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Field Marshal Private TheLunaticCOtr[MDEN] TheLunaticCOtr
TR BR 195

KDR: 1.55

Score: 101.3m

Last Seen: Jul 16th, 2020 7:42 AM
- OFFLINE - 23.7 hour(s)

Prestige 1, Battle Rank 100 (195 total) - Terran Republic on Connery
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS T1B Cycler LC3 Jaguar P2-120 AP SOAS-20 T5 AMC C-4 Hellfire Rocket Pods LC2 Lynx
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $764,361 MLG Score: 611
Fun Score: N/A
Cheeseburgers Flipped: 524TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.959%21.322%57545130463,2731.304030.249

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.435%1.104B**0.032C+-1.098D*HEAD ++ (~7.84)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
41.30.443B11.10.22C++30.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.915%1.514%262513445,614276421512.03111261%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.337%-0.033C+-0.047C+0.109

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
103.20.365C**38.10.284C*65.1

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.421%2.492%402713429,793353457132.77108171%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.948%0.037C+-0.005C+0.609

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.20.215C++12.5-0.003C+17.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.343%9.454%1451013394,33734929531.24198455%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.376%-0.266C1.191B**0.582

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
68.20.433B22.70.435B45.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.509%68.569%145613436,0993805121.60247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.863%-0.22C0.098C+0.008

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.4-0.042C+3.5-0.087C+6.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.727%13.355%145613436,4773781911.71259

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.769%0.655B+-0.285C-0.728

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.20.452B+3.60.264C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
101.3m449.9%454 (27.2k)386 (23.2k)1.55312139,82090,0251.68445195 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Connery-TR1349577523.285%16.069%37402:5555

11% Combat Medic39% Engineer9% Heavy Assault20% Infiltrator19% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 9:05 PMJun 12th, 2017 3:26 AMJul 16th, 2020 8:25 AM (27d) (PST)Jul 16th, 2020 8:56 AM (27d) (PST)Jul 16th, 2020 3:42 AM (27d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5751734020.5320.3430.0862.6850.064611

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,51910,37324,14632215161423,153

