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Maj. General Cold Blooded Telonius[MERC] Telonius
TR BR 85

KDR: 2

Score: 61.3m

Last Seen: Jan 17th, 2019 3:34 AM
- OFFLINE - 26.9 hour(s)

Prestige 1, Battle Rank 85 - Terran Republic on Connery - Outfit Member of Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 67
Level Progress (to 86): 20%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS P525 Marauder-H NS-15M AE MSW-R M14 Banshee L-24R Spur G20 Vulcan-H T32 Bull P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,039,581 MLG Score: 831
Fun Score: N/A
Cheeseburgers Flipped: 1156TIME WITH MEDKIT: 1.7%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
25.339%28.8%7303998346,5941.826070.174

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.435%0.834B++1.25B**-0.419C--HEAD ++ (~16.13)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.50.459B+10.30.282C*30.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.651%0.986%398510174,46113209963.37954447%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.521%-0.397C---0.568D0.163

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
84.30.476B+28.40.464B+56

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.984%2.294%281810146,017277521592.16751279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.916%-0.381C--0.208C0.612

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
18.60.518B+6.90.45B11.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.536%2.9%98719100315,692214340527.31903387%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.782%0.221C++-0.372C-0.8

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
53.20.551B+20.50.48B+32.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.286%63.885%987510172,373222361.067

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.808%0.339C**-0.214C-0.043

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.29C*2.60.178C++4.4

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
61.601%17.077%987510172,4772147241.15317

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.722%1.679A++0.508B+-0.076

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.80.636B+30.391B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenaries[MERC] Mercenaries
TR outfit on Connery

Members: 67
61.3m388.9%420 (25.2k)334 (20k)1.99958103,56851,7952.2671185 (85)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1022563820.827%17.332%36103:3344

9% Combat Medic43% Engineer21% Heavy Assault12% Infiltrator10% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 14th, 2012 4:56 AMMar 18th, 2015 3:39 AMFeb 14th, 2019 8:48 AM (3d) (PST)Jan 17th, 2019 2:37 AM (31d) (PST)Jan 16th, 2019 11:34 PM (31d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5931934000.5640.2820.0982.4420.063831

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
35,56711,58823,97934176146420,043

