Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 18 (17,771)players online:
syousanijmegen (22)  Myian (20)  ZugieMac (9)  Nefinub (5)  xSwIcy (5)  FooManG (4) 65
stats.dasanfall.com
Deputy Cold Blooded Terrorbird[KAIN] Terrorbird
NC BR 44

KDR: 1.85

Score: 66.9m

Last Seen: Apr 20th, 2018 10:04 PM
- ONLINE NOW

Rank 44 (44) Deputy of the New Conglomerate, Officer of Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 53
, on Cobalt
Level Progress (to 45): 7%
Level 100 Progress: 354%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS GD-7F Titan-150 AP C-4 GD-22S AF-41 Hacksaw AF-41 Hacksaw AC-X11 LA1 Anchor
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:Terrorbird



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $427,842 MLG Score: 342
Fun Score: N/A
Cheeseburgers Flipped: 2147TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.896%17.985%4304493139,4001.699520.151

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.191%0.582B+-0.347C--0.346C-HEAD ++ (~6.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
440.414B10.50.26C*33.5

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.2%0.809%27549713,45913739712.51747356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.266%-0.689D-0.768D-0.384

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
71.90.537B+22.40.564B+49.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.087%2.444%23279684,828218926232.20457184%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.452%-1.044D*-0.257C0.936

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.10.061C+10.90.13C++25.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.055%6.015%378239526,966180720713.85288336%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.061%-0.738D-0.513B+0.619

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
59.50.475B+16.70.551B+42.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
39.617%61.198%37839721,219268170.454681

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.048%0.646B+-0.403C--0.121

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.30.348C**2.50.205C++3.8

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.146%9.465%37839721,2891542110.835386

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.265%0.58B+-0.962D--0.432

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.489B+3.20.328C**3.5


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Kinetic Armament Industries[KAIN] Kinetic Armament Industries
NC outfit on Cobalt

Members: 53
66.9m375.3%349 (20.9k)284 (17k)1.8507185,34946,1172.2196444 (44)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-NC975301818.808%12.008%22605:0633

14% Combat Medic39% Engineer17% Heavy Assault7% Infiltrator16% Light Assault7% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 4:39 PMApr 29th, 2016 11:04 PMApr 20th, 2018 8:58 PM (13h) (PST)Apr 20th, 2018 6:35 PM (16h) (PST)Apr 20th, 2018 6:04 PM (16h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4391582810.3630.1960.0441.5520.051342

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
26,3469,48216,8642212393317,053

