-43.4B+N/A14926.6h11.4C*42.5B
Skorpios 1,1681,1558661.334C+0.6125.499%D16.71%D38.8CN/A10629.8h12.3C--48.3D
NS-30 Vandal 1,1711,1547071.632C+0.3240.425%B*20.884%D44.9C+N/A13525.7h6.3D15.5C*
Flare VE6 1,1711,1546621.743C++0.2026.293%B19.584%D-56.3C++N/A22520.5h11.2C42.4C*
Betelgeuse 54-A 1,1671,1545572.072C0.1223.784%D-21.664%D*63.1CN/A28918.3h11.5D48.2D
Equinox VE2 1,1761,1547001.649C**0.3028.622%C**17.591%C--45.4C**N/A12625.4h12.8C44.8C++
Equinox VE2 Burst 1,1661,1547861.468C0.4829.355%C++23.917%D43.2CN/A10126.7h13C44.2C+
NS-15M2 1,1771,1547601.518C+0.4324.687%C+17.331%D*61.4C*1.2B+24418.8h12.4C+50.2C++
NS-11A 1,1681,1526851.682C++0.2727.705%B+16.493%D-47.6BN/A13424.2h12.9C*46.6B+
Ursa 1,1701,1527241.591C++0.3625.749%C**18.576%D-54.6C*N/A19221.1h10.7C++41.5C**
Pulsar LSW 1,1661,1526451.786C++0.1624.468%C+19.01%D-54.9C+N/A19221h11.8C+48.4C++
Solstice Burst 1,1541,15211152U1,150.0523.576%D-15.625%D**43C+N/A13526.8h10.3B*43.6C**
NS-7 PDW 1,1861,1511,0201.128C++0.8226.916%C*14.944%D25.6CN/A10144.9h16.9C--62.7C+
NS-11P 1,1671,1518891.295C+0.6525.457%C++17.463%D39.3C++N/A13329.3h14.5C57.1C++
NS-44 Commissioner AE 1,1621,1501,0231.124C+0.8244.962%C**16.435%D*64.2C++N/A17417.9h3.8D8.5C+
SVA-88 1,1731,1496561.752C+0.2025.467%C++21.062%D58.6C++1.2B*24319.6h12.4C48.6C++
NSX Naginata 1,1611,1488551.343C+0.6023.751%C+20.645%D*43.2CN/A11126.6h12.5C+52.5C++
Beamer VS3 1,1621,1439871.158B0.7928.969%C++16.448%D-73.3A+1.2B+25915.6h7.4B+25.5B+
Spiker 1,1661,1381,2950.879C1.0730.567%C+21.353%C+54.2B1.3B+16421h9C+29.6C++
NS-44 Commissioner 1,1631,1341,0491.081C+0.8745.772%B**15.697%D--64.1B*1.6A*20517.7h3.8C+8.2B+
Antares LC 2,2961,1328801.286C-0.6637.526%B**1.325%C15.7C--16.1C+25372.1h169.1D450.7C
Spear Anti-Vehicle Phalanx Turret 1,8101,1271507.513C+5.5751.352%B+3.727%C+54.7B+33.2B*50720.6h9C+17.5C*
NSX Masamune 1,6561,1258681.296B+0.6565.213%B++N/A36.1C**17C**23331.2h13.7C+21C++
Force-Blade 1,2221,12134,8440.032C++1.9252.342%A++1.784%D0.9C++N/A31217.3h2B+3.8B+
M40 Fury-F 1,7531,1194922.274C*0.3367.721%A++N/A33.7B+19.1M20133.2h18.6D*27.5C
Light PPA 1,3001,1183043.678C1.7346.078%B+N/A51.8C+8.4A++26021.6h14.9C32.3C++
NS-357 Underboss 1,0991,0771,0261.05C+0.9047.446%B**18.663%D93.7A1.9A*35911.5h4.1C+8.7B+
Dual Photon Pods 1,3731,0061427.085C+5.1461.321%B*1.491%B+80.5C+29.4B+76812.5h28.8D-47C+
