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Field Marshal Ice Cold TimberMeShivers[N] TimberMeShivers
TR BR 185

KDR: 3.95

Score: 88.9m

Last Seen: Mar 20th, 2019 3:19 AM
- OFFLINE - 7.2 hour(s)

Prestige 1, Battle Rank 100 (185 total) - Terran Republic on Emerald - Outfit Member of Notorious[N] Notorious
TR outfit on Emerald

Members: 18
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R Hellfire Rocket Pods M14 Banshee M18 Needler Hornet Missiles TSAR-42 L-24R Spur P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,494,043 MLG Score: 2793
Fun Score: N/A
Cheeseburgers Flipped: 718TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.333%24.791%7024998460,0662.888481.063

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.492%1.406A0.622B+-1.183D*HEAD ++ (~10.62)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
340.544B+9.60.324C*24.4

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.486%1.304%22476102724,5431548790215.8546311%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.58%0.32C*-0.267C0.188

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.20.515B+31.70.403B46.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.25%3.257%933810259,241156827105.88974341%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.714%0.419B0.427B0.022

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.682B+5.60.556B+6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.131%3.163%7371910147,968148032335.38378246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.062%0.219C++-0.277C0.531

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
49.70.586B+19.40.521B+30.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.332%74.272%7377102610,9572043415.36057

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.584%1.092B**0.47B+-0.973

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.531B+20.383C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.812%18.38%737410294,9511684482.93828

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.504%1.531A+0.777B++0.512

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.653B+2.70.435B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 18
88.9m285.8%628 (37.7k)537 (32.2k)3.95196160,42640,5944.46031185 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR10331303229.95%17.03%51004:0569

7% Combat Medic36% Engineer22% Heavy Assault13% Infiltrator18% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2014 11:44 PMJun 28th, 2015 11:54 PMMar 20th, 2019 4:32 PM (14h) (PST)Mar 20th, 2019 12:30 AM (1d) (PST)Mar 19th, 2019 11:19 PM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1491649850.9700.2450.1653.1670.1382793

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,9309,84759,083581510190832,245

