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Recruit TheBigDbag[MOFO] TheBigDbag
NC BR 224

KDR: 3.14

Score: 144.7m

Last Seen: Nov 3rd, 2017 4:40 PM
- OFFLINE - 39.3 hour(s)

Battle Rank 120 (224 total) - New Conglomerate on Emerald
PRIMARY CLASSESENGINEERMAX SUIT
PRIMARY WEAPONS M40 Fury-H M40 Fury AF-41 Hacksaw AF-41 Hacksaw M40 Fury C-4 ARX Frag Grenade GD-7F
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $145,116 MLG Score: 116
Fun Score: N/A
Cheeseburgers Flipped: 7428TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
19.814%20.563%40737131244,8571.251141.885

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.716%-0.279C-0.082C+0.122C+HEAD ++ (~10.66)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
74.3-0.004C+14.7-0.033C+59.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.734%1.587%36113485041635960.308069520%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%-0.37C-0.02C+-1.953

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.70.743B++14.10.735B++27.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.512%2.015%4817134214,589398635763.66006408%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.854%-0.342C--0.314C0.565

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13.10.66B+4.90.607B+8.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
23.333%3.341%192821132885,5843624964023.6094888%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.286%-1.191D*-0.286C0.161

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
43.60.638B+10.20.747B++33.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
38.793%69.737%19281134876420900.0180565

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.577B+0.173C++-1.424

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.079C+3.6-0.113C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
14.884%15.942%192821347207301540.0686567

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.399%-2.217F--0.219C++-0.849

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.5-1.254D**4.40.094C+25.1


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
144.7m482.3%301 (18.1k)241 (14.5k)3.13648165,39952,7343.61243224 (120)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349958113.354%5.752%7711:2229

75% Engineer19% Heavy Assault19% Light Assault9% MAX Suit9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 22nd, 2012 11:09 PMDec 12th, 2015 6:05 AMNov 3rd, 2017 2:00 PM (1005d) (PST)Nov 3rd, 2017 2:50 PM (1005d) (PST)Nov 3rd, 2017 12:40 PM (1006d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
362752870.2760.0880.0161.4930.034116

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
21,7104,52517,185175190214,488

