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Harbinger TestMir954[AGON] TestMir954
VS BR 92

KDR: 3.31

Score: 112m

Last Seen: Jun 22nd, 2018 8:44 PM
- OFFLINE - 36.3 hour(s)

Prestige 1, Battle Rank 92 - Vanu Sovereignty on Cobalt - Outfit Officer of Paragon Dynasty[AGON] Paragon Dynasty
VS outfit on Cobalt

Members: 26
Level Progress (to 93): 37%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Hornet Missiles Aphelion VEX-4H NSX Daimyo Betelgeuse 54-A Light PPA NS-44 Commissioner AE CAS30 Tank Buster
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,228,380 MLG Score: 3380
Fun Score: N/A
Cheeseburgers Flipped: 243TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.186%23.858%8635794082,8432.457450.852

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.367%3.007M++0.556B+-2.164F--HEAD + (~5.77)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
25.40.662B+9.20.353C**16.2

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.287%1.499%1535699141,9014232273579.90099153%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.943%0.696B+-0.131C0.298

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
149.20.056C+66.1-0.266C83.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
71.153%1.778%11549931,46231669080.461636161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.763%2.996M+-0.619D-0.886

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.60.775B++6.20.507B+2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.603%8.646%369199788,397330919442.53686432%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.669%0.526B+1.191B**0.822

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.90.705B++14.10.628B+19.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.662%80.719%369998818,2872855726.40525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.069%2.473A**0.899B*0.147

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.629B+1.90.408B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.063%14.149%36969917,2302423772.9839

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.566%1.407A-0.025C+0.21

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.601B+3.10.368C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Paragon Dynasty[AGON] Paragon Dynasty
VS outfit on Cobalt

Members: 26
112m356.2%581 (34.9k)504 (30.2k)3.30909220,89266,7533.7000992 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS9972246433.185%18.215%60403:2096

8% Combat Medic53% Engineer10% Heavy Assault20% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2014 3:23 PMApr 14th, 2017 5:54 PMJun 24th, 2018 12:30 AM (3h) (PST)Jun 22nd, 2018 5:45 PM (1d) (PST)Jun 22nd, 2018 4:44 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6191571,4620.9940.3000.1814.3720.2333380

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
97,1139,41887,6956018112621430,237

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3702.6h/154.3d 26,100 40,235 65,842 971.2k 2,113 8,899 51,748 359.6m

