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Paragon Jolly TestMir954[PGON] TestMir954
VS BR 213

KDR: 3.39

Score: 127.9m

Last Seen: Mar 3rd, 2019 12:34 PM
- OFFLINE - 404.5 hour(s)

Prestige 1, Battle Rank 100 (213 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 6
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Saron Laser Cannon Hornet Missiles NSX Daimyo Aphelion VEX-4H CAS30 Tank Buster Light PPA Betelgeuse 54-A NS-44 Commissioner AE
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $4,253,400 MLG Score: 3400
Fun Score: N/A
Cheeseburgers Flipped: 249TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.376%24.182%8806096586,8442.42880.957

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.899%2.987M+0.537B+-2.218F--HEAD + (~5.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
250.666B+9.10.364C**15.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.299%1.324%17306101950,99846733191110.911160%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.406%0.828B++-0.255C0.126

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
137.80.144C++62.4-0.179C75.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
71.159%1.731%106410211,50235229310.426462161%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.766%2.949M+-0.567D-0.892

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
8.50.779B++6.10.515B+2.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.563%8.468%3671910068,975355820832.52178431%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.799%0.501B+1.039B**0.803

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
330.721B++13.70.651B+19.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.863%82.383%3679101620,3443036736.70092

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.064%2.528A**0.999B*0.151

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.60.638B+1.80.417B1.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
58.067%14.142%367610197,2342630772.74953

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.553%1.384A-0.078C+0.193

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.30.601B+3.10.37C**2.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Paragons[PGON] Paragons
VS outfit on Cobalt

Members: 6
127.9m363.8%601 (36.1k)523 (31.4k)3.38546242,42371,6073.83263213 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS10252391233.34%18.036%60103:25101

7% Combat Medic55% Engineer10% Heavy Assault20% Infiltrator8% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jun 10th, 2014 3:23 PMAug 1st, 2018 11:36 PMMar 17th, 2019 10:55 PM (2d) (PST)Mar 3rd, 2019 12:23 PM (17d) (PST)Mar 3rd, 2019 8:34 AM (17d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,6291521,4770.9910.2930.1794.4630.2363400

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
97,7179,14188,5765918112681431,366

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4078h/169.9d 32,020 43,724 75,146 1091.9k 2,235 9,388 57,737 398.5m