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
9989.3h/416.2d 25,099 9,513 82,637 895k 10,209 32,680 20,178 216.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
D
Kills:4,128
Deaths:3,581
KDR:1.153
Accuracy:16.558% D*
HSR:21.463% D
NC6A GODSAW
D*
Kills:3,993
Deaths:3,141
KDR:1.271
Accuracy:24.650% D*
HSR:22.264% D*
NS-15MP
D--
Kills:1,196
Deaths:1,156
KDR:1.035
Accuracy:18.924% F--
HSR:23.746% D--
GD-22S
D
Kills:1,179
Deaths:936
KDR:1.260
Accuracy:17.232% F
HSR:22.477% D
LA1 Anchor
D
Kills:1,167
Deaths:1,077
KDR:1.084
Accuracy:16.869% F--
HSR:23.308% D
NS-15M1
D--
Kills:1,159
Deaths:891
KDR:1.301
Accuracy:15.155% F-
HSR:17.860% D--
NSX Naginata
D
Kills:1,158
Deaths:936
KDR:1.237
Accuracy:16.454% F-
HSR:25.907% D
NS-15M2
D**
Kills:1,153
Deaths:1,042
KDR:1.107
Accuracy:15.294% F--
HSR:17.780% D**
NS-15 Gallows
F
Kills:542
Deaths:391
KDR:1.386
Accuracy:20.476% F--
HSR:21.033% F
MGR-L1 Promise
D--
Kills:277
Deaths:245
KDR:1.131
Accuracy:21.988% D--
HSR:16.968% D**
NSX-P Naginata
D
Kills:229
Deaths:308
KDR:0.744
Accuracy:22.719% D
HSR:25.328% D-
EM1
C--
Kills:74
Deaths:45
KDR:1.644
Accuracy:15.317% F
HSR:21.622% C--
NC6S Gauss SAW S
D*
Kills:72
Deaths:87
KDR:0.828
Accuracy:15.460% F--
HSR:18.056% D*
Kills:16,327
Deaths (as Heavy Assault):13,836
Deaths (to Heavy Assaults):22,627
KDR:1.18004
Kill Difference:2,491
Playtime:1,877.750 hours
Usage:19%
Score:19.788m
Score/min:176
Accuracy (listed only):18.238%
HSR (listed only):21.370%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C
Kills:6,699
Deaths:6,447
KDR:1.039
Accuracy:19.696% D**
HSR:20.600% C
AC-X11
D
Kills:6,302
Deaths:6,791
KDR:0.928
Accuracy:20.285% D**
HSR:19.311% D
NSX Tanto
D--
Kills:1,205
Deaths:1,192
KDR:1.011
Accuracy:20.332% F-
HSR:21.245% D--
NS-11CP
D--
Kills:1,200
Deaths:1,191
KDR:1.008
Accuracy:22.274% F-
HSR:19.583% D--
AF-4A Bandit
C+
Kills:1,169
Deaths:1,233
KDR:0.948
Accuracy:19.496% F-
HSR:24.893% C+
AF-19 Mercenary
D-
Kills:1,149
Deaths:1,420
KDR:0.809
Accuracy:17.252% D**
HSR:18.103% D-
Razor GD-23
D--
Kills:1,143
Deaths:1,861
KDR:0.614
Accuracy:17.225% F-
HSR:16.973% D--
NSX-P Tanto
D--
Kills:365
Deaths:359
KDR:1.017
Accuracy:22.921% D*
HSR:21.644% D--
NS-11C
C--
Kills:359
Deaths:325
KDR:1.105
Accuracy:24.692% C--
HSR:16.992% D
Gauss Compact S
B
Kills:227
Deaths:495
KDR:0.459
Accuracy:16.006% F-
HSR:22.908% B
The Little Helper
D**
Kills:162
Deaths:165
KDR:0.982
Accuracy:22.763% F**
HSR:10.494% D**
AF-57 Piston
B
Kills:147
Deaths:210
KDR:0.700
Accuracy:13.547% T-
HSR:16.327% B
Mauler S6
C+
Kills:60
Deaths:72
KDR:0.833
Accuracy:20.332% F*
HSR:15% C+
19A Fortuna
C
Kills:55
Deaths:65
KDR:0.846
Accuracy:20.591% F-
HSR:20% C
Kills:20,242
Deaths (as Engineer):21,826
Deaths (to Engineers):17,134
KDR:0.92743
Kill Difference:1,584
Playtime:7,509.861 hours
Usage:75%
Score:118.075m
Score/min:262
Accuracy (listed only):19.815%
HSR (listed only):18.862%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
C
Kills:6,699
Deaths:6,447
KDR:1.039
Accuracy:19.696% D**
HSR:20.600% C
AC-X11
D
Kills:6,302
Deaths:6,791
KDR:0.928
Accuracy:20.285% D**
HSR:19.311% D
MGR-S1 Gladius
D
Kills:1,373
Deaths:1,115
KDR:1.231
Accuracy:25.720% D-
HSR:19.738% D
NSX Tanto
D--
Kills:1,205
Deaths:1,192
KDR:1.011
Accuracy:20.332% F-
HSR:21.245% D--
AF-4AE Cyclone
D*
Kills:1,200
Deaths:1,193
KDR:1.006
Accuracy:22.331% F-
HSR:19.500% D*
NS-11CP
D--
Kills:1,200
Deaths:1,191
