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Paragon Sweetheart The1337Beast[DigB] The1337Beast
VS BR 180

KDR: 3.23

Score: 82.6m

Last Seen: Jul 4th, 2019 2:25 PM
- OFFLINE - 352.4 hour(s)

Prestige 1, Battle Rank 100 (180 total) - Vanu Sovereignty on Miller - Outfit Member of DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Lasher X2 Betelgeuse 54-A Light PPA Saron Laser Cannon Orion VS54 Ghost C-4 C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,671,336 MLG Score: 1336
Fun Score: N/A
Cheeseburgers Flipped: 245TIME WITH MEDKIT: 3.2%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.386%30.934%84740117439,7262.539210.692

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.292%1.214B**1.536A+-1.025D*HEAD ++ (~17.24)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.90.531B+9.60.33C**25.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.495%1.235%13046120812,8731088517911.8318249%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.85%-0.617D-0.327C--0.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
129.90.195C++40.90.228C++89

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.259%1.885%437712075,306132819653.99548270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.821%-0.944D---0.435C--0.56

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.4-0.877D--22.6-0.809D-49.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.648%6.061%6101611985,692100118145.68631314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.925%-0.513D0.398B0.047

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
27.80.767B++8.50.786B++19.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.205%80.266%610512094,216167062.52455

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.936%1.085B**0.856B*0.057

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.543B+1.90.401B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.539%18.435%610412101,7631097111.60565

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.498%1.577A+0.749B++0.493

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.655B+2.80.433B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 9
82.6m387%520 (31.2k)438 (26.3k)3.23128105,99932,8043.68385180 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1214699625.64%17.341%44505:4531

6% Combat Medic33% Engineer39% Heavy Assault7% Infiltrator13% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 12th, 2013 3:05 PMApr 5th, 2018 2:53 PMJul 17th, 2019 6:42 AM (2d) (PST)Jul 4th, 2019 11:38 AM (15d) (PST)Jul 4th, 2019 10:25 AM (15d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
680975830.5630.1740.0982.4710.0761336

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
40,8145,79135,02334106148526,309

