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General Captain TheBinarySurfer[BRTD] TheBinarySurfer
TR BR 99

KDR: 2.14

Score: 117m

Last Seen: May 28th, 2020 7:44 PM
- OFFLINE - 19.3 hour(s)

Prestige 1, Battle Rank 99 - Terran Republic on Miller
Level Progress (to 100): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS M14 Banshee CAS30 Tank Buster Hellfire Rocket Pods L105 Zephyr Hornet Missiles AP30 Shredder M18 Rotary L-24R Spur
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $301,491 MLG Score: 241
Fun Score: N/A
Cheeseburgers Flipped: 928TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
23.42%14.899%3493313169,7860.8142111.321

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.814%0.419B-0.933D---0.657DHEAD (~3.19)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
570.23C++13.40.063C+43.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.147%1.36%13225134429,4053358139998.7567210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.725%0.626B+-0.19C0.235

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
87.40.462B+37.70.292C*49.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.083%1.779%101813412,249305610370.735689217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.942%-0.19C-0.466D1.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.20.189C++12.20.022C+19

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
27.785%1.354%41614133510,860253629684.28233366%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.568%-0.779D--0.766D-0.657

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.30.357C**21.50.466B+55.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.907%67.622%416513442,128134441.58216

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.031%0.443B0.037C+2.443

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
90.098C+3.4-0.064C+5.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
37.546%13.029%41631346875680141.28676

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.258%-0.349C--0.349C--0.243

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.067C+4.60.053C+7.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
117m621.9%610 (36.6k)546 (32.8k)2.1354978,39636,7112.9211199 (99)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1349289920.658%5.791%12005:5113

75% Engineer8% Infiltrator6% Light Assault11% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 19th, 2012 5:42 PMJun 23rd, 2013 1:19 PMMay 30th, 2020 9:17 AM (181d) (PST)May 28th, 2020 5:06 PM (183d) (PST)May 28th, 2020 3:44 PM (183d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
794937010.3660.1710.0212.9850.114241

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
47,6185,57742,04122101179732,745

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3573.6h/148.9d 28,841 4,540 32,191 640.1k 2,818 5,628 24,526 170.2m