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3921.2h/163.4d 17,014 10,249 36,571 365.1k 6,309 10,523 11,939 103.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
GD-22S
C
Kills:2,070
Deaths:1,570
KDR:1.318
Accuracy:22.090% C
HSR:16.860% D--
LA1 Anchor
C
Kills:1,821
Deaths:1,260
KDR:1.445
Accuracy:23.393% C
HSR:18.891% D-
NC6 Gauss SAW
C+
Kills:1,293
Deaths:807
KDR:1.602
Accuracy:19.589% C+
HSR:17.943% D-
NC6S Gauss SAW S
C-
Kills:1,257
Deaths:777
KDR:1.618
Accuracy:20.458% D
HSR:21.002% C-
NC6A GODSAW
D
Kills:1,214
Deaths:754
KDR:1.610
Accuracy:24.341% D
HSR:17.957% D*
NS-15MP
D
Kills:1,163
Deaths:639
KDR:1.820
Accuracy:24.355% D
HSR:24.076% D
NS-15M2
C--
Kills:1,140
Deaths:548
KDR:2.080
Accuracy:20.899% D
HSR:21.491% C--
NC05 Jackhammer
C+
Kills:735
Deaths:658
KDR:1.117
Accuracy:44.176% C+
HSR:8.435% D**
NSX Naginata
C+
Kills:672
Deaths:455
KDR:1.477
Accuracy:22.761% C+
HSR:22.768% D
NC05 Jackhammer AE
C-
Kills:220
Deaths:169
KDR:1.302
Accuracy:45.947% C-
HSR:7.273% F-
EM1
D*
Kills:168
Deaths:161
KDR:1.043
Accuracy:15.517% D*
HSR:13.691% D*
Kills:11,753
Deaths (as Heavy Assault):7,798
Deaths (to Heavy Assaults):12,646
KDR:1.50718
Kill Difference:3,955
Playtime:681.709 hours
Usage:17%
Score:11.185m
Score/min:273
Accuracy (listed only):25.775%
HSR (listed only):17.308%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:2,933
Deaths:2,716
KDR:1.080
Accuracy:23.044% C
HSR:13.774% D--
AC-X11
C
Kills:1,856
Deaths:1,142
KDR:1.625
Accuracy:24.017% C
HSR:18.535% D
Gauss Compact S
C*
Kills:1,538
Deaths:1,264
KDR:1.217
Accuracy:23.094% C+
HSR:19.376% C*
Razor GD-23
C
Kills:1,487
Deaths:1,114
KDR:1.335
Accuracy:23.122% C
HSR:18.157% C-
NS-11C
C
Kills:1,313
Deaths:737
KDR:1.782
Accuracy:21.587% C--
HSR:17.213% C
Gauss Compact Burst
C--
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:24.942% C--
HSR:19.122% D-
NS-11CP
C
Kills:1,160
Deaths:667
KDR:1.739
Accuracy:26.283% C--
HSR:21.293% C
AF-19 Mercenary
C++
Kills:1,153
Deaths:493
KDR:2.339
Accuracy:22.919% C++
HSR:15.612% D-
Mauler S6
C*
Kills:590
Deaths:596
KDR:0.990
Accuracy:43.083% C*
HSR:9.661% D--
GD-66 Claw
B+
Kills:535
Deaths:345
KDR:1.551
Accuracy:66.026% B+
HSR:7.477% D--
19A Fortuna
C-
Kills:505
Deaths:603
KDR:0.837
Accuracy:22.963% D--
HSR:18.020% C-
AF-4A Bandit
C
Kills:323
Deaths:255
KDR:1.267
Accuracy:24.670% C
HSR:18.266% D
AF-57 Piston
B+
Kills:164
Deaths:85
KDR:1.929
Accuracy:45.823% B+
HSR:15.244% B+
NSX-P Tanto
C++
Kills:121
Deaths:114
KDR:1.061
Accuracy:27.089% C++
HSR:24.793% C+
NS Baron G5
C+
Kills:73
Deaths:40
KDR:1.825
Accuracy:43.959% C+
HSR:10.959% D
Kills:14,912
Deaths (as Engineer):10,964
Deaths (to Engineers):9,504
KDR:1.36009
Kill Difference:3,948
Playtime:1,514.130 hours
Usage:39%
Score:26.191m
Score/min:288
Accuracy (listed only):30.841%
HSR (listed only):16.500%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C
Kills:2,933
Deaths:2,716
KDR:1.080
Accuracy:23.044% C
HSR:13.774% D--
AC-X11
C
Kills:1,856
Deaths:1,142
KDR:1.625
Accuracy:24.017% C
HSR:18.535% D
Gauss Compact S
C*
Kills:1,538
Deaths:1,264
KDR:1.217
Accuracy:23.094% C+
HSR:19.376% C*
AF-4 Cyclone
C++
Kills:1,535
Deaths:1,255
KDR:1.223
Accuracy:26.315% C++
HSR:12.443% D-
Razor GD-23
C
Kills:1,487
Deaths:1,114
KDR:1.335
Accuracy:23.122% C
HSR:18.157% C-
NS-11C
C
Kills:1,313
Deaths:737
KDR:1.782
Accuracy:21.587% C--
HSR:17.213% C
Blitz GD-10
C
Kills:1,217
Deaths:1,177
KDR:1.034
Accuracy:22.997% C
HSR:9.532% D*
MGR-S1 Gladius
C++
Kills:1,211
Deaths:576
KDR:2.102
Accuracy:29.106% C++
HSR:21.965% C
NS-7 PDW
C**
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:26.543% C**
HSR:15.749% C
Gauss Compact Burst
C--
Kills:1,161
Deaths:793
KDR:1.464
Accuracy:24.942% C--
HSR:19.122% D-
NS-11CP
C
Kills:1,160
Deaths:667
KDR:1.739
Accuracy:26.283% C--
HSR:21.293% C
AF-19 Mercenary
C++
Kills:1,153
Deaths:493
KDR:2.339
Accuracy:22.919% C++
HSR:15.612% D-
Mauler S6
C*
Kills:590
Deaths:596
KDR:0.990
Accuracy:43.083% C*
HSR:9.661% D--
GD-66 Claw
B+
Kills:535
Deaths:345