EngineerCLASS DETAILS: Engineer
Pulsar C
A*
Kills:2,946
Deaths:1,737
KDR:1.696
Accuracy:35.355% A*
HSR:23.320% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A
Kills:1,808
Deaths:1,063
KDR:1.701
Accuracy:31.489% A
HSR:18.805% C
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M++
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M++
HSR:21.537% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
VE-LR Obelisk
A**
Kills:1,208
Deaths:148
KDR:8.162
Accuracy:48.794% A**
HSR:37.169% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D-
Eclipse VE3A
B+
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B+
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NS-11C
A
Kills:1,171
Deaths:709
KDR:1.652
Accuracy:30.952% A
HSR:20.325% C*
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Eidolon VE33
A*
Kills:1,159
Deaths:482
KDR:2.405
Accuracy:39.597% A*
HSR:26.057% C++
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D-
Revenant
M
Kills:1,152
Deaths:300
KDR:3.840
Accuracy:50.081% M
HSR:26.129% C-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
Kills:30,872
Deaths (as Engineer):14,291
Deaths (to Engineers):16,471
KDR:2.16024
Kill Difference:16,581
Playtime:2,231.017 hours
Usage:55%
Score:80.013m
Score/min:598
Accuracy (listed only):46.192%
HSR (listed only):19.509%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
A++
Kills:5,422
Deaths:1,705
KDR:3.180
Accuracy:33.511% A++
HSR:30.395% C+
Flare VE6
A+
Kills:2,116
Deaths:924
KDR:2.290
Accuracy:30.903% A+
HSR:27.505% B+
NS-15M2
A++
Kills:1,800
Deaths:486
KDR:3.704
Accuracy:32.601% A++
HSR:28.778% B+
Orion VS54
A++
Kills:1,667
Deaths:781
KDR:2.134
Accuracy:30.753% A++
HSR:25.555% C++
VE-H Maw
A*
Kills:1,461
Deaths:351
KDR:4.162
Accuracy:37.830% A*
HSR:27.310% C++
Pulsar LSW
A++
Kills:1,340
Deaths:482
KDR:2.780
Accuracy:31.663% A++
HSR:24.851% C++
Ursa
A+
Kills:1,227
Deaths:456
KDR:2.691
Accuracy:31.205% A+
HSR:31.377% B**
Lasher X2 AE
B*
Kills:1,221
Deaths:762
KDR:1.602
Accuracy:35.828% B*
HSR:2.867% C
SVA-88
A++
Kills:1,217
Deaths:527
KDR:2.309
Accuracy:31.581% A++
HSR:25.883% C++
NSX-P Naginata
A*
Kills:1,191
Deaths:450
KDR:2.647
Accuracy:33.278% A*
HSR:27.288% C
VX29 Polaris
B**
Kills:1,178
Deaths:485
KDR:2.429
Accuracy:29.433% B**
HSR:23.514% C++
NSX Naginata
A*
Kills:1,160
Deaths:359
KDR:3.231
Accuracy:34.314% A*
HSR:27.241% C+
Lasher X2
B++
Kills:1,154
Deaths:789
KDR:1.463
Accuracy:30.246% B++
HSR:3.120% C-
NS-15M AE
B**
Kills:1,151
Deaths:393
KDR:2.929
Accuracy:31.549% B**
HSR:23.545% C
Kills:23,305
Deaths (as Heavy Assault):8,950
Deaths (to Heavy Assaults):17,372
KDR:2.60391
Kill Difference:14,355
Playtime:414.375 hours
Usage:10%
Score:11.238m
Score/min:452
Accuracy (listed only):32.478%
HSR (listed only):23.516%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Pulsar C
A*
Kills:2,946
Deaths:1,737
KDR:1.696
Accuracy:35.355% A*
HSR:23.320% C++
Solstice VE3
A+
Kills:2,310
Deaths:1,796
KDR:1.286
Accuracy:30.631% A+
HSR:19.481% C+
VX6-7
A
Kills:1,808
Deaths:1,063
KDR:1.701
Accuracy:31.489% A
HSR:18.805% C
NS-7 PDW
M++
Kills:1,663
Deaths:380
KDR:4.376
Accuracy:41.361% M++
HSR:21.588% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Zenith VX-5
M++
Kills:1,249
Deaths:379
KDR:3.296
Accuracy:41.324% M++
HSR:21.537% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D-
Eclipse VE3A
B+
Kills:1,195
Deaths:738
KDR:1.619
Accuracy:29.485% B+
HSR:19.665% C+
NSX Tanto
M++
Kills:1,194
Deaths:273
KDR:4.374
Accuracy:42.929% M++
HSR:28.476% B+
NSX-P Tanto
M*
Kills:1,188
Deaths:159
KDR:7.472
Accuracy:42.954% M*
HSR:29.209% B+
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
NS-11C
A
Kills:1,171
Deaths:709
KDR:1.652
Accuracy:30.952% A
HSR:20.325% C*
Solstice SF
A++
Kills:1,169
Deaths:425
KDR:2.751
Accuracy:33.360% A++
HSR:21.044% B++
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Sirius SX12
M++
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M++
HSR:24.957% B**
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C*
Serpent VE92
A
Kills:1,158
Deaths:698
KDR:1.659
Accuracy:29.954% A
HSR:14.681% D-
Solstice Burst
B**
Kills:1,151
Deaths:737
KDR:1.562
Accuracy:31.615% B**
HSR:22.068% C
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:37,444
Deaths (as Light Assault):15,541
Deaths (to Light Assaults):14,525
KDR:2.40937
Kill Difference:21,903
Playtime:308.635 hours
Usage:8%
Score:7.804m
Score/min:421
Accuracy (listed only):45.746%
HSR (listed only):18.946%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Daimyo
A++
Kills:8,336
Deaths:633
KDR:13.169
Accuracy:54.261% A++
HSR:97.541% B**
NS-44 Commissioner AE
A++
Kills:5,195
Deaths:3,057
KDR:1.699
Accuracy:56.202% A++
HSR:20.019% D
Ghost
A**
Kills:3,241
Deaths:826
KDR:3.924
Accuracy:55.071% A**
HSR:78.001% B*
V10
A++
Kills:1,763
Deaths:373
KDR:4.727
Accuracy:52.552% A++
HSR:75.893% C+
Nyx VX31
M*
Kills:1,701
Deaths:296
KDR:5.747
Accuracy:54.600% M*
HSR:24.162% D
NS-7 PDW
M++
Kills:1,663
Deaths:380
KDR:4.376
Accuracy:41.361% M++
HSR:21.588% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
NS-44 Commissioner
A*
Kills:1,389
Deaths:809
KDR:1.717
