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Field Marshal Cold Blooded Telonius[MERC] Telonius
TR BR 164

KDR: 1.99

Score: 65.6m

Last Seen: Aug 17th, 2019 2:42 AM
- OFFLINE - 89.5 hour(s)

Prestige 1, Battle Rank 100 (164 total) - Terran Republic on Connery - Outfit Member of Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 73
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15M AE P525 Marauder-H MSW-R M14 Banshee L-24R Spur G20 Vulcan-H T32 Bull P2-120 AP
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,053,342 MLG Score: 842
Fun Score: N/A
Cheeseburgers Flipped: 1171TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.406%29.3%74440117449,1201.781260.206

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.432%0.83B++1.269A-0.406C--HEAD ++ (~16.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.30.46B+10.20.284C*30

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.87%0.908%414512094,954141811613.49365426%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.352%-0.367C--0.627D0.112

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.70.439B30.70.421B60

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.243%2.252%279812066,216290622202.13902280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.954%-0.37C--0.195C0.642

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.60.519B+6.90.449B11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.543%3.022%97619119516,349226042737.23407383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.727%0.217C++-0.373C-0.754

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
54.10.551B+20.80.482B+33.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.238%63.854%976512092,382237371.00337

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.531%0.338C**-0.21C-0.252

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.291C*2.60.179C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.202%16.998%976512092,7182338291.16253

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.818%1.715A++0.466B+-0.051

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.644B+2.90.399B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 73
65.6m398.8%422 (25.3k)334 (20k)1.98708110,40055,5592.25215164 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1214597321.064%17.496%36903:3248

8% Combat Medic43% Engineer21% Heavy Assault12% Infiltrator10% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 4:56 AMMar 18th, 2015 3:39 AMAug 20th, 2019 2:11 PM (59m) (PST)Aug 16th, 2019 11:19 PM (4d) (PST)Aug 16th, 2019 10:42 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5921933990.5630.2830.0992.4990.063842

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,52711,55323,97434176150420,069

