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Paragon TestMir954[PGON] TestMir954
VS BR 214

KDR: 3.39

Score: 128.9m

Last Seen: Jun 16th, 2019 1:47 PM
- OFFLINE - 784.1 hour(s)

Prestige 1, Battle Rank 100 (214 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Hornet Missiles NSX Daimyo Aphelion VEX-4H CAS30 Tank Buster Light PPA Betelgeuse 54-A NS-44 Commissioner AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,243,392 MLG Score: 3392
Fun Score: N/A
Cheeseburgers Flipped: 249TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.371%24.18%87960115486,9372.414310.971

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.899%2.963M+0.506B+-2.184F--HEAD + (~5.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.665B+9.10.364C**15.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.273%1.315%17316120851,56247183220610.9265160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.397%0.837B++-0.253C0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.70.147C++62.3-0.176C75.3

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
71.159%1.731%106412101,50235409310.424174161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.766%2.931M+-0.534D-0.891

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.779B++6.10.514B+2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.045%8.709%3731911959,289358020992.59469442%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.817%0.449B1.051B**0.785

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.10.723B++13.60.659B+19.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.844%82.43%3739120520,4103055736.67867

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.06%2.535A**0.997B*0.152

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.639B+1.90.418B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.067%14.142%373612087,2342643772.73704

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.553%1.372A-0.098C+0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.6B+3.10.37C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
128.9m362.9%601 (36.1k)523 (31.4k)3.38561244,22172,1353.83387214 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS12142405233.332%17.998%60003:25101

7% Combat Medic55% Engineer10% Heavy Assault20% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2014 3:23 PMAug 1st, 2018 11:36 PMJul 14th, 2019 6:04 PM (4d) (PST)Jun 16th, 2019 9:53 AM (33d) (PST)Jun 16th, 2019 9:47 AM (33d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6271521,4750.9910.2930.1784.4520.2363392

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
97,6349,13788,4975918112671431,380

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4108h/171.2d 32,335 43,955 75,616 1097.4k 2,245 9,447 58,160 401.1m

