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Executor Dreadnaught TheVaper[TAS] TheVaper
NC BR 199

KDR: 0.78

Score: 107m

Last Seen: Feb 8th, 2020 12:32 AM
- OFFLINE - 42.2 hour(s)

Prestige 1, Battle Rank 100 (199 total) - New Conglomerate on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEER
PRIMARY WEAPONS MANA Anti-Personnel Turret L100 Python HESH M40 Fury Frag Grenade Bouncing Betty M40 Fury Tank Mine Titan-150 HESH
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $12,510 MLG Score: 10
Fun Score: N/A
Cheeseburgers Flipped: 1286TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
17.21%16.949%29219133013,2160.3688220.416

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±1.232%-0.784D--0.625D0.466B+HEAD ++ (~8.34)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
106.2-0.435C--18.3-0.282C88

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
28.187%3.118%233813419,845417631322.35696314%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.888%-1.246D*0.4B0.581

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
36.80.042C+10.40.167C++26.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
22.37%3.458%22719133010,267354826602.89293386%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.839%-1.28D**-0.257C-0.012

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
164.3-0.366C-36.80.087C+127.6

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
Not available
-

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
19.385%13.386%22721347127241160.0526534

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.363%-1.846F--0.279C-0.86

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.7-1.267D**5.8-0.187C23.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
107m1097.1%398 (23.9k)345 (20.7k)0.78441157,90673,8211.05131199 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1349216812.485%7.713%9604:1221

82% Engineer8% Heavy Assault9% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 3rd, 2013 3:26 AMFeb 3rd, 2013 7:35 PMFeb 8th, 2020 11:12 AM (182d) (PST)Feb 7th, 2020 8:32 PM (183d) (PST)Feb 7th, 2020 8:32 PM (183d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
3321282040.1870.2380.0142.4270.03410

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
19,9217,69012,23111141146220,729

