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Field Marshal Grouchy TheRunDown[74D] TheRunDown
TR BR 171

KDR: 3.22

Score: 72.8m

Last Seen: Jun 27th, 2019 8:24 PM
- OFFLINE - 582.8 hour(s)

Prestige 1, Battle Rank 100 (171 total) - Terran Republic on Miller - Outfit Leader of TheRunDown[74D] TheRunDown
NS outfit on Miller

Members: 0
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Claymore L100 Python HESH RAMS .50M P2-120 AP TRAC-5 S LC2 Lynx C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,792,683 MLG Score: 1433
Fun Score: N/A
Cheeseburgers Flipped: 1931TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.975%20.27%56749116533,8782.061211.16

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.785%1.328A-0.09C+-1.38D**HEAD ++ (~6.28)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.496B+10.50.264C*27.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.374%1.44%358412103,264100213393.25748244%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.961%-0.63D-0.138C-0.017

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
163.2-0.011C+51.20.034C+112

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.347%1.809%1010812069,948135627967.33628356%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.996%-0.159C-0.484D0.168

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.40.419B8.80.295C*13.6

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.142%3.135%149612081,21211735741.03237211%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.729%0.458B+-0.324C0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.50.393B29.80.252C*42.7

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.973%75.04%1498120616,19415394010.5224

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.324%1.201B**0.517B+1.117

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.432B2.40.242C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.252%14.589%149512094,0101312153.0564

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.127%0.64B+-0.009C+-0.275

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+3.10.355C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TheRunDown[74D] TheRunDown
NS outfit on Miller

Members: 0
72.8m428.5%370 (22.2k)327 (19.6k)3.22105110,64334,3503.65776171 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1214658926.352%20.548%54106:3044

26% Engineer17% Heavy Assault33% Infiltrator14% Light Assault7% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:32 PMOct 28th, 2017 10:29 AMJul 20th, 2019 8:48 AM (2d) (PST)Jun 27th, 2019 7:07 PM (24d) (PST)Jun 27th, 2019 4:24 PM (24d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6381404980.4970.1540.1022.3840.0591433

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,2848,42129,8633096143419,612

