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Paragon Skirmisher Talthan[TWC2] Talthan
VS BR 195

KDR: 1.94

Score: 101.7m

Last Seen: Nov 10th, 2019 9:19 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (195 total) - Vanu Sovereignty on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF VE-S Canis VE-H Maw Supernova PC H-V45 Maelstrom Turbo Laser Supernova FPC Saron Laser Cannon
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,660,077 MLG Score: 1327
Fun Score: N/A
Cheeseburgers Flipped: 256TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
29.192%19.119%55857117585,4381.583330.356

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.085%1.551A+-0.28C-1.571FHEAD + (~4.52)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.494B+110.231C++26.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.745%2.615%372412289,904332863542.97507156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.2%-0.163C0.96B*0.064

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
256.9-0.585D91.8-0.727D-165.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.353%1.803%4526122617,085560297873.0498175%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.53%0.127C++-0.469D1.362

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.045C+15.6-0.245C21.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.347%3.27%1321412184,404425821701.03405203%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.814%0.012C+-0.298C0.767

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.10.019C+42.9-0.066C+75.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.388%63.352%132812249,71437131132.61551

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.638%1.719A++-0.237C-0.167

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.35C**30.063C+3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.956%13.421%132612267,0194693931.49563

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.398%0.94B*-0.255C-0.19

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B4.20.134C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.7m215.6%409 (24.5k)371 (22.3k)1.93902205,996106,2372.32671195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1232920229.051%13.884%40302:3595

9% Combat Medic41% Engineer17% Heavy Assault16% Infiltrator17% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 PMSep 4th, 2017 5:35 PMDec 6th, 2019 9:47 AM (42d) (PST)Nov 10th, 2019 5:39 PM (68d) (PST)Nov 10th, 2019 5:19 PM (68d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2212041,0170.7520.3880.1041.9410.1491327

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
73,27112,24561,02645236116922,260