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3138.4h/130.8d 14,846 18,381 33,439 465.3k 4,886 7,468 14,231 128.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:10,679
Deaths:1,798
KDR:5.939
Accuracy:28.566% B+
HSR:35.350% B+
Orion VS54
B++
Kills:2,274
Deaths:1,102
KDR:2.064
Accuracy:24.087% B+
HSR:29.464% B++
SVA-88
B
Kills:1,567
Deaths:545
KDR:2.875
Accuracy:24.014% C++
HSR:28.334% B
Flare VE6
B
Kills:1,496
Deaths:553
KDR:2.705
Accuracy:24.503% B
HSR:26.805% B
VX29 Polaris
C++
Kills:1,157
Deaths:605
KDR:1.912
Accuracy:22.779% C+
HSR:23.768% C++
NS-15M AE
B+
Kills:1,153
Deaths:305
KDR:3.780
Accuracy:27.766% B+
HSR:26.626% C+
NS-15M1
C**
Kills:1,147
Deaths:562
KDR:2.041
Accuracy:23.532% C++
HSR:25.022% C**
NS-15M2
A++
Kills:486
Deaths:89
KDR:5.461
Accuracy:30.092% B**
HSR:38.683% A++
NS-15MP
B**
Kills:279
Deaths:58
KDR:4.810
Accuracy:24.231% D
HSR:40.502% B**
NSX Naginata
A++
Kills:239
Deaths:42
KDR:5.690
Accuracy:22.029% C+
HSR:41.841% A++
Pulsar LSW
A++
Kills:148
Deaths:57
KDR:2.596
Accuracy:24.856% B
HSR:36.487% A++
Kills:20,625
Deaths (as Heavy Assault):5,716
Deaths (to Heavy Assaults):9,505
KDR:3.60829
Kill Difference:14,909
Playtime:1,222.048 hours
Usage:39%
Score:35.545m
Score/min:485
Accuracy (listed only):25.132%
HSR (listed only):32.080%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Serpent VE92
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:29.632% A
HSR:28.731% A+
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C**
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C-
HSR:24.052% A+
Solstice VE3
B**
Kills:1,051
Deaths:699
KDR:1.504
Accuracy:28.132% B**
HSR:23.406% B+
Pulsar C
B+
Kills:537
Deaths:309
KDR:1.738
Accuracy:26.438% B+
HSR:21.974% C
Zenith VX-5
B**
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% C**
HSR:27.941% B**
NS-11C
B++
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.732% C+
HSR:22.984% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
Pandora VX25
A
Kills:238
Deaths:90
KDR:2.644
Accuracy:53.753% A
HSR:18.067% B++
Eidolon VE33
C
Kills:195
Deaths:100
KDR:1.950
Accuracy:26.426% C
HSR:24.103% C
NSX Tanto
B++
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B++
HSR:30.588% B++
Solstice SF
B**
Kills:163
Deaths:58
KDR:2.810
Accuracy:29.027% B**
HSR:23.926% B**
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:120
Deaths:33
KDR:3.636
Accuracy:76.191% A
HSR:15.833% C+
Kills:6,884
Deaths (as Engineer):2,788
Deaths (to Engineers):6,225
KDR:2.46915
Kill Difference:4,096
Playtime:1,041.146 hours
Usage:33%
Score:24.376m
Score/min:390
Accuracy (listed only):40.270%
HSR (listed only):22.354%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
Terminus VX-9
B**
Kills:1,192
Deaths:318
KDR:3.748
Accuracy:27.716% B+
HSR:35.403% B**
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C**
H-V45
B**
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:29.341% B**
HSR:25.194% B+
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C-
HSR:24.052% A+
Corvus VA55
A+
Kills:1,159
Deaths:283
KDR:4.095
Accuracy:30.213% B**
HSR:33.477% A+
Pulsar VS1
A
Kills:1,157
Deaths:295
KDR:3.922
Accuracy:29.509% B**
HSR:29.991% A
NS-11P
A+
Kills:1,156
Deaths:460
KDR:2.513
Accuracy:26.379% B++
HSR:29.152% A+
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
Equinox VE2 Burst
B*
Kills:1,150
Deaths:237
KDR:4.852
Accuracy:27.677% C+
HSR:36.261% B*
Eridani SX5
A+
Kills:509
Deaths:142
KDR:3.585
Accuracy:29.430% B+
HSR:31.041% A+
Sirius SX12
B++
Kills:501
Deaths:304
KDR:1.648
Accuracy:26.051% C**
HSR:22.156% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
Pandora VX25
A
Kills:238
