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Paragon Horseman TheStorm[TF0K] TheStorm
VS BR 153

KDR: 1.12

Score: 55.2m

Last Seen: May 26th, 2019 11:27 AM
- OFFLINE - 812.3 hour(s)

Prestige 1, Battle Rank 100 (153 total) - Vanu Sovereignty on Cobalt
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEERHEAVY
PRIMARY WEAPONS C-4 ARX C-4 AP30 Shredder VE-S Canis Light PPA Dual Photon Pods Betelgeuse 54-A Proton II PPA-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $242,694 MLG Score: 194
Fun Score: N/A
Cheeseburgers Flipped: 502TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.869%24.408%60736117832,6610.7309980.388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.28%0.724B++0.541B+-1.737F-HEAD ++ (~11.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.394B11.20.214C++33.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.848%1.066%220612084,221207414472.03422292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.156%-0.686D-0.483D0.048

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.40.353C**32.20.392B72.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.572%1.109%130612084,057400216771.01374242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.026%-0.429C---0.935D--0.183

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.069C+13.1-0.049C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.751%5.191%2361412006,511336124111.93665270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.612%-0.133C0.183C++0.315

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.50.301C*290.273C*54.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.636%75.791%236312111,012417440.242453

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.496%-0.053C+0.566B+-0.279

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.392B2.10.345C**3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.898%12.926%236412104,6652762411.68899

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.328%0.528B+-0.338C-0.438

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.47B+3.30.311C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
55.2m315.5%319 (19.1k)219 (13.1k)1.1188692,00482,2301.28655153 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214340921.545%12.581%27103:0344

6% Combat Medic35% Engineer27% Heavy Assault18% Infiltrator11% Light Assault1% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 5:34 PMNov 21st, 2018 11:34 AMJun 10th, 2019 9:59 AM (69d) (PST)May 26th, 2019 7:31 AM (84d) (PST)May 26th, 2019 7:27 AM (84d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4261602660.3650.3270.0461.3480.062194

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,5879,60015,9872220381413,148

