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Lt. General Horseman TheRunDown[74D] TheRunDown
TR BR 92

KDR: 3.21

Score: 70.8m

Last Seen: Mar 20th, 2019 9:34 PM
- OFFLINE - 8.7 hour(s)

Prestige 1, Battle Rank 92 - Terran Republic on Miller - Outfit Leader of TheRunDown[74D] TheRunDown
TR outfit on Miller

Members: 1
Level Progress (to 93): 34%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Claymore L100 Python HESH RAMS .50M P2-120 AP TRAC-5 S LC2 Lynx C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,816,452 MLG Score: 1452
Fun Score: N/A
Cheeseburgers Flipped: 1856TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.959%20.185%5644898533,6042.086171.121

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.873%1.344A-0.078C+-1.477FHEAD ++ (~6.21)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.70.496B+10.50.263C*27.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.427%1.457%358410293,22598913263.25758243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.932%-0.63D-0.134C-0.029

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
162.9-0.012C+51.20.033C+111.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.208%1.885%984810259,445131726317.1716359%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.95%-0.164C-0.469D0.15

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.401B9.10.275C*14.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.218%3.156%152610271,20411445561.05153216%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.773%0.469B+-0.308C0.401

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
720.392B29.70.247C++42.3

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.994%74.969%1528102516,00415064010.6268

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.287%1.195B**0.513B+1.083

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.429B2.40.238C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.254%14.571%152510284,0081276153.13861

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.132%0.651B+0.008C+-0.267

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.519B+3.10.355C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TheRunDown[74D] TheRunDown
TR outfit on Miller

Members: 1
70.8m416%372 (22.3k)329 (19.7k)3.2074107,97733,6653.6422792 (92)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1033637026.47%20.601%54506:2543

26% Engineer17% Heavy Assault32% Infiltrator15% Light Assault6% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:32 PMOct 28th, 2017 10:29 AMMar 22nd, 2019 9:27 AM (3d) (PST)Mar 20th, 2019 5:59 PM (4d) (PST)Mar 20th, 2019 5:34 PM (4d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6441425020.5010.1560.1032.3330.0601452

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,6308,49130,1393096140419,723

