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Field Marshal Terentiy[MM] Terentiy
TR BR 208

KDR: 2.43

Score: 119.9m

Last Seen: Jun 23rd, 2020 1:26 PM
- OFFLINE - 32.3 hour(s)

Prestige 1, Battle Rank 100 (208 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS TAR LC3 Jaguar Claymore T9 CARV MG-C1 Kindred MSW-R TORQ-9 C-4 ARX
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,673,838 MLG Score: 1338
Fun Score: N/A
Cheeseburgers Flipped: 362TIME WITH MEDKIT: 0.4%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.757%30.012%803531296130,2242.38510.041

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.419%1.065B**1.338A-1.086D*HEAD ++ (~16.63)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.30.416B11.60.188C++31.7

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.403%1.372%579813419,403218342404.30737222%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.47%-0.256C-0.729D-0.855

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.50.051C+14-0.123C+22.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.309%4.234%7351813318,880187342144.73853211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.143%0.747B++-0.07C+0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.90.194C++42.9-0.067C+54

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.847%45.921%735113489563782140.25271

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.434B-1.359D**-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.8-0.185C4.5-0.396C--7.3

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.964%15.73%735613437,2094270921.6879

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.622%0.839B++0.178C++-0.125

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.447B3.80.223C++3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
119.9m296.2%427 (25.6k)364 (21.8k)2.42624211,55187,1932.73047208 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR13491795720.049%22.361%44803:4785

13% Combat Medic70% Engineer13% Heavy Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 28th, 2014 3:05 AMMar 24th, 2015 8:46 AMJun 24th, 2020 3:38 AM (45d) (PST)Jun 23rd, 2020 1:30 PM (46d) (PST)Jun 23rd, 2020 9:26 AM (46d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6551395160.6410.2640.1432.0790.0611338

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
39,2848,32030,96438169125421,810

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5499.2h/229.1d 26,527 47,304 91,883 686.1k 8,961 20,914 20,090 216m