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5162.5h/215.1d 19,703 4,466 64,438 751.6k 7,995 12,484 10,604 102.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
EM6
D--
Kills:1,187
Deaths:3,036
KDR:0.391
Accuracy:18.287% D**
HSR:20.556% D--
GD-22S
D--
Kills:1,183
Deaths:3,440
KDR:0.344
Accuracy:18.510% D**
HSR:19.189% D--
NC6 Gauss SAW
D--
Kills:382
Deaths:1,188
KDR:0.322
Accuracy:15.667% D**
HSR:19.372% D--
EM1
C--
Kills:271
Deaths:627
KDR:0.432
Accuracy:16.482% F
HSR:21.402% C--
LA1 Anchor
D*
Kills:255
Deaths:777
KDR:0.328
Accuracy:16.747% F--
HSR:19.216% D*
Kills:3,278
Deaths (as Heavy Assault):9,068
Deaths (to Heavy Assaults):21,586
KDR:0.36149
Kill Difference:5,790
Playtime:422.286 hours
Usage:8%
Score:5.974m
Score/min:236
Accuracy (listed only):17.138%
HSR (listed only):19.947%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Gauss Compact S
F
Kills:1,401
Deaths:2,644
KDR:0.530
Accuracy:17.498% F
HSR:5.211% F-
AF-19 Mercenary
D-
Kills:1,189
Deaths:3,720
KDR:0.320
Accuracy:18.011% D*
HSR:17.830% D-
AF-4A Bandit
D
Kills:1,178
Deaths:3,288
KDR:0.358
Accuracy:20.062% F
HSR:20.119% D
AC-X11
D--
Kills:1,168
Deaths:3,619
KDR:0.323
Accuracy:17.729% F-
HSR:17.894% D--
GD-7F
D--
Kills:1,158
Deaths:3,704
KDR:0.313
Accuracy:17.872% F-
HSR:16.753% D--
Warden
C**
Kills:88
Deaths:240
KDR:0.367
Accuracy:19.235% F-
HSR:29.546% C**
NS Baron G5
B*
Kills:69
Deaths:247
KDR:0.279
Accuracy:17.792% T
HSR:20.290% B*
NC12 Sweeper
C++
Kills:64
Deaths:243
KDR:0.263
Accuracy:16.761% T-
HSR:14.063% C++
Mauler S6
C--
Kills:63
Deaths:206
KDR:0.306
Accuracy:23.446% F--
HSR:12.698% C--
Kills:6,378
Deaths (as Engineer):17,911
Deaths (to Engineers):16,133
KDR:0.35609
Kill Difference:11,533
Playtime:4,244.756 hours
Usage:82%
Score:93.020m
Score/min:365
Accuracy (listed only):18.712%
HSR (listed only):17.156%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Gauss Compact S
F
Kills:1,401
Deaths:2,644
KDR:0.530
Accuracy:17.498% F
HSR:5.211% F-
AF-19 Mercenary
D-
Kills:1,189
Deaths:3,720
KDR:0.320
Accuracy:18.011% D*
HSR:17.830% D-
AF-4A Bandit
D
Kills:1,178
Deaths:3,288
KDR:0.358
Accuracy:20.062% F
HSR:20.119% D
AC-X11
D--
Kills:1,168
Deaths:3,619
KDR:0.323
Accuracy:17.729% F-
HSR:17.894% D--
AF-4 Cyclone
D*
Kills:1,160
Deaths:3,800
KDR:0.305
Accuracy:12.036% T-
HSR:13.276% D*
GD-7F
D--
Kills:1,158
Deaths:3,704
KDR:0.313
Accuracy:17.872% F-
HSR:16.753% D--
NS-7 PDW
D
Kills:1,158
Deaths:4,005
KDR:0.289
Accuracy:18.605% F-
HSR:15.630% D
Blitz GD-10
D--
Kills:1,147
Deaths:3,033
KDR:0.378
Accuracy:14.796% F--
HSR:12.293% D--
MKV Suppressed
D--
Kills:1,145
Deaths:4,150
KDR:0.276
Accuracy:20.392% F
HSR:13.625% D--
AF-4AE Cyclone
D*
Kills:76
Deaths:171
KDR:0.444
Accuracy:22.491% F-
HSR:18.421% D*
NS Baron G5
B*
Kills:69
Deaths:247
KDR:0.279
Accuracy:17.792% T
HSR:20.290% B*
NC12 Sweeper
C++
Kills:64
Deaths:243
KDR:0.263
Accuracy:16.761% T-
HSR:14.063% C++
Mauler S6
C--
Kills:63
Deaths:206
KDR:0.306