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4567.7h/190.3d 41,187 28,600 55,714 532.1k 7,772 11,886 40,746 334.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
B+
Kills:7,650
Deaths:3,672
KDR:2.083
Accuracy:28.452% B+
HSR:23.608% C
NS-15M1
B+
Kills:1,431
Deaths:679
KDR:2.108
Accuracy:25.566% B+
HSR:17.890% D
Orion VS54
C++
Kills:1,267
Deaths:861
KDR:1.472
Accuracy:21.346% C++
HSR:16.417% D*
NSX-P Naginata
A
Kills:1,206
Deaths:509
KDR:2.369
Accuracy:29.838% A
HSR:19.071% D*
VX29 Polaris
B+
Kills:1,165
Deaths:730
KDR:1.596
Accuracy:26.764% B+
HSR:18.455% D
Betelgeuse 54-A
D
Kills:1,154
Deaths:557
KDR:2.072
Accuracy:23.784% D
HSR:21.664% D*
Flare VE6
B+
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:26.293% B+
HSR:19.584% D
NS-15M2
C++
Kills:1,154
Deaths:760
KDR:1.518
Accuracy:24.687% C++
HSR:17.331% D--
Pulsar LSW
C*
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:24.468% C*
HSR:19.010% D
Ursa
B+
Kills:1,152
Deaths:724
KDR:1.591
Accuracy:25.749% B+
HSR:18.576% D-
SVA-88
C**
Kills:1,149
Deaths:656
KDR:1.752
Accuracy:25.467% C**
HSR:21.062% D
NSX Naginata
C**
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:23.751% C**
HSR:20.645% D--
NS-15 Gallows
B+
Kills:637
Deaths:299
KDR:2.130
Accuracy:31.461% B+
HSR:18.367% F
Kills:21,419
Deaths (as Heavy Assault):11,609
Deaths (to Heavy Assaults):30,852
KDR:1.84503
Kill Difference:9,810
Playtime:773.778 hours
Usage:17%
Score:18.074m
Score/min:389
Accuracy (listed only):25.971%
HSR (listed only):19.360%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
VE-C Horizon
B+
Kills:2,406
Deaths:1,252
KDR:1.922
Accuracy:37.453% B+
HSR:23.109% C+
VE-LR Obelisk
A++
Kills:1,713
Deaths:898
KDR:1.908
Accuracy:44.438% A++
HSR:27.087% D
NS-11C
B++
Kills:1,610
Deaths:1,061
KDR:1.517
Accuracy:28.026% B++
HSR:16.770% C-
Eclipse VE3A
C++
Kills:1,510
Deaths:1,067
KDR:1.415
Accuracy:27.922% C++
HSR:13.642% D*
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% D
Nova
B++
Kills:1,195
Deaths:799
KDR:1.496
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
Revenant
C+
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:33.046% C+
HSR:26.763% C
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D--
HSR:12.759% D
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Eidolon VE33
B+
Kills:1,157
Deaths:808
KDR:1.432
Accuracy:31.041% B+
HSR:20.830% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
Kills:39,732
Deaths (as Engineer):25,041
Deaths (to Engineers):24,385
KDR:1.58668
Kill Difference:14,691
Playtime:1,864.691 hours
Usage:41%
Score:42.930m
Score/min:384
Accuracy (listed only):38.309%
HSR (listed only):16.889%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
VE-S Canis
A++
Kills:7,857
Deaths:3,744
KDR:2.099
Accuracy:37.044% A++
HSR:14.497% D
VE-C Horizon
B+
Kills:2,406
Deaths:1,252
KDR:1.922
Accuracy:37.453% B+
HSR:23.109% C+
NS-11C
B++
Kills:1,610
Deaths:1,061
KDR:1.517
Accuracy:28.026% B++
HSR:16.770% C-
Eclipse VE3A
C++
Kills:1,510
Deaths:1,067
KDR:1.415
Accuracy:27.922% C++
HSR:13.642% D*
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
Solstice VE3
C-
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C-
HSR:13.811% D--
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% D
Nova
B++
Kills:1,195
Deaths:799
KDR:1.496
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
MKV Suppressed
C**
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C**
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D--
HSR:12.759% D
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
NS-7 PDW
B
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B
HSR:14.944% C--
Kills:51,775
Deaths (as Light Assault):32,592
Deaths (to Light Assaults):17,548
KDR:1.58858
Kill Difference:19,183
Playtime:782.449 hours
Usage:17%
Score:15.921m
Score/min:339
Accuracy (listed only):36.310%
HSR (listed only):15.620%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A++
Kills:7,857
Deaths:3,744
KDR:2.099
Accuracy:37.044% A++
HSR:14.497% D
H-V45
B**
Kills:5,288
Deaths:2,058
KDR:2.569
Accuracy:30.226% B**
HSR:20.310% C+
Darkstar
C
Kills:1,509
Deaths:1,091
KDR:1.383
Accuracy:25.904% C
HSR:17.760% D-
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D
Pulsar VS1
B**