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3057.9h/127.4d 13,857 17,950 32,608 448k 3,726 8,461 11,612 108.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M AE
B+
Kills:5,836
Deaths:3,077
KDR:1.897
Accuracy:24.332% C
HSR:32.574% B+
MSW-R
B++
Kills:5,551
Deaths:2,974
KDR:1.867
Accuracy:24.747% B+
HSR:29.670% B++
T32 Bull
B**
Kills:1,857
Deaths:1,034
KDR:1.796
Accuracy:25.021% C**
HSR:31.449% B**
T9A "Butcher"
B++
Kills:1,219
Deaths:686
KDR:1.777
Accuracy:22.409% C-
HSR:32.076% B++
NSX Naginata
B++
Kills:1,209
Deaths:561
KDR:2.155
Accuracy:25.907% B++
HSR:33.168% B++
TMG-50
B+
Kills:1,179
Deaths:696
KDR:1.694
Accuracy:23.008% B
HSR:27.396% B+
T7 Mini-Chaingun
A+
Kills:1,168
Deaths:549
KDR:2.128
Accuracy:23.957% A+
HSR:16.353% B*
T9 CARV
B+
Kills:1,166
Deaths:939
KDR:1.242
Accuracy:19.091% C+
HSR:25.815% B+
T16 Rhino
B*
Kills:1,152
Deaths:676
KDR:1.704
Accuracy:22.615% B
HSR:27.517% B*
MG-H1 Watchman
A
Kills:1,141
Deaths:698
KDR:1.635
Accuracy:24.812% B
HSR:36.284% A
Kills:21,478
Deaths (as Heavy Assault):11,890
Deaths (to Heavy Assaults):15,570
KDR:1.80639
Kill Difference:9,588
Playtime:652.706 hours
Usage:21%
Score:12.223m
Score/min:312
Accuracy (listed only):23.590%
HSR (listed only):29.230%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B+
HC1 Cougar
B+
Kills:1,199
Deaths:822
KDR:1.459
Accuracy:24.823% C++
HSR:25.104% B+
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% B
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
TRAC-5
B
Kills:1,167
Deaths:998
KDR:1.169
Accuracy:23.160% B
HSR:20.480% C**
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
AMR-66
A++
Kills:1,165
Deaths:636
KDR:1.832
Accuracy:36.856% A++
HSR:35.537% A++
AS16 NightHawk
A++
Kills:818
Deaths:515
KDR:1.588
Accuracy:56.530% A++
HSR:17.115% B++
TRAC-Shot
B+
Kills:553
Deaths:546
KDR:1.013
Accuracy:24.949% C+
HSR:20.434% B+
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
TS4 Haymaker
B**
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B**
HSR:14.815% B
TRS-12 Uppercut
B**
Kills:113
Deaths:72
KDR:1.569
Accuracy:71.059% B**
HSR:17.699% B+
T5 AMC
A**
Kills:104
Deaths:67
KDR:1.552
Accuracy:27.835% B*
HSR:32.692% A**
Kills:12,579
Deaths (as Engineer):9,174
Deaths (to Engineers):10,360
KDR:1.37116
Kill Difference:3,405
Playtime:1,321.411 hours
Usage:43%
Score:28.379m
Score/min:358
Accuracy (listed only):39.996%
HSR (listed only):22.819%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,209
Deaths:1,251
KDR:0.966
Accuracy:20.164% C--
HSR:18.610% B+
HC1 Cougar
B+
Kills:1,199
Deaths:822
KDR:1.459
Accuracy:24.823% C++
HSR:25.104% B+
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
LC2 Lynx
B++
Kills:1,181
Deaths:854
KDR:1.383
Accuracy:24.964% B
HSR:25.656% B++
LC3 Jaguar
B*
Kills:1,174
Deaths:875
KDR:1.342
Accuracy:24.629% C*
HSR:24.787% B*
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
NSX Tanto
A+
Kills:1,168
Deaths:694
KDR:1.683
Accuracy:26.950% C++
HSR:35.445% A+
TRAC-5
B
Kills:1,167
Deaths:998
KDR:1.169
Accuracy:23.160% B
HSR:20.480% C**
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
AS16 NightHawk
A++
Kills:818
Deaths:515
KDR:1.588
Accuracy:56.530% A++
HSR:17.115% B++
TRAC-Shot
B+
Kills:553
Deaths:546
KDR:1.013
Accuracy:24.949% C+
HSR:20.434% B+
Shuriken
B+
Kills:505
Deaths:277
KDR:1.823
Accuracy:27.978% C++
HSR:22.178% B+
MG-S1 Jackal
B+
Kills:434
Deaths:252
KDR:1.722
Accuracy:28.670% B+
HSR:23.042% B+
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
NSX Tengu
B*
Kills:182
Deaths:135
KDR:1.348
Accuracy:42.570% B*
HSR:16.484% D
TS4 Haymaker
B**
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B**
HSR:14.815% B
TRS-12 Uppercut
B**
Kills:113
Deaths:72
KDR:1.569
Accuracy:71.059% B**
HSR:17.699% B+
T5 AMC
A**
Kills:104
Deaths:67
KDR:1.552
Accuracy:27.835% B*
HSR:32.692% A**
Kills:18,344
Deaths (as Light Assault):12,856
Deaths (to Light Assaults):8,465