Deaths:90
KDR:2.644
Accuracy:53.753% A
HSR:18.067% B++
MKV Suppressed
B
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% B
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
NS-7 PDW
C**
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C**
HSR:16.477% C
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:120
Deaths:33
KDR:3.636
Accuracy:76.191% A
HSR:15.833% C+
Kills:14,424
Deaths (as Combat Medic):4,638
Deaths (to Combat Medics):3,631
KDR:3.10996
Kill Difference:9,786
Playtime:201.029 hours
Usage:6%
Score:5.813m
Score/min:482
Accuracy (listed only):38.268%
HSR (listed only):25.265%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
Serpent VE92
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:29.632% A
HSR:28.731% A+
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C**
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C-
HSR:24.052% A+
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
Solstice VE3
B**
Kills:1,051
Deaths:699
KDR:1.504
Accuracy:28.132% B**
HSR:23.406% B+
Pulsar C
B+
Kills:537
Deaths:309
KDR:1.738
Accuracy:26.438% B+
HSR:21.974% C
Eridani SX5
A+
Kills:509
Deaths:142
KDR:3.585
Accuracy:29.430% B+
HSR:31.041% A+
Sirius SX12
B++
Kills:501
Deaths:304
KDR:1.648
Accuracy:26.051% C**
HSR:22.156% B++
Zenith VX-5
B**
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% C**
HSR:27.941% B**
NS-11C
B++
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.732% C+
HSR:22.984% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
Pandora VX25
A
Kills:238
Deaths:90
KDR:2.644
Accuracy:53.753% A
HSR:18.067% B++
MKV Suppressed
B
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% B
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
NS-7 PDW
C**
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C**
HSR:16.477% C
NSX Tanto
B++
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B++
HSR:30.588% B++
Solstice SF
B**
Kills:163
Deaths:58
KDR:2.810
Accuracy:29.027% B**
HSR:23.926% B**
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:120
Deaths:33
KDR:3.636
Accuracy:76.191% A
HSR:15.833% C+
Kills:11,054
Deaths (as Light Assault):4,153
Deaths (to Light Assaults):5,954
KDR:2.66169
Kill Difference:6,901
Playtime:408.352 hours
Usage:13%
Score:10.705m
Score/min:437
Accuracy (listed only):37.500%
HSR (listed only):23.506%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:1,964
Deaths:226
KDR:8.690
Accuracy:44% B++
HSR:75.611% B++
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
NS-44 Commissioner
A++
Kills:1,281
Deaths:736
KDR:1.740
Accuracy:38.427% C**
HSR:34.036% A++
Parallax VX3
C++
Kills:1,171
Deaths:203
KDR:5.768
Accuracy:37.605% C
HSR:78.224% C++
NS-357P Underboss
B+
Kills:1,168
Deaths:506
KDR:2.308
Accuracy:44.053% B
HSR:28.938% B+
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
NSX Daimyo
B++
Kills:697
Deaths:64
KDR:10.891
Accuracy:45.732% B++
HSR:95.696% B+
NS-61 Emissary
A+
Kills:586
Deaths:310
KDR:1.890
Accuracy:30.307% B
HSR:24.915% A+
Eridani SX5
A+
Kills:509
Deaths:142
KDR:3.585
Accuracy:29.430% B+
HSR:31.041% A+
Sirius SX12
B++
Kills:501
Deaths:304
KDR:1.648
Accuracy:26.051% C**
HSR:22.156% B++
NS-357 Underboss
C*
Kills:393
Deaths:381
KDR:1.032
Accuracy:20.008% F-
HSR:23.155% C*
MKV Suppressed
B
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% B
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
Phaseshift VX-S
B+
Kills:224
Deaths:31
KDR:7.226
Accuracy:39.820% B+
HSR:81.250% B+
NS-30 Vandal
B+
Kills:223
Deaths:89
KDR:2.506
Accuracy:34.648% C**
HSR:31.390% B+
NS-7 PDW
C**
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C**
HSR:16.477% C
Artemis VX26
A