Kills:1,204
Deaths:532
KDR:2.263
Accuracy:29.621% B**
HSR:24.585% B+
VE-A Lacerta
A+
Kills:1,200
Deaths:714
KDR:1.681
Accuracy:37.629% A+
HSR:16% D-
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
Nova
B++
Kills:1,195
Deaths:799
KDR:1.496
Accuracy:52.866% B++
HSR:14.979% C+
CME
B*
Kills:1,192
Deaths:531
KDR:2.245
Accuracy:31.095% B*
HSR:19.547% C-
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
MKV Suppressed
C**
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C**
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Yumi
B
Kills:1,173
Deaths:947
KDR:1.239
Accuracy:28.566% B
HSR:17.988% D-
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D--
HSR:12.759% D
Terminus VX-9
C++
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:26.578% C++
HSR:17.515% D*
Corvus VA55
B+
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:26.791% B+
HSR:18.615% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
Equinox VE2 Burst
B
Kills:1,154
Deaths:786
KDR:1.468
Accuracy:29.355% B
HSR:23.917% C-
Equinox VE2
B+
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:28.622% B+
HSR:17.591% C
NS-11A
B+
Kills:1,152
Deaths:685
KDR:1.682
Accuracy:27.705% B+
HSR:16.493% D
NS-11P
B+
Kills:1,151
Deaths:889
KDR:1.295
Accuracy:25.457% B+
HSR:17.463% C
NS-7 PDW
B
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B
HSR:14.944% C--
Kills:43,977
Deaths (as Combat Medic):26,976
Deaths (to Combat Medics):11,108
KDR:1.63023
Kill Difference:17,001
Playtime:392.357 hours
Usage:9%
Score:9.742m
Score/min:414
Accuracy (listed only):37.117%
HSR (listed only):16.393%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A++
Kills:7,857
Deaths:3,744
KDR:2.099
Accuracy:37.044% A++
HSR:14.497% D
NS-AM7 Archer
A
Kills:1,533
Deaths:2,423
KDR:0.633
Accuracy:68.545% A
HSR:18.265% C++
Ghost
A+
Kills:1,505
Deaths:742
KDR:2.028
Accuracy:49.560% A+
HSR:55.415% D*
NS-45 Pilot
B*
Kills:1,220
Deaths:893
KDR:1.366
Accuracy:37.099% B*
HSR:17.295% D--
Eridani SX5
C+
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C+
HSR:14.570% D
NSX-P Tengu
B+
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B+
HSR:20.033% C
VA39 Spectre
A+
Kills:1,195
Deaths:543
KDR:2.201
Accuracy:40.994% A+
HSR:24.519% D*
Parsec VX3-A
B++
Kills:1,190
Deaths:276
KDR:4.312
Accuracy:46.405% B++
HSR:72.521% D--
Phaseshift VX-S
A*
Kills:1,185
Deaths:332
KDR:3.569
Accuracy:50.418% A*
HSR:49.536% F
MKV Suppressed
C**
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% C**
HSR:12.933% D--
Cerberus
B+
Kills:1,179
Deaths:1,141
KDR:1.033
Accuracy:35.640% B+
HSR:24.258% C++
Phantom VA23
B**
Kills:1,178
Deaths:459
KDR:2.566
Accuracy:41.977% B**
HSR:23.939% D
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NS-61 Emissary
B+
Kills:1,172
Deaths:982
KDR:1.193
Accuracy:31.365% B+
HSR:12.457% D
Manticore SX40
B**
Kills:1,172
Deaths:805
KDR:1.456
Accuracy:37.137% B**
HSR:22.014% C+
NSX Tomoe
C**
Kills:1,171
Deaths:856
KDR:1.368
Accuracy:30.208% C**
HSR:28.096% D-
The Immortal
C++
Kills:1,168
Deaths:1,188
KDR:0.983
Accuracy:35.915% C++
HSR:25.599% C
NSX Daimyo
B+
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:44.017% B+
HSR:91.402% D
Sirius SX12
C+
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C+
HSR:12.662% D-
V10
A
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.946% A
HSR:69.914% D-
XM98
A
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:46.595% A
HSR:71.959% C
Artemis VX26
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:31.394% B*
HSR:18.119% D
NS-44L Blackhand
C+
Kills:1,159
Deaths:1,276
KDR:0.908
Accuracy:42.097% C+
HSR:21.743% D**
Nyx VX31
B+
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:37.110% B+
HSR:22.519% D
Parallax VX3
A+
Kills:1,157
Deaths:157
KDR:7.369
Accuracy:48.672% A+
HSR:75.108% C
Skorpios
D
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% D
HSR:16.710% D
NS-30 Vandal
B**
Kills:1,154
Deaths:707
KDR:1.632
Accuracy:40.425% B**
HSR:20.884% D
NS-7 PDW
B
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B
HSR:14.944% C--
NS-44 Commissioner AE
B+
Kills:1,150
Deaths:1,023
KDR:1.124
Accuracy:44.962% B+
HSR:16.435% D*
Beamer VS3
C*
Kills:1,143
Deaths:987
KDR:1.158
Accuracy:28.969% C*
HSR:16.448% D-
Spiker
C++
Kills:1,138