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3591.3h/149.6d 14,640 22,244 27,314 502.7k 3,443 14,177 12,851 138.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B**
Kills:1,539
Deaths:531
KDR:2.898
Accuracy:27.209% B**
HSR:23.847% C++
T7 Mini-Chaingun
B+
Kills:1,357
Deaths:567
KDR:2.393
Accuracy:20.053% B+
HSR:9.064% D--
T32 Bull
C*
Kills:1,206
Deaths:542
KDR:2.225
Accuracy:24.939% C*
HSR:17.330% D-
MSW-R
B*
Kills:1,201
Deaths:376
KDR:3.194
Accuracy:26.993% B*
HSR:20.150% C--
NS-15M AE
B+
Kills:1,168
Deaths:328
KDR:3.561
Accuracy:28.115% B+
HSR:19.949% D
T9 CARV
B**
Kills:1,162
Deaths:493
KDR:2.357
Accuracy:24.323% B**
HSR:17.986% D
NSX Naginata
B**
Kills:1,159
Deaths:430
KDR:2.695
Accuracy:27.868% B**
HSR:27.955% C+
T9 CARV-S
B++
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:25.374% B++
HSR:24.784% C++
T7 Mini-Chaingun AE
A
Kills:1,156
Deaths:335
KDR:3.451
Accuracy:26.405% A
HSR:9.948% D--
T16 Rhino
B+
Kills:544
Deaths:173
KDR:3.145
Accuracy:23.520% B+
HSR:21.324% C+
MG-H1 Watchman
C*
Kills:380
Deaths:155
KDR:2.452
Accuracy:23.987% C*
HSR:27.368% C++
T7-P Mini-Chaingun
C+
Kills:234
Deaths:105
KDR:2.229
Accuracy:23.570% C+
HSR:9.829% D*
T9A "Butcher"
C
Kills:230
Deaths:91
KDR:2.527
Accuracy:23.507% C
HSR:21.304% D-
NS-15M1
B*
Kills:194
Deaths:58
KDR:3.345
Accuracy:26.937% B*
HSR:18.041% D
MG-H1 Watchman AE
C+
Kills:160
Deaths:54
KDR:2.963
Accuracy:25.890% C+
HSR:23.750% D
NSX-P Naginata
C*
Kills:111
Deaths:40
KDR:2.775
Accuracy:21.192% C
HSR:31.532% C*
Kills:12,959
Deaths (as Heavy Assault):4,697
Deaths (to Heavy Assaults):9,149
KDR:2.759
Kill Difference:8,262
Playtime:620.731 hours
Usage:17%
Score:12.293m
Score/min:330
Accuracy (listed only):24.993%
HSR (listed only):20.260%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,896
Deaths:317
KDR:5.981
Accuracy:25.043% B+
HSR:11.920% D-
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C*
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
TRAC-Shot
B
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B
HSR:19.518% C**
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
TRAC-5 Burst
C--
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C--
HSR:8.667% F--
MG-HBR1 Dragoon
B**
Kills:128
Deaths:56
KDR:2.286
Accuracy:40.458% B**
HSR:29.688% C++
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
AMR-66
C+
Kills:91
Deaths:29
KDR:3.138
Accuracy:26.667% C+
HSR:14.286% D**
Kills:15,560
Deaths (as Engineer):6,425
Deaths (to Engineers):6,863
KDR:2.42179
Kill Difference:9,135
Playtime:933.079 hours
Usage:26%
Score:16.988m
Score/min:303
Accuracy (listed only):35.737%
HSR (listed only):15.798%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,896
Deaths:317
KDR:5.981
Accuracy:25.043% B+
HSR:11.920% D-
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C*
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
Shuriken
C*
Kills:553
Deaths:259
KDR:2.135
Accuracy:28.539% C*
HSR:14.105% D
TRAC-Shot
B
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B
HSR:19.518% C**
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C-
Kills:183
Deaths:71
KDR:2.577
Accuracy:27.365% C-
HSR:18.033% D
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
TRAC-5 Burst
C--
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C--
HSR:8.667% F--
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
MG-S1 Jackal
D
Kills:97
Deaths:61
KDR:1.590
Accuracy:21.892% D
HSR:12.371% D*
Kills:23,694
Deaths (as Light Assault):9,944
Deaths (to Light Assaults):6,282
KDR:2.38274
Kill Difference:13,750
Playtime:520.761 hours
Usage:15%
Score:11.441m
Score/min:366
Accuracy (listed only):33.769%
HSR (listed only):15.251%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:6,588
Deaths:1,320
KDR:4.991
Accuracy:51.057% A++
HSR:72.192% B+
RAMS .50M
A
Kills:2,834
Deaths:458
KDR:6.188
Accuracy:46.934% A
HSR:84.404% B++
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
Bighorn .50M
B*
Kills:1,322
Deaths:146
KDR:9.055
Accuracy:47.974% B*
HSR:84.569% B*
NSX Daimyo
B+
Kills:1,291
Deaths:270
KDR:4.781
Accuracy:45.701% B+
HSR:93.261% C+
M77-B
A*
Kills:1,253
Deaths:235
KDR:5.332
Accuracy:50.277% A*
HSR:81.006% B+
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
NS-44 Commissioner
B*
Kills:1,180
Deaths:757
KDR:1.559
Accuracy:42.856% B*
HSR:27.288% B++
NSX Tomoe
B**
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:33.951% B**
HSR:33.936% C
NS-44B Commissioner
B**
Kills:1,158
Deaths:703
KDR:1.647
Accuracy:48.808% B**
HSR:23.748% C+
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
TRAP-M1
C**
Kills:1,147
Deaths:491
KDR:2.336
Accuracy:31.081% C**
HSR:17.437% D--
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SR-7
A
Kills:1,140
Deaths:15
KDR:76
Accuracy:50.429% A
HSR:85.439% B*
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
NS-44 Commissioner AE
B++
Kills:947
Deaths:618
KDR:1.532
Accuracy:47.369% B++
HSR:27.350% C*
Shuriken
C*
Kills:553
Deaths:259
KDR:2.135
Accuracy:28.539% C*
HSR:14.105% D
TS2 Inquisitor
B+
Kills:495
Deaths:364
KDR:1.360
Accuracy:31.253% B+
HSR:12.727% D--
RAMS-AE .50M
C++
Kills:429
Deaths:46
KDR:9.326
Accuracy:42.515% C++
HSR:79.021% C
NS-357 Underboss
C**
Kills:329
Deaths:282
KDR:1.167
Accuracy:39.080% C**
HSR:20.061% C+
NS-44G Commissioner
B*
Kills:324
Deaths:237
KDR:1.367
Accuracy:47.824% B*
HSR:26.852% C**
NS-44L Blackhand
C+
Kills:304
Deaths:140
KDR:2.171
Accuracy:42.197% C+
HSR:41.447% C+
NS-AM7 Archer
A+
Kills:288
Deaths:258
KDR:1.116
Accuracy:54.343% D
HSR:30.903% A+
TX1-FB Repeater
D--
Kills:246
Deaths:171
KDR:1.439
Accuracy:23.632% D--
HSR:16.260% D--
TX2 Emperor
C
Kills:201
Deaths:127
KDR:1.583
Accuracy:25.976% C
HSR:16.915% C--
PS1-AV Suppressor
C-
Kills:183
Deaths:71
KDR:2.577
Accuracy:27.365% C-
HSR:18.033% D
Soldier Soaker
C+
Kills:146
Deaths:103
KDR:1.417
Accuracy:33.346% C+
HSR:4.795% F
NS CandyCannon 3000
C
Kills:123
Deaths:162
KDR:0.759
Accuracy:29.778% C--
HSR:30.081% C
SOAS-20
C+
Kills:116
Deaths:34
KDR:3.412
Accuracy:27.175% C+
HSR:19.828% C+
MG-S1 Jackal
D
Kills:97
Deaths:61
KDR:1.590
Accuracy:21.892% D
HSR:12.371% D*
NS-45 Pilot
A+
Kills:93
Deaths:55
KDR:1.691
Accuracy:26.727% D
HSR:37.634% A+
AM7-XOXO
C-
Kills:87
Deaths:79
KDR:1.101
Accuracy:56.301% D
