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Paragon TestMir954[PGON] TestMir954
VS BR 208

KDR: 3.37

Score: 119.3m

Last Seen: Sep 21st, 2018 12:30 AM
- OFFLINE - 9.2 hour(s)

Prestige 1, Battle Rank 100 (208 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 14
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Hornet Missiles Aphelion VEX-4H NSX Daimyo CAS30 Tank Buster Betelgeuse 54-A Light PPA NS-44 Commissioner AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,302,189 MLG Score: 3439
Fun Score: N/A
Cheeseburgers Flipped: 245TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.346%24.109%8766094885,3542.474390.893

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.874%3.013M++0.56B+-2.214F--HEAD + (~5.94)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.10.665B+9.10.359C**16

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.855%1.41%16336100246,22744442960610.4021156%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.59%0.762B++-0.178C0.198

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
143.60.093C+64.4-0.233C79.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
71.179%1.771%109410041,46833569130.437425161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.79%2.974M+-0.584D-0.878

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.777B++6.10.51B+2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.468%8.587%370199898,757343820382.54712429%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.658%0.497B+1.146B**0.83

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.40.713B++13.90.641B+19.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.885%82.13%370999919,9662914736.8494

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.07%2.516A**0.987B*0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.636B+1.80.414B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.067%14.142%370610027,2342490772.90406

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.553%1.399A-0.051C+0.201

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.601B+3.10.369C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 14
119.3m359.2%589 (35.3k)512 (30.7k)3.36758231,53168,7533.78877208 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10082321333.296%18.328%61003:2397

7% Combat Medic54% Engineer10% Heavy Assault20% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2014 3:23 PMAug 1st, 2018 11:36 PMSep 20th, 2018 8:40 PM (8h) (PST)Sep 20th, 2018 9:15 PM (7h) (PST)Sep 20th, 2018 8:30 PM (8h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6271531,4740.9920.2950.1824.4100.2353439

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
97,6009,17188,4296018112651430,692

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3888.3h/162d 28,958 42,435 70,963 1028.8k 2,153 9,118 54,856 379.5m