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4195.6h/174.8d 13,789 11,575 37,349 339.4k 4,466 11,137 15,571 107.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:1,247
Deaths:1,719
KDR:0.725
Accuracy:22.370% D-
HSR:23.496% D--
NS-15 Gallows
D
Kills:1,225
Deaths:1,502
KDR:0.816
Accuracy:24.237% D--
HSR:26.123% D
SVA-88
B**
Kills:1,168
Deaths:1,236
KDR:0.945
Accuracy:23.708% C+
HSR:33.647% B**
Pulsar LSW
B+
Kills:1,159
Deaths:1,457
KDR:0.795
Accuracy:26.077% B+
HSR:24.073% C+
Ursa
C
Kills:1,156
Deaths:1,463
KDR:0.790
Accuracy:19.261% D
HSR:21.972% C
Orion VS54
C
Kills:1,156
Deaths:1,359
KDR:0.851
Accuracy:19.217% C
HSR:16.177% D*
Flare VE6
C-
Kills:1,155
Deaths:1,605
KDR:0.720
Accuracy:20.048% C-
HSR:21.385% C-
VX29 Polaris
D
Kills:1,153
Deaths:1,662
KDR:0.694
Accuracy:18.885% D-
HSR:18.387% D
NS-15M2
D
Kills:1,152
Deaths:1,771
KDR:0.650
Accuracy:20.451% D
HSR:19.444% D-
NSX Naginata
C++
Kills:1,143
Deaths:1,688
KDR:0.677
Accuracy:22.988% C++
HSR:21.172% D--
VE-H Maw
C
Kills:347
Deaths:399
KDR:0.870
Accuracy:21.763% D
HSR:23.631% C
NSX-P Naginata
A
Kills:233
Deaths:217
KDR:1.074
Accuracy:21.958% C+
HSR:38.627% A
Kills:12,294
Deaths (as Heavy Assault):16,078
Deaths (to Heavy Assaults):22,232
KDR:0.76465
Kill Difference:3,784
Playtime:1,145.058 hours
Usage:27%
Score:13.376m
Score/min:195
Accuracy (listed only):21.747%
HSR (listed only):24.011%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Solstice Burst
B
Kills:1,172
Deaths:1,418
KDR:0.827
Accuracy:25.112% C
HSR:26.963% B
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% D
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
Serpent VE92
B+
Kills:1,166
Deaths:1,497
KDR:0.779
Accuracy:26.316% B+
HSR:22.556% B+
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D--
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
VX6-7
B
Kills:1,157
Deaths:1,892
KDR:0.612
Accuracy:26.484% B
HSR:21.867% C++
NSX Tanto
B+
Kills:1,153
Deaths:1,941
KDR:0.594
Accuracy:28.290% B+
HSR:21.336% D
Zenith VX-5
C++
Kills:1,152
Deaths:2,094
KDR:0.550
Accuracy:25.912% C++
HSR:19.879% C
Solstice VE3
A*
Kills:1,147
Deaths:1,618
KDR:0.709
Accuracy:25.867% B+
HSR:32.868% A*
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D--
NSX-P Tanto
B**
Kills:180
Deaths:285
KDR:0.632
Accuracy:24.346% C
HSR:32.778% B**
Kills:13,189
Deaths (as Engineer):18,157
Deaths (to Engineers):15,744
KDR:0.72639
Kill Difference:4,968
Playtime:1,478.873 hours
Usage:35%
Score:22.049m
Score/min:248
Accuracy (listed only):38.218%
HSR (listed only):19.205%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Solstice Burst
B
Kills:1,172
Deaths:1,418
KDR:0.827
Accuracy:25.112% C
HSR:26.963% B
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% D
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
Serpent VE92
B+
Kills:1,166
Deaths:1,497
KDR:0.779
Accuracy:26.316% B+
HSR:22.556% B+
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D--
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C-
VX6-7
B
Kills:1,157
Deaths:1,892
KDR:0.612
Accuracy:26.484% B
HSR:21.867% C++
NSX Tanto
B+
Kills:1,153
Deaths:1,941
KDR:0.594
Accuracy:28.290% B+
HSR:21.336% D
Zenith VX-5
C++
Kills:1,152
Deaths:2,094
KDR:0.550
Accuracy:25.912% C++
HSR:19.879% C
Solstice VE3
A*
Kills:1,147
Deaths:1,618
KDR:0.709
Accuracy:25.867% B+
HSR:32.868% A*
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D--
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
NSX-P Tanto
B**
Kills:180
Deaths:285
KDR:0.632
Accuracy:24.346% C
HSR:32.778% B**
Kills:18,228
Deaths (as Light Assault):24,285
