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Field Marshal Conqueror TheRunDown[74D] TheRunDown
TR BR 175

KDR: 3.21

Score: 76.8m

Last Seen: Apr 5th, 2020 8:10 AM
- ONLINE NOW

Prestige 1, Battle Rank 100 (175 total) - Terran Republic on Miller
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS TSAR-42 Claymore L100 Python HESH P2-120 AP RAMS .50M TRAC-5 S LC2 Lynx Tank Mine
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $1,781,424 MLG Score: 1424
Fun Score: N/A
Cheeseburgers Flipped: 2050TIME WITH MEDKIT: 0.2%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.003%20.343%57049123434,4251.949761.264

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.808%1.314A-0.105C+-1.368D**HEAD ++ (~6.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
37.30.497B+10.40.269C*26.8

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.349%1.41%351412793,334104213463.19655248%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.953%-0.625D-0.151C-0.016

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
162.4-0.001C+50.90.043C+111.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.749%1.705%10338127510,617142930097.42448353%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.9%-0.132C-0.519D0.127

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
220.428B8.80.301C*13.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.079%3.079%143612771,23412376050.996769204%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.652%0.447B-0.344C-0.313

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
73.10.393B300.255C*43.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.086%74.887%1438127517,27016695510.3475

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.272%1.223B**0.508B+1.089

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
5.60.441B2.40.251C*3.2

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.173%14.71%143512784,0381395152.89462

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.157%0.618B+-0.012C+-0.272

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.514B+3.10.353C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
76.8m444.7%367 (22k)322 (19.3k)3.21342118,03236,7313.64417175 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1283720726.181%20.674%54106:3046

25% Engineer17% Heavy Assault33% Infiltrator14% Light Assault6% MAX Suit4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 20th, 2012 9:32 PMOct 28th, 2017 10:29 AMApr 5th, 2020 9:24 PM (50d) (PST)Apr 5th, 2020 4:30 AM (50d) (PST)Apr 5th, 2020 4:10 AM (50d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
6371404970.4950.1540.1022.4610.0581424

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
38,2258,37429,8513096148419,326