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,960
Deaths:1,749
KDR:1.692
Accuracy:35.271% A*
HSR:23.345% C+
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A
Kills:1,808
Deaths:1,063
KDR:1.701
Accuracy:31.489% A
HSR:18.805% C
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
VE-LR Obelisk
M
Kills:1,208
Deaths:148
KDR:8.162
Accuracy:48.794% M
HSR:37.169% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D--
Eclipse VE3A
B+
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B+
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D*
NS-11C
A
Kills:1,171
Deaths:709
KDR:1.652
Accuracy:30.952% A
HSR:20.325% C*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
Eidolon VE33
A*
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:39.597% A*
HSR:26.057% C+
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D--
Revenant
M+
Kills:1,152
Deaths:300
KDR:3.840
Accuracy:50.081% M+
HSR:26.129% C-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
VE-C Horizon
A
Kills:456
Deaths:192
KDR:2.375
Accuracy:43.465% A
HSR:20.833% C
Kills:31,342
Deaths (as Engineer):14,495
Deaths (to Engineers):16,588
KDR:2.16226
Kill Difference:16,847
Playtime:2,250.526 hours
Usage:55%
Score:80.835m
Score/min:599
Accuracy (listed only):46.075%
HSR (listed only):19.565%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:5,422
Deaths:1,705
KDR:3.180
Accuracy:33.511% A++
HSR:30.395% C+
Flare VE6
A+
Kills:2,116
Deaths:924
KDR:2.290
Accuracy:30.903% A+
HSR:27.505% B+
NS-15M2
A++
Kills:1,802
Deaths:486
KDR:3.708
Accuracy:32.598% A++
HSR:28.746% B
Orion VS54
A++
Kills:1,679
Deaths:787
KDR:2.133
Accuracy:30.828% A++
HSR:25.730% C++
VE-H Maw
A*
Kills:1,461
Deaths:351
KDR:4.162
Accuracy:37.830% A*
HSR:27.310% C++
Pulsar LSW
A+
Kills:1,340
Deaths:482
KDR:2.780
Accuracy:31.663% A+
HSR:24.851% C++
Ursa
A+
Kills:1,227
Deaths:456
KDR:2.691
Accuracy:31.205% A+
HSR:31.377% B**
SVA-88
A+
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:31.581% A+
HSR:25.883% C++
NSX-P Naginata
A*
Kills:1,191
Deaths:450
KDR:2.647
Accuracy:33.278% A*
HSR:27.288% C+
VX29 Polaris
B**
Kills:1,178
Deaths:485
KDR:2.429
Accuracy:29.433% B**
HSR:23.514% C++
NSX Naginata
A*
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:34.314% A*
HSR:27.241% C+
NS-15M AE
B**
Kills:1,151
Deaths:393
KDR:2.929
Accuracy:31.549% B**
HSR:23.545% C-
Kills:20,944
Deaths (as Heavy Assault):7,405
Deaths (to Heavy Assaults):17,502
KDR:2.82836
Kill Difference:13,539
Playtime:414.668 hours
Usage:10%
Score:11.248m
Score/min:452
Accuracy (listed only):32.391%
HSR (listed only):26.949%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,960
Deaths:1,749
KDR:1.692
Accuracy:35.271% A*
HSR:23.345% C+
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A
Kills:1,808
Deaths:1,063
KDR:1.701
Accuracy:31.489% A
HSR:18.805% C
NS-7 PDW
M++
Kills:1,677
Deaths:385
KDR:4.356
Accuracy:41.364% M++
HSR:21.586% B+
Skorpios
M**
Kills:1,437
Deaths:306
KDR:4.696
Accuracy:42.051% M**
HSR:20.459% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M*
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M*
HSR:21.537% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D--
Eclipse VE3A
B+
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B+
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D*
NS-11C
A
Kills:1,171
Deaths:709
KDR:1.652
Accuracy:30.952% A
HSR:20.325% C*
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% B**
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C++
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D--
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
VE-C Horizon
A
Kills:456
Deaths:192
KDR:2.375
Accuracy:43.465% A
HSR:20.833% C
Kills:37,930
Deaths (as Light Assault):15,754
Deaths (to Light Assaults):14,629
KDR:2.40764
Kill Difference:22,176
Playtime:316.913 hours
Usage:8%
Score:7.917m
Score/min:416
Accuracy (listed only):45.664%
HSR (listed only):19.011%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
A++
Kills:8,402
Deaths:637
KDR:13.190
Accuracy:54.181% A++
HSR:97.536% B**
NS-44 Commissioner AE
A++
Kills:5,226
Deaths:3,077
KDR:1.698
Accuracy:56.159% A++
HSR:19.996% D
Ghost
A**
Kills:3,241
Deaths:826
KDR:3.924
Accuracy:55.071% A**
HSR:78.001% B*
V10
A++
Kills:1,763
Deaths:373
KDR:4.727
Accuracy:52.552% A++
HSR:75.893% C+
Nyx VX31
M*
Kills:1,701
Deaths:296
KDR:5.747
Accuracy:54.600% M*
HSR:24.162% D
NS-7 PDW
M++
