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General Space Thorimi2[xGWx] Thorimi2
TR BR 95

KDR: 2.57

Score: 139.3m

Last Seen: Dec 8th, 2018 8:12 AM
- OFFLINE - 15.5 hour(s)

Prestige 1, Battle Rank 95 - Terran Republic on Miller - Outfit Leader of Guerrilla Warfare[xGWx] Guerrilla Warfare
TR outfit on Miller

Members: 4
Level Progress (to 96): 17%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS TMG-50 P2-120 AP P525 Marauder-H L100 Python HESH P2-120 HEAT MSW-R Spear Anti-Vehicle Phalanx Turret TAR
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $570,456 MLG Score: 456
Fun Score: N/A
Cheeseburgers Flipped: 2232TIME WITH MEDKIT: 0.3%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
27.369%16.267%4455996361,6172.045510.525

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±2.732%1.242B**-0.671D-0.648DHEAD (~2.58)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.30.395B12.40.131C++32.9

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
42.9%2.38%9138101417,019280079426.07821214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.937%0.201C++-0.171C1.106

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
23.20.4B100.206C++13.3

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
33.312%3.617%10612499822,920251882739.10246277%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.565%-0.262C-0.183C0.73

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
85.80.271C*28.60.269C*57.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
34.16%31.738%106141018627209680.299141

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.492%-0.134C-2.334F---0.284

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.4-1.279D**7.6-1.416D**14.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
50.391%14.71%1061610165,7312514732.27963

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.617%0.753B++0.048C+0.536

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
7.50.433B3.80.222C++3.7


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Guerrilla Warfare[xGWx] Guerrilla Warfare
TR outfit on Miller

Members: 4
139.3m505.5%473 (28.4k)427 (25.6k)2.57012143,16655,7043.0084995 (95)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1022676318.975%10.419%19805:5167

11% Combat Medic38% Engineer22% Heavy Assault16% Infiltrator8% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 19th, 2013 9:52 PMMay 8th, 2018 11:29 PMDec 8th, 2018 8:33 PM (2d) (PST)Dec 8th, 2018 4:13 AM (3d) (PST)Dec 8th, 2018 4:12 AM (3d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7191475720.4390.1710.0462.6590.087456

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
43,1698,80734,36226103160525,612