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
B+
Kills:6,093
Deaths:2,763
KDR:2.205
Accuracy:25.038% C**
HSR:31.446% B+
MSW-R
C++
Kills:3,658
Deaths:1,277
KDR:2.865
Accuracy:24.610% C
HSR:30.180% C++
MG-H1 Watchman
B+
Kills:2,072
Deaths:797
KDR:2.600
Accuracy:24.540% C-
HSR:35.763% B+
NS-15M2
C
Kills:1,701
Deaths:808
KDR:2.105
Accuracy:24.463% D
HSR:27.807% C
NSX Naginata
C++
Kills:1,480
Deaths:518
KDR:2.857
Accuracy:26.023% C++
HSR:29.730% C
T9 CARV-S
C+
Kills:1,349
Deaths:506
KDR:2.666
Accuracy:25.057% C+
HSR:23.202% D
TMG-50
C++
Kills:1,321
Deaths:612
KDR:2.159
Accuracy:24.560% C+
HSR:28.842% C++
T9A "Butcher"
C*
Kills:1,285
Deaths:365
KDR:3.521
Accuracy:28.107% C*
HSR:28.872% C
NSX-P Naginata
C+
Kills:1,227
Deaths:651
KDR:1.885
Accuracy:26.374% C+
HSR:31.214% C+
T32 Bull
B+
Kills:1,223
Deaths:360
KDR:3.397
Accuracy:28.906% B+
HSR:27.719% C+
T16 Rhino
A
Kills:1,211
Deaths:485
KDR:2.497
Accuracy:25.665% C**
HSR:35.095% A
NS-15 Gallows
C
Kills:1,200
Deaths:452
KDR:2.655
Accuracy:27.205% D
HSR:33.333% C
Kills:23,820
Deaths (as Heavy Assault):9,594
Deaths (to Heavy Assaults):30,281
KDR:2.4828
Kill Difference:14,226
Playtime:713.003 hours
Usage:13%
Score:15.838m
Score/min:370
Accuracy (listed only):25.879%
HSR (listed only):30.267%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
A
Kills:19,603
Deaths:7,535
KDR:2.602
Accuracy:26.659% C+
HSR:31.995% A
MG-C1 Kindred
B*
Kills:3,701
Deaths:1,799
KDR:2.057
Accuracy:27.968% C
HSR:31.559% B*
NS-66 Punisher
B+
Kills:1,996
Deaths:1,031
KDR:1.936
Accuracy:26.244% C-
HSR:33.417% B+
MG-S1 Jackal
B+
Kills:1,801
Deaths:878
KDR:2.051
Accuracy:28.562% C
HSR:27.096% B+
NSX Tengu
C++
Kills:1,680
Deaths:776
KDR:2.165
Accuracy:39.344% C+
HSR:24.464% C++
SMG-46 Armistice
B++
Kills:1,646
Deaths:716
KDR:2.299
Accuracy:26.111% C--
HSR:25.456% B++
HC1 Cougar
B*
Kills:1,508
Deaths:689
KDR:2.189
Accuracy:24.074% D
HSR:30.902% B*
NS-11C
B+
Kills:1,459
Deaths:593
KDR:2.460
Accuracy:28.681% C**
HSR:24.400% B+
TRS-12 Uppercut
C+
Kills:1,345
Deaths:1,102
KDR:1.221
Accuracy:59.113% C
HSR:15.613% C+
NS-7 PDW
B**
Kills:1,284
Deaths:542
KDR:2.369
Accuracy:27.073% C+
HSR:29.284% B**
TRAC-Shot
C+
Kills:1,251
Deaths:890
KDR:1.406
Accuracy:22.257% D--
HSR:19.744% C+
LC2 Lynx
B**
Kills:1,237
Deaths:482
KDR:2.566
Accuracy:27.762% C*
HSR:32.256% B**
NS Baron G5
C*
Kills:1,212
Deaths:548
KDR:2.212
Accuracy:49.778% C*
HSR:15.347% C+
Shuriken
C+
Kills:1,206
Deaths:521
KDR:2.315
Accuracy:25.860% D--
HSR:20.315% C+
T5 AMC
C**
Kills:1,193
Deaths:1,111
KDR:1.074
Accuracy:22.474% D
HSR:24.057% C**
TAS-16 Blackjack
B+
Kills:1,191
Deaths:528
KDR:2.256
Accuracy:71.119% B+
HSR:18.472% B+
AS16 NightHawk
B+
Kills:1,178
Deaths:456
KDR:2.583
Accuracy:48.213% B+
HSR:16.808% B+
Havoc
C+
Kills:1,174
Deaths:531
KDR:2.211
Accuracy:53.567% C
HSR:14.310% C+
NSX-P Tanto
B+
Kills:1,174
Deaths:402
KDR:2.920
Accuracy:28.307% C+
HSR:32.794% B+
NSX-P Tengu
C+
Kills:1,173
Deaths:511
KDR:2.296
Accuracy:37.438% C
HSR:23.103% C+
TS4 Haymaker
B+
Kills:1,168
Deaths:581
KDR:2.010
Accuracy:50.016% B+
HSR:14.469% C++
PDW-16 Hailstorm
C++
Kills:1,166
Deaths:1,008
KDR:1.157
Accuracy:21.160% D--
HSR:19.811% C++
MKV Suppressed
C*
Kills:1,160
Deaths:587
KDR:1.976
Accuracy:25.452% D
HSR:23.966% C*
TRAC-5 S
B**
Kills:1,159
Deaths:917
KDR:1.264
Accuracy:21.397% D
HSR:25.539% B**
TRAC-5 Burst
B+
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.521% C+
HSR:32.097% B+
NSX Tanto
C*
Kills:1,155
Deaths:454
KDR:2.544
Accuracy:29.710% C+
HSR:30.130% C*
FA1 Barrage
C++
Kills:1,153
Deaths:993
KDR:1.161
Accuracy:46.168% C++
HSR:14.657% C+
TRAC-5
B
Kills:1,144
Deaths:1,008
KDR:1.135
Accuracy:20.305% D
HSR:23.252% B
Kills:57,276
Deaths (as Light Assault):27,581
Deaths (to Light Assaults):15,963
KDR:2.07665
Kill Difference:29,695
Playtime:60.037 hours
Usage:1%
Score:1.224m
Score/min:340
Accuracy (listed only):33.691%
HSR (listed only):24.118%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-66 Punisher
B+
Kills:1,996
Deaths:1,031
KDR:1.936
Accuracy:26.244% C-
HSR:33.417% B+
MG-S1 Jackal
B+
Kills:1,801
Deaths:878
KDR:2.051
Accuracy:28.562% C
HSR:27.096% B+
NSX Tengu
C++
Kills:1,680
Deaths:776