Kills:1,677
Deaths:385
KDR:4.356
Accuracy:41.364% M++
HSR:21.586% B+
Skorpios
M**
Kills:1,437
Deaths:306
KDR:4.696
Accuracy:42.051% M**
HSR:20.459% C+
NS-44 Commissioner
A*
Kills:1,389
Deaths:809
KDR:1.717
Accuracy:53.066% A*
HSR:16.631% D
NS-357 Underboss
A++
Kills:1,232
Deaths:661
KDR:1.864
Accuracy:50.171% A++
HSR:11.932% D*
Artemis VX26
A++
Kills:1,193
Deaths:400
KDR:2.983
Accuracy:35.499% A++
HSR:27.997% B++
NS-45 Pilot
M*
Kills:1,192
Deaths:219
KDR:5.443
Accuracy:51.817% M*
HSR:25.420% C+
NS-30 Vandal
M*
Kills:1,187
Deaths:278
KDR:4.270
Accuracy:54.312% M*
HSR:20.809% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Manticore SX40
M**
Kills:1,181
Deaths:249
KDR:4.743
Accuracy:53.804% M**
HSR:26.164% B+
NS-61 Emissary
M*
Kills:1,181
Deaths:290
KDR:4.072
Accuracy:48.839% M*
HSR:19.898% B+
Spiker
M+
Kills:1,179
Deaths:297
KDR:3.970
Accuracy:49.025% M+
HSR:31.891% A+
Parallax VX3
A++
Kills:1,177
Deaths:337
KDR:3.493
Accuracy:50.028% A++
HSR:80.289% B
XM98
A*
Kills:1,177
Deaths:502
KDR:2.345
Accuracy:51.173% A*
HSR:75.106% C++
NS-44L Blackhand
M
Kills:1,175
Deaths:181
KDR:6.492
Accuracy:65.335% M
HSR:36.681% C
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
Parallax VX3-AE
A*
Kills:1,169
Deaths:170
KDR:6.876
Accuracy:57.482% A*
HSR:83.576% B+
NS-44L Showdown
A*
Kills:1,169
Deaths:223
KDR:5.242
Accuracy:62.887% A*
HSR:33.790% C+
Parsec VX3-A
B**
Kills:1,167
Deaths:323
KDR:3.613
Accuracy:47.995% B**
HSR:70.523% D*
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% B**
Cerberus
A*
Kills:1,164
Deaths:498
KDR:2.337
Accuracy:45.619% A*
HSR:25.086% C*
Phantom VA23
A*
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:50.488% A*
HSR:21.478% D-
NSX Tomoe
M+
Kills:1,162
Deaths:290
KDR:4.007
Accuracy:42.574% M+
HSR:32.874% C
Beamer VS3-FB
A+
Kills:1,162
Deaths:655
KDR:1.774
Accuracy:41.044% A+
HSR:17.298% D
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
The Immortal
A
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:43.769% A
HSR:25.926% C
VA39 Spectre
A*
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:44.938% A*
HSR:24.914% D*
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C++
Phaseshift VX-S
A+
Kills:1,154
Deaths:220
KDR:5.245
Accuracy:46.752% A+
HSR:73.224% C+
Beamer VS3
B**
Kills:1,152
Deaths:809
KDR:1.424
Accuracy:34.716% B**
HSR:13.976% D*
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
NS-AM7 Archer
A
Kills:215
Deaths:161
KDR:1.335
Accuracy:68.785% A
HSR:18.605% C++
Soldier Soaker
A++
Kills:147
Deaths:39
KDR:3.769
Accuracy:48.723% A++
HSR:19.728% B*
Kills:56,849
Deaths (as Infiltrator):16,572
Deaths (to Infiltrators):10,448
KDR:3.43042
Kill Difference:40,277
Playtime:805.188 hours
Usage:20%
Score:20.115m
Score/min:416
Accuracy (listed only):49.414%
HSR (listed only):35.149%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A+
Kills:2,262
Deaths:1,096
KDR:2.064
Accuracy:33.286% A+
HSR:23.475% C
NS-7 PDW
M++
Kills:1,677
Deaths:385
KDR:4.356
Accuracy:41.364% M++
HSR:21.586% B+
Skorpios
M**
Kills:1,437
Deaths:306
KDR:4.696
Accuracy:42.051% M**
HSR:20.459% C+
Darkstar
B*
Kills:1,394
Deaths:772
KDR:1.806
Accuracy:30.801% B*
HSR:22.884% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Pulsar VS1
A++
Kills:1,227
Deaths:769
KDR:1.596
Accuracy:31.539% A++
HSR:18.093% C
NS-11A
A++
Kills:1,217
Deaths:590
KDR:2.063
Accuracy:32.778% A++
HSR:21.611% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Corvus VA55
A+
Kills:1,212
Deaths:656
KDR:1.848
Accuracy:31.965% A+
HSR:23.432% C+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D--
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
NSX Yumi
M
Kills:1,184
Deaths:320
KDR:3.700
Accuracy:39.908% M
HSR:32.264% B++
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D*
H-V45
B**
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:29.277% B**
HSR:17.672% C--
NSX Tengu
M++
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M++
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Equinox VE2 Burst
M
Kills:1,166
Deaths:400
KDR:2.915
Accuracy:41.808% M
HSR:24.100% C-
Sirius SX12
M*
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M*
HSR:24.957% B**
CME
B**
Kills:1,161
Deaths:739
KDR:1.571
Accuracy:31.978% B**
HSR:24.203% C*
Equinox VE2
B**
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:31.647% B**
HSR:21.103% C+
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
H-V45 AE