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3975.1h/165.6d 15,822 24,402 30,870 587k 3,804 15,360 13,952 151.9m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B*
Kills:1,570
Deaths:573
KDR:2.740
Accuracy:27.020% B*
HSR:23.822% C+
T32 Bull
C++
Kills:1,206
Deaths:542
KDR:2.225
Accuracy:24.939% C++
HSR:17.330% D-
MSW-R
B++
Kills:1,201
Deaths:376
KDR:3.194
Accuracy:26.993% B++
HSR:20.150% C--
NS-15M AE
B
Kills:1,168
Deaths:328
KDR:3.561
Accuracy:28.115% B
HSR:19.949% D-
T9 CARV
B**
Kills:1,162
Deaths:494
KDR:2.352
Accuracy:24.320% B**
HSR:17.986% D
NSX Naginata
B*
Kills:1,159
Deaths:430
KDR:2.695
Accuracy:27.868% B*
HSR:27.955% C+
T9 CARV-S
B+
Kills:1,158
Deaths:419
KDR:2.764
Accuracy:25.374% B+
HSR:24.784% C+
MG-H1 Watchman AE
C
Kills:738
Deaths:273
KDR:2.703
Accuracy:25.099% C
HSR:24.119% D
T16 Rhino
B+
Kills:544
Deaths:173
KDR:3.145
Accuracy:23.520% B+
HSR:21.324% C+
MG-H1 Watchman
C++
Kills:386
Deaths:159
KDR:2.428
Accuracy:24.087% C++
HSR:27.461% C+
T9A "Butcher"
C
Kills:230
Deaths:92
KDR:2.500
Accuracy:23.490% C
HSR:21.304% D--
NS-15M1
B+
Kills:194
Deaths:58
KDR:3.345
Accuracy:26.937% B+
HSR:18.041% D
NSX "Networked" Naginata
C+
Kills:180
Deaths:73
KDR:2.466
Accuracy:26.969% C+
HSR:25% D--
NSX-P Naginata
B
Kills:162
Deaths:71
KDR:2.282
Accuracy:22.480% C+
HSR:32.099% B
Kills:11,058
Deaths (as Heavy Assault):4,061
Deaths (to Heavy Assaults):9,976
KDR:2.72297
Kill Difference:6,997
Playtime:691.200 hours
Usage:17%
Score:13.348m
Score/min:322
Accuracy (listed only):25.515%
HSR (listed only):22.952%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
TRAC-5 S
B+
Kills:1,927
Deaths:363
KDR:5.309
Accuracy:25.213% B+
HSR:11.988% D
LC2 Lynx
B+
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.620% B+
HSR:17.813% D
LC3 Jaguar
B+
Kills:1,401
Deaths:840
KDR:1.668
Accuracy:25.963% B+
HSR:13.490% D*
AS16 NightHawk
C*
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% C*
HSR:8.861% D**
NSX Tanto
B
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B
HSR:20.051% D-
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
C*
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% C*
HSR:13.535% C-
TAS-16 Blackjack
C**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:64.674% C**
HSR:17.343% C**
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C++
T5 AMC
C**
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% C**
HSR:15.425% D-
HC1 Cougar
B**
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% B**
HSR:15.292% D*
TRAC-Shot
C**
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% C**
HSR:19.518% C++
NS Baron G5
C**
Kills:339
Deaths:192
KDR:1.766
Accuracy:47.770% C*
HSR:16.224% C**
TS4 Haymaker
B+
Kills:274
Deaths:125
KDR:2.192
Accuracy:47.971% B+
HSR:13.869% C++
FA1 Barrage
B+
Kills:181
Deaths:115
KDR:1.574
Accuracy:45.748% B+
HSR:16.575% C*
MG-HBR1 Dragoon
B**
Kills:154
Deaths:63
KDR:2.444
Accuracy:40.397% B**
HSR:27.922% C
TRAC-5 Burst
D
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% D
HSR:8.667% F--
The Little Helper
C
Kills:135
Deaths:86
KDR:1.570
Accuracy:46.814% C
HSR:9.630% D*
NS-11C
D-
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D-
HSR:12.712% D*
AMR-66
C+
Kills:91
Deaths:29
KDR:3.138
Accuracy:26.525% C+
HSR:14.286% D**
LC2 Lynx AE
C+
Kills:78
Deaths:41
KDR:1.902
Accuracy:27.016% C+
HSR:24.359% C
Kills:15,961
Deaths (as Engineer):6,673
Deaths (to Engineers):7,284
KDR:2.39188
Kill Difference:9,288
Playtime:1,007.509 hours
Usage:25%
Score:18.178m
Score/min:301
Accuracy (listed only):35.815%
HSR (listed only):15.993%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
TRAC-5 S
B+
Kills:1,927
Deaths:363
KDR:5.309
Accuracy:25.213% B+
HSR:11.988% D
LC2 Lynx
B+
Kills:1,847
Deaths:846
KDR:2.183
Accuracy:26.620% B+
HSR:17.813% D
NS-7 PDW
B++
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B++
HSR:18.369% C+
LC3 Jaguar
B+
Kills:1,401
Deaths:840
KDR:1.668
Accuracy:25.963% B+
HSR:13.490% D*
AS16 NightHawk
C*
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% C*
HSR:8.861% D**
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B++
Kills:1,201
Deaths:565
KDR:2.126
Accuracy:42.579% B++
HSR:13.072% D*
NSX Tanto
B
Kills:1,177
Deaths:664
KDR:1.773
Accuracy:29.266% B
HSR:20.051% D-
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
C*
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% C*
HSR:13.535% C-
TAS-16 Blackjack
C**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:64.674% C**
HSR:17.343% C**
MKV Suppressed
B+
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B+
HSR:18.961% C
TRAC-5
B**
Kills:1,154
Deaths:447
KDR:2.582
Accuracy:27.135% B**
HSR:19.931% C++
T5 AMC
C**
Kills:1,154
Deaths:427
KDR:2.703
Accuracy:25.038% C**
HSR:15.425% D-
PDW-16 Hailstorm
B+
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B+
HSR:15.223% C+
SMG-46 Armistice
B
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B
HSR:15.631% C+
HC1 Cougar
B**
Kills:582
Deaths:268
KDR:2.172
Accuracy:30.369% B**
HSR:15.292% D*
Shuriken
C++
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C++
HSR:14.105% D
TRAC-Shot
C**
Kills:456
Deaths:224
KDR:2.036
Accuracy:27.045% C**
HSR:19.518% C++
NS Baron G5
C**
Kills:339
Deaths:192
KDR:1.766
Accuracy:47.770% C*
HSR:16.224% C**
TS4 Haymaker
B+
Kills:274
Deaths:125
KDR:2.192
Accuracy:47.971% B+
HSR:13.869% C++
PS1-AV Suppressor
D
Kills:193
Deaths:76
KDR:2.539
Accuracy:26.665% D
HSR:18.653% D
FA1 Barrage
B+
Kills:181
Deaths:115
KDR:1.574
Accuracy:45.748% B+
HSR:16.575% C*
TRAC-5 Burst
D
Kills:150
Deaths:2
KDR:75
Accuracy:23.267% D
HSR:8.667% F--
The Little Helper
C
Kills:135
Deaths:86
KDR:1.570
Accuracy:46.814% C
