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Paragon Sweetheart The1337Beast[DIG] The1337Beast
VS BR 186

KDR: 3.44

Score: 89.8m

Last Seen: May 14th, 2020 12:15 PM
- OFFLINE - 482.2 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Lasher X2 Betelgeuse 54-A Saron Laser Cannon Light PPA Ghost C150 Dalton Orion VS54 C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,823,958 MLG Score: 1458
Fun Score: N/A
Cheeseburgers Flipped: 255TIME WITH MEDKIT: 3.4%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.66%31.057%85944123942,9662.613030.827

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.236%1.242B**1.498A+-0.958D--HEAD ++ (~17.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.40.536B+9.50.334C**24.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.481%1.185%15296127715,8671180632913.4466251%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.894%-0.503D-0.355C--0.36

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
120.70.257C*39.20.264C*81.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.388%1.747%455712765,783139620664.13959280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.856%-0.935D---0.488D0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
66.9-0.74D-21-0.684D45.9

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.063%6.739%6941812656,974105622536.59792309%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.255%-0.569D0.537B+0.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
28.90.76B++8.70.784B++20.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.636%80.655%694512784,916177872.7649

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.079%1.157B**0.876B*0.174

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.40.554B+1.90.408B2.5

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
57.979%18.636%694412792,1841198161.82152

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.979%1.337A0.744B++0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.90.629B+2.80.418B2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
89.8m394.8%520 (31.2k)441 (26.5k)3.4402119,35134,6933.92059186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1283812226.249%17.375%45605:5334

6% Combat Medic36% Engineer37% Heavy Assault7% Infiltrator13% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 12th, 2013 3:05 PMApr 30th, 2020 12:52 PMMay 16th, 2020 10:58 AM (18d) (PST)May 14th, 2020 8:21 AM (20d) (PST)May 14th, 2020 8:15 AM (20d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
713956180.5850.1700.1022.6320.0811458

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
42,7855,68337,10235106158526,435

