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General Horseman TheRunDown[74D] TheRunDown
TR BR 98

KDR: 3.21

Score: 72.1m

Last Seen: May 24th, 2019 7:09 PM
- OFFLINE - 9.7 hour(s)

Prestige 1, Battle Rank 98 - Terran Republic on Miller - Outfit Leader of TheRunDown[74D] TheRunDown
TR outfit on Miller

Members: 2
Level Progress (to 99): 43%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Claymore L100 Python HESH RAMS .50M P2-120 AP TRAC-5 S LC2 Lynx C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,798,938 MLG Score: 1438
Fun Score: N/A
Cheeseburgers Flipped: 1904TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.975%20.248%56649114833,8112.068581.144

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.821%1.335A-0.084C+-1.414D**HEAD ++ (~6.26)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.60.496B+10.50.264C*27.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.392%1.443%358411933,25699813393.25926243%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.956%-0.63D-0.139C-0.019

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
163.3-0.013C+51.30.033C+112

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.278%1.845%993811899,701134326957.22338360%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.003%-0.162C-0.473D0.173

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.80.41B8.90.286C*13.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.225%3.148%149611911,20711705671.03162213%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.747%0.467B+-0.317C0.375

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
72.20.394B29.80.251C*42.4

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.981%75.054%1498118916,12715284010.5543

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.321%1.199B**0.518B+1.111

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.432B2.40.241C++3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.254%14.571%149511924,0081297153.08783

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.132%0.646B+-0.004C+-0.269

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.518B+3.10.356C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
TheRunDown[74D] TheRunDown
TR outfit on Miller

Members: 2
72.1m424.9%370 (22.2k)327 (19.6k)3.21263109,67934,1403.6481898 (98)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1197650526.403%20.592%54406:2743

26% Engineer17% Heavy Assault33% Infiltrator14% Light Assault6% MAX Suit3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:32 PMOct 28th, 2017 10:29 AMMay 24th, 2019 9:21 PM (1d) (PST)May 24th, 2019 5:46 PM (2d) (PST)May 24th, 2019 3:09 PM (2d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6381404980.4970.1550.1022.3640.0591438

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,2568,41329,8433096142419,614