Accuracy:23.446% F--
HSR:12.698% C--
Kills:10,976
Deaths (as Light Assault):32,830
Deaths (to Light Assaults):11,229
KDR:0.33433
Kill Difference:21,854
Playtime:56.741 hours
Usage:1%
Score:0.536m
Score/min:158
Accuracy (listed only):18.269%
HSR (listed only):15.239%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
D*
Kills:1,160
Deaths:3,800
KDR:0.305
Accuracy:12.036% T-
HSR:13.276% D*
NS-7 PDW
D
Kills:1,158
Deaths:4,005
KDR:0.289
Accuracy:18.605% F-
HSR:15.630% D
Blitz GD-10
D--
Kills:1,147
Deaths:3,033
KDR:0.378
Accuracy:14.796% F--
HSR:12.293% D--
MKV Suppressed
D--
Kills:1,145
Deaths:4,150
KDR:0.276
Accuracy:20.392% F
HSR:13.625% D--
NC1 Gauss Rifle
D*
Kills:162
Deaths:517
KDR:0.313
Accuracy:17.478% F
HSR:14.815% D*
Gauss Rifle S
D*
Kills:89
Deaths:355
KDR:0.251
Accuracy:17.983% F-
HSR:12.360% D*
AF-4AE Cyclone
D*
Kills:76
Deaths:171
KDR:0.444
Accuracy:22.491% F-
HSR:18.421% D*
NS Baron G5
B*
Kills:69
Deaths:247
KDR:0.279
Accuracy:17.792% T
HSR:20.290% B*
NC12 Sweeper
C++
Kills:64
Deaths:243
KDR:0.263
Accuracy:16.761% T-
HSR:14.063% C++
Mauler S6
C--
Kills:63
Deaths:206
KDR:0.306
Accuracy:23.446% F--
HSR:12.698% C--
NS-11A
D**
Kills:59
Deaths:255
KDR:0.231
Accuracy:16.898% F-
HSR:13.559% D**
Kills:5,192
Deaths (as Combat Medic):16,982
Deaths (to Combat Medics):7,538
KDR:0.30574
Kill Difference:11,790
Playtime:174.514 hours
Usage:3%
Score:3.778m
Score/min:361
Accuracy (listed only):18.062%
HSR (listed only):14.639%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
D*
Kills:1,160
Deaths:3,800
KDR:0.305
Accuracy:12.036% T-
HSR:13.276% D*
NS-7 PDW
D
Kills:1,158
Deaths:4,005
KDR:0.289
Accuracy:18.605% F-
HSR:15.630% D
Blitz GD-10
D--
Kills:1,147
Deaths:3,033
KDR:0.378
Accuracy:14.796% F--
HSR:12.293% D--
MKV Suppressed
D--
Kills:1,145
Deaths:4,150
KDR:0.276
Accuracy:20.392% F
HSR:13.625% D--
NC4 Mag-Shot
D-
Kills:163
Deaths:566
KDR:0.288
Accuracy:22.368% D-
HSR:12.270% D*
LA8 Rebel
D*
Kills:87
Deaths:332
KDR:0.262
Accuracy:16.889% F-
HSR:13.793% D*
NC08 Mag-Scatter
F-
Kills:81
Deaths:256
KDR:0.316
Accuracy:30.229% F--
HSR:4.938% F-
AF-4AE Cyclone
D*
Kills:76
Deaths:171
KDR:0.444
Accuracy:22.491% F-
HSR:18.421% D*
Kills:5,017
Deaths (as Infiltrator):16,313
Deaths (to Infiltrators):8,172
KDR:0.30755
Kill Difference:11,296
Playtime:79.390 hours
Usage:2%
Score:1.100m
Score/min:231
Accuracy (listed only):19.726%
HSR (listed only):13.031%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C+
Kills:393
Deaths:470
KDR:0.836
Accuracy:17.310% F-
HSR:15.267% C+
AF-41 Hacksaw
D
Kills:301
Deaths:403
KDR:0.747
Accuracy:16.704% F-
HSR:12.957% D
AF-34 Mattock
C+
Kills:289
Deaths:286
KDR:1.010
Accuracy:29.603% D-
HSR:17.301% C+
NS-20 Gorgon
C
Kills:255
Deaths:432
KDR:0.590
Accuracy:19.655% D*
HSR:20% C
NS-20 Gorgon
C
Kills:242
Deaths:413
KDR:0.586
Accuracy:19.813% D--
HSR:20.248% C
AF-34 Mattock
D--
Kills:237
Deaths:272
KDR:0.871
Accuracy:29.367% D--
HSR:14.768% D--
NS-10 Burster
C**
