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Paragon Sweetheart The1337Beast[DigB] The1337Beast
VS BR 183

KDR: 3.36

Score: 86.7m

Last Seen: Jan 17th, 2020 12:13 PM
- OFFLINE - 17.6 hour(s)

Prestige 1, Battle Rank 100 (183 total) - Vanu Sovereignty on Miller - Outfit Member of DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 8
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS Lasher X2 Betelgeuse 54-A Light PPA Saron Laser Cannon Orion VS54 Ghost C150 Dalton C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,745,145 MLG Score: 1395
Fun Score: N/A
Cheeseburgers Flipped: 250TIME WITH MEDKIT: 3.3%MEDKIT per DEATH: 0.2

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.583%30.937%85344118841,9662.601250.76

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.243%1.22B**1.517A+-1.005D*HEAD ++ (~17.15)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
34.50.533B+9.50.333C**25

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
32.121%1.241%14616122614,9021146589412.9922253%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.819%-0.572D-0.297C-0.38

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
123.20.226C++39.60.247C++83.6

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.329%1.798%443712255,561137520304.04436274%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.81%-0.944D---0.442C--0.573

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
69.4-0.845D--21.7-0.779D-47.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.298%6.674%6611812146,443103420356.23114316%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.365%-0.515D0.356C**0.182

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.30.756B++8.90.777B++20.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.381%80.259%661512274,407173672.53859

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.979%1.119B**0.864B*0.098

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.50.547B+1.90.402B2.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
60.588%18.482%661412281,8451157111.59464

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.544%1.579A+0.755B++0.514

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.655B+2.80.433B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
DIGbetter[DigB] DIGbetter
VS outfit on Miller

Members: 8
86.7m389.6%518 (31.1k)439 (26.3k)3.36141114,04633,9283.82808183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1232769626.05%17.137%44605:4933

6% Combat Medic35% Engineer38% Heavy Assault7% Infiltrator13% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Oct 12th, 2013 3:05 PMApr 5th, 2018 2:53 PMJan 17th, 2020 8:01 AM (20h) (PST)Jan 17th, 2020 9:21 AM (19h) (PST)Jan 17th, 2020 8:13 AM (20h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
700956050.5770.1720.0992.5570.0791395

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
41,9885,72636,26235106153526,318