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3710.2h/154.6d 15,001 22,735 28,158 530.7k 3,528 14,503 13,209 142m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B**
Kills:1,539
Deaths:531
KDR:2.898
Accuracy:27.171% B**
HSR:23.847% C+
T32 Bull
C*
Kills:1,206
Deaths:542
KDR:2.225
Accuracy:24.939% C*
HSR:17.330% D-
MSW-R
B*
Kills:1,201
Deaths:376
KDR:3.194
Accuracy:26.993% B*
HSR:20.150% C--
NS-15M AE
B+
Kills:1,168
Deaths:328
KDR:3.561
Accuracy:28.115% B+
HSR:19.949% D-
T9 CARV
B**
Kills:1,162
Deaths:493
KDR:2.357
Accuracy:24.323% B**
HSR:17.986% D
NSX Naginata
B**
Kills:1,159
Deaths:430
KDR:2.695
Accuracy:27.868% B**
HSR:27.955% C+
T9 CARV-S
B++
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:25.374% B++
HSR:24.784% C+
T16 Rhino
B+
Kills:544
Deaths:173
KDR:3.145
Accuracy:23.520% B+
HSR:21.324% C+
MG-H1 Watchman
C*
Kills:386
Deaths:159
KDR:2.428
Accuracy:24.087% C*
HSR:27.461% C++
MG-H1 Watchman AE
C
Kills:340
Deaths:108
KDR:3.148
Accuracy:24.149% C
HSR:23.235% D
T9A "Butcher"
C
Kills:230
Deaths:92
KDR:2.500
Accuracy:23.490% C
HSR:21.304% D-
NS-15M1
B*
Kills:194
Deaths:58
KDR:3.345
Accuracy:26.937% B*
HSR:18.041% D
NSX-P Naginata
B+
Kills:162
Deaths:71
KDR:2.282
Accuracy:22.480% C+
HSR:32.099% B+
Kills:10,449
Deaths (as Heavy Assault):3,780
Deaths (to Heavy Assaults):9,336
KDR:2.76429
Kill Difference:6,669
Playtime:640.250 hours
Usage:17%
Score:12.601m
Score/min:328
Accuracy (listed only):25.342%
HSR (listed only):22.728%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,905
Deaths:323
KDR:5.898
Accuracy:25.068% B+
HSR:11.916% D-
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C++
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
TRAC-Shot
B+
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B+
HSR:19.518% C*
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
FA1 Barrage
B+
Kills:157
Deaths:108
KDR:1.454
Accuracy:46.059% B+
HSR:14.013% C
TRAC-5 Burst
C--
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C--
HSR:8.667% F--
MG-HBR1 Dragoon
B**
Kills:128
Deaths:56
KDR:2.286
Accuracy:39.782% B**
HSR:29.688% C++
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
AMR-66
C+
Kills:91
Deaths:29
KDR:3.138
Accuracy:26.667% C+
HSR:14.286% D**
LC2 Lynx AE
C++
Kills:68
Deaths:34
KDR:2
Accuracy:27.375% C++
HSR:26.471% C+
Kills:15,639
Deaths (as Engineer):6,469
Deaths (to Engineers):6,972
KDR:2.41753
Kill Difference:9,170
Playtime:957.689 hours
Usage:26%
Score:17.392m
Score/min:303
Accuracy (listed only):35.289%
HSR (listed only):16.354%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,905
Deaths:323
KDR:5.898
Accuracy:25.068% B+
HSR:11.916% D-
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,187
Deaths:551
KDR:2.154
Accuracy:42.707% B*
HSR:12.974% D*
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C++
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
TRAC-Shot
B+
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B+
HSR:19.518% C*
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
FA1 Barrage
B+
Kills:157
Deaths:108
KDR:1.454
Accuracy:46.059% B+
HSR:14.013% C
TRAC-5 Burst
C--
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C--
HSR:8.667% F--
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
LC2 Lynx AE
C++
Kills:68
Deaths:34
KDR:2
Accuracy:27.375% C++
HSR:26.471% C+
Kills:23,783
Deaths (as Light Assault):9,994
Deaths (to Light Assaults):6,400
KDR:2.37973
Kill Difference:13,789
Playtime:526.788 hours
Usage:14%
Score:11.548m
Score/min:365
Accuracy (listed only):33.562%
HSR (listed only):15.695%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:6,714
Deaths:1,339
KDR:5.014
Accuracy:50.906% A++
HSR:72.327% B+
RAMS .50M
A
Kills:2,834
Deaths:458
KDR:6.188
Accuracy:46.934% A
HSR:84.404% B++
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
Bighorn .50M
B*
Kills:1,322
Deaths:146
KDR:9.055
Accuracy:47.974% B*
HSR:84.569% B*
NSX Daimyo
B++
Kills:1,291
Deaths:270
KDR:4.781
Accuracy:45.701% B++
HSR:93.261% C+
M77-B
A*
Kills:1,253
Deaths:235
KDR:5.332
Accuracy:50.277% A*
HSR:81.006% B+
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,187
Deaths:551
KDR:2.154
Accuracy:42.707% B*
HSR:12.974% D*
NS-44 Commissioner
B*
Kills:1,180
Deaths:757
KDR:1.559
Accuracy:42.856% B*
HSR:27.288% B++
NSX Tomoe
B**
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:33.951% B**
HSR:33.936% C
NS-44B Commissioner
B**
Kills:1,158
Deaths:703
KDR:1.647
Accuracy:48.808% B**
HSR:23.748% C+
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
TRAP-M1
C**
Kills:1,147
Deaths:491
KDR:2.336
Accuracy:31.081% C**
HSR:17.437% D--
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SR-7
A+
Kills:1,140
Deaths:15
KDR:76
Accuracy:50.429% A+
HSR:85.439% B*
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
NS-44 Commissioner AE
B++
Kills:949
Deaths:618
KDR:1.536
Accuracy:47.397% B++
HSR:27.397% C**
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
TS2 Inquisitor
B+
Kills:497
Deaths:365
KDR:1.362
Accuracy:31.145% B+
HSR:12.676% D*
RAMS-AE .50M
C+
Kills:493
Deaths:50
KDR:9.860
Accuracy:41.373% C+
HSR:79.716% C
NS-44G Commissioner
B++
Kills:456
Deaths:317
KDR:1.438
Accuracy:45.322% B++
HSR:26.754% C**
NS-44L Blackhand
C++
Kills:358
Deaths:182
KDR:1.967
Accuracy:43.027% C++
HSR:42.458% C++
NS-357 Underboss
C**
Kills:329
Deaths:282
KDR:1.167
Accuracy:39.080% C**
HSR:20.061% C+
NS-AM7 Archer
A+
Kills:288
Deaths:258
KDR:1.116
Accuracy:54.343% D
HSR:30.903% A+
TX1-FB Repeater
D--
Kills:246
Deaths:171
KDR:1.439
Accuracy:23.632% D--
HSR:16.260% D--
TX2 Emperor
C
Kills:201
Deaths:127
KDR:1.583
Accuracy:25.976% C
HSR:16.915% C--
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
Soldier Soaker
C+
Kills:146
Deaths:103
KDR:1.417
Accuracy:33.346% C+
HSR:4.795% F
NS CandyCannon 3000
C
Kills:123
Deaths:162
KDR:0.759
Accuracy:29.778% C--
HSR:30.081% C
AM7-XOXO
C
Kills:117
Deaths:98
KDR:1.194
Accuracy:57.427% C
HSR:15.385% C--
SOAS-20
C+
Kills:116
Deaths:34
KDR:3.412
Accuracy:27.175% C+
HSR:19.828% C+
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
NS-45 Pilot
A
Kills:95
Deaths:57
KDR:1.667
Accuracy:26.012% D-
HSR:36.842% A
NS-61 Emissary
B**
Kills:52
Deaths:36
KDR:1.444
Accuracy:28.780% C++
HSR:23.077% B**
Kills:32,029
Deaths (as Infiltrator):11,221
Deaths (to Infiltrators):4,997