KDR:1.008
Accuracy:22.274% F-
HSR:19.583% D--
NSX Tengu
D--
Kills:1,171
Deaths:1,191
KDR:0.983
Accuracy:28.918% F-
HSR:16.909% D--
AF-4A Bandit
C+
Kills:1,169
Deaths:1,233
KDR:0.948
Accuracy:19.496% F-
HSR:24.893% C+
AF-19 Mercenary
D-
Kills:1,149
Deaths:1,420
KDR:0.809
Accuracy:17.252% D**
HSR:18.103% D-
Razor GD-23
D--
Kills:1,143
Deaths:1,861
KDR:0.614
Accuracy:17.225% F-
HSR:16.973% D--
Blitz GD-10
C+
Kills:720
Deaths:722
KDR:0.997
Accuracy:24.028% D
HSR:19.722% C+
NSX-P Tanto
D--
Kills:365
Deaths:359
KDR:1.017
Accuracy:22.921% D*
HSR:21.644% D--
NS-11C
C--
Kills:359
Deaths:325
KDR:1.105
Accuracy:24.692% C--
HSR:16.992% D
AF-4 Cyclone
D-
Kills:351
Deaths:570
KDR:0.616
Accuracy:17.204% F--
HSR:15.385% D-
Gauss Compact S
B
Kills:227
Deaths:495
KDR:0.459
Accuracy:16.006% F-
HSR:22.908% B
NSX-P Tengu
D*
Kills:169
Deaths:230
KDR:0.735
Accuracy:31.156% D*
HSR:13.610% D**
The Little Helper
D**
Kills:162
Deaths:165
KDR:0.982
Accuracy:22.763% F**
HSR:10.494% D**
AF-57 Piston
B
Kills:147
Deaths:210
KDR:0.700
Accuracy:13.547% T-
HSR:16.327% B
NS-7 PDW
D*
Kills:81
Deaths:289
KDR:0.280
Accuracy:15.651% F--
HSR:11.111% D*
Mauler S6
C+
Kills:60
Deaths:72
KDR:0.833
Accuracy:20.332% F*
HSR:15% C+
19A Fortuna
C
Kills:55
Deaths:65
KDR:0.846
Accuracy:20.591% F-
HSR:20% C
Kills:25,307
Deaths (as Light Assault):27,136
Deaths (to Light Assaults):16,336
KDR:0.9326
Kill Difference:1,829
Playtime:1,928.796 hours
Usage:19%
Score:22.553m
Score/min:195
Accuracy (listed only):21.068%
HSR (listed only):18.097%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
MGR-S1 Gladius
D
Kills:1,373
Deaths:1,115
KDR:1.231
Accuracy:25.720% D-
HSR:19.738% D
GR-22AE
D-
Kills:1,211
Deaths:1,130
KDR:1.072
Accuracy:22.046% F-
HSR:22.543% D-
NS-11P
D-
Kills:1,204
Deaths:1,195
KDR:1.008
Accuracy:22.954% D-
HSR:17.691% D-
AF-4AE Cyclone
D*
Kills:1,200
Deaths:1,193
KDR:1.006
Accuracy:22.331% F-
HSR:19.500% D*
NSX Tengu
D--
Kills:1,171
Deaths:1,191
KDR:0.983
Accuracy:28.918% F-
HSR:16.909% D--
Blitz GD-10
C+
Kills:720
Deaths:722
KDR:0.997
Accuracy:24.028% D
HSR:19.722% C+
GR-22
D-
Kills:452
Deaths:762
KDR:0.593
Accuracy:18.653% F-
HSR:16.814% D-
Reaper DMR
D-
Kills:417
Deaths:408
KDR:1.022
Accuracy:20.343% F-
HSR:20.863% D-
AF-4 Cyclone
D-
Kills:351
Deaths:570
KDR:0.616
Accuracy:17.204% F--
HSR:15.385% D-
NSX-P Tengu
D*
Kills:169
Deaths:230
KDR:0.735
Accuracy:31.156% D*
HSR:13.610% D**
The Little Helper
D**
Kills:162
Deaths:165
KDR:0.982
Accuracy:22.763% F**
HSR:10.494% D**
Carnage AR
D**
Kills:159
Deaths:244
KDR:0.652
Accuracy:19.442% F
HSR:11.950% D**
NC9 A-Tross
D*
Kills:158
Deaths:176
KDR:0.898
Accuracy:21.667% D*
HSR:16.456% D*
AF-57 Piston
B
Kills:147
Deaths:210
KDR:0.700
Accuracy:13.547% T-
HSR:16.327% B
NS-7 PDW
D*
Kills:81
Deaths:289
KDR:0.280
Accuracy:15.651% F--
HSR:11.111% D*
Mauler S6
C+
Kills:60
Deaths:72
KDR:0.833
Accuracy:20.332% F*
HSR:15% C+
Kills:9,035
Deaths (as Combat Medic):9,672
Deaths (to Combat Medics):6,932
KDR:0.93414
Kill Difference:637
Playtime:415.979 hours
Usage:4%
Score:8.935m
Score/min:358
Accuracy (listed only):21.672%
HSR (listed only):16.507%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NSX Tomoe
F
Kills:1,465
Deaths:1,518
KDR:0.965
Accuracy:23.179% F-
HSR:23.481% F
MGR-S1 Gladius
D
Kills:1,373
Deaths:1,115
KDR:1.231
Accuracy:25.720% D-
HSR:19.738% D
AF-4AE Cyclone
D*
Kills:1,200
Deaths:1,193
KDR:1.006
Accuracy:22.331% F-