KDR:1.42688
Kill Difference:5,488
Playtime:297.997 hours
Usage:10%
Score:5.216m
Score/min:292
Accuracy (listed only):36.496%
HSR (listed only):22.214%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
C**
Kills:1,196
Deaths:981
KDR:1.219
Accuracy:22.089% C+
HSR:23.244% C**
NS Baron G5AE
B++
Kills:1,182
Deaths:796
KDR:1.485
Accuracy:54.404% B++
HSR:19.543% B++
TAR-AE
B+
Kills:1,176
Deaths:713
KDR:1.649
Accuracy:24.789% D
HSR:30.867% B+
Cycler TRV
B+
Kills:1,173
Deaths:656
KDR:1.788
Accuracy:26.064% B+
HSR:22.847% B+
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
TAS-16 Blackjack
B**
Kills:1,167
Deaths:777
KDR:1.502
Accuracy:73.522% B**
HSR:17.309% B
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
TAR
B+
Kills:1,158
Deaths:850
KDR:1.362
Accuracy:24.460% C*
HSR:24.439% B+
TORQ-9
B**
Kills:1,158
Deaths:635
KDR:1.824
Accuracy:25.921% C**
HSR:30.570% B**
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
T1B Cycler
C+
Kills:1,157
Deaths:745
KDR:1.553
Accuracy:25.437% C+
HSR:26.275% C+
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
AS16 NightHawk
A++
Kills:818
Deaths:515
KDR:1.588
Accuracy:56.530% A++
HSR:17.115% B++
Shuriken
B+
Kills:505
Deaths:277
KDR:1.823
Accuracy:27.978% C++
HSR:22.178% B+
MG-S1 Jackal
B+
Kills:434
Deaths:252
KDR:1.722
Accuracy:28.670% B+
HSR:23.042% B+
FA1 Barrage
A++
Kills:217
Deaths:154
KDR:1.409
Accuracy:57.824% A++
HSR:17.051% B
T1A Unity
A
Kills:215
Deaths:189
KDR:1.138
Accuracy:25.584% C+
HSR:33.488% A
NSX Tengu
B*
Kills:182
Deaths:135
KDR:1.348
Accuracy:42.570% B*
HSR:16.484% D
TS4 Haymaker
B**
Kills:162
Deaths:117
KDR:1.385
Accuracy:52.264% B**
HSR:14.815% B
TRS-12 Uppercut
B**
Kills:113
Deaths:72
KDR:1.569
Accuracy:71.059% B**
HSR:17.699% B+
Kills:17,822
Deaths (as Combat Medic):11,518
Deaths (to Combat Medics):4,723
KDR:1.54732
Kill Difference:6,304
Playtime:263.760 hours
Usage:9%
Score:5.825m
Score/min:368
Accuracy (listed only):37.133%
HSR (listed only):22.725%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
B*
Kills:1,169
Deaths:740
KDR:1.580
Accuracy:28.261% C
HSR:28.400% B*
NS-30 Vandal
A+
Kills:1,169
Deaths:516
KDR:2.266
Accuracy:37.894% B*
HSR:38.323% A+
SMG-46 Armistice
B+
Kills:1,167
Deaths:760
KDR:1.536
Accuracy:27.919% B+
HSR:16.538% C+
MKV Suppressed
A++
Kills:1,160
Deaths:618
KDR:1.877
Accuracy:27.730% B+
HSR:30.431% A++
RAMS .50M
B*
Kills:1,160
Deaths:360
KDR:3.222
Accuracy:38.287% C+
HSR:84.655% B*
NS-7 PDW
B++
Kills:1,158
Deaths:957
KDR:1.210
Accuracy:28.141% B++
HSR:15.890% C
PDW-16 Hailstorm
A*
Kills:1,155
Deaths:579
KDR:1.995
Accuracy:28.570% B*
HSR:29.004% A*
NS-44 Commissioner
B+
Kills:1,147
Deaths:1,302
KDR:0.881
Accuracy:41.114% B+
HSR:25.371% B+
SOAS-20
A++
Kills:925
Deaths:518
KDR:1.786
Accuracy:29.281% C*
HSR:32.108% A++
99SV
B++
Kills:647
Deaths:484
KDR:1.337
Accuracy:35.574% B++
HSR:26.739% D--
HSR-1
B++
Kills:520
Deaths:260
KDR:2
Accuracy:39.071% B++
HSR:33.654% B+
Shuriken
B+
Kills:505
Deaths:277
KDR:1.823
Accuracy:27.978% C++
HSR:22.178% B+
MG-S1 Jackal
B+
Kills:434
Deaths:252
KDR:1.722
Accuracy:28.670% B+
HSR:23.042% B+
NSX Tomoe
A+
Kills:307
Deaths:124
KDR:2.476
Accuracy:27.611% C
HSR:51.466% A+
M77-B
C+
Kills:264
Deaths:120
KDR:2.200
Accuracy:37.145% C+
HSR:68.561% D-
TSAR-42
B**
Kills:242
Deaths:151
KDR:1.603
Accuracy:45.048% B**
HSR:54.546% D**
T4 AMP
B**
Kills:194
Deaths:167
KDR:1.162
Accuracy:33.675% B**
HSR:25.258% B**
NSX Tengu
B*
Kills:182
Deaths:135
KDR:1.348
Accuracy:42.570% B*
HSR:16.484% D
KSR-35
C+
Kills:177
Deaths:148
KDR:1.196
Accuracy:35.310% C+
HSR:24.859% C--
TX1 Repeater
B+
Kills:153
Deaths:187
KDR:0.818
Accuracy:27.567% B+
HSR:24.837% B+
RAMS-AE .50M
C+
Kills:60
Deaths:24
KDR:2.500
Accuracy:38.782% C-
HSR:80% C+
Kills:13,895
Deaths (as Infiltrator):8,679
Deaths (to Infiltrators):6,588
KDR:1.60099
Kill Difference:5,216
Playtime:364.476 hours
Usage:12%
Score:5.900m