EngineerCLASS DETAILS: Engineer
TRAC-5 S
C+
Kills:1,147
Deaths:982
KDR:1.168
Accuracy:24.580% C+
HSR:12.467% D
HC1 Cougar
D
Kills:1,011
Deaths:1,184
KDR:0.854
Accuracy:24.629% D
HSR:16.024% D**
T5 AMC
C+
Kills:507
Deaths:527
KDR:0.962
Accuracy:25.674% C+
HSR:15.582% D--
AS16 NightHawk
D
Kills:370
Deaths:365
KDR:1.014
Accuracy:35.530% D-
HSR:12.162% D
TAS-16 Blackjack
D
Kills:329
Deaths:390
KDR:0.844
Accuracy:48.531% D*
HSR:12.766% D
LC2 Lynx
D--
Kills:294
Deaths:311
KDR:0.945
Accuracy:21.658% D--
HSR:12.925% F
NS Baron G5
D
Kills:234
Deaths:291
KDR:0.804
Accuracy:32.593% D**
HSR:12.393% D
LC3 Jaguar
D--
Kills:205
Deaths:142
KDR:1.444
Accuracy:21.568% D--
HSR:14.634% D*
FA1 Barrage
C+
Kills:176
Deaths:269
KDR:0.654
Accuracy:32.501% D*
HSR:15.341% C+
AMR-66
D
Kills:121
Deaths:106
KDR:1.142
Accuracy:19.403% F
HSR:21.488% D
NS Baron G5AE
C
Kills:90
Deaths:105
KDR:0.857
Accuracy:47.033% C
HSR:15.556% C
Kills:4,484
Deaths (as Engineer):4,672
Deaths (to Engineers):12,189
KDR:0.95976
Kill Difference:188
Playtime:2,664.528 hours
Usage:75%
Score:98.573m
Score/min:617
Accuracy (listed only):30.336%
HSR (listed only):14.667%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
T9 CARV
D--
Kills:604
Deaths:615
KDR:0.982
Accuracy:17.691% D--
HSR:16.060% D*
NS-15M1
C+
Kills:363
Deaths:392
KDR:0.926
Accuracy:24.953% C+
HSR:9.366% F-
NS-15M AE
D**
Kills:261
Deaths:228
KDR:1.145
Accuracy:21.346% D**
HSR:12.261% F-
T16 Rhino
D-
Kills:238
Deaths:264
KDR:0.902
Accuracy:19.456% D-
HSR:11.765% F
T32 Bull
D--
Kills:203
Deaths:213
KDR:0.953
Accuracy:21.148% D--
HSR:12.808% F-
TMG-50
D
Kills:184
Deaths:257
KDR:0.716
Accuracy:20.757% D
HSR:21.196% D-
NS-15M2
D
Kills:159
Deaths:153
KDR:1.039
Accuracy:24.038% D
HSR:13.837% F-
NS-15MP
D*
Kills:154
Deaths:224
KDR:0.688
Accuracy:19.596% F--
HSR:21.429% D*
MG-H1 Watchman
F
Kills:82
Deaths:134
KDR:0.612
Accuracy:16.203% F-
HSR:17.073% F
MSW-R
D**
Kills:80
Deaths:96
KDR:0.833
Accuracy:18.349% D**
HSR:16.250% D**
Kills:2,328
Deaths (as Heavy Assault):2,576
Deaths (to Heavy Assaults):8,524
KDR:0.90373
Kill Difference:248
Playtime:189.103 hours
Usage:5%
Score:3.461m
Score/min:305
Accuracy (listed only):20.354%
HSR (listed only):15.204%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
C+
Kills:1,147
Deaths:982
KDR:1.168
Accuracy:24.580% C+
HSR:12.467% D
HC1 Cougar
D
Kills:1,011
Deaths:1,184
KDR:0.854
Accuracy:24.629% D
HSR:16.024% D**
T5 AMC
C+
Kills:507
Deaths:527
KDR:0.962
Accuracy:25.674% C+
HSR:15.582% D--
AS16 NightHawk
D
Kills:370
Deaths:365
KDR:1.014
Accuracy:35.530% D-
HSR:12.162% D
TAS-16 Blackjack
D
Kills:329
Deaths:390
KDR:0.844
Accuracy:48.531% D*
HSR:12.766% D
LC2 Lynx
D--
Kills:294
Deaths:311
KDR:0.945
Accuracy:21.658% D--
HSR:12.925% F
SMG-46 Armistice
C-
Kills:267
Deaths:260
KDR:1.027
Accuracy:26.265% C-
HSR:8.989% D**
NS Baron G5
D
Kills:234
Deaths:291
KDR:0.804
Accuracy:32.593% D**
HSR:12.393% D
LC3 Jaguar
D--
Kills:205
Deaths:142
KDR:1.444
Accuracy:21.568% D--
HSR:14.634% D*
NS-7B PDW
D-
Kills:188
Deaths:208
KDR:0.904
Accuracy:24.066% D-
HSR:7.979% F
PDW-16 Hailstorm
C
Kills:180
Deaths:198
KDR:0.909
Accuracy:25.678% C
HSR:7.778% D**
FA1 Barrage
C+
Kills:176
Deaths:269
KDR:0.654
Accuracy:32.501% D*
HSR:15.341% C+
NS Baron G5AE
C
Kills:90
Deaths:105
KDR:0.857
Accuracy:47.033% C
HSR:15.556% C
NSX Tengu
F
Kills:77
Deaths:116
KDR:0.664
Accuracy:30.196% F
HSR:10.390% F-
MG-S1 Jackal
D
Kills:67
Deaths:106
KDR:0.632
