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Paragon Horseman TheStorm[TF0K] TheStorm
VS BR 153

KDR: 1.12

Score: 54.6m

Last Seen: Feb 14th, 2019 10:47 AM
- OFFLINE - 160.6 hour(s)

Prestige 1, Battle Rank 100 (153 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Twisted Fockers[TF0K] Twisted Fockers
VS outfit on Cobalt

Members: 1
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS C-4 ARX C-4 AP30 Shredder VE-S Canis Light PPA Dual Photon Pods Betelgeuse 54-A Proton II PPA-H
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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $241,443 MLG Score: 193
Fun Score: N/A
Cheeseburgers Flipped: 500TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
24.873%24.423%6073698632,5970.7357410.382

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.231%0.743B++0.576B+-1.732F-HEAD ++ (~11.99)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.10.397B11.20.214C++33.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
30.827%1.072%219610164,199207114372.02752292%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.163%-0.694D-0.49D0.046

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
104.40.352C**32.20.392B72.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
36.572%1.109%130610164,057398616771.01781242%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.026%-0.421C---0.969D--0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
35.90.071C+13.1-0.048C+22.8

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
34.742%5.194%2371410086,507333724091.94995270%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.608%-0.131C0.21C++0.337

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.50.294C*290.264C*54.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.636%75.791%237310191,012415340.243621

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.496%-0.059C+0.567B+-0.281

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
60.389C**2.10.343C**3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
47.898%12.926%237410184,6652732411.70692

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.328%0.539B+-0.319C0.444

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
70.471B+3.30.311C*3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Twisted Fockers[TF0K] Twisted Fockers
VS outfit on Cobalt

Members: 1
54.6m313.6%318 (19.1k)219 (13.1k)1.1180691,21181,5801.28642153 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1022338821.543%12.523%27003:0344

6% Combat Medic35% Engineer27% Heavy Assault18% Infiltrator11% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 21st, 2012 5:34 PMNov 21st, 2018 11:34 AMFeb 20th, 2019 6:35 AM (15h) (PST)Feb 14th, 2019 6:54 AM (7d) (PST)Feb 14th, 2019 6:47 AM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4271602670.3650.3270.0461.3400.062193

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
25,6349,60316,0312220380413,122

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
4162.2h/173.4d 13,735 11,422 37,075 334.7k 4,447 11,056 15,513 106.7m