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3398.1h/141.6d 16,666 20,737 37,866 536.6k 5,192 7,960 16,572 145.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B
Kills:12,275
Deaths:2,051
KDR:5.985
Accuracy:28.980% B
HSR:35.397% B
Orion VS54
B+
Kills:2,274
Deaths:1,102
KDR:2.064
Accuracy:24.087% B
HSR:29.464% B+
SVA-88
C*
Kills:1,567
Deaths:545
KDR:2.875
Accuracy:24.014% C+
HSR:28.334% C*
Flare VE6
C++
Kills:1,496
Deaths:553
KDR:2.705
Accuracy:24.503% C+
HSR:26.805% C++
VX29 Polaris
C+
Kills:1,157
Deaths:605
KDR:1.912
Accuracy:22.779% C
HSR:23.768% C+
NS-15M AE
C++
Kills:1,153
Deaths:305
KDR:3.780
Accuracy:27.766% C++
HSR:26.626% C
NS-15M1
C++
Kills:1,147
Deaths:562
KDR:2.041
Accuracy:23.532% C+
HSR:25.022% C++
NS-15M2
A
Kills:516
Deaths:93
KDR:5.548
Accuracy:30.091% B*
HSR:38.954% A
NS-15MP
B*
Kills:279
Deaths:58
KDR:4.810
Accuracy:24.231% D--
HSR:40.502% B*
NSX Naginata
A++
Kills:241
Deaths:43
KDR:5.605
Accuracy:22.019% C
HSR:41.909% A++
Pulsar LSW
A
Kills:148
Deaths:57
KDR:2.596
Accuracy:24.856% C+
HSR:36.487% A
Kills:22,253
Deaths (as Heavy Assault):5,974
Deaths (to Heavy Assaults):9,880
KDR:3.72497
Kill Difference:16,279
Playtime:1,253.888 hours
Usage:37%
Score:36.505m
Score/min:485
Accuracy (listed only):25.169%
HSR (listed only):32.115%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B++
Kills:1,181
Deaths:389
KDR:3.036
Accuracy:29.094% B++
HSR:25.487% C*
Serpent VE92
A
Kills:1,171
Deaths:208
KDR:5.630
Accuracy:29.667% B*
HSR:28.693% A
Phobos VX86
B*
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B*
HSR:18.041% C++
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% D
HSR:24.052% A+
Solstice VE3
B*
Kills:1,159
Deaths:726
KDR:1.596
Accuracy:28.389% B*
HSR:24.073% B+
VE-C Horizon
B+
Kills:608
Deaths:88
KDR:6.909
Accuracy:39.241% B+
HSR:27.138% C*
Pandora VX25
B*
Kills:535
Deaths:200
KDR:2.675
Accuracy:50.297% B++
HSR:19.439% B*
Zenith VX-5
B*
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% C+
HSR:27.941% B*
NS-11C
B+
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.741% C
HSR:22.984% B+
Deimos VA29
B+
Kills:244
Deaths:89
KDR:2.742
Accuracy:70.301% B+
HSR:16.393% C+
Thanatos VE70
B**
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B*
HSR:21.992% B**
VE-LR Obelisk
B**
Kills:236
Deaths:36
KDR:6.556
Accuracy:39.528% B**
HSR:37.712% B+
Eidolon VE33
C
Kills:195
Deaths:100
KDR:1.950
Accuracy:26.426% C-
HSR:24.103% C
Solstice SF
B**
Kills:178
Deaths:74
KDR:2.405
Accuracy:29.058% B*
HSR:23.034% B**
NSX Tanto
B+
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B+
HSR:30.588% B+
NS Baron G5
B+
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B+
HSR:11.321% D
Kills:8,921
Deaths (as Engineer):3,205
Deaths (to Engineers):6,572
KDR:2.78346
Kill Difference:5,716
Playtime:1,217.222 hours
Usage:36%
Score:29.116m
Score/min:399
Accuracy (listed only):39.762%
HSR (listed only):23.937%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A*
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A
HSR:43.022% A*
Pulsar C
B++
Kills:1,181
Deaths:389
KDR:3.036
Accuracy:29.094% B++
HSR:25.487% C*
Serpent VE92
A
Kills:1,171
Deaths:208
KDR:5.630
Accuracy:29.667% B*
HSR:28.693% A
Phobos VX86
B*
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B*
HSR:18.041% C++
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% D
HSR:24.052% A+
Solstice VE3
B*
Kills:1,159
Deaths:726
KDR:1.596
Accuracy:28.389% B*
HSR:24.073% B+
Eridani SX5G
C+
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C+
HSR:22.810% C+
VE-C Horizon
B+
Kills:608
Deaths:88
KDR:6.909
Accuracy:39.241% B+
HSR:27.138% C*
Sirius SX12
B+
Kills:538
Deaths:319
KDR:1.687
Accuracy:26.442% C*
HSR:22.862% B+
Pandora VX25
B*
Kills:535
Deaths:200
KDR:2.675
Accuracy:50.297% B++
HSR:19.439% B*
Eridani SX5
A
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A
Zenith VX-5
B*
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% C+
HSR:27.941% B*
NS-11C
B+
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.741% C
HSR:22.984% B+
Deimos VA29
B+
Kills:244
Deaths:89
KDR:2.742
Accuracy:70.301% B+