KDR:1.551
Accuracy:66.026% B+
HSR:7.477% D--
AF-4AE Cyclone
C+
Kills:524
Deaths:377
KDR:1.390
Accuracy:29.511% C+
HSR:20.611% D
19A Fortuna
C-
Kills:505
Deaths:603
KDR:0.837
Accuracy:22.963% D--
HSR:18.020% C-
AF-4A Bandit
C
Kills:323
Deaths:255
KDR:1.267
Accuracy:24.670% C
HSR:18.266% D
AF-57 Piston
B+
Kills:164
Deaths:85
KDR:1.929
Accuracy:45.823% B+
HSR:15.244% B+
NSX-P Tanto
C++
Kills:121
Deaths:114
KDR:1.061
Accuracy:27.089% C++
HSR:24.793% C+
MKV Suppressed
C**
Kills:91
Deaths:85
KDR:1.071
Accuracy:27.697% C**
HSR:13.187% D-
NS Baron G5
C+
Kills:73
Deaths:40
KDR:1.825
Accuracy:43.959% C+
HSR:10.959% D
Kills:20,652
Deaths (as Light Assault):15,312
Deaths (to Light Assaults):8,574
KDR:1.34875
Kill Difference:5,340
Playtime:624.636 hours
Usage:16%
Score:10.202m
Score/min:272
Accuracy (listed only):29.752%
HSR (listed only):16.237%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
C++
Kills:1,535
Deaths:1,255
KDR:1.223
Accuracy:26.315% C++
HSR:12.443% D-
Blitz GD-10
C
Kills:1,217
Deaths:1,177
KDR:1.034
Accuracy:22.997% C
HSR:9.532% D*
MGR-S1 Gladius
C++
Kills:1,211
Deaths:576
KDR:2.102
Accuracy:29.106% C++
HSR:21.965% C
Carnage AR
D
Kills:1,204
Deaths:1,061
KDR:1.135
Accuracy:21.236% D
HSR:14.950% D
GR-22AE
C*
Kills:1,171
Deaths:528
KDR:2.218
Accuracy:29.617% C*
HSR:21.093% D
NC1 Gauss Rifle
B*
Kills:1,170
Deaths:656
KDR:1.784
Accuracy:27.433% B*
HSR:22.735% C**
NS-11A
C++
Kills:1,168
Deaths:800
KDR:1.460
Accuracy:24.916% C++
HSR:21.404% C+
Gauss Rifle Burst
C--
Kills:1,164
Deaths:812
KDR:1.434
Accuracy:25.757% C--
HSR:18.041% D*
NS-7 PDW
C**
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:26.543% C**
HSR:15.749% C
NS-11P
B+
Kills:1,161
Deaths:752
KDR:1.544
Accuracy:25.788% B+
HSR:21.792% B+
Reaper DMR
C
Kills:1,154
Deaths:751
KDR:1.537
Accuracy:22.790% D
HSR:22.704% C
Mauler S6
C*
Kills:590
Deaths:596
KDR:0.990
Accuracy:43.083% C*
HSR:9.661% D--
GD-66 Claw
B+
Kills:535
Deaths:345
KDR:1.551
Accuracy:66.026% B+
HSR:7.477% D--
AF-4AE Cyclone
C+
Kills:524
Deaths:377
KDR:1.390
Accuracy:29.511% C+
HSR:20.611% D
GR-22
C
Kills:238
Deaths:175
KDR:1.360
Accuracy:23.197% C
HSR:10.504% D*
AF-57 Piston
B+
Kills:164
Deaths:85
KDR:1.929
Accuracy:45.823% B+
HSR:15.244% B+
NC9 A-Tross
C
Kills:103
Deaths:50
KDR:2.060
Accuracy:23.606% C
HSR:22.330% C
MKV Suppressed
C**
Kills:91
Deaths:85
KDR:1.071
Accuracy:27.697% C**
HSR:13.187% D-
Gauss Prime
B**
Kills:90
Deaths:51
KDR:1.765
Accuracy:26.748% C+
HSR:31.111% B**
NS Baron G5
C+
Kills:73
Deaths:40
KDR:1.825
Accuracy:43.959% C+
HSR:10.959% D
Kills:15,725
Deaths (as Combat Medic):11,050
Deaths (to Combat Medics):4,886
KDR:1.42308
Kill Difference:4,675
Playtime:530.986 hours
Usage:14%
Score:8.408m
Score/min:264
Accuracy (listed only):30.607%
HSR (listed only):17.175%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
C++
Kills:1,535
Deaths:1,255
KDR:1.223
Accuracy:26.315% C++
HSR:12.443% D-
Blitz GD-10
C
Kills:1,217
Deaths:1,177
KDR:1.034
Accuracy:22.997% C
HSR:9.532% D*
MGR-S1 Gladius
C++
Kills:1,211
Deaths:576
KDR:2.102
Accuracy:29.106% C++
HSR:21.965% C
NS-7 PDW
C**
Kills:1,162
Deaths:878
KDR:1.323
Accuracy:26.543% C**
HSR:15.749% C
EM4 Longshot
C+
Kills:754
Deaths:246
KDR:3.065
Accuracy:39.604% C+
HSR:68.302% D*
AF-4AE Cyclone
C+
Kills:524
Deaths:377
KDR:1.390
Accuracy:29.511% C+
HSR:20.611% D
NS-44 Commissioner
C
Kills:435
Deaths:479
KDR:0.908
Accuracy:34.248% C
HSR:11.494% D**
NS-44 Commissioner AE
C+
Kills:403
Deaths:519
KDR:0.776
Accuracy:41.198% C+
HSR:13.648% D*
SAS-R
C++
Kills:386
Deaths:244
KDR:1.582
Accuracy:41.115% C++
HSR:47.668% F-
NS-357 Underboss
C-
Kills:332
Deaths:393
KDR:0.845
Accuracy:32.693% C-
HSR:12.048% D*
NS-30 Vandal
C+
Kills:288
Deaths:203
KDR:1.419
Accuracy:32.916% C+
HSR:17.708% D--
LA3 Desperado
C
Kills:283
Deaths:364
KDR:0.777
Accuracy:26.639% C
HSR:10.247% D**
LA8 Rebel
D*
Kills:191
Deaths:239
KDR:0.799
Accuracy:19.802% D**
HSR:11.518% D*
AF-18 Stalker
C++
Kills:114
Deaths:103
KDR:1.107
Accuracy:28.645% C++
HSR:5.263% F--