Heavy AssaultCLASS DETAILS: Heavy Assault
Betelgeuse 54-A
D-
Kills:1,247
Deaths:1,719
KDR:0.725
Accuracy:22.370% D-
HSR:23.496% D-
NS-15 Gallows
D
Kills:1,225
Deaths:1,502
KDR:0.816
Accuracy:24.237% D-
HSR:26.123% D
Lasher X2
B*
Kills:1,185
Deaths:1,759
KDR:0.674
Accuracy:31.469% B*
HSR:2.869% D
SVA-88
B**
Kills:1,168
Deaths:1,236
KDR:0.945
Accuracy:23.708% C++
HSR:33.647% B**
Pulsar LSW
B+
Kills:1,159
Deaths:1,457
KDR:0.795
Accuracy:26.077% B+
HSR:24.073% C+
Orion VS54
C
Kills:1,156
Deaths:1,359
KDR:0.851
Accuracy:19.217% C
HSR:16.177% D*
Ursa
C
Kills:1,156
Deaths:1,463
KDR:0.790
Accuracy:19.261% D
HSR:21.972% C
Flare VE6
C-
Kills:1,155
Deaths:1,605
KDR:0.720
Accuracy:20.048% C-
HSR:21.385% C-
VX29 Polaris
D
Kills:1,153
Deaths:1,662
KDR:0.694
Accuracy:18.885% D-
HSR:18.387% D
NS-15M2
D
Kills:1,152
Deaths:1,771
KDR:0.650
Accuracy:20.451% D
HSR:19.444% D
NSX Naginata
C*
Kills:1,143
Deaths:1,688
KDR:0.677
Accuracy:22.988% C*
HSR:21.172% D-
VE-H Maw
C
Kills:347
Deaths:398
KDR:0.872
Accuracy:21.765% D
HSR:23.631% C
NSX-P Naginata
A
Kills:220
Deaths:204
KDR:1.078
Accuracy:22.293% C+
HSR:39.546% A
Kills:13,466
Deaths (as Heavy Assault):17,823
Deaths (to Heavy Assaults):22,095
KDR:0.75554
Kill Difference:4,357
Playtime:1,144.479 hours
Usage:27%
Score:13.374m
Score/min:195
Accuracy (listed only):22.521%
HSR (listed only):22.456%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Solstice Burst
B+
Kills:1,172
Deaths:1,418
KDR:0.827
Accuracy:25.112% C
HSR:26.963% B+
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% C--
Serpent VE92
B+
Kills:1,166
Deaths:1,497
KDR:0.779
Accuracy:26.316% B+
HSR:22.556% B+
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D-
VX6-7
B+
Kills:1,157
Deaths:1,892
KDR:0.612
Accuracy:26.484% B+
HSR:21.867% C*
NSX Tanto
B
Kills:1,153
Deaths:1,941
KDR:0.594
Accuracy:28.290% B
HSR:21.336% D
Zenith VX-5
C++
Kills:1,152
Deaths:2,094
KDR:0.550
Accuracy:25.912% C++
HSR:19.879% C
Solstice VE3
A*
Kills:1,147
Deaths:1,618
KDR:0.709
Accuracy:25.867% B+
HSR:32.868% A*
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D-
NSX-P Tanto
B**
Kills:177
Deaths:282
KDR:0.628
Accuracy:24.509% C+
HSR:33.333% B**
Kills:13,186
Deaths (as Engineer):18,154
Deaths (to Engineers):15,646
KDR:0.72634
Kill Difference:4,968
Playtime:1,468.383 hours
Usage:35%
Score:21.861m
Score/min:248
Accuracy (listed only):38.231%
HSR (listed only):19.248%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Solstice Burst
B+
Kills:1,172
Deaths:1,418
KDR:0.827
Accuracy:25.112% C
HSR:26.963% B+
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% C--
Serpent VE92
B+
Kills:1,166
Deaths:1,497
KDR:0.779
Accuracy:26.316% B+
HSR:22.556% B+
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D-
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C
VX6-7
B+
Kills:1,157
Deaths:1,892
KDR:0.612
Accuracy:26.484% B+
HSR:21.867% C*
NSX Tanto
B
Kills:1,153
Deaths:1,941
KDR:0.594
Accuracy:28.290% B
HSR:21.336% D
Zenith VX-5
C++
Kills:1,152
Deaths:2,094
KDR:0.550
Accuracy:25.912% C++
HSR:19.879% C
Solstice VE3
A*
Kills:1,147
Deaths:1,618
KDR:0.709
Accuracy:25.867% B+
HSR:32.868% A*
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D-
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
NSX-P Tanto
B**
Kills:177
Deaths:282
KDR:0.628
Accuracy:24.509% C+
HSR:33.333% B**
Kills:18,225
Deaths (as Light Assault):24,282
Deaths (to Light Assaults):12,759
KDR:0.75056
Kill Difference:6,057
Playtime:461.364 hours
Usage:11%
Score:5.799m
Score/min:209
Accuracy (listed only):35.471%
HSR (listed only):21.276%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Deimos VA29
B+
Kills:1,173
Deaths:1,206
KDR:0.973
Accuracy:65.285% B+
HSR:12.958% D
Pandora VX25
C++
Kills:1,167
Deaths:1,482
KDR:0.787
Accuracy:40.641% C++
HSR:13.025% C--
Phobos VX86
B+
Kills:1,166
Deaths:1,398
KDR:0.834
Accuracy:64.067% B+
HSR:14.151% C
NS-11A
B+
Kills:1,166
Deaths:1,583
KDR:0.737
Accuracy:25.224% C*
HSR:25.729% B+
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
NS Baron G5
B+
Kills:1,159
Deaths:1,506
KDR:0.770
Accuracy:49.205% B+
HSR:8.801% D*
Thanatos VE70
B+
Kills:1,159
Deaths:1,544
KDR:0.751
Accuracy:45.433% B+
HSR:11.562% D-
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C
Pulsar VS1
B+
Kills:1,146
Deaths:1,754
KDR:0.653
Accuracy:23.780% C+
HSR:25.218% B+
H-V45
B+
Kills:437
Deaths:543
