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General Cold Blooded Telonius[MERC] Telonius
TR BR 94

KDR: 2

Score: 63.5m

Last Seen: Apr 18th, 2019 2:45 AM
- OFFLINE - 167 hour(s)

Prestige 1, Battle Rank 94 - Terran Republic on Connery - Outfit Member of Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 62
Level Progress (to 95): 67%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS NS-15M AE P525 Marauder-H MSW-R M14 Banshee L-24R Spur G20 Vulcan-H T32 Bull P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,049,589 MLG Score: 839
Fun Score: N/A
Cheeseburgers Flipped: 1165TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.439%29.062%7394099548,1531.812170.184

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.431%0.846B*1.279A-0.411C--HEAD ++ (~16.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.20.463B+10.20.285C*29.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.083%0.94%413510304,789138311183.46276428%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.307%-0.349C--0.607D0.095

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
89.70.444B30.60.423B59.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.113%2.259%281810276,153284522042.16274279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.991%-0.371C--0.22C0.645

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.60.519B+6.90.45B11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.635%2.917%98819101616,078220041947.30818383%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.751%0.228C++-0.371C-0.778

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.40.551B+20.60.479B+32.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.288%63.916%988510302,375229161.03666

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.784%0.34C**-0.21C-0.061

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.291C*2.60.178C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
62.19%16.932%988510302,7052254291.19956

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.827%1.727A++0.472B+-0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.645B+2.90.4B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 62
63.5m393.2%420 (25.2k)334 (20k)1.99615107,28153,7442.2624794 (94)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1035582221.015%17.394%36603:3348

8% Combat Medic43% Engineer21% Heavy Assault13% Infiltrator10% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 4:56 AMMar 18th, 2015 3:39 AMApr 24th, 2019 8:45 PM (17s) (PST)Apr 18th, 2019 12:00 AM (7d) (PST)Apr 17th, 2019 10:45 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5941924020.5640.2820.0982.4670.064839

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,63811,51724,12134176148420,012