HSR:16.393% C+
Thanatos VE70
B**
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B*
HSR:21.992% B**
MKV Suppressed
C++
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D-
HSR:21.519% C++
NSX Tengu
B++
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B++
HSR:24.229% C**
Solstice SF
B**
Kills:178
Deaths:74
KDR:2.405
Accuracy:29.058% B*
HSR:23.034% B**
NS-7 PDW
C++
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C++
HSR:16.477% C
NSX Tanto
B+
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B+
HSR:30.588% B+
NS Baron G5
B+
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B+
HSR:11.321% D
NSX-P Tengu
B+
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B+
HSR:25.893% B+
Kills:13,020
Deaths (as Light Assault):4,603
Deaths (to Light Assaults):6,343
KDR:2.82859
Kill Difference:8,417
Playtime:435.669 hours
Usage:13%
Score:11.551m
Score/min:442
Accuracy (listed only):37.457%
HSR (listed only):24.047%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A*
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A
HSR:43.022% A*
Terminus VX-9
B*
Kills:1,217
Deaths:323
KDR:3.768
Accuracy:27.820% C*
HSR:35.086% B*
Phobos VX86
B*
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B*
HSR:18.041% C++
H-V45
B*
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:29.341% B*
HSR:25.194% B
NS Baron G5AE
A+
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% D
HSR:24.052% A+
Corvus VA55
A
Kills:1,159
Deaths:283
KDR:4.095
Accuracy:30.213% B**
HSR:33.477% A
Pulsar VS1
B**
Kills:1,157
Deaths:295
KDR:3.922
Accuracy:29.509% B**
HSR:29.991% B**
NS-11P
B++
Kills:1,156
Deaths:460
KDR:2.513
Accuracy:26.379% C**
HSR:29.152% B++
Eridani SX5G
C+
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C+
HSR:22.810% C+
Equinox VE2 Burst
B++
Kills:1,150
Deaths:237
KDR:4.852
Accuracy:27.677% C
HSR:36.261% B++
Sirius SX12
B+
Kills:538
Deaths:319
KDR:1.687
Accuracy:26.442% C*
HSR:22.862% B+
Pandora VX25
B*
Kills:535
Deaths:200
KDR:2.675
Accuracy:50.297% B++
HSR:19.439% B*
Eridani SX5
A
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A
Deimos VA29
B+
Kills:244
Deaths:89
KDR:2.742
Accuracy:70.301% B+
HSR:16.393% C+
Thanatos VE70
B**
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B*
HSR:21.992% B**
MKV Suppressed
C++
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D-
HSR:21.519% C++
NSX Tengu
B++
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B++
HSR:24.229% C**
NS-7 PDW
C++
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C++
HSR:16.477% C
NS Baron G5
B+
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B+
HSR:11.321% D
NS-11A
B**
Kills:129
Deaths:22
KDR:5.864
Accuracy:29.243% B*
HSR:31.008% B**
NSX-P Tengu
B+
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B+
HSR:25.893% B+
VE-A Lacerta
B+
Kills:92
Deaths:16
KDR:5.750
Accuracy:31.460% B+
HSR:25% C+
Darkstar
B++
Kills:88
Deaths:25
KDR:3.520
Accuracy:30.664% B++
HSR:19.318% D-
Kills:15,344
Deaths (as Combat Medic):4,941
Deaths (to Combat Medics):3,820
KDR:3.10544
Kill Difference:10,403
Playtime:208.616 hours
Usage:6%
Score:6.090m
Score/min:487
Accuracy (listed only):36.974%
HSR (listed only):25.373%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B+
Kills:2,386
Deaths:266
KDR:8.970
Accuracy:44.263% B+
HSR:75.398% B+
VE-S Canis
A*
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A
HSR:43.022% A*
NS-44 Commissioner
A
Kills:1,373
Deaths:783
KDR:1.754
Accuracy:38.458% C++
HSR:33.503% A
Parallax VX3
C+
Kills:1,172
Deaths:203
KDR:5.773
Accuracy:37.572% C
HSR:78.242% C+
NS-357P Underboss
C**
Kills:1,168
Deaths:506
KDR:2.308
Accuracy:44.053% C++
HSR:28.938% C**
Eridani SX5G
C+
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C+
HSR:22.810% C+
NSX Daimyo
B+
Kills:932
Deaths:82
KDR:11.366
Accuracy:46.298% B+
HSR:96.137% B+
NS-61 Emissary
B**
Kills:655
Deaths:344
KDR:1.904
Accuracy:30.134% C*
HSR:24.275% B**
Sirius SX12
B+
Kills:538
Deaths:319
KDR:1.687
Accuracy:26.442% C*
HSR:22.862% B+
Eridani SX5
A
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A
NS-357 Underboss
C+
Kills:438
Deaths:409