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4376.2h/182.3d 11,823 22,468 45,613 705.1k 4,254 13,387 16,917 151.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
C+
Kills:1,798
Deaths:1,708
KDR:1.053
Accuracy:26.620% C+
HSR:23.137% D--
MSW-R
C++
Kills:1,760
Deaths:1,063
KDR:1.656
Accuracy:26.956% C++
HSR:17.841% D*
T9 CARV-S
C+
Kills:1,677
Deaths:1,007
KDR:1.665
Accuracy:24.681% C+
HSR:21.050% D-
T9 CARV
C+
Kills:1,670
Deaths:1,053
KDR:1.586
Accuracy:22.420% C+
HSR:17.844% D*
T32 Bull
C+
Kills:1,247
Deaths:873
KDR:1.428
Accuracy:26.132% C+
HSR:20.930% D-
T16 Rhino
C
Kills:1,201
Deaths:830
KDR:1.447
Accuracy:22.370% C
HSR:22.648% C
MG-H1 Watchman AE
C-
Kills:726
Deaths:913
KDR:0.795
Accuracy:22.792% D--
HSR:27.548% C-
T9A "Butcher"
D-
Kills:608
Deaths:488
KDR:1.246
Accuracy:21.911% D*
HSR:25.165% D-
TMG-50
C++
Kills:104
Deaths:75
KDR:1.387
Accuracy:22.824% C
HSR:28.846% C++
Kills:10,791
Deaths (as Heavy Assault):8,010
Deaths (to Heavy Assaults):25,628
KDR:1.34719
Kill Difference:2,781
Playtime:407.643 hours
Usage:9%
Score:9.497m
Score/min:388
Accuracy (listed only):24.078%
HSR (listed only):22.779%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
C*
Kills:5,105
Deaths:3,824
KDR:1.335
Accuracy:28.148% C*
HSR:20.294% C-
T5 AMC
B
Kills:3,649
Deaths:2,379
KDR:1.534
Accuracy:27.952% B
HSR:19.293% C-
LC2 Lynx
C+
Kills:2,437
Deaths:1,770
KDR:1.377
Accuracy:25.729% C+
HSR:20.476% D
MG-S1 Jackal
C+
Kills:1,917
Deaths:1,644
KDR:1.166
Accuracy:27.889% C
HSR:22.744% C+
SMG-46 Armistice
B
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B
HSR:10.417% D*
FA1 Barrage
B++
Kills:1,762
Deaths:1,491
KDR:1.182
Accuracy:51.181% B++
HSR:14.302% C
Shuriken
D--
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% D--
HSR:13.980% D--
TS4 Haymaker
B+
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B+
HSR:12.051% C-
AS16 NightHawk
C+
Kills:1,551
Deaths:1,135
KDR:1.367
Accuracy:43.899% C+
HSR:13.540% C
MG-C1 Kindred
B+
Kills:1,535
Deaths:1,750
KDR:0.877
Accuracy:24.783% D-
HSR:29.902% B+
TRAC-5 S
B+
Kills:1,344
Deaths:948
KDR:1.418
Accuracy:28.658% B+
HSR:13.765% D
PDW-16 Hailstorm
C**
Kills:1,285
Deaths:716
KDR:1.795
Accuracy:28.428% C**
HSR:12.140% D-
TRAC-5
C**
Kills:1,253
Deaths:1,014
KDR:1.236
Accuracy:26.134% C**
HSR:14.206% D--
LC2 Lynx AE
C
Kills:1,224
Deaths:1,154
KDR:1.061
Accuracy:27.192% C
HSR:26.144% C-
NS-7 PDW
C+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% C+
HSR:10.649% D*
TRAC-5 Burst
C
Kills:1,183
Deaths:960
KDR:1.232
Accuracy:25.790% D
HSR:25.444% C
HC1 Cougar
C
Kills:1,173
Deaths:978
KDR:1.199
Accuracy:25.387% C
HSR:22.080% C--
TAS-16 Blackjack
C
Kills:1,167
Deaths:958
KDR:1.218
Accuracy:60.956% C
HSR:12.168% D
TRAC-Shot
C+
Kills:1,164
Deaths:1,165
KDR:0.999
Accuracy:24.330% D
HSR:20.017% C+
MKV Suppressed
C+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% C+
HSR:14.828% D-
NS Baron G5
B+
Kills:1,160
Deaths:1,064
KDR:1.090
Accuracy:52.173% B+
HSR:17.155% C**
SMG-46AE Armistice
D
Kills:576
Deaths:598
KDR:0.963
Accuracy:29.106% D
HSR:21.701% D
NS Baron G5AE
C+
Kills:414
Deaths:360
KDR:1.150
Accuracy:50.445% C+
HSR:10.870% D--
TRS-12 Uppercut
C+
Kills:233
Deaths:222
KDR:1.050
Accuracy:53.748% D
HSR:15.022% C+
NSX Tengu
C--
Kills:213
Deaths:228
KDR:0.934
Accuracy:37.142% C--
HSR:20.188% C--
Havoc
B+
Kills:204
Deaths:228
KDR:0.895
Accuracy:53.007% C-
HSR:18.627% B+
NS-66 Punisher
B+
Kills:87
Deaths:100
KDR:0.870
Accuracy:26.096% C--
HSR:34.483% B+
Kills:37,922
Deaths (as Light Assault):29,687
Deaths (to Light Assaults):16,023
KDR:1.27739
Kill Difference:8,235
Playtime:823.933 hours
Usage:19%
Score:20.342m
Score/min:411
Accuracy (listed only):34.814%
HSR (listed only):18.018%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
C*
Kills:5,105
Deaths:3,824
KDR:1.335
Accuracy:28.148% C*
HSR:20.294% C-
T5 AMC
B
Kills:3,649
Deaths:2,379
KDR:1.534
Accuracy:27.952% B
HSR:19.293% C-
LC2 Lynx
C+
Kills:2,437
Deaths:1,770
KDR:1.377
Accuracy:25.729% C+
HSR:20.476% D
AMR-66
C+
Kills:1,910
Deaths:2,088
KDR:0.915
Accuracy:28.342% C
HSR:26.492% C+
FA1 Barrage
B++
Kills:1,762
Deaths:1,491
KDR:1.182
Accuracy:51.181% B++
HSR:14.302% C
TS4 Haymaker
B+
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B+
HSR:12.051% C-
AS16 NightHawk
C+
Kills:1,551
Deaths:1,135
KDR:1.367
Accuracy:43.899% C+
HSR:13.540% C
MG-C1 Kindred
B+
Kills:1,535
Deaths:1,750
KDR:0.877
Accuracy:24.783% D-
HSR:29.902% B+
TRAC-5 S
B+
Kills:1,344
Deaths:948