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,883
Deaths:1,691
KDR:1.705
Accuracy:35.796% A*
HSR:23.448% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A+
Kills:1,795
Deaths:1,048
KDR:1.713
Accuracy:31.544% A+
HSR:18.886% C
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
VE-LR Obelisk
A**
Kills:1,208
Deaths:148
KDR:8.162
Accuracy:48.794% A**
HSR:37.169% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
Eclipse VE3A
B++
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B++
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NS-11C
A+
Kills:1,170
Deaths:709
KDR:1.650
Accuracy:30.957% A+
HSR:20.342% C**
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Eidolon VE33
A*
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:39.597% A*
HSR:26.057% C++
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D-
Revenant
M+
Kills:1,152
Deaths:300
KDR:3.840
Accuracy:50.081% M+
HSR:26.129% C-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
Kills:29,598
Deaths (as Engineer):13,761
Deaths (to Engineers):15,787
KDR:2.15086
Kill Difference:15,837
Playtime:2,103.106 hours
Usage:54%
Score:73.026m
Score/min:579
Accuracy (listed only):45.557%
HSR (listed only):19.927%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:5,422
Deaths:1,705
KDR:3.180
Accuracy:33.511% A++
HSR:30.395% C++
Flare VE6
A++
Kills:2,108
Deaths:920
KDR:2.291
Accuracy:30.885% A++
HSR:27.609% B+
NS-15M2
A++
Kills:1,800
Deaths:486
KDR:3.704
Accuracy:32.601% A++
HSR:28.778% B+
Orion VS54
A*
Kills:1,653
Deaths:775
KDR:2.133
Accuracy:30.674% A*
HSR:25.348% C++
VE-H Maw
A*
Kills:1,461
Deaths:351
KDR:4.162
Accuracy:37.830% A*
HSR:27.310% C++
Pulsar LSW
A++
Kills:1,340
Deaths:482
KDR:2.780
Accuracy:31.663% A++
HSR:24.851% C++
Ursa
A++
Kills:1,227
Deaths:456
KDR:2.691
Accuracy:31.205% A++
HSR:31.377% B**
Lasher X2 AE
B*
Kills:1,221
Deaths:762
KDR:1.602
Accuracy:35.828% B*
HSR:2.867% C-
SVA-88
A++
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:31.581% A++
HSR:25.883% C++
VX29 Polaris
B**
Kills:1,178
Deaths:485
KDR:2.429
Accuracy:29.433% B**
HSR:23.514% C++
NSX Naginata
A**
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:34.314% A**
HSR:27.241% C+
Lasher X2
B++
Kills:1,154
Deaths:789
KDR:1.463
Accuracy:30.246% B++
HSR:3.120% C-
NS-15M AE
A
Kills:1,151
Deaths:393
KDR:2.929
Accuracy:31.549% A
HSR:23.545% C
Kills:22,092
Deaths (as Heavy Assault):8,490
Deaths (to Heavy Assaults):16,773
KDR:2.60212
Kill Difference:13,602
Playtime:397.269 hours
Usage:10%
Score:10.728m
Score/min:450
Accuracy (listed only):32.409%
HSR (listed only):23.218%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,883
Deaths:1,691
KDR:1.705
Accuracy:35.796% A*
HSR:23.448% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A+
Kills:1,795
Deaths:1,048
KDR:1.713
Accuracy:31.544% A+
HSR:18.886% C
NS-7 PDW
M++
Kills:1,662
Deaths:380
KDR:4.374
Accuracy:41.355% M++
HSR:21.601% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
Eclipse VE3A
B++
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B++
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
NS-11C
A+
Kills:1,170
Deaths:709
KDR:1.650
Accuracy:30.957% A+
HSR:20.342% C**
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C**
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:36,169
Deaths (as Light Assault):15,011
Deaths (to Light Assaults):13,943
KDR:2.4095
Kill Difference:21,158
Playtime:291.810 hours
Usage:8%
Score:7.461m
Score/min:426
Accuracy (listed only):45.212%
HSR (listed only):19.267%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
A++
Kills:7,977
Deaths:599
KDR:13.317
Accuracy:54.447% A++
HSR:97.593% B**
NS-44 Commissioner AE
A++
Kills:5,055
Deaths:2,919
KDR:1.732
Accuracy:56.150% A++
HSR:19.862% D
Ghost
A**
Kills:3,241
Deaths:826
KDR:3.924
Accuracy:55.071% A**
HSR:78.001% B**
V10
A++
Kills:1,751
Deaths:372
KDR:4.707
Accuracy:52.495% A++
HSR:75.785% C+
Nyx VX31
M*
Kills:1,701
Deaths:296
KDR:5.747
Accuracy:54.600% M*
HSR:24.162% C--
NS-7 PDW
M++
Kills:1,662
Deaths:380
KDR:4.374
Accuracy:41.355% M++
HSR:21.601% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
NS-44 Commissioner
A*
Kills:1,389
Deaths:809
KDR:1.717
Accuracy:53.066% A*
HSR:16.631% D
NS-357 Underboss
A++
Kills:1,232
Deaths:661
KDR:1.864
Accuracy:50.171% A++
HSR:11.932% D*
Artemis VX26
A++
Kills:1,193
Deaths:400
KDR:2.983
Accuracy:35.499% A++
HSR:27.997% B*
NS-45 Pilot
M*
Kills:1,192
Deaths:219
KDR:5.443
Accuracy:51.817% M*
HSR:25.420% C+
NS-30 Vandal
M**
Kills:1,187
Deaths:278
KDR:4.270
Accuracy:54.312% M**
HSR:20.809% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Manticore SX40
M**
Kills:1,181
Deaths:249
KDR:4.743
Accuracy:53.804% M**
HSR:26.164% B++
NS-61 Emissary
M*
Kills:1,181
Deaths:290
KDR:4.072
Accuracy:48.839% M*
HSR:19.898% B+