Accuracy:25.995% D
HSR:4.478% F--
MKV Suppressed
C*
Kills:58
Deaths:60
KDR:0.967
Accuracy:29.477% C*
HSR:6.897% F-
Kills:5,200
Deaths (as Light Assault):5,514
Deaths (to Light Assaults):5,821
KDR:0.94305
Kill Difference:314
Playtime:202.432 hours
Usage:6%
Score:3.439m
Score/min:283
Accuracy (listed only):29.748%
HSR (listed only):11.647%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
C
Kills:1,186
Deaths:1,004
KDR:1.181
Accuracy:28.911% C
HSR:12.816% D*
RAMS .50M
B++
Kills:1,155
Deaths:300
KDR:3.850
Accuracy:46.765% B++
HSR:81.039% C*
NS-44 Commissioner
C
Kills:483
Deaths:655
KDR:0.737
Accuracy:37.373% C
HSR:16.356% D--
TX1 Repeater
D
Kills:333
Deaths:506
KDR:0.658
Accuracy:22.854% D
HSR:15.616% D--
NS-30B Vandal
C+
Kills:287
Deaths:169
KDR:1.698
Accuracy:35.182% C
HSR:30.662% C+
M77-B
B**
Kills:284
Deaths:73
KDR:3.890
Accuracy:48.024% B**
HSR:79.225% C*
T4 AMP
D
Kills:273
Deaths:443
KDR:0.616
Accuracy:20.611% D**
HSR:17.216% D
TRAP-M1
C+
Kills:271
Deaths:262
KDR:1.034
Accuracy:30.956% C+
HSR:11.808% F-
SMG-46 Armistice
C-
Kills:267
Deaths:260
KDR:1.027
Accuracy:26.265% C-
HSR:8.989% D**
99SV
B+
Kills:247
Deaths:131
KDR:1.886
Accuracy:35.053% C++
HSR:41.700% B+
NS-357B Underboss
C-
Kills:203
Deaths:288
KDR:0.705
Accuracy:40.856% C-
HSR:17.734% D**
TS2 Inquisitor
D**
Kills:200
Deaths:354
KDR:0.565
Accuracy:21.625% D**
HSR:12.500% D**
NS-7B PDW
D-
Kills:188
Deaths:208
KDR:0.904
Accuracy:24.066% D-
HSR:7.979% F
PDW-16 Hailstorm
C
Kills:180
Deaths:198
KDR:0.909
Accuracy:25.678% C
HSR:7.778% D**
NS-30 Vandal
D-
Kills:176
Deaths:158
KDR:1.114
Accuracy:30.864% D-
HSR:20.455% D--
SR-7
A++
Kills:171
Deaths:46
KDR:3.717
Accuracy:55.556% A++
HSR:83.626% B+
NSX Tomoe
C
Kills:161
Deaths:167
KDR:0.964
Accuracy:29.708% C
HSR:13.665% F*
TX2 Emperor
C
Kills:88
Deaths:114
KDR:0.772
Accuracy:28.197% C
HSR:9.091% F
NSX Tengu
F
Kills:77
Deaths:116
KDR:0.664
Accuracy:30.196% F
HSR:10.390% F-
MG-S1 Jackal
D
Kills:67
Deaths:106
KDR:0.632
Accuracy:25.995% D
HSR:4.478% F--
MKV Suppressed
C*
Kills:58
Deaths:60
KDR:0.967
Accuracy:29.477% C*
HSR:6.897% F-
Kills:6,355
Deaths (as Infiltrator):5,618
Deaths (to Infiltrators):4,179
KDR:1.13119
Kill Difference:737
Playtime:292.058 hours
Usage:8%
Score:4.896m
Score/min:279
Accuracy (listed only):32.105%
HSR (listed only):24.287%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SABR-13
D-
Kills:667
Deaths:815
KDR:0.818
Accuracy:24.709% D-
HSR:16.492% D**
AS16 NightHawk
D
Kills:370
Deaths:365
KDR:1.014
Accuracy:35.530% D-
HSR:12.162% D
TORQ-9
D*
Kills:341
Deaths:463
KDR:0.737
Accuracy:22.014% D*
HSR:15.543% D**
TAS-16 Blackjack
D
Kills:329
Deaths:390
KDR:0.844
Accuracy:48.531% D*
HSR:12.766% D
SMG-46 Armistice
C-
Kills:267
Deaths:260
KDR:1.027
Accuracy:26.265% C-
HSR:8.989% D**
NS Baron G5
D
Kills:234
Deaths:291
KDR:0.804
Accuracy:32.593% D**
HSR:12.393% D
T1S Cycler
D
Kills:203
Deaths:297
KDR:0.684
Accuracy:23.539% D
HSR:13.793% D*
NS-7B PDW
D-
Kills:188
Deaths:208
KDR:0.904
Accuracy:24.066% D-
HSR:7.979% F
PDW-16 Hailstorm
C
Kills:180
Deaths:198
KDR:0.909
Accuracy:25.678% C
HSR:7.778% D**
FA1 Barrage
C+
Kills:176
Deaths:269
KDR:0.654
Accuracy:32.501% D*
HSR:15.341% C+
Cycler TRV
D*
Kills:162
Deaths:121
KDR:1.339
Accuracy:20.062% D*
HSR:10.494% F
NS Baron G5AE
C
Kills:90
Deaths:105
KDR:0.857
Accuracy:47.033% C
HSR:15.556% C
NSX Tengu
F
Kills:77
Deaths:116
KDR:0.664
Accuracy:30.196% F
HSR:10.390% F-
MG-S1 Jackal
D