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3266.9h/136.1d 14,727 19,315 35,320 489.8k 3,982 9,057 12,413 116.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
B+
Kills:6,057
Deaths:3,230
KDR:1.875
Accuracy:24.391% C
HSR:32.640% B+
MSW-R
B++
Kills:5,714
Deaths:3,095
KDR:1.846
Accuracy:24.754% B+
HSR:29.542% B++
T32 Bull
B*
Kills:1,857
Deaths:1,034
KDR:1.796
Accuracy:25.021% C*
HSR:31.449% B*
T9A "Butcher"
B++
Kills:1,413
Deaths:827
KDR:1.709
Accuracy:22.717% C
HSR:32.980% B++
NSX Naginata
B++
Kills:1,209
Deaths:561
KDR:2.155
Accuracy:25.907% B++
HSR:33.168% B++
MG-H1 Watchman
A
Kills:1,183
Deaths:722
KDR:1.639
Accuracy:24.736% B
HSR:36.095% A
TMG-50
B+
Kills:1,179
Deaths:696
KDR:1.694
Accuracy:23.008% C**
HSR:27.396% B+
T9 CARV
B+
Kills:1,166
Deaths:939
KDR:1.242
Accuracy:19.091% C+
HSR:25.815% B+
T16 Rhino
B*
Kills:1,152
Deaths:676
KDR:1.704
Accuracy:22.615% C**
HSR:27.517% B*
T9 CARV-S
A*
Kills:354
Deaths:256
KDR:1.383
Accuracy:22.877% C++
HSR:41.525% A*
Kills:21,284
Deaths (as Heavy Assault):12,036
Deaths (to Heavy Assaults):16,719
KDR:1.76836
Kill Difference:9,248
Playtime:701.425 hours
Usage:21%
Score:13.222m
Score/min:314
Accuracy (listed only):23.512%
HSR (listed only):31.813%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B+
HC1 Cougar
B+
Kills:1,203
Deaths:828
KDR:1.453
Accuracy:24.792% C++
HSR:25.021% B+
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% C**
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
TRAC-5
C**
Kills:1,172
Deaths:1,005
KDR:1.166
Accuracy:23.162% C**
HSR:20.563% C**
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
AMR-66
A++
Kills:1,165
Deaths:636
KDR:1.832
Accuracy:36.856% A++
HSR:35.537% A+
AS16 NightHawk
A++
Kills:837
Deaths:534
KDR:1.567
Accuracy:56.583% A++
HSR:16.965% B++
TRAC-Shot
B+
Kills:616
Deaths:611
KDR:1.008
Accuracy:24.827% C+
HSR:20.617% B+
TRS-12 Uppercut
B**
Kills:335
Deaths:219
KDR:1.530
Accuracy:71.897% B**
HSR:17.015% C**
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% C**
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% B
T5 AMC
A**
Kills:141
Deaths:110
KDR:1.282
Accuracy:30.020% A
HSR:32.624% A**
Kills:12,929
Deaths (as Engineer):9,461
Deaths (to Engineers):10,987
KDR:1.36656
Kill Difference:3,468
Playtime:1,419.616 hours
Usage:43%
Score:30.454m
Score/min:358
Accuracy (listed only):40.191%
HSR (listed only):22.771%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B+
HC1 Cougar
B+
Kills:1,203
Deaths:828
KDR:1.453
Accuracy:24.792% C++
HSR:25.021% B+
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% C**
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
TRAC-5
C**
Kills:1,172
Deaths:1,005
KDR:1.166
Accuracy:23.162% C**
HSR:20.563% C**
SMG-46AE Armistice
B++
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B++
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
NSX Tengu
B+
Kills:1,032
Deaths:758
KDR:1.361
Accuracy:36.540% C+
HSR:24.903% B+
AS16 NightHawk
A++
Kills:837
Deaths:534
KDR:1.567
Accuracy:56.583% A++
HSR:16.965% B++
TRAC-Shot
B+
Kills:616
Deaths:611
KDR:1.008
Accuracy:24.827% C+
HSR:20.617% B+
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:459
Deaths:272
KDR:1.688
Accuracy:28.612% B+
HSR:22.876% B+
TRS-12 Uppercut
B**
Kills:335
Deaths:219
KDR:1.530
Accuracy:71.897% B**
HSR:17.015% C**
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% C**
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% B
T5 AMC
A**
Kills:141
Deaths:110
KDR:1.282
Accuracy:30.020% A
HSR:32.624% A**
Kills:19,610
Deaths (as Light Assault):13,819
Deaths (to Light Assaults):9,088
KDR:1.41906
Kill Difference:5,791
Playtime:311.785 hours
Usage:10%
Score:5.502m
Score/min:294
Accuracy (listed only):36.360%
HSR (listed only):22.597%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
C*
Kills:1,196
Deaths:981
KDR:1.219
Accuracy:22.089% C+
HSR:23.244% C*
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