Score/min:270
Accuracy (listed only):33.628%
HSR (listed only):35.826%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C**
Kills:1,349
Deaths:618
KDR:2.183
Accuracy:17.718% C**
HSR:16.531% D
M1 Heavy Cycler
B++
Kills:1,265
Deaths:535
KDR:2.364
Accuracy:17.027% B++
HSR:15.968% C
M2 Mutilator
B+
Kills:1,191
Deaths:517
KDR:2.304
Accuracy:15.798% C**
HSR:20.655% B+
M2 Mutilator
C*
Kills:1,167
Deaths:484
KDR:2.411
Accuracy:15.544% C*
HSR:19.023% C++
M3 Pounder HEG
B
Kills:1,142
Deaths:689
KDR:1.657
Accuracy:41.533% B
HSR:2.890% C+
M3 Pounder HEG
B
Kills:1,098
Deaths:669
KDR:1.641
Accuracy:43.872% B
HSR:3.461% C*
MRC3 Mercy
A
Kills:153
Deaths:70
KDR:2.186
Accuracy:20.524% B++
HSR:27.451% A
NS-10 Burster
B++
Kills:55
Deaths:72
KDR:0.764
Accuracy:26.030% C-
HSR:7.273% B++
NS-10 Burster
C
Kills:52
Deaths:72
KDR:0.722
Accuracy:25.588% C
HSR:3.846% D
Kills:7,472
Deaths (as MAX Suit):1,863
Deaths (to MAX Suits):2,640
KDR:4.01074
Kill Difference:5,609
Playtime:144.821 hours
Usage:5%
Score:3.748m
Score/min:431
Accuracy (listed only):24.848%
HSR (listed only):13.011%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B+
Kills:2,464
V. Kills:144 N/A
Deaths:711
KDR:3.466
Accuracy:29.637% C+
KPH:59.900 B+
VKPH:3.500 C+
Hellfire Rocket Pods
B**
Kills:1,220
V. Kills:137 N/A
Deaths:261
KDR:4.674
Accuracy:56.782% B**
KPH:86.500 C++
VKPH:9.700 C--
M18 Rotary
C++
Kills:352
V. Kills:232 151%
Deaths:327
KDR:1.076
Accuracy:30.652% C+
KPH:15.300 C++
VKPH:10.100 C+
M18 Needler
C--
Kills:169
V. Kills:123 136%
Deaths:421
KDR:0.401
Accuracy:29.151% C--
KPH:6.700 D
VKPH:4.900 D
Hornet Missiles
C
Kills:137
V. Kills:89 152%
Deaths:46
KDR:2.978
Accuracy:66.917% B*
KPH:47.400 C
VKPH:30.800 C
Tomcat A2AM Pods
D
Kills:66
V. Kills:59 110%
Deaths:38
KDR:1.737
Accuracy:85.192% B++
KPH:24 D
VKPH:21.500 D
Kills:4,408 (2,985 + 0)
Deaths:1,804
KDR:2.443
VKDR:0.435
Vehicle Kills:784
Kill Difference:2,604
Playtime:108.925 hours
Usage:4%
Score:1.695m
Score/min:259
Piloting Accuracy:29.151%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
B
Kills:2,349
V. Kills:40 N/A
Deaths:255
KDR:9.212
Accuracy:44.944% B
KPH:39.800 C*
VKPH:0.700 C-
L105 Zephyr PX
C*
Kills:1,139
V. Kills:289 393%
Deaths:34
KDR:33.500
Accuracy:52.783% B+
KPH:49.800 D-
VKPH:12.600 C*
C150 Dalton
B++
Kills:734
V. Kills:471 156%
Deaths:64
KDR:11.469
Accuracy:40.845% C+
KPH:45.700 B++
VKPH:29.300 B+
AP30 Shredder
B+
Kills:571
V. Kills:462 123%
Deaths:96
KDR:5.948
Accuracy:32.304% C++
KPH:28.200 C+
VKPH:22.800 B+
L105 Zephyr
B**
Kills:382
V. Kills:63 N/A
Deaths:53
KDR:7.208
Accuracy:51.198% B**
KPH:55.800 C*
VKPH:9.200 C++
CAS30 Tank Buster
D
Kills:256
V. Kills:261 98%
Deaths:428
KDR:0.598
Accuracy:49.479% B
KPH:4.800 D
VKPH:4.900 D
Dual-75 Duster
B+
Kills:168
V. Kills:9 N/A
Deaths:10
KDR:16.800
Accuracy:42.160% B+
KPH:47.600 D
VKPH:2.600 D-
L-30R Vektor
C-
Kills:78
V. Kills:40 190%
Deaths:67
KDR:1.164
Accuracy:35.041% C
KPH:5.400 D
VKPH:2.800 C-
Kills:5,677 (2,683 + 2,994)
Deaths:1,007
KDR:5.638
VKDR:1.624
Vehicle Kills:1,635
Kill Difference:4,670
Playtime:196.593 hours
Usage:6%
Score:2.154m
Score/min:183
Piloting Accuracy:35.041%
Gunner Accuracy:42.160%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:970
V. Kills:127 N/A
Deaths:59
KDR:16.441
Accuracy:52.282% B+
KPH:80.700 B**
VKPH:10.600 B++
C75 Viper
A
Kills:619
V. Kills:128 480%
Deaths:91
KDR:6.802
Accuracy:41.934% B
KPH:52 A
VKPH:10.800 B++
L100 Python AP
B**
Kills:343
V. Kills:217 157%
Deaths:69
KDR:4.971
Accuracy:53.341% C
KPH:37.400 B++
VKPH:23.600 B**
L100 Python HEAT
B**
Kills:122
V. Kills:49 244%
Deaths:22
KDR:5.545
Accuracy:53.691% C**
KPH:39.700 B+
VKPH:15.900 B**
Skyguard
B++
Kills:79
V. Kills:59 132%
Deaths:23
KDR:3.435
Accuracy:23.557% D-
KPH:16 B
VKPH:11.900 B++
Kills:2,133 (2,133 + 0)
Deaths:264
KDR:8.080
VKDR:2.197
Vehicle Kills:580
Kill Difference:1,869
Playtime:41.111 hours
