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Executor Jolly TheMadBoxer[RTPS] TheMadBoxer
NC BR 183

KDR: 2.77

Score: 87m

Last Seen: Dec 9th, 2018 11:04 PM
- OFFLINE - 66 minute(s)

Prestige 1, Battle Rank 100 (183 total) - New Conglomerate on Emerald - Outfit Member of Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 35
Level Progress (to 101): 0%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVY
PRIMARY WEAPONS AF-4 Cyclone LA1 Anchor NS-11C GR-22 SAS-R GD-7F NS-11A NS-15M1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,264,310 MLG Score: 1810
Fun Score: N/A
Cheeseburgers Flipped: 473TIME WITH MEDKIT: 11.3%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.27%22.982%6506695686,9893.28719-0.515

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.644%1.411A0.355C**-0.601DHEAD ++ (~8.85)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
30.60.591B+8.70.393B22

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.215%0.817%219410182,203137912361.59638178%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.247%0.187C++-0.73D-0.068

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
510.682B+200.621B+31

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
43.488%3.325%242610163,338210216551.58801202%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.127%0.259C*0.435B0.718

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.60.804B++3.30.737B++4.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.203%2.515%5211410087,554173636664.34888206%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.828%-0.175C-0.487D0.447

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
52.60.553B+180.539B+34.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
46.547%79.732%521810148,3632569233.25535

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.245%1.727A++0.829B++0.292

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.609B+1.80.435B2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
48.18%13.167%521510172,324229161.0144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.308%0.561B+-0.251C0.747

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.20.53B+30.385C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Rootie Tootie Point And Shootie[RTPS] Rootie Tootie Point And Shootie
NC outfit on Emerald

Members: 35
87m329%585 (35.1k)494 (29.6k)2.77177135,20448,7792.9698183 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022622124.183%21.333%51603:3763

16% Combat Medic23% Engineer24% Heavy Assault15% Infiltrator20% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jul 11th, 2013 12:00 AMMay 27th, 2018 4:07 PMDec 10th, 2018 10:49 AM (7h) (PST)Dec 9th, 2018 8:07 PM (22h) (PST)Dec 9th, 2018 7:04 PM (23h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6431974460.7670.2770.1642.7120.0571810

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,58711,80926,778461710163329,623