Kills:67
Deaths:106
KDR:0.632
Accuracy:25.995% D
HSR:4.478% F--
MKV Suppressed
C*
Kills:58
Deaths:60
KDR:0.967
Accuracy:29.477% C*
HSR:6.897% F-
Kills:3,409
Deaths (as Combat Medic):4,064
Deaths (to Combat Medics):2,727
KDR:0.83883
Kill Difference:655
Playtime:104.556 hours
Usage:3%
Score:2.821m
Score/min:450
Accuracy (listed only):29.879%
HSR (listed only):11.403%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
C+
Kills:791
Deaths:560
KDR:1.413
Accuracy:36.485% D--
HSR:2.908% C+
M3 Pounder HEG
D-
Kills:764
Deaths:560
KDR:1.364
Accuracy:36.167% D-
HSR:1.702% D--
MRC3 Mercy
D--
Kills:547
Deaths:345
KDR:1.586
Accuracy:14.711% D--
HSR:13.163% F
MRC3 Mercy
D--
Kills:545
Deaths:344
KDR:1.584
Accuracy:14.947% D--
HSR:16.147% D*
M6 Onslaught
D-
Kills:301
Deaths:181
KDR:1.663
Accuracy:13.857% D*
HSR:17.608% D-
M6 Onslaught
D*
Kills:283
Deaths:181
KDR:1.564
Accuracy:13.915% D*
HSR:15.901% D*
NS-10 Burster
B
Kills:160
Deaths:198
KDR:0.808
Accuracy:34.041% B
HSR:1.875% D*
NS-10 Burster
B+
Kills:146
Deaths:198
KDR:0.737
Accuracy:34.212% B+
HSR:4.110% C-
MR1 Fracture
C
Kills:140
Deaths:180
KDR:0.778
Accuracy:34.697% D
HSR:2.857% C
MR1 Fracture
C+
Kills:116
Deaths:179
KDR:0.648
Accuracy:34.403% D
HSR:3.448% C+
Kills:3,793
Deaths (as MAX Suit):1,463
Deaths (to MAX Suits):2,458
KDR:2.59262
Kill Difference:2,330
Playtime:116.195 hours
Usage:3%
Score:3.829m
Score/min:549
Accuracy (listed only):26.743%
HSR (listed only):7.972%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
B**
Kills:10,045
V. Kills:1,035 N/A
Deaths:1,561
KDR:6.435
Accuracy:33.946% B+
KPH:69.200 C++
VKPH:7.100 B**
Hellfire Rocket Pods
C
Kills:6,145
V. Kills:1,277 481%
Deaths:531
KDR:11.573
Accuracy:57.770% B+
KPH:72.800 D
VKPH:15.100 C
Hornet Missiles
C
Kills:2,215
V. Kills:1,322 167%
Deaths:423
KDR:5.236
Accuracy:66.801% B+
KPH:63.400 C
VKPH:37.800 C
M18 Rotary
C++
Kills:1,757
V. Kills:1,525 115%
Deaths:669
KDR:2.626
Accuracy:34.986% C++
KPH:18.600 C
VKPH:16.200 C++
M18 Needler
C+
Kills:1,428
V. Kills:973 147%
Deaths:725
KDR:1.970
Accuracy:32.429% C+
KPH:18.800 C+
VKPH:12.800 C+
M18 Locust
C+
Kills:104
V. Kills:49 208%
Deaths:10
KDR:10.400
Accuracy:33.702% C+
KPH:23.100 C
VKPH:10.900 D
Kills:21,694 (13,334 + 0)
Deaths:3,919
KDR:5.536
VKDR:1.577
Vehicle Kills:6,181
Kill Difference:17,775
Playtime:439.176 hours
Usage:12%
Score:12.225m
Score/min:464
Piloting Accuracy:33.702%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
B++
Kills:10,030
V. Kills:9,145 110%
Deaths:4,115
KDR:2.437
Accuracy:58.786% B++
KPH:12.800 B+
VKPH:11.600 B++
L105 Zephyr
B+
Kills:3,860
V. Kills:457 N/A
Deaths:264
KDR:14.621
Accuracy:50.699% B+
KPH:69.500 C**
VKPH:8.200 C
AP30 Shredder
C+
Kills:2,047
V. Kills:791 258%
Deaths:276
KDR:7.417
Accuracy:23.099% D*
KPH:37.400 C+
VKPH:14.500 D-
L-24R Spur
D
Kills:1,745
V. Kills:120 N/A
Deaths:132
KDR:13.220
Accuracy:39.677% C+
KPH:14.200 D--
VKPH:1 D
C150 Dalton
B*
Kills:496
V. Kills:310 159%
Deaths:72
KDR:6.889
Accuracy:49.089% B*
KPH:28.400 D
VKPH:17.700 D
Dual-75 Duster
C*
Kills:100
V. Kills:7 N/A
Deaths:2
KDR:50
Accuracy:35.719% D
KPH:91.300 C++
VKPH:6.400 C*
Kills:18,278 (11,775 + 6,503)
Deaths:4,861
KDR:3.760
VKDR:2.228
Vehicle Kills:10,830
Kill Difference:13,417
Playtime:1,036.899 hours
Usage:29%
Score:19.835m
Score/min:319
Piloting Accuracy:39.677%
Gunner Accuracy:35.719%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
C++
Kills:357
V. Kills:39 N/A
Deaths:35