NS-61 Emissary
C+
Kills:106
Deaths:126
KDR:0.841
Accuracy:26.098% C
HSR:16.038% C+
MKV Suppressed
C**
Kills:91
Deaths:85
KDR:1.071
Accuracy:27.697% C**
HSR:13.187% D-
NC08 Mag-Scatter
B+
Kills:89
Deaths:91
KDR:0.978
Accuracy:51.919% C+
HSR:17.978% B+
NC14 Bolt Driver
C-
Kills:79
Deaths:15
KDR:5.267
Accuracy:33.386% C-
HSR:59.494% D**
NC4 Mag-Shot
C++
Kills:75
Deaths:29
KDR:2.586
Accuracy:25.634% C+
HSR:20% C++
Kills:9,275
Deaths (as Infiltrator):7,399
Deaths (to Infiltrators):6,421
KDR:1.25355
Kill Difference:1,876
Playtime:285.618 hours
Usage:7%
Score:4.382m
Score/min:256
Accuracy (listed only):31.372%
HSR (listed only):21.310%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D
Kills:1,934
Deaths:614
KDR:3.150
Accuracy:21.784% D--
HSR:13.133% D
AF-41 Hacksaw
C
Kills:1,887
Deaths:604
KDR:3.124
Accuracy:20.382% D*
HSR:13.249% C
NCM1 Scattercannon
D
Kills:1,253
Deaths:527
KDR:2.378
Accuracy:31.713% D
HSR:12.051% D-
NCM1 Scattercannon
D--
Kills:1,173
Deaths:530
KDR:2.213
Accuracy:26.279% D--
HSR:10.571% D*
NCM3 Raven
B
Kills:669
Deaths:527
KDR:1.269
Accuracy:42.349% B
HSR:3.139% C*
NCM3 Raven
B+
Kills:640
Deaths:528
KDR:1.212
Accuracy:43.604% B+
HSR:1.250% D*
AF-34 Mattock
B++
Kills:488
Deaths:142
KDR:3.437
Accuracy:40.884% B++
HSR:13.525% D
AF-34 Mattock
B*
Kills:458
Deaths:142
KDR:3.225
Accuracy:45.435% B*
HSR:14.847% D
NS-10 Burster
C+
Kills:345
Deaths:207
KDR:1.667
Accuracy:30.079% C+
HSR:2.899% D-
NS-10 Burster
C*
Kills:343
Deaths:207
KDR:1.657
Accuracy:31.977% C*
HSR:3.790% D
NCM2 Falcon
B+
Kills:245
Deaths:127
KDR:1.929
Accuracy:45.350% B+
HSR:2.449% D*
NCM2 Falcon
B+
Kills:175
Deaths:116
KDR:1.509
Accuracy:47.448% B+
HSR:4.571% C+
NS-20 Gorgon
B++
Kills:154
Deaths:97
KDR:1.588
Accuracy:27.670% B+
HSR:22.727% B++
NS-20 Gorgon
B+
Kills:152
Deaths:94
KDR:1.617
Accuracy:27.826% B+
HSR:17.105% C-
Kills:9,916
Deaths (as MAX Suit):2,231
Deaths (to MAX Suits):2,495
KDR:4.44464
Kill Difference:7,685
Playtime:268.933 hours
Usage:7%
Score:6.499m
Score/min:403
Accuracy (listed only):34.484%
HSR (listed only):9.665%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C+
Kills:1,627
V. Kills:274 N/A
Deaths:174
KDR:9.351
Accuracy:48.980% C+
KPH:85.300 C+
VKPH:14.400 C+
M30 Mustang AH
C+
Kills:1,240
V. Kills:154 N/A
Deaths:337
KDR:3.680
Accuracy:56.001% C+
KPH:41.200 C
VKPH:5.100 C+
M20 Mustang
D
Kills:389
V. Kills:308 126%
Deaths:457
KDR:0.851
Accuracy:22.273% D**
KPH:6.500 D
VKPH:5.200 D
Kills:3,256 (1,629 + 0)
Deaths:968
KDR:3.364
VKDR:0.760
Vehicle Kills:736
Kill Difference:2,288
Playtime:108.787 hours
Usage:3%
Score:1.275m
Score/min:195
Piloting Accuracy:22.273%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
B+
Kills:484
V. Kills:48 N/A
Deaths:46
KDR:10.522
Accuracy:47.853% B+
KPH:63.200 C*
VKPH:6.300 C
C150 Dalton
C+
Kills:399
V. Kills:320 124%
Deaths:85
KDR:4.694
Accuracy:41.410% C*
KPH:26 C
VKPH:20.800 C+
CAS30 Tank Buster
C
Kills:203
V. Kills:192 105%
Deaths:280
KDR:0.725
Accuracy:41.840% C
KPH:4.400 D
VKPH:4.100 D-
AP30 Shredder
C-
Kills:152
V. Kills:79 190%
Deaths:33
KDR:4.606
Accuracy:19.762% D*
KPH:20.400 C-
VKPH:10.600 D-
Kills:1,238 (203 + 1,035)
Deaths:444
KDR:2.788
VKDR:1.439
Vehicle Kills:639
Kill Difference:794
Playtime:76.778 hours
Usage:2%
Score:0.846m
Score/min:184
Piloting Accuracy:41.840%
Gunner Accuracy:19.762%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
C
Kills:399
V. Kills:296 134%
Deaths:103
KDR:3.874
Accuracy:25.875% D
KPH:10.300 C
VKPH:7.600 C--
L100 Python HEAT
B**
Kills:330
V. Kills:54 N/A
Deaths:39
KDR:8.462
Accuracy:49.434% C+
KPH:47.100 B**
VKPH:7.700 D
L100 Python HESH
A*
Kills:206
V. Kills:31 N/A
Deaths:17
KDR:12.118
Accuracy:59.732% A
KPH:107.100 A++
VKPH:16.100 A*
C75 Viper
C+
Kills:192
V. Kills:38 N/A
Deaths:25
KDR:7.680
Accuracy:30.409% D
KPH:29.700 C+
VKPH:5.900 C
L100 Python AP
B+
Kills:186
V. Kills:105 175%
Deaths:36
KDR:5.167
Accuracy:51.380% C
KPH:33.700 B+
VKPH:19 C++
Kills:1,313 (1,313 + 0)
Deaths:220
KDR:5.968
VKDR:2.382
Vehicle Kills:524