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2936.8h/122.4d 9,660 28,843 31,400 477.9k 2,683 11,967 10,049 113.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
B++
Kills:7,764
Deaths:2,079
KDR:3.734
Accuracy:28.512% B++
HSR:29.521% B+
NS-15M1
C++
Kills:2,344
Deaths:1,523
KDR:1.539
Accuracy:22.823% C++
HSR:20.435% C
NC6 Gauss SAW
B++
Kills:1,916
Deaths:887
KDR:2.160
Accuracy:23.598% B++
HSR:23.800% C++
NC6A GODSAW
C++
Kills:1,773
Deaths:383
KDR:4.629
Accuracy:29.177% C++
HSR:25.606% C+
EM6
C**
Kills:1,632
Deaths:654
KDR:2.495
Accuracy:23.225% C**
HSR:20.650% C-
NC05 Jackhammer
C++
Kills:1,501
Deaths:902
KDR:1.664
Accuracy:44.928% C++
HSR:12.458% D
GD-22S
C+
Kills:1,482
Deaths:951
KDR:1.558
Accuracy:22.248% C+
HSR:19.973% D
EM1
C+
Kills:1,281
Deaths:1,053
KDR:1.217
Accuracy:20.790% C+
HSR:17.955% D
MGR-L1 Promise
A++
Kills:1,236
Deaths:352
KDR:3.511
Accuracy:30.673% A
HSR:38.350% A++
NS-15M AE
A
Kills:1,177
Deaths:158
KDR:7.449
Accuracy:31.848% A
HSR:33.985% B*
NSX Naginata
A++
Kills:1,177
Deaths:310
KDR:3.797
Accuracy:28.549% A
HSR:41.971% A++
NS-15MP
C**
Kills:1,160
Deaths:258
KDR:4.496
Accuracy:28.509% C**
HSR:23.793% D
NS-15M2
A
Kills:1,160
Deaths:221
KDR:5.249
Accuracy:28.973% B**
HSR:34.397% A
NC6S Gauss SAW S
B**
Kills:657
Deaths:140
KDR:4.693
Accuracy:28.262% B*
HSR:31.507% B**
NSX-P Naginata
A
Kills:66
Deaths:21
KDR:3.143
Accuracy:29.616% A
HSR:37.879% B**
MGR-L1 Promise AE
A+
Kills:60
Deaths:24
KDR:2.500
Accuracy:31.852% B*
HSR:41.667% A+
Kills:26,386
Deaths (as Heavy Assault):9,916
Deaths (to Heavy Assaults):13,760
KDR:2.66095
Kill Difference:16,470
Playtime:705.396 hours
Usage:24%
Score:19.849m
Score/min:469
Accuracy (listed only):28.349%
HSR (listed only):28.372%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4 Cyclone
B*
Kills:7,770
Deaths:2,184
KDR:3.558
Accuracy:29.656% B*
HSR:14.144% D
NS-11C
A
Kills:3,874
Deaths:911
KDR:4.252
Accuracy:30.002% A
HSR:18.689% C+
GD-7F
B*
Kills:3,184
Deaths:1,271
KDR:2.505
Accuracy:28.595% B*
HSR:18.530% C
Blitz GD-10
B++
Kills:1,977
Deaths:1,001
KDR:1.975
Accuracy:27.717% B++
HSR:13.708% C--
AF-4A Bandit
C*
Kills:1,648
Deaths:571
KDR:2.886
Accuracy:26.248% C*
HSR:18.386% D
MKV Suppressed
B++
Kills:1,578
Deaths:404
KDR:3.906
Accuracy:29.092% B++
HSR:15.970% C--
MGR-S1 Gladius
A++
Kills:1,423
Deaths:344
KDR:4.137
Accuracy:33.721% A
HSR:35.559% A++
AF-19 Mercenary
B**
Kills:1,362
Deaths:866
KDR:1.573
Accuracy:26.815% B**
HSR:16.446% D-
AC-X11
B**
Kills:1,225
Deaths:320
KDR:3.828
Accuracy:30.011% B**
HSR:16.980% D-
NS-7 PDW
C++
Kills:1,200
Deaths:1,099
KDR:1.092
Accuracy:25.339% C++
HSR:13.583% D
AF-4AE Cyclone
B*
Kills:1,189
Deaths:336
KDR:3.539
Accuracy:32.540% B*
HSR:31.707% B*
Gauss Compact S
B++
Kills:1,167
Deaths:729
KDR:1.601
Accuracy:26.956% B++
HSR:13.967% D
Tempest
B**
Kills:1,165
Deaths:298
KDR:3.909
Accuracy:30.721% B**
HSR:22.318% C*
AF-4G Cyclone
B
Kills:1,161
Deaths:214
KDR:5.425
Accuracy:29.092% B
HSR:16.538% C-
NS-11CP
B*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:32.869% B*
HSR:16.207% D--
Mauler S6
A++
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:57.028% A++
HSR:11.140% D-
NSX Tengu
B**
Kills:773
Deaths:202
KDR:3.827
Accuracy:44.323% B**
HSR:24.580% B+
19A Fortuna
B**
Kills:629
Deaths:213
KDR:2.953
Accuracy:30.942% B**
HSR:20.509% C+
Razor GD-23
B*
Kills:590
Deaths:201
KDR:2.935
Accuracy:28.326% B*
HSR:18.814% C
AF-57 Piston
C**
Kills:536
Deaths:319
KDR:1.680
Accuracy:35.307% C-
HSR:14.925% C**
NSX Tanto
B**
Kills:468
Deaths:153
KDR:3.059
Accuracy:31.770% B**
HSR:28.633% B+
AF-4A Bandit AE
A+
Kills:468
Deaths:149
KDR:3.141
Accuracy:30.800% B*
HSR:38.034% A+
GD-66 Claw
C*
Kills:394
Deaths:224
KDR:1.759
Accuracy:60.342% C++
HSR:15.482% C*
NS Baron G5
B++
Kills:239
Deaths:93
KDR:2.570
Accuracy:50.498% B++
HSR:14.226% C+
Gauss Compact Burst
B**
Kills:229
Deaths:33
KDR:6.939
Accuracy:31.546% B**
HSR:27.511% B+
NSX-P Tanto
A
Kills:176
Deaths:45
KDR:3.911
Accuracy:31.466% A
HSR:31.818% B**
LA39 Bruiser
B+
Kills:170
Deaths:111
KDR:1.532
Accuracy:66.460% B+
HSR:12.353% C-
NS Baron G5AE
B*
Kills:165
Deaths:54
KDR:3.056
Accuracy:54.615% B*
HSR:10.303% D--
MKV-P Suppressed
B**
Kills:161
Deaths:58
KDR:2.776
Accuracy:32.724% B**
HSR:29.814% B*
NC12 Sweeper
A*
Kills:66
Deaths:61
KDR:1.082
Accuracy:35.322% D
HSR:22.727% A*
PS1-AV Suppressor
B
Kills:60
Deaths:24
KDR:2.500
Accuracy:31.153% B
HSR:15% D--
Kills:37,365
Deaths (as Light Assault):13,049
Deaths (to Light Assaults):10,145
KDR:2.86344
Kill Difference:24,316
Playtime:582.303 hours
Usage:20%
Score:18.446m
Score/min:528
Accuracy (listed only):35.226%