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5440.1h/226.7d 24,419 14,917 52,321 867.8k 10,053 22,480 28,501 234.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
TMG-50
B*
Kills:6,034
Deaths:2,526
KDR:2.389
Accuracy:25.650% B*
HSR:16.241% D*
MSW-R
B**
Kills:2,242
Deaths:890
KDR:2.519
Accuracy:27.090% B**
HSR:16.280% D--
T32 Bull
B+
Kills:2,139
Deaths:1,030
KDR:2.077
Accuracy:25.907% B+
HSR:14.914% D*
T7 Mini-Chaingun
B*
Kills:1,714
Deaths:911
KDR:1.881
Accuracy:21.280% B*
HSR:8.576% D*
NS-15M AE
B+
Kills:1,365
Deaths:465
KDR:2.935
Accuracy:28.024% B+
HSR:23.443% C
T9 CARV-S
C**
Kills:1,200
Deaths:526
KDR:2.281
Accuracy:22.923% C**
HSR:20.500% D
NSX Naginata
B+
Kills:1,173
Deaths:607
KDR:1.932
Accuracy:24.283% B+
HSR:24.979% C-
T16 Rhino
B**
Kills:1,172
Deaths:514
KDR:2.280
Accuracy:25.436% B**
HSR:18.345% D
NS-15MP
C+
Kills:1,166
Deaths:445
KDR:2.620
Accuracy:26.859% C+
HSR:22.299% D
NS-15M2
B++
Kills:1,162
Deaths:409
KDR:2.841
Accuracy:27.411% B++
HSR:29.346% B+
T9A "Butcher"
C+
Kills:1,161
Deaths:410
KDR:2.832
Accuracy:23.988% C+
HSR:16.968% D**
NS-15M1
B++
Kills:1,160
Deaths:521
KDR:2.226
Accuracy:25.924% B++
HSR:16.293% D
T9 CARV
C++
Kills:1,142
Deaths:1,038
KDR:1.100
Accuracy:19.345% C++
HSR:15.236% D*
T7-P Mini-Chaingun
C--
Kills:675
Deaths:328
KDR:2.058
Accuracy:20.754% C--
HSR:9.778% D*
MG-H1 Watchman
C
Kills:249
Deaths:134
KDR:1.858
Accuracy:21.350% C
HSR:21.687% D
T7 Mini-Chaingun AE
C**
Kills:109
Deaths:54
KDR:2.019
Accuracy:20.900% C**
HSR:9.174% D*
Kills:23,863
Deaths (as Heavy Assault):10,808
Deaths (to Heavy Assaults):16,082
KDR:2.2079
Kill Difference:13,055
Playtime:1,185.624 hours
Usage:22%
Score:31.170m
Score/min:438
Accuracy (listed only):24.195%
HSR (listed only):17.754%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC2 Lynx AE
C+
Kills:1,498
Deaths:851
KDR:1.760
Accuracy:25.760% C+
HSR:21.028% D
AS16 NightHawk
B++
Kills:1,379
Deaths:622
KDR:2.217
Accuracy:45.525% B++
HSR:13.488% C
NSX Tanto
B**
Kills:1,195
Deaths:773
KDR:1.546
Accuracy:31.640% B**
HSR:16.820% D*
FA1 Barrage
B++
Kills:1,166
Deaths:672
KDR:1.735
Accuracy:46.707% B++
HSR:13.722% C
TAS-16 Blackjack
A
Kills:1,163
Deaths:574
KDR:2.026
Accuracy:75.021% A
HSR:14.703% C+
NS-11CP
C+
Kills:1,163
Deaths:658
KDR:1.767
Accuracy:28.144% C+
HSR:13.844% D*
HC1 Cougar
B++
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:27.328% B++
HSR:17.713% D-
TS4 Haymaker
B++
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:48.608% B++
HSR:16.251% B++
TRAC-5 S
A+
Kills:1,162
Deaths:520
KDR:2.235
Accuracy:30.392% A+
HSR:19.105% B+
NS Baron G5AE
B+
Kills:1,162
Deaths:552
KDR:2.105
Accuracy:51.240% B+
HSR:11.962% D
AMR-66
A++
Kills:1,161
Deaths:540
KDR:2.150
Accuracy:36.512% A++
HSR:15.762% D*
NS Baron G5
B**
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:54.739% B**
HSR:15.259% C*
LC3 Jaguar
B*
Kills:1,159
Deaths:588
KDR:1.971
Accuracy:27.446% B*
HSR:15.358% D-
LC2 Lynx
B++
Kills:1,155
Deaths:665
KDR:1.737
Accuracy:26.018% B++
HSR:14.286% D*
TRAC-5
B**
Kills:1,133
Deaths:836
KDR:1.355
Accuracy:26.781% B**
HSR:16.240% C--
T5 AMC
B++
Kills:812
Deaths:669
KDR:1.214
Accuracy:26.551% B++
HSR:17.980% C
Havoc
C*
Kills:614
Deaths:346
KDR:1.775
Accuracy:53.627% C++
HSR:14.821% C*
TRAC-Shot
C*
Kills:383
Deaths:168
KDR:2.280
Accuracy:25.967% C*
HSR:19.321% C*
NSX-P Tanto
B**
Kills:339
Deaths:229
KDR:1.480
Accuracy:30.924% B**
HSR:15.339% D**
DMR-99
D
Kills:303
Deaths:137
KDR:2.212
Accuracy:29.964% D
HSR:16.502% F
TRS-12 Uppercut
A
Kills:246
Deaths:131
KDR:1.878
Accuracy:72.214% A
HSR:18.699% B++
NS-11C
B**
Kills:246
Deaths:152
KDR:1.618
Accuracy:28.847% B**
HSR:15.447% D
TRAC-5 Burst
A
Kills:70
Deaths:33
KDR:2.121
Accuracy:31.453% A
HSR:20% C--
Kills:20,995
Deaths (as Engineer):11,462
Deaths (to Engineers):11,608
KDR:1.8317
Kill Difference:9,533
Playtime:2,048.057 hours
Usage:38%
Score:55.961m
Score/min:455
Accuracy (listed only):38.322%
HSR (listed only):16.246%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
MG-S1 Jackal
B**
Kills:1,874
Deaths:946
KDR:1.981
Accuracy:31.293% B**
HSR:11.366% D*
MKV Suppressed
B**
Kills:1,637
Deaths:717
KDR:2.283
Accuracy:30.664% B**
HSR:14.356% D
LC2 Lynx AE
C+
Kills:1,498
Deaths:851
KDR:1.760
Accuracy:25.760% C+
HSR:21.028% D
AS16 NightHawk
B++
Kills:1,379
Deaths:622
KDR:2.217
Accuracy:45.525% B++
HSR:13.488% C
NSX Tengu
B*
Kills:1,361
Deaths:898
KDR:1.516
Accuracy:41.743% B*
HSR:14.034% D--
SMG-46G Armistice
B+
Kills:1,294
Deaths:534
KDR:2.423
Accuracy:29.564% B+
HSR:11.901% D
Shuriken
C**
Kills:1,289
Deaths:654
KDR:1.971
Accuracy:28.544% C**