A*
Kills:1,160
Deaths:422
KDR:2.749
Accuracy:38.697% A*
HSR:25.259% C
Nova
C*
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C*
HSR:11.648% D
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C++
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:35,242
Deaths (as Combat Medic):13,792
Deaths (to Combat Medics):7,064
KDR:2.55525
Kill Difference:21,450
Playtime:288.413 hours
Usage:7%
Score:7.859m
Score/min:454
Accuracy (listed only):45.518%
HSR (listed only):19.498%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:1,187
Deaths:340
KDR:3.491
Accuracy:25.095% A++
HSR:25.442% B*
Quasar VM1
A*
Kills:1,166
Deaths:358
KDR:3.257
Accuracy:25.423% A*
HSR:24.100% B**
Blueshift VM5
A
Kills:228
Deaths:54
KDR:4.222
Accuracy:26.295% A
HSR:19.298% C
Blueshift VM5
A
Kills:208
Deaths:54
KDR:3.852
Accuracy:25.448% A
HSR:23.558% B+
Comet VM2
A++
Kills:94
Deaths:65
KDR:1.446
Accuracy:60.136% A++
HSR:3.191% C--
Comet VM2
A++
Kills:73
Deaths:47
KDR:1.553
Accuracy:63.582% A++
HSR:6.849% B**
Kills:2,956
Deaths (as MAX Suit):459
Deaths (to MAX Suits):2,809
KDR:6.44009
Kill Difference:2,497
Playtime:31.169 hours
Usage:1%
Score:0.936m
Score/min:501
Accuracy (listed only):37.663%
HSR (listed only):17.073%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:29,709
V. Kills:21,463 138%
Deaths:5,617
KDR:5.289
Accuracy:42.759% A++
KPH:42.800 M+
VKPH:30.900 M*
Hornet Missiles
A*
Kills:15,068
V. Kills:7,236 208%
Deaths:936
KDR:16.098
Accuracy:79.944% A*
KPH:136.900 B**
VKPH:65.800 B*
Light PPA
S
Kills:5,916
V. Kills:631 N/A
Deaths:376
KDR:15.734
Accuracy:51.395% A+
KPH:140.400 M++
VKPH:15 S
Maelstrom Turbo Laser
M**
Kills:4,843
V. Kills:3,221 150%
Deaths:798
KDR:6.069
Accuracy:45.837% M
KPH:56.300 M*
VKPH:37.400 M**
Dual Photon Pods
A+
Kills:2,931
V. Kills:797 367%
Deaths:242
KDR:12.112
Accuracy:72.621% A**
KPH:127.900 B**
VKPH:34.800 A+
Antares LC
M++
Kills:705
V. Kills:675 104%
Deaths:123
KDR:5.732
Accuracy:45.002% A*
KPH:41.200 A++
VKPH:39.400 M++
Photon A2A Missile Pods
S
Kills:165
V. Kills:86 190%
Deaths:5
KDR:33
Accuracy:88.465% A+
KPH:235.100 S
VKPH:122.500 M+
Kills:59,337 (41,173 + 0)
Deaths:8,097
KDR:7.328
VKDR:4.213
Vehicle Kills:34,109
Kill Difference:51,240
Playtime:973.044 hours
Usage:24%
Score:27.936m
Score/min:479
Piloting Accuracy:45.002%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M+
Kills:7,781
V. Kills:4,899 159%
Deaths:2,083
KDR:3.735
Accuracy:65.490% A++
KPH:24.100 M+
VKPH:15.200 A++
L-24R Spur
B*
Kills:554
V. Kills:23 N/A
Deaths:54
KDR:10.259
Accuracy:45.468% B*
KPH:49.200 B+
VKPH:2 C
C150 Dalton
M++
Kills:508
V. Kills:387 131%
Deaths:51
KDR:9.961
Accuracy:46.647% B*
KPH:87.600 M
VKPH:66.700 M++
L-30R Vektor
S
Kills:382
V. Kills:1,109 34%
Deaths:111
KDR:3.441
Accuracy:69.167% M+
KPH:21.300 B**
VKPH:61.800 S
L105 Zephyr
S
Kills:165
V. Kills:36 446%
Deaths:8
KDR:20.625
Accuracy:70.538% M*
KPH:194.800 S
VKPH:42.500 S
AP30 Shredder
A**
Kills:106
V. Kills:59 177%
Deaths:11
KDR:9.636
Accuracy:36.906% B
KPH:70.100 A**
VKPH:39 A++
Kills:9,496 (8,717 + 779)
Deaths:2,318
KDR:4.097
VKDR:2.810
Vehicle Kills:6,513
Kill Difference:7,178
Playtime:360.647 hours
Usage:9%
Score:6.294m
Score/min:291
Piloting Accuracy:69.167%
Gunner Accuracy:36.906%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M++
Kills:204
V. Kills:167 121%
Deaths:32
KDR:6.375
Accuracy:71.375% A++
KPH:44.100 B**
VKPH:36.100 M++
C75 Viper
M+
Kills:158
V. Kills:53 293%
Deaths:36
KDR:4.389
Accuracy:67.470% M+
KPH:63.600 A++
VKPH:21.300 M+
Kills:362 (362 + 0)
Deaths:68
KDR:5.324
VKDR:3.235
Vehicle Kills:220
Kill Difference:294
Playtime:7.110 hours
Usage:0%
Score:0.346m
Score/min:812
Driving Accuracy:67.470%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
A**
Kills:996
V. Kills:630 158%
Deaths:182
KDR:5.473
Accuracy:72.239% A*
KPH:42.400 A+
VKPH:26.800 A**
Aphelion VEX-4
A+
Kills:238
V. Kills:125 189%
Deaths:33
KDR:7.212
Accuracy:38.114% B+
KPH:41.600 A+
VKPH:21.800 B++
E540 Halberd
A++
Kills:203
V. Kills:102 197%
Deaths:26
KDR:7.808
Accuracy:57.225% A
KPH:51.200 A++
VKPH:25.700 A+
Saron HRB
A++
Kills:165
V. Kills:101 162%
Deaths:42
KDR:3.929
Accuracy:57.659% A++
KPH:30.500 B+
VKPH:18.700 B
Supernova PC
M**
Kills:144
V. Kills:63 225%
Deaths:45
KDR:3.200
Accuracy:76.076% M++
KPH:48.200 A**
VKPH:21.100 M**
Kills:1,746 (1,140 + 606)
Deaths:328
KDR:5.323
VKDR:3.113
Vehicle Kills:1,021
Kill Difference:1,418