KDR:0.805
Accuracy:23.383% C+
HSR:24.485% B+
The Little Helper
C++
Kills:238
Deaths:276
KDR:0.862
Accuracy:49.877% C++
HSR:10.924% D-
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
Kills:13,850
Deaths (as Combat Medic):17,420
Deaths (to Combat Medics):9,430
KDR:0.79506
Kill Difference:3,570
Playtime:263.899 hours
Usage:6%
Score:3.517m
Score/min:222
Accuracy (listed only):37.741%
HSR (listed only):19.972%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
VE-S Canis
A
Kills:1,319
Deaths:1,079
KDR:1.222
Accuracy:32.605% B*
HSR:31.084% A
Sirius SX12
A
Kills:1,163
Deaths:1,369
KDR:0.850
Accuracy:27.870% B++
HSR:25.795% A
Artemis VX26
A+
Kills:1,163
Deaths:2,895
KDR:0.402
Accuracy:27.540% C++
HSR:32.674% A+
NS-7 PDW
B++
Kills:1,161
Deaths:1,748
KDR:0.664
Accuracy:26.911% B+
HSR:22.308% B++
MKV Suppressed
B*
Kills:1,158
Deaths:1,564
KDR:0.740
Accuracy:29.937% B*
HSR:17.012% C
NSX Tomoe
C*
Kills:1,157
Deaths:1,735
KDR:0.667
Accuracy:30.140% C*
HSR:36.301% C+
NS-44 Commissioner
B++
Kills:1,157
Deaths:2,484
KDR:0.466
Accuracy:42.263% B++
HSR:23.163% C++
Beamer VS3-FB
B*
Kills:955
Deaths:1,514
KDR:0.631
Accuracy:29.576% C
HSR:30.367% B*
NS-AM7 Archer
C
Kills:599
Deaths:1,216
KDR:0.493
Accuracy:56.909% C
HSR:11.018% D
Ghost
C+
Kills:468
Deaths:341
KDR:1.372
Accuracy:33.693% D-
HSR:67.308% C+
XM98
B++
Kills:304
Deaths:235
KDR:1.294
Accuracy:33.531% D
HSR:80.921% B++
Phaseshift VX-S
B*
Kills:240
Deaths:100
KDR:2.400
Accuracy:38.791% B
HSR:85.833% B*
Skorpios
A*
Kills:238
Deaths:368
KDR:0.647
Accuracy:24.149% D-
HSR:36.555% A*
Beamer VS3
B**
Kills:175
Deaths:376
KDR:0.465
Accuracy:34.292% B**
HSR:17.143% D
NS-61 Emissary
C
Kills:159
Deaths:348
KDR:0.457
Accuracy:26.807% C
HSR:7.547% D**
NS-357 IA
B+
Kills:133
Deaths:263
KDR:0.506
Accuracy:51.348% B+
HSR:30.075% C
Soldier Soaker
B++
Kills:117
Deaths:121
KDR:0.967
Accuracy:41.159% B++
HSR:14.530% C+
Nyx VX31
D-
Kills:66
Deaths:50
KDR:1.320
Accuracy:28.895% D-
HSR:16.667% D*
NS-357 Underboss
A
Kills:60
Deaths:126
KDR:0.476
Accuracy:44.164% B*
HSR:31.667% A
Kills:11,792
Deaths (as Infiltrator):17,932
Deaths (to Infiltrators):11,707
KDR:0.6576
Kill Difference:6,140
Playtime:740.843 hours
Usage:18%
Score:9.076m
Score/min:204
Accuracy (listed only):34.767%
HSR (listed only):32.525%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
Blueshift VM5
C+
Kills:563
Deaths:489
KDR:1.151
Accuracy:19.352% C+
HSR:18.650% C-
Blueshift VM5
C+
Kills:544
Deaths:481
KDR:1.131
Accuracy:19.055% C+
HSR:20.037% C+
Quasar VM1
B*
Kills:197
Deaths:242
KDR:0.814
Accuracy:15.186% C+
HSR:22.335% B*
NS-10 Burster
B**
Kills:145
Deaths:205
KDR:0.707
Accuracy:34.201% B++
HSR:11.724% B**
NS-20 Gorgon
C++
Kills:117
Deaths:119
KDR:0.983
Accuracy:26.963% C+
HSR:20.513% C++
NS-20 Gorgon
B+
Kills:112
Deaths:118
KDR:0.949
Accuracy:27.419% C+
HSR:22.321% B+
NS-10 Burster
B**
Kills:89
Deaths:54
KDR:1.648
Accuracy:36.284% B**
HSR:5.618% C+
Kills:1,767
Deaths (as MAX Suit):854
Deaths (to MAX Suits):3,683
KDR:2.06909
Kill Difference:913
Playtime:62.668 hours
Usage:2%
Score:0.990m
Score/min:263
Accuracy (listed only):25.494%
HSR (listed only):17.314%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Light PPA
C++
Kills:1,316
V. Kills:52 N/A
Deaths:702
KDR:1.875
Accuracy:42.088% C++
KPH:42.100 C+
VKPH:1.700 D
Dual Photon Pods
B*
Kills:1,251
V. Kills:177 N/A
Deaths:292
KDR:4.284
Accuracy:59.045% B*
KPH:110.700 B+
VKPH:15.700 C+
Hornet Missiles
B+
Kills:1,054
V. Kills:691 152%
Deaths:240
KDR:4.392
Accuracy:61.347% C+
KPH:75.700 C*
VKPH:49.600 B+
Maelstrom Turbo Laser
B+
Kills:762
V. Kills:670 114%
Deaths:1,009
KDR:0.755
Accuracy:27.382% D
KPH:15.200 C+
VKPH:13.400 B+
Saron Laser Cannon
C+
Kills:511
V. Kills:310 164%
Deaths:621
KDR:0.823
Accuracy:25.437% D*
KPH:13.200 C+
VKPH:8 C
Kills:4,894 (2,589 + 0)
Deaths:2,864
KDR:1.709
VKDR:0.663
Vehicle Kills:1,900
Kill Difference:2,030
Playtime:145.337 hours
Usage:3%
Score:1.787m
Score/min:205
Piloting Accuracy:25.437%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B++
Kills:1,534
V. Kills:797 192%
Deaths:61
KDR:25.148
Accuracy:38.948% B++
KPH:42.400 B++
VKPH:22 C++
L-24R Spur
B+
Kills:1,213
V. Kills:51 N/A
Deaths:172
KDR:7.052
Accuracy:38.012% C
KPH:48.400 B+
VKPH:2 C
CAS30 Tank Buster
C--
Kills:235
V. Kills:152 154%
Deaths:247
KDR:0.951
Accuracy:40.639% C--
KPH:5.200 C--
VKPH:3.300 D-
L105 Zephyr