Kills:174
Deaths:466
KDR:0.373
Accuracy:20.590% F-
HSR:5.747% C**
NS-10 Burster
B
Kills:172
Deaths:467
KDR:0.368
Accuracy:20.338% F-
HSR:5.814% B
NCM2 Falcon
B**
Kills:67
Deaths:213
KDR:0.315
Accuracy:32.520% D*
HSR:7.463% B**
AF-23 Grinder
D
Kills:60
Deaths:77
KDR:0.779
Accuracy:31.537% D
HSR:5% T
AF-23 Grinder
C
Kills:56
Deaths:67
KDR:0.836
Accuracy:32.419% D--
HSR:16.071% C
Kills:2,246
Deaths (as MAX Suit):1,783
Deaths (to MAX Suits):4,965
KDR:1.25967
Kill Difference:463
Playtime:161.060 hours
Usage:3%
Score:2.607m
Score/min:270
Accuracy (listed only):24.532%
HSR (listed only):12.785%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L105 Zephyr
D-
Kills:148
V. Kills:16 N/A
Deaths:40
KDR:3.700
Accuracy:32.814% D**
KPH:24 D-
VKPH:2.600 D--
AP30 Shredder
D-
Kills:53
V. Kills:35 147%
Deaths:12
KDR:4.417
Accuracy:25.353% D-
KPH:12 D--
VKPH:8 D*
C150 Dalton
D*
Kills:52
V. Kills:50 102%
Deaths:28
KDR:1.857
Accuracy:34.236% C
KPH:10.900 D*
VKPH:10.500 D*
Kills:253 (0 + 253)
Deaths:80
KDR:3.163
VKDR:1.263
Vehicle Kills:101
Kill Difference:173
Playtime:15.342 hours
Usage:0%
Score:0.246m
Score/min:268
Piloting Accuracy:N/A%
Gunner Accuracy:34.236%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
D
Kills:2,838
V. Kills:396 N/A
Deaths:457
KDR:6.210
Accuracy:40.980% D*
KPH:46.600 D
VKPH:6.500 D
C75 Viper
D
Kills:1,060
V. Kills:211 N/A
Deaths:287
KDR:3.693
Accuracy:26.544% F
KPH:28.100 D
VKPH:5.600 D
L100 Python HEAT
C-
Kills:991
V. Kills:224 440%
Deaths:243
KDR:4.078
Accuracy:40.976% D*
KPH:34.100 C-
VKPH:7.700 D--
L100 Python AP
F
Kills:897
V. Kills:635 141%
Deaths:456
KDR:1.967
Accuracy:50.632% C--
KPH:15.200 F
VKPH:10.700 F
Skyguard
D**
Kills:272
V. Kills:251 108%
Deaths:236
KDR:1.153
Accuracy:21.925% D**
KPH:5.200 D**
VKPH:4.800 F
Kills:6,058 (6,058 + 0)
Deaths:1,679
KDR:3.608
VKDR:1.023
Vehicle Kills:1,717
Kill Difference:4,379
Playtime:239.068 hours
Usage:5%
Score:2.468m
Score/min:172
Driving Accuracy:21.925%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
D
Kills:1,631
V. Kills:280 N/A
Deaths:287
KDR:5.683
Accuracy:39.736% D*
KPH:36.300 D
VKPH:6.200 D-
Titan-150 HEAT
C-
Kills:1,182
V. Kills:458 258%
Deaths:351
KDR:3.368
Accuracy:45.134% C-
KPH:21.700 C--
VKPH:8.400 C--
Titan-150 AP
D
Kills:974
V. Kills:677 144%
Deaths:407
KDR:2.393
Accuracy:45.410% D
KPH:19.200 D--
VKPH:13.400 D
Enforcer ML85
C--
Kills:388
V. Kills:218 177%
Deaths:111
KDR:3.496
Accuracy:37.170% D-
KPH:21.200 C--
VKPH:11.900 D-
E540 Halberd
D
Kills:267
V. Kills:166 160%
Deaths:53
KDR:5.038
Accuracy:39.315% D--
KPH:19.700 D*
VKPH:12.200 D
C85 Canister
D--
Kills:108
V. Kills:7 N/A
Deaths:14
KDR:7.714
Accuracy:28.290% F
KPH:33.700 D--
VKPH:2.200 D--
Kills:4,550 (3,787 + 763)
Deaths:1,223
KDR:3.720
VKDR:1.477
Vehicle Kills:1,806
Kill Difference:3,327
Playtime:185.153 hours
Usage:4%
Score:2.650m
Score/min:239
Driving Accuracy:45.410%
Gunner Accuracy:28.290%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

