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Brigadier Tigomos[Murr] Tigomos
NC BR 79

KDR: 4.28

Score: 5m

Last Seen: Feb 7th, 2020 1:27 AM
-

Battle Rank 79 - New Conglomerate on Emerald - Outfit Leader of Furries With Guns[Murr] Furries With Guns
NC outfit on Emerald

Members: 1
Level 100 Progress: 26% 2693h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS NC6 Gauss SAW EM6 GD-22S EM4 Longshot NC05 Jackhammer Warden NS-15M2 NC14 Bolt Driver
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $576,711 MLG Score: 461
Fun Score: N/A
Cheeseburgers Flipped: 434TIME WITH MEDKIT: 0.6%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
16.509%36.981%6111112213,7564.25850.022

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.087%-1.053D*2.1A*-1.109D*HEAD ++ (~28.73)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
580.169C++9.60.318C*48.4

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
25.912%79.292%05122796112177.87705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.371%-1.35D**0.844B*-0.032

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
9.20.016C+2.40.204C++6.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Furries With Guns[Murr] Furries With Guns
NC outfit on Emerald

Members: 1
5m859.7%86 (5.2k)77 (4.6k)4.280597,5211,7574.8002379 (79)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC123258718.47%34.131%63037:021

6% Combat Medic17% Engineer48% Heavy Assault16% Infiltrator9% Light Assault5% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Mar 13th, 2018 12:31 AMJun 27th, 2018 3:49 AMFeb 7th, 2020 10:36 AM (11d) (PST)Feb 6th, 2020 9:38 PM (11d) (PST)Feb 6th, 2020 9:27 PM (11d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
134311030.1170.0270.0401.0770.008461

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
8,0501,8596,1917226504,644

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
1070.7h/44.6d 913 2,567 2,913 69.2k 338 3,844 529 8.6m