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3294.4h/137.3d 15,833 19,544 35,994 505.4k 5,047 7,745 15,666 138.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
B+
Kills:11,475
Deaths:1,930
KDR:5.946
Accuracy:28.786% B+
HSR:35.155% B+
Orion VS54
B++
Kills:2,274
Deaths:1,102
KDR:2.064
Accuracy:24.087% B+
HSR:29.464% B++
SVA-88
B
Kills:1,567
Deaths:545
KDR:2.875
Accuracy:24.014% C+
HSR:28.334% B
Flare VE6
C**
Kills:1,496
Deaths:553
KDR:2.705
Accuracy:24.503% C**
HSR:26.805% C**
VX29 Polaris
C++
Kills:1,157
Deaths:605
KDR:1.912
Accuracy:22.779% C+
HSR:23.768% C++
NS-15M AE
B+
Kills:1,153
Deaths:305
KDR:3.780
Accuracy:27.766% B+
HSR:26.626% C+
NS-15M1
C**
Kills:1,147
Deaths:562
KDR:2.041
Accuracy:23.532% C++
HSR:25.022% C**
NS-15M2
A+
Kills:499
Deaths:92
KDR:5.424
Accuracy:30.091% B**
HSR:38.878% A+
NS-15MP
B**
Kills:279
Deaths:58
KDR:4.810
Accuracy:24.231% D
HSR:40.502% B**
NSX Naginata
A++
Kills:241
Deaths:43
KDR:5.605
Accuracy:22.019% C+
HSR:41.909% A++
Pulsar LSW
A+
Kills:148
Deaths:57
KDR:2.596
Accuracy:24.856% C**
HSR:36.487% A+
Kills:21,436
Deaths (as Heavy Assault):5,852
Deaths (to Heavy Assaults):9,720
KDR:3.66302
Kill Difference:15,584
Playtime:1,239.831 hours
Usage:38%
Score:35.983m
Score/min:484
Accuracy (listed only):25.151%
HSR (listed only):32.086%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Pulsar C
B*
Kills:1,181
Deaths:389
KDR:3.036
Accuracy:29.094% B*
HSR:25.487% B+
Serpent VE92
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:29.632% B**
HSR:28.731% A+
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C*
NS Baron G5AE
A++
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C
HSR:24.052% A++
Solstice VE3
B**
Kills:1,159
Deaths:726
KDR:1.596
Accuracy:28.389% B**
HSR:24.073% B++
VE-C Horizon
B++
Kills:342
Deaths:51
KDR:6.706
Accuracy:39.357% B++
HSR:25.731% C**
Pandora VX25
A
Kills:283
Deaths:110
KDR:2.573
Accuracy:54.443% A
HSR:18.375% B++
Zenith VX-5
B**
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% B
HSR:27.941% B**
NS-11C
B++
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.741% C+
HSR:22.984% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
VE-LR Obelisk
B**
Kills:236
Deaths:36
KDR:6.556
Accuracy:39.550% B**
HSR:37.712% B++
Eidolon VE33
C
Kills:195
Deaths:100
KDR:1.950
Accuracy:26.426% C
HSR:24.103% C
Solstice SF
B**
Kills:178
Deaths:68
KDR:2.618
Accuracy:29.102% B*
HSR:23.034% B**
NSX Tanto
B*
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B++
HSR:30.588% B*
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:157
Deaths:53
KDR:2.962
Accuracy:76.866% A
HSR:16.561% C+
Kills:8,311
Deaths (as Engineer):3,032
Deaths (to Engineers):6,433
KDR:2.74109
Kill Difference:5,279
Playtime:1,143.201 hours
Usage:35%
Score:27.024m
Score/min:394
Accuracy (listed only):40.441%
HSR (listed only):23.795%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
Pulsar C
B*
Kills:1,181
Deaths:389
KDR:3.036
Accuracy:29.094% B*
HSR:25.487% B+
Serpent VE92
A+
Kills:1,166
Deaths:204
KDR:5.716
Accuracy:29.632% B**
HSR:28.731% A+
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C*
NS Baron G5AE
A++
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C
HSR:24.052% A++
Solstice VE3
B**
Kills:1,159
Deaths:726
KDR:1.596
Accuracy:28.389% B**
HSR:24.073% B++
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
Sirius SX12
B++
Kills:526
Deaths:317
KDR:1.659
Accuracy:26.402% B
HSR:22.624% B++
Eridani SX5
A+
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A+
VE-C Horizon
B++
Kills:342
Deaths:51
KDR:6.706
Accuracy:39.357% B++
HSR:25.731% C**
Pandora VX25
A
Kills:283
Deaths:110
KDR:2.573
Accuracy:54.443% A
HSR:18.375% B++
Zenith VX-5
B**
Kills:272
Deaths:111
KDR:2.450
Accuracy:26.970% B
HSR:27.941% B**
NS-11C
B++
Kills:248
Deaths:196
KDR:1.265
Accuracy:23.741% C+
HSR:22.984% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
MKV Suppressed
C**
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% C**