Deaths (to Light Assaults):12,878
KDR:0.75059
Kill Difference:6,057
Playtime:462.316 hours
Usage:11%
Score:5.803m
Score/min:209
Accuracy (listed only):35.462%
HSR (listed only):21.246%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% D
NS-11A
B+
Kills:1,166
Deaths:1,583
KDR:0.737
Accuracy:25.224% C++
HSR:25.729% B+
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D--
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C-
Pulsar VS1
B+
Kills:1,146
Deaths:1,754
KDR:0.653
Accuracy:23.780% C+
HSR:25.218% B+
H-V45
B+
Kills:472
Deaths:598
KDR:0.789
Accuracy:23.159% C+
HSR:24.364% B+
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D--
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
Kills:13,885
Deaths (as Combat Medic):17,475
Deaths (to Combat Medics):9,561
KDR:0.79456
Kill Difference:3,590
Playtime:267.521 hours
Usage:6%
Score:3.571m
Score/min:222
Accuracy (listed only):37.725%
HSR (listed only):19.963%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
Artemis VX26
A+
Kills:1,163
Deaths:2,895
KDR:0.402
Accuracy:27.540% C++
HSR:32.674% A+
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C-
NS-44 Commissioner
B++
Kills:1,157
Deaths:2,484
KDR:0.466
Accuracy:42.263% B++
HSR:23.163% C++
NSX Tomoe
C*
Kills:1,157
Deaths:1,735
KDR:0.667
Accuracy:30.140% C*
HSR:36.301% C+
Beamer VS3-FB
B+
Kills:959
Deaths:1,525
KDR:0.629
Accuracy:29.591% C
HSR:30.344% B+
NS-AM7 Archer
C
Kills:601
Deaths:1,219
KDR:0.493
Accuracy:56.864% C
HSR:10.982% D
Ghost
C+
Kills:468
Deaths:341
KDR:1.372
Accuracy:33.693% D-
HSR:67.308% C+
XM98
B++
Kills:304
Deaths:235
KDR:1.294
Accuracy:33.531% D
HSR:80.921% B++
Phaseshift VX-S
B*
Kills:240
Deaths:100
KDR:2.400
Accuracy:38.791% B
HSR:85.833% B*
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
Beamer VS3
B**
Kills:175
Deaths:376
KDR:0.465
Accuracy:34.292% B**
HSR:17.143% D
NS-61 Emissary
C
Kills:159
Deaths:348
KDR:0.457
Accuracy:26.807% C
HSR:7.547% F
NS-357 IA
B++
Kills:153
Deaths:320
KDR:0.478
Accuracy:52.558% B++
HSR:27.451% D
Soldier Soaker
B*
Kills:117
Deaths:121
KDR:0.967
Accuracy:41.159% B*
HSR:14.530% C+
Nyx VX31
D-
Kills:66
Deaths:50
KDR:1.320
Accuracy:28.610% D-
HSR:16.667% D*
NS-357 Underboss
A
Kills:60
Deaths:126
KDR:0.476
Accuracy:44.164% B*
HSR:31.667% A
Kills:11,818
Deaths (as Infiltrator):18,003
Deaths (to Infiltrators):11,803
KDR:0.65645
Kill Difference:6,185
Playtime:758.154 hours
Usage:18%
Score:9.368m
Score/min:206
Accuracy (listed only):34.814%
HSR (listed only):32.383%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:564
Deaths:491
KDR:1.149
Accuracy:19.349% C+
HSR:18.617% C--
Blueshift VM5
C+
Kills:549
Deaths:483
KDR:1.137
Accuracy:19.063% C+
HSR:20.036% C
Quasar VM1
B++
Kills:197
Deaths:242
KDR:0.814
Accuracy:15.186% C+
HSR:22.335% B++
NS-10 Burster
B**
Kills:145
Deaths:206
KDR:0.704
Accuracy:34.267% B*
HSR:11.724% B**
NS-20 Gorgon
C++
Kills:117
Deaths:119
KDR:0.983
Accuracy:26.963% C+
HSR:20.513% C++
NS-20 Gorgon
B+
Kills:112
Deaths:118
KDR:0.949
Accuracy:27.419% C++
HSR:22.321% B+
NS-10 Burster
B**
Kills:89
Deaths:55
KDR:1.618
Accuracy:36.341% B**
HSR:5.618% C+
Kills:1,773
Deaths (as MAX Suit):857
Deaths (to MAX Suits):3,700
KDR:2.06884
Kill Difference:916
Playtime:62.811 hours
Usage:1%
Score:0.995m
Score/min:264
Accuracy (listed only):25.512%
HSR (listed only):17.309%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,316
V. Kills:52 N/A
Deaths:702
KDR:1.875
Accuracy:42.088% C++
KPH:42.100 C+
VKPH:1.700 D
Dual Photon Pods
B*
Kills:1,251
V. Kills:177 N/A
Deaths:292
KDR:4.284
Accuracy:59.045% B*
KPH:110.700 B++
