Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 14 (18,340)players online:
Nefinub (54)  PierreKira (9)  TackDriver2 (4)  VTGone (4)  MoarBassPLZ (3)  gronzo92 (3) 77
stats.dasanfall.com
Field Marshal Specialist TheLunaticCOtr[MDEN] TheLunaticCOtr
TR BR 184

KDR: 1.59

Score: 88.3m

Last Seen: Dec 5th, 2018 7:09 AM
- OFFLINE - 167.8 hour(s)

Prestige 1, Battle Rank 100 (184 total) - Terran Republic on Briggs - Outfit Leader of Mercenarius de Noctis[MDEN] Mercenarius de Noctis
TR outfit on Briggs

Members: 9
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERLIGHT ASSAULTENGINEER
PRIMARY WEAPONS LC3 Jaguar SOAS-20 P2-120 AP T5 AMC C-4 Hellfire Rocket Pods T1B Cycler LC2 Lynx
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TheLunaticCOtr



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $674,289 MLG Score: 539
Fun Score: N/A
Cheeseburgers Flipped: 474TIME WITH MEDKIT: 0.1%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.145%20.022%5434397956,8291.443640.15

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.743%1.196B**-0.09C+-0.654DHEAD ++ (~6.45)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
40.80.456B+11.10.225C++29.7

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
37.762%1.623%275510175,176248518832.08206275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.291%0.033C+0.01C+0.084

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
96.20.401B36.30.312C*59.9

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.029%2.71%402710158,856316554412.7981163%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.048%0.017C+0.043C+0.68

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.40.188C++12.9-0.027C+18.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.866%6.685%1431010123,66531348181.16906447%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.426%-0.117C+0.601B+0.672

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
64.40.453B+22.50.426B42

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
33.43%54.148%143410183,544301071.17702

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.238%-0.243C-0.857D--0.283

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
13-0.319C4.3-0.369C-8.6

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.604%12.591%143610165,7743067771.88262

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.921%0.685B+-0.379C--0.658

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.10.459B+3.50.27C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mercenarius de Noctis[MDEN] Mercenarius de Noctis
TR outfit on Briggs

Members: 9
88.3m418.7%456 (27.4k)388 (23.3k)1.59373117,97174,0221.73185184 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Briggs-TR1022435123.409%13.947%32603:0446

12% Combat Medic36% Engineer10% Heavy Assault19% Infiltrator21% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 24th, 2013 9:05 PMJun 12th, 2017 3:26 AMDec 11th, 2018 6:29 AM (18h) (PST)Dec 5th, 2018 5:06 AM (7d) (PST)Dec 5th, 2018 3:09 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
5781634150.5190.3260.0722.4490.066539

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
34,6959,75424,94131204147423,288

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3789.7h/157.9d 10,224 16,453 36,377 556.8k 3,597 11,657 15,025 131.5m