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3676.1h/153.2d 14,870 22,585 27,887 521.5k 3,500 14,400 13,052 140.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B**
Kills:1,539
Deaths:531
KDR:2.898
Accuracy:27.171% B**
HSR:23.847% C++
T7 Mini-Chaingun
B+
Kills:1,357
Deaths:567
KDR:2.393
Accuracy:20.053% B+
HSR:9.064% D--
T32 Bull
C**
Kills:1,206
Deaths:542
KDR:2.225
Accuracy:24.939% C**
HSR:17.330% D-
MSW-R
B**
Kills:1,201
Deaths:376
KDR:3.194
Accuracy:26.993% B**
HSR:20.150% C-
NS-15M AE
B+
Kills:1,168
Deaths:328
KDR:3.561
Accuracy:28.115% B+
HSR:19.949% D
T9 CARV
B**
Kills:1,162
Deaths:493
KDR:2.357
Accuracy:24.323% B**
HSR:17.986% D
NSX Naginata
B**
Kills:1,159
Deaths:430
KDR:2.695
Accuracy:27.868% B**
HSR:27.955% C+
T9 CARV-S
B++
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:25.374% B++
HSR:24.784% C++
T7 Mini-Chaingun AE
A
Kills:1,156
Deaths:335
KDR:3.451
Accuracy:26.405% A
HSR:9.948% D--
T16 Rhino
B+
Kills:544
Deaths:173
KDR:3.145
Accuracy:23.520% B+
HSR:21.324% C+
MG-H1 Watchman
C*
Kills:386
Deaths:159
KDR:2.428
Accuracy:24.087% C*
HSR:27.461% C*
MG-H1 Watchman AE
C
Kills:299
Deaths:97
KDR:3.082
Accuracy:24.066% C
HSR:23.411% D
T7-P Mini-Chaingun
C+
Kills:239
Deaths:105
KDR:2.276
Accuracy:23.493% C+
HSR:10.042% D*
T9A "Butcher"
C
Kills:230
Deaths:92
KDR:2.500
Accuracy:23.490% C
HSR:21.304% D-
NS-15M1
B*
Kills:194
Deaths:58
KDR:3.345
Accuracy:26.937% B*
HSR:18.041% D
NSX-P Naginata
B+
Kills:162
Deaths:71
KDR:2.282
Accuracy:22.480% C+
HSR:32.099% B+
Kills:13,160
Deaths (as Heavy Assault):4,776
Deaths (to Heavy Assaults):9,271
KDR:2.75544
Kill Difference:8,384
Playtime:631.243 hours
Usage:17%
Score:12.518m
Score/min:331
Accuracy (listed only):24.957%
HSR (listed only):20.293%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,903
Deaths:320
KDR:5.947
Accuracy:25.043% B+
HSR:11.929% D
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B
HSR:8.861% D**
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B+
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C*
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
TRAC-Shot
B+
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B+
HSR:19.518% C**
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
TRAC-5 Burst
C-
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C-
HSR:8.667% F--
MG-HBR1 Dragoon
B**
Kills:128
Deaths:56
KDR:2.286
Accuracy:39.891% B**
HSR:29.688% C+
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
AMR-66
C+
Kills:91
Deaths:29
KDR:3.138
Accuracy:26.667% C+
HSR:14.286% D**
LC2 Lynx AE
C*
Kills:61
Deaths:30
KDR:2.033
Accuracy:27.974% C*
HSR:26.230% C++
Kills:15,628
Deaths (as Engineer):6,458
Deaths (to Engineers):6,936
KDR:2.41994
Kill Difference:9,170
Playtime:951.456 hours
Usage:26%
Score:17.202m
Score/min:301
Accuracy (listed only):35.320%
HSR (listed only):16.320%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,903
Deaths:320
KDR:5.947
Accuracy:25.043% B+
HSR:11.929% D
LC2 Lynx
B++
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.626% B++
HSR:17.813% D
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
LC3 Jaguar
B+
Kills:1,309
Deaths:797
KDR:1.642
Accuracy:25.687% B+
HSR:12.834% D*
AS16 NightHawk
B
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B
HSR:8.861% D**
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
NSX Tanto
B+
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B+
HSR:20.051% D
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B+
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C*
T5 AMC
B
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% B
HSR:15.425% D-
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
HC1 Cougar
A
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% A
HSR:15.292% D*
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
TRAC-Shot
B+
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% B+
HSR:19.518% C**
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
TRAC-5 Burst
C-
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% C-
HSR:8.667% F--
NS-11C
D
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D
HSR:12.712% D*
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
LC2 Lynx AE
C*
Kills:61
Deaths:30
KDR:2.033
Accuracy:27.974% C*
HSR:26.230% C++
Kills:23,770
Deaths (as Light Assault):9,980
Deaths (to Light Assaults):6,369
KDR:2.38176
Kill Difference:13,790
Playtime:523.767 hours
Usage:14%
Score:11.483m
Score/min:365
Accuracy (listed only):33.581%
HSR (listed only):15.667%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:6,675
Deaths:1,332
KDR:5.011
Accuracy:50.979% A++
HSR:72.360% B+
RAMS .50M
A
Kills:2,834
Deaths:458
KDR:6.188
Accuracy:46.934% A
HSR:84.404% B++