HSR:14.943% C-
NS-61 Emissary
B**
Kills:52
Deaths:36
KDR:1.444
Accuracy:28.780% C++
HSR:23.077% B**
Kills:31,607
Deaths (as Infiltrator):11,048
Deaths (to Infiltrators):4,896
KDR:2.86088
Kill Difference:20,559
Playtime:1,161.049 hours
Usage:32%
Score:21.061m
Score/min:302
Accuracy (listed only):37.397%
HSR (listed only):33.692%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
NS-11P
A
Kills:1,154
Deaths:384
KDR:3.005
Accuracy:29.050% A
HSR:14.211% D
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
T1S Cycler
B+
Kills:769
Deaths:379
KDR:2.029
Accuracy:26.156% B+
HSR:12.874% D*
Shuriken
C*
Kills:553
Deaths:259
KDR:2.135
Accuracy:28.539% C*
HSR:14.105% D
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C-
Kills:183
Deaths:71
KDR:2.577
Accuracy:27.365% C-
HSR:18.033% D
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
NS-11A
C
Kills:118
Deaths:15
KDR:7.867
Accuracy:23.240% C
HSR:11.864% D*
MG-S1 Jackal
D
Kills:97
Deaths:61
KDR:1.590
Accuracy:21.892% D
HSR:12.371% D*
Cycler TRV
C++
Kills:89
Deaths:39
KDR:2.282
Accuracy:23.789% C++
HSR:15.730% D
SABR-13
C-
Kills:74
Deaths:21
KDR:3.524
Accuracy:23.998% C-
HSR:13.514% F
Kills:16,055
Deaths (as Combat Medic):6,718
Deaths (to Combat Medics):3,229
KDR:2.38985
Kill Difference:9,337
Playtime:114.569 hours
Usage:3%
Score:2.116m
Score/min:308
Accuracy (listed only):35.429%
HSR (listed only):14.789%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:1,552
Deaths:490
KDR:3.167
Accuracy:51.280% A+
HSR:3.157% C+
M3 Pounder HEG
A
Kills:1,479
Deaths:490
KDR:3.018
Accuracy:53.106% A
HSR:4.327% B++
M6 Onslaught
B**
Kills:1,031
Deaths:340
KDR:3.032
Accuracy:22.122% B**
HSR:17.168% D
M6 Onslaught
B**
Kills:1,010
Deaths:325
KDR:3.108
Accuracy:22.095% B**
HSR:18.614% C
MRC3 Mercy
B+
Kills:966
Deaths:242
KDR:3.992
Accuracy:19.400% B+
HSR:16.460% D
MRC3 Mercy
C**
Kills:690
Deaths:198
KDR:3.485
Accuracy:18.257% C**
HSR:21.739% C*
NS-10 Burster
A
Kills:355
Deaths:174
KDR:2.040
Accuracy:36.205% A
HSR:3.944% D
NS-10 Burster
B**
Kills:341
Deaths:174
KDR:1.960
Accuracy:35.934% B**
HSR:2.639% D-
MR1 Fracture
B
Kills:304
Deaths:172
KDR:1.767
Accuracy:39.621% B
HSR:2.632% D
MR1 Fracture
A+
Kills:262
Deaths:172
KDR:1.523
Accuracy:39.905% B
HSR:7.252% A+
M1 Heavy Cycler
A*
Kills:207
Deaths:29
KDR:7.138
Accuracy:23.012% A*
HSR:18.358% C++
NS-20 Gorgon
B**
Kills:121
Deaths:35
KDR:3.457
Accuracy:32.022% B**
HSR:12.397% D*
M2 Mutilator
A*
Kills:119
Deaths:43
KDR:2.767
Accuracy:24.361% A*
HSR:19.328% C++
NS-20 Gorgon
B*
Kills:118
Deaths:35
KDR:3.371
Accuracy:31.113% B*
HSR:15.254% D
M2 Mutilator
A*
Kills:109
Deaths:43
KDR:2.535
Accuracy:24.115% A*
HSR:10.092% F-
Kills:8,664
Deaths (as MAX Suit):1,481
Deaths (to MAX Suits):2,091
KDR:5.8501
Kill Difference:7,183
Playtime:232.412 hours
Usage:6%
Score:6.931m
Score/min:497
Accuracy (listed only):31.503%
HSR (listed only):11.557%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,256
V. Kills:138 N/A
Deaths:220
KDR:5.709
Accuracy:29.319% C+
KPH:34.300 C
VKPH:3.800 C++
Hellfire Rocket Pods
B+
Kills:1,060
V. Kills:247 427%
Deaths:67
KDR:15.821
Accuracy:53.402% B+
KPH:78.500 C+
VKPH:18.300 B+
M18 Rotary
C
Kills:539
V. Kills:425 127%
Deaths:273
KDR:1.974
Accuracy:28.239% C--
KPH:10.100 C
VKPH:7.900 C
M18 Locust
C+
Kills:402
V. Kills:248 161%
Deaths:95
KDR:4.232
Accuracy:28.042% D
KPH:19 C+
VKPH:11.700 C
M18 Needler
C+
Kills:370
V. Kills:273 135%
Deaths:114
KDR:3.246
Accuracy:32.161% C+
KPH:13 C+
VKPH:9.600 C+
Hornet Missiles
C+
Kills:232
V. Kills:174 133%
Deaths:20
KDR:11.600
Accuracy:67.573% B*
KPH:46.700 C
VKPH:35.100 C+
Tomcat A2AM Pods
C
Kills:119
V. Kills:129 92%
Deaths:13
KDR:9.154
Accuracy:81.736% C++
KPH:28.300 D
VKPH:30.700 C
Kills:3,978 (2,567 + 0)
Deaths:802
KDR:4.960
VKDR:2.037
Vehicle Kills:1,634
Kill Difference:3,176
Playtime:162.450 hours
Usage:5%
Score:2.558m
Score/min:262
Piloting Accuracy:32.161%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:206
V. Kills:42 479%
Deaths:6
KDR:34.333
Accuracy:50.870% B**
KPH:75.200 B**
VKPH:15.300 A
CAS30 Tank Buster
D
Kills:125
V. Kills:114 109%
Deaths:98
KDR:1.276
Accuracy:39.690% D
KPH:3.800 D-
VKPH:3.500 D-
C150 Dalton
C++
Kills:106
V. Kills:88 119%
Deaths:13
KDR:8.154
Accuracy:31.659% D-
KPH:30.300 C+
VKPH:25.200 C++
Kills:437 (125 + 312)
Deaths:117
KDR:3.735
VKDR:2.085
Vehicle Kills:244
Kill Difference:320
Playtime:39.006 hours
Usage:1%
Score:0.381m
Score/min:163
Piloting Accuracy:39.690%
Gunner Accuracy:31.659%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:3,115
V. Kills:355 N/A
Deaths:106
KDR:29.387
Accuracy:54.113% B++
KPH:62.800 B+
VKPH:7.200 C
C75 Viper
B*
Kills:1,185
V. Kills:235 N/A
Deaths:75
KDR:15.800
Accuracy:42.978% B+
KPH:42.900 B*
VKPH:8.500 C*
L100 Python AP
C++
Kills:432
V. Kills:246 175%
Deaths:32
KDR:13.500
Accuracy:52.394% C-
KPH:30.800 C++
VKPH:17.500 C+
Skyguard
C+
Kills:216
V. Kills:179 120%
Deaths:42
KDR:5.143
Accuracy:31.051% B
KPH:11 C
VKPH:9.100 C+
L100 Python HEAT
A
Kills:199
V. Kills:62 316%
Deaths:5
KDR:39.800
Accuracy:54.894% B
KPH:50.600 A
VKPH:15.700 B*
Kills:5,147 (5,147 + 0)
Deaths:260
KDR:19.796
VKDR:4.142
Vehicle Kills:1,077
Kill Difference:4,887
Playtime:114.844 hours
Usage:3%
Score:1.783m
Score/min:259
Driving Accuracy:54.894%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:2,412
V. Kills:1,351 178%
Deaths:167
KDR:14.443
Accuracy:48.769% C**
KPH:38.200 B++
VKPH:21.400 B++
P2-120 HESH
B
Kills:1,679
V. Kills:139 N/A
Deaths:68
KDR:24.691
Accuracy:42.782% C++
KPH:57.100 B
VKPH:4.700 D
P2-120 HEAT
B**
Kills:207
V. Kills:64 318%
Deaths:8
KDR:25.875
Accuracy:44.578% C**
KPH:36.900 B**
VKPH:11.400 B
E540 Halberd
B++
Kills:142
V. Kills:53 263%
Deaths:21
KDR:6.762
Accuracy:41.034% C+
KPH:32.700 B++
VKPH:12.200 C+
G30 Vulcan
B+
Kills:72
V. Kills:39 180%
Deaths:19
KDR:3.789
Accuracy:24.134% D
KPH:25.800 B+
VKPH:14 C++
MR11 Gatekeeper
B+
Kills:65
V. Kills:49 130%
Deaths:11
KDR:5.909
Accuracy:43.894% B+
KPH:23.900 B
VKPH:18 C*
Kills:4,577 (4,298 + 279)
Deaths:294
KDR:15.568
VKDR:5.765
Vehicle Kills:1,695
Kill Difference:4,283
Playtime:108.028 hours
Usage:3%
Score:2.407m
Score/min:371
Driving Accuracy:44.578%
Gunner Accuracy:43.894%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