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3171h/132.1d 14,313 18,660 33,858 469.4k 3,864 8,802 12,093 113m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
B+
Kills:5,959
Deaths:3,159
KDR:1.886
Accuracy:24.413% C
HSR:32.606% B+
MSW-R
B++
Kills:5,589
Deaths:3,001
KDR:1.862
Accuracy:24.767% B+
HSR:29.665% B++
T32 Bull
B**
Kills:1,857
Deaths:1,034
KDR:1.796
Accuracy:25.021% C**
HSR:31.449% B**
T9A "Butcher"
B+
Kills:1,219
Deaths:687
KDR:1.774
Accuracy:22.454% C-
HSR:32.076% B+
NSX Naginata
B++
Kills:1,209
Deaths:561
KDR:2.155
Accuracy:25.907% B++
HSR:33.168% B++
MG-H1 Watchman
A
Kills:1,183
Deaths:720
KDR:1.643
Accuracy:24.751% C**
HSR:36.095% A
TMG-50
B+
Kills:1,179
Deaths:696
KDR:1.694
Accuracy:23.008% C**
HSR:27.396% B+
T7 Mini-Chaingun
A
Kills:1,168
Deaths:549
KDR:2.128
Accuracy:23.957% A
HSR:16.353% B*
T9 CARV
B+
Kills:1,166
Deaths:939
KDR:1.242
Accuracy:19.091% C+
HSR:25.815% B+
T16 Rhino
B*
Kills:1,152
Deaths:676
KDR:1.704
Accuracy:22.615% C**
HSR:27.517% B*
T9 CARV-S
M
Kills:174
Deaths:120
KDR:1.450
Accuracy:24.279% B+
HSR:43.678% M
Kills:21,855
Deaths (as Heavy Assault):12,142
Deaths (to Heavy Assaults):16,116
KDR:1.79995
Kill Difference:9,713
Playtime:667.145 hours
Usage:21%
Score:12.515m
Score/min:313
Accuracy (listed only):23.660%
HSR (listed only):30.529%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B
HC1 Cougar
B+
Kills:1,199
Deaths:822
KDR:1.459
Accuracy:24.819% C++
HSR:25.104% B+
NS Baron G5AE
B*
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B*
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% C**
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
TRAC-5
C**
Kills:1,172
Deaths:1,005
KDR:1.166
Accuracy:23.162% C**
HSR:20.563% C**
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
AMR-66
A++
Kills:1,165
Deaths:636
KDR:1.832
Accuracy:36.856% A++
HSR:35.537% A++
AS16 NightHawk
A++
Kills:835
Deaths:531
KDR:1.573
Accuracy:56.610% A++
HSR:17.006% B++
TRAC-Shot
B+
Kills:592
Deaths:590
KDR:1.003
Accuracy:24.940% C+
HSR:20.270% B+
TRS-12 Uppercut
A
Kills:324
Deaths:200
KDR:1.620
Accuracy:71.985% A
HSR:16.358% C++
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% C**
T5 AMC
A**
Kills:134
Deaths:98
KDR:1.367
Accuracy:29.933% A
HSR:32.836% A**
Kills:12,881
Deaths (as Engineer):9,400
Deaths (to Engineers):10,715
KDR:1.37032
Kill Difference:3,481
Playtime:1,376.072 hours
Usage:43%
Score:29.452m
Score/min:357
Accuracy (listed only):40.202%
HSR (listed only):22.726%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B
HC1 Cougar
B+
Kills:1,199
Deaths:822
KDR:1.459
Accuracy:24.819% C++
HSR:25.104% B+
NS Baron G5AE
B*
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B*
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% C**
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
TRAC-5
C**
Kills:1,172
Deaths:1,005
KDR:1.166
Accuracy:23.162% C**
HSR:20.563% C**
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
AS16 NightHawk
A++
Kills:835
Deaths:531
KDR:1.573
Accuracy:56.610% A++
HSR:17.006% B++
TRAC-Shot
B+
Kills:592
Deaths:590
KDR:1.003
Accuracy:24.940% C+
HSR:20.270% B+
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:453
Deaths:268
KDR:1.690
Accuracy:28.574% B+
HSR:22.517% B+
NSX Tengu
B++
Kills:371
Deaths:279
KDR:1.330
Accuracy:41.060% B++
HSR:19.138% C
TRS-12 Uppercut
A
Kills:324
Deaths:200
KDR:1.620
Accuracy:71.985% A
HSR:16.358% C++
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% C**
T5 AMC
A**
Kills:134
Deaths:98
KDR:1.367
Accuracy:29.933% A
HSR:32.836% A**
Kills:18,895
Deaths (as Light Assault):13,275
Deaths (to Light Assaults):8,800
KDR:1.42335
Kill Difference:5,620
Playtime:305.704 hours
Usage:10%
Score:5.381m
Score/min:293
Accuracy (listed only):36.571%
HSR (listed only):22.289%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
C*
Kills:1,196
Deaths:981
KDR:1.219
Accuracy:22.089% C+