Kills:174
Deaths:53
KDR:3.283
Accuracy:33.886% A
HSR:30.460% B**
Beamer VS3
C+
Kills:163
Deaths:224
KDR:0.728
Accuracy:12.133% F--
HSR:22.086% C+
NSX Tomoe
B**
Kills:161
Deaths:39
KDR:4.128
Accuracy:33.460% B**
HSR:33.540% C
XM98
A
Kills:160
Deaths:40
KDR:4
Accuracy:46.550% A
HSR:83.750% B**
NS-AM7 Archer
C
Kills:143
Deaths:82
KDR:1.744
Accuracy:50.574% D*
HSR:14.685% C
Spiker
C+
Kills:55
Deaths:37
KDR:1.486
Accuracy:19.129% D**
HSR:20% C+
Kills:12,928
Deaths (as Infiltrator):4,486
Deaths (to Infiltrators):4,027
KDR:2.88185
Kill Difference:8,442
Playtime:228.508 hours
Usage:7%
Score:5.238m
Score/min:382
Accuracy (listed only):33.772%
HSR (listed only):39.045%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C+
Kills:321
Deaths:125
KDR:2.568
Accuracy:16.146% C+
HSR:18.692% C+
Cosmos VM3
C*
Kills:268
Deaths:93
KDR:2.882
Accuracy:16.410% C+
HSR:20.149% C*
Blueshift VM5
A
Kills:193
Deaths:26
KDR:7.423
Accuracy:20.158% C++
HSR:28.497% A
Blueshift VM5
A+
Kills:192
Deaths:26
KDR:7.385
Accuracy:20.630% C**
HSR:29.167% A+
Quasar VM1
D
Kills:106
Deaths:83
KDR:1.277
Accuracy:13.299% D
HSR:16.038% D
NS-10 Burster
C++
Kills:52
Deaths:52
KDR:1
Accuracy:27.110% C
HSR:7.692% C++
Kills:1,132
Deaths (as MAX Suit):202.500
Deaths (to MAX Suits):2,524
KDR:5.59012
Kill Difference:929.500
Playtime:30.744 hours
Usage:1%
Score:0.889m
Score/min:482
Accuracy (listed only):18.959%
HSR (listed only):20.039%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B**
Kills:5,638
V. Kills:329 N/A
Deaths:348
KDR:16.201
Accuracy:37.814% C
KPH:77.100 B**
VKPH:4.500 B+
Saron Laser Cannon
B+
Kills:5,138
V. Kills:3,375 152%
Deaths:950
KDR:5.408
Accuracy:29.124% C-
KPH:18.100 B+
VKPH:11.900 B+
Hornet Missiles
B**
Kills:900
V. Kills:514 175%
Deaths:18
KDR:50
Accuracy:64.302% C**
KPH:131.600 B**
VKPH:75.100 B**
Maelstrom Turbo Laser
C+
Kills:724
V. Kills:610 118%
Deaths:232
KDR:3.121
Accuracy:29.622% C
KPH:12.500 C
VKPH:10.600 C+
Antares LC
C**
Kills:483
V. Kills:305 158%
Deaths:40
KDR:12.075
Accuracy:30.335% C
KPH:22.300 C**
VKPH:14.100 C++
Dual Photon Pods
C+
Kills:400
V. Kills:84 471%
Deaths:29
KDR:13.793
Accuracy:44.323% D-
KPH:66.600 C+
VKPH:14 C
Coyote Missiles
C+
Kills:200
V. Kills:61 323%
Deaths:17
KDR:11.765
Accuracy:53.802% C+
KPH:41.300 C+
VKPH:12.600 D
Photon A2A Missile Pods
B**
Kills:162
V. Kills:85 188%
Deaths:8
KDR:20.250
Accuracy:86.077% B**
KPH:74.500 B+
VKPH:39.100 C+
M202 Wyrm
B
Kills:86
V. Kills:37 226%
Deaths:2
KDR:43
Accuracy:57.852% B
KPH:123.600 C++
VKPH:53.200 C+
Kills:13,731 (11,983 + 0)
Deaths:1,644
KDR:8.352
VKDR:3.285
Vehicle Kills:5,400
Kill Difference:12,087
Playtime:456.959 hours
Usage:15%
Score:7.149m
Score/min:261
Piloting Accuracy:30.335%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:1,696
V. Kills:1,280 132%
Deaths:57
KDR:29.754
Accuracy:31.620% D
KPH:70.400 A++
VKPH:53.100 A*
CAS30 Tank Buster
B*
Kills:854
V. Kills:655 130%
Deaths:302
KDR:2.828
Accuracy:54.659% B*
KPH:9.100 C*
VKPH:6.900 C+
L105 Zephyr
U
Kills:212
V. Kills:8 N/A
Deaths:9
KDR:23.556
Accuracy:48.053% B++
KPH:763,200 U
VKPH:28,800 U
L-30R Vektor
C+
Kills:119
V. Kills:41 283%
Deaths:29
KDR:4.103
Accuracy:35.647% C
KPH:10.100 C+
VKPH:3.500 C-
AP30 Shredder
U
Kills:70
V. Kills:31 219%
Deaths:9
KDR:7.778
Accuracy:25.884% D*
KPH:252,000 U
VKPH:111,600 U
L-24R Spur
C*
Kills:54
V. Kills:2 N/A
Deaths:3
KDR:18
Accuracy:32.527% D--
KPH:40.900 C*
VKPH:1.500 C-
Kills:3,005 (1,027 + 1,978)
Deaths:409
KDR:7.347
VKDR:4.932
Vehicle Kills:2,017
Kill Difference:2,596
Playtime:131.595 hours
Usage:4%
Score:1.983m
Score/min:251
Piloting Accuracy:32.527%