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,852
Deaths:1,672
KDR:1.706
Accuracy:35.971% A*
HSR:23.562% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A+
Kills:1,700
Deaths:982
KDR:1.731
Accuracy:31.722% A+
HSR:19.177% C+
Deimos VA29
A++
Kills:1,346
Deaths:702
KDR:1.917
Accuracy:81.295% A++
HSR:12.407% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
VE-LR Obelisk
A++
Kills:1,208
Deaths:148
KDR:8.162
Accuracy:48.794% A++
HSR:37.169% C**
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
Eclipse VE3A
B++
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B++
HSR:19.665% C++
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D*
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NSX Tanto
M++
Kills:1,168
Deaths:261
KDR:4.475
Accuracy:43.006% M++
HSR:28.168% B+
NS-11C
A+
Kills:1,166
Deaths:708
KDR:1.647
Accuracy:30.926% A+
HSR:20.326% C**
Phobos VX86
A++
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A++
Eidolon VE33
A*
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:39.597% A*
HSR:26.057% C++
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
Serpent VE92
A+
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A+
HSR:14.681% D-
Revenant
M+
Kills:1,152
Deaths:300
KDR:3.840
Accuracy:50.081% M+
HSR:26.129% C
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
Kills:29,438
Deaths (as Engineer):13,659
Deaths (to Engineers):15,120
KDR:2.15521
Kill Difference:15,779
Playtime:1,970.187 hours
Usage:53%
Score:66.933m
Score/min:566
Accuracy (listed only):45.579%
HSR (listed only):19.933%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:5,422
Deaths:1,705
KDR:3.180
Accuracy:33.511% A++
HSR:30.395% C++
Flare VE6
A++
Kills:2,108
Deaths:920
KDR:2.291
Accuracy:30.885% A++
HSR:27.609% B+
NS-15M2
A++
Kills:1,798
Deaths:485
KDR:3.707
Accuracy:32.590% A++
HSR:28.699% B+
Orion VS54
A*
Kills:1,529
Deaths:729
KDR:2.097
Accuracy:29.963% A*
HSR:24.460% C+
VE-H Maw
A*
Kills:1,341
Deaths:324
KDR:4.139
Accuracy:37.826% A*
HSR:27.293% C++
Pulsar LSW
A++
Kills:1,340
Deaths:482
KDR:2.780
Accuracy:31.663% A++
HSR:24.851% C*
Ursa
A++
Kills:1,227
Deaths:456
KDR:2.691
Accuracy:31.205% A++
HSR:31.377% B**
Lasher X2 AE
B*
Kills:1,221
Deaths:762
KDR:1.602
Accuracy:35.828% B*
HSR:2.867% C-
SVA-88
A++
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:31.581% A++
HSR:25.883% C++
VX29 Polaris
A
Kills:1,178
Deaths:485
KDR:2.429
Accuracy:29.433% A
HSR:23.514% C++
NSX Naginata
A**
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:34.314% A**
HSR:27.241% C+
Lasher X2
B++
Kills:1,154
Deaths:789
KDR:1.463
Accuracy:30.246% B++
HSR:3.120% C-
NS-15M AE
A
Kills:1,151
Deaths:393
KDR:2.929
Accuracy:31.549% A
HSR:23.545% C
Kills:21,846
Deaths (as Heavy Assault):8,416
Deaths (to Heavy Assaults):16,424
KDR:2.59577
Kill Difference:13,430
Playtime:385.420 hours
Usage:10%
Score:10.459m
Score/min:452
Accuracy (listed only):32.353%
HSR (listed only):23.143%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,852
Deaths:1,672
KDR:1.706
Accuracy:35.971% A*
HSR:23.562% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A+
Kills:1,700
Deaths:982
KDR:1.731
Accuracy:31.722% A+
HSR:19.177% C+
NS-7 PDW
M++
Kills:1,649
Deaths:376
KDR:4.386
Accuracy:41.391% M++
HSR:21.589% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Deimos VA29
A++
Kills:1,346
Deaths:702
KDR:1.917
Accuracy:81.295% A++
HSR:12.407% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
Eclipse VE3A
B++
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B++
HSR:19.665% C++
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D*
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NSX Tanto
M++
Kills:1,168
Deaths:261
KDR:4.475
Accuracy:43.006% M++
HSR:28.168% B+
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
NS-11C
A+
Kills:1,166
Deaths:708
KDR:1.647
Accuracy:30.926% A+
HSR:20.326% C**
Eridani SX5-AE
A*
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% A*
HSR:19.724% D
Phobos VX86
A++
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A++
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% B
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
Serpent VE92
A+
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A+
HSR:14.681% D-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:35,996
Deaths (as Light Assault):14,905
Deaths (to Light Assaults):13,580
KDR:2.41503
Kill Difference:21,091
Playtime:290.303 hours
Usage:8%
Score:7.412m
Score/min:426
Accuracy (listed only):45.231%
HSR (listed only):19.271%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
A++
Kills:6,298
Deaths:464
KDR:13.573
Accuracy:54.407% A++
HSR:97.618% B**
NS-44 Commissioner AE
A++
Kills:4,732
Deaths:2,758
KDR:1.716
Accuracy:55.583% A++
HSR:19.675% D
Ghost
A**
Kills:3,241
Deaths:826
KDR:3.924
Accuracy:55.077% A**
HSR:78.001% B**
V10
A++
Kills:1,751
Deaths:372
KDR:4.707
Accuracy:52.495% A++
HSR:75.785% C+
Nyx VX31
M*
Kills:1,701
Deaths:296
KDR:5.747