HSR:23.244% C*
NS Baron G5AE
B*
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B*
TAR-AE
B+
Kills:1,176
Deaths:713
KDR:1.649
Accuracy:24.789% D
HSR:30.867% B+
Cycler TRV
B+
Kills:1,173
Deaths:656
KDR:1.788
Accuracy:26.064% B+
HSR:22.847% B+
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
TORQ-9
B**
Kills:1,158
Deaths:635
KDR:1.824
Accuracy:25.921% C**
HSR:30.570% B**
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
TAR
B+
Kills:1,158
Deaths:850
KDR:1.362
Accuracy:24.460% C++
HSR:24.439% B+
T1B Cycler
C+
Kills:1,157
Deaths:745
KDR:1.553
Accuracy:25.437% C+
HSR:26.275% C+
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
AS16 NightHawk
A++
Kills:835
Deaths:531
KDR:1.573
Accuracy:56.610% A++
HSR:17.006% B++
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:453
Deaths:268
KDR:1.690
Accuracy:28.574% B+
HSR:22.517% B+
NSX Tengu
B++
Kills:371
Deaths:279
KDR:1.330
Accuracy:41.060% B++
HSR:19.138% C
TRS-12 Uppercut
A
Kills:324
Deaths:200
KDR:1.620
Accuracy:71.985% A
HSR:16.358% C++
T1A Unity
B**
Kills:274
Deaths:246
KDR:1.114
Accuracy:24.922% C
HSR:32.482% B**
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
TS4 Haymaker
B*
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B*
HSR:14.815% C**
Kills:18,358
Deaths (as Combat Medic):11,912
Deaths (to Combat Medics):4,939
KDR:1.54113
Kill Difference:6,446
Playtime:266.167 hours
Usage:8%
Score:5.872m
Score/min:368
Accuracy (listed only):37.081%
HSR (listed only):22.752%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-30 Vandal
A+
Kills:1,169
Deaths:516
KDR:2.266
Accuracy:37.894% B*
HSR:38.323% A+
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
HSR-1
B**
Kills:1,169
Deaths:611
KDR:1.913
Accuracy:39.094% B++
HSR:36.869% B**
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
SOAS-20
A++
Kills:1,167
Deaths:668
KDR:1.747
Accuracy:29.766% B
HSR:32.734% A++
NS-44 Commissioner
B+
Kills:1,162
Deaths:1,316
KDR:0.883
Accuracy:41.108% B+
HSR:25.215% B+
RAMS .50M
B*
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:38.287% C+
HSR:84.655% B*
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
99SV
B++
Kills:647
Deaths:484
KDR:1.337
Accuracy:35.574% B++
HSR:26.739% D--
Shuriken
B++
Kills:546
Deaths:310
KDR:1.761
Accuracy:28.146% C++
HSR:23.077% B++
MG-S1 Jackal
B+
Kills:453
Deaths:268
KDR:1.690
Accuracy:28.574% B+
HSR:22.517% B+
NSX Tomoe
A+
Kills:376
Deaths:179
KDR:2.101
Accuracy:26.636% C--
HSR:51.330% A+
NSX Tengu
B++
Kills:371
Deaths:279
KDR:1.330
Accuracy:41.060% B++
HSR:19.138% C
M77-B
C+
Kills:265
Deaths:121
KDR:2.190
Accuracy:37.137% C+
HSR:68.679% D-
TSAR-42
B*
Kills:243
Deaths:154
KDR:1.578
Accuracy:44.931% B*
HSR:54.733% D**
T4 AMP
B**
Kills:199
Deaths:181
KDR:1.099
Accuracy:33.648% B**
HSR:25.628% B**
KSR-35
C+
Kills:177
Deaths:148
KDR:1.196
Accuracy:35.310% C+
HSR:24.859% C--
TX1 Repeater
B+
Kills:162
Deaths:196
KDR:0.827
Accuracy:27.454% B+
HSR:24.074% B+
RAMS-AE .50M
C+
Kills:60
Deaths:24
KDR:2.500
Accuracy:38.782% C--
HSR:80% C+
Kills:15,135
Deaths (as Infiltrator):9,469
Deaths (to Infiltrators):6,858
KDR:1.59837
Kill Difference:5,666
Playtime:397.182 hours
Usage:13%
Score:6.462m
Score/min:271
Accuracy (listed only):33.525%
HSR (listed only):36.135%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:1,356
Deaths:623
KDR:2.177
Accuracy:17.727% C**
HSR:16.593% D
M1 Heavy Cycler
B++
Kills:1,265
Deaths:535
KDR:2.364
Accuracy:17.027% B++
HSR:15.968% C
M2 Mutilator
B+
Kills:1,191
Deaths:517
KDR:2.304
Accuracy:15.798% C**
HSR:20.655% B+
M2 Mutilator
C**
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:15.544% C**
HSR:19.023% C++
M3 Pounder HEG
B
Kills:1,143
Deaths:689
KDR:1.659
Accuracy:41.597% B
HSR:2.887% C+
M3 Pounder HEG
B
Kills:1,102
Deaths:669
KDR:1.647
Accuracy:43.937% B
HSR:3.448% C*
MRC3 Mercy
A++
Kills:168
Deaths:76
KDR:2.211
Accuracy:20.300% B++