Kill Difference:1,093
Playtime:59.733 hours
Usage:2%
Score:0.842m
Score/min:235
Driving Accuracy:51.380%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B*
Kills:2,617
V. Kills:1,817 144%
Deaths:428
KDR:6.114
Accuracy:46.381% C
KPH:27.800 B++
VKPH:19.300 B*
Enforcer ML85
B+
Kills:987
V. Kills:624 158%
Deaths:122
KDR:8.090
Accuracy:40.787% C+
KPH:28 B+
VKPH:17.700 C++
Titan-150 HESH
C
Kills:746
V. Kills:136 N/A
Deaths:95
KDR:7.853
Accuracy:53.878% B++
KPH:36.200 C
VKPH:6.600 C
Titan-150 HEAT
C++
Kills:358
V. Kills:146 244%
Deaths:44
KDR:8.136
Accuracy:47.749% C++
KPH:17.900 C
VKPH:7.300 C
E540 Halberd
B+
Kills:311
V. Kills:141 219%
Deaths:40
KDR:7.775
Accuracy:48.462% B+
KPH:34.200 B+
VKPH:15.500 C+
C85 Canister
B+
Kills:185
V. Kills:7 N/A
Deaths:22
KDR:8.409
Accuracy:41.683% B+
KPH:74.700 C+
VKPH:2.800 D
M12 Kobalt
B*
Kills:161
V. Kills:8 N/A
Deaths:10
KDR:16.100
Accuracy:17.537% B*
KPH:61.100 C+
VKPH:3 B*
M20 Basilisk
B+
Kills:60
V. Kills:28 207%
Deaths:13
KDR:4.615
Accuracy:33.021% B+
KPH:17.800 C+
VKPH:8.300 B+
Kills:5,425 (3,721 + 1,704)
Deaths:774
KDR:7.009
VKDR:3.756
Vehicle Kills:2,907
Kill Difference:4,651
Playtime:187.454 hours
Usage:5%
Score:3.908m
Score/min:347
Driving Accuracy:47.749%
Gunner Accuracy:33.021%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
B*
Kills:868
V. Kills:54 N/A
Deaths:84
KDR:10.333
Accuracy:55.587% B*
KPH:104.100 C+
VKPH:6.500 C
E540 Halberd-H
B+
Kills:354
V. Kills:189 186%
Deaths:56
KDR:6.321
Accuracy:56.742% C++
KPH:49.100 B+
VKPH:26.200 B+
M12 Kobalt-H
C+
Kills:279
V. Kills:8 N/A
Deaths:15
KDR:18.600
Accuracy:22.660% C+
KPH:112.200 C+
VKPH:3.200 C
M96 Mjolnir-H
B+
Kills:201
V. Kills:121 165%
Deaths:26
KDR:7.731
Accuracy:45.330% D
KPH:58.300 B+
VKPH:35.100 C++
Enforcer ML65-H
C++
Kills:88
V. Kills:63 138%
Deaths:14
KDR:6.286
Accuracy:48.043% D--
KPH:35.200 C++
VKPH:25.200 C
M40 Fury-H
C-
Kills:68
V. Kills:10 N/A
Deaths:9
KDR:7.556
Accuracy:24.112% F-
KPH:52.100 D-
VKPH:7.700 C-
Kills:1,858 (0 + 1,858)
Deaths:204
KDR:9.108
VKDR:2.181
Vehicle Kills:445
Kill Difference:1,654
Playtime:25.284 hours
Usage:1%
Score:0.634m
Score/min:418
Driving Accuracy:N/A%
Gunner Accuracy:24.112%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C
Kills:624
V. Kills:17 N/A
Deaths:43
KDR:14.512
Accuracy:16.812% C
KPH:44.500 D
VKPH:1.200 D-
M40 Fury
C+
Kills:561
V. Kills:75 N/A
Deaths:74
KDR:7.581
Accuracy:35.107% C+
KPH:49.600 C+
VKPH:6.600 D
M40 Fury
B+
Kills:545
V. Kills:83 N/A
Deaths:73
KDR:7.466
Accuracy:34.761% C+
KPH:69.200 B+
VKPH:10.500 C+
M20 Basilisk
C-
Kills:181
V. Kills:68 262%
Deaths:46
KDR:3.935
Accuracy:33.571% C-
KPH:14.600 C-
VKPH:5.500 D
M12 Kobalt
C
Kills:179
V. Kills:6 N/A
Deaths:15
KDR:11.933
Accuracy:15.467% D
KPH:63.500 C
VKPH:2.100 C
M20 Basilisk
C--
Kills:138
V. Kills:64 212%
Deaths:29
KDR:4.759
Accuracy:35.377% C
KPH:14.500 C--
VKPH:6.700 C--
M60-G Bulldog
C+
Kills:128
V. Kills:20 N/A
Deaths:18
KDR:7.111
Accuracy:34.136% C+
KPH:25.200 C
VKPH:3.900 C--
M60-G Bulldog
C+
Kills:94
V. Kills:4 N/A
Deaths:16
KDR:5.875
Accuracy:36.745% C+
KPH:33.300 C
VKPH:1.400 D*
G30 Walker
B+
Kills:62
V. Kills:39 155%
Deaths:10
KDR:6.200
Accuracy:29.846% C++
KPH:19.900 B+
VKPH:12.500 B
G30 Walker
C++
Kills:58
V. Kills:40 141%
Deaths:9
KDR:6.444
Accuracy:22.703% D-
KPH:14.200 C+
VKPH:9.800 C++
Kills:2,570 (0 + 2,570)
Deaths:333
KDR:7.718
VKDR:1.249
Vehicle Kills:416
Kill Difference:2,237
Playtime:73.067 hours
Usage:2%
Score:1.156m
Score/min:264
Driving Accuracy:N/A%
Gunner Accuracy:22.703%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:198
V. Kills:4 N/A
Deaths:82
KDR:2.415
Accuracy:48.011% B+
KPH:75.500 B+
VKPH:1.500 C+
M40 Fury-F
C
Kills:142
V. Kills:26 N/A
Deaths:112
KDR:1.268
Accuracy:42.388% C--
KPH:18.900 C
VKPH:3.500 C--
Kills:340 (340 + 0)
Deaths:194
KDR:1.753
VKDR:0.155
Vehicle Kills:30
Kill Difference:146
Playtime:10.151 hours
Usage:0%
Score:0.073m
Score/min:120
Driving Accuracy:42.388%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:254
V. Kills:6 N/A