KDR:2.85438
Kill Difference:20,808
Playtime:1,218.364 hours
Usage:33%
Score:21.892m
Score/min:299
Accuracy (listed only):37.340%
HSR (listed only):33.741%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
AS16 NightHawk
B+
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B+
HSR:8.861% D**
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,187
Deaths:551
KDR:2.154
Accuracy:42.707% B*
HSR:12.974% D*
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
NS-11P
A
Kills:1,154
Deaths:384
KDR:3.005
Accuracy:29.050% A
HSR:14.211% D-
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
T1S Cycler
B+
Kills:771
Deaths:382
KDR:2.018
Accuracy:26.158% B+
HSR:12.841% D*
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
FA1 Barrage
B+
Kills:157
Deaths:108
KDR:1.454
Accuracy:46.059% B+
HSR:14.013% C
NS-11A
C
Kills:118
Deaths:15
KDR:7.867
Accuracy:23.240% C
HSR:11.864% D**
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
Cycler TRV
C++
Kills:89
Deaths:39
KDR:2.282
Accuracy:23.789% C++
HSR:15.730% D
SABR-13
C-
Kills:74
Deaths:21
KDR:3.524
Accuracy:23.998% C-
HSR:13.514% F
Kills:16,069
Deaths (as Combat Medic):6,731
Deaths (to Combat Medics):3,300
KDR:2.38731
Kill Difference:9,338
Playtime:115.226 hours
Usage:3%
Score:2.134m
Score/min:309
Accuracy (listed only):35.466%
HSR (listed only):14.823%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:1,568
Deaths:493
KDR:3.181
Accuracy:51.057% A+
HSR:3.125% C+
M3 Pounder HEG
A
Kills:1,492
Deaths:493
KDR:3.026
Accuracy:52.827% A
HSR:4.290% B*
M6 Onslaught
B**
Kills:1,186
Deaths:353
KDR:3.360
Accuracy:21.505% B**
HSR:19.562% C+
M6 Onslaught
B*
Kills:1,145
Deaths:359
KDR:3.189
Accuracy:21.862% B*
HSR:18.166% C
MRC3 Mercy
B+
Kills:994
Deaths:247
KDR:4.024
Accuracy:19.273% B+
HSR:16.700% D
MRC3 Mercy
C**
Kills:715
Deaths:203
KDR:3.522
Accuracy:18.191% C**
HSR:21.539% C++
NS-10 Burster
A
Kills:356
Deaths:175
KDR:2.034
Accuracy:36.221% A
HSR:3.933% D
NS-10 Burster
B**
Kills:343
Deaths:175
KDR:1.960
Accuracy:35.942% B**
HSR:2.624% D-
MR1 Fracture
B
Kills:304
Deaths:172
KDR:1.767
Accuracy:39.621% B
HSR:2.632% D
MR1 Fracture
A++
Kills:262
Deaths:172
KDR:1.523
Accuracy:39.905% B
HSR:7.252% A++
M2 Mutilator
A++
Kills:218
Deaths:66
KDR:3.303
Accuracy:22.182% A++
HSR:22.477% B*
M1 Heavy Cycler
A*
Kills:207
Deaths:29
KDR:7.138
Accuracy:23.012% A*
HSR:18.358% C++
M2 Mutilator
A++
Kills:181
Deaths:57
KDR:3.175
Accuracy:22.428% A++
HSR:16.575% C--
NS-20 Gorgon
B**
Kills:121
Deaths:35
KDR:3.457
Accuracy:32.022% B**
HSR:12.397% D*
NS-20 Gorgon
B*
Kills:118
Deaths:35
KDR:3.371
Accuracy:31.113% B*
HSR:15.254% D
Kills:9,210
Deaths (as MAX Suit):1,532
Deaths (to MAX Suits):2,114
KDR:6.01175
Kill Difference:7,678
Playtime:241.812 hours
Usage:7%
Score:7.198m
Score/min:496
Accuracy (listed only):31.144%
HSR (listed only):12.325%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,269
V. Kills:139 N/A
Deaths:221
KDR:5.742
Accuracy:29.152% C+
KPH:34.200 C
VKPH:3.700 C++
Hellfire Rocket Pods
B+
Kills:1,071
V. Kills:248 430%
Deaths:68
KDR:15.750
Accuracy:53.438% B+
KPH:77.600 C+
VKPH:18 B+
M18 Rotary
C
Kills:539
V. Kills:425 127%
Deaths:273
KDR:1.974
Accuracy:28.234% D
KPH:10 C
VKPH:7.900 C
M18 Locust
C+
Kills:402
V. Kills:248 161%
Deaths:95
KDR:4.232
Accuracy:28.042% D
KPH:19 C+
VKPH:11.700 C
M18 Needler
C+
Kills:385
V. Kills:282 136%
Deaths:126
KDR:3.056
Accuracy:32.084% C+
KPH:12.100 C+
VKPH:8.900 C+
Hornet Missiles
C+
Kills:236
V. Kills:178 132%
Deaths:20
KDR:11.800
Accuracy:67.751% B*
KPH:47.500 C
VKPH:35.800 C+
Tomcat A2AM Pods
C
Kills:119
V. Kills:129 92%
Deaths:13
KDR:9.154
Accuracy:81.736% C**
KPH:28.300 D
VKPH:30.700 C
Kills:4,021 (2,595 + 0)
Deaths:816
KDR:4.928
VKDR:2.021
Vehicle Kills:1,649
Kill Difference:3,205
Playtime:166.792 hours
Usage:4%
Score:2.581m
Score/min:258
Piloting Accuracy:32.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:206
V. Kills:42 479%
Deaths:6
KDR:34.333
Accuracy:50.870% B**
KPH:75.200 B**
VKPH:15.300 A
CAS30 Tank Buster
D
Kills:130
V. Kills:116 111%
Deaths:103
KDR:1.262
Accuracy:39.449% D
KPH:3.700 D-
VKPH:3.300 D-
C150 Dalton
C++
Kills:114
V. Kills:93 121%
Deaths:14
KDR:8.143
Accuracy:30.392% D--
KPH:31.100 C+
VKPH:25.400 C++
L-24R Spur
C+
Kills:64
V. Kills:6 N/A
Deaths:3
KDR:21.333
Accuracy:40.281% C+
KPH:31.200 C+
VKPH:2.900 C+
Kills:514 (194 + 320)
Deaths:126
KDR:4.079
VKDR:2.040
Vehicle Kills:257
Kill Difference:388
Playtime:43.656 hours
Usage:1%
Score:0.415m
Score/min:158
Piloting Accuracy:40.281%
Gunner Accuracy:30.392%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:3,313
V. Kills:384 N/A
Deaths:114
KDR:29.061
Accuracy:54.031% B++
KPH:62.400 B+
VKPH:7.200 C
C75 Viper
B*
Kills:1,185
V. Kills:235 N/A
Deaths:75
KDR:15.800
Accuracy:42.978% B+
KPH:42.900 B*
VKPH:8.500 C++
L100 Python AP
C*
Kills:566
V. Kills:305 185%
Deaths:41
KDR:13.805
Accuracy:53.314% C
KPH:34.800 C*
VKPH:18.800 C++
Skyguard
C+
Kills:218
V. Kills:180 120%
Deaths:42
KDR:5.190
Accuracy:31.028% C**
KPH:11 C-
VKPH:9.100 C+
L100 Python HEAT
A
Kills:199
V. Kills:62 316%
Deaths:5
KDR:39.800
Accuracy:54.894% B
KPH:50.600 A
VKPH:15.700 B++
Kills:5,481 (5,481 + 0)
Deaths:277
KDR:19.787
VKDR:4.209
Vehicle Kills:1,166
Kill Difference:5,204
Playtime:120.627 hours
Usage:3%
Score:1.898m
Score/min:262
Driving Accuracy:54.894%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:2,581
V. Kills:1,427 181%
Deaths:170
KDR:15.182
Accuracy:48.546% C*
KPH:38.600 B++
VKPH:21.400 B++
P2-120 HESH
B
Kills:1,679
V. Kills:139 N/A
Deaths:68
KDR:24.691
Accuracy:42.782% C++
KPH:57.100 B
VKPH:4.700 D-
P2-120 HEAT
B**
Kills:207
V. Kills:64 318%
Deaths:8
KDR:25.875
Accuracy:44.578% C**
KPH:36.900 B**
VKPH:11.400 B
E540 Halberd
B+
Kills:142
V. Kills:53 263%
Deaths:21
KDR:6.762
Accuracy:41% C+
KPH:32.700 B+
VKPH:12.200 C+
G30 Vulcan
B+
Kills:76
V. Kills:41 181%
Deaths:19
KDR:4
Accuracy:24.513% D
KPH:26.400 B+
VKPH:14.200 C++
MR11 Gatekeeper
C++
Kills:65
V. Kills:49 130%
Deaths:11
KDR:5.909
Accuracy:43.680% B+
KPH:23.200 C++
VKPH:17.500 C++
Kills:4,750 (4,467 + 283)
Deaths:297
KDR:15.993
VKDR:5.970
Vehicle Kills:1,773
Kill Difference:4,453
Playtime:111.842 hours
Usage:3%
Score:2.506m
Score/min:373
Driving Accuracy:44.578%
Gunner Accuracy:43.680%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