HSR:11.249% D*
SMG-46AE Armistice
B**
Kills:1,198
Deaths:638
KDR:1.878
Accuracy:34.850% B**
HSR:10.434% D**
NSX Tanto
B**
Kills:1,195
Deaths:773
KDR:1.546
Accuracy:31.640% B**
HSR:16.820% D*
SMG-46 Armistice
B**
Kills:1,168
Deaths:460
KDR:2.539
Accuracy:30.496% B**
HSR:12.243% D
FA1 Barrage
B++
Kills:1,166
Deaths:672
KDR:1.735
Accuracy:46.707% B++
HSR:13.722% C
TAS-16 Blackjack
A
Kills:1,163
Deaths:574
KDR:2.026
Accuracy:75.021% A
HSR:14.703% C+
NS-11CP
C+
Kills:1,163
Deaths:658
KDR:1.767
Accuracy:28.144% C+
HSR:13.844% D*
HC1 Cougar
B++
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:27.328% B++
HSR:17.713% D-
TS4 Haymaker
B++
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:48.608% B++
HSR:16.251% B++
TRAC-5 S
A+
Kills:1,162
Deaths:520
KDR:2.235
Accuracy:30.392% A+
HSR:19.105% B+
NS Baron G5AE
B+
Kills:1,162
Deaths:552
KDR:2.105
Accuracy:51.240% B+
HSR:11.962% D
PDW-16 Hailstorm
A
Kills:1,161
Deaths:463
KDR:2.508
Accuracy:30.798% A
HSR:16.279% C+
NS-7 PDW
B++
Kills:1,161
Deaths:569
KDR:2.040
Accuracy:28.129% B++
HSR:13.523% D
NS Baron G5
B**
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:54.739% B**
HSR:15.259% C*
LC3 Jaguar
B*
Kills:1,159
Deaths:588
KDR:1.971
Accuracy:27.446% B*
HSR:15.358% D-
LC2 Lynx
B++
Kills:1,155
Deaths:665
KDR:1.737
Accuracy:26.018% B++
HSR:14.286% D*
TRAC-5
B**
Kills:1,133
Deaths:836
KDR:1.355
Accuracy:26.781% B**
HSR:16.240% C--
PS1-AV Suppressor
C*
Kills:883
Deaths:574
KDR:1.538
Accuracy:30.248% C*
HSR:8.607% F-
T5 AMC
B++
Kills:812
Deaths:669
KDR:1.214
Accuracy:26.551% B++
HSR:17.980% C
Havoc
C*
Kills:614
Deaths:346
KDR:1.775
Accuracy:53.627% C++
HSR:14.821% C*
TRAC-Shot
C*
Kills:383
Deaths:168
KDR:2.280
Accuracy:25.967% C*
HSR:19.321% C*
NSX-P Tanto
B**
Kills:339
Deaths:229
KDR:1.480
Accuracy:30.924% B**
HSR:15.339% D**
TRS-12 Uppercut
A
Kills:246
Deaths:131
KDR:1.878
Accuracy:72.214% A
HSR:18.699% B++
NS-11C
B**
Kills:246
Deaths:152
KDR:1.618
Accuracy:28.847% B**
HSR:15.447% D
TRAC-5 Burst
A
Kills:70
Deaths:33
KDR:2.121
Accuracy:31.453% A
HSR:20% C--
Kills:32,557
Deaths (as Light Assault):17,238
Deaths (to Light Assaults):10,247
KDR:1.88868
Kill Difference:15,319
Playtime:424.614 hours
Usage:8%
Score:12.237m
Score/min:480
Accuracy (listed only):36.492%
HSR (listed only):15.012%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
MG-S1 Jackal
B**
Kills:1,874
Deaths:946
KDR:1.981
Accuracy:31.293% B**
HSR:11.366% D*
MKV Suppressed
B**
Kills:1,637
Deaths:717
KDR:2.283
Accuracy:30.664% B**
HSR:14.356% D
NSX Tengu
B*
Kills:1,361
Deaths:898
KDR:1.516
Accuracy:41.743% B*
HSR:14.034% D--
SMG-46G Armistice
B+
Kills:1,294
Deaths:534
KDR:2.423
Accuracy:29.564% B+
HSR:11.901% D
Shuriken
C**
Kills:1,289
Deaths:654
KDR:1.971
Accuracy:28.544% C**
HSR:11.249% D*
SMG-46AE Armistice
B**
Kills:1,198
Deaths:638
KDR:1.878
Accuracy:34.850% B**
HSR:10.434% D**
NSX Tomoe
B++
Kills:1,173
Deaths:642
KDR:1.827
Accuracy:32.378% B++
HSR:16.965% F-
NS-30 Vandal
B+
Kills:1,171
Deaths:496
KDR:2.361
Accuracy:36.354% B+
HSR:17.592% D--
NS-61 Emissary
B+
Kills:1,169
Deaths:723
KDR:1.617
Accuracy:30.882% B+
HSR:10.180% D*
SMG-46 Armistice
B**
Kills:1,168
Deaths:460
KDR:2.539
Accuracy:30.496% B**
HSR:12.243% D
SOAS-20
B**
Kills:1,163
Deaths:589
KDR:1.975
Accuracy:33.390% B**
HSR:14.531% D-
NS-44 Commissioner
B**
Kills:1,163
Deaths:831
KDR:1.400
Accuracy:45.008% B**
HSR:16.767% D
PDW-16 Hailstorm
A
Kills:1,161
Deaths:463
KDR:2.508
Accuracy:30.798% A
HSR:16.279% C+
NS-7 PDW
B++
Kills:1,161
Deaths:569
KDR:2.040
Accuracy:28.129% B++
HSR:13.523% D
HSR-1
C++
Kills:1,161
Deaths:461
KDR:2.518
Accuracy:35.071% C++
HSR:16.107% D**
PS1-AV Suppressor
C*
Kills:883
Deaths:574
KDR:1.538
Accuracy:30.248% C*
HSR:8.607% F-
NS-44B Commissioner
B+
Kills:375
Deaths:248
KDR:1.512
Accuracy:43.670% B+
HSR:14.933% D--
TRAP-M1
B**
Kills:375
Deaths:170
KDR:2.206
Accuracy:34.955% B**
HSR:15.200% D*
NS-357 Underboss
B+
Kills:338
Deaths:290
KDR:1.166
Accuracy:40.437% B+
HSR:12.722% D--
T4 AMP
C*
Kills:263
Deaths:142
KDR:1.852
Accuracy:28.078% C*
HSR:19.772% C+
SOAS-20 AE
B++
Kills:252
Deaths:120
KDR:2.100
Accuracy:35.205% B++
HSR:18.651% D*
TX1 Repeater
C*
Kills:239
Deaths:189
KDR:1.265
Accuracy:25.676% C*
HSR:17.573% C--
TX2 Emperor
C*
Kills:220
Deaths:241
KDR:0.913
Accuracy:30.121% C*
HSR:18.636% C
TS2 Inquisitor
B*
Kills:174
Deaths:133
KDR:1.308
Accuracy:33.542% B*
HSR:13.218% D--
Soldier Soaker
C+
Kills:98
Deaths:45
KDR:2.178
Accuracy:33.702% C+
HSR:11.225% D
RAMS .50M
C
Kills:95
Deaths:21
KDR:4.524
Accuracy:35.522% C-
HSR:75.790% C
99SV
C+
Kills:95
Deaths:55
KDR:1.727