Heavy AssaultCLASS DETAILS: Heavy Assault
NC6 Gauss SAW
A+
Kills:1,254
Deaths:326
KDR:3.847
Accuracy:19.617% C+
HSR:32.616% A+
EM6
M++
Kills:744
Deaths:240
KDR:3.100
Accuracy:16.737% D--
HSR:44.624% M++
GD-22S
A*
Kills:478
Deaths:128
KDR:3.734
Accuracy:17.784% D--
HSR:38.912% A*
NS-15M2
A++
Kills:247
Deaths:51
KDR:4.843
Accuracy:11.444% F--
HSR:41.700% A++
MGR-L1 Promise AE
A++
Kills:172
Deaths:33
KDR:5.212
Accuracy:17.442% F-
HSR:43.023% A++
NSX "Networked" Naginata
U
Kills:61
Deaths:31
KDR:1.968
Accuracy:15.721% U
HSR:39.344% U
Kills:2,956
Deaths (as Heavy Assault):809
Deaths (to Heavy Assaults):482
KDR:3.65389
Kill Difference:2,147
Playtime:509.688 hours
Usage:48%
Score:2.310m
Score/min:76
Accuracy (listed only):16.458%
HSR (listed only):40.037%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
AF-4A Bandit
C+
Kills:198
Deaths:67
KDR:2.955
Accuracy:10.847% T-
HSR:23.232% C+
AF-4 Cyclone
A*
Kills:132
Deaths:51
KDR:2.588
Accuracy:10.966% F**
HSR:33.333% A*
AF-19 Mercenary
D-
Kills:103
Deaths:29
KDR:3.552
Accuracy:13.851% F
HSR:16.505% D-
Kills:433
Deaths (as Light Assault):147
Deaths (to Light Assaults):323
KDR:2.94558
Kill Difference:286
Playtime:93.114 hours
Usage:9%
Score:0.301m
Score/min:54
Accuracy (listed only):11.888%
HSR (listed only):24.357%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A*
Kills:132
Deaths:51
KDR:2.588
Accuracy:10.966% F**
HSR:33.333% A*
NC1 Gauss Rifle
B**
Kills:120
Deaths:66
KDR:1.818
Accuracy:13.957% F-
HSR:28.333% B**
NSX "Networked" Yumi
U
Kills:63
Deaths:30
KDR:2.100
Accuracy:22.062% U
HSR:38.095% U
Kills:315
Deaths (as Combat Medic):147
Deaths (to Combat Medics):196
KDR:2.14286
Kill Difference:168
Playtime:59.853 hours
Usage:6%
Score:0.259m
Score/min:72
Accuracy (listed only):15.661%
HSR (listed only):33.254%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
EM4 Longshot
B*
Kills:340
Deaths:19
KDR:17.895
Accuracy:26.421% F-
HSR:85.588% B*
NC14 Bolt Driver
A+
Kills:227
Deaths:18
KDR:12.611
Accuracy:30.303% D-
HSR:87.665% A+
SAS-R
B*
Kills:217
Deaths:12
KDR:18.083
Accuracy:25.391% F--
HSR:77.419% B*
AF-6 Shadow
M**
Kills:161
Deaths:20
KDR:8.050
Accuracy:30.475% D
HSR:58.385% M**
AF-4 Cyclone
A*
Kills:132
Deaths:51
KDR:2.588
Accuracy:10.966% F**
HSR:33.333% A*
AM7-XOXO
B+
Kills:107
Deaths:41
KDR:2.610
Accuracy:51.590% D*
HSR:27.103% B+
AF-8 RailJack
C-
Kills:98
Deaths:24
KDR:4.083
Accuracy:25.055% F
HSR:70.408% C-
Gauss SPR
A
Kills:79
Deaths:8
KDR:9.875
Accuracy:22.818% D**
HSR:44.304% A
NS-44P Commissioner
A+
Kills:59
Deaths:29
KDR:2.034
Accuracy:10.853% T-
HSR:40.678% A+
Kills:1,420
Deaths (as Infiltrator):222
Deaths (to Infiltrators):242
KDR:6.3964
Kill Difference:1,198
Playtime:167.097 hours
Usage:16%
Score:0.822m
Score/min:82
Accuracy (listed only):25.986%
HSR (listed only):58.320%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Warden
A++
Kills:260
Deaths:42
KDR:6.190
Accuracy:22.931% D
HSR:38.462% A++
AF-4A Bandit
C+
Kills:198
Deaths:67
KDR:2.955
Accuracy:10.847% T-
HSR:23.232% C+
AF-19 Mercenary
D-
Kills:103
Deaths:29
KDR:3.552
Accuracy:13.851% F
HSR:16.505% D-
Kills:561
Deaths (as Engineer):138
Deaths (to Engineers):173
KDR:4.06522
Kill Difference:423
Playtime:180.227 hours
Usage:17%
Score:0.786m
Score/min:73
Accuracy (listed only):15.876%
HSR (listed only):26.066%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-23 Grinder
A
Kills:140
Deaths:31
KDR:4.516
Accuracy:52.694% A
HSR:14.286% D
AF-23 Grinder
B**
Kills:123
Deaths:31
KDR:3.968
Accuracy:46.574% B**
HSR:13.821% C
NCM3 Raven
A+
Kills:101
Deaths:26
KDR:3.885
Accuracy:51.882% A+
HSR:0% F-
AF-34 Mattock
B**
Kills:91
Deaths:21
KDR:4.333
Accuracy:44.108% B**
HSR:13.187% D
AF-34 Mattock
B**
Kills:86
Deaths:21
KDR:4.095
Accuracy:45.293% B*
HSR:22.093% B**
NCM3 Raven
A
Kills:79
Deaths:26
KDR:3.038
Accuracy:50.805% A
HSR:0% F-
Kills:620
Deaths (as MAX Suit):78