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2756.6h/114.9d 20,636 27,320 42,929 523.8k 2,535 9,022 22,823 190m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:10,468
Deaths:3,245
KDR:3.226
Accuracy:28.058% B**
HSR:30.111% B*
T9 CARV
B+
Kills:1,774
Deaths:747
KDR:2.375
Accuracy:21.863% B+
HSR:25.536% B+
TMG-50
B+
Kills:1,459
Deaths:621
KDR:2.349
Accuracy:23.710% B+
HSR:22.824% C+
T9A "Butcher"
C**
Kills:1,397
Deaths:428
KDR:3.264
Accuracy:25.799% C**
HSR:28.347% C++
T7 Mini-Chaingun
B+
Kills:1,375
Deaths:676
KDR:2.034
Accuracy:19.634% B+
HSR:11.055% C--
MG-H1 Watchman
A++
Kills:1,327
Deaths:372
KDR:3.567
Accuracy:31.866% A++
HSR:34.363% B**
T32 Bull
C
Kills:1,211
Deaths:556
KDR:2.178
Accuracy:22.277% C
HSR:16.598% D--
T16 Rhino
B+
Kills:1,191
Deaths:708
KDR:1.682
Accuracy:23.671% B+
HSR:20.151% C
NS-15M1
B+
Kills:1,160
Deaths:432
KDR:2.685
Accuracy:24.631% B+
HSR:24.052% C*
NSX Naginata
A
Kills:878
Deaths:281
KDR:3.125
Accuracy:29.127% A
HSR:29.499% C*
T9 CARV-S
B+
Kills:811
Deaths:300
KDR:2.703
Accuracy:24.269% B+
HSR:22.072% C
NS-15M2
A
Kills:179
Deaths:68
KDR:2.632
Accuracy:30.502% A
HSR:35.754% A
Kills:23,230
Deaths (as Heavy Assault):8,434
Deaths (to Heavy Assaults):11,621
KDR:2.75433
Kill Difference:14,796
Playtime:609.244 hours
Usage:22%
Score:18.001m
Score/min:492
Accuracy (listed only):25.450%
HSR (listed only):25.030%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:1,693
Deaths:832
KDR:2.035
Accuracy:26.270% B+
HSR:20.083% C+
AS16 NightHawk
B**
Kills:1,318
Deaths:427
KDR:3.087
Accuracy:48.845% B**
HSR:13.809% C+
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B**
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B**
HSR:20.816% B
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
HC1 Cougar
B**
Kills:1,171
Deaths:483
KDR:2.424
Accuracy:28.552% B*
HSR:28.010% B**
AMR-66
A
Kills:1,163
Deaths:387
KDR:3.005
Accuracy:34.670% A
HSR:24.592% C+
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C++
T5 AMC
C++
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C++
HSR:15.332% D-
LC2 Lynx
B**
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B**
HSR:25.884% B*
LC2 Lynx AE
A
Kills:450
Deaths:155
KDR:2.903
Accuracy:34.056% A
HSR:25.333% C+
MG-HBR1 Dragoon
A
Kills:147
Deaths:50
KDR:2.940
Accuracy:41.730% A
HSR:41.497% A
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:15,504
Deaths (as Engineer):6,458
Deaths (to Engineers):8,273
KDR:2.40074
Kill Difference:9,046
Playtime:1,004.283 hours
Usage:36%
Score:33.507m
Score/min:556
Accuracy (listed only):41.621%
HSR (listed only):21.550%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:1,693
Deaths:832
KDR:2.035
Accuracy:26.270% B+
HSR:20.083% C+
SMG-46 Armistice
B**
Kills:1,389
Deaths:364
KDR:3.816
Accuracy:31.188% B**
HSR:18.503% B
AS16 NightHawk
B**
Kills:1,318
Deaths:427
KDR:3.087
Accuracy:48.845% B**
HSR:13.809% C+
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
SMG-46AE Armistice
B**
Kills:1,247
Deaths:364
KDR:3.426
Accuracy:35.428% B**
HSR:16.840% D
MG-S1 Jackal
A+
Kills:1,213
Deaths:397
KDR:3.055
Accuracy:35.103% A+
HSR:25.474% B*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B**
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B**