KDR:1.418
Accuracy:28.658% B+
HSR:13.765% D
TRAC-5
C**
Kills:1,253
Deaths:1,014
KDR:1.236
Accuracy:26.134% C**
HSR:14.206% D--
LC2 Lynx AE
C
Kills:1,224
Deaths:1,154
KDR:1.061
Accuracy:27.192% C
HSR:26.144% C-
TRAC-5 Burst
C
Kills:1,183
Deaths:960
KDR:1.232
Accuracy:25.790% D
HSR:25.444% C
HC1 Cougar
C
Kills:1,173
Deaths:978
KDR:1.199
Accuracy:25.387% C
HSR:22.080% C--
TAS-16 Blackjack
C
Kills:1,167
Deaths:958
KDR:1.218
Accuracy:60.956% C
HSR:12.168% D
TRAC-Shot
C+
Kills:1,164
Deaths:1,165
KDR:0.999
Accuracy:24.330% D
HSR:20.017% C+
NS Baron G5
B+
Kills:1,160
Deaths:1,064
KDR:1.090
Accuracy:52.173% B+
HSR:17.155% C**
NS Baron G5AE
C+
Kills:414
Deaths:360
KDR:1.150
Accuracy:50.445% C+
HSR:10.870% D--
MG-HBR1 Dragoon
C+
Kills:265
Deaths:300
KDR:0.883
Accuracy:34.778% C
HSR:32.453% C+
TRS-12 Uppercut
C+
Kills:233
Deaths:222
KDR:1.050
Accuracy:53.748% D
HSR:15.022% C+
Havoc
B+
Kills:204
Deaths:228
KDR:0.895
Accuracy:53.007% C-
HSR:18.627% B+
Kills:30,293
Deaths (as Engineer):24,755
Deaths (to Engineers):17,921
KDR:1.22371
Kill Difference:5,538
Playtime:1,714.083 hours
Usage:39%
Score:41.530m
Score/min:404
Accuracy (listed only):37.146%
HSR (listed only):19.215%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
C**
Kills:4,307
Deaths:2,744
KDR:1.570
Accuracy:32.031% C**
HSR:16.996% D-
NSX Daimyo
C++
Kills:1,926
Deaths:1,517
KDR:1.270
Accuracy:33.300% F
HSR:94.496% C++
MG-S1 Jackal
C+
Kills:1,917
Deaths:1,644
KDR:1.166
Accuracy:27.889% C
HSR:22.744% C+
SMG-46 Armistice
B
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B
HSR:10.417% D*
TX1 Repeater
B**
Kills:1,631
Deaths:1,447
KDR:1.127
Accuracy:32.095% B**
HSR:14.776% D*
Shuriken
D--
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% D--
HSR:13.980% D--
TSAR-42
C+
Kills:1,457
Deaths:861
KDR:1.692
Accuracy:41.266% C+
HSR:64.379% D-
PDW-16 Hailstorm
C**
Kills:1,285
Deaths:716
KDR:1.795
Accuracy:28.428% C**
HSR:12.140% D-
NS-7 PDW
C+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% C+
HSR:10.649% D*
TS2 Inquisitor
C+
Kills:1,168
Deaths:1,294
KDR:0.903
Accuracy:26.841% D
HSR:21.918% C+
RAMS .50M
D
Kills:1,162
Deaths:597
KDR:1.946
Accuracy:37.007% D
HSR:75.301% D
KSR-35
D
Kills:1,161
Deaths:735
KDR:1.580
Accuracy:33.888% D
HSR:25.668% D
TRAP-M1
C+
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:30.712% C+
HSR:22.586% D
MKV Suppressed
C+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% C+
HSR:14.828% D-
T4 AMP
C
Kills:1,157
Deaths:1,212
KDR:0.955
Accuracy:27.624% C
HSR:18.755% C-
TX2 Emperor
C++
Kills:797
Deaths:896
KDR:0.890
Accuracy:27.497% C-
HSR:23.839% C++
SMG-46AE Armistice
D
Kills:576
Deaths:598
KDR:0.963
Accuracy:29.106% D
HSR:21.701% D
HSR-1
C
Kills:560
Deaths:398
KDR:1.407
Accuracy:35.605% C
HSR:26.429% C-
M77-B
C--
Kills:313
Deaths:132
KDR:2.371
Accuracy:36.088% D
HSR:74.121% C--
SOAS-20 AE
C
Kills:246
Deaths:281
KDR:0.875
Accuracy:25.695% F
HSR:30.894% C
NSX Tengu
C--
Kills:213
Deaths:228
KDR:0.934
Accuracy:37.142% C--
HSR:20.188% C--
NS-AM7 Archer
C
Kills:91
Deaths:278
KDR:0.327
Accuracy:56.292% C
HSR:13.187% D
NS-66 Punisher
B+
Kills:87
Deaths:100
KDR:0.870
Accuracy:26.096% C--
HSR:34.483% B+
SR-7
D**
Kills:81
Deaths:33
KDR:2.455
Accuracy:33.002% F
HSR:67.901% D**
NS-44 Commissioner
C+
Kills:69
Deaths:73
KDR:0.945
Accuracy:32.223% D-
HSR:24.638% C+
NS-AM7 AE/TR Archer
C+
Kills:58
Deaths:142
KDR:0.408
Accuracy:54.968% D
HSR:18.966% C+
NS-357 IA
C+
Kills:55
Deaths:125
KDR:0.440
Accuracy:39.908% D*
HSR:36.364% C+
Kills:27,203
Deaths (as Infiltrator):20,917
Deaths (to Infiltrators):12,276
KDR:1.30052
Kill Difference:6,286
Playtime:861.452 hours
Usage:20%
Score:16.165m
Score/min:313
Accuracy (listed only):33.193%
HSR (listed only):30.828%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
C**
Kills:5,801
Deaths:5,369
KDR:1.080
Accuracy:25.269% D
HSR:33.236% C**
MG-S1 Jackal
C+
Kills:1,917
Deaths:1,644
KDR:1.166
Accuracy:27.889% C
HSR:22.744% C+
SMG-46 Armistice
B
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B
HSR:10.417% D*
FA1 Barrage
B++
Kills:1,762
Deaths:1,491
KDR:1.182
Accuracy:51.181% B++
HSR:14.302% C
Shuriken
D--
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% D--
HSR:13.980% D--
TS4 Haymaker
B+
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B+
HSR:12.051% C-
AS16 NightHawk
C+
Kills:1,551
Deaths:1,135
KDR:1.367
Accuracy:43.899% C+
HSR:13.540% C
T1 Cycler
C++
Kills:1,366
Deaths:942
KDR:1.450
Accuracy:25.830% C++
HSR:18.082% D-