Deaths:1,295
KDR:0.879
Accuracy:30.567% C++
HSR:21.353% C+
NS-44 Commissioner
B**
Kills:1,134
Deaths:1,049
KDR:1.081
Accuracy:45.772% B**
HSR:15.697% D--
Soldier Soaker
B*
Kills:649
Deaths:499
KDR:1.301
Accuracy:42.583% B*
HSR:8.320% D--
NS-357 Underboss
A
Kills:597
Deaths:547
KDR:1.091
Accuracy:48.695% A
HSR:17.588% D
NS CandyCannon 3000
C+
Kills:117
Deaths:213
KDR:0.549
Accuracy:35.561% C+
HSR:18.803% D--
Kills:46,156
Deaths (as Infiltrator):30,500
Deaths (to Infiltrators):12,917
KDR:1.51331
Kill Difference:15,656
Playtime:724.906 hours
Usage:16%
Score:14.200m
Score/min:326
Accuracy (listed only):39.050%
HSR (listed only):28.680%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
A+
Kills:556
Deaths:212
KDR:2.623
Accuracy:27.201% A+
HSR:20.504% C+
Blueshift VM5
A+
Kills:508
Deaths:212
KDR:2.396
Accuracy:27.753% A+
HSR:21.457% C+
Comet VM2
B+
Kills:187
Deaths:118
KDR:1.585
Accuracy:48.886% B+
HSR:2.139% D--
Comet VM2
B+
Kills:176
Deaths:116
KDR:1.517
Accuracy:49.843% B+
HSR:0.568% F
NS-10 Burster
B+
Kills:105
Deaths:34
KDR:3.088
Accuracy:33.599% B+
HSR:1.905% D*
NS-10 Burster
B+
Kills:103
Deaths:34
KDR:3.029
Accuracy:33.207% B+
HSR:3.884% D
Kills:1,635
Deaths (as MAX Suit):363
Deaths (to MAX Suits):5,597
KDR:4.50413
Kill Difference:1,272
Playtime:32.065 hours
Usage:1%
Score:0.807m
Score/min:420
Accuracy (listed only):36.748%
HSR (listed only):8.409%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B+
Kills:4,586
V. Kills:2,892 159%
Deaths:2,128
KDR:2.155
Accuracy:33.461% C**
KPH:23.200 B+
VKPH:14.600 B
Saron Laser Cannon
B**
Kills:3,215
V. Kills:2,449 131%
Deaths:1,725
KDR:1.864
Accuracy:37.358% B*
KPH:22.300 B*
VKPH:17 B**
Hornet Missiles
M
Kills:2,849
V. Kills:1,832 155%
Deaths:277
KDR:10.285
Accuracy:67.246% B+
KPH:155.500 A*
VKPH:100 M
Coyote Missiles
C**
Kills:1,231
V. Kills:839 147%
Deaths:360
KDR:3.419
Accuracy:58.378% B+
KPH:38.100 C+
VKPH:25.900 C**
Antares LC
C*
Kills:1,132
V. Kills:1,164 97%
Deaths:880
KDR:1.286
Accuracy:37.526% B++
KPH:15.700 C
VKPH:16.100 C*
Light PPA
A*
Kills:1,097
V. Kills:182 N/A
Deaths:304
KDR:3.609
Accuracy:46.138% B++
KPH:51.300 C++
VKPH:8.500 A*
Dual Photon Pods
B*
Kills:1,006
V. Kills:367 273%
Deaths:142
KDR:7.085
Accuracy:61.403% B**
KPH:80.800 C+
VKPH:29.500 B*
Photon A2A Missile Pods
S
Kills:394
V. Kills:369 106%
Deaths:18
KDR:21.889
Accuracy:70.292% D*
KPH:178.200 M*
VKPH:166.900 S
M202 Wyrm
C+
Kills:352
V. Kills:179 196%
Deaths:34
KDR:10.353
Accuracy:49.831% D-
KPH:102.900 C+
VKPH:52.300 C+
Kills:15,862 (10,030 + 0)
Deaths:5,868
KDR:2.703
VKDR:1.751
Vehicle Kills:10,273
Kill Difference:9,994
Playtime:503.975 hours
Usage:11%
Score:9.351m
Score/min:309
Piloting Accuracy:46.138%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A+
Kills:58
V. Kills:95 60%
Deaths:68
KDR:0.853
Accuracy:47.114% C++
KPH:9.800 C*
VKPH:16.100 A+
Kills:58 (58 + 0)
Deaths:68
KDR:0.853
VKDR:1.397
Vehicle Kills:95
Kill Difference:10
Playtime:5.897 hours
Usage:0%
Score:0.146m
Score/min:413
Piloting Accuracy:47.114%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M*
Kills:2,755
V. Kills:1,286 214%
Deaths:335
KDR:8.224
Accuracy:70.236% A++
KPH:62.400 A*
VKPH:29.100 M*
L100 Python AP
M
Kills:1,996
V. Kills:1,543 129%
Deaths:444
KDR:4.495
Accuracy:68.824% A+
KPH:44.100 B**
VKPH:34.100 M
LB00 Python AP
A*
Kills:1,709
V. Kills:819 208%
Deaths:140
KDR:12.207
Accuracy:71.586% A+
KPH:72 B**
VKPH:34.500 A*
Skyguard
A++
Kills:1,316
V. Kills:1,088 121%
Deaths:460
KDR:2.861
Accuracy:36.132% B**
KPH:20.100 B*
VKPH:16.600 A++
C75 Viper
M++
Kills:1,151
V. Kills:483 238%
Deaths:144
KDR:7.993
Accuracy:54.104% A
KPH:52.500 A
VKPH:22 M++
Kills:8,927 (8,927 + 0)
Deaths:1,523
KDR:5.861
VKDR:3.427
Vehicle Kills:5,219
Kill Difference:7,404
Playtime:200.676 hours
Usage:4%
Score:4.312m
Score/min:358
Driving Accuracy:54.104%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A++
Kills:5,300
V. Kills:1,757 301%
Deaths:636
KDR:8.333
Accuracy:57.197% B*
KPH:42.900 A++
VKPH:14.200 A+
Supernova FPC
M
Kills:4,567
V. Kills:3,622 126%
Deaths:951
KDR:4.802
Accuracy:67.945% A++
KPH:36.100 B*
VKPH:28.600 M
Saron HRB
A+
Kills:1,770
V. Kills:1,178 150%
Deaths:250
KDR:7.080
Accuracy:44.913% C++
KPH:39.400 A+
VKPH:26.200 A