HSR (listed only):19.955%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
NS-11C
A
Kills:3,874
Deaths:911
KDR:4.252
Accuracy:30.002% A
HSR:18.689% C+
GD-7F
B*
Kills:3,184
Deaths:1,271
KDR:2.505
Accuracy:28.595% B*
HSR:18.530% C
AF-4A Bandit
C*
Kills:1,648
Deaths:571
KDR:2.886
Accuracy:26.248% C*
HSR:18.386% D
AF-19 Mercenary
B**
Kills:1,362
Deaths:866
KDR:1.573
Accuracy:26.815% B**
HSR:16.446% D-
AC-X11
B**
Kills:1,225
Deaths:320
KDR:3.828
Accuracy:30.011% B**
HSR:16.980% D-
Gauss Compact S
B++
Kills:1,167
Deaths:729
KDR:1.601
Accuracy:26.956% B++
HSR:13.967% D
NS-11CP
B*
Kills:1,160
Deaths:257
KDR:4.514
Accuracy:32.869% B*
HSR:16.207% D--
Mauler S6
A++
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:57.028% A++
HSR:11.140% D-
19A Fortuna
B**
Kills:629
Deaths:213
KDR:2.953
Accuracy:30.942% B**
HSR:20.509% C+
Razor GD-23
B*
Kills:590
Deaths:201
KDR:2.935
Accuracy:28.326% B*
HSR:18.814% C
AF-57 Piston
C**
Kills:536
Deaths:319
KDR:1.680
Accuracy:35.307% C-
HSR:14.925% C**
NSX Tanto
B**
Kills:468
Deaths:153
KDR:3.059
Accuracy:31.770% B**
HSR:28.633% B+
AF-4A Bandit AE
A+
Kills:468
Deaths:149
KDR:3.141
Accuracy:30.800% B*
HSR:38.034% A+
GD-66 Claw
C*
Kills:394
Deaths:224
KDR:1.759
Accuracy:60.342% C++
HSR:15.482% C*
Warden
C
Kills:391
Deaths:267
KDR:1.464
Accuracy:24.563% C
HSR:19.693% D
NS Baron G5
B++
Kills:239
Deaths:93
KDR:2.570
Accuracy:50.498% B++
HSR:14.226% C+
MGR-M1 Bishop
B**
Kills:232
Deaths:68
KDR:3.412
Accuracy:40.523% B**
HSR:36.638% B*
Gauss Compact Burst
B**
Kills:229
Deaths:33
KDR:6.939
Accuracy:31.546% B**
HSR:27.511% B+
NSX-P Tanto
A
Kills:176
Deaths:45
KDR:3.911
Accuracy:31.466% A
HSR:31.818% B**
LA39 Bruiser
B+
Kills:170
Deaths:111
KDR:1.532
Accuracy:66.460% B+
HSR:12.353% C-
NS Baron G5AE
B*
Kills:165
Deaths:54
KDR:3.056
Accuracy:54.615% B*
HSR:10.303% D--
NC12 Sweeper
A*
Kills:66
Deaths:61
KDR:1.082
Accuracy:35.322% D
HSR:22.727% A*
Kills:19,531
Deaths (as Engineer):7,220
Deaths (to Engineers):9,331
KDR:2.70512
Kill Difference:12,311
Playtime:690.094 hours
Usage:23%
Score:21.397m
Score/min:517
Accuracy (listed only):36.864%
HSR (listed only):20.091%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
B*
Kills:7,770
Deaths:2,184
KDR:3.558
Accuracy:29.656% B*
HSR:14.144% D
GR-22
A
Kills:3,245
Deaths:832
KDR:3.900
Accuracy:30.674% A
HSR:26.749% B**
NS-11A
C**
Kills:2,674
Deaths:996
KDR:2.685
Accuracy:25.378% C**
HSR:21.204% C+
Blitz GD-10
B++
Kills:1,977
Deaths:1,001
KDR:1.975
Accuracy:27.717% B++
HSR:13.708% C--
Carnage AR
B++
Kills:1,676
Deaths:579
KDR:2.895
Accuracy:28.155% B++
HSR:15.990% D
MKV Suppressed
B++
Kills:1,578
Deaths:404
KDR:3.906
Accuracy:29.092% B++
HSR:15.970% C--
MGR-S1 Gladius
A++
Kills:1,423
Deaths:344
KDR:4.137
Accuracy:33.721% A
HSR:35.559% A++
NS-11P
C
Kills:1,253
Deaths:861
KDR:1.455
Accuracy:20.816% C
HSR:15.323% D
NS-7 PDW
C++
Kills:1,200
Deaths:1,099
KDR:1.092
Accuracy:25.339% C++
HSR:13.583% D
NC1 Gauss Rifle
B
Kills:1,196
Deaths:971
KDR:1.232
Accuracy:24.341% B
HSR:17.475% C--
GR-22AE
A
Kills:1,190
Deaths:285
KDR:4.175
Accuracy:33.408% A
HSR:33.109% B**
AF-4AE Cyclone
B*
Kills:1,189
Deaths:336
KDR:3.539
Accuracy:32.540% B*
HSR:31.707% B*
Reaper DMR
C+
Kills:1,184
Deaths:441
KDR:2.685
Accuracy:25.765% C+
HSR:23.902% C+
NS-11A "Heatwave"
A
Kills:1,176
Deaths:399
KDR:2.947
Accuracy:32.909% A
HSR:29.252% B+
NC9 A-Tross
C**
Kills:1,171
Deaths:382
KDR:3.065
Accuracy:26.487% C**
HSR:21.264% C-
Tempest
B**
Kills:1,165
Deaths:298
KDR:3.909
Accuracy:30.721% B**
HSR:22.318% C*
AF-4G Cyclone
B
Kills:1,161
Deaths:214
KDR:5.425
Accuracy:29.092% B
HSR:16.538% C-
Mauler S6
A++
Kills:1,158
Deaths:304
KDR:3.809
Accuracy:57.028% A++
HSR:11.140% D-
Gauss Prime
B**
Kills:1,048
Deaths:330
KDR:3.176
Accuracy:31.121% B**
HSR:28.244% B++
NSX Tengu
B**
Kills:773
Deaths:202
KDR:3.827
Accuracy:44.323% B**
HSR:24.580% B+
AF-57 Piston
C**
Kills:536
Deaths:319
KDR:1.680
Accuracy:35.307% C-
HSR:14.925% C**
GD-66 Claw
C*
Kills:394
Deaths:224
KDR:1.759
Accuracy:60.342% C++
HSR:15.482% C*
NS-11AB
A+
Kills:255
Deaths:87
KDR:2.931
Accuracy:30.585% B*
HSR:35.686% A+
NS Baron G5
B++
Kills:239
Deaths:93
KDR:2.570
Accuracy:50.498% B++
HSR:14.226% C+
Gauss Rifle S
B+
Kills:214
Deaths:102
KDR:2.098
Accuracy:27.378% B+
HSR:24.766% B+
LA39 Bruiser
B+
Kills:170
Deaths:111
KDR:1.532
Accuracy:66.460% B+
HSR:12.353% C-
NS Baron G5AE
B*
Kills:165
Deaths:54
KDR:3.056
Accuracy:54.615% B*
HSR:10.303% D--
MKV-P Suppressed
B**
Kills:161
Deaths:58
KDR:2.776
Accuracy:32.724% B**
HSR:29.814% B*
NC12 Sweeper
A*
Kills:66
Deaths:61
KDR:1.082
Accuracy:35.322% D
HSR:22.727% A*
