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Paragon Skirmisher Talthan[TWC2] Talthan
VS BR 190

KDR: 1.92

Score: 95.8m

Last Seen: Jul 17th, 2019 8:17 PM
- OFFLINE - 20.8 hour(s)

Prestige 1, Battle Rank 100 (190 total) - Vanu Sovereignty on Connery - Outfit Member of THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 735
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS Solstice SF VE-H Maw VE-S Canis Supernova PC Supernova FPC Maelstrom Turbo Laser H-V45 C-4
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,603,782 MLG Score: 1282
Fun Score: N/A
Cheeseburgers Flipped: 173TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.889%19.231%55655115978,6751.551960.364

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.983%1.499A+-0.25C-1.521FHEAD + (~4.79)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.20.486B+110.226C++27.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
35.793%2.722%373412109,516319561462.9784155%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.179%-0.164C1.057B**0.053

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
259-0.603D92.7-0.747D-166.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.86%1.898%4356120816,069541393282.96859172%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.47%0.077C+-0.418C--1.35

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
38.30.003C+16-0.284C22.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.125%3.1%1311412004,258410521421.03727199%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.88%-0.008C+-0.341C-0.811

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
118.60.009C+42.9-0.072C+75.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.196%63.421%131812069,39634631092.71325

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.59%1.686A++-0.238C-0.207

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.50.342C**30.055C+3.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
52.956%13.421%131612087,0194327931.62214

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.398%0.948B*-0.24C-0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
80.396B4.20.133C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
THE WILD CARDS[TWC2] THE WILD CARDS
VS outfit on Connery

Members: 735
95.8m214.7%401 (24.1k)365 (21.9k)1.91607191,969100,1892.31101190 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-VS1214822028.906%13.898%40202:3792

8% Combat Medic41% Engineer17% Heavy Assault16% Infiltrator18% Light Assault

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 8:28 PMSep 4th, 2017 5:35 PMJul 18th, 2019 12:18 AM (12h) (PST)Jul 17th, 2019 7:15 PM (17h) (PST)Jul 17th, 2019 4:17 PM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,2021971,0050.7300.3810.1021.8860.1481282

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
72,12711,80160,32644236113921,874