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
Solstice SF
B**
Kills:178
Deaths:68
KDR:2.618
Accuracy:29.102% B*
HSR:23.034% B**
NS-7 PDW
C*
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C*
HSR:16.477% C
NSX Tanto
B*
Kills:170
Deaths:33
KDR:5.152
Accuracy:29.802% B++
HSR:30.588% B*
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:157
Deaths:53
KDR:2.962
Accuracy:76.866% A
HSR:16.561% C+
NSX-P Tengu
B++
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B++
HSR:25.893% B+
Kills:12,398
Deaths (as Light Assault):4,428
Deaths (to Light Assaults):6,216
KDR:2.79991
Kill Difference:7,970
Playtime:429.452 hours
Usage:13%
Score:11.321m
Score/min:439
Accuracy (listed only):37.948%
HSR (listed only):23.933%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
Terminus VX-9
B**
Kills:1,217
Deaths:323
KDR:3.768
Accuracy:27.820% B+
HSR:35.086% B**
Phobos VX86
B**
Kills:1,164
Deaths:402
KDR:2.896
Accuracy:70.534% B**
HSR:18.041% C*
H-V45
B**
Kills:1,163
Deaths:502
KDR:2.317
Accuracy:29.341% B**
HSR:25.194% B+
NS Baron G5AE
A++
Kills:1,160
Deaths:336
KDR:3.452
Accuracy:42.568% C
HSR:24.052% A++
Corvus VA55
A+
Kills:1,159
Deaths:283
KDR:4.095
Accuracy:30.213% B**
HSR:33.477% A+
Pulsar VS1
A
Kills:1,157
Deaths:295
KDR:3.922
Accuracy:29.509% B**
HSR:29.991% A
NS-11P
A+
Kills:1,156
Deaths:460
KDR:2.513
Accuracy:26.379% B++
HSR:29.152% A+
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
Equinox VE2 Burst
B**
Kills:1,150
Deaths:237
KDR:4.852
Accuracy:27.677% C+
HSR:36.261% B**
Sirius SX12
B++
Kills:526
Deaths:317
KDR:1.659
Accuracy:26.402% B
HSR:22.624% B++
Eridani SX5
A+
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A+
Pandora VX25
A
Kills:283
Deaths:110
KDR:2.573
Accuracy:54.443% A
HSR:18.375% B++
Thanatos VE70
A
Kills:241
Deaths:164
KDR:1.470
Accuracy:49.149% B**
HSR:21.992% A
MKV Suppressed
C**
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% C**
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
NS-7 PDW
C*
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C*
HSR:16.477% C
NS Baron G5
B++
Kills:159
Deaths:53
KDR:3
Accuracy:51.426% B++
HSR:11.321% D
Deimos VA29
A
Kills:157
Deaths:53
KDR:2.962
Accuracy:76.866% A
HSR:16.561% C+
NS-11A
A
Kills:119
Deaths:20
KDR:5.950
Accuracy:29.303% B*
HSR:31.933% A
NSX-P Tengu
B++
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B++
HSR:25.893% B+
VE-A Lacerta
C**
Kills:92
Deaths:16
KDR:5.750
Accuracy:31.460% C**
HSR:25% C+
Darkstar
B*
Kills:88
Deaths:25
KDR:3.520
Accuracy:30.664% B*
HSR:19.318% D
Kills:14,983
Deaths (as Combat Medic):4,811
Deaths (to Combat Medics):3,737
KDR:3.11432
Kill Difference:10,172
Playtime:207.756 hours
Usage:6%
Score:6.079m
Score/min:488
Accuracy (listed only):37.440%
HSR (listed only):25.364%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Ghost
B++
Kills:2,106
Deaths:244
KDR:8.631
Accuracy:44.102% B++
HSR:75.641% B++
VE-S Canis
M
Kills:1,562
Deaths:208
KDR:7.510
Accuracy:36.404% A+
HSR:43.022% M
NS-44 Commissioner
A+
Kills:1,334
Deaths:768
KDR:1.737
Accuracy:38.578% C*
HSR:33.883% A+
Parallax VX3
C++
Kills:1,172
Deaths:203
KDR:5.773
Accuracy:37.572% C
HSR:78.242% C++
NS-357P Underboss
B
Kills:1,168
Deaths:506
KDR:2.308
Accuracy:44.053% B
HSR:28.938% B
Eridani SX5G
C++
Kills:1,153
Deaths:431
KDR:2.675
Accuracy:28.826% C++
HSR:22.810% C++
NSX Daimyo
B++
Kills:745
Deaths:68
KDR:10.956
Accuracy:46.075% B++
HSR:95.436% B+
NS-61 Emissary
A+
Kills:598
Deaths:315
KDR:1.898
Accuracy:30.139% C**
HSR:24.916% A+
Sirius SX12
B++
Kills:526
Deaths:317
KDR:1.659
Accuracy:26.402% B
HSR:22.624% B++
Eridani SX5
A+
Kills:525
Deaths:146
KDR:3.596
Accuracy:29.561% B+
HSR:31.048% A+
NS-357 Underboss
C+
Kills:417
Deaths:401
KDR:1.040
Accuracy:20.587% F-
HSR:22.542% C+
MKV Suppressed
C**
Kills:237
Deaths:145
KDR:1.634
Accuracy:22.635% D
HSR:21.519% C**
NSX Tengu
B**
Kills:227
Deaths:50
KDR:4.540
Accuracy:43.176% B**
HSR:24.229% B+
Phaseshift VX-S
B+
Kills:224
Deaths:31
KDR:7.226
Accuracy:39.820% B+
HSR:81.250% B+
NS-30 Vandal