B+
Kills:191
V. Kills:28 N/A
Deaths:15
KDR:12.733
Accuracy:47.592% B+
KPH:48.600 C+
VKPH:7.100 C
C150 Dalton
C*
Kills:154
V. Kills:116 132%
Deaths:24
KDR:6.417
Accuracy:39.836% C++
KPH:37.100 C++
VKPH:28 C*
L-30R Vektor
B*
Kills:124
V. Kills:48 253%
Deaths:47
KDR:2.638
Accuracy:33.260% D
KPH:18.800 B*
VKPH:7.300 C+
Dual-75 Duster
C+
Kills:97
V. Kills:4 N/A
Deaths:12
KDR:8.083
Accuracy:38.846% C+
KPH:61.900 C
VKPH:2.600 D
Kills:3,548 (1,572 + 1,976)
Deaths:578
KDR:6.138
VKDR:2.069
Vehicle Kills:1,196
Kill Difference:2,970
Playtime:122.957 hours
Usage:3%
Score:1.038m
Score/min:141
Piloting Accuracy:33.260%
Gunner Accuracy:38.846%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,187
V. Kills:164 N/A
Deaths:108
KDR:10.991
Accuracy:50.639% C*
KPH:88.400 A+
VKPH:12.200 B**
C75 Viper
A
Kills:1,105
V. Kills:255 432%
Deaths:198
KDR:5.581
Accuracy:44.506% B+
KPH:51.600 A
VKPH:11.900 B**
LB00 Python AP
M**
Kills:935
V. Kills:567 165%
Deaths:62
KDR:15.081
Accuracy:73.374% A++
KPH:78.300 B**
VKPH:47.500 M**
Skyguard
B+
Kills:356
V. Kills:234 151%
Deaths:85
KDR:4.188
Accuracy:31.971% B+
KPH:17.900 B+
VKPH:11.700 B+
L100 Python HEAT
C++
Kills:302
V. Kills:99 302%
Deaths:117
KDR:2.581
Accuracy:52.243% C++
KPH:26.900 C+
VKPH:8.800 D
L100 Python AP
B+
Kills:156
V. Kills:81 190%
Deaths:29
KDR:5.379
Accuracy:50.688% D
KPH:35.800 B+
VKPH:18.600 C++
Kills:4,041 (4,041 + 0)
Deaths:599
KDR:6.746
VKDR:2.337
Vehicle Kills:1,400
Kill Difference:3,442
Playtime:82.290 hours
Usage:2%
Score:1.123m
Score/min:227
Driving Accuracy:50.688%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Supernova FPC
C--
Kills:880
V. Kills:748 117%
Deaths:485
KDR:1.814
Accuracy:53.900% C+
KPH:15 D-
VKPH:12.700 C--
Saron HRB
B++
Kills:792
V. Kills:590 134%
Deaths:169
KDR:4.686
Accuracy:48.474% B+
KPH:28.500 B
VKPH:21.300 B++
E540 Halberd
B**
Kills:391
V. Kills:201 194%
Deaths:49
KDR:7.980
Accuracy:49.513% C*
KPH:42.100 B**
VKPH:21.700 B++
Proton II PPA
B**
Kills:247
V. Kills:14 N/A
Deaths:29
KDR:8.517
Accuracy:29.878% B**
KPH:53.500 C+
VKPH:3 C
Supernova PC
C
Kills:227
V. Kills:91 247%
Deaths:106
KDR:2.142
Accuracy:48.955% C+
KPH:18 C
VKPH:7.200 C
M12 Kobalt
B+
Kills:66
V. Kills:5 N/A
Deaths:4
KDR:16.500
Accuracy:15.908% C++
KPH:55.500 C
VKPH:4.200 B+
Kills:2,603 (1,107 + 1,496)
Deaths:842
KDR:3.091
VKDR:1.958
Vehicle Kills:1,649
Kill Difference:1,761
Playtime:114.206 hours
Usage:3%
Score:1.786m
Score/min:261
Driving Accuracy:48.955%
Gunner Accuracy:15.908%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Proton II PPA-H
C++
Kills:1,227
V. Kills:91 N/A
Deaths:133
KDR:9.226
Accuracy:43.869% B++
KPH:87.900 C+
VKPH:6.500 C++
Aphelion VEX-4H
B++
Kills:1,041
V. Kills:474 219%
Deaths:143
KDR:7.280
Accuracy:43.082% C
KPH:53.300 B++
VKPH:24.300 C
M12 Kobalt-H
C
Kills:242
V. Kills:6 N/A
Deaths:18
KDR:13.444
Accuracy:19.457% D
KPH:107.500 C
VKPH:2.700 D-
E540 Halberd-H
C+
Kills:148
V. Kills:82 178%
Deaths:17
KDR:8.706
Accuracy:57.881% C+
KPH:37 C
VKPH:20.500 C+
G40-F Ranger
D**
Kills:86
V. Kills:53 159%
Deaths:9
KDR:9.556
Accuracy:38.935% B**
KPH:16.100 D**
VKPH:10 D**
Kills:2,744 (0 + 2,744)
Deaths:320
KDR:8.575
VKDR:2.206
Vehicle Kills:706
Kill Difference:2,424
Playtime:45.060 hours
Usage:1%
Score:0.742m
Score/min:274
Driving Accuracy:N/A%
Gunner Accuracy:38.935%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:988
V. Kills:49 N/A
Deaths:53
KDR:18.642
Accuracy:18.891% C++
KPH:87 B+
VKPH:4.300 B+
M40 Fury
C+
Kills:302
V. Kills:61 487%
Deaths:84
KDR:3.595
Accuracy:36.705% C+
KPH:32.800 C-
VKPH:6.600 D
M12 Kobalt
C
Kills:233
V. Kills:11 N/A
Deaths:18
KDR:12.944
Accuracy:20.537% B+
KPH:58 C
VKPH:2.700 C
M20 Basilisk
B++
Kills:172
V. Kills:57 297%
Deaths:41
KDR:4.195
Accuracy:41.480% C**
KPH:28.800 B++
VKPH:9.500 B+
M40 Fury
C+
Kills:136
V. Kills:25 N/A
Deaths:37
KDR:3.676
Accuracy:35.601% C+
KPH:43.100 C
VKPH:7.900 C--
M20 Basilisk
B
Kills:91
V. Kills:34 260%
Deaths:22
KDR:4.136
Accuracy:36.767% C
KPH:25.600 B
VKPH:9.600 C+
G40-F Ranger
B*
Kills:60
V. Kills:35 167%
Deaths:7
KDR:8.571
Accuracy:31.946% C+
KPH:25.500 B*
VKPH:14.900 B+
Kills:1,982 (0 + 1,982)
Deaths:262
KDR:7.565
VKDR:1.038
Vehicle Kills:272
Kill Difference:1,720
Playtime:39.624 hours
Usage:1%
Score:0.568m
Score/min:239
Driving Accuracy:N/A%
Gunner Accuracy:31.946%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