Deaths:15
KDR:16.933
Accuracy:33.131% C++
KPH:123.900 B**
VKPH:2.900 D-
Kills:254 (0 + 254)
Deaths:15
KDR:16.933
VKDR:0.400
Vehicle Kills:6
Kill Difference:239
Playtime:2.051 hours
Usage:0%
Score:0.040m
Score/min:326
Piloting Accuracy:N/A%
Gunner Accuracy:33.131%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
GD-7F 2,9682,9332,7161.08C+0.7723.044%C13.774%D--8.3D-N/A29354.6h11.6B+50.2C**
Titan-150 AP 4,4342,6174286.114C++4.2646.381%C2.866%C27.8B++19.3B*40194h3.9B*8.4B++
C-4 3,3542,5481,1582.2B+0.3525.366%C++N/A105.7B++33.4C*93424.1h1.2B++4.8B+
GD-22S 2,0912,0701,5701.318C+0.5322.09%C16.86%D--18.1D-N/A69114.1h9.8B+44.4C**
AF-41 Hacksaw 1,9461,9346143.15C*1.3021.784%D--13.133%D35.8C*N/A14054h4.6B**21.3C*
AF-41 Hacksaw 1,9031,8876043.124C++1.2720.382%D*13.249%C35.7C*N/A13852.8h4.4B**21.6C++
AC-X11 1,8721,8561,1421.625B+0.2324.017%C18.535%D25.8C+N/A9971.8h8.8B+36.6C*
LA1 Anchor 1,8361,8211,2601.445C0.4123.393%C18.891%D-29.1DN/A12162.6h9.3B39.6C++
Breaker Rocket Pods 1,9011,6271749.351C*7.5048.98%C+N/A85.2C+14.3C+42719.1h12.7B+26B+
Gauss Compact S 1,5471,5381,2641.217C**0.6323.094%C+19.376%C*17.4CN/A6788.4h10.2C*44.1C*
AF-4 Cyclone 1,5421,5351,2551.223C+0.6326.315%C++12.443%D-23.1C--N/A9966.5h10C**37.9B
Razor GD-23 1,5001,4871,1141.335B0.5223.122%C18.157%C-13.4DN/A63110.8h11.1B+47.9C**
NS-11C 1,3251,3137371.782B++0.0721.587%C--17.213%C25.6C+N/A12751.3h12.3B+56.9C*
NC6 Gauss SAW 1,3061,2938071.602C*0.2519.589%C+17.943%D-19.1DN/A10767.7h8.6B+44.1B
NC6S Gauss SAW S 1,2631,2577771.618C+0.2320.458%D21.002%C-31.7DN/A11639.7h10.1C*49.3C+
NCM1 Scattercannon 1,2581,2535272.378C**0.5331.713%D12.051%D-21.5CN/A7458.4h6.8B+21.4C++
M30 Mustang AH 1,3941,2403373.68C1.8356.001%C+N/A41.2C5.1C+23030.1h7.1C**12.6C**
Blitz GD-10 1,2301,2171,1771.034C+0.8222.997%C9.532%D*13.9DN/A5587.6h14.1C*61.3C++
NC6A GODSAW 1,2361,2147541.61C0.2424.341%D17.957%D*25D*N/A7248.5h10.3C+42.2C-
MGR-S1 Gladius 1,2211,2115762.102C**0.2529.106%C++21.965%C47.5C+N/A11325.5h8.8B30.1B
Carnage AR 1,2101,2041,0611.135C+0.7221.236%D14.95%D15.8D-N/A7876h12.5C**59.1C+
NCM1 Scattercannon 1,1821,1735302.213C+0.3626.279%D--10.571%D*22.6D-N/A6951.8h5.8C++22.2D
GR-22AE 1,1851,1715282.218C*0.3729.617%C*21.093%D44.5CN/A10526.3h11.6C++39B
NC1 Gauss Rifle 1,1861,1706561.784B+0.0727.433%B*22.735%C**29.8C*N/A13239.2h10.7B++38.9B++
NS-11A 1,1861,1688001.46C++0.3924.916%C++21.404%C+30.5C+N/A8838.3h12.7C**50.9B
Gauss Rifle Burst 1,1771,1648121.433C0.4225.757%C--18.041%D*14.7D*N/A4379h11.3C+43.8C+
NS-15MP 1,1721,1636391.82C0.0324.355%D24.076%D34D--N/A8834.2h10.9C+44.9C
NS-7 PDW 1,1671,1628781.323B+0.5326.543%C**15.749%C28.5C+N/A10340.8h12B++45.3B+
NS-11P 1,1801,1617521.544C**0.3125.788%B+21.792%B+28.7C+N/A8140.4h12.3B+47.7B+
Gauss Compact Burst 1,1741,1617931.464C+0.3924.942%C--19.122%D-25DN/A6146.4h10.6C*42.7C++
NS-11CP 1,1711,1606671.739C+0.1126.283%C--21.293%C37.8C-N/A8530.7h11.7C++44.6C+
Reaper DMR 1,1711,1547511.537C+0.3122.79%D22.704%C16.6D-N/A5769.4h10C44.1C
AF-19 Mercenary 1,1641,1534932.339A+0.4922.919%C++15.612%D-12.2C-N/A8794.8h11.4B+49.5B
NS-15M2 1,1481,1405482.08C*0.2320.899%D21.491%C--26.5DN/A11343.1h11.4B54.5C++
Tank Mine 1,7211,0133442.945C++1.0930.729%CN/A88.9C62.1C+99711.4h1.9C*6.2C++
Enforcer ML85 1,6119871228.09B++6.2440.787%C+1.013%D-28B+17.7C++43735.2h10.4B++25.4B++
Frag Grenade 9539501950N/A948.1546.809%C++N/A730.8B*2.3D-28791.3h2.7B*5.7B++
C85 Canister-H 9228688410.333C+8.4855.587%B*9.562%D104.6C+6.5C3068.3h6.8C12.2C++
EM4 Longshot 7587542463.065C+1.2139.604%C+68.302%D*31.9C+N/A11423.6h2.3C+5.8C+
Titan-150 HESH 882746957.853C6.0053.878%B++N/A36.2C6.6C16720.6h2.6B++4.8B++
NC05 Jackhammer 7397356581.117C+0.7344.176%C+8.435%D**26.8DN/A9627.4h4.5C*10.2C*
NSX Naginata 6826724551.477C+0.3722.761%C+22.768%D35.7CN/A10518.8h10.5B+46.1B
NCM3 Raven 9986695271.269B+0.5842.349%B3.139%C*12.7B+6.3C+12652.6h17.3B**40.8B**
NCM3 Raven 9846405281.212B+0.6443.604%B+1.25%D*12.1B+6.5C++12052.8h19B**43.5B**
M12 Kobalt 6416244314.512C++12.6616.812%C18.91%C++44.6D1.2D-19114h16.3B+97C**