HSR:20.816% B
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
HC1 Cougar
B**
Kills:1,171
Deaths:483
KDR:2.424
Accuracy:28.552% B*
HSR:28.010% B**
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C++
T5 AMC
C++
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C++
HSR:15.332% D-
NS-7 PDW
A
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% A
LC2 Lynx
B**
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B**
HSR:25.884% B*
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
LC2 Lynx AE
A
Kills:450
Deaths:155
KDR:2.903
Accuracy:34.056% A
HSR:25.333% C+
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B*
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:21,696
Deaths (as Light Assault):8,362
Deaths (to Light Assaults):7,462
KDR:2.59459
Kill Difference:13,334
Playtime:490.299 hours
Usage:18%
Score:15.385m
Score/min:523
Accuracy (listed only):38.336%
HSR (listed only):20.345%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
B+
Kills:1,489
Deaths:674
KDR:2.209
Accuracy:24.486% B+
HSR:19.812% C
TAR
B++
Kills:1,407
Deaths:417
KDR:3.374
Accuracy:26.924% B++
HSR:26.084% B++
SMG-46 Armistice
B**
Kills:1,389
Deaths:364
KDR:3.816
Accuracy:31.188% B**
HSR:18.503% B
AS16 NightHawk
B**
Kills:1,318
Deaths:427
KDR:3.087
Accuracy:48.845% B**
HSR:13.809% C+
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
SMG-46AE Armistice
B**
Kills:1,247
Deaths:364
KDR:3.426
Accuracy:35.428% B**
HSR:16.840% D
MG-S1 Jackal
A+
Kills:1,213
Deaths:397
KDR:3.055
Accuracy:35.103% A+
HSR:25.474% B*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
SABR-13
B++
Kills:1,193
Deaths:364
KDR:3.277
Accuracy:29.343% B++
HSR:29.338% B+
Cycler TRV
A+
Kills:1,183
Deaths:321
KDR:3.685
Accuracy:27.079% B*
HSR:30.854% A+
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
TORQ-9
C++
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:25.126% C++
HSR:20.327% C-
NS-7 PDW
A
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% A
TAR-AE
B**
Kills:1,159
Deaths:278
KDR:4.169
Accuracy:32.775% B**
HSR:21.225% D
NS-11P
A
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:28.786% A
HSR:25.798% B**
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
T1A Unity
B*
Kills:564
Deaths:191
KDR:2.953
Accuracy:28.997% B*
HSR:27.128% B
T1S Cycler
B+
Kills:243
Deaths:110
KDR:2.209
Accuracy:26.334% B+
HSR:21.399% C+
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B*
NS-11A
A++
Kills:154
Deaths:57
KDR:2.702
Accuracy:29.930% B**
HSR:34.416% A++
Kills:23,336
Deaths (as Combat Medic):7,948
Deaths (to Combat Medics):4,081
KDR:2.93608
Kill Difference:15,388
Playtime:180.106 hours
Usage:7%
Score:6.925m
Score/min:641
Accuracy (listed only):37.258%
HSR (listed only):22.830%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:4,529
Deaths:872
KDR:5.194
Accuracy:42.214% B+
HSR:71.362% C**
RAMS .50M
B++
Kills:1,430
Deaths:257
KDR:5.564
Accuracy:41.340% B+
HSR:83.706% B++
SMG-46 Armistice
B**
Kills:1,389
Deaths:364
KDR:3.816
Accuracy:31.188% B**
HSR:18.503% B
Bighorn .50M
C+
Kills:1,311
Deaths:115
KDR:11.400
Accuracy:42.004% C+
HSR:77.193% C
NS-44 Commissioner
B*
Kills:1,270
Deaths:913
KDR:1.391
Accuracy:43.125% B*