TAR-AE
B+
Kills:1,176
Deaths:713
KDR:1.649
Accuracy:24.789% D
HSR:30.867% B+
Cycler TRV
B+
Kills:1,173
Deaths:656
KDR:1.788
Accuracy:26.064% B+
HSR:22.847% B+
SMG-46AE Armistice
B++
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B++
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
TAR
B+
Kills:1,158
Deaths:850
KDR:1.362
Accuracy:24.460% C*
HSR:24.439% B+
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
TORQ-9
B*
Kills:1,158
Deaths:635
KDR:1.824
Accuracy:25.921% C**
HSR:30.570% B*
T1B Cycler
C+
Kills:1,157
Deaths:745
KDR:1.553
Accuracy:25.437% C+
HSR:26.275% C+
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
NSX Tengu
B+
Kills:1,032
Deaths:758
KDR:1.361
Accuracy:36.540% C+
HSR:24.903% B+
AS16 NightHawk
A++
Kills:837
Deaths:534
KDR:1.567
Accuracy:56.583% A++
HSR:16.965% B++
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:459
Deaths:272
KDR:1.688
Accuracy:28.612% B+
HSR:22.876% B+
TRS-12 Uppercut
B**
Kills:335
Deaths:219
KDR:1.530
Accuracy:71.897% B**
HSR:17.015% C**
T1A Unity
B**
Kills:304
Deaths:269
KDR:1.130
Accuracy:24.880% C
HSR:33.224% B**
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% C**
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% B
Kills:19,068
Deaths (as Combat Medic):12,440
Deaths (to Combat Medics):5,145
KDR:1.5328
Kill Difference:6,628
Playtime:267.579 hours
Usage:8%
Score:5.907m
Score/min:368
Accuracy (listed only):36.860%
HSR (listed only):23.109%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
B+
Kills:1,175
Deaths:1,346
KDR:0.873
Accuracy:40.982% B+
HSR:25.192% B+
SMG-46AE Armistice
B++
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B++
HSR-1
B**
Kills:1,169
Deaths:611
KDR:1.913
Accuracy:39.094% B++
HSR:36.869% B**
NS-30 Vandal
A
Kills:1,169
Deaths:516
KDR:2.266
Accuracy:37.894% B*
HSR:38.323% A
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
SOAS-20
A++
Kills:1,167
Deaths:668
KDR:1.747
Accuracy:29.766% B
HSR:32.734% A++
RAMS .50M
B*
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:38.287% C+
HSR:84.655% B*
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
NSX Tengu
B+
Kills:1,032
Deaths:758
KDR:1.361
Accuracy:36.540% C+
HSR:24.903% B+
NSX Tomoe
A++
Kills:655
Deaths:350
KDR:1.871
Accuracy:25.979% D
HSR:53.893% A++
99SV
B++
Kills:647
Deaths:484
KDR:1.337
Accuracy:35.574% B++
HSR:26.739% D--
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:459
Deaths:272
KDR:1.688
Accuracy:28.612% B+
HSR:22.876% B+
M77-B
C+
Kills:265
Deaths:121
KDR:2.190
Accuracy:37.137% C+
HSR:68.679% D-
TSAR-42
B*
Kills:250
Deaths:167
KDR:1.497
Accuracy:43.710% B*
HSR:54.400% D**
T4 AMP
B**
Kills:206
Deaths:189
KDR:1.090
Accuracy:33.086% B**
HSR:25.243% B**
KSR-35
C++
Kills:177
Deaths:148
KDR:1.196
Accuracy:35.310% C++
HSR:24.859% C--
TX1 Repeater
B+
Kills:162
Deaths:196
KDR:0.827
Accuracy:27.454% B+
HSR:24.074% B+
Soldier Soaker
B+
Kills:89
Deaths:58
KDR:1.534
Accuracy:38.307% B+
HSR:15.730% C*
RAMS-AE .50M
C
Kills:60
Deaths:24
KDR:2.500
Accuracy:38.782% C
HSR:80% C
Kills:16,197
Deaths (as Infiltrator):10,232
Deaths (to Infiltrators):7,084
KDR:1.58297
Kill Difference:5,965
Playtime:406.684 hours
Usage:12%
Score:6.699m
Score/min:275
Accuracy (listed only):33.422%
HSR (listed only):35.569%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:1,358
Deaths:626
KDR:2.169
Accuracy:17.737% C**
HSR:16.716% D
M1 Heavy Cycler
B++
Kills:1,265
Deaths:535
KDR:2.364
Accuracy:17.027% B++
HSR:15.968% C
M2 Mutilator
B+
Kills:1,191
Deaths:517
KDR:2.304
Accuracy:15.798% C*
HSR:20.655% B+
M2 Mutilator
C*
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:15.544% C*
HSR:19.023% C+
M3 Pounder HEG
B
Kills:1,150
Deaths:697
KDR:1.650
Accuracy:41.596% B
HSR:2.870% C+
M3 Pounder HEG
B
Kills:1,110
Deaths:677
KDR:1.640
Accuracy:43.932% B
HSR:3.423% C**
MRC3 Mercy
A++
Kills:169
Deaths:79
KDR:2.139
Accuracy:20.381% B++
HSR:29.586% A++
NS-10 Burster
B++
Kills:55
Deaths:74