Spiker
M+
Kills:1,179
Deaths:297
KDR:3.970
Accuracy:49.025% M+
HSR:31.891% A++
XM98
A*
Kills:1,177
Deaths:502
KDR:2.345
Accuracy:51.173% A*
HSR:75.106% C++
NS-44L Blackhand
M
Kills:1,175
Deaths:181
KDR:6.492
Accuracy:65.335% M
HSR:36.681% C
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
Parallax VX3
A++
Kills:1,170
Deaths:337
KDR:3.472
Accuracy:50.097% A++
HSR:80.342% B
Parallax VX3-AE
A*
Kills:1,169
Deaths:170
KDR:6.876
Accuracy:57.482% A*
HSR:83.576% B
Parsec VX3-A
B*
Kills:1,167
Deaths:323
KDR:3.613
Accuracy:47.995% B*
HSR:70.523% D*
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
Phantom VA23
A**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:50.488% A**
HSR:21.478% D-
Cerberus
A*
Kills:1,164
Deaths:498
KDR:2.337
Accuracy:45.619% A*
HSR:25.086% B+
NSX Tomoe
M+
Kills:1,162
Deaths:290
KDR:4.007
Accuracy:42.574% M+
HSR:32.874% C
Beamer VS3-FB
A+
Kills:1,162
Deaths:655
KDR:1.774
Accuracy:41.044% A+
HSR:17.298% D-
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
The Immortal
A+
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:43.769% A+
HSR:25.926% C
VA39 Spectre
A*
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:44.938% A*
HSR:24.914% D*
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C**
Phaseshift VX-S
A+
Kills:1,154
Deaths:220
KDR:5.245
Accuracy:46.752% A+
HSR:73.224% C+
Beamer VS3
B**
Kills:1,152
Deaths:809
KDR:1.424
Accuracy:34.770% B**
HSR:13.976% D*
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
NS-44L Showdown
A*
Kills:337
Deaths:77
KDR:4.377
Accuracy:61.207% A*
HSR:40.059% B++
NS-AM7 Archer
A+
Kills:212
Deaths:157
KDR:1.350
Accuracy:68.752% A+
HSR:18.868% C++
Soldier Soaker
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:48.723% A++
HSR:19.728% B++
Kills:55,382
Deaths (as Infiltrator):16,216
Deaths (to Infiltrators):10,064
KDR:3.41527
Kill Difference:39,166
Playtime:784.940 hours
Usage:20%
Score:19.625m
Score/min:417
Accuracy (listed only):49.377%
HSR (listed only):35.323%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A++
Kills:1,995
Deaths:969
KDR:2.059
Accuracy:33.060% A++
HSR:23.308% C
NS-7 PDW
M++
Kills:1,662
Deaths:380
KDR:4.374
Accuracy:41.355% M++
HSR:21.601% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Darkstar
B++
Kills:1,229
Deaths:651
KDR:1.888
Accuracy:29.983% B++
HSR:22.376% C+
Pulsar VS1
A++
Kills:1,227
Deaths:769
KDR:1.596
Accuracy:31.539% A++
HSR:18.093% C
NS-11A
A++
Kills:1,217
Deaths:590
KDR:2.063
Accuracy:32.778% A++
HSR:21.611% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Corvus VA55
A++
Kills:1,212
Deaths:656
KDR:1.848
Accuracy:31.965% A++
HSR:23.432% C++
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
NSX Yumi
M
Kills:1,184
Deaths:320
KDR:3.700
Accuracy:39.908% M
HSR:32.264% B++
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
H-V45
B**
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:29.277% B**
HSR:17.672% C
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
Equinox VE2 Burst
M+
Kills:1,166
Deaths:400
KDR:2.915
Accuracy:41.808% M+
HSR:24.100% C
Equinox VE2
A
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:31.647% A
HSR:21.103% C++
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
CME
A
Kills:1,161
Deaths:739
KDR:1.571
Accuracy:31.978% A
HSR:24.203% C**
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
H-V45 AE
A*
Kills:1,159
Deaths:420
KDR:2.760
Accuracy:38.713% A*
HSR:25.280% C
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C**
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:33,595
Deaths (as Combat Medic):13,064
Deaths (to Combat Medics):6,733
KDR:2.57157
Kill Difference:20,531
Playtime:279.468 hours
Usage:7%
Score:7.576m
Score/min:452
Accuracy (listed only):44.920%
HSR (listed only):19.808%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:1,187
Deaths:340
KDR:3.491
Accuracy:25.095% A++
HSR:25.442% B*
Quasar VM1
A*
Kills:1,166
Deaths:358
KDR:3.257
Accuracy:25.423% A*
HSR:24.100% B**
Blueshift VM5
A+
Kills:206
Deaths:51
KDR:4.039
Accuracy:26.626% A+
HSR:19.903% C+
Blueshift VM5
A+
Kills:189
Deaths:51
KDR:3.706
Accuracy:25.728% A+
HSR:22.222% C**
Comet VM2
A*
Kills:94
Deaths:65
KDR:1.446
Accuracy:60.136% A*
HSR:3.191% D
Comet VM2
A*
Kills:73
Deaths:47
KDR:1.553
Accuracy:63.582% A*
HSR:6.849% B**
Kills:2,915
Deaths (as MAX Suit):456
Deaths (to MAX Suits):2,675
KDR:6.39254
Kill Difference:2,459
Playtime:30.678 hours
Usage:1%
Score:0.923m
Score/min:502
Accuracy (listed only):37.765%
HSR (listed only):16.951%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:27,990
V. Kills:20,476 137%
Deaths:5,405
KDR:5.179
Accuracy:42.677% A++
KPH:41.600 M+
VKPH:30.500 M*
Hornet Missiles
A*
Kills:14,851
V. Kills:7,103 209%
Deaths:924
KDR:16.073
Accuracy:79.995% A*
KPH:136.700 A++
VKPH:65.400 B**