KDR:10.200
Accuracy:53.298% C++
KPH:59 C
VKPH:6.400 D
L100 Python HEAT
C
Kills:175
V. Kills:72 240%
Deaths:41
KDR:4.268
Accuracy:68.048% A+
KPH:33.700 C-
VKPH:13.800 C
L100 Python AP
C*
Kills:173
V. Kills:156 110%
Deaths:57
KDR:3.035
Accuracy:61.297% B+
KPH:25.300 D--
VKPH:22.800 C*
C75 Viper
C+
Kills:160
V. Kills:31 N/A
Deaths:23
KDR:6.957
Accuracy:37.140% C--
KPH:38.900 C+
VKPH:7.500 C--
Skyguard
C-
Kills:105
V. Kills:80 130%
Deaths:40
KDR:2.625
Accuracy:32.457% C++
KPH:11.800 D
VKPH:9 C-
Kills:970 (970 + 0)
Deaths:196
KDR:4.949
VKDR:1.929
Vehicle Kills:378
Kill Difference:774
Playtime:31.072 hours
Usage:1%
Score:1.096m
Score/min:588
Driving Accuracy:32.457%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 HEAT
C**
Kills:549
V. Kills:221 247%
Deaths:102
KDR:5.382
Accuracy:48.536% B+
KPH:33.700 C+
VKPH:13.600 C**
P2-120 AP
C--
Kills:487
V. Kills:413 118%
Deaths:127
KDR:3.835
Accuracy:50.430% C**
KPH:20.600 D*
VKPH:17.500 C--
G30 Vulcan
C+
Kills:291
V. Kills:183 158%
Deaths:73
KDR:3.986
Accuracy:37.338% B+
KPH:24.100 C+
VKPH:15.100 C+
E540 Halberd
D
Kills:264
V. Kills:138 190%
Deaths:40
KDR:6.600
Accuracy:47.399% B
KPH:22.300 D-
VKPH:11.700 D
P2-120 HESH
C
Kills:243
V. Kills:25 N/A
Deaths:22
KDR:11.046
Accuracy:42.691% C
KPH:49.100 C--
VKPH:5.100 D--
Halberd SE
C+
Kills:137
V. Kills:50 269%
Deaths:
KDR:
Accuracy:48.061% C+
KPH:39.800 C+
VKPH:14.500 C
P525 Marauder
D
Kills:121
V. Kills:6 N/A
Deaths:6
KDR:20.167
Accuracy:17.495% D--
KPH:54.400 D
VKPH:2.700 D
MR11 Gatekeeper
C
Kills:66
V. Kills:52 125%
Deaths:20
KDR:3.300
Accuracy:41.738% C
KPH:19.200 D-
VKPH:15.200 C
Kills:2,158 (1,279 + 879)
Deaths:390
KDR:5.533
VKDR:2.790
Vehicle Kills:1,088
Kill Difference:1,768
Playtime:77.908 hours
Usage:2%
Score:2.782m
Score/min:595
Driving Accuracy:42.691%
Gunner Accuracy:41.738%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
C
Kills:794
V. Kills:36 N/A
Deaths:60
KDR:13.233
Accuracy:34.702% D
KPH:106 C
VKPH:4.800 D
G20 Vulcan-H
C
Kills:333
V. Kills:252 132%
Deaths:83
KDR:4.012
Accuracy:45.686% D
KPH:35.800 D
VKPH:27.100 C
M12 Kobalt-H
C
Kills:188
V. Kills:14 N/A
Deaths:7
KDR:26.857
Accuracy:19.728% D
KPH:62.700 D*
VKPH:4.700 C
E540 Halberd-H
C-
Kills:127
V. Kills:79 159%
Deaths:14
KDR:9.071
Accuracy:65.748% B*
KPH:33.700 D-
VKPH:20.900 C-
Kills:1,442 (0 + 1,442)
Deaths:164
KDR:8.793
VKDR:2.323
Vehicle Kills:381
Kill Difference:1,278
Playtime:23.549 hours
Usage:1%
Score:1.020m
Score/min:722
Driving Accuracy:N/A%
Gunner Accuracy:65.748%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
C**
Kills:1,221
V. Kills:203 N/A
Deaths:96
KDR:12.719
Accuracy:40.969% C**
KPH:59.100 C++
VKPH:9.800 C+
M40 Fury
C
Kills:615
V. Kills:128 477%
Deaths:58
KDR:10.603
Accuracy:40.411% C++
KPH:52.900 C
VKPH:11 C
M12 Kobalt
D
Kills:137
V. Kills:6 N/A
Deaths:9
KDR:15.222
Accuracy:13.722% D*
KPH:54 D
VKPH:2.400 D
M12 Kobalt
C+
Kills:99
V. Kills:6 N/A
Deaths:4
KDR:24.750
Accuracy:17.580% C
KPH:59.400 D
VKPH:3.600 C+
Kills:2,072 (0 + 2,072)
Deaths:167
KDR:12.407
VKDR:2.054
Vehicle Kills:343
Kill Difference:1,905
Playtime:36.503 hours
Usage:1%
Score:1.808m
Score/min:826
Driving Accuracy:N/A%
Gunner Accuracy:17.580%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C+
Kills:282
V. Kills:67 415%
Deaths:231
KDR:1.221
Accuracy:53.317% C+
KPH:24.300 C
VKPH:5.800 C
S12 Renegade
C*
Kills:178
V. Kills:3 N/A
Deaths:151
KDR:1.179
Accuracy:45.595% C*
KPH:36.700 D
VKPH:0.600 D--