T1S Cycler
C+
Kills:1,329
Deaths:1,182
KDR:1.124
Accuracy:26.223% C+
HSR:24.229% C+
PDW-16 Hailstorm
C**
Kills:1,285
Deaths:716
KDR:1.795
Accuracy:28.428% C**
HSR:12.140% D-
Cycler TRV
C+
Kills:1,258
Deaths:1,159
KDR:1.085
Accuracy:25.360% C
HSR:23.927% C+
TORQ-9
C+
Kills:1,203
Deaths:1,196
KDR:1.006
Accuracy:24.899% C--
HSR:27.099% C+
NS-7 PDW
C+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% C+
HSR:10.649% D*
MG-A1 Arbalest
C**
Kills:1,198
Deaths:1,340
KDR:0.894
Accuracy:23.259% D--
HSR:32.721% C**
TAR
C*
Kills:1,180
Deaths:1,118
KDR:1.055
Accuracy:27.757% C*
HSR:19.492% D
TAS-16 Blackjack
C
Kills:1,167
Deaths:958
KDR:1.218
Accuracy:60.956% C
HSR:12.168% D
MKV Suppressed
C+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% C+
HSR:14.828% D-
NS Baron G5
B+
Kills:1,160
Deaths:1,064
KDR:1.090
Accuracy:52.173% B+
HSR:17.155% C**
T1A Unity
C+
Kills:1,053
Deaths:1,202
KDR:0.876
Accuracy:25.053% D
HSR:26.971% C+
SABR-13
C
Kills:829
Deaths:747
KDR:1.110
Accuracy:25.584% D
HSR:26.900% C
SMG-46AE Armistice
D
Kills:576
Deaths:598
KDR:0.963
Accuracy:29.106% D
HSR:21.701% D
NS Baron G5AE
C+
Kills:414
Deaths:360
KDR:1.150
Accuracy:50.445% C+
HSR:10.870% D--
TAR-AE
D
Kills:351
Deaths:322
KDR:1.090
Accuracy:25.927% D-
HSR:25.926% D
TRS-12 Uppercut
C+
Kills:233
Deaths:222
KDR:1.050
Accuracy:53.748% D
HSR:15.022% C+
NSX Tengu
C--
Kills:213
Deaths:228
KDR:0.934
Accuracy:37.142% C--
HSR:20.188% C--
Havoc
B+
Kills:204
Deaths:228
KDR:0.895
Accuracy:53.007% C-
HSR:18.627% B+
NS-66 Punisher
B+
Kills:87
Deaths:100
KDR:0.870
Accuracy:26.096% C--
HSR:34.483% B+
Kills:33,423
Deaths (as Combat Medic):28,322
Deaths (to Combat Medics):10,058
KDR:1.18011
Kill Difference:5,101
Playtime:502.743 hours
Usage:11%
Score:11.625m
Score/min:385
Accuracy (listed only):34.483%
HSR (listed only):19.757%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
C+
Kills:1,288
Deaths:649
KDR:1.985
Accuracy:19.760% C+
HSR:22.826% C+
MRC3 Mercy
C+
Kills:1,198
Deaths:653
KDR:1.835
Accuracy:19.860% C+
HSR:19.783% D
M2 Mutilator
C+
Kills:471
Deaths:237
KDR:1.987
Accuracy:15.686% C
HSR:18.896% C+
M2 Mutilator
C+
Kills:450
Deaths:237
KDR:1.899
Accuracy:15.156% C
HSR:19.778% C+
M3 Pounder HEG
B+
Kills:226
Deaths:172
KDR:1.314
Accuracy:47.934% B+
HSR:2.655% C
M3 Pounder HEG
B+
Kills:215
Deaths:165
KDR:1.303
Accuracy:49.598% B+
HSR:2.326% D
Kills:3,848
Deaths (as MAX Suit):1,056.500
Deaths (to MAX Suits):4,448
KDR:3.64221
Kill Difference:2,791.500
Playtime:65.642 hours
Usage:1%
Score:2.164m
Score/min:549
Accuracy (listed only):27.999%
HSR (listed only):14.377%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
C++
Kills:2,781
V. Kills:422 N/A
Deaths:251
KDR:11.080
Accuracy:60.211% B*
KPH:126.400 C++
VKPH:19.200 C++
M18 Rotary
C-
Kills:973
V. Kills:716 136%
Deaths:872
KDR:1.116
Accuracy:33.449% C+
KPH:13.600 C--
VKPH:10 C-
M14 Banshee
D
Kills:926
V. Kills:55 N/A
Deaths:291
KDR:3.182
Accuracy:28.337% D
KPH:43.200 D
VKPH:2.600 D
M18 Needler
C*
Kills:447
V. Kills:330 135%
Deaths:673
KDR:0.664
Accuracy:34.354% C*
KPH:8.700 D
VKPH:6.500 D
Hornet Missiles
C
Kills:439
V. Kills:261 168%
Deaths:103
KDR:4.262
Accuracy:58.219% D
KPH:56.900 C-
VKPH:33.800 C
Coyote Missiles
C+
Kills:432
V. Kills:240 179%
Deaths:138
KDR:3.130
Accuracy:54.568% C
KPH:49.200 C+
VKPH:27.300 C+
M18 Locust
D--
Kills:394
V. Kills:334 118%
Deaths:534
KDR:0.738
Accuracy:32.154% C
KPH:9.400 D--
VKPH:7.900 D--
Tomcat A2AM Pods
B**
Kills:185
V. Kills:133 138%
Deaths:32
KDR:5.781
Accuracy:85.786% B**
KPH:40.600 D
VKPH:29.200 D
Kills:6,577 (2,740 + 0)
Deaths:2,894
KDR:2.273
VKDR:0.861
Vehicle Kills:2,491
Kill Difference:3,683
Playtime:229.067 hours
Usage:5%
Score:4.001m
Score/min:291
Piloting Accuracy:32.154%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C++
Kills:487
V. Kills:455 107%
Deaths:581
KDR:0.838
Accuracy:44.852% C--
KPH:9 C+
VKPH:8.400 C++
L105 Zephyr
B++
Kills:342
V. Kills:21 N/A
Deaths:31
KDR:11.032
Accuracy:49.816% B+
KPH:83.700 B++
VKPH:5.100 D-
C150 Dalton
C
Kills:119
V. Kills:82 143%
Deaths:19
KDR:6.263
Accuracy:29.404% D--
KPH:39.400 C
VKPH:27.100 C
L-24R Spur
C
Kills:66
V. Kills:45 143%
Deaths:153
KDR:0.431
Accuracy:28.990% D**
KPH:2.800 D**
VKPH:1.900 C
Kills:1,014 (553 + 461)
Deaths:784
KDR:1.293
VKDR:0.769
Vehicle Kills:603
Kill Difference:230
Playtime:84.775 hours
Usage:2%
Score:0.952m
Score/min:187
Piloting Accuracy:28.990%
Gunner Accuracy:29.404%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