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
Bighorn .50M
B*
Kills:1,322
Deaths:146
KDR:9.055
Accuracy:47.974% B*
HSR:84.569% B*
NSX Daimyo
B+
Kills:1,291
Deaths:270
KDR:4.781
Accuracy:45.701% B+
HSR:93.261% C+
M77-B
A*
Kills:1,253
Deaths:235
KDR:5.332
Accuracy:50.277% A*
HSR:81.006% B+
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
NS-44 Commissioner
B*
Kills:1,180
Deaths:757
KDR:1.559
Accuracy:42.856% B*
HSR:27.288% B++
NSX Tomoe
B**
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:33.951% B**
HSR:33.936% C
NS-44B Commissioner
B**
Kills:1,158
Deaths:703
KDR:1.647
Accuracy:48.808% B**
HSR:23.748% C+
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
TRAP-M1
B
Kills:1,147
Deaths:491
KDR:2.336
Accuracy:31.081% B
HSR:17.437% D--
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SR-7
A+
Kills:1,140
Deaths:15
KDR:76
Accuracy:50.429% A+
HSR:85.439% B*
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
NS-44 Commissioner AE
B++
Kills:947
Deaths:618
KDR:1.532
Accuracy:47.369% B++
HSR:27.350% C**
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
TS2 Inquisitor
B+
Kills:495
Deaths:364
KDR:1.360
Accuracy:31.253% B+
HSR:12.727% D--
RAMS-AE .50M
C+
Kills:465
Deaths:49
KDR:9.490
Accuracy:41.549% C+
HSR:79.785% C
NS-44G Commissioner
B*
Kills:403
Deaths:288
KDR:1.399
Accuracy:47.097% B*
HSR:26.055% C**
NS-44L Blackhand
C++
Kills:357
Deaths:182
KDR:1.962
Accuracy:42.989% C++
HSR:42.297% C+
NS-357 Underboss
B
Kills:329
Deaths:282
KDR:1.167
Accuracy:39.080% B
HSR:20.061% C+
NS-AM7 Archer
A+
Kills:288
Deaths:258
KDR:1.116
Accuracy:54.343% D
HSR:30.903% A+
TX1-FB Repeater
D-
Kills:246
Deaths:171
KDR:1.439
Accuracy:23.632% D--
HSR:16.260% D-
TX2 Emperor
C
Kills:201
Deaths:127
KDR:1.583
Accuracy:25.976% C
HSR:16.915% C--
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
Soldier Soaker
C+
Kills:146
Deaths:103
KDR:1.417
Accuracy:33.346% C+
HSR:4.795% F
NS CandyCannon 3000
C
Kills:123
Deaths:162
KDR:0.759
Accuracy:29.778% C--
HSR:30.081% C
SOAS-20
C+
Kills:116
Deaths:34
KDR:3.412
Accuracy:27.175% C+
HSR:19.828% C+
AM7-XOXO
C
Kills:115
Deaths:95
KDR:1.211
Accuracy:57.747% C
HSR:15.652% C-
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
NS-45 Pilot
A+
Kills:93
Deaths:55
KDR:1.691
Accuracy:26.416% D
HSR:37.634% A+
NS-61 Emissary
B**
Kills:52
Deaths:36
KDR:1.444
Accuracy:28.780% C++
HSR:23.077% B**
Kills:31,898
Deaths (as Infiltrator):11,175
Deaths (to Infiltrators):4,965
KDR:2.85441
Kill Difference:20,723
Playtime:1,206.872 hours
Usage:33%
Score:21.707m
Score/min:300
Accuracy (listed only):37.422%
HSR (listed only):33.749%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B*
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B*
HSR:18.369% C++
AS16 NightHawk
B
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% B
HSR:8.861% D**
SMG-46G Armistice
B*
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B*
HSR:14.747% C
NSX Tengu
B*
Kills:1,185
Deaths:548
KDR:2.162
Accuracy:42.706% B*
HSR:12.911% D*
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
B
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% B
HSR:13.535% C
TAS-16 Blackjack
B+
Kills:1,159
Deaths:468
KDR:2.477
Accuracy:64.681% B+
HSR:17.343% B+
MKV Suppressed
B++
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B++
HSR:18.961% C+
NS-11P
A
Kills:1,154
Deaths:384
KDR:3.005
Accuracy:29.050% A
HSR:14.211% D
PDW-16 Hailstorm
B++
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B++
HSR:15.223% C+
SMG-46 Armistice
B+
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B+
HSR:15.631% C+
T1S Cycler
B+
Kills:771
Deaths:382
KDR:2.018
Accuracy:26.158% B+
HSR:12.841% D*
Shuriken
C*
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C*
HSR:14.105% D
NS Baron G5
B+
Kills:330
Deaths:183
KDR:1.803
Accuracy:48.214% B+
HSR:16.667% B+
TS4 Haymaker
B+
Kills:270
Deaths:121
KDR:2.231
Accuracy:48.224% B+
HSR:13.704% C++
PS1-AV Suppressor
C
Kills:189
Deaths:72
KDR:2.625
Accuracy:28.075% C
HSR:18.519% D
FA1 Barrage
B+
Kills:155
Deaths:104
KDR:1.490
Accuracy:45.993% B+
HSR:13.548% C
NS-11A
C+
Kills:118
Deaths:15
KDR:7.867
Accuracy:23.240% C+
HSR:11.864% D*
MG-S1 Jackal
D
Kills:99
Deaths:62
KDR:1.597
Accuracy:21.905% D
HSR:12.121% D*
Cycler TRV
C*
Kills:89
Deaths:39
KDR:2.282
Accuracy:23.789% C*
HSR:15.730% D
SABR-13
C
Kills:74
Deaths:21
KDR:3.524
Accuracy:23.998% C
HSR:13.514% F
Kills:16,065
Deaths (as Combat Medic):6,724
Deaths (to Combat Medics):3,284
KDR:2.3892
Kill Difference:9,341
Playtime:114.988 hours
Usage:3%
Score:2.127m
Score/min:308
Accuracy (listed only):35.463%
HSR (listed only):14.798%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A+
Kills:1,555
Deaths:491
KDR:3.167
Accuracy:51.226% A+
HSR:3.151% C+
M3 Pounder HEG