Accuracy:53.066% A*
HSR:16.631% D
NS-357 Underboss
A++
Kills:1,232
Deaths:661
KDR:1.864
Accuracy:50.171% A++
HSR:11.932% D*
Artemis VX26
A++
Kills:1,193
Deaths:400
KDR:2.983
Accuracy:35.499% A++
HSR:27.997% B++
NS-45 Pilot
M*
Kills:1,192
Deaths:219
KDR:5.443
Accuracy:51.817% M*
HSR:25.420% C+
NS-30 Vandal
M*
Kills:1,187
Deaths:278
KDR:4.270
Accuracy:54.312% M*
HSR:20.809% D
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
Manticore SX40
M**
Kills:1,181
Deaths:249
KDR:4.743
Accuracy:53.804% M**
HSR:26.164% B+
NS-61 Emissary
M++
Kills:1,181
Deaths:290
KDR:4.072
Accuracy:48.839% M++
HSR:19.898% B+
Spiker
M+
Kills:1,179
Deaths:297
KDR:3.970
Accuracy:49.025% M+
HSR:31.891% A+
XM98
A*
Kills:1,177
Deaths:502
KDR:2.345
Accuracy:51.173% A*
HSR:75.106% C++
Parallax VX3
A++
Kills:1,177
Deaths:337
KDR:3.493
Accuracy:50.028% A++
HSR:80.289% B
NS-44L Blackhand
M
Kills:1,175
Deaths:181
KDR:6.492
Accuracy:65.335% M
HSR:36.681% C
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
Parallax VX3-AE
A**
Kills:1,169
Deaths:170
KDR:6.876
Accuracy:57.482% A**
HSR:83.576% B
NS-44L Showdown
A*
Kills:1,169
Deaths:223
KDR:5.242
Accuracy:62.887% A*
HSR:33.790% C++
Parsec VX3-A
B*
Kills:1,167
Deaths:323
KDR:3.613
Accuracy:47.995% B*
HSR:70.523% D*
Sirius SX12
M++
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M++
HSR:24.957% B**
Cerberus
A*
Kills:1,164
Deaths:498
KDR:2.337
Accuracy:45.619% A*
HSR:25.086% C**
Phantom VA23
A*
Kills:1,164
Deaths:476
KDR:2.445
Accuracy:50.488% A*
HSR:21.478% D--
Beamer VS3-FB
A+
Kills:1,162
Deaths:655
KDR:1.774
Accuracy:41.044% A+
HSR:17.298% D-
NSX Tomoe
M+
Kills:1,162
Deaths:290
KDR:4.007
Accuracy:42.574% M+
HSR:32.874% C
The Immortal
A++
Kills:1,161
Deaths:585
KDR:1.985
Accuracy:43.769% A++
HSR:25.926% C
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
VA39 Spectre
A*
Kills:1,160
Deaths:502
KDR:2.311
Accuracy:44.938% A*
HSR:24.914% D*
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C*
Phaseshift VX-S
A+
Kills:1,154
Deaths:220
KDR:5.245
Accuracy:46.752% A+
HSR:73.224% C+
Beamer VS3
B**
Kills:1,152
Deaths:809
KDR:1.424
Accuracy:34.716% B**
HSR:13.976% D*
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
NS-AM7 Archer
A
Kills:214
Deaths:161
KDR:1.329
Accuracy:68.777% A
HSR:18.692% C++
Soldier Soaker
A+
Kills:147
Deaths:39
KDR:3.769
Accuracy:48.723% A+
HSR:19.728% B++
Kills:56,735
Deaths (as Infiltrator):16,539
Deaths (to Infiltrators):10,392
KDR:3.43038
Kill Difference:40,196
Playtime:803.892 hours
Usage:20%
Score:20.087m
Score/min:416
Accuracy (listed only):49.418%
HSR (listed only):35.153%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Terminus VX-9
A+
Kills:2,245
Deaths:1,076
KDR:2.086
Accuracy:33.375% A+
HSR:23.564% C
NS-7 PDW
M++
Kills:1,663
Deaths:380
KDR:4.376
Accuracy:41.361% M++
HSR:21.588% B++
Skorpios
M**
Kills:1,435
Deaths:302
KDR:4.752
Accuracy:42.090% M**
HSR:20.488% C+
Darkstar
B*
Kills:1,394
Deaths:772
KDR:1.806
Accuracy:30.801% B*
HSR:22.884% C+
Deimos VA29
A++
Kills:1,350
Deaths:706
KDR:1.912
Accuracy:81.223% A++
HSR:12.370% D
Pulsar VS1
A++
Kills:1,227
Deaths:769
KDR:1.596
Accuracy:31.539% A++
HSR:18.093% C
NS-11A
A++
Kills:1,217
Deaths:590
KDR:2.063
Accuracy:32.778% A++
HSR:21.611% C+
NS Baron G5
B**
Kills:1,214
Deaths:490
KDR:2.478
Accuracy:53.664% B**
HSR:16.886% B+
Corvus VA55
A+
Kills:1,212
Deaths:656
KDR:1.848
Accuracy:31.965% A+
HSR:23.432% C++
Chaos
A
Kills:1,203
Deaths:488
KDR:2.465
Accuracy:61.768% A
HSR:12.219% D
The Little Helper
A
Kills:1,197
Deaths:469
KDR:2.552
Accuracy:60.671% A
HSR:10.526% D-
VE-S Canis
M*
Kills:1,186
Deaths:190
KDR:6.242
Accuracy:48.698% M*
HSR:30.101% B**
NSX Yumi
M
Kills:1,184
Deaths:320
KDR:3.700
Accuracy:39.908% M
HSR:32.264% B++
Pandora VX25
A++
Kills:1,182
Deaths:223
KDR:5.300
Accuracy:56.810% A++
HSR:12.944% D
Thanatos VE70
A++
Kills:1,180
Deaths:775
KDR:1.523
Accuracy:57.591% A++
HSR:10.848% D--
H-V45
B**
Kills:1,177
Deaths:689
KDR:1.708
Accuracy:29.277% B**
HSR:17.672% C--
NSX Tengu
M+
Kills:1,171
Deaths:247
KDR:4.741
Accuracy:56.784% M+
HSR:13.493% D*
NS Baron G5AE
A++
Kills:1,169
Deaths:550
KDR:2.125
Accuracy:64.867% A++
HSR:8.041% D**
Equinox VE2 Burst
M+
Kills:1,166
Deaths:400
KDR:2.915
Accuracy:41.808% M+
HSR:24.100% C
Sirius SX12
M++
Kills:1,166
Deaths:272
KDR:4.287
Accuracy:40.937% M++
HSR:24.957% B**
CME
B**
Kills:1,161
Deaths:739
KDR:1.571
Accuracy:31.978% B**
HSR:24.203% C*
Equinox VE2
B**
Kills:1,161
Deaths:503
KDR:2.308
Accuracy:31.647% B**
HSR:21.103% C+
Eridani SX5-AE
M
Kills:1,161
Deaths:335
KDR:3.466
Accuracy:42.025% M
HSR:19.724% D
Phobos VX86
A+
Kills:1,160
Deaths:545
KDR:2.128
Accuracy:59.588% C++
HSR:25.259% A+
H-V45 AE
A*
Kills:1,160
Deaths:422
KDR:2.749
Accuracy:38.697% A*
HSR:25.259% C
Nova
C**
Kills:1,159
Deaths:401
KDR:2.890
Accuracy:47.725% C**
HSR:11.648% D
Eridani SX5
M*
Kills:1,159
Deaths:245
KDR:4.731
Accuracy:43.406% M*
HSR:20.966% C*
MKV Suppressed
M++
Kills:1,150
Deaths:209
KDR:5.502
Accuracy:41.643% M++
HSR:19.826% C++
Kills:35,209
Deaths (as Combat Medic):13,763
Deaths (to Combat Medics):7,011
KDR:2.55824
Kill Difference:21,446
Playtime:287.898 hours
Usage:7%