Usage:1%
Score:0.855m
Score/min:347
Driving Accuracy:23.557%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B**
Kills:1,698
V. Kills:1,094 155%
Deaths:264
KDR:6.432
Accuracy:42.842% C
KPH:36.800 B+
VKPH:23.700 B**
P2-120 HEAT
B**
Kills:1,106
V. Kills:338 326%
Deaths:159
KDR:6.956
Accuracy:45.239% B
KPH:37.900 B**
VKPH:11.600 B+
P2-120 HESH
B++
Kills:1,080
V. Kills:147 N/A
Deaths:68
KDR:15.882
Accuracy:42.261% C++
KPH:67.100 B++
VKPH:9.100 C++
E540 Halberd
C*
Kills:166
V. Kills:74 221%
Deaths:31
KDR:5.355
Accuracy:38.395% C
KPH:27.500 C*
VKPH:12.200 C+
MR11 Gatekeeper
B+
Kills:97
V. Kills:66 145%
Deaths:15
KDR:6.467
Accuracy:38.517% C+
KPH:25.400 B+
VKPH:17.300 C++
M12 Kobalt
B++
Kills:68
V. Kills:1 N/A
Deaths:5
KDR:13.600
Accuracy:11.003% D-
KPH:85.800 B++
VKPH:1.300 D
P525 Marauder
C+
Kills:64
V. Kills:5 N/A
Deaths:10
KDR:6.400
Accuracy:21.417% C++
KPH:49.500 C-
VKPH:3.900 C+
Kills:4,279 (3,884 + 395)
Deaths:552
KDR:7.752
VKDR:3.125
Vehicle Kills:1,725
Kill Difference:3,727
Playtime:103.306 hours
Usage:3%
Score:2.516m
Score/min:406
Driving Accuracy:42.261%
Gunner Accuracy:21.417%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B**
Kills:5,898
V. Kills:247 N/A
Deaths:294
KDR:20.061
Accuracy:37.632% B
KPH:153.600 B**
VKPH:6.400 C+
G20 Vulcan-H
B++
Kills:2,028
V. Kills:1,185 171%
Deaths:363
KDR:5.587
Accuracy:47.070% C+
KPH:58.100 B++
VKPH:33.900 B++
M40 Fury-H
B+
Kills:1,266
V. Kills:322 392%
Deaths:76
KDR:16.658
Accuracy:52.605% B**
KPH:91.500 C++
VKPH:23.300 B+
M12 Kobalt-H
C
Kills:833
V. Kills:25 N/A
Deaths:36
KDR:23.139
Accuracy:19.177% C--
KPH:105.200 C
VKPH:3.200 D
E540 Halberd-H
B+
Kills:680
V. Kills:297 228%
Deaths:51
KDR:13.333
Accuracy:55.753% C
KPH:55.500 B+
VKPH:24.300 C*
MR11 Gatekeeper-H
C+
Kills:274
V. Kills:208 131%
Deaths:46
KDR:5.957
Accuracy:50.636% C
KPH:28.900 C+
VKPH:21.900 D
G40-F Ranger
B++
Kills:113
V. Kills:59 188%
Deaths:4
KDR:28.250
Accuracy:33.313% C++
KPH:44.200 B++
VKPH:23.100 B+
G30 Walker
C
Kills:70
V. Kills:40 171%
Deaths:4
KDR:17.500
Accuracy:29.939% D
KPH:22.500 C
VKPH:12.900 C-
Kills:11,162 (0 + 11,162)
Deaths:874
KDR:12.771
VKDR:2.727
Vehicle Kills:2,383
Kill Difference:10,288
Playtime:122.471 hours
Usage:4%
Score:3.450m
Score/min:470
Driving Accuracy:N/A%
Gunner Accuracy:29.939%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B*
Kills:534
V. Kills:103 N/A
Deaths:66
KDR:8.091
Accuracy:39.235% B+
KPH:63.800 B*
VKPH:12.300 B++
M12 Kobalt
B*
Kills:478
V. Kills:15 N/A
Deaths:34
KDR:14.059
Accuracy:18.060% C++
KPH:92.500 B*
VKPH:2.900 C+
M40 Fury
B*
Kills:425
V. Kills:106 397%
Deaths:36
KDR:11.806
Accuracy:40.323% B+
KPH:63.900 B+
VKPH:15.900 B*
M20 Basilisk
B**
Kills:232
V. Kills:98 234%
Deaths:37
KDR:6.270
Accuracy:41.352% B
KPH:29.500 B*
VKPH:12.500 B**
M12 Kobalt
B+
Kills:137
V. Kills:3 N/A
Deaths:12
KDR:11.417
Accuracy:14.229% D
KPH:87.700 B+
VKPH:1.900 D
M20 Basilisk
B++
Kills:134
V. Kills:57 231%
Deaths:28
KDR:4.786
Accuracy:42.581% B+
KPH:29.500 B++
VKPH:12.600 B+
M60-G Bulldog
B+
Kills:61
V. Kills:8 N/A
Deaths:13
KDR:4.692
Accuracy:36.200% C++
KPH:39.800 B+
VKPH:5.200 C
Kills:2,001 (0 + 2,001)
Deaths:226
KDR:8.854
VKDR:1.726
Vehicle Kills:390
Kill Difference:1,775
Playtime:35.688 hours
Usage:1%
Score:0.837m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:36.200%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C**
Kills:95
V. Kills:35 264%
Deaths:90
KDR:1.056
Accuracy:49.872% C++
KPH:20.200 C+
VKPH:7.400 C**
Kills:95 (95 + 0)
Deaths:90
KDR:1.056
VKDR:0.389
Vehicle Kills:35
Kill Difference:5
Playtime:4.704 hours
Usage:0%
Score:0.056m
Score/min:200
Driving Accuracy:49.872%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B+
Kills:604
V. Kills:50 N/A
Deaths:35
KDR:17.257
Accuracy:33.243% C+
KPH:85.800 B+
VKPH:7.100 C*
VLG Missile Launcher
C*
Kills:197
V. Kills:68 286%
Deaths:21
KDR:9.381
Accuracy:52.785% C*
KPH:35.100 C