Accuracy:29.232% C
HSR:35.790% C+
M77-B
C
Kills:62
Deaths:38
KDR:1.632
Accuracy:35.058% C
HSR:58.065% F-
NS-44 Commissioner AE
B*
Kills:60
Deaths:34
KDR:1.765
Accuracy:47.414% B*
HSR:8.333% F-
Kills:22,672
Deaths (as Infiltrator):11,921
Deaths (to Infiltrators):8,117
KDR:1.90185
Kill Difference:10,751
Playtime:863.196 hours
Usage:16%
Score:18.569m
Score/min:359
Accuracy (listed only):33.863%
HSR (listed only):18.484%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
TAR
B+
Kills:2,168
Deaths:1,220
KDR:1.777
Accuracy:25.351% B+
HSR:14.899% D-
MG-S1 Jackal
B**
Kills:1,874
Deaths:946
KDR:1.981
Accuracy:31.293% B**
HSR:11.366% D*
MKV Suppressed
B**
Kills:1,637
Deaths:717
KDR:2.283
Accuracy:30.664% B**
HSR:14.356% D
AS16 NightHawk
B++
Kills:1,379
Deaths:622
KDR:2.217
Accuracy:45.525% B++
HSR:13.488% C
NSX Tengu
B*
Kills:1,361
Deaths:898
KDR:1.516
Accuracy:41.743% B*
HSR:14.034% D--
SMG-46G Armistice
B+
Kills:1,294
Deaths:534
KDR:2.423
Accuracy:29.564% B+
HSR:11.901% D
Shuriken
C**
Kills:1,289
Deaths:654
KDR:1.971
Accuracy:28.544% C**
HSR:11.249% D*
SMG-46AE Armistice
B**
Kills:1,198
Deaths:638
KDR:1.878
Accuracy:34.850% B**
HSR:10.434% D**
T1A Unity
C
Kills:1,188
Deaths:719
KDR:1.652
Accuracy:24.129% C
HSR:19.276% D
Cycler TRV
C++
Kills:1,186
Deaths:862
KDR:1.376
Accuracy:22.867% C++
HSR:11.720% D*
T1S Cycler
B++
Kills:1,175
Deaths:798
KDR:1.472
Accuracy:27.255% B++
HSR:18.213% C
TORQ-9
B**
Kills:1,173
Deaths:544
KDR:2.156
Accuracy:28.481% B**
HSR:16.624% D--
SMG-46 Armistice
B**
Kills:1,168
Deaths:460
KDR:2.539
Accuracy:30.496% B**
HSR:12.243% D
FA1 Barrage
B++
Kills:1,166
Deaths:672
KDR:1.735
Accuracy:46.707% B++
HSR:13.722% C
T1 Cycler
B*
Kills:1,165
Deaths:880
KDR:1.324
Accuracy:25.501% B*
HSR:19.228% C
TAS-16 Blackjack
A
Kills:1,163
Deaths:574
KDR:2.026
Accuracy:75.021% A
HSR:14.703% C+
TS4 Haymaker
B++
Kills:1,163
Deaths:626
KDR:1.858
Accuracy:48.608% B++
HSR:16.251% B++
NS Baron G5AE
B+
Kills:1,162
Deaths:552
KDR:2.105
Accuracy:51.240% B+
HSR:11.962% D
PDW-16 Hailstorm
A
Kills:1,161
Deaths:463
KDR:2.508
Accuracy:30.798% A
HSR:16.279% C+
NS-7 PDW
B++
Kills:1,161
Deaths:569
KDR:2.040
Accuracy:28.129% B++
HSR:13.523% D
NS Baron G5
B**
Kills:1,160
Deaths:494
KDR:2.348
Accuracy:54.739% B**
HSR:15.259% C*
PS1-AV Suppressor
C*
Kills:883
Deaths:574
KDR:1.538
Accuracy:30.248% C*
HSR:8.607% F-
Havoc
C*
Kills:614
Deaths:346
KDR:1.775
Accuracy:53.627% C++
HSR:14.821% C*
NS-11P
B++
Kills:323
Deaths:152
KDR:2.125
Accuracy:26.113% B++
HSR:14.861% D
NS-11A
B+
Kills:307
Deaths:218
KDR:1.408
Accuracy:26.780% B+
HSR:16.612% D
TAR-AE
D
Kills:271
Deaths:180
KDR:1.506
Accuracy:24.087% D
HSR:19.926% D-
TRS-12 Uppercut
A
Kills:246
Deaths:131
KDR:1.878
Accuracy:72.214% A
HSR:18.699% B++
NS-11A "Heatwave"
C+
Kills:105
Deaths:67
KDR:1.567
Accuracy:25.512% C+
HSR:18.095% D-
Kills:30,140
Deaths (as Combat Medic):16,110
Deaths (to Combat Medics):5,347
KDR:1.87089
Kill Difference:14,030
Playtime:615.385 hours
Usage:11%
Score:13.293m
Score/min:360
Accuracy (listed only):36.432%
HSR (listed only):14.727%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M6 Onslaught
C+
Kills:1,196
Deaths:429
KDR:2.788
Accuracy:16.327% C+
HSR:15.886% D-
MRC3 Mercy
C+
Kills:1,166
Deaths:424
KDR:2.750
Accuracy:15.622% C+
HSR:18.182% C-
M6 Onslaught
B
Kills:1,163
Deaths:310
KDR:3.752
Accuracy:18.142% B
HSR:16.853% D
M3 Pounder HEG
C++
Kills:1,073
Deaths:279
KDR:3.846
Accuracy:39.121% C++
HSR:3.169% C+
MRC3 Mercy
C
Kills:1,031
Deaths:376
KDR:2.742
Accuracy:15.127% C
HSR:15.810% D-
M3 Pounder HEG
C++
Kills:971
Deaths:232
KDR:4.185
Accuracy:41.182% C++
HSR:2.678% C
M2 Mutilator
C+
Kills:882
Deaths:409
KDR:2.156
Accuracy:13.758% C+
HSR:14.739% D-
M2 Mutilator
B+
Kills:675
Deaths:227
KDR:2.974
Accuracy:16.262% B+
HSR:19.111% C++
MR1 Fracture
C+
Kills:377
Deaths:235
KDR:1.604
Accuracy:33.933% C
HSR:3.714% C+
MR1 Fracture
B
Kills:280
Deaths:186
KDR:1.505
Accuracy:33.369% C
HSR:4.643% B
M1 Heavy Cycler
C
Kills:237
Deaths:132
KDR:1.795
Accuracy:12.354% C
HSR:13.924% D-
NS-10 Burster
C**
Kills:236
Deaths:181
KDR:1.304
Accuracy:29.653% C**
HSR:2.119% D--
NS-10 Burster
C++
Kills:213
Deaths:168
KDR:1.268
Accuracy:29.669% C++
HSR:4.225% C
Kills:9,500
Deaths (as MAX Suit):1,794
Deaths (to MAX Suits):2,902
KDR:5.29543
Kill Difference:7,706
Playtime:279.492 hours
Usage:5%
Score:8.103m
Score/min:483
Accuracy (listed only):24.194%
HSR (listed only):10.389%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B*
Kills:2,166
V. Kills:933 232%
Deaths:262
KDR:8.267
Accuracy:23.862% D-
KPH:41 B*
VKPH:17.600 C+
C150 Dalton
B+
Kills:1,758