B+
Kills:223
Deaths:89
KDR:2.506
Accuracy:34.648% C*
HSR:31.390% B+
NS-7 PDW
C*
Kills:176
Deaths:185
KDR:0.951
Accuracy:26.126% C*
HSR:16.477% C
Artemis VX26
A
Kills:174
Deaths:53
KDR:3.283
Accuracy:33.886% A
HSR:30.460% B**
Beamer VS3
C+
Kills:169
Deaths:232
KDR:0.728
Accuracy:12.223% F--
HSR:22.485% C+
NSX Tomoe
B**
Kills:161
Deaths:39
KDR:4.128
Accuracy:33.460% B**
HSR:33.540% C
XM98
A
Kills:160
Deaths:40
KDR:4
Accuracy:46.550% A
HSR:83.750% B**
NS-AM7 Archer
C
Kills:143
Deaths:82
KDR:1.744
Accuracy:50.574% D*
HSR:14.685% C
NSX-P Tengu
B++
Kills:112
Deaths:50
KDR:2.240
Accuracy:40.645% B++
HSR:25.893% B+
NS-45 Pilot
B*
Kills:70
Deaths:36
KDR:1.944
Accuracy:28.707% C-
HSR:34.286% B*
Spiker
C++
Kills:58
Deaths:37
KDR:1.568
Accuracy:19.077% D**
HSR:22.414% C++
Kills:13,440
Deaths (as Infiltrator):4,676
Deaths (to Infiltrators):4,189
KDR:2.87425
Kill Difference:8,764
Playtime:235.456 hours
Usage:7%
Score:5.383m
Score/min:381
Accuracy (listed only):33.909%
HSR (listed only):38.395%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Cosmos VM3
C+
Kills:345
Deaths:127
KDR:2.717
Accuracy:16.494% C
HSR:18.841% C+
Cosmos VM3
C++
Kills:287
Deaths:95
KDR:3.021
Accuracy:16.860% C+
HSR:19.512% C++
Blueshift VM5
A+
Kills:194
Deaths:26
KDR:7.462
Accuracy:20.669% C++
HSR:28.866% A+
Blueshift VM5
A
Kills:194
Deaths:26
KDR:7.462
Accuracy:20.200% C+
HSR:28.351% A
Quasar VM1
D
Kills:106
Deaths:83
KDR:1.277
Accuracy:13.299% D
HSR:16.038% D
NS-10 Burster
C++
Kills:52
Deaths:52
KDR:1
Accuracy:27.110% C
HSR:7.692% C++
Kills:1,178
Deaths (as MAX Suit):204.500
Deaths (to MAX Suits):2,548
KDR:5.76039
Kill Difference:973.500
Playtime:31.368 hours
Usage:1%
Score:0.913m
Score/min:485
Accuracy (listed only):19.105%
HSR (listed only):19.883%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
B*
Kills:6,414
V. Kills:392 N/A
Deaths:348
KDR:18.431
Accuracy:38.348% C
KPH:79.800 B*
VKPH:4.900 B+
Saron Laser Cannon
B+
Kills:6,207
V. Kills:3,916 158%
Deaths:950
KDR:6.534
Accuracy:29.842% C
KPH:19.400 B+
VKPH:12.300 B+
Hornet Missiles
A++
Kills:947
V. Kills:543 174%
Deaths:18
KDR:52.611
Accuracy:64.398% C**
KPH:134.800 A++
VKPH:77.300 A++
Maelstrom Turbo Laser
C+
Kills:789
V. Kills:641 123%
Deaths:232
KDR:3.401
Accuracy:30.062% C
KPH:13.400 C
VKPH:10.900 C+
Antares LC
B
Kills:677
V. Kills:409 165%
Deaths:40
KDR:16.925
Accuracy:32.295% C+
KPH:25.300 B
VKPH:15.300 C++
Dual Photon Pods
C+
Kills:444
V. Kills:95 463%
Deaths:29
KDR:15.310
Accuracy:44.951% D-
KPH:71.800 C+
VKPH:15.400 C
M202 Wyrm
B++
Kills:262
V. Kills:107 243%
Deaths:2
KDR:131
Accuracy:55.998% C+
KPH:152.500 B++
VKPH:62.300 C*
Coyote Missiles
C+
Kills:252
V. Kills:73 341%
Deaths:17
KDR:14.824
Accuracy:53.447% C+
KPH:42.600 C+
VKPH:12.300 D
Photon A2A Missile Pods
B*
Kills:226
V. Kills:113 198%
Deaths:8
KDR:28.250
Accuracy:84.283% B*
KPH:83.300 B*
VKPH:41.700 C+
Kills:16,218 (14,087 + 0)
Deaths:1,644
KDR:9.865
VKDR:3.825
Vehicle Kills:6,289
Kill Difference:14,574
Playtime:508.764 hours
Usage:15%
Score:8.138m
Score/min:267
Piloting Accuracy:32.295%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
A*
Kills:2,013
V. Kills:1,467 137%
Deaths:57
KDR:35.316
Accuracy:31.636% D
KPH:74.500 A++
VKPH:54.300 A*
CAS30 Tank Buster
B*
Kills:929
V. Kills:696 133%
Deaths:302
KDR:3.076
Accuracy:54.924% B*
KPH:9.200 C++
VKPH:6.900 C+
L-24R Spur
A+
Kills:342
V. Kills:8 N/A
Deaths:3
KDR:114
Accuracy:33.124% D
KPH:67.100 A+
VKPH:1.600 C-
L105 Zephyr
U
Kills:212
V. Kills:8 N/A
Deaths:9
KDR:23.556
Accuracy:48.053% B++
KPH:763,200 U
VKPH:28,800 U
L-30R Vektor
C+
Kills:119
V. Kills:41 283%
Deaths:29
KDR:4.103
Accuracy:35.647% C
KPH:10.100 C+
VKPH:3.500 C--
AP30 Shredder
U
Kills:70
V. Kills:31 219%
Deaths:9
KDR:7.778
Accuracy:25.884% D*
KPH:252,000 U
VKPH:111,600 U
Kills:3,685 (1,390 + 2,295)
Deaths:409
KDR:9.010
VKDR:5.504
Vehicle Kills:2,251
Kill Difference:3,276
Playtime:145.271 hours
Usage:4%
Score:2.241m
Score/min:257
Piloting Accuracy:35.647%