M96 Mjolnir-H
D--
Kills:625
V. Kills:388 161%
Deaths:212
KDR:2.948
Accuracy:45.265% D-
KPH:32.600 D--
VKPH:20.200 D--
C85 Canister-H
D*
Kills:291
V. Kills:19 N/A
Deaths:89
KDR:3.270
Accuracy:39.027% F
KPH:45.300 D*
VKPH:3 D*
E540 Halberd-H
F
Kills:180
V. Kills:133 134%
Deaths:101
KDR:1.782
Accuracy:41.824% F-
KPH:12.400 F
VKPH:9.100 F
M40 Fury-H
D--
Kills:172
V. Kills:25 N/A
Deaths:26
KDR:6.615
Accuracy:29.931% D*
KPH:29.300 D**
VKPH:4.300 D--
Enforcer ML65-H
C
Kills:156
V. Kills:133 116%
Deaths:63
KDR:2.476
Accuracy:56.643% C
KPH:17.700 D*
VKPH:15.100 D**
G40-F Ranger
D-
Kills:86
V. Kills:51 165%
Deaths:10
KDR:8.600
Accuracy:24.802% F
KPH:23.900 D--
VKPH:14.200 D-
Kills:1,510 (0 + 1,510)
Deaths:501
KDR:3.014
VKDR:1.495
Vehicle Kills:749
Kill Difference:1,009
Playtime:58.464 hours
Usage:1%
Score:1.236m
Score/min:352
Driving Accuracy:N/A%
Gunner Accuracy:24.802%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
D
Kills:2,738
V. Kills:237 N/A
Deaths:406
KDR:6.744
Accuracy:15.059% F*
KPH:35.400 D
VKPH:3.100 D**
M40 Fury
D*
Kills:2,049
V. Kills:174 N/A
Deaths:422
KDR:4.855
Accuracy:11.690% T-
KPH:28.500 D*
VKPH:2.400 F
M20 Basilisk
D-
Kills:1,294
V. Kills:475 272%
Deaths:585
KDR:2.212
Accuracy:26.475% F
KPH:13.400 D-
VKPH:4.900 D-
M20 Basilisk
D
Kills:803
V. Kills:343 233%
Deaths:325
KDR:2.471
Accuracy:29.608% D*
KPH:15.300 D
VKPH:6.500 D
M60-G Bulldog
C
Kills:625
V. Kills:113 N/A
Deaths:156
KDR:4.006
Accuracy:31.123% D
KPH:30.700 C
VKPH:5.500 C
M60-G Bulldog
D-
Kills:305
V. Kills:52 N/A
Deaths:86
KDR:3.547
Accuracy:23.149% F-
KPH:25.500 D--
VKPH:4.300 D-
M12 Kobalt
D-
Kills:255
V. Kills:15 N/A
Deaths:56
KDR:4.554
Accuracy:11.817% F
KPH:24.900 D*
VKPH:1.500 D-
G30 Walker
D--
Kills:246
V. Kills:158 155%
Deaths:119
KDR:2.067
Accuracy:21.020% D**
KPH:8.400 D*
VKPH:5.400 D--
M12 Kobalt
D*
Kills:218
V. Kills:7 N/A
Deaths:44
KDR:4.955
Accuracy:9.643% F--
KPH:30.700 D*
VKPH:1 D*
G40-F Ranger
D
Kills:111
V. Kills:56 195%
Deaths:18
KDR:6.167
Accuracy:27.222% D*
KPH:14.100 D
VKPH:7.100 D-
G40-F Ranger
D*
Kills:98
V. Kills:60 161%
Deaths:49
KDR:2
Accuracy:25.247% F
KPH:11.500 D*
VKPH:7.100 D*
G30 Walker
D*
Kills:66
V. Kills:44 147%
Deaths:42
KDR:1.571
Accuracy:17.310% F--
KPH:4.500 D*
VKPH:3 F
Kills:8,808 (0 + 8,808)
Deaths:2,308
KDR:3.816
VKDR:0.751
Vehicle Kills:1,734
Kill Difference:6,500
Playtime:408.136 hours
Usage:8%
Score:3.901m
Score/min:159
Driving Accuracy:N/A%
Gunner Accuracy:17.310%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:56
V. Kills:47 117%
Deaths:77
KDR:0.727
Accuracy:69.273% A+
KPH:6.800 D*
VKPH:5.700 C-
Kills:56 (56 + 0)
Deaths:77
KDR:0.727
VKDR:0.610
Vehicle Kills:47
Kill Difference:21
Playtime:8.272 hours
Usage:0%
Score:0.031m
Score/min:63
Driving Accuracy:69.273%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