VKPH:12.100 C-
M20 Wyvern
B+
Kills:90
V. Kills:52 170%
Deaths:32
KDR:2.813
Accuracy:42.309% B+
KPH:17.500 C--
VKPH:10.100 D
Kills:891 (0 + 891)
Deaths:88
KDR:10.125
VKDR:1.932
Vehicle Kills:170
Kill Difference:803
Playtime:17.791 hours
Usage:1%
Score:0.204m
Score/min:191
Piloting Accuracy:N/A%
Gunner Accuracy:42.309%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
P525 Marauder-H 6,1455,89829420.061B+18.0637.632%BN/A153.6B**6.4C+46238.4h5.5B+14.6B++
NS-15M AE 5,9105,8363,0771.897C+0.1024.332%C32.574%B+49.9C+N/A132117h10B++41B
MSW-R 5,6285,5512,9741.867C+0.1324.747%B+29.67%B++49.7B+N/A153111.6h9.9B*40B++
M14 Banshee 2,6082,4647113.466C+1.4729.637%C+N/A59.8B+3.5C+22541.2h14.5B+48.8B+
L-24R Spur 2,3892,3492559.212B+7.2144.944%B1.703%C39.8C*N/A11159h13.5B+30.1B+
G20 Vulcan-H 3,2132,0283635.587B+3.5947.07%C+2.416%C58.1B++34B++61634.9h74B*157.2B*
T32 Bull 1,8761,8571,0341.796B0.2025.021%C**31.449%B**41.9C++N/A13544.3h10.6B++42.4B+
P2-120 AP 2,7921,6982646.432C+4.4342.842%C3.592%C++36.8B+23.7B**51246.1h6.5B+15.1B
MRC3 Mercy 1,3581,3496182.183C++0.1817.718%C**16.531%D30C++N/A10544.9h16B*90.4B+
M40 Fury-H 1,5881,2667616.658B+14.6652.605%B**N/A91.7C++23.3B+47913.8h9.8C++18.7B+
M1 Heavy Cycler 1,2701,2655352.364B*0.3617.027%B++15.968%C31.7B**N/A12239.9h13.8B**81.1B++
Hellfire Rocket Pods 1,3571,2202614.674C2.6756.782%B**1.148%C++86.5C++9.7C--52514.1h14B+24.7B++
T9A "Butcher" 1,2331,2196861.777C+0.2222.409%C-32.076%B++42.8C-N/A14828.5h10.5B+46.7C++
TRAC-5 S 1,2201,2091,2510.966C++1.0320.164%C--18.61%B+8.1DN/A45149.1h11.7C**58C++
NSX Naginata 1,2231,2095612.155B++0.1625.907%B++33.168%B++59.3B++N/A16720.4h9.8B++38B+
HC1 Cougar 1,2111,1998221.459B+0.5424.823%C++25.104%B+27C+N/A8044.4h9.9B*39.7B+
T1 Cycler 1,2051,1969811.219C*0.7822.089%C+23.244%C**29.2BN/A13240.9h11B**49.8B++
M2 Mutilator 1,2061,1915172.304B+0.3015.798%C**20.655%B+35B*N/A12534h14.3B**90.8B+
NS Baron G5AE 1,2001,1827961.485C++0.5154.404%B++19.543%B++44.6C++N/A11926.5h4.4C++8.1C+
LC2 Lynx 1,1981,1818541.383C*0.6224.964%B25.656%B++27C+N/A9943.7h11.7B*47B++
TMG-50 1,1921,1796961.694B+0.3123.008%B27.396%B+37.7C*N/A12231.3h10.1B+43.7B+
TAR-AE 1,1901,1767131.649C+0.3524.789%D30.867%B+44.4C+N/A14826.5h11.2B45.2C++
LC3 Jaguar 1,1851,1748751.342C+0.6624.629%C*24.787%B*19.1C-N/A7161.4h10.8B+44B+
Cycler TRV 1,1871,1736561.788B+0.2126.064%B+22.847%B+40B+N/A12629.3h10.3B**39.3B*
SMG-46AE Armistice 1,1861,1697401.58C++0.4228.261%C28.4%B*45.8C+N/A14025.5h12.2C**43.3C*
NS-30 Vandal 1,1801,1695162.266B0.2737.894%B*38.323%A+50.4B+N/A15023.2h4.7B*12.4B++
T7 Mini-Chaingun 1,1841,1685492.128A0.1323.957%A+16.353%B*62.8A+N/A21018.6h11B**45.8B*
NSX Tanto 1,1791,1686941.683B+0.3226.95%C++35.445%A+39.6C**N/A10429.5h10.1B++37.6B
TRAC-5 1,1801,1679981.169B+0.8323.16%B20.48%C**14.4CN/A8680.9h12.1B++52.4B++
M2 Mutilator 1,1831,1674842.411B+0.4115.544%C*19.023%C++37.6B**N/A14631h12.9A83.2B++
TAS-16 Blackjack 1,1761,1677771.502B0.5073.522%B**17.309%B60.5B*N/A20219.3h2.2B+2.9B++
SMG-46 Armistice 1,1821,1677601.536B+0.4627.919%B+16.538%C+41.4B+N/A17228.2h12.2B++43.9B+
T9 CARV 1,1821,1669391.242C++0.7619.091%C+25.815%B+35.4B+N/A19632.9h12.5B+65.2B+
AMR-66 1,1731,1656361.832A0.1736.856%A++35.537%A++44.6A+N/A16226.1h6.3B**17.2B**
MKV Suppressed 1,1801,1606181.877B**0.1227.73%B+30.431%A++42.3B+N/A11727.4h11.1B++40.1B+
RAMS .50M 1,1611,1603603.222C++1.2238.287%C+84.655%B*39.3B++N/A14629.5h1.7B**4.5B+
TAR 1,1691,1588501.362C+0.6424.46%C*24.439%B+35.4C++N/A9632.7h10.7B**43.7B++
TORQ-9 1,1741,1586351.824B+0.1825.921%C**30.57%B**47.5B++N/A16824.4h12.2B*47B++
NS-7 PDW 1,1621,1589571.21B0.7928.141%B++15.89%C31.2C*N/A12937.1h11.6B*41.3B++
T1B Cycler 1,1661,1577451.553C+0.4525.437%C+26.275%C+37CN/A10031.3h11.3B+44.6B
PDW-16 Hailstorm 1,1721,1555791.995B**0.0028.57%B*29.004%A*50.7B**N/A14422.8h10.8B**37.7B++
C-4 1,4851,1557821.477C++0.5229.09%B++N/A71.7C+20.5D65216.1h1.2B+4.3B++