HSR:9.630% D*
MG-S1 Jackal
D
Kills:125
Deaths:78
KDR:1.603
Accuracy:22.450% D
HSR:15.200% D-
NS-11C
D-
Kills:118
Deaths:72
KDR:1.639
Accuracy:20.747% D-
HSR:12.712% D*
LC2 Lynx AE
C+
Kills:78
Deaths:41
KDR:1.902
Accuracy:27.016% C+
HSR:24.359% C
Kills:24,123
Deaths (as Light Assault):10,225
Deaths (to Light Assaults):6,812
KDR:2.35922
Kill Difference:13,898
Playtime:545.275 hours
Usage:14%
Score:11.800m
Score/min:361
Accuracy (listed only):33.966%
HSR (listed only):15.629%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
A++
Kills:7,709
Deaths:1,534
KDR:5.025
Accuracy:50.026% A++
HSR:72.279% B+
RAMS .50M
B**
Kills:2,834
Deaths:458
KDR:6.188
Accuracy:46.934% B**
HSR:84.404% B*
NS-7 PDW
B++
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B++
HSR:18.369% C+
Bighorn .50M
B++
Kills:1,365
Deaths:149
KDR:9.161
Accuracy:48.067% B++
HSR:84.249% B++
NSX Daimyo
B+
Kills:1,291
Deaths:270
KDR:4.781
Accuracy:45.701% B+
HSR:93.261% C
M77-B
A*
Kills:1,253
Deaths:235
KDR:5.332
Accuracy:50.277% A*
HSR:81.006% B++
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B++
Kills:1,201
Deaths:565
KDR:2.126
Accuracy:42.579% B++
HSR:13.072% D*
NS-44 Commissioner
B++
Kills:1,180
Deaths:757
KDR:1.559
Accuracy:42.856% B++
HSR:27.288% B+
NSX Tomoe
B*
Kills:1,161
Deaths:337
KDR:3.445
Accuracy:33.951% B*
HSR:33.936% C-
NS-44B Commissioner
B**
Kills:1,158
Deaths:703
KDR:1.647
Accuracy:48.808% B**
HSR:23.748% C+
MKV Suppressed
B+
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B+
HSR:18.961% C
TRAP-M1
C*
Kills:1,147
Deaths:491
KDR:2.336
Accuracy:31.081% C*
HSR:17.437% D*
PDW-16 Hailstorm
B+
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B+
HSR:15.223% C+
SR-7
A
Kills:1,140
Deaths:15
KDR:76
Accuracy:50.429% A
HSR:85.439% B*
SMG-46 Armistice
B
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B
HSR:15.631% C+
NS-44 Commissioner AE
B+
Kills:949
Deaths:618
KDR:1.536
Accuracy:47.397% B+
HSR:27.397% C++
NS-44G Commissioner
B+
Kills:777
Deaths:601
KDR:1.293
Accuracy:45.672% B+
HSR:24.968% C+
Shuriken
C++
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C++
HSR:14.105% D
RAMS-AE .50M
C+
Kills:531
Deaths:54
KDR:9.833
Accuracy:41.545% C+
HSR:80.226% C+
TS2 Inquisitor
B
Kills:497
Deaths:365
KDR:1.362
Accuracy:31.145% B
HSR:12.676% D*
NS-44L Blackhand
C++
Kills:395
Deaths:216
KDR:1.829
Accuracy:43.419% C++
HSR:44.051% C++
NS-357 Underboss
C++
Kills:329
Deaths:282
KDR:1.167
Accuracy:39.080% C++
HSR:20.061% C
NS-AM7 Archer
A
Kills:288
Deaths:258
KDR:1.116
Accuracy:54.343% D
HSR:30.903% A
TX1-FB Repeater
D--
Kills:246
Deaths:171
KDR:1.439
Accuracy:23.632% D*
HSR:16.260% D--
TX2 Emperor
C
Kills:201
Deaths:127
KDR:1.583
Accuracy:25.976% C
HSR:16.915% C--
PS1-AV Suppressor
D
Kills:193
Deaths:76
KDR:2.539
Accuracy:26.665% D
HSR:18.653% D
Soldier Soaker
C+
Kills:146
Deaths:103
KDR:1.417
Accuracy:33.346% C+
HSR:4.795% F
MG-S1 Jackal
D
Kills:125
Deaths:78
KDR:1.603
Accuracy:22.450% D
HSR:15.200% D-
NS CandyCannon 3000
C
Kills:123
Deaths:162
KDR:0.759
Accuracy:29.778% D
HSR:30.081% C
AM7-XOXO
D
Kills:117
Deaths:99
KDR:1.182
Accuracy:57.382% D
HSR:15.385% D
SOAS-20
C
Kills:116
Deaths:34
KDR:3.412
Accuracy:27.175% C
HSR:19.828% C
NS-45 Pilot
B**
Kills:95
Deaths:57
KDR:1.667
Accuracy:26.012% D--
HSR:36.842% B**
NS-61 "Networked" Emissary
C+
Kills:77
Deaths:39
KDR:1.974
Accuracy:33.693% C+
HSR:25.974% C+
PSA-01 Hammerhead AMR
B+
Kills:73
Deaths:72
KDR:1.014
Accuracy:64.687% B+
HSR:20.548% C
Ectoblaster
C
Kills:68
Deaths:54
KDR:1.259
Accuracy:35.757% C
HSR:5.882% D
NSX "Networked" Tomoe
C-
Kills:58
Deaths:26
KDR:2.231
Accuracy:29.977% C-
HSR:41.379% C-
NS-61 Emissary
B**
Kills:52
Deaths:36
KDR:1.444
Accuracy:28.780% C++
HSR:23.077% B**
Kills:33,783
Deaths (as Infiltrator):11,967
Deaths (to Infiltrators):5,394
KDR:2.82301
Kill Difference:21,816
Playtime:1,323.129 hours
Usage:33%
Score:23.443m
Score/min:295
Accuracy (listed only):37.704%
HSR (listed only):32.744%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
B++
Kills:1,704
Deaths:572
KDR:2.979
Accuracy:29.022% B++
HSR:18.369% C+
AS16 NightHawk
C*
Kills:1,264
Deaths:480
KDR:2.633
Accuracy:43.674% C*
HSR:8.861% D**
SMG-46G Armistice
B++
Kills:1,207
Deaths:566
KDR:2.133
Accuracy:31.440% B++
HSR:14.747% C
NSX Tengu
B++
Kills:1,201
Deaths:565
KDR:2.126
Accuracy:42.579% B++
HSR:13.072% D*
TRS-12 Uppercut
B+
Kills:1,160
Deaths:526
KDR:2.205
Accuracy:50.757% D
HSR:18.362% B+
NS Baron G5AE
C*
Kills:1,160
Deaths:394
KDR:2.944
Accuracy:50.107% C*
HSR:13.535% C-
TAS-16 Blackjack
C**
Kills:1,159
Deaths:469
KDR:2.471
Accuracy:64.674% C**
HSR:17.343% C**
MKV Suppressed
B+
Kills:1,155
Deaths:414
KDR:2.790
Accuracy:29.461% B+
HSR:18.961% C
NS-11P
B*
Kills:1,154
Deaths:384
KDR:3.005
Accuracy:29.050% B*
HSR:14.211% D--
PDW-16 Hailstorm
B+
Kills:1,143
Deaths:567
KDR:2.016
Accuracy:27.656% B+
HSR:15.223% C+
SMG-46 Armistice
B
Kills:1,126
Deaths:546
KDR:2.062
Accuracy:28.052% B
HSR:15.631% C+
T1S Cycler
C**
Kills:771
Deaths:382
KDR:2.018
Accuracy:26.158% C**
HSR:12.841% D*
Shuriken
C++
Kills:553
Deaths:260
KDR:2.127
Accuracy:28.518% C++
HSR:14.105% D
PSA-02 Diamondback
C*
Kills:353
Deaths:216
KDR:1.634
Accuracy:27.387% C+
HSR:30.312% C*
NS Baron G5
C**
Kills:339
Deaths:192
KDR:1.766
Accuracy:47.770% C*
HSR:16.224% C**
TS4 Haymaker
B+
Kills:274
Deaths:125
KDR:2.192
Accuracy:47.971% B+
HSR:13.869% C++
PS1-AV Suppressor
D
Kills:193
Deaths:76
KDR:2.539
Accuracy:26.665% D
HSR:18.653% D
FA1 Barrage
B+
Kills:181
Deaths:115
KDR:1.574
Accuracy:45.748% B+
HSR:16.575% C*
The Little Helper
C
Kills:135
Deaths:86
KDR:1.570
Accuracy:46.814% C
HSR:9.630% D*
MG-S1 Jackal
D