VLG Missile Launcher
D--
Kills:55
V. Kills:25 212%
Deaths:17
KDR:3.235
Accuracy:38.776% F
KPH:26.300 D**
VKPH:11.900 D--
Kills:55 (0 + 55)
Deaths:17
KDR:3.235
VKDR:1.471
Vehicle Kills:25
Kill Difference:38
Playtime:2.093 hours
Usage:0%
Score:0.025m
Score/min:196
Piloting Accuracy:N/A%
Gunner Accuracy:38.776%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MANA Anti-Personnel Turret 3,9593,9212,9861.313N/A0.5314.124%UN/A39210U380U82745300.1h20.5T*145.4T*
L100 Python HESH 3,2342,8384576.21D5.4340.98%D*1.48%C*46.6D6.5D17860.9h3.7D-8.9D--
M40 Fury 2,9752,7384066.744C5.9615.059%F*1.242%C-35.4D3.1D**14577.4h8.1B*53.5D--
Frag Grenade 2,4822,44412444N/A2,443.2252.571%BN/A520C8.1D17904.7h3.6C6.8C+
Bouncing Betty 2,2032,2007602.895D2.1139.653%DN/A143.8C++N/A64215.3h1.9C+4.8C
M40 Fury 2,2232,0494224.855C--4.0711.69%T-1.611%C+28.5D*2.4F17772h8.5B++72.9F**
Tank Mine 2,5481,6341,0151.61D-0.8325.181%D-N/A106.1C59.4C118115.4h1.9C+7.5D**
Titan-150 HESH 1,9111,6312875.683D4.9039.736%D*2.514%B**36.3D6.2D-16044.9h3.8D--9.5D**
Gauss Compact S 1,4621,4012,6440.53D0.2517.498%F5.211%F-6.9D-N/A30201.6h9.6C++54.8D
M20 Basilisk 1,7691,2945852.212D-1.4326.475%F5.487%C13.4D-4.9D-16096.3h91.3C344.7D**
AF-19 Mercenary 1,2451,1893,7200.32D0.4618.011%D*17.83%D-7.6DN/A41156.6h16.8D--93.4D-
EM6 1,2301,1873,0360.391D0.3918.287%D**20.556%D--10.9D*N/A40109h16.4F**89.6F-
GD-22S 1,2331,1833,4400.344D0.4418.51%D**19.189%D--8.1D*N/A33146.7h17T91.9F--
Titan-150 HEAT 1,6401,1823513.368C--2.5845.134%C-4.23%B**21.7C--8.4C--16854.5h5.8D12.9D
AF-4A Bandit 1,2121,1783,2880.358D-0.4320.062%F20.119%D9.5D*N/A30123.9h16.9T*84.3T-
AC-X11 1,1931,1683,6190.323D0.4617.729%F-17.894%D--5.6D*N/A38207.6h14.3F**80.8T-
NC05 Jackhammer 1,1841,1652,4480.476D--0.3135.204%F13.991%C-15.1D*N/A5277.1h7.5T-21.3T-
AF-4 Cyclone 1,1801,1603,8000.305D--0.4812.036%T-13.276%D*5.3D*N/A25218.5h17.8T*147.7T*
GD-7F 1,1881,1583,7040.313D0.4717.872%F-16.753%D--7.2D--N/A28161.9h19F--106.5F*
NS-7 PDW 1,1921,1584,0050.289D0.5018.605%F-15.63%D5D*N/A18233.7h23.7T-127.5F**
Sticky Grenade 1,1611,15411154N/A1,153.2248.261%DN/A824.3C--5D-43351.4h2C++4.2C+
Blitz GD-10 1,1771,1473,0330.378D0.4114.796%F--12.293%D--6.4D--N/A31177.9h23.7F-160.1F-
MKV Suppressed 1,1871,1454,1500.276D*0.5120.392%F13.625%D--6.6D*N/A20172.5h21.3F-104.5F--
C75 Viper 1,2711,0602873.693D2.9126.544%F1.981%B**28.1D5.6D18637.7h11.7C+44.3D--
L100 Python HEAT 1,2159912434.078D3.2940.976%D*4.844%A++34.2C-7.7D--20529h4.7C++11.5C
Titan-150 AP 1,6519744072.393D1.6145.41%D6.057%M19.2D--13.4D34150.6h5.8D**12.7D*
L100 Python AP 1,5328974561.967D1.1850.632%C--4.682%A+15.2F10.7F19859.1h8.5F--16.8F--
M20 Basilisk 1,1468033252.471D1.6929.608%D*5.106%C15.3D6.5D15752.6h94.9C320.4D-
M96 Mjolnir-H 1,0136252122.948C-2.1645.265%D-N/A32.6D--20.2D--29919.2h37.9C83.8C--