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4380.4h/182.5d 39,569 26,680 51,237 495.6k 7,443 11,239 38,829 315.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
VE-H Maw
B+
Kills:6,630
Deaths:3,157
KDR:2.100
Accuracy:28.156% B+
HSR:23.982% C
NS-15M1
B+
Kills:1,431
Deaths:679
KDR:2.108
Accuracy:25.566% B+
HSR:17.890% D
Orion VS54
C++
Kills:1,267
Deaths:861
KDR:1.472
Accuracy:21.346% C++
HSR:16.417% D*
NSX-P Naginata
A+
Kills:1,206
Deaths:509
KDR:2.369
Accuracy:29.838% A+
HSR:19.071% D*
VX29 Polaris
B+
Kills:1,165
Deaths:730
KDR:1.596
Accuracy:26.764% B+
HSR:18.455% D
Flare VE6
B++
Kills:1,154
Deaths:662
KDR:1.743
Accuracy:26.293% B++
HSR:19.584% D
Betelgeuse 54-A
D
Kills:1,154
Deaths:557
KDR:2.072
Accuracy:23.784% D
HSR:21.664% D*
NS-15M2
C++
Kills:1,154
Deaths:760
KDR:1.518
Accuracy:24.687% C++
HSR:17.331% D--
Pulsar LSW
C*
Kills:1,152
Deaths:645
KDR:1.786
Accuracy:24.468% C*
HSR:19.010% D
Ursa
B+
Kills:1,152
Deaths:724
KDR:1.591
Accuracy:25.749% B+
HSR:18.576% D-
SVA-88
B+
Kills:1,149
Deaths:656
KDR:1.752
Accuracy:25.467% B+
HSR:21.062% D
NSX Naginata
C**
Kills:1,148
Deaths:855
KDR:1.343
Accuracy:23.751% C**
HSR:20.645% D--
Kills:19,762
Deaths (as Heavy Assault):10,795
Deaths (to Heavy Assaults):29,106
KDR:1.83066
Kill Difference:8,967
Playtime:738.861 hours
Usage:17%
Score:17.095m
Score/min:386
Accuracy (listed only):25.489%
HSR (listed only):19.474%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
VE-C Horizon
B+
Kills:1,697
Deaths:828
KDR:2.050
Accuracy:37.624% B+
HSR:23.276% C+
VE-LR Obelisk
A*
Kills:1,626
Deaths:846
KDR:1.922
Accuracy:44.680% A*
HSR:26.876% D
NS-11C
B++
Kills:1,555
Deaths:1,023
KDR:1.520
Accuracy:27.865% B++
HSR:16.978% C
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
Solstice VE3
C--
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C--
HSR:13.811% D--
Eclipse VE3A
C++
Kills:1,270
Deaths:934
KDR:1.360
Accuracy:27.372% C++
HSR:12.520% D**
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% D
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
Revenant
C+
Kills:1,177
Deaths:585
KDR:2.012
Accuracy:33.046% C+
HSR:26.763% C
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Eidolon VE33
B+
Kills:1,157
Deaths:808
KDR:1.432
Accuracy:31.041% B+
HSR:20.830% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
Kills:38,641
Deaths (as Engineer):24,393
Deaths (to Engineers):23,378
KDR:1.5841
Kill Difference:14,248
Playtime:1,806.502 hours
Usage:41%
Score:41.102m
Score/min:379
Accuracy (listed only):38.296%
HSR (listed only):16.848%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C**
Kills:10,991
Deaths:7,635
KDR:1.440
Accuracy:25.574% C**
HSR:11.992% D-
VE-S Canis
A+
Kills:6,095
Deaths:2,741
KDR:2.224
Accuracy:36.854% A+
HSR:14.815% D
VE-C Horizon
B+
Kills:1,697
Deaths:828
KDR:2.050
Accuracy:37.624% B+
HSR:23.276% C+
NS-11C
B++
Kills:1,555
Deaths:1,023
KDR:1.520
Accuracy:27.865% B++
HSR:16.978% C
Zenith VX-5
B
Kills:1,448
Deaths:833
KDR:1.738
Accuracy:27.189% B
HSR:21.271% C+
Solstice VE3
C--
Kills:1,325
Deaths:2
KDR:662.500
Accuracy:20.407% C--
HSR:13.811% D--
Eclipse VE3A
C++
Kills:1,270
Deaths:934
KDR:1.360
Accuracy:27.372% C++
HSR:12.520% D**
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
NSX-P Tengu
B++
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B++
HSR:20.033% C+
NSX-P Tanto
C*
Kills:1,197
Deaths:781
KDR:1.533
Accuracy:26.704% C*
HSR:21.470% D
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Tanto
B+
Kills:1,172
Deaths:923
KDR:1.270
Accuracy:28.380% B+
HSR:19.198% D-
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Pulsar C
C++
Kills:1,161
Deaths:899
KDR:1.291
Accuracy:25.127% C++
HSR:14.901% D**
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Serpent VE92
B
Kills:1,159
Deaths:660
KDR:1.756
Accuracy:25.531% B
HSR:15.876% D
VX6-7
B*
Kills:1,158
Deaths:818
KDR:1.416
Accuracy:29.064% B*
HSR:18.480% C-
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Solstice Burst
D
Kills:1,152
Deaths:
KDR:
Accuracy:23.576% D
HSR:15.625% D*
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
Kills:49,009
Deaths (as Light Assault):30,993
Deaths (to Light Assaults):16,551