HSR:18.189% C--
SMG-46AE Armistice
B**
Kills:1,247
Deaths:364
KDR:3.426
Accuracy:35.428% B**
HSR:16.840% D
MG-S1 Jackal
A+
Kills:1,213
Deaths:397
KDR:3.055
Accuracy:35.103% A+
HSR:25.474% B*
M77-B
B*
Kills:1,184
Deaths:263
KDR:4.502
Accuracy:42.825% B*
HSR:69.426% D
NS-44P Commissioner
B**
Kills:1,183
Deaths:562
KDR:2.105
Accuracy:50.636% B**
HSR:26.120% C+
RAMS-AE .50M
B+
Kills:1,178
Deaths:99
KDR:11.899
Accuracy:44.801% B+
HSR:75.127% D--
TS2 Inquisitor
B*
Kills:1,172
Deaths:529
KDR:2.216
Accuracy:34.263% B*
HSR:19.795% C+
SR-7
C++
Kills:1,168
Deaths:216
KDR:5.407
Accuracy:41.530% C++
HSR:72.089% D
SOAS-20
A
Kills:1,160
Deaths:268
KDR:4.328
Accuracy:34.143% A
HSR:21.293% C+
NS-7 PDW
A
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% A
HSR-1
B**
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:41.911% B**
HSR:25.603% C
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
NS-30 Vandal
A
Kills:1,154
Deaths:240
KDR:4.808
Accuracy:41.362% A
HSR:27.383% C++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
TX2 Emperor
B*
Kills:1,150
Deaths:732
KDR:1.571
Accuracy:34.626% B*
HSR:20.609% C+
KSR-35
B*
Kills:1,137
Deaths:245
KDR:4.641
Accuracy:40.632% B*
HSR:32.014% B+
TX1-FB Repeater
B++
Kills:1,015
Deaths:499
KDR:2.034
Accuracy:33.611% B++
HSR:21.773% C+
NS-357 Underboss
A+
Kills:714
Deaths:447
KDR:1.597
Accuracy:49.570% A+
HSR:27.031% B++
TX1 Repeater
B**
Kills:390
Deaths:152
KDR:2.566
Accuracy:31.383% B**
HSR:23.077% C**
NS-AM7 Archer
C*
Kills:264
Deaths:330
KDR:0.800
Accuracy:47.221% F
HSR:19.318% C*
NSX Tomoe
A+
Kills:187
Deaths:55
KDR:3.400
Accuracy:36.202% A+
HSR:39.037% C*
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B*
NSX Daimyo
C*
Kills:157
Deaths:30
KDR:5.233
Accuracy:42.915% C*
HSR:94.268% C++
Soldier Soaker
A*
Kills:108
Deaths:36
KDR:3
Accuracy:53.805% A*
HSR:22.222% B**
Kills:30,523
Deaths (as Infiltrator):9,436
Deaths (to Infiltrators):5,432
KDR:3.23474
Kill Difference:21,087
Playtime:371.879 hours
Usage:13%
Score:10.604m
Score/min:475
Accuracy (listed only):38.890%
HSR (listed only):37.013%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,433
Deaths:440
KDR:3.257
Accuracy:43.203% B+
HSR:3.629% C**
M6 Onslaught
A*
Kills:1,192
Deaths:262
KDR:4.550
Accuracy:28.193% A*
HSR:20.218% C++
M3 Pounder HEG
B**
Kills:1,187
Deaths:429
KDR:2.767
Accuracy:44.589% B+
HSR:4.718% B**
MRC3 Mercy
A
Kills:1,184
Deaths:262
KDR:4.519
Accuracy:23.052% A
HSR:18.412% C-
M6 Onslaught
A**
Kills:1,162
Deaths:262
KDR:4.435
Accuracy:27.947% A**
HSR:20.826% C*
MRC3 Mercy
A
Kills:1,134
Deaths:263
KDR:4.312
Accuracy:22.966% A
HSR:20.635% C+
M2 Mutilator
A+
Kills:286
Deaths:105
KDR:2.724
Accuracy:20.247% A+
HSR:12.587% D**
M1 Heavy Cycler
A++
Kills:275
Deaths:110
KDR:2.500
Accuracy:21.377% A++
HSR:13.818% D-
NS-10 Burster
B**
Kills:83
Deaths:33
KDR:2.515
Accuracy:35.662% B**
HSR:2.410% D--
Kills:7,936
Deaths (as MAX Suit):1,083
Deaths (to MAX Suits):2,402
KDR:7.32779
Kill Difference:6,853
Playtime:89.889 hours
Usage:3%
Score:4.465m
Score/min:828
Accuracy (listed only):29.693%
HSR (listed only):13.028%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:8,519
V. Kills:1,209 N/A
Deaths:489
KDR:17.421
Accuracy:66.459% A*