VKPH:15.700 C+
Hornet Missiles
C**
Kills:1,054
V. Kills:691 152%
Deaths:240
KDR:4.392
Accuracy:61.347% C+
KPH:75.700 C++
VKPH:49.600 C**
Maelstrom Turbo Laser
B
Kills:768
V. Kills:673 114%
Deaths:1,010
KDR:0.760
Accuracy:27.402% D
KPH:15.300 C+
VKPH:13.400 B
Saron Laser Cannon
C+
Kills:513
V. Kills:311 164%
Deaths:623
KDR:0.823
Accuracy:25.467% D--
KPH:13.200 C+
VKPH:8 C+
Kills:4,902 (2,597 + 0)
Deaths:2,867
KDR:1.710
VKDR:0.664
Vehicle Kills:1,904
Kill Difference:2,035
Playtime:145.787 hours
Usage:3%
Score:1.791m
Score/min:205
Piloting Accuracy:25.467%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B++
Kills:1,534
V. Kills:797 192%
Deaths:61
KDR:25.148
Accuracy:38.948% B++
KPH:42.400 B++
VKPH:22 C++
L-24R Spur
B+
Kills:1,213
V. Kills:51 N/A
Deaths:172
KDR:7.052
Accuracy:38.012% C+
KPH:48.400 B+
VKPH:2 C
CAS30 Tank Buster
C-
Kills:249
V. Kills:158 157%
Deaths:249
KDR:1
Accuracy:40.558% C--
KPH:5.400 C-
VKPH:3.400 D-
L105 Zephyr
B+
Kills:191
V. Kills:28 N/A
Deaths:15
KDR:12.733
Accuracy:47.592% B+
KPH:48.600 C+
VKPH:7.100 C
C150 Dalton
C*
Kills:154
V. Kills:116 132%
Deaths:24
KDR:6.417
Accuracy:39.836% C++
KPH:37.100 C++
VKPH:28 C*
L-30R Vektor
B*
Kills:124
V. Kills:48 253%
Deaths:47
KDR:2.638
Accuracy:33.260% C--
KPH:18.800 B*
VKPH:7.300 C+
Dual-75 Duster
C+
Kills:97
V. Kills:4 N/A
Deaths:12
KDR:8.083
Accuracy:38.846% C+
KPH:61.900 C
VKPH:2.600 D-
Kills:3,562 (1,586 + 1,976)
Deaths:580
KDR:6.141
VKDR:2.072
Vehicle Kills:1,202
Kill Difference:2,982
Playtime:124.006 hours
Usage:3%
Score:1.043m
Score/min:140
Piloting Accuracy:33.260%
Gunner Accuracy:38.846%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,187
V. Kills:164 N/A
Deaths:108
KDR:10.991
Accuracy:50.639% C*
KPH:88.400 A++
VKPH:12.200 B**
C75 Viper
A
Kills:1,105
V. Kills:255 432%
Deaths:198
KDR:5.581
Accuracy:44.506% B+
KPH:51.600 A
VKPH:11.900 B*
LB00 Python AP
M**
Kills:955
V. Kills:579 165%
Deaths:66
KDR:14.470
Accuracy:73.203% A++
KPH:77.900 B**
VKPH:47.300 M**
Skyguard
B++
Kills:356
V. Kills:234 151%
Deaths:85
KDR:4.188
Accuracy:31.971% B+
KPH:17.900 B+
VKPH:11.700 B++
L100 Python HEAT
C++
Kills:302
V. Kills:99 302%
Deaths:117
KDR:2.581
Accuracy:52.243% C++
KPH:26.900 C
VKPH:8.800 D
L100 Python AP
B
Kills:156
V. Kills:81 190%
Deaths:29
KDR:5.379
Accuracy:50.688% D
KPH:35.800 B
VKPH:18.600 C++
Kills:4,061 (4,061 + 0)
Deaths:603
KDR:6.735
VKDR:2.342
Vehicle Kills:1,412
Kill Difference:3,458
Playtime:82.594 hours
Usage:2%
Score:1.135m
Score/min:229
Driving Accuracy:50.688%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C--
Kills:880
V. Kills:748 117%
Deaths:485
KDR:1.814
Accuracy:53.900% C+
KPH:15 D--
VKPH:12.700 C--
Saron HRB
B++
Kills:792
V. Kills:590 134%
Deaths:169
KDR:4.686
Accuracy:48.474% B+
KPH:28.500 B
VKPH:21.300 B++
E540 Halberd
B**
Kills:391
V. Kills:201 194%
Deaths:49
KDR:7.980
Accuracy:49.513% C*
KPH:42.100 B**
VKPH:21.700 B*
Proton II PPA
B**
Kills:247
V. Kills:14 N/A
Deaths:29
KDR:8.517
Accuracy:29.878% B**
KPH:53.500 C+
VKPH:3 C
Supernova PC
C
Kills:227
V. Kills:91 247%
Deaths:106
KDR:2.142
Accuracy:48.955% C+
KPH:18 C-
VKPH:7.200 C
M12 Kobalt
B+
Kills:66
V. Kills:5 N/A
Deaths:4
KDR:16.500
Accuracy:15.908% C++
KPH:55.500 C
VKPH:4.200 B+
Kills:2,603 (1,107 + 1,496)
Deaths:842
KDR:3.091
VKDR:1.958
Vehicle Kills:1,649
Kill Difference:1,761
Playtime:114.206 hours
Usage:3%
Score:1.788m
Score/min:261
Driving Accuracy:48.955%
Gunner Accuracy:15.908%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:1,227
V. Kills:91 N/A
Deaths:133
KDR:9.226
Accuracy:43.869% B++
KPH:87.900 C+
VKPH:6.500 C++