Accuracy:54.600% M*
HSR:24.162% D
NS-7 PDW
M++
Kills:1,649
Deaths:376
KDR:4.386
Accuracy:41.391% M++
HSR:21.589% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
NS-44 Commissioner
A*
Kills:1,389
Deaths:809
KDR:1.717
Accuracy:53.066% A*
HSR:16.631% D
NS-357 Underboss
A++
Kills:1,232
Deaths:661
KDR:1.864
Accuracy:50.171% A++
HSR:11.932% D*
Artemis VX26
A++
Kills:1,193
Deaths:400
KDR:2.983
Accuracy:35.499% A++
HSR:27.997% B*
NS-45 Pilot
M++
Kills:1,192
Deaths:219
KDR:5.443
Accuracy:51.817% M++
HSR:25.420% C+
NS-30 Vandal
M**
Kills:1,187
Deaths:278
KDR:4.270
Accuracy:54.312% M**
HSR:20.809% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Manticore SX40
M**
Kills:1,181
Deaths:249
KDR:4.743
Accuracy:53.804% M**
HSR:26.164% B++
NS-61 Emissary
M*
Kills:1,181
Deaths:290
KDR:4.072
Accuracy:48.839% M*
HSR:19.898% B+
Spiker
M+
Kills:1,179
Deaths:297
KDR:3.970
Accuracy:49.025% M+
HSR:31.891% A++
XM98
A*
Kills:1,177
Deaths:502
KDR:2.345
Accuracy:51.173% A*
HSR:75.106% C++
NS-44L Blackhand
M
Kills:1,175
Deaths:181
KDR:6.492
Accuracy:65.335% M
HSR:36.681% C
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
Parallax VX3
A++
Kills:1,170
Deaths:337
KDR:3.472
Accuracy:50.097% A++
HSR:80.342% B
Parallax VX3-AE
A*
Kills:1,169
Deaths:170
KDR:6.876
Accuracy:57.482% A*
HSR:83.576% C**
Parsec VX3-A
B**
Kills:1,167
Deaths:323
KDR:3.613
Accuracy:47.995% B**
HSR:70.523% D*
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
Phantom VA23
A**
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:50.488% A**
HSR:21.478% D-
Cerberus
A*
Kills:1,164
Deaths:498
KDR:2.337
Accuracy:45.619% A*
HSR:25.086% B+
NSX Tomoe
M+
Kills:1,162
Deaths:290
KDR:4.007
Accuracy:42.574% M+
HSR:32.874% C
Beamer VS3-FB
A+
Kills:1,162
Deaths:655
KDR:1.774
Accuracy:41.080% A+
HSR:17.298% D--
Eridani SX5-AE
A*
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% A*
HSR:19.724% D
The Immortal
A
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:43.769% A
HSR:25.926% C+
VA39 Spectre
A*
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:44.938% A*
HSR:24.914% D*
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% B
Phaseshift VX-S
A+
Kills:1,154
Deaths:220
KDR:5.245
Accuracy:46.752% A+
HSR:73.224% C+
Beamer VS3
B**
Kills:1,152
Deaths:809
KDR:1.424
Accuracy:34.770% B**
HSR:13.976% D--
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
NS-AM7 Archer
A+
Kills:212
Deaths:156
KDR:1.359
Accuracy:68.752% A+
HSR:18.868% C++
Kills:52,883
Deaths (as Infiltrator):15,799
Deaths (to Infiltrators):9,839
KDR:3.34724
Kill Difference:37,084
Playtime:746.460 hours
Usage:20%
Score:18.700m
Score/min:418
Accuracy (listed only):49.043%
HSR (listed only):35.628%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A++
Kills:1,979
Deaths:947
KDR:2.090
Accuracy:33.090% A++
HSR:23.295% C
NS-7 PDW
M++
Kills:1,649
Deaths:376
KDR:4.386
Accuracy:41.391% M++
HSR:21.589% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Deimos VA29
A++
Kills:1,346
Deaths:702
KDR:1.917
Accuracy:81.295% A++
HSR:12.407% D
Darkstar
B++
Kills:1,229
Deaths:651
KDR:1.888
Accuracy:29.983% B++
HSR:22.376% C+
Pulsar VS1
A++
Kills:1,227
Deaths:769
KDR:1.596
Accuracy:31.539% A++
HSR:18.093% C
NS-11A
A++
Kills:1,217
Deaths:590
KDR:2.063
Accuracy:32.778% A++
HSR:21.611% C++
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Corvus VA55
A++
Kills:1,212
Deaths:656
KDR:1.848
Accuracy:31.965% A++
HSR:23.432% C++
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
NSX Yumi
M+
Kills:1,184
Deaths:320
KDR:3.700
Accuracy:39.908% M+
HSR:32.264% B++
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% C--
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
H-V45
B**
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:29.277% B**
HSR:17.672% C
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D*
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% A
Equinox VE2 Burst
M+
Kills:1,166
Deaths:400
KDR:2.915
Accuracy:41.808% M+
HSR:24.100% C
Eridani SX5-AE
A*
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% A*
HSR:19.724% D
CME
A
Kills:1,161
Deaths:739
KDR:1.571
Accuracy:31.978% A
HSR:24.203% C**
Equinox VE2
A
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:31.647% A
HSR:21.103% C++
Phobos VX86
A++
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A++
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% B
H-V45 AE
A*
Kills:1,159
Deaths:420
KDR:2.760
Accuracy:38.713% A*
HSR:25.280% C+
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:33,562
Deaths (as Combat Medic):13,034
Deaths (to Combat Medics):6,621
KDR:2.57496
Kill Difference:20,528
Playtime:278.376 hours
Usage:8%
Score:7.536m
Score/min:451
Accuracy (listed only):44.925%
HSR (listed only):19.808%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:1,187
Deaths:340
KDR:3.491
Accuracy:25.095% A++
HSR:25.442% B**
Quasar VM1
A*
Kills:1,166
Deaths:358
KDR:3.257
Accuracy:25.423% A*
HSR:24.100% A
Blueshift VM5
A+
Kills:187