Light PPA
S
Kills:5,302
V. Kills:575 N/A
Deaths:331
KDR:16.018
Accuracy:51.780% A+
KPH:143.300 M++
VKPH:15.500 S
Maelstrom Turbo Laser
M**
Kills:3,723
V. Kills:2,601 143%
Deaths:682
KDR:5.459
Accuracy:44.504% A*
KPH:54.400 M**
VKPH:38 M**
Dual Photon Pods
A+
Kills:2,920
V. Kills:793 368%
Deaths:242
KDR:12.066
Accuracy:72.618% A**
KPH:127.500 B**
VKPH:34.600 A+
Antares LC
M*
Kills:613
V. Kills:622 98%
Deaths:120
KDR:5.108
Accuracy:44.811% A*
KPH:39.500 A++
VKPH:40 M*
Photon A2A Missile Pods
S
Kills:148
V. Kills:80 183%
Deaths:4
KDR:37
Accuracy:87.927% A
KPH:240 S
VKPH:129.700 M*
Kills:55,547 (37,628 + 0)
Deaths:7,708
KDR:7.206
VKDR:4.184
Vehicle Kills:32,250
Kill Difference:47,839
Playtime:925.462 hours
Usage:24%
Score:26.245m
Score/min:473
Piloting Accuracy:44.811%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M
Kills:5,930
V. Kills:3,981 149%
Deaths:1,703
KDR:3.482
Accuracy:65.310% A*
KPH:22.800 M
VKPH:15.300 A++
C150 Dalton
M++
Kills:474
V. Kills:364 130%
Deaths:47
KDR:10.085
Accuracy:46.655% B*
KPH:86.100 M++
VKPH:66.100 M++
L-24R Spur
B++
Kills:417
V. Kills:18 N/A
Deaths:41
KDR:10.171
Accuracy:44.364% B+
KPH:46.500 B++
VKPH:2 C
L-30R Vektor
S
Kills:362
V. Kills:1,100 33%
Deaths:99
KDR:3.657
Accuracy:70.084% A*
KPH:21.700 B**
VKPH:66 S
L105 Zephyr
S
Kills:164
V. Kills:35 456%
Deaths:8
KDR:20.500
Accuracy:70.386% M*
KPH:194 S
VKPH:41.400 S
AP30 Shredder
A*
Kills:98
V. Kills:57 169%
Deaths:11
KDR:8.909
Accuracy:37.027% B+
KPH:66.200 A*
VKPH:38.500 A++
Kills:7,445 (6,709 + 736)
Deaths:1,909
KDR:3.900
VKDR:2.910
Vehicle Kills:5,555
Kill Difference:5,536
Playtime:293.963 hours
Usage:8%
Score:5.056m
Score/min:287
Piloting Accuracy:70.084%
Gunner Accuracy:37.027%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:204
V. Kills:167 121%
Deaths:32
KDR:6.375
Accuracy:71.375% A++
KPH:44.100 A+
VKPH:36.100 M++
C75 Viper
M**
Kills:158
V. Kills:53 293%
Deaths:36
KDR:4.389
Accuracy:67.470% M++
KPH:63.600 A++
VKPH:21.300 M**
Kills:362 (362 + 0)
Deaths:68
KDR:5.324
VKDR:3.235
Vehicle Kills:220
Kill Difference:294
Playtime:7.110 hours
Usage:0%
Score:0.337m
Score/min:789
Driving Accuracy:67.470%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M
Kills:966
V. Kills:619 156%
Deaths:179
KDR:5.397
Accuracy:72.310% A*
KPH:42 A*
VKPH:26.900 M
Aphelion VEX-4
A+
Kills:238
V. Kills:125 189%
Deaths:33
KDR:7.212
Accuracy:38.114% B+
KPH:41.600 A+
VKPH:21.800 B+
E540 Halberd
A++
Kills:199
V. Kills:100 197%
Deaths:26
KDR:7.654
Accuracy:56.780% B**
KPH:51 A++
VKPH:25.700 A
Saron HRB
A++
Kills:165
V. Kills:101 162%
Deaths:42
KDR:3.929
Accuracy:57.677% A++
KPH:30.600 B++
VKPH:18.700 B
Supernova PC
M**
Kills:140
V. Kills:60 230%
Deaths:44
KDR:3.182
Accuracy:76.191% M++
KPH:48.100 M
VKPH:20.600 M**
Kills:1,708 (1,106 + 602)
Deaths:324
KDR:5.272
VKDR:3.102
Vehicle Kills:1,005
Kill Difference:1,384
Playtime:40.914 hours
Usage:1%
Score:1.341m
Score/min:546
Driving Accuracy:76.191%
Gunner Accuracy:57.677%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:8,243
V. Kills:5,460 151%
Deaths:1,032
KDR:7.987
Accuracy:52.039% B*
KPH:69.400 A++
VKPH:46 A+
M12 Kobalt-H
A
Kills:1,868
V. Kills:43 N/A
Deaths:68
KDR:27.471
Accuracy:29.225% A
KPH:190.400 B**
VKPH:4.400 C
Proton II PPA-H
A*
Kills:1,132
V. Kills:45 N/A
Deaths:56
KDR:20.214
Accuracy:54.942% A*
KPH:184.100 A*
VKPH:7.300 C**
M40 Fury-H
A
Kills:1,027
V. Kills:138 N/A
Deaths:98
KDR:10.480
Accuracy:53.807% A
KPH:109.900 B+
VKPH:14.800 C+
Saron HRB-H
B**
Kills:376
V. Kills:293 128%
Deaths:82
KDR:4.585
Accuracy:70.955% A++
KPH:46.500 B+
VKPH:36.200 B**
E540 Halberd-H
A++
Kills:332
V. Kills:173 191%
Deaths:25
KDR:13.280
Accuracy:68.600% A
KPH:70.900 A
VKPH:37 A++
Kills:12,978 (0 + 12,978)
Deaths:1,361
KDR:9.536
VKDR:4.520
Vehicle Kills:6,152
Kill Difference:11,617
Playtime:156.882 hours
Usage:4%
Score:5.185m
Score/min:551
Driving Accuracy:N/A%
Gunner Accuracy:68.600%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,067
V. Kills:261 407%
Deaths:73
KDR:14.616
Accuracy:57.241% A*
KPH:131.400 M**
VKPH:32.100 S
M12 Kobalt
S
Kills:651
V. Kills:12 N/A
Deaths:24
KDR:27.125
Accuracy:31.203% A**
KPH:233.100 S
VKPH:4.300 B+
M12 Kobalt
M++
Kills:618
V. Kills:32 N/A
Deaths:25
KDR:24.720
Accuracy:29.672% A**
KPH:176.900 M++
VKPH:9.200 A*
M40 Fury
A
Kills:185
V. Kills:39 463%
Deaths:21
KDR:8.810
Accuracy:44.473% B*
KPH:84.900 A
VKPH:17.900 B**
M20 Basilisk
A*
Kills:102
V. Kills:39 255%
Deaths:12
KDR:8.500
Accuracy:57.678% A*
KPH:32.500 B**
VKPH:12.400 B**
M20 Basilisk
M++
Kills:86
V. Kills:31 269%
Deaths:19
KDR:4.526
Accuracy:51.972% A+
KPH:56.700 M++
VKPH:20.400 A*
M60-G Bulldog
A*
Kills:65
V. Kills:9 N/A
Deaths:10
KDR:6.500
Accuracy:50.739% A++
KPH:64.200 A*
VKPH:8.900 B++
G40-F Ranger
S
Kills:61
V. Kills:51 117%
Deaths:4