KDR:2.165
Accuracy:39.344% C+
HSR:24.464% C++
NS-AM7 Archer
B*
Kills:1,674
Deaths:1,342
KDR:1.247
Accuracy:59.851% C++
HSR:29.391% B*
SMG-46 Armistice
B++
Kills:1,646
Deaths:716
KDR:2.299
Accuracy:26.111% C--
HSR:25.456% B++
NS-7 PDW
B**
Kills:1,284
Deaths:542
KDR:2.369
Accuracy:27.073% C+
HSR:29.284% B**
Shuriken
C+
Kills:1,206
Deaths:521
KDR:2.315
Accuracy:25.860% D--
HSR:20.315% C+
NS-44L Blackhand
C+
Kills:1,180
Deaths:796
KDR:1.482
Accuracy:43.258% C+
HSR:31.441% D--
NS-357 IA
C-
Kills:1,178
Deaths:937
KDR:1.257
Accuracy:45.972% C-
HSR:31.239% C-
NSX-P Tengu
C+
Kills:1,173
Deaths:511
KDR:2.296
Accuracy:37.438% C
HSR:23.103% C+
NS-45 Pilot
C
Kills:1,173
Deaths:567
KDR:2.069
Accuracy:31.746% C
HSR:23.444% D-
TS2 Inquisitor
C++
Kills:1,170
Deaths:597
KDR:1.960
Accuracy:30.758% C+
HSR:23.761% C++
NS-357 Underboss
C-
Kills:1,167
Deaths:815
KDR:1.432
Accuracy:37.324% C-
HSR:16.538% D--
TX2 Emperor
B+
Kills:1,167
Deaths:538
KDR:2.169
Accuracy:33.576% B+
HSR:26.564% B+
PDW-16 Hailstorm
C++
Kills:1,166
Deaths:1,008
KDR:1.157
Accuracy:21.160% D--
HSR:19.811% C++
NS-61 Emissary
B*
Kills:1,164
Deaths:604
KDR:1.927
Accuracy:31.363% C*
HSR:25.172% B*
The President
C-
Kills:1,162
Deaths:677
KDR:1.716
Accuracy:27.417% D-
HSR:24.269% C-
NS-44 Commissioner
C*
Kills:1,161
Deaths:653
KDR:1.778
Accuracy:42.232% C*
HSR:24.720% C+
MKV Suppressed
C*
Kills:1,160
Deaths:587
KDR:1.976
Accuracy:25.452% D
HSR:23.966% C*
T4 AMP
C+
Kills:1,154
Deaths:614
KDR:1.879
Accuracy:28.847% C+
HSR:15.598% D--
TX1 Repeater
C
Kills:1,120
Deaths:881
KDR:1.271
Accuracy:22.656% D
HSR:20.714% C
99SV
B**
Kills:956
Deaths:141
KDR:6.780
Accuracy:37.847% B+
HSR:45.921% B**
NS-AM8 Shortbow
B**
Kills:386
Deaths:355
KDR:1.087
Accuracy:60.775% C*
HSR:32.383% B**
NS-44L Showdown
D
Kills:309
Deaths:241
KDR:1.282
Accuracy:36.851% D
HSR:23.301% D*
NSX Tomoe
B+
Kills:159
Deaths:63
KDR:2.524
Accuracy:29.942% C
HSR:49.057% B+
Kills:29,392
Deaths (as Infiltrator):16,391
Deaths (to Infiltrators):13,189
KDR:1.79318
Kill Difference:13,001
Playtime:82.624 hours
Usage:2%
Score:1.023m
Score/min:206
Accuracy (listed only):34.306%
HSR (listed only):26.817%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
A
Kills:19,603
Deaths:7,535
KDR:2.602
Accuracy:26.659% C+
HSR:31.995% A
MG-C1 Kindred
B*
Kills:3,701
Deaths:1,799
KDR:2.057
Accuracy:27.968% C
HSR:31.559% B*
HC1 Cougar
B*
Kills:1,508
Deaths:689
KDR:2.189
Accuracy:24.074% D
HSR:30.902% B*
NS-11C
B+
Kills:1,459
Deaths:593
KDR:2.460
Accuracy:28.681% C**
HSR:24.400% B+
AMR-66
C*
Kills:1,436
Deaths:943
KDR:1.523
Accuracy:28.590% C
HSR:29.039% C*
TRS-12 Uppercut
C+
Kills:1,345
Deaths:1,102
KDR:1.221
Accuracy:59.113% C
HSR:15.613% C+
TRAC-Shot
C+
Kills:1,251
Deaths:890
KDR:1.406
Accuracy:22.257% D--
HSR:19.744% C+
LC2 Lynx
B**
Kills:1,237
Deaths:482
KDR:2.566
Accuracy:27.762% C*
HSR:32.256% B**
NS Baron G5
C*
Kills:1,212
Deaths:548
KDR:2.212
Accuracy:49.778% C*
HSR:15.347% C+
NS-30 Tranquility
C+
Kills:1,210
Deaths:539
KDR:2.245
Accuracy:37.397% C+
HSR:30.413% D
T5 AMC
C**
Kills:1,193
Deaths:1,111
KDR:1.074
Accuracy:22.474% D
HSR:24.057% C**
MG-HBR1 Dragoon
C+
Kills:1,193
Deaths:358
KDR:3.332
Accuracy:34.554% C
HSR:32.020% C+
TAS-16 Blackjack
B+
Kills:1,191
Deaths:528
KDR:2.256
Accuracy:71.119% B+
HSR:18.472% B+
AS16 NightHawk
B+
Kills:1,178
Deaths:456
KDR:2.583
Accuracy:48.213% B+
HSR:16.808% B+
Havoc
C+
Kills:1,174
Deaths:531
KDR:2.211
Accuracy:53.567% C
HSR:14.310% C+
NSX-P Tanto
B+
Kills:1,174
Deaths:402
KDR:2.920
Accuracy:28.307% C+
HSR:32.794% B+
TS4 Haymaker
B+
Kills:1,168
Deaths:581
KDR:2.010
Accuracy:50.016% B+
HSR:14.469% C++
TRAC-5 S
B**
Kills:1,159
Deaths:917
KDR:1.264
Accuracy:21.397% D
HSR:25.539% B**
TRAC-5 Burst
B+
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.521% C+
HSR:32.097% B+
NSX Tanto
C*
Kills:1,155
Deaths:454
KDR:2.544
Accuracy:29.710% C+
HSR:30.130% C*
FA1 Barrage
C++
Kills:1,153
Deaths:993
KDR:1.161
Accuracy:46.168% C++
HSR:14.657% C+
TRAC-5
B
Kills:1,144
Deaths:1,008
KDR:1.135
Accuracy:20.305% D
HSR:23.252% B
Kills:48,003
Deaths (as Engineer):22,851
Deaths (to Engineers):11,325
KDR:2.1007
Kill Difference:25,152
Playtime:3,862.033 hours
Usage:70%