Deaths:45
KDR:4.156
Accuracy:26.287% A+
HSR:19.251% C
Blueshift VM5
A+
Kills:171
Deaths:45
KDR:3.800
Accuracy:25.352% A+
HSR:19.883% C+
Comet VM2
A*
Kills:91
Deaths:65
KDR:1.400
Accuracy:59.784% A*
HSR:3.297% C--
Comet VM2
A*
Kills:72
Deaths:47
KDR:1.532
Accuracy:63.228% A*
HSR:6.944% B**
Kills:2,874
Deaths (as MAX Suit):450
Deaths (to MAX Suits):2,605
KDR:6.38667
Kill Difference:2,424
Playtime:30.428 hours
Usage:1%
Score:0.914m
Score/min:500
Accuracy (listed only):37.528%
HSR (listed only):16.486%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:26,009
V. Kills:19,390 134%
Deaths:5,215
KDR:4.987
Accuracy:42.298% A++
KPH:40.300 M++
VKPH:30.100 M*
Hornet Missiles
A*
Kills:14,746
V. Kills:7,038 209%
Deaths:922
KDR:15.994
Accuracy:79.980% A*
KPH:136.300 A++
VKPH:65 B**
Light PPA
S
Kills:5,197
V. Kills:566 N/A
Deaths:322
KDR:16.140
Accuracy:51.851% A+
KPH:144.200 M*
VKPH:15.700 S
Maelstrom Turbo Laser
M**
Kills:3,318
V. Kills:2,375 140%
Deaths:624
KDR:5.317
Accuracy:44.601% A*
KPH:51.800 M**
VKPH:37.100 M**
Dual Photon Pods
A
Kills:2,900
V. Kills:793 365%
Deaths:241
KDR:12.033
Accuracy:72.613% A**
KPH:127.200 B**
VKPH:34.800 A
Antares LC
M++
Kills:613
V. Kills:622 98%
Deaths:120
KDR:5.108
Accuracy:44.811% A*
KPH:39.600 A++
VKPH:40.200 M++
Photon A2A Missile Pods
S
Kills:119
V. Kills:67 175%
Deaths:3
KDR:39.667
Accuracy:88.042% A
KPH:392.300 S
VKPH:220.900 S
Kills:52,902 (35,137 + 0)
Deaths:7,447
KDR:7.104
VKDR:4.143
Vehicle Kills:30,851
Kill Difference:45,455
Playtime:892.029 hours
Usage:24%
Score:25.019m
Score/min:467
Piloting Accuracy:44.811%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M
Kills:4,247
V. Kills:3,129 136%
Deaths:1,335
KDR:3.181
Accuracy:64.446% A*
KPH:20.600 M
VKPH:15.200 A+
C150 Dalton
M**
Kills:353
V. Kills:294 120%
Deaths:38
KDR:9.289
Accuracy:48.062% B*
KPH:81.200 M*
VKPH:67.700 M**
L-24R Spur
B++
Kills:244
V. Kills:8 N/A
Deaths:31
KDR:7.871
Accuracy:43.937% B++
KPH:35.200 B+
VKPH:1.200 C
L-30R Vektor
S
Kills:230
V. Kills:1,037 22%
Deaths:57
KDR:4.035
Accuracy:73.669% A*
KPH:22.500 A
VKPH:101.400 S
L105 Zephyr
S
Kills:162
V. Kills:33 476%
Deaths:8
KDR:20.250
Accuracy:70.469% M*
KPH:198.800 S
VKPH:40.500 S
AP30 Shredder
A*
Kills:90
V. Kills:53 167%
Deaths:11
KDR:8.182
Accuracy:35.033% C++
KPH:63.600 A*
VKPH:37.500 A++
Kills:5,326 (4,721 + 605)
Deaths:1,480
KDR:3.599
VKDR:3.077
Vehicle Kills:4,554
Kill Difference:3,846
Playtime:229.766 hours
Usage:6%
Score:4.056m
Score/min:294
Piloting Accuracy:73.669%
Gunner Accuracy:35.033%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:204
V. Kills:167 121%
Deaths:32
KDR:6.375
Accuracy:71.375% A++
KPH:44.100 A++
VKPH:36.100 M*
C75 Viper
S
Kills:158
V. Kills:53 293%
Deaths:36
KDR:4.389
Accuracy:67.470% M++
KPH:63.600 A++
VKPH:21.300 S
Kills:362 (362 + 0)
Deaths:68
KDR:5.324
VKDR:3.235
Vehicle Kills:220
Kill Difference:294
Playtime:7.110 hours
Usage:0%
Score:0.329m
Score/min:771
Driving Accuracy:67.470%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M
Kills:963
V. Kills:617 156%
Deaths:178
KDR:5.410
Accuracy:72.295% A**
KPH:41.900 A*
VKPH:26.900 M
Aphelion VEX-4
A
Kills:238
V. Kills:125 189%
Deaths:33
KDR:7.212
Accuracy:38.114% B+
KPH:41.600 A
VKPH:21.800 B+
E540 Halberd
A*
Kills:199
V. Kills:100 197%
Deaths:26
KDR:7.654
Accuracy:56.780% B**
KPH:51 A*
VKPH:25.700 A
Saron HRB
A++
Kills:165
V. Kills:101 162%
Deaths:42
KDR:3.929
Accuracy:57.698% A++
KPH:30.700 B++
VKPH:18.800 B+
Supernova PC
S
Kills:137
V. Kills:57 236%
Deaths:42
KDR:3.262
Accuracy:76.059% M++
KPH:47.800 M
VKPH:19.900 S
Kills:1,702 (1,100 + 602)
Deaths:321
KDR:5.302
VKDR:3.115
Vehicle Kills:1,000
Kill Difference:1,381
Playtime:40.820 hours
Usage:1%
Score:1.320m
Score/min:539
Driving Accuracy:76.059%
Gunner Accuracy:57.698%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:7,710
V. Kills:5,245 147%
Deaths:1,014
KDR:7.604
Accuracy:51.923% B*
KPH:67.300 A++
VKPH:45.800 A+
M12 Kobalt-H
A
Kills:1,768
V. Kills:41 N/A
Deaths:66
KDR:26.788
Accuracy:29.368% A
KPH:189.100 B**
VKPH:4.400 C
Proton II PPA-H
A*
Kills:1,108
V. Kills:45 N/A
Deaths:55
KDR:20.146
Accuracy:54.770% A*
KPH:182.200 A++
VKPH:7.400 B
M40 Fury-H
A
Kills:1,027
V. Kills:138 N/A
Deaths:98
KDR:10.480
Accuracy:53.807% A
KPH:109.900 B+
VKPH:14.800 C++
Saron HRB-H
B**
Kills:376
V. Kills:293 128%
Deaths:82
KDR:4.585
Accuracy:70.955% A++
KPH:46.500 B+
VKPH:36.200 B**
E540 Halberd-H
A++
Kills:332
V. Kills:173 191%
Deaths:25
KDR:13.280
Accuracy:68.600% A
KPH:70.900 A+
VKPH:37 A++
Kills:12,321 (0 + 12,321)
Deaths:1,340
KDR:9.195
VKDR:4.429
Vehicle Kills:5,935
Kill Difference:10,981
Playtime:152.059 hours
Usage:4%
Score:5.025m
Score/min:551
Driving Accuracy:N/A%
Gunner Accuracy:68.600%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,067
V. Kills:261 407%
Deaths:73
KDR:14.616
Accuracy:57.241% A*
KPH:131.400 M**
VKPH:32.100 S
M12 Kobalt
S
Kills:627
V. Kills:12 N/A
Deaths:24
KDR:26.125
Accuracy:31.406% M
KPH:232.700 S