MR11 Gatekeeper-H
A
Kills:801
V. Kills:804 100%
Deaths:52
KDR:15.404
Accuracy:61.126% B**
KPH:42 B*
VKPH:42.100 A
P525 Marauder-H
B**
Kills:410
V. Kills:17 N/A
Deaths:12
KDR:34.167
Accuracy:30.696% D
KPH:146.200 B**
VKPH:6.100 C+
G20 Vulcan-H
B*
Kills:209
V. Kills:128 162%
Deaths:41
KDR:5.098
Accuracy:55.322% B**
KPH:59.500 B++
VKPH:36.400 B*
E540 Halberd-H
B*
Kills:104
V. Kills:27 371%
Deaths:11
KDR:9.455
Accuracy:50% D--
KPH:61.400 B*
VKPH:16 D
Kills:1,524 (0 + 1,524)
Deaths:116
KDR:13.138
VKDR:8.414
Vehicle Kills:976
Kill Difference:1,408
Playtime:27.099 hours
Usage:1%
Score:0.886m
Score/min:545
Driving Accuracy:N/A%
Gunner Accuracy:50%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A*
Kills:311
V. Kills:36 N/A
Deaths:17
KDR:18.294
Accuracy:49.268% A+
KPH:64.200 A*
VKPH:7.400 B
M40 Fury
A
Kills:88
V. Kills:15 N/A
Deaths:7
KDR:12.571
Accuracy:46.532% A
KPH:53.400 C+
VKPH:9.100 C
M20 Basilisk
C++
Kills:64
V. Kills:15 400%
Deaths:7
KDR:9.143
Accuracy:36.958% C
KPH:22 C++
VKPH:5.200 D
Kills:463 (0 + 463)
Deaths:31
KDR:14.935
VKDR:2.129
Vehicle Kills:66
Kill Difference:432
Playtime:9.401 hours
Usage:0%
Score:0.188m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:36.958%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:212
V. Kills:13 N/A
Deaths:65
KDR:3.262
Accuracy:46.719% B+
KPH:44.400 C+
VKPH:2.700 B++
M40 Fury-F
B+
Kills:120
V. Kills:30 387%
Deaths:117
KDR:1.026
Accuracy:53.696% B+
KPH:7.500 D-
VKPH:1.900 D--
M4-F Pillager
D-
Kills:59
V. Kills:14 393%
Deaths:99
KDR:0.596
Accuracy:41.408% D
KPH:9.900 D--
VKPH:2.300 D-
Kills:391 (391 + 0)
Deaths:281
KDR:1.391
VKDR:0.203
Vehicle Kills:57
Kill Difference:110
Playtime:26.724 hours
Usage:1%
Score:0.171m
Score/min:107
Driving Accuracy:41.408%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,7376,7141,3395.014B+1.7950.906%A++72.327%B+36.8C+N/A128182.5h2B+3.9B*
Claymore 3,7503,74632211.634B*8.4129.928%CN/A205.8B**N/A72718.2h1.1B**3.7C**
L100 Python HESH 3,6973,31311429.061A+25.8454.031%B++1.177%C62.4B+7.2C24653.1h2.9B+5.3B++
RAMS .50M 2,8352,8344586.188B*2.9746.934%A84.404%B++43.6B**N/A18565h1.8B*3.9B*
P2-120 AP 4,0082,58117015.182B**11.9648.546%C*3.061%C+38.6B++21.4B++39766.8h7.6C+15.6C++
TRAC-5 S 1,9151,9053235.898S2.6825.068%B+11.916%D-23.3C*N/A17981.8h10.4B+41.5B+
LC2 Lynx 1,8611,8478462.183B**1.0426.626%B++17.813%D25.8C+N/A9471.6h12.3B++46.1B++
C-4 2,3501,7436422.715B*0.5124.883%C+N/A136.2A47.4A159912.8h1.4C*5.5C**
NS-7 PDW 1,7141,7045722.979A**0.2429.022%B*18.369%C++28.2C++N/A13760.5h12.2B++42.2B++
Tank Mine 2,7241,6893135.396A+2.1724.822%DN/A162.4B**99.5A202910.4h1.4B*5.6B+
P2-120 HESH 1,8181,6796824.691B**21.4742.782%C++N/A57.1B4.7D-25029.4h3.7B*8.6B*
M3 Pounder HEG 1,9401,5684933.181B**0.0451.057%A+3.125%C+22.3B+5.3A18270.4h14.5B+28.4B++
TMG-50 1,5461,5395312.898A++0.3227.171%B**23.847%C+36.2C++N/A13542.5h10.1B+37.3B++
M3 Pounder HEG 1,8251,4924933.026B*0.2052.827%A4.29%B*21.2C**4.7B+16570.3h15.7B+29.8B++
T7 Mini-Chaingun 1,3631,3575672.393A++0.8320.053%B+9.064%D--41.9B+N/A20832.4h11.9B*59.6B++
Bighorn .50M 1,3301,3221469.055B**5.8347.974%B*84.569%B*49C+N/A22227h1.7B+3.6B++
LC3 Jaguar 1,3161,3097971.642C*1.5825.687%B+12.834%D*18.1C--N/A9472.3h12.4C*48.1B+
NSX Daimyo 1,2921,2912704.781B+1.5645.701%B++93.261%C+30DN/A12043.1h2.9C6.3C++
M14 Banshee 1,4081,2692215.742C++2.5229.152%C+1.024%C+34.2C3.7C++17737.1h26.1C++89.4C++
AS16 NightHawk 1,2681,2644802.633A0.5943.674%B+8.861%D**39.1C*N/A21932.3h3.9B+8.9B+
M77-B 1,2541,2532355.332M2.1150.277%A*81.006%B+35.6B++N/A17935.2h2B++3.9B**