KDR:1.58129
Kill Difference:18,016
Playtime:768.916 hours
Usage:18%
Score:15.510m
Score/min:336
Accuracy (listed only):36.284%
HSR (listed only):15.605%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A+
Kills:6,095
Deaths:2,741
KDR:2.224
Accuracy:36.854% A+
HSR:14.815% D
H-V45
B**
Kills:3,306
Deaths:1,236
KDR:2.675
Accuracy:29.762% B**
HSR:21.446% C+
Darkstar
C
Kills:1,495
Deaths:1,080
KDR:1.384
Accuracy:25.809% C
HSR:17.860% D-
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
Pulsar VS1
A
Kills:1,204
Deaths:532
KDR:2.263
Accuracy:29.621% A
HSR:24.585% B+
NSX-P Tengu
B++
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B++
HSR:20.033% C+
Nova
B++
Kills:1,195
Deaths:798
KDR:1.497
Accuracy:52.866% B++
HSR:14.979% C+
CME
B*
Kills:1,192
Deaths:531
KDR:2.245
Accuracy:31.095% B*
HSR:19.547% C-
NS Baron G5
B*
Kills:1,189
Deaths:992
KDR:1.199
Accuracy:52.795% B*
HSR:14.466% C+
The Little Helper
A+
Kills:1,188
Deaths:602
KDR:1.973
Accuracy:62.160% A+
HSR:12.626% D
Deimos VA29
B
Kills:1,188
Deaths:825
KDR:1.440
Accuracy:64.993% B
HSR:10.774% D--
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
NSX Yumi
B+
Kills:1,173
Deaths:947
KDR:1.239
Accuracy:28.566% B+
HSR:17.988% D-
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
Phobos VX86
B++
Kills:1,161
Deaths:852
KDR:1.363
Accuracy:67.946% B++
HSR:15.073% C
Chaos
D
Kills:1,160
Deaths:794
KDR:1.461
Accuracy:47.036% D-
HSR:12.759% D
Thanatos VE70
B**
Kills:1,160
Deaths:923
KDR:1.257
Accuracy:49.251% B**
HSR:13.966% C-
Terminus VX-9
C++
Kills:1,159
Deaths:680
KDR:1.704
Accuracy:26.578% C++
HSR:17.515% D*
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
Pandora VX25
B**
Kills:1,155
Deaths:1,032
KDR:1.119
Accuracy:50.576% B**
HSR:12.987% D
Corvus VA55
B+
Kills:1,155
Deaths:702
KDR:1.645
Accuracy:26.791% B+
HSR:18.615% D
Equinox VE2 Burst
B
Kills:1,154
Deaths:786
KDR:1.468
Accuracy:29.355% B
HSR:23.917% C-
Equinox VE2
B+
Kills:1,154
Deaths:700
KDR:1.649
Accuracy:28.622% B+
HSR:17.591% C-
NS-11A
B++
Kills:1,152
Deaths:685
KDR:1.682
Accuracy:27.705% B++
HSR:16.493% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
NS-11P
B+
Kills:1,151
Deaths:889
KDR:1.295
Accuracy:25.457% B+
HSR:17.463% C
Kills:39,019
Deaths (as Combat Medic):24,425
Deaths (to Combat Medics):10,292
KDR:1.5975
Kill Difference:14,594
Playtime:346.814 hours
Usage:8%
Score:8.248m
Score/min:396
Accuracy (listed only):37.071%
HSR (listed only):16.465%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A+
Kills:6,095
Deaths:2,741
KDR:2.224
Accuracy:36.854% A+
HSR:14.815% D
NS-AM7 Archer
A
Kills:1,363
Deaths:2,282
KDR:0.597
Accuracy:68.501% A
HSR:17.168% C+
Eridani SX5
C++
Kills:1,208
Deaths:975
KDR:1.239
Accuracy:26.778% C++
HSR:14.570% D
NSX-P Tengu
B++
Kills:1,198
Deaths:698
KDR:1.716
Accuracy:39.537% B++
HSR:20.033% C+
VA39 Spectre
A+
Kills:1,195
Deaths:543
KDR:2.201
Accuracy:40.994% A+
HSR:24.519% D*
Ghost
A+
Kills:1,190
Deaths:597
KDR:1.993
Accuracy:48.457% A+
HSR:53.866% D**
Parsec VX3-A
B++
Kills:1,187
Deaths:276
KDR:4.301
Accuracy:46.375% B++
HSR:72.536% D--
Phaseshift VX-S
A*
Kills:1,185
Deaths:332
KDR:3.569
Accuracy:50.418% A*
HSR:49.536% F
MKV Suppressed
B
Kills:1,183
Deaths:783
KDR:1.511
Accuracy:27.521% B
HSR:12.933% D--
Cerberus
B+
Kills:1,179
Deaths:1,141
KDR:1.033
Accuracy:35.640% B+
HSR:24.258% C++
Phantom VA23
B**
Kills:1,178
Deaths:459
KDR:2.566
Accuracy:41.977% B**
HSR:23.939% D
NSX Tengu
C+
Kills:1,177
Deaths:858
KDR:1.372
Accuracy:36.059% C+
HSR:17.247% D
Manticore SX40
B**
Kills:1,172
Deaths:805
KDR:1.456
Accuracy:37.137% B**
HSR:22.014% C+
NS-61 Emissary
B+
Kills:1,172
Deaths:982
KDR:1.193
Accuracy:31.365% B+
HSR:12.457% D
NSX Tomoe
C**
Kills:1,171
Deaths:856
KDR:1.368
Accuracy:30.208% C**
HSR:28.096% D-
The Immortal
C++
Kills:1,168
Deaths:1,188
KDR:0.983
Accuracy:35.915% C++
HSR:25.599% C
NSX Daimyo
B+
Kills:1,163
Deaths:441
KDR:2.637
Accuracy:44.017% B+
HSR:91.402% D
Sirius SX12
C++
Kills:1,161
Deaths:898
KDR:1.293
Accuracy:24.760% C++
HSR:12.662% D-
V10
A+
Kills:1,160
Deaths:203
KDR:5.714
Accuracy:49.946% A+
HSR:69.914% D-
XM98
A+
Kills:1,159
Deaths:340
KDR:3.409