M60-G Bulldog 7386251564.006D3.2231.123%D4%A30.6C5.5C20220.4h7C22.3C
Hawk GD-68 6504299950.431D0.3552.663%F2.564%C+10.9D-5.6D--14039.5h8.3C15.8D--
AF-41 Hacksaw 4043934700.836D0.0517.31%F-15.267%C+15.8D*N/A7024.9h7.1C*41.2D**
Enforcer ML85 6063881113.495C--2.7137.17%D-1.031%D21.2C--11.9D-32518.3h12.9C34.8D
NC6 Gauss SAW 3973821,1880.322D-0.4615.667%D**19.372%D--8.6D*N/A11444.5h14.6F--93.4F-
C-4 4193332471.348C0.5630.836%BN/A66.6D17.2D-11095h1.3C+4.2C**
M60-G Bulldog 357305863.547D2.7623.149%F-2.295%C+25.4D--4.3D-15712h6.4C++27.6D*
AF-41 Hacksaw 3043014030.747D0.0416.704%F-12.957%D13.9D**N/A6521.6h6.7C*40.2D*
C85 Canister-H 310291893.27D-2.4939.027%F7.904%D-45.5D*3D*3176.4h8.4D21.6D**
AF-34 Mattock 2962892861.01D0.2329.603%D-17.301%C+17.1D**N/A6716.9h7.3C24.6D
Skyguard 5232722361.153D-0.3721.925%D**1.471%C5.2D**4.8F10852.3h177.9F-811.5F**
EM1 2782716270.432D-0.3516.482%F21.402%C--12D*N/A8522.5h18.5F--112F--
E540 Halberd 433267535.038C--4.2539.315%D--4.12%B*19.6D*12.2D29913.6h7.8F--19.9F--
NS Annihilator 4762613900.669C-0.1279.134%C-N/A8.6D7.1D15830.2h11.5C14.5C
LA1 Anchor 2662557770.328D-0.4616.747%F--19.216%D*9D**N/A9728.4h18.1T*108.1T*
NS-20 Gorgon 2872554320.59D0.1919.655%D*20%C9.1D*1.1C-3428.1h51.4D261.3D*
M12 Kobalt 270255564.554D-3.7711.817%F11.765%F-25D*1.5D-14310.2h25.1D*212.5F-
G30 Walker 4042461192.067D*1.2821.02%D**4.878%B+8.4D*5.4D--14929.2h247.2D*1175.8F--
NS-20 Gorgon 2752424130.586D0.2019.813%D--20.248%C8.9D*1.2C-3727.1h48.3D243.7D*
AF-34 Mattock 2482372720.871D0.0929.367%D--14.768%D--14.6FN/A7016.2h10.9D**37.2F
M12 Kobalt 225218444.955D-4.179.643%F--15.138%D-30.7D*1D*1727.1h20.4C-211.5F
AF-22 Crow 3102013840.523D0.2655.436%F-1.493%D14.4D7.8C-15814h6.9C*12.4C
M60-A Bulldog 214183762.408C--1.6229.759%F-1.093%D--6D*1D-6730.3h8.4F28.3T-
E540 Halberd-H 3131801011.782D1.0041.824%F-1.667%C++12.4F9.2F25414.5h8.6C20.7D*
NS-R3 Swarm 3351743030.574C0.2161.313%DN/A6.9C--6.4C7625.1h27.1C+44.1C
NS-10 Burster 3011744660.373D--0.4120.59%F-5.747%C**3.2D*2.3D*7854.8h189.6D*920.9F--
NS-10 Burster 3051724670.368D--0.4220.338%F-5.814%B3.2D*2.4D*8054.4h205.3F1009.2F**
M40 Fury-H 197172266.615D5.8329.931%D*N/A29.2D**4.2D--3015.9h9C+30.2D*
NC4 Mag-Shot 1651635660.288D0.5022.368%D-12.27%D*7.5D-N/A5521.8h10.2D--45.7D*
NC1 Gauss Rifle 1671625170.313D--0.4717.478%F14.815%D*5.9D*N/A8627.5h16.1F-92.4F--
MANA Anti-Vehicle Turret 2781581590.994U0.2131.917%UN/A1580U1200U3332780.1h9.4T*29.5T*
Enforcer ML65-H 289156632.476D1.6956.643%CN/A17.7D*15.1D**7178.8h20.9D*36.8D*
L105 Zephyr 164148403.7D2.9232.814%D**N/A23.9D-2.6D--1476.2h7.5D23D*
G40-F Ranger 167111186.167C**5.3827.222%D*N/A14.2D7.2D-1607.8h117.1C+430.2D
M60-G Bulldog 1391091109A+108.2242.409%D--N/A32.1F-8.8D-1493.4h6.2C-14.6D--
C85 Canister 115108147.714D6.9328.29%F21.296%A*33.8D--2.2D--1563.2h10.2D36.2D**