Heavy AssaultCLASS DETAILS: Heavy Assault
MG-H1 Watchman
B*
Kills:1,798
Deaths:1,708
KDR:1.053
Accuracy:26.620% B*
HSR:23.137% C
MSW-R
B**
Kills:1,746
Deaths:1,050
KDR:1.663
Accuracy:26.893% B**
HSR:17.755% D-
T9 CARV-S
B+
Kills:1,677
Deaths:1,007
KDR:1.665
Accuracy:24.681% B+
HSR:21.050% C-
T9 CARV
B++
Kills:1,670
Deaths:1,053
KDR:1.586
Accuracy:22.437% B++
HSR:17.844% D
T32 Bull
B+
Kills:1,247
Deaths:873
KDR:1.428
Accuracy:26.132% B+
HSR:20.930% C
T16 Rhino
B
Kills:1,201
Deaths:829
KDR:1.449
Accuracy:22.393% B
HSR:22.648% C++
T7 Mini-Chaingun
C+
Kills:834
Deaths:644
KDR:1.295
Accuracy:15.923% C+
HSR:11.751% C
T9A "Butcher"
C
Kills:572
Deaths:436
KDR:1.312
Accuracy:22.009% C-
HSR:24.301% C
TMG-50
B*
Kills:104
Deaths:75
KDR:1.387
Accuracy:22.824% B
HSR:28.846% B*
Kills:10,849
Deaths (as Heavy Assault):7,675
Deaths (to Heavy Assaults):20,606
KDR:1.41355
Kill Difference:3,174
Playtime:395.492 hours
Usage:10%
Score:9.227m
Score/min:389
Accuracy (listed only):23.324%
HSR (listed only):20.918%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B**
Kills:4,809
Deaths:3,548
KDR:1.355
Accuracy:28.052% B**
HSR:19.775% C+
T5 AMC
B**
Kills:3,649
Deaths:2,379
KDR:1.534
Accuracy:27.952% B**
HSR:19.293% C+
LC2 Lynx
B+
Kills:2,417
Deaths:1,753
KDR:1.379
Accuracy:25.732% B+
HSR:20.563% C+
MG-S1 Jackal
B+
Kills:1,916
Deaths:1,641
KDR:1.168
Accuracy:27.889% B
HSR:22.756% B+
SMG-46 Armistice
B*
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B*
HSR:10.417% D--
Shuriken
C-
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% C-
HSR:13.980% D
TS4 Haymaker
B*
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B*
HSR:12.051% C
FA1 Barrage
A
Kills:1,471
Deaths:1,197
KDR:1.229
Accuracy:51.172% A
HSR:13.256% C-
AS16 NightHawk
B+
Kills:1,379
Deaths:1,031
KDR:1.338
Accuracy:43.459% B+
HSR:12.835% C
TRAC-5 S
A
Kills:1,344
Deaths:948
KDR:1.418
Accuracy:28.658% A
HSR:13.765% C-
PDW-16 Hailstorm
B*
Kills:1,277
Deaths:708
KDR:1.804
Accuracy:28.391% B*
HSR:12.138% D
TRAC-5
B**
Kills:1,249
Deaths:1,010
KDR:1.237
Accuracy:26.111% B**
HSR:14.251% D-
NS-7 PDW
B+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% B+
HSR:10.649% D*
TRAC-5 Burst
B
Kills:1,183
Deaths:960
KDR:1.232
Accuracy:25.790% C++
HSR:25.444% B
HC1 Cougar
C**
Kills:1,173
Deaths:978
KDR:1.199
Accuracy:25.387% C**
HSR:22.080% C+
TAS-16 Blackjack
C++
Kills:1,167
Deaths:957
KDR:1.219
Accuracy:61.059% C++
HSR:12.168% D
TRAC-Shot
B
Kills:1,164
Deaths:1,165
KDR:0.999
Accuracy:24.330% C+
HSR:20.017% B
NS Baron G5
B*
Kills:1,160
Deaths:1,053
KDR:1.102
Accuracy:52.162% B*
HSR:17.155% B+
MKV Suppressed
B+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% B+
HSR:14.828% D
LC2 Lynx AE
C*
Kills:716
Deaths:666
KDR:1.075
Accuracy:27.492% C*
HSR:25.279% C+
NS Baron G5AE
B+
Kills:413
Deaths:358
KDR:1.154
Accuracy:50.403% B+
HSR:10.896% D-
SMG-46AE Armistice
C++
Kills:412
Deaths:376
KDR:1.096
Accuracy:29.978% C++
HSR:19.660% C
TRS-12 Uppercut
C
Kills:124
Deaths:98
KDR:1.265
Accuracy:54.562% C
HSR:9.677% D--
NSX Tengu
C++
Kills:77
Deaths:96
KDR:0.802
Accuracy:36.727% C++
HSR:18.182% C-
Havoc
B**
Kills:73
Deaths:85
KDR:0.859
Accuracy:54.669% C*
HSR:17.808% B**
Kills:34,459
Deaths (as Light Assault):26,008
Deaths (to Light Assaults):13,332
KDR:1.32494
Kill Difference:8,451
Playtime:787.657 hours
Usage:21%
Score:19.478m
Score/min:412
Accuracy (listed only):35.671%
HSR (listed only):16.357%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B**
Kills:4,809
Deaths:3,548
KDR:1.355
Accuracy:28.052% B**
HSR:19.775% C+
T5 AMC
B**
Kills:3,649
Deaths:2,379
KDR:1.534
Accuracy:27.952% B**
HSR:19.293% C+
LC2 Lynx
B+
Kills:2,417
Deaths:1,753
KDR:1.379
Accuracy:25.732% B+
HSR:20.563% C+
AMR-66
C**
Kills:1,867
Deaths:2,031
KDR:0.919
Accuracy:28.373% C**
HSR:26.031% C*
TS4 Haymaker
B*
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B*
HSR:12.051% C
FA1 Barrage
A
Kills:1,471
Deaths:1,197