VKPH:4.500 B++
M12 Kobalt
M++
Kills:611
V. Kills:32 N/A
Deaths:25
KDR:24.440
Accuracy:29.596% A**
KPH:175.900 M++
VKPH:9.200 M
M40 Fury
A
Kills:185
V. Kills:39 463%
Deaths:21
KDR:8.810
Accuracy:44.473% B*
KPH:84.900 A
VKPH:17.900 B**
M20 Basilisk
A
Kills:102
V. Kills:39 255%
Deaths:12
KDR:8.500
Accuracy:57.685% A*
KPH:32.500 A
VKPH:12.400 A
M20 Basilisk
M++
Kills:86
V. Kills:31 269%
Deaths:19
KDR:4.526
Accuracy:51.994% A+
KPH:56.800 M++
VKPH:20.500 A++
M60-G Bulldog
A*
Kills:65
V. Kills:9 N/A
Deaths:10
KDR:6.500
Accuracy:50.739% A++
KPH:64.200 A*
VKPH:8.900 B++
G30 Walker
M++
Kills:53
V. Kills:41 126%
Deaths:6
KDR:8.833
Accuracy:42.767% A*
KPH:34.100 M
VKPH:26.300 M++
G40-F Ranger
S
Kills:53
V. Kills:47 110%
Deaths:3
KDR:17.667
Accuracy:54.673% M++
KPH:72.300 S
VKPH:64.100 S
Kills:2,849 (0 + 2,849)
Deaths:193
KDR:14.762
VKDR:2.648
Vehicle Kills:511
Kill Difference:2,656
Playtime:24.417 hours
Usage:1%
Score:0.874m
Score/min:597
Driving Accuracy:N/A%
Gunner Accuracy:54.673%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:134
V. Kills:4 N/A
Deaths:58
KDR:2.310
Accuracy:55.071% A+
KPH:37.700 C-
VKPH:1.100 D
M40 Fury-F
C
Kills:122
V. Kills:49 244%
Deaths:173
KDR:0.705
Accuracy:58.487% B*
KPH:11.700 D
VKPH:4.700 C
Kills:256 (256 + 0)
Deaths:231
KDR:1.108
VKDR:0.229
Vehicle Kills:53
Kill Difference:25
Playtime:13.956 hours
Usage:0%
Score:0.087m
Score/min:104
Driving Accuracy:58.487%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Hellion G20
M**
Kills:97
V. Kills:49 194%
Deaths:6
KDR:16.167
Accuracy:40.532% C+
KPH:79.200 M**
VKPH:40 A++
M20 Wyvern
B++
Kills:89
V. Kills:58 151%
Deaths:11
KDR:8.091
Accuracy:42.419% B+
KPH:34.100 B+
VKPH:22.200 B++
Pelter Rocket Pod
M++
Kills:89
V. Kills:42 207%
Deaths:6
KDR:14.833
Accuracy:50.109% B+
KPH:112.100 A++
VKPH:52.900 M++
Kills:275 (0 + 275)
Deaths:23
KDR:11.957
VKDR:6.478
Vehicle Kills:149
Kill Difference:252
Playtime:4.630 hours
Usage:0%
Score:0.124m
Score/min:445
Piloting Accuracy:N/A%
Gunner Accuracy:50.109%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 45,39926,0095,2154.987B**1.6842.298%A++1.669%C--40.3M++30.1M*391645.1h85.8B++202.8B**
Hornet Missiles 21,78414,74692215.993A*12.6879.98%A*1.811%C++136.3A++65B**853108.2h7.6B9.5B++
Aphelion VEX-4H 12,9557,7101,0147.604B+4.2951.923%B*3.476%C*67.3A++45.8A+582114.5h40.8B++78.7B*
NSX Daimyo 6,3046,29846413.573M*10.2654.407%A++97.618%B**144.4M*N/A33143.6h1.8B**3.2A
Betelgeuse 54-A 5,4855,4221,7053.18C++0.1333.511%A++30.395%C++87.7B*1B**25961.8h9.9B+29.7B**
Light PPA 5,7635,19732216.14A12.8351.851%A+1.097%C144.4M*15.7S49536h11.1B+21.5B+
NS-44 Commissioner AE 4,8274,7322,7581.716B+1.5955.583%A++19.675%D58C++1.2B**14681.6h3.4C++6.2B++
CAS30 Tank Buster 7,3764,2471,3353.181A+0.1364.446%A*1.036%C20.6M15.2A+178206h44B+68.2B*
Maelstrom Turbo Laser 5,6933,3186245.317A2.0144.601%A*1.507%D51.8M**37.1M**48464.1h60.4B*135.5B**
Ghost 3,2583,2418263.924B+0.6155.077%A**78.001%B**75A++N/A21543.2h1.7B**3A
Dual Photon Pods 3,6932,90024112.033B**8.7272.613%A**1.448%C++127.2B**34.8A65322.8h17B++23.5B*
Pulsar C 2,9082,8521,6721.706B1.6035.971%A*23.562%C++29.3C++N/A9697.3h11.5C+32.1B++
Solstice VE3 2,3592,3101,7961.286B*2.0230.631%A+19.481%C+25.2B+N/A9591.7h13.3B+43.4B++
C-4 3,2652,2181,1101.998B+1.3129.6%B*N/A142.2A+67.1M117715.6h1.4C**4.7B+
Flare VE6 2,1342,1089202.291B**1.0230.885%A++27.609%B+71AN/A20529.7h9.3B++30.1B++
Terminus VX-9 1,9981,9799472.09B+1.2233.09%A++23.295%C75.8A++N/A18926.1h10.5B++31.6B*
NS-15M2 1,8171,7984853.707A0.4032.59%A++28.699%B+97.2A*1A+30218.5h9.6B**29.5B*
Tank Mine 3,3241,7726352.791C*0.5238.359%BN/A170.4A+149.2M+200410.4h1.9C++4.9B*
M12 Kobalt-H 1,8091,7686626.788B23.4829.368%A19.287%B+188.1B**4.4C4269.4h11.2B*38.1B*
V10 1,7561,7513724.707B++1.4052.495%A++75.785%C+82.6MN/A17721.2h1.7B**3.2B**
Nyx VX31 1,7121,7012965.747A++2.4454.6%M*24.162%D126.9M**N/A27213.4h4.3B++7.9A
VX6-7 1,7361,7009821.731B+1.5831.722%A+19.177%C+38.7BN/A9843.9h12.5C*39.6B+
NS-7 PDW 1,6711,6493764.386S1.0841.391%M++21.589%B++123.1S1.6S33913.4h11.2B*27B**
Orion VS54 1,5581,5297292.097B+1.2129.963%A*24.46%C+70.5A++1.3M++32121.7h11.1B++37.1C**
Skorpios 1,4491,4353024.752A*1.4442.09%M**20.488%C+132.9M**1.3M28610.8h10.2B+24.3A
NS-44 Commissioner 1,3971,3898091.717B++1.5953.066%A*16.631%D125.1M**N/A36611.1h2.9B**5.5B**
Deimos VA29 1,3531,3467021.917B++1.3981.295%A++12.407%D77.8A+N/A18317.3h1.8B**2.2B*
VE-H Maw 1,3731,3413244.139A+0.8337.826%A*27.293%C++115.6A*2.8S42511.6h9.7B+25.6B*
Pulsar LSW 1,3571,3404822.78B**0.5331.663%A++24.851%C*101.5A**1.3A**28813.2h10.2B*32.2B*
Hunter QCX 1,3751,3389941.346B**1.9662.022%A26.981%C+35.6A++1C10737.6h3.6C**5.8B+
Zenith VX-5 1,2711,2493793.296A*0.0141.324%M*21.537%C++100.7M++1.8M**25912.4h11.3B+27.2B**
NS-357 Underboss 1,2381,2326611.864B**1.4550.171%A++11.932%D*120.8M++N/A38010.2h3.5B*6.9B*
Darkstar 1,2371,2296511.888C**1.4229.983%B++22.376%C+56.1B+N/A13621.9h11.7B+39B++