Score:7.833m
Score/min:453
Accuracy (listed only):45.522%
HSR (listed only):19.502%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Quasar VM1
A++
Kills:1,187
Deaths:340
KDR:3.491
Accuracy:25.095% A++
HSR:25.442% B**
Quasar VM1
A*
Kills:1,166
Deaths:358
KDR:3.257
Accuracy:25.423% A*
HSR:24.100% B**
Blueshift VM5
A
Kills:228
Deaths:54
KDR:4.222
Accuracy:26.295% A
HSR:19.298% C
Blueshift VM5
A
Kills:208
Deaths:54
KDR:3.852
Accuracy:25.448% A
HSR:23.558% B+
Comet VM2
A*
Kills:94
Deaths:65
KDR:1.446
Accuracy:60.136% A*
HSR:3.191% C--
Comet VM2
A*
Kills:73
Deaths:47
KDR:1.553
Accuracy:63.582% A*
HSR:6.849% A
Kills:2,956
Deaths (as MAX Suit):459
Deaths (to MAX Suits):2,800
KDR:6.44009
Kill Difference:2,497
Playtime:31.169 hours
Usage:1%
Score:0.936m
Score/min:501
Accuracy (listed only):37.663%
HSR (listed only):17.073%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
M*
Kills:29,337
V. Kills:21,253 138%
Deaths:5,560
KDR:5.276
Accuracy:42.769% A++
KPH:42.600 M
VKPH:30.900 M*
Hornet Missiles
A
Kills:15,008
V. Kills:7,203 208%
Deaths:933
KDR:16.086
Accuracy:79.960% A*
KPH:137 B**
VKPH:65.700 A
Light PPA
S
Kills:5,871
V. Kills:630 N/A
Deaths:374
KDR:15.698
Accuracy:51.400% A+
KPH:141 M++
VKPH:15.100 S
Maelstrom Turbo Laser
M**
Kills:4,740
V. Kills:3,162 150%
Deaths:775
KDR:6.116
Accuracy:45.933% A**
KPH:55.900 M*
VKPH:37.300 M**
Dual Photon Pods
A
Kills:2,931
V. Kills:797 367%
Deaths:242
KDR:12.112
Accuracy:72.621% A**
KPH:127.900 B**
VKPH:34.800 A
Antares LC
M+
Kills:705
V. Kills:675 104%
Deaths:123
KDR:5.732
Accuracy:45.002% A*
KPH:41.200 A++
VKPH:39.400 M+
Photon A2A Missile Pods
S
Kills:165
V. Kills:86 190%
Deaths:5
KDR:33
Accuracy:88.465% A
KPH:235.100 S
VKPH:122.500 M+
Kills:58,757 (40,653 + 0)
Deaths:8,012
KDR:7.334
VKDR:4.219
Vehicle Kills:33,806
Kill Difference:50,745
Playtime:964.808 hours
Usage:24%
Score:27.631m
Score/min:477
Piloting Accuracy:45.002%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
M
Kills:7,741
V. Kills:4,877 159%
Deaths:2,063
KDR:3.752
Accuracy:65.511% A*
KPH:24.200 M
VKPH:15.200 A++
L-24R Spur
B*
Kills:509
V. Kills:21 N/A
Deaths:47
KDR:10.830
Accuracy:45.965% B*
KPH:50.500 B++
VKPH:2.100 C
C150 Dalton
M+
Kills:506
V. Kills:386 131%
Deaths:49
KDR:10.327
Accuracy:46.763% B*
KPH:87.900 M
VKPH:67 M+
L-30R Vektor
S
Kills:378
V. Kills:1,106 34%
Deaths:106
KDR:3.566
Accuracy:69.378% M+
KPH:21.500 B*
VKPH:62.900 S
L105 Zephyr
S
Kills:165
V. Kills:36 446%
Deaths:8
KDR:20.625
Accuracy:70.538% M*
KPH:194.800 S
VKPH:42.500 S
AP30 Shredder
A*
Kills:105
V. Kills:59 175%
Deaths:11
KDR:9.545
Accuracy:36.947% B
KPH:69.800 A*
VKPH:39.200 A++
Kills:9,404 (8,628 + 776)
Deaths:2,284
KDR:4.117
VKDR:2.839
Vehicle Kills:6,485
Kill Difference:7,120
Playtime:356.024 hours
Usage:9%
Score:6.256m
Score/min:293
Piloting Accuracy:69.378%
Gunner Accuracy:36.947%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python AP
M*
Kills:204
V. Kills:167 121%
Deaths:32
KDR:6.375
Accuracy:71.375% A++
KPH:44.100 A
VKPH:36.100 M*
C75 Viper
M*
Kills:158
V. Kills:53 293%
Deaths:36
KDR:4.389
Accuracy:67.470% M+
KPH:63.600 A*
VKPH:21.300 M*
Kills:362 (362 + 0)
Deaths:68
KDR:5.324
VKDR:3.235
Vehicle Kills:220
Kill Difference:294
Playtime:7.110 hours
Usage:0%
Score:0.344m
Score/min:807
Driving Accuracy:67.470%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
M
Kills:996
V. Kills:630 158%
Deaths:182
KDR:5.473
Accuracy:72.239% A*
KPH:42.400 A++
VKPH:26.800 M
Aphelion VEX-4
A+
Kills:238
V. Kills:125 189%
Deaths:33
KDR:7.212
Accuracy:38.114% B+
KPH:41.600 A+
VKPH:21.800 B+
E540 Halberd
A++
Kills:203
V. Kills:102 197%
Deaths:26
KDR:7.808
Accuracy:57.225% A
KPH:51.200 A++
VKPH:25.700 A+
Saron HRB
A++
Kills:165
V. Kills:101 162%
Deaths:42
KDR:3.929
Accuracy:57.659% A++
KPH:30.500 B+
VKPH:18.700 B
Supernova PC
M**
Kills:144
V. Kills:63 225%
Deaths:45
KDR:3.200
Accuracy:76.076% M++
KPH:48.200 M
VKPH:21.100 M**
Kills:1,746 (1,140 + 606)
Deaths:328
KDR:5.323
VKDR:3.113
Vehicle Kills:1,021
Kill Difference:1,418
Playtime:41.551 hours
Usage:1%
Score:1.389m
Score/min:557
Driving Accuracy:76.076%
Gunner Accuracy:57.659%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Aphelion VEX-4H
A++
Kills:8,254
V. Kills:5,465 151%
Deaths:1,032
KDR:7.998
Accuracy:52.026% B++
KPH:69.500 A++
VKPH:46 A++
M12 Kobalt-H
A
Kills:1,869
V. Kills:43 N/A
Deaths:68
KDR:27.485
Accuracy:29.242% A
KPH:190.400 B**
VKPH:4.400 C
Proton II PPA-H
A*
Kills:1,167
V. Kills:47 N/A
Deaths:58
KDR:20.121
Accuracy:54.986% A*
KPH:187.700 A*
VKPH:7.600 B
M40 Fury-H
B**
Kills:1,027
V. Kills:138 N/A
Deaths:98
KDR:10.480
Accuracy:53.807% B**
KPH:109.900 B+
VKPH:14.800 C+
Saron HRB-H
B**
Kills:377
V. Kills:294 128%
Deaths:82
KDR:4.598
Accuracy:71.008% A++
KPH:46.600 B+
VKPH:36.300 B**
E540 Halberd-H
A++
Kills:343
V. Kills:175 195%
Deaths:25
KDR:13.720
Accuracy:68.614% A
KPH:72.600 A+
VKPH:37 A++
Kills:13,037 (0 + 13,037)
Deaths:1,363
KDR:9.565
VKDR:4.521
Vehicle Kills:6,162
Kill Difference:11,674
Playtime:157.034 hours
Usage:4%
Score:5.200m
Score/min:552
Driving Accuracy:N/A%
Gunner Accuracy:68.614%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