KDR:1.229
Accuracy:51.172% A
HSR:13.256% C-
AS16 NightHawk
B+
Kills:1,379
Deaths:1,031
KDR:1.338
Accuracy:43.459% B+
HSR:12.835% C
TRAC-5 S
A
Kills:1,344
Deaths:948
KDR:1.418
Accuracy:28.658% A
HSR:13.765% C-
TRAC-5
B**
Kills:1,249
Deaths:1,010
KDR:1.237
Accuracy:26.111% B**
HSR:14.251% D-
TRAC-5 Burst
B
Kills:1,183
Deaths:960
KDR:1.232
Accuracy:25.790% C++
HSR:25.444% B
HC1 Cougar
C**
Kills:1,173
Deaths:978
KDR:1.199
Accuracy:25.387% C**
HSR:22.080% C+
TAS-16 Blackjack
C++
Kills:1,167
Deaths:957
KDR:1.219
Accuracy:61.059% C++
HSR:12.168% D
TRAC-Shot
B
Kills:1,164
Deaths:1,165
KDR:0.999
Accuracy:24.330% C+
HSR:20.017% B
NS Baron G5
B*
Kills:1,160
Deaths:1,053
KDR:1.102
Accuracy:52.162% B*
HSR:17.155% B+
LC2 Lynx AE
C*
Kills:716
Deaths:666
KDR:1.075
Accuracy:27.492% C*
HSR:25.279% C+
NS Baron G5AE
B+
Kills:413
Deaths:358
KDR:1.154
Accuracy:50.403% B+
HSR:10.896% D-
MG-HBR1 Dragoon
B*
Kills:127
Deaths:139
KDR:0.914
Accuracy:37.881% B*
HSR:18.110% D*
TRS-12 Uppercut
C
Kills:124
Deaths:98
KDR:1.265
Accuracy:54.562% C
HSR:9.677% D--
Havoc
B**
Kills:73
Deaths:85
KDR:0.859
Accuracy:54.669% C*
HSR:17.808% B**
Kills:27,045
Deaths (as Engineer):21,323
Deaths (to Engineers):15,661
KDR:1.26835
Kill Difference:5,722
Playtime:1,373.713 hours
Usage:36%
Score:33.430m
Score/min:406
Accuracy (listed only):38.081%
HSR (listed only):17.392%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SOAS-20
B*
Kills:4,307
Deaths:2,744
KDR:1.570
Accuracy:32.031% B*
HSR:16.996% D
MG-S1 Jackal
B+
Kills:1,916
Deaths:1,641
KDR:1.168
Accuracy:27.889% B
HSR:22.756% B+
SMG-46 Armistice
B*
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B*
HSR:10.417% D--
TX1 Repeater
A
Kills:1,631
Deaths:1,447
KDR:1.127
Accuracy:32.096% A
HSR:14.776% D--
Shuriken
C-
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% C-
HSR:13.980% D
TSAR-42
B+
Kills:1,457
Deaths:860
KDR:1.694
Accuracy:41.301% B+
HSR:64.379% C
PDW-16 Hailstorm
B*
Kills:1,277
Deaths:708
KDR:1.804
Accuracy:28.391% B*
HSR:12.138% D
NS-7 PDW
B+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% B+
HSR:10.649% D*
MKV Suppressed
B+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% B+
HSR:14.828% D
TRAP-M1
C*
Kills:1,160
Deaths:832
KDR:1.394
Accuracy:30.712% C*
HSR:22.586% C
KSR-35
C+
Kills:1,159
Deaths:729
KDR:1.590
Accuracy:33.928% C+
HSR:25.539% C-
T4 AMP
C++
Kills:1,157
Deaths:1,212
KDR:0.955
Accuracy:27.658% C++
HSR:18.755% C+
RAMS .50M
C+
Kills:694
Deaths:268
KDR:2.590
Accuracy:38.410% C+
HSR:78.674% C+
TX2 Emperor
C++
Kills:612
Deaths:636
KDR:0.962
Accuracy:27.304% C+
HSR:20.752% C++
TS2 Inquisitor
C
Kills:601
Deaths:716
KDR:0.839
Accuracy:24.363% D
HSR:17.138% C
SMG-46AE Armistice
C++
Kills:412
Deaths:376
KDR:1.096
Accuracy:29.978% C++
HSR:19.660% C
HSR-1
C++
Kills:379
Deaths:276
KDR:1.373
Accuracy:34.925% C++
HSR:25.594% C
M77-B
C+
Kills:233
Deaths:76
KDR:3.066
Accuracy:36.294% C+
HSR:74.249% C+
NS-AM7 Archer
C
Kills:85
Deaths:256
KDR:0.332
Accuracy:56.283% C
HSR:12.941% C--
SOAS-20 AE
C**
Kills:83
Deaths:99
KDR:0.838
Accuracy:28.727% D
HSR:30.121% C**
NSX Tengu
C++
Kills:77
Deaths:96
KDR:0.802
Accuracy:36.727% C++
HSR:18.182% C-
NS-44 Commissioner
C+
Kills:64
Deaths:69
KDR:0.928
Accuracy:31.621% C--
HSR:21.875% C+
Kills:23,030
Deaths (as Infiltrator):17,075
Deaths (to Infiltrators):9,906
KDR:1.34876
Kill Difference:5,955
Playtime:731.431 hours
Usage:19%
Score:13.870m
Score/min:316
Accuracy (listed only):32.280%
HSR (listed only):25.772%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1B Cycler
B+
Kills:2,481
Deaths:2,175
KDR:1.141
Accuracy:27.234% B
HSR:30.189% B+
MG-S1 Jackal
B+
Kills:1,916
Deaths:1,641
KDR:1.168
Accuracy:27.889% B
HSR:22.756% B+
SMG-46 Armistice
B*
Kills:1,776
Deaths:1,162
KDR:1.528
Accuracy:30.271% B*
HSR:10.417% D--
Shuriken
C-
Kills:1,588
Deaths:1,319
KDR:1.204
Accuracy:25.874% C-
HSR:13.980% D
TS4 Haymaker
B*
Kills:1,560
Deaths:967