MR11 Gatekeeper-H
A
Kills:801
V. Kills:804 100%
Deaths:52
KDR:15.404
Accuracy:61.126% B**
KPH:42 B*
VKPH:42.100 A
P525 Marauder-H
B*
Kills:410
V. Kills:17 N/A
Deaths:12
KDR:34.167
Accuracy:30.696% D
KPH:146.200 B*
VKPH:6.100 C+
G20 Vulcan-H
B*
Kills:209
V. Kills:128 162%
Deaths:40
KDR:5.225
Accuracy:55.356% B**
KPH:59.800 B*
VKPH:36.600 B*
E540 Halberd-H
B*
Kills:77
V. Kills:19 385%
Deaths:9
KDR:8.556
Accuracy:48.174% D*
KPH:59.900 B*
VKPH:14.800 D-
Kills:1,497 (0 + 1,497)
Deaths:113
KDR:13.248
VKDR:8.566
Vehicle Kills:968
Kill Difference:1,384
Playtime:26.673 hours
Usage:1%
Score:0.871m
Score/min:544
Driving Accuracy:N/A%
Gunner Accuracy:48.174%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:307
V. Kills:36 N/A
Deaths:17
KDR:18.059
Accuracy:49.127% A+
KPH:63.800 A++
VKPH:7.500 B
M40 Fury
A
Kills:85
V. Kills:15 N/A
Deaths:7
KDR:12.143
Accuracy:46.726% A
KPH:52.300 C+
VKPH:9.200 C
M20 Basilisk
C++
Kills:64
V. Kills:15 400%
Deaths:7
KDR:9.143
Accuracy:36.941% C+
KPH:22.100 C++
VKPH:5.200 D
Kills:456 (0 + 456)
Deaths:31
KDR:14.710
VKDR:2.129
Vehicle Kills:66
Kill Difference:425
Playtime:9.340 hours
Usage:0%
Score:0.185m
Score/min:329
Driving Accuracy:N/A%
Gunner Accuracy:36.941%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:212
V. Kills:13 N/A
Deaths:65
KDR:3.262
Accuracy:46.719% B+
KPH:44.400 C+
VKPH:2.700 B++
M40 Fury-F
B+
Kills:120
V. Kills:30 387%
Deaths:117
KDR:1.026
Accuracy:53.696% B+
KPH:7.500 D-
VKPH:1.900 D--
M4-F Pillager
D-
Kills:53
V. Kills:13 379%
Deaths:79
KDR:0.671
Accuracy:42.857% C-
KPH:10.700 D*
VKPH:2.600 D-
Kills:385 (385 + 0)
Deaths:261
KDR:1.475
VKDR:0.215
Vehicle Kills:56
Kill Difference:124
Playtime:25.716 hours
Usage:1%
Score:0.170m
Score/min:110
Driving Accuracy:42.857%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,6116,5881,3204.991B++1.7851.057%A++72.192%B+36.9C+N/A128178.4h2B++3.9B*
Claymore 3,7383,73431811.742B*8.5330.119%CN/A211AN/A74517.7h1.1B*3.6B
L100 Python HESH 3,4703,11510629.387A++26.1854.113%B++1.22%C62.8B+7.2C24849.6h2.9B+5.3B++
RAMS .50M 2,8352,8344586.188B*2.9846.934%A84.404%B++43.6B**N/A18565h1.8B*3.9B*
P2-120 AP 3,7632,41216714.443A11.2448.769%C**3.234%C+38.2B++21.4B++39763.2h7.8C+16C*
TRAC-5 S 1,9061,8963175.981S2.7725.043%B+11.92%D-23.3C*N/A18081.2h10.4B+41.5B+
LC2 Lynx 1,8611,8478462.183B*1.0226.626%B++17.813%D25.8C+N/A9371.6h12.3B++46.1B++
C-4 2,3361,7316422.696B**0.5124.82%C+N/A135.2A47.3A158712.8h1.4C**5.5B
NS-7 PDW 1,7141,7045722.979M+0.2329.022%B*18.369%C++28.2C++N/A13760.5h12.2B++42.2B++
P2-120 HESH 1,8181,6796824.691B*21.4842.782%C++N/A57.1B4.7D24929.4h3.7B**8.6B*
Tank Mine 2,6731,6503065.392A+2.1824.631%DN/A160.2B**99.3A203110.3h1.4B*5.7B+
M3 Pounder HEG 1,9211,5524903.167B**0.0451.28%A+3.157%C+22.2B+5.3A18269.8h14.4B+28.1B++
TMG-50 1,5461,5395312.898A++0.3127.209%B**23.847%C++36.3C++N/A13442.4h10.1B+37.2B++
M3 Pounder HEG 1,8111,4794903.018B*0.1953.106%A4.327%B++21.2C*4.8B+16569.7h15.7B+29.5B+
T7 Mini-Chaingun 1,3631,3575672.393A++0.8120.053%B+9.064%D--41.9B+N/A20832.4h11.9B*59.6B+
Bighorn .50M 1,3301,3221469.055B**5.8547.974%B*84.569%B*49C+N/A22227h1.7B++3.6B*
LC3 Jaguar 1,3161,3097971.642C**1.5725.687%B+12.834%D*18.1C--N/A9372.3h12.4C**48.1B+
NSX Daimyo 1,2921,2912704.781B+1.5745.701%B+93.261%C+30DN/A12043.1h2.9C6.3C++
AS16 NightHawk 1,2681,2644802.633A+0.5743.674%B+8.861%D**39.1C**N/A21932.3h3.9B++8.9B+
M14 Banshee 1,3941,2562205.709C++2.5029.319%C+1.035%C+34.3C3.8C++17636.6h25.8C++88.2C++