HSR:29.762% A++
NS-10 Burster
B++
Kills:55
Deaths:74
KDR:0.743
Accuracy:26.099% C-
HSR:7.273% B++
NS-10 Burster
C
Kills:52
Deaths:74
KDR:0.703
Accuracy:25.660% C
HSR:3.846% D
Kills:7,499
Deaths (as MAX Suit):1,870.500
Deaths (to MAX Suits):2,708
KDR:4.00909
Kill Difference:5,628.500
Playtime:145.857 hours
Usage:5%
Score:3.774m
Score/min:431
Accuracy (listed only):24.854%
HSR (listed only):13.273%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,611
V. Kills:154 N/A
Deaths:736
KDR:3.548
Accuracy:29.682% C+
KPH:59.500 B+
VKPH:3.500 C+
Hellfire Rocket Pods
B**
Kills:1,220
V. Kills:137 N/A
Deaths:261
KDR:4.674
Accuracy:56.782% B**
KPH:86.500 C++
VKPH:9.700 C--
M18 Rotary
C*
Kills:430
V. Kills:280 153%
Deaths:359
KDR:1.198
Accuracy:31.532% C+
KPH:16.700 C*
VKPH:10.900 C++
M18 Needler
C+
Kills:245
V. Kills:170 143%
Deaths:454
KDR:0.540
Accuracy:31.099% C+
KPH:8.500 C
VKPH:5.900 C--
Hornet Missiles
C
Kills:189
V. Kills:115 163%
Deaths:55
KDR:3.436
Accuracy:65.876% B++
KPH:49.100 C
VKPH:29.900 C
Tomcat A2AM Pods
D
Kills:72
V. Kills:61 116%
Deaths:39
KDR:1.846
Accuracy:85.222% B++
KPH:26.100 D
VKPH:22.100 D
M18 Locust
B+
Kills:51
V. Kills:29 170%
Deaths:25
KDR:2.040
Accuracy:25.186% D--
KPH:26.800 B+
VKPH:15.200 C++
Kills:4,818 (3,337 + 0)
Deaths:1,929
KDR:2.498
VKDR:0.490
Vehicle Kills:946
Kill Difference:2,889
Playtime:121.262 hours
Usage:4%
Score:1.862m
Score/min:256
Piloting Accuracy:25.186%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B
Kills:2,491
V. Kills:44 N/A
Deaths:279
KDR:8.928
Accuracy:44.877% B
KPH:38.800 C**
VKPH:0.700 C-
L105 Zephyr PX
C*
Kills:1,139
V. Kills:289 393%
Deaths:34
KDR:33.500
Accuracy:52.783% B
KPH:49.800 D-
VKPH:12.600 C*
C150 Dalton
B++
Kills:813
V. Kills:517 157%
Deaths:65
KDR:12.508
Accuracy:40.979% C+
KPH:47.600 B++
VKPH:30.200 B+
AP30 Shredder
B+
Kills:652
V. Kills:508 128%
Deaths:99
KDR:6.586
Accuracy:32.937% C++
KPH:30.400 C*
VKPH:23.700 B+
L105 Zephyr
B**
Kills:411
V. Kills:68 N/A
Deaths:54
KDR:7.611
Accuracy:51.559% B**
KPH:57.900 C**
VKPH:9.600 C++
CAS30 Tank Buster
D
Kills:283
V. Kills:275 103%
Deaths:436
KDR:0.649
Accuracy:49.880% B
KPH:5 D
VKPH:4.900 D
Dual-75 Duster
B+
Kills:168
V. Kills:9 N/A
Deaths:10
KDR:16.800
Accuracy:42.160% B+
KPH:47.600 D
VKPH:2.500 D-
L-30R Vektor
C--
Kills:80
V. Kills:41 190%
Deaths:72
KDR:1.111
Accuracy:35.879% C
KPH:5.200 D
VKPH:2.700 C--
Kills:6,037 (2,854 + 3,183)
Deaths:1,049
KDR:5.755
VKDR:1.669
Vehicle Kills:1,751
Kill Difference:4,988
Playtime:207.788 hours
Usage:7%
Score:2.279m
Score/min:183
Piloting Accuracy:35.879%
Gunner Accuracy:42.160%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:981
V. Kills:127 N/A
Deaths:60
KDR:16.350
Accuracy:52.313% B+
KPH:80.600 B**
VKPH:10.400 B+
C75 Viper
A+
Kills:634
V. Kills:134 470%
Deaths:91
KDR:6.967
Accuracy:42.290% B
KPH:52.700 A+
VKPH:11.100 B++
L100 Python AP
B**
Kills:348
V. Kills:219 158%
Deaths:72
KDR:4.833
Accuracy:53.435% C
KPH:37.800 B+
VKPH:23.800 B**
L100 Python HEAT
A+
Kills:179
V. Kills:70 252%
Deaths:30
KDR:5.967
Accuracy:55.236% B
KPH:48.900 B**
VKPH:19.100 A+
Skyguard
B+
Kills:80
V. Kills:60 131%
Deaths:23
KDR:3.478
Accuracy:23.777% D-
KPH:15.600 C**
VKPH:11.700 B+
Kills:2,222 (2,222 + 0)
Deaths:276
KDR:8.051
VKDR:2.210
Vehicle Kills:610
Kill Difference:1,946
Playtime:42.210 hours
Usage:1%
Score:0.888m
Score/min:351
Driving Accuracy:23.777%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:1,727
V. Kills:1,106 156%
Deaths:266
KDR:6.492
Accuracy:42.902% C
KPH:37.200 B++
VKPH:23.800 B**
P2-120 HEAT
B**
Kills:1,107
V. Kills:338 327%
Deaths:160
KDR:6.919
Accuracy:45.253% B
KPH:37.900 B**
VKPH:11.600 B
P2-120 HESH
B*
Kills:1,097
V. Kills:150 N/A
Deaths:71
KDR:15.451
Accuracy:42.428% C++
KPH:67.300 B*
VKPH:9.200 C+
E540 Halberd
B+
Kills:193
V. Kills:82 233%
Deaths:35
KDR:5.514
Accuracy:41.406% C+
KPH:29.500 B+
VKPH:12.500 C+