V30-F Starfall
B*
Kills:1,181
V. Kills:694 170%
Deaths:837
KDR:1.411
Accuracy:67.204% B+
KPH:38.400 B*
VKPH:22.600 B*
S12 Renegade
C+
Kills:1,169
V. Kills:49 N/A
Deaths:654
KDR:1.787
Accuracy:43.558% C++
KPH:43 C
VKPH:1.800 C+
M40 Fury-F
M++
Kills:1,168
V. Kills:462 252%
Deaths:587
KDR:1.990
Accuracy:64.313% A
KPH:53.500 A++
VKPH:21.200 M++
Kills:3,518 (3,518 + 0)
Deaths:2,078
KDR:1.693
VKDR:0.580
Vehicle Kills:1,205
Kill Difference:1,440
Playtime:79.717 hours
Usage:2%
Score:1.006m
Score/min:210
Driving Accuracy:64.313%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C
Kills:943
V. Kills:75 N/A
Deaths:72
KDR:13.097
Accuracy:31.622% C
KPH:53.300 C
VKPH:4.200 D
Pelter Rocket Pod
C
Kills:176
V. Kills:41 419%
Deaths:20
KDR:8.800
Accuracy:40.244% D
KPH:45.300 C
VKPH:10.600 D-
M20 Wyvern
D-
Kills:58
V. Kills:30 187%
Deaths:29
KDR:2
Accuracy:29.487% D--
KPH:9.500 D-
VKPH:4.900 D*
Kills:1,177 (0 + 1,177)
Deaths:121
KDR:9.727
VKDR:1.207
Vehicle Kills:146
Kill Difference:1,056
Playtime:27.700 hours
Usage:1%
Score:0.320m
Score/min:193
Piloting Accuracy:N/A%
Gunner Accuracy:29.487%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
C-4 ARX 2,5001,9611,2071.625C+0.5125.807%C+N/A70.8D-19.5D-32527.7h0.9B**3.5B*
C-4 2,7331,9611,9830.989C0.1323.724%CN/A58C-22.8C-42833.8h1.4C**5.8C*
AP30 Shredder 2,3311,5346125.148M**24.0338.948%B++2.803%B+42.4B++22C++22436.2h66.7B*171.2B*
VE-S Canis 1,3271,3191,0791.222C+0.1032.605%B*31.084%A49.2C**N/A12226.8h8.8B*26.9B++
Light PPA 1,3681,3167021.875C0.7642.088%C++N/A42.2C+1.7D11531.2h9.4B+22.3B+
Dual Photon Pods 1,4281,2512924.284C3.1759.045%B*N/A110.7B+15.7C+46411.3h13B**22B**
Betelgeuse 54-A 1,2551,2471,7190.725D0.3922.37%D-23.496%D-16.7D**N/A6974.8h12.7D--56.6D-
Proton II PPA-H 1,3181,2271339.226C+8.1143.869%B++1.548%C+87.6C+6.5C++22814h9.7C*22B+
NS-15 Gallows 1,2401,2251,5020.816D0.3024.237%D-26.123%D21.3D--N/A5157.4h11.3C46.4D
L-24R Spur 1,2641,2131727.052C++5.9338.012%CN/A48.3B+2C15325.1h19B+49.9B
Sticky Grenade 1,2261,19611196N/A1,194.8864.632%A+N/A1328.9B*33.3A**39910.9h1.5B*2.4B*
L100 Python HESH 1,3511,18710810.991C+9.8750.639%C*N/A88.6A+12.2B**28213.4h2.1A4.2B**
Lasher X2 1,2021,1851,7590.674C0.4431.469%B*2.869%D19.5C--N/A6560.8h17B++54.1B++
V30-F Starfall 1,8751,1818371.411C+0.2967.204%B+N/A38.5B*22.6B*30530.7h10.2B**15.1B**
MANA Anti-Personnel Turret 1,1821,1756201.895N/A0.7819.398%UN/A11750U70U19284700.1h19.8T*102.3T*
Deimos VA29 1,1861,1731,2060.973C0.1565.285%B+12.958%D27.2C--N/A8743.1h2.1B+3.2B+
Solstice Burst 1,1861,1721,4180.827C-0.2925.112%C26.963%B+20.8DN/A4856.4h11.9B+47.3C**
Proximity Mine 1,1791,1705832.007D0.8943.067%C++N/A125.8C++1B*3569.3h1.5A3.4B**
S12 Renegade 1,2181,1696541.787C0.6743.558%C++1.796%D*43C1.8C+10027.2h3.4C++7.8C**
SVA-88 1,1801,1681,2360.945C-0.1723.708%C++33.647%B**25DN/A11146.7h11.3C**47.5C**
M40 Fury-F 1,6301,1685871.99C**0.8764.313%AN/A53.6A++21.2M++21421.8h8.4B+13B*
Pandora VX25 1,1811,1671,4820.787C0.3340.641%C++13.025%C--25.4C-N/A6145.9h4.8C+11.7C*
Serpent VE92 1,1801,1661,4970.779C0.3426.316%B+22.556%B+18.2C-N/A4963.9h11.3B+42.9B+
Phobos VX86 1,1711,1661,3980.834C0.2864.067%B+14.151%C28.8C--N/A7340.5h2.1B++3.3B+
NS-11A 1,1801,1661,5830.737C0.3825.224%C*25.729%B+17.5DN/A5866.6h12.2B+48.4B+
The Slasher 1,1921,16535,5050.033C1.0930.404%C10.129%C+0.9C-N/A21263.4h2.3C+7.6C++
Sirius SX12 1,1691,1631,3690.85C+0.2727.87%B++25.795%A23.9C+N/A6548.7h12.4B++44.5B+
Artemis VX26 1,1681,1632,8950.402D0.7227.54%C++32.674%A+14.3D-N/A4581.4h11B+39.8B+
Icikill 1,1681,16225,0000.046C+1.0726.868%C11.618%C++1.1C+N/A31012.2h2B7.6C*
NS-7 PDW 1,1671,1611,7480.664C0.4526.911%B+22.308%B++24.9C+N/A9746.7h12.5B++46.3B+
NS Baron G5 1,1691,1591,5060.77C0.3549.205%B+8.801%D*22.5C--N/A6051.5h4.3B+8.7C+
Pulsar LSW 1,1761,1591,4570.795D0.3226.077%B+24.073%C+21.7DN/A6753.3h11.2B+42.8B+