KPH:170.100 A+
VKPH:24.100 B**
M14 Banshee
A*
Kills:7,438
V. Kills:607 N/A
Deaths:670
KDR:11.102
Accuracy:37.329% A
KPH:104.400 A++
VKPH:8.500 A*
M18 Needler
A++
Kills:5,364
V. Kills:4,187 128%
Deaths:1,392
KDR:3.853
Accuracy:37.165% B*
KPH:28.300 A+
VKPH:22.100 A++
Hornet Missiles
A
Kills:5,325
V. Kills:2,014 264%
Deaths:435
KDR:12.241
Accuracy:71.273% A
KPH:109 B*
VKPH:41.200 C++
M18 Rotary
A*
Kills:1,439
V. Kills:1,047 137%
Deaths:427
KDR:3.370
Accuracy:39.017% A
KPH:34.300 A++
VKPH:24.900 A*
M18 Locust
M**
Kills:1,063
V. Kills:588 180%
Deaths:95
KDR:11.190
Accuracy:39.724% B**
KPH:75.400 M**
VKPH:41.700 M++
Coyote Missiles
B+
Kills:728
V. Kills:346 210%
Deaths:126
KDR:5.778
Accuracy:61.405% B**
KPH:69.300 C++
VKPH:32.900 B+
Tomcat A2AM Pods
B++
Kills:65
V. Kills:48 133%
Deaths:12
KDR:5.417
Accuracy:85.232% B++
KPH:82.900 B++
VKPH:61.200 B++
Kills:29,941 (15,304 + 0)
Deaths:3,646
KDR:8.212
VKDR:2.755
Vehicle Kills:10,046
Kill Difference:26,295
Playtime:427.063 hours
Usage:15%
Score:12.595m
Score/min:492
Piloting Accuracy:39.724%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A*
Kills:3,123
V. Kills:93 N/A
Deaths:90
KDR:34.700
Accuracy:49.750% B++
KPH:85.900 A*
VKPH:2.600 C
C150 Dalton
M*
Kills:1,563
V. Kills:1,160 135%
Deaths:56
KDR:27.911
Accuracy:42.812% C*
KPH:89.500 M*
VKPH:66.400 M*
L-30R Vektor
S
Kills:1,165
V. Kills:221 N/A
Deaths:74
KDR:15.743
Accuracy:37.777% C+
KPH:51.400 S
VKPH:9.700 C++
L105 Zephyr
M+
Kills:1,059
V. Kills:279 378%
Deaths:32
KDR:33.094
Accuracy:64.913% M
KPH:92.800 A++
VKPH:24.500 M+
CAS30 Tank Buster
A*
Kills:618
V. Kills:583 106%
Deaths:163
KDR:3.791
Accuracy:59.338% A
KPH:18.500 A*
VKPH:17.400 A*
AP30 Shredder
A++
Kills:422
V. Kills:305 138%
Deaths:28
KDR:15.071
Accuracy:41.100% B**
KPH:45.800 A
VKPH:33.100 A++
Dual-75 Duster
A
Kills:167
V. Kills:12 N/A
Deaths:10
KDR:16.700
Accuracy:50.502% A
KPH:82.700 C**
VKPH:5.900 C+
Kills:8,117 (4,906 + 3,211)
Deaths:453
KDR:17.918
VKDR:5.857
Vehicle Kills:2,653
Kill Difference:7,664
Playtime:132.583 hours
Usage:5%
Score:4.349m
Score/min:547
Piloting Accuracy:59.338%
Gunner Accuracy:50.502%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,662
V. Kills:155 N/A
Deaths:103
KDR:16.136
Accuracy:51.751% B
KPH:98.800 A++
VKPH:9.200 C**
C75 Viper
S
Kills:1,095
V. Kills:85 N/A
Deaths:49
KDR:22.347
Accuracy:47.362% B**
KPH:104.700 S
VKPH:8.100 C++
L100 Python AP
A++
Kills:945
V. Kills:505 187%
Deaths:109
KDR:8.670
Accuracy:51.690% C--
KPH:52.700 A++
VKPH:28.100 A++
L100 Python HEAT
M**
Kills:387
V. Kills:71 N/A
Deaths:18
KDR:21.500
Accuracy:58.881% B*
KPH:88.600 M**
VKPH:16.200 B**
Skyguard
A*
Kills:77
V. Kills:45 167%
Deaths:10
KDR:7.700
Accuracy:32.612% B+
KPH:28.500 A*
VKPH:16.700 A++
Kills:4,166 (4,166 + 0)
Deaths:289
KDR:14.415
VKDR:2.979
Vehicle Kills:861
Kill Difference:3,877
Playtime:52.289 hours
Usage:2%
Score:1.547m
Score/min:493
Driving Accuracy:32.612%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
M
Kills:2,390
V. Kills:1,373 174%
Deaths:189
KDR:12.646
Accuracy:47.174% C++
KPH:57.200 A*
VKPH:32.900 M
P2-120 HESH
M+
Kills:1,718
V. Kills:191 N/A
Deaths:63
KDR:27.270
Accuracy:46.818% B+
KPH:114.900 M+
VKPH:12.800 B++