Accuracy:46.595% A+
HSR:71.959% C
Nyx VX31
B+
Kills:1,159
Deaths:709
KDR:1.635
Accuracy:37.110% B+
HSR:22.519% D
Artemis VX26
B*
Kills:1,159
Deaths:572
KDR:2.026
Accuracy:31.394% B*
HSR:18.119% D
NS-44L Blackhand
C++
Kills:1,159
Deaths:1,276
KDR:0.908
Accuracy:42.097% C++
HSR:21.743% D**
Parallax VX3
A+
Kills:1,157
Deaths:157
KDR:7.369
Accuracy:48.672% A+
HSR:75.108% C
Skorpios
C--
Kills:1,155
Deaths:866
KDR:1.334
Accuracy:25.499% C--
HSR:16.710% D
NS-30 Vandal
A
Kills:1,154
Deaths:707
KDR:1.632
Accuracy:40.425% A
HSR:20.884% D
NS-7 PDW
B+
Kills:1,151
Deaths:1,020
KDR:1.128
Accuracy:26.916% B+
HSR:14.944% C--
NS-44 Commissioner AE
B
Kills:1,150
Deaths:1,023
KDR:1.124
Accuracy:44.962% B
HSR:16.435% D--
Beamer VS3
C**
Kills:1,143
Deaths:987
KDR:1.158
Accuracy:28.969% C**
HSR:16.448% D-
Spiker
C++
Kills:1,138
Deaths:1,295
KDR:0.879
Accuracy:30.567% C++
HSR:21.353% C+
NS-44 Commissioner
B**
Kills:1,134
Deaths:1,049
KDR:1.081
Accuracy:45.772% B**
HSR:15.697% D-
NS-45 Pilot
B*
Kills:1,021
Deaths:751
KDR:1.360
Accuracy:36.790% B*
HSR:16.846% D--
Soldier Soaker
B**
Kills:649
Deaths:499
KDR:1.301
Accuracy:42.583% B**
HSR:8.320% D--
NS CandyCannon 3000
C+
Kills:117
Deaths:213
KDR:0.549
Accuracy:35.561% C+
HSR:18.803% D--
Kills:43,110
Deaths (as Infiltrator):28,522
Deaths (to Infiltrators):12,194
KDR:1.51146
Kill Difference:14,588
Playtime:700.285 hours
Usage:16%
Score:13.390m
Score/min:319
Accuracy (listed only):38.717%
HSR (listed only):28.925%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Maelstrom Turbo Laser
B++
Kills:4,536
V. Kills:2,862 158%
Deaths:2,128
KDR:2.132
Accuracy:33.462% B+
KPH:23.200 B++
VKPH:14.600 B+
Saron Laser Cannon
B**
Kills:2,877
V. Kills:2,278 126%
Deaths:1,683
KDR:1.709
Accuracy:37.570% B**
KPH:21.100 B++
VKPH:16.700 B**
Hornet Missiles
A++
Kills:2,749
V. Kills:1,774 155%
Deaths:273
KDR:10.070
Accuracy:67.570% B++
KPH:153.900 A+
VKPH:99.300 A++
Coyote Missiles
C**
Kills:1,214
V. Kills:830 146%
Deaths:360
KDR:3.372
Accuracy:58.308% B++
KPH:38.300 C+
VKPH:26.200 C**
Antares LC
C**
Kills:1,132
V. Kills:1,164 97%
Deaths:880
KDR:1.286
Accuracy:37.526% B*
KPH:15.700 C
VKPH:16.100 C**
Light PPA
A*
Kills:1,097
V. Kills:182 N/A
Deaths:304
KDR:3.609
Accuracy:46.138% B++
KPH:51.300 C*
VKPH:8.500 A*
Dual Photon Pods
B**
Kills:1,006
V. Kills:367 273%
Deaths:142
KDR:7.085
Accuracy:61.403% B**
KPH:80.800 C++
VKPH:29.500 B**
Photon A2A Missile Pods
S
Kills:378
V. Kills:362 104%
Deaths:16
KDR:23.625
Accuracy:70.467% D*
KPH:178.600 M*
VKPH:171 S
M202 Wyrm
C+
Kills:293
V. Kills:146 199%
Deaths:31
KDR:9.452
Accuracy:49.919% D
KPH:102.700 C+
VKPH:51.200 C+
Kills:15,282 (9,642 + 0)
Deaths:5,817
KDR:2.627
VKDR:1.713
Vehicle Kills:9,965
Kill Difference:9,465
Playtime:493.056 hours
Usage:11%
Score:9.085m
Score/min:307
Piloting Accuracy:46.138%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
A++
Kills:58
V. Kills:95 60%
Deaths:67
KDR:0.866
Accuracy:47.114% C++
KPH:9.900 B
VKPH:16.100 A++
Kills:58 (58 + 0)
Deaths:67
KDR:0.866
VKDR:1.418
Vehicle Kills:95
Kill Difference:9
Playtime:5.888 hours
Usage:0%
Score:0.145m
Score/min:409
Piloting Accuracy:47.114%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
M*
Kills:2,089
V. Kills:991 211%
Deaths:321
KDR:6.508
Accuracy:68.663% A++
KPH:58.300 A*
VKPH:27.700 M*
L100 Python AP
M+
Kills:1,902
V. Kills:1,494 127%
Deaths:444
KDR:4.284
Accuracy:68.972% A+
KPH:43.200 B**
VKPH:33.900 M+
Skyguard
A++
Kills:1,309
V. Kills:1,084 121%
Deaths:460
KDR:2.846
Accuracy:36.114% B**
KPH:20 B*
VKPH:16.600 A++
LB00 Python AP
A+
Kills:1,184
V. Kills:561 211%
Deaths:140
KDR:8.457
Accuracy:71.496% A+
KPH:70 B*
VKPH:33.200 A+
C75 Viper
M
Kills:904
V. Kills:372 242%
Deaths:121
KDR:7.471
Accuracy:52.820% A
KPH:50.800 B**
VKPH:20.900 M
Kills:7,388 (7,388 + 0)
Deaths:1,486
KDR:4.972
VKDR:3.030
Vehicle Kills:4,502
Kill Difference:5,902
Playtime:180.088 hours
Usage:4%
Score:3.809m
Score/min:353
Driving Accuracy:52.820%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova PC
A*
Kills:5,300
V. Kills:1,757 301%
Deaths:636
KDR:8.333
Accuracy:57.197% B*
KPH:42.900 A*
VKPH:14.200 A++
Supernova FPC
M+
Kills:4,565