KDR:1.071
Accuracy:20.945% F-
HSR:22.603% C+
Phaseshift VX-S
B+
Kills:266
Deaths:32
KDR:8.313
Accuracy:39.136% C*
HSR:82.331% B+
MKV Suppressed
C++
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D-
HSR:21.519% C++
NSX Tengu
B++
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B++
HSR:24.229% C**
NS-30 Vandal
B+
Kills:223
Deaths:89
KDR:2.506
Accuracy:34.648% C+
HSR:31.390% B+
NS-7 PDW
C++
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C++
HSR:16.477% C
Artemis VX26
B**
Kills:174
Deaths:53
KDR:3.283
Accuracy:33.886% B**
HSR:30.460% B*
Beamer VS3
C+
Kills:169
Deaths:235
KDR:0.719
Accuracy:12.161% F--
HSR:22.485% C+
NSX Tomoe
B++
Kills:161
Deaths:39
KDR:4.128
Accuracy:33.460% B++
HSR:33.540% C--
XM98
B**
Kills:160
Deaths:40
KDR:4
Accuracy:46.550% B**
HSR:83.750% B*
NS-AM7 Archer
C-
Kills:143
Deaths:82
KDR:1.744
Accuracy:50.574% D--
HSR:14.685% C-
NSX-P Tengu
B+
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B+
HSR:25.893% B+
NS-45 Pilot
B+
Kills:108
Deaths:63
KDR:1.714
Accuracy:29.216% C--
HSR:34.259% B+
Spiker
C+
Kills:59
Deaths:41
KDR:1.439
Accuracy:19.181% F
HSR:22.034% C+
NS-AM8 Shortbow
D--
Kills:57
Deaths:95
KDR:0.600
Accuracy:47.313% D*
HSR:7.018% D--
Kills:14,174
Deaths (as Infiltrator):4,896
Deaths (to Infiltrators):4,299
KDR:2.89502
Kill Difference:9,278
Playtime:243.379 hours
Usage:7%
Score:5.629m
Score/min:385
Accuracy (listed only):34.466%
HSR (listed only):37.156%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C++
Kills:359
Deaths:129
KDR:2.783
Accuracy:16.602% C
HSR:19.499% C++
Cosmos VM3
C*
Kills:294
Deaths:97
KDR:3.031
Accuracy:16.948% C
HSR:19.728% C*
Blueshift VM5
B**
Kills:203
Deaths:27
KDR:7.519
Accuracy:20.558% C+
HSR:28.571% B**
Blueshift VM5
B**
Kills:200
Deaths:27
KDR:7.407
Accuracy:20.044% C
HSR:28% B**
Quasar VM1
D
Kills:106
Deaths:83
KDR:1.277
Accuracy:13.299% D
HSR:16.038% D
NS-10 Burster
C**
Kills:52
Deaths:52
KDR:1
Accuracy:28.942% C
HSR:7.692% C**
Kills:1,214
Deaths (as MAX Suit):207.500
Deaths (to MAX Suits):2,572
KDR:5.8506
Kill Difference:1,006.500
Playtime:31.962 hours
Usage:1%
Score:0.936m
Score/min:488
Accuracy (listed only):19.399%
HSR (listed only):19.921%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Saron Laser Cannon
B+
Kills:6,607
V. Kills:4,115 161%
Deaths:950
KDR:6.955
Accuracy:30.036% C
KPH:20.100 B+
VKPH:12.500 C**
Light PPA
B+
Kills:6,503
V. Kills:401 N/A
Deaths:348
KDR:18.687
Accuracy:38.426% C--
KPH:79.800 B+
VKPH:4.900 B+
Maelstrom Turbo Laser
C+
Kills:1,046
V. Kills:774 135%
Deaths:232
KDR:4.509
Accuracy:31.014% C+
KPH:16.700 C+
VKPH:12.300 C+
Hornet Missiles
A
Kills:952
V. Kills:545 174%
Deaths:18
KDR:52.889
Accuracy:64.364% C*
KPH:135.500 B**
VKPH:77.600 A
Antares LC
C++
Kills:779
V. Kills:463 168%
Deaths:40
KDR:19.475
Accuracy:32.814% C++
KPH:26.100 C++
VKPH:15.500 C+
Dual Photon Pods
C
Kills:525
V. Kills:106 491%
Deaths:29
KDR:18.104
Accuracy:45.776% D--
KPH:75.500 C
VKPH:15.200 C
M202 Wyrm
B++
Kills:276
V. Kills:114 240%
Deaths:2
KDR:138
Accuracy:56.330% C**
KPH:153.600 B++
VKPH:63.500 B+
Photon A2A Missile Pods
B++
Kills:274
V. Kills:135 201%
Deaths:8
KDR:34.250
Accuracy:81.970% B++
KPH:86.500 B+
VKPH:42.600 C+
Coyote Missiles
C+
Kills:260
V. Kills:74 347%
Deaths:17
KDR:15.294
Accuracy:53.432% C+
KPH:43.800 C+
VKPH:12.500 D
Kills:17,222 (14,935 + 0)
Deaths:1,644
KDR:10.476
VKDR:4.092
Vehicle Kills:6,727
Kill Difference:15,578
Playtime:527.821 hours
Usage:16%
Score:8.576m
Score/min:271
Piloting Accuracy:32.814%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A+
Kills:2,384
V. Kills:1,662 143%
Deaths:57
KDR:41.825
Accuracy:31.468% D
KPH:74.700 A
VKPH:52.100 A+
CAS30 Tank Buster
B*
Kills:1,067
V. Kills:757 141%
Deaths:302
KDR:3.533
Accuracy:55.692% B*
KPH:9.600 C++
VKPH:6.800 C+
L-24R Spur
B*
Kills:394
V. Kills:9 N/A
Deaths:3
KDR:131.333
Accuracy:34.097% D-
KPH:65.800 B*
VKPH:1.500 D
L105 Zephyr
U
Kills:212
V. Kills:8 N/A
Deaths:9
KDR:23.556
Accuracy:48.053% B+
KPH:763,200 U
VKPH:28,800 U
L-30R Vektor
C
Kills:119
V. Kills:41 283%
Deaths:29
KDR:4.103
Accuracy:35.647% C-
KPH:10.100 C