M77-B 1,2541,2532355.332A*2.1250.277%A*81.006%B+35.6B++N/A17935.2h2B*3.9B**
SMG-46G Armistice 1,2081,2075662.133B++1.0731.44%B++14.747%C27.3C--N/A12944.2h12.7C**40.5B+
T32 Bull 1,2081,2065422.225B++0.9824.939%C*17.33%D-24.8DN/A13248.7h11.8B47.4B+
MSW-R 1,2041,2013763.194B+0.0126.993%B*20.15%C--36.3C+N/A16633.1h10.3B++38.2B++
NSX Tengu 1,1941,1855482.162B*1.0542.706%B*12.911%D*25.4CN/A8346.7h12.3B28.8B+
C75 Viper 1,4201,1857515.8A**12.5942.978%B+2.025%B+42.9B*8.5C*26727.6h10.2B+23.8B*
NS-44 Commissioner 1,1861,1807571.559B+1.6542.856%B*27.288%B++37C++N/A17831.9h3.2B++7.5B++
NSX Tanto 1,1981,1776641.773B++1.4329.266%B+20.051%D18DN/A5265.3h13.7C++46.6C*
NS-15M AE 1,1821,1683283.561B++0.3528.115%B+19.949%D46.3C+N/A13525.2h10.5B+37.5B+
T9 CARV 1,1721,1624932.357B++0.8524.323%B**17.986%D34BN/A19834.2h10.4B**42.9B*
NSX Tomoe 1,1641,1613373.445A0.2433.951%B**33.936%C34.9C+N/A9233.3h12.7B+37.3B++
TRS-12 Uppercut 1,1651,1605262.205B**1.0050.757%D18.362%B+30.7CN/A12637.8h2.6C++5.2C+
NS Baron G5AE 1,1651,1603942.944A+0.2650.107%B13.535%C33.8CN/A9034.3h4B+8.1C+
TAS-16 Blackjack 1,1631,1594682.476A0.7364.681%B+17.343%B35.9C+N/A12132.3h2.2B+3.5B+
NSX Naginata 1,1621,1594302.695A0.5127.868%B**27.955%C+36C+N/A9532.2h10.5B+37.6B+
T9 CARV-S 1,1621,1584192.764B*0.4425.374%B++24.784%C++32.4CN/A11235.7h10.7B++42.4B+
NS-44B Commissioner 1,1651,1587031.647B**1.5648.808%B**23.748%C+20.2DN/A5457.2h3.1B+6.3B++
T7 Mini-Chaingun AE 1,1681,1563353.451A++0.2426.405%A9.948%D--46.4C++N/A10724.9h10.9B++41.4B++
MKV Suppressed 1,1711,1554142.79A*0.4229.461%B++18.961%C+26.9C+N/A15043h12.8B+43.6B+
NS-11P 1,1691,1543843.005A++0.2029.05%A14.211%D36.4B+N/A10731.7h11.2B**38.7B**
T5 AMC 1,1571,1544272.703A++0.5025.038%B15.425%D-22.5C+N/A12851.2h11.4B*45.6B++
TRAC-5 1,1651,1544472.582A**0.6327.135%B**19.931%C*27.9B++N/A22841.3h11.2B*41.4B*
TRAP-M1 1,1521,1474912.336B+0.8731.081%C**17.437%D--28C-N/A8041h8.1B+26.1B+
PDW-16 Hailstorm 1,1511,1435672.016B**1.1927.656%B++15.223%C+24.1C+N/A12447.5h13.5B+49B+
SR-7 1,1401,1401576U72.7950.429%A85.439%B*55.3B**N/A24320.6h1.6B**3.2B*
SMG-46 Armistice 1,1351,1265462.062B**1.1528.052%B+15.631%C+23.2CN/A9848.5h12.2B++43.4B+
ML-7 1,3491,0645871.813A++1.3959.325%B4.041%B*40.6A+10.9C+36326.2h4.5B**7.5B**
Hellfire Rocket Pods 1,3071,0606715.821B**12.6153.402%B+N/A78.5C+18.3B+58413.5h19.2C*36B+
M6 Onslaught 1,0391,0313403.032B+0.1822.122%B**17.168%D32.3C+N/A14131.9h19C++85.8B+
M6 Onslaught 1,0221,0103253.108B+0.1022.095%B**18.614%C33.1C++N/A14730.5h18.5C++83.6B++
MRC3 Mercy 9819662423.992B*0.7819.4%B+16.46%D33.9B+N/A16428.5h17.7B+91.1B+
NS-44 Commissioner AE 9509476181.532C*1.6847.369%B++27.35%C*30.9DN/A9930.6h3.2B6.7B+
MR11 Gatekeeper-H 1,6058015215.404M12.2061.126%B**1.498%C41.9B*42.1A42919.1h72.3C-118.2C++
T1S Cycler 7797693792.029B**1.1826.156%B+12.874%D*21.8C-N/A9835.2h9.9B**37.8B*
Spear Anti-Vehicle Phalanx Turret 1,0327272925.069M++21.8652.616%B*4.402%C++52.7B*22.1C++46413.8h6.5B+12.3B*
Frag Grenade 7237141714N/A710.7936.695%D--N/A1020A**12.9B*37430.7h2.1A+5.7B*
MRC3 Mercy 6956901983.485B++0.2818.257%C**21.739%C*32.7BN/A14021.1h17.5B+95.6B+
C-4 ARX 9586902692.565B0.6424.772%CN/A111.3C+43.2B+8346.2h1.5D6C--
HC1 Cougar 5885822682.172B**1.0430.369%A15.292%D*23.3C+N/A9125h10.6B+35.1B++
Sticky Grenade 5765761576N/A572.7940.843%D*N/A1440B**N/A64730.4h1.3B**3.2B+
Chainblade 65455615,7330.035B+3.1731.087%C++4.496%C0.4CN/A21236.3h3.1C+10.1C*
Shuriken 5575532592.135B*1.0728.539%C*14.105%D22.6D-N/A6124.5h12.2B+42.7B+