T16 Rhino 1,1661,1526761.704B+0.3022.615%B27.517%B*40.4BN/A12728.5h11.9B+52.7B+
NS-44 Commissioner 1,1571,1471,3020.881C+1.1241.114%B+25.371%B+51.2B++N/A17422.4h3.2B++7.8B++
M3 Pounder HEG 1,3591,1426891.657C++0.3441.533%B2.89%C+21B+4B+14654.5h12.4B++29.8B+
MG-H1 Watchman 1,1581,1416981.635C++0.3624.812%B36.284%A46C*N/A15424.8h11.7B*47.1B+
L105 Zephyr PX 1,4281,1393433.5B+31.5052.783%B+N/A49.7D-12.6C*23322.9h6.8D--12.9C-
P2-120 HEAT 1,4441,1061596.956C**4.9645.239%B2.984%C+37.9B**11.6B+27229.2h5.2B**11.6B**
M3 Pounder HEG 1,3181,0986691.641C+0.3643.872%B3.461%C*20.7C++4.1C++13753.1h13.3B*30.4B+
P2-120 HESH 1,2271,0806815.882C**13.8842.261%C++N/A67.1B++9.1C++33316.1h4.2B+10B+
L100 Python HESH 1,0979705916.441B+14.4452.282%B+1.237%C80.8B**10.6B++33012h2.6B*5B*
SOAS-20 9359255181.786C**0.2129.281%C*32.108%A++41.9BN/A10822.1h9.8B++33.6B++
M12 Kobalt-H 8588333623.139C*21.1419.177%C--19.928%B+105.4C3.2D3017.9h14.7C**76.7C++
AS16 NightHawk 8298185151.588B+0.4156.53%A++17.115%B++60.1AN/A20913.6h3.8B+6.7B*
C150 Dalton 1,2057346411.469B++9.4740.845%C+N/A45.6B++29.3B+45116.1h3.6B+8.7B++
NSX Masamune 9697146111.169B+0.8366.19%B*N/A39.2B+14C+27018.2h6.8B*10.3B++
E540 Halberd-H 9776805113.333B++11.3355.753%CN/A55.7B+24.3C*37712.2h4.9B+8.8B++
99SV 6486474841.337C+0.6635.574%B++26.739%D--24.3C++N/A9226.6h4.6B++12.9B++
C75 Viper 747619916.802B+4.8041.934%B1.939%B+52A10.8B++29611.9h9.3B++22.2B*
CAS 14-E 6546043517.257C+15.2633.243%C+1.987%C*86.3B+7.1C*2427h24.6B+74.1B+
AP30 Shredder 1,033571965.948C+3.9532.304%C++2.452%C++28.1C+22.8B+38420.3h77.7C**240.5B+
TRAC-Shot 5625535461.013C+0.9924.949%C+20.434%B+13.4D--N/A3741.4h10.8B43.2C**
M40 Fury 637534668.091C++6.0939.235%B+N/A63.6B*12.3B++3548.4h10.4B++26.6B++
HSR-1 5265202602C+0.0039.071%B++33.654%B+41.9C+N/A12112.4h4.9B+12.6B+
Shuriken 5125052771.823B+0.1827.978%C++22.178%B+42.1C+N/A12012h12.1B+43.4B
M12 Kobalt 4934783414.059C+12.0618.06%C++19.665%C**91.9B*2.9C+3785.2h15B++83.3B+
M40 Fury 5534762618.308B+16.3146.082%CN/A86.5C+14C--3485.5h8.6B+18.7B+
Frag Grenade 4594571457N/A455.0044.386%C+N/A571.3B+2.5D--25770.8h3B*6.7B+
Tank Mine 7144362012.169C+0.170.051%F--N/A53.2D--33.9D--8178.2h0M++4.5B**
MG-S1 Jackal 4384342521.722B+0.2828.67%B+23.042%B+46.7B+N/A1559.3h10.1C**35.2B+
M40 Fury 5314253611.806B+9.8140.323%B+N/A63.4B+15.8B*4886.7h13.2C++32.6B+
M20 Basilisk 566396458.8C++6.8045.148%D7.576%A33.3C14.3D26811.9h70B*155B++
L105 Zephyr 445382537.208C5.2151.198%B**N/A56.2C*9.3C++3806.8h6C*11.7B+
M18 Rotary 5843523271.076C0.9230.652%C+1.42%D15.4C++10.1C+20122.9h95.9B+312.9B+
L100 Python AP 560343694.971C++2.9753.341%C2.332%C37.3B++23.6B**4069.2h5.6B+10.5B+
T2 Striker 6373264090.797B++1.2057.315%B+N/A14.8B+14.1B+23422h38.8B+67.7B+
NSX Tomoe 3113071242.476B+0.4827.611%C51.466%A+43.9C*N/A1377h11.4B*41.2B+
M60-A Bulldog 3102811815.611B**13.6149.301%A+3.203%A++52B*5.4C3665.4h4.9B++9.9B**
MR11 Gatekeeper-H 482274465.957B+3.9650.636%C1.095%D28.8C+21.9D2859.5h48.7B+96.1B+
M77-B 2652641202.2C++0.2037.145%C+68.561%D-36.2B++N/A1557.3h2.2B+6B+
CAS30 Tank Buster 5172564280.598C-1.4049.479%BN/A4.8D4.9D9953.5h60.7C+122.6C*
The Slasher 24924821,2180.012D-1.9929.632%C5.645%D0.3DN/A1898.8h1.9B+6.5C*
TSAR-42 2452421511.603C0.4045.048%B**54.546%D**36.7C+N/A1756.6h2.1B+4.7B++
M20 Basilisk 330232376.27A4.2741.352%B2.586%D*29.4B*12.4B**3587.9h75B+181.3B++
FA1 Barrage 2172171541.409B+0.5957.824%A++17.051%B46.2B**N/A2624.7h3.6B**6.2B**
T1A Unity 2202151891.138C0.8625.584%C+33.488%A28.7DN/A1367.5h12C*47C*
VLG Missile Launcher 265197219.381C++7.3852.785%C*2.538%C--35.2C+12.1C-1705.6h7.5B14.1B+
Spear Anti-Vehicle Phalanx Turret 2861941810.778B++8.7853.451%B**2.062%D*69.3A++32.9B**7932.8h5.6B+10.5B**
T4 AMP 1951941671.162C*0.8433.675%B**25.258%B**52.4B*N/A1893.7h11.4B*33.7B*
NSX Tengu 1821821351.348C++0.6542.57%B*16.484%D49.2B+N/A2083.7h9.9B*23.2B++