VKPH:3.500 C--
AP30 Shredder
U
Kills:70
V. Kills:31 219%
Deaths:9
KDR:7.778
Accuracy:25.884% D*
KPH:252,000 U
VKPH:111,600 U
Kills:4,246 (1,580 + 2,666)
Deaths:409
KDR:10.381
VKDR:6.132
Vehicle Kills:2,508
Kill Difference:3,837
Playtime:160.322 hours
Usage:5%
Score:2.458m
Score/min:256
Piloting Accuracy:35.647%
Gunner Accuracy:25.884%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C*
Kills:1,342
V. Kills:103 N/A
Deaths:64
KDR:20.969
Accuracy:49.835% C+
KPH:62.500 C*
VKPH:4.800 D-
Skyguard
B*
Kills:911
V. Kills:725 125%
Deaths:107
KDR:8.514
Accuracy:29.856% C+
KPH:16.600 C++
VKPH:13.200 B*
C75 Viper
B
Kills:817
V. Kills:97 N/A
Deaths:42
KDR:19.452
Accuracy:31.169% D--
KPH:43 B
VKPH:5.100 D
L100 Python AP
C*
Kills:385
V. Kills:257 149%
Deaths:33
KDR:11.667
Accuracy:50.432% D
KPH:31.200 C
VKPH:20.900 C*
Kills:3,455 (3,455 + 0)
Deaths:246
KDR:14.045
VKDR:4.805
Vehicle Kills:1,182
Kill Difference:3,209
Playtime:107.654 hours
Usage:3%
Score:2.267m
Score/min:351
Driving Accuracy:50.432%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova VPC
B*
Kills:1,205
V. Kills:191 N/A
Deaths:23
KDR:52.391
Accuracy:48.499% C-
KPH:67.400 B*
VKPH:10.700 B+
Supernova FPC
B+
Kills:1,015
V. Kills:656 154%
Deaths:106
KDR:9.575
Accuracy:51.803% C
KPH:28.700 C+
VKPH:18.600 B+
Proton II PPA
A
Kills:166
V. Kills:13 N/A
Deaths:10
KDR:16.600
Accuracy:34.111% A
KPH:81.600 B+
VKPH:6.400 A
Saron HRB
C+
Kills:112
V. Kills:65 170%
Deaths:19
KDR:5.895
Accuracy:41.300% C-
KPH:27.300 C+
VKPH:15.900 C+
Supernova PC
D
Kills:108
V. Kills:37 284%
Deaths:17
KDR:6.353
Accuracy:36.298% D**
KPH:18.200 D
VKPH:6.200 D
E540 Halberd
M*
Kills:96
V. Kills:41 229%
Deaths:8
KDR:12
Accuracy:56.410% B**
KPH:75.400 M*
VKPH:32.200 M
Kills:2,702 (2,328 + 374)
Deaths:183
KDR:14.765
VKDR:5.481
Vehicle Kills:1,003
Kill Difference:2,519
Playtime:66.567 hours
Usage:2%
Score:1.774m
Score/min:444
Driving Accuracy:36.298%
Gunner Accuracy:56.410%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
B*
Kills:1,619
V. Kills:75 N/A
Deaths:46
KDR:35.196
Accuracy:32.214% D
KPH:145.400 B*
VKPH:6.700 C+
M12 Kobalt-H
B**
Kills:792
V. Kills:10 N/A
Deaths:4
KDR:198
Accuracy:24.455% C++
KPH:208.600 B**
VKPH:2.600 D-
E540 Halberd-H
C+
Kills:141
V. Kills:70 199%
Deaths:3
KDR:47
Accuracy:51.783% D-
KPH:44.600 C+
VKPH:22.200 C+
Kills:2,552 (0 + 2,552)
Deaths:53
KDR:48.151
VKDR:2.925
Vehicle Kills:155
Kill Difference:2,499
Playtime:18.093 hours
Usage:1%
Score:0.688m
Score/min:634
Driving Accuracy:N/A%
Gunner Accuracy:51.783%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B++
Kills:381
V. Kills:35 N/A
Deaths:23
KDR:16.565
Accuracy:28.145% D*
KPH:80.300 B++
VKPH:7.400 D
M40 Fury
B**
Kills:259
V. Kills:30 N/A
Deaths:14
KDR:18.500
Accuracy:30.142% D-
KPH:77.600 B**
VKPH:9 C+
M12 Kobalt
B**
Kills:228
V. Kills:5 N/A
Deaths:11
KDR:20.727
Accuracy:24.429% B*
KPH:120.200 B**
VKPH:2.600 C-
M12 Kobalt
A
Kills:105
V. Kills:4 N/A
Deaths:3
KDR:35
Accuracy:25.589% A
KPH:117.200 B**
VKPH:4.500 C**
M60-G Bulldog
B+
Kills:87
V. Kills:12 N/A
Deaths:6
KDR:14.500
Accuracy:43.565% B+
KPH:36.800 C
VKPH:5.100 D
M20 Basilisk
C+
Kills:76
V. Kills:25 292%
Deaths:13
KDR:5.846
Accuracy:38.566% C+
KPH:17.400 C
VKPH:5.700 D
M60-G Bulldog
C+
Kills:74
V. Kills:11 N/A
Deaths:16
KDR:4.625
Accuracy:37.500% C+
KPH:24.100 C--
VKPH:3.600 D
Kills:1,210 (0 + 1,210)
Deaths:86
KDR:14.070
VKDR:1.419
Vehicle Kills:122
Kill Difference:1,124
Playtime:20.673 hours
Usage:1%
Score:0.496m
Score/min:400
Driving Accuracy:N/A%
Gunner Accuracy:37.500%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C--
Kills:87
V. Kills:15 N/A
Deaths:68
KDR:1.279
Accuracy:33.936% D**
KPH:16.100 C--
VKPH:2.800 D
S12 Renegade
D-
Kills:53
V. Kills:4 N/A
Deaths:26
KDR:2.038
Accuracy:22.882% F--
KPH:11.800 D*
VKPH:0.900 D-
Kills:140 (140 + 0)
Deaths:94
KDR:1.489
VKDR:0.202
Vehicle Kills:19
Kill Difference:46
Playtime:9.884 hours
Usage:0%
Score:0.058m
Score/min:97
Driving Accuracy:22.882%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:162
V. Kills:5 N/A
Deaths:4
KDR:40.500
Accuracy:44.849% A++