Score:86.247m
Score/min:372
Accuracy (listed only):35.756%
HSR (listed only):24.540%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B*
Kills:37,537
Deaths:15,606
KDR:2.405
Accuracy:27.309% C++
HSR:32.656% B*
TORQ-9
B*
Kills:3,631
Deaths:1,637
KDR:2.218
Accuracy:28.574% C**
HSR:34.261% B*
NS-66 Punisher
B+
Kills:1,996
Deaths:1,031
KDR:1.936
Accuracy:26.244% C-
HSR:33.417% B+
MG-S1 Jackal
B+
Kills:1,801
Deaths:878
KDR:2.051
Accuracy:28.562% C
HSR:27.096% B+
NSX Tengu
C++
Kills:1,680
Deaths:776
KDR:2.165
Accuracy:39.344% C+
HSR:24.464% C++
SMG-46 Armistice
B++
Kills:1,646
Deaths:716
KDR:2.299
Accuracy:26.111% C--
HSR:25.456% B++
NS-11A
C++
Kills:1,420
Deaths:527
KDR:2.695
Accuracy:27.443% C+
HSR:27.747% C++
TRS-12 Uppercut
C+
Kills:1,345
Deaths:1,102
KDR:1.221
Accuracy:59.113% C
HSR:15.613% C+
NSX Yumi
B
Kills:1,294
Deaths:741
KDR:1.746
Accuracy:27.535% C
HSR:32.844% B
NS-7 PDW
B**
Kills:1,284
Deaths:542
KDR:2.369
Accuracy:27.073% C+
HSR:29.284% B**
MG-A1 Arbalest
B+
Kills:1,217
Deaths:725
KDR:1.679
Accuracy:28.350% C++
HSR:35.415% B+
NS Baron G5
C*
Kills:1,212
Deaths:548
KDR:2.212
Accuracy:49.778% C*
HSR:15.347% C+
Cycler TRV
C+
Kills:1,211
Deaths:734
KDR:1.650
Accuracy:21.172% D--
HSR:24.030% C+
Shuriken
C+
Kills:1,206
Deaths:521
KDR:2.315
Accuracy:25.860% D--
HSR:20.315% C+
NS-11P
B*
Kills:1,194
Deaths:563
KDR:2.121
Accuracy:27.388% C+
HSR:33.668% B*
TAS-16 Blackjack
B+
Kills:1,191
Deaths:528
KDR:2.256
Accuracy:71.119% B+
HSR:18.472% B+
AS16 NightHawk
B+
Kills:1,178
Deaths:456
KDR:2.583
Accuracy:48.213% B+
HSR:16.808% B+
Havoc
C+
Kills:1,174
Deaths:531
KDR:2.211
Accuracy:53.567% C
HSR:14.310% C+
NSX-P Tengu
C+
Kills:1,173
Deaths:511
KDR:2.296
Accuracy:37.438% C
HSR:23.103% C+
TS4 Haymaker
B+
Kills:1,168
Deaths:581
KDR:2.010
Accuracy:50.016% B+
HSR:14.469% C++
PDW-16 Hailstorm
C++
Kills:1,166
Deaths:1,008
KDR:1.157
Accuracy:21.160% D--
HSR:19.811% C++
T1A Unity
C+
Kills:1,164
Deaths:492
KDR:2.366
Accuracy:27.215% C+
HSR:24.742% C
SABR-13
C+
Kills:1,163
Deaths:442
KDR:2.631
Accuracy:28.998% C+
HSR:25.194% C--
MKV Suppressed
C*
Kills:1,160
Deaths:587
KDR:1.976
Accuracy:25.452% D
HSR:23.966% C*
T1S Cycler
C++
Kills:1,157
Deaths:478
KDR:2.421
Accuracy:27.275% C++
HSR:25.756% C++
T1B Cycler
C*
Kills:1,155
Deaths:338
KDR:3.417
Accuracy:27.057% C
HSR:32.987% C*
FA1 Barrage
C++
Kills:1,153
Deaths:993
KDR:1.161
Accuracy:46.168% C++
HSR:14.657% C+
T1 Cycler
C
Kills:1,149
Deaths:862
KDR:1.333
Accuracy:20.806% D-
HSR:22.541% C
Kills:74,825
Deaths (as Combat Medic):34,454
Deaths (to Combat Medics):9,022
KDR:2.17174
Kill Difference:40,371
Playtime:731.127 hours
Usage:13%
Score:14.777m
Score/min:337
Accuracy (listed only):34.084%
HSR (listed only):24.587%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M1 Heavy Cycler
B++
Kills:565
Deaths:239
KDR:2.364
Accuracy:15.528% D
HSR:24.071% B++
M1 Heavy Cycler
B++
Kills:551
Deaths:249
KDR:2.213
Accuracy:15.693% C+
HSR:22.323% B++
M3 Pounder HEG
D*
Kills:107
Deaths:60
KDR:1.783
Accuracy:35.724% D*
HSR:0% F--
M3 Pounder HEG
D
Kills:99
Deaths:69
KDR:1.435
Accuracy:35.835% D-
HSR:2.020% D
MR1 Fracture
B**
Kills:52
Deaths:50
KDR:1.040
Accuracy:33.847% D
HSR:5.769% B**
Kills:1,374
Deaths (as MAX Suit):333.500
Deaths (to MAX Suits):3,635
KDR:4.11994
Kill Difference:1,040.500
Playtime:45.276 hours
Usage:1%
Score:0.829m
Score/min:305
Accuracy (listed only):27.325%
HSR (listed only):10.837%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
D
Kills:210
V. Kills:199 105%
Deaths:81
KDR:2.593
Accuracy:30.072% C-
KPH:18.300 D--
VKPH:17.400 D
C150 Dalton
C
Kills:186
V. Kills:129 143%
Deaths:22
KDR:8.455
Accuracy:41.462% C++
KPH:35.200 C--
VKPH:24.400 C
L105 Zephyr
C++
Kills:179
V. Kills:39 448%
Deaths:18
KDR:9.944
Accuracy:46.485% C++
KPH:49.300 C
VKPH:10.700 C++
Kills:575 (0 + 575)
Deaths:121
KDR:4.752
VKDR:3.033
Vehicle Kills:367
Kill Difference:454
Playtime:20.369 hours
Usage:0%
Score:0.461m
Score/min:377
Piloting Accuracy:N/A%
Gunner Accuracy:46.485%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
B++
Kills:1,549
V. Kills:632 245%
Deaths:79
KDR:19.608
Accuracy:60.808% B++
KPH:48.400 C**
VKPH:19.700 B++
L100 Python AP
B++
Kills:1,394