MR11 Gatekeeper
B+
Kills:97
V. Kills:66 145%
Deaths:16
KDR:6.063
Accuracy:38.587% C+
KPH:25.300 B+
VKPH:17.200 C*
M12 Kobalt
B*
Kills:72
V. Kills:1 N/A
Deaths:5
KDR:14.400
Accuracy:11.618% D
KPH:85.300 B*
VKPH:1.200 D
P525 Marauder
C++
Kills:64
V. Kills:5 N/A
Deaths:10
KDR:6.400
Accuracy:21.417% C++
KPH:49.500 C
VKPH:3.900 C++
Kills:4,357 (3,931 + 426)
Deaths:563
KDR:7.739
VKDR:3.105
Vehicle Kills:1,748
Kill Difference:3,794
Playtime:104.426 hours
Usage:3%
Score:2.553m
Score/min:408
Driving Accuracy:42.428%
Gunner Accuracy:21.417%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:5,900
V. Kills:247 N/A
Deaths:295
KDR:20
Accuracy:37.637% C**
KPH:153.400 B**
VKPH:6.400 C+
G20 Vulcan-H
B++
Kills:2,050
V. Kills:1,197 171%
Deaths:366
KDR:5.601
Accuracy:47.336% C+
KPH:58.300 B++
VKPH:34 B++
M40 Fury-H
B+
Kills:1,266
V. Kills:322 392%
Deaths:76
KDR:16.658
Accuracy:52.605% B*
KPH:91.500 C++
VKPH:23.300 B+
M12 Kobalt-H
C+
Kills:895
V. Kills:28 N/A
Deaths:38
KDR:23.553
Accuracy:19.601% C
KPH:106.100 C+
VKPH:3.300 D
E540 Halberd-H
B++
Kills:687
V. Kills:301 227%
Deaths:52
KDR:13.212
Accuracy:55.844% C
KPH:55.700 B++
VKPH:24.400 C**
MR11 Gatekeeper-H
C+
Kills:274
V. Kills:208 131%
Deaths:46
KDR:5.957
Accuracy:50.636% C
KPH:28.900 C+
VKPH:21.900 D
G40-F Ranger
B*
Kills:131
V. Kills:68 190%
Deaths:5
KDR:26.200
Accuracy:33.597% C*
KPH:45.600 B*
VKPH:23.600 B+
G30 Walker
C
Kills:70
V. Kills:40 171%
Deaths:4
KDR:17.500
Accuracy:29.939% D-
KPH:22.500 C
VKPH:12.900 C-
Kills:11,273 (0 + 11,273)
Deaths:882
KDR:12.781
VKDR:2.734
Vehicle Kills:2,411
Kill Difference:10,391
Playtime:123.716 hours
Usage:4%
Score:3.503m
Score/min:472
Driving Accuracy:N/A%
Gunner Accuracy:29.939%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:536
V. Kills:103 N/A
Deaths:66
KDR:8.121
Accuracy:39.257% B+
KPH:63.500 B*
VKPH:12.200 B+
M12 Kobalt
B*
Kills:495
V. Kills:17 N/A
Deaths:34
KDR:14.559
Accuracy:18.381% C*
KPH:91.700 B*
VKPH:3.200 C+
M40 Fury
B*
Kills:425
V. Kills:106 397%
Deaths:36
KDR:11.806
Accuracy:40.397% B+
KPH:63.700 B+
VKPH:15.900 B*
M20 Basilisk
A
Kills:234
V. Kills:100 232%
Deaths:37
KDR:6.324
Accuracy:41.466% C**
KPH:29.500 B++
VKPH:12.600 A
M12 Kobalt
B+
Kills:142
V. Kills:3 N/A
Deaths:12
KDR:11.833
Accuracy:14.874% C-
KPH:88.800 B+
VKPH:1.900 D
M20 Basilisk
B++
Kills:134
V. Kills:57 231%
Deaths:28
KDR:4.786
Accuracy:42.530% B+
KPH:29.400 B++
VKPH:12.500 B++
M60-G Bulldog
B+
Kills:61
V. Kills:8 N/A
Deaths:13
KDR:4.692
Accuracy:36.200% C*
KPH:39.800 B+
VKPH:5.200 C
Kills:2,027 (0 + 2,027)
Deaths:226
KDR:8.969
VKDR:1.743
Vehicle Kills:394
Kill Difference:1,801
Playtime:36.114 hours
Usage:1%
Score:0.848m
Score/min:392
Driving Accuracy:N/A%
Gunner Accuracy:36.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
B
Kills:95
V. Kills:35 264%
Deaths:90
KDR:1.056
Accuracy:49.872% C++
KPH:20.200 C+
VKPH:7.400 B
S12 Renegade
N/A
Kills:50
V. Kills:1 N/A
Deaths:37
KDR:1.351
Accuracy:44.972% N/A
KPH:29.700 N/A
VKPH:0.600 N/A
Kills:145 (145 + 0)
Deaths:127
KDR:1.142
VKDR:0.283
Vehicle Kills:36
Kill Difference:18
Playtime:6.389 hours
Usage:0%
Score:0.066m
Score/min:173
Driving Accuracy:44.972%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:620
V. Kills:51 N/A
Deaths:38
KDR:16.316
Accuracy:33.304% C
KPH:85.200 B+
VKPH:7 C++
VLG Missile Launcher
C+
Kills:199
V. Kills:68 288%
Deaths:21
KDR:9.476
Accuracy:52.891% C+
KPH:35.300 D--
VKPH:12.100 D*
M20 Wyvern
B
Kills:90
V. Kills:52 170%
Deaths:33
KDR:2.727
Accuracy:42.404% B
KPH:17.400 C--
VKPH:10 D
Kills:909 (0 + 909)
Deaths:92
KDR:9.880
VKDR:1.859
Vehicle Kills:171
Kill Difference:817
Playtime:18.087 hours
Usage:1%
Score:0.206m
Score/min:190
Piloting Accuracy:N/A%
Gunner Accuracy:42.404%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-15M AE 6,0375,9593,1591.886C+0.1124.413%C32.606%B+49.5C+N/A132120.3h10B++41.1B