SMG-46G Armistice 1,2081,2075662.133B*1.0931.44%B*14.747%C27.3C-N/A12944.2h12.7C**40.5B+
T32 Bull 1,2081,2065422.225B++1.0024.939%C*17.33%D-24.8DN/A13348.7h11.8B47.4B
MSW-R 1,2041,2013763.194B+0.0326.993%B*20.15%C--36.3C+N/A16733.1h10.3B++38.2B++
NSX Tengu 1,1961,1875512.154B**1.0742.707%B*12.974%D*25.4C-N/A8346.8h12.3B28.8B+
M6 Onslaught 1,2041,1863533.36B++0.1421.505%B**19.562%C+32.9C+N/A14436h18.6C++86.5B+
C75 Viper 1,4201,1857515.8A*12.5842.978%B+2.025%B+42.9B*8.5C++26927.6h10.2B+23.8B++
NS-44 Commissioner 1,1861,1807571.559B+1.6642.856%B*27.288%B++37C++N/A17831.9h3.2B++7.5B++
NSX Tanto 1,1981,1776641.773B++1.4529.266%B+20.051%D18DN/A5265.3h13.7C++46.6C*
NS-15M AE 1,1821,1683283.561B+0.3428.115%B+19.949%D-46.3CN/A13525.2h10.5B+37.5B+
T9 CARV 1,1721,1624932.357B*0.8624.323%B**17.986%D33.9C**N/A19934.3h10.4B**42.9B++
NSX Tomoe 1,1641,1613373.445A0.2233.951%B**33.936%C34.9C+N/A9233.3h12.7B+37.3B++
TRS-12 Uppercut 1,1651,1605262.205B*1.0250.757%D18.362%B+30.7CN/A12637.8h2.6C++5.2C+
NS Baron G5AE 1,1651,1603942.944A+0.2850.107%B13.535%C33.8CN/A9034.3h4B+8.1C+
TAS-16 Blackjack 1,1631,1594682.476B**0.7564.681%B+17.343%B35.9C+N/A12132.3h2.2B+3.5B+
NSX Naginata 1,1621,1594302.695A0.5327.868%B**27.955%C+36CN/A9632.2h10.5B+37.6B++
T9 CARV-S 1,1621,1584192.764B**0.4625.374%B++24.784%C+32.4CN/A11335.7h10.7B+42.4B+
NS-44B Commissioner 1,1651,1587031.647B+1.5748.808%B**23.748%C+20.2DN/A5457.2h3.1B+6.3B++
T7 Mini-Chaingun AE 1,1681,1563353.451A++0.2326.405%A9.948%D--46.4C+N/A10724.9h10.9B++41.4B++
MKV Suppressed 1,1711,1554142.79A*0.4329.461%B++18.961%C+26.9CN/A15043h12.8B+43.6B+
T5 AMC 1,1571,1544272.703A++0.5225.038%B15.425%D-22.5C+N/A12851.2h11.4B*45.6B++
TRAC-5 1,1651,1544472.582A*0.6427.135%B**19.931%C++27.9B+N/A23141.4h11.2B*41.4B*
NS-11P 1,1691,1543843.005A++0.2229.05%A14.211%D-36.4B+N/A10731.7h11.2B**38.7B*
TRAP-M1 1,1521,1474912.336B+0.8931.081%C**17.437%D--28C-N/A8041h8.1B+26.1B+
M6 Onslaught 1,1581,1453593.189B+0.0321.862%B*18.166%C31.4C+N/A13336.5h19C++86.9B+
PDW-16 Hailstorm 1,1511,1435672.016A1.2127.656%B++15.223%C+24.1C+N/A12447.5h13.5B+49B+
SR-7 1,1401,1401576U72.7850.429%A+85.439%B*55.3B**N/A24420.6h1.6B**3.2B**
SMG-46 Armistice 1,1351,1265462.062B**1.1628.052%B+15.631%C+23.2CN/A9848.5h12.2B++43.4B+
Hellfire Rocket Pods 1,3191,0716815.75B**12.5353.438%B+N/A77.6C+18B+57613.8h19.2C*35.9B+
ML-7 1,3491,0645871.813A++1.4159.325%B4.041%B++40.6A+10.9C36326.2h4.5B**7.5B**
MRC3 Mercy 1,0119942474.024B*0.8019.273%B+16.7%D34.2B+N/A16629.1h17.8B+92.4B+
NS-44 Commissioner AE 9529496181.536C**1.6947.397%B++27.397%C**31DN/A9930.6h3.2B+6.7B+
MR11 Gatekeeper-H 1,6058015215.404A*12.1861.126%B**1.498%C41.9B*42.1A43119.1h72.3D118.2C+
T1S Cycler 7817713822.018B**1.2026.158%B+12.841%D*21.8C-N/A9835.4h9.9B**37.8B*
Spear Anti-Vehicle Phalanx Turret 1,0567442925.655M++22.4352.894%B**4.301%C++53.1B*22.3C++46714h6.5B+12.2B*
Frag Grenade 7327231723N/A719.7836.937%D--N/A1032.9A**12.9B++37570.7h2.1A+5.7B*
C-4 ARX 9927222762.616B0.6125.023%C-N/A112.8C+42.2B+8406.4h1.5D5.9D
MRC3 Mercy 7217152033.522B+0.3018.191%C**21.539%C++32.9C**N/A14221.7h17.8B+97.6B+
HC1 Cougar 5885822682.172B**1.0530.369%A15.292%D*23.3CN/A9225h10.6B+35.1B++
Sticky Grenade 5765761576N/A572.7840.843%D**N/A1440B**N/A64810.4h1.3B**3.2B+
The Slasher 5785688,5810.066C**3.1623.006%D-14.965%B+0.7CN/A2804.2h2.4C+10.6C+
L100 Python AP 8715664113.805A++10.5853.314%C3.004%C*34.7C*18.7C++37616.3h5.3C**9.9B
Chainblade 65455615,7770.035B+3.1931.088%C++4.496%C0.4CN/A21241.5h3.1C+10.1C*