KDR:15.250
Accuracy:50.567% M
KPH:69.100 S
VKPH:57.800 S
G30 Walker
M++
Kills:53
V. Kills:41 126%
Deaths:6
KDR:8.833
Accuracy:42.790% A*
KPH:34 M
VKPH:26.300 M++
Kills:2,888 (0 + 2,888)
Deaths:194
KDR:14.887
VKDR:2.655
Vehicle Kills:515
Kill Difference:2,694
Playtime:24.698 hours
Usage:1%
Score:0.887m
Score/min:599
Driving Accuracy:N/A%
Gunner Accuracy:42.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:134
V. Kills:4 N/A
Deaths:62
KDR:2.161
Accuracy:54.429% A+
KPH:36.500 C-
VKPH:1.100 D
M40 Fury-F
C
Kills:122
V. Kills:49 244%
Deaths:173
KDR:0.705
Accuracy:58.487% B*
KPH:11.700 D
VKPH:4.700 C
Kills:256 (256 + 0)
Deaths:235
KDR:1.089
VKDR:0.226
Vehicle Kills:53
Kill Difference:21
Playtime:14.077 hours
Usage:0%
Score:0.088m
Score/min:104
Driving Accuracy:58.487%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M*
Kills:134
V. Kills:62 213%
Deaths:6
KDR:22.333
Accuracy:52.456% B++
KPH:112.200 A++
VKPH:51.900 M*
Hellion G20
S
Kills:97
V. Kills:49 194%
Deaths:6
KDR:16.167
Accuracy:40.532% C++
KPH:79.200 S
VKPH:40 S
M20 Wyvern
B*
Kills:89
V. Kills:58 151%
Deaths:11
KDR:8.091
Accuracy:42.419% B+
KPH:34 B+
VKPH:22.200 B*
Kills:320 (0 + 320)
Deaths:23
KDR:13.913
VKDR:7.348
Vehicle Kills:169
Kill Difference:297
Playtime:5.036 hours
Usage:0%
Score:0.138m
Score/min:457
Piloting Accuracy:N/A%
Gunner Accuracy:42.419%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 48,46627,9905,4055.179B**1.8142.677%A++1.597%C-41.6M+30.5M*398672.3h84.2B++197.3B**
Hornet Missiles 21,95414,85192416.073A++12.7179.995%A*1.805%C++136.6A++65.3B**857108.7h7.6B9.5B++
Aphelion VEX-4H 13,7038,2431,0327.987B+4.6252.039%B*3.421%C*69.4A++46A+580118.8h39.7B*76.4B*
NSX Daimyo 7,9847,97759913.317M*9.9554.447%A++97.593%B**147.2M**N/A35154.2h1.8B**3.2A
CAS30 Tank Buster 9,9115,9301,7033.482A+0.1165.31%A*N/A22.8M15.3A++175260.5h41.4B++63.3B*
Betelgeuse 54-A 5,4855,4221,7053.18C++0.1933.511%A++30.395%C++87.7B*1B*26061.8h9.9B+29.7B**
Light PPA 5,8775,30233116.018A12.6551.78%A+1.075%C143.3M++15.5S49037h11.2B+21.6B+
NS-44 Commissioner AE 5,1825,0552,9191.732B+1.6456.15%A++19.862%D57.1C++1.4A14588.5h3.5C+6.2B++
Maelstrom Turbo Laser 6,3243,7236825.459A2.0944.504%A*1.343%D54.4M**38M**50668.5h57.6B*129.4B**
Ghost 3,2583,2418263.924B+0.5655.071%A**78.001%B**75A++N/A21643.2h1.7B**3A
Dual Photon Pods 3,7132,92024212.066B*8.7072.618%A**1.438%C*127.5B**34.6A+65822.9h17B++23.4B*
Pulsar C 2,9412,8831,6911.705B1.6635.796%A*23.448%C++29.2C++N/A9698.8h11.6C*32.3B++
Solstice VE3 2,3592,3101,7961.286B++2.0830.631%A+19.481%C+25.2B+N/A9691.7h13.3B+43.4B+
C-4 3,2882,2351,1142.006B+1.3629.615%B*N/A142.4A+67.1M118815.7h1.4C**4.7B+
Flare VE6 2,1342,1089202.291B*1.0830.885%A++27.609%B+71AN/A20629.7h9.3B++30.1B++
Terminus VX-9 2,0141,9959692.059B+1.3133.06%A++23.308%C75A++N/A18926.6h10.5B*31.7B**
M12 Kobalt-H 1,9111,8686827.471B+24.1029.225%A19.165%B+190.6B**4.4C4319.8h11.2B*38.3B*
Tank Mine 3,3821,8116402.83C*0.5438.355%BN/A172.5A+149.6M+200310.5h1.9C++4.9B*
NS-15M2 1,8191,8004863.704B**0.3432.601%A++28.778%B+97.3A*1A30218.5h9.6B**29.5B*
VX6-7 1,8351,7951,0481.713B+1.6531.544%A+18.886%C34.3C++N/A8952.4h12.8C++40.4B+
V10 1,7561,7513724.707B++1.3452.495%A++75.785%C+82.6A**N/A17721.2h1.7B**3.2B**
Nyx VX31 1,7121,7012965.747A+2.3854.6%M*24.162%C--126.9M*N/A27213.4h4.3B++7.9A
NS-7 PDW 1,6841,6623804.374S1.0141.355%M++21.601%B++122.2S1.6S33813.6h11.2B*27B**
Orion VS54 1,6861,6537752.133B+1.2330.674%A*25.348%C++71.6A*1.4M++31523.1h11.2B+36.6B
VE-H Maw 1,4981,4613514.162A++0.7937.83%A*27.31%C++108.2A++2.7S38513.5h9.7B+25.5B*
Skorpios 1,4491,4353024.752A*1.3842.09%M**20.488%C+132.9M**1.3A++28610.8h10.2B+24.3A
NS-44 Commissioner 1,3971,3898091.717B*1.6553.066%A*16.631%D125.1M**N/A36711.1h2.9B**5.5B**
Hunter QCX 1,4151,3651,0421.31B*2.0661.393%B**26.447%C+35A++1.3C10739h3.6B5.9B+
Deimos VA29 1,3571,3507061.912B+1.4681.223%A++12.37%D77.6A+N/A18417.4h1.8B**2.3B*
Pulsar LSW 1,3571,3404822.78B**0.5931.663%A++24.851%C++101.5A**1.3A**28813.2h10.2B*32.2B*
Zenith VX-5 1,2711,2493793.296A*0.0741.324%M*21.537%C++100.7M+1.8M**26012.4h11.3B+27.2B**
NS-357 Underboss 1,2381,2326611.864B**1.5050.171%A++11.932%D*120.8M+N/A38010.2h3.5B++6.9B*
Darkstar 1,2371,2296511.888C**1.4829.983%B++22.376%C+56.1B+N/A13621.9h11.7B+39B++
Pulsar VS1 1,2361,2277691.596B++1.7731.539%A++18.093%C53.1A++N/A17823.1h13.2B+41.8B*
Ursa 1,2371,2274562.691A+0.6831.205%A++31.377%B**84A*N/A36514.6h9.1B*29.1B*
Lasher X2 AE 1,2421,2217621.602C*1.7735.828%B*2.867%C-74.9A++1.3B+16116.3h13.2A36.7B*
NS-11A 1,2271,2175902.063B++1.3032.778%A++21.611%C++61.2A+N/A15219.9h11.8B++36B**
SVA-88 1,2321,2175272.309C**1.0631.581%A++25.883%C++85.1A++1A++25314.3h10.1B++31.9B*
NS Baron G5 1,2221,2144902.478A++0.8953.664%B**16.886%B+80.4A**N/A19115.1h3.7B*6.8C+