KDR:1.613
Accuracy:50.287% B*
HSR:12.051% C
FA1 Barrage
A
Kills:1,471
Deaths:1,197
KDR:1.229
Accuracy:51.172% A
HSR:13.256% C-
AS16 NightHawk
B+
Kills:1,379
Deaths:1,031
KDR:1.338
Accuracy:43.459% B+
HSR:12.835% C
T1 Cycler
B*
Kills:1,366
Deaths:942
KDR:1.450
Accuracy:25.830% B*
HSR:18.082% C--
T1S Cycler
B+
Kills:1,324
Deaths:1,177
KDR:1.125
Accuracy:26.266% B+
HSR:24.245% B+
PDW-16 Hailstorm
B*
Kills:1,277
Deaths:708
KDR:1.804
Accuracy:28.391% B*
HSR:12.138% D
TORQ-9
B+
Kills:1,203
Deaths:1,196
KDR:1.006
Accuracy:24.899% C++
HSR:27.099% B+
NS-7 PDW
B+
Kills:1,202
Deaths:794
KDR:1.514
Accuracy:27.319% B+
HSR:10.649% D*
Cycler TRV
B++
Kills:1,187
Deaths:1,064
KDR:1.116
Accuracy:25.521% B+
HSR:23.842% B++
TAR
B**
Kills:1,180
Deaths:1,118
KDR:1.055
Accuracy:27.757% B**
HSR:19.492% C+
TAS-16 Blackjack
C++
Kills:1,167
Deaths:957
KDR:1.219
Accuracy:61.059% C++
HSR:12.168% D
NS Baron G5
B*
Kills:1,160
Deaths:1,053
KDR:1.102
Accuracy:52.162% B*
HSR:17.155% B+
MKV Suppressed
B+
Kills:1,160
Deaths:759
KDR:1.528
Accuracy:28.052% B+
HSR:14.828% D
T1A Unity
C++
Kills:736
Deaths:807
KDR:0.912
Accuracy:25.703% C++
HSR:24.457% C+
SABR-13
C+
Kills:600
Deaths:561
KDR:1.070
Accuracy:25.842% C+
HSR:25.667% C+
NS Baron G5AE
B+
Kills:413
Deaths:358
KDR:1.154
Accuracy:50.403% B+
HSR:10.896% D-
SMG-46AE Armistice
C++
Kills:412
Deaths:376
KDR:1.096
Accuracy:29.978% C++
HSR:19.660% C
TAR-AE
C+
Kills:298
Deaths:260
KDR:1.146
Accuracy:26.993% C+
HSR:25.168% C+
TRS-12 Uppercut
C
Kills:124
Deaths:98
KDR:1.265
Accuracy:54.562% C
HSR:9.677% D--
NSX Tengu
C++
Kills:77
Deaths:96
KDR:0.802
Accuracy:36.727% C++
HSR:18.182% C-
Havoc
B**
Kills:73
Deaths:85
KDR:0.859
Accuracy:54.669% C*
HSR:17.808% B**
Kills:27,130
Deaths (as Combat Medic):21,901
Deaths (to Combat Medics):8,160
KDR:1.23876
Kill Difference:5,229
Playtime:443.205 hours
Usage:12%
Score:10.283m
Score/min:387
Accuracy (listed only):35.533%
HSR (listed only):17.868%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
MRC3 Mercy
B*
Kills:1,008
Deaths:497
KDR:2.028
Accuracy:20.076% B*
HSR:20.238% C+
MRC3 Mercy
B*
Kills:949
Deaths:501
KDR:1.894
Accuracy:20.220% B*
HSR:17.492% D
M2 Mutilator
C*
Kills:471
Deaths:237
KDR:1.987
Accuracy:15.686% C*
HSR:18.896% C++
M2 Mutilator
C**
Kills:450
Deaths:237
KDR:1.899
Accuracy:15.156% C++
HSR:19.778% C**
M3 Pounder HEG
B**
Kills:224
Deaths:170
KDR:1.318
Accuracy:47.753% B**
HSR:2.679% C
M3 Pounder HEG
B**
Kills:213
Deaths:163
KDR:1.307
Accuracy:49.437% B**
HSR:2.347% D
Kills:3,315
Deaths (as MAX Suit):902.500
Deaths (to MAX Suits):3,958
KDR:3.67313
Kill Difference:2,412.500
Playtime:59.323 hours
Usage:2%
Score:1.967m
Score/min:553
Accuracy (listed only):28.055%
HSR (listed only):13.572%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A+
Kills:2,776
V. Kills:420 N/A
Deaths:250
KDR:11.104
Accuracy:60.285% A+
KPH:126.500 B*
VKPH:19.100 B+
M14 Banshee
C+
Kills:897
V. Kills:55 N/A
Deaths:285
KDR:3.147
Accuracy:28.562% C+
KPH:43.800 C+
VKPH:2.700 C
M18 Rotary
C+
Kills:583
V. Kills:504 115%
Deaths:681
KDR:0.856
Accuracy:33.920% B+
KPH:9.900 C
VKPH:8.600 C+
Hornet Missiles
C+
Kills:437
V. Kills:260 167%
Deaths:102
KDR:4.284
Accuracy:58.265% C
KPH:56.800 C+
VKPH:33.800 C+
M18 Needler
B+
Kills:433
V. Kills:322 134%
Deaths:673
KDR:0.643
Accuracy:34.514% B+
KPH:8.600 C
VKPH:6.400 C-
M18 Locust
D
Kills:335
V. Kills:306 109%
Deaths:519
KDR:0.645
Accuracy:32.744% C++
KPH:8.300 D
VKPH:7.600 D
Coyote Missiles
C+
Kills:303
V. Kills:173 174%
Deaths:108
KDR:2.806
Accuracy:53.562% C++
KPH:41.300 C+
VKPH:23.600 C+
Tomcat A2AM Pods
D
Kills:91
V. Kills:88 102%
Deaths:21
KDR:4.333
Accuracy:83.745% B+
KPH:23.300 D-
VKPH:22.500 D
Kills:5,855 (2,248 + 0)
Deaths:2,639
KDR:2.219
VKDR:0.806
Vehicle Kills:2,128
Kill Difference:3,216
Playtime:210.471 hours
Usage:6%
Score:3.603m
Score/min:285
Piloting Accuracy:32.744%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