Kills:125
Deaths:78
KDR:1.603
Accuracy:22.450% D
HSR:15.200% D-
NS-11A
C
Kills:118
Deaths:15
KDR:7.867
Accuracy:23.240% C
HSR:11.864% D**
Cycler TRV
C++
Kills:89
Deaths:39
KDR:2.282
Accuracy:23.789% C++
HSR:15.730% D
SABR-13
C--
Kills:74
Deaths:21
KDR:3.524
Accuracy:23.998% C--
HSR:13.514% F
Kills:16,638
Deaths (as Combat Medic):7,088
Deaths (to Combat Medics):3,525
KDR:2.34735
Kill Difference:9,550
Playtime:140.011 hours
Usage:4%
Score:2.487m
Score/min:296
Accuracy (listed only):35.521%
HSR (listed only):15.514%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
A
Kills:1,615
Deaths:505
KDR:3.198
Accuracy:51.112% A
HSR:3.034% C+
M3 Pounder HEG
B**
Kills:1,532
Deaths:505
KDR:3.034
Accuracy:52.787% B**
HSR:4.178% B++
M6 Onslaught
B++
Kills:1,186
Deaths:353
KDR:3.360
Accuracy:21.505% B++
HSR:19.562% C+
MRC3 Mercy
B+
Kills:1,174
Deaths:291
KDR:4.034
Accuracy:19.351% B+
HSR:17.973% D
M6 Onslaught
B++
Kills:1,145
Deaths:359
KDR:3.189
Accuracy:21.862% B++
HSR:18.166% C-
MRC3 Mercy
B
Kills:871
Deaths:247
KDR:3.526
Accuracy:18.563% C*
HSR:22.847% B
M2 Mutilator
A++
Kills:363
Deaths:105
KDR:3.457
Accuracy:23.085% A++
HSR:26.171% A++
NS-10 Burster
B**
Kills:359
Deaths:178
KDR:2.017
Accuracy:36.367% B**
HSR:3.900% D
NS-10 Burster
B*
Kills:353
Deaths:178
KDR:1.983
Accuracy:36.095% B*
HSR:2.550% D--
M2 Mutilator
A++
Kills:338
Deaths:96
KDR:3.521
Accuracy:23.630% A++
HSR:21.598% B+
MR1 Fracture
B
Kills:330
Deaths:178
KDR:1.854
Accuracy:40.355% B
HSR:2.424% D
MR1 Fracture
B**
Kills:297
Deaths:178
KDR:1.669
Accuracy:40.516% B
HSR:6.397% B**
M1 Heavy Cycler
A++
Kills:207
Deaths:29
KDR:7.138
Accuracy:23.012% A++
HSR:18.358% C++
NS-20 Gorgon
B++
Kills:121
Deaths:35
KDR:3.457
Accuracy:32.022% B++
HSR:12.397% D**
NS-20 Gorgon
B++
Kills:118
Deaths:35
KDR:3.371
Accuracy:31.113% B++
HSR:15.254% D
Kills:10,009
Deaths (as MAX Suit):1,636
Deaths (to MAX Suits):2,225
KDR:6.11797
Kill Difference:8,373
Playtime:256.735 hours
Usage:6%
Score:7.565m
Score/min:491
Accuracy (listed only):31.425%
HSR (listed only):12.987%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
C++
Kills:1,339
V. Kills:144 N/A
Deaths:221
KDR:6.059
Accuracy:29.282% C+
KPH:33 C-
VKPH:3.500 C++
Hellfire Rocket Pods
C**
Kills:1,071
V. Kills:248 430%
Deaths:68
KDR:15.750
Accuracy:53.438% B+
KPH:77.600 C+
VKPH:18 C**
M18 Rotary
C
Kills:539
V. Kills:425 127%
Deaths:273
KDR:1.974
Accuracy:28.194% D
KPH:10 C
VKPH:7.900 C
M18 Locust
C+
Kills:426
V. Kills:259 164%
Deaths:95
KDR:4.484
Accuracy:28.292% D
KPH:19.300 C+
VKPH:11.700 C
M18 Needler
C+
Kills:385
V. Kills:282 136%
Deaths:126
KDR:3.056
Accuracy:32.084% C+
KPH:12.100 C+
VKPH:8.900 C+
Hornet Missiles
C+
Kills:247
V. Kills:187 131%
Deaths:20
KDR:12.350
Accuracy:67.994% B*
KPH:49.700 C
VKPH:37.600 C+
Tomcat A2AM Pods
C-
Kills:123
V. Kills:131 93%
Deaths:13
KDR:9.462
Accuracy:81.371% B+
KPH:29.300 D
VKPH:31.200 C-
Kills:4,130 (2,689 + 0)
Deaths:816
KDR:5.061
VKDR:2.054
Vehicle Kills:1,676
Kill Difference:3,314
Playtime:171.358 hours
Usage:4%
Score:2.653m
Score/min:258
Piloting Accuracy:32.084%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
A
Kills:206
V. Kills:42 479%
Deaths:6
KDR:34.333
Accuracy:50.870% B**
KPH:75.200 B*
VKPH:15.300 A
C150 Dalton
C++
Kills:141
V. Kills:107 131%
Deaths:14
KDR:10.071
Accuracy:31.112% D--
KPH:33 C+
VKPH:25.100 C++
CAS30 Tank Buster
D
Kills:130
V. Kills:116 111%
Deaths:103
KDR:1.262
Accuracy:39.453% D
KPH:3.700 D-
VKPH:3.300 D-
L-24R Spur
C++
Kills:108
V. Kills:6 N/A
Deaths:3
KDR:36
Accuracy:41.288% C++
KPH:35 C+
VKPH:1.900 C
Kills:585 (238 + 347)
Deaths:126
KDR:4.643
VKDR:2.151
Vehicle Kills:271
Kill Difference:459
Playtime:45.571 hours
Usage:1%
Score:0.434m
Score/min:159
Piloting Accuracy:41.288%
Gunner Accuracy:31.112%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,535
V. Kills:420 N/A
Deaths:114
KDR:31.009
Accuracy:53.862% B+
KPH:62.400 C*
VKPH:7.400 C+
C75 Viper
B+
Kills:1,246
V. Kills:263 472%
Deaths:75
KDR:16.613
Accuracy:44.114% B+
KPH:43.300 B+
VKPH:9.100 C*
L100 Python AP
C*
Kills:610
V. Kills:321 189%
Deaths:41
KDR:14.878
Accuracy:53.375% C
KPH:35.800 C*
VKPH:18.800 C+
Skyguard
C+
Kills:241
V. Kills:191 126%
Deaths:42
KDR:5.738
Accuracy:31.427% B
KPH:11.600 C
VKPH:9.200 C+
L100 Python HEAT
B**
Kills:199
V. Kills:62 316%
Deaths:5
KDR:39.800
Accuracy:54.894% B
KPH:50.600 B**
VKPH:15.700 B++
LB00 Python AP
D--
Kills:63
V. Kills:28 217%
Deaths:
KDR:
Accuracy:61.098% C**
KPH:31.400 D*
VKPH:14 D--
Kills:5,894 (5,894 + 0)
Deaths:277
KDR:21.278
VKDR:4.639
Vehicle Kills:1,285
Kill Difference:5,617
Playtime:129.094 hours
Usage:3%
Score:2.023m
Score/min:261
Driving Accuracy:61.098%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
B++
Kills:2,878
V. Kills:1,544 186%
Deaths:170
KDR:16.929
Accuracy:48.671% B
KPH:39.300 B++
VKPH:21.100 B+
P2-120 HESH
C*
Kills:1,701
V. Kills:144 N/A
Deaths:68
KDR:25.015
Accuracy:42.885% C++
KPH:57.200 C*
VKPH:4.800 D-
P2-120 HEAT
B*
Kills:207
V. Kills:64 318%
Deaths:8
KDR:25.875
Accuracy:44.578% B
KPH:36.900 B*
VKPH:11.400 B+
E540 Halberd
B+
Kills:148
V. Kills:57 255%
Deaths:21
KDR:7.048
Accuracy:41.374% C+
KPH:32.200 B+
VKPH:12.400 C+
G30 Vulcan
B+
Kills:77
V. Kills:41 183%
Deaths:19
KDR:4.053
Accuracy:24.491% D
KPH:26.400 B+
VKPH:14 C+
MR11 Gatekeeper
C*
Kills:69
V. Kills:51 133%
Deaths:11
KDR:6.273
Accuracy:42.713% C*
KPH:22.800 C+
VKPH:16.900 C+
Kills:5,080 (4,786 + 294)
Deaths:297
KDR:17.104
VKDR:6.401
Vehicle Kills:1,901
Kill Difference:4,783
Playtime:119.186 hours
Usage:3%
Score:2.614m
Score/min:365
Driving Accuracy:44.578%
Gunner Accuracy:42.713%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