PS1-AV Suppressor
B
Kills:60
Deaths:24
KDR:2.500
Accuracy:31.153% B
HSR:15% D--
Kills:37,467
Deaths (as Combat Medic):13,595
Deaths (to Combat Medics):5,415
KDR:2.75594
Kill Difference:23,872
Playtime:456.532 hours
Usage:16%
Score:13.940m
Score/min:509
Accuracy (listed only):34.756%
HSR (listed only):20.901%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
B*
Kills:7,770
Deaths:2,184
KDR:3.558
Accuracy:29.656% B*
HSR:14.144% D
SAS-R
B**
Kills:3,235
Deaths:574
KDR:5.636
Accuracy:45.553% B**
HSR:71.407% B
Blitz GD-10
B++
Kills:1,977
Deaths:1,001
KDR:1.975
Accuracy:27.717% B++
HSR:13.708% C--
MKV Suppressed
B++
Kills:1,578
Deaths:404
KDR:3.906
Accuracy:29.092% B++
HSR:15.970% C--
AF-18 Stalker
B*
Kills:1,565
Deaths:425
KDR:3.682
Accuracy:31.652% B*
HSR:16.166% D
MGR-S1 Gladius
A++
Kills:1,423
Deaths:344
KDR:4.137
Accuracy:33.721% A
HSR:35.559% A++
NS-44G Commissioner
B+
Kills:1,229
Deaths:507
KDR:2.424
Accuracy:43.258% B+
HSR:22.295% C
NS-7 PDW
C++
Kills:1,200
Deaths:1,099
KDR:1.092
Accuracy:25.339% C++
HSR:13.583% D
AF-4AE Cyclone
B*
Kills:1,189
Deaths:336
KDR:3.539
Accuracy:32.540% B*
HSR:31.707% B*
NS-44 Commissioner
B+
Kills:1,176
Deaths:617
KDR:1.906
Accuracy:37.495% C*
HSR:25.340% B+
NSX Daimyo
B+
Kills:1,173
Deaths:219
KDR:5.356
Accuracy:44.579% B+
HSR:95.311% B+
Impetus
A++
Kills:1,172
Deaths:210
KDR:5.581
Accuracy:45.703% A++
HSR:38.737% A
AF-6 Shadow
A+
Kills:1,169
Deaths:236
KDR:4.953
Accuracy:41.475% B**
HSR:39.093% A+
NS-44B Commissioner
B**
Kills:1,169
Deaths:722
KDR:1.619
Accuracy:40.274% C++
HSR:33.276% B**
EM4 Longshot
B*
Kills:1,165
Deaths:259
KDR:4.498
Accuracy:44.729% B*
HSR:81.974% B+
Tempest
B**
Kills:1,165
Deaths:298
KDR:3.909
Accuracy:30.721% B**
HSR:22.318% C*
AF-8 RailJack
M
Kills:1,162
Deaths:88
KDR:13.205
Accuracy:54.588% M
HSR:84.079% B**
NS-44P Commissioner
C+
Kills:1,162
Deaths:730
KDR:1.592
Accuracy:37.859% C+
HSR:16.265% D--
AF-4G Cyclone
B
Kills:1,161
Deaths:214
KDR:5.425
Accuracy:29.092% B
HSR:16.538% C-
LA80
A
Kills:1,160
Deaths:107
KDR:10.841
Accuracy:50.120% A
HSR:81.035% B+
NS-30B Vandal
D
Kills:1,159
Deaths:474
KDR:2.445
Accuracy:30.140% D
HSR:14.927% D*
NSX Tengu
B**
Kills:773
Deaths:202
KDR:3.827
Accuracy:44.323% B**
HSR:24.580% B+
LA3 Desperado
C*
Kills:583
Deaths:372
KDR:1.567
Accuracy:29.881% C*
HSR:17.667% C
NS-30 Vandal
A
Kills:514
Deaths:104
KDR:4.942
Accuracy:40.092% A
HSR:30.545% B+
NSX Tomoe
B++
Kills:442
Deaths:93
KDR:4.753
Accuracy:32.577% B++
HSR:35.068% C+
LA8 Rebel
B+
Kills:418
Deaths:220
KDR:1.900
Accuracy:34.306% B+
HSR:18.421% C
NS-357 Underboss
C--
Kills:406
Deaths:328
KDR:1.238
Accuracy:30.255% D
HSR:16.995% C--
NC4 Mag-Shot
D
Kills:233
Deaths:270
KDR:0.863
Accuracy:21.936% D
HSR:12.876% D--
AF-18 Stalker AE
B**
Kills:217
Deaths:80
KDR:2.713
Accuracy:35.591% B**
HSR:26.728% C+
NC14 Bolt Driver
B+
Kills:215
Deaths:64
KDR:3.359
Accuracy:39.283% B+
HSR:75.814% C*
EM4-AE Longshot
B**
Kills:171
Deaths:11
KDR:15.546
Accuracy:47.756% B**
HSR:83.041% B
MKV-P Suppressed
B**
Kills:161
Deaths:58
KDR:2.776
Accuracy:32.724% B**
HSR:29.814% B*
NS-61 Emissary
B**
Kills:88
Deaths:49
KDR:1.796
Accuracy:35.493% B**
HSR:11.364% D-
The Moonshot
B*
Kills:82
Deaths:3
KDR:27.333
Accuracy:47.945% B*
HSR:76.829% C-
NS-45 Pilot
B++
Kills:77
Deaths:29
KDR:2.655
Accuracy:24.883% D--
HSR:31.169% B++
NS-357 IA
C+
Kills:63
Deaths:34
KDR:1.853
Accuracy:36.025% D-
HSR:31.746% C+
PS1-AV Suppressor
B
Kills:60
Deaths:24
KDR:2.500
Accuracy:31.153% B
HSR:15% D--
Kills:39,662
Deaths (as Infiltrator):12,989
Deaths (to Infiltrators):6,501
KDR:3.05351
Kill Difference:26,673
Playtime:433.126 hours
Usage:15%
Score:11.079m
Score/min:426
Accuracy (listed only):36.474%
HSR (listed only):35.705%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B+
Kills:1,245
Deaths:240
KDR:5.188
Accuracy:38.032% B+
HSR:16.868% C*
AF-34 Mattock
B++
Kills:1,234
Deaths:243
KDR:5.078
Accuracy:42.509% B++
HSR:19.449% B+
NCM1 Scattercannon
C++
Kills:268
Deaths:139
KDR:1.928
Accuracy:37.074% C++
HSR:15.299% C+
NCM1 Scattercannon
C++
Kills:264
Deaths:176
KDR:1.500
Accuracy:38.773% C++
HSR:14.773% C+
AF-41 Hacksaw
A++
Kills:246
Deaths:66
KDR:3.727
Accuracy:46.927% A++
HSR:15.041% C++
AF-41 Hacksaw
A++
Kills:200
Deaths:56
KDR:3.571
Accuracy:51.581% A++
HSR:12.500% D
NCM3 Raven
B+
Kills:138
Deaths:95
KDR:1.453
Accuracy:44.440% B+
HSR:1.449% D--
NCM3 Raven
B+
Kills:129
Deaths:91
KDR:1.418
Accuracy:42.941% B+
HSR:2.326% C
AF-23 Grinder
A++
Kills:79
Deaths:16
KDR:4.938
Accuracy:50.057% A++
HSR:11.392% D--
AF-23 Grinder
A++
Kills:71
Deaths:13
KDR:5.462
Accuracy:55.007% A++
HSR:21.127% A
Kills:3,874