P2-120 HEAT
S
Kills:967
V. Kills:285 338%
Deaths:78
KDR:12.397
Accuracy:49.057% B++
KPH:73.300 S
VKPH:21.600 M
E540 Halberd
M++
Kills:704
V. Kills:277 253%
Deaths:53
KDR:13.283
Accuracy:49.612% B**
KPH:53.400 M++
VKPH:21 A++
MR11 Gatekeeper
A++
Kills:181
V. Kills:140 128%
Deaths:11
KDR:16.455
Accuracy:51.917% A+
KPH:35.400 A++
VKPH:27.400 A+
G30 Vulcan
A
Kills:144
V. Kills:80 178%
Deaths:15
KDR:9.600
Accuracy:34.524% B++
KPH:35.700 A
VKPH:19.800 B*
P525 Marauder
B**
Kills:131
V. Kills:5 N/A
Deaths:9
KDR:14.556
Accuracy:28.198% B**
KPH:90.600 B++
VKPH:3.500 C+
M20 Basilisk
S
Kills:71
V. Kills:15 444%
Deaths:8
KDR:8.875
Accuracy:33.046% B++
KPH:53 S
VKPH:11.200 A+
Kills:6,306 (5,075 + 1,231)
Deaths:426
KDR:14.803
VKDR:5.554
Vehicle Kills:2,366
Kill Difference:5,880
Playtime:95.014 hours
Usage:3%
Score:3.413m
Score/min:599
Driving Accuracy:49.057%
Gunner Accuracy:33.046%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:178
V. Kills:9 N/A
Deaths:11
KDR:16.182
Accuracy:48.930% A++
KPH:151.300 B**
VKPH:7.700 C**
E540 Halberd-H
B
Kills:153
V. Kills:58 259%
Deaths:13
KDR:11.769
Accuracy:58.832% C*
KPH:50.100 B
VKPH:19 C
G20 Vulcan-H
B++
Kills:119
V. Kills:67 175%
Deaths:16
KDR:7.438
Accuracy:52.796% B++
KPH:49.100 C**
VKPH:27.700 C++
Kills:450 (0 + 450)
Deaths:40
KDR:11.250
VKDR:3.350
Vehicle Kills:134
Kill Difference:410
Playtime:6.654 hours
Usage:0%
Score:0.314m
Score/min:787
Driving Accuracy:N/A%
Gunner Accuracy:52.796%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:500
V. Kills:21 N/A
Deaths:11
KDR:45.455
Accuracy:21.034% B++
KPH:105 A
VKPH:4.400 B
M40 Fury
A++
Kills:246
V. Kills:34 N/A
Deaths:24
KDR:10.250
Accuracy:40.652% B++
KPH:84.700 A++
VKPH:11.700 B+
M12 Kobalt
B**
Kills:215
V. Kills:11 N/A
Deaths:5
KDR:43
Accuracy:19.611% B+
KPH:110.100 B**
VKPH:5.600 B++
M40 Fury
C*
Kills:170
V. Kills:30 N/A
Deaths:9
KDR:18.889
Accuracy:33.939% C
KPH:58.600 C*
VKPH:10.300 C+
M60-G Bulldog
A++
Kills:140
V. Kills:20 N/A
Deaths:14
KDR:10
Accuracy:44.864% B**
KPH:62.300 A++
VKPH:8.900 B++
M20 Basilisk
A*
Kills:107
V. Kills:21 N/A
Deaths:11
KDR:9.727
Accuracy:38.042% C+
KPH:43.600 A*
VKPH:8.600 C*
M60-G Bulldog
A+
Kills:67
V. Kills:15 419%
Deaths:7
KDR:9.571
Accuracy:52.663% A+
KPH:65.500 A
VKPH:14.700 B**
M20 Basilisk
M
Kills:59
V. Kills:19 295%
Deaths:5
KDR:11.800
Accuracy:43.272% B+
KPH:51.500 M
VKPH:16.600 A+
Kills:1,504 (0 + 1,504)
Deaths:86
KDR:17.488
VKDR:1.988
Vehicle Kills:171
Kill Difference:1,418
Playtime:19.389 hours
Usage:1%
Score:0.662m
Score/min:569
Driving Accuracy:N/A%
Gunner Accuracy:43.272%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A
Kills:417
V. Kills:8 N/A
Deaths:119
KDR:3.504
Accuracy:55.010% A
KPH:82.800 B**
VKPH:1.600 C+
Kills:417 (417 + 0)
Deaths:119
KDR:3.504
VKDR:0.067
Vehicle Kills:8
Kill Difference:298
Playtime:5.037 hours
Usage:0%
Score:0.063m
Score/min:209
Driving Accuracy:55.010%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A++
Kills:1,700
V. Kills:89 N/A
Deaths:19
KDR:89.474
Accuracy:41.974% A
KPH:142.900 A++
VKPH:7.500 C**
Pelter Rocket Pod
A++
Kills:108
V. Kills:23 450%
Deaths:3
KDR:36
Accuracy:54.555% B++
KPH:117.500 A++
VKPH:25 B+
M20 Wyvern
B+
Kills:78
V. Kills:29 260%