Gunner Accuracy:25.884%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,333
V. Kills:101 N/A
Deaths:64
KDR:20.828
Accuracy:49.887% C++
KPH:62.300 B+
VKPH:4.700 D--
Skyguard
B*
Kills:911
V. Kills:725 125%
Deaths:107
KDR:8.514
Accuracy:29.856% C++
KPH:16.600 C**
VKPH:13.200 B*
C75 Viper
B++
Kills:817
V. Kills:97 N/A
Deaths:42
KDR:19.452
Accuracy:31.180% D-
KPH:43 B++
VKPH:5.100 D
L100 Python AP
B+
Kills:381
V. Kills:255 149%
Deaths:33
KDR:11.546
Accuracy:50.357% D
KPH:31 C+
VKPH:20.700 B+
Kills:3,442 (3,442 + 0)
Deaths:246
KDR:13.992
VKDR:4.789
Vehicle Kills:1,178
Kill Difference:3,196
Playtime:107.548 hours
Usage:3%
Score:2.247m
Score/min:348
Driving Accuracy:50.357%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B++
Kills:978
V. Kills:639 153%
Deaths:106
KDR:9.226
Accuracy:51.541% C
KPH:28.100 C**
VKPH:18.400 B++
Supernova VPC
B**
Kills:779
V. Kills:111 N/A
Deaths:23
KDR:33.870
Accuracy:48.514% C
KPH:64.300 B**
VKPH:9.200 C**
Proton II PPA
A
Kills:166
V. Kills:13 N/A
Deaths:10
KDR:16.600
Accuracy:34.111% A+
KPH:81.800 B*
VKPH:6.400 A
Saron HRB
C*
Kills:112
V. Kills:65 170%
Deaths:19
KDR:5.895
Accuracy:41.227% C
KPH:27.400 C*
VKPH:15.900 C+
Supernova PC
C
Kills:107
V. Kills:37 282%
Deaths:17
KDR:6.294
Accuracy:36.524% D**
KPH:18.200 C
VKPH:6.300 D
E540 Halberd
S
Kills:63
V. Kills:31 197%
Deaths:8
KDR:7.875
Accuracy:57.180% A
KPH:78.900 S
VKPH:38.800 M**
Kills:2,205 (1,864 + 341)
Deaths:183
KDR:12.049
VKDR:4.896
Vehicle Kills:896
Kill Difference:2,022
Playtime:59.712 hours
Usage:2%
Score:1.601m
Score/min:447
Driving Accuracy:36.524%
Gunner Accuracy:57.180%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,616
V. Kills:75 N/A
Deaths:46
KDR:35.130
Accuracy:32.130% D
KPH:145.300 A
VKPH:6.700 C++
M12 Kobalt-H
B**
Kills:507
V. Kills:6 N/A
Deaths:4
KDR:126.750
Accuracy:25.216% B+
KPH:196.100 B**
VKPH:2.300 D-
E540 Halberd-H
C++
Kills:140
V. Kills:70 197%
Deaths:3
KDR:46.667
Accuracy:51.760% D
KPH:44.300 C+
VKPH:22.200 C++
Kills:2,263 (0 + 2,263)
Deaths:53
KDR:42.698
VKDR:2.849
Vehicle Kills:151
Kill Difference:2,210
Playtime:16.863 hours
Usage:1%
Score:0.642m
Score/min:635
Driving Accuracy:N/A%
Gunner Accuracy:51.760%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:381
V. Kills:35 N/A
Deaths:23
KDR:16.565
Accuracy:28.191% D--
KPH:80.400 B**
VKPH:7.400 D
M40 Fury
A
Kills:259
V. Kills:30 N/A
Deaths:14
KDR:18.500
Accuracy:30.142% D
KPH:77.700 A
VKPH:9 C+
M12 Kobalt
A+
Kills:175
V. Kills:4 N/A
Deaths:11
KDR:15.909
Accuracy:24.530% B**
KPH:118.800 A+
VKPH:2.700 C
M12 Kobalt
A
Kills:84
V. Kills:3 N/A
Deaths:3
KDR:28
Accuracy:24.660% A
KPH:106.900 B**
VKPH:3.800 C++
M60-G Bulldog
C**
Kills:74
V. Kills:11 N/A
Deaths:16
KDR:4.625
Accuracy:37.500% C**
KPH:24.100 C
VKPH:3.600 D
M60-G Bulldog
B
Kills:69
V. Kills:10 N/A
Deaths:6
KDR:11.500
Accuracy:41.123% B
KPH:30.500 C
VKPH:4.400 D
M20 Basilisk
C
Kills:61
V. Kills:21 277%
Deaths:13
KDR:4.692
Accuracy:37.342% C
KPH:14.300 D
VKPH:4.900 D-
Kills:1,103 (0 + 1,103)
Deaths:86
KDR:12.826
VKDR:1.326
Vehicle Kills:114
Kill Difference:1,017
Playtime:19.942 hours
Usage:1%
Score:0.467m
Score/min:391
Driving Accuracy:N/A%
Gunner Accuracy:37.342%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C
Kills:87
V. Kills:15 N/A
Deaths:67
KDR:1.299
Accuracy:35.956% D*
KPH:17.100 C
VKPH:2.900 D
S12 Renegade
N/A
Kills:50
V. Kills:4 N/A
Deaths:26
KDR:1.923
Accuracy:22.793% N/A
KPH:11.200 N/A
VKPH:0.900 N/A
Kills:137 (137 + 0)
Deaths:93
KDR:1.473
VKDR:0.204
Vehicle Kills:19
Kill Difference:44
Playtime:9.560 hours
Usage:0%
Score:0.056m
Score/min:98
Driving Accuracy:22.793%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