The Slasher 5585488,4010.065C**3.1423.859%D15.146%B+0.7CN/A2780.3h2.5C+10.3C+
T16 Rhino 5515441733.145A*0.0623.52%B+21.324%C+40BN/A21813.6h11.1B*47.2B+
M18 Rotary 9645392731.974C*1.2328.239%C--3.525%B++10.1C7.9C18353.6h117.9C**417.5C*
TS2 Inquisitor 4954953641.36C*1.8531.253%B+12.727%D--39.3C++N/A16612.6h9.6B30.7B+
Anti-Vehicle Grenade 5154711471N/A467.7954.923%B+N/A588.8B**55C--31360.8h3.8B**7B*
NS Decimator 6844612441.889B**1.3258.531%C1.952%C33.4C+16.2C++39013.8h4.7C++7.9C++
TRAC-Shot 4604562242.036B+1.1727.045%B19.518%C**23.9C--N/A12019.1h9.9B++36.4B++
MANA Anti-Vehicle Turret 7744501243.629A+0.4255.707%C*4.444%C++40.2B+28.9C++51411.2h7.4B+13.2B++
L100 Python AP 6784323213.5A*10.2952.394%C-3.935%B++30.9C++17.6C+35814h5.8B+11.1C**
RAMS-AE .50M 430429469.326A++6.1242.515%C++79.021%C35.5C-N/A10912.1h1.9C++4.6C++
P525 Marauder-H 4274101234.167A++30.9630.696%DN/A146.4B*6.1C+5822.8h5.8B+18.8C**
Orbital Strike Uplink 6124101410N/A406.79912%UN/A1025U505U49810.4h1.7T*0.2T*
M18 Locust 650402954.232A1.0228.042%D1.741%C+19.1C+11.8C20121.1h92.7C*330.5B
MG-H1 Watchman 3823801552.452B++0.7623.987%C*27.368%C++28.8C-N/A11113.2h12.6B++52.6B+
M18 Needler 6433701143.246B+0.0432.161%C+2.162%C+13C+9.6C+26928.5h131.7B409.4B
NS-10 Burster 6293551742.04A+1.1736.205%A3.944%D5.7B+4.4B*11462.6h160.1C+442.2B+
NS-10 Burster 6333411741.96B**1.2535.934%B**2.639%D-5.4C*4.7B*11762.6h166.2C++462.5B+
NS Baron G5 3353301831.803B*1.4048.214%B+16.667%B+25.6CN/A12412.9h4.4B9.1C++
NS-357 Underboss 3293292821.167C*2.0439.08%C**20.061%C+12D-N/A4327.4h4.5C+11.4C*
NS-44G Commissioner 3243242371.367C++1.8447.824%B*26.852%C**9.2D--N/A3035.4h3.5C++7.4B+
M60-G Bulldog 3433071718.059M++14.8549.127%A+4.56%B**64A++7.5B3244.8h5.5B*11.2B**
NS-44L Blackhand 3053041402.171B**1.0442.197%C+41.447%C+18.3CN/A6816.6h4.1B9.7B
MR1 Fracture 4313041721.767A++1.4439.621%B2.632%D11.4B+4.8C+12426.6h38.1B++96.2B++
T2 Striker 5832982371.257A++1.9555.539%B+N/A14.8B14.1B+32320.2h41.9C**75.4B
NS-AM7 Archer 3482882581.116A++2.0954.343%D30.903%A+8.2C**1.7D5135.1h10.5B*19.3B*
MANA Anti-Personnel Turret 281278783.564N/A0.3626.291%UN/A2780U30U7871200.1h28.6T*108.7T*
TS4 Haymaker 2712701212.231B**0.9848.224%B+13.704%C++27.3C+N/A1029.9h4.3C**8.9B+
ASP-30 Grounder 4182681481.811A*1.4061.884%C+4.478%B*17.6C++9.9C+29415.2h6.8B+11B+
MR1 Fracture 3932621721.523A+1.6839.905%B7.252%A+9.8B+4.9C++12026.7h45.2B+113.2B+
TX1-FB Repeater 2462461711.439C*1.7723.632%D--16.26%D--21.6D-N/A9911.4h9.3B+39.2C*
Ripper 2542452,4160.101C*3.1118.493%D23.265%B**1CN/A3241.1h1.7C9.3C+
T7-P Mini-Chaingun 2342341052.229C++0.9823.57%C+9.829%D*34.9D--N/A966.7h13C+55.1C++
Hornet Missiles 4062322011.6B**8.3967.573%B*2.155%B++46.4C34.8C+7675h13.5C20C+
T9A "Butcher" 233230912.527B0.6823.507%C21.304%D-23.7D*N/A1339.7h11.7C+49.9C+
Skyguard 395216425.143B**1.9431.051%B1.389%D11C9.1C+19619.6h157.5C--507.2C+
Hunter QCX 2232151531.405B**1.8043.057%C+38.605%B*11.8C+N/A4118.2h6C++13.9C*
S12 Renegade 225212653.262C**0.0546.719%B+4.717%C+44.2C+2.7B++1624.8h4.7D--10.1C
G20 Vulcan-H 337209405.225B+2.0255.356%B**2.871%C+59.7B*36.6B*10863.5h100.1C++180.8B+
NSX Masamune 2812091221.713A1.4957.764%C+3.349%B**33.7C**11.6C+2136.2h10.6B18.3B
P2-120 HEAT 271207825.875M*22.6744.578%C**1.932%D37B**11.4B5775.6h10.2D-22.9C
M1 Heavy Cycler 207207297.138S3.9323.012%A*18.358%C++34.5A+N/A3276h19.7C+85.8B++
L105 Zephyr 248206634.333A*31.1350.87%B**N/A76.3B**15.6A3982.7h6.4C++12.5B+