KDR:0.743
Accuracy:26.099% C--
HSR:7.273% B++
NS-10 Burster
C
Kills:52
Deaths:74
KDR:0.703
Accuracy:25.660% C
HSR:3.846% D
Kills:7,517
Deaths (as MAX Suit):1,881.500
Deaths (to MAX Suits):2,777
KDR:3.99522
Kill Difference:5,635.500
Playtime:146.693 hours
Usage:4%
Score:3.780m
Score/min:429
Accuracy (listed only):24.864%
HSR (listed only):13.262%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,690
V. Kills:156 N/A
Deaths:752
KDR:3.577
Accuracy:29.643% C+
KPH:59.800 B+
VKPH:3.500 C++
Hellfire Rocket Pods
B**
Kills:1,222
V. Kills:137 N/A
Deaths:261
KDR:4.682
Accuracy:56.792% B**
KPH:86.600 C++
VKPH:9.700 C-
M18 Rotary
C**
Kills:498
V. Kills:314 158%
Deaths:378
KDR:1.317
Accuracy:31.038% C+
KPH:17.600 C**
VKPH:11.100 C++
M18 Needler
C+
Kills:245
V. Kills:170 143%
Deaths:455
KDR:0.538
Accuracy:31.118% C+
KPH:8.400 C
VKPH:5.800 C--
Hornet Missiles
B+
Kills:224
V. Kills:130 171%
Deaths:60
KDR:3.733
Accuracy:64.815% B+
KPH:51.800 C
VKPH:30.100 C
Tomcat A2AM Pods
B*
Kills:72
V. Kills:61 116%
Deaths:39
KDR:1.846
Accuracy:85.270% B*
KPH:26.100 D
VKPH:22.100 D
M18 Locust
B+
Kills:51
V. Kills:29 170%
Deaths:25
KDR:2.040
Accuracy:25.186% D--
KPH:26.800 B+
VKPH:15.200 C++
Kills:5,002 (3,484 + 0)
Deaths:1,970
KDR:2.539
VKDR:0.506
Vehicle Kills:997
Kill Difference:3,032
Playtime:125.473 hours
Usage:4%
Score:1.921m
Score/min:255
Piloting Accuracy:25.186%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B+
Kills:2,577
V. Kills:46 N/A
Deaths:296
KDR:8.706
Accuracy:44.738% B+
KPH:38.500 C**
VKPH:0.700 C-
L105 Zephyr PX
C*
Kills:1,139
V. Kills:289 393%
Deaths:34
KDR:33.500
Accuracy:52.783% B+
KPH:49.800 D--
VKPH:12.600 C*
C150 Dalton
B*
Kills:816
V. Kills:519 157%
Deaths:66
KDR:12.364
Accuracy:40.935% C+
KPH:47.600 B*
VKPH:30.300 B+
AP30 Shredder
B+
Kills:687
V. Kills:524 131%
Deaths:102
KDR:6.735
Accuracy:32.953% C++
KPH:31 C++
VKPH:23.600 B+
L105 Zephyr
B**
Kills:424
V. Kills:71 N/A
Deaths:54
KDR:7.852
Accuracy:51.129% B**
KPH:56.300 C*
VKPH:9.400 C++
CAS30 Tank Buster
D
Kills:299
V. Kills:282 106%
Deaths:454
KDR:0.659
Accuracy:49.881% B
KPH:5.100 D
VKPH:4.800 D
Dual-75 Duster
B+
Kills:168
V. Kills:9 N/A
Deaths:10
KDR:16.800
Accuracy:42.040% B+
KPH:47.300 D
VKPH:2.500 D-
L-30R Vektor
C--
Kills:80
V. Kills:41 190%
Deaths:72
KDR:1.111
Accuracy:35.879% C
KPH:5.200 D
VKPH:2.600 C--
Kills:6,190 (2,956 + 3,234)
Deaths:1,088
KDR:5.689
VKDR:1.637
Vehicle Kills:1,781
Kill Difference:5,102
Playtime:214.770 hours
Usage:7%
Score:2.324m
Score/min:180
Piloting Accuracy:35.879%
Gunner Accuracy:42.040%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:1,023
V. Kills:136 N/A
Deaths:64
KDR:15.984
Accuracy:52.246% B+
KPH:80.600 B**
VKPH:10.700 B+
C75 Viper
A
Kills:634
V. Kills:134 470%
Deaths:91
KDR:6.967
Accuracy:42.290% B
KPH:52.700 A
VKPH:11.100 B++
L100 Python AP
B**
Kills:348
V. Kills:219 158%
Deaths:72
KDR:4.833
Accuracy:53.435% C
KPH:37.800 B+
VKPH:23.800 B**
L100 Python HEAT
A
Kills:192
V. Kills:73 259%
Deaths:33
KDR:5.818
Accuracy:55.459% B+
KPH:48.600 B**
VKPH:18.500 A
Skyguard
B++
Kills:87
V. Kills:63 136%
Deaths:24
KDR:3.625
Accuracy:24.115% D-
KPH:16.800 B+
VKPH:12.100 B++
Kills:2,284 (2,284 + 0)
Deaths:284
KDR:8.042
VKDR:2.201
Vehicle Kills:625
Kill Difference:2,000
Playtime:43.081 hours
Usage:1%
Score:0.920m
Score/min:356
Driving Accuracy:24.115%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:1,728
V. Kills:1,107 156%
Deaths:267
KDR:6.472
Accuracy:42.924% C
KPH:37.200 B+
VKPH:23.800 B**
P2-120 HEAT
B**
Kills:1,107
V. Kills:338 327%
Deaths:160
KDR:6.919
Accuracy:45.253% B
KPH:37.900 B**
VKPH:11.600 B+
P2-120 HESH
B*
Kills:1,097
V. Kills:150 N/A
Deaths:71
KDR:15.451
Accuracy:42.428% C++
KPH:67.300 B*
VKPH:9.200 C+
E540 Halberd
C**
Kills:193
V. Kills:82 233%
Deaths:35
KDR:5.514
Accuracy:41.428% C+
KPH:29.500 C**
VKPH:12.500 C+
MR11 Gatekeeper
C**
Kills:97
V. Kills:66 145%
Deaths:16
KDR:6.063
Accuracy:38.587% C+