Deaths (as MAX Suit):567.500
Deaths (to MAX Suits):2,590
KDR:6.82643
Kill Difference:3,306.500
Playtime:59.184 hours
Usage:2%
Score:2.288m
Score/min:644
Accuracy (listed only):44.734%
HSR (listed only):13.022%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
B++
Kills:1,352
V. Kills:123 N/A
Deaths:287
KDR:4.711
Accuracy:61.423% B++
KPH:50.900 C++
VKPH:4.600 C+
Vortek Rotary
B+
Kills:1,122
V. Kills:712 157%
Deaths:467
KDR:2.403
Accuracy:34.270% B+
KPH:22.800 B+
VKPH:14.400 B+
Breaker Rocket Pods
C++
Kills:338
V. Kills:27 N/A
Deaths:25
KDR:13.520
Accuracy:50.356% C++
KPH:86.900 C+
VKPH:6.900 D
M20 Mustang
C++
Kills:324
V. Kills:203 159%
Deaths:206
KDR:1.573
Accuracy:31.215% C++
KPH:14.200 C++
VKPH:8.900 C+
Kills:3,136 (2,798 + 0)
Deaths:985
KDR:3.184
VKDR:1.081
Vehicle Kills:1,065
Kill Difference:2,151
Playtime:102.517 hours
Usage:3%
Score:1.574m
Score/min:256
Piloting Accuracy:31.215%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B**
Kills:1,920
V. Kills:1,247 154%
Deaths:193
KDR:9.948
Accuracy:34.186% B+
KPH:44.200 B**
VKPH:28.700 B**
C150 Dalton
B++
Kills:1,517
V. Kills:872 174%
Deaths:96
KDR:15.802
Accuracy:38.677% C+
KPH:42.700 B++
VKPH:24.600 C++
L105 Zephyr
A**
Kills:1,164
V. Kills:360 322%
Deaths:29
KDR:40.138
Accuracy:48.423% B++
KPH:72 B++
VKPH:22.300 A**
CAS30 Tank Buster
C*
Kills:189
V. Kills:161 117%
Deaths:118
KDR:1.602
Accuracy:46.456% C*
KPH:7.200 C+
VKPH:6.100 C
L105 Zephyr PX
B*
Kills:86
V. Kills:5 N/A
Deaths:2
KDR:43
Accuracy:54.955% B*
KPH:68.200 C-
VKPH:4 D
Dual-75 Duster
A
Kills:75
V. Kills:10 N/A
Deaths:1
KDR:75
Accuracy:42.810% B+
KPH:70.800 C+
VKPH:9.400 A
Kills:4,951 (189 + 4,762)
Deaths:439
KDR:11.278
VKDR:6.048
Vehicle Kills:2,655
Kill Difference:4,512
Playtime:123.731 hours
Usage:4%
Score:4.626m
Score/min:623
Piloting Accuracy:46.456%
Gunner Accuracy:42.810%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
C**
Kills:751
V. Kills:115 N/A
Deaths:54
KDR:13.907
Accuracy:47.136% C
KPH:34.900 C**
VKPH:5.300 D*
L100 Python HESH
A++
Kills:212
V. Kills:13 N/A
Deaths:11
KDR:19.273
Accuracy:56.111% B*
KPH:93.300 A++
VKPH:5.700 D
C75 Viper
B+
Kills:146
V. Kills:22 N/A
Deaths:20
KDR:7.300
Accuracy:30.264% D-
KPH:37.400 B+
VKPH:5.600 C--
L100 Python AP
C
Kills:101
V. Kills:84 119%
Deaths:15
KDR:6.733
Accuracy:54.222% C+
KPH:19.200 D-
VKPH:16 C
Skyguard
C--
Kills:74
V. Kills:59 123%
Deaths:9
KDR:8.222
Accuracy:26.114% C--
KPH:8.400 D-
VKPH:6.700 D-
Kills:1,284 (1,284 + 0)
Deaths:109
KDR:11.780
VKDR:2.688
Vehicle Kills:293
Kill Difference:1,175
Playtime:41.767 hours
Usage:1%
Score:0.748m
Score/min:298
Driving Accuracy:26.114%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
C+
Kills:1,882
V. Kills:1,290 146%
Deaths:197
KDR:9.553
Accuracy:44.073% D
KPH:21.600 C+
VKPH:14.800 C+
Enforcer ML85
C+
Kills:727
V. Kills:493 147%
Deaths:81
KDR:8.975
Accuracy:40.472% C+
KPH:18.500 C--
VKPH:12.600 D
Titan-150 HEAT
C+
Kills:246
V. Kills:54 447%
Deaths:51
KDR:4.824
Accuracy:35.197% D*
KPH:19.500 C+
VKPH:4.300 D*
E540 Halberd
C+
Kills:151
V. Kills:80 186%
Deaths:15
KDR:10.067
Accuracy:40.205% D
KPH:28.300 C+
VKPH:15 C+
Titan-150 HESH
C+
Kills:64
V. Kills:18 337%
Deaths:7
KDR:9.143
Accuracy:43.426% C-
KPH:26.700 D
VKPH:7.500 C+
Kills:3,070 (2,192 + 878)
Deaths:351
KDR:8.746
VKDR:5.513
Vehicle Kills:1,935
Kill Difference:2,719
Playtime:146.616 hours
Usage:5%
Score:3.505m
Score/min:398
Driving Accuracy:43.426%
Gunner Accuracy:40.205%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
A
Kills:600
V. Kills:324 185%
Deaths:39
KDR:15.385
Accuracy:60.173% A
KPH:73.800 A
VKPH:39.900 B+
G40-F Ranger
B*
Kills:334
V. Kills:184 181%
Deaths:30
KDR:11.133
Accuracy:38.457% B*
KPH:34.500 C+
VKPH:19 C
M12 Kobalt-H
C+
Kills:169
V. Kills:8 N/A
Deaths:4
KDR:42.250
Accuracy:29.093% A+
KPH:81.700 D
VKPH:3.900 C+
C85 Canister-H
B**
Kills:166
V. Kills:8 N/A
Deaths:12
KDR:13.833
Accuracy:60.474% B**
KPH:107.400 C+
VKPH:5.200 D
M60-G Bulldog-H
B**
Kills:87
V. Kills:5 N/A
Deaths:3
KDR:29
Accuracy:55.091% B**
KPH:89.300 B+
VKPH:5.100 D
Kills:1,356 (0 + 1,356)
Deaths:88
KDR:15.409
VKDR:6.011
Vehicle Kills:529
Kill Difference:1,268
Playtime:22.404 hours
Usage:1%
Score:0.458m
Score/min:341
Driving Accuracy:N/A%
Gunner Accuracy:55.091%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:490
V. Kills:19 N/A
Deaths:4
KDR:122.500
Accuracy:22.596% B**
KPH:101.800 A
VKPH:3.900 B**
M12 Kobalt
B**
Kills:203
V. Kills:10 N/A
Deaths:6
KDR:33.833
Accuracy:21.933% B**
KPH:85.200 B+
VKPH:4.200 B**
M40 Fury
A++
Kills:116
V. Kills:9 N/A
Deaths:13
KDR:8.923
Accuracy:49.109% A++
KPH:71.700 B**
VKPH:5.600 D
M60-G Bulldog