V. Kills:3,622 126%
Deaths:951
KDR:4.800
Accuracy:67.944% A++
KPH:36.100 B**
VKPH:28.600 M+
Saron HRB
A+
Kills:1,757
V. Kills:1,173 150%
Deaths:248
KDR:7.085
Accuracy:44.862% C++
KPH:39.600 A+
VKPH:26.400 A
Proton II PPA
A+
Kills:348
V. Kills:47 N/A
Deaths:32
KDR:10.875
Accuracy:28.498% B++
KPH:49.100 C
VKPH:6.600 A+
E540 Halberd
C
Kills:198
V. Kills:108 182%
Deaths:36
KDR:5.500
Accuracy:50.930% B+
KPH:26.200 C-
VKPH:14.300 C
Aphelion VEX-4
S
Kills:188
V. Kills:197 95%
Deaths:49
KDR:3.837
Accuracy:46.213% A+
KPH:54.100 M
VKPH:56.700 S
M20 Basilisk
C**
Kills:138
V. Kills:58 234%
Deaths:38
KDR:3.632
Accuracy:32.464% B
KPH:20 C*
VKPH:8.400 C**
Kills:12,494 (9,865 + 2,629)
Deaths:1,990
KDR:6.278
VKDR:3.498
Vehicle Kills:6,962
Kill Difference:10,504
Playtime:319.561 hours
Usage:7%
Score:6.484m
Score/min:338
Driving Accuracy:67.944%
Gunner Accuracy:32.464%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Saron HRB-H
A
Kills:175
V. Kills:84 206%
Deaths:23
KDR:7.609
Accuracy:60.814% B+
KPH:56.200 A
VKPH:27 B
Aphelion VEX-4H
C+
Kills:75
V. Kills:38 192%
Deaths:27
KDR:2.778
Accuracy:46.051% C+
KPH:41.300 C+
VKPH:20.900 D
Kills:250 (0 + 250)
Deaths:50
KDR:5
VKDR:2.440
Vehicle Kills:122
Kill Difference:200
Playtime:4.931 hours
Usage:0%
Score:0.229m
Score/min:773
Driving Accuracy:N/A%
Gunner Accuracy:46.051%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B*
Kills:482
V. Kills:177 271%
Deaths:99
KDR:4.869
Accuracy:42.207% B
KPH:29.900 B*
VKPH:11 B*
M20 Basilisk
B++
Kills:275
V. Kills:112 243%
Deaths:57
KDR:4.825
Accuracy:39.673% C++
KPH:29.500 B++
VKPH:12 B+
M40 Fury
M+
Kills:244
V. Kills:84 287%
Deaths:37
KDR:6.595
Accuracy:51.008% A++
KPH:67.300 B*
VKPH:23.200 M+
M40 Fury
M
Kills:135
V. Kills:61 218%
Deaths:36
KDR:3.750
Accuracy:54.594% A*
KPH:63.700 B+
VKPH:28.800 M
M60-G Bulldog
C*
Kills:126
V. Kills:18 N/A
Deaths:27
KDR:4.667
Accuracy:34.841% C+
KPH:32.400 C*
VKPH:4.600 C
G30 Walker
B+
Kills:118
V. Kills:70 166%
Deaths:21
KDR:5.619
Accuracy:29.735% C
KPH:19.200 C++
VKPH:11.400 B+
G30 Walker
B+
Kills:116
V. Kills:79 145%
Deaths:17
KDR:6.824
Accuracy:28.144% C+
KPH:17.100 C*
VKPH:11.700 B+
M12 Kobalt
C+
Kills:93
V. Kills:3 N/A
Deaths:6
KDR:15.500
Accuracy:17.264% C+
KPH:40.500 D
VKPH:1.300 D-
M12 Kobalt
D
Kills:53
V. Kills:2 N/A
Deaths:5
KDR:10.600
Accuracy:14.858% D
KPH:47.100 D
VKPH:1.800 D
Kills:1,642 (0 + 1,642)
Deaths:305
KDR:5.384
VKDR:1.987
Vehicle Kills:606
Kill Difference:1,337
Playtime:51.411 hours
Usage:1%
Score:0.795m
Score/min:258
Driving Accuracy:N/A%
Gunner Accuracy:14.858%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B++
Kills:1,193
V. Kills:749 159%
Deaths:509
KDR:2.344
Accuracy:65.253% B
KPH:32.800 B+
VKPH:20.600 B++
S12 Renegade
M+
Kills:1,168
V. Kills:144 N/A
Deaths:322
KDR:3.627
Accuracy:52.901% A
KPH:46.500 C+
VKPH:5.700 M+
M40 Fury-F
M
Kills:1,119
V. Kills:634 176%
Deaths:492
KDR:2.274
Accuracy:67.721% A++
KPH:33.700 B++
VKPH:19.100 M
Kills:3,480 (3,480 + 0)
Deaths:1,323
KDR:2.630
VKDR:1.154
Vehicle Kills:1,527
Kill Difference:2,157
Playtime:94.731 hours
Usage:2%
Score:0.975m
Score/min:172
Driving Accuracy:67.721%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Solstice SF 11,21410,9917,6351.44B+0.4825.574%C**11.992%D-35.4B*N/A104310.3h12.4C+48.3C**
VE-H Maw 6,7746,6303,1572.1B+0.1828.156%B+23.982%C75.1B*1.6A22288.3h9.9B+35.2B+
VE-S Canis 6,2036,0952,7412.224B**0.3136.854%A+14.815%D74.9B**1.3A19481.4h10.8B+29.4B+
Supernova PC 7,0575,3006368.333B+6.4257.197%B*1.925%C42.8A*14.2A++232123.7h3.8B*6.6B**
Supernova FPC 8,1874,5659514.8C+2.8867.944%A++2.913%B36.1B**28.6M+397126.5h5.9C8.6B+
Maelstrom Turbo Laser 7,3984,5362,1282.132C*0.2233.462%B+4.056%B**23.2B++14.6B+199195.9h104.3C++311.7C**
H-V45 3,3923,3061,2362.675B++0.7629.762%B**21.446%C+80.8A*2.1S20040.9h12.3B+41.5B++
C-4 4,4542,9831,1602.572B*0.6620.759%D-N/A111.7B++55.1A++108826.7h1.1B*5.2B
Saron Laser Cannon 5,1552,8771,6831.709C+0.2137.57%B**1.738%C21.1B++16.7B**273136.6h126.4C*336.4B+
Hornet Missiles 4,5232,74927310.07B**8.1567.57%B++N/A153.6A+99.1A++131217.9h10.3C++15.3B+
C-4 ARX 3,1122,2058932.469C**0.5524.061%DN/A165.8B*68.2A*99513.3h1.1B+4.5C*