Corvus VA55 1,2201,2126561.848B*1.5231.965%A++23.432%C++52.9A+N/A14322.9h9.8B**30.6B**
VE-LR Obelisk 1,2371,2081488.162M**4.7948.794%A**37.169%B+138.9S3.3S2838.7h4.4B**8.9A
Chaos 1,2181,2034882.465B++0.9061.768%A12.219%D99.4M+1.2A++21412.1h3.5B*5.6A
Eclipse VE3A 1,2231,1957381.619C++1.7529.485%B++19.665%C+46.3B+1.1B*11125.8h11.4B38.6B+
NSX Tanto 1,2211,1942734.374M++1.0142.929%M++28.476%B+121.8M**2.8S2859.8h11.3B+26.3B**
Artemis VX26 1,2011,1934002.983A0.3835.499%A++27.997%B*100.3M*N/A32411.9h9.3B**26.2B**
NS-45 Pilot 1,2111,1922195.443M*2.0851.817%M*25.42%C+91.7A1.5A++25313h7.1C*13.7B**
NSX-P Tanto 1,2151,1881597.472S4.1042.954%M*29.209%B+144.9S3.3M**6178.2h9.9B**23.1A
Quasar VM1 1,1961,1873403.491B++0.1225.095%A++25.442%B*59.9A*N/A15519.8h11.3B*44.9B*
NS-30 Vandal 1,1981,1872784.27A+0.9054.312%M**20.809%D115.2M**1.1A*26910.3h4.5B**8.2A
VE-S Canis 1,2041,1861906.242S2.8748.698%M*30.101%B**146.4M*2.2M**3418.1h8.6B**17.7B**
NSX Yumi 1,2091,1843203.7A++0.3339.908%M32.264%B++97M2C*25112.2h9.3B*23.2B**
Pandora VX25 1,2031,1822235.3S1.9356.81%A++12.944%C--140.7S2.5M**3208.4h3.6B++6.3B**
Manticore SX40 1,1981,1812494.743M**1.3853.804%M**26.164%B++86.2M+1.2B+18113.7h6.9B+12.9A
NS-61 Emissary 1,2021,1812904.072S0.7048.839%M*19.898%B+100.1M**1.8M23911.8h11B+22.5B**
Damascus Edge 1,1891,18010,7550.11A++3.2653.539%A++N/A2.7B+N/A7433.2h1.5B*2.7B++
Thanatos VE70 1,1951,1807751.523B++1.8457.591%A++10.848%D--54.1A+N/A17621.8h3.9B++6.7B**
Spiker 1,1971,1792973.97M++0.6049.025%M+31.891%A++81.9A++1.3B*27714.4h7.9B+16.1B++
VX29 Polaris 1,1841,1784852.429B*0.9429.433%B**23.514%C++70.1B**N/A17816.8h10.3B++35B++
XM98 1,1841,1775022.345C++1.0251.173%A*75.106%C++57.4A*N/A13620.5h1.8B**3.4A
H-V45 1,1931,1776891.708C**1.6629.277%B**17.672%C56.9AN/A15520.7h11.2B*38.3B*
NS-44L Blackhand 1,1821,1751816.492S3.1265.335%M36.681%C83.3M**N/A22514.1h3B**4.6B**
NSX Tengu 1,1821,1712474.741M*1.3756.784%M++13.493%D*141.1S1.3A*3018.3h9.6B*16.9B**
Lumine Edge 1,1781,1715322.201S1.1749.508%A*15.884%C+81.9SN/A17114.3h1.1B++2.2B++
NS-11C 1,1831,1707091.65B*1.7230.957%A+20.342%C**52.5AN/A14922.3h11.2B*36.1B*
Parallax VX3 1,1781,1703373.472C++0.1050.097%A++80.342%B66.1A**N/A15617.7h1.5A3.1B**
Solstice SF 1,1861,1694252.751A++0.6233.36%A++21.044%B++67.6M*1A15217.3h10.4B31.2B*
Parallax VX3-AE 1,1711,1691706.876B**3.5157.482%A*83.576%B97.4A*N/A22112h1.6B*2.8B**
NS Baron G5AE 1,1781,1695502.125B*1.2464.867%A++8.041%D**88.6A++N/A19313.2h3.6B*5.6C+
Parsec VX3-A 1,1741,1673233.613C-0.2547.995%B*70.523%D*61.7B++N/A13818.9h1.7B+3.5B*
Auraxium Force-Blade 1,1711,16711,5930.101A++3.2758.356%A*N/A2.4B*N/A6494.2h1.5B**2.5B++
Quasar VM1 1,1791,1663583.257A0.1125.423%A*24.1%B**57.4M++N/A17220.3h11.8B**46.3B++
Sirius SX12 1,1781,1662724.287M++0.9240.937%M*24.957%A129.6S1.3M**3919h11.5B*28.2B**
Equinox VE2 Burst 1,1871,1664002.915B+0.4541.808%M+24.1%C87A++1.6A**19513.4h11B+26.4B**
Auraxium Slasher 1,1671,1655,2410.222S3.1561.437%A**N/A4.6B++N/A12255.9h1.5B**2.5B+
Phantom VA23 1,1721,1644762.445B+0.9250.488%A**21.478%D-74.6A++N/A16915.6h3.7B*7.4B**
Cerberus 1,1691,1644982.337A1.0345.619%A*25.086%B+64.7B**N/A13618h5.5B+12.1B**
NSX Tomoe 1,1901,1622904.007A+0.6442.574%M+32.874%C115M*2.8S36910.1h12B++28.2B**
Beamer VS3-FB 1,1701,1626551.774B+1.5941.044%A+17.298%D-57.5BN/A11420.2h8.1C++19.8B++
Equinox VE2 1,1711,1615032.308B**1.0631.647%A21.103%C++74.9A**N/A24015.5h10.6B++33.5B++
Eridani SX5-AE 1,1711,1613353.466A++0.1042.025%M19.724%D89.3B**N/A22213h10B23.7B*
Force-Blade 1,1781,16126,6270.044B++3.3251.693%A++N/A1.3B+N/A3862.6h2B+3.8B+
The Immortal 1,1681,1615851.985B++1.3843.769%A+25.926%C60.5C*N/A18119.2h8.2C+18.8B++
CME 1,1811,1617391.571C**1.8031.978%A24.203%C**53.8B**N/A11921.6h12.3B+38.5B++
VA39 Spectre 1,1711,1605022.311B+1.0644.938%A*24.914%D*70.3M*N/A17816.5h3.6A8A
NSX Naginata 1,1751,1603593.231A++0.1434.314%A**27.241%C+109.4M+1.4A25410.6h9.6B++28.1B*
Phobos VX86 1,1661,1605452.128B++1.2459.588%C++25.259%A+75.8AN/A19215.3h2.2B+3.7B+
Eidolon VE33 1,1721,1594822.405B**0.9639.597%A*26.057%C++81M*N/A20814.3h5.9B**14.9B**
Nova 1,1721,1594012.89A0.4847.725%C**11.648%D82.8A*N/A19814h3.5B++7.4B++
H-V45 AE 1,1791,1594202.76B++0.6138.713%A*25.28%C86.5B**1.5A++24013.4h11B+28.4B*
Eridani SX5 1,1701,1592454.731M*1.3643.406%M*20.966%C**130.2S1.2M3338.9h10.1B++23.4B*
Serpent VE92 1,1661,1586981.659B+1.7129.954%A14.681%D-50.1B**N/A16923.1h11.5B+38.4B++
Lasher X2 1,1721,1547891.463B*1.9030.246%B++3.12%C-52.2AN/A18222.1h15.6B*51.7B++
Phaseshift VX-S 1,1631,1542205.245B*1.8846.752%A+73.224%C+64.8A*N/A28317.8h2.3B+4.9B++
Beamer VS3 1,1701,1528091.424B*1.9434.77%B**13.976%D*67A*1B++18017.2h7.6B++21.9C**
Revenant 1,1601,1523003.84B+0.4750.081%M+26.129%C-99.3A*N/A21811.6h5.6B++11.2A
NS-15M AE 1,1611,1513932.929B+0.4431.549%A23.545%C97.5AN/A22511.8h10.2B+32.4B++