KPH:141 A
VKPH:4.400 D
M20 Wyvern
C+
Kills:70
V. Kills:21 318%
Deaths:7
KDR:10
Accuracy:33.396% D
KPH:26.200 C+
VKPH:7.800 D
Kills:232 (0 + 232)
Deaths:11
KDR:21.091
VKDR:2.364
Vehicle Kills:26
Kill Difference:221
Playtime:3.826 hours
Usage:0%
Score:0.072m
Score/min:313
Piloting Accuracy:N/A%
Gunner Accuracy:33.396%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 12,42412,3128,4311.46C*1.9829.6%C*3.647%C+30.4CN/A156405.6h17.7B59.9B+
Betelgeuse 54-A 12,35912,2752,0515.985B*2.5428.98%B35.397%B96.8B+N/A372126.8h9.2B++31.7B+
Saron Laser Cannon 10,7226,6079506.955B**3.5130.036%C1.226%D20.1B+12.5C**230328.9h63.7B*212B*
Light PPA 6,9046,50334818.687A++15.2538.426%C--1.076%C79.8B+4.9B+32181.5h10.7B27.7C*
Ghost 2,3902,3862668.97A++5.5344.263%B+75.398%B+81.7B**N/A24629.2h1.7B*3.9B++
C150 Dalton 4,0462,3845741.825M38.3831.468%DN/A74.7A52.1A+76431.9h2.9B+9.3C*
Orion VS54 2,2812,2741,1022.064C++1.3824.087%B29.464%B+37.3C+N/A28661h10.4B+43C++
C-4 2,0791,7816422.774B*0.6723.198%C--N/A93.7C++15.7D--116619h1.1B++4.8B
Proton II PPA-H 1,6941,6194635.196A+31.7632.214%D2.1%B+145.9B*6.8C++68811.1h7.8B+24.2C**
SVA-88 1,5731,5675452.875B+0.5724.014%C+28.334%C*54.4C+N/A31828.8h9.9B+41.4B
VE-S Canis 1,5631,5622087.51S4.0736.404%A43.022%A*164.4M+N/A3999.5h7.5B**20.7B++
Flare VE6 1,5051,4965532.705B*0.7424.503%C+26.805%C++40.8CN/A21136.7h9.8C*39.9C**
Anti-Vehicle Grenade 1,5281,44411444N/A1,440.5664.742%AN/A962.7A*56C--81951.5h2.6A+4A
NS Decimator 1,8941,3796542.109B*1.3352.994%D*2.466%C**33.1C12.4D38741.7h4.4C++8.2C+
NS-44 Commissioner 1,3781,3737831.754B+1.6938.458%C++33.503%A29CN/A10247.3h3.2B+8.3B+
L100 Python HESH 1,4451,3426420.969B+17.5349.835%C+1.788%C*62.4C*4.8D-39021.5h2.5C**5B+
Plasma Grenade 1,3221,30911309N/A1,305.5652.448%B++N/A872.7B**8.7C54471.5h2.4B**4.5B*
Proximity Mine 1,2641,2622914.337C+0.9045.167%C*N/A131.5C+N/A5779.6h1.3A+3B**
Terminus VX-9 1,2271,2173233.768B++0.3327.82%C*35.086%B*58.2BN/A19620.9h11.1B39.8B+
Supernova VPC 1,3961,2052352.391A*48.9548.499%C-N/A67.3B*10.7B+32617.9h2.9C*6.1C++
Pulsar C 1,1971,1813893.036B+0.4029.094%B++25.487%C*38.8C++N/A20130.4h9.7B+33.3B+
Parallax VX3 1,1741,1722035.773B+2.3337.572%C78.242%C+44.4B+N/A21326.4h1.8B++4.9B
Serpent VE92 1,1781,1712085.63M*2.1929.667%B*28.693%A91.5A++N/A37612.8h9.8B*33.2B++
NS-357P Underboss 1,1711,1685062.308B+1.1344.053%C++28.938%C**41.1DN/A25128.4h4D9.1C+
Phobos VX86 1,1681,1644022.896A0.5470.534%B*18.041%C++79.7B++N/A19214.6h2.1B+3B+
H-V45 1,1661,1635022.317B1.1229.341%B*25.194%B36.2C+N/A15132.1h12.1C**41.3B+
NS Baron G5AE 1,1701,1603363.452A++0.0142.568%D24.052%A+50.9C+N/A26522.8h3.8B+8.9C+
Corvus VA55 1,1641,1592834.095M+0.6530.213%B**33.477%A63.7AN/A20618.2h9.7B*32.1B*
Solstice VE3 1,1701,1597261.596B**1.8428.389%B*24.073%B+21.1C+N/A13655h13.1B+46.1C*
VX29 Polaris 1,1621,1576051.912C*1.5322.779%C23.768%C+35.5C--N/A26232.6h11C**48.3C++
Pulsar VS1 1,1651,1572953.922A**0.4829.509%B**29.991%B**63.2A+N/A27118.3h10.6B**35.9B**
NS-11P 1,1651,1564602.513B*0.9326.379%C**29.152%B++56.4B++N/A32620.5h10.2B**38.5B*
NS-15M AE 1,1671,1533053.78B++0.3427.766%C++26.626%C61.3C+N/A38618.8h9.6B++34.7B+
Eridani SX5G 1,1631,1534312.675B*0.7728.826%C+22.81%C+41.9CN/A21127.5h9.5B+33.1B
Equinox VE2 Burst 1,1581,1502374.852A+1.4127.677%C36.261%B++58.4C++N/A13219.7h10.5B+37.9B
NS-15M1 1,1531,1475622.041C**1.4023.532%C+25.022%C++40.4CN/A30428.4h11.7C*49.8C*
CAS30 Tank Buster 1,8241,0673023.533B*0.0955.692%B*1.031%C9.6C++6.8C+103110.6h51.1C*91.7B+
Maelstrom Turbo Laser 1,8201,0462324.509B++1.0731.014%C+2.199%C16.7C+12.3C+25062.7h57.8B++186.5B++
Supernova FPC 1,6711,0151069.575C++6.1351.803%C1.773%C28.7C+18.5B+42035.4h4.5B8.7C**
MANA Anti-Personnel Turret 9949881486.676N/A3.2422.51%UN/A9880U60U24223900.1h15.8T*70.3T*
Hornet Missiles 1,4979521852.889S49.4564.364%C*1.996%B+136B**77.9A11477h8.3B+12.9B+
NSX Daimyo 9329328211.366A++7.9346.298%B+96.137%B+98.1B**N/A3299.5h2.2B+4.7B+
Skyguard 1,6369111078.514A5.0729.856%C+2.415%B+16.6C++13.2B*32654.8h110.8C*371.3C**
Sticky Grenade 8758641864N/A860.5655.541%C**N/A1440B++18.3B65860.6h1.5B++2.7B+