V. Kills:621 224%
Deaths:83
KDR:16.795
Accuracy:62.361% B+
KPH:54.400 B++
VKPH:24.200 B+
L100 Python HESH
B*
Kills:1,190
V. Kills:286 415%
Deaths:67
KDR:17.761
Accuracy:58.194% B++
KPH:62 C
VKPH:14.900 B*
C75 Viper
D-
Kills:947
V. Kills:249 379%
Deaths:114
KDR:8.307
Accuracy:36.148% D
KPH:21.700 D-
VKPH:5.700 D-
Skyguard
C++
Kills:788
V. Kills:504 156%
Deaths:91
KDR:8.659
Accuracy:33.133% C*
KPH:18 C++
VKPH:11.500 C++
Kills:5,868 (5,868 + 0)
Deaths:434
KDR:13.521
VKDR:5.281
Vehicle Kills:2,292
Kill Difference:5,434
Playtime:164.318 hours
Usage:3%
Score:2.207m
Score/min:224
Driving Accuracy:33.133%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B+
Kills:1,554
V. Kills:1,212 128%
Deaths:152
KDR:10.224
Accuracy:49.381% C++
KPH:30.900 C--
VKPH:24.100 B+
E540 Halberd
B**
Kills:1,497
V. Kills:916 163%
Deaths:177
KDR:8.458
Accuracy:48.934% B+
KPH:31.400 C+
VKPH:19.200 B**
MR11 Gatekeeper
B++
Kills:1,165
V. Kills:790 147%
Deaths:151
KDR:7.715
Accuracy:48.703% B++
KPH:27.700 C++
VKPH:18.800 C+
P2-120 HESH
C+
Kills:1,153
V. Kills:289 398%
Deaths:61
KDR:18.902
Accuracy:47.286% C*
KPH:45.500 D
VKPH:11.400 C+
P2-120 HEAT
C*
Kills:828
V. Kills:447 185%
Deaths:130
KDR:6.369
Accuracy:45.091% C++
KPH:25 C--
VKPH:13.500 C*
G30 Vulcan
B
Kills:271
V. Kills:199 136%
Deaths:70
KDR:3.871
Accuracy:35.899% B+
KPH:25.300 C+
VKPH:18.500 B
Halberd SE
A*
Kills:55
V. Kills:11 458%
Deaths:5
KDR:11
Accuracy:54.962% B*
KPH:70.100 A*
VKPH:14 C--
Kills:6,523 (3,535 + 2,988)
Deaths:746
KDR:8.744
VKDR:5.180
Vehicle Kills:3,864
Kill Difference:5,777
Playtime:209.954 hours
Usage:4%
Score:4.135m
Score/min:328
Driving Accuracy:45.091%
Gunner Accuracy:54.962%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C++
Kills:1,359
V. Kills:121 N/A
Deaths:128
KDR:10.617
Accuracy:33.998% D
KPH:89 D
VKPH:7.900 C++
G20 Vulcan-H
C
Kills:1,237
V. Kills:943 131%
Deaths:371
KDR:3.334
Accuracy:47.828% C
KPH:34.900 D
VKPH:26.600 C
E540 Halberd-H
C
Kills:765
V. Kills:561 136%
Deaths:175
KDR:4.371
Accuracy:60.461% C++
KPH:29.300 D--
VKPH:21.500 C
M40 Fury-H
D
Kills:127
V. Kills:22 N/A
Deaths:23
KDR:5.522
Accuracy:42.692% C
KPH:59.900 D
VKPH:10.400 D
MR11 Gatekeeper-H
C+
Kills:115
V. Kills:76 149%
Deaths:18
KDR:6.389
Accuracy:54.932% C+
KPH:29.100 D
VKPH:19.300 D*
Kills:3,603 (0 + 3,603)
Deaths:715
KDR:5.039
VKDR:2.410
Vehicle Kills:1,723
Kill Difference:2,888
Playtime:82.862 hours
Usage:2%
Score:1.545m
Score/min:311
Driving Accuracy:N/A%
Gunner Accuracy:54.932%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
B++
Kills:987
V. Kills:369 267%
Deaths:159
KDR:6.208
Accuracy:52.292% A
KPH:29.600 B
VKPH:11.100 B++
M20 Basilisk
A+
Kills:658
V. Kills:255 257%
Deaths:99
KDR:6.646
Accuracy:55.058% A+
KPH:38 B*
VKPH:14.700 B*
M40 Fury
B+
Kills:458
V. Kills:89 N/A
Deaths:80
KDR:5.725
Accuracy:42.245% B+
KPH:36.300 D
VKPH:7 D
M12 Kobalt
B+
Kills:362
V. Kills:13 N/A
Deaths:17
KDR:21.294
Accuracy:23.019% B+
KPH:72.300 C
VKPH:2.600 C--
M40 Fury
C++
Kills:173
V. Kills:25 N/A
Deaths:26
KDR:6.654
Accuracy:39.828% C++
KPH:40 D-
VKPH:5.800 D--
M12 Kobalt
C
Kills:170
V. Kills:7 N/A
Deaths:12
KDR:14.167
Accuracy:20.746% C**
KPH:76.500 C
VKPH:3.200 C
M60-G Bulldog
C++
Kills:125
V. Kills:20 N/A
Deaths:14
KDR:8.929
Accuracy:40.890% C++
KPH:35.600 C
VKPH:5.700 C-
G30 Walker
C*
Kills:66
V. Kills:38 169%
Deaths:16
KDR:4.125
Accuracy:34.418% C*
KPH:13.800 D
VKPH:7.900 D
Kills:2,999 (0 + 2,999)
Deaths:423
KDR:7.090
VKDR:1.929
Vehicle Kills:816
Kill Difference:2,576
Playtime:83.192 hours
Usage:2%
Score:1.163m
Score/min:233
Driving Accuracy:N/A%
Gunner Accuracy:34.418%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
B++
Kills:609
V. Kills:350 174%
Deaths:56
KDR:10.875
Accuracy:47.318% B**
KPH:34.700 B+
VKPH:19.900 B++
CAS 14-E
B**
Kills:447
V. Kills:30 N/A
Deaths:23
KDR:19.435
Accuracy:40.794% B**
KPH:75.600 C+
VKPH:5.100 C
Pelter Rocket Pod
D
Kills:121
V. Kills:42 281%
Deaths:14
KDR:8.643
Accuracy:49.838% C++
KPH:45.900 D-
VKPH:15.900 D
Kills:1,177 (0 + 1,177)
Deaths:93
KDR:12.656
VKDR:4.538
Vehicle Kills:422
Kill Difference:1,084
Playtime:26.108 hours
Usage:0%
Score:0.418m
Score/min:267
Piloting Accuracy:N/A%