Aphelion VEX-4H
B++
Kills:1,041
V. Kills:474 219%
Deaths:143
KDR:7.280
Accuracy:43.082% C
KPH:53.300 B++
VKPH:24.300 C
M12 Kobalt-H
C
Kills:242
V. Kills:6 N/A
Deaths:18
KDR:13.444
Accuracy:19.457% D
KPH:107.500 C
VKPH:2.700 D
E540 Halberd-H
C+
Kills:148
V. Kills:82 178%
Deaths:17
KDR:8.706
Accuracy:57.881% C+
KPH:37 C
VKPH:20.500 C+
G40-F Ranger
D**
Kills:90
V. Kills:55 161%
Deaths:9
KDR:10
Accuracy:39.007% B*
KPH:16 D**
VKPH:9.800 D**
Kills:2,748 (0 + 2,748)
Deaths:320
KDR:8.588
VKDR:2.213
Vehicle Kills:708
Kill Difference:2,428
Playtime:45.367 hours
Usage:1%
Score:0.743m
Score/min:273
Driving Accuracy:N/A%
Gunner Accuracy:39.007%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:988
V. Kills:49 N/A
Deaths:53
KDR:18.642
Accuracy:18.890% C++
KPH:86.700 B+
VKPH:4.300 B+
M40 Fury
C++
Kills:302
V. Kills:61 487%
Deaths:84
KDR:3.595
Accuracy:36.705% C++
KPH:32.800 C-
VKPH:6.600 D
M12 Kobalt
C
Kills:233
V. Kills:11 N/A
Deaths:18
KDR:12.944
Accuracy:20.537% B+
KPH:58 C
VKPH:2.700 C
M20 Basilisk
B++
Kills:172
V. Kills:57 297%
Deaths:41
KDR:4.195
Accuracy:41.577% C**
KPH:28.800 B++
VKPH:9.500 B+
M40 Fury
C+
Kills:136
V. Kills:25 N/A
Deaths:37
KDR:3.676
Accuracy:35.601% C+
KPH:43.100 C
VKPH:7.900 D
M20 Basilisk
B
Kills:91
V. Kills:34 260%
Deaths:22
KDR:4.136
Accuracy:36.780% C
KPH:25.500 B
VKPH:9.500 C+
G40-F Ranger
B*
Kills:60
V. Kills:35 167%
Deaths:7
KDR:8.571
Accuracy:31.946% C+
KPH:25.500 B*
VKPH:14.900 B+
Kills:1,982 (0 + 1,982)
Deaths:262
KDR:7.565
VKDR:1.038
Vehicle Kills:272
Kill Difference:1,720
Playtime:39.683 hours
Usage:1%
Score:0.569m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:31.946%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B**
Kills:1,183
V. Kills:696 170%
Deaths:839
KDR:1.410
Accuracy:67.217% B+
KPH:38 B**
VKPH:22.400 B**
S12 Renegade
C+
Kills:1,169
V. Kills:49 N/A
Deaths:654
KDR:1.787
Accuracy:43.558% C*
KPH:43 C
VKPH:1.800 C+
M40 Fury-F
M++
Kills:1,168
V. Kills:462 252%
Deaths:587
KDR:1.990
Accuracy:64.313% A
KPH:53.500 A*
VKPH:21.200 M++
Kills:3,520 (3,520 + 0)
Deaths:2,080
KDR:1.692
VKDR:0.580
Vehicle Kills:1,207
Kill Difference:1,440
Playtime:80.094 hours
Usage:2%
Score:1.008m
Score/min:210
Driving Accuracy:64.313%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:945
V. Kills:76 N/A
Deaths:72
KDR:13.125
Accuracy:31.582% C
KPH:53.200 C
VKPH:4.300 D
Pelter Rocket Pod
C
Kills:176
V. Kills:41 419%
Deaths:20
KDR:8.800
Accuracy:40.244% D
KPH:45.300 C
VKPH:10.600 D
M20 Wyvern
D--
Kills:58
V. Kills:30 187%
Deaths:29
KDR:2
Accuracy:29.460% D--
KPH:9.400 D--
VKPH:4.900 D*
Kills:1,179 (0 + 1,179)
Deaths:121
KDR:9.744
VKDR:1.215
Vehicle Kills:147
Kill Difference:1,058
Playtime:27.828 hours
Usage:1%
Score:0.321m
Score/min:192
Piloting Accuracy:N/A%
Gunner Accuracy:29.460%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 2,5121,9691,2111.626C0.5125.803%CN/A70.8D-19.5D-32627.8h0.9B**3.5B*
C-4 2,7351,9631,9830.99C0.1323.724%CN/A58.1C--22.8C-42833.8h1.4C*5.8C++
AP30 Shredder 2,3311,5346125.148A**24.0338.948%B++2.803%B++42.4B++22C++22536.2h66.7B++171.2B*
VE-S Canis 1,3271,3191,0791.222C++0.1032.605%B*31.084%A49.2C**N/A12226.8h8.8B*26.9B++
Light PPA 1,3681,3167021.875C0.7642.088%C++N/A42.2C+1.7D11531.2h9.4B+22.3B+
Dual Photon Pods 1,4281,2512924.284C3.1759.045%B*N/A110.7B++15.7C+46511.3h13B**22B**
Betelgeuse 54-A 1,2551,2471,7190.725D0.3922.37%D-23.496%D--16.7D**N/A6974.8h12.7D--56.6D-
Proton II PPA-H 1,3181,2271339.226C+8.1143.869%B++1.548%C+87.6C+6.5C++22814h9.7C**22B+
NS-15 Gallows 1,2401,2251,5020.816D0.3024.237%D--26.123%D21.3D*N/A5157.4h11.3C46.4C--