Shuriken 5575532602.127B++1.0928.518%C*14.105%D22.6D--N/A6124.5h12.2B+42.8B+
T16 Rhino 5515441733.145A*0.0823.52%B+21.324%C+40C**N/A21913.6h11.1B++47.2B+
M18 Rotary 9645392731.974C*1.2528.234%D3.525%B*10C7.9C18353.7h117.9C**417.6C*
NS Decimator 7474992601.919B**1.3058.019%C1.804%C33C+16.4C++38415.1h4.6C++8C++
TS2 Inquisitor 4974973651.362C*1.8631.145%B+12.676%D*38.8C+N/A16412.8h9.6B30.8B+
RAMS-AE .50M 494493509.86A*6.6441.373%C+79.716%C34.7C-N/A11114.2h2C+4.7C++
Orbital Strike Uplink 7044761476N/A472.78910.465%UN/A952U456U47760.5h1.6T*0.2T*
Anti-Vehicle Grenade 5154711471N/A467.7854.906%B+N/A588.8B**55C--31460.8h3.8B**7B*
NS-44G Commissioner 4574563171.438C**1.7845.322%B++26.754%C**10.4D-N/A3643.8h3.6C++8B+
TRAC-Shot 4604562242.036B+1.1927.045%B+19.518%C*23.9C--N/A12019.1h9.9B++36.4B++
MANA Anti-Vehicle Turret 7764511263.579A0.3655.782%C*4.435%C*40.3B+29C++51611.2h7.4B+13.2B++
P525 Marauder-H 4274101234.167A++30.9530.696%DN/A146.4B**6.1C+5892.8h5.8B+18.8C**
M18 Locust 650402954.232B*1.0128.042%D1.741%C+19.1C+11.8C20221.1h92.7C**330.5B+
MG-H1 Watchman 3883861592.428B++0.7924.087%C*27.461%C++27.6C--N/A10914h12.8B+53.3B+
M18 Needler 6673851263.056B+0.1732.084%C+2.078%C+12.1C+8.9C+24531.8h129.7B404.2B
NS-44L Blackhand 3593581821.967B++1.2543.027%C++42.458%C++13.8DN/A5026h4B+9.4B+
NS-10 Burster 6313561752.034A1.1936.221%A3.933%D5.6C*4.3B++11363.3h160.5C+443.1B+
NS-10 Burster 6353431751.96B**1.2635.942%B**2.624%D-5.4C++4.6B++11663.3h166.1C+462.1B+
MG-H1 Watchman AE 3413401083.148B**0.0724.149%C23.235%D21.5D--N/A9215.8h14.5C+60.1C+
NS Baron G5 3353301831.803B*1.4248.214%B+16.667%B+25.6CN/A12412.9h4.4C**9.1C+
NS-357 Underboss 3293292821.167C*2.0539.08%C**20.061%C+12D--N/A4327.4h4.5C+11.4C*
M60-G Bulldog 3473111718.294M++15.0749.268%A+4.502%B*64.8A*7.5B+3264.8h5.5B*11.2B**
MR1 Fracture 4313041721.767A+1.4539.621%B2.632%D11.4B+4.8C+12426.6h38.1B++96.2B+
T2 Striker 5933042371.283A++1.9455.513%B+N/A15C*14.2C**32720.3h41.3C*74.4B
T7-P Mini-Chaingun 2982981382.159C*1.0623.25%C+10.067%D--33.9D--N/A958.8h12.9C+55.3C++
NS-AM7 Archer 3482882581.116A+2.1154.343%D30.903%A+8.2C**1.7D5135.1h10.5B*19.3B*
MANA Anti-Personnel Turret 281278783.564N/A0.3426.291%UN/A2780U30U8016000.1h28.6T*108.7T*
TS4 Haymaker 2712701212.231B**0.9948.224%B+13.704%C++27.3CN/A1029.9h4.3C*8.9B+
ASP-30 Grounder 4182681491.799A*1.4261.916%C+4.478%B*17.5C++9.8C+29515.3h6.8B+11B+
MR1 Fracture 3932621721.523A1.7039.905%B7.252%A++9.8B+4.9C++12126.7h45.2B+113.2B+
Ripper 2602512,4880.101C*3.1217.1%D22.709%B*1CN/A3246.3h1.7C10C+
TX1-FB Repeater 2462461711.439C++1.7823.632%D--16.26%D--21.6D-N/A9911.4h9.3B*39.2C++
Hornet Missiles 4142362011.8B*8.5867.751%B*2.119%B++47.2C35.6C+7745h13.5C19.9C+
T9A "Butcher" 233230922.5B0.7223.49%C21.304%D-23.5D*N/A1339.8h11.7C+50C+
Hunter QCX 2362281601.425B**1.8042.83%C+40.351%B**11.6CN/A4119.7h5.8C*13.6C*
Skyguard 398218425.19B**1.9731.028%C**1.376%D11.1C9.1C+19719.7h156.7D505C+
M2 Mutilator 221218663.303B**0.0822.182%A++22.477%B*30.7B+N/A1597.1h17.7C+79.6B++
S12 Renegade 225212653.262C**0.0446.719%B+4.717%C+44.2C+2.7B++1624.8h4.7D*10.1C
G20 Vulcan-H 337209415.098B+1.8855.322%B**2.871%C+59.7B++36.6B*10923.5h100.3C++181.3B+
NSX Masamune 2812091221.713A1.5157.553%C+3.349%B**33.7C**11.6C+2126.2h10.6B18.3B
P2-120 HEAT 271207825.875M22.6544.578%C**1.932%D37B**11.4B5845.6h10.2D--22.9C-
M1 Heavy Cycler 207207297.138S3.9223.012%A*18.358%C++34.5AN/A3296h19.7C85.8B++
L105 Zephyr 248206634.333A++31.1150.87%B**N/A76.3B**15.6A4102.7h6.4C++12.5B+
TX2 Emperor 2052011271.583B++1.6425.976%C16.915%C--20.1C--N/A12110h9C*34.7C++