MR11 Gatekeeper-H
A
Kills:803
V. Kills:806 100%
Deaths:52
KDR:15.442
Accuracy:61.152% B**
KPH:42 B*
VKPH:42.100 A
P525 Marauder-H
B*
Kills:410
V. Kills:17 N/A
Deaths:12
KDR:34.167
Accuracy:30.818% D
KPH:145.800 B*
VKPH:6 C+
G20 Vulcan-H
B++
Kills:213
V. Kills:128 165%
Deaths:41
KDR:5.195
Accuracy:54.805% B*
KPH:57.400 B++
VKPH:34.500 B++
E540 Halberd-H
B*
Kills:104
V. Kills:27 371%
Deaths:11
KDR:9.455
Accuracy:50% D--
KPH:61.400 B*
VKPH:16 D
Kills:1,530 (0 + 1,530)
Deaths:116
KDR:13.190
VKDR:8.431
Vehicle Kills:978
Kill Difference:1,414
Playtime:27.348 hours
Usage:1%
Score:0.897m
Score/min:546
Driving Accuracy:N/A%
Gunner Accuracy:50%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M60-G Bulldog
A++
Kills:319
V. Kills:40 N/A
Deaths:17
KDR:18.765
Accuracy:49.204% A
KPH:64.400 A++
VKPH:8.100 B+
M40 Fury
A+
Kills:91
V. Kills:17 N/A
Deaths:7
KDR:13
Accuracy:47.830% A+
KPH:52 C+
VKPH:9.700 C
M20 Basilisk
C++
Kills:67
V. Kills:16 394%
Deaths:7
KDR:9.571
Accuracy:36.973% C
KPH:22.100 C++
VKPH:5.300 D
Kills:477 (0 + 477)
Deaths:31
KDR:15.387
VKDR:2.355
Vehicle Kills:73
Kill Difference:446
Playtime:9.739 hours
Usage:0%
Score:0.195m
Score/min:333
Driving Accuracy:N/A%
Gunner Accuracy:36.973%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
B+
Kills:212
V. Kills:13 N/A
Deaths:65
KDR:3.262
Accuracy:46.719% B+
KPH:44.400 C
VKPH:2.700 B+
M40 Fury-F
B+
Kills:120
V. Kills:30 387%
Deaths:117
KDR:1.026
Accuracy:53.696% B+
KPH:7.500 D-
VKPH:1.900 D--
M4-F Pillager
D
Kills:90
V. Kills:27 321%
Deaths:141
KDR:0.638
Accuracy:41.524% D
KPH:10.500 D*
VKPH:3.100 D
Kills:422 (422 + 0)
Deaths:323
KDR:1.307
VKDR:0.217
Vehicle Kills:70
Kill Difference:99
Playtime:29.338 hours
Usage:1%
Score:0.183m
Score/min:104
Driving Accuracy:41.524%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TSAR-42 7,7477,7091,5345.025B+1.8150.026%A++72.279%B+37.5C+N/A130205.3h2B+4B*
Claymore 3,8493,84534511.145B+7.9329.642%C-N/A203.4B*N/A71518.9h1.1B*3.7C++
L100 Python HESH 3,9553,53511431.009A+27.8053.862%B+1.132%C-62.5C*7.4C+24356.6h2.9B+5.4B+
P2-120 AP 4,4222,87817016.929A13.7248.671%B2.745%C39.3B++21.1B+38373.3h7.2C+14.8C*
RAMS .50M 2,8352,8344586.188B*2.9746.934%B**84.404%B*43.6B*N/A18665h1.8B++3.9B*
TRAC-5 S 1,9381,9273635.309S2.1025.213%B+11.988%D22.7C++N/A17485h10.6B+41.9B+
LC2 Lynx 1,8611,8478462.183B*1.0326.62%B+17.813%D25.8C+N/A9471.6h12.3B++46.1B++
Tank Mine 2,8751,8183784.81B*1.6025.155%DN/A160.9B**93.5B**192311.3h1.4B*5.4B
C-4 2,3611,7536422.731B++0.4825.081%C+N/A137B*47.5A161412.8h1.4C++5.5C++
NS-7 PDW 1,7141,7045722.979A++0.2329.022%B++18.369%C+28.2C+N/A13760.5h12.2B+42.2B+
P2-120 HESH 1,8451,7016825.015B+21.8042.885%C++N/A57.3C*4.8D-25029.7h3.7B*8.6B++
M3 Pounder HEG 1,9941,6155053.198B*0.0251.112%A3.034%C+22.4C**5.2B**18172.2h14.5B28.4B+
TMG-50 1,5781,5705732.74B**0.4727.02%B*23.822%C+35.7C+N/A13244h10.2B+37.6B++
M3 Pounder HEG 1,8751,5325053.034B++0.1852.787%B**4.178%B++21.2C+4.8B+16372.1h15.8B29.9B+
LC3 Jaguar 1,4081,4018401.668C*1.5525.963%B+13.49%D*18.8C--N/A9574.5h12.3C++47.4B+
Bighorn .50M 1,3731,3651499.161B*5.9548.067%B++84.249%B++48.1C+N/A21628.4h1.7B+3.6B+
T7 Mini-Chaingun 1,3631,3575672.393A++0.8220.048%B+9.064%D--41.9C**N/A21132.4h11.9B++59.6B+
M14 Banshee 1,4831,3392216.059C+2.8529.282%C+N/A33C-3.5C++18140.6h26.6C+91C+
NSX Daimyo 1,2921,2912704.781C**1.5745.701%B+93.261%C30D-N/A12043.1h2.9C--6.3C+
AS16 NightHawk 1,2681,2644802.633B*0.5843.674%C*8.861%D**39.1C+N/A22032.3h3.9B+8.9B+
M77-B 1,2541,2532355.332A+2.1250.277%A*81.006%B++35.6B+N/A17935.2h2B++3.9B**
C75 Viper 1,5091,2467516.613A*13.4044.114%B+1.926%B+43.3B+9.1C*27228.8h10.5C**23.8B++
SMG-46G Armistice 1,2081,2075662.133B+1.0831.44%B++14.747%C27.3DN/A12944.2h12.7C++40.5B
T32 Bull 1,2081,2065422.225B+0.9924.939%C++17.33%D-24.8DN/A13448.7h11.8C*47.4B
NSX Tengu 1,2101,2015652.126B*1.0942.579%B++13.072%D*25.3DN/A8447.4h12.3C*28.9B+
MSW-R 1,2041,2013763.194B+0.0226.993%B++20.15%C--36.3C+N/A17033.1h10.3B++38.2B++
M6 Onslaught 1,2041,1863533.36B++0.1521.505%B++19.562%C+32.9C+N/A14536h18.6C+86.5B
NS-44 Commissioner 1,1861,1807571.559B+1.6542.856%B++27.288%B+37C+N/A17931.9h3.2B+7.5B++
NSX Tanto 1,1981,1776641.773B+1.4429.266%B20.051%D-18DN/A5265.3h13.7C++46.6C**
MRC3 Mercy 1,1951,1742914.034B+0.8219.351%B+17.973%D34.2C++N/A15834.3h17.3B+89.2B+
NS-15M AE 1,1821,1683283.561B*0.3528.115%B19.949%D-46.3CN/A13625.2h10.5B+37.5B+
T7-P Mini-Chaingun 1,1781,1664322.699B++0.5123.648%C+10.72%D--40.8DN/A10628.6h11.7C*49.6C*
T9 CARV 1,1721,1624942.352B+0.8624.32%B**17.986%D33.1C++N/A19935.1h10.4B**42.9B++
NSX Tomoe 1,1641,1613373.445B**0.2333.951%B*33.936%C-34.9CN/A9233.3h12.7B37.3B+
TRS-12 Uppercut 1,1651,1605262.205B++1.0150.757%D18.362%B+30.7C-N/A12737.8h2.6C+5.2C+
NS Baron G5AE 1,1651,1603942.944A0.2750.107%C*13.535%C-33.8C-N/A9034.3h4C**8.1C++
TAS-16 Blackjack 1,1631,1594692.471B**0.7464.674%C**17.343%C**35.8CN/A12232.4h2.2B+3.5B+
NSX Naginata 1,1621,1594302.695B**0.5227.868%B*27.955%C+36CN/A9632.2h10.5B+37.6B+