HSR:19.500% D*
NSX Tengu
D--
Kills:1,171
Deaths:1,191
KDR:0.983
Accuracy:28.918% F-
HSR:16.909% D--
Blitz GD-10
C+
Kills:720
Deaths:722
KDR:0.997
Accuracy:24.028% D
HSR:19.722% C+
AF-4 Cyclone
D-
Kills:351
Deaths:570
KDR:0.616
Accuracy:17.204% F--
HSR:15.385% D-
AF-18 Stalker
C--
Kills:195
Deaths:170
KDR:1.147
Accuracy:28.184% C--
HSR:15.897% D-
NSX-P Tengu
D*
Kills:169
Deaths:230
KDR:0.735
Accuracy:31.156% D*
HSR:13.610% D**
NS-7 PDW
D*
Kills:81
Deaths:289
KDR:0.280
Accuracy:15.651% F--
HSR:11.111% D*
NC14 Bolt Driver
C+
Kills:76
Deaths:13
KDR:5.846
Accuracy:38.793% C+
HSR:69.737% D-
NS-61 Emissary
D
Kills:69
Deaths:119
KDR:0.580
Accuracy:14.294% F--
HSR:14.493% D
NS-357 Underboss
F-
Kills:58
Deaths:134
KDR:0.433
Accuracy:17.101% T
HSR:8.621% F-
Kills:6,928
Deaths (as Infiltrator):7,264
Deaths (to Infiltrators):11,061
KDR:0.95374
Kill Difference:336
Playtime:523.219 hours
Usage:5%
Score:4.944m
Score/min:157
Accuracy (listed only):23.880%
HSR (listed only):20.684%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
D
Kills:11,593
Deaths:4,788
KDR:2.421
Accuracy:17.676% F-
HSR:13.155% D
AF-41 Hacksaw
D
Kills:10,753
Deaths:4,704
KDR:2.286
Accuracy:18.730% F-
HSR:13.671% D
NCM3 Raven
C+
Kills:1,241
Deaths:825
KDR:1.504
Accuracy:36.203% D
HSR:2.740% C+
NCM3 Raven
C+
Kills:1,106
Deaths:812
KDR:1.362
Accuracy:37.011% D
HSR:2.622% C+
AF-23 Grinder
D
Kills:716
Deaths:374
KDR:1.914
Accuracy:17.425% F--
HSR:13.268% D
AF-23 Grinder
D--
Kills:543
Deaths:296
KDR:1.834
Accuracy:18.895% F--
HSR:13.076% D--
NCM1 Scattercannon
D--
Kills:477
Deaths:238
KDR:2.004
Accuracy:21.991% F-
HSR:11.950% D--
NCM2 Falcon
D
Kills:470
Deaths:197
KDR:2.386
Accuracy:37.458% D
HSR:2.128% D*
NS-10 Burster
C-
Kills:394
Deaths:411
KDR:0.959
Accuracy:25.890% D*
HSR:4.315% C-
NS-10 Burster
C
Kills:384
Deaths:407
KDR:0.943
Accuracy:26.173% D*
HSR:3.906% C
NCM2 Falcon
C--
Kills:347
Deaths:195
KDR:1.779
Accuracy:38.406% D-
HSR:3.458% C--
NCM1 Scattercannon
D*
Kills:164
Deaths:81
KDR:2.025
Accuracy:17.919% F*
HSR:11.585% D*
NS-20 Gorgon
C
Kills:70
Deaths:68
KDR:1.029
Accuracy:17.168% D**
HSR:20% C
Kills:28,258
Deaths (as MAX Suit):6,698
Deaths (to MAX Suits):4,977
KDR:4.21887
Kill Difference:21,560
Playtime:930.203 hours
Usage:9%
Score:18.105m
Score/min:324
Accuracy (listed only):25.457%
HSR (listed only):8.913%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C-
Kills:504
V. Kills:78 N/A
Deaths:104
KDR:4.846
Accuracy:33.734% F--
KPH:60.400 C-
VKPH:9.300 D
Kills:504 (0 + 0)
Deaths:104
KDR:4.846
VKDR:0.750
Vehicle Kills:78
Kill Difference:400
Playtime:8.346 hours
Usage:0%
Score:0.286m
Score/min:571
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
C++
Kills:3,408
V. Kills:279 N/A
Deaths:233
KDR:14.627
Accuracy:25.057% F
KPH:46.800 C++
VKPH:3.800 D--
L100 Python HESH
D--
Kills:2,804
V. Kills:625 448%
Deaths:487
KDR:5.758
Accuracy:47.203% C-
KPH:24.400 D**
VKPH:5.400 D--
L100 Python AP
B++
Kills:2,680
V. Kills:776 345%
Deaths:74
KDR:36.216
Accuracy:54.852% C+
KPH:54 B++
VKPH:15.600 D-
L100 Python HEAT
B++
Kills:1,324
V. Kills:321 411%
Deaths:96
KDR:13.792
Accuracy:52.301% C+
KPH:56.700 B++
VKPH:13.700 C+
Kills:10,216 (10,216 + 0)
Deaths:890
KDR:11.479
VKDR:2.248
Vehicle Kills:2,001
Kill Difference:9,326
Playtime:260.856 hours
Usage:3%
Score:3.113m
Score/min:199
Driving Accuracy:52.301%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:1,707