Gunner Accuracy:25.884%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:1,333
V. Kills:101 N/A
Deaths:64
KDR:20.828
Accuracy:49.887% C++
KPH:62.300 B+
VKPH:4.700 D--
Skyguard
B*
Kills:911
V. Kills:725 125%
Deaths:107
KDR:8.514
Accuracy:29.856% C++
KPH:16.600 B
VKPH:13.200 B*
C75 Viper
B++
Kills:817
V. Kills:97 N/A
Deaths:42
KDR:19.452
Accuracy:31.180% D-
KPH:43 B++
VKPH:5.100 D
L100 Python AP
B+
Kills:385
V. Kills:257 149%
Deaths:33
KDR:11.667
Accuracy:50.421% D
KPH:31.300 C+
VKPH:20.900 B+
Kills:3,446 (3,446 + 0)
Deaths:246
KDR:14.008
VKDR:4.797
Vehicle Kills:1,180
Kill Difference:3,200
Playtime:107.573 hours
Usage:3%
Score:2.258m
Score/min:350
Driving Accuracy:50.421%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
B+
Kills:1,009
V. Kills:652 155%
Deaths:106
KDR:9.519
Accuracy:51.709% C
KPH:28.600 C*
VKPH:18.500 B+
Supernova VPC
B**
Kills:999
V. Kills:161 N/A
Deaths:23
KDR:43.435
Accuracy:47.921% C
KPH:63.700 B**
VKPH:10.300 B+
Proton II PPA
A+
Kills:166
V. Kills:13 N/A
Deaths:10
KDR:16.600
Accuracy:34.111% A+
KPH:81.800 B*
VKPH:6.400 A+
Saron HRB
C*
Kills:112
V. Kills:65 170%
Deaths:19
KDR:5.895
Accuracy:41.300% C
KPH:27.300 C*
VKPH:15.900 C+
Supernova PC
C
Kills:107
V. Kills:37 282%
Deaths:17
KDR:6.294
Accuracy:36.524% D**
KPH:18.200 C
VKPH:6.300 D
E540 Halberd
S
Kills:95
V. Kills:40 232%
Deaths:8
KDR:11.875
Accuracy:56.454% A
KPH:75.900 S
VKPH:32 M+
Kills:2,488 (2,115 + 373)
Deaths:183
KDR:13.596
VKDR:5.290
Vehicle Kills:968
Kill Difference:2,305
Playtime:64.181 hours
Usage:2%
Score:1.713m
Score/min:445
Driving Accuracy:36.524%
Gunner Accuracy:56.454%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
A
Kills:1,619
V. Kills:75 N/A
Deaths:46
KDR:35.196
Accuracy:32.214% D
KPH:145.400 A
VKPH:6.700 C++
M12 Kobalt-H
B**
Kills:678
V. Kills:9 N/A
Deaths:4
KDR:169.500
Accuracy:24.638% B
KPH:207.400 B**
VKPH:2.800 D
E540 Halberd-H
C++
Kills:141
V. Kills:70 199%
Deaths:3
KDR:47
Accuracy:51.783% D
KPH:44.600 C+
VKPH:22.200 C++
Kills:2,438 (0 + 2,438)
Deaths:53
KDR:46
VKDR:2.906
Vehicle Kills:154
Kill Difference:2,385
Playtime:17.564 hours
Usage:1%
Score:0.668m
Score/min:634
Driving Accuracy:N/A%
Gunner Accuracy:51.783%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B**
Kills:381
V. Kills:35 N/A
Deaths:23
KDR:16.565
Accuracy:28.191% D--
KPH:80.400 B**
VKPH:7.400 D
M40 Fury
A
Kills:259
V. Kills:30 N/A
Deaths:14
KDR:18.500
Accuracy:30.142% D
KPH:77.600 A
VKPH:9 C+
M12 Kobalt
A++
Kills:228
V. Kills:5 N/A
Deaths:11
KDR:20.727
Accuracy:24.455% B**
KPH:125.900 A++
VKPH:2.800 C
M12 Kobalt
A+
Kills:103
V. Kills:4 N/A
Deaths:3
KDR:34.333
Accuracy:25.590% A+
KPH:119.300 A
VKPH:4.600 B+
M60-G Bulldog
B+
Kills:82
V. Kills:11 N/A
Deaths:6
KDR:13.667
Accuracy:43.478% B+
KPH:35.300 C+
VKPH:4.700 D
M20 Basilisk
C+
Kills:76
V. Kills:25 292%
Deaths:13
KDR:5.846
Accuracy:38.460% C+
KPH:17.500 C
VKPH:5.700 D
M60-G Bulldog
C**
Kills:74
V. Kills:11 N/A
Deaths:16
KDR:4.625
Accuracy:37.500% C**
KPH:24.100 C
VKPH:3.600 D
Kills:1,203 (0 + 1,203)
Deaths:86
KDR:13.988
VKDR:1.407
Vehicle Kills:121
Kill Difference:1,117
Playtime:20.495 hours
Usage:1%
Score:0.490m
Score/min:398
Driving Accuracy:N/A%
Gunner Accuracy:37.500%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:87
V. Kills:15 N/A
Deaths:68
KDR:1.279
Accuracy:33.936% D*
KPH:16.100 C-
VKPH:2.800 D-
S12 Renegade
D-
Kills:53
V. Kills:4 N/A
Deaths:26
KDR:2.038
Accuracy:23.086% F-
KPH:11.800 D*
VKPH:0.900 D-
Kills:140 (140 + 0)
Deaths:94
KDR:1.489
VKDR:0.202
Vehicle Kills:19
Kill Difference:46
Playtime:9.871 hours
Usage:0%
Score:0.058m
Score/min:97
Driving Accuracy:23.086%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:112
V. Kills:4 N/A
Deaths:4
KDR:28
Accuracy:44.470% A++
KPH:116.700 B**
VKPH:4.200 D
M20 Wyvern
C**
Kills:68
V. Kills:20 324%
Deaths:7
KDR:9.714
Accuracy:31.908% D
KPH:26.600 C**
VKPH:7.800 D
Kills:180 (0 + 180)
Deaths:11
KDR:16.364
VKDR:2.182
Vehicle Kills:24
Kill Difference:169
Playtime:3.515 hours
Usage:0%
Score:0.062m