A++
Kills:88
V. Kills:7 N/A
Deaths:6
KDR:14.667
Accuracy:51.504% A++
KPH:60 A++
VKPH:4.800 C
Kills:897 (0 + 897)
Deaths:29
KDR:30.931
VKDR:1.552
Vehicle Kills:45
Kill Difference:868
Playtime:10.278 hours
Usage:0%
Score:0.273m
Score/min:443
Driving Accuracy:N/A%
Gunner Accuracy:51.504%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
D-
Kills:62
V. Kills:4 N/A
Deaths:34
KDR:1.824
Accuracy:30.399% D**
KPH:14.500 D-
VKPH:0.900 D-
Kills:62 (62 + 0)
Deaths:34
KDR:1.824
VKDR:0.118
Vehicle Kills:4
Kill Difference:28
Playtime:4.276 hours
Usage:0%
Score:0.022m
Score/min:85
Driving Accuracy:30.399%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-4 Cyclone 7,7947,7702,1843.558A++0.7929.656%B*14.144%D68.3A+N/A358113.7h8.5B*28.6B++
LA1 Anchor 7,8207,7642,0793.734B+0.9628.512%B++29.521%B+79.3AN/A44097.9h8B**28.2B++
NS-11C 3,8943,8749114.252M**1.4830.002%A18.689%C+72.7A**N/A30953.3h10B**33.4B*
GR-22 3,2543,2458323.9A*1.1330.674%A26.749%B**82.8A**N/A40939.2h9.8A32B**
SAS-R 3,2423,2355745.636B*2.8645.553%B**71.407%B75.8A++N/A38942.7h1.8B*4B*
GD-7F 3,1953,1841,2712.505A+0.2728.595%B*18.53%C45.8B*N/A24869.5h10B**35.1B++
NS-11A 2,6942,6749962.685A0.0925.378%C**21.204%C+52B**N/A20651.4h11B**43.3B++
NS-15M1 2,3532,3441,5231.539C++1.2322.823%C++20.435%C35.5C+N/A17766h11.2B+49.1B+
Blitz GD-10 1,9861,9771,0011.975B*0.8027.717%B++13.708%C--47.5B**N/A27141.6h11.1B**40.1B++
AP30 Shredder 3,1671,9201939.948B++7.1834.186%B+N/A44.2B**28.7B**95443.4h46.4B*135.8B**
NC6 Gauss SAW 1,9261,9168872.16B**0.6123.598%B++23.8%C++48.8B**N/A38839.3h7.7B*32.6B++
Titan-150 AP 3,1721,8821979.553B++6.7844.073%D3.454%C**21.6C+14.8C+42187h3.6B+8.1B+
NC6A GODSAW 1,7801,7733834.629B**1.8629.177%C++25.606%C+101.9A+N/A59817.4h6.9C*23.5B++
Carnage AR 1,6821,6765792.895B**0.1228.155%B++15.99%D57.4AN/A30229.2h10A35.6B**
AF-4A Bandit 1,6541,6485712.886A0.1126.248%C*18.386%D47.4B+N/A25134.8h8.4B**32.1B++
EM6 1,6401,6326542.495B++0.2823.225%C**20.65%C-55.9B++N/A32129.2h8.5B**36.7B+
MKV Suppressed 1,5801,5784043.906M**1.1329.092%B++15.97%C--94.5M+N/A58916.7h11.1B++38.1B+
AF-18 Stalker 1,5671,5654253.682A*0.9131.652%B*16.166%D72.8A*N/A39021.5h9.8B**30.9B*
C150 Dalton 2,3891,5179615.802A+13.0338.677%C+N/A42.7B++24.6C++47635.5h3B*7.8B*
NC05 Jackhammer 1,5041,5019021.664B+1.1144.928%C++12.458%D44.5C++N/A24433.7h3.7B**8.3B+
GD-22S 1,4841,4829511.558C++1.2122.248%C+19.973%D36.3C+N/A20340.8h9.4B++42.2B+
MGR-S1 Gladius 1,4321,4233444.137A++1.3733.721%A35.559%A++98.1A*N/A26414.5h7.8B*23.3B*
AF-19 Mercenary 1,3701,3628661.573B*1.2026.815%B**16.446%D-28.6B++N/A21447.6h9.8B*36.5B++
NS AutoBlade 1,3971,35611,6230.117B**2.6534.887%C+N/A2.4C+N/A12555.9h1.6B+4.7B+
M30 Mustang AH 1,4751,3522874.711C+1.9461.423%B++N/A50.8C++4.6C+21226.6h7.3B+11.9B+
EM1 1,2851,2811,0531.217C+1.5520.79%C+17.955%D29.4CN/A14743.6h10.8B51.7B+
NS-11P 1,2591,2538611.455C**1.3220.816%C15.323%D30.4C++N/A13441.2h11.3B**54B+
AF-34 Mattock 1,2581,2452405.188B+2.4238.032%B+16.868%C*64.2AN/A32719.4h4.6B*12.1B*
NS Decimator 1,6991,2407691.612B++1.1659.307%C+2.742%B49.8B**18.4C**57124.9h3.1B**5.2B**
MGR-L1 Promise 1,2451,2363523.511A++0.7430.673%A38.35%A++94.4A*N/A33813.1h10.2B**33.1B*
AF-34 Mattock 1,2431,2342435.078B++2.3142.509%B++19.449%B+62.6AN/A32019.7h5.4B++12.6B*
NS-44G Commissioner 1,2321,2295072.424B*0.3543.258%B+22.295%C117AN/A68610.5h2.6B*5.9B+
AC-X11 1,2301,2253203.828M++1.0630.011%B**16.98%D-74.2A*N/A53716.5h7.3B**24.2B++
Mag-Cutter 1,2781,21724,6570.049B**2.7233.343%B+N/A1B+N/A51218.1h1.9B++5.6B+
NS-7 PDW 1,2081,2001,0991.092C*1.6825.339%C++13.583%D23.8C+N/A18650.5h13.1B+51.7B+
The Slasher 1,2151,1967,4790.16A*2.6133.162%C+N/A3.5C+N/A16339.7h1.6B*4.7B
NC1 Gauss Rifle 1,2021,1969711.232C*1.5424.341%B17.475%C--28.9BN/A22041.4h9.9B**40.6B++
C-4 1,5751,1936151.94B+0.8329.72%B*N/A80.6C++25.8C90914.8h1.2B+4.1B++
GR-22AE 1,2111,1902854.175A++1.4033.408%A33.109%B**96.7A+1.7A++26812.3h9.7B**28.9B**
AF-4AE Cyclone 1,2081,1893363.539A++0.7732.54%B*31.707%B*101.6A1.6M30211.7h8.8B27B+
Reaper DMR 1,1851,1844412.685B+0.0925.765%C+23.902%C+52.2B*N/A33422.7h7A27.2B*
NS-15M AE 1,1851,1771587.449M4.6831.848%A33.985%B*123.9A*N/A4689.5h9B**28.4B*
NSX Naginata 1,1911,1773103.797A*1.0328.549%A41.971%A++96.5A*1.1B++24912.2h9.2B*32.3B++
NS-44 Commissioner 1,1781,1766171.906B**0.8737.495%C*25.34%B+59.4B**N/A31419.8h2.6A6.9B*
NS-11A "Heatwave" 1,1951,1763992.947B*0.1832.909%A29.252%B+85.2A++1.4B**18313.8h11.3B++34.4B*
NSX Daimyo 1,1801,1732195.356B++2.5844.579%B+95.311%B+83.8AN/A19414h2B*4.6B++
Impetus 1,1801,1722105.581A*2.8145.703%A++38.737%A101.9M+N/A59411.5h3.5B**7.6B**