Thanatos VE70 1,1681,1591,5440.751C+0.3745.433%B+11.562%D-27.5C+N/A7842.1h4.5B9.8B+
MKV Suppressed 1,1611,1581,5640.74C0.3829.937%B*17.012%C26.4CN/A6043.9h11.1B++37B+
NSX Tomoe 1,1621,1571,7350.667D0.4530.14%C*36.301%C+24DN/A5548.2h11.2B*37.2B++
VX6-7 1,1691,1571,8920.612C-0.5126.484%B+21.867%C*18.2C--N/A4563.5h11.5B+43.2B+
NS-44 Commissioner 1,1631,1572,4840.466C-0.6542.263%B++23.163%C++17.5DN/A5266.1h4.1C+9.6B+
Orion VS54 1,1651,1561,3590.851C0.2719.217%C16.177%D*15.7DN/A6773.5h11.8B+61.2C++
Ursa 1,1671,1561,4630.79C--0.3319.261%D21.972%C17D-N/A4068.2h10B+51.8C*
Flare VE6 1,1681,1551,6050.72D0.4020.048%C-21.385%C-13.9D--N/A4082.8h11.3C+56.3C+
NSX Tanto 1,1661,1531,9410.594C--0.5228.29%B21.336%D14.7DN/A3878.2h11.6B+41.1C**
VX29 Polaris 1,1731,1531,6620.694D0.4218.885%D-18.387%D14.2D--N/A3781.2h12.6C+66.7C+
Zenith VX-5 1,1661,1522,0940.55D0.5725.912%C++19.879%C9.9D--N/A26116.7h12.5C**48.3C**
NS-15M2 1,1711,1521,7710.65C-0.4720.451%D19.444%D13.2D--N/A3887h13C+63.6C+
NSX Amaterasu 1,1631,1472,5810.444S0.6737.266%B+23.365%B*11.1B+N/A26103.3h3.8C++10.2B+
Solstice VE3 1,1571,1471,6180.709C+0.4125.867%B+32.868%A*17.7C+N/A6964.7h12.3B++47.4B+
Pulsar VS1 1,1671,1461,7540.653C0.4723.78%C+25.218%B+16.1C--N/A5771h13.4B+56.1B+
NSX Naginata 1,1631,1431,6880.677D0.4422.988%C*21.172%D-19.7D-N/A5058.1h11.7C*51.1C**
C75 Viper 1,3601,1051985.581B4.4644.506%B+N/A51.6A11.9B**20421.4h8.7B**19.6B*
Hornet Missiles 1,7451,0542404.392C+3.2761.347%C+N/A75.8C*49.7B+47513.9h7.8B12.6B+
Aphelion VEX-4H 1,5151,0411437.28C**6.1643.082%C2.786%C53.4B++24.3C30519.5h33B*76.6B*
M12 Kobalt 1,0379885318.642B+17.5218.891%C++16.194%C86.7B+4.3B+25411.4h16.1B++85B+
Beamer VS3-FB 9639551,5140.631D0.4929.576%C30.367%B*19.9D-N/A5147.9h7.8C++26.3C++
CAS 14-E 1,0189437213.097C+11.9831.622%C1.379%C53.3C4.2D20017.7h24.6B+77.8B+
LB00 Python AP 1,5029356215.081C**13.9673.374%A++N/A78.6A47.6M**24811.9h4.5C+6.1B++
Spear Anti-Vehicle Phalanx Tower 1,8359272463.5U462.3892.539%SN/A77.3A75.7M16912h10.7C+11.6B**
NSX Masamune 1,1749201,3980.658C0.4656.482%C+1.304%D31.3C++8.6C--15629.4h5.9B*10.4B++
Supernova FPC 1,6288804851.814D0.7053.9%C+2.727%C++15D-12.7C--25458.8h5.5C++10.2C*
Tank Mine 1,3118524202.029C0.9130.698%C+N/A76.1D41D63511.2h1.8C**5.8B
Orbital Strike Uplink 1,0188341834U832.88606.723%UN/A1668U368U54790.5h0.9T*0.1T*
Saron HRB 1,3827921694.686C+3.5748.474%B+N/A28.5B21.2B++30527.8h20.8C**42.9B+
Maelstrom Turbo Laser 1,4327621,0090.755C0.3627.382%DN/A15.2C+13.4B+18850.1h63.5B++232.1B+
NS-AM7 Archer 8615991,2160.493C+0.6356.909%C11.018%D2.2D--1D--21273.9h10.3B*18.2B*
Blueshift VM5 5745634891.151C--0.0319.352%C+18.65%C-21.8DN/A6125.8h17.3C89.4C++
Blueshift VM5 5515444811.131C--0.0119.055%C+20.037%C+22.2DN/A6524.5h16.8C+88C++
Saron Laser Cannon 8215116210.823C0.3025.437%D*N/A13.2C+8C12638.8h78B++306.8B+
Ghost 4714683411.372C0.2533.693%D-67.308%C+30.6CN/A11315.3h2.1B+6.1C++
Rocklet Rifle 9394444970.893B+0.2344.152%D--N/A37.9B*42.3A+43911.7h17A++38.6B**
H-V45 4494375430.805C0.3123.383%C+24.485%B+12.1DN/A4236h14.1C+60.3C+
Frag Grenade 4114051405N/A403.8846.239%C++N/A506.3C++7.5C+18110.8h3.3B+7.2B+
E540 Halberd 592391497.98C+6.8649.513%C*1.023%D--42B**21.6B++3129.3h4.7B*9.5B*
M12 Kobalt 3873672117.476C--16.3624.284%B15.531%C-99.2C+5.4C+2473.7h18.8C+77.5C**
Skyguard 590356854.188B++3.0731.971%B+1.124%D17.9B+11.8B+18619.9h93.7B*293B*
VE-H Maw 3543473980.872D0.2521.765%D23.631%C15.1D--N/A4623h11.8C+54C+
S1 6573398270.41C--0.7154.202%C1.77%D14.4D13.5C++21623.5h6.9C+12.7C+
Nemesis VSH9 6393097740.399C--0.7267.49%B++1.942%C11.7C12.5B+18826.5h8.4C+12.5C**
XM98 3053042351.294C0.1833.531%D80.921%B++19CN/A6016h2.2B+6.7C*
M40 Fury 363302843.595C-2.4836.705%C+1.325%C-32.8C-6.6D1859.2h14.3C++39.1C**
L100 Python HEAT 4013021172.581C-1.4652.243%C++1.987%C-27C+8.8D16411.2h6.1C++11.7C**