Deaths (to MAX Suits):56
KDR:7.94872
Kill Difference:542
Playtime:54.291 hours
Usage:5%
Score:0.493m
Score/min:151
Accuracy (listed only):48.559%
HSR (listed only):10.564%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M30 Mustang AH
D
Kills:73
V. Kills:5 N/A
Deaths:7
KDR:10.429
Accuracy:49.752% D
KPH:5 D*
VKPH:0.300 D**
Kills:73 (73 + 0)
Deaths:7
KDR:10.429
VKDR:0.714
Vehicle Kills:5
Kill Difference:66
Playtime:14.731 hours
Usage:1%
Score:0.014m
Score/min:16
Piloting Accuracy:49.752%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 HESH
D**
Kills:115
V. Kills:27 411%
Deaths:1
KDR:115
Accuracy:37.475% D*
KPH:11.400 F
VKPH:2.700 D**
Kills:115 (115 + 0)
Deaths:1
KDR:115
VKDR:27
Vehicle Kills:27
Kill Difference:114
Playtime:10.129 hours
Usage:1%
Score:0.022m
Score/min:36
Driving Accuracy:37.475%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NC6 Gauss SAW 1,2731,2543263.847A++0.4319.617%C+32.616%A+8.4D--N/A25148.5h10.1C*51.7C*
EM6 7517442403.1B*1.1816.737%D--44.624%M++12.6D--N/A5659.2h9.5B++56.7C++
GD-22S 4844781283.734A+0.5517.784%D--38.912%A*7.7D*N/A3461.9h10.5B58.9C+
EM4 Longshot 3403401917.895S13.6126.421%F-85.588%B*7.9D**N/A3342.9h2.3C+8.5D--
NC05 Jackhammer 292286962.979A++1.3023.501%F*12.937%C--8.3D--N/A3534.5h5C++21.5D**
Warden 267260426.19S1.9122.931%D38.462%A++10.1DN/A4025.7h7.3B++31.7B+
NS-15M2 247247514.843A+0.5611.444%F--41.7%A++6D*N/A2141.4h11.7B+102.1D*
NC14 Bolt Driver 2272271812.611S8.3330.303%D-87.665%A+12.8DN/A4617.8h1.9B**6.3B+
SAS-R 2212171218.083S13.8025.391%F--77.419%B*10.4D*N/A3520.9h1.9B++7.7C--
AF-4A Bandit 202198672.955A+1.3310.847%T-23.232%C+5D*N/A2039.6h8.3B**76.8D**
MGR-L1 Promise AE 173172335.212A++0.9317.442%F-43.023%A++8.3D**N/A2620.8h16.3D93.3D**
NS Decimator 232161208.05S3.7748.373%F1.242%D-12.8D**5.6D*9512.6h4.1B+8.4C+
AF-6 Shadow 162161208.05M**3.7730.475%D58.385%M**17.7D--N/A719.1h4.9B+16.2C++
AF-23 Grinder 142140314.516B++0.2452.694%A14.286%D11.6D**N/A5812.1h6.1B+11.5B**
AF-4 Cyclone 133132512.588B**1.6910.966%F**33.333%A*4.8D*N/A1727.7h9.7B+88.4D**
AF-23 Grinder 125123313.968B++0.3146.574%B**13.821%C10.1D**N/A4912.2h6.2B+13.4B*
NC1 Gauss Rifle 123120661.818B++2.4613.957%F-28.333%B**5.5D--N/A2721.8h10.3B**73.5C
Titan-150 HESH 1421151115S110.7237.475%D*N/A11.4F2.7D**3610.1h3.3C++8.7C
AM7-XOXO 125107412.61A+1.6751.59%D*27.103%B+5.1DN/A3521h15C+29.1C
AF-19 Mercenary 104103293.552M**0.7313.851%F16.505%D-3.9D-N/A2726.6h11.8B+85.1C
NCM3 Raven 142101263.885S0.4051.882%A+N/A4.7D*1.9F4121.3h38.5D74.2C**
AF-8 RailJack 9998244.083B+0.2025.055%F70.408%C-10D--N/A389.8h2.3C**9.3D
AF-34 Mattock 9391214.333B+0.0544.108%B**13.187%D6.5FN/A3114h15.8T-35.9D*
AF-34 Mattock 8686214.095B+0.1945.293%B*22.093%B**6.1F-N/A3114.2h17.2T-38D*
NCM3 Raven 11679263.038M+1.2450.805%AN/A3.7D**1.8F-4021.1h48.3F95.2C-
Gauss SPR 817989.875S5.5922.818%D**44.304%A10.8D--N/A357.3h5.7C+24.8D
M30 Mustang AH 7873710.429B+6.1549.752%DN/A5D*N/A1614.7h13.7D27.6D
MANA Anti-Personnel Turret 706897.556N/A3.2818.43%UN/A680U20U1801200.1h17.3T*93.8T*
NSX "Networked" Yumi 6563302.1N/A2.1822.062%UN/A18.5UN/A883.4h11.7T*52.8T*
NSX "Networked" Naginata 6261311.968N/A2.3115.721%UN/A17.9UN/A1043.4h14.5T*92.5T*
NS-44P Commissioner 5959292.034B++2.2510.853%T-40.678%A+3.9D*N/A1515.1h4C36.5T*

Consumables
  Name Deaths Consumed Time Equipped
PSA-02 Diamondback0580.1h
NS-61 "Networked" Emissary0690h
Nano-Armor Kit1956,6438.7h
Medical Kit274605.5h
Restoration Kit7931.1h
NS Patriot Flare Gun04690.7h
Motion Spotter12100.3h
Hoplon Anti-Aircraft Phalanx Tower0780h
Recon Detection Device19281.9h
Ammunition Package25730.3h
Medical Applicator1124,9273.3h
NS-10 Burster0870.4h
NC4 Mag-Shot0560h
Anti-Infantry MANA Turret21830.5h
NSX-P Naginata03000.5h

Check the help document for the dictionary if you want to learn more about words used here.


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