Kills:460 (460 + 0)
Deaths:382
KDR:1.204
VKDR:0.183
Vehicle Kills:70
Kill Difference:78
Playtime:16.460 hours
Usage:0%
Score:0.200m
Score/min:203
Driving Accuracy:45.595%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B
Kills:738
V. Kills:80 N/A
Deaths:43
KDR:17.163
Accuracy:33.910% C+
KPH:70.800 C
VKPH:7.700 B
Kills:738 (0 + 738)
Deaths:43
KDR:17.163
VKDR:1.860
Vehicle Kills:80
Kill Difference:695
Playtime:10.422 hours
Usage:0%
Score:0.149m
Score/min:239
Piloting Accuracy:N/A%
Gunner Accuracy:33.910%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
M14 Banshee 11,08010,0451,5616.435C4.3033.946%B+1.115%B+69.2C++7.1B**386145.1h18.6C++54.8C**
CAS30 Tank Buster 19,17510,0304,1152.437C++0.3058.786%B++N/A12.8B+11.6B++268785.3h45.9C**78.1B+
Hellfire Rocket Pods 7,4226,14553111.573C+9.4457.77%B+1.204%B++72.8D15.1C56884.4h16.7C+29C++
L105 Zephyr 4,3173,86026414.621C+12.4950.699%B+N/A69.5C**8.2C107355.5h5.2B+10.2B+
Hornet Missiles 3,5372,2154235.236C3.1066.801%B+2.122%B**63.5C37.9C76634.9h9.1C*13.7B
AP30 Shredder 2,8382,0472767.417C5.2823.099%D*2.101%C++37.4C+14.5D-76154.7h40B**173.3B++
M18 Rotary 3,2821,7576692.626C+0.4934.986%C++4.041%A+18.6C16.2C++36694.3h118.5C+338.8C++
L-24R Spur 1,8651,74513213.22C11.0839.677%C+1.203%D-14.2D--1D41122.8h24.6C++62C++
M18 Needler 2,4011,4287251.97C0.1732.429%C+4.272%A*18.8C+12.8C+48675.9h104.6C*322.5C*
M40 Fury 1,4241,2219612.719C++10.5840.969%C**N/A59C++9.8C+69920.7h11.6C**28.3B+
SOAS-20 1,1961,1861,0041.181C--0.9528.911%C12.816%D*33.3DN/A14735.6h12.1C+42C+
RAMS .50M 1,1571,1553003.85C+1.7146.765%B++81.039%C*37.6C+N/A19830.7h2.1C+4.6C**
TRAC-5 S 1,1691,1479821.168C+0.9724.58%C+12.467%D14.5DN/A8179h14D57C+
C-4 1,7071,0978871.237C0.9021.645%D-N/A48.5D-27C90322.6h1.6D-7.5D-
HC1 Cougar 1,0271,0111,1840.854C--1.2824.629%D16.024%D**13.3D--N/A6976.3h13.1D53.3C
Claymore 9129111535.954C3.8233.567%C+N/A151.8C+N/A6696h1.3D-3.8C++
P525 Marauder-H 8307946013.233C11.1034.702%DN/A105.9C4.8D5717.5h5.5B+16B
M3 Pounder HEG 9517915601.413C0.7236.485%D--2.908%C+20.8C4.2C+20138.1h16.4C++45.1C
M3 Pounder HEG 9447645601.364C0.7736.167%D-1.702%D--19.7C4.6B21138.8h16.4C+45.3C
CAS 14-E 8187384317.163C15.0333.91%C+1.084%D71C7.7B23910.4h34.5C-101.8C
Tank Mine 1,1996712292.93C+0.7925.869%D-N/A110C86.6B+26796.1h1.7B6.4D
SABR-13 6766678150.818C--1.3224.709%D-16.492%D**19.4D--N/A9234.3h14.3D*58D*
M40 Fury 7436155810.603C+8.4740.411%C++N/A53C11C111311.6h12.2C++30.1B
T9 CARV 6136046150.982C1.1517.691%D--16.06%D*26.4DN/A19322.9h13.5C76.2C
P2-120 HEAT 7705491025.382C3.2548.536%B+1.275%D--33.7C+13.6C**56116.3h6.1C**12.5B+
MRC3 Mercy 5555473451.586C0.5514.711%D--13.163%F26DN/A17921h20.9D-142.1D
MRC3 Mercy 5575453441.584C0.5514.947%D--16.147%D*25.5DN/A14521.4h21.5D--144D
Frag Grenade 5475441544N/A541.8635.818%FN/A680C**3.8D--34400.8h2.4B**6.6C*
T5 AMC 5135075270.962C1.1725.674%C+15.582%D--19DN/A10626.7h14C54.4C+
C150 Dalton 806496726.889D4.7549.089%B*1.008%B++28.3D17.7D78117.5h5.7D--11.6C-
P2-120 AP 9004871273.835D1.7050.43%C**1.437%D20.5D*17.4C--92123.7h9.2D*18.2D
NS-44 Commissioner 4964836550.737C1.4037.373%C16.356%D--18.9D-N/A8625.5h4.1D11C
M60-A Bulldog 480387646.047C--3.9137.075%C-N/A34.2D8.2C++97611.3h5.6C15.2C+
T7 Mini-Chaingun 3873753850.974C-1.1614.422%D--10.667%D-23.9D-N/A19115.7h20.4D**141.4D*
AS16 NightHawk 3743703651.014C1.1235.53%D-12.162%D16.9D--N/A8721.9h5.2D-14.6D-
NS-15M1 3703633920.926D1.2124.953%C+9.366%F-24D--N/A13815.1h15.1F60.5D