L-24R Spur 1,2641,2131727.052C+5.9338.012%C+N/A48.3B+2C15325.1h19B+49.9B+
Sticky Grenade 1,2271,19711197N/A1,195.8864.647%A+N/A1330B*33.3A*39940.9h1.6B++2.4B++
L100 Python HESH 1,3511,18710810.991C+9.8750.639%C*N/A88.6A++12.2B**28213.4h2.1B++4.2B**
Lasher X2 1,2021,1851,7590.674C0.4431.469%B++2.869%D19.5DN/A6560.8h17B++54.1B++
V30-F Starfall 1,8791,1838391.41C+0.2967.217%B+N/A38B**22.4B**30231.1h10.2B**15.2B**
MANA Anti-Personnel Turret 1,1821,1756201.895N/A0.7819.398%UN/A11750U70U19284700.1h19.8T*102.3T*
Deimos VA29 1,1861,1731,2060.973C0.1565.285%B+12.958%D27.2DN/A8743.1h2.1B+3.2B+
Solstice Burst 1,1861,1721,4180.827C-0.2925.112%C26.963%B20.8DN/A4856.4h11.9B+47.3C**
Proximity Mine 1,1791,1705832.007D0.8943.067%C++N/A125.8C++1B++3589.3h1.5A3.4B**
S12 Renegade 1,2181,1696541.787C0.6743.558%C*1.796%D*43C1.8C+10027.2h3.4C++7.8C*
M40 Fury-F 1,6301,1685871.99C**0.8764.313%AN/A53.6A*21.2M++21421.8h8.4B+13B*
SVA-88 1,1801,1681,2360.945C0.1723.708%C+33.647%B**25DN/A11146.7h11.3C**47.5C**
Pandora VX25 1,1811,1671,4820.787C0.3340.641%C++13.025%D25.4C-N/A6145.9h4.8C+11.7C++
NS-11A 1,1801,1661,5830.737C0.3825.224%C++25.729%B+17.5DN/A5866.6h12.2B+48.4B+
Phobos VX86 1,1711,1661,3980.834C0.2864.067%B+14.151%C28.8DN/A7340.5h2.1B++3.3B+
Serpent VE92 1,1801,1661,4970.779C0.3426.316%B+22.556%B+18.2C--N/A5063.9h11.3B+42.9B+
The Slasher 1,1921,16535,5050.033C1.0930.404%C10.129%C+0.9CN/A21263.4h2.3C+7.6C+
Sirius SX12 1,1691,1631,3690.85C+0.2727.87%B++25.795%A23.9CN/A6548.7h12.4B++44.5B+
Artemis VX26 1,1681,1632,8950.402D0.7227.54%C++32.674%A+14.3D-N/A4581.4h11B+39.8B+
Icikill 1,1681,16225,0000.046C+1.0726.868%C11.618%C*1.1C+N/A31012.3h2C**7.6C*
NS-7 PDW 1,1671,1611,7480.664C0.4526.911%B+22.308%B++24.9C+N/A9846.7h12.5B++46.3B+
Thanatos VE70 1,1681,1591,5440.751C+0.3745.433%B+11.562%D--27.5C+N/A7942.1h4.5B9.8B+
NS Baron G5 1,1691,1591,5060.77C0.3549.205%B+8.801%D*22.5DN/A6051.5h4.3B+8.7C+
Pulsar LSW 1,1761,1591,4570.795D0.3226.077%B+24.073%C+21.7DN/A6753.3h11.2B+42.8B+
MKV Suppressed 1,1611,1581,5640.74C-0.3829.937%B*17.012%C-26.4CN/A6143.9h11.1B*37B+
NS-44 Commissioner 1,1631,1572,4840.466C-0.6542.263%B++23.163%C++17.5DN/A5266.1h4.1C+9.6B+
NSX Tomoe 1,1621,1571,7350.667D0.4530.14%C*36.301%C+24DN/A5548.2h11.2B*37.2B++
VX6-7 1,1691,1571,8920.612C-0.5126.484%B21.867%C++18.2DN/A4563.5h11.5B+43.2B+
Ursa 1,1671,1561,4630.79C--0.3319.261%D21.972%C17DN/A4068.2h10B+51.8C++
Orion VS54 1,1651,1561,3590.851C0.2719.217%C16.177%D*15.7DN/A6773.5h11.8B+61.2C++
Flare VE6 1,1681,1551,6050.72D0.4020.048%C-21.385%C-13.9D--N/A4082.8h11.3C+56.3C+
VX29 Polaris 1,1731,1531,6620.694D0.4218.885%D-18.387%D14.2D--N/A3781.2h12.6C+66.7C+
NSX Tanto 1,1661,1531,9410.594D0.5228.29%B+21.336%D14.7DN/A3978.2h11.6B+41.1C**
Zenith VX-5 1,1661,1522,0940.55D0.5725.912%C++19.879%C9.9D--N/A27116.7h12.5C**48.3C**
NS-15M2 1,1711,1521,7710.65C-0.4720.451%D19.444%D-13.2D--N/A3887h13C+63.6C+
Solstice VE3 1,1571,1471,6180.709C+0.4125.867%B+32.868%A*17.7C+N/A6964.7h12.3B++47.4B+
NSX Amaterasu 1,1631,1472,5810.444S0.6737.266%B*23.365%B*11.1B*N/A26103.3h3.8C+10.2B+
Pulsar VS1 1,1671,1461,7540.653C0.4723.78%C+25.218%B+16.1C--N/A5771.1h13.4B+56.1B+
NSX Naginata 1,1631,1431,6880.677D0.4422.988%C++21.172%D--19.7D-N/A5058.1h11.7C*51.1B
C75 Viper 1,3601,1051985.581B4.4644.506%B+N/A51.6A11.9B*20421.4h8.7B**19.6B*
Hornet Missiles 1,7451,0542404.392C+3.2761.347%C+N/A75.8C++49.7C**47513.9h7.8B+12.6B+
Aphelion VEX-4H 1,5151,0411437.28C*6.1643.082%C2.786%C53.4B++24.3C30519.5h33B**76.6B*
M12 Kobalt 1,0379885318.642B+17.5218.89%C++16.194%C-86.7B+4.3B+25311.4h16.1B++85B+