L100 Python HEAT 261199539.8S36.5854.894%BN/A51A15.9B*2993.9h5.8C++10.6B
NS-15M1 195194583.345A+0.1226.937%B*18.041%D34C+N/A1895.7h10.1B*37.3B++
PS1-AV Suppressor 189189722.625B+0.6028.075%C18.519%D23.6D-N/A928h13.5C+47.9C+
M2 Mutilator 188181573.175B**0.0522.428%A++16.575%C--29.2C**1.1A+1736.2h16.8C*74.9B*
NS Decimator-B 244172762.263B+0.9668.826%B+N/A44.1C18.5C+3363.9h5.3D--7.6C-
NSX-P Naginata 163162712.282B++0.9422.48%C+32.099%B+19.3D-N/A648.4h10.7B++47.6B+
FA1 Barrage 1581571081.454B+1.7746.059%B+14.013%C15.7DN/A10510h5.2C+11.3B
TRAC-5 Burst 150150275U71.7823.267%C--8.667%F--18.8DN/A1078h10.6B++45.5B+
Soldier Soaker 1471461031.417C**1.8033.346%C+4.795%F9.7D*N/A3515h6C++17.9C**
E540 Halberd 195142216.762C++3.5441%C+4.225%B+33B+12.3C+4454.3h5.5B13.4B
MAX Punch 1481331,5430.086C+3.1452.012%B+N/A0.6C-N/A3226.8h2.5C+4.9C++
CAS30 Tank Buster 2461301031.262C+1.9639.449%DN/A3.7D-3.3D-8735.2h55.3C++140.1C+
MG-HBR1 Dragoon 129128562.286B*0.9439.782%B**29.688%C++19.4C-N/A556.6h9.1D22.9C++
NS CandyCannon 3000 1241231620.759C*2.4629.778%C--30.081%C10.4C--N/A2511.8h5.6C-18.7C
NS-20 Gorgon 126121353.457A++0.2432.022%B**12.397%D*25.7B*1.1D704.7h29.7B++92.6B++
M40 Fury-F 1501201171.026C2.2053.696%B+N/A7.5D-1.9D--11316h14C26C+
Tomcat A2AM Pods 248119139.154A5.9381.736%C**N/A28.3D30.7C6644.2h8.3C**10.2B+
NS-11A 118118157.867S4.6523.24%C11.864%D**28.1C+N/A2174.2h12.5B+53.7C**
NS-11C 118118721.639B++1.5820.747%D12.712%D*15.3C--N/A1577.7h11.3B*54.2B
NS-20 Gorgon 122118353.371A*0.1531.113%B*15.254%D25.1B++N/A754.7h29.3B+94.3B+
AM7-XOXO 155117981.194C*2.0357.427%C15.385%C--5.4D1.8C3021.6h12.3C*21.5C*
SOAS-20 116116343.412A+0.1927.175%C+19.828%C+26.4C-N/A1834.4h12.4C+45.6C++
C150 Dalton 207114148.143C*4.9230.392%D--N/A30.8C+25.1C++6443.7h4.9C+16.1D
E540 Halberd-H 131104119.455C*6.2350%D--N/A61.2B*15.9D6161.7h5.4B+10.7C*
Fatestealer 100100771.299U1.9232.583%C29%B++17.5CN/A765.7h2.2B+6.7C++
MG-S1 Jackal 10099621.597B+1.6221.905%D12.121%D*13.8D-N/A557.2h11.5C++52.4C+
NS-45 Pilot 9595571.667B1.5526.012%D-36.842%A14.4D-N/A396.6h7.3C++28.1C+
Spear Anti-Vehicle Phalanx Tower 17092330.667C**27.4556.685%B++2.174%D29.7C-25.2C+2993.1h11.5C20.3C++
Xiphos Anti-Personnel Phalanx Tower 9691191B++87.7852.08%A*N/A227.5C+12.5B++7220.4h22.8C++43.8B
AMR-66 9391293.138A**0.0826.667%C+14.286%D**14C-N/A1306.5h7.7B++28.8B+
M60-A Bulldog 9990190A86.7862.734%A+1.111%D--75A7.5B**4121.2h4.8B++7.7B**
Cycler TRV 9189392.282B**0.9423.789%C++15.73%D23.4CN/A2243.8h15C-62.9C++
M40 Fury 10388712.571B++9.3546.532%AN/A55C++9.4C4281.6h18.9D-40.6C+
G30 Vulcan 11776194C+0.7824.513%D5.263%B*26.2B+14.1C++4312.9h85.5B+348.9C*
Aspis Anti-Aircraft Phalanx Turret 16174418.5S15.2833.803%A1.351%D13.5B+15.8B**3685.5h162.1C+479.5B+
SABR-13 7474213.524B**0.3023.998%C-13.514%F25.5CN/A1832.9h10.7B+44.5C**
M20 Basilisk 10872236M**32.7847.861%C--4.167%C+45C++22.5C++4481.6h119.8C+250.3C+
LC2 Lynx AE 6868342B+1.2227.375%C++26.471%C+25.2C--N/A1052.7h14.8C+53.9C++
M60-A Bulldog 7367233.5C**30.2860%A1.493%D55.8B*5C**3951.2h6.4C+10.7B+
Rocklet Rifle 12965521.25B*1.9747.832%DN/A25C24.6C+4962.6h26B**54.3B++
MR11 Gatekeeper 11465115.909B2.6943.68%B+N/A23.2C++17.5C++5132.8h61.9D141.8C+
L-24R Spur 7064321.333A++18.1140.281%C+3.125%B++30.5C+2.9C+1752.1h29.5C++73.3C++
M20 Basilisk 796479.143A*5.9236.958%C10.938%A*22.1C++5.2D2902.9h60.2B**162.8B*
M4-F Pillager 7359990.596C-2.6341.408%DN/A9.8D--2.3D-466h77.6D-187.3D**
NS-61 Emissary 5352361.444B*1.7828.78%C++23.077%B**11.3DN/A494.6h12.2B42.2B+