KPH:25.300 C**
VKPH:17.200 C++
M12 Kobalt
B*
Kills:73
V. Kills:1 N/A
Deaths:5
KDR:14.600
Accuracy:11.646% D
KPH:85.800 B*
VKPH:1.200 D
P525 Marauder
C+
Kills:64
V. Kills:5 N/A
Deaths:10
KDR:6.400
Accuracy:21.417% C+
KPH:49.500 C-
VKPH:3.900 C+
Kills:4,359 (3,932 + 427)
Deaths:564
KDR:7.729
VKDR:3.101
Vehicle Kills:1,749
Kill Difference:3,795
Playtime:104.493 hours
Usage:3%
Score:2.575m
Score/min:411
Driving Accuracy:42.428%
Gunner Accuracy:21.417%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:5,906
V. Kills:247 N/A
Deaths:295
KDR:20.020
Accuracy:37.642% C*
KPH:153.500 B**
VKPH:6.400 C+
G20 Vulcan-H
B++
Kills:2,131
V. Kills:1,229 173%
Deaths:370
KDR:5.759
Accuracy:47.337% C+
KPH:58.100 B++
VKPH:33.500 B+
M40 Fury-H
B+
Kills:1,271
V. Kills:323 392%
Deaths:76
KDR:16.724
Accuracy:52.594% B**
KPH:91.500 C++
VKPH:23.200 B+
M12 Kobalt-H
C+
Kills:976
V. Kills:31 N/A
Deaths:43
KDR:22.698
Accuracy:19.459% C-
KPH:104.800 C+
VKPH:3.300 D
E540 Halberd-H
B+
Kills:725
V. Kills:313 231%
Deaths:54
KDR:13.426
Accuracy:55.645% C
KPH:56.100 B+
VKPH:24.200 C*
MR11 Gatekeeper-H
C+
Kills:303
V. Kills:225 134%
Deaths:46
KDR:6.587
Accuracy:50.761% C
KPH:30.200 C+
VKPH:22.500 C--
M60-G Bulldog-H
B*
Kills:148
V. Kills:12 N/A
Deaths:7
KDR:21.143
Accuracy:53.834% B*
KPH:70.700 C+
VKPH:5.700 D
G40-F Ranger
B*
Kills:138
V. Kills:71 192%
Deaths:6
KDR:23
Accuracy:33.430% C+
KPH:46.300 B*
VKPH:23.800 B+
G30 Walker
C-
Kills:70
V. Kills:40 171%
Deaths:4
KDR:17.500
Accuracy:29.939% D-
KPH:22.500 C-
VKPH:12.900 C-
Kills:11,668 (0 + 11,668)
Deaths:901
KDR:12.950
VKDR:2.765
Vehicle Kills:2,491
Kill Difference:10,767
Playtime:129.448 hours
Usage:4%
Score:3.609m
Score/min:465
Driving Accuracy:N/A%
Gunner Accuracy:29.939%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:536
V. Kills:103 N/A
Deaths:66
KDR:8.121
Accuracy:39.257% B+
KPH:63.500 B*
VKPH:12.200 B++
M12 Kobalt
B*
Kills:497
V. Kills:18 N/A
Deaths:34
KDR:14.618
Accuracy:18.394% C*
KPH:91.600 B*
VKPH:3.300 C+
M40 Fury
B*
Kills:425
V. Kills:106 397%
Deaths:36
KDR:11.806
Accuracy:40.397% B+
KPH:63.700 B+
VKPH:15.900 B*
M20 Basilisk
A
Kills:234
V. Kills:100 232%
Deaths:37
KDR:6.324
Accuracy:41.466% C**
KPH:29.500 B++
VKPH:12.600 A
M12 Kobalt
B+
Kills:148
V. Kills:3 N/A
Deaths:13
KDR:11.385
Accuracy:14.993% C--
KPH:91.600 B+
VKPH:1.900 D
M20 Basilisk
B++
Kills:134
V. Kills:57 231%
Deaths:28
KDR:4.786
Accuracy:42.517% B+
KPH:29.400 B++
VKPH:12.500 B++
M60-G Bulldog
B+
Kills:61
V. Kills:8 N/A
Deaths:13
KDR:4.692
Accuracy:36.296% C++
KPH:39.500 B+
VKPH:5.200 C
Kills:2,035 (0 + 2,035)
Deaths:227
KDR:8.965
VKDR:1.740
Vehicle Kills:395
Kill Difference:1,808
Playtime:36.179 hours
Usage:1%
Score:0.851m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:36.296%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:95
V. Kills:35 264%
Deaths:90
KDR:1.056
Accuracy:49.872% C++
KPH:20 C+
VKPH:7.400 C**
S12 Renegade
N/A
Kills:50
V. Kills:1 N/A
Deaths:37
KDR:1.351
Accuracy:44.972% N/A
KPH:28.400 N/A
VKPH:0.600 N/A
Kills:145 (145 + 0)
Deaths:127
KDR:1.142
VKDR:0.283
Vehicle Kills:36
Kill Difference:18
Playtime:6.509 hours
Usage:0%
Score:0.067m
Score/min:170
Driving Accuracy:44.972%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:631
V. Kills:52 N/A
Deaths:40
KDR:15.775
Accuracy:33.228% C
KPH:85.400 B+
VKPH:7 C++
VLG Missile Launcher
C+
Kills:204
V. Kills:70 287%
Deaths:24
KDR:8.500
Accuracy:53.089% C+
KPH:35.200 D--
VKPH:12.100 D*
M20 Wyvern
B+
Kills:90
V. Kills:52 170%
Deaths:33
KDR:2.727
Accuracy:42.404% B+
KPH:17.400 C--
VKPH:10 D
Kills:925 (0 + 925)
Deaths:97
KDR:9.536
VKDR:1.794
Vehicle Kills:174
Kill Difference:828
Playtime:18.364 hours
Usage:1%
Score:0.213m
Score/min:194
Piloting Accuracy:N/A%
Gunner Accuracy:42.404%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M AE 6,1356,0573,2301.875C+0.1124.391%C32.64%B+48.8C+N/A131124h10B++41.2B