T9 CARV-S 1,1621,1584192.764B++0.4525.374%B+24.784%C+32.4C-N/A11335.7h10.7B+42.4B+
NS-44B Commissioner 1,1651,1587031.647B+1.5748.808%B**23.748%C+20.2DN/A5457.2h3.1B+6.3B++
T7 Mini-Chaingun AE 1,1681,1563353.451A++0.2426.405%B**9.948%D--46.4C+N/A10724.9h10.9B++41.4B++
MKV Suppressed 1,1711,1554142.79A++0.4229.461%B+18.961%C26.9C-N/A15143h12.8C**43.6B
TRAC-5 1,1651,1544472.582A**0.6327.135%B**19.931%C++27.7B+N/A23441.7h11.2B*41.4B*
NS-11P 1,1691,1543843.005A0.2129.05%B*14.211%D--36.4C+N/A10731.7h11.2B*38.7B*
T5 AMC 1,1571,1544272.703A*0.5125.038%C**15.425%D-22.5C+N/A12951.2h11.4B**45.6B++
TRAP-M1 1,1521,1474912.336C++0.8831.081%C*17.437%D*28DN/A8041h8.1B+26.1B+
M6 Onslaught 1,1581,1453593.189B+0.0221.862%B++18.166%C-31.4CN/A13336.5h19C+86.9B+
PDW-16 Hailstorm 1,1511,1435672.016B*1.2027.656%B+15.223%C+24.1CN/A12447.5h13.5B+49B+
SR-7 1,1401,1401576U72.7950.429%A85.439%B*55.3B++N/A24420.6h1.6B**3.2B**
SMG-46 Armistice 1,1351,1265462.062B**1.1528.052%B15.631%C+23.2C-N/A9948.5h12.2B++43.4B+
Hellfire Rocket Pods 1,3191,0716815.75B++12.5453.438%B+N/A77.6C+18C**57813.8h19.2C++35.9B
ML-7 1,3491,0645871.813A++1.4059.325%C**4.041%B++40.6A+10.9C+36526.2h4.5B**7.5B**
NS-44 Commissioner AE 9529496181.536C*1.6847.397%B+27.397%C++31DN/A10030.6h3.2B+6.7B+
MRC3 Mercy 8798712473.526B+0.3118.563%C*22.847%B32.4C++N/A13526.9h17.5B+94.4B+
C-4 ARX 1,1068123162.57C**0.6425.324%C-N/A117.7C+42.6B+8396.9h1.5D-5.8D-
MR11 Gatekeeper-H 1,6098035215.442A**12.2361.152%B**1.494%C+42B*42.2A43319.1h72.4D118.3C+
Frag Grenade 8067951795N/A791.7938.087%D--N/A993.8A++13.8B+38710.8h2.1A+5.5B++
Spear Anti-Vehicle Phalanx Turret 1,1037832927M++23.7952.543%B*4.47%C*54B++22.1C+46314.5h6.4B++12.2B*
NS-44G Commissioner 7797776011.293C+1.9245.672%B+24.968%C+11.4D--N/A3968h3.6C+7.8C**
T1S Cycler 7817713822.018B*1.2026.158%C**12.841%D*21.8C--N/A9835.4h9.9B**37.8B++
MG-H1 Watchman AE 7447382732.703B++0.5125.099%C24.119%D24.3D--N/A8830.4h14C+55.6C+
Orbital Strike Uplink 9496351635N/A631.79930.357%UN/A1058.3U523.3U48450.6h1.6T*0.2T*
L100 Python AP 9316104114.878A11.6653.375%C2.787%C++35.9C*18.9C+37717h5.2B+9.7B
NS Decimator 8895923011.967B++1.2557.524%C--1.52%D32.2C16.1C+34918.4h4.7C+8.1C+
HC1 Cougar 5885822682.172B**1.0430.369%B**15.292%D*23.3CN/A9425h10.6B+35.1B++
Sticky Grenade 5765761576N/A572.7940.843%D**N/A1440B*N/A64910.4h1.3B**3.2B+
The Slasher 5875758,9040.065B3.1522.311%D-14.783%B+0.7CN/A2827.1h2.4C+10.9C+
Chainblade 65655815,8940.035B3.1830.973%C+4.48%C0.4CN/A21251.3h3.1C10.1C++
Shuriken 5575532602.127B++1.0928.518%C++14.105%D22.6D--N/A6124.5h12.2B+42.8B
T16 Rhino 5515441733.145A+0.0723.52%B+21.324%C+40C*N/A22113.6h11.1B++47.2B+
M18 Rotary 9645392731.974C++1.2428.194%D3.525%B++10C7.9C18253.8h118C**418.6C++
RAMS-AE .50M 532531549.833A++6.6241.545%C+80.226%C+32.6DN/A10216.3h2C4.8C+
TS2 Inquisitor 4974973651.362C*1.8531.145%B12.676%D*38.8C+N/A16412.8h9.6B30.8B+
MANA Anti-Personnel Turret 4814741144.158N/A0.9425.523%UN/A4740U70U13750900.1h24.2T*94.7T*
Anti-Vehicle Grenade 5164721472N/A468.7954.908%C**N/A590B++55C--31530.8h3.9B++7B++
MANA Anti-Vehicle Turret 7904611303.546A0.3355.535%C++4.338%C++40.4B28.9C++51311.4h7.3B+13.1B++
TRAC-Shot 4604562242.036B+1.1827.045%C**19.518%C++23.9DN/A12019.1h9.9B+36.4B+
M18 Locust 685426954.484A++1.2728.292%D1.643%C+19.3C+11.7C20022.1h92C++325.2C**
P525 Marauder-H 4274101234.167B**30.9530.818%DN/A146.4B*6.1C+5922.8h5.8B+18.9C*
NS-44L Blackhand 3963952161.829B+1.3843.419%C++44.051%C++11.8D-N/A4133.6h4C++9.3C**
MG-H1 Watchman 3883861592.428B+0.7924.087%C++27.461%C+27.6DN/A11514h12.8B+53.3B+
M18 Needler 6673851263.056C**0.1632.084%C+2.078%C+12.1C+8.9C+24631.8h129.7C**404.2B
M2 Mutilator 3693631053.457B**0.2423.085%A++26.171%A++33.9B+N/A15910.7h16.4B71B++
NS-10 Burster 6363591782.017B**1.2036.367%B**3.9%D5.5C++4.3B+11264.9h163.1C448.6B+
PSA-02 Diamondback 3603532161.634C+1.5827.387%C+30.312%C*18.4D--N/A4219.2h13.6C+49.5C+
NS-10 Burster 6513531781.983B*1.2336.095%B*2.55%D--5.4C+4.6B++11564.9h165.4C+458.3B+
NS Baron G5 3443391921.766B++1.4547.77%C*16.224%C**24.4DN/A11813.9h4.5C++9.4C+
M2 Mutilator 351338963.521B**0.3123.63%A++21.598%B+34.8B+1.3A++1649.7h15.4B+65.1B*
MR1 Fracture 4673301781.854A+1.3640.355%B2.424%D11.4C**4.7C12029h39.3B+97.5B+
NS-357 Underboss 3293292821.167C++2.0539.08%C++20.061%C12D--N/A4427.4h4.5C11.4C++
M60-G Bulldog 3593191718.765A*15.5549.204%A4.389%B**63.8A++8B+3315h5.5B++11.2B*
T2 Striker 6153172471.283A+1.9355.449%C*N/A14.7B13.8B+31721.6h41.9C++75.6C**
MR1 Fracture 4462971781.669A+1.5440.516%B6.397%B**10.2C**5.1C++12129.1h44.4B109.6B+
NS-AM7 Archer 3482882581.116A2.1054.343%D30.903%A8.2C+1.7D5235.1h10.5B++19.3B++
TS4 Haymaker 2752741252.192B*1.0247.971%B+13.869%C++26.1CN/A9810.5h4.3C*8.9B+
ASP-30 Grounder 4262731521.796A1.4261.72%C+4.396%B++17.6C++9.9C+29415.5h6.8B+11B+
Ripper 2622532,6820.094C++3.1217.05%D-22.53%B*1CN/A3258.6h1.7C10.1C
Hornet Missiles 4342472012.35B++9.1467.994%B*2.024%B+49.4C37.4C+8035h13.6D20C
TX1-FB Repeater 2462461711.439C+1.7723.632%D*16.26%D--21.6D--N/A9911.4h9.3B*39.2C+