NS Decimator 4132752760.996C+0.1254.479%D1.455%D33.5C+16.8C++3688.2h3.3B**6B++
Proton II PPA 261247298.517C7.4029.878%B**2.024%C+53.7C+3C1574.6h12.2D40.8C**
M12 Kobalt-H 2482421813.444C12.3319.457%D13.223%D105.2C2.6D-2942.3h13.4B+69C++
Phaseshift VX-S 2402401002.4C+1.2838.791%B85.833%B*31.2C+N/A817.7h1.9B*5B++
The Little Helper 2422382760.862C0.2649.877%C++10.924%D-18.6D--N/A3912.8h4.3B+8.6B
Skorpios 2412383680.647D0.4724.149%D-36.555%A*4.1FN/A1258.6h9B**37.1B+
CAS30 Tank Buster 3872352470.951C+0.1740.639%C--1.277%C+5.2C--3.3D-4245.5h54.2C*133.5C++
M12 Kobalt 2442331812.944C+11.8320.537%B+15.022%D58.3C2.8C2824h24.3D-118.4C+
Supernova PC 3182271062.142C-1.0248.955%C+N/A18C7.2C20512.6h5C**10.1B
NSX-P Naginata 2282202041.078C0.0422.293%C+39.546%A15.1D--N/A4214.6h11.4B+51B
Quasar VM1 2011972420.814C-0.3015.186%C+22.335%B*15.3DN/A7212.9h14.3B94.1C*
L105 Zephyr 2191911512.733B+11.6147.592%B+N/A49C+7.2C1743.9h6.9C+14.5B
MAX Punch 2401799240.194B+0.9282.453%A*N/A3.1C++1C*858.1h9.5D11.5C-
NSX-P Tanto 1791772820.628C0.4924.509%C+33.333%B**13.9DN/A6412.7h11.8B++48.3B+
Pelter Rocket Pod 217176208.8C7.6840.244%D2.273%B**45.1C10.5D-1863.9h16.1B+40.1B
Beamer VS3 1801753760.465C0.6534.292%B**17.143%D15.6C--N/A7611.2h11.7C34C++
M20 Basilisk 229172414.195B+3.0841.48%C**5.233%C28.7B++9.5B+2426h57.6B**138.8B**
NS-61 Emissary 1601593480.457C-0.6626.807%C7.547%D**9D-N/A3817.6h14.3C++53.4C++
L100 Python AP 237156295.379C**4.2650.688%DN/A35.5B+18.4C++4704.4h4.7B*9.3B+
C150 Dalton 270154246.417C++5.3039.836%C++N/A37.6C*28.3C*4144.1h3.8B9.5B+
Anti-Vehicle Grenade 2151511151N/A149.8846.94%C-N/A215.7D91.4C+19000.7h6.8C14.4C
E540 Halberd-H 230148178.706C+7.5957.881%C+N/A37C20.5C+3724h5.8C**10.1B
NS-10 Burster 2021452050.707C0.4134.201%B++11.724%B**7.1B++2.8C--5420.4h75.4A+220.4A
M40 Fury 161136373.676C--2.5635.601%C+5.147%M+42.5C7.8D2393.2h13.9C+38.9C++
NS-357 IA 1331332630.506D0.6151.348%B+30.075%C19.6DN/A1136.8h3.2B+6.1B+
M20 Basilisk 175132177.765C++6.6553.647%C++5.303%C**77.6A+25.3B+5061.7h68.4B*127.4B*
L-30R Vektor 172124472.638B+1.5233.26%D5.645%A**18.8B*7.3C+1196.6h44B*132.2B+
NS-20 Gorgon 1291171190.983C+0.1426.963%C+20.513%C++17.7C+1.8C**996.6h42.1C++156.3C**
Soldier Soaker 1181171210.967C+0.1541.159%B++14.53%C+45C+N/A2272.6h5.8C**14B++
NS-20 Gorgon 1181121180.949C+0.1727.419%C+22.321%B+17.8C+1D866.3h44.2C*161.2B
Dual-75 Duster 10197128.083C6.9638.846%C+N/A60.6C2.5D1571.6h5.2B+13.4B+
M20 Basilisk 12591224.136B++3.0236.767%C4.396%C--25.3B9.4C+2423.6h62.9B*171B*
NS-10 Burster 13989541.648B++0.5336.284%B**5.618%C+7.1B++4C++6412.5h96.8A266.7B**
G40-F Ranger 13587810.875C9.7641.681%AN/A96.7M53.3A**9090.9h51.8B*124.2B**
G40-F Ranger 1398699.556C+8.4438.935%B**1.163%C+16.2D**10D**2035.3h66C++169.5B+
Hyena Missile Launcher 12278441.773C*0.6537.512%B++N/A25.2C**14.2C*1813.1h41.6C-111C++
Spear Anti-Vehicle Phalanx Turret 14176325.333C*24.2192.301%M++N/A21.1D18.1C3333.6h41.6T45.1D**
NS Victory 75743,9910.019D1.1018.75%D--6.757%C0.2C+N/A0350.5h2.1C*11.5C--
Spear Anti-Vehicle Phalanx Turret 12771145.071C3.9544.316%C+5.634%B*24.5D19.3C+3782.9h10.8C24.3C+
M12 Kobalt 7166416.5C+15.3815.908%C++13.636%C++55C4.2B+1261.2h16.2B101.8B+
Nyx VX31 6666501.32C0.2028.895%D-16.667%D*23.6DN/A902.8h4.8B+16.7C++
Xiphos Anti-Personnel Phalanx Tower 6665165C++63.8831.13%C++N/A216.7C+3.3D--7050.3h9B+28.9B+
NS-357 Underboss 60601260.476C--0.6444.164%B*31.667%A12.2D--N/A504.9h5.6D*12.6C++
G40-F Ranger 956078.571A++7.4531.946%C+N/A26.1B*15.2B+2902.3h82.3B**257.6B*
M60-A Bulldog 6258124.833C-3.7140.376%D1.724%C--10.7D--N/A315.4h9.6D**23.8D**
M20 Wyvern 8858292C-0.8829.487%D--3.448%C+9.5D-4.9D*1746.1h60.4B++204.8C**
NSX Fujin 5656156N/A54.8852.8%B**32.143%F-280D--N/A5350.2h7.1T*13.4F--
M40 Fury 7152143.714D2.6050.078%C**N/A28.9D--10.6D1641.8h18.6C+37.1C+