V. Kills:870 196%
Deaths:186
KDR:9.177
Accuracy:47.773% C
KPH:30.500 C+
VKPH:15.600 C
Titan-150 HESH
D**
Kills:1,456
V. Kills:315 461%
Deaths:409
KDR:3.560
Accuracy:43.780% D
KPH:14 F-
VKPH:3 D**
Titan-150 HEAT
D
Kills:1,210
V. Kills:359 336%
Deaths:119
KDR:10.168
Accuracy:43.120% D
KPH:17.600 D-
VKPH:5.200 D--
Enforcer ML85
B**
Kills:930
V. Kills:428 217%
Deaths:99
KDR:9.394
Accuracy:34.093% D*
KPH:37.400 B**
VKPH:17.200 C+
E540 Halberd
C--
Kills:265
V. Kills:101 260%
Deaths:35
KDR:7.571
Accuracy:38.950% D--
KPH:28.600 C--
VKPH:10.900 D--
C85 Canister
C-
Kills:67
V. Kills:1 N/A
Deaths:10
KDR:6.700
Accuracy:27.297% F
KPH:62.900 C-
VKPH:0.900 D**
M20 Basilisk
C--
Kills:57
V. Kills:15 356%
Deaths:15
KDR:3.800
Accuracy:24.739% D--
KPH:17.400 C--
VKPH:4.600 D-
Kills:5,692 (4,373 + 1,319)
Deaths:873
KDR:6.520
VKDR:2.393
Vehicle Kills:2,089
Kill Difference:4,819
Playtime:267.174 hours
Usage:3%
Score:3.525m
Score/min:220
Driving Accuracy:43.120%
Gunner Accuracy:24.739%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M40 Fury-H
C+
Kills:28,372
V. Kills:1,852 N/A
Deaths:1,305
KDR:21.741
Accuracy:19.907% F--
KPH:89.300 C+
VKPH:5.800 D-
M60-G Bulldog-H
C
Kills:5,419
V. Kills:325 N/A
Deaths:189
KDR:28.672
Accuracy:30.334% F--
KPH:88 C
VKPH:5.300 D--
E540 Halberd-H
B**
Kills:2,958
V. Kills:1,723 172%
Deaths:215
KDR:13.758
Accuracy:55.165% C
KPH:55.100 C++
VKPH:32.100 B**
C85 Canister-H
D
Kills:2,597
V. Kills:167 N/A
Deaths:118
KDR:22.009
Accuracy:32.216% F--
KPH:77.900 D
VKPH:5 D
M12 Kobalt-H
B**
Kills:1,406
V. Kills:66 N/A
Deaths:32
KDR:43.938
Accuracy:19.513% D
KPH:171.200 B+
VKPH:8 B**
Enforcer ML65-H
C-
Kills:1,029
V. Kills:865 119%
Deaths:87
KDR:11.828
Accuracy:45.123% F
KPH:32.500 C--
VKPH:27.300 C-
G30 Walker
C-
Kills:70
V. Kills:33 206%
Deaths:13
KDR:5.385
Accuracy:32.303% D
KPH:25.400 C-
VKPH:12 D
Kills:41,851 (0 + 41,851)
Deaths:1,959
KDR:21.363
VKDR:2.568
Vehicle Kills:5,031
Kill Difference:39,892
Playtime:508.866 hours
Usage:5%
Score:11.621m
Score/min:381
Driving Accuracy:N/A%
Gunner Accuracy:32.303%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
B+
Kills:19,334
V. Kills:1,899 N/A
Deaths:767
KDR:25.207
Accuracy:24.457% D**
KPH:74.900 B+
VKPH:7.400 C--
M40 Fury
C*
Kills:9,055
V. Kills:862 N/A
Deaths:381
KDR:23.766
Accuracy:24.355% F
KPH:68.700 C*
VKPH:6.500 D-
M60-G Bulldog
A**
Kills:5,905
V. Kills:506 N/A
Deaths:190
KDR:31.079
Accuracy:43.687% B++
KPH:98.800 A**
VKPH:8.500 C*
M12 Kobalt
C++
Kills:2,841
V. Kills:79 N/A
Deaths:89
KDR:31.921
Accuracy:14.148% D*
KPH:89.600 C++
VKPH:2.500 C
M12 Kobalt
B++
Kills:2,430
V. Kills:95 N/A
Deaths:76
KDR:31.974
Accuracy:16.014% D-
KPH:105.500 B+
VKPH:4.100 B++
M60-G Bulldog
A++
Kills:1,928
V. Kills:181 N/A
Deaths:83
KDR:23.229
Accuracy:43.841% C**
KPH:93.900 A++
VKPH:8.800 C+
M20 Basilisk
C-
Kills:343
V. Kills:92 369%
Deaths:73
KDR:4.699
Accuracy:35.279% D
KPH:18.800 C-
VKPH:5.100 D
G30 Walker
D
Kills:300
V. Kills:166 180%
Deaths:26
KDR:11.539
Accuracy:22.147% D*
KPH:13.600 D
VKPH:7.500 D
M20 Basilisk
C
Kills:226
V. Kills:67 332%
Deaths:46
KDR:4.913
Accuracy:31.212% D--
KPH:20.900 C
VKPH:6.200 D
G30 Walker
D
Kills:52
V. Kills:28 179%
Deaths:18
KDR:2.889
Accuracy:23.446% D*
KPH:10.300 D-
VKPH:5.600 D
Kills:42,414 (0 + 42,414)
Deaths:1,749
KDR:24.250
VKDR:2.273
Vehicle Kills:3,975
Kill Difference:40,665
Playtime:581.136 hours
Usage:6%
Score:11.582m
Score/min:332
Driving Accuracy:N/A%