M20 Wyvern
C*
Kills:68
V. Kills:20 324%
Deaths:7
KDR:9.714
Accuracy:31.908% D
KPH:26.900 C*
VKPH:7.900 D
CAS 14-E
A+
Kills:58
V. Kills:3 N/A
Deaths:4
KDR:14.500
Accuracy:42.959% A+
KPH:71.500 C++
VKPH:3.700 D
Kills:126 (0 + 126)
Deaths:11
KDR:11.455
VKDR:2.091
Vehicle Kills:23
Kill Difference:115
Playtime:3.337 hours
Usage:0%
Score:0.052m
Score/min:259
Piloting Accuracy:N/A%
Gunner Accuracy:42.959%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 12,20312,0988,3791.444B++1.7929.529%B+3.645%C+30C+N/A155403.4h17.7B+60.1B+
Betelgeuse 54-A 10,74610,6791,7985.939B*2.7128.566%B+35.35%B+93.2B++N/A365114.6h9.2B*32.1B++
Light PPA 5,9675,63834816.201A12.9737.814%C1.046%C77B**4.5B+31673.2h10.5B+27.8B
Saron Laser Cannon 8,5135,1389505.408B**2.1829.124%C-1.265%D18.1B+11.9B+223283.9h69.4B*238.3B*
Orion VS54 2,2812,2741,1022.064B+1.1724.087%B+29.464%B++37.3C*N/A28161h10.4B*43C**
Ghost 1,9671,9642268.69A*5.4644%B++75.611%B++77.3A++N/A23425.4h1.7B**4B*
C-4 2,0651,7696422.755B**0.4823.035%C-N/A93.1C**15.6D--115219h1.1B*4.9B+
C150 Dalton 2,9761,6965729.754M+26.5231.62%DN/A70.4A++53.1A*80924.1h3.2B++10.2B+
Proton II PPA-H 1,6911,6164635.13A*31.9032.13%D2.104%B+145.6A6.8C++68611.1h7.8B++24.2B+
SVA-88 1,5731,5675452.875B+0.3624.014%C++28.334%B54.4BN/A31528.8h9.9B*41.4B+
VE-S Canis 1,5631,5622087.51S4.2836.404%A+43.022%M164.4M**N/A3899.5h7.5A20.7B*
Flare VE6 1,5051,4965532.705A0.5324.503%B26.805%B40.8C+N/A21036.7h9.8B+39.9B+
Anti-Vehicle Grenade 1,5261,44311443N/A1,439.7764.763%A+N/A962M55.3C--81971.5h2.6A+4A
L100 Python HESH 1,4341,3336420.828B*17.6049.887%C++1.8%C*62.3B+4.7D--38721.4h2.5B**5B*
NS-44 Commissioner 1,2861,2817361.74B++1.4938.427%C**34.036%A++28.5C+N/A10144.9h3.2B++8.4B+
Frag Grenade 1,2801,26911269N/A1,265.7752.841%B**N/A906.4A++7.9C+56221.4h2.3A4.4B**
Proximity Mine 1,2511,2492864.367C++1.1444.911%C**N/A132.9C*N/A5819.4h1.3A++2.9A
NS Decimator 1,7261,2486232.003B**1.2352.689%D--2.564%C**32.2C+12.3C-39538.8h4.5C*8.5C+
Terminus VX-9 1,2011,1923183.748B**0.5227.716%B+35.403%B**58.1B++N/A19620.5h11B+39.8B+
Parallax VX3 1,1731,1712035.768B++2.5437.605%C78.224%C++44.4B**N/A21326.4h1.8B*4.9B+
NS-357P Underboss 1,1711,1685062.308B++0.9244.053%B28.938%B+41.1DN/A25128.4h4C9.1C++
Serpent VE92 1,1731,1662045.716M**2.4829.632%A28.731%A+91.8MN/A37112.7h9.8B*33.1B*
Phobos VX86 1,1681,1644022.896A0.3470.534%B**18.041%C**79.7AN/A19114.6h2.1B+3B+
H-V45 1,1661,1635022.317B+0.9129.341%B**25.194%B+36.2C*N/A14932.1h12.1B+41.3B++
NS Baron G5AE 1,1701,1603363.452A*0.2242.568%C-24.052%A+50.9C**N/A26522.8h3.8B+8.9C+
Corvus VA55 1,1641,1592834.095M**0.8630.213%B**33.477%A+63.7A++N/A20518.2h9.7B**32.1B**
Pulsar VS1 1,1651,1572953.922M++0.6929.509%B**29.991%A63.2A*N/A26618.3h10.6A35.9B**
VX29 Polaris 1,1621,1576051.912B+1.3222.779%C+23.768%C++35.5CN/A26232.6h11B+48.3B
NS-11P 1,1651,1564602.513A0.7226.379%B++29.152%A+56.4A+N/A32420.5h10.2A38.5B*
Eridani SX5G 1,1631,1534312.675B**0.5628.826%C++22.81%C++41.9C+N/A21127.5h9.5B++33.1B+
NS-15M AE 1,1671,1533053.78B++0.5527.766%B+26.626%C+61.3C*N/A38418.8h9.6B*34.7B+
Equinox VE2 Burst 1,1581,1502374.852A+1.6227.677%C+36.261%B*58.4B+N/A13219.7h10.5B*37.9B+
NS-15M1 1,1531,1475622.041B+1.1923.532%C++25.022%C**40.4C+N/A30328.4h11.7B+49.8B
Solstice VE3 1,0621,0516991.504B**1.7328.132%B**23.406%B+19.6C+N/A13153.6h13.3B+47.1B+
Supernova FPC 1,6179781069.226B+5.9951.541%C1.84%C28.1C**18.4B++41134.8h4.5B+8.8B+
Skyguard 1,6369111078.514A*5.2829.856%C++2.415%B16.6C**13.2B*32454.8h110.8B371.3B+
Hornet Missiles 1,4149001850S46.7764.302%C**2.111%B+132.4B**75.6B**11256.8h8.3B+12.8B+
CAS30 Tank Buster 1,5098543022.828B**0.4054.659%B*1.171%C+9.1C*6.9C+10394.3h52.5C**96B+
C75 Viper 9148174219.452M*16.2231.18%D-1.469%C++43B++5.1D27119h7.6B**24.5B++
Nemesis VSH9 1,1908105451.486A+1.7562.744%C+1.852%C-22.4C*10.5C+38536.2h6.3B*10B*