Playtime:41.551 hours
Usage:1%
Score:1.391m
Score/min:558
Driving Accuracy:76.076%
Gunner Accuracy:57.659%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:8,255
V. Kills:5,465 151%
Deaths:1,032
KDR:7.999
Accuracy:52.026% B++
KPH:69.500 A+
VKPH:46 A++
M12 Kobalt-H
A
Kills:2,144
V. Kills:49 N/A
Deaths:75
KDR:28.587
Accuracy:28.863% A
KPH:190 B**
VKPH:4.300 C
Proton II PPA-H
A*
Kills:1,167
V. Kills:47 N/A
Deaths:58
KDR:20.121
Accuracy:54.986% A*
KPH:187.700 A*
VKPH:7.600 B
M40 Fury-H
B**
Kills:1,027
V. Kills:138 N/A
Deaths:98
KDR:10.480
Accuracy:53.807% B**
KPH:109.900 B+
VKPH:14.800 C+
Saron HRB-H
A
Kills:377
V. Kills:294 128%
Deaths:82
KDR:4.598
Accuracy:71.008% A++
KPH:46.600 B+
VKPH:36.300 A
E540 Halberd-H
A++
Kills:357
V. Kills:182 195%
Deaths:26
KDR:13.731
Accuracy:68.490% A
KPH:71.800 A
VKPH:36.600 A++
Kills:13,327 (0 + 13,327)
Deaths:1,371
KDR:9.721
VKDR:4.504
Vehicle Kills:6,175
Kill Difference:11,956
Playtime:158.764 hours
Usage:4%
Score:5.237m
Score/min:550
Driving Accuracy:N/A%
Gunner Accuracy:68.490%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,067
V. Kills:261 407%
Deaths:73
KDR:14.616
Accuracy:57.222% A*
KPH:131.300 M**
VKPH:32.100 S
M12 Kobalt
S
Kills:699
V. Kills:14 N/A
Deaths:25
KDR:27.960
Accuracy:31.525% A**
KPH:238 S
VKPH:4.800 B++
M12 Kobalt
M+
Kills:618
V. Kills:32 N/A
Deaths:25
KDR:24.720
Accuracy:29.706% A*
KPH:174.700 M+
VKPH:9 A*
M40 Fury
A
Kills:185
V. Kills:39 463%
Deaths:21
KDR:8.810
Accuracy:44.473% B*
KPH:84.900 A
VKPH:17.900 B**
M20 Basilisk
A
Kills:102
V. Kills:39 255%
Deaths:12
KDR:8.500
Accuracy:57.613% A*
KPH:32.300 B**
VKPH:12.300 A
M20 Basilisk
M++
Kills:91
V. Kills:33 268%
Deaths:19
KDR:4.789
Accuracy:52.661% A+
KPH:58.700 M++
VKPH:21.300 A**
G40-F Ranger
S
Kills:66
V. Kills:54 120%
Deaths:4
KDR:16.500
Accuracy:51.220% M
KPH:68.900 S
VKPH:56.400 S
M60-G Bulldog
A*
Kills:65
V. Kills:9 N/A
Deaths:10
KDR:6.500
Accuracy:50.318% A++
KPH:63 A*
VKPH:8.700 B++
G30 Walker
M*
Kills:53
V. Kills:41 126%
Deaths:6
KDR:8.833
Accuracy:42.790% A*
KPH:34 A**
VKPH:26.300 M*
Kills:2,946 (0 + 2,946)
Deaths:195
KDR:15.108
VKDR:2.677
Vehicle Kills:522
Kill Difference:2,751
Playtime:25.035 hours
Usage:1%
Score:0.908m
Score/min:604
Driving Accuracy:N/A%
Gunner Accuracy:42.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:134
V. Kills:4 N/A
Deaths:68
KDR:1.971
Accuracy:53.767% A+
KPH:34.200 D
VKPH:1 D
M40 Fury-F
C
Kills:122
V. Kills:49 244%
Deaths:173
KDR:0.705
Accuracy:58.487% B*
KPH:11.700 D
VKPH:4.700 C
Kills:256 (256 + 0)
Deaths:241
KDR:1.062
VKDR:0.220
Vehicle Kills:53
Kill Difference:15
Playtime:14.326 hours
Usage:0%
Score:0.089m
Score/min:103
Driving Accuracy:58.487%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M*
Kills:150
V. Kills:65 227%
Deaths:6
KDR:25
Accuracy:53.154% B++
KPH:112.800 A++
VKPH:48.900 M*
Hellion G20
A**
Kills:97
V. Kills:49 194%
Deaths:6
KDR:16.167
Accuracy:40.518% C++
KPH:79.100 A**
VKPH:39.900 A**
M20 Wyvern
A
Kills:89
V. Kills:58 151%
Deaths:11
KDR:8.091
Accuracy:42.419% B++
KPH:33.900 B++
VKPH:22.100 A
Kills:336 (0 + 336)
Deaths:23
KDR:14.609
VKDR:7.478
Vehicle Kills:172
Kill Difference:313
Playtime:5.183 hours
Usage:0%
Score:0.142m
Score/min:457
Piloting Accuracy:N/A%
Gunner Accuracy:42.419%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 51,17229,7095,6175.289B**1.9042.759%A++1.521%C-42.8M+30.9M*407694.1h82.7B++193.5B**
Hornet Missiles 22,30415,06893616.098A*12.7179.944%A*1.785%C*137B**65.8B*867110h7.6B+9.5B*
NSX Daimyo 8,4098,40263713.19M++9.8054.181%A++97.536%B**145.9M*N/A35057.6h1.8B**3.3A
Aphelion VEX-4H 13,7208,2551,0327.999C**4.6152.026%B++3.416%C++69.4A+46A++581118.9h39.7B++76.3B**
CAS30 Tank Buster 12,6807,7812,0833.735A++0.3565.49%A++N/A24.1M+15.2A++176323.3h40.2B++61.3B*
Light PPA 6,5475,91637615.734A12.3551.395%A+1.065%C140.5M++15S47242.1h11.2B21.8B+
Betelgeuse 54-A 5,4855,4221,7053.18C++0.2133.511%A++30.395%C+87.7B+1B+26361.8h9.9B+29.7B*
NS-44 Commissioner AE 5,3615,2263,0771.698B+1.6956.159%A++19.996%D56.2C++1.5A+14393h3.5C+6.2B++
Maelstrom Turbo Laser 8,0644,8437986.069A++2.6845.837%M1.094%D-56.2M*37.4M**49186.1h56.7B*123.8B**
Ghost 3,2583,2418263.924B+0.5455.071%A**78.001%B*75A+N/A21843.2h1.7B**3B**
Pulsar C 3,0272,9601,7491.692C**1.6935.271%A*23.345%C+27.5C+N/A91107.6h11.7C*33.1B++
Dual Photon Pods 3,7282,93124212.112B*8.7372.621%A**1.433%C**128B**34.8A+66722.9h17B++23.4B*