Proton II PPA
A+
Kills:348
V. Kills:47 N/A
Deaths:33
KDR:10.546
Accuracy:28.512% B++
KPH:49.100 C
VKPH:6.600 A+
E540 Halberd
C
Kills:207
V. Kills:110 186%
Deaths:36
KDR:5.750
Accuracy:50.801% B+
KPH:26.900 C-
VKPH:14.300 C
Aphelion VEX-4
S
Kills:195
V. Kills:201 97%
Deaths:50
KDR:3.900
Accuracy:46.221% A++
KPH:51.700 A**
VKPH:53.300 S
M20 Basilisk
B
Kills:143
V. Kills:58 242%
Deaths:39
KDR:3.667
Accuracy:32.780% B
KPH:20.600 B
VKPH:8.400 B
Kills:12,530 (9,867 + 2,663)
Deaths:1,995
KDR:6.281
VKDR:3.495
Vehicle Kills:6,973
Kill Difference:10,535
Playtime:320.562 hours
Usage:7%
Score:6.518m
Score/min:339
Driving Accuracy:67.945%
Gunner Accuracy:32.780%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
B**
Kills:183
V. Kills:87 208%
Deaths:24
KDR:7.625
Accuracy:60.729% B++
KPH:56.800 B**
VKPH:27 B
Aphelion VEX-4H
C++
Kills:80
V. Kills:40 195%
Deaths:27
KDR:2.963
Accuracy:45.833% C+
KPH:43 C++
VKPH:21.500 C-
Kills:263 (0 + 263)
Deaths:51
KDR:5.157
VKDR:2.490
Vehicle Kills:127
Kill Difference:212
Playtime:5.081 hours
Usage:0%
Score:0.238m
Score/min:779
Driving Accuracy:N/A%
Gunner Accuracy:45.833%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:517
V. Kills:182 283%
Deaths:100
KDR:5.170
Accuracy:42.720% B+
KPH:30.800 B*
VKPH:10.800 B*
M20 Basilisk
B++
Kills:296
V. Kills:118 249%
Deaths:57
KDR:5.193
Accuracy:40.131% C++
KPH:30.700 B++
VKPH:12.200 B++
M40 Fury
M
Kills:245
V. Kills:84 288%
Deaths:37
KDR:6.622
Accuracy:50.975% A+
KPH:66.900 B*
VKPH:22.900 M
M40 Fury
M+
Kills:135
V. Kills:61 218%
Deaths:36
KDR:3.750
Accuracy:55.128% A*
KPH:61.900 B+
VKPH:28 M+
M12 Kobalt
C+
Kills:130
V. Kills:5 N/A
Deaths:8
KDR:16.250
Accuracy:17.950% C+
KPH:45.700 C--
VKPH:1.800 D
M60-G Bulldog
C*
Kills:128
V. Kills:18 N/A
Deaths:28
KDR:4.571
Accuracy:35.348% C++
KPH:31.700 C*
VKPH:4.500 C
G30 Walker
B++
Kills:123
V. Kills:72 168%
Deaths:21
KDR:5.857
Accuracy:29.838% C+
KPH:19.700 C*
VKPH:11.500 B++
G30 Walker
B++
Kills:119
V. Kills:80 147%
Deaths:17
KDR:7
Accuracy:28.203% C
KPH:17.400 C**
VKPH:11.700 B++
M12 Kobalt
C--
Kills:60
V. Kills:2 N/A
Deaths:5
KDR:12
Accuracy:15.444% C--
KPH:45.600 D
VKPH:1.500 D
Kills:1,753 (0 + 1,753)
Deaths:309
KDR:5.673
VKDR:2.013
Vehicle Kills:622
Kill Difference:1,444
Playtime:53.568 hours
Usage:1%
Score:0.829m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:15.444%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B++
Kills:1,241
V. Kills:782 158%
Deaths:541
KDR:2.294
Accuracy:65.343% B
KPH:32.500 B+
VKPH:20.500 B++
S12 Renegade
M+
Kills:1,175
V. Kills:145 N/A
Deaths:327
KDR:3.593
Accuracy:52.911% B**
KPH:46.200 C+
VKPH:5.700 M+
M40 Fury-F
M+
Kills:1,119
V. Kills:634 176%
Deaths:492
KDR:2.274
Accuracy:67.721% A++
KPH:33.700 B+
VKPH:19.100 M+
Kills:3,535 (3,535 + 0)
Deaths:1,360
KDR:2.599
VKDR:1.148
Vehicle Kills:1,561
Kill Difference:2,175
Playtime:96.791 hours
Usage:2%
Score:0.996m
Score/min:172
Driving Accuracy:67.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 11,21410,9917,6351.44B+0.5025.574%C**11.992%D-35.4B**N/A104310.3h12.4C+48.3B
VE-S Canis 8,0037,8573,7442.099B**0.1637.044%A++14.497%D76.8B**1.4A+205102.3h10.8B+29B+
VE-H Maw 7,8147,6503,6722.083B+0.1428.452%B+23.608%C76.4B*1.6A224100.1h9.9B+34.8B+
Supernova PC 7,0575,3006368.333B+6.3957.197%B*1.925%C42.8A++14.2A+233123.7h3.8B*6.6B**
H-V45 5,4305,2882,0582.569B++0.6330.226%B**20.31%C+82.4A*2.2M**21764.2h12.3B+40.6B++
Maelstrom Turbo Laser 7,4784,5862,1282.155C++0.2233.461%C**4.012%B*23.2B+14.6B201197.8h103.9C++310.5C*
Supernova FPC 8,1894,5679514.802C2.8667.945%A++2.912%B+36.1B*28.6M399126.5h5.9C8.6B+
Saron Laser Cannon 5,6643,2151,7251.864C+0.0837.358%B*1.555%C22.3B*17B**275144h120.6C**322.7B+
C-4 4,5013,0201,1672.588B*0.6520.95%D-N/A112.7B+55.3A++110526.8h1.1B*5.2B
Hornet Missiles 4,6812,84927710.285B**8.3567.246%B+N/A155.7A*100.1M131318.3h10.4C++15.5B
L100 Python HEAT 4,0412,7553358.224B++6.2870.236%A++N/A62.3A*29.1M*39044.2h5.6B8B*
VE-C Horizon 2,4942,4061,2521.922B+0.0237.453%B+23.109%C+77.1B*2.8A*19431.2h13.9B+37.1B+
C-4 ARX 3,3032,3429442.481C*0.5424.264%DN/A168.5B**69.1A*101113.9h1.1B+4.5C*
L100 Python AP 3,5391,9964444.495C+2.5668.824%A+1.754%C-44.1B**34.1M43145.3h6.4C+9.3B+