Deaths:8
KDR:9.750
Accuracy:40.366% C++
KPH:31.600 B+
VKPH:11.700 C
Kills:1,886 (0 + 1,886)
Deaths:30
KDR:62.867
VKDR:4.700
Vehicle Kills:141
Kill Difference:1,856
Playtime:15.289 hours
Usage:1%
Score:0.334m
Score/min:364
Piloting Accuracy:N/A%
Gunner Accuracy:40.366%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 10,59410,4683,2453.226B+0.7328.058%B**30.111%B*72.2AN/A259144.9h9.6B**34.3B*
Hellfire Rocket Pods 9,7288,51948917.421A13.4766.459%A*N/A170A+24.1B**75850.1h13B+19.6B*
M14 Banshee 8,0457,43867011.101B*7.1537.329%AN/A104.3A++8.5A*38971.3h15.7B+42B++
M18 Needler 9,5515,3641,3923.853B++0.1037.165%B*2.107%C+28.3A+22.1A++352189.5h73.7B*198.4B**
Hornet Missiles 7,3395,32543512.241A8.2971.273%A1.822%C**108.9B*41.2C++82348.9h6.1B**8.6B**
TSAR-42 4,5524,5298725.194B++1.2442.214%B+71.362%C**68.2AN/A23166.4h2B++4.7B++
L-24R Spur 3,2163,1239034.7M++30.7549.75%B++1.345%D86A*2.6C26236.3h14.1B+28.4B+
P2-120 AP 3,7632,39018912.646B**8.6947.174%C++5.565%B**57.3A*32.9M71141.7h6.6B+14B+
T9 CARV 1,7871,7747472.375B++1.5821.863%B+25.536%B+61.6A++N/A44928.8h10.7B**49.1B++
P2-120 HESH 1,9091,7186327.27B**23.3246.818%B+1.106%C++115.3M+12.8B++51014.9h3.7B**7.8B**
CAS 14-E 1,7891,7001989.474M85.5241.974%A1.059%D142.9A++7.5C**38811.9h19.1B**45.5B**
LC3 Jaguar 1,7121,6938322.035B+1.9226.27%B+20.083%C+32C++N/A15752.9h10.9B+41.5B++
L100 Python HESH 1,8171,66210316.136B+12.1851.751%B2.467%B++98.9A++9.2C**46416.8h2.5B*4.9B*
C150 Dalton 2,7231,5635627.911M+23.9642.812%C*N/A89.3M*66.3M++88617.5h3.4B++7.9B*
C-4 2,2031,5377632.014B+1.9428.806%B+N/A88.3C*38.3B++116217.4h1.2B++4B*
T1 Cycler 1,5021,4896742.209B**1.7424.486%B+19.812%C57A*N/A33026.1h12B*48.8B++
TMG-50 1,4661,4596212.349B**1.6023.71%B+22.824%C+64.3AN/A33722.7h9.3B*39.2B+
M18 Rotary 2,4861,4394273.37B*0.5839.017%A2.085%C34.3A++24.9A*50742h72.4B++185.4B*
M3 Pounder HEG 1,7371,4334403.257B**0.6943.203%B+3.629%C**37.1A*7.9M+32938.6h12.8B++29.6B+
RAMS .50M 1,4341,4302575.564B++1.6141.34%B+83.706%B++61.6A*N/A28523.2h1.9B++4.6B+
TAR 1,4121,4074173.374A0.5826.924%B++26.084%B++65.1A+N/A30921.6h10.1B**37.6B*
T9A "Butcher" 1,4171,3974283.264B++0.6925.799%C**28.347%C++77.6B++1.1B*25618h10.1B++39.2B+
SMG-46 Armistice 1,3931,3893643.816M0.1431.188%B**18.503%B58.1A+N/A27123.9h10.1A32.4B*
T7 Mini-Chaingun 1,3861,3756762.034A1.9219.634%B+11.055%C--61.9A+N/A31922.2h11.2B*57.2B++
MG-H1 Watchman 1,3491,3273723.567A0.3831.866%A++34.363%B**86.7A++1.4A33715.3h11.4B*35.7B*
AS16 NightHawk 1,3281,3184273.087A++0.8648.845%B**13.809%C+60.2AN/A18021.9h3.4B**7B*
Bighorn .50M 1,3141,31111511.4A++7.4542.004%C+77.193%C76.7AN/A25417.1h1.7B++4.1B+
NS-44 Commissioner 1,2721,2709131.391B+2.5643.125%B*18.189%C--79.9A++N/A38815.9h2.9B**6.7B*
TRS-12 Uppercut 1,2681,2485662.205B**1.7575.056%A+23.478%A+64.7B**1A16619.3h1.9B**2.5B**
SMG-46AE Armistice 1,2581,2473643.426A++0.5335.428%B**16.84%D54C++N/A13323.1h11B+31B++
MG-S1 Jackal 1,2351,2133973.055A++0.9035.103%A+25.474%B*61.6B**1.1B**16019.7h8.8B+25.1B*
T32 Bull 1,2151,2115562.178B++1.7722.277%C16.598%D--54.3B+N/A22822.3h11B+49.3B
TAS-16 Blackjack 1,2131,2044522.664A+1.2976.302%A22.259%A87.2A*N/A31113.8h1.8B**2.3B*
M60-A Bulldog 1,4431,2026319.079A+15.1355.648%A*1.082%C-53B**10.6A30022.7h5.5C**9.9B**