Solstice VE3 2,3592,3101,7961.286B++2.1030.631%A+19.481%C+25.1BN/A9791.9h13.3B+43.4B+
C-4 3,3362,2721,1551.967B+1.4229.608%B++N/A142A66.5M118816h1.4C*4.7B+
Terminus VX-9 2,2902,2621,0962.064C**1.3233.286%A+23.475%C75.4A+N/A19330h10.8B++32.5B*
M12 Kobalt-H 2,1932,1447528.587B*25.2028.863%A18.843%B189.7B**4.3C42211.3h11B*38.2B**
Flare VE6 2,1422,1169242.29B*1.1030.903%A+27.505%B+71B**N/A20729.8h9.3B+30.1B++
Tank Mine 3,4341,8486422.879C++0.5138.442%BN/A174.3A+149.6M++201010.6h1.9C++4.8B*
VX6-7 1,8481,8081,0631.701B1.6831.489%A18.805%C33.8C+N/A8853.5h12.7C++40.5B+
NS-15M2 1,8211,8024863.708B**0.3232.598%A++28.746%B96.9A++1B*30418.6h9.6B*29.5B*
V10 1,7681,7633734.727B++1.3452.552%A++75.893%C+82.4A**N/A18021.4h1.7B**3.2B**
Nyx VX31 1,7121,7012965.747A+2.3654.6%M*24.162%D126.9M++N/A27313.4h4.3B++7.9A
Orion VS54 1,7131,6797872.133B+1.2530.828%A++25.73%C++70.8A++1.4A*31723.7h11.3B+36.7B
NS-7 PDW 1,6991,6773854.356S0.9741.364%M++21.586%B+121.5S1.6M**33713.8h11.2B**27.1B**
VE-H Maw 1,4981,4613514.162A*0.7837.83%A*27.31%C++108.2A++2.7M*39013.5h9.7B+25.5B*
Skorpios 1,4511,4373064.696A*1.3142.051%M**20.459%C+131.8M**1.3A++28610.9h10.2B+24.3A
Darkstar 1,4051,3947721.806C*1.5830.801%B*22.884%C+58.3B+N/A14023.9h12.3C**39.9B+
NS-44 Commissioner 1,3971,3898091.717B++1.6753.066%A*16.631%D125.1M**N/A36911.1h2.9B**5.5B**
Hunter QCX 1,4471,3851,0901.271B*2.1161.132%B**26.137%C+34.5A*1.5C11040.1h3.8B6.3B+
Deimos VA29 1,3571,3507061.912B+1.4781.223%A++12.37%D77.6AN/A18517.4h1.8B**2.3B*
Pulsar LSW 1,3571,3404822.78B**0.6131.663%A+24.851%C++101.5A*1.3A++29013.2h10.2B*32.2B*
Zenith VX-5 1,2711,2493793.296A*0.0941.324%M*21.537%C+100.7M1.8M+26112.4h11.3B+27.2B**
NS-357 Underboss 1,2381,2326611.864B*1.5250.171%A++11.932%D*120.8MN/A38110.2h3.5B*6.9B**
Pulsar VS1 1,2361,2277691.596B++1.7931.539%A++18.093%C53.1A++N/A18123.1h13.2B+41.8B*
Ursa 1,2371,2274562.691A+0.6931.205%A+31.377%B**84A++N/A36614.6h9.1B*29.1B*
Lasher X2 AE 1,2421,2217621.602C*1.7835.828%B*2.867%C-74.9A1.3C++16116.3h13.2A36.7B*
SVA-88 1,2321,2175272.309C**1.0831.581%A+25.883%C++85.1A+1A25514.3h10.1B++31.9B*
NS-11A 1,2271,2175902.063B+1.3232.778%A++21.611%C+61.2A+N/A15319.9h11.8B++36B**
NS Baron G5 1,2221,2144902.478A++0.9153.664%B**16.886%B+80.4A*N/A19115.1h3.7B*6.8C++
Corvus VA55 1,2201,2126561.848B*1.5431.965%A+23.432%C+52.9AN/A14422.9h9.8B**30.6B**
VE-LR Obelisk 1,2371,2081488.162M**4.7848.794%M37.169%B+138.9S3.3S2878.7h4.4B**8.9A
Chaos 1,2181,2034882.465B++0.9261.768%A12.219%D99.4A*1.2A+21412.1h3.5B**5.6B**
The Little Helper 1,2351,1974692.552B**0.8360.671%A10.526%D--99.8A*3.2S19512h4.2B+7B++
Eclipse VE3A 1,2231,1957381.619C++1.7729.485%B+19.665%C+46.3C**1.1B++11225.8h11.4B38.6B+
NSX Tanto 1,2211,1942734.374M*0.9942.929%M++28.476%B+121.8M**2.8S2879.8h11.3B+26.3B+
Artemis VX26 1,2011,1934002.983A+0.4035.499%A++27.997%B++100.3M*N/A32511.9h9.3B**26.2B**
NS-45 Pilot 1,2111,1922195.443M++2.0651.817%M*25.42%C+91.7B**1.5A+25413h7.1C*13.7B**
NSX-P Naginata 1,2221,1914502.647B**0.7433.278%A*27.288%C+103.6A*2.7A*33911.5h11.3B+34.1B*
NSX-P Tanto 1,2151,1881597.472S4.0942.954%M*29.209%B+144.9S3.3S6218.2h9.9B**23.1B**
Quasar VM1 1,1961,1873403.491B++0.1125.095%A++25.442%B*59.9A++N/A15619.8h11.3B*44.9B*
NS-30 Vandal 1,1981,1872784.27A+0.8854.312%M*20.809%D115.2M*1.1A++27110.3h4.5B**8.2A
VE-S Canis 1,2041,1861906.242S2.8648.698%M*30.101%B**146.4M*2.2M++3518.1h8.6B**17.7B*
NSX Yumi 1,2091,1843203.7A++0.3139.908%M32.264%B++97M2B++25112.2h9.3B**23.2B**
Pandora VX25 1,2031,1822235.3M++1.9156.81%A++12.944%D140.7M**2.5M**3238.4h3.6B++6.3B*
Manticore SX40 1,1981,1812494.743S1.3653.804%M**26.164%B+86.2M+1.2B+18113.7h6.9B+12.9A
NS-61 Emissary 1,2021,1812904.072S0.6948.839%M*19.898%B+100.1M**1.8A*24211.8h11B+22.5B**
Damascus Edge 1,1891,18010,7550.11A++3.2853.539%A*N/A2.7C*N/A7433.2h1.5B*2.7B*
Thanatos VE70 1,1951,1807751.523B++1.8657.591%A++10.848%D*54.1AN/A17721.8h3.9B++6.7B**
Spiker 1,1971,1792973.97M++0.5849.025%M+31.891%A+81.9A++1.3B*27714.4h7.9B16.1B**
VX29 Polaris 1,1841,1784852.429B*0.9629.433%B**23.514%C++70.1B**N/A17916.8h10.3B*35B++
Parallax VX3 1,1851,1773373.493C++0.1150.028%A++80.289%B66.1A**N/A15917.8h1.5A3.1B**
XM98 1,1841,1775022.345C*1.0451.173%A*75.106%C++57.4A++N/A13720.5h1.8B**3.4A
H-V45 1,1931,1776891.708C*1.6829.277%B**17.672%C--56.9B**N/A15720.7h11.2B*38.3B*
NS-44L Blackhand 1,1821,1751816.492S3.1165.335%M36.681%C83.3M++N/A22614.1h3B**4.6B**