A
Kills:1,482
Deaths:491
KDR:3.018
Accuracy:53.051% A
HSR:4.318% B*
M6 Onslaught
B**
Kills:1,145
Deaths:359
KDR:3.189
Accuracy:21.862% B**
HSR:18.166% C
M6 Onslaught
B**
Kills:1,134
Deaths:349
KDR:3.249
Accuracy:21.837% B**
HSR:19.400% C+
MRC3 Mercy
B++
Kills:983
Deaths:244
KDR:4.029
Accuracy:19.403% B++
HSR:16.582% D
MRC3 Mercy
B
Kills:705
Deaths:200
KDR:3.525
Accuracy:18.338% B
HSR:21.560% C*
NS-10 Burster
A
Kills:356
Deaths:175
KDR:2.034
Accuracy:36.216% A
HSR:3.933% D
NS-10 Burster
B**
Kills:343
Deaths:175
KDR:1.960
Accuracy:35.937% B**
HSR:2.624% D-
MR1 Fracture
B
Kills:304
Deaths:172
KDR:1.767
Accuracy:39.621% B
HSR:2.632% D
MR1 Fracture
A+
Kills:262
Deaths:172
KDR:1.523
Accuracy:39.905% B
HSR:7.252% A+
M1 Heavy Cycler
A*
Kills:207
Deaths:29
KDR:7.138
Accuracy:23.012% A*
HSR:18.358% C++
M2 Mutilator
A*
Kills:129
Deaths:48
KDR:2.688
Accuracy:24.484% A*
HSR:20.155% B
NS-20 Gorgon
B*
Kills:121
Deaths:35
KDR:3.457
Accuracy:32.022% B*
HSR:12.397% D*
NS-20 Gorgon
B*
Kills:118
Deaths:35
KDR:3.371
Accuracy:31.113% B*
HSR:15.254% D
M2 Mutilator
A**
Kills:109
Deaths:43
KDR:2.535
Accuracy:24.115% A**
HSR:10.092% F-
Kills:8,953
Deaths (as MAX Suit):1,509
Deaths (to MAX Suits):2,110
KDR:5.93307
Kill Difference:7,444
Playtime:238.489 hours
Usage:6%
Score:7.064m
Score/min:494
Accuracy (listed only):31.476%
HSR (listed only):11.725%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C*
Kills:1,261
V. Kills:139 N/A
Deaths:221
KDR:5.706
Accuracy:29.219% C+
KPH:34.300 C
VKPH:3.800 C*
Hellfire Rocket Pods
B+
Kills:1,071
V. Kills:248 430%
Deaths:68
KDR:15.750
Accuracy:53.445% B++
KPH:77.600 C+
VKPH:18 B+
M18 Rotary
C
Kills:539
V. Kills:425 127%
Deaths:273
KDR:1.974
Accuracy:28.234% C--
KPH:10 C
VKPH:7.900 C
M18 Locust
C+
Kills:402
V. Kills:248 161%
Deaths:95
KDR:4.232
Accuracy:28.042% D
KPH:19 C+
VKPH:11.700 C
M18 Needler
C+
Kills:385
V. Kills:282 136%
Deaths:126
KDR:3.056
Accuracy:32.084% C+
KPH:12.100 C+
VKPH:8.900 C+
Hornet Missiles
C+
Kills:232
V. Kills:174 133%
Deaths:20
KDR:11.600
Accuracy:67.573% B*
KPH:46.700 C
VKPH:35.100 C+
Tomcat A2AM Pods
C-
Kills:119
V. Kills:129 92%
Deaths:13
KDR:9.154
Accuracy:81.736% B
KPH:28.300 D
VKPH:30.700 C-
Kills:4,009 (2,587 + 0)
Deaths:816
KDR:4.913
VKDR:2.016
Vehicle Kills:1,645
Kill Difference:3,193
Playtime:166.376 hours
Usage:5%
Score:2.575m
Score/min:258
Piloting Accuracy:32.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:206
V. Kills:42 479%
Deaths:6
KDR:34.333
Accuracy:50.870% B**
KPH:75.200 B**
VKPH:15.300 A
CAS30 Tank Buster
D
Kills:130
V. Kills:116 111%
Deaths:102
KDR:1.275
Accuracy:39.425% D
KPH:3.700 D
VKPH:3.300 D-
C150 Dalton
C++
Kills:106
V. Kills:88 119%
Deaths:13
KDR:8.154
Accuracy:31.659% D--
KPH:30.300 C+
VKPH:25.200 C++
Kills:442 (130 + 312)
Deaths:121
KDR:3.653
VKDR:2.033
Vehicle Kills:246
Kill Difference:321
Playtime:40.994 hours
Usage:1%
Score:0.385m
Score/min:157
Piloting Accuracy:39.425%
Gunner Accuracy:31.659%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,277
V. Kills:373 N/A
Deaths:112
KDR:29.259
Accuracy:53.867% B+
KPH:62.600 B+
VKPH:7.100 C+
C75 Viper
B*
Kills:1,185
V. Kills:235 N/A
Deaths:75
KDR:15.800
Accuracy:42.978% B+
KPH:42.900 B*
VKPH:8.500 C++
L100 Python AP
C*
Kills:510
V. Kills:285 178%
Deaths:38
KDR:13.421
Accuracy:53.544% C
KPH:33.200 C*
VKPH:18.600 C++
Skyguard
C+
Kills:218
V. Kills:180 120%
Deaths:42
KDR:5.190
Accuracy:31.028% C**
KPH:11 C
VKPH:9.100 C+
L100 Python HEAT
A
Kills:199
V. Kills:62 316%
Deaths:5
KDR:39.800
Accuracy:54.894% B+
KPH:50.600 A
VKPH:15.700 B*
Kills:5,389 (5,389 + 0)
Deaths:272
KDR:19.813
VKDR:4.173
Vehicle Kills:1,135
Kill Difference:5,117
Playtime:119.021 hours
Usage:3%
Score:1.863m
Score/min:261
Driving Accuracy:54.894%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:2,426
V. Kills:1,357 179%
Deaths:168
KDR:14.441
Accuracy:48.752% B
KPH:38 B++
VKPH:21.300 B++
P2-120 HESH
B
Kills:1,679
V. Kills:139 N/A
Deaths:68
KDR:24.691
Accuracy:42.782% C++
KPH:57.100 B
VKPH:4.700 D
P2-120 HEAT
B**
Kills:207
V. Kills:64 318%
Deaths:8
KDR:25.875
Accuracy:44.578% C**
KPH:36.900 B**
VKPH:11.400 B+
E540 Halberd
B++
Kills:142
V. Kills:53 263%
Deaths:21
KDR:6.762
Accuracy:41% C+
KPH:32.700 B++
VKPH:12.200 C+
G30 Vulcan
B
Kills:72
V. Kills:39 180%
Deaths:19
KDR:3.789
Accuracy:24.332% D
KPH:25.400 B
VKPH:13.700 C+
MR11 Gatekeeper
B+
Kills:65
V. Kills:49 130%
Deaths:11
KDR:5.909
Accuracy:43.855% B+
KPH:23.900 C*
VKPH:18 C++
Kills:4,591 (4,312 + 279)
Deaths:295
KDR:15.563
VKDR:5.766
Vehicle Kills:1,701
Kill Difference:4,296
Playtime:108.732 hours
Usage:3%
Score:2.423m
Score/min:371
Driving Accuracy:44.578%
Gunner Accuracy:43.855%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