L100 Python HESH 3963573510.2D8.0653.298%C++1.401%C++59.5C6.5D3846h2.8C**5.3C**
TORQ-9 3493414630.737C--1.4022.014%D*15.543%D**19.4D--N/A10917.6h19.5F--88.7D**
TX1 Repeater 3433335060.658C1.4822.854%D15.616%D--17DN/A10519.6h16.5D--72D
G20 Vulcan-H 585333834.012C1.8845.686%D3.303%B35.8D27.1C9629.3h108.1C-236.5D
NS Decimator 5393316880.481D1.6559.278%C1.208%D14.8D**9.3D--32122.3h6.3D*10.6D*
TAS-16 Blackjack 3363293900.844C-1.2948.531%D*12.766%D16.1D*N/A7620.4h3.5F--7.1D*
M6 Onslaught 3073011811.663C-0.4713.857%D*17.608%D-31.4DN/A1829.6h20.2D146D
LC2 Lynx 2982943110.945C1.1921.658%D--12.925%F10.7D--N/A8927.6h16.5D-76.2D
G30 Vulcan 474291733.986C1.8537.338%B+2.406%D24C+15.1C+47412.1h94.4C+252.9C**
NS-30B Vandal 2882871691.698C0.4435.182%C30.662%C+36.3D-N/A1627.9h5.3C-15C+
M77-B 284284733.89B+1.7548.024%B**79.225%C*39.4C+N/A1587.2h2B+4.1B++
M6 Onslaught 2872831811.564C-0.5713.915%D*15.901%D*29.8DN/A1599.5h22D*157.8D--
M40 Fury-F 3492822311.221C0.9153.317%C+N/A24.3C5.8C21711.6h10.8C++20.3C++
T4 AMP 2832734430.616D1.5220.611%D**17.216%D12.5D*N/A6121.9h20.1F-97.5F-
TRAP-M1 2722712621.034D1.1030.956%C+11.808%F-29.1DN/A1149.3h9.7C+31.5C+
SMG-46 Armistice 2682672601.027C1.1126.265%C-8.989%D**27.2DN/A1679.8h15.2D57.8C
E540 Halberd 402264406.6C4.4647.399%BN/A22.4D-11.7D41511.8h5.9C-12.5C+
NS-15M AE 2632612281.145D0.9921.346%D**12.261%F-31.8D--N/A1878.2h12.4D-58.3D*
99SV 2482471311.885C0.2535.053%C++41.7%B+26.3C-N/A1829.4h5C+14.1C++
P2-120 HESH 2682432211.045C-8.9142.691%C1.235%B*49.6C--5.1D--5024.9h4.1C**9.5C*
T16 Rhino 2392382640.902C-1.2319.456%D-11.765%F28.3DN/A2258.4h13.3C68.3C-
NS Baron G5 2372342910.804D-1.3332.593%D**12.393%D11.9D*N/A6019.7h5.1D15.8C
M60-A Bulldog 234221544.2C++42.0651.845%C++N/A59.7B+3.5C-3243.7h5B+9.7B+
LC3 Jaguar 2052051421.444C+0.6921.568%D--14.634%D*14.6D-N/A13114h16.1C--74.5D-
T1S Cycler 2082032970.684D1.4523.539%D13.793%D*22.8DN/A1308.9h15.7F66.7D-
T32 Bull 2052032130.953C--1.1821.148%D--12.808%F-24.5D--N/A1678.3h14.1D*66.5D--
NS-357B Underboss 2082032880.705D1.4340.856%C-17.734%D**15.9FN/A8312.8h4.8F11.7D-
TS2 Inquisitor 2062003540.565C--1.5721.625%D**12.5%D**12.8D*N/A4915.6h14.7D**68D**
Chainblade 20019210,8580.018C2.1219.729%D-N/A0.3DN/A1673h2B+10.4C++
M60-A Bulldog 2001901019C+16.8651.015%C+1.053%D-40.4C+2.1D2714.7h5.7C++11.2C*
NS-7B PDW 1881882080.904C--1.2324.066%D-7.979%F11.5D*N/A4716.3h14C+58.1C+
M12 Kobalt-H 202188726.857C+24.7219.728%D7.447%F-62.7D*4.7C4083h21.4F108.6D--
TMG-50 1891842570.716D1.4220.757%D21.196%D-21.6D--N/A1938.5h14.7D-70.8D-
PDW-16 Hailstorm 1831801980.909C1.2325.678%C7.778%D**26.9DN/A1896.7h15.5C--60.4C+
S12 Renegade 1811781511.179D0.9645.595%C*6.18%B37.1DN/A1684.8h4D8.7C+
NS-30 Vandal 1761761581.114C1.0230.864%D-20.455%D--29.3D-N/A1226h5.7C-18.4C--
FA1 Barrage 1791762690.654C1.4832.501%D*15.341%C+12.2D--N/A8514.4h5.5D16.8D-
L100 Python HEAT 247175414.268D2.1368.048%A+1.714%C33.7C-13.8C4905.2h5.8C8.5B+
L100 Python AP 329173573.035C-0.9061.297%B+5.78%A*25.4D--22.9C*8026.8h7.3D11.9C--
SR-7 171171463.717C+1.5855.556%A++83.626%B+45C+N/A2003.8h1.9C**3.5B++
Hexedge 1821647,0370.023C2.1127.751%C6.098%C+0.5CN/A2356.4h2.5D8.9C+
Cycler TRV 1681621211.339C0.8020.062%D*10.494%F21.9D-N/A2367.4h17.1F-85.4F-
NSX Tomoe 1621611670.964C-1.1729.708%C13.665%F*27.3D-N/A665.9h17.1D*57.5D-
C75 Viper 191160236.957C+4.8237.14%C--2.5%A++39C+7.6C--8704.1h9.7C++26.1C++