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret146211.9h
Nano-Armor Kit243442,06135.6h
Nightshade0520.2h
Spawn Beacon37780.8h
Skywall Shield Emitter02290.8h
Structure Shield Module03731.4h
Cortium Silo01950.5h
Repair Module04551.2h
Turret AI Module03641.4h
AE Nano-Armor Kit130336,04220.6h
AE Medical Applicator8433,1672.8h
Nanite Revive Grenade01,4190.4h
Medical Applicator6923,8653.8h
Blast Wall01810.8h
Spitfire Auto-Turret111,6291.7h
Restoration Kit2222,4803.4h
Motion Spotter4423,7559.8h
Hoplon Anti-Aircraft Phalanx Tower11830.8h
Xiphos Anti-Personnel Tower12070.8h
Sunderer Garage0650.7h
Bunker0660.5h
Rampart Wall25284.3h
TR Triumph Flare Gun33480.3h
Spear Anti-Vehicle Tower11911h
Welding Device330,2392.8h
Recon Detection Device507,35611.6h
Shield Recharging Field158240.3h
Medical Kit1462,1702.8h
Ammunition Package162,1901.1h
Anti-Infantry MANA Turret97661.2h
Flail Targeting Dart183443h
Pain Spire11350.4h
Snowman Soldier42390.6h
Routing Spire0750.1h
The Flail0520.2h
Router14620.6h
Nano-Repair Grenade07500.2h
Solid Wall1710.7h
Hardlight Barrier102920.4h
Light Air Terminal0990.6h
IPC Targeting Dart31180.6h
Vehicle Gate02161.7h
Pillbox01330.8h
Orbital Strike Target Designator292373.3h
Light Vehicle Terminal0650.6h
Alarm Module0960.2h
Infantry Tower1630.5h
Glaive IPC0560.4h
Elysium Spawn Tube01590.4h

Check the help document for the dictionary if you want to learn more about words used here.


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