M60-A Bulldog 117102492.082C--1.3029.968%F-3.922%A++7.1D*1D-7814.3h10.2T34.1T*
Spear Anti-Vehicle Phalanx Turret 14898204.9D4.1231.027%FN/A22.8D*11.6D*4474.3h8.9C-28.6D**
G40-F Ranger 15898492D*1.2225.247%F1.02%C11.5D*7.1D*1828.5h137.7D-545.2D**
NS Decimator 154963460.277D-0.5138.776%T1.042%D-11.2F6.7D*3688.6h7.7F-19.9T*
Gauss Rifle S 96893550.251D-0.5317.983%F-12.36%D*6.6D**N/A3913.4h13.9D*77.1F-
Warden 91882400.367D*0.4219.235%F-29.546%C**4.9D*N/A7118h12.9F-67.1F--
LA8 Rebel 89873320.262D-0.5216.889%F-13.793%D*12.1D-N/A637.2h7.9D**46.5F--
G40-F Ranger 13786108.6C7.8224.802%FN/A23.9D--14.2D-2853.6h72.4C+291.8D*
The Slasher 848414,1950.006D--0.7819.974%D--26.191%A*0.1DN/A0626.8h7.4T*37.1T*
NC08 Mag-Scatter 83812560.316D0.4730.229%F--4.938%F-13.1D--N/A486.2h5.2D*17.2F*
A30 Walker 159801220.656D0.1319.624%F1.25%C+1.6D*1.6D**5150.3h368.8T*1879.3T*
AF-4AE Cyclone 78761710.444D**0.3422.491%F-18.421%D*14.1D*N/A475.4h13.4F**59.4F**
NC15 Phoenix 155731650.442D0.3446.238%D-N/A6.7D-7.5D20210.9h15.7F-33.9F*
NS Baron G5 70692470.279F0.5117.792%T20.29%B*6.3D**N/A3911h5.1D28.8D
NCM2 Falcon 97672130.315D0.4732.52%D*7.463%B**5.9D*2.6D*8311.4h14.9D--45.9F
G30 Walker 11066421.571D*0.7917.31%F--1.515%D*4.5D*3F10714.7h303.2F--1751.5T*
NC12 Sweeper 65642430.263D--0.5216.761%T-14.063%C++5.4D**N/A3011.8h6F-35.8T*
Mauler S6 67632060.306D0.4823.446%F--12.698%C--9.4D--N/A1386.7h5.5D-23.5F--
MAX Punch 399611,9470.031C--0.7596.449%M*N/A0.4D2.4A**5143.1h126T*130.6T*
AF-23 Grinder 6260770.779D0.0131.537%D5%T12.2FN/A824.9h10.6F-33.7F--
NS-11A 62592550.231D--0.5516.898%F-13.559%D**6.3D*N/A679.3h23.3T*137.8T*
AF-23 Grinder 5656670.836D0.0532.419%D--16.071%C15.1FN/A1083.7h12.4F*38.4T-
M40 Fury-F 10356770.727D0.0669.273%A+N/A6.7D*5.7C-638.3h27.1F-39.1F
VLG Missile Launcher 8055173.235D2.4538.776%FN/A26.2D**11.9D--1962.1h6.9D--17.8F
AP30 Shredder 8853124.417C3.6325.353%D-1.887%C+12D--8D*2564.4h102.5D404.1D*
C150 Dalton 10252281.857D--1.0734.236%CN/A10.8D*10.4D*4344.8h9T-26.3T*

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator880165,42425.2h
Nano-Armor Kit4,3063,402,812247.3h
Medical Kit283290.4h
Anti-Vehicle MANA Turret413943.3h
Spawn Beacon301,8191.1h
Nanite Revive Grenade03,2130.9h
Hoplon Anti-Aircraft Phalanx Tower2570.2h
Deconstruction Tool11,9730.1h
Spear Anti-Vehicle Tower1520.3h
Skywall Shield Emitter1720.3h
Repair Module0970.4h
Turret AI Module0900.3h
Motion Spotter23130.2h
NC Patriot Flare Gun01220.1h
Spitfire Auto-Turret974,0604.2h
NSX Amaterasu1191375.9h
Restoration Kit1570.1h
Recon Detection Device712,8035.6h
Shield Recharging Field493,4591.3h
Ammunition Package64953,89334.8h
Anti-Infantry MANA Turret2698,90312.7h
Snowman Soldier5910.1h

Check the help document for the dictionary if you want to learn more about words used here.


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