Supernova VPC 8907792333.87A*30.6448.514%CN/A64.4B**9.2C**31712.1h3B6.2C**
Maelstrom Turbo Laser 1,3347242323.121B+0.1129.622%C3.039%B12.5C10.6C+23057.7h70B++236.4B+
NSX Daimyo 6976976410.891A**7.6645.732%B++95.696%B+91.7A+N/A3327.6h2.2B+4.9B+
Sticky Grenade 6516421642N/A638.7756.373%B+N/A1605A22.5B**73480.4h1.5B*2.6B++
Lasher X2-P 652611886.943M*3.7139.02%B+3.437%C+115.3A**7.7S2435.3h20.8D53.4C++
NS-61 Emissary 5895863101.89A+1.3430.307%B24.915%A+32C**N/A8018.3h9.6B++31.8B*
MANA Anti-Personnel Turret 5895851155.087N/A1.8622.275%UN/A5850U40U17173800.1h16.8T*75.4T*
Pulsar C 5415373091.738C**1.4926.438%B+21.974%C21.7CN/A16324.7h10.7B+40.4B+
C-4 ARX 5925121363.765B**0.5329.126%B++N/A89.8C--14D*3715.7h1.1B+3.8B++
Eridani SX5 5135091423.585A**0.3529.43%B+31.041%A+51.9B++N/A2119.8h9.4B*31.9B+
M12 Kobalt-H 5135074126.75S123.5225.216%B+37.081%M**195B**2.3D-5922.6h12B++47.4B++
Lumine Edge 5025025,8880.085C+3.1517.144%D-17.331%C++1.1C-N/A4449.7h1.4C++8.4C+
Sirius SX12 5075013041.648B+1.5826.051%C**22.156%B++14.3DN/A8735h13.5B+52B+
NS-15M2 487486895.461A*2.2330.092%B**38.683%A++81AN/A3606h9.3B**31B*
Antares LC 7884834012.075S8.8430.335%CN/A22.4C**14.1C++20521.6h67.4B++222.3B++
Tank Mine 7404811034.67B**1.4430.532%CN/A82.9C--44.7D14385.8h1.8C*5.7B
Dual Photon Pods 4844002913.793B**10.5644.323%D-N/A66.7C+14C5696h22.6C++51C+
NS-357 Underboss 4043933811.031C++2.2020.008%F-23.155%C*13.3D-N/A7229.5h4.1C*20.4D*
Lancer VS22 8223904300.907C++2.3255.623%D-N/A12.8C+14.2C++34430.5h21.2C*38.2C++
M40 Fury 4163812316.565A+13.3328.191%D--N/A81.1B**7.4D4084.7h8.2B*29.2B+
L100 Python AP 6363813311.545A+8.3150.357%D3.675%B+31C+20.7B+50612.3h6.1C*12.1C+
Cosmos VM3 3223211252.568B0.6616.146%C+18.692%C+25.3CN/A15712.7h15.1C-93.5C+
The Slasher 3053004,1440.072B+3.1625.588%D11.667%C++1.2CN/A5255.6h2.1C**8.1C+
NS-15MP 280279584.81B**1.5824.231%D40.502%B**68C+N/A1934.1h8.8B**36.3C**
Zenith VX-5 2762721112.45A0.7826.97%C**27.941%B**23.2C-N/A21911.7h10.2B**37.9B++
Cosmos VM3 270268932.882B++0.3516.41%C+20.149%C*28.8C+N/A1959.3h12.8B+77.9C++
M60-A Bulldog 291264833B*29.7754.738%B*1.136%D--33C+3.4C1928h5.6B10.2B++
M40 Fury 2892591418.5A*15.2730.142%DN/A78.5A9.1C+4893.3h8.8B*29.2B++
NS-11C 2512481961.265B1.9723.732%C+22.984%B++10.4DN/A11923.9h15.2C+63.9C++
Thanatos VE70 2452411641.47B++1.7649.149%B**21.992%A28.4C+N/A2498.5h4.9C++10B+
NSX Naginata 240239425.69S2.4622.029%C+41.841%A++64.6B*N/A1973.7h9B*40.8B+
Pandora VX25 240238902.644B**0.5953.753%A18.067%B++66.1B**N/A3683.6h4.1B+7.6B++
MKV Suppressed 2402371451.634B++1.6022.635%D21.519%B12.6D-N/A10218.8h10.9B*48.1B
S1 3212351291.822A*1.4156.229%C+1.702%D36.2B*13.2C+9486.5h5B*8.9B++
NSX Tengu 227227504.54M*1.3143.176%B**24.229%B+64.9B**N/A1553.5h11.8B+27.4B+
Phaseshift VX-S 225224317.226A++3.9939.82%B+81.25%B+47.7B**N/A2194.7h2.4B+5.9B+
NS-30 Vandal 225223892.506B+0.7334.648%C**31.39%B+46.5BN/A2774.8h4.6B*13.2B++
L105 Zephyr 220212923.556A++20.3248.053%B++1.887%A+2120U80U6452200.1h4.7B**9.7B**
Coyote Missiles 2612001711.765M**8.5353.802%C+N/A41.7C+12.7D2984.8h30.8B++57.3B++
Eidolon VE33 2001951001.95B**1.2826.426%C24.103%C22.4C+N/A1658.7h9C*34.1C++
Spear Anti-Vehicle Phalanx Turret 281194632.333M**29.1045.81%C++6.701%A+60.6A27.2B+8193.2h5.9B*12.9B*
Blueshift VM5 194193267.423A*4.1920.158%C++28.497%A48.3B*N/A3544h13.3B*66.2B+
Blueshift VM5 196192267.385A*4.1520.63%C**29.167%A+48B*1B++3454h13.6B++66B+
NS-7 PDW 1781761850.951C+2.2826.126%C**16.477%C11.9DN/A12914.8h15.3C+58.4C**
M12 Kobalt 1791751115.909B12.6824.53%B**32.571%M++116.7A+2.7C4841.5h13.8B**56.2B*
Artemis VX26 175174533.283A++0.0533.886%A30.46%B**69.6A++N/A5132.5h10.1B*29.8B*
Force-Blade 21717214,9160.012C3.2222.062%DN/A0.2DN/A2903.7h3.5C--15.7C
NSX Tanto 170170335.152S1.9229.802%B++30.588%B++85A*N/A2282h9.1B*30.6B+
Proton II PPA 1791661016.6C++13.3734.111%A+N/A83B*6.5A+6012h10.1C+29.7B++