NC9 A-Tross 1,1731,1713823.065A++0.2926.487%C**21.264%C-53.2B*N/A32422h7.7B**29.1B++
AF-6 Shadow 1,1821,1692364.953A*2.1841.475%B**39.093%A+96.6A*1.1A++32112.1h4.8B++11.5B*
NS-44B Commissioner 1,1791,1697221.619B*1.1540.274%C++33.276%B**90.6B**N/A41712.9h2.9B*7.1B+
Gauss Compact S 1,1701,1677291.601B++1.1726.956%B++13.967%D41.4A+N/A21228.2h8.3B*30.9B++
EM4 Longshot 1,1661,1652594.498B+1.7344.729%B*81.974%B+43.1B++N/A19427h1.9B+4.2B++
Tempest 1,1721,1652983.909M1.1430.721%B**22.318%C*107.9A**N/A51710.8h9B+29.2B++
L105 Zephyr 1,5241,1642940.138M+37.3748.423%B++N/A71.9B++22.2A**47816.2h4.3B**8.9B**
AF-8 RailJack 1,1631,1628813.205S10.4354.588%M84.079%B**66.4M*N/A37117.5h1.5A2.8A
NS-44P Commissioner 1,1681,1627301.592C**1.1837.859%C+16.265%D--60.8C**N/A30019.1h2.8B*7.3B+
AF-4G Cyclone 1,1621,1612145.425A*2.6529.092%B16.538%C-133.4A*N/A8368.7h8.1B*27.9B+
NS-15MP 1,1611,1602584.496A1.7228.509%C**23.793%D106.4AN/A50610.9h9.5B++33.2B+
LA80 1,1621,16010710.841A**8.0750.12%A81.035%B+77.3A++N/A40215h1.6B**3.2B**
NS-11CP 1,1611,1602574.514A*1.7432.869%B*16.207%D--138.1A*N/A9708.4h9.9B+30.1B++
NS-15M2 1,1731,1602215.249A++2.4828.973%B**34.397%A102.7A*1.2A+56511.3h9.5B**32.9B*
NS-30B Vandal 1,1621,1594742.445B0.3330.14%D14.927%D*41.1C+N/A17228.2h4.8B+15.9C*
Mauler S6 1,1621,1583043.809M*1.0457.028%A++11.14%D-158.6SN/A9517.3h3.1A5.5B**
Vortek Rotary 1,8341,1224672.403C**0.3734.27%B+N/A22.8B+14.4B+26449.3h47.3B++138.1B*
Gauss Prime 1,0661,0483303.176A0.4031.121%B**28.244%B++75.9A+1.3A++37213.8h9.9B+31.7B*
Sticky Grenade 8728681868N/A865.2364.78%AN/A1736A+8C111370.5h1.2B**1.9B*
NSX Tengu 7807732023.827A**1.0644.323%B**24.58%B+96.6A**N/A2698h9.9B*22.4B++
L100 Python HEAT 8667515413.907A++11.1447.136%C3.862%B*34.9C**5.3D*22621.5h2.4A++5.2A+
Enforcer ML85 1,220727818.975B**6.2040.472%C+2.063%C+18.5C--12.6D27939.2h10.4B++25.8B++
NC6S Gauss SAW S 6616571404.693M+1.9228.262%B*31.507%B**92.5A+N/A4877.1h7.9B**27.9B++
19A Fortuna 6346292132.953A+0.1830.942%B**20.509%C+69.1A+N/A4259.1h8.3B*26.9B**
M96 Mjolnir-H 9246003915.385M**12.6160.173%AN/A74.1A40B+4298.1h27.1B++45B**
M60-A Bulldog 669598698.667B++5.9049.017%A++N/A54.4B**6.5C++66311h3.8A+7.7A
Razor GD-23 5955902012.935A*0.1628.326%B*18.814%C36.2B++N/A34416.3h9.3B**32.7B++
Frag Grenade 5855841584N/A581.2352.05%B*N/A530.9C*N/A36571.1h3.4B+6.5B+
LA3 Desperado 5855833721.567B++1.2029.881%C*17.667%C54B*N/A26810.8h7.1B*23.7C*
AF-57 Piston 5385363191.68B+1.0935.307%C-14.925%C**33.5C+N/A20716h3.6B*10.1B
NS-30 Vandal 5185141044.942A++2.1740.092%A30.545%B+77.9A++N/A2736.6h5.3B+13.2B++
M12 Kobalt 5094904122.5U119.7322.596%B**14.898%D102.1A4B**3124.8h15.2B*67.4B++
NS "Heatwave" Decimator 7374851323.674A0.9058.333%C-1.237%C--70.3A36.5A++4146.9h2.8A4.7B*
NSX Tanto 4804681533.059A++0.2931.77%B**28.633%B+83.6A*2.1M**2505.6h10.7B++33.7B+
AF-4A Bandit AE 4734681493.141A0.3730.8%B*38.034%A+85.1A++N/A2115.5h9B++29.1B++
Shrike 6684582421.893A*0.8859.891%B+2.838%C+49.2A*22.6A+9819.3h3.6A+6A
Anti-Vehicle Grenade 5174541454N/A451.2361.002%B**N/A648.6A90C+53840.7h3.7B**6B**
NSX Tomoe 448442934.753A+1.9832.577%B++35.068%C+98.2M1.3A*2294.5h11.5B*35.4B++
LA8 Rebel 4224182201.9B**0.8734.306%B+18.421%C58.9AN/A2677.1h4.8B*13.9B+
NS-357 Underboss 4114063281.238C**1.5330.255%D16.995%C--41.9C++N/A1939.7h3.4B*11.3C*
GD-66 Claw 3943942241.759B+1.0160.342%C++15.482%C*49.3B+N/A2558h2B*3.3B+
Warden 3923912671.464B+1.3124.563%C19.693%D22.2C++N/A12817.6h7.2B*29.3B+
Breaker Rocket Pods 3653382513.52B*10.7550.356%C++N/A86.7C+6.9D7083.9h10.7B*21.2B+
G40-F Ranger 5183343011.133C*8.3638.457%B*N/A34.4C+19C2569.7h51.8B++134.7B*
M12 Kobalt 341331841.375C++38.6027.725%A13.595%D-66.2D2D-2445h21.3C76.8B
Tank Mine 510324883.682B+0.9135.377%C++N/A85.3C48.9C-13083.8h1.9C++5.3B+
M20 Mustang 5273242061.573C+1.2031.215%C++N/A14.3C++8.9C+21322.7h68.4B++219.1B++
NCM1 Scattercannon 2692681391.928C0.8437.074%C++15.299%C+25.8DN/A12310.4h6.3C+16.9C*
NCM1 Scattercannon 2672641761.5C+1.2738.773%C++14.773%C+20.6CN/A15712.8h7.1B18.2B+
Bouncing Betty 256255475.426B+2.6560.722%A++N/A110.9CN/A7062.3h2.2D-3.7B++
NS-11AB 257255872.931A0.1630.585%B*35.686%A+72.9B**N/A2253.5h11.6B+38B++
Titan-150 HEAT 300246514.824C++2.0535.197%D*2.846%C+19.5C+4.3D*38112.6h2.8A7.9B*
AF-41 Hacksaw 246246663.727B+0.9646.927%A++15.041%C++44.7B*N/A4435.5h5.8B+12.3B**
NS Baron G5 239239932.57A++0.2050.498%B++14.226%C+99.6M*N/A6122.4h3.4B**6.7C+
NC4 Mag-Shot 2352332700.863C*1.9121.936%D12.876%D--23.5C+N/A1959.9h6.6B++30C++
MGR-M1 Bishop 236232683.412B**0.6440.523%B**36.638%B*64.4A++1.1B**2113.6h4.5B**11.2B**
Gauss Compact Burst 230229336.939A*4.1731.546%B**27.511%B+114.5M+N/A6752h9B*28.6B+