Gunner Accuracy:23.446%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M40 Fury-H 30,22428,3721,30521.741B+18.6019.907%F--1.057%C+89.3C+5.8D-333317.6h6.7B+33.6D**
M40 Fury 21,23319,33476725.207M++22.0724.457%D**1.96%B+74.9B+7.4C--335258.2h8.9B++36.5C+
AF-41 Hacksaw 11,75911,5934,7882.421C+0.7217.676%F-13.155%D22.4D--N/A84517.2h4.5B*25.2C
AF-41 Hacksaw 10,89410,7534,7042.286C+0.8518.73%F-13.671%D21.2D--N/A81507.1h5B*26.5C
M40 Fury 9,9179,05538123.766A+20.6324.355%F2.275%B++68.7C*6.5D-355131.8h8.9B++36.7C+
C-4 ARX 9,1548,1392,6643.055B0.0825.081%C-N/A99.9C--12.5D**40381.5h1.2C+4.7C+
Frag Grenade 7,4327,18917189N/A7,185.8656.593%B**N/A704.8B23.8B**271710.2h3.1C++5.5B+
GD-7F 6,9076,6996,4471.039C2.1019.696%D**20.6%C8.6D--N/A30775.5h14.3D72.5D--
AC-X11 6,4506,3026,7910.928C-2.2120.285%D**19.311%D4.7D*N/A171331.7h11.2D*55.3D*
M60-G Bulldog 6,4115,90519031.079S27.9443.687%B++1.439%D98.9M8.5C*34059.7h6.2C**14.2B+
Tank Mine 8,3125,4331,0575.14B*2.0024.883%D--N/A78.9D41.8D-73968.9h1.8C*7.4D*
M60-G Bulldog-H 5,7445,41918928.672B++25.5430.334%F--N/A88C5.3D--35161.6h5.2C17.1F-
NC6 Gauss SAW 4,2084,1283,5811.153C1.9816.558%D*21.463%D9.9D*N/A58416.5h10.9D66D-
NC6A GODSAW 4,1523,9933,1411.271C--1.8724.65%D*22.264%D*15.5D**N/A52257.3h16.3D*66.3F--
C75 Viper 3,6873,40823314.627B++11.4925.057%F1.262%C+46.8C++3.8D--23772.8h6.6B*26.2C++
C-4 3,6473,3611,0373.241B*0.1025.223%CN/A78.9C-6.7F65742.6h1.4C5.4C+
E540 Halberd-H 4,6812,95821513.758C++10.6255.165%C3.55%A+55.1C++32.1B**52853.7h6.6D12D
Bouncing Betty 2,8462,84423512.102A++8.9740.746%DN/A131.7CN/A46821.6h2.2D--5.3D-
M12 Kobalt 2,9202,8418931.921A++28.7814.148%D*18.691%C89.6C++2.5C30331.7h18.2C+128.4C
L100 Python HESH 3,4292,8044875.758D2.6247.203%C-1.248%C+24.4D**5.4D--108115.1h4.1D**8.8D--
L100 Python AP 3,4562,6807436.216A**33.0854.852%C+1.306%D54B++15.6D-30849.6h4B+7.3B+
C85 Canister-H 2,7642,59711822.008B+18.8732.216%F--14.17%B*77.8D5D36433.4h10D*31.2F**
M12 Kobalt 2,5252,4307631.974B+28.8416.014%D-18.971%C+105.7B+4.1B++35923h17.6C*109.7C+
M60-G Bulldog 2,1091,9288323.229A*20.0943.841%C**1.4%D-94A++8.8C+37520.5h6.5C+14.8C**
Titan-150 AP 2,5771,7071869.177C+6.0447.773%C5.8%A**30.5C+15.6C42855.9h4.8D10.1C--
NS Decimator 1,8351,5759371.681C++1.4670.976%B**1.587%C32.4D5.3D**21748.6h4.1C+5.8B
NSX Tomoe 1,5111,4651,5180.965C2.1723.179%F-23.481%F8D**N/A26183.3h21.4F--92.3F**
Titan-150 HESH 1,7711,4564093.56C--0.4243.78%D1.717%C++14F-3D**66104.2h4.4F-10.1F
M12 Kobalt-H 1,4721,4063243.938B*40.8019.513%D16.359%C-171.5B+8B**6068.2h18C--92D
MGR-S1 Gladius 1,4131,3731,1151.231C1.9125.72%D-19.738%D15.7D*N/A5487.5h10.7D41.8D
L100 Python HEAT 1,6451,3249613.792B*10.6652.301%C+1.057%D-56.6B++13.7C+29623.4h5.4C10.3C+
NCM3 Raven 1,8791,2418251.504B+1.6336.203%D2.74%C+7.5D-3.9D*89165.2h26.4C+73C
GR-22AE 1,2521,2111,1301.072C--2.0622.046%F-22.543%D-14.4D*N/A3984h18.7T*84.7T
Titan-150 HEAT 1,5691,21011910.168B7.0343.12%D3.554%B+17.6D-5.2D--16968.6h4.1B9.5C++
NSX Tanto 1,2281,2051,1921.011D2.1320.332%F-21.245%D--5.9D*N/A19205.7h15.3D75.2D*
NS-11P 1,2641,2041,1951.008C-2.1322.954%D-17.691%D-8.4D*N/A33142.9h19.9T-86.5F-
AF-4AE Cyclone 1,2671,2001,1931.006D2.1322.331%F-19.5%D*6.5D**N/A22183.8h15.8T*70.6T*
NS-11CP 1,2721,2001,1911.008D-2.1322.274%F-19.583%D--7.1D**N/A25169.5h18.1T*81.1T-
NS-15MP 1,2501,1961,1561.035D2.1018.924%F--23.746%D--9.6F-N/A31124.2h19.4T*102.7T*