P525 Marauder-H 6,1475,90029520B+18.0037.637%C**N/A153.2B**6.4C+46238.5h5.5B++14.6B++
MSW-R 5,6675,5893,0011.862C+0.1324.767%B+29.665%B++49.8B+N/A154112.3h9.9B*40B++
M14 Banshee 2,7652,6117363.548C+1.5529.682%C+N/A59.5B+3.5C+21943.9h14.7B+49.5B+
L-24R Spur 2,5352,4912798.928C+6.9344.877%B1.726%C38.8C**N/A10964.2h13.5C*30.2B+
G20 Vulcan-H 3,2472,0503665.601B+3.6047.336%C+2.39%C58.2B++34B++62235.2h74.5B*157.4B*
T32 Bull 1,8761,8571,0341.796B0.2025.021%C**31.449%B**41.9C++N/A13544.3h10.6B++42.4B+
P2-120 AP 2,8331,7272666.492C+4.5042.902%C3.532%C*37.2B++23.8B**51546.4h6.4B+14.9B
MRC3 Mercy 1,3651,3566232.177C++0.1817.727%C**16.593%D29.9C++N/A10545.3h16.1B*90.9B+
M40 Fury-H 1,5881,2667616.658B+14.6652.605%B*N/A91.7C++23.3B+47913.8h9.8C++18.7B+
M1 Heavy Cycler 1,2701,2655352.364B*0.3717.027%B++15.968%C31.7B**N/A12239.9h13.8B**81.1B++
C-4 1,5651,2218101.507C++0.4929.349%B++N/A74C+20.8D65416.5h1.2B+4.2B++
Hellfire Rocket Pods 1,3571,2202614.674C2.6856.782%B**1.148%C*86.5C++9.7C--52814.1h14B+24.7B++
T9A "Butcher" 1,2331,2196871.774C+0.2222.454%C-32.076%B+42.8C-N/A14928.5h10.5B+46.7C*
TRAC-5 S 1,2201,2091,2510.966C++1.0320.164%C--18.61%B8.1DN/A45149.1h11.7C**58C++
NSX Naginata 1,2231,2095612.155B*0.1625.907%B++33.168%B++59.3B++N/A16820.4h9.8B++38B+
HC1 Cougar 1,2111,1998221.459B+0.5424.819%C++25.104%B+27C+N/A8044.4h9.9B++39.7B+
T1 Cycler 1,2051,1969811.219C*0.7822.089%C+23.244%C*29.2BN/A13340.9h11B**49.8B++
M2 Mutilator 1,2061,1915172.304B+0.3115.798%C**20.655%B+35B*N/A12534h14.3B**90.8B+
MG-H1 Watchman 1,2001,1837201.643C++0.3524.751%C**36.095%A46.6C*N/A15625.4h11.7B*47.2B+
NS Baron G5AE 1,2001,1827961.485C++0.5154.404%B++19.543%B*44.6C++N/A11926.5h4.4C+8.1C+
LC2 Lynx 1,1981,1818541.383C**0.6124.964%C**25.656%B++27C+N/A10043.7h11.7B*47B++
TMG-50 1,1921,1796961.694B+0.3023.008%C**27.396%B+37.7C*N/A12331.3h10.1B+43.7B+
TAR-AE 1,1901,1767131.649C+0.3524.789%D30.867%B+44.4C+N/A14826.5h11.2B45.2C++
LC3 Jaguar 1,1851,1748751.342C++0.6524.629%C*24.787%B*19.1C-N/A7161.4h10.8B+44B+
Cycler TRV 1,1871,1736561.788B+0.2126.064%B+22.847%B+40B+N/A12729.3h10.3B**39.3B*
TRAC-5 1,1851,1721,0051.166B+0.8323.162%C**20.563%C**14.3CN/A8582.2h12.1B++52.4B+
NS-30 Vandal 1,1801,1695162.266B+0.2737.894%B*38.323%A+50.4B+N/A15023.2h4.7B*12.4B*
SMG-46AE Armistice 1,1861,1697401.58C+0.4228.261%C28.4%B*45.8C+N/A14025.5h12.2C**43.3C*
HSR-1 1,1871,1696111.913C+0.0839.094%B++36.869%B**44.8C*N/A12126.1h5B+12.8B+
T7 Mini-Chaingun 1,1841,1685492.128A0.1323.957%A16.353%B*62.8A+N/A21118.6h11B*45.8B++
NSX Tanto 1,1791,1686941.683B+0.3126.95%C++35.445%A+39.6BN/A10429.5h10.1B++37.6B+
SMG-46 Armistice 1,1821,1677601.536B+0.4627.919%B+16.538%C+41.4B+N/A17228.2h12.2B++43.9B+
SOAS-20 1,1821,1676681.747C**0.2529.766%B32.734%A++43.9B+N/A11626.6h10.2B++34.2B++
TAS-16 Blackjack 1,1761,1677771.502C**0.4973.522%B**17.309%B60.5B*N/A20319.3h2.2B+2.9B++
M2 Mutilator 1,1831,1674842.411B+0.4115.544%C**19.023%C++37.6B**N/A14631h12.9A83.2B++
T9 CARV 1,1821,1669391.242C++0.7519.091%C+25.815%B+35.4B+N/A19832.9h12.5B+65.2B+
AMR-66 1,1731,1656361.832B**0.1636.856%A++35.537%A++44.6A+N/A16326.1h6.3B**17.2B**
NS-44 Commissioner 1,1721,1621,3160.883C+1.1141.108%B+25.215%B+51.4B++N/A17522.6h3.2B++7.8B++
RAMS .50M 1,1611,1603603.222C++1.2338.287%C+84.655%B*39.3B++N/A14629.5h1.7B**4.5B+
MKV Suppressed 1,1801,1606181.877B**0.1227.73%B+30.431%A++42.3B+N/A11827.4h11.1B*40.1B+
TORQ-9 1,1741,1586351.824B+0.1725.921%C**30.57%B**47.5B++N/A16824.4h12.2B**47B++
NS-7 PDW 1,1621,1589571.21B+0.7928.141%B++15.89%C31.2C*N/A12937.1h11.6B*41.3B+
TAR 1,1691,1588501.362C+0.6324.46%C++24.439%B+35.4C*N/A9732.7h10.7B**43.7B++
T1B Cycler 1,1661,1577451.553C+0.4425.437%C+26.275%C+37C+N/A10031.3h11.3B+44.6B
PDW-16 Hailstorm 1,1721,1555791.995B**0.0028.57%B*29.004%A*50.7AN/A14422.8h10.8B**37.7B++
T16 Rhino 1,1661,1526761.704B+0.2922.615%C**27.517%B*40.4BN/A12928.5h11.9B+52.7B+