CAS30 Tank Buster
C*
Kills:487
V. Kills:455 107%
Deaths:578
KDR:0.843
Accuracy:44.979% C+
KPH:9.100 C++
VKPH:8.500 C*
L105 Zephyr
A+
Kills:333
V. Kills:15 N/A
Deaths:31
KDR:10.742
Accuracy:51.093% B**
KPH:88.600 A+
VKPH:4 D-
L-24R Spur
C
Kills:58
V. Kills:45 126%
Deaths:150
KDR:0.387
Accuracy:28.957% D--
KPH:2.500 D
VKPH:2 C
Kills:878 (545 + 333)
Deaths:759
KDR:1.157
VKDR:0.679
Vehicle Kills:515
Kill Difference:119
Playtime:80.295 hours
Usage:2%
Score:0.819m
Score/min:170
Piloting Accuracy:28.957%
Gunner Accuracy:51.093%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A
Kills:575
V. Kills:198 289%
Deaths:94
KDR:6.117
Accuracy:59.499% B*
KPH:50.500 A
VKPH:17.400 A
C75 Viper
A*
Kills:569
V. Kills:145 390%
Deaths:115
KDR:4.948
Accuracy:48.677% B**
KPH:66.700 A*
VKPH:17 A*
L100 Python AP
A++
Kills:462
V. Kills:434 106%
Deaths:161
KDR:2.870
Accuracy:60.485% B+
KPH:29.400 C++
VKPH:27.600 A++
Skyguard
C*
Kills:357
V. Kills:281 127%
Deaths:164
KDR:2.177
Accuracy:36.016% B**
KPH:12.800 C+
VKPH:10 C*
Kills:1,963 (1,963 + 0)
Deaths:534
KDR:3.676
VKDR:1.981
Vehicle Kills:1,058
Kill Difference:1,429
Playtime:63.572 hours
Usage:2%
Score:1.614m
Score/min:423
Driving Accuracy:36.016%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A++
Kills:4,300
V. Kills:3,702 116%
Deaths:863
KDR:4.983
Accuracy:48.890% B+
KPH:31.500 C*
VKPH:27.100 A++
P2-120 HESH
B*
Kills:1,529
V. Kills:211 N/A
Deaths:131
KDR:11.672
Accuracy:34.963% D
KPH:66.300 B*
VKPH:9.200 C++
P2-120 HEAT
A*
Kills:1,064
V. Kills:470 226%
Deaths:147
KDR:7.238
Accuracy:44.897% B
KPH:40.400 A
VKPH:17.800 A*
G30 Vulcan
B++
Kills:95
V. Kills:53 176%
Deaths:41
KDR:2.317
Accuracy:23.760% D
KPH:27.600 B++
VKPH:15.400 B
P525 Marauder
C++
Kills:52
V. Kills:2 N/A
Deaths:4
KDR:13
Accuracy:21.392% C++
KPH:56.100 C
VKPH:2.200 D
Kills:7,040 (6,893 + 147)
Deaths:1,186
KDR:5.936
VKDR:3.742
Vehicle Kills:4,438
Kill Difference:5,854
Playtime:190.366 hours
Usage:5%
Score:5.605m
Score/min:491
Driving Accuracy:44.897%
Gunner Accuracy:21.392%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A
Kills:1,567
V. Kills:88 N/A
Deaths:119
KDR:13.168
Accuracy:25.294% D*
KPH:157.600 A
VKPH:8.900 B++
M12 Kobalt-H
C**
Kills:649
V. Kills:32 N/A
Deaths:64
KDR:10.141
Accuracy:22.126% C*
KPH:116.900 C+
VKPH:5.800 C**
G20 Vulcan-H
M**
Kills:421
V. Kills:272 154%
Deaths:89
KDR:4.730
Accuracy:51.057% B+
KPH:106.300 M*
VKPH:68.600 M**
M40 Fury-H
C*
Kills:74
V. Kills:13 N/A
Deaths:6
KDR:12.333
Accuracy:31.570% D*
KPH:93.400 C*
VKPH:16.400 C+
Kills:2,711 (0 + 2,711)
Deaths:278
KDR:9.752
VKDR:1.457
Vehicle Kills:405
Kill Difference:2,433
Playtime:20.250 hours
Usage:1%
Score:0.980m
Score/min:807
Driving Accuracy:N/A%
Gunner Accuracy:31.570%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A+
Kills:282
V. Kills:20 N/A
Deaths:35
KDR:8.057
Accuracy:21.256% B*
KPH:108.800 A+
VKPH:7.700 A+
M12 Kobalt
A*
Kills:99
V. Kills:4 N/A
Deaths:9
KDR:11
Accuracy:23.521% A
KPH:150.100 A*
VKPH:6.100 B*
M40 Fury
A
Kills:89
V. Kills:22 387%
Deaths:14
KDR:6.357
Accuracy:43.006% B**
KPH:61.800 B++
VKPH:15.300 A
M20 Basilisk
C
Kills:78
V. Kills:43 177%
Deaths:23
KDR:3.391
Accuracy:43.456% B+
KPH:12.600 D
VKPH:7 C
Kills:548 (0 + 548)
Deaths:81
KDR:6.765
VKDR:1.099
Vehicle Kills:89
Kill Difference:467
Playtime:10.863 hours
Usage:0%
Score:0.242m
Score/min:372
Driving Accuracy:N/A%
Gunner Accuracy:43.456%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
B**
Kills:1,031
V. Kills:63 N/A
Deaths:71
KDR:14.521
Accuracy:35.410% C*
KPH:107.900 B**
VKPH:6.600 C+
M20 Wyvern
B*
Kills:575
V. Kills:263 218%
Deaths:141
KDR:4.078
Accuracy:33.297% D
KPH:37.300 B*
VKPH:17 C**
Kills:1,606 (0 + 1,606)
Deaths:212
KDR:7.575
VKDR:1.538
Vehicle Kills:326
Kill Difference:1,394
Playtime:24.984 hours
Usage:1%
Score:0.494m
Score/min:330
Piloting Accuracy:N/A%
Gunner Accuracy:33.297%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
LC3 Jaguar 4,8634,8093,5481.355C++0.2428.052%B**19.775%C+43.1B++N/A172111.5h10.3B++36.8B*
SOAS-20 4,3204,3072,7441.57C++0.0232.031%B*16.996%D33.8C+N/A124127.5h11.1B34.5B++
P2-120 AP 8,0024,3008634.983C+3.3948.89%B+3.372%C+31.5C*27.1A++523136.6h8.2C16.8C++
T5 AMC 3,6713,6492,3791.534B+0.0627.952%B**19.293%C+33.7B++N/A135108.2h11.1B**39.5B*
C-4 4,3302,8211,7381.623C*0.0328.589%B+N/A95.6B+51.2A+123429.5h1.6C+5.6C**
Hellfire Rocket Pods 3,1962,77625011.104B+9.5160.285%A+1.405%B+126.8B*19.2B+69421.9h13B**21.6B*
T1B Cycler 2,5322,4812,1751.141C0.4527.234%B30.189%B+36CN/A12668.9h11.9B43.7B+
LC2 Lynx 2,4422,4171,7531.379C**0.2125.732%B+20.563%C+39.5B++N/A22261.2h11.8B*45.7B++