C75 Viper
A+
Kills:784
V. Kills:269 290%
Deaths:163
KDR:4.810
Accuracy:52.702% B**
KPH:61.600 B*
VKPH:21.100 A+
L100 Python HEAT
B+
Kills:575
V. Kills:198 289%
Deaths:94
KDR:6.117
Accuracy:59.499% B+
KPH:50.500 B+
VKPH:17.400 B
L100 Python AP
B*
Kills:462
V. Kills:434 106%
Deaths:161
KDR:2.870
Accuracy:60.485% B+
KPH:29.400 D
VKPH:27.600 B*
Skyguard
C+
Kills:375
V. Kills:288 130%
Deaths:165
KDR:2.273
Accuracy:36.199% B++
KPH:13.200 C--
VKPH:10.200 C+
Kills:2,196 (2,196 + 0)
Deaths:583
KDR:3.767
VKDR:2.039
Vehicle Kills:1,189
Kill Difference:1,613
Playtime:68.178 hours
Usage:2%
Score:1.736m
Score/min:424
Driving Accuracy:36.199%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B*
Kills:4,500
V. Kills:3,788 119%
Deaths:877
KDR:5.131
Accuracy:48.716% C++
KPH:31.900 C-
VKPH:26.800 B*
P2-120 HESH
C++
Kills:2,033
V. Kills:266 N/A
Deaths:138
KDR:14.732
Accuracy:36.630% D--
KPH:66.700 C++
VKPH:8.700 C-
P2-120 HEAT
B**
Kills:1,064
V. Kills:470 226%
Deaths:147
KDR:7.238
Accuracy:44.897% C+
KPH:40.400 B+
VKPH:17.800 B**
G30 Vulcan
C++
Kills:96
V. Kills:53 178%
Deaths:41
KDR:2.341
Accuracy:23.850% D--
KPH:27.900 C++
VKPH:15.400 C+
P525 Marauder
C
Kills:52
V. Kills:2 N/A
Deaths:4
KDR:13
Accuracy:21.392% C
KPH:56.100 D
VKPH:2.200 D
Kills:7,745 (7,597 + 148)
Deaths:1,207
KDR:6.417
VKDR:3.794
Vehicle Kills:4,579
Kill Difference:6,538
Playtime:202.400 hours
Usage:5%
Score:5.787m
Score/min:477
Driving Accuracy:44.897%
Gunner Accuracy:21.392%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B++
Kills:1,578
V. Kills:88 N/A
Deaths:119
KDR:13.261
Accuracy:25.416% F-
KPH:157.900 B++
VKPH:8.800 B
M12 Kobalt-H
C
Kills:1,075
V. Kills:42 N/A
Deaths:83
KDR:12.952
Accuracy:20.407% C--
KPH:123.700 C
VKPH:4.800 C
G20 Vulcan-H
A**
Kills:550
V. Kills:317 173%
Deaths:106
KDR:5.189
Accuracy:50.314% C+
KPH:107 A**
VKPH:61.700 A*
M40 Fury-H
C+
Kills:74
V. Kills:13 N/A
Deaths:6
KDR:12.333
Accuracy:31.570% D**
KPH:93.400 C+
VKPH:16.400 C
Kills:3,277 (0 + 3,277)
Deaths:314
KDR:10.436
VKDR:1.465
Vehicle Kills:460
Kill Difference:2,963
Playtime:24.616 hours
Usage:1%
Score:1.114m
Score/min:754
Driving Accuracy:N/A%
Gunner Accuracy:31.570%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B*
Kills:365
V. Kills:21 N/A
Deaths:36
KDR:10.139
Accuracy:20.905% C*
KPH:104.800 B+
VKPH:6 B*
M12 Kobalt
A+
Kills:109
V. Kills:5 N/A
Deaths:9
KDR:12.111
Accuracy:23.160% B*
KPH:154 A+
VKPH:7.100 B**
M40 Fury
B**
Kills:89
V. Kills:22 387%
Deaths:14
KDR:6.357
Accuracy:42.991% B+
KPH:61.700 C*
VKPH:15.200 B**
M20 Basilisk
C-
Kills:81
V. Kills:44 180%
Deaths:23
KDR:3.522
Accuracy:43.495% C*
KPH:12.800 D-
VKPH:6.900 C-
Kills:644 (0 + 644)
Deaths:82
KDR:7.854
VKDR:1.122
Vehicle Kills:92
Kill Difference:562
Playtime:11.985 hours
Usage:0%
Score:0.268m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:43.495%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B*
Kills:1,525
V. Kills:88 N/A
Deaths:102
KDR:14.951
Accuracy:36.201% C**
KPH:116.600 B*
VKPH:6.700 C++
M20 Wyvern
B+
Kills:581
V. Kills:267 217%
Deaths:142
KDR:4.092
Accuracy:33.341% D--
KPH:37.200 B+
VKPH:17.100 C**
Pelter Rocket Pod
A+
Kills:107
V. Kills:51 206%
Deaths:9
KDR:11.889
Accuracy:49.923% C++
KPH:76.600 C**
VKPH:36.500 A+
Kills:2,213 (0 + 2,213)
Deaths:253
KDR:8.747
VKDR:1.605
Vehicle Kills:406
Kill Difference:1,960
Playtime:30.083 hours
Usage:1%
Score:0.627m
Score/min:348
Piloting Accuracy:N/A%
Gunner Accuracy:49.923%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
T1B Cycler 5,9455,8015,3691.08C-0.4725.269%D33.236%C**39.2D1C++130148.1h12C+47.4C
LC3 Jaguar 5,1755,1053,8241.335C0.2228.148%C*20.294%C-42.9C+N/A170119.1h10.4C++37B
P2-120 AP 8,2884,5008775.131D3.5848.716%C++3.244%B+31.9C-26.8B*516141.2h8.1D-16.6C--
SOAS-20 4,3204,3072,7441.57C+0.0232.031%C**16.996%D-33.8DN/A124127.5h11.1C++34.5B
T5 AMC 3,6713,6492,3791.534B+0.0227.952%B19.293%C-33.7C+N/A136108.2h11.1B*39.5B+
C-4 4,6793,0681,8861.627C+0.0728.687%C++N/A97.7C+51.3A122331.4h1.6D-5.5C+
Hellfire Rocket Pods 3,2032,78125111.08C+9.5360.211%B*1.402%B**126.4C++19.2C++69822h13C++21.7C**
LC2 Lynx 2,4652,4371,7701.377C+0.1825.729%C+20.476%D39.6CN/A22361.6h11.8B+45.7C**
Claymore 2,2662,2643266.945C+5.3943.873%B**N/A226.4B**N/A89810h1.2C+2.7B*
P2-120 HESH 2,2992,03313814.732C13.1836.63%D--N/A66.7C++8.7C-28530.5h4.5C+12.3C
NSX Daimyo 1,9281,9261,5171.27D0.2833.3%F94.496%C++37.6D-N/A10951.2h2.3C++6.8D
MG-S1 Jackal 1,9661,9171,6441.166C0.3927.889%C22.744%C+41.3C1.1C*13746.4h10.5C++37.6C++
AMR-66 1,9421,9102,0880.915C-0.6428.342%C26.492%C+18.2DN/A71104.9h7.9C++27.8C++
MG-H1 Watchman 1,8511,7981,7081.053C0.5026.62%C+23.137%D--36.8D1.1C13148.8h14.9C-55.8C+
SMG-46 Armistice 1,7841,7761,1621.528C*0.0330.271%B10.417%D*42C+N/A16342.3h11.4B++37.5B+
FA1 Barrage 1,7911,7621,4911.182C+0.3751.181%B++14.302%C48.3C*N/A25736.5h4B+7.8B+