L100 Python HEAT 3,0802,0893216.508B+4.5968.663%A++N/A58.4A*27.7M*37535.8h5.4B+7.9B**
L100 Python AP 3,3961,9024444.284C+2.3768.972%A+1.788%C-43.1B**33.9M+42544.1h6.5C+9.5B+
Saron HRB 2,9301,7572487.085B+5.1744.862%C++1.195%C39.6A+26.4A47544.4h17B*37.8B*
VE-C Horizon 1,7571,6978282.05B+0.1337.624%B+23.276%C+75.4B*2.7A*17822.5h13.9B+37B+
VE-LR Obelisk 1,6511,6268461.922C++0.0144.68%A*26.876%D58.3B**N/A15527.9h5.9B+13.2B*
NS-11C 1,5971,5551,0231.52B+0.4027.865%B++16.978%C47B**1.3A*14033.1h14.1C*50.5B+
Darkstar 1,5361,4951,0801.384C+0.5325.809%C17.86%D-48.7C++1.3B**11930.7h13.7C53.2C+
Zenith VX-5 1,4851,4488331.738B+0.1827.189%B21.271%C+60.1B**1.5A*18824.1h12.7C*46.5B
NS-15M1 1,4581,4316792.108B+0.1925.566%B+17.89%D59.1B++1.1A++20124.2h10.9B++42.7B+
NS-AM7 Archer 1,9391,3632,2820.597C**1.3268.501%A17.168%C+10.1B++4.3B**73135.3h17.5B25.5B+
Frag Grenade 1,3651,35311353N/A1,351.0859.073%A++N/A1230M*10.9C**42241.1h2A++3.3A
Solstice VE3 1,3321,3252662.5U660.5820.407%C--13.811%D--40.5AN/A23932.7h11.2B*55C**
Skyguard 2,3931,3094602.846C+0.9336.114%B**1.222%D20B*16.5A++27465.5h132.8C+367.7B+
Eclipse VE3A 1,2831,2709341.36C+0.5627.372%C++12.52%D**49.6B+N/A18525.6h11.4B41.5B+
Orion VS54 1,2761,2678611.472C++0.4421.346%C++16.417%D*48.9B++N/A32825.9h11.8B+55.4C++
The Slasher 1,2341,22426,9750.045C+1.8752.093%A2.859%D-1.3CN/A3966.1h1.7B++3.3C++
Coyote Missiles 2,0441,2143603.372C**1.4658.308%B++N/A38.3C+26.2C**37431.7h45.9C+78.7C*
Eridani SX5 1,2141,2089751.239C++0.6826.778%C++14.57%D36.8C++N/A15932.8h13.1C+49.1C++
NSX-P Naginata 1,2561,2065092.369B*0.4529.838%A+19.071%D*88A+3.6M*20013.7h11.2B+37.6B++
Pulsar VS1 1,2411,2045322.263A+0.3529.621%A24.585%B+64.4A*2S24018.7h13.4B+45.2B++
NSX-P Tengu 1,2361,1986981.716B++0.2039.537%B++20.033%C+77.8A+2.5A*20915.4h13.8C++35B
NSX-P Tanto 1,2321,1977811.533B++0.3826.704%C*21.47%D49.5B**1.4A+15824.2h12.2B+45.6B+
Nova 1,2291,1957981.497C++0.4252.866%B++14.979%C+66.8A1.9M**16017.9h5.4C10.2C*
VA39 Spectre 1,2211,1955432.201B+0.2840.994%A+24.519%D*50.6A++1.1A++16123.6h5B+12.2B*
V30-F Starfall 1,9421,1935092.344B+0.4365.253%BN/A32.8B+20.6B++18636.4h20.2C--30.9C
CME 1,2311,1925312.245B**0.3331.095%B*19.547%C-69.7A++2.3S17217.1h13C**41.8B+
Ghost 1,2011,1905971.993C+0.0848.457%A+53.866%D**34.1C+N/A11234.9h2.5C5.3B
NS Baron G5 1,2021,1899921.199C++0.7252.795%B*14.466%C+39.5C**N/A14330.1h4.7C++9C+
The Little Helper 1,2201,1886021.973B+0.0662.16%A+12.626%D83.1A+2.2M23914.3h5C+8B+
Deimos VA29 1,1941,1888251.44C++0.4864.993%B10.774%D--56.3B+N/A20921.1h2.9D4.5C+
Parsec VX3-A 1,2001,1872764.301C+2.3846.375%B++72.536%D--48.6C+N/A11824.4h2.2D--4.7C+
Phaseshift VX-S 1,2101,1853323.569C**1.6550.418%A*49.536%F48.2A1A*13424.6h4.2D8.4C*
LB00 Python AP 1,7451,1841408.457C6.5471.496%A+N/A70.1B*33.2A+35116.9h4.7C6.6B+
MKV Suppressed 1,1881,1837831.511B+0.4127.521%B12.933%D--44B+N/A12826.9h14.1C*51.4C**
MANA Anti-Personnel Turret 1,1881,1824462.65N/A0.7320.159%UN/A11820U60U20799300.1h19.7T*97.6T*
Cerberus 1,2041,1791,1411.033C+0.8835.64%B+24.258%C++65.9B**1.4A16517.9h6.4C+18B
Phantom VA23 1,2131,1784592.566B+0.6541.977%B**23.939%D60.1B*1.8M++13619.6h4.9C+11.8B+
NSX Tengu 1,2001,1778581.372C*0.5436.059%C+17.247%D42.8C**N/A10127.5h14.8C+40.9C+
Revenant 1,1931,1775852.012C+0.1033.046%C+26.763%C58.3B+N/A14420.2h6.6B+19.9B+
NSX Yumi 1,2051,1739471.239C+0.6828.566%B+17.988%D-39.5C++1.1C++9129.7h12.4C+43.4C**
NSX Tanto 1,1951,1729231.27C++0.6528.38%B+19.198%D-40.6BN/A10028.9h14.5C+51C++
Manticore SX40 1,1871,1728051.456B+0.4637.137%B**22.014%C+114.9S1.5B++30310.2h6.7B+18.2B*
NS-61 Emissary 1,1841,1729821.193B+0.7231.365%B+12.457%D48B**N/A13424.4h12.8C**40.9B+
NSX Tomoe 1,1841,1718561.368C+0.5530.208%C**28.096%D-43.7C*N/A9926.8h14.7C+48.7C*
S12 Renegade 1,3121,1683223.627C++1.7152.901%A3.51%D46.5C+5.7M+11525.1h5.4F-10.2C
The Immortal 1,1861,1681,1880.983C0.9335.915%C++25.599%C65.6B+1B+18517.8h9.9D-27.7C
VX29 Polaris 1,1871,1657301.596C++0.3226.764%B+18.455%D50.4C**1B**18723.1h13.3C+49.6C**
NSX Daimyo 1,1661,1634412.637C+0.7244.017%B+91.402%D44.7CN/A14926h3C--6.7C+
Lasher X2 1,1711,1618321.395B++0.5232.873%B**4.307%C*54.8AN/A24221.2h12.4A+37.6B**