MG-S1 Jackal 1,9651,9161,6411.168C++0.4327.889%B22.756%B+41.7B+1.1A13246h10.5C**37.6B+
AMR-66 1,8961,8672,0310.919C+0.6728.373%C**26.031%C*18.1C+N/A70103h7.9B+27.8B+
MG-H1 Watchman 1,8511,7981,7081.053C+0.5426.62%B*23.137%C36.8C+1.1B++12748.8h14.9C*55.8B+
SMG-46 Armistice 1,7841,7761,1621.528B+0.0730.271%B*10.417%D--42B++N/A16142.3h11.4B*37.5B++
MSW-R 1,7521,7461,0501.663C+0.0726.893%B**17.755%D-42.9C**N/A16540.7h10.1B*37.4B++
Claymore 1,6911,6902476.842C++5.2548.301%A++N/A222.4A+N/A9527.6h1.2C++2.5B**
T9 CARV-S 1,6821,6771,0071.665C++0.0724.681%B+21.05%C-46.3C*N/A19636.2h10.4B++42.3B+
T9 CARV 1,6821,6701,0531.586B0.0122.437%B++17.844%D38.8B++N/A20243h10.4B**46.3B++
TX1 Repeater 1,6501,6311,4471.127B+0.4732.096%A14.776%D--43.3B*N/A16537.7h12.4B+38.7B
Shuriken 1,6051,5881,3191.204C+0.3925.874%C-13.98%D34.7CN/A19045.8h12.9C++50C+
P525 Marauder-H 1,6551,56711913.168C+11.5725.294%D*1.085%C*158.3A8.9B++7439.9h5.6B+22.2C+
TS4 Haymaker 1,5661,5609671.613B+0.0250.287%B*12.051%C42.3B+N/A13236.9h3.7B++7.4B*
P2-120 HESH 1,7401,52913111.672C+10.0834.963%DN/A66.5B*9.2C++31223h4.5B+12.9C++
FA1 Barrage 1,4941,4711,1971.229C**0.3651.172%A13.256%C-44.2B**N/A24533.3h4B++7.7B*
TSAR-42 1,4601,4578601.694C0.1041.301%B+64.379%C25.8C-N/A13856.4h2.4C+5.7B
AS16 NightHawk 1,4061,3791,0311.338C*0.2643.459%B+12.835%C44.8B+N/A23230.8h4.1B+9.4B+
T1 Cycler 1,3701,3669421.45B+0.1425.83%B*18.082%C--33.5B++N/A18040.8h11.6B**44.9B*
TRAC-5 S 1,3561,3449481.418B++0.1828.658%A13.765%C-33.9B**N/A18439.6h10.7B+37.4B++
T1S Cycler 1,3361,3241,1771.125C+0.4726.266%B+24.245%B+35.8B+N/A11937h11.3B+43.1B++
PDW-16 Hailstorm 1,2821,2777081.804B*0.2128.391%B*12.138%D52.6AN/A24124.3h11.2B*39.3B++
TRAC-5 1,2561,2491,0101.237B++0.3626.111%B**14.251%D-27B++N/A18046.3h11.1B**42.5B*
T32 Bull 1,2581,2478731.428C++0.1726.132%B+20.93%C46.5BN/A25626.8h10.9B++41.5B+
TORQ-9 1,2271,2031,1961.006C+0.5924.899%C++27.099%B+31.5C+N/A10438.2h13.6B+54.5B+
NS-7 PDW 1,2031,2027941.514B++0.0827.319%B+10.649%D*40.9B++N/A15829.4h12.2B++44.6B+
T16 Rhino 1,2091,2018291.449C**0.1422.393%B22.648%C++45.7B++N/A24026.3h11.2B*50.1B+
Cycler TRV 1,2111,1871,0641.116C+0.4825.521%B+23.842%B++40.7B+N/A18029.2h10.9B*42.9B++
TRAC-5 Burst 1,1991,1839601.232C+0.3625.79%C++25.444%B30.3CN/A10839.1h10.9B+42.4B+
TAR 1,2061,1801,1181.055C+0.5427.757%B**19.492%C+40.1B+N/A14429.4h11.4B++41B*
Chainblade 1,1931,17630,4850.039B+1.5538.736%B*3.827%C-1B+N/A41221.8h2.6C*6.6C+
HC1 Cougar 1,1921,1739781.199C++0.3925.387%C**22.08%C+27.2C+N/A10443.2h10.5B+41.3B+
TAS-16 Blackjack 1,1841,1679571.219C++0.3761.059%C++12.168%D36.9C+N/A11831.6h2.2B+3.5B+
TRAC-Shot 1,1771,1641,1650.999C0.5924.33%C+20.017%B31.2C+N/A13737.3h10B+41B+
NS Baron G5 1,1781,1601,0531.102C+0.4952.162%B*17.155%B+34C++N/A12134.1h3.9B++7.5C+
MKV Suppressed 1,1611,1607591.528B+0.0728.052%B+14.828%D51.1B*N/A20022.7h11.5B+41B+
TRAP-M1 1,1601,1608321.394C+0.2030.712%C*22.586%C37.1C+N/A14631.3h8.6B27.9B+
KSR-35 1,1661,1597291.59C+0.0033.928%C+25.539%C-37C+N/A15831.3h4.3C**12.8C*
T4 AMP 1,1691,1571,2120.955C+0.6427.658%C++18.755%C+38.8BN/A15729.8h14.7C++53.2C**
P2-120 HEAT 1,5341,0641477.238C**5.6444.897%B3.008%C+40.5A17.9A*36226.3h6.7B+15B+
CAS 14-E 1,0941,0317114.521C+12.9335.41%C*N/A107.4B**6.6C+3159.6h20.6B*58.3B*
MRC3 Mercy 1,0301,0084972.028C+0.4320.076%B*20.238%C+35B+N/A14828.8h17.2B+85.9B++
MRC3 Mercy 9639495011.894C+0.3020.22%B*17.492%D33B+N/A14228.8h18.4B91.2B+
M14 Banshee 9528972853.147C+1.5528.562%C+1.226%C++43.8C+2.7C23820.5h15.2B+53.3B+
T7 Mini-Chaingun 8408346441.295C**0.3015.923%C+11.751%C49.1B*N/A26417h14.3B90.1C**
Frag Grenade 7707641764N/A762.4142.459%CN/A424.4C3.3D-20951.8h3.7C++8.7C++
T1A Unity 7497368070.912C--0.6825.703%C++24.457%C+35.4CN/A11820.8h12.7C+49.6C++
LC2 Lynx AE 7307166661.075C+0.5227.492%C*25.279%C+40.7C++N/A15017.6h12.2B+44.3B+
RAMS .50M 6946942682.59C+1.0038.41%C+78.674%C+25.6C+N/A10327.1h2B+5.2B
Tank Mine 1,1246702372.827C++1.2329.336%CN/A104.7C+70.9C**16076.4h2.3C--7.7D
M12 Kobalt-H 6816496410.141C8.5522.126%C*16.949%C++115.9C+5.7C*4635.6h15.1C*68.3B
TX2 Emperor 6166126360.962C++0.6327.304%C+20.752%C++25.1CN/A10424.4h8.4B+30.8C+
TS2 Inquisitor 6166017160.839C0.7524.363%D17.138%C27.6CN/A13221.8h11.3C+46.5C+
SABR-13 6086005611.07C0.5225.842%C+25.667%C+29.3C+N/A10220.5h9.7B*37.5B++
M18 Rotary 1,0875836810.856C0.7433.92%B+2.744%C*9.9C8.6C+17258.6h128.6C++379.1B
M20 Wyvern 8385751414.078C2.4833.297%D5.913%B**37.3B*17.1C**33915.4h52.7B*158.4B+
L100 Python HEAT 773575946.117C**4.5259.499%B*3.478%B+50.4A17.4A45011.4h3.9B**6.5A
T9A "Butcher" 5785724361.312C0.2822.009%C-24.301%C43.3CN/A23513.2h10.2B++46.4C*