C75 Viper 9148174219.452A*16.0131.169%D--1.469%C++43B5.1D27319h7.6B**24.5B+
Nemesis VSH9 1,1908105451.486B**1.9562.744%C+1.852%C-22.4C*10.5C+38736.2h6.3B++10B++
M12 Kobalt-H 8027924198S194.5624.455%C++35.227%M*208.4B**2.6D-5813.8h11.2B*45.9B++
Antares LC 1,2427794019.475S16.0332.814%C++N/A26.1C++15.5C+22729.8h65.2B+198.6B+
NS-61 Emissary 6586553441.904A+1.5430.134%C*24.275%B**30.3C+N/A8121.6h10B+33.1B+
Lasher X2-P 652611886.943M+3.5039.02%B+3.437%C*115.3A+7.7M++2435.3h20.8D53.4C+
VE-C Horizon 622608886.909M+3.4739.241%B+27.138%C*110.5A2.5B**3025.5h11.2B++28.4B++
C-4 ARX 6385511503.673B*0.2329.147%B+N/A91.8C--14.5D*3886h1.1B3.8B+
Sirius SX12 5445383191.687B1.7526.442%C*22.862%B+15.1DN/A9035.6h13.4C*50.5C**
Lumine Edge 5385386,3140.085C+3.3617.217%D--18.216%B1.1C-N/A4478.3h1.4C++8.4C+
Pandora VX25 5415352002.675B*0.7750.297%B++19.439%B*65.2B+N/A2868.2h3.8B+7.6B++
Dual Photon Pods 6315252918.103A+14.6645.776%D--N/A75C15.1C5677h20.6C++45C+
Eridani SX5 5295251463.596A++0.1629.561%B+31.048%A52.5C**N/A21810h9.4B++31.9B+
NS-15M2 517516935.548A++2.1130.091%B*38.954%A83.2B*N/A3706.2h9.3B**31.1B++
Tank Mine 7845161194.336B++0.9031.279%CN/A80.6D41.9D13406.4h1.7C**5.5C**
Lancer VS22 8974394351.009C+2.4355.282%DN/A13.8C14.4C+34131.9h19.4C++35.1C++
NS-357 Underboss 4504384091.071C+2.3720.945%F-22.603%C+14.2D--N/A7530.8h4.1C+19.4D*
L-24R Spur 4033943131.333S127.8934.097%D-1.269%D65.7B*1.5D2476h16.3B+47.7B
L100 Python AP 6423853311.667B+8.2350.432%D3.636%B+31.3C20.9C*51412.3h6.1C+12C
M40 Fury 4163812316.565B*13.1228.145%D*N/A81.1B*7.4D4084.7h8.2B*29.3B+
Cosmos VM3 3603591292.783B0.6616.602%C19.499%C++27C-N/A16213.3h15.1C-90.9C+
M60-A Bulldog 349319839.875B++36.4354.6%B++N/A37.5C+3.5C1958.5h5.4C*9.8B+
The Slasher 3053004,1440.072B+3.3725.588%D11.667%C*1.2CN/A5255.6h2.1C++8.1C+
Cosmos VM3 296294973.031B++0.4116.948%C19.728%C*29.7CN/A1919.9h13.5C**79.9C+
NS-15MP 280279584.81B*1.3724.231%D--40.502%B*68CN/A1964.1h8.8B**36.3C++
M202 Wyrm 3902762138S134.5656.33%C**2.536%C+153.3B+63.3B+11811.8h23.5B**41.7B**
Photon A2A Missile Pods 409274834.25M**30.8181.97%B++N/A85.6B+42.2C+8863.2h8.8C+10.7C++
Zenith VX-5 2762721112.45B**0.9926.97%C+27.941%B*23.2DN/A22311.7h10.2B*37.9B+
Phaseshift VX-S 267266328.313A*4.8739.136%C*82.331%B+52.2B**N/A2355.1h2.2B+5.7B+
Coyote Missiles 3342601715.294S11.8553.432%C+N/A44.1C+12.5D3125.9h29.9B++55.9B+
M40 Fury 2892591418.5A15.0630.142%D-N/A78.5B**9.1C+4893.3h8.8B*29.2B+
NS-11C 2512481961.265C++2.1823.741%C22.984%B+10.3D-N/A12024h15.2C64C+
Deimos VA29 246244892.742B**0.7070.301%B+16.393%C+64.2C**N/A2893.8h2B+2.9B+
Thanatos VE70 2452411641.47B+1.9749.149%B*21.992%B**28.4CN/A2558.5h4.9C+10B+
NSX Naginata 242241435.605M**2.1622.019%C41.909%A++65.1B+N/A2073.7h9B*40.9B+
MKV Suppressed 2402371451.634B+1.8122.635%D-21.519%C++12.6D--N/A10418.8h10.9B++48.1C*
VE-LR Obelisk 242236366.556M+3.1239.528%B**37.712%B+94.4A++2.4A*3252.5h4.5B**11.3B*
S1 3212351291.822A++1.6256.232%C1.702%D36.2B+13.2C+9596.5h5B++8.9B+
M12 Kobalt 2332281120.727C++17.2924.429%B*33.333%M++120B**2.6C-4611.9h13.6B**55.7B+
NSX Tengu 227227504.54M+1.1043.176%B++24.229%C**64.9B++N/A1623.5h11.8C**27.4B+
NS-30 Vandal 225223892.506C++0.9334.648%C+31.39%B+46.5C+N/A2854.8h4.6B++13.2B+
L105 Zephyr 220212923.556A20.1248.053%B+1.887%A++2120U80S6538700.1h4.7B*9.7B*
Blueshift VM5 207203277.519A*4.0820.558%C+28.571%B**47.2B+N/A3324.3h13.4B+65B
Spear Anti-Vehicle Phalanx Turret 291201633.5M*30.0645.989%C+6.468%A+62.8B*28.1B+8213.2h5.9B++12.8B+
Blueshift VM5 201200277.407A*3.9720.044%C28%B**46.5B+N/A3374.3h13.3B++66.5B
Eidolon VE33 2001951001.95C**1.4926.426%C-24.103%C22.4CN/A1708.7h9C+34.1C+
Solstice SF 181178742.405B**1.0429.058%B*23.034%B**26.2C++N/A2176.8h12.3C+42.4B
NS-7 PDW 1781761850.951C+2.4926.126%C++16.477%C11.9D-N/A13114.8h15.3C+58.4C++
Artemis VX26 175174533.283B++0.1633.886%B**30.46%B*69.6B**N/A5212.5h10.1B+29.8B*
Force-Blade 21717214,9510.012C3.4321.998%DN/A0.2C--N/A2906.7h3.5D15.8C
NSX Tanto 170170335.152M**1.7129.802%B+30.588%B+85A+N/A2412h9.1B**30.6B*
Beamer VS3 1711692350.719C+2.7212.161%F--22.485%C+8.2D-N/A5620.7h10.5C86.1F--