MSW-R 1,7661,7601,0631.656C0.1026.956%C++17.841%D*42.8C--N/A17441.1h10.1B+37.5B
T9 CARV-S 1,6821,6771,0071.665C+0.1124.681%C+21.05%D-46.3C-N/A19736.2h10.4B42.3C**
T9 CARV 1,6821,6701,0531.586C+0.0322.42%C+17.844%D*38.7CN/A21443.1h10.4B+46.4C**
TX1 Repeater 1,6501,6311,4471.127C*0.4332.095%B**14.776%D*43.3C++N/A16937.7h12.4C++38.7B+
Shuriken 1,6051,5881,3191.204C-0.3525.874%D--13.98%D--34.7DN/A19145.8h12.9C+50C--
P525 Marauder-H 1,6661,57811913.261C11.7125.416%F-1.141%B*157.8B++8.8B74310h5.6B+22.2C
TS4 Haymaker 1,5661,5609671.613C**0.0650.287%B+12.051%C-42.3C+N/A13336.9h3.7B+7.4B+
AS16 NightHawk 1,5831,5511,1351.367C0.1943.899%C+13.54%C48.2C+1B23832.2h4C*9.2C*
MG-C1 Kindred 1,6011,5351,7500.877C--0.6824.783%D-29.902%B+33.7D1.4C+10445.6h11.2C45.3C
CAS 14-E 1,6131,52510214.951C13.4036.201%C**N/A116.4B*6.7C++34213.1h19.6B++54.1B++
TSAR-42 1,4601,4578611.692C--0.1441.266%C+64.379%D-25.8D--N/A14056.4h2.4D5.7C
T1 Cycler 1,3701,3669421.45C+0.1025.83%C++18.082%D-33.5CN/A19240.8h11.6B+44.9B
TRAC-5 S 1,3561,3449481.418C*0.1428.658%B+13.765%D33.9C*N/A18439.6h10.7C**37.4B+
T1S Cycler 1,3411,3291,1821.124C0.4326.223%C+24.229%C+35.5CN/A11937.4h11.3C*43.2C*
MRC3 Mercy 1,3201,2886491.985C0.4319.76%C+22.826%C+36.8C+N/A14735h17.5C++88.6C*
PDW-16 Hailstorm 1,2901,2857161.795C**0.2428.428%C**12.14%D-52.4C*N/A24224.5h11.2B++39.2B+
Cycler TRV 1,2891,2581,1591.085C0.4725.36%C23.927%C+40.2C1B+17631.3h11.1B43.8C*
TRAC-5 1,2611,2531,0141.236C++0.3226.134%C**14.206%D--26.9C+N/A18846.5h11.1B+42.5B+
T32 Bull 1,2581,2478731.428C0.1326.132%C+20.93%D-46.5CN/A26026.8h10.9C**41.5C*
LC2 Lynx AE 1,2691,2241,1541.061C--0.4927.192%C26.144%C-34.5D1.3C++12535.5h13.2C+48.4C+
TORQ-9 1,2271,2031,1961.006C0.5524.899%C--27.099%C+31.5DN/A10738.2h13.6C+54.5C+
NS-7 PDW 1,2031,2027941.514C+0.0427.319%C+10.649%D*40.9C+N/A16129.4h12.2C**44.6C*
T16 Rhino 1,2091,2018301.447C+0.1122.37%C22.648%C45.7C+N/A24126.3h11.2B50.2C*
MG-A1 Arbalest 1,2391,1981,3400.894C--0.6623.259%D--32.721%C**31.5D1.1C9138h15.3C65.9D
MRC3 Mercy 1,2181,1986531.835C0.2819.86%C+19.783%D34.2CN/A13935h18.9C95.2C++
TRAC-5 Burst 1,1991,1839601.232C0.3225.79%D25.444%C30.3DN/A10839.1h10.9C**42.4C+
Chainblade 1,1981,18130,7330.038C**1.5238.679%B+3.81%C1C*N/A41231.4h2.5C+6.6B+
TAR 1,2061,1801,1181.055C0.5027.757%C*19.492%D40.1CN/A15029.4h11.4C**41B
HC1 Cougar 1,1921,1739781.199C0.3525.387%C22.08%C--27.2DN/A10643.2h10.5C*41.3C++
TS2 Inquisitor 1,1891,1681,2940.903C0.6526.841%D21.918%C+39.2C-N/A16529.8h10.6C+39.5C+
TAS-16 Blackjack 1,1841,1679581.218C+0.3460.956%C12.168%D36.9DN/A12531.6h2.2C*3.6C++
TRAC-Shot 1,1771,1641,1650.999C0.5524.33%D20.017%C+31.2C--N/A13837.3h10B+41C++
RAMS .50M 1,1651,1625971.946D0.3937.007%D75.301%D26.5DN/A8843.8h2.1C+5.7C
KSR-35 1,1681,1617351.58C0.0333.888%D25.668%D37DN/A16131.4h4.3C+12.8C
TRAP-M1 1,1601,1608321.394C0.1630.712%C+22.586%D37.1C--N/A14831.3h8.6C++27.9C++
MKV Suppressed 1,1611,1607591.528C+0.0328.052%C+14.828%D-51.1C++N/A20222.7h11.5C**41C**
NS Baron G5 1,1781,1601,0641.09C0.4652.173%B+17.155%C**34C-N/A12434.1h3.9B+7.5C++
T4 AMP 1,1691,1571,2120.955C0.6027.624%C18.755%C-38.8CN/A15829.8h14.7C53.3C+
M12 Kobalt-H 1,1171,0758312.952D--11.4020.407%C--21.767%B++123.6C4.8C4538.7h15C+73.3C+
P2-120 HEAT 1,5341,0641477.238C+5.6844.897%C+3.008%C+40.5B+17.9B**36326.3h6.7C+15C++
T1A Unity 1,0771,0531,2020.876C--0.6825.053%D26.971%C+35.2DN/A10729.9h12.9D51.5D
M18 Rotary 1,6899738721.116C--0.4433.449%C+1.747%C+13.6C--10C-18571.4h101.6C++303.7C*
Frag Grenade 9569431943N/A941.4543.773%DN/A449D6.2D-21172.1h3.6C8.2C
M14 Banshee 9819262913.182C-1.6328.337%D1.188%B+43.3C--2.6D23621.4h15.4B+54.2B
Tank Mine 1,4318943442.599C1.0529.793%DN/A107.7C64.7C+14278.3h2.1C7D--
T7 Mini-Chaingun 8408346441.295C+0.2615.923%D11.751%D49.1C+N/A27617h14.3C+90.1C
SABR-13 8518297471.11C0.4425.584%D26.9%C30DN/A12127.6h9.8B+38.2C++
TX2 Emperor 8087978960.89C0.6627.497%C-23.839%C++27.2DN/A10829.3h8.5C++31.1C+
C75 Viper 1,0537841634.81C3.2652.702%B**N/A61.7B*21.2A++46812.7h9.9C++18.8B+
MG-H1 Watchman AE 7557269130.795D-0.7622.792%D--27.548%C-30.6D--1.2C10923.7h14.9C--65.5D
T9A "Butcher" 6156084881.246C--0.3121.911%D*25.165%D-42.5D-N/A23114.3h10.3C*47.2C-
M20 Wyvern 8485811424.092C-2.5433.341%D--5.852%B*37.2B+17.1C**34015.6h52.9B+158.6B
SMG-46AE Armistice 5855765980.963D--0.5929.106%D21.701%D37.6D-N/A11815.3h14D48.2D
L100 Python HEAT 773575946.117C4.5659.499%B+3.478%B*50.4B+17.4B45411.4h3.9B*6.5B*
HSR-1 5625603981.407C0.1535.605%C26.429%C-33.1DN/A10416.9h5.2C+14.5C+
G20 Vulcan-H 8675501065.189C+3.6450.314%C+5.455%A++107.8A**62.2A*13525.1h88.1C++175.1C**
Auraxium Chainblade 50349420,7780.024C1.5318.429%D--6.275%C+0.7CN/A2661.8h2.2C+12.1C+
CAS30 Tank Buster 9424875810.838D0.7244.852%C--1.643%B9C+8.4C++19754.3h43.5B96.9C**