MR11 Gatekeeper-H
A
Kills:801
V. Kills:804 100%
Deaths:52
KDR:15.404
Accuracy:61.126% B**
KPH:42 B++
VKPH:42.100 A
P525 Marauder-H
B**
Kills:410
V. Kills:17 N/A
Deaths:12
KDR:34.167
Accuracy:30.696% D
KPH:146.200 B**
VKPH:6.100 C+
G20 Vulcan-H
B*
Kills:209
V. Kills:128 162%
Deaths:41
KDR:5.098
Accuracy:55.322% B**
KPH:59.500 B++
VKPH:36.400 B*
E540 Halberd-H
B*
Kills:104
V. Kills:27 371%
Deaths:11
KDR:9.455
Accuracy:50% D--
KPH:61.400 B*
VKPH:16 D
Kills:1,524 (0 + 1,524)
Deaths:116
KDR:13.138
VKDR:8.414
Vehicle Kills:976
Kill Difference:1,408
Playtime:27.099 hours
Usage:1%
Score:0.882m
Score/min:542
Driving Accuracy:N/A%
Gunner Accuracy:50%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:310
V. Kills:36 N/A
Deaths:17
KDR:18.235
Accuracy:49.193% A+
KPH:64.100 A++
VKPH:7.400 B
M40 Fury
A
Kills:88
V. Kills:15 N/A
Deaths:7
KDR:12.571
Accuracy:46.565% A
KPH:53.700 C+
VKPH:9.100 C
M20 Basilisk
C++
Kills:64
V. Kills:15 400%
Deaths:7
KDR:9.143
Accuracy:36.958% C+
KPH:22 C++
VKPH:5.200 D
Kills:462 (0 + 462)
Deaths:31
KDR:14.903
VKDR:2.129
Vehicle Kills:66
Kill Difference:431
Playtime:9.382 hours
Usage:0%
Score:0.187m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:36.958%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B++
Kills:212
V. Kills:13 N/A
Deaths:65
KDR:3.262
Accuracy:46.719% B+
KPH:44.400 C+
VKPH:2.700 B++
M40 Fury-F
B+
Kills:120
V. Kills:30 387%
Deaths:117
KDR:1.026
Accuracy:53.696% B+
KPH:7.500 D-
VKPH:1.900 D--
M4-F Pillager
D-
Kills:58
V. Kills:14 387%
Deaths:94
KDR:0.617
Accuracy:42.171% D
KPH:10.200 D--
VKPH:2.500 D-
Kills:390 (390 + 0)
Deaths:276
KDR:1.413
VKDR:0.207
Vehicle Kills:57
Kill Difference:114
Playtime:26.443 hours
Usage:1%
Score:0.171m
Score/min:108
Driving Accuracy:42.171%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 6,6986,6751,3325.011B+1.8050.979%A++72.36%B+36.9C+N/A128181.1h2B++3.9B**
Claymore 3,7453,74132211.618B*8.4129.968%CN/A206.7B**N/A72818.1h1.1B*3.7C*
L100 Python HESH 3,6503,27711229.259A++26.0553.867%B+1.19%C62.5B+7.1C+24752.4h2.9B+5.3B++
RAMS .50M 2,8352,8344586.188B*2.9846.934%A84.404%B++43.6B**N/A18565h1.8B*3.9B*
P2-120 AP 3,7832,42616814.44B**11.2348.752%B3.215%C+38B++21.3B++39663.8h7.8C+16C++
TRAC-5 S 1,9131,9033205.947S2.7325.043%B+11.929%D23.3C**N/A17981.5h10.4B+41.5B+
LC2 Lynx 1,8611,8478462.183B**1.0326.626%B++17.813%D25.8C+N/A9471.6h12.3B++46.1B++
C-4 2,3471,7406422.71B*0.5024.883%C+N/A135.9A47.4A159412.8h1.4C**5.5B
NS-7 PDW 1,7141,7045722.979A**0.2329.022%B*18.369%C++28.2C++N/A13760.5h12.2B++42.2B++
P2-120 HESH 1,8181,6796824.691B*21.4842.782%C++N/A57.1B4.7D25029.4h3.7B*8.6B*
Tank Mine 2,7061,6773115.392A+2.1824.744%DN/A161.3A98.9A202410.4h1.4B*5.6B+
M3 Pounder HEG 1,9261,5554913.167B**0.0551.226%A+3.151%C+22.2B+5.3A18269.9h14.4B+28.2B++
TMG-50 1,5461,5395312.898A+0.3127.171%B**23.847%C++36.2C++N/A13442.5h10.1B+37.3B++
M3 Pounder HEG 1,8151,4824913.018B*0.1953.051%A4.318%B*21.2C**4.8B+16569.8h15.7B+29.5B+
T7 Mini-Chaingun 1,3631,3575672.393A+0.8220.053%B+9.064%D--41.9B+N/A20832.4h11.9B++59.6B+
Bighorn .50M 1,3301,3221469.055B**5.8447.974%B*84.569%B*49C+N/A22227h1.7B+3.6B++
LC3 Jaguar 1,3161,3097971.642C*1.5725.687%B+12.834%D*18.1C--N/A9472.3h12.4C*48.1B+
NSX Daimyo 1,2921,2912704.781B+1.5745.701%B+93.261%C+30DN/A12043.1h2.9C6.3C++
AS16 NightHawk 1,2681,2644802.633A0.5843.674%B8.861%D**39.1C**N/A21932.3h3.9B+8.9B+
M14 Banshee 1,4001,2612215.706C++2.4929.219%C+1.031%C+34.4C3.8C*17736.7h26.1C++89.3C++
M77-B 1,2541,2532355.332A*2.1250.277%A*81.006%B+35.6B++N/A17935.2h2B*3.9B**
SMG-46G Armistice 1,2081,2075662.133B++1.0831.44%B*14.747%C27.3C-N/A12944.2h12.7C**40.5B+
T32 Bull 1,2081,2065422.225B++0.9924.939%C**17.33%D-24.8DN/A13348.7h11.8B47.4B
MSW-R 1,2041,2013763.194B+0.0226.993%B**20.15%C-36.3C+N/A16733.1h10.3B*38.2B++
C75 Viper 1,4201,1857515.8A*12.5942.978%B+2.025%B+42.9B*8.5C++26827.6h10.2B+23.8B*