P525 Marauder-H 6,1535,90629520.02B+18.0337.642%C*N/A153.4B**6.4C+46238.5h5.5B++14.6B++
MSW-R 5,7945,7143,0951.846C+0.1424.754%B+29.542%B++49.1BN/A152116.4h9.9B*40.1B+
M14 Banshee 2,8462,6907523.577C+1.5929.643%C+N/A59.8B+3.5C++21945h14.7B+49.6B+
L-24R Spur 2,6232,5772968.706C++6.7244.738%B+1.746%C38.5C**N/A10866.9h13.5C*30.2B+
G20 Vulcan-H 3,3602,1313705.759B+3.7747.337%C+2.44%C58.1B++33.5B+61436.7h74.1B*156.5B*
T32 Bull 1,8761,8571,0341.796B0.1925.021%C*31.449%B*41.9C++N/A13644.3h10.6B++42.4B+
P2-120 AP 2,8351,7282676.472C+4.4842.924%C3.53%C*37.2B+23.8B**52146.5h6.4B14.9C**
T9A "Butcher" 1,4311,4138271.709C+0.2822.717%C32.98%B++44.3C-N/A16331.9h10.7B47C++
MRC3 Mercy 1,3671,3586262.169C+0.1817.737%C**16.716%D30C++N/A10545.3h16.1B*90.9B+
M40 Fury-H 1,5941,2717616.724B+14.7452.594%B**N/A91.4C++23.2B+47813.9h9.8C++18.7B+
M1 Heavy Cycler 1,2701,2655352.364B*0.3817.027%B++15.968%C31.7B**N/A12239.9h13.8B**81.1B++
C-4 1,6141,2648341.516C++0.4729.461%B++N/A75.2C+20.8D66316.8h1.2B+4.2B++
Hellfire Rocket Pods 1,3591,2222614.682C2.6956.792%B**1.146%C++86.7C++9.7C-53214.1h14B+24.6B++
NSX Naginata 1,2231,2095612.155B*0.1725.907%B++33.168%B++59.3B++N/A16920.4h9.8B++38B+
TRAC-5 S 1,2201,2091,2510.966C++1.0220.164%C--18.61%B+8.1D-N/A45149.1h11.7C**58C++
HC1 Cougar 1,2151,2038281.453B+0.5324.792%C++25.021%B+26.6C+N/A8045.2h9.9B*39.8B+
T1 Cycler 1,2051,1969811.219C*0.7722.089%C+23.244%C*29.2C**N/A13540.9h11B**49.8B++
M2 Mutilator 1,2061,1915172.304B+0.3215.798%C*20.655%B+35B++N/A12534h14.3B**90.8B+
MG-H1 Watchman 1,2001,1837221.639C++0.3524.736%B36.095%A46.4C*N/A15725.5h11.7B*47.3B+
NS Baron G5AE 1,2001,1827961.485C++0.5054.404%B++19.543%B++44.6C+N/A11926.5h4.4C+8.1C+
LC2 Lynx 1,1981,1818541.383C**0.6024.964%C**25.656%B++27C+N/A10143.7h11.7B*47B++
TMG-50 1,1921,1796961.694B+0.2923.008%C**27.396%B+37.7C*N/A12431.3h10.1B+43.7B+
TAR-AE 1,1901,1767131.649C+0.3424.789%D30.867%B+44.4C+N/A14826.5h11.2B+45.2C++
NS-44 Commissioner 1,1851,1751,3460.873C+1.1140.982%B+25.192%B+50.9B++N/A17523.1h3.2B++7.8B++
LC3 Jaguar 1,1851,1748751.342C+0.6524.629%C*24.787%B*19.1C-N/A7261.4h10.8B+44B+
Cycler TRV 1,1871,1736561.788B+0.2026.064%B+22.847%B+40B+N/A12829.3h10.3B**39.3B*
TRAC-5 1,1851,1721,0051.166B+0.8223.162%C**20.563%C**14.2CN/A8682.4h12.1B++52.4B+
SMG-46AE Armistice 1,1861,1697401.58C+0.4128.261%C28.4%B++45.8CN/A14025.5h12.2C**43.3C*
HSR-1 1,1871,1696111.913C+0.0739.094%B++36.869%B**44.8C++N/A12126.1h5B+12.8B+
NS-30 Vandal 1,1801,1695162.266B0.2837.894%B*38.323%A50.4B+N/A15123.2h4.7B*12.4B++
NSX Tanto 1,1791,1686941.683B+0.3026.95%C++35.445%A+39.6C**N/A10529.5h10.1B++37.6B
T7 Mini-Chaingun 1,1841,1685492.128A0.1423.957%A16.353%B*62.8A+N/A21218.6h11B**45.8B*
SMG-46 Armistice 1,1821,1677601.536B+0.4527.919%B+16.538%C+41.4B+N/A17328.2h12.2B++43.9B+
TAS-16 Blackjack 1,1761,1677771.502C**0.4973.522%B**17.309%B60.5B*N/A20319.3h2.2B+2.9B++
M2 Mutilator 1,1831,1674842.411B+0.4215.544%C*19.023%C+37.6B**N/A14631h12.9A83.2B++
SOAS-20 1,1821,1676681.747C*0.2429.766%B32.734%A++43.9B+N/A11626.6h10.2B++34.2B++
T9 CARV 1,1821,1669391.242C++0.7519.091%C+25.815%B+35.1BN/A19933.2h12.5B+65.2B
AMR-66 1,1731,1656361.832B**0.1636.856%A++35.537%A+44.6A+N/A16326.1h6.3B**17.2B**
RAMS .50M 1,1611,1603603.222C++1.2338.287%C+84.655%B*39.3B++N/A14629.5h1.7B**4.5B+
MKV Suppressed 1,1801,1606181.877B**0.1127.73%B+30.431%A++42.3B+N/A11827.4h11.1B*40.1B+
TAR 1,1691,1588501.362C+0.6324.46%C*24.439%B+35.4C++N/A9832.7h10.7B**43.7B++
NS-7 PDW 1,1621,1589571.21B0.7828.141%B++15.89%C31.2C*N/A12937.1h11.6B*41.3B++
TORQ-9 1,1741,1586351.824B+0.1625.921%C**30.57%B*47.5B++N/A16924.4h12.2B*47B++
T1B Cycler 1,1661,1577451.553C+0.4325.437%C+26.275%C+37CN/A10031.3h11.3B+44.6B
PDW-16 Hailstorm 1,1721,1555791.995B**0.0128.57%B*29.004%A*50.7AN/A14422.8h10.8B**37.7B*
T16 Rhino 1,1661,1526761.704B+0.2822.615%C**27.517%B*40.4BN/A13228.5h11.9B+52.7B+
M3 Pounder HEG 1,3691,1506971.65C++0.3441.596%B2.87%C+20.8B+4B+14655.4h12.4B*29.9B++