MANA Anti-Vehicle Turret 279168861.953C1.4946.867%D*2.976%C*1680C1110B+2789400.1h7.7C--16.4D*
Proton II PPA 1791661016.6C+13.1634.111%AN/A83B+6.5A6022h10.1C+29.7B+
CAS 14-E 167162440.5B++37.0644.849%A++1.235%D147.3A+4.5C--4691.1h17.5B*39B**
NSX Tomoe 162161394.128A0.6933.46%B++33.54%C--59.6B+N/A1742.7h12.6B37.5B+
XM98 160160404B*0.5646.55%B**83.75%B*35.6C*N/A3174.5h2.3C++5B+
NS Baron G5 160159533A**0.4451.426%B+11.321%D48.2BN/A3333.3h3.5B**6.8C*
Orbital Strike Uplink 2001491149U145.561045.45%UN/A745U255U30830.2h0.8T*0.1T*
Pulsar LSW 149148572.596B++0.8424.856%C+36.487%A37.9C-N/A5293.9h10.5B+42.3C**
NS-AM7 Archer 198143821.744M1.7050.574%D--14.685%C-5.4C-2.1C4926.3h14.5B+28.6C*
E540 Halberd-H 211141347A*43.5651.783%D-1.418%C44.1C21.9C+5073.2h7.7D--14.9D*
NS-11A 133129225.864A*2.4229.243%B*31.008%B**75.9A2.4M+6941.7h9.9B**33.8B*
L-30R Vektor 160119294.103B+0.6635.647%C-1.681%C10.1C3.5C--7911.8h51.5C*144.6C**
Saron HRB 177112195.895C+2.4541.3%C-2.679%B**27.3C+15.9C+9324.1h17.8B+43B
NSX-P Tengu 117112502.24B**1.2040.645%B+25.893%B+44.8C++2B**1302.5h11.5B+28.3B+
Supernova PC 145108176.353C+2.9136.298%D**4.63%A++18.3D6.3D3285.9h4.6C*12.8D
NS-45 Pilot 109108631.714C**1.7329.216%C--34.259%B+23D-N/A1004.7h6B+20.5C*
Quasar VM1 108106831.277C2.1613.299%D16.038%D12.9D--N/A1748.2h26.1T196.1D-
M12 Kobalt 109105335C**31.5625.589%A35.238%M**116.7B**4.4C*6450.9h16.8C*65.5B++
Aspis Anti-Aircraft Phalanx Turret 198104426S22.5629.79%B+N/A20.4A+18.4A6525.1h94.1A+315.8B*
Fatestealer 100100561.786U1.6549.123%B**23%C++38.5B+N/A892.6h2B*4B*
E540 Halberd 13796812C+8.5656.41%B**1.042%D-73.8M*31.5A**14921.3h3.4A++6.1A+
M60-A Bulldog 9994247S43.5653.384%A2.128%B+72.3B*3.8D-5051.3h4.4B*8.3B**
VE-A Lacerta 9792165.75M*2.3131.46%B+25%C+115A++6.3S5150.8h8A25.5B**
M60-A Bulldog 10091185.056C-1.6246.784%C+1.099%D--19.4D1.9D2114.7h6.2C+13.2C+
Auraxium Force-Blade 91892,5750.035C+3.417.186%F5.618%C0.4C--N/A1203.5h2.3C31.6F-
Darkstar 9088253.52A+0.0830.664%B++19.318%D-67.7B+1.5B+3621.3h10.2B**33.2B*
M60-G Bulldog 9987614.5B**11.0643.565%B+5.747%A*36.3C5D3792.4h6.3C*14.4B+
M40 Fury-F 10287681.279C2.1633.936%D**1.149%C*16.1C--2.8D1375.4h7.1B++21C*
Heartstring 9285751.133C+2.3114.988%F25.882%C+13.7C-1.1C726.2h3.6C++24.2C--
A30 Walker 1147898.667M+5.2328.192%B++2.564%B*780U360U6255100.1h74.1B*262.8B++
M20 Basilisk 10176135.846B*2.4138.566%C+7.895%B*17.3C5.7D3424.4h59.4B+154B++
M60-G Bulldog 8574164.625C1.1837.5%C+4.054%B*23.9C--3.5D2763.1h6.2B+16.4B+
M12 Kobalt 7373324.333C20.8923.155%C++41.096%S146B+N/A4140.5h11.9B*51.6B*
AP30 Shredder 1017097.778C+4.3425.884%D*1.429%C-700U310U9990500.1h58.1B++224.6C**
M20 Wyvern 9170710B+6.5633.396%D7.143%A25.9C+7.8D2462.7h51.1B*153.1B++
Spiker 5959411.439C*2.0019.181%F22.034%C+17.4D-N/A893.4h10.7D55.8F
Damascus Edge 59591,9290.031C+3.4110.595%D**3.39%D0.6CN/A3102.1h2.2C+20.8D--
Rocklet Rifle 10858292A*1.4444.827%D-N/A25.2C21.7C4862.3h42.7C-95.2C--
A30 Walker 9858193.053C+0.3928.91%B+1.724%B+5.9D-4D*1059.9h148.2B*512.7B*
NS-AM8 Shortbow 8457950.6C**2.8447.313%D*7.018%D--4.8D-2.3C--3111.8h11C**23.2C+
Hyena Missile Launcher 8756105.6A++2.1634.209%C+N/A25.5C++14.1C+3462.2h35.1C+102.6C++
S12 Renegade 5753262.038C1.4022.882%F--13.208%A*11.8D*N/A504.5h3.9C--17.2F--
NS-10 Burster 8052521C+2.4428.942%C7.692%C**7C**3.8C+2147.4h107B++369.6B+

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade03,1650.9h
Decoy Grenade0680h
Anti-Vehicle MANA Turret115232.2h
Medical Applicator340192,05416.9h
Spawn Beacon474,6987.3h
Nano-Armor Kit833780,433104h
Restoration Kit974493.7h
Motion Spotter299,6447.7h
Nanite Healing Grenade0550h
Welding Device02750h
Deconstruction Tool01320h
Spitfire Auto-Turret101,0741.4h
Recon Detection Device514,8667.1h
Shield Recharging Field241,9491.4h
Ammunition Package464,2103.6h
Smoke Grenade05860.2h
Medical Kit1,3148,806110.4h
Anti-Infantry MANA Turret351,5243.7h
Nano-Repair Grenade04000.1h

Check the help document for the dictionary if you want to learn more about words used here.


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