Saron HRB 2,9481,7702507.08B+5.1444.913%C++1.186%C39.4A+26.2A47144.9h17B*37.9B*
VE-LR Obelisk 1,7451,7138981.908C++0.0344.438%A++27.087%D58.1B**1.1B15629.5h5.9B+13.3B*
LB00 Python AP 2,5281,70914012.207C+10.2771.586%A+N/A72.1B**34.6A*35423.7h4.6C6.4B+
NS-11C 1,6551,6101,0611.517B+0.4228.026%B++16.77%C-47.4B*1.3A++14334h14.1C*50.3B+
NS-AM7 Archer 2,1361,5332,4230.633B1.3168.545%A18.265%C++11B++4.3B**77139.1h16.3B23.8B+
Eclipse VE3A 1,5291,5101,0671.415C+0.5227.922%C++13.642%D*53.9B+N/A19328h11.5C**41.1B+
Darkstar 1,5511,5091,0911.383C+0.5625.904%C17.76%D-48.7C*1.4B**12031h13.8C53.2C+
Ghost 1,5201,5057422.028C+0.0949.56%A+55.415%D*37.5C+N/A12140.1h2.5C5.1B+
Zenith VX-5 1,4851,4488331.738B++0.2027.189%B21.271%C+60.1B**1.5A*19024.1h12.7C**46.5B+
NS-15M1 1,4581,4316792.108B+0.1725.566%B+17.89%D59.1B++1.1A+20224.2h10.9B++42.7B+
Plasma Grenade 1,3921,38011380N/A1,378.0659.03%A++N/A1254.5M**10.9C++42731.1h2A++3.3A
Solstice VE3 1,3321,3252662.5U660.5620.407%C-13.811%D--40.5AN/A24532.7h11.2B*55C*
Skyguard 2,4041,3164602.861C+0.9236.132%B**1.216%D20.1B*16.6A++27565.6h132.3C+366.2B+
Orion VS54 1,2761,2678611.472C++0.4721.346%C++16.417%D*48.9B++N/A34025.9h11.8B+55.4C++
V30-F Starfall 2,0231,2415412.294B+0.3565.343%BN/A32.5B+20.5B++18538.2h20.4C31.2C+
Coyote Missiles 2,0701,2313603.419B*1.4858.378%B+N/A38.1C+26C**37132.3h45.8C+78.5C++
The Slasher 1,2341,22426,9750.045C+1.8952.093%A2.859%D--1.3CN/A3966.2h1.7B++3.3C*
NS-45 Pilot 1,2501,2208931.366C++0.5737.099%B*17.295%D--103.4A2.5M28011.8h7C*18.9B+
Eridani SX5 1,2141,2089751.239C++0.7026.778%C+14.57%D36.8C+N/A16132.8h13.1C+49.1C++
NSX-P Naginata 1,2561,2065092.369B**0.4329.838%A19.071%D*88A3.6M*20413.7h11.2B+37.6B++
Pulsar VS1 1,2411,2045322.263A0.3229.621%B**24.585%B+64A*2M*24618.8h13.4B+45.2B++
VE-A Lacerta 1,2391,2007141.681C+0.2637.629%A+16%D-79.5B+2.6B*19315.1h12.2C+32.5B+
NSX-P Tengu 1,2361,1986981.716B++0.2239.537%B+20.033%C77.8A2.5A*21215.4h13.8C++35C**
NSX-P Tanto 1,2321,1977811.533B++0.4126.704%C*21.47%D49.5B*1.4A15924.2h12.2B+45.6B+
Nova 1,2291,1957991.496C+0.4452.866%B++14.979%C+66.8A1.9M**16117.9h5.4D10.2C++
VA39 Spectre 1,2211,1955432.201B+0.2640.994%A+24.519%D*50.6A++1.1A+16323.6h5B+12.2B*
CME 1,2311,1925312.245A+0.3131.095%B*19.547%C-69.7A+2.3M**17217.1h13B41.8B+
Parsec VX3-A 1,2031,1902764.312C+2.3746.405%B++72.521%D--48.8C+N/A11824.4h2.2D--4.7C+
NS Baron G5 1,2021,1899921.199C*0.7452.795%B*14.466%C+39.5C*N/A14430.1h4.7C++9C+
The Little Helper 1,2201,1886021.973B+0.0362.16%A+12.626%D83.1A+2.2A**24014.3h5C+8B+
Deimos VA29 1,1941,1888251.44C++0.5064.993%B10.774%D--56.3B+N/A21221.1h2.9D4.5C+
Tank Mine 1,8631,1861348.851M*6.9175.046%M+N/A197.7A++112.8A++19866h2.4D3.2A++
Phaseshift VX-S 1,2101,1853323.569C**1.6350.418%A*49.536%F48.2B**1A*13524.6h4.2D8.4C*
MKV Suppressed 1,1881,1837831.511B+0.4327.521%C**12.933%D--44B+N/A12926.9h14.1C*51.4C**
MANA Anti-Personnel Turret 1,1881,1824462.65N/A0.7120.159%UN/A11820U60U20882600.1h19.7T*97.6T*
Cerberus 1,2041,1791,1411.033C+0.9135.64%B+24.258%C++65.9B**1.4B**16517.9h6.4C+18B
Phantom VA23 1,2131,1784592.566C++0.6341.977%B**23.939%D60.1B++1.8M++13619.6h4.9C+11.8B+
NSX Tengu 1,2001,1778581.372C*0.5736.059%C+17.247%D42.8C*N/A10227.5h14.8C+40.9C++
Revenant 1,1931,1775852.012C+0.0733.046%C+26.763%C58.3B+N/A14420.2h6.6B+19.9B+
S12 Renegade 1,3201,1753273.593C++1.6552.911%B**3.489%C--46.3C+5.7M+11525.4h5.4D**10.2C
NSX Yumi 1,2051,1739471.239C+0.7028.566%B17.988%D-39.5C*1.1C+9229.7h12.4C+43.4C**
NS-61 Emissary 1,1841,1729821.193B+0.7531.365%B+12.457%D48B**N/A13424.4h12.8C*40.9B+
Manticore SX40 1,1871,1728051.456B+0.4837.137%B**22.014%C+114.9M**1.5A++30410.2h6.7B+18.2B*
NSX Tanto 1,1951,1729231.27C*0.6728.38%B+19.198%D-40.6C**N/A10028.9h14.5C+51C**
NSX Tomoe 1,1841,1718561.368C+0.5730.208%C**28.096%D-43.7C*N/A10026.8h14.7C+48.7C*
The Immortal 1,1861,1681,1880.983C0.9635.915%C++25.599%C65.6B+1C**18517.8h9.9D27.7C-
VX29 Polaris 1,1871,1657301.596C*0.3426.764%B+18.455%D50.4C*1B*18923.1h13.3C+49.6C**
NSX Daimyo 1,1661,1634412.637C+0.7044.017%B+91.402%D44.7CN/A15026h3C--6.7C+
Lasher X2 1,1711,1618321.395B+0.5432.873%B*4.307%C*54.8B**N/A24521.2h12.4A+37.6B**
Sirius SX12 1,1671,1618981.293C**0.6524.76%C+12.662%D-32.4C++N/A12535.8h16.9C68.1C+