M60-A Bulldog 6556154115C+13.1551.225%B+1.301%D-44.6B+2.9C18213.8h4.6B*9B++
Mauler S6 5945905960.99C+0.8643.083%C*9.661%D--14.6DN/A6240.3h4.1B+9.6B+
M40 Fury 636561747.581C++5.7335.107%C+2.139%B+49.6C+6.6D36911.3h9.9B+28.2B+
Bouncing Betty 5595581184.729C++2.8851.729%B++N/A126.8C+N/A5384.4h1.8C**3.6B+
M40 Fury 628545737.466C+5.6234.761%C+1.468%C69B+10.5C+4997.9h9.5B+27.3B+
GD-66 Claw 5395353451.551C++0.3066.026%B+7.477%D--36.6CN/A14214.6h2.2B+3.3B+
AF-4AE Cyclone 5275243771.39C0.4629.511%C+20.611%D36.4DN/A10014.4h9.9C+33.4C++
19A Fortuna 5105056030.837C-1.0122.963%D--18.02%C-15D-N/A5433.7h9B+39.3C+
MANA Anti-Personnel Turret 5014951413.511N/A1.6620.276%UN/A4950U60U13850300.1h20.4T*100.7T*
AF-34 Mattock 4924881423.437C++1.5940.884%B++13.525%D58.1B++N/A1988.4h5B+12.3B++
Sticky Grenade 4884861486N/A484.1552.024%C+N/A972C+4D37550.5h1.8B3.5C**
L105 Zephyr 5324844610.522C+8.6747.853%B+N/A62.9C*6.2C2967.7h4.7B++9.9B++
AF-34 Mattock 4644581423.225C++1.3745.435%B*14.847%D54.5B+N/A1948.4h6.1C++13.5B+
MANA Anti-Vehicle Turret 7954412122.08C0.2350.699%T*N/A4410U3540U9014330.1h6.7A13.1B*
NS-44 Commissioner 4364354790.908C+0.9434.248%C11.494%D**41C++N/A18010.6h3.2B++9.2B+
Shrike 5864163861.078B+0.7760.273%B1.923%D25.5C+10.4C36416.3h4.6B*7.6B*
NS-44 Commissioner AE 4094035190.776C-1.0741.198%C+13.648%D*37.7DN/A9810.7h3.4C+8.3C++
Skyguard 6953991033.874B++2.0225.875%D3.008%B+10.3C7.6C--15538.8h88.6A342.4B++
C150 Dalton 719399854.694C+2.8441.41%C*1.253%B++25.9C20.8C+37415.4h5.7C13.8C+
M20 Mustang 6973894570.851C1.0022.273%D**2.571%C++6.5D5.2D10459.6h92.7B+416.3C++
SAS-R 3893862441.582C0.2741.115%C++47.668%F-21.4D-N/A9618h2.8D-6.9C
Hawk GD-68 6463794590.826C++1.0269.701%B*2.902%C+15.4C+10.9C++24624.6h7.8C++11.1B+
M60-A Bulldog 3813633211.344C+9.4951.986%B++1.928%C37.4C*1.9D1959.7h4.5B*8.6B*
Titan-150 HEAT 504358448.136B+6.2947.749%C++1.955%D-17.9C7.3C17220h3.8B++8B++
E540 Halberd-H 543354566.321C+4.4756.742%C++1.13%D49.2B+26.3B+4387.2h5.4B+9.6B+
NS-10 Burster 6093452071.667B**0.1830.079%C+2.899%D-5.9B+4.5B+10458.2h116.8B**388.4B*
NS-10 Burster 5883432071.657B*0.1931.977%C*3.79%D6.5B++4.7B+10152.4h105.7A+330.5B**
NS-357 Underboss 3343323930.845C+1.0132.693%C-12.048%D*45.5C++N/A1617.3h3.5B++10.8C**
L100 Python HEAT 384330398.462B+6.6149.434%C+3.636%B+47.1B**7.7D3467h3.2B**6.4B**
Mag-Cutter 37032321,4950.015C1.8422.037%DN/A0.2DN/A11613.7h2.8C+12.6C+
AF-4A Bandit 3263232551.267C+0.5824.67%C18.266%D23.1C-N/A9414h10.3C*41.8C++
E540 Halberd 452311407.775C++5.9248.462%B+2.894%C34.2B+15.5C+3839.1h5B+10.2B++
Spear Anti-Vehicle Phalanx Turret 4683102811.071B++9.2239.17%C3.871%C42.5C++21.6C+4547.3h5.5B+14.1B+
Auraxium Mag-Cutter 31830916,1020.019C1.8316.485%D-1.295%D-0.4CN/A1829.5h1.7B++10.4C++
NS-30 Vandal 2902882031.419C0.4332.916%C+17.708%D--22.5D-N/A10512.8h5.6C+16.9C++
LA3 Desperado 2862833640.777C+1.0726.639%C10.247%D**29.5CN/A1349.6h7.4B++27.7B
NS Decimator 4092823110.907C+0.9462.622%C*2.128%C28.5C12.8C3819.9h4.1B+6.5B+
M12 Kobalt-H 2872791518.6C+16.7522.66%C+16.488%C++111.6C+3.2C3742.5h16.3C+71.8C++
CAS 14-E 2602541516.933C++15.0833.131%C++N/A121B**2.9D-3252.1h18.1B*54.6B*
NCM2 Falcon 3052451271.929B+0.0845.35%B+2.449%D*17.3B4.2C12714.2h7.9B++17.4B++
Carver 2432432800.868M++0.9824.486%C20.165%B+13.6B++N/A3517.9h1.2B+4.8C**
GR-22 2392381751.36C+0.4923.197%C10.504%D*27.4CN/A1448.7h11.1B++47.9B
NC05 Jackhammer AE 2222201691.302C0.5545.947%C-7.273%F-28.6D--N/A707.7h3.8C++8.3C*
Anti-Vehicle Grenade 2202121212N/A210.1566.022%A+N/A1060M+40D68330.2h2.6A+3.9A
L100 Python HESH 2372061712.118C++10.2759.732%AN/A108.4A++16.3A*5351.9h2.4B++4B*
Phoenix AE 4182052710.756C-1.0953.805%CN/A11C--11.5D17018.6h9.3B17.2B
CAS30 Tank Buster 3952032800.725C1.1341.84%CN/A4.4D4.1D-8646.3h59.1C+141.3C+
M96 Mjolnir-H 322201267.731B**5.8845.33%DN/A59.1B+35.6C++6663.4h29.2B++64.5B+
S12 Renegade 202198822.415C+0.5648.011%B+1.515%D-76.2B+1.5C+1902.6h2.7B+5.6B++
C75 Viper 230192257.68B+5.8330.409%DN/A29.5C+5.8C2806.5h8.4B++27.8B+