AF-18 Stalker AE 219217802.713B+0.0635.591%B**26.728%C+77.5B*N/A2192.8h11.3C**31.8B++
NC14 Bolt Driver 216215643.359B*0.5939.283%B+75.814%C*30.7B+N/A3387h2.1B*5.4B++
Gauss Rifle S 2152141022.098B*0.6727.378%B+24.766%B+43.7B*N/A3504.9h9.5B++34.8B++
L100 Python HESH 2252121119.273B++16.5056.111%B*N/A92.2A++5.7D5442.3h2.5B*4.4B**
Hawk GD-68 3032092630.795C*1.9864.435%C**2.871%C+23.5B+10.6C+3948.9h5.9B**9.1B**
M12 Kobalt 213203633.833A**31.0621.933%B**15.764%D84.6B+4.2B**5622.4h18.3C++83.6B+
AF-41 Hacksaw 200200563.571B+0.8051.581%A++12.5%D45.5B**N/A4394.4h7.5C+14.6B*
CAS30 Tank Buster 3501891181.602B+1.1746.456%C*N/A7.2C+6.1C37826.3h44.5C++95.8B+
A30 Walker 303183493.735S0.9628.975%AN/A18.1C+11.9C+41810.1h107.2B++370.1B*
NSX-P Tanto 180176453.911M*1.1431.466%A31.818%B**73.3A**1.7A2272.4h11.9B++37.8B*
EM4-AE Longshot 1741711115.545M*12.7747.756%B**83.041%B95A*1.7S3121.8h1.7B+3.6B++
LA39 Bruiser 1701701111.532C**1.2466.46%B+12.353%C-60.7B*N/A4192.8h1.9B**2.8B++
M12 Kobalt-H 177169442.25B**39.4829.093%A+9.467%D**80.5D3.8C2192.1h19.4C66.8B
C85 Canister-H 1741661213.833C++11.0660.474%B**7.831%D--110.7C++5.3D4651.5h7.4C+12.2B
NS Baron G5AE 165165543.056A+0.2854.615%B*10.303%D--97.1A*N/A7351.7h3.9B+7.1C++
MKV-P Suppressed 162161582.776A0.0032.724%B**29.814%B*89.4A*N/A2421.8h12.3B+37.7B++
M20 Drake 247158819.75U16.9840.622%A*N/A29.3B**16.5B+5335.4h58.4B++143.8B**
E540 Halberd 2311511510.067B+7.3040.205%D4.636%B++28.5C+15.1C+8915.3h4.9B++12.3C**
C75 Viper 168146207.3B+4.5330.264%D-2.055%B++37.4B+5.6C--4693.9h4.6A+15.3B**
NCM3 Raven 203138951.453B*1.3244.44%B+1.449%D--16A++7.6B++2328.6h16.9A38.1B**
AF-22 Crow 1921343450.388C2.3865.988%C3.731%B++17C+7.3C1997.9h6.8B++10.3B++
NCM3 Raven 189129911.418B++1.3542.941%B+2.326%C15.4A7.1C**2088.4h17.5B**40.7B**
M40 Fury 125116138.923B+6.1549.109%A++2.586%B*72.5B**5.6D5501.6h9B*18.4B**
Icikill 1211151,5640.074B2.7025.651%CN/A1.5CN/A675.2h1.7B++6.7B
M60-A Bulldog 114107911.889C+9.1261.158%A++N/A36.9C++2.4C-3732.9h4.7B++7.7B**
MANA Anti-Personnel Turret 105102442.318N/A0.4518.245%UN/A1020U30U6864300.1h17.9T*98.2T*
L100 Python AP 185101156.733B+3.9654.222%C+5.941%A++19.1D-15.8C4505.3h5.3B+9.7B+
M60-G Bulldog 9588614.667M+11.9051.504%A++4.545%B**58.7A++4.7C5591.5h4.9B**9.4B**
NS-61 Emissary 8888491.796A+0.9835.493%B**11.364%D-88M*N/A3451h9B++25.3B*
M60-G Bulldog-H 9287329A++26.2355.091%B**1.149%C87B+5D4991h3.5B**6.3B**
L105 Zephyr PX 9186243A++40.2354.955%B*N/A66.2C--3.8D5271.3h5C+9C**
The Moonshot 8382327.333S24.5647.945%B*76.829%C-74.5B**N/A2591.1h1.7B+3.6B++
AF-23 Grinder 7979164.938B**2.1750.057%A++11.392%D--79M*N/A7401h5.5B+11.1B**
MAX Punch 79776770.114C*2.6636.184%DN/A1.4C+N/A853.6h2.1C+5.9C+
NS-45 Pilot 7777292.655B**0.1224.883%D--31.169%B++85.6B**N/A2440.9h4.8A19.4B+
Spear Anti-Vehicle Phalanx Turret 10675515A12.2356.511%AN/A62.5A+25.8B+15551.2h6.3B+11.2B*
Dual-75 Duster 8575175S72.2342.81%B+N/A68.2C+9.1B**3831.1h5.2B+12.1B+
Carver 76756730.111C+2.6626.484%C+4%F2.7CN/A1127.6h1.5C+5.8C++
Skyguard 1337498.222M5.4526.114%C--N/A8.4D-6.7D-2468.8h116C*444.1C++
AF-23 Grinder 7271135.462B**2.6955.007%A++21.127%A88.8M**1.3A**7380.8h5.6B++10.3B**
M60-A Bulldog 7970514C+11.2343.68%CN/A20.6D2.6C1853.4h5.5C*12.7C*
NC12 Sweeper 6666611.082C+1.6935.322%D22.727%A*22.8CN/A1982.9h4.5C++12.7C+
NSX-P Naginata 6666213.143B**0.3729.616%A37.879%B**73.3B**N/A1810.9h9.6B**32.3B**
Titan-150 HESH 826479.143C+6.3743.426%C-N/A26.7D7.5C+5132.4h3.4C+7.8C+
NS-357 IA 6363341.853B++0.9236.025%D-31.746%C+70AN/A1820.9h2.8B*7.7C++
S12 Renegade 6662341.824C0.9530.399%D**4.839%C+14.4D-N/A854.3h3.6C+11.7D-
MGR-L1 Promise AE 6060242.5C++0.2731.852%B*41.667%A+60C+N/A1351h10.8B+33.8B++
PS1-AV Suppressor 6060242.5B+0.2731.153%B15%D--75B**N/A2450.8h11.8B+37.7B+
Hunter QCX 5555770.714C+2.0618.467%D**21.818%C8C--N/A506.9h3.6B19.7C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter273,7542.6h
Restoration Kit2361,93211.3h
Nano-Armor Kit336600,67450.6h
Anti-Vehicle MANA Turret5900.4h
Spawn Beacon1283,6835.6h
AE Nano-Armor Kit1751,2864h
Nanite Revive Grenade03,3060.9h
Medical Kit4,94221,709321h
Medical Applicator859343,07332.1h
AE Medical Applicator3935,0762.9h
Deconstruction Tool0970h
Ammunition Package381,7320.9h
Anti-Infantry MANA Turret101240.6h
WLT-Howler Mining Laser52,1412.2h
Nano-Repair Grenade02810.1h
Snowman Soldier121640.3h
Hardlight Barrier6870.2h
Recon Detection Device727,92110.3h
Shield Recharging Field0820h

Check the help document for the dictionary if you want to learn more about words used here.


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