V. Kills:1,033 170%
Deaths:303
KDR:5.802
Accuracy:47.542% B+
KPH:33.500 C++
VKPH:19.700 C
L105 Zephyr
C**
Kills:989
V. Kills:228 432%
Deaths:99
KDR:9.990
Accuracy:43.909% C++
KPH:42.800 C
VKPH:9.900 C**
Kills:4,913 (0 + 4,913)
Deaths:664
KDR:7.399
VKDR:3.304
Vehicle Kills:2,194
Kill Difference:4,249
Playtime:128.444 hours
Usage:2%
Score:3.251m
Score/min:422
Piloting Accuracy:N/A%
Gunner Accuracy:43.909%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B**
Kills:3,465
V. Kills:841 412%
Deaths:306
KDR:11.324
Accuracy:58.971% A
KPH:49.600 C+
VKPH:12 B**
L100 Python AP
A++
Kills:1,497
V. Kills:1,454 103%
Deaths:245
KDR:6.110
Accuracy:71.430% A++
KPH:28.300 C+
VKPH:27.500 A++
L100 Python HEAT
B*
Kills:1,422
V. Kills:528 269%
Deaths:114
KDR:12.474
Accuracy:60.024% B**
KPH:40.900 B++
VKPH:15.200 B*
C75 Viper
A+
Kills:1,186
V. Kills:266 444%
Deaths:103
KDR:11.515
Accuracy:43.975% B+
KPH:54.300 A+
VKPH:12.200 B**
Skyguard
B*
Kills:427
V. Kills:379 112%
Deaths:113
KDR:3.779
Accuracy:34.646% B*
KPH:14.100 C++
VKPH:12.500 B*
Kills:7,997 (7,997 + 0)
Deaths:881
KDR:9.077
VKDR:3.936
Vehicle Kills:3,468
Kill Difference:7,116
Playtime:209.628 hours
Usage:4%
Score:4.574m
Score/min:364
Driving Accuracy:34.646%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A+
Kills:4,645
V. Kills:3,132 148%
Deaths:481
KDR:9.657
Accuracy:49.176% B+
KPH:39.300 B*
VKPH:26.500 A+
P2-120 HEAT
B+
Kills:2,288
V. Kills:989 231%
Deaths:293
KDR:7.809
Accuracy:44.528% B
KPH:28.200 C*
VKPH:12.200 B+
P2-120 HESH
C*
Kills:2,089
V. Kills:353 N/A
Deaths:147
KDR:14.211
Accuracy:43.063% C*
KPH:43 C
VKPH:7.300 C
E540 Halberd
A++
Kills:866
V. Kills:712 121%
Deaths:143
KDR:6.056
Accuracy:50.671% A
KPH:24 C+
VKPH:19.700 A++
MR11 Gatekeeper
B**
Kills:609
V. Kills:482 126%
Deaths:77
KDR:7.909
Accuracy:46.191% B**
KPH:27.600 B**
VKPH:21.900 B*
G30 Vulcan
B+
Kills:317
V. Kills:179 176%
Deaths:73
KDR:4.342
Accuracy:28.139% C+
KPH:25.400 B+
VKPH:14.300 C++
P525 Marauder
C++
Kills:274
V. Kills:16 N/A
Deaths:15
KDR:18.267
Accuracy:21.371% C++
KPH:48.400 C-
VKPH:2.800 C-
G40-F Ranger
C+
Kills:196
V. Kills:116 168%
Deaths:18
KDR:10.889
Accuracy:23.706% D
KPH:35.100 C+
VKPH:20.700 C
M20 Basilisk
C++
Kills:137
V. Kills:50 269%
Deaths:35
KDR:3.914
Accuracy:26.840% C
KPH:18.400 C++
VKPH:6.700 C+
M12 Kobalt
C
Kills:112
V. Kills:9 N/A
Deaths:13
KDR:8.615
Accuracy:13.444% C+
KPH:36.600 D
VKPH:2.900 C
Kills:11,533 (9,022 + 2,511)
Deaths:1,295
KDR:8.906
VKDR:4.663
Vehicle Kills:6,038
Kill Difference:10,238
Playtime:340.293 hours
Usage:6%
Score:8.162m
Score/min:400
Driving Accuracy:43.063%
Gunner Accuracy:13.444%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
B
Kills:3,948
V. Kills:249 N/A
Deaths:199
KDR:19.839
Accuracy:37.345% B
KPH:102.800 C++
VKPH:6.500 C+
G20 Vulcan-H
C++
Kills:1,942
V. Kills:1,177 165%
Deaths:256
KDR:7.586
Accuracy:44.402% C
KPH:43.600 C++
VKPH:26.400 C+
M40 Fury-H
B**
Kills:1,903
V. Kills:753 252%
Deaths:108
KDR:17.620
Accuracy:54.530% A
KPH:76.600 C
VKPH:30.300 B**
E540 Halberd-H
B++
Kills:1,311
V. Kills:1,026 128%
Deaths:88
KDR:14.898
Accuracy:64.603% B*
KPH:36.900 C
VKPH:28.900 B++
M12 Kobalt-H
C+
Kills:129
V. Kills:8 N/A
Deaths:10
KDR:12.900
Accuracy:20.181% C+
KPH:69.100 D
VKPH:4.300 C+
MR11 Gatekeeper-H
B++
Kills:125
V. Kills:109 114%
Deaths:31
KDR:4.032
Accuracy:58.542% B++
KPH:24.800 C-
VKPH:21.600 D
G40-F Ranger
B
Kills:54
V. Kills:32 164%
Deaths:7
KDR:7.714
Accuracy:31.152% C+
KPH:36.800 C**
VKPH:21.800 B
M20 Basilisk-H
C+
Kills:52
V. Kills:28 179%
Deaths:8
KDR:6.500
Accuracy:42.834% C
KPH:32.100 C--
VKPH:17.300 C+
Kills:9,464 (0 + 9,464)
Deaths:707
KDR:13.386
VKDR:4.784
Vehicle Kills:3,382
Kill Difference:8,757
Playtime:153.324 hours
Usage:3%
Score:4.726m
Score/min:514
Driving Accuracy:N/A%
Gunner Accuracy:42.834%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
C+
Kills:1,376
V. Kills:75 N/A
Deaths:61
KDR:22.557
Accuracy:19.260% B+
KPH:53.800 C
VKPH:2.900 C+
M20 Basilisk
B*
Kills:1,360
V. Kills:421 322%
Deaths:150
KDR:9.067
Accuracy:41.753% B+
KPH:30 B*
VKPH:9.300 B+
M40 Fury
B*
Kills:891
V. Kills:161 N/A
Deaths:89
KDR:10.011
Accuracy:41.971% B*
KPH:52.400 B
VKPH:9.500 C++
M12 Kobalt
C+
Kills:796
V. Kills:58 N/A
Deaths:34
KDR:23.412
Accuracy:17.993% C*
KPH:48.600 D
VKPH:3.500 C+
M20 Basilisk
B+
Kills:583
V. Kills:182 319%
Deaths:73
KDR:7.986
Accuracy:38.336% C+
KPH:27.400 B+
VKPH:8.600 C+
M40 Fury
C+
Kills:406
V. Kills:87 461%
Deaths:37
KDR:10.973
Accuracy:42.793% B*
KPH:50 C+
VKPH:10.700 C+
G40-F Ranger
C++
Kills:405
V. Kills:241 167%
Deaths:37
KDR:10.946
Accuracy:29.709% C+