S
Kills:1,067
V. Kills:261 407%
Deaths:73
KDR:14.616
Accuracy:57.222% A*
KPH:131.300 M**
VKPH:32.100 S
M12 Kobalt
S
Kills:682
V. Kills:13 N/A
Deaths:25
KDR:27.280
Accuracy:31.474% A**
KPH:237 S
VKPH:4.500 B+
M12 Kobalt
M+
Kills:618
V. Kills:32 N/A
Deaths:25
KDR:24.720
Accuracy:29.720% A*
KPH:174.900 M+
VKPH:9.100 A
M40 Fury
A
Kills:185
V. Kills:39 463%
Deaths:21
KDR:8.810
Accuracy:44.473% B*
KPH:84.900 A
VKPH:17.900 B**
M20 Basilisk
A
Kills:102
V. Kills:39 255%
Deaths:12
KDR:8.500
Accuracy:57.639% A*
KPH:32.300 B**
VKPH:12.400 A
M20 Basilisk
M++
Kills:91
V. Kills:33 268%
Deaths:19
KDR:4.789
Accuracy:52.661% A+
KPH:58.700 M++
VKPH:21.300 A*
M60-G Bulldog
A*
Kills:65
V. Kills:9 N/A
Deaths:10
KDR:6.500
Accuracy:50.318% A++
KPH:63 A*
VKPH:8.700 B++
G40-F Ranger
S
Kills:64
V. Kills:53 119%
Deaths:4
KDR:16
Accuracy:50.868% M
KPH:67.700 S
VKPH:56.100 S
G30 Walker
M*
Kills:53
V. Kills:41 126%
Deaths:6
KDR:8.833
Accuracy:42.790% A++
KPH:34 M+
VKPH:26.300 M*
Kills:2,927 (0 + 2,927)
Deaths:195
KDR:15.010
VKDR:2.667
Vehicle Kills:520
Kill Difference:2,732
Playtime:24.952 hours
Usage:1%
Score:0.904m
Score/min:604
Driving Accuracy:N/A%
Gunner Accuracy:42.790%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A+
Kills:134
V. Kills:4 N/A
Deaths:68
KDR:1.971
Accuracy:53.829% A+
KPH:34.300 C--
VKPH:1 D
M40 Fury-F
C
Kills:122
V. Kills:49 244%
Deaths:173
KDR:0.705
Accuracy:58.487% B*
KPH:11.700 D
VKPH:4.700 C
Kills:256 (256 + 0)
Deaths:241
KDR:1.062
VKDR:0.220
Vehicle Kills:53
Kill Difference:15
Playtime:14.307 hours
Usage:0%
Score:0.088m
Score/min:103
Driving Accuracy:58.487%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Pelter Rocket Pod
M+
Kills:150
V. Kills:65 227%
Deaths:6
KDR:25
Accuracy:53.087% B++
KPH:113.400 A+
VKPH:49.100 M+
Hellion G20
M++
Kills:97
V. Kills:49 194%
Deaths:6
KDR:16.167
Accuracy:40.518% C+
KPH:79.100 M++
VKPH:39.900 M
M20 Wyvern
B**
Kills:89
V. Kills:58 151%
Deaths:11
KDR:8.091
Accuracy:42.419% B+
KPH:34 B++
VKPH:22.100 B**
Kills:336 (0 + 336)
Deaths:23
KDR:14.609
VKDR:7.478
Vehicle Kills:172
Kill Difference:313
Playtime:5.171 hours
Usage:0%
Score:0.142m
Score/min:456
Piloting Accuracy:N/A%
Gunner Accuracy:42.419%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Saron Laser Cannon 50,59029,3375,5605.276B**1.8942.769%A++1.534%C-42.6M30.9M*406688.2h83B++194B**
Hornet Missiles 22,21115,00893316.086A*12.7079.96%A*1.792%C*136.9B**65.7A865109.6h7.6B+9.5B*
NSX Daimyo 8,3438,33663313.169M9.7854.261%A++97.541%B**146.2M*N/A35157h1.8B**3.3B**
Aphelion VEX-4H 13,7198,2541,0327.998B4.6152.026%B++3.417%C++69.5A++46A++581118.8h39.7B++76.3B*
CAS30 Tank Buster 12,6187,7412,0633.752A++0.3765.511%A*N/A24.2M15.2A++177320.3h40.1B+61.3B*
Light PPA 6,5015,87137415.698A*12.3151.4%A+1.056%C141.1M++15.1S47341.6h11.2B+21.8B+
Betelgeuse 54-A 5,4855,4221,7053.18C++0.2133.511%A++30.395%C+87.7B++1B+26261.8h9.9B+29.7B*
NS-44 Commissioner AE 5,3305,1953,0571.699B+1.6956.202%A++20.019%D56.3C++1.5A++14392.3h3.5C+6.2B++
Maelstrom Turbo Laser 7,9024,7407756.116A+2.7345.933%A**1.118%D-56M*37.3M**48984.7h57B*124.1B**
Ghost 3,2583,2418263.924B+0.5455.071%A**78.001%B*75A++N/A21743.2h1.7B**3B**
Pulsar C 3,0122,9461,7371.696B+1.6935.355%A*23.32%C++27.7C+N/A91106.2h11.6C**32.9B+
Dual Photon Pods 3,7282,93124212.112B*8.7372.621%A**1.433%C**128B**34.8A66722.9h17B++23.4B*
Solstice VE3 2,3592,3101,7961.286B*2.1030.631%A+19.481%C+25.2B+N/A9691.8h13.3B+43.4B+
C-4 3,3242,2641,1451.977B+1.4129.596%B++N/A142.4A+66.7M119015.9h1.4C**4.7B+
Terminus VX-9 2,2732,2451,0762.086B+1.3033.375%A+23.564%C75.8A++N/A19329.6h10.8B++32.3B*
Flare VE6 2,1422,1169242.29B**1.1030.903%A+27.505%B+71B**N/A20729.8h9.3B+30.1B++
M12 Kobalt-H 1,9121,8696827.485B+24.1029.242%A19.155%B+190.7B**4.4C4329.8h11.2B*38.3B**
Tank Mine 3,4241,8416422.868C*0.5238.448%B+N/A173.7A+149.3M++201210.6h1.9C++4.9B*
VX6-7 1,8481,8081,0631.701B+1.6831.489%A18.805%C33.8C++N/A8853.5h12.7C++40.5B+
NS-15M2 1,8191,8004863.704B**0.3232.601%A++28.778%B+97.3A*1B**30418.5h9.6B**29.5B*
V10 1,7681,7633734.727B++1.3452.552%A++75.893%C+82.4A*N/A17921.4h1.7B**3.2B**
Nyx VX31 1,7121,7012965.747A++2.3654.6%M*24.162%D126.9M**N/A27313.4h4.3B++7.9A
Orion VS54 1,7001,6677812.134B+1.2530.753%A++25.555%C++70.9A++1.4A*31523.5h11.3B+36.7B
NS-7 PDW 1,6851,6633804.376S0.9941.361%M++21.588%B++122.3S1.6S33913.6h11.2B*27B**
VE-H Maw 1,4981,4613514.162A*0.7837.83%A*27.31%C++108.2A++2.7M**38913.5h9.7B+25.5B++
Skorpios 1,4491,4353024.752A*1.3742.09%M**20.488%C+132.9M**1.3A++28710.8h10.2B+24.3A
Darkstar 1,4051,3947721.806C**1.5830.801%B*22.884%C+58.3B+N/A14023.9h12.3B39.9B+
NS-44 Commissioner 1,3971,3898091.717B*1.6753.066%A*16.631%D125.1M**N/A36911.1h2.9B**5.5B**
Hunter QCX 1,4401,3801,0881.268B*2.1261.195%B**26.232%C+34.5A++1.5C10940h3.8B6.2B+
Deimos VA29 1,3571,3507061.912B+1.4781.223%A++12.37%D77.6AN/A18517.4h1.8B**2.3B*
Pulsar LSW 1,3571,3404822.78B**0.6131.663%A++24.851%C++101.5A*1.3A*28913.2h10.2B*32.2B*
Zenith VX-5 1,2711,2493793.296A*0.0941.324%M++21.537%C+100.7M1.8M*26112.4h11.3B++27.2B**
NS-357 Underboss 1,2381,2326611.864B**1.5250.171%A++11.932%D*120.8MN/A38110.2h3.5B++6.9B**