Phobos VX86 1,1761,1618521.363C+0.5867.946%B++15.073%C58.9B+N/A19519.7h2.7C4C*
Pulsar C 1,1651,1618991.291C+0.6525.127%C++14.901%D**38.1BN/A15730.5h11.6C*46.2C**
V10 1,1691,1602035.714A3.7749.946%A69.914%D-44.6BN/A10926h2.4C+4.8B+
Thanatos VE70 1,1671,1609231.257B+0.6849.251%B**13.966%C-46.8B**N/A16624.8h5C++10.1B+
Chaos 1,1751,1607941.461C+0.4847.036%D--12.759%D58.9C**N/A15019.7h4.2C+9C--
XM98 1,1671,1593403.409B*1.4746.595%A71.959%C34.2BN/A10933.9h2.6C+5.6B+
Artemis VX26 1,1691,1595722.026B+0.0931.394%B*18.119%D52B*N/A13822.3h11.4B36.2B+
Terminus VX-9 1,1751,1596801.704C++0.2426.578%C++17.515%D*52.2B+N/A17122.2h13.2C+49.7C++
NS-44L Blackhand 1,1691,1591,2760.908C1.0342.097%C+21.743%D**37.9B++N/A9930.6h4.4C++10.4C*
Serpent VE92 1,1641,1596601.756B+0.1825.531%B15.876%D56B**N/A20720.7h11.9B+46.6B
Nyx VX31 1,1751,1597091.635C+0.3037.11%B+22.519%D43.1C++N/A12426.9h5B+13.5B+
VX6-7 1,1811,1588181.416C++0.5229.064%B*18.48%C-28.8C+N/A9440.2h15.8C--54.3C++
Lasher X2 AE 1,1681,1587821.481C**0.4633.099%B+2.159%D-56.2B++N/A13920.6h13.1A39.7B*
Eidolon VE33 1,1691,1578081.432B+0.5131.041%B+20.83%D45.2B**N/A15225.6h7.9B+25.4B+
Parallax VX3 1,1711,1571577.369B**5.4348.672%A+75.108%C47.6B**N/A12824.3h2.1C**4.3B++
Corvus VA55 1,1691,1557021.645B*0.2926.791%B+18.615%D43.4B++N/A14826.6h11.4B+42.5B+
Pandora VX25 1,1711,1551,0321.119C+0.8250.576%B**12.987%D45.5C*N/A16625.4h5.1C10B+
Skorpios 1,1681,1558661.334C+0.6125.499%D16.71%D38.8CN/A10629.8h12.3C48.3C
Betelgeuse 54-A 1,1671,1545572.072C0.1323.784%D21.664%D*63.1C+N/A27518.3h11.5C-48.2C-
NS-30 Vandal 1,1711,1547071.632C+0.3140.425%B**20.884%D44.9C++N/A13425.7h6.3C15.5B+
Flare VE6 1,1711,1546621.743B+0.2026.293%B+19.584%D56.3B+N/A22220.5h11.2C+42.4B+
Equinox VE2 Burst 1,1661,1547861.468C+0.4729.355%B23.917%C-43.2C+N/A10026.7h13C+44.2C**
NS-15M2 1,1771,1547601.518C+0.4224.687%C++17.331%D--61.4B+1.2B**23918.8h12.4C*50.2C**
Equinox VE2 1,1761,1547001.649B+0.2928.622%B+17.591%C45.4B*N/A12625.4h12.8C++44.8B
Pulsar LSW 1,1661,1526451.786B0.1524.468%C*19.01%D54.9BN/A18621h11.8B48.4B
Ursa 1,1701,1527241.591B+0.3525.749%B+18.576%D-54.6B+N/A19021.1h10.7C**41.5B+
Solstice Burst 1,1541,15211152U1,150.0623.576%D15.625%D*43C++N/A13426.8h10.3B**43.6B+
NS-11A 1,1681,1526851.682B+0.2627.705%B+16.493%D47.6B++N/A13324.2h12.9B46.6B+
NS-11P 1,1671,1518891.295C++0.6425.457%B+17.463%C39.3B+N/A13029.3h14.5C+57.1B
C75 Viper 1,6341,1511447.993B*6.0554.104%AN/A52.6A22.1M++39721.9h14.5C+26.7B+
NS-7 PDW 1,1861,1511,0201.128C**0.8126.916%B14.944%C--25.6C+N/A10044.9h16.9C62.7C++
NS-44 Commissioner AE 1,1621,1501,0231.124C+0.8244.962%B+16.435%D*64.2BN/A17317.9h3.8C8.5C*
SVA-88 1,1731,1496561.752C++0.1925.467%C**21.062%D58.6B+1.2A+23819.6h12.4C+48.6C*
NSX Naginata 1,1611,1488551.343C+0.6023.751%C**20.645%D--43.2C+N/A11026.6h12.5C++52.5C**
Beamer VS3 1,1621,1439871.158B+0.7828.969%C*16.448%D-73.3A*1.2B**25815.6h7.4B++25.5C*
Spiker 1,1661,1381,2950.879C+1.0630.567%C++21.353%C+54.2B+1.3C++16421h9C++29.6B
NS-44 Commissioner 1,1631,1341,0491.081C++0.8645.772%B**15.697%D--64.1B**1.6A**20217.7h3.8C*8.2B+
Antares LC 2,2961,1328801.286C0.6537.526%B++1.325%C15.7C16.1C*25372.1h169.1C450.7C+
NSX Masamune 1,6551,1248681.295B++0.6465.213%B++N/A36B+17C**23331.2h13.7C+21.1C*
Force-Blade 1,2221,12134,8440.032C*1.9152.342%A++1.784%D0.9C++N/A31217.3h2B+3.8B++
M40 Fury-F 1,7531,1194922.274B0.3367.721%A++N/A33.7B+19.1M+19933.2h18.6D-27.5C+
Spear Anti-Vehicle Phalanx Turret 1,7741,1011487.439C++5.5051.208%B++3.724%C+53.7B*32.8B**50220.5h9.1C++17.8B+
Light PPA 1,2791,0973043.609C+1.6746.138%B++N/A51.3C++8.5A*25521.4h15C+32.5C*
Dual Photon Pods 1,3731,0061427.085C++5.1561.403%B**1.491%C**80.5C+29.4B*76412.5h28.8C--46.9C++
MANA Anti-Vehicle Turret 1,7698916041.475C--0.4662.703%C++1.684%C-8910S8780U6066070.1h10.8D17.3C
NS Annihilator 1,5528834611.915M++0.0283.947%B*N/A20.3A**15.3A**25143.6h9.4B*11.2B**
Rocklet Rifle 1,5008694871.784A*0.1654.674%C**N/A45.3A+32.9B*45419.2h28.2B*51.7B++
S1 1,3348691,1660.745C++1.1969.983%A+2.532%C+26.6C++14.2C*38332.7h7.8C11.2C**
NS Decimator 1,2388611,0450.824C1.1272.502%A+2.555%C**33.9C+14.8C+38725.4h5.8D8C+
Nemesis VSH9 1,5108467121.188B*0.7570.619%B**N/A18.5C++14.5B+26045.7h9C12.7C**
Hunter QCX 1,1667496901.086B+0.8576.361%A*2.003%D**59.9S33.4S37612.5h10C+13.1C*