C75 Viper 7145691154.948C++3.3548.677%B**N/A66.9A*17.1A*5138.5h8.3B*17B**
CAS30 Tank Buster 9424875780.843C0.7544.979%C+1.643%B+9.1C++8.5C*19953.6h43.3C**96.2B+
M2 Mutilator 4764712371.987C**0.3915.686%C*18.896%C++32B+N/A18814.7h14.4B**91.7B+
Auraxium Chainblade 47747019,8500.024C1.5718.133%D-6.383%C+0.7CN/A2638.6h2.2C+12.3C+
L100 Python AP 8964621612.87C1.2860.485%B+2.814%C+29.4C++27.6A++60515.7h6.9C+11.3C**
M2 Mutilator 4634502371.899C*0.3115.156%C++19.778%C**31B+N/A20114.5h14.5B*95.6B+
Hornet Missiles 6974371024.284C+2.6958.265%CN/A56.8C+33.8C+7447.7h9.3B15.9B+
M18 Needler 7554336730.643C0.9534.514%B+2.309%C++8.6C6.4C-16950.3h97.6B++282.8B++
Xiphos Anti-Personnel Phalanx Tower 4364271427S425.4147.723%A++N/A1423.3S30M*39720.3h4.2B+8.9B+
G20 Vulcan-H 693421894.73C**3.1451.057%B+5.463%A++105.3M*68M**15484h95.4C**186.9B+
NS Baron G5AE 4204133581.154C+0.4450.403%B+10.896%D-35.6CN/A27111.6h4.2C*8.4C+
SMG-46AE Armistice 4154123761.096C0.5029.978%C++19.66%C37.5CN/A12211h13.7C+45.7C++
HSR-1 3803792761.373C0.2234.925%C++25.594%C28.5C--N/A10013.3h5.2B14.9B
Skyguard 6383571642.177C0.5836.016%B**3.922%A12.8C+10C*28328h152.4C423.1C**
Orbital Strike Uplink 4783431343N/A341.41765.823%UN/A1143.3U450U52770.3h1.8T*0.2T*
M18 Locust 6413355190.645D0.9532.744%C++2.985%B*8.4D7.6D23240.1h141.5C+432C++
L105 Zephyr 3483333110.742C+9.1551.093%B**1.201%B+87.6A+3.9D-5303.8h3.6A+7B**
Coyote Missiles 4763031082.806C+1.2153.562%C++N/A41.5C+23.7C+5377.3h31.4B++58.7B+
TAR-AE 3092982601.146C0.4526.993%C+25.168%C+35.9C-1.3B**1038.3h11.8C++43.6C*
M12 Kobalt 302282358.057C6.4621.256%B*20.922%B+108.5A+7.7A+4392.6h13.8B*64.8B++
The Slasher 2842803,0530.092B*1.5034.759%C+11.429%C+2.7C+N/A9104.6h2.3C+6.5C*
Sticky Grenade 2612581258N/A256.4143.659%D--N/A645D7.5C--42670.4h2.2C++5C+
ML-7 4932563800.674C+0.9259.468%B3.516%B21.9C+20.3B**53211.7h7.7C12.9C+
M77-B 237233763.066B++1.4736.294%C+74.249%C+28.4C++N/A2038.2h2.5C+6.8C++
M3 Pounder HEG 2832241701.318C+0.2847.753%B**2.679%C24.1B++6.3A++2969.3h13.2B++27.6B++
Spear Anti-Vehicle Phalanx Turret 389222346.529C+4.9450.727%B++1.802%D*47.2B+35.5A+8714.7h9.1C+18B+
Ripper 2262206,4800.034C1.5620.657%C15.909%C+0.9C-N/A4242.9h2.1D--10.4C+
M3 Pounder HEG 2682131631.307C+0.2949.437%B**2.347%D23.9B+6.2A+2768.9h14B++28.3B++
Rocklet Rifle 2851561940.804C++0.7957.001%B+N/A35.5B++29.3B+5294.4h34.6C**60.7B+
M20 Basilisk 253147236.391C4.8056.302%B+6.122%B++50.7B+36.6A++5262.9h113.7C*201.9B
MANA Anti-Personnel Turret 148135871.552N/A0.0417.712%UN/A1350U130U4717600.1h34.4T*194.2T*
T2 Striker 2821342930.457C1.1450.841%C+N/A11.2C+12.3C++35312h57.8D113.6C
MG-HBR1 Dragoon 1291271390.914C0.6837.881%B*18.11%D*16.9DN/A487.5h7.1C++18.9B+
TRS-12 Uppercut 127124981.265C++0.3354.562%C9.677%D--34.4C+N/A2643.6h2.4B+4.3C**
Aspis Anti-Aircraft Phalanx Turret 202105215B+3.4131.162%B*N/A18.4A+17A5245.7h121.4B*389.4B*
TMG-50 106104751.387C*0.2122.824%B28.846%B*38.5C*N/A4472.7h8.9B*38.9B++
M12 Kobalt 10399911C+9.4123.521%A18.182%C+141.4A*5.7B*5370.7h16.1B68.3B++
G30 Vulcan 14895412.317C0.7223.76%D4.211%C**27.9B++15.6B14353.4h63.5B**267.2B+
Tomcat A2AM Pods 17991214.333C+2.7483.745%B+N/A23.3D-22.6D6153.9h10.8D--12.9D-
M40 Fury 11189146.357C+4.7643.006%B**2.247%B+63.6B*15.7A+7031.4h19D44.1C++
ASP-30 Grounder 163881140.772C++0.8264.198%C*1.136%D--16.9C+14.4B4345.2h8.3C+12.9C++
NS-AM7 Archer 142852560.332C1.2656.283%C12.941%C--3.8D2.5C+6822.6h22.3C+39.7C+
SOAS-20 AE 8483990.838D0.7628.727%D30.121%C**41.5CN/A1542h10.2B+35.4C*
Spear Anti-Vehicle Phalanx Tower 16379613.167D11.5754.468%B+13.924%S46.5C++49.4B**4381.7h8.1B+14.9B++
M20 Basilisk 12178233.391C++1.8043.456%B+8.974%B**12.6D6.9C2486.2h114.6C263.8C++
NSX Tengu 7877960.802C0.7936.727%C++18.182%C-32.1C+N/A1082.4h12.2B33.2B
M60-A Bulldog 7775710.714C+9.1244.798%C+2.667%C++68.2A+1.8D5051.1h4.1B*9.2B*
M40 Fury-H 8774612.333C++10.7431.57%D*N/A92.5C++16.3C+3050.8h7.3B+23.2C++
Havoc 7473850.859C--0.7354.669%C*17.808%B**31.7DN/A1262.3h5.5F--10.1D--
NS-44 Commissioner 6564690.928C+0.6731.621%C--21.875%C+22.1C-N/A3102.9h4.9D15.5C-
Hunter QCX 100631870.337C--1.2654.559%B++3.175%F13.7C+8B**1894.6h17.6D-32.2C-
Hoplon Anti-Aircraft Phalanx Tower 13463163S61.4131.447%B+N/A315A**355M++38700.2h12.7B++40.4B+
L-24R Spur 103581500.387D-1.2128.957%D--3.448%A2.5D2C4322.9h122.7F-423.8F-
MANA Anti-Vehicle Turret 10958361.611C++0.0250.43%C3.448%C29C+25.5C+9402h11.1C+22.1C+
P525 Marauder 5452413C+11.4121.392%C++1.923%C+57.8C+2.2D3140.9h4.8B**22.7B++
Anti-Vehicle Grenade 7451151N/A49.4149.052%CN/A255D115C**26470.2h8.1D--16.5D