KPH:18.700 C++
VKPH:11.100 C+
M60-G Bulldog
B*
Kills:361
V. Kills:70 N/A
Deaths:51
KDR:7.078
Accuracy:43.799% B*
KPH:29.200 C+
VKPH:5.700 C+
M60-G Bulldog
B
Kills:350
V. Kills:86 402%
Deaths:39
KDR:8.974
Accuracy:49.331% B**
KPH:42.100 C++
VKPH:10.400 B
G40-F Ranger
C*
Kills:126
V. Kills:78 159%
Deaths:5
KDR:25.200
Accuracy:28.896% C+
KPH:16.900 C*
VKPH:10.400 C+
Kills:6,654 (0 + 6,654)
Deaths:576
KDR:11.552
VKDR:2.533
Vehicle Kills:1,459
Kill Difference:6,078
Playtime:183.599 hours
Usage:3%
Score:2.338m
Score/min:212
Driving Accuracy:N/A%
Gunner Accuracy:28.896%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
D
Kills:226
V. Kills:62 359%
Deaths:148
KDR:1.527
Accuracy:40.781% D
KPH:7.200 D-
VKPH:2 D--
Kills:226 (226 + 0)
Deaths:148
KDR:1.527
VKDR:0.419
Vehicle Kills:62
Kill Difference:78
Playtime:31.526 hours
Usage:1%
Score:0.102m
Score/min:54
Driving Accuracy:40.781%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
TMG-50 6,0936,0342,5262.389A0.1825.65%B*16.241%D*33.7C+N/A177178.9h10.5B+41.1B+
P2-120 AP 7,7774,6454819.657B+7.0949.176%B+3.1%C+39.3B*26.5A+588118.1h7.5C++15.3B+
P525 Marauder-H 4,1973,94819919.839B+17.2737.345%BN/A102.8C++6.5C+45038.4h6B+16.1B+
L100 Python HESH 4,3063,46530611.324C+8.7558.971%A1.039%C-49.6C+12B**22569.8h3.9C6.6B
P2-120 HEAT 3,2772,2882937.809B+5.2444.528%B2.841%C+28.1C*12.2B+30581.3h6.2B+14B++
MSW-R 2,2642,2428902.519C**0.0527.09%B**16.28%D--37.6C+N/A26759.7h11.2B+41.5B++
Spear Anti-Vehicle Phalanx Turret 3,8002,1942319.498B+6.9348.267%B+3.418%C37.2C+27.3B+38558.9h9.9C+20.6C++
TAR 2,1882,1681,2201.777C**0.7925.351%B+14.899%D-21.4C-N/A114101.4h13.2C++52.1B+
AP30 Shredder 3,0992,1662628.267C++5.7023.862%D-2.493%B40.9B*17.6C+45552.9h43.7B**183.3B++
T32 Bull 2,1622,1391,0302.077B+0.4925.907%B+14.914%D*31.3CN/A15168.3h12.9C+49.6B
P2-120 HESH 2,4422,08914714.211C++11.6443.063%C*N/A43C7.3C22748.6h5C++11.7B
G20 Vulcan-H 3,1191,9422567.586B**5.0244.402%C2.884%C+43.5C++26.4C+64344.6h83.5B+188.1B+
M40 Fury-H 2,6561,90310817.62B+15.0554.53%AN/A76.7C30.4B**38824.8h14.1D-25.8C
Tank Mine 2,9661,8748821.295S18.7241.78%B+N/A279.7M**163M*31266.7h2.1C5.1B++
MG-S1 Jackal 1,9181,8749461.981B*0.5931.293%B**11.366%D*27.8C+N/A7967.3h11.3C++36B+
C150 Dalton 2,7911,7583035.802C+3.2347.542%B+N/A33.5C++19.7C43652.5h5C+10.6B
T7 Mini-Chaingun 1,7481,7149111.881B**0.6921.28%B*8.576%D*27CN/A15663.4h13.7B+64.4B+
MKV Suppressed 1,6751,6377172.283A+0.2930.664%B**14.356%D29C+N/A12056.4h12.6B+41.1B+
LC2 Lynx AE 1,5441,4988511.76B0.8125.76%C+21.028%D22.2DN/A6967.4h14.9C+57.9C++
L100 Python AP 2,9511,4972456.11B+3.5471.43%A++5.745%A+28.3C+27.5A++54252.9h8.6D-12.1C++
L100 Python HEAT 1,9501,42211412.474A+9.9060.024%B**2.532%C+41B++15.2B*34334.7h4.6B++7.7B**
AS16 NightHawk 1,3911,3796222.217B**0.3545.525%B++13.488%C32.8C+N/A17942h4.4C**9.6B+
M12 Kobalt 1,4511,3766122.557B+19.9919.26%B+20.058%B+53.8C2.9C+18425.6h21.3C--110.5C*
NS-15M AE 1,3741,3654652.935B+0.3628.024%B+23.443%C44.6CN/A30530.6h11.4C*40.6B+
NSX Tengu 1,3961,3618981.516C**1.0541.743%B*14.034%D--22.9DN/A7259.5h13.7C+32.7B
M20 Basilisk 1,7811,3601509.067A**6.5041.753%B+6.103%C++30B*9.3B+16445.4h71.6B++171.5B*
E540 Halberd-H 2,3371,3118814.898B**12.3364.603%B*2.822%B36.9C28.9B++55135.5h7.3C11.2C++
SMG-46G Armistice 1,3081,2945342.423B++0.1529.564%B+11.901%D31.6CN/A11840.9h13.2C++44.7B
Shuriken 1,3061,2896541.971B+0.6028.544%C**11.249%D*29.4DN/A7843.8h11.8B+41.3B+
T9 CARV-S 1,2051,2005262.281B+0.2922.923%C**20.5%D36C+N/A23233.3h12.1C*52.7B
SMG-46AE Armistice 1,2411,1986381.878B0.6934.85%B**10.434%D**29D1B**8141.3h15.2C43.5C*
M6 Onslaught 1,2121,1964292.788B+0.2216.327%C+15.886%D-26.8CN/A12444.6h22.9D--140.2C+
NSX Tanto 1,2301,1957731.546B+1.0231.64%B**16.82%D*18.8C--N/A6163.6h14.5C+45.9C*
T1A Unity 1,2221,1887191.652B0.9224.129%C19.276%D24.8D-N/A7647.9h13.8D57C
C75 Viper 1,4521,18610311.515A+8.9443.975%B+N/A54.4A+12.2B**49821.8h8.3B*18.8B**
Cycler TRV 1,2071,1868621.376C++1.1922.867%C++11.72%D*15.6DN/A7675.8h16D69.8C+
T1S Cycler 1,2041,1757981.472B+1.1027.255%B++18.213%C22.9CN/A8451.4h14.7D54.1C*
NSX Naginata 1,1981,1736071.932B+0.6424.283%B+24.979%C-34.3CN/A11134.2h11.6C*47.8B+
NSX Tomoe 1,1991,1736421.827C++0.7432.378%B++16.965%F-28.1C-N/A8241.7h15.1C+46.7C**
TORQ-9 1,1881,1735442.156B++0.4128.481%B**16.624%D--31.4C+N/A18037.4h14.6C*51.2B+
T16 Rhino 1,1791,1725142.28B**0.2925.436%B**18.345%D29.2C+N/A16640.2h12.1B+47.6B+
NS-30 Vandal 1,1901,1714962.361B+0.2136.354%B+17.592%D--24.1DN/A8248.6h5.6C*15.3B+
NS-61 Emissary 1,1791,1697231.617B**0.9530.882%B+10.18%D*44.3B**N/A12926.4h13.3C*43.1B+