TX2 Emperor 2052011271.583B++1.6225.976%C16.915%C--20.1C--N/A12010h9C*34.7C++
L100 Python HEAT 261199539.8S36.5954.894%BN/A51A15.9B**2973.9h5.8C*10.6B+
NS-15M1 195194583.345A+0.1426.937%B*18.041%D34C+N/A1885.7h10.1B*37.3B++
PS1-AV Suppressor 183183712.577B+0.6327.365%C-18.033%D24.1D-N/A957.6h12.7C*46.4C++
NS Decimator-B 243171762.25B+0.9669.016%B+N/A45C+18.9C+3383.8h5.2D-7.5C
MG-H1 Watchman AE 161160542.963B++0.2425.89%C+23.75%D20.5D--N/A787.8h15.7C60.8C+
FA1 Barrage 1561551041.49B++1.7245.993%B+13.548%C15.8DN/A1049.8h5.1C++11.1B+
TRAC-5 Burst 150150275U71.7923.267%C--8.667%F--18.8DN/A1068h10.6B++45.5B
Soldier Soaker 1471461031.417C**1.7933.346%C+4.795%F9.7D*N/A3415h6C++17.9C*
E540 Halberd 195142216.762C++3.5541.034%C+4.225%B33B*12.3C+4404.3h5.5B13.4B+
MAX Punch 1471321,4920.088C+3.1253.175%B+N/A0.6C-N/A3217.4h2.5C+4.8C++
MG-HBR1 Dragoon 129128562.286B*0.9240.458%B**29.688%C++21CN/A566.1h9.1D22.5C++
CAS30 Tank Buster 239125981.276C+1.9339.69%DN/A3.8D-3.5D-9332.8h51.2B129C++
NS CandyCannon 3000 1241231620.759C*2.4529.778%C--30.081%C10.5C--N/A2511.7h5.6C18.7C
NS-20 Gorgon 126121353.457A++0.2532.022%B**12.397%D*25.7B*1.1D704.7h29.7B+92.6B++
M40 Fury-F 1501201171.026C2.1853.696%B+N/A7.5D-1.9D--11216h14C26C+
M2 Mutilator 121119432.767B++0.4424.361%A*19.328%C++27.7C*N/A1534.3h17.3C*71B*
Tomcat A2AM Pods 248119139.154A5.9581.736%C++N/A28.3D30.7C6624.2h8.3C*10.2B
NS-11C 118118721.639B*1.5720.747%D12.712%D*15.3C--N/A1537.7h11.3B*54.2B+
NS-20 Gorgon 122118353.371A*0.1631.113%B*15.254%D25.1B*N/A754.7h29.3B+94.3B++
NS-11A 118118157.867S4.6623.24%C11.864%D*28.1C+N/A2154.2h12.5B+53.7B
SOAS-20 116116343.412A+0.2027.175%C+19.828%C+26.4C-N/A1834.4h12.4C+45.6C++
NSX-P Naginata 111111402.775B*0.4321.192%C31.532%C*19.1D-N/A575.8h10.2B++48.1B+
M2 Mutilator 113109432.535B+0.6724.115%A*10.092%F-25.3C+N/A1784.3h19.2C79.6B*
C150 Dalton 194106138.154C*4.9531.659%D-N/A30.3C+25.1C++6363.5h4.9C+15.6D
MG-S1 Jackal 9897611.59B+1.6221.892%D12.371%D*13.9DN/A507h11.5C++52.3C+
NS-45 Pilot 9393551.691B1.5226.727%D37.634%A+14.5D-N/A396.4h7.3C++27.4C+
AMR-66 9391293.138M++0.0726.667%C+14.286%D**14C-N/A1306.5h7.7B++28.8B+
Xiphos Anti-Personnel Phalanx Tower 9691191B*87.7952.08%A*N/A227.5C++12.5B++7210.4h22.8C++43.8B
M60-A Bulldog 9990190B**86.7962.734%A+1.111%D--75A+7.5B++4121.2h4.8B+7.7B**
Cycler TRV 9189392.282B*0.9323.789%C++15.73%D23.4CN/A2203.8h15C-62.9C++
AM7-XOXO 11687791.101C+2.1156.301%D14.943%C-4.9D1.6C2517.6h12.6C++22.4C++
Spear Anti-Vehicle Phalanx Tower 16186328.667C**25.4656.55%B*2.326%D28.7C--25C++2813h12.2C--21.6C+
M40 Fury 10085712.143B+8.9446.726%AN/A53.1C+9.4C4221.6h19.1D-41C+
E540 Halberd-H 967798.556C++5.3548.174%D*N/A59.2B*14.6D-6921.3h5.3B+11C++
SABR-13 7474213.524B**0.3223.998%C-13.514%F25.5CN/A1822.9h10.7B+44.5C**
Aspis Anti-Aircraft Phalanx Turret 16174418.5S15.2933.836%A1.351%D13.7B+16.1B**3695.4h161.9C+478.5B+
G30 Vulcan 11172193.789C+0.5824.134%D5.556%B**25.7B13.9C+4292.8h85.4B+354C*
M60-A Bulldog 7367233.5C**30.2960%A1.493%D55.8B*5C++3951.2h6.4C+10.7B+
M20 Basilisk 10166166S62.7948.024%C-4.545%C+44C+23.3C*4541.5h119.5C+248.8C+
MR11 Gatekeeper 11465115.909B+2.7043.894%B+N/A24.1B+18.1C**5022.7h61.4C-140C++
Rocklet Rifle 12764501.28B**1.9348.281%C--N/A25.6C+25.2C+4882.5h25.9B**53.6B++
M20 Basilisk 796479.143M5.9436.941%C+10.938%A++22.1C++5.2D2852.9h60B**162.5B*
M4-F Pillager 6653790.671C2.5442.857%C-N/A10.6D*2.6D-525h80.1D*186.9F
NS-61 Emissary 5352361.444B**1.7628.78%C++23.077%B**11.3DN/A494.6h12.2B42.2B+