L105 Zephyr PX 1,4281,1393433.5B*31.5152.783%B+N/A49.7D--12.6C*23322.9h6.8D*12.9D
M3 Pounder HEG 1,3331,1106771.64C+0.3543.932%B3.423%C**20.6C*4.1C++13754h13.4B*30.4B++
P2-120 HEAT 1,4451,1071606.919C*4.9345.253%B2.981%C+37.9B**11.6B+27529.2h5.2B**11.6B**
P2-120 HESH 1,2471,0977115.451C*13.4642.428%C++N/A67.3B*9.2C+33416.3h4.2B+10B+
NSX Tengu 1,0511,0327581.361C*0.6336.54%C+24.903%B+39.4C++N/A12226.2h11.6B+31.7B+
L100 Python HESH 1,1591,0236415.984B+14.0052.246%B+1.271%C80.6B**10.7B+33312.7h2.6B*5B*
M12 Kobalt-H 1,0079764322.698C*20.7119.459%C-20.082%B+104.9C+3.3D3149.3h15.1C++77.6C++
AS16 NightHawk 8508375341.567B0.4256.583%A++16.965%B++59.8B**N/A21414h3.8B++6.7B*
NSX Masamune 1,1288367231.156B+0.8366.261%B**N/A39.1B+13.6C+26721.4h6.8B++10.3B*
C150 Dalton 1,3358166612.364B*10.3840.935%C+N/A47.7B*30.4B+47217.1h3.5B++8.7B++
E540 Halberd-H 1,0387255413.426B++11.4455.645%CN/A56.2B+24.3C*37412.9h4.9B+8.8B+
AP30 Shredder 1,2116871026.735C+4.7532.953%C++2.183%C+30.9C++23.6B+39022.2h73.9B224.3B+
NSX Tomoe 6646553501.871C*0.1225.979%D53.893%A++45.2C**N/A15414.5h11.7B++45.2B
99SV 6486474841.337C+0.6535.574%B++26.739%D--24.3C+N/A9426.6h4.6B++12.9B++
C75 Viper 768634916.967B+4.9842.29%B1.893%B+52.8A11.2B++30712h9.3B++22B*
CAS 14-E 6836314015.775C+13.7933.228%C2.06%C*85.3B+7C++2407.4h24.3B+73.3B+
TRAC-Shot 6256166111.008C+0.9824.827%C+20.617%B+13.4D--N/A3845.9h10.7B43.1C**
Shuriken 5565463101.761B0.2328.146%C++23.077%B++41.7C+N/A11913.1h12.4B44.1B
M40 Fury 639536668.121C++6.1339.257%B+N/A63.8B*12.3B++3538.4h10.5B++26.8B++
M18 Rotary 8124983781.317C+0.6731.038%C+1.004%D-17.7B11.1C++20128.2h90.6B+291.8B+
M12 Kobalt 5154973414.618C+12.6318.394%C*19.316%C*92B*3.3C+3795.4h15.4B++83.8B+
Frag Grenade 4914891489N/A487.0144.959%C+N/A611.3B+2.5D--26070.8h3B*6.7B+
M40 Fury 5534762618.308C++16.3246.082%CN/A86.5C++14C-3485.5h8.6B+18.7B+
Tank Mine 7504632142.164C+0.1854.042%A+N/A53.8D--33.4D--8068.6h2.5D--4.7B*
MG-S1 Jackal 4644592721.688B+0.3028.612%B+22.876%B+46.8B+N/A1619.8h10.2C**35.7B+
M40 Fury 5314253611.806B+9.8240.397%B+N/A63.4B+15.8B++4896.7h13.2C++32.7B+
L105 Zephyr 495424547.852C+5.8651.129%B**N/A56.5C**9.5C++3647.5h6C**11.8B+
M20 Basilisk 566396458.8C+6.8145.135%D-7.576%A33.3C-14.3D26811.9h70B*155B++
T9 CARV-S 3613542561.383C+0.6022.877%C++41.525%A*40.2C+N/A2248.8h9.9B*43.5B+
L100 Python AP 567348724.833C+2.8553.435%C2.299%C+37.8B+23.8B**4229.2h5.6C*10.4C*
TRS-12 Uppercut 3403352191.53C**0.4671.897%B**17.015%C**44.7C*N/A1637.5h2.4B+3.4B+
T2 Striker 6513344250.786B+1.2057.263%B+N/A14.8C*14C**23622.6h39.1B68.3B+
M60-A Bulldog 3593281917.263A15.2850.553%A+2.744%A56.6B**5.3C3785.8h4.7B*9.4B**
T1A Unity 3113042691.13C0.8624.88%C33.224%B**29.2DN/A12210.4h12.1C++48.5C++
MR11 Gatekeeper-H 528303466.587B+4.6050.761%CN/A30.3C+22.5C--28810h46.8B+92.2B+
CAS30 Tank Buster 5812994540.659C-1.3349.881%BN/A5.1D4.8D9559.2h59.8C+119.8C*
M77-B 2662651212.19C++0.2037.137%C+68.679%D-36.3B++N/A1567.3h2.2B+6B+
The Slasher 26326222,6840.012D1.9829.73%C5.344%D0.3C-N/A1957.5h1.9B+6.4C+
TSAR-42 2542501671.497C0.4943.71%B*54.4%D**34.7C+N/A1707.2h2.2C**5B+
M18 Needler 4152454550.538C1.4531.118%C+N/A8.4C5.8C--16029.1h133.1C**427.6C**
M20 Basilisk 334234376.324A4.3441.466%C**2.564%D*29.6B++12.7A3637.9h75.3B+181.7B++
Hornet Missiles 354224603.733C1.7564.815%B+N/A52.1C30.2C5524.3h9.8C**15.1B+
FA1 Barrage 2172171541.409B+0.5857.824%A++17.051%C**46.2B**N/A2724.7h3.6B**6.2B**
T4 AMP 2072061891.09C++0.9033.086%B**25.243%B**43.8B+N/A1594.7h11.7B*35.3B++
Spear Anti-Vehicle Phalanx Turret 2982041811.333B++9.3553.607%B**1.961%D*70.3A++32.4B**7972.9h5.6B*10.4B**
VLG Missile Launcher 274204248.5C6.5153.089%C+2.451%B++35.2D--12.1D*1805.8h7.5D14C-
E540 Halberd 275193355.514C+3.5341.428%C+3.109%C+29.7C**12.6C+4006.5h5.8C++14.1C*
L100 Python HEAT 265192335.818C++3.8355.459%B+2.604%C++49.2B**18.7A4073.9h5B9B+