Lancer AE 1,5267175201.379B+0.5668.851%B**N/A17.2C+19.4B**21141.7h20C*29C**
Proximity Mine 695695987.092B**5.1556.31%A+N/A133.7C*N/A4715.2h1.9C+3.5B*
Soldier Soaker 6536494991.301C*0.6442.583%B*8.32%D--88.9AN/A2647.3h6.1C++14.4B++
NS-15 Gallows 6476372992.13C+0.1931.461%B+18.367%F78.6C++1.2C+2118.1h12D38.1C++
NS-357 Underboss 6115975471.091C++0.8548.695%A17.588%D96.3A++2.3M**3466.2h4.2C++8.7B++
Lancer VS22 1,2975676310.899C++1.0469.436%B**N/A14.3C+18.4B+30439.7h34.5C49.6C+
Blueshift VM5 5735562122.623C++0.6827.201%A+20.504%C+56.7A1.7A++2129.8h17.2C63.3B+
The Kraken 7865562512.215B+0.2876.086%A++N/A63.9A+26.4B**3388.7h4.3C+5.7B+
M20 Basilisk 6995171005.17B**3.2342.72%B+7.737%B*30.8B*10.8B*23616.8h91.5C*214.2B+
Blueshift VM5 5215082122.396C+0.4627.753%A+21.457%C+51.8B**1.3A1909.8h19.2D69B+
Sticky Grenade 4904801480N/A478.0665.995%A+N/A1600A+33.3A++49040.3h1.5B*2.3B*
Photon A2A Missile Pods 7633941821.889M*19.9570.292%D*N/A179.1M*167.7S23222.2h7.4B+10.5C**
Aspis Anti-Aircraft Phalanx Turret 762377764.961B+3.0230.336%B*1.326%D16.8A17.2A32022.4h133.8B+441.2B++
M202 Wyrm 5313523410.353C+8.4149.831%D-1.989%C103.5C+52.6C+6143.4h42.6C+85.5C+
Proton II PPA 3953483310.545C+8.6128.512%B++1.724%C49C6.6A+1717.1h11.2C+39.3B
M20 Basilisk 414296575.193B*3.2540.131%C++6.757%B+30.8B++12.3B++2529.6h85.4B+212.7B+
Anti-Vehicle Grenade 4552791279N/A277.0665.628%A++N/A348.8C+220A+38260.8h6.6C10B+
Auraxium Slasher 24724610,1480.024C+1.9242.424%B**5.691%C-1CN/A3251.9h1.7B*4B+
M40 Fury 329245376.622C++4.6850.975%A+N/A66.2B*22.7A**4693.7h22D--43.1C++
NSX Amaterasu 23923814,1240.017D1.9240.078%B**7.143%D*0.6CN/A1420h2.6C++6.5B+
NS-03 Thumper 2132112430.868B1.0745.098%A++1.896%C+60.3A++N/A1923.5h7.9C++17.5B+
E540 Halberd 317207365.75C3.8150.801%B+N/A26.9C-14.3C3637.7h6.6D13C+
Aphelion VEX-4 396195503.9C+1.9646.221%A++3.077%C51.3A**52.9S8113.8h59.1C++127.8B++
Comet VM2 2681871181.585B*0.3548.886%B+2.139%D--17.2B**7.4A++28610.9h26.1C53.3C++
Saron HRB-H 270183247.625B+5.6960.729%B++1.093%C-57.2B**27.2B7433.2h22.1B+36.4B+
Comet VM2 2491761161.517B+0.4249.843%B+N/A16.3B++6.8B**20810.8h28C++56.2C**
M20 Basilisk 201143393.667B*1.7332.78%B6.294%B+20.7B+8.4B1506.9h78.5C*239.5B+
G40-F Ranger 216142915.778C**13.8434.388%C++N/A59.2B++30.8B+4422.4h68.2B198.4B+
M40 Fury 196135363.75C-1.8155.128%A*2.222%C**61.4B+27.7M4812.2h29.9F-54.3C-
M12 Kobalt 135130816.25C++14.3117.95%C+17.692%C+46.4C--1.8D1862.8h23.9C--133.1C+
M60-G Bulldog 146128284.571C++2.6335.348%C++1.563%D-32C*4.5C2194h6.7B+18.9B+
G30 Walker 195123215.857C**3.9229.838%C+2.439%D-19.8C*11.6B++2116.2h213.1C714.2C+
G30 Walker 199119177A5.0628.203%C1.681%D*17.5C**11.8B++2446.8h209.8C++744C++
NS CandyCannon 3000 1181172130.549C+1.3935.561%C+18.803%D--50.9B**N/A1502.3h3.8B+10.7B+
NS-10 Burster 161105343.088M1.1533.599%B+1.905%D*12.2M6.5A*2158.6h103.1B**307B*
NS-10 Burster 154103343.029M*1.0933.207%B+3.884%D12A**5.9A+2208.6h104B*313.3B*
Fatestealer 1001004400.227T*1.7144.5%B++12%D--9.5DN/A2310.5h1.8A+4B**
Aphelion VEX-4H 12080272.963C1.0245.833%C+1.25%D*42.1C++21.1C--8401.9h64.8C+141.3C++
Lumine Edge 75754,2760.018C1.9247.234%A++2.667%F-0.5C--N/A2141.7h1.5C+3.1B+
MAX Punch 64643810.168B+1.7766.667%AN/A2.1BN/A731h1.8C+2.6C*
M12 Kobalt 6260512C10.0615.444%C--15%D46.2D1.5D1881.3h20.8C134.7C+
CAS30 Tank Buster 15358680.853C1.0947.114%C++N/A9.8C*16.1A+4135.9h105.8D*224.6D
M20 Basilisk 8152510.4B+8.4664.086%B**9.615%A**74.3A+41.4A*6170.7h131.3C+204.9B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret392,4516.3h
Spawn Beacon29900.7h
Nano-Armor Kit7721,114,56179.1h
AE Nano-Armor Kit234324,95617.9h
AE Medical Applicator375231,81714.8h
Nanite Revive Grenade01,1280.3h
Medical Applicator308220,78114h
Spitfire Auto-Turret251,6171.7h
Restoration Kit104590.3h
Motion Spotter6913,04311.8h
Deconstruction Tool04050h
Recon Detection Device464,0737.1h
Ammunition Package977,3043.9h
Shield Recharging Field392,7971.2h
Medical Kit1262,8702.6h
Anti-Infantry MANA Turret311,3723.4h
Nano-Repair Grenade03020.1h
Snowman Soldier11770.3h

Check the help document for the dictionary if you want to learn more about words used here.


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