Hunter QCX 1,4099188601.067B+0.8875.718%A*2.179%F58.5M**31.3S37415.7h10C13.2C*
The Kraken 1,2748994072.209B+0.2676.357%A++N/A65.1B**27.2B*35613.8h4.1C+5.4B
MANA Anti-Vehicle Turret 1,7698916041.475C-0.4762.703%B1.684%D8910S8780U6078560.1h10.8F17.3D**
NS Annihilator 1,5528834611.915M*0.0383.947%B**N/A20.3A*15.3A**25443.6h9.4B*11.2B*
Rocklet Rifle 1,5148764941.773A++0.1754.516%C*N/A44.7B**32.6B+45919.6h28.4B++52.1B+
S1 1,3348691,1660.745C+1.2069.983%A2.532%C+26.6C+14.2C+38732.7h7.8D11.2C++
NS Decimator 1,2398621,0450.825C1.1272.502%A+2.552%B33.9C14.8C39725.4h5.8D-8C+
Nemesis VSH9 1,5108467121.188B+0.7670.619%B**N/A18.5C+14.5C*26345.7h9C-12.7C++
Proximity Mine 7657651027.5B**5.5555.316%AN/A139.1C++N/A4925.5h1.9C+3.5B++
Lancer AE 1,5987625381.416C+0.5368.519%B*N/A17.7C+19.4B+21843.1h19.4C+28.3C++
Soldier Soaker 6536494991.301C++0.6542.583%B*8.32%D--88.9B**N/A2647.3h6.1C++14.4B+
Blueshift VM5 6686492522.575C+0.6327.062%A+19.877%C56.9B**1.7A++20711.4h17.1D63.4B+
Blueshift VM5 6326162522.444C+0.5027.576%A21.104%C+54B*1.4B**19411.4h18.3D-66.5B
Lancer VS22 1,2975676310.899C+1.0569.436%B**N/A14.3C+18.4C++30639.7h34.5C--49.6C
M20 Basilisk 7195321005.32B++3.3742.894%C**7.519%B++31.3B++11B++24117h91.3C+212.9C**
Sticky Grenade 4984881488N/A486.0565.707%A+N/A1626.7B**33.3A++48960.3h1.5B++2.3B++
NS-03 Thumper 4324254141.027B+0.9245.015%A+2.353%B+73.3A++1.2C+2555.8h7.3C++16.2B++
Photon A2A Missile Pods 7774031822.389A*20.4469.984%D--N/A183.2A**170M*23722.2h7.4B+10.5C*
Auraxium Slasher 39139013,7530.028C+1.9244.806%B**7.692%C+1.2CN/A4333.2h1.8B+4.1B+
Aspis Anti-Aircraft Phalanx Turret 770383774.974B+3.0330.59%B+1.567%C16.9B*17.1B**32122.6h134.4B+439.4B+
M202 Wyrm 5313523410.353C--8.4149.831%C--1.989%C103.5C+52.6C+6133.4h42.6C++85.5C+
Proton II PPA 3953483310.545C8.6028.537%B+1.724%C49C-6.6A1717.1h11.2C-39.3C++
NS-30 Tranquility 3623462701.281C0.6742.32%B++21.965%D*50.9C++2.4A1116.8h6.4C+15.1B+
M20 Basilisk 423303575.316B++3.3740.545%C+6.931%B+30.6B+12.1B2539.9h86.9C**214.4B+
Anti-Vehicle Grenade 4893001300N/A298.0565.228%A+N/A333.3C210A+39040.9h6.3C-9.7C*
NSX Amaterasu 26226114,4670.018D1.9340.787%B**6.897%D*0.6DN/A2430.5h2.5C*6.1B+
M40 Fury 329245376.622C+4.6750.998%A+N/A66.2B+22.7M4683.7h22D*43.2C+
Comet VM2 2922081331.564B+0.3850.037%B++1.923%D*17.8B++7.2A27911.7h26.1C52.1C+
E540 Halberd 317207365.75C3.8050.801%C**N/A26.9D14.3C-3697.7h6.6D-13C