NSX Tengu 1,1941,1855482.162B*1.0542.706%B*12.911%D*25.4CN/A8346.7h12.3B28.8B+
NS-44 Commissioner 1,1861,1807571.559B+1.6542.856%B*27.288%B++37C++N/A17831.9h3.2B++7.5B*
NSX Tanto 1,1981,1776641.773B++1.4429.266%B+20.051%D18C--N/A5265.3h13.7C++46.6C*
NS-15M AE 1,1821,1683283.561B++0.3528.115%B+19.949%D46.3C+N/A13525.2h10.5B+37.5B+
T9 CARV 1,1721,1624932.357B++0.8624.323%B**17.986%D33.9BN/A19934.3h10.4B**42.9B*
NSX Tomoe 1,1641,1613373.445B*0.2333.951%B**33.936%C34.9C+N/A9233.3h12.7B+37.3B++
TRS-12 Uppercut 1,1651,1605262.205B*1.0150.757%D18.362%B+30.7CN/A12637.8h2.6C++5.2C+
NS Baron G5AE 1,1651,1603942.944A+0.2750.107%B13.535%C33.8CN/A9034.3h4B+8.1C+
NSX Naginata 1,1621,1594302.695A0.5227.868%B**27.955%C+36C+N/A9532.2h10.5B+37.6B++
TAS-16 Blackjack 1,1631,1594682.476B**0.7464.681%B+17.343%B+35.9C+N/A12132.3h2.2B+3.5B+
T9 CARV-S 1,1621,1584192.764B**0.4525.374%B++24.784%C++32.4CN/A11335.7h10.7B+42.4B+
NS-44B Commissioner 1,1651,1587031.647B**1.5748.808%B**23.748%C+20.2DN/A5457.2h3.1B++6.3B++
T7 Mini-Chaingun AE 1,1681,1563353.451A++0.2426.405%A9.948%D--46.4C+N/A10724.9h10.9B++41.4B++
MKV Suppressed 1,1711,1554142.79A*0.4229.461%B++18.961%C+26.9CN/A15043h12.8B+43.6B+
TRAC-5 1,1651,1544472.582A**0.6327.135%B**19.931%C*27.9B++N/A23041.3h11.2B*41.4B*
NS-11P 1,1691,1543843.005A++0.2129.05%A14.211%D36.4B+N/A10731.7h11.2B**38.7B**
T5 AMC 1,1571,1544272.703A++0.5125.038%B15.425%D-22.5C+N/A12851.2h11.4B*45.6B++
TRAP-M1 1,1521,1474912.336B+0.8831.081%B17.437%D--28C-N/A8041h8.1B+26.1B+
M6 Onslaught 1,1581,1453593.189B+0.0221.862%B**18.166%C31.4C+N/A13336.5h19C+86.9B+
PDW-16 Hailstorm 1,1511,1435672.016B**1.2027.656%B++15.223%C+24.1C+N/A12447.5h13.5B+49B+
SR-7 1,1401,1401576U72.7950.429%A+85.439%B*55.3B**N/A24420.6h1.6B**3.2B**
M6 Onslaught 1,1521,1343493.249B+0.0421.837%B**19.4%C+31.9C+N/A13935.5h18.6C++85.2B+
SMG-46 Armistice 1,1351,1265462.062B**1.1528.052%B+15.631%C+23.2CN/A9848.5h12.2B++43.4B+
Hellfire Rocket Pods 1,3191,0716815.75B**12.5453.445%B++N/A77.6C+18B+57613.8h19.2C**35.9B+
ML-7 1,3491,0645871.813A++1.4059.325%B4.041%B++40.6A++10.9C+36326.2h4.5B**7.5B**
MRC3 Mercy 1,0009832444.029B*0.8219.403%B++16.582%D34.1B+N/A16428.8h17.8B+91.6B+
NS-44 Commissioner AE 9509476181.532C**1.6847.369%B++27.35%C**30.9DN/A9930.6h3.2B+6.7B+
MR11 Gatekeeper-H 1,6058015215.404A**12.1961.126%B**1.498%C41.9B++42.1A43019.1h72.3C--118.2C+
T1S Cycler 7817713822.018B*1.1926.158%B+12.841%D*21.8C-N/A9835.4h9.9B**37.8B*
Spear Anti-Vehicle Phalanx Turret 1,0557432925.621M*22.4152.895%B**4.307%C++53.1B*22.3C++46714h6.5B+12.2B*
Frag Grenade 7327231723N/A719.7936.937%D--N/A1032.9A**12.9B*37510.7h2.1A+5.7B*
C-4 ARX 9817132712.631B0.5824.994%C-N/A113.2C+42.5B+8416.3h1.5D5.9D
MRC3 Mercy 7117052003.525B+0.3118.338%B21.56%C*32.9BN/A14121.4h17.7B+96.5B+
HC1 Cougar 5885822682.172B**1.0430.369%A15.292%D*23.3CN/A9125h10.6B+35.1B++
Sticky Grenade 5765761576N/A572.7940.843%D**N/A1440B**N/A64760.4h1.3B**3.2B+
The Slasher 5765668,5630.066B3.1523.052%D-15.018%B+0.7CN/A2802.5h2.4C+10.5C+
Chainblade 65455615,7630.035B+3.1831.088%C++4.496%C0.4CN/A21239.6h3.1C+10.1C*
Shuriken 5575532602.127B++1.0928.518%C*14.105%D22.6D--N/A6124.5h12.2B+42.8B+
T16 Rhino 5515441733.145A++0.0723.52%B+21.324%C+40B+N/A21813.6h11.1B*47.2B+
M18 Rotary 9645392731.974C*1.2428.234%C--3.525%B++10C7.9C18353.7h117.9C**417.6C*
L100 Python AP 7955103813.421A++10.2153.544%C3.333%C**33.1C*18.5C++37015.4h5.5C**10.3B
TS2 Inquisitor 4954953641.36C*1.8531.253%B+12.727%D--38.7C++N/A16312.8h9.6B30.7B+
NS Decimator 7244862521.929B**1.2858.243%C1.852%C33.1C+16.2C++38914.7h4.7C++8C++
Orbital Strike Uplink 7044761476N/A472.79947.561%UN/A952U456U48780.5h1.6T*0.2T*
Anti-Vehicle Grenade 5154711471N/A467.7954.923%B+N/A588.8B**55C--31460.8h3.8B**7B*
RAMS-AE .50M 466465499.49A++6.2841.549%C+79.785%C33.9C--N/A10613.7h2C+4.7C++
TRAC-Shot 4604562242.036B+1.1827.045%B+19.518%C**23.9C--N/A12019.1h9.9B++36.4B+