Pulsar VS1 1,2361,2277691.596B++1.7131.539%A++18.093%C53.1A++N/A17723.1h13.2B+41.8B**
Ursa 1,2371,2274562.691A++0.6231.205%A++31.377%B**84.6A*N/A36714.5h9.1B*29.1B*
Lasher X2 AE 1,2421,2217621.602C**1.7135.828%B*2.867%C-74.9A++1.3B+16116.3h13.2A36.7B*
NS-11A 1,2271,2175902.063B+1.2532.778%A++21.611%C++61.2A+N/A15219.9h11.8B++36B**
SVA-88 1,2321,2175272.309C**1.0031.581%A++25.883%C++85.1A++1A++25314.3h10.1B++31.9B*
NS Baron G5 1,2221,2144902.478A++0.8353.664%B**16.886%B+80.4A**N/A19115.1h3.7B*6.8C+
Corvus VA55 1,2201,2126561.848B*1.4631.965%A++23.432%C++52.9B**N/A14322.9h9.8B**30.6B**
VE-LR Obelisk 1,2371,2081488.162M4.8548.794%A++37.169%C**140.5M++3.4S2848.6h4.4B++8.9B**
Chaos 1,2181,2034882.465B*0.8461.768%A12.219%D99.4A*1.2A+21412.1h3.5B*5.6B**
Eclipse VE3A 1,2231,1957381.619C**1.6929.485%B++19.665%C++46.5B1.1B*11225.7h11.4C**38.6B+
Artemis VX26 1,2011,1934002.983A0.3335.499%A++27.997%B*100.3M**N/A32411.9h9.3B**26.2B**
NS-45 Pilot 1,2111,1922195.443M*2.1351.817%M++25.42%C+91.7A1.5A+25313h7.1C*13.7B**
NSX-P Tanto 1,2151,1881597.472S4.1642.954%M*29.209%B+144.9S3.3M6168.2h9.9B**23.1A
Quasar VM1 1,1961,1873403.491B+0.1825.095%A++25.442%B**59.9A*N/A15519.8h11.3B++44.9B*
NS-30 Vandal 1,1981,1872784.27A+0.9654.312%M**20.809%D115.2M**1.1A*26810.3h4.5B**8.2A
VE-S Canis 1,2041,1861906.242S2.9348.698%M*30.101%B**146.4M++2.2M**3388.1h8.6B*17.7B**
NSX Yumi 1,2091,1843203.7A++0.3939.908%M+32.264%B++97M+2C**25112.2h9.3B**23.2A
Pandora VX25 1,2031,1822235.3S1.9956.81%A++12.944%C--140.7S2.5S3198.4h3.6B++6.3B**
Manticore SX40 1,1981,1812494.743M**1.4353.804%M**26.164%B++86.2M+1.2A++18113.7h6.9B+12.9A
NS-61 Emissary 1,2021,1812904.072S0.7648.839%M*19.898%B+100.1M**1.8M++23911.8h11B+22.5B**
Damascus Edge 1,1891,18010,7550.11A++3.2053.539%A++N/A2.7B+N/A7433.1h1.5B**2.7B++
Thanatos VE70 1,1951,1807751.523B++1.7957.591%A++10.848%D--54.1A+N/A17521.8h3.9B++6.7B**
Spiker 1,1971,1792973.97M+0.6649.025%M+31.891%A++81.9A*1.3B+27714.4h7.9B+16.1B*
VX29 Polaris 1,1841,1784852.429A0.8829.433%A23.514%C++70.1B**N/A17816.8h10.3B++35B++
XM98 1,1841,1775022.345C++0.9651.173%A*75.106%C++57.4A++N/A13620.5h1.8B**3.4B**
H-V45 1,1931,1776891.708B1.6029.277%B**17.672%C56.9AN/A15420.7h11.2B*38.3B*
NS-44L Blackhand 1,1821,1751816.492S3.1865.335%M36.681%C83.3M**N/A22514.1h3B**4.6B**
NSX Tengu 1,1821,1712474.741M*1.4356.784%M+13.493%D*141.1S1.3A*3018.3h9.6B*16.9B**
Parallax VX3 1,1781,1703373.472C++0.1650.097%A++80.342%B66.1A**N/A15617.7h1.5A3.1B**
NS Baron G5AE 1,1781,1695502.125B++1.1864.867%A++8.041%D*88.6A++N/A19313.2h3.6B*5.6C+
Parallax VX3-AE 1,1711,1691706.876B*3.5757.482%A*83.576%C**97.4A++N/A22112h1.6B*2.8B**
Solstice SF 1,1861,1694252.751A++0.5633.36%A++21.044%B++67.6M++1A15217.3h10.4B31.2B*
NSX Tanto 1,1951,1682614.475M*1.1743.006%M++28.168%B+124.3M**2.9S2819.4h11.3B++26.3B**
Auraxium Force-Blade 1,1711,16711,5930.101A+3.2158.356%A*N/A2.4B++N/A6493.2h1.5B**2.5B*
Parsec VX3-A 1,1741,1673233.613C-0.3047.995%B**70.523%D*61.7B+N/A13718.9h1.7B+3.5B*
Quasar VM1 1,1791,1663583.257B**0.0525.423%A*24.1%A57.4M++N/A17220.3h11.8B*46.3B++
Sirius SX12 1,1781,1662724.287M0.9840.937%M*24.957%A129.6S1.3M**3909h11.5B*28.2B**
Equinox VE2 Burst 1,1871,1664002.915B++0.3941.808%M+24.1%C87A+1.6M19513.4h11B++26.4B**
NS-11C 1,1791,1667081.647B*1.6630.926%A+20.326%C**52.3A+N/A14822.3h11.2B*36.1B*
Auraxium Slasher 1,1671,1655,2410.222S3.0961.437%A*N/A4.6B+N/A12255.8h1.5B**2.5B+
Phantom VA23 1,1721,1644762.445B+0.8650.488%A**21.478%D-74.6A+N/A16915.6h3.7B*7.4B**
Cerberus 1,1691,1644982.337A0.9745.619%A*25.086%B+64.7AN/A13618h5.5B+12.1B**
NSX Tomoe 1,1901,1622904.007A0.7042.574%M+32.874%C115M*2.8S36810.1h12B++28.2B**
Beamer VS3-FB 1,1701,1626551.774B+1.5441.08%A+17.298%D--57.5C**N/A11420.2h8.1C++19.8B++
Eridani SX5-AE 1,1711,1613353.466A++0.1642.025%A*19.724%D89.3B**N/A22113h10B23.7B*
CME 1,1811,1617391.571C*1.7431.978%A24.203%C**53.8B**N/A11921.6h12.3B+38.5B++
Force-Blade 1,1781,16126,6270.044B++3.2751.693%A++N/A1.3BN/A3862.3h2B+3.8B+
The Immortal 1,1681,1615851.985B++1.3243.769%A25.926%C+60.5BN/A18119.2h8.2C++18.8B++
Equinox VE2 1,1711,1615032.308B**1.0031.647%A21.103%C++74.9A+N/A23915.5h10.6B++33.5B*
Phobos VX86 1,1661,1605452.128B+1.1859.588%C++25.259%A++75.8AN/A19215.3h2.2B+3.7B+
VA39 Spectre 1,1711,1605022.311B++1.0044.938%A*24.914%D*70.3M*N/A17716.5h3.6A8A
NSX Naginata 1,1751,1603593.231A++0.0834.314%A**27.241%C+109.4M+1.4A+25410.6h9.6B++28.1B*
Eidolon VE33 1,1721,1594822.405B**0.9039.597%A*26.057%C++81M*N/A20714.3h5.9B**14.9B**
Eridani SX5 1,1701,1592454.731M**1.4243.406%M*20.966%B130.2S1.2M+3328.9h10.1B++23.4B*
H-V45 AE 1,1791,1594202.76B*0.5538.713%A*25.28%C+86.5A1.5B24013.4h11B+28.4B*
Nova 1,1721,1594012.89A0.4247.725%C*11.648%D82.8A*N/A19814h3.5B++7.4B++
Serpent VE92 1,1661,1586981.659B+1.6529.954%A+14.681%D-50.1B**N/A16723.1h11.5B+38.4B++
Lasher X2 1,1721,1547891.463B*1.8530.246%B++3.12%C-52.2A+N/A18222.1h15.6B*51.7B++