Gunner Accuracy:49.838%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TAR 38,40837,53715,6062.405B0.0227.309%C++32.656%B*52.3C++1.2B+147717.1h11.9C++43.7C*
LC3 Jaguar 19,98719,6037,5352.602B+0.1826.659%C+31.995%A45C+N/A134435.2h12.3C+46.1C++
Claymore 7,1247,12227925.527A*23.1036.643%BN/A286A*N/A77324.9h1.1B*3.1B+
T9 CARV 6,2196,0932,7632.205C*0.2225.038%C**31.446%B+49.7C+1B225122.7h11.7C++46.9C**
MG-C1 Kindred 3,7953,7011,7992.057B+0.3727.968%C31.559%B*49.9C1.3C+15974.2h11.6C41.4C+
MSW-R 3,7093,6581,2772.865C++0.4424.61%C30.18%C++52.2CN/A21670.1h10.5C*42.5C++
TORQ-9 3,7033,6311,6372.218C**0.2128.574%C**34.261%B*53.6C++1.1B19667.8h13.3C++46.6C**
C-4 ARX 2,9922,3929052.643C++0.2230.685%B+N/A161.6B+40.5C++82314.8h1.4D-4.4C+
MG-H1 Watchman 2,1012,0727972.6C++0.1724.54%C-35.763%B+56.9CN/A20936.4h12.6C*51.3C++
NS-66 Punisher 2,0301,9961,0311.936C*0.4926.244%C-33.417%B+57C+1C*15035h12.5C47.7C
MG-S1 Jackal 1,8381,8018782.051C**0.3828.562%C27.096%B+51C+1C++15735.3h12C-42.1C+
NS-15M2 1,7251,7018082.105C+0.3224.463%D27.807%C38.1DN/A16244.7h11.5C+46.9C+
Tank Mine 2,7971,6972227.644A*5.2229.684%DN/A131.6C++85.3B+122212.9h1.9C+6.4D
NSX Tengu 1,7061,6807762.165B+0.2639.344%C+24.464%C++42.3C-N/A11439.7h14.5D36.9C
NS-AM7 Archer 2,2111,6741,3421.247A1.1859.851%C++29.391%B*8.1C+2.6C+40205.8h13B+21.8B+
SMG-46 Armistice 1,6631,6467162.299B**0.1326.111%C--25.456%B++46.9C+N/A14935.1h14.2C54.4C+
P2-120 AP 2,7661,55415210.224C+7.8049.381%C++3.089%B31C--24.1B+55850.2h7.8D15.9C
L100 Python HEAT 2,1811,5497919.608A++17.1860.808%B++N/A48.4C**19.8B++26332h5.8C9.6C*
HC1 Cougar 1,5341,5086892.189B+0.2424.074%D30.902%B*24DN/A9062.8h11.2C+46.5C+
E540 Halberd 2,4131,4971778.458C+6.0348.934%B+3.674%B+31.4C+19.2B**26447.6h5.9C-12C++
NSX Naginata 1,4911,4805182.857B++0.4326.023%C++29.73%C56.7CN/A19826.1h10.8C++41.6C*
NS-11C 1,4871,4595932.46B++0.0328.681%C**24.4%B+41.2C+N/A12535.4h13.2C+46.1C*
AMR-66 1,4551,4369431.523C++0.9028.59%C29.039%C*20.1DN/A6871.3h8C++27.9C++
NS-11A 1,4401,4205272.694B++0.2727.443%C+27.747%C++34.7C-N/A11640.9h12.2C++44.4C*
L100 Python AP 2,0151,3948316.795B+14.3762.361%B+N/A54.5B++24.3B+38125.6h4.4C*7B+
P525 Marauder-H 1,4801,35912810.617C--8.1933.998%DN/A88.8D7.9C++24615.3h6.4C*18.8C+
T9 CARV-S 1,3671,3495062.666C**0.2425.057%C+23.202%D47.7C-N/A14628.3h12C+47.8C++
TRS-12 Uppercut 1,3641,3451,1021.221C+1.2159.113%C15.613%C+18.4D--N/A5672.9h3.3D**5.6C-
ASP-30 Grounder 2,2151,3245372.466A0.0468.44%B+1.36%D-30.9C*20.8C++32842.9h7.4C++10.8C**
TMG-50 1,3381,3216122.158C**0.2724.56%C+28.842%C++35.6DN/A14037.1h9.3C*38.1C**
MANA Anti-Personnel Turret 1,3161,3042934.451N/A2.0224.384%UN/A13040U120U24519500.1h19.2T*78.7T*
NSX Yumi 1,3161,2947411.746C+0.6827.535%C32.844%B31.7DN/A8140.8h10.9C+39.4C+
T9A "Butcher" 1,3071,2853653.521B+1.0928.107%C*28.872%C60.6C-1C24421.2h10.5C++37.3C**
NS-7 PDW 1,2921,2845422.369B+0.0627.073%C+29.284%B**45.4C+N/A13528.3h13.7C+50.7C+
Frag Grenade 1,2751,25311253N/A1,250.5747.792%C+N/A544.8C9.6C-20332.3h3.2C++6.6C*
TRAC-Shot 1,2701,2518901.406C+1.0222.257%D--19.744%C+21.3D-N/A5858.6h14.3D*64.1D**
LC2 Lynx 1,2551,2374822.566B++0.1427.762%C*32.256%B**41.2C+N/A16430h13.2C++47.6C*
G20 Vulcan-H 2,1801,2373713.334C0.9147.828%C4.365%B**34.9D26.6C39235.4h109.1C-228.2C-
NSX-P Naginata 1,2521,2276511.885C+0.5426.374%C+31.214%C+47.9D1D25425.6h12.1C+46C+
T32 Bull 1,2311,2233603.397B**0.9728.906%B+27.719%C+56.1C+N/A19621.8h10.3B+35.6B+
MG-A1 Arbalest 1,2671,2177251.679C++0.7528.35%C++35.415%B+44.7C1.8B++11627.2h14.3C+50.4C*
NS Baron G5 1,2281,2125482.212A+0.2149.778%C*15.347%C+97A++1.3A+30112.5h3.5B*7.1C++
Cycler TRV 1,2231,2117341.65C+0.7821.172%D--24.03%C+22.8D-N/A7553h12.6C59.4D
T16 Rhino 1,2281,2114852.497B+0.0725.665%C**35.095%A51.8C+N/A17623.4h10.6B+41.4B+
NS-30 Tranquility 1,2611,2105392.245C+0.1837.397%C+30.413%D48.8C2.1B*12024.8h6.9D18.6C+
Shuriken 1,2191,2065212.315C**0.1125.86%D--20.315%C+44.2C-N/A11227.3h15D*57.9D*
NS-15 Gallows 1,2251,2004522.655C+0.2327.205%D33.333%C69C--1.4C20317.4h11C40.4C
NS-11P 1,2331,1945632.121C**0.3127.388%C+33.668%B*60.9C*2B*35219.6h12C++43.8C*
T5 AMC 1,2201,1931,1111.074C+1.3522.474%D24.057%C**16.5DN/A7172.4h16.5D*73.4D-