Solstice Burst 1,1671,1517371.562C++1.8131.615%B**22.068%C50.7B+N/A12722.7h12.1B+38.4B++
MKV Suppressed 1,1631,1502095.502S2.1341.643%M++19.826%C++129.2S1.5M**5948.9h11.3B++27.2B*
Proton II PPA-H 1,1771,1325620.214B++16.8554.942%A*N/A182.6A++7.3C**5556.2h6.9B*12.6B**
M40 Fury 1,3281,0677314.616A+11.2557.241%A*1.593%C+131.7M**32.2S6568.1h12.5C**21.9B**
M40 Fury-H 1,1651,0279810.48C+7.1153.807%A1.266%C+110.4B+14.8C+3719.3h8.3C++15.4B+
Supernova FPC 1,5859661795.397C++2.0372.31%A*1.967%C42A*26.9M52323h4.7B+6.5B**
Lancer VS22 1,4077464401.695A1.6768.211%B*1.072%C27.9A++24.8A++33326.7h9.4B++13.8B++
S1 1,2237105611.266B**2.1071.686%A++1.972%C--42.8A+30.9M54916.6h6.7C++9.4B+
M12 Kobalt 6636512427.125A++23.7631.203%A**27.803%A*232.5S4.3B+7052.8h11.3A+36.2B**
M12 Kobalt 6506182524.72B+21.3529.672%A**21.683%B*176.6M++9.1A*5173.5h15.2B+51.3B*
Antares LC 1,2356131205.108A++1.7444.811%A*2.447%C**39.5A++40.1M*49615.5h118.5C**264.4B+
MANA Anti-Vehicle Turret 1,1315032861.759C+1.6180.532%B**1.59%D-5030A*6280S22857750.1h11.9C14.7B
Spear Anti-Vehicle Phalanx Turret 7864783613.278B**9.9165.454%A*2.72%D88.5M++57M*8495.4h6.8B+10.4B**
C150 Dalton 8384744710.085B++6.7246.655%B*1.266%B+86.2M++66.2M++42835.5h3.4B++7.3B**
L-24R Spur 4354174110.171A+6.8044.364%B+3.357%B*46.3B++2C1139h16.6B+37.5B+
Frag Grenade 4114081408N/A404.6347.628%C**N/A510C++3.8C-22900.8h3.2B+6.8B+
Saron HRB-H 669376824.585C+1.2270.955%A++N/A46.4B+36.2B**4738.1h24.6C++34.6B++
L-30R Vektor 1,462362993.657A*0.2970.084%A*N/A21.7B**65.9S29016.7h140.5C--200.5B
NS-44L Showdown 342337774.377M**1.0161.207%A*40.059%B++61.3A+N/A1325.5h3B++5B*
E540 Halberd-H 5053322513.28B+9.9168.6%AN/A70.6A36.8A++5394.7h4.4B*6.4A
Icikill 2812811,6790.167A++3.2033.386%C++1.068%D-2.6C+N/A8106.7h1.5B**4.5B+
Aphelion VEX-4 363238337.212B*3.8438.114%B+3.782%C+41.8A+21.9B+4655.7h41.1B*107.8B**
Sticky Grenade 2182151215N/A211.6334.238%F-N/A537.5D-7.5C13760.4h2.4C+7D
NS-AM7 Archer 2812121571.35A*2.0268.752%A+18.868%C++15.1A++4.9B*16314h13.9B+20.2B++
Blueshift VM5 212206514.039B++0.6726.626%A+19.903%C+64.4A*1.9M**1983.2h13.8B++51.9B*
L100 Python AP 371204326.375B+3.0171.375%A++1.961%D44.3A+36.3M++7454.6h7.5C+10.5B+
E540 Halberd 299199267.654C+4.2956.78%B**1.508%D51A++25.6A7743.9h4.4A7.7A
Blueshift VM5 192189513.706B+0.3425.728%A+22.222%C**59.1A++N/A2013.2h14.5B+56.3B++
M40 Fury 224185218.81C*5.4444.473%B*1.081%D84.1A17.7B**6202.2h11.1C*25B++
Nemesis VSH9 3601792170.825C**2.5474.679%A++2.793%C++15.3C+15.5B++35311.7h10.4D-13.9C+
M60-A Bulldog 212176725.143M*21.7859.044%A**1.136%C97.8M+20S22241.8h5.2B+8.8B**
Saron HRB 266165423.929C+0.5657.677%A++N/A30.6B++18.7B5485.4h22C++38.1B*
L105 Zephyr 199164820.5A17.1370.386%M*1.22%B+205S43.8S40640.8h5B*7.1A
C75 Viper 211158364.389C+1.0267.47%M++N/A63.2A++21.2M**8712.5h14.2C+21B*
Photon A2A Missile Pods 228148437M*33.6387.927%AN/A246.7S133.3M*23330.6h5.6A6.3A++
Soldier Soaker 155147393.769A**0.4048.723%A++19.728%B++86.5A4.7S3581.7h6.2C+12.8B*
Proximity Mine 141140373.784C+0.4259.813%A*N/A233.3A*1.7C++9540.6h1.4A+2.3A++
Supernova PC 200140443.182C0.1976.191%M++1.429%D48.3M20.7S5792.9h5.3C++6.9B**
S12 Renegade 138134622.161C+1.2154.429%A+4.478%C36.2C-1.1D1223.7h3.5C+6.4B+
Pelter Rocket Pod 196134622.333B+18.9752.456%B++N/A111.7A++51.7M*6851.2h26C-49.5C+
Rocklet Rifle 268125651.923A**1.4467.223%A++N/A44.6A51.1A*7792.8h27.7B*41.2B**
M40 Fury-F 1711221730.705C2.6658.487%B*N/A11.7D4.7C9710.4h10.9C*18.6B+
MANA Anti-Personnel Turret 116113482.354N/A1.0130.085%UN/A1130U30U3617100.1h26.2T*87T*
Anti-Vehicle Grenade 1601071107N/A103.6349.625%C+N/A267.5C--132.5B+33290.4h6.2C+12.5C+
M20 Basilisk 141102128.5M5.1357.678%A*3.922%D32.9B**12.6A4373.1h90.8C*157.5B*
AP30 Shredder 15598118.909C*5.5437.027%B+5.102%A**65.3A*38A++39041.5h51.7A139.6A
Hellion G20 14697616.167S12.8040.532%C++2.062%F80.8S40.8S4621.2h47.9A118.2A
Comet VM2 12194651.446B++1.9260.136%A*3.191%D24.1A*6.9A3633.9h15.1B*25.1B*
M20 Wyvern 14789118.091B+4.7242.419%B+1.124%D*34.2B+22.3B*3502.6h78C++183.8B+
M20 Basilisk 11786194.526B**1.1651.972%A+4.651%C57.3M++20.7A*6121.5h63.9B*123A
A30 Walker 13784146M**2.6334.237%A**1.19%D35B**22.1B**7902.4h93.4B*272.8B**
Aspis Anti-Aircraft Phalanx Turret 14883108.3A*4.9341.114%A**3.614%B**37.7S29.5M**9102.2h94.6A+230A
Hyena Missile Launcher 12079515.8U12.4342.861%A++N/A56.4A*29.3A++6371.4h21.3A49.6A
Comet VM2 9973471.553B++1.8163.582%A*6.849%B**21.5A++7.6A2783.4h18.8B++29.6B**
M60-G Bulldog 7465106.5B++3.1350.739%A++6.154%A*65A*9B++3691h4.8B**9.4A
G40-F Ranger 11261415.25S11.8850.567%MN/A67.8S56.7S8680.9h72.4B**143.1A
The Slasher 6060680.882U2.4960.135%A++1.667%D--33.3M*N/A831.8h1.5B**2.5B++
G30 Walker 945368.833A**5.4742.79%A*1.887%D--33.1A**25.6M++5661.6h172.3B*402.6B**