Pulsar VS1 1,2361,2277691.596B++1.7931.539%A++18.093%C53.1A++N/A18023.1h13.2B+41.8B*
Ursa 1,2371,2274562.691A++0.6931.205%A+31.377%B**84A++N/A36614.6h9.1B*29.1B*
Lasher X2 AE 1,2421,2217621.602B+1.7835.828%B*2.867%C74.9A+1.3C**16116.3h13.2A36.7B*
SVA-88 1,2321,2175272.309B1.0831.581%A++25.883%C++85.1A+1A25514.3h10.1B++31.9B++
NS-11A 1,2271,2175902.063B+1.3232.778%A++21.611%C+61.2A+N/A15319.9h11.8B++36B**
NS Baron G5 1,2221,2144902.478A++0.9153.664%B**16.886%B+80.4A*N/A19115.1h3.7B*6.8C*
Corvus VA55 1,2201,2126561.848B**1.5431.965%A+23.432%C++52.9AN/A14422.9h9.8B**30.6B**
VE-LR Obelisk 1,2371,2081488.162M**4.7848.794%A**37.169%B+138.9S3.3S2878.7h4.4B**8.9A
Chaos 1,2181,2034882.465B++0.9261.768%A12.219%D99.4A*1.2A+21412.1h3.5B*5.6B**
The Little Helper 1,2351,1974692.552B**0.8360.671%A10.526%D-99.8A**3.2S19512h4.2B+7B*
Eclipse VE3A 1,2231,1957381.619C++1.7729.485%B+19.665%C+46.3B1.1B+11225.8h11.4B38.6B+
NSX Tanto 1,2211,1942734.374M*0.9942.929%M++28.476%B+121.8M**2.8S2869.8h11.3B+26.3B+
Artemis VX26 1,2011,1934002.983A+0.4035.499%A++27.997%B++100.3M*N/A32511.9h9.3B**26.2B**
NS-45 Pilot 1,2111,1922195.443M++2.0651.817%M*25.42%C+91.7A1.5A++25413h7.1C*13.7B**
NSX-P Naginata 1,2221,1914502.647B*0.7433.278%A*27.288%C103.6A*2.7A**33811.5h11.3B+34.1B*
NSX-P Tanto 1,2151,1881597.472S4.0942.954%M*29.209%B+144.9S3.3M*6208.2h9.9B**23.1A
Quasar VM1 1,1961,1873403.491B++0.1125.095%A++25.442%B**59.9A++N/A15619.8h11.3B*44.9B*
NS-30 Vandal 1,1981,1872784.27A++0.8854.312%M*20.809%D115.2M**1.1A*27010.3h4.5B**8.2A
VE-S Canis 1,2041,1861906.242S2.8648.698%M*30.101%B**146.4M*2.2M**3498.1h8.6B**17.7B**
NSX Yumi 1,2091,1843203.7A++0.3139.908%M32.264%B++97M2A*25112.2h9.3B**23.2A
Pandora VX25 1,2031,1822235.3S1.9156.81%A++12.944%D140.7S2.5M*3238.4h3.6B*6.3B**
Manticore SX40 1,1981,1812494.743M**1.3653.804%M**26.164%B+86.2M+1.2A18113.7h6.9B+12.9B**
NS-61 Emissary 1,2021,1812904.072S0.6948.839%M++19.898%B+100.1M**1.8A**24111.8h11B+22.5B**
Thanatos VE70 1,1951,1807751.523B++1.8657.591%A++10.848%D--54.1A+N/A17721.8h3.9B++6.7B**
Damascus Edge 1,1891,18010,7550.11A++3.2853.539%A*N/A2.7B**N/A7433.2h1.5B*2.7B*
Spiker 1,1971,1792973.97M*0.5849.025%M+31.891%A+81.9A++1.3B*27714.4h7.9B16.1B**
VX29 Polaris 1,1841,1784852.429B*0.9629.433%B**23.514%C++70.1B**N/A17916.8h10.3B++35B++
XM98 1,1841,1775022.345C++1.0451.173%A*75.106%C++57.4A++N/A13620.5h1.8B**3.4B**
H-V45 1,1931,1776891.708C*1.6829.277%B**17.672%C--56.9AN/A15620.7h11.2B*38.3B*
Parallax VX3 1,1851,1773373.493C*0.1150.028%A++80.289%B66.1A**N/A15917.8h1.5A3.1B**
NS-44L Blackhand 1,1821,1751816.492S3.1165.335%M36.681%C83.3M**N/A22614.1h3B**4.6B**
Lumine Edge 1,1781,1715322.201S1.1849.508%A*15.884%C+81.9SN/A17114.3h1.1B++2.2B*
NSX Tengu 1,1821,1712474.741M*1.3656.784%M+13.493%D*141.1M**1.3A++3038.3h9.6B*16.9B**
NS-11C 1,1841,1717091.652B*1.7330.952%A20.325%C*52.5AN/A15122.3h11.2B*36.1B*
Parallax VX3-AE 1,1711,1691706.876B*3.4957.482%A**83.576%B97.4A*N/A22112h1.6B++2.8B**
Solstice SF 1,1861,1694252.751A++0.6333.36%A++21.044%B++67.6M++1A15317.3h10.4C**31.2B*
NS Baron G5AE 1,1781,1695502.125B++1.2664.867%A++8.041%D**88.6A++N/A19413.2h3.6B*5.6C+
NS-44L Showdown 1,1771,1692235.242S1.8662.887%A*33.79%C++76.9A++N/A22715.2h3B++4.8B++
Auraxium Force-Blade 1,1711,16711,5930.101A++3.2858.356%A*N/A2.4B*N/A6494.7h1.5B**2.5B++
Proton II PPA-H 1,2141,1675820.121B++16.7454.986%A*1.028%D188.2A*7.6B5626.2h6.9B*12.5B**
Parsec VX3-A 1,1741,1673233.613C0.2347.995%B*70.523%D*61.7B++N/A13818.9h1.7B+3.5B*
Equinox VE2 Burst 1,1871,1664002.915B++0.4741.808%M+24.1%C87A+1.6A*19513.4h11B++26.4B**
Sirius SX12 1,1781,1662724.287M+0.9040.937%M++24.957%B**129.6S1.3M++3949h11.5B*28.2B*
Quasar VM1 1,1791,1663583.257A0.1325.423%A*24.1%B**57.4M++N/A17420.3h11.8B**46.3B++
Auraxium Slasher 1,1671,1655,2410.222S3.1661.437%A**N/A4.6B*N/A12255.9h1.5B**2.5B++
Cerberus 1,1691,1644982.337A+1.0545.619%A*25.086%C**64.7B*N/A13618h5.5B+12.1B*
Phantom VA23 1,1721,1644762.445B+0.9450.488%A*21.478%D--74.6AN/A16915.6h3.7B*7.4B*
Beamer VS3-FB 1,1701,1626551.774B+1.6141.044%A+17.298%D-57.5C*N/A11420.2h8.1C++19.8B++
NSX Tomoe 1,1901,1622904.007A++0.6242.574%M+32.874%C115M++2.8S37010.1h12B++28.2B**
CME 1,1811,1617391.571C**1.8131.978%B**24.203%C*53.8B*N/A11921.6h12.3B+38.5B++
The Immortal 1,1681,1615851.985B*1.4043.769%A++25.926%C60.5C**N/A18119.2h8.2C+18.8B*
Force-Blade 1,1781,16126,6270.044B++3.3451.693%A++N/A1.3B+N/A4862.9h2B+3.8B++
Equinox VE2 1,1711,1615032.308B**1.0831.647%B**21.103%C+74.9A*N/A24015.5h10.6B++33.5B++
Eridani SX5-AE 1,1711,1613353.466A++0.0842.025%M19.724%D89.3B*N/A22213h10B+23.7B++
VA39 Spectre 1,1711,1605022.311B++1.0744.938%A*24.914%D*70.3M++N/A18116.5h3.6A8A
NSX Naginata 1,1751,1603593.231A++0.1534.314%A*27.241%C+109.4M1.4A++25510.6h9.6B++28.1B*
Phobos VX86 1,1661,1605452.128B++1.2659.588%C++25.259%A+75.8AN/A19315.3h2.2B+3.7B
H-V45 AE 1,1801,1604222.749B++0.6438.697%A*25.259%C86.6A1.5A+24113.4h11B+28.4B*
Eidolon VE33 1,1721,1594822.405B**0.9839.597%A*26.057%C++81M++N/A20914.3h5.9B**14.9B**
Nova 1,1721,1594012.89B**0.5047.725%C**11.648%D82.8A++N/A19914h3.5B++7.4B+