Phaseshift VX-S 1,1631,1542205.245B**1.9446.752%A+73.224%C+64.8A*N/A28417.8h2.3B+4.9B++
Beamer VS3 1,1701,1528091.424B*1.8934.77%B**13.976%D--67A*1B++18017.2h7.6B+21.9C**
Revenant 1,1601,1523003.84B++0.5350.081%M+26.129%C99.3A*N/A21811.6h5.6B*11.2A
Solstice Burst 1,1671,1517371.562C++1.7531.615%B**22.068%C50.7B+N/A12722.7h12.1B+38.4B+
NS-15M AE 1,1611,1513932.929B+0.3831.549%A23.545%C97.5A+N/A22511.8h10.2B+32.4B++
MKV Suppressed 1,1631,1502095.502S2.1941.643%M++19.826%C++129.2S1.5S5938.9h11.3B++27.2B*
Proton II PPA-H 1,1531,1085520.145B+16.8454.77%A*N/A181.6A++7.4B5526.1h6.9B*12.7B**
M40 Fury 1,3281,0677314.616A+11.3157.241%A*1.593%C+131.7M**32.2S6568.1h12.5C*21.9B*
M40 Fury-H 1,1651,0279810.48C+7.1753.807%A1.266%C+110.4B+14.8C++3719.3h8.3C++15.4B+
Supernova FPC 1,5809631785.41C++2.1072.295%A**1.973%C--41.9A*26.8M51523h4.7B+6.5B**
S1 1,2107035611.253B*2.0671.663%A++1.991%D42.6A+30.7M54616.5h6.7C+9.4B+
M12 Kobalt 6396272426.125A+22.8231.406%M27.751%A*232.2S4.4B++7142.7h11.4A36.2B**
Antares LC 1,2356131205.108A++1.8044.811%A*2.447%C*39.5A++40.1M++48115.5h118.5C**264.4B+
M12 Kobalt 6436112524.44B+21.1329.596%A**21.768%B*174.6M++9.1M5173.5h15.2B+51.3B++
MANA Anti-Vehicle Turret 1,1234992861.745C--1.5680.53%C**1.603%D--4990A*6240S2832980.1h11.9C*14.8B
Spear Anti-Vehicle Phalanx Turret 7804743613.167B**9.8665.362%A*2.743%D89.4M++57.7M*8485.3h6.8B+10.4B**
Lancer VS22 9594593771.218B*2.0966.598%B++N/A21.7A23.6A++33021.2h12B++18B++
Frag Grenade 4114081408N/A404.6947.567%C**N/A510C++3.8C22790.8h3.2B+6.8B+
Saron HRB-H 669376824.585C+1.2870.955%A++N/A46.4B+36.2B**4718.1h24.6C++34.6B++
Lumine Edge 3753741971.898S1.4142.903%A+17.647%C*64.5SN/A1565.8h1.1B++2.5B+
C150 Dalton 647353389.289B*5.9848.062%B*1.416%B+82.1M*68.4M**43704.3h3.6B+7.5B**
E540 Halberd-H 5053322513.28B+9.9768.6%AN/A70.6A+36.8A++5284.7h4.4B*6.4A
L-24R Spur 252244317.871A4.5643.937%B++3.689%B**35.4B+1.2C886.9h18.3B+41.7B+
Aphelion VEX-4 363238337.212B*3.9038.114%B+3.782%C+41.8A21.9B+4645.7h41.1B++107.8B*
L-30R Vektor 1,267230574.035A*0.7373.669%A*N/A22.5A101.7S40710.2h189.4C257.1C*
Sticky Grenade 2182151215N/A211.6934.218%F-N/A537.5D-7.5C13690.4h2.4C+7D
NS-AM7 Archer 2812121561.359A**1.9568.752%A+18.868%C++15.1A++4.9A15714h13.9B+20.2B++
L100 Python AP 371204326.375B+3.0771.375%A++1.961%D44.3A++36.3M*7244.6h7.5C+10.5B+
E540 Halberd 299199267.654C+4.3456.78%B**1.508%D51A*25.6A7613.9h4.4B**7.7A
Blueshift VM5 191187454.156B*0.8526.287%A+19.251%C62.3A++1.3A*1963h14B+53.4B*
M40 Fury 224185218.81C*5.5044.473%B*1.081%D84.1A17.7B**6202.2h11.1C*25B++
Nemesis VSH9 3601792160.829C**2.4874.688%A++2.793%C+15.3C+15.5B+34411.7h10.4D-13.9C+
Blueshift VM5 174171453.8B++0.4925.352%A+19.883%C+57A++1A1993h14.8C**58.2B++
Saron HRB 266165423.929C+0.6257.698%A++N/A30.6B++18.7B+5385.4h22C++38.1B*
L105 Zephyr 195162820.25A16.9470.469%M*1.235%B+202.5S41.3S36140.8h4.9B*7A
C75 Viper 211158364.389C+1.0867.47%M++N/A63.2A++21.2S8592.5h14.2C+21B*
Proximity Mine 141140373.784C+0.4759.19%A++N/A233.3A*1.7C++9520.6h1.4A+2.3A++
Supernova PC 194137423.262C0.0576.059%M++1.46%D47.2M19.7S5722.9h5.2C++6.9B**
S12 Renegade 138134582.31C+1.0055.071%A+4.478%C37.2C-1.1D1243.6h3.5C+6.3B++
Icikill 1321327180.184A*3.1356.812%A++N/A3.1C+N/A1042.1h1.5B**2.6B++
M40 Fury-F 1711221730.705C2.6058.487%B*N/A11.7D4.7C9610.4h10.9C*18.6B+
Rocklet Rifle 262122641.906M1.4066.899%A+N/A45.2A51.9A*7682.7h27.5B++41.1B**
Photon A2A Missile Pods 186119339.667M*36.3688.042%AN/A396.7S223.3S37530.3h5.6A6.4A++
MANA Anti-Personnel Turret 116113482.354N/A0.9630.085%UN/A1130U30U3600100.1h26.2T*87T*
Anti-Vehicle Grenade 1601071107N/A103.6949.505%CN/A267.5C--132.5B+33190.4h6.1C+12.3C+
M60-A Bulldog 138107715.286A*11.9857.195%A*1.869%C++76.4A++22.1S18981.4h5.8C++10.2B**
M20 Basilisk 141102128.5M+5.1957.685%A*3.922%D32.9A12.6A4243.1h90.8C*157.4B*
Hellion G20 14697616.167S12.8640.532%C+2.062%F80.8S40.8A++4611.2h47.9B**118.2A+
Comet VM2 11791651.4B+1.9159.784%A*3.297%C--23.9A**6.8A3603.8h15.2B++25.4B*
AP30 Shredder 14390118.182C++4.8735.033%C++5.556%M++64.3A*37.9A++29921.4h49.9B**142.3B**
M20 Wyvern 14789118.091B*4.7842.419%B+1.124%D*34.2B+22.3B++3482.6h78C++183.8B+
Pelter Rocket Pod 13189614.833C*11.5250.109%B+N/A111.3A++52.5M++7360.8h23.3C+46.4C++
M20 Basilisk 11786194.526B**1.2251.994%A+4.651%C-57.3M++20.7A++5911.5h63.7B*122.4A
Aspis Anti-Aircraft Phalanx Turret 14883108.3A*4.9941.198%A**3.614%B**39.5S31M**9092.1h92.5A+224.6A
A30 Walker 12979145.643M**2.3334.179%A*1.266%C-32.9A+20.8A6472.4h96.9B*283.6B**
Comet VM2 9872471.532B+1.7863.228%A*6.944%B**21.2A++7.6A2763.4h18.6B++29.3B**
M60-G Bulldog 7465106.5B*3.1950.739%A++6.154%A*65A*9B++3671h4.8B**9.4A
The Slasher 6060680.882U2.4360.135%A++1.667%D--33.3M+N/A831.8h1.5B**2.5B++
Hyena Missile Launcher 9059511.8U8.4941.939%A++N/A49.2A**25.8A++6151.2h24.3A58A
G30 Walker 945368.833A**5.5242.767%A*1.887%D--33.1M25.6M++5561.6h171.9B*402A
G40-F Ranger 10053317.667S14.3654.673%M++N/A75.7S67.1S9650.7h78.3B**143.2A