Score/min:293
Piloting Accuracy:N/A%
Gunner Accuracy:31.908%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Lasher X2 12,38412,2738,4211.457B++1.9029.586%B+3.642%C+30.3C+N/A156405.1h17.7B+59.9B+
Betelgeuse 54-A 11,54911,4751,9305.946B*2.5828.786%B+35.155%B+94.4B++N/A361121.5h9.2B*31.9B++
Light PPA 6,8066,41434818.431A*15.0738.348%C1.091%C79.8B*4.9B+32180.4h10.6C**27.8B
Saron Laser Cannon 10,1236,2079506.534A3.1729.842%C1.273%D19.4B+12.3B+227319.2h65.1B*218.3B*
Orion VS54 2,2812,2741,1022.064B+1.3024.087%B+29.464%B++37.3C*N/A28361h10.4B*43C*
Ghost 2,1102,1062448.631A++5.2744.102%B++75.641%B++78.3A+N/A23826.9h1.7B**4B++
C150 Dalton 3,4802,0135735.316M++31.9531.636%DN/A74.6A++54.3A*81127h3.1B++9.7B+
C-4 2,0771,7806422.773B**0.5923.116%C--N/A93.7C*15.6D-116119h1.1B*4.8B+
Proton II PPA-H 1,6941,6194635.196A*31.8332.214%D2.1%B+145.9A6.8C++68811.1h7.8B++24.2B+
SVA-88 1,5731,5675452.875B*0.4924.014%C+28.334%B54.4C**N/A31628.8h9.9B*41.4B+
VE-S Canis 1,5631,5622087.51S4.1536.404%A+43.022%M164.4M**N/A3959.5h7.5B**20.7B*
Flare VE6 1,5051,4965532.705A++0.6624.503%C**26.805%C**40.8C+N/A21036.7h9.8B+39.9B+
Anti-Vehicle Grenade 1,5281,44411444N/A1,440.6464.742%A++N/A962.7M+56C--81881.5h2.6A+4A
NS-44 Commissioner 1,3391,3347681.737B++1.6238.578%C*33.883%A+28.9CN/A10246.2h3.2B++8.3B+
L100 Python HESH 1,4341,3336420.828B++17.4749.887%C++1.8%C**62.3B+4.7D--38921.4h2.5B**5B*
NS Decimator 1,8231,3226462.046B**1.3252.932%D--2.421%C*32.6C12.3C-38840.6h4.4C*8.3C+
Plasma Grenade 1,3091,29611296N/A1,292.6452.582%B*N/A864A++8.7C+54691.5h2.4A4.5B**
Proximity Mine 1,2611,2592904.341C++0.9844.977%BN/A131.1C++N/A5799.6h1.3A++2.9A
Terminus VX-9 1,2271,2173233.768B**0.4127.82%B+35.086%B**58.2B++N/A19520.9h11.1B+39.8B+
Pulsar C 1,1971,1813893.036B*0.3329.094%B*25.487%B+38.8BN/A19930.4h9.7B++33.3B++
Parallax VX3 1,1741,1722035.773B++2.4137.572%C78.242%C++44.4B*N/A21326.4h1.8B++4.9B+
NS-357P Underboss 1,1711,1685062.308B++1.0544.053%B28.938%B41.1DN/A25128.4h4C9.1C++
Serpent VE92 1,1731,1662045.716M**2.3529.632%B**28.731%A+91.8A*N/A37512.7h9.8B*33.1B++
Phobos VX86 1,1681,1644022.896A0.4770.534%B**18.041%C*79.7B**N/A19114.6h2.1B+3B+
H-V45 1,1661,1635022.317B+1.0429.341%B**25.194%B+36.2C*N/A15032.1h12.1B+41.3B++
NS Baron G5AE 1,1701,1603363.452A*0.0942.568%C24.052%A++50.9C**N/A26522.8h3.8B+8.9C+
Corvus VA55 1,1641,1592834.095S0.7330.213%B**33.477%A+63.7A++N/A20618.2h9.7B**32.1B*
Solstice VE3 1,1701,1597261.596A1.7728.389%B**24.073%B++21.1C++N/A13554.9h13.1B+46.1B
Pulsar VS1 1,1651,1572953.922M++0.5629.509%B**29.991%A63.2A*N/A26918.3h10.6A35.9B*
VX29 Polaris 1,1621,1576051.912B+1.4522.779%C+23.768%C++35.5CN/A26232.6h11B+48.3B
NS-11P 1,1651,1564602.513A0.8526.379%B++29.152%A+56.4AN/A32420.5h10.2A38.5B**
NS-15M AE 1,1671,1533053.78B*0.4227.766%B+26.626%C+61.3C*N/A38518.8h9.6B*34.7B+
Eridani SX5G 1,1631,1534312.675B**0.6928.826%C++22.81%C++41.9C+N/A21127.5h9.5B+33.1B+
Equinox VE2 Burst 1,1581,1502374.852A**1.4927.677%C+36.261%B**58.4B+N/A13219.7h10.5B++37.9B+
NS-15M1 1,1531,1475622.041B+1.3223.532%C++25.022%C**40.4C+N/A30328.4h11.7B+49.8B
Supernova FPC 1,6611,0091069.519B+6.1651.709%C1.784%C28.7C*18.5B+41835.2h4.5B+8.7B+
Supernova VPC 1,1609992343.435M40.0747.921%CN/A63.6B**10.3B+32015.7h3B+6.3C**
Hornet Missiles 1,4909471852.611S49.2564.398%C**2.006%B+135.3A++77.6A++11377h8.3B12.8B+
CAS30 Tank Buster 1,6259293023.076B*0.2954.924%B*1.184%C+9.2C++6.9C+104101.3h52C**94.7B+
Skyguard 1,6369111078.514A*5.1529.856%C++2.415%B+16.6B13.2B*32554.8h110.8B+371.3B+
C75 Viper 9148174219.452M++16.0931.18%D-1.469%C++43B++5.1D27219h7.6B**24.5B++
Nemesis VSH9 1,1908105451.486A1.8862.744%C+1.852%C22.4B10.5C+38536.2h6.3B*10B*
Maelstrom Turbo Laser 1,4307892323.401B+0.0430.062%C2.788%C*13.4C10.9C+23658.8h67.1B+223.3B+
NSX Daimyo 7457456810.956A**7.5946.075%B++95.436%B+92AN/A3268.1h2.2B+4.8B+
Sticky Grenade 7036941694N/A690.6455.353%BN/A1388B**18B65500.5h1.6B*2.8B++
M12 Kobalt-H 6876784169.5S166.1424.638%B35.546%M**205.5B**2.7D5773.3h11.3B*45.8B++