Eridani SX5 1,1701,1592454.731M++1.3543.406%M*20.966%C*130.2M**1.2A*3378.9h10.1B++23.4B*
Serpent VE92 1,1661,1586981.659B+1.7329.954%A14.681%D-50.1B**N/A17123.1h11.5B+38.4B++
Lasher X2 1,1721,1547891.463B*1.9230.246%B++3.12%C-52.2AN/A18222.1h15.6B**51.7B++
Phaseshift VX-S 1,1631,1542205.245B*1.8646.752%A+73.224%C+64.8A*N/A28417.8h2.3B+4.9B++
Beamer VS3 1,1701,1528091.424B*1.9634.716%B**13.976%D*65.8A++1B+17817.5h7.6B+21.9C**
Revenant 1,1601,1523003.84B0.4550.081%M26.129%C-99.3A*N/A21811.6h5.6B*11.2A
Solstice Burst 1,1671,1517371.562C++1.8231.615%B**22.068%C50.7B+N/A12722.7h12.1B+38.4B++
NS-15M AE 1,1611,1513932.929B+0.4631.549%B**23.545%C97.5AN/A22611.8h10.2B+32.4B++
MKV Suppressed 1,1631,1502095.502S2.1241.643%M++19.826%C++129.2S1.5M**5958.9h11.3B++27.2B*
M40 Fury 1,3281,0677314.616A11.2357.222%A*1.593%C+131.7M**32.2S6568.1h12.5B+21.9B*
M40 Fury-H 1,1651,0279810.48C+7.0953.807%B**1.266%C+110.4B+14.8C+3729.3h8.3C++15.4B+
Supernova FPC 1,6269961825.473C+2.0972.239%A*1.908%C42.4A++26.8M53223.5h4.6B+6.4B**
Lancer VS22 1,4527754451.742A+1.6468.137%B*1.032%C28.5A++24.9A++33727.2h9.2B++13.5B++
S1 1,2637375681.298B**2.0971.46%A++2.035%C-43.1A+30.8M54817.1h6.7C++9.4B+
Antares LC 1,3807051235.732A*2.3545.002%A*2.128%C*41.2A++39.5M+48817.1h110.7C**246B+
M12 Kobalt 6956822527.28A+23.8931.474%A**27.419%A*235.2S4.5B+7162.9h11.4A+36.1B**
M12 Kobalt 6506182524.72B21.3329.72%A*21.683%B++176.6M+9.1A5143.5h15.3B++51.6B*
L-24R Spur 5305094710.83B+7.4445.965%B*2.947%B++50.4B++2.1C14810.1h17.2B+37.5B+
C150 Dalton 8925064910.327B+6.9446.763%B*1.186%B87.2M66.6M+54405.8h3.4B+7.3B**
MANA Anti-Vehicle Turret 1,1335042861.762C+1.6280.569%A*1.587%D5040B*6290A+22886750.1h11.9C**14.7B**
Icikill 4874873,8530.126A+3.2638.395%B+1.848%D--2.6C+N/A9185.7h1.5B**4B+
Spear Anti-Vehicle Phalanx Turret 7894803613.333B**9.9565.463%A*2.708%D88.9M++57.2M*8545.4h6.8B++10.4B**
Frag Grenade 4274231423N/A419.6148.14%B+N/A528.8C*5C--22820.8h3.2B+6.7B+
L-30R Vektor 1,4843781063.566A0.1869.378%M+N/A21.5B*62.8S28717.6h136.4D--196.6C*
Saron HRB-H 671377824.598C+1.2171.008%A++N/A46.5B+36.3B**4758.1h24.6C*34.6B++
E540 Halberd-H 5183432513.72B+10.3368.614%AN/A73A+37.2A++5484.7h4.3B*6.3A
M60-A Bulldog 303262737.429S34.0464.418%M++1.145%C119.1M**18.6S28232.2h5B++7.8A
Aphelion VEX-4 363238337.212B++3.8338.114%B+3.782%C+41.8A+21.9B+4685.7h41.1B++107.8B**
Blueshift VM5 237228544.222B*0.8426.295%A19.298%C61.6A++2.4S1943.7h14.4B+54.8B*
Sticky Grenade 2182151215N/A211.6134.238%F-N/A537.5D-7.5C--13870.4h2.4C+7D
NS-AM7 Archer 2832141611.329A*2.0668.777%A18.692%C++15.1A++4.9A+16314.2h13.9B+20.2B*
Blueshift VM5 211208543.852B++0.4725.448%A23.558%B+56.2A+N/A1943.7h15.2B59.8B++
L100 Python AP 371204326.375B+2.9971.375%A++1.961%C-44.3A36.3M*7644.6h7.5C10.5B+
E540 Halberd 305203267.808C+4.4257.225%A1.478%D50.8A++25.5A+7924h4.4B**7.7A
M40 Fury 224185218.81C*5.4244.473%B*1.081%D84.1B**17.7B**6202.2h11.1B+25B*
Nemesis VSH9 3601792170.825C**2.5674.629%A++2.793%C++15.3C+15.5A36011.7h10.4D-13.9C+
Photon A2A Missile Pods 251165533S29.6188.465%AN/A235.7S122.9M+22570.7h5.3A+6A++
Saron HRB 266165423.929C0.5457.659%A++N/A30.6B+18.7B5645.4h22C++38.1B*
L105 Zephyr 201165820.625A+17.2470.538%M*1.212%B+206.3S45S42330.8h5B*7.1A
C75 Viper 211158364.389C++1.0067.47%M+N/A63.2A*21.2M*8862.5h14.2C++21B**
Pelter Rocket Pod 215150625B+21.6153.087%B++N/A115.4A+50M++6591.3h26.3C-49.6C++
Soldier Soaker 155147393.769M0.3848.723%A+19.728%B++86.5A4.7S3581.7h6.2C+12.8B*
Supernova PC 207144453.2C0.1976.076%M++1.389%D48A**21M**5963h5.3C++6.9B**
Rocklet Rifle 297140721.944A**1.4467.368%A++N/A42.4B**47.6A*7383.3h29.5B++43.8B*
Proximity Mine 141140373.784C+0.4060.125%A*N/A233.3A**1.7A*9760.6h1.4A+2.3A++
S12 Renegade 138134681.971C+1.4153.829%A+4.478%C34.4C--1D1163.9h3.5C+6.5B+
M40 Fury-F 1711221730.705C-2.6858.487%B*N/A11.7D4.7C9810.4h10.9C*18.6B+
Anti-Vehicle Grenade 1681141114N/A110.6149.292%C+N/A285C135B+32410.4h6.1C+12.4C++
MANA Anti-Personnel Turret 116113482.354N/A1.0330.085%UN/A1130U30U3670200.1h26.2T*87T*
AP30 Shredder 164105119.545B*6.1636.947%B4.762%A*70A*39.3A++40091.5h48.9A132.3B**
M20 Basilisk 141102128.5A**5.1157.639%A*3.922%D31.9B**12.2B**4523.2h90.9C**157.7B**
Hellion G20 14697616.167S12.7840.518%C+2.062%D*80.8M*40.8M+4621.2h47.9A+118.3A+
Comet VM2 12194651.446B++1.9460.136%A*3.191%C--24.1A**6.9A3683.9h15.1B*25.1B**
M20 Basilisk 12491194.789B**1.4052.661%A+4.396%C-60.7M++22A**6231.5h63.2B**120A
M20 Wyvern 14789118.091B+4.7142.419%B+1.124%D--34.2B++22.3A3502.6h78C*183.8B+
A30 Walker 14388146.286M**2.9034.067%A*1.136%D36.7A+22.9A+8752.4h90.3B*265.1B**
Hyena Missile Launcher 12885517U13.6142.864%A+N/A56.7A++28.7A+5971.5h21.1A+49.2A+
Aspis Anti-Aircraft Phalanx Turret 15085108.5A*5.1141.274%A**5.882%M38.6S29.5M**9192.2h93.3A+226.2B**
Comet VM2 9973471.553B++1.8363.582%A*6.849%A21.5A++7.6A+2783.4h18.8B++29.6B**
M60-G Bulldog 7465106.5B++3.1150.318%A++6.154%A*65A*9B*3621h4.9B**9.7B**
G40-F Ranger 11764416M+12.6150.868%MN/A71.1S58.9S8910.9h73.2B**144A+
The Slasher 6060680.882U2.5012.535%F1.667%D--25M**N/A642.4h1.5B*11.8C
G30 Walker 945368.833A*5.4542.79%A++1.887%D--33.1M25.6M*5721.6h172.3B*402.6A