Beamer VS3 1651632240.728C+2.5012.133%F--22.086%C+8.1D-N/A5520.1h10.5C+86.8D-
Solstice SF 165163582.81A++0.4229.027%B**23.926%B**26.7BN/A2246.1h12.6C+43.5B+
Photon A2A Missile Pods 247162820.25M*17.0286.077%B**N/A73.6B+38.6C+9122.2h8.6C++10B+
NSX Tomoe 162161394.128A++0.9033.46%B**33.54%C59.6B*N/A1662.7h12.6B+37.5B++
XM98 160160404B**0.7746.55%A83.75%B**35.6B+N/A3134.5h2.3B+5B++
NS Baron G5 160159533A**0.2351.426%B++11.321%D48.2B++N/A3293.3h3.5B**6.8C++
MANA Anti-Vehicle Turret 260156861.814C+1.4248.272%D3.205%C+1560C*1040C+2727460.1h8.1C**16.7C*
Pulsar LSW 149148572.596B*0.6424.856%B36.487%A++37.9C+N/A5093.9h10.5B++42.3B+
NS-AM7 Archer 198143821.744M++1.4950.574%D*14.685%C5.4C2.1C4826.3h14.5B+28.6B+
E540 Halberd-H 210140346.667M*43.4451.76%D1.429%C43.8C+21.9C+4893.2h7.8D15D-
Deimos VA29 121120333.636A*0.4076.191%A15.833%C+63.2B++N/A3091.9h2B++2.6B++
L-30R Vektor 160119294.103A++0.8735.647%C1.681%C-10.1C+3.5C-7911.8h51.5B++144.6B+
Saron HRB 177112195.895C++2.6641.227%C2.679%B**27.3C*15.9C+9194.1h17.7B++42.9B+
Orbital Strike Uplink 1491071107U103.77687.5%UN/A1070U420U23670.1h0.5T*0.1T*
Supernova PC 144107176.294C++3.0636.524%D**4.673%A++18.1C-6.3D3215.9h4.6B+12.7C
Quasar VM1 108106831.277C+1.9513.299%D16.038%D12.9D-N/A1718.2h26.1F**196.1D-
Aspis Anti-Aircraft Phalanx Turret 198104426S22.7729.687%B++N/A20.4A++18.4A+6395.1h93.1A+313.7B**
Fatestealer 100100561.786U1.4549.123%A23%C++38.5B+N/A892.6h2B**4B**
M60-A Bulldog 10091185.056C-1.8246.784%C+1.099%D--19.4D1.9D2114.7h6.2C+13.2C*
M40 Fury-F 10287671.299C+1.9335.956%D*1.149%C*17.1C2.9D1445.1h7.1B++19.7B+
M202 Wyrm 12386243M+39.7757.852%BN/A122.9C++52.9C+7020.7h20.5B**35.4B**
M12 Kobalt 8784328B*24.7724.66%A33.333%M++105B*3.8C++6390.8h17B69.1B++
Heartstring 8277641.203C++2.0320.244%D*27.273%C+17.1C1.1C934.5h3.5C*17.1C
M60-G Bulldog 8574164.625C++1.3937.5%C**4.054%B++23.9C3.5D2693.1h6.2B+16.4B++
M60-A Bulldog 7470235S31.7755.877%A++2.857%A++87.5A*5C-7110.8h4.7B*8.4B**
Auraxium Force-Blade 72702,2010.032C+3.206.506%F-7.143%C+0.4C+N/A1178.9h2.3C+34.9F--
AP30 Shredder 1017097.778C*4.5525.884%D*1.429%C-700U310U9463700.1h58.1B**224.6B+
M60-G Bulldog 7969611.5A++8.2741.123%B7.246%M+30C4.3D3402.3h6.6B16B+
M20 Wyvern 886879.714B++6.4831.908%D7.353%A27.2C**8D2562.5h48.2B**150.9B*
E540 Halberd 946387.875C+4.6457.18%AN/A78.8S38.8M**20860.8h3.5A++6.1A++
M12 Kobalt 6262320.667C17.4423.11%C*43.548%S124C**N/A3750.5h13B*56.1B++
M20 Basilisk 8261134.692B*1.4637.342%C9.836%A++14.2D4.9D-3304.3h68B*182B++
CAS 14-E 6158414.5C++11.2742.959%A+1.724%C+72.5C++3.8D2680.8h19.8B*46.2B**
Damascus Edge 58581,9060.03C+3.2010.723%D**3.448%D0.6CN/A399.9h2.2C+20.7D--
Hyena Missile Launcher 8756105.6M+2.3733.984%C++N/A25.5B14.1C*3322.2h34.5C**101.5B
A30 Walker 9556192.947C*0.2828.978%B+1.786%C*5.7D4D*1049.8h147.9B**510.3B**
Spiker 5555371.486B+1.7519.129%D**20%C+16.7DN/A883.3h10.9C57.2D*
L-24R Spur 5654318B**14.7732.527%D--N/A41.5C**1.5C-1731.3h15.9B+49B+
NS-10 Burster 8052521C++2.2327.11%C7.692%C++7.2B+3.9C*2137.2h96.8B*357.1B+
S12 Renegade 5450261.923C1.3122.793%F--14%M11.1D*N/A464.5h4.1D17.9F-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon464,3887h
Anti-Vehicle MANA Turret93721.8h
Nano-Armor Kit538715,20490.8h
Decoy Grenade0630h
Nanite Revive Grenade02,9800.8h
Nanite Healing Grenade0540h
Medical Applicator328182,27916.1h
Spitfire Auto-Turret76870.9h
Restoration Kit954423.4h
Motion Spotter238,4606.6h
Deconstruction Tool01320h
Welding Device02480h
Shield Recharging Field231,8851h
Smoke Grenade05860.2h
Recon Detection Device514,8477h
Ammunition Package422,8293h
Medical Kit1,0877,72696.8h
Anti-Infantry MANA Turret299882.9h
Nano-Repair Grenade03050.1h

Check the help document for the dictionary if you want to learn more about words used here.


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