Skyguard 432241425.738B**2.5231.427%B1.245%D11.6C9.2C+19820.7h150.2C-477.9C+
T9A "Butcher" 233230922.5C*0.7123.49%C21.304%D--23.5D*N/A1389.8h11.7C+50C+
Hunter QCX 2372291611.422B**1.7942.802%C+40.611%B**11.6CN/A4119.8h5.8C++13.6C*
G20 Vulcan-H 341213415.195C*1.9854.805%B*2.817%C+57.6B++34.6B++10533.7h100.9C++184.1B+
S12 Renegade 225212653.262C++0.0546.719%B+4.717%C+44.2C2.7B+1624.8h4.7D*10.1C
NSX Masamune 2812091221.713A1.5057.923%C+3.349%B**33.2C++11.4C2136.3h11C*18.9C**
P2-120 HEAT 271207825.875M++22.6644.578%B1.932%D37B*11.4B+5925.6h10.2D*22.9D
M1 Heavy Cycler 207207297.138S3.9223.012%A++18.358%C++34.5B**N/A3346h19.7C85.8B++
L105 Zephyr 248206634.333A++31.1250.87%B**N/A76.3B*15.6A+4102.7h6.4C+12.5B+
TX2 Emperor 2052011271.583B+1.6325.976%C16.915%C--20.1DN/A12110h9C++34.7C++
L100 Python HEAT 261199539.8S36.5954.894%BN/A51B**15.9B++3113.9h5.8C+10.6C**
NS-03 Thumper 2021971031.913A*1.3032.298%C+2.538%B+33.4C+N/A825.9h9D27.8C+
NS-15M1 195194583.345B**0.1326.937%B+18.041%D34CN/A1905.7h10.1B*37.3B++
PS1-AV Suppressor 193193762.539B+0.6726.665%D18.653%D23D-N/A908.4h13.9C52.3C
FA1 Barrage 1821811151.574B++1.6445.748%B+16.575%C*16.2DN/A10711.2h5.1C+11.1B
NSX "Networked" Naginata 180180732.466B0.7526.969%C+25%D--29.5D--N/A936.1h11.2C+41.3C++
NS Decimator-B 244172762.263B+0.9568.826%B+N/A44.1C18.5C+3363.9h5.3D*7.6D
NSX-P Naginata 163162712.282B++0.9322.48%C+32.099%B19.3D-N/A698.4h10.7B+47.6B+
MG-HBR1 Dragoon 155154632.444B+0.7740.397%B**27.922%C21.4C--N/A707.2h8.7C--21.6C++
TRAC-5 Burst 150150275U71.7923.267%D8.667%F--18.8D-N/A1098h10.6B++45.5B
E540 Halberd 205148217.048C+3.8341.374%C+4.054%C**32.2B+12.4C+4274.6h5.6C++13.5C*
Soldier Soaker 1471461031.417C*1.8033.346%C+4.795%F9.7D*N/A3515h6C++17.9C*
C150 Dalton 2481411410.071B+6.8631.112%D--N/A32.8C+24.9C++5974.3h4.8C+15.4D
MAX Punch 1541391,6490.084C+3.1351.584%B+N/A0.6C-N/A3241.6h2.5C+4.8C++
The Little Helper 135135861.57C++1.6446.814%C9.63%D*30.7DN/A1834.4h5C10.7C+
CAS30 Tank Buster 2461301031.262C+1.9539.453%DN/A3.7D-3.3D-8735.5h55.4C++140.4C+
MG-S1 Jackal 127125781.603C**1.6122.45%D15.2%D-15.6DN/A758h11.8C+52.4C+
Tomcat A2AM Pods 254123139.462B++6.2581.371%B+N/A29.3D31.2C-6704.2h8.2C++10.1B+
NS CandyCannon 3000 1241231620.759C*2.4529.778%D30.081%C10.3DN/A2512h5.6D18.7C
NS-20 Gorgon 126121353.457A+0.2432.022%B++12.397%D**25.7B+1.1D734.7h29.7B+92.6B+
M40 Fury-F 1501201171.026C2.1953.696%B+N/A7.5D-1.9D--11316h14C26C+
NS-11C 118118721.639B+1.5720.747%D-12.712%D*15.3DN/A1637.7h11.3B++54.2C*
NS-20 Gorgon 122118353.371A++0.1631.113%B++15.254%D25.1B+N/A764.7h29.3B+94.3B+
NS-11A 118118157.867S4.6523.24%C11.864%D**28.1CN/A2224.2h12.5C**53.7C++
AM7-XOXO 155117991.182C++2.0357.382%D15.385%D5.3D-1.7C-2922.2h12.3C+21.5C+
SOAS-20 116116343.412B*0.2027.175%C19.828%C26.4C--N/A1854.4h12.4C+45.6C+
L-24R Spur 114108336A++32.7941.288%C++3.704%A++34.8C+1.9C1583.1h25.7C++62.3C*
Spear Anti-Vehicle Phalanx Tower 192105335B31.7958.122%B*1.905%D-30.9C25.6C+2983.4h12.2C--21C+
E540 Halberd-H 131104119.455C+6.2450%D--N/A61.2B*15.9D6391.7h5.4B+10.7C++
Fatestealer 100100911.099S2.1131.633%D29%B++15.9C-N/A696.3h2.2C**6.9C+
Xiphos Anti-Personnel Phalanx Tower 10095195B+91.7951.031%A**N/A237.5C*12.5B*7340.4h21.9C++42.9B
NS-45 Pilot 9595571.667C*1.5526.012%D--36.842%B**14.4D--N/A416.6h7.3C+28.1C-
M40 Fury 10891713B++9.7947.83%A+N/A53.5C+10C+4131.7h19.9D*41.5C+
AMR-66 9391293.138A*0.0826.525%C+14.286%D**14C--N/A1336.5h7.7B+29B+
M4-F Pillager 117901410.638C--2.5841.524%D1.111%D-10.5D*3.1D548.6h78.5D*189.1D*
M60-A Bulldog 9990190B**86.7962.734%A1.111%D--75A7.5B**4121.2h4.8B+7.7B*
Cycler TRV 9189392.282B*0.9323.789%C++15.73%D23.4C-N/A2283.8h15D62.9C+
Nightshade 90851,4890.057B*3.1641.299%D-17.647%B**0.6C--N/A3136.3h14.9B+36C**
M60-A Bulldog 8781240.5C**37.2962.182%A+1.235%D-62.3B**4.6C++3931.3h6.3C10.2B+
LC2 Lynx AE 7878411.902B1.3127.016%C+24.359%C25.2DN/A1063.1h14.1C+52.2C++
NS-61 "Networked" Emissary 7777391.974B+1.2433.693%C+25.974%C+26.6D-N/A1432.9h14.6C43.3C-
Aspis Anti-Aircraft Phalanx Turret 16677419.25S16.0433.916%B**1.299%D13.8B+15.9B*3695.6h159.4C+469.8B+
G30 Vulcan 11877194.053C+0.8424.491%D5.195%B*26.6B+14.1C+4322.9h85.1C**347.6C++
SABR-13 7474213.524A+0.3123.998%C--13.514%F25.5C-N/A1862.9h10.7B+44.5C*
PSA-01 Hammerhead AMR 9173721.014B+2.2064.687%B+20.548%C7.1D-1.7D-4210.3h13.6C+21C++
M12 Kobalt 7973173A69.7918.08%D10.959%F91.3C7.5B+3370.8h17.6C+97.4C
M20 Basilisk 10872236M++32.7947.861%D4.167%C+42.4C+21.2C++4401.7h119.8C++250.3C+
Rocklet Rifle 14171621.145B*2.0748.026%DN/A21.5D21.2C4683.3h27.9B*58.2B+
MR11 Gatekeeper 12069116.273C++3.0642.713%C*N/A23C+17C+4913h61.2D143.3C+
Ectoblaster 6868541.259B++1.9535.757%C5.882%D8.5D*N/A248h17.6C++49.4C++
M20 Basilisk 836779.571A*6.3636.973%C10.448%A++22.3C++5.3D2913h59.9B**162.1B*
LB00 Python AP 9163163A++59.7961.098%C**N/A31.5D*14D--1792h4.2C++6.9B+
NSX "Networked" Tomoe 5958262.231C**0.9829.977%C-41.379%C-24.2D*N/A882.4h13.3C44.3C
NS-61 Emissary 5352361.444B*1.7728.78%C++23.077%B**11.3D-N/A524.6h12.2C**42.2C**