Sticky Grenade 1,2001,19411194N/A1,190.8656.826%C*N/A995C+5D-45301.2h2C++3.6C*
NC05 Jackhammer 1,2211,1801,1801C--2.1435.1%F12.966%D17.7D*N/A7366.8h7.5T-21.3T
GD-22S 1,2091,1799361.26C1.8817.232%F22.477%D12.3D*N/A6596.2h13.7D**79.2F
NSX Tengu 1,1881,1711,1910.983D2.1528.918%F-16.909%D--10.1D*N/A26116h17.2D-59.4D**
AF-4A Bandit 1,2031,1691,2330.948D2.1919.496%F-24.893%C+5.6D*N/A22209h13.3F-68.3F--
LA1 Anchor 1,1861,1671,0771.084D2.0516.869%F--23.308%D10.1D**N/A67116h12.4F73.7F*
NSX Masamune 1,3901,1607661.514B+1.6244.727%F-2.414%C*29.8C5.9D-10238.9h10.5C++23.6C
NS-15M1 1,1621,1598911.301C1.8415.155%F-17.86%D--14.4D*N/A6780.7h16.1F-106.5F*
NSX Naginata 1,1731,1589361.237C-1.9016.454%F-25.907%D13.4D*N/A4286.3h14.2D--86.4F
NS-15M2 1,1671,1531,0421.107C-2.0315.294%F--17.78%D**11.9D*N/A5497.1h16.8F-109.6T
AF-19 Mercenary 1,1671,1491,4200.809C2.3317.252%D**18.103%D-4D-N/A47286.3h13.4C77.4D
Razor GD-23 1,1841,1431,8610.614D2.5217.225%F-16.973%D--2.4D*N/A17473.2h17F--98.6F**
Spear Anti-Vehicle Phalanx Turret 1,7331,1408413.571B+10.4344.122%C3.772%C+36.5D19D41031.2h9.3D21C--
NS Annihilator 1,9811,1349261.225B**1.9179.623%CN/A7.7D-5.7D*93147.4h9.9B12.5C**
AF-22 Crow 1,1881,1225212.154S0.9864.96%C--4.635%A34.1B++2F-15932.9h3.7A5.6B**
NCM3 Raven 1,6761,1068121.362B+1.7737.011%D2.622%C+6.8D--3.5D*83163h29.8C+80.4C+
Shrike 1,1911,0404352.391A++0.7562.039%B+2.788%C+27.6C+4D**31537.7h4A6.4B**
Enforcer ML65-H 1,8941,0298711.828B*8.6945.123%F2.041%B+32.5C--27.3C-55331.7h22.4D**49.7F--
Anti-Vehicle Grenade 1,1231,00311003N/A999.8650.272%CN/A334.3C-40D14503h5.9C11.7C
Enforcer ML85 1,358930999.394B+6.2634.093%D*2.473%B+37.3B**17.2C+42624.9h9.3B++27.2C*
NC05 Jackhammer AE 9048837831.128C-2.0137.46%F--13.364%D34.9D*N/A12725.3h5.5D**14.7F--
Blitz GD-10 7517207220.997C2.1424.028%D19.722%C+10.6D--N/A6568.1h18.5D*77.1D
AF-23 Grinder 7237163741.914C1.2217.425%F--13.268%D17.9D*N/A7040h4.7B*27.2D*
Hawk GD-68 1,0955901284.609M**1.4782.893%M+N/A26.9B*23.1A*26821.9h6.9B+8.3B**
MAX Punch 1,3675566,7350.083C+3.0579.807%A*N/A0.6CN/A5901.9h7.7D-9.7D
AF-23 Grinder 5535432961.834C1.3018.895%F--13.076%D--16.9D**N/A6232.1h5.4B*28.4F
NS-15 Gallows 5685423911.386C--1.7520.476%F--21.033%F16.6FN/A4532.7h16.5T*80.4T*
Breaker Rocket Pods 5825041044.846D1.7133.734%F--1.587%A60.7C-9.4D5718.3h14.1C+41.7D-
NCM1 Scattercannon 4834772382.004C+1.1321.991%F-11.95%D--12.2D*N/A10239.2h7C*31.9D**
NCM2 Falcon 5524701972.386B+0.7537.458%D2.128%D*14.1C2.5D--11833.4h9C**23.9C++
GR-22 4624527620.593D2.5418.653%F-16.814%D-4.2D**N/A22108.8h19.2T102.8T
M60-A Bulldog 5084472121.286B18.1536.53%D*2.461%C++27.3D3.7C28116.4h7.4D--20.3D**
Reaper DMR 4254174081.022C-2.1120.343%F-20.863%D-9.3D**N/A5345h13.4F*66F**
NS-10 Burster 7393944110.959C2.1825.89%D*4.315%C-2.8D**2.4D*77143.2h229.6F--887D**
NS-10 Burster 7313844070.943C2.1926.173%D*3.906%C2.7D**2.5D*77139.8h235.6F--900.1F
NSX-P Tanto 3783653591.017C2.1222.921%D*21.644%D--5.4D*N/A2467.9h17.1C--74.4D--
NS-11C 3703593251.105C2.0324.692%C--16.992%D15.2DN/A13323.6h13.8C56C+
AF-4 Cyclone 3663515700.616D2.5217.204%F--15.385%D-2D*N/A23172.5h16.8T*97.9T*
NCM2 Falcon 3993471951.779C**1.3638.406%D-3.458%C--14.3C+2.1D-9924.3h11.5B+30.1C++
M20 Basilisk 435343734.699C++1.5635.279%D6.706%C++18.8C-5.1D21918.2h94.7C268.5C--
Rocklet Rifle 6013261751.863A1.2758.726%B++N/A40.2B++34B+6178.1h25.4B*43.2B**
G30 Walker 4663002611.538M*8.4022.147%D*3%C--13.6D7.5D24522.1h216.5C--977.7D*