M2 Mutilator 4764712371.987C+0.4315.686%C18.896%C+32C+N/A19014.7h14.4B+91.7C*
The Slasher 4774676,0210.078B+1.4835.919%C++9.422%C+2.3C+N/A8198.8h2.1C++5.9C**
L100 Python AP 8964621612.87C--1.3260.485%B+2.814%B+29.4D27.6B*61515.7h6.9C--11.3C
M2 Mutilator 4634502371.899C+0.3515.156%C19.778%C+31C+N/A20214.5h14.5B+95.6C*
M18 Needler 7774476730.664D0.8934.354%C*2.237%B+8.7D6.5D17451.1h96.8C**281.8B
Hornet Missiles 7004391034.262C-2.7158.219%DN/A57C-33.9C7507.7h9.3C*15.9C++
Xiphos Anti-Personnel Phalanx Tower 4454351435M**433.4547.723%A+N/A1450S33.3M**40800.3h4.2B+8.7B+
Coyote Missiles 6724321383.13C--1.5854.568%CN/A49.1C+27.3C+5538.8h26.9B++49.4B+
NS Baron G5AE 4214143601.15C--0.4050.445%C+10.87%D--35.7DN/A27411.6h4.2C8.4C+
M18 Locust 7283945340.738D--0.8232.154%C2.538%A9.4D--8D--24242h127.2C+395.6C+
Orbital Strike Uplink 5493891389N/A387.45780%UN/A972.5U400U55350.4h1.8T*0.2T*
Skyguard 6633751652.273D0.7236.199%B++4%A+13.2C--10.1C+28828.4h150.7C--416.4C+
M12 Kobalt 3863653610.139D8.5920.905%C*24.384%B**104.3B+6B*4243.5h13.9B++66.3B+
TAR-AE 3633513221.09D0.4625.927%D-25.926%D36.6D-1.3C+1069.6h11.9D46D
L105 Zephyr 3633423111.032C9.4849.816%B+1.17%B++83.4B++5.1D-5044.1h4B**8B*
M77-B 3173131322.371C+0.8236.088%D74.121%C--28.2C--N/A17111.1h2.5C7C
MG-HBR1 Dragoon 2712653000.883D0.6734.778%C32.453%C+21.7D-N/A6712.2h6.1C++17.7C++
Sticky Grenade 2652621262N/A260.4543.774%D*N/A655D-7.5D43680.4h2.2C+5C+
ML-7 4932563800.674C0.8859.468%C+3.516%B+21.9C--20.3B54211.7h7.7C-12.9C
SOAS-20 AE 2522462810.875D-0.6825.695%F30.894%C42.4D--1C1595.8h11.2C43.6D*
Ripper 2532466,7840.036C1.5221%D15.041%C1C-N/A4251.3h2.1F9.8C
Rocklet Rifle 4402432840.856C+0.7060.613%B*N/A38.6B+31.3B5436.3h36.7C+60.5C*
Spear Anti-Vehicle Phalanx Turret 408234366.5C4.9551.354%C**1.709%D*48.8C+36.3B*8874.8h9C17.5C+
TRS-12 Uppercut 2392332221.05C0.5053.748%D15.022%C+33.3DN/A2297h2.3C*4.4C+
M3 Pounder HEG 2862261721.314C0.2447.934%B+2.655%C24C++6.4A2999.4h13.2B+27.6B+
M3 Pounder HEG 2722151651.303C-0.2549.598%B+2.326%D24.2C+6.4B**2788.9h14.1B+28.3B+
NSX Tengu 2192132280.934D0.6237.142%C--20.188%C--38C--1.1C*1695.6h12.5C33.8C+
Havoc 2052042280.895C--0.6653.007%C-18.627%B+40.8DN/A1365h4.9D**9.2D--
NSX Amaterasu 2021919,5310.02D1.5320.301%C14.136%C0.8C--N/A2251.8h4.7C22.9C+
Tomcat A2AM Pods 318185325.781C4.2385.786%B**N/A40.2D28.9D7384.6h9.3C-10.8C+
Mammoth Cannon 2171551155N/A153.4549.297%D-3.226%C*36.9C14.8C++2204.2h3.4C+6.9C
T2 Striker 3091503040.493D1.0650.784%C+N/A11.8C12.5C+35112.7h54.9D*108.1D--
M20 Basilisk 253147236.391D4.8456.292%B+6.122%B++50.7C+36.6A+5282.9h113.8C202.2C++
MANA Anti-Personnel Turret 148135871.552N/A0.0017.712%UN/A1350U130U4901800.1h34.4T*194.2T*
NS-03 Thumper 1311292190.589C--0.9631.48%D1.55%C+29.3DN/A1444.4h6.8C++21.5C+
C150 Dalton 201119196.263D4.7129.404%D--N/A39.7C27.3C6963h3.6C+12.1D
Aspis Anti-Aircraft Phalanx Turret 220117215.571C++4.0231.668%C**N/A19.8B*17.5B+5275.9h114.7B**362.2B++
M12 Kobalt 114109912.111C10.5623.16%B*19.266%C+155.7A+7.1B**5460.7h15.6C++67.4B+
Pelter Rocket Pod 158107911.889C--10.3449.923%C++N/A76.4C**36.4A+4861.4h30.1D**60.3D
TMG-50 106104751.387C0.1722.824%C28.846%C++38.5C--N/A5002.7h8.9B38.9C**
Fatestealer 1031031001.03U0.5236.656%C+20.388%C+38.1BN/A862.7h2.3C6.3C++
Anti-Vehicle Grenade 13699199N/A97.4547.547%DN/A247.5D92.5C+21470.4h7.3D--15.4D-
G30 Vulcan 14996412.341C0.7923.85%D--4.167%B+28.2C++15.6C+14443.4h63.3B+265.3C*
NS-AM7 Archer 151912780.327C-1.2356.292%C13.187%D3.8D2.5C+7223.7h22.1C--39.3D
M40 Fury 11189146.357C4.8042.991%B+2.247%B*63.6C**15.7B**7121.4h19D--44.2C
ASP-30 Grounder 163881140.772C0.7864.198%C+1.136%D--16.9C14.4C+4425.2h8.3C12.9C+
Spear Anti-Vehicle Phalanx Tower 17787614.5D12.9554.153%C+12.644%M**48.3C50B4631.8h7.6C**14.1B+
NS-66 Punisher 90871000.87D0.6826.096%C--34.483%B+29D1C*1693h11.4C+43.8C+
M20 Basilisk 12581233.522C1.9743.495%C*8.642%B**12.7D-6.9C-2466.4h111.8D257.1C
SR-7 8181332.455C--0.9033.002%F67.901%D**22.5D--N/A1303.6h2C++6.2D
M60-A Bulldog 7775710.714C9.1645.221%C-2.667%C**68.2B++1.8D-5041.1h4.2B**9.3B+
M40 Fury-H 8774612.333C10.7831.57%D**N/A92.5C+16.3C3200.8h7.3B+23.2C
Hoplon Anti-Aircraft Phalanx Tower 14469169B++67.4531.447%C++N/A345A375A*40360.2h11.6B+36.9B+
NS-44 Commissioner 7169730.945C0.6132.223%D-24.638%C+23DN/A3313h4.8D*14.8D-
L-24R Spur 111661530.431D--1.1228.99%D**3.03%A++2.8D**1.9C4323.4h109.5F--377.9F--
Hunter QCX 101641930.332D1.2254.269%B+4.688%D*12.5C-7.3B+1755.1h17.6D32.4C
NS-AM7 AE/TR Archer 80581420.408D1.1554.968%D18.966%C+4.9D1.9C--3011.8h16.5D30D*
MANA Anti-Vehicle Turret 10958361.611C0.0650.43%D3.448%C+27.6D24.3C-9352.1h11.1C+22.1C
NS-357 IA 56551250.44D1.1139.908%D*36.364%C+26.2D-N/A912.1h4.7F--11.9F--
P525 Marauder 5452413C11.4521.392%C1.923%C++57.8D2.2D3140.9h4.8B*22.7B+