NS-10 Burster 2951601980.808D1.3334.041%B1.875%D*6.4C*5.4B**21924.9h176.3C517.9C++
NS-15M2 1601591531.039C-1.1024.038%D13.837%F-34.6D-N/A2864.6h13.7D--57.1D
T2 Striker 2761572230.704C1.4354.753%C*N/A13C9.8C39712.1h27.7B++50.6B++
NS-15MP 1621542240.688D1.4519.596%F--21.429%D*24.8D**1.3C++686.2h14.6F*74.3F**
NS-10 Burster 2831461980.737C-1.4034.212%B+4.11%C-5.9C+5.5B**22924.9h191.4D--559.3C+
MR1 Fracture 2151401800.778C1.3634.697%D2.857%C11.7C*6.3C**20212h34.4B++99B+
Halberd SE 1871371137A*134.8648.061%C+N/A40.3C+14.7C2453.4h5.1D*10.5C
Anti-Vehicle Grenade 1591371137N/A134.8652.935%C++N/A456.7C++73.3C56700.3h3.8B*7.2B++
M12 Kobalt 143137915.222C13.0913.722%D*8.759%F--54.8D2.4D5822.5h18.7C136D
The Slasher 1371368150.167M1.9738.973%B27.206%A*4.2C*N/A1632.6h2.5C--6.3C*
A30 Walker 2761282740.467D--1.6716.481%F1.563%C+9D10.3C--67614.3h207D**1255.9F--
E540 Halberd-H 206127149.071C-6.9465.748%B*N/A33.4D-20.8C-6803.8h7.9D12C-
Spear Anti-Vehicle Phalanx Turret 1921261012.6B10.4648.046%C+3.968%C++52.5C++27.5C++13162.4h6.6B+13.8B+
Ripper 1271242,9730.042C2.0910.107%D**16.129%C+0.5C-N/A3252.7h1.3B12.8D
P525 Marauder 127121620.167C+18.0317.495%D--N/A55D2.7D2512.2h5B*28.8C++
AMR-66 1251211061.142C0.9919.403%F21.488%D4.9D--N/A9524.7h12.1D**62.3F-
MR1 Fracture 1721161790.648D1.4934.403%D3.448%C+9.4C4.5D17512.4h40.4C**117.4C++
ASP-30 Grounder 1871072310.463D1.6761.438%C--3.738%B+9.6C--7.2C36611.1h8.8C-14.3C--
Skyguard 185105402.625C--0.4932.457%C++N/A11.8D9C-4878.9h131.4C404.8C+
M18 Locust 1531041010.4A++8.2633.702%C+1.923%B+23.1C10.9D3524.5h97.7C++289.8C++
Dual-75 Duster 107100250A47.8635.719%DN/A90.9C++6.4C*5351.1h5.3C*14.8C+
M12 Kobalt 10599424.75C+22.6117.58%C14.141%D*58.2D3.5C+7561.7h22.2D**126.1D
ML-7 125921600.575C-1.5652.578%D-3.261%B+18.4D6.6D-12245h5.7C*10.8C+
NS Baron G5AE 90901050.857D1.2847.033%C15.556%C16.7D*N/A985.4h4.7D-9.9C+
TX2 Emperor 95881140.772C1.3628.197%C9.091%F13.5D--1.1B+906.5h16.1T-57.2F
MG-H1 Watchman 83821340.612C--1.5216.203%F-17.073%F18.6D*N/A734.4h16.5D-102.1F
MSW-R 8680960.833D1.3018.349%D**16.25%D**15.7D*1.2B+3575.1h16F--86.9F
NSX Tengu 78771160.664D--1.4730.196%F10.39%F-15.4D*N/A525h14.8D-49D--
M12 Kobalt 7571171B+68.8617.876%D-14.085%D--64.5D--3.6D1741.1h19.5D109.1D
Aspis Anti-Aircraft Phalanx Turret 15069154.6C+2.4630.086%C+N/A16.4B19.3B*8204.2h121.9B++405.2B+
MANA Anti-Vehicle Turret 17468750.907C--1.2362.762%B+1.471%D--27.2D42.4B+15772.5h15.8D25.2C--
MG-S1 Jackal 67671060.632D1.5025.995%D4.478%F--18.1D--N/A723.7h12.3C--47.3C
MR11 Gatekeeper 11866203.3C--1.1641.738%CN/A19.4D15.3C2663.4h40.2B96.3B
MKV Suppressed 5858600.967C--1.1729.477%C*6.897%F-29DN/A2692h15.1C--51.1C+
MAX Punch 59541,5030.036D2.1022.129%D**N/A0.6DN/A396.6h2C++8.9D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit2,8883,612,863461.8h
Decoy Grenade01720h
T1B Cycler0990.1h
Anti-Vehicle MANA Turret438345h
Nanite Revive Grenade01,1140.3h
Spawn Beacon221,6821.3h
Hellion G11300.1h
MG-A1 Arbalest11320.5h
NSX Tanto01950h
Rocklet Rifle0720.1h
Spitfire Auto-Turret1960.2h
Restoration Kit648931.5h
Motion Spotter121,1761h
Ammunition Package2312,0279.9h
Recon Detection Device2159,18919.5h
Shield Recharging Field682,8941.3h
Smoke Grenade06280.2h
Medical Applicator43896,13114.3h
Anti-Infantry MANA Turret156182.4h
M20 Drake01100.2h
Nano-Repair Grenade08560.2h

Check the help document for the dictionary if you want to learn more about words used here.


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