Beamer VS3-FB 9679591,5250.629D0.4929.591%C30.344%B+19.9D-N/A5248.1h7.8C*26.4C++
LB00 Python AP 1,5349556614.47B13.3573.203%A++N/A77.6B**47.1M**25712.3h4.5C+6.2B++
CAS 14-E 1,0219457213.125C+12.0131.582%C1.376%C-53.1C4.3D20117.8h24.5B+77.7B+
Spear Anti-Vehicle Phalanx Tower 1,8359272463.5U462.3892.539%SN/A77.3A+75.7M++16912h10.7C+11.6B**
NSX Masamune 1,1749201,3980.658C0.4656.482%C+1.304%D31.3C++8.6C-15629.4h5.9B*10.4B*
Supernova FPC 1,6288804851.814D0.7053.9%C+2.727%C**15D--12.7C--25458.8h5.5C+10.2C++
Tank Mine 1,3158554202.036C0.9230.74%CN/A76.3D41.1D63711.2h1.8C*5.8C**
Orbital Strike Uplink 1,0188341834U832.88606.723%UN/A1668U368U54790.5h0.9T*0.1T*
Saron HRB 1,3827921694.686C+3.5748.474%B+N/A28.5B21.2B++30527.8h20.8C**42.9B+
Maelstrom Turbo Laser 1,4417681,0100.76C0.3627.402%DN/A15.3C+13.4B18850.3h63.3B++231B+
NS-AM7 Archer 8646011,2190.493C+0.6356.864%C10.982%D2.2D--1D*21276.7h10.3B*18.2B*
Blueshift VM5 5755644911.149C--0.0319.349%C+18.617%C--21.8DN/A6125.9h17.3C89.4C+
NS Victory 5565534,4710.124A+0.9934.954%B+22.423%A*1.5C+N/A6365.2h2.4C6.8B+
Blueshift VM5 5565494831.137C--0.0219.063%C+20.036%C22.3DN/A6624.6h16.7C+87.4C++
Saron Laser Cannon 8245136230.823C0.3025.467%D--N/A13.2C+8C+12639h78.2B++307.2B+
H-V45 4854725980.789C0.3323.159%C+24.364%B+12.1D-N/A4339h14.3C61.7C+
Ghost 4714683411.372C0.2533.693%D-67.308%C+30.6CN/A11415.3h2.1B+6.1C++
Rocklet Rifle 9424464970.897B+0.2244.23%D--N/A38.1B*42.4A+44011.7h17A++38.5B**
Frag Grenade 4114051405N/A403.8846.26%C++N/A506.3C++7.5C+18140.8h3.3B+7.2B+
E540 Halberd 592391497.98C+6.8649.513%C*1.023%D-42B**21.6B*3139.3h4.7B*9.5B*
M12 Kobalt 3873672117.476C--16.3624.284%B+15.531%C-99.2C+5.4C++2483.7h18.8C+77.5C**
Skyguard 590356854.188B+3.0731.971%B+1.124%D17.9B+11.8B++18619.9h93.7B++293B*
VE-H Maw 3543473990.87D0.2521.763%D23.631%C15.1D--N/A4623h11.8C+54.1C+
S1 6573398270.41C--0.7154.202%C1.77%D14.4D13.5C++21623.5h6.9C+12.7C+
Nemesis VSH9 6393097740.399C--0.7267.49%B++1.942%C11.7C12.5C+18826.5h8.4C+12.5C**
XM98 3053042351.294C0.1833.531%D80.921%B++19C-N/A6016h2.2B+6.7C*
L100 Python HEAT 4013021172.581C-1.4652.243%C++1.987%C27C8.8D16511.2h6.1C++11.7C*
M40 Fury 363302843.595C-2.4836.705%C++1.325%C-32.8C-6.6D1859.2h14.3C++39.1C**
NS Decimator 4162772761.004C+0.1154.402%D-1.444%D33.4C+16.7C++3698.3h3.2B**5.9B++
CAS30 Tank Buster 4072492491C+0.1240.558%C--1.205%C+5.4C-3.4D-4246.5h52.7C**130.1C*
Proton II PPA 261247298.517C7.4029.878%B**2.024%C+53.7C+3C1574.6h12.2D40.8C*
M12 Kobalt-H 2482421813.444C12.3319.457%D13.223%D105.2C2.6D2952.3h13.4B+69C++
Phaseshift VX-S 2402401002.4C+1.2838.791%B85.833%B*31.2C++N/A817.7h1.9B*5B++
The Little Helper 2422382760.862C0.2649.877%C++10.924%D--18.6D--N/A3912.8h4.3B+8.6B+
Skorpios 2412383680.647D0.4724.149%D-36.555%A*4.1FN/A1258.6h9B**37.1B+
NSX-P Naginata 2412332171.074C0.0421.958%C+38.627%A14.8D--N/A4215.7h11.4B+51.8B
M12 Kobalt 2442331812.944C+11.8320.537%B+15.022%D58.3C2.8C2814h24.3D-118.4C++
Supernova PC 3182271062.142C-1.0248.955%C+N/A18C-7.2C20512.6h5C*10.1B
Quasar VM1 2011972420.814C-0.3015.186%C+22.335%B++15.3DN/A7212.9h14.3B94.1C*
L105 Zephyr 2191911512.733B+11.6147.592%B+N/A49C+7.2C1753.9h6.9C+14.5B
NSX-P Tanto 1821802850.632C0.4924.346%C32.778%B**13.6DN/A6213.2h11.7B++48.2B+
MAX Punch 2401799270.193B+0.9382.421%A**N/A3.1B+1B858.2h9.5D-11.5D
Pelter Rocket Pod 217176208.8C7.6840.244%D2.273%A45.1C10.5D1863.9h16.1B++40.1B
Beamer VS3 1801753760.465C0.6534.292%B**17.143%D15.4C--N/A7511.4h11.7C-34C++
M20 Basilisk 229172414.195B+3.0841.577%C**5.233%C+28.7B++9.5B+2436h57.9B++139.3B**