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter284,1603.1h
Flail Targeting Dart216112.9h
Nano-Armor Kit526663,01745.7h
Anti-Vehicle MANA Turret103960.9h
Spawn Beacon1394,8275.9h
Turret AI Module23791.2h
Repair Module14941.4h
Skywall Shield Emitter22220.6h
Structure Shield Module12090.7h
Cortium Silo02130.5h
AE Nano-Armor Kit444538,26235.5h
Blast Wall01040.6h
Nanite Revive Grenade08080.2h
Medical Applicator29879,1037.6h
Welding Device813,6292h
Spear Anti-Vehicle Tower01500.6h
Spitfire Auto-Turret1086,3246.3h
HIVE0960.5h
Sunderer Garage1760.5h
Bunker2770.7h
AE Medical Applicator44979,8816.4h
Rampart Wall32521.5h
Xiphos Anti-Personnel Tower02050.8h
Hoplon Anti-Aircraft Phalanx Tower02100.8h
Ammunition Package1474,5554.6h
Shield Recharging Field93370.2h
Medical Kit1432,3233.5h
Anti-Infantry MANA Turret335011.6h
Pillbox2580.3h
Elysium Spawn Tube01090.4h
IPC Targeting Dart75331.7h
Orbital Strike Target Designator191291.2h
Light Air Terminal0500.4h
Spear Anti-Vehicle Turret3960.7h
WLT-Howler Mining Laser33,7050.7h
Infantry Tower3680.6h
Glaive IPC0750.3h
Lumifiber Rampart Wall52101.4h
Nano-Repair Grenade03640.1h
Hardlight Barrier51320.3h
Recon Detection Device876,4409.9h
Smoke Grenade08700.2h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.37s
Server spent 1.83s on queries, 1.47s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.