SMG-46 Armistice 1,1901,1684602.539A+0.0330.496%B**12.243%D34.9BN/A24333.5h13.3B+43.5B+
FA1 Barrage 1,1851,1666721.735B++0.8446.707%B++13.722%C28C++N/A14941.6h4.4B+9.4B+
MRC3 Mercy 1,1771,1664242.75B0.1815.622%C+18.182%C-21.2C-N/A12055h23.3D149.3C+
NS-15MP 1,1711,1664452.62C*0.0526.859%C+22.299%D40.2DN/A12629h11.5C+42.9C+
T1 Cycler 1,1871,1658801.324C**1.2525.501%B*19.228%C21C+N/A10655.5h15.1C+59.4B+
TAS-16 Blackjack 1,1821,1635742.026B*0.5475.021%A14.703%C+32.3CN/A13136h2.4C**3.1B+
M6 Onslaught 1,1801,1633103.752B**1.1818.142%B16.853%D30.1C+N/A17138.6h21.6D119.3C++
NS-11CP 1,1881,1636581.767C++0.8028.144%C+13.844%D*17.4D-N/A5467h14.5C--51.4C
SOAS-20 1,1811,1635891.975B+0.6033.39%B**14.531%D-20.3DN/A11457.4h11.9C++35.6B+
HC1 Cougar 1,1791,1636261.858B*0.7127.328%B++17.713%D-19.1CN/A14061h12.8C+47B
NS-44 Commissioner 1,1681,1638311.4B+1.1745.008%B**16.767%D36.5C++N/A15231.9h3.4B+7.5B++
TS4 Haymaker 1,1751,1636261.858B++0.7148.608%B++16.251%B++24.6CN/A10947.2h3.9B+8.1B++
TRAC-5 S 1,1811,1625202.235A++0.3430.392%A+19.105%B+28.8B++N/A20340.3h13.6C+44.8B+
NS-15M2 1,1931,1624092.841B++0.2727.411%B++29.346%B+49.4C**1.3A++35023.5h11.6B+42.4B+
NS Baron G5AE 1,1741,1625522.105B++0.4751.24%B+11.962%D29.4C-N/A10739.5h4.1B8C++
PDW-16 Hailstorm 1,1861,1614632.508A++0.0630.798%A16.279%C+37.5B+N/A28531h14.8C*48.1B+
T9A "Butcher" 1,1721,1614102.832B+0.2623.988%C+16.968%D**41.8C-N/A27727.8h11.6C+48.4C++
NS-7 PDW 1,1811,1615692.04A0.5328.129%B++13.523%D28.6C++N/A16540.6h14B49.7B+
HSR-1 1,1771,1614612.518C**0.0535.071%C++16.107%D**24.6DN/A6147.2h5.5C++15.8C*
AMR-66 1,1831,1615402.15A++0.4236.512%A++15.762%D*25.7BN/A9445.2h7.6B++20.9B*
NS-15M1 1,1671,1605212.226B++0.3425.924%B++16.293%D38.2C+N/A22330.4h12.1C**46.8B+
NS Baron G5 1,1731,1604942.348A++0.2254.739%B**15.259%C*44.8B+N/A27925.9h4B+7.2C+
LC3 Jaguar 1,1901,1595881.971B+0.6027.446%B*15.358%D-21.7CN/A17353.4h14.2C+51.8B
LC2 Lynx 1,1761,1556651.737B+0.8326.018%B++14.286%D*14.5DN/A9979.5h14.6C*56B+
T9 CARV 1,1621,1421,0381.1C+1.4719.345%C++15.236%D*18.9C-N/A16860.3h15.7C81.1C++
TRAC-5 1,1561,1338361.355B*1.2226.781%B**16.24%C--14.7CN/A13977h16.3C+60.7B+
M3 Pounder HEG 1,2821,0732793.846A+1.2839.121%C++3.169%C+19.2C*3.7C*19055.8h14.9B+38B+
MRC3 Mercy 1,0541,0313762.742B0.1715.127%C15.81%D-22.2CN/A13046.4h22.4D147.8C+
ML-7 2,1011,0221,0600.964B+1.6179.152%M3.425%C**22.4C+23.7A++58745.6h9.4D*11.9C*
L105 Zephyr 1,217989999.99C+7.4243.909%C++1.112%B+42.8C9.9C**31323.1h5.9C**13.4B
C-4 1,7269751984.924A**2.3534.074%A++N/A191.2M147.3S35155.1h2D-6C++
M3 Pounder HEG 1,1749712324.185A++1.6141.182%C++2.678%C19.4C++4.1C*18450h17.2C*41.9C**
Claymore 9099091369.923S67.3527.008%DN/A221.7A+N/A8064.1h1.1B*4.1C+
M40 Fury 1,0528918910.011B+7.4441.971%B*N/A52.4B9.5C++35217h13C**31B+
PS1-AV Suppressor 9008835741.538C+1.0330.248%C*8.607%F-22.3D-N/A6439.6h15.2C--50.2C+
M2 Mutilator 9008824092.156B0.4113.758%C+14.739%D-21.7CN/A12040.7h19.4C--140.7C+
E540 Halberd 1,5788661436.056C+3.4950.671%A3.464%C+24C+19.7A++40936.1h8.1D**15.9C+
T5 AMC 8498126691.214C**1.3626.551%B++17.98%C9.7D-N/A5583.4h17.2C--64.6C*
NS Decimator 1,5268025171.551B++1.0278.597%A*1.87%C30.2C+27.2A67526.6h7.1D*9.1C
M12 Kobalt 8547963423.412B+20.8417.993%C*15.452%D48.5D3.5C+17116.4h21.7D120.6C+
M2 Mutilator 6886752272.974B**0.4016.262%B+19.111%C++25.8C+N/A17526.2h18.2C+112.2B
T7-P Mini-Chaingun 6936753282.058C++0.5120.754%C--9.778%D*33.4D--N/A9820.2h12.5C++60.1C++
Havoc 6256143461.775C**0.8053.627%C++14.821%C*32.3DN/A10719h4.3C8C+
MR11 Gatekeeper 1,091609777.909B**5.3446.191%B**1.478%C--27.6B**21.8B*29122.1h50.2C*108.8B++
M20 Basilisk 765583737.986A*5.4238.336%C+5.146%C27.4B+8.5C+20421.3h72.3B++188.6B++
T2 Striker 1,1555364281.252A++1.3250.213%C+N/A9.2C10.6C+31358.3h38.3B+76.3B+
Aspis Anti-Aircraft Phalanx Turret 1,0555151114.64B+2.0730.172%B++N/A11.9C*12.5C**32843.2h167.1C553.8B
Skyguard 8064271133.779B+1.2134.646%B*2.342%C++14.1C++12.5B*29930.3h156.9C-452.9C*
Rocklet Rifle 8374261742.448M++0.1269.761%A*N/A50.1A++48.4A*6878.5h30.3B+43.5B**
M60-A Bulldog 524414904.6C2.0335.438%C+N/A33.4C+8.9B*34512.4h6.9D19.4C+
M40 Fury 4934063710.973B+8.4042.793%B*N/A50.1C+10.7C+4528.1h12.9C++30.1B+
G40-F Ranger 6464053710.946A+8.3829.709%C+N/A18.7C++11.1C+19421.7h115.3B+388.2B
TRAC-Shot 3873831682.28B*0.2925.967%C*19.321%C*31.1C+N/A15712.3h12.1C+46.5C++
MR1 Fracture 5263772351.604A0.9733.933%C3.714%C+10.7B+4.2C12435.1h31.4B**92.4B++
NS-44B Commissioner 3813752481.512B++1.0643.67%B+14.933%D--28.2C-N/A11613.3h3.6C++8.2B+
NS Decimator-G 6773752211.697B0.8774.698%A2.4%C31.8D25.6B+39211.8h6.6D*8.8C-