NS-11C 1,1841,1717091.652B++1.7330.952%A20.325%C*52.5AN/A15122.3h11.2B*36.1B*
NSX Tengu 1,1821,1712474.741M**1.3656.784%M++13.493%D*141.1S1.3A++3038.3h9.6B*16.9B**
Lumine Edge 1,1781,1715322.201S1.1849.508%A*15.884%C+81.9SN/A17114.3h1.1B++2.2B++
Parallax VX3-AE 1,1711,1691706.876B**3.4957.482%A*83.576%B+97.4A++N/A22112h1.6B++2.8B**
NS-44L Showdown 1,1771,1692235.242S1.8662.887%A*33.79%C+76.9A++N/A22715.2h3B*4.8B*
NS Baron G5AE 1,1781,1695502.125B++1.2664.867%A++8.041%D**88.6A+N/A19413.2h3.6B*5.6C++
Solstice SF 1,1861,1694252.751A++0.6333.36%A++21.044%B++67.6M+1B**15317.3h10.4C**31.2B*
Auraxium Force-Blade 1,1711,16711,5930.101A+3.2858.356%A*N/A2.4C+N/A6494.7h1.5B**2.5B++
Parsec VX3-A 1,1741,1673233.613C0.2347.995%B**70.523%D*61.7B+N/A13818.9h1.7B+3.5B*
Proton II PPA-H 1,2141,1675820.121B++16.7454.986%A*1.028%D188.2A*7.6B5636.2h6.9B**12.5B**
Equinox VE2 Burst 1,1871,1664002.915B+0.4741.808%M24.1%C-87A+1.6A++19513.4h11B++26.4B**
Quasar VM1 1,1791,1663583.257A0.1325.423%A*24.1%B**57.4M+N/A17420.3h11.8B**46.3B++
Sirius SX12 1,1781,1662724.287M++0.9040.937%M*24.957%B**129.6S1.3M+3949h11.5B*28.2B**
Auraxium Slasher 1,1671,1655,2410.222B*3.1661.437%A**N/A4.6B++N/A12255.9h1.5B**2.5B++
Cerberus 1,1691,1644982.337A1.0545.619%A*25.086%C*64.7B**N/A13618h5.5B+12.1B*
Phantom VA23 1,1721,1644762.445B+0.9450.488%A*21.478%D-74.6A+N/A16915.6h3.7B*7.4B**
NSX Tomoe 1,1901,1622904.007A++0.6242.574%M+32.874%C115M++2.8S37010.1h12B++28.2B**
Beamer VS3-FB 1,1701,1626551.774B+1.6141.044%A+17.298%D57.5B+N/A11420.2h8.1C++19.8B++
CME 1,1811,1617391.571C**1.8131.978%B**24.203%C*53.8B*N/A11921.6h12.3B+38.5B++
Equinox VE2 1,1711,1615032.308B**1.0831.647%B**21.103%C+74.9A*N/A24015.5h10.6B++33.5B++
Force-Blade 1,1781,16126,6270.044B+3.3451.693%A++N/A1.3B++N/A4863h2B+3.8B++
Eridani SX5-AE 1,1711,1613353.466A++0.0842.025%M19.724%D89.3B*N/A22213h10B23.7B*
The Immortal 1,1681,1615851.985B*1.4043.769%A25.926%C60.5B+N/A18119.2h8.2C++18.8B++
Phobos VX86 1,1661,1605452.128B++1.2659.588%C++25.259%A+75.8B**N/A19315.3h2.2B+3.7B
H-V45 AE 1,1801,1604222.749B*0.6438.697%A*25.259%C86.6B**1.5A24113.4h11B28.4B*
NSX Naginata 1,1751,1603593.231A++0.1534.314%A*27.241%C+109.4A**1.4A+25510.6h9.6B++28.1B*
VA39 Spectre 1,1711,1605022.311B++1.0744.938%A*24.914%D*70.3M++N/A18116.5h3.6A8A
Nova 1,1721,1594012.89B**0.5047.725%C*11.648%D82.8A*N/A19914h3.5B++7.4B++
Eridani SX5 1,1701,1592454.731M**1.3543.406%M*20.966%C++130.2M**1.2A*3378.9h10.1B++23.4B*
Eidolon VE33 1,1721,1594822.405A+0.9839.597%A*26.057%C+81M++N/A20914.3h5.9B**14.9B**
Serpent VE92 1,1661,1586981.659B+1.7329.954%A14.681%D--50.1B*N/A17123.1h11.5B+38.4B++
Lasher X2 1,1721,1547891.463B++1.9230.246%B+3.12%C-52.2B**N/A18322.1h15.6B*51.7B++
Phaseshift VX-S 1,1631,1542205.245B*1.8646.752%A+73.224%C+64.8A*N/A28417.8h2.3B+4.9B++
Beamer VS3 1,1701,1528091.424B*1.9634.716%B**13.976%D*65.8A*1B+17817.5h7.6B++21.9B
Revenant 1,1601,1523003.84B0.4550.081%M+26.129%C-99.3A*N/A21811.6h5.6B**11.2A
NS-15M AE 1,1611,1513932.929B0.4631.549%B**23.545%C-97.5AN/A22611.8h10.2B+32.4B++
Solstice Burst 1,1671,1517371.562C++1.8231.615%B**22.068%C50.7B+N/A12722.7h12.1B+38.4B+
MKV Suppressed 1,1631,1502095.502S2.1241.643%M++19.826%C++129.2S1.5M*5958.9h11.3B*27.2B*
M40 Fury 1,3281,0677314.616A+11.2357.222%A*1.593%C+131.7M**32.2S6568.1h12.5B+21.9B**
M40 Fury-H 1,1651,0279810.48C+7.0953.807%B**1.266%C+110.4B+14.8C+3729.3h8.3C++15.4B+
Supernova FPC 1,6269961825.473C+2.0972.239%A*1.908%C42.4A+26.8A**53323.5h4.6B+6.4B**
Lancer VS22 1,4607804471.745A1.6468.079%B*1.026%C28.6A++24.9A++33727.3h9.1B++13.4B++
S1 1,2637375701.293B**2.0971.447%A++2.035%C-43.1A30.8A**54817.1h6.7C++9.4B+
Antares LC 1,3807051235.732A**2.3545.002%A*2.128%C*41.2A++39.5M++48917.1h110.7C**246B++
M12 Kobalt 7136992527.96A+24.5731.525%A**27.182%A*241S4.8B++7172.9h11.3A+35.8B**
M12 Kobalt 6506182524.72B++21.3329.706%A*21.683%B++176.6M+9.1A**5143.5h15.4B++51.7B*
L-24R Spur 5775545410.259C**6.8745.468%B*2.708%B++49.5B+2.1C14211.2h17.4B+38.3B+
Icikill 5145144,2560.121A3.2638.495%B+1.751%D--2.6C+N/A8199.4h1.6B*4.1B+
MANA Anti-Vehicle Turret 1,1405112861.787C+1.6080.523%B**1.566%D--5110M6290S22929400.1h11.7C+14.6B
C150 Dalton 895508519.961B+6.5846.647%B*1.181%C**87.6M66.7M++54445.8h3.4B+7.3B*
Spear Anti-Vehicle Phalanx Turret 7894803613.333B**9.9565.463%A*2.708%D88.9M++57.2M*8555.4h6.8B++10.4B**