Consumables
  Name Deaths Consumed Time Equipped
Anti-Vehicle MANA Turret146621.9h
Spawn Beacon38260.9h
Nano-Armor Kit243442,06135.6h
AE Nano-Armor Kit190388,78124.2h
Skywall Shield Emitter02760.9h
Turret AI Module04421.6h
Structure Shield Module04361.6h
Repair Module05481.4h
Sunderer Garage0710.8h
Bunker0690.5h
AE Medical Applicator12650,3684.4h
Nanite Revive Grenade01,9440.5h
Medical Applicator6923,8653.8h
Blast Wall02050.8h
Cortium Silo02390.6h
Restoration Kit2632,9854h
Motion Spotter4625,57110.7h
Rampart Wall56355.1h
Hoplon Anti-Aircraft Phalanx Tower12201h
Xiphos Anti-Personnel Tower12451h
Welding Device436,5113.2h
Spitfire Auto-Turret161,9031.9h
Spear Anti-Vehicle Tower12291.2h
TR Triumph Flare Gun33480.3h
Recon Detection Device507,35611.7h
Shield Recharging Field311,6161h
Medical Kit1462,1702.8h
Ammunition Package202,4561.3h
Anti-Infantry MANA Turret109211.4h
Solid Wall11000.9h
Snowman Soldier73870.7h
The Flail0650.3h
Routing Spire01030.2h
Flail Targeting Dart214263.6h
Pain Spire11930.6h
Nano-Repair Grenade01,0000.3h
Alarm Module01180.2h
Glaive IPC0610.4h
Infantry Tower1760.6h
Hardlight Barrier163460.5h
Router16220.9h
Elysium Spawn Tube02020.5h
Light Vehicle Terminal0680.6h
Pillbox01681.1h
Orbital Strike Target Designator352994.5h
IPC Targeting Dart31190.6h
Vehicle Gate12882.2h
Light Air Terminal01310.8h

Check the help document for the dictionary if you want to learn more about words used here.


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