MGR-L1 Promise 2842772451.131C--2.0121.988%D--16.968%D**10.6D*N/A8026.1h17.4D--79D
E540 Halberd 366265357.571C4.4338.95%D--4.151%B*28.5D10.9D--4419.3h5.3C+13.7C--
Auraxium Mag-Cutter 27123127,6710.008C--3.1311.766%D**N/A0.1DN/A03354.5h2.5D21.6D**
NSX-P Naginata 2442293080.744D2.3922.719%D25.328%D-4.2D**N/A2055.1h22T-96.8F-
Gauss Compact S 2342274950.459D2.6816.006%F-22.908%B1.5D--N/A15147.5h16.7F--104.1F*
M20 Basilisk 293226464.913C**1.7831.212%D--10.177%A+20.9C6.2D24610.8h92.8C+297.3D
AF-18 Stalker 2091951701.147C-1.9928.184%C--15.897%D-11.1D*N/A6917.5h15.5D**55.1D-
The Slasher 20819113,4470.014D-3.1211.935%F6.283%C--0.2C--N/A11269.4h2.2C+18.8D*
NSX-P Tengu 1771692300.735D2.4031.156%D*13.61%D**7.8D*N/A3121.6h19.5F-62.6D**
NCM1 Scattercannon 166164812.025C+1.1117.919%F*11.585%D*17.3D**N/A1089.5h4.7B++26.1F--
The Little Helper 1641621650.982C--2.1522.763%F**10.494%D**22.2D*N/A597.3h4.4C+19.5F*
MANA Anti-Personnel Turret 160160891.798N/A1.3422.283%UN/A1600UN/A14592400.1h57.6T*258.6T*
Carnage AR 1621592440.652D2.4819.442%F11.95%D**5.8D**N/A6727.6h18.3F*94.1F--
NC9 A-Tross 1611581760.898D2.2421.667%D*16.456%D*6.1FN/A4325.7h13.7F*63.2F--
AF-57 Piston 1511472100.7D2.4413.547%T-16.327%B5.4D*N/A5227h4.5C33.4T*
Aspis Anti-Aircraft Phalanx Turret 292136512.667C-0.4722.995%D--1.471%C6.4D*7.3D--23621.3h188.1F818.2D*
NS-7 PDW 83812890.28D2.8615.651%F--11.111%D*0.8D**N/A18107.6h30.3T*193.7T*
NC14 Bolt Driver 7676135.846A2.7138.793%C+69.737%D-4.4D*N/A23917.2h3.6F--9.2D--
EM1 7674451.644C+1.4915.317%F21.622%C--14.2D*N/A4315.2h15.6D*101.6F
NC6S Gauss SAW S 7372870.828D-2.3115.46%F--18.056%D*10.6D**N/A1726.8h17.4T*112.6T*
G30 Walker 10370135.385C--2.2532.303%D4.286%B++25C-11.8D11902.8h190.1D588.4D
NS-20 Gorgon 7470681.029C2.1117.168%D**20%C9.5D*N/A447.4h33.3C++193.7C-
NS-61 Emissary 71691190.58D2.5614.294%F--14.493%D6.9D--N/A5610h18D125.6F--
C85 Canister 6867106.7D3.5627.297%F11.94%C60.9C-N/A5281.1h7.8C++28.6D
NS-R3 Swarm 12162820.756C+2.3861.708%DN/A4.7D*4.4D*7613.3h36.9D*59.9D**
Mauler S6 6060720.833C2.3020.332%F*15%C+8.2D*N/A3367.3h4.1B20.1F-
NS-357 Underboss 60581340.433D2.7017.101%T8.621%F-8.8D*N/A996.6h4.9D*28.4T*
M20 Basilisk 7257153.8C+0.6624.739%D--3.509%D-17.3C--4.5D-3223.3h81.5C-329.6D
19A Fortuna 5655650.846C--2.2920.591%F-20%C5.9D*N/A479.4h14.5T70.2T*
G30 Walker 8052182.889D0.2523.446%D*3.846%C10.4D-5.6D3275h271.8F1159.3F-
M12 Kobalt 5151225.5C22.3613.074%F--13.726%D*127.5C+N/A8270.4h12.3B*93.9D

Consumables
  Name Deaths Consumed Time Equipped
Nanite Revive Grenade02800.1h
Spawn Beacon362,7495.5h
Anti-Vehicle MANA Turret202193h
Nano-Armor Kit2,4063,184,823537.6h
M202 Wyrm01260h
Medical Applicator247202,27131.3h
Medical Kit1144,2224.1h
Ordnance Dampener42890.6h
Deconstruction Tool01,7210.6h
Welding Device03430.1h
Rampart Wall01080.5h
Repair Module0790.2h
Turret AI Module0940.2h
Structure Shield Module0630.2h
NSX Yumi06650.3h
AE Nano-Armor Kit1,9942,028,590496.8h
AE Medical Applicator308212,53252.7h
Spitfire Auto-Turret25625,64431.5h
NC Patriot Flare Gun01870.3h
Restoration Kit461,39820.5h
Motion Spotter35850.6h
Recon Detection Device886,79313.6h
L-30R Vektor22070.3h
Shield Recharging Field16216,01313.8h
Ammunition Package26416,02334.3h
M12 Kobalt-F05610.4h
S12 Renegade13510.3h
Anti-Infantry MANA Turret382103.7h
Snowman Soldier22570.3h
WLT-Howler Mining Laser838,6229.7h

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