MANA Anti-Vehicle Turret 7764511263.579A0.3755.782%C*4.435%C*40.3B+29C++51411.2h7.4B+13.2B++
P525 Marauder-H 4274101234.167A+30.9530.696%DN/A146.4B**6.1C+5882.8h5.8B+18.8C*
NS-44G Commissioner 4044032881.399C*1.8147.097%B*26.055%C**10.1D-N/A3639.9h3.6C++7.7B+
M18 Locust 650402954.232A1.0228.042%D1.741%C+19.1C+11.8C+20221.1h92.7C**330.5B+
MG-H1 Watchman 3883861592.428B++0.7824.087%C*27.461%C*27.6C-N/A10914h12.8B++53.3B+
M18 Needler 6673851263.056B+0.1632.084%C+2.078%C+12.1C+8.9C+24431.8h129.7B404.2B+
NS-44L Blackhand 3583571821.962B++1.2542.989%C++42.297%C+13.8DN/A5025.9h4B+9.4B+
NS-10 Burster 6313561752.034A+1.1836.216%A3.933%D5.6C**4.4B++11363.1h160.4C+443B+
NS-10 Burster 6353431751.96B**1.2535.937%B**2.624%D-5.4C++4.6B++11663.2h166C+462B+
NS Baron G5 3353301831.803B*1.4148.214%B+16.667%B+25.6CN/A12412.9h4.4C**9.1C+
NS-357 Underboss 3293292821.167C*2.0539.08%B20.061%C+12D--N/A4327.4h4.5C+11.4C**
M60-G Bulldog 3463101718.235M+15.0249.193%A+4.516%B*64.6A*7.5B+3264.8h5.5B*11.2B**
MR1 Fracture 4313041721.767A+1.4539.621%B2.632%D11.4B+4.8C+12426.6h38.1B+96.2B+
T2 Striker 5852992371.262A++1.9555.538%BN/A14.7B+14.1B+32520.3h41.9C*75.4B
MG-H1 Watchman AE 300299973.082B**0.1324.066%C23.411%D21.7D--N/A9413.8h14.6C+60.6C+
NS-AM7 Archer 3482882581.116A+2.1054.343%D30.903%A+8.2C*1.7D5135.1h10.5B*19.3B*
MANA Anti-Personnel Turret 281278783.564N/A0.3526.291%UN/A2780U30U7931500.1h28.6T*108.7T*
TS4 Haymaker 2712701212.231B**0.9848.224%B+13.704%C++27.3C+N/A1029.9h4.3C**8.9B+
ASP-30 Grounder 4182681491.799A*1.4161.916%C+4.478%B*17.5C++9.8C+29415.3h6.8B+11B+
MR1 Fracture 3932621721.523A1.6939.905%B7.252%A+9.8B+4.9C++12126.7h45.2B+113.2B+
TX1-FB Repeater 2462461711.439C++1.7723.632%D--16.26%D-21.6D-N/A9911.4h9.3B++39.2C*
Ripper 2542452,4170.101C++3.1118.484%D23.265%B**1C-N/A3241.5h1.7C9.3C+
T7-P Mini-Chaingun 2392391052.276C**0.9423.493%C+10.042%D*35.7D-N/A1006.7h13C+55.2C++
Hornet Missiles 4062322011.6B*8.3967.573%B*2.155%B++46.4C34.8C+7695h13.5C-20C+
T9A "Butcher" 233230922.5B0.7123.49%C21.304%D-23.5D*N/A1339.8h11.7C+50C+
Hunter QCX 2332251561.442B**1.7742.839%C+40.444%B**11.8CN/A4219h5.9C++13.7C*
Skyguard 398218425.19B**1.9831.028%C**1.376%D11.1C9.1C+19619.7h156.7D505C+
S12 Renegade 225212653.262C*0.0546.719%B+4.717%C+44.2C+2.7B++1624.8h4.7D*10.1C
NSX Masamune 2812091221.713A1.5057.553%C+3.349%B**33.7C*11.6C+2126.2h10.6B18.3B
G20 Vulcan-H 337209415.098B1.8955.322%B**2.871%C+59.7B*36.6B*10843.5h100.3C++181.3B+
P2-120 HEAT 271207825.875M22.6644.578%C**1.932%D37B**11.4B+5845.6h10.2D--22.9C-
M1 Heavy Cycler 207207297.138S3.9323.012%A*18.358%C++34.5AN/A3286h19.7C85.8B++
L105 Zephyr 248206634.333A*31.1250.87%B**N/A76.3B**15.6A4102.7h6.4C+12.5B+
TX2 Emperor 2052011271.583B++1.6325.976%C16.915%C--20.1C--N/A12110h9C*34.7C++
L100 Python HEAT 261199539.8S36.5954.894%B+N/A51A15.9B*2983.9h5.8C++10.6B
NS-15M1 195194583.345A+0.1326.937%B*18.041%D34C+N/A1895.7h10.1B**37.3B++
PS1-AV Suppressor 189189722.625B+0.5928.075%C18.519%D23.6D-N/A928h13.5C+47.9C+
NS Decimator-B 244172762.263B+0.9568.826%B++N/A44.1C+18.5C+3363.9h5.3D-7.6C
NSX-P Naginata 163162712.282B++0.9322.48%C+32.099%B+19.3D-N/A638.4h10.7B++47.6B+
FA1 Barrage 1561551041.49B+1.7245.993%B+13.548%C15.8DN/A1059.8h5.1C+11.1B+
TRAC-5 Burst 150150275U71.7923.267%C-8.667%F--18.8DN/A1078h10.6B+45.5B
Soldier Soaker 1471461031.417C*1.8033.346%C+4.795%F9.7D*N/A3415h6C++17.9C*
E540 Halberd 195142216.762C++3.5541%C+4.225%B33B*12.3C+4434.3h5.5B13.4B
MAX Punch 1481331,5200.088C+3.1252.255%B+N/A0.6C-N/A3223.4h2.5C+4.8C++
CAS30 Tank Buster 2461301021.275C+1.9439.425%DN/A3.7D3.3D-8834.8h54.1C*137.2C+
M2 Mutilator 131129482.688B++0.5224.484%A*20.155%B27.4C++N/A1594.7h17.4C++70.9B*
MG-HBR1 Dragoon 129128562.286B*0.9339.891%B**29.688%C+21CN/A586.1h9.1D22.8C++
NS CandyCannon 3000 1241231620.759C*2.4529.778%C--30.081%C10.4C--N/A2511.8h5.6C--18.7C