Antares LC 1,0866774016.925U13.5632.295%C+N/A25.3B15.3C++21226.8h64.2B++198.8B++
MANA Anti-Personnel Turret 6626581195.529N/A2.1722.114%UN/A6580U40U18462000.1h16.7T*75.4T*
Lasher X2-P 652611886.943S3.5839.02%B+3.437%C++115.3A**7.7S2435.3h20.8D53.4C+
NS-61 Emissary 6015983151.898A+1.4630.139%C**24.916%A+31.5C**N/A8119h9.6B+32B+
C-4 ARX 6245391463.692B*0.3329.068%B+N/A89.8C--14.2D*3766h1.1B+3.8B++
Sirius SX12 5325263171.659B+1.7026.402%B22.624%B++14.8DN/A8935.5h13.5B+51.2B+
Eridani SX5 5295251463.596A**0.2329.561%B+31.048%A+52.5B+N/A21510h9.4B*31.9B++
Lumine Edge 5115116,0540.084C+3.2816.982%D--17.417%C**1.1C-N/A4457.5h1.4C++8.5C
Tank Mine 7675011094.596B**1.2330.832%CN/A83.5C--44.3D14146h1.7B5.6B+
NS-15M2 500499925.424A++2.0630.091%B**38.878%A+81.8B**N/A3666.1h9.3B**31B*
Dual Photon Pods 5394442915.31A11.9544.951%D-N/A71.6C+15.3C5966.2h21.7C*48.2C+
Lancer VS22 8834304330.993C*2.3755.45%DN/A13.7C+14.4C++34431.4h19.6C**35.4C*
NS-357 Underboss 4284174011.04C++2.3220.587%F-22.542%C+13.7D-N/A7430.5h4.1C++19.9D*
L100 Python AP 6423853311.667A8.3150.421%D3.636%B++31.3C+20.9B+51212.3h6.1C++12C+
M40 Fury 4163812316.565B**13.2028.191%D--N/A81.1B**7.4D4084.7h8.2B*29.2B+
Cosmos VM3 3463451272.717B+0.6416.494%C18.841%C+26.1CN/A15613.2h15.2C92.2C+
L-24R Spur 3503423114S110.6433.124%D1.17%D67.1A+1.6C-2595.1h15.9B+47.9B+
VE-C Horizon 348342516.706S3.3439.357%B++25.731%C**110.3A++1.9B**2703.1h10.6B**27B*
The Slasher 3053004,1440.072B+3.2925.588%D11.667%C+1.2CN/A5255.6h2.1C**8.1C+
Cosmos VM3 289287953.021B*0.3416.86%C+19.512%C++29.3C+N/A1919.8h13.3B+79C++
Pandora VX25 2852831102.573A+0.7954.443%A18.375%B++64.3B*N/A3384.4h4.3C*7.8B++
NS-15MP 280279584.81B**1.4524.231%D40.502%B**68C+N/A1944.1h8.8B*36.3C**
M60-A Bulldog 304275834.375B*31.0154.562%B*1.091%D--34C+3.6C1928.1h5.6B+10.3B++
Zenith VX-5 2762721112.45A+0.9126.97%B27.941%B**23.2CN/A22111.7h10.2B**37.9B++
M202 Wyrm 3692622131S127.6455.998%C+2.672%C++154.1B++62.9C*11901.7h23B**41B**
M40 Fury 2892591418.5A*15.1430.142%DN/A78.5A9.1C+4883.3h8.8B**29.2B++
Coyote Missiles 3252521714.824U11.4653.447%C+N/A42.7C+12.4D3005.9h30.4B++56.9B+
NS-11C 2512481961.265B2.1023.741%C+22.984%B++10.3DN/A11924h15.2C+64C++
NSX Naginata 242241435.605S2.2422.019%C+41.909%A++65.1B*N/A2013.7h9B*40.9B+
Thanatos VE70 2452411641.47B++1.8949.149%B**21.992%A28.4C+N/A2518.5h4.9C++10B+
MKV Suppressed 2402371451.634B*1.7322.635%D21.519%C**12.6D-N/A10318.8h10.9B*48.1B
VE-LR Obelisk 242236366.556M*3.1939.55%B**37.712%B++94.4A**2.4M3082.5h4.5B**11.3B**
S1 3212351291.822A*1.5456.232%C+1.702%D36.2B*13.2C++9546.5h5B*8.9B++
M12 Kobalt 2332281120.727B+17.3724.455%B**33.333%M*126.7A++2.8C4781.8h13.6B**55.6B*
NSX Tengu 227227504.54M*1.1843.176%B**24.229%B+64.9B*N/A1573.5h11.8B+27.4B+
Photon A2A Missile Pods 339226828.25S24.8984.283%B*N/A83.7B*41.9C+9052.7h8.6C++10.2B+
Phaseshift VX-S 225224317.226A++3.8639.82%B+81.25%B+47.7B**N/A2204.7h2.4B+5.9B+
NS-30 Vandal 225223892.506B+0.8634.648%C*31.39%B+46.5C*N/A2804.8h4.6B*13.2B++
L105 Zephyr 220212923.556A++20.1948.053%B++1.887%A++2120U80U6462600.1h4.7B**9.7B**
Spear Anti-Vehicle Phalanx Turret 285197632.833M**29.4746.093%C++6.599%A+61.6A27.5B+8193.2h5.9B*12.9B++
Eidolon VE33 2001951001.95B*1.4126.426%C24.103%C22.4C+N/A1678.7h9C++34.1C++
Blueshift VM5 198194267.462A*4.1020.669%C++28.866%A+47.3B++1B+3454.1h13.6B*65.6B+
Blueshift VM5 195194267.462A*4.1020.2%C+28.351%A47.3B*N/A3534.1h13.4B**66.1B+
Solstice SF 181178682.618A++0.7429.102%B*23.034%B**27B+N/A2206.6h12.3C++42.2B+
NS-7 PDW 1781761850.951C+2.4126.126%C*16.477%C11.9DN/A13014.8h15.3C+58.4C*
Artemis VX26 175174533.283A++0.0833.886%A30.46%B**69.6A++N/A5172.5h10.1B*29.8B*
Force-Blade 21717214,9460.012C3.3521.998%DN/A0.2C--N/A2906.5h3.5C15.8C
NSX Tanto 170170335.152S1.7929.802%B++30.588%B*85A*N/A2382h9.1B*30.6B++
Beamer VS3 1711692320.728C+2.6312.223%F--22.485%C+8.2D-N/A5620.6h10.4C+85.1D-
Proton II PPA 1791661016.6C++13.2434.111%A+N/A83B*6.5A+6032h10.1C++29.7B++