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit527663,94345.8h
Nanite Revive Grenade01,0220.3h
Blast Wall01060.6h
Anti-Vehicle MANA Turret103960.9h
Spawn Beacon1615,6536.8h
Medical Applicator30079,6917.7h
Hoplon Anti-Aircraft Phalanx Tower02240.9h
Xiphos Anti-Personnel Tower02180.8h
Rampart Wall32581.5h
HIVE0960.5h
Sunderer Garage1760.6h
Bunker2770.7h
Welding Device814,5772.1h
Spear Anti-Vehicle Tower01620.6h
WLT-Mandible Mining Laser2726,54978.7h
Cortium Silo22470.6h
Skywall Shield Emitter22380.7h
Turret AI Module24181.4h
Structure Shield Module12130.7h
Repair Module15381.6h
AE Medical Applicator55197,3807.9h
AE Nano-Armor Kit711690,06646.7h
Spitfire Auto-Turret1459,5718.8h
Restoration Kit3720.1h
Motion Spotter294,2663.2h
RD-GG Recon Device102,1042.7h
Recon Detection Device876,4409.9h
Shield Recharging Field143650.2h
Smoke Grenade08700.2h
Medical Kit1432,3283.5h
Ammunition Package1706,4725.6h
Anti-Infantry MANA Turret335011.6h
The Flail3670.3h
Flail Targeting Dart328164.1h
Lumifiber Rampart Wall52281.6h
WLT-Howler Mining Laser45,5241.3h
Infantry Tower3720.6h
Glaive IPC0890.3h
Elysium Spawn Tube01240.5h
Spear Anti-Vehicle Turret31010.7h
Pillbox2620.4h
Nano-Repair Grenade04210.1h
IPC Targeting Dart75431.8h
Orbital Strike Target Designator241491.4h
Light Air Terminal0610.4h
Hardlight Barrier51340.3h

Check the help document for the dictionary if you want to learn more about words used here.


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