MG-HBR1 Dragoon 1,2261,1933583.332A0.9134.554%C32.02%C+36C1C+12633.1h5.9C++17C++
TAS-16 Blackjack 1,2061,1915282.256B+0.1771.119%B+18.472%B+78.9B+1B30015.1h1.9B++2.7B+
L100 Python HESH 1,4761,1906717.761C+15.3358.194%B++N/A62C14.9B*30719.2h4.1D--7C
NS-03 Thumper 1,2071,1834112.878A+0.4536.832%C++1.522%C61.3B++1.2C20119.3h4.6B**12.4B++
NS-44L Blackhand 1,2101,1807961.482C+0.9443.258%C+31.441%D--49B1.2A+16824.1h3.3B+7.6B+
AS16 NightHawk 1,1911,1784562.583C**0.1648.213%B+16.808%B+114.4A++1.3B*57210.3h3.5B+7.2B++
NS-357 IA 1,2011,1789371.257C+1.1745.972%C-31.239%C-53.1C1C**17222.2h3.1C**6.8C++
Havoc 1,1891,1745312.211B*0.2253.567%C14.31%C+51.9CN/A12622.6h4.4D8.2C-
NSX-P Tanto 1,1881,1744022.92A0.4928.307%C+32.794%B+48.1C+N/A16224.4h12.2C++43C*
NSX-P Tengu 1,1941,1735112.295B+0.1337.438%C23.103%C+50.3CN/A27223.3h15.2D40.7C-
T7 Mini-Chaingun 1,1881,1734992.351B**0.0818.949%C+15.175%C+31.2DN/A11637.6h11.9B+62.9B
NS-45 Pilot 1,2071,1735672.069C**0.3631.746%C23.444%D-69.4C2B++21216.9h6.8C21.3C+
TS2 Inquisitor 1,1841,1705971.96C*0.4730.758%C+23.761%C++96.7A1.2B+36112.1h8.4B+27.4B
TS4 Haymaker 1,1771,1685812.01B++0.4250.016%B+14.469%C++60.5B+N/A14719.3h4.1C++8.1B+
NS-357 Underboss 1,1791,1678151.432C++0.9937.324%C-16.538%D--55.3C+N/A16221.1h3.4B+9.1C*
TX2 Emperor 1,1811,1675382.169B*0.2633.576%B+26.564%B+77.8B**N/A20615h7B++21B+
PDW-16 Hailstorm 1,1861,1661,0081.157C1.2721.16%D--19.811%C++17.9D-N/A6665.1h17.9D*84.6D--
Auraxium Chainblade 1,1691,16518,3740.063B+2.3644.221%B*6.009%C+1.7C+N/A5695h1.6B*3.7B+
MR11 Gatekeeper 1,9551,1651517.715C+5.2948.703%B++1.202%C--27.7C++18.8C+20542.1h42.8C*87.8B+
T1A Unity 1,1821,1644922.366B+0.0627.215%C+24.742%C43CN/A12427.1h11.9C+43.8C++
Sticky Grenade 1,1691,16411164N/A1,161.5749.628%C-N/A646.7D-2.8D*18191.8h2.7C--5.4C
NS-61 Emissary 1,1821,1646041.927B**0.5031.363%C*25.172%B*68.5B**1.1B++24717h10.3C**32.9B+
NS-TMC-01 "His Regards" 1,1661,16323,9020.049C*2.3841.106%B**4.471%C1C+N/A31128.2h1.6B++3.9B+
SABR-13 1,1711,1634422.631B0.2028.998%C+25.194%C--41.2CN/A11628.2h10B34.5B
The President 1,1811,1626771.716C**0.7127.417%D-24.269%C-63.5C+1C+17818.3h11C+40C-
NS-44 Commissioner 1,1691,1616531.778B0.6542.232%C*24.72%C+65.2BN/A22717.8h2.9B+6.8B+
MKV Suppressed 1,1671,1605871.976B0.4525.452%D23.966%C*31.5DN/A12436.8h13.6C+53.3C+
Chainblade 1,1661,16040,3660.029C++2.4037.752%B+3.362%C-0.5CN/A12562.6h1.9B+5B+
TRAC-5 S 1,1871,1599171.264C++1.1621.397%D25.539%B**15DN/A4977.3h13.9D64.9C-
TRAC-5 Burst 1,1681,1593922.957C*0.5328.521%C+32.097%B+49.3CN/A13123.5h11.8C+41.2C+
T1S Cycler 1,1851,1574782.421B*0.0127.275%C++25.756%C++37.6C+N/A10930.8h11.9C+43.7C++
NSX Tanto 1,1661,1554542.544B**0.1229.71%C+30.13%C*37.4C-N/A10930.9h12.6C+42.5C++
T1B Cycler 1,1701,1553383.417B+0.9927.057%C32.987%C*41.7DN/A11127.7h11.1C**41.1C++
T4 AMP 1,1631,1546141.879B++0.5528.847%C+15.598%D--81.8B**N/A24614.1h11B*38.1B+
P2-120 HESH 1,4421,1536118.902C+16.4847.286%C*1.388%A45.4D11.4C+27425.4h6.4D**13.6D
FA1 Barrage 1,1741,1539931.161C+1.2746.168%C++14.657%C+15.9D-N/A7072.6h5.6D12.1C+
T1 Cycler 1,1691,1498621.333C+1.0920.806%D-22.541%C19.2DN/A15559.7h14.1C67.9C-
TRAC-5 1,1781,1441,0081.135C+1.2920.305%D23.252%B15.8C--N/A12372.6h16.3C-80.4C
TX1 Repeater 1,1591,1208811.271B1.1622.656%D20.714%C31.4C1.1B+12535.7h11.6C**51.3C+
M20 Basilisk 1,3569871596.208C*3.7852.292%A7.599%B++29.6B11B++21033.4h78.5C**150.2B+
99SV 9709561416.78M+4.3537.847%B+45.921%B**39C++N/A15124.5h4.5B11.8B+
C75 Viper 1,1969471148.307C++5.8836.148%D1.267%C++21.7D-5.7D-12443.6h13.1C+36.3C
C-4 1,4499304452.09C++0.3428.925%C++N/A82.3C-45.9B*110211.3h2.1F--7.3D-
T2 Striker 1,6538674302.016A*0.4155.518%C**N/A18.4C+16.7C++22547.2h34.6C*62.4B+
P2-120 HEAT 1,2758281306.369C3.9445.091%C++3.623%B+25C--13.5C*29933.1h8.1C-17.9C
Skyguard 1,292788918.659A6.2333.133%C*1.269%D17.9C+11.5C++16643.9h92.7B279.8B+
E540 Halberd-H 1,3267651754.371D-1.9460.461%C++N/A29.3D--21.5C23526.1h8.1D13.4D
ML-7 1,2146705021.335B1.0951.944%D--4.179%B**16.3D-13.2C23741.2h7.9D15.2D
M20 Basilisk 913658996.646B4.2255.058%A+6.231%C++38B*14.7B*30517.3h78.6B+142.8B*
M20 Wyvern 9596095610.875A8.4547.318%B**2.135%D34.6B+19.9B++27217.6h68.4C++144.5B+