MANA Anti-Vehicle Turret 278179852.106B+0.1155.988%C*1.676%D--49.7B*27.5C+7063.6h6.3B++11.3B*
KSR-35 1791771481.196C0.8035.31%C+24.859%C--44.3C++N/A1554h4.5C++12.9C*
M18 Needler 2921694210.401C-1.6029.151%C--N/A6.7D4.9D15825.1h145.7C*499.8C++
Dual-75 Duster 1771681016.8C**14.8042.16%B+N/A48D2.6D-1313.5h6.1C14.4C*
E540 Halberd 240166315.355C+3.3638.395%C3.614%C++27.7C*12.3C+4046h5.6C**14.6C*
TS4 Haymaker 1641621171.385C**0.6152.264%B**14.815%B40.5B+N/A1334h4.1B+7.8B++
TX1 Repeater 1561531870.818C++1.1827.567%B+24.837%B+16.3C--N/A929.4h12.6B45.7C**
MRC3 Mercy 157153702.186C++0.1920.524%B++27.451%A41.4B*1.1B**2203.7h14.4A70.3B*
M12 Kobalt 1401371211.417C+9.4214.229%D20.438%B85.6B+1.9D4021.6h10.5A+73.5B++
NS Decimator 2131371870.733C1.2764.8%B+N/A23.2D12.9C3945.9h5.3C8.2C++
Hornet Missiles 226137462.978C0.9866.917%B*1.46%C+47.2C30.7C6142.9h11C++16.5B
M20 Basilisk 191134284.786B++2.7942.581%B+4.478%C-29.8B++12.7B+3904.5h82.9B+194.7B++
Sticky Grenade 1341281128N/A126.0038.769%FN/A640D30A++28900.2h2.7C6.9D
Ripper 1271275,7240.022C--1.9828.856%C*10.236%D-0.6C-N/A2213.4h1.4C*4.7C+
M60-A Bulldog 141126167.875C5.8848.311%C*N/A19.4D2.3C--876.5h6.8C14.1C+
L100 Python HEAT 171122225.545C*3.5553.691%C**3.279%B+39.4B+15.8B*3983.1h5B+9.3B++
TRS-12 Uppercut 115113721.569B0.4371.059%B**17.699%B+33.2CN/A1713.4h2.4B+3.4B+
G40-F Ranger 172113428.25A*26.2533.313%C++N/A43.5B++22.7B+3512.6h48.2B*144.8B*
M60-A Bulldog 122111147.929C5.9347.834%C++5.405%A*19.8D2D935.6h7.5D-15.6C
MANA Anti-Personnel Turret 110106412.585N/A0.5920.379%UN/A1060U40U4355400.1h19.5T*95.7T*
T5 AMC 106104671.552B+0.4527.835%B*32.692%A**37.1B*N/A3632.8h14.2C*51B+
Chainblade 103994,6710.021C+1.9831.33%C*1.01%D-0.4CN/A2244.8h1.7B*5.5B+
MR11 Gatekeeper 16397156.467B+4.4738.517%C+3.093%B*25.5B+17.4C++4783.8h37.5B**97.5B*
M40 Fury-F 13095901.056C0.9449.872%C++1.053%C+20.2C+7.4C**2004.7h12.3C+24.7C++
Claymore 9190214.286C2.2939.597%B++N/A69.2D*N/A3381.3h1.3D3.3B+
Hyena Missile Launcher 14490293.103B**1.1034.513%C**N/A22C*13.2C*4194.1h28.1B++81.3B++
M20 Wyvern 14290322.813C--0.8142.309%B+2.222%D17.6C--10.2D1425.1h81.4C+192.3C**
Anti-Vehicle Grenade 9887187N/A85.0042.474%D--N/A290C36.7D23340.3h5.1B+12C++
Skyguard 13879233.435B1.4423.557%D-3.797%A16.1B12B++3654.9h118.3C*502.1C+
Rocklet Rifle 178791060.745C++1.2551.241%C+N/A21.4C--26.8C++5573.7h40.5C+79.1C+
L-30R Vektor 11878671.164C0.8435.041%CN/A5.4D2.8C-4314.4h56.6B+161.5B+
G30 Walker 11070417.5B**15.5029.939%D2.857%C-22.6C12.9C-3323.1h113.4B*378.7B+
M12 Kobalt 7170170A+68.0020.581%C+21.429%B*140B+2C--4750.5h11.3B**55.1B++
M12 Kobalt 6968513.6C+11.6011.003%D-17.647%B+85B++1.3D4320.8h14.1B*128C*
ASP-30 Grounder 140681350.504C1.5066.667%B+1.471%D-11.3C--12C++2996h9.4C-14.1C+
Tomcat A2AM Pods 12566381.737D-0.2685.192%B++N/A24.4D21.9D4432.7h7.1B++8.3B**
P525 Marauder 6964106.4C-4.4021.417%C++N/A49.2C-3.8C+3071.3h6.3C++29.3B
M60-G Bulldog 6961134.692C++2.6936.2%C++3.279%C*40.7B+5.3C3691.5h5.6B*15.4B++
RAMS-AE .50M 6060242.5C--0.5038.782%C-80%C+35.3C-N/A961.7h2C+5.2C+
NS-10 Burster 8755720.764C1.2426.03%C-7.273%B++6.3B++3.6C+1298.8h126.3B*485.2B+
Xiphos Anti-Personnel Phalanx Tower 5854154C++52.0013.149%D**1.852%C++180C+13.3B*8580.3h6.5B+49.6B
NS-10 Burster 8152720.722C1.2825.588%C3.846%D5.8B+3.2C+1229h132.6B+518B

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit694891.1h
Motion Spotter131,3971.4h
Nano-Armor Kit1,3831,674,962166.1h
Spawn Beacon222,0481.9h
Anti-Vehicle MANA Turret261,0731.5h
Nanite Revive Grenade08430.2h
Medical Applicator1,152274,21130.2h
Welding Device09650.2h
Spitfire Auto-Turret1770.1h
Rampart Wall1681.4h
Ammunition Package832,0312h
Shield Recharging Field561,6841.3h
Medical Kit2,16711,99650.3h
Anti-Infantry MANA Turret31430.3h
Snowman Soldier61120.2h
Nano-Repair Grenade04030.1h
Recon Detection Device725,57210.7h
Smoke Grenade0710h

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