Sirius SX12 1,1671,1618981.293C**0.6224.76%C++12.662%D-32.4C*N/A12435.8h16.9C68.1C+
Phobos VX86 1,1761,1618521.363C++0.5567.946%B++15.073%C58.9B+N/A19319.7h2.7C4C*
Pulsar C 1,1651,1618991.291C++0.6325.127%C++14.901%D**38.1B+N/A15330.5h11.6C*46.2C**
Chaos 1,1751,1607941.461C+0.4647.036%D-12.759%D58.9B+N/A14919.7h4.2C++9C
Thanatos VE70 1,1671,1609231.257B+0.6649.251%B**13.966%C-46.8B**N/A16324.8h5C+10.1B+
V10 1,1691,1602035.714B**3.8049.946%A+69.914%D-44.6B+N/A10926h2.4C+4.8B+
Serpent VE92 1,1641,1596601.756B+0.1625.531%B15.876%D56B**N/A20320.7h11.9B+46.6B+
XM98 1,1671,1593403.409B++1.4946.595%A+71.959%C34.2B+N/A10833.9h2.6C+5.6B+
Nyx VX31 1,1751,1597091.635C+0.2837.11%B+22.519%D43.1C++N/A12426.9h5B13.5B+
Terminus VX-9 1,1751,1596801.704C++0.2126.578%C++17.515%D*52.2B+N/A16722.2h13.2C+49.7C++
Artemis VX26 1,1691,1595722.026B+0.1131.394%B*18.119%D52B*N/A13622.3h11.4B36.2B+
NS-44L Blackhand 1,1691,1591,2760.908C+1.0142.097%C++21.743%D**37.9B++N/A9930.6h4.4C++10.4C**
Lasher X2 AE 1,1681,1587821.481C++0.4433.099%B+2.159%D56.2B+N/A13920.6h13.1A39.7B*
VX6-7 1,1811,1588181.416C++0.5029.064%B*18.48%C-28.8C+N/A9340.2h15.8D54.3C++
Parallax VX3 1,1711,1571577.369B**5.4548.672%A+75.108%C47.6AN/A12724.3h2.1B4.3B++
Eidolon VE33 1,1691,1578081.432B+0.4831.041%B+20.83%D45.2B**N/A15125.6h7.9B+25.4B+
Skorpios 1,1681,1558661.334C+0.5825.499%C--16.71%D38.8C+N/A10629.8h12.3C-48.3C
Pandora VX25 1,1711,1551,0321.119C+0.8050.576%B**12.987%D45.5C**N/A16425.4h5.1C10B+
Corvus VA55 1,1691,1557021.645B++0.2726.791%B+18.615%D43.4B++N/A14726.6h11.4B+42.5B+
Equinox VE2 Burst 1,1661,1547861.468C+0.4529.355%B23.917%C-43.2C+N/A10026.7h13C+44.2C**
Flare VE6 1,1711,1546621.743B0.1726.293%B++19.584%D56.3B+N/A22020.5h11.2C+42.4B
Equinox VE2 1,1761,1547001.649B+0.2728.622%B+17.591%C-45.4B++N/A12625.4h12.8C++44.8B
NS-30 Vandal 1,1711,1547071.632C+0.2840.425%A20.884%D44.9C**N/A13425.7h6.3C15.5B+
Betelgeuse 54-A 1,1671,1545572.072C0.1623.784%D21.664%D*63.1C+N/A26218.3h11.5C48.2C
NS-15M2 1,1771,1547601.518C+0.4024.687%C++17.331%D--61.4B++1.2A23218.8h12.4C*50.2C**
Solstice Burst 1,1541,15211152U1,150.0823.576%D15.625%D*43C++N/A13326.8h10.3B*43.6B+
Tank Mine 1,8251,1521298.93M*7.0171.523%M+N/A192A++112.2A++19706h2.3D3.3A++
NS-11A 1,1681,1526851.682C**0.2327.705%B++16.493%D47.6B++N/A13124.2h12.9B+46.6B+
Pulsar LSW 1,1661,1526451.786C**0.1324.468%C*19.01%D54.9B+N/A18321h11.8C**48.4B
Ursa 1,1701,1527241.591B0.3325.749%B+18.576%D-54.6B+N/A18821.1h10.7C**41.5B+
NS-7 PDW 1,1861,1511,0201.128C**0.7926.916%B+14.944%C--25.6C+N/A9944.9h16.9C62.7C++
NS-11P 1,1671,1518891.295C++0.6225.457%B+17.463%C39.3B+N/A12929.3h14.5C+57.1B
NS-44 Commissioner AE 1,1621,1501,0231.124C+0.7944.962%B16.435%D--64.2BN/A17317.9h3.8C8.5C++
SVA-88 1,1731,1496561.752C+0.1625.467%B+21.062%D58.6B+1.2A++23519.6h12.4C+48.6C**
NSX Naginata 1,1611,1488551.343C+0.5723.751%C**20.645%D--43.2C+N/A10826.6h12.5C++52.5C**
Beamer VS3 1,1621,1439871.158B+0.7628.969%C**16.448%D-73.3A*1.2B*25715.6h7.4B++25.5C**
Spiker 1,1661,1381,2950.879C+1.0430.567%C++21.353%C+54.2B++1.3B*16321h9C++29.6C**
NS-44 Commissioner 1,1631,1341,0491.081C++0.8445.772%B**15.697%D-64.1B**1.6M20017.7h3.8C*8.2B++
Antares LC 2,2961,1328801.286C+0.6337.526%B*1.325%C-15.7C16.1C**25272.1h169.1C450.7C+
NSX Masamune 1,6551,1248681.295B++0.6265.213%B*N/A36B+17B23231.2h13.7C+21.1C*
Force-Blade 1,2221,12134,8440.032C**1.8852.342%A++1.784%D0.9C**N/A31217.2h2B+3.8B++
M40 Fury-F 1,7531,1194922.274B+0.3667.721%A++N/A33.7B++19.1M19933.2h18.6D27.5C+
Light PPA 1,2791,0973043.609C+1.6946.138%B++N/A51.3C*8.5A*25421.4h15C+32.5C*
Spear Anti-Vehicle Phalanx Turret 1,7261,0691427.528C++5.6150.855%B+3.835%C+52.9B*32.5B**49420.2h9.2C++18B+
NS-45 Pilot 1,0441,0217511.36C++0.5636.79%B*16.846%D--100.1A2.3M+27810.2h6.9C**18.8B+
Dual Photon Pods 1,3731,0061427.085C++5.1761.403%B**1.491%B80.5C++29.4B**76112.5h28.8C--46.9C++
C75 Viper 1,2769041217.471B++5.5552.82%AN/A50.8B**20.9M42017.8h14.2C+26.9B+
MANA Anti-Vehicle Turret 1,7698916041.475C0.4462.703%C++1.684%D--8910S8780S6063290.1h10.8C+17.3C++
NS Annihilator 1,5528834611.915M++0.0083.947%B*N/A20.3A*15.3A**24843.6h9.4B*11.2B*