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit261351,43735.8h
Motion Spotter10635,24515.3h
NS Patriot Flare Gun0570.2h
VS Patriot Flare Gun11890.3h
Spawn Beacon225,8733.4h
Anti-Vehicle MANA Turret463,6482.8h
Repair Module01060.3h
Turret AI Module01110.4h
Cortium Silo1740.2h
Structure Shield Module0760.2h
Skywall Shield Emitter0770.2h
NS-TMC-01 "His Regards"0910.1h
AE Nano-Armor Kit1,9902,785,835272.2h
Blast Wall0550.3h
Medical Applicator21071,6436h
Nanite Revive Grenade01,3720.4h
AE Medical Applicator219111,7017.4h
VS Triumph Flare Gun0570h
Deconstruction Tool01,8420.2h
Spitfire Auto-Turret11150.1h
Hoplon Anti-Aircraft Phalanx Tower0570.2h
Xiphos Anti-Personnel Tower0510.2h
Ammunition Package916,0042.6h
Medical Kit3,68817,04334.3h
Anti-Infantry MANA Turret43150.2h
WLT-Howler Mining Laser128,0405h
Lumifiber Rampart Wall0660.6h
Nano-Repair Grenade04420.1h
Router1680.1h
Recon Detection Device1650.2h

Check the help document for the dictionary if you want to learn more about words used here.


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