Saron HRB-H 296199248.292B+6.3460.855%B+1.005%C-55.3B*26.9C*7553.6h22.5C*36.9B+
Aphelion VEX-4 398196503.92C1.9746.372%A+3.061%C51.6A*53.2M+8123.8h59.2C+127.7B+
Comet VM2 2691941311.481B0.4750.837%B+N/A16.9B+6.5B++20511.5h28.2C+55.4C++
NS-10 Burster 263180553.273A*1.3334.51%B+3.889%D13.2M6.1A18313.6h100.1B*290.1B*
NS-10 Burster 271179553.255A+1.3134.819%B+2.235%D*13.2M6.8A++17913.6h101.4B**291.1B**
G40-F Ranger 226149916.556C+14.6134.368%C+N/A57.3B+29.6B4382.6h68.7C++200C*
M20 Basilisk 203144393.692C**1.7432.81%B6.25%B+20.6C**8.4B++1537h78.2C+238.2C**
M12 Kobalt 141136817C+15.0518.041%C17.647%C+46.9D1.7D-1902.9h23.7D-131.6C
M40 Fury 196135363.75D1.8055.128%A*2.222%B+61.4C++27.7M4802.2h29.9F*54.3D-
M60-G Bulldog 149130284.643C2.7035.553%C+1.538%D31.7C+4.6C--2264.1h6.7C*18.7C*
Lumine Edge 1251255,1090.024C1.9242.431%A2.4%F-0.8C--N/A3161.1h1.5C+3.5B+
G30 Walker 195123215.857C++3.9129.75%C2.439%D19.5C*11.4B+2106.3h215.1C+723C+
G30 Walker 201120177.059B+5.1128.235%C1.667%D--17.6C++11.9B+2516.8h209C+740.2C+
NS CandyCannon 3000 1181172130.549C+1.4035.561%C+18.803%D--50.9A+N/A1512.3h3.8B+10.7B+
Fatestealer 1001004400.227C-1.7244.5%B++12%D--9.5DN/A2310.5h1.8A+4B*
Aphelion VEX-4H 14196273.556C1.6143.219%C2.083%D45.7C++21.4D8442.1h59C+136.4C+
NS-R3 Swarm 12177451.711A++0.2462.816%C-N/A17.5M+10A++2814.4h17.7B**28.2B**
MAX Punch 69694590.15C*1.8065.746%B**N/A1.8C++N/A638.2h1.7C++2.6B
M12 Kobalt 6967513.4C11.4515.662%D13.433%D*47.9D1.4D-1901.4h20.3C-129.7C
CAS30 Tank Buster 15761680.897C1.0546.918%C+N/A10.2C*16A+4116h100.8F-214.9D--
M20 Basilisk 8152510.4C+8.4564.086%A9.615%A*74.3B**41.4A*6380.7h131.3C-204.9C++

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade01,1480.3h
Nano-Armor Kit7721,114,56179.1h
Spawn Beacon21,0240.7h
Anti-Vehicle MANA Turret392,4516.3h
Medical Applicator308220,78114h
Deconstruction Tool04050h
AE Medical Applicator406247,90715.9h
AE Nano-Armor Kit271345,82819.1h
Spitfire Auto-Turret301,8361.8h
Motion Spotter7014,38013h
Restoration Kit114680.3h
Ammunition Package1007,4733.9h
Shield Recharging Field392,7971.2h
Recon Detection Device464,0737.1h
Medical Kit1262,8812.6h
Anti-Infantry MANA Turret311,3733.4h
Nano-Repair Grenade03180.1h
Snowman Soldier22790.4h

Check the help document for the dictionary if you want to learn more about words used here.


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