Consumables
  Name Deaths Consumed Time Equipped
VS Patriot Flare Gun11890.3h
NS Patriot Flare Gun0570.2h
Motion Spotter10736,65316.1h
Nano-Armor Kit261351,43735.8h
Anti-Vehicle MANA Turret463,6642.8h
Spawn Beacon236,2983.7h
Turret AI Module01110.4h
Repair Module01060.3h
Cortium Silo1770.2h
Structure Shield Module0760.2h
AE Medical Applicator313133,2559.2h
Skywall Shield Emitter0770.2h
NS-TMC-01 "His Regards"0910.1h
AE Nano-Armor Kit2,0552,998,018287.7h
Blast Wall0550.3h
Medical Applicator21071,6436h
Nanite Revive Grenade01,4120.4h
VS Triumph Flare Gun0570h
Deconstruction Tool01,8420.2h
Spitfire Auto-Turret11670.1h
Hoplon Anti-Aircraft Phalanx Tower0580.2h
Xiphos Anti-Personnel Tower0510.2h
Ammunition Package916,1872.7h
Medical Kit4,04218,04537.7h
Anti-Infantry MANA Turret43150.2h
Lumifiber Rampart Wall0660.6h
Snowman Soldier6570.1h
Nano-Repair Grenade05030.1h
Router1920.1h
Recon Detection Device1650.2h
WLT-Howler Mining Laser428,0405.6h

Check the help document for the dictionary if you want to learn more about words used here.


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