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter10612,0835.7h
Nano-Armor Kit7381,106,050125.5h
Flail Targeting Dart81472.4h
Solid Wall0510.4h
Spawn Beacon352,7932.1h
Turret AI Module52741.1h
Repair Module0500.2h
Skywall Shield Emitter01430.4h
Structure Shield Module01200.4h
Cortium Silo03321.1h
Nanite Revive Grenade02,6540.8h
Medical Applicator731171,02419.1h
Spear Anti-Vehicle Tower01410.7h
Welding Device21,0220.3h
Deconstruction Tool12,3030.3h
Spitfire Auto-Turret21630.2h
Rampart Wall12841.8h
Xiphos Anti-Personnel Tower01820.7h
G40-F Ranger01950.1h
Ammunition Package573,8894.1h
Shield Recharging Field602,4141.5h
Medical Kit947071.1h
Anti-Infantry MANA Turret611,3412.9h
Pillbox01210.7h
Orbital Strike Target Designator12622411.4h
Spear Anti-Vehicle Turret1950.6h
WLT-Howler Mining Laser214240,59493.2h
Nano-Repair Grenade01,2050.3h
Snowman Soldier102040.2h
Hardlight Barrier242000.5h
Router72401.2h

Check the help document for the dictionary if you want to learn more about words used here.


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