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit261351,43735.2h
Medical Applicator21071,6436h
Nanite Revive Grenade01,3660.4h
Anti-Vehicle MANA Turret463,6162.8h
Blast Wall0550.3h
Motion Spotter10134,61014.6h
Spawn Beacon195,7043.2h
Xiphos Anti-Personnel Tower0510.2h
Hoplon Anti-Aircraft Phalanx Tower0570.2h
Repair Module01060.3h
AE Nano-Armor Kit1,9042,555,902254.4h
Skywall Shield Emitter0770.2h
NS-TMC-01 "His Regards"0910.1h
Structure Shield Module0760.2h
Turret AI Module01110.4h
AE Medical Applicator217110,8687.3h
VS Patriot Flare Gun11890.3h
NS Patriot Flare Gun0570.2h
Spitfire Auto-Turret1520.1h
VS Triumph Flare Gun0570h
Deconstruction Tool01,8420.2h
Cortium Silo1700.2h
Ammunition Package905,8062.6h
Medical Kit3,46116,47132.1h
Anti-Infantry MANA Turret43150.2h
WLT-Howler Mining Laser128,0404.7h
Lumifiber Rampart Wall0660.6h
Nano-Repair Grenade03720.1h
Recon Detection Device1650.2h

Check the help document for the dictionary if you want to learn more about words used here.


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