NS-20 Gorgon 126121353.457A++0.2432.022%B*12.397%D*25.7B*1.1D704.7h29.7B+92.6B++
M40 Fury-F 1501201171.026C2.1953.696%B+N/A7.5D-1.9D--11216h14C26C+
Tomcat A2AM Pods 248119139.154B*5.9481.736%BN/A28.3D30.7C-6634.2h8.3C++10.2C**
NS-11A 118118157.867S4.6523.24%C+11.864%D*28.1C+N/A2164.2h12.5B+53.7B
NS-11C 118118721.639B++1.5720.747%D12.712%D*15.3C--N/A1557.7h11.3B*54.2B+
NS-20 Gorgon 122118353.371A*0.1631.113%B*15.254%D25.1B++N/A754.7h29.3B+94.3B++
SOAS-20 116116343.412A+0.2027.175%C+19.828%C+26.4C-N/A1834.4h12.4C+45.6C++
AM7-XOXO 152115951.211C++2.0057.747%C15.652%C-5.5D1.8C3020.8h12.3C++21.4C++
M2 Mutilator 113109432.535B+0.6824.115%A**10.092%F-25.3C+N/A1784.3h19.2C-79.6B++
C150 Dalton 194106138.154C++4.9431.659%D--N/A30.3C+25.1C++6403.5h4.9C+15.6D
E540 Halberd-H 131104119.455C*6.2450%D--N/A61.2B*15.9D6031.7h5.4B+10.7C*
Fatestealer 100100771.299U1.9132.583%C29%B++17.5CN/A765.7h2.2B+6.7C*
MG-S1 Jackal 10099621.597B+1.6221.905%D12.121%D*13.8DN/A547.2h11.5C++52.4C+
NS-45 Pilot 9393551.691B1.5226.416%D37.634%A+14.1D-N/A396.6h7.3C++27.7C+
AMR-66 9391293.138M0.0726.667%C+14.286%D**14C-N/A1306.5h7.7B++28.8B+
Xiphos Anti-Personnel Phalanx Tower 9691191B*87.7952.08%A*N/A227.5C+12.5B+7220.4h22.8C++43.8B
M60-A Bulldog 9990190A+86.7962.734%A+1.111%D--75A+7.5B**4121.2h4.8B++7.7B**
Cycler TRV 9189392.282B**0.9323.789%C*15.73%D23.4CN/A2223.8h15C-62.9C++
M40 Fury 10388712.571B+9.3646.565%AN/A55C++9.4C4301.6h18.8D--40.4C+
Spear Anti-Vehicle Phalanx Tower 16387329C**25.7956.685%B*2.299%D28.1C-24.5C+2813.1h12.2D21.5C+
Aspis Anti-Aircraft Phalanx Turret 16174418.5S15.2933.836%A1.351%D13.7B+16.1B**3695.4h161.9C+478.5B+
SABR-13 7474213.524B**0.3123.998%C13.514%F25.5CN/A1822.9h10.7B+44.5C**
G30 Vulcan 11172193.789C+0.5824.332%D5.556%B**25.7B+13.9C+4222.8h87.1B358C++
M20 Basilisk 10872236M**32.7947.861%C--4.167%C+45C++22.5C++4481.6h119.8C+250.3C+
M60-A Bulldog 7367233.5B30.2960%A+1.493%D55.8B**5B+3951.2h6.4C10.7B+
MR11 Gatekeeper 11465115.909B+2.7043.855%B+N/A24.1C*18.1C*5032.7h61.4C--140.1C+
M20 Basilisk 796479.143A*5.9336.958%C+10.938%A*22.1C++5.2D2902.9h60.2B**162.8B*
Rocklet Rifle 12764521.231B*1.9848.097%DN/A24.6C24.2C+4982.6h26.1B*54.2B+
LC2 Lynx AE 6161302.033B+1.1827.974%C*26.23%C++24.4DN/A992.5h14.1C++50.6C*
M4-F Pillager 7258940.617C2.6042.171%DN/A10.2D--2.5D-495.7h76.6D-181.7D*
NS-61 Emissary 5352361.444B*1.7728.78%C++23.077%B**11.3DN/A494.6h12.2B42.2B+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon37740.8h
Anti-Vehicle MANA Turret146211.9h
Nano-Armor Kit243442,06135.6h
Nightshade0520.2h
Skywall Shield Emitter02250.8h
Structure Shield Module03661.3h
Cortium Silo01880.5h
Repair Module04381.2h
Turret AI Module03481.3h
AE Nano-Armor Kit128328,65520.3h
AE Medical Applicator8232,9662.8h
Nanite Revive Grenade01,4130.4h
Medical Applicator6923,8653.8h
Blast Wall01790.8h
Spitfire Auto-Turret111,6071.7h
Restoration Kit2152,4163.3h
Motion Spotter4423,5579.7h
Hoplon Anti-Aircraft Phalanx Tower11790.8h
Xiphos Anti-Personnel Tower12030.8h
Sunderer Garage0650.7h
Bunker0660.5h
Rampart Wall25174.3h
Spear Anti-Vehicle Tower11861h
TR Triumph Flare Gun33480.3h
Welding Device229,8902.7h
Shield Recharging Field158140.3h
Medical Kit1462,1702.8h
Ammunition Package162,1861.1h
Anti-Infantry MANA Turret97661.2h
Recon Detection Device507,35611.6h
Snowman Soldier42390.6h
Routing Spire0730.1h
Flail Targeting Dart183403h
Pain Spire11270.4h
Hardlight Barrier102920.4h
Nano-Repair Grenade07160.2h
Router14520.6h
Solid Wall1670.6h
Pillbox01290.8h
Vehicle Gate02081.7h
Elysium Spawn Tube01540.4h
Light Vehicle Terminal0640.6h
Light Air Terminal0940.5h
Orbital Strike Target Designator292363.3h
IPC Targeting Dart21090.5h
Infantry Tower1630.5h
Glaive IPC0520.4h
Alarm Module0930.2h

Check the help document for the dictionary if you want to learn more about words used here.


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