NS-61 Emissary 1601593480.457C-0.6626.807%C7.547%F9D-N/A3917.6h14.3C++53.4C++
L100 Python AP 237156295.379C*4.2650.688%DN/A35.5B18.4C+4724.4h4.7B++9.3B+
C150 Dalton 270154246.417C+5.3039.836%C++N/A37.6C++28.3C*4154.1h3.8B9.5B+
NS-357 IA 1531533200.478D0.6452.558%B++27.451%D13.7D--N/A7511.2h3.4C+6.5B+
Anti-Vehicle Grenade 2151511151N/A149.8846.94%C--N/A215.7D91.4C+19080.7h6.8C-14.4C
E540 Halberd-H 230148178.706C+7.5957.881%C+N/A37C20.5C+3734h5.8C*10.1C**
NS-10 Burster 2021452060.704C0.4134.267%B*11.724%B**7.1B+2.8C--5420.5h76A221.7B**
M40 Fury 161136373.676C-2.5635.601%C+5.147%M*42.5C7.8D2393.2h13.9C++38.9C++
M20 Basilisk 175132177.765C++6.6553.713%C++5.303%B77.6A++25.3B+5041.7h68.8B*128.2B*
L-30R Vektor 172124472.638B++1.5233.26%C--5.645%M+18.8B*7.3C+1196.6h44B++132.2B+
NS-20 Gorgon 1291171190.983C+0.1426.963%C+20.513%C++17.7C+1.8C**996.6h42.1C*156.3C**
Soldier Soaker 1181171210.967C+0.1541.159%B*14.53%C+45C+N/A2272.6h5.8C*14B++
NS-20 Gorgon 1181121180.949C+0.1727.419%C++22.321%B+17.8C+1D866.3h44.2C*161.2B
Fatestealer 100100921.087S0.0334.353%C18%C--37B+N/A722.7h2.5C-7.2C+
Dual-75 Duster 10197128.083C+6.9638.846%C+N/A60.6C2.5D-1571.6h5.2B+13.4B+
M20 Basilisk 12591224.136B++3.0236.78%C4.396%C-25.3B9.4C+2423.6h63B**171.2B*
G40-F Ranger 14590910C+8.8839.007%B*1.111%C+16.1D**9.8D**1955.6h63.8C*163.6B+
NS-10 Burster 13989551.618B++0.5036.341%B**5.618%C+7.1B+4C++6412.5h97.7A268.7B**
G40-F Ranger 13587810.875C9.7641.681%B**N/A96.7M53.3M9090.9h51.8B*124.2B**
Hyena Missile Launcher 12278441.773C++0.6537.512%B++N/A25.2C**14.2C*1833.1h41.6C111C*
Spear Anti-Vehicle Phalanx Turret 14176325.333C++24.2192.301%M+N/A21.1D18.1C3333.6h41.6T45.1D*
Spear Anti-Vehicle Phalanx Turret 12771145.071C3.9544.316%C+5.634%B*24.5D19.3C3782.9h10.8C24.3C+
M12 Kobalt 7166416.5C+15.3815.908%C++13.636%C+55C4.2B+1261.2h16.2C**101.8B
Nyx VX31 6666501.32C0.2028.61%D-16.667%D*21.3DN/A833.1h4.8B++16.9C++
Xiphos Anti-Personnel Phalanx Tower 6665165C+63.8831.13%C++N/A216.7C+3.3D--7050.3h9B+28.9B+
NS-357 Underboss 60601260.476C--0.6444.164%B*31.667%A12.2D--N/A504.9h5.6D*12.6C+
G40-F Ranger 956078.571A+7.4531.946%C+N/A26.1B**15.2B+2902.3h82.3B**257.6B*
M60-A Bulldog 6258124.833C-3.7140.376%D1.724%C-10.7D--N/A315.4h9.6F23.8D**
M20 Wyvern 8858292C-0.8829.46%D--3.448%C9.4D--4.8D*1726.2h60.8B++206.4C**
NSX Fujin 5656156N/A54.8852.8%B**32.143%F--280D-N/A5350.2h7.1T*13.4F
M40 Fury 7152143.714D2.6050.078%C**N/A28.9D*10.6D1641.8h18.6C+37.1C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon352,8132.1h
Nano-Armor Kit7391,112,155126.1h
Skywall Shield Emitter01430.4h
Turret AI Module52741.1h
Structure Shield Module01200.4h
Repair Module0500.2h
Nanite Revive Grenade02,7190.8h
Medical Applicator742172,07219.2h
Cortium Silo03321.1h
Spitfire Auto-Turret21640.2h
Motion Spotter10612,1815.8h
Hoplon Anti-Aircraft Phalanx Tower0500.2h
Rampart Wall12841.8h
Xiphos Anti-Personnel Tower01820.7h
Deconstruction Tool12,3030.3h
Welding Device21,0220.3h
Spear Anti-Vehicle Tower01410.7h
Shield Recharging Field602,4141.5h
G40-F Ranger01950.1h
Ammunition Package573,9094.1h
Medical Kit947071.1h
Anti-Infantry MANA Turret611,3412.9h
Snowman Soldier102040.2h
Flail Targeting Dart81472.4h
Hardlight Barrier242000.5h
Router72441.2h
Nano-Repair Grenade01,2130.3h
Solid Wall0510.4h
Pillbox01210.7h
Orbital Strike Target Designator12622411.4h
WLT-Howler Mining Laser214240,59493.2h
Spear Anti-Vehicle Turret1950.6h

Check the help document for the dictionary if you want to learn more about words used here.


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