NSX Tomoe 162161394.128A++0.7733.46%B**33.54%C59.6B*N/A1712.7h12.6B+37.5B+
MANA Anti-Vehicle Turret 268161861.872C1.4947.82%D-3.106%B+1610C*1070B+3669580.1h7.9C**16.5C
XM98 160160404B**0.6446.55%A83.75%B**35.6B+N/A3164.5h2.3B5B++
NS Baron G5 160159533M0.3651.426%B++11.321%D48.2B+N/A3313.3h3.5B**6.8C++
Deimos VA29 158157532.962A0.4076.866%A16.561%C+65.4B++N/A3072.4h2B++2.6B+
Orbital Strike Uplink 2001491149U145.641045.45%UN/A745U255U30560.2h0.8T*0.1T*
Pulsar LSW 149148572.596B**0.7724.856%C**36.487%A+37.9C+N/A5233.9h10.5B++42.3B+
NS-AM7 Archer 198143821.744M+1.6250.574%D*14.685%C5.4C2.1C4826.3h14.5B+28.6B
E540 Halberd-H 211141347M+43.6451.783%D1.418%C44.1C+21.9C++5033.2h7.7D14.9D-
L-30R Vektor 160119294.103A0.7435.647%C1.681%C10.1C+3.5C--7911.8h51.5B++144.6B+
NS-11A 122119205.95S2.5929.303%B*31.933%A74.4A++1.9M+7091.6h10.1A34.6B*
NSX-P Tengu 117112502.24A1.1240.645%B++25.893%B+44.8C++2A++1222.5h11.5B+28.3B+
CAS 14-E 116112428B**24.6444.47%A++N/A112B**4D3971h17.6B*39.6B**
Saron HRB 177112195.895C++2.5341.3%C2.679%B**27.3C*15.9C+9304.1h17.8B*43B+
Supernova PC 144107176.294C++2.9336.524%D**4.673%A++18.1C-6.3D3265.9h4.6B+12.7C+
Quasar VM1 108106831.277C+2.0813.299%D16.038%D12.9D-N/A1738.2h26.1F--196.1D
Aspis Anti-Aircraft Phalanx Turret 198104426S22.6429.745%B++N/A20.4A++18.4A++6435.1h93.7A+315B**
M12 Kobalt 107103334.333B*30.9725.59%A+34.952%M*114.4A4.4B+6640.9h16.9B+65.9B++
Fatestealer 100100561.786U1.5849.123%A23%C++38.5B+N/A892.6h2B*4B**
E540 Halberd 13595811.875C**8.5156.454%A1.053%D-73.1M**30.8M14871.3h3.5A++6.1A++
VE-A Lacerta 9792165.75A**2.3931.46%C**25%C+115A+6.3S4890.8h8A25.5B*
M60-A Bulldog 10091185.056C-1.6946.784%C++1.099%D--19.4D1.9D2114.7h6.2C+13.2C*
Auraxium Force-Blade 90882,5010.035C+3.336.83%F-5.682%C0.4C-N/A1196.7h2.1C++30.6F-
Darkstar 9088253.52A++0.1630.664%B*19.318%D67.7B**1.5A3651.3h10.2A33.2B**
M40 Fury-F 10287681.279C+2.0833.936%D*1.149%C**16.1C-2.8D-1375.4h7.1B++21B
Heartstring 9184691.217C*2.1420.919%D*26.191%C+16.2C1.3C865.2h3.5B16.8C+
M60-G Bulldog 9382613.667A++10.3143.478%B+6.098%A*35.7C+4.8D3642.3h6.3B+14.6B++
M60-A Bulldog 8177238.5S35.1455.882%A++2.597%A+85.6A+4.4D6190.9h4.7B++8.4B**
M20 Basilisk 10176135.846A2.4838.46%C+7.895%B*17.3C5.7D3394.4h58.7B**152.7B*
M60-G Bulldog 8574164.625C++1.2637.5%C**4.054%B*23.9C3.5D2713.1h6.2B++16.4B++
M12 Kobalt 7373324.333C+20.9723.155%C++41.096%S146B++N/A4140.5h11.9B*51.6B*
AP30 Shredder 1017097.778C*4.4225.884%D*1.429%C-700U310U9579900.1h58.1B**224.6B+
NS-45 Pilot 7170361.944B+1.4228.707%C-34.286%B*29.2C--N/A1312.4h6.1B+21.1B+
M20 Wyvern 886879.714B**6.3531.908%D7.353%A26.2C*7.7D2532.6h48.2B**150.9B*
Damascus Edge 58581,9120.03C+3.3310.617%D**3.448%D0.6CN/A3100.5h2.2C+20.9D--
Spiker 5858371.568B+1.7919.077%D**22.414%C++17.1DN/A903.4h10.6C+55.3D*
A30 Walker 835796.333A++2.9728.409%B*3.509%A570U260U4837600.1h78.6B*276.6B**
A30 Walker 9556192.947C++0.4129.036%B+1.786%B5.7D4D*1039.8h149.4B**514.4B**
Hyena Missile Launcher 8756105.6M+2.2434.209%C*N/A25.5C**14.1C*3422.2h35.1C*102.6B
Rocklet Rifle 10154281.929A**1.4344.663%D-N/A24.5C21.4C+4642.2h43.3C97C-
S12 Renegade 5753262.038C1.3223.086%F-13.208%M11.8D*N/A494.5h3.9C17F
NS-10 Burster 8052521C++2.3627.11%C7.692%C++7.2B+3.9C*2157.2h96.8B**357.1B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret104361.9h
Nano-Armor Kit702751,97597.4h
Decoy Grenade0670h
Spawn Beacon474,5367.1h
Nanite Revive Grenade03,1620.9h
Nanite Healing Grenade0550h
Medical Applicator338191,72516.9h
Spitfire Auto-Turret101,0001.2h
Restoration Kit964493.6h
Motion Spotter269,0007.2h
Deconstruction Tool01320h
Welding Device02750h
Shield Recharging Field241,9491.4h
Recon Detection Device514,8667.1h
Smoke Grenade05860.2h
Ammunition Package453,5563.3h
Medical Kit1,2378,387103.8h
Anti-Infantry MANA Turret321,1413.1h
Nano-Repair Grenade03470.1h

Check the help document for the dictionary if you want to learn more about words used here.


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