TRAP-M1 3813751702.206B+0.3634.955%B**15.2%D*28.4C-N/A10413.2h9.6C+27.4B+
ASP-30 Grounder 7353662561.43A1.1474.022%A+1.093%D--8.5D8.6C23743h11.7D**15.8D
M60-G Bulldog 431361517.078B+4.5143.799%B*3.047%C+29.1C+5.6C+19212.4h8.1C+18.6B+
MANA Anti-Vehicle Turret 1,1523581841.946C**0.6276.185%A*3.073%C-32C+70.9M+120411.2h16.2D-21.3C+
M60-G Bulldog 436350398.974B++6.4049.331%B**3.143%C++42.2C++10.4B2668.3h8.5C17.3B+
NSX-P Tanto 3523392291.48B+1.0930.924%B**15.339%D**18.1CN/A6118.7h15C++48.6B+
NS-357 Underboss 3433382901.166C*1.4040.437%B+12.722%D--29.1CN/A16411.6h4.9D12.1C++
NS-11P 3273231522.125B*0.4526.113%B++14.861%D26.7C+N/A16712.1h14.6C+55.9B+
G30 Vulcan 496317734.342C*1.7728.139%C+4.416%B+25.4B+14.3C++36512.5h84.5B+300.3B+
NS-11A 3143072181.408C++1.1626.78%B+16.612%D19.6DN/A13115.7h17.4D--65.1C+
DMR-99 3143031372.212C+0.3629.964%D16.502%F15.9D**N/A4419h8.8D--29.4D--
MR1 Fracture 3912801861.505A1.0733.369%C4.643%B9.7B+3.9C-12528.8h38.3B*114.8B+
P525 Marauder 2902741518.267C++15.7021.371%C++N/A48.1C-2.8C-2665.7h5.5B+25.9B+
TAR-AE 2762711801.506C+1.0624.087%D19.926%D-22.6D-N/A10212h15.3D*63.6D-
T4 AMP 2692631421.852B*0.7228.078%C*19.772%C+48.7B++1.1A+3315.4h13B+46.2B+
SOAS-20 AE 2582521202.1C++0.4735.205%B++18.651%D*20.7D*N/A6712.2h13.3D37.8C++
Anti-Vehicle Grenade 3362521252N/A249.4365.569%A++N/A630A210A++77100.4h4B*6B**
MG-H1 Watchman 2532491341.858B0.7121.35%C21.687%D34.1C+N/A1327.3h16.4C+76.7C+
TRS-12 Uppercut 2462461311.878B+0.6972.214%A18.699%B++37.8C+N/A2546.5h2.1B*2.9B*
NS-11C 2482461521.618B++0.9528.847%B**15.447%D14.8C--N/A14216.6h14.9C+51.5B+
TX1 Repeater 2442391891.265B++1.3125.676%C*17.573%C--22.1CN/A20110.8h11.6B+45.2C*
M1 Heavy Cycler 2492371321.795B+0.7812.354%C13.924%D-16.2C-N/A10814.6h17.7C*143.6C++
NS-10 Burster 4312361811.304B+1.2729.653%C**2.119%D--4.8C+3.9B12549.6h198.8D-670.3C
M40 Fury-F 2882261481.527C++1.0440.781%D2.655%A*7.2D-2D--5431.5h7.5B+18.5B+
NS "Jackpot" Decimator 351223683.279B*0.7170.289%B*1.345%C37.2C-21.3C+3246h5.1D*7.3C--
TX2 Emperor 2302202410.913C+1.6630.121%C*18.636%C16.8DN/A11013.1h11.8D39C+
NS-10 Burster 3722131681.268C**1.3029.669%C++4.225%C4.4C3.3C11148h217.2D--732.2C
Auraxium Slasher 22420918,1990.011C2.5630.286%C++10.526%C++0.2C--N/A01285.1h2.8D9.2C++
G40-F Ranger 3121961810.889A*8.3223.706%DN/A35C+20.7C3195.6h59.3B+250C**
TS2 Inquisitor 1771741331.308C++1.2633.542%B*13.218%D--35.5C+N/A2624.9h11.1C+33.1B+
M20 Basilisk 187137353.914B**1.3426.84%C6.569%B+18.3C++6.7C+1637.5h67.9B++253B+
Frag Grenade 1351321132N/A129.4349.245%B+N/A660B++15B**66620.2h3.7C++7.5B
M12 Kobalt-H 1371291012.9C10.3320.181%C+13.178%D67.9D4.2C3211.9h23.1D**114.7D
G40-F Ranger 204126525.2M++22.6328.896%C+N/A16.8C*10.4C+1647.5h121.1B+419.2B+
MR11 Gatekeeper-H 234125314.032C+1.4658.542%B++N/A25C21.8D3305h68.6C117.1C++
M12 Kobalt 121112138.615C6.0413.444%C+15.179%C++36.1D2.9C1653.1h21.9D163.2C
T7 Mini-Chaingun AE 111109542.019B+0.5520.9%C**9.174%D*22.2D-N/A724.9h11.8B+56.3B+
NS-11A "Heatwave" 114105671.567C++1.0025.512%C+18.095%D-25D2.1A**564.2h15.9D62.3C
Soldier Soaker 9898452.178B*0.3933.702%C+11.225%D70B++N/A2641.4h5B++14.8B+
RAMS .50M 9595214.524B+1.9535.522%C-75.79%C17DN/A2205.6h3.5F-9.8D*
99SV 9595551.727C++0.8429.232%C35.79%C+12.3DN/A1687.7h6.3C21.6C+
M60-A Bulldog 10994109.4C6.8335.617%D*1.064%D--15.4D2.5C-1306.1h6.4C+18D
TRAC-5 Burst 7170332.121B0.4531.453%A20%C--28CN/A2192.5h15.9D50.6C*
M9 SKEP Launcher 175641580.405C2.1773.892%B*N/A5.5D9.6C+29111.6h19T-25.7F*
M77-B 6462381.632C0.9435.058%C58.065%F-10.7D--N/A1415.8h4.4F**12.5F
NS-44 Commissioner AE 6060341.765B+0.8147.414%B*8.333%F-40CN/A2041.5h4.6D--9.7C+
Sticky Grenade 6360160N/A57.4350%CN/A600D-30A++81010.1h2.3C+4.6C+
G40-F Ranger 865477.714C+5.1431.152%C+N/A36C*21.3C**4581.5h71.1C*228.4C*
M60-A Bulldog 635496C3.4337.387%D--N/A11.3D--1.9D1134.8h9.2F24.7F-
M20 Basilisk-H 805286.5C+3.9342.834%CN/A32.5C--17.5C+4021.6h61.3C*143.2C++

Consumables
  Name Deaths Consumed Time Equipped
TR Patriot Flare Gun0780.1h
Motion Spotter9056,82726.7h
Restoration Kit501,1101.1h
Nano-Armor Kit1,4512,411,876197.4h
Anti-Vehicle MANA Turret301,1483.9h
Spawn Beacon323,4252.7h
AE Nano-Armor Kit7201,247,95379.3h
Medical Applicator1,201431,10057.1h
Nanite Revive Grenade08350.2h
Welding Device03480h
Spitfire Auto-Turret143,8702.6h
AE Medical Applicator307254,56918.3h
Ammunition Package666,7584h
Medical Kit63216,27013.6h
Anti-Infantry MANA Turret10830.6h
WLT-Howler Mining Laser19,2811.6h
Nano-Repair Grenade01,5750.4h
Recon Detection Device116821.8h
Shield Recharging Field251,5530.7h

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