M3 Pounder HEG 1,3601,1436891.659C++0.3441.597%B2.887%C+20.9B+4B+14754.7h12.4B*29.9B+
L105 Zephyr PX 1,4281,1393433.5B+31.5052.783%BN/A49.7D-12.6C*23322.9h6.8D--12.9C-
P2-120 HEAT 1,4451,1071606.919C**4.9245.253%B2.981%C+37.9B**11.6B27429.2h5.2B**11.6B**
M3 Pounder HEG 1,3241,1026691.647C+0.3543.937%B3.448%C*20.7C*4.2C*13853.3h13.4B*30.4B+
P2-120 HESH 1,2471,0977115.451C++13.4542.428%C++N/A67.3B*9.2C+33316.3h4.2B+10B+
L100 Python HESH 1,1089816016.35B+14.3552.313%B+1.223%C80.4B**10.4B+33112.2h2.6B*5B*
M12 Kobalt-H 9238953823.553B+21.5619.601%C20%B++106.5C+3.3D3178.4h15C*76.7C++
AS16 NightHawk 8488355311.573B0.4256.61%A++17.006%B++60.1B**N/A21013.9h3.8B++6.7B*
C150 Dalton 1,3308136512.508B*10.5140.979%C+N/A47.5B++30.2B+47017.1h3.5B+8.6B++
NSX Masamune 1,0147486411.167B+0.8366.302%B**N/A38.8B+13.8C+26819.3h7B++10.5B++
E540 Halberd-H 9886875213.212B*11.2255.844%CN/A55.9B++24.5C**37812.3h4.9B+8.8B+
AP30 Shredder 1,160652996.586C+4.5932.937%C++2.147%C+30.3C*23.6B+39021.5h74.8B+227.1B+
99SV 6486474841.337C+0.6635.574%B++26.739%D--24.3C++N/A9326.6h4.6B++12.9B++
C75 Viper 768634916.967B+4.9742.29%B1.893%B+52.8A+11.2B++30112h9.3B++22B*
CAS 14-E 6716203816.316C+14.3233.304%C2.097%B84.9B+7C++2407.3h24.5B+73.6B+
TRAC-Shot 6015925901.003C+0.9924.94%C+20.27%B+13.4D-N/A3844.1h10.7B43C**
Shuriken 5565463101.761B0.2428.146%C++23.077%B++41.7C+N/A11913.1h12.4B44.1B
M40 Fury 639536668.121C++6.1239.257%B+N/A63.8B*12.3B++3538.4h10.5B++26.8B++
M12 Kobalt 5124953414.559C++12.5618.381%C*19.192%C*91.7B*3.1C+3795.4h15.4B++83.9B+
M40 Fury 5534762618.308C*16.3146.082%CN/A86.5C+14C--3485.5h8.6B+18.7B++
Frag Grenade 4704681468N/A466.0044.501%C+N/A585B+2.5D--25750.8h3B*6.7B+
Tank Mine 7364532102.157C0.1654.899%A+N/A53.9D--33.7D--8128.4h2.5D-4.6B**
MG-S1 Jackal 4584532681.69B+0.3128.574%B+22.517%B+47.2B+N/A1599.6h10.2C**35.8B+
M18 Rotary 7104303591.198C+0.8031.532%C+1.163%D16.7C*10.9C++20425.8h96.6B+306.4B+
M40 Fury 5314253611.806B+9.8140.397%B+N/A63.4B+15.8B*4886.7h13.2C++32.7B+
L105 Zephyr 479411547.611C5.6151.559%B**N/A57.9C**9.6C++3787.1h6C**11.6B+
M20 Basilisk 566396458.8C+6.8045.135%D-7.576%A+33.3C-14.3D26811.9h70B*155B++
NSX Tomoe 3813761792.101B0.1026.636%C--51.33%A+40.4C++N/A1239.3h11.5B*43.2B+
NSX Tengu 3753712791.33C++0.6741.06%B++19.138%C43.6BN/A1638.5h11B+26.9B+
L100 Python AP 567348724.833C++2.8453.435%C2.299%C37.8B+23.8B**4169.2h5.6C**10.4B
T2 Striker 6443304210.784B+1.2157.236%B+N/A14.7B+14B+23422.4h39.1B68.2B+
M60-A Bulldog 3593281917.263B**15.2750.586%A+2.744%A56.6B**5.3C3765.8h4.7B*9.4B**
TRS-12 Uppercut 3293242001.62B+0.3871.985%A16.358%C++47.6BN/A1706.8h2.4B3.3B++
CAS30 Tank Buster 5582834360.649C-1.3549.88%BN/A5D4.9D9856.2h59.6C+119.6C*
MR11 Gatekeeper-H 482274465.957B+3.9650.636%C1.095%D28.8C+21.9D2879.5h48.7B+96.1B+
T1A Unity 2812742461.114C0.8824.922%C32.482%B**29.5DN/A1259.3h12.3C+49.3C+
M77-B 2662651212.19C++0.1937.137%C+68.679%D-36.3B++N/A1557.3h2.2B+6B+
The Slasher 25625522,2170.011D-1.9929.494%C5.49%D0.3C-N/A1939.3h1.9B+6.4C**
M18 Needler 4152454540.54C1.4631.099%C+N/A8.5C5.9C--15828.9h132.9B427.3B
TSAR-42 2462431541.578C0.4244.931%B*54.733%D**36.3C+N/A1756.7h2.2C**4.8B+
M20 Basilisk 334234376.324A+4.3341.466%C**2.564%D*29.6B*12.7A3627.9h75.3B+181.7B++
FA1 Barrage 2172171541.409B+0.5957.824%A++17.051%B46.2B**N/A2664.7h3.6B**6.2B**
Spear Anti-Vehicle Phalanx Turret 2982041811.333B*9.3453.541%B**1.961%D*70.3A*32.4B**7992.9h5.6B+10.4B**
T4 AMP 2001991811.099C**0.9033.648%B**25.628%B**46.3B++N/A1714.3h11.6B*34.6B++
VLG Missile Launcher 267199219.476C7.4852.891%C+2.513%C**35.5D--12.1D*1705.6h7.4C14.1C
E540 Halberd 275193355.514C+3.5241.406%C+3.109%C+29.7B+12.6C+4006.5h5.8C*14.1C**
Hornet Missiles 304189553.436C1.4465.876%B++1.058%D49.7C30.3C5733.8h10.3C*15.6B+
L100 Python HEAT 249179305.967C*3.9755.236%B2.793%C*48.4B**18.9A+4013.7h4.7B+8.5B++