MANA Anti-Personnel Turret 195188603.133N/A1.1520.882%UN/A1880U70U6394500.1h18.2T*87.2T*
Sticky Grenade 1901821182N/A180.0142.486%D*N/A606.7D26.7A28570.3h2.5C5.9C
MANA Anti-Vehicle Turret 278179852.106B0.1255.988%C*1.676%D--49.7B*27.5C+7073.6h6.3B++11.3B*
KSR-35 1791771481.196C0.7935.31%C++24.859%C--44.3C*N/A1564h4.5C++12.9C*
MRC3 Mercy 173169792.139C+0.1520.381%B++29.586%A++41.2B*1B*2174.1h14.8A72.7B*
Dual-75 Duster 1771681016.8B+14.8142.04%B+N/A48D2.6D1313.5h6.1C+14.5B
TX1 Repeater 1661621960.827C++1.1627.454%B+24.074%B+16.7C--N/A979.7h12.5B45.5B+
TS4 Haymaker 1641621171.385C**0.6052.264%B*14.815%B40.5B+N/A1334h4.1B+7.8B++
M12 Kobalt 1511481311.385C9.4014.993%C--19.595%C*92.5B+1.9D4121.6h10.6A70.8B++
M60-G Bulldog-H 160148721.143B**19.1653.834%B*N/A70.5C+5.7D2022.1h4.6B++8.6B++
T5 AMC 1431411101.282B0.7130.02%A32.624%A**13.8DN/A11510.2h15C+50.1B+
NS Decimator 2141381870.738C1.2564.8%B+N/A23.4D12.9C4065.9h5.3C8.2C+
G40-F Ranger 209138623M++21.0133.43%C+N/A46B*23.7B+3723h47.8B**143B*
Ripper 1371376,4220.021C-1.9729.67%B9.489%D--0.6C-N/A2245.9h1.4C*4.6C+
M20 Basilisk 191134284.786B++2.8042.517%B+4.478%C--29.1B++12.4B++3924.6h83B+195.3B+
M60-A Bulldog 142127177.471C5.4848.638%C*N/A19.2D2.3C--906.6h6.9C-14.2C+
M60-A Bulldog 125114148.143C6.1647.534%C+5.263%A*19.7D1.9D925.8h7.4D-15.6C
Chainblade 1121085,0090.022C+1.9732.186%C**N/A0.4CN/A2258.5h1.7B*5.4B+
Fatestealer 1021021860.548D1.4434.015%C20.588%C+18.9CN/A445.4h2.3C++6.7C++
MR11 Gatekeeper 16397166.063B+4.0838.587%C+3.093%B**25.5B17.4C++4833.8h37.7B*97.8B++
Hyena Missile Launcher 15597323.031B*1.0435.136%BN/A23.1C*13.8C**4324.2h27.8B++79.1B++
Claymore 9897263.731C-1.7439.144%B++N/A69.3D*N/A3381.4h1.3D3.4B+
Rocklet Rifle 205951160.819C++1.1751.243%C+N/A23.8C27.5C*5744h37.3C++72.8C++
M40 Fury-F 13095901.056C0.9349.872%C++1.053%C+20.2C+7.4C**1984.7h12.3C+24.7C++
M20 Wyvern 14290332.727C--0.7442.404%B+2.222%D17.3C--10D1425.2h82.8C+195.3C**
Soldier Soaker 8989581.534B0.4538.307%B+15.73%C*74.2B*N/A3761.2h5.3B+13.9B++
Skyguard 15087243.625B+1.6424.115%D-3.448%B**16.7B+12.1B++3725.2h114.9C**476.5C+
Anti-Vehicle Grenade 9887187N/A85.0142.474%D--N/A290C36.7D23480.3h5.1B12C++
L-30R Vektor 12180721.111C-0.8835.879%CN/A5.2D2.6C--4115.5h61.6B171.6B
M12 Kobalt 7473514.6C+12.6111.646%D17.808%B+81.1B++1.1D4310.9h14.8B++126.7C**
Tomcat A2AM Pods 13372391.846D0.1485.27%B*N/A25.7D21.8D4682.8h7.2B*8.5B**
M12 Kobalt 7271171A+69.0120.262%C21.127%B*142B++2C--4770.5h11.5B*57B++
G30 Walker 11070417.5B**15.5129.939%D-2.857%C22.6C-12.9C-3343.1h113.4B**378.7B+
ASP-30 Grounder 140681350.504C1.4866.667%B+1.471%D11.3C-12C++3046h9.4C--14.1C+
P525 Marauder 6964106.4D4.4121.417%C+N/A49.2C-3.8C+3071.3h6.3C++29.3B
M60-G Bulldog 6961134.692C++2.7036.296%C++3.279%C++40.7B++5.3C3661.5h5.6B*15.5B++
RAMS-AE .50M 6060242.5C-0.5138.782%C80%C35.3C-N/A981.7h2C+5.2C+
NS-10 Burster 8755740.743C-1.2426.099%C--7.273%B++6.3B+3.6C+1298.8h127.2B*487.5B+
Xiphos Anti-Personnel Phalanx Tower 5854154C+52.0113.149%F1.852%C++180C+13.3B*8580.3h6.5B+49.6B
NS-10 Burster 8152740.703C1.2825.66%C3.846%D5.8C**3.2C+1229h133.6B+520.5C**
M18 Locust 8051252.04C++0.0525.186%D--N/A26.8B+15.3C*3271.9h61B+242.2B+
S12 Renegade 5150371.351C-0.6444.972%B6%C*27.8DN/A951.8h3.2C++7.2B

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret261,0731.5h
Nano-Armor Kit1,4561,774,027178.7h
Spawn Beacon282,3632.2h
Nanite Revive Grenade08780.3h
Medical Applicator1,163276,75030.5h
Spitfire Auto-Turret21220.2h
Restoration Kit694891.1h
Motion Spotter141,4591.5h
Rampart Wall1681.4h
Welding Device09650.2h
Shield Recharging Field561,6841.3h
Smoke Grenade0710h
Recon Detection Device1017,54514.7h
Ammunition Package902,2062.4h
Medical Kit2,37412,96753.4h
Anti-Infantry MANA Turret112780.5h
Nano-Repair Grenade04540.1h
Snowman Soldier61120.2h

Check the help document for the dictionary if you want to learn more about words used here.


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