M1 Heavy Cycler 5725652392.364C+0.0615.528%D24.071%B++26.2D-N/A8721.6h17.6C--113.2C
M1 Heavy Cycler 5635512492.213C*0.2115.693%C+22.323%B++25C+N/A11222h18.5C118.2C++
MANA Anti-Vehicle Turret 885522935.613A3.1956.988%C+2.299%D39C+27.1C41813.4h8.7C++15.3C*
Anti-Vehicle Grenade 6764751475N/A472.5751.24%C+N/A316.7C--134C**21301.5h5.8C11.4C+
M40 Fury 547458805.725C3.3042.245%B+N/A36.3D7.1D20012.6h15.3C36.2C+
NS Decimator 6454561662.747B*0.3264.196%C*1.974%C+49C++20.3C+5479.3h4C++6.3C*
CAS 14-E 4774472319.435C+17.0140.794%B**1.79%C**75.8C+5.1C2355.9h29.5C+72.4B
M12 Kobalt 4824431726.059C--23.6322.82%C+24.154%B**90.4D8B*2264.9h15.8C+69.1C*
Spear Anti-Vehicle Phalanx Turret 6744322120.571B**18.1456.842%B*3.935%C++53.3C++29.9C**4428.1h7B12.3B+
NS-AM8 Shortbow 4773863551.087B**1.3460.775%C*32.383%B**14B*3.3B8727.6h9.5B15.6B+
M12 Kobalt 3753621721.294C+18.8723.019%B+25.691%A72.4C2.6C--2455h16.1C*69.9B+
NS-44L Showdown 3243092411.282C+1.1436.851%D23.301%D*48.3C**2.3M*1206.4h2.8B**7.6C**
G30 Vulcan 470271703.871C1.4435.899%B+2.583%C--25.3C+18.6B+24410.7h102.9C+286.7C++
NSX Fujin 2442431243N/A240.5750.497%B**41.564%D*405D1.7D16840.6h4.4D*8.7C
Rocklet Rifle 3802121351.57B*0.8662.355%B**N/A35.9C**28.5C++6815.9h30.5B+48.9B++
AP30 Shredder 409210812.593C-0.1730.072%C-2.381%B18.4D--17.5C--35311.4h103.2D343.3D
C150 Dalton 315186228.455C-6.0341.462%C++1.075%B*35.1C--24.3C4835.3h3.4C++8.3C**
L105 Zephyr 218179189.944C7.5246.485%C++N/A49.7C10.8C++2973.6h6.2C+13.4C++
M40 Fury 198173266.654C4.2339.828%C++N/A40.2D-5.8D--2774.3h13.6C+34.2C++
M12 Kobalt 1771701214.167C11.7420.746%C**12.353%F77.3C3.2C2882.2h17.2C83C*
Aspis Anti-Aircraft Phalanx Turret 298159179.353B**6.9339.591%A1.258%C--13.9C+12.2C20711.4h126.5B++319.4B*
NSX Tomoe 160159632.524C+0.1029.942%C49.057%B+37.9DN/A1654.2h12.1C*40.4C++
M60-A Bulldog 186147344.324D1.9040.882%C+1.361%B29.4D7.8C+1635h6.9D*17C-
Orbital Strike Uplink 1691301130N/A127.57845%UN/A1300U390U38110.1h1.3T*0.2T*
M40 Fury-H 149127235.522D3.1042.692%CN/A60.5D10.5D2832.1h11.3C--26.5D
M60-G Bulldog 145125148.929C+6.5040.89%C++1.6%D35.7C5.7C-2063.5h6.2C*15.3C**
M20 Basilisk 202123524.6B++22.1766.858%A++2.439%D--36.2C--23.2C++3683.4h123.8C-185.2C*
Pelter Rocket Pod 163121148.643D6.2249.838%C++N/A46.5D-16.2D3042.6h25.5D-51.1C
Xiphos Anti-Personnel Phalanx Tower 1311181118C**115.5745.631%AN/A168.6C-18.6A5660.7h31.4C68.8C++
MR11 Gatekeeper-H 191115186.389C3.9654.932%C+N/A29.5D19.5D*3453.9h49.7C++90.5C++
M3 Pounder HEG 135107601.783C0.6435.724%D*N/A14.7D-3.8C1567.3h21.6D-60.6D-
NS-R3 Swarm 168101511.98A*0.4569.076%AN/A12.3B**8.2B+1378.2h19.4B++28.1B*
M3 Pounder HEG 12799691.435C0.9935.835%D-2.02%D12.9D-3.6C2027.7h23.2D*64.6D-
M20 Drake 12782194.316C-1.8937.328%B**3.659%A+15.5D8.5D--1115.3h107D*286.5C--
M60-A Bulldog 8372116.545C4.1248.17%C+1.389%D-18.9D-2.9D983.8h9.1F--19D--
G30 Walker 10466164.125C--1.7034.418%C*1.515%D--13.8D7.9D1604.8h196.3C+570.2C*
Hunter QCX 6860311.935A+0.4952.134%B+40%A9D1.2D696.7h14.3C--27.3C+
M60-A Bulldog 6960512C9.5750.129%C+5%A++22.2D3.3C-1232.7h6.5C12.9C+
A30 Walker 12057491.163D1.2624.747%C+N/A9.5D10.5C-1436h213.8F863.8D--
Halberd SE 6655511D-8.5754.962%B*N/A68.8A++13.8C--2310.8h3.9C*7.1B+
MR1 Fracture 11252501.04C++1.3933.847%D5.769%B**6.2D-7.1B++1048.4h73.9D--218.5D-

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret152,6132.7h
Nano-Armor Kit2,3733,888,650208.5h
Spawn Beacon378,3196h
Ordnance Dampener04270.5h
Hardlight Canopy1530.1h
Repair Module02031.2h
Turret AI Module11821.4h
Structure Shield Module01510.9h
Skywall Shield Emitter11160.9h
Rampart Wall41823.1h
Nanite Revive Grenade07,5652.1h
Blast Wall2861h
Motion Spotter11,5771.2h
Restoration Kit82580.2h
Welding Device08,7491.1h
Spear Anti-Vehicle Tower0550.4h
Hoplon Anti-Aircraft Phalanx Tower0740.6h
Xiphos Anti-Personnel Tower0960.8h
Spitfire Auto-Turret15423,49718.6h
Ammunition Package17751,88516h
Recon Detection Device73600.9h
Shield Recharging Field262,5321h
Medical Applicator931582,38842.1h
Medical Kit1,72319,28720.7h
Anti-Infantry MANA Turret162,1202.3h
Flail Targeting Dart102284.6h
Nano-Repair Grenade01,3880.4h
Vehicle Gate0520.9h
Hardlight Barrier434,7845.6h

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