VE-C Horizon 4854561922.375B++1.0143.465%A20.833%C74.8B*4.8S1486.1h14.9C**34.4B+
Frag Grenade 4324281428N/A424.6148.226%BN/A535C*5C22510.8h3.3B+6.8B+
L-30R Vektor 1,4913821113.441A0.0669.167%M+N/A21.3B**62S28317.9h136.4D-197.3C*
Saron HRB-H 671377824.598C+1.2171.008%A++N/A46.5B+36.3A4758.1h24.6C++34.6B++
E540 Halberd-H 5393572613.731B+10.3568.49%AN/A71.4A36.4A++5365h4.4B*6.4A
M60-A Bulldog 308267738.143S34.7664.629%M+1.124%C116.1M*17.8M*28362.3h5B+7.8A
Aphelion VEX-4 363238337.212B++3.8338.114%B+3.782%C+41.8A+21.9B++4685.7h41.1B++107.8B*
Blueshift VM5 237228544.222B++0.8426.295%A19.298%C61.6A++2.4M**1943.7h14.4B+54.8B*
Sticky Grenade 2182151215N/A211.6134.238%F--N/A537.5D-7.5D13870.4h2.4C+7D
NS-AM7 Archer 2852151611.335A*2.0568.785%A18.605%C++15.1A++4.9A+16514.2h13.8B+20.1B*
Blueshift VM5 211208543.852B+0.4725.448%A23.558%B+56.2A+N/A1953.7h15.2C*59.8B++
L100 Python AP 371204326.375B+2.9971.375%A++1.961%C44.3B**36.3M++7704.6h7.5C-10.5C**
E540 Halberd 305203267.808C+4.4257.225%A1.478%D50.8A++25.5A+7964h4.4B**7.7A
M40 Fury 224185218.81C**5.4244.473%B*1.081%D84.1A17.7B**6202.2h11.1B+25B++
Nemesis VSH9 3601792170.825C**2.5674.629%A++2.793%C++15.3C+15.5C*36111.7h10.4D-13.9C+
Saron HRB 266165423.929C0.5457.659%A++N/A30.6B+18.7B5655.4h22C++38.1B*
Photon A2A Missile Pods 251165533S29.6188.465%A+N/A235.7S122.9M+22690.7h5.3A+6A*
L105 Zephyr 201165820.625A+17.2470.538%M*1.212%B+206.3S45S42330.8h5B*7.1A
C75 Viper 211158364.389C++1.0067.47%M+N/A63.2A++21.2M8892.5h14.2C+21B*
Pelter Rocket Pod 215150625B++21.6153.154%B++N/A115.4A++50M**6561.3h26.4D49.7C++
Soldier Soaker 155147393.769A*0.3848.723%A++19.728%B*86.5A4.7S3581.7h6.2C+12.8B*
Rocklet Rifle 307145771.883A*1.5067.026%A+N/A41.4B**46.3A++7143.5h30B++44.8B*
Supernova PC 207144453.2C0.1976.076%M++1.389%D48A**21M**5983h5.3C++6.9B**
Proximity Mine 141140373.784C+0.4060.125%A*N/A233.3A*1.7A++9820.6h1.4A+2.3A++
S12 Renegade 138134681.971C1.4153.767%A+4.478%C34.4C--1D1183.9h3.5C+6.5B+
M40 Fury-F 1711221730.705C-2.6858.487%B*N/A11.7D4.7C9810.4h10.9C*18.6B+
Anti-Vehicle Grenade 1681141114N/A110.6149.292%CN/A285C-135B+32410.4h6.1C+12.4C+
MANA Anti-Personnel Turret 116113482.354N/A1.0330.085%UN/A1130U30U3674300.1h26.2T*87T*
AP30 Shredder 165106119.636B+6.2536.906%B4.717%A*70.7A**39.3A++40231.5h48.7A132B**
M20 Basilisk 141102128.5M+5.1157.613%A*3.922%D31.9B**12.2A4513.2h91C**158B*
Hellion G20 14697616.167S12.7840.518%C++2.062%D--80.8M40.8A**4621.2h47.9A118.3A
Comet VM2 12194651.446B++1.9460.136%A++3.191%C--24.1A*6.9A3683.9h15.1B*25.1B*
M20 Basilisk 12491194.789B*1.4052.661%A+4.396%C-60.7M*22M6231.5h63.2B**120A
M20 Wyvern 14789118.091B+4.7142.419%B++1.124%D--34.2B++22.3A3532.6h78C++183.8B+
A30 Walker 14388146.286A*2.9034.067%A*1.136%D36.7B**22.9A8822.4h90.3B*265.1B*
Aspis Anti-Aircraft Phalanx Turret 15085108.5A++5.1141.179%A**5.882%M+38.6S29.5M**9122.2h93.8A+227.8B**
Hyena Missile Launcher 12885517U13.6142.607%A+N/A53.1A++26.9A+5931.6h21.2A+49.7A
Comet VM2 9973471.553B++1.8363.582%A++6.849%B**21.5A++7.6A2783.4h18.8B++29.6B**
G40-F Ranger 12066416.5S13.1151.22%MN/A66S54S8941h72.9A142.3A+
M60-G Bulldog 7465106.5B++3.1150.318%A++6.154%A*65A*9B*3621h4.9B**9.7B**
The Slasher 6060680.882U2.5012.535%F1.667%D--25M**N/A642.4h1.5B**11.8C+
G30 Walker 945368.833A**5.4542.79%A*1.887%D--33.1A*25.6M*5721.6h172.3B++402.6B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon256,3903.8h
Anti-Vehicle MANA Turret463,6722.9h
Nano-Armor Kit261351,43735.8h
Skywall Shield Emitter0770.2h
Structure Shield Module0760.2h
NS-TMC-01 "His Regards"0910.1h
AE Nano-Armor Kit2,0763,026,394290.9h
Repair Module01060.3h
Turret AI Module01110.4h
AE Medical Applicator313133,5029.2h
Cortium Silo1770.2h
Nanite Revive Grenade01,4140.4h
Medical Applicator21071,6436h
Blast Wall0550.3h
Spitfire Auto-Turret11740.1h
NS Patriot Flare Gun0570.2h
VS Patriot Flare Gun11890.3h
Motion Spotter10736,71916.1h
Hoplon Anti-Aircraft Phalanx Tower0580.2h
Xiphos Anti-Personnel Tower0510.2h
VS Triumph Flare Gun0570h
Deconstruction Tool01,8420.2h
Recon Detection Device1650.2h
Ammunition Package916,2182.7h
Medical Kit4,13718,26438.4h
Anti-Infantry MANA Turret43150.2h
Snowman Soldier6570.1h
Router1920.1h
Nano-Repair Grenade05120.1h
WLT-Howler Mining Laser428,0405.6h
Lumifiber Rampart Wall0660.6h

Check the help document for the dictionary if you want to learn more about words used here.


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