LA8 Rebel 1921912390.799C+1.0519.802%D**11.518%D*24.2CN/A847.9h4.5B**22.7C+
NC15 Phoenix 3851901910.995C+0.8645.59%D*N/A11.2C11.5C+22617h6.6B**14.5B*
L100 Python AP 291186365.167C*3.3251.38%C2.151%D33.8B+19.1C++5035.5h5.2B++10.1B+
C85 Canister 192185228.409C6.5641.683%B+17.838%B**74C+2.8D2562.5h5.9B++14.1B+
MAX Punch 1831812,2470.081C+1.7739.281%CN/A0.8CN/A3231.8h1.8C++4.5C++
M20 Basilisk 249181463.935B++2.0833.571%C-7.182%B+14.6C-5.5D18212.4h68.9B*205.3B+
M12 Kobalt 1851791511.933C+10.0815.467%D18.436%C+63.9C2.1C3442.8h14.7B++95C**
NCM2 Falcon 2271751161.509B+0.3447.448%B+4.571%C+14.6B+4.3C11012h10.6B++22.4B++
EM1 1721681611.043C0.8115.517%D*13.691%D*15.1D--N/A13011.1h13.2C+85.3C
AF-57 Piston 167164851.929B*0.0845.823%B+15.244%B+51.3B+N/A2943.2h3.4B*7.5B++
M12 Kobalt 1691611016.1C++14.2517.537%B*10.559%D-61.9C+3.1B**2012.6h17.1C++97.8B+
NS-20 Gorgon 161154971.588B++0.2627.67%B+22.727%B++18.3C++N/A588.4h27.1B++97.8B+
NS-20 Gorgon 158152941.617B++0.2327.826%B+17.105%C-18.8C++N/A668.1h27.3B+98B+
AP30 Shredder 231152334.606C+2.7619.762%D*1.974%C+20.5C-10.7D-2857.4h68.5C*346.4C
M40 Fury-F 1681421121.268C+0.5842.388%C--1.408%B+18.9C3.5C--967.5h6.2B++14.6B++
M20 Basilisk 202138294.759B**2.9135.377%C3.623%D-14.5C--6.7C--1969.5h81.7B+230.8B+
M60-G Bulldog 148128187.111B+5.2634.136%C+N/A25.1C3.9C--1695.1h5.1B*14.9B++
NSX-P Tanto 1211211141.061C+0.7927.089%C++24.793%C+9.3D-N/A3213h12B+44.1B+
AF-18 Stalker 1141141031.107C+0.7428.645%C++5.263%F--18.4DN/A936.2h12.1C++42.4C*
NS-61 Emissary 1071061260.841C+1.0126.098%C16.038%C+34.2C*N/A1313.1h15.3C+58.6C+
NC9 A-Tross 104103502.06B+0.2123.606%C22.33%C34.3C+N/A2123h8.8B+37.1C*
Rocklet Rifle 206961020.941B+0.9144.002%D--N/A25.9C+29.7C++3993.7h30.2B+68.6C++
NS Annihilator 18594851.106A+0.7479.939%C+N/A11.8B++11.4B*3118h8.4A10.4A
M60-G Bulldog 9894165.875C+4.0236.745%C+4.255%B++33.6C1.4D*2172.8h5.7B+15.5B+
MKV Suppressed 9291851.071C+0.7827.697%C**13.187%D-27.6CN/A2153.3h12.6B45.4B
Gauss Prime 9190511.765C++0.0926.748%C+31.111%B**47.4C++N/A2181.9h8.8B**32.7B++
NC08 Mag-Scatter 8989910.978C+0.8751.919%C+17.978%B+46.8B+N/A1331.9h2.9B**5.6B++
Enforcer ML65-H 15188146.286B+4.4448.043%D--1.136%D35.2C++25.2C5042.5h12.1B+25.3B
NC14 Bolt Driver 7979155.267A+3.4233.386%C-59.494%D**12DN/A1606.6h2.7C+8C+
M20 Basilisk 10575325A*23.1542.774%D--5.333%C++53.6B+21.4C+3631.4h76.8B++179.6B+
NC4 Mag-Shot 7675292.586A**0.7425.634%C+20%C++13.6DN/A1325.5h5.9B+23.1B
A30 Walker 13973262.808C+0.9621.178%D--N/A5.4D4.9D-10913.6h150.1B**708.5B+
NS Baron G5 7473401.825B*0.0343.959%C+10.959%D38.4C++N/A2751.9h4.7C+10.7C+
M40 Fury-H 786897.556C-5.7124.112%F-1.471%C*52.3D-7.7C-2801.3h8.4C+34.8F
G30 Walker 10162106.2A4.3529.846%C++1.613%D*20B+12.6B3193.1h157.9B*529B++
M20 Basilisk 8860134.615B+2.7633.021%B+8.333%B**17.6C+8.2B+1313.4h77.4C+234.5B
G30 Walker 985896.444B**4.5922.703%D-6.897%A++14.1C+9.8C++2274.1h153B*673.9B+
M60-A Bulldog 6456301.867D0.0229.91%DN/A18.7D2.7D-2453h6.6D21.9C-
NSX Masamune 8156840.667C-1.1860.255%C*1.786%C20.7D9.3C1592.7h15.2C-25.3C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter203,1511.9h
NS Patriot Flare Gun44430.7h
Restoration Kit821,2971.2h
NC Patriot Flare Gun21420.3h
Snowman Soldier31220.1h
Nano-Armor Kit676923,198105.4h
Spawn Beacon686,8248.8h
Anti-Vehicle MANA Turret461,5654.4h
Repair Module1860.4h
Structure Shield Module0600.3h
AE Nano-Armor Kit232323,11526.1h
Medical Applicator435194,31722h
Medical Kit1833,0144.6h
Nanite Revive Grenade03,2290.9h
Nanite Healing Grenade03700.1h
Deconstruction Tool02,5720.4h
Spitfire Auto-Turret136290.9h
AE Medical Applicator14481,3485.7h
Rampart Wall51081.1h
Recon Detection Device805,29611h
Ammunition Package655,3523.4h
Shield Recharging Field371,4970.6h
Anti-Infantry MANA Turret391,6844.1h
WLT-Howler Mining Laser54,2862h
Nano-Repair Grenade01090h
Hardlight Barrier123570.4h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 2.13s
Server spent 3.74s on queries, 1.61s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.