S1 1,3348691,1660.745C++1.1769.983%A+2.532%C+26.6C++14.2C*37832.7h7.8C11.2C**
NS Decimator 1,2368591,0450.822C1.0972.502%A+2.561%C**33.8C+14.8C+37825.4h5.8D8C++
Nemesis VSH9 1,5108467121.188B*0.7370.619%B**N/A18.5C+14.5C++25945.7h9C12.7C*
Rocklet Rifle 1,4548444701.796A*0.1254.527%C*N/A46.1A+33.3B++44918.3h27.4B*50.2B++
Proximity Mine 662662947.043B**5.1356.614%A++N/A129.8C++N/A4585.1h1.9C+3.4B**
Soldier Soaker 6536494991.301C++0.6242.583%B**8.32%D--88.9AN/A2617.3h6.1C++14.4B++
Hunter QCX 1,0036385771.106B++0.8176.696%A*1.881%F60.8S34.8S38710.5h10C13.1C*
Lancer AE 1,3916334761.33C*0.5969.228%B*N/A16.2C+19.4B*20639h21.1C++30.5C*
Lancer VS22 1,2975676310.899C++1.0269.436%B**N/A14.3C+18.4B*30339.7h34.5C49.6C+
M20 Basilisk 659482994.869B**2.9542.207%B7.676%B*29.9B*11B*23516.1h92.4C*218.8B+
Sticky Grenade 4744651465N/A463.0865.546%A+N/A1550A30A++48250.3h1.5B*2.3B*
Photon A2A Missile Pods 7403781623.625M**21.7170.467%D*N/A180M*172.4S23842.1h7.5B+10.7C*
Aspis Anti-Aircraft Phalanx Turret 756373754.973B+3.0630.177%B++1.34%D16.8B**17.3A32022.2h133.1B+441.1B+
Proton II PPA 3953483210.875C+8.9628.498%B++1.724%C49C6.6A+1717.1h11.2C39.3C**
M202 Wyrm 439293319.452C+7.5449.919%D2.389%C101C+50.3C+5892.9h41.9C+84C
M20 Basilisk 387275574.825B**2.9139.673%C++6.545%B+29.6B++12B+2479.3h86.8B+218.7B+
Anti-Vehicle Grenade 4292631263N/A261.0865.858%A++N/A328.8C207.5A38310.8h6.7C-10.2B
Blueshift VM5 265258882.932C*1.0222.228%B+19.38%C47.8B*1.3A1995.4h14.8B66.7B+
Blueshift VM5 261254882.886C*0.9722.946%B++21.26%C+47B*1.3A+1935.4h15.4C**67.2B+
M40 Fury 328244376.595C++4.6851.008%A++N/A67.8B**23.3M+4713.6h22D--43.1C++
The Kraken 3012111032.049B0.1374.518%A+N/A57B*24.3B+3083.7h4.4C5.9B+
NSX Amaterasu 21020912,7780.016D-1.9039.174%B*7.656%D--0.5DN/A1385h2.6C++6.7B+
E540 Halberd 306198365.5C3.5850.93%B+1.01%D-26.1C--14.2C3597.6h6.8D13.3C+
Aphelion VEX-4 385188493.837C+1.9246.213%A+3.191%C53.7A**56.3S8703.5h59.3C++128.3B++
Saron HRB-H 259175237.609B+5.6960.814%B+1.143%C56.5A27.1B7433.1h22.2B+36.5B+
Comet VM2 2231521001.52B*0.4046.417%B+1.974%D--15.8B*7.4A+3039.6h25.7C+55.4C++
Comet VM2 208143981.459B+0.4647.294%C*N/A15.1B+6.8B**2139.5h27.6C++58.4C*
M20 Basilisk 196138383.632B+1.7232.464%B5.797%C*20C*8.4C**1496.9h79.6C++245.2B+
M40 Fury 196135363.75C--1.8354.594%A*2.222%B+64.3B+29M+4942.1h28.9F-53C--
M60-G Bulldog 144126274.667C++2.7534.841%C+1.587%D-32.3C*4.6C2263.9h6.4B+18.2B+
G30 Walker 188118215.619B+3.7029.735%C2.542%D19C++11.3B+2076.2h219.2C+737.1C+
NS CandyCannon 3000 1181172130.549C+1.3735.561%C+18.803%D--50.9B*N/A1502.3h3.8B+10.7B+
G30 Walker 195116176.824A+4.9128.144%C+1.724%D--17.1C*11.6B+2406.8h212.7C++755.7C++
Fatestealer 1001004400.227T*1.6944.5%B*12%D*9.5DN/A2310.5h1.8A+4B**
M12 Kobalt 9693615.5B13.5817.264%C+18.28%C++40.4D1.3D-1792.3h26.9D*156C
G40-F Ranger 11676612.667C+10.7532.843%C+N/A50.7B+26.7C**4241.5h75.6C++230.1C++
Lumine Edge 75754,2760.018C1.9047.234%A++2.667%F-0.5C--N/A2141.7h1.5C+3.1B+
Aphelion VEX-4H 11375272.778C0.8646.051%C+1.333%D*41.7C++21.1D8221.8h66.7C+144.8C+
Auraxium Slasher 67665,8670.011C1.9147.64%AN/A0.4C-N/A1157.9h1.7B*3.5B+
CAS30 Tank Buster 15358670.866C1.0547.114%C++N/A9.8B16.1A++4095.9h105.8D**224.6D
NS-10 Burster 8955212.619A*0.7031.391%C*N/A11.2A**6.9A*2974.9h111.1B*353.8B++
M12 Kobalt 5553510.6C8.6814.858%D16.981%C48.2D1.8D1891.1h21.1C142.2C
M20 Basilisk 8152510.4B*8.4864.086%A9.615%A*74.3A+41.4A**6150.7h131.3C+204.9C**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit7721,114,56179.1h
Spawn Beacon29640.7h
Anti-Vehicle MANA Turret392,4516.3h
Nanite Revive Grenade01,0910.3h
Medical Applicator308220,78114h
Deconstruction Tool04050h
AE Medical Applicator302186,80311.8h
AE Nano-Armor Kit185283,99315.9h
Motion Spotter6712,28111.2h
Spitfire Auto-Turret181,3081.5h
Shield Recharging Field392,7971.2h
Recon Detection Device464,0737.1h
Ammunition Package946,9723.8h
Medical Kit1262,8522.6h
Anti-Infantry MANA Turret311,3723.4h
Snowman Soldier11770.3h
Nano-Repair Grenade02630.1h

Check the help document for the dictionary if you want to learn more about words used here.


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