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator6923,8653.8h
Motion Spotter4322,9339.4h
Nanite Revive Grenade01,3940.4h
Nano-Armor Kit243442,06135.6h
Solid Wall1620.6h
Anti-Vehicle MANA Turret146181.9h
Spawn Beacon37600.7h
AE Nano-Armor Kit122316,69119.6h
Skywall Shield Emitter02160.7h
Structure Shield Module03541.3h
AE Medical Applicator7731,6732.7h
Repair Module04141.1h
Cortium Silo01750.4h
Turret AI Module03281.2h
Spitfire Auto-Turret111,5481.6h
Routing Spire0650.1h
TR Triumph Flare Gun33480.3h
Restoration Kit2062,3233.2h
Xiphos Anti-Personnel Tower11900.8h
Hoplon Anti-Aircraft Phalanx Tower11670.8h
Bunker0660.5h
Blast Wall01700.7h
Rampart Wall24974.1h
Sunderer Garage0640.7h
Welding Device229,2162.7h
Spear Anti-Vehicle Tower11751h
Shield Recharging Field147800.3h
Ammunition Package162,1391.1h
Medical Kit1462,1702.8h
Anti-Infantry MANA Turret97661.2h
Vehicle Gate01931.6h
Light Air Terminal0820.5h
Pillbox01210.7h
Orbital Strike Target Designator252063h
IPC Targeting Dart21080.5h
Light Vehicle Terminal0600.6h
Alarm Module0870.2h
Infantry Tower1590.5h
Glaive IPC0500.4h
Elysium Spawn Tube01430.4h
Flail Targeting Dart173122.8h
Pain Spire11120.3h
Snowman Soldier42390.6h
Nano-Repair Grenade06780.2h
Hardlight Barrier102810.4h
Router14120.5h
Recon Detection Device507,35611.6h

Check the help document for the dictionary if you want to learn more about words used here.


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