MANA Anti-Vehicle Turret 278179852.106B+0.1155.988%C*1.676%D--49.7B*27.5C+7073.6h6.3B+11.3B*
KSR-35 1791771481.196C0.8035.31%C+24.859%C--44.3C*N/A1564h4.5C*12.9C*
T9 CARV-S 1781741201.45C+0.5524.279%B+43.678%M38.7C+N/A2474.5h10.1B*41.4B+
MRC3 Mercy 172168762.211C++0.2120.3%B++29.762%A++42B**1B*2164h14.7A72.3B*
Dual-75 Duster 1771681016.8C*14.8042.16%B+N/A48D2.6D-1313.5h6.1C+14.4C**
Sticky Grenade 1711631163N/A161.0041.332%D*N/A543.3D-26.7A27990.3h2.6C6.3C--
TS4 Haymaker 1641621171.385C*0.6152.264%B*14.815%C**40.5B+N/A1334h4.1B+7.8B++
TX1 Repeater 1661621960.827C++1.1727.454%B+24.074%B+16.9C--N/A979.6h12.5B45.5B+
M12 Kobalt 1451421211.833C+9.8414.874%C-19.718%C*88.8B+1.9D4031.6h10.8A+72.9B++
NS Decimator 2131371870.733C1.2664.8%B+N/A23.2D12.9C4005.9h5.3C8.2C+
M20 Basilisk 191134284.786B++2.7942.53%B+4.478%C--29.1B++12.4B++3914.6h83B+195.2B++
T5 AMC 136134981.367B+0.6329.933%A32.836%A**18.4CN/A1527.3h15.3C+51B+
G40-F Ranger 199131526.2S24.2033.597%C*N/A45.2B*23.4B+3622.9h47.6B**141.8B*
Ripper 1311316,0730.022C-1.9728.939%C**9.924%D-0.6C-N/A2232.7h1.4C*4.7C+
M60-A Bulldog 141126177.412C5.4248.571%C*N/A19.4D2.3C--876.5h6.9C-14.2C+
MANA Anti-Personnel Turret 126122482.542N/A0.5520.502%UN/A1220U40U4661000.1h19.9T*97.1T*
M60-A Bulldog 122111147.929C5.9347.766%C+5.405%A*19.5D1.9D935.7h7.5D15.7C
Fatestealer 1021021860.548C--1.4534.015%C20.588%C18.9CN/A445.4h2.3C*6.7C*
Chainblade 103994,7320.021C+1.9831.33%C*1.01%D-0.4CN/A2247.2h1.7B*5.5B++
MR11 Gatekeeper 16397166.063B+4.0738.587%C+3.093%B*25.5B+17.4C*4813.8h37.7B*97.8B*
Claymore 9796234.174C2.1839.185%B*N/A68.6D*N/A3341.4h1.3D3.3B+
M40 Fury-F 13095901.056C+0.9449.872%C++1.053%C+20.2C+7.4B2004.7h12.3C+24.7C++
Hyena Missile Launcher 14691303.033A1.0434.856%BN/A22.2C*13.4C*4264.1h28.6B++82B++
M20 Wyvern 14290332.727C--0.7342.404%B2.222%D17.3C--10D1415.2h82.8C+195.3C*
Rocklet Rifle 193881100.8C++1.2051.155%C+N/A23.2C27.6C**5733.8h38.8C+75.8C+
Anti-Vehicle Grenade 9887187N/A85.0042.474%D--N/A290C36.7D23340.3h5.1B+12C++
L-30R Vektor 12180721.111C0.8935.879%CN/A5.2D2.7C--4115.4h61.6B+171.6B
Skyguard 14080233.478B+1.4823.777%D-3.75%A15.7C**11.8B+3625.1h121.5C++511.1C+
M12 Kobalt 7372514.4C++12.4011.618%D16.667%B+90B**1.3D4310.8h14.7B++126.6C**
Tomcat A2AM Pods 13372391.846D0.1585.222%B++N/A25.7D21.8D4662.8h7.2B++8.5B**
M12 Kobalt 7271171A+69.0020.262%C21.127%B++142B+2D-4670.5h11.5B**57B++
G30 Walker 11070417.5A++15.5029.939%D-2.857%C22.6C12.9C-3323.1h113.4B**378.7B+
ASP-30 Grounder 140681350.504C1.4966.667%B+1.471%D-11.3C--12C*3006h9.4C--14.1C+
P525 Marauder 6964106.4C-4.4021.417%C++N/A49.2C3.8C+3071.3h6.3C++29.3B
M60-G Bulldog 6961134.692C++2.7036.2%C*3.279%C++40.7B++5.3C3691.5h5.6B*15.4B++
RAMS-AE .50M 6060242.5C-0.5038.782%C--80%C+35.3C-N/A971.7h2C+5.2C
NS-10 Burster 8755740.743C1.2526.099%C-7.273%B++6.3B++3.6C+1298.8h127.2B*487.5B+
Xiphos Anti-Personnel Phalanx Tower 5854154C++52.0013.149%D**1.852%C++180C+13.3B++8580.3h6.5B+49.6C**
NS-10 Burster 8152740.703C1.2925.66%C3.846%D5.8B+3.2C+1229h133.6B+520.5B
M18 Locust 8051252.04C++0.0425.186%D--N/A26.8B+15.3C++3151.9h61B+242.2B+
S12 Renegade 5150371.351C0.6544.972%C**6%C++29.4DN/A991.7h3.2C*7.2B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit1,4101,726,762172.9h
Anti-Vehicle MANA Turret261,0731.5h
Spawn Beacon242,1892.1h
Nanite Revive Grenade08700.2h
Medical Applicator1,160276,02730.3h
Rampart Wall1681.4h
Spitfire Auto-Turret21130.2h
Restoration Kit694891.1h
Motion Spotter141,4591.5h
Welding Device09650.2h
Ammunition Package842,0962.3h
Shield Recharging Field561,6841.3h
Medical Kit2,24912,40451.9h
Anti-Infantry MANA Turret51720.4h
Snowman Soldier61120.2h
Nano-Repair Grenade04420.1h
Recon Detection Device967,11013.9h
Smoke Grenade0710h

Check the help document for the dictionary if you want to learn more about words used here.


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