MANA Anti-Personnel Turret 1,2111,1982285.254N/A1.3024.532%UN/A11980U130U29779200.1h15.5T*63.2T*
SABR-13 1,1991,1933643.277B*0.6729.343%B++29.338%B+69.8A++N/A27217.1h10.2B++34.7B++
M6 Onslaught 1,2041,1922624.55A0.6028.193%A*20.218%C++74M+N/A29416.1h15.5B**55B**
T16 Rhino 1,1931,1917081.682B+2.2723.671%B+20.151%C51.8B*N/A24423h11B*46.5B++
M3 Pounder HEG 1,4401,1874292.767B++1.1844.589%B+4.718%B**31.2A6.6A++25338.1h15.8B+35.5B+
MRC3 Mercy 1,1991,1842624.519B**0.5723.052%A18.412%C-66.5MN/A24717.8h15B**65.3B*
NS Decimator 1,5671,1841,0081.175C*2.7860.283%C+2.703%B+42.1B+13.6C45428.1h3.9B+6.4B++
M77-B 1,1861,1842634.502A++0.5542.825%B*69.426%D63.3A**N/A33618.7h2.1B++4.9B++
NS-44P Commissioner 1,1901,1835622.105B*1.8550.636%B**26.12%C+65.4C**N/A18618.1h2.8B++5.5B*
Cycler TRV 1,1951,1833213.685A*0.2727.079%B*30.854%A+57.7AN/A29120.5h10.5B**38.6B*
FA1 Barrage 1,1901,1815742.057A+1.8960.763%A*14.141%C65.2A*N/A20218.1h3.9B*6.4B**
RAMS-AE .50M 1,1821,1789911.899A**7.9544.801%B+75.127%D--63B++N/A14518.7h1.8B+4.1B+
TRAC-5 1,1901,1775682.072A++1.8826.282%B**20.816%B28.4B++N/A18041.5h11.3B*42.9B*
TS2 Inquisitor 1,1911,1725292.216B**1.7434.263%B*19.795%C+80.8A++1.3B**21514.5h9.6B28B+
NS Baron G5 1,1801,1714742.47A++1.4860.128%A++22.459%A++63A+N/A14818.6h3.6B**6C*
HC1 Cougar 1,1931,1714832.424A1.5328.552%B*28.01%B**37.3B+N/A14531.4h10.2B++35.8B++
SR-7 1,1721,1682165.407B+1.4641.53%C++72.089%D75.8A*N/A33515.4h2.1C**5B
L-30R Vektor 1,3861,1657415.743S11.7937.777%C+3.863%A51.3S9.7C++32422.7h22.1B**58.6B**
AMR-66 1,1781,1633873.005M+0.9534.67%A24.592%C+49.7A*N/A20323.4h7B*20.3B*
Claymore 1,1631,1631259.304B+5.3539.931%B*N/A157.2BN/A5257.4h1.1B*2.8B*
NS-11C 1,1761,1633683.16M0.7929.137%B**19.433%C++42.9B*N/A19327.1h10.7B*36.6B*
M6 Onslaught 1,1701,1622624.435A0.4827.947%A**20.826%C*72.2MN/A25716.1h15.8B*56.4B**
TORQ-9 1,1721,1613843.023A0.9325.126%C++20.327%C-66.7A++N/A36917.4h13.7B+54.7B+
T5 AMC 1,1651,1616851.695B++2.2623.716%C++15.332%D-30.8B+N/A17137.7h12.9B+54.2B+
SOAS-20 1,1761,1602684.328A*0.3834.143%A21.293%C+73.9A*1A*17015.7h10.7B+31.4B*
NS-15M1 1,1681,1604322.685B**1.2724.631%B+24.052%C*66.7B**N/A27717.4h10.8B++43.8B+
NS-7 PDW 1,1751,1604122.816M1.1428.948%B*25.431%A45.3B**N/A13425.6h11.2B*38.7B++
HSR-1 1,1801,1602354.936A++0.9841.911%B**25.603%C81.1A++1.4M19014.3h5.2B12.4B++
TAR-AE 1,1701,1592784.169A*0.2232.775%B**21.225%D71.5B++N/A17816.2h10B*30.4B*
LC2 Lynx 1,1671,1593922.957A+0.9928.06%B**25.884%B*59.7A++N/A31419.4h11.1B**39.5B*
NS-11P 1,1711,1593183.645A*0.3128.786%A25.798%B**75.8MN/A19515.3h11.3B**39.2B*
PDW-16 Hailstorm 1,1691,1583773.072A**0.8826.461%B+20.725%B*58.5A++N/A18819.8h11.3B*42.6B++
NS-30 Vandal 1,1701,1542404.808A*0.8641.362%A27.383%C++74A++1A+20315.6h4.5B**10.8B*
MKV Suppressed 1,1641,1523583.218M+0.7330.483%B*19.271%C+51.7B**N/A12722.3h11.6B+38.1B+
TX2 Emperor 1,1561,1507321.571B++2.3834.626%B*20.609%C+77.2A*N/A27514.9h6.9B**20B**
KSR-35 1,1441,1372454.641B**0.6940.632%B*32.014%B+77.3A++N/A32414.7h3.9B++9.7B++
Frag Grenade 1,1561,13411134N/A1,130.0553.515%AN/A667.1B*12.9B*30531.7h2.9B*5.5B*
MRC3 Mercy 1,1441,1342634.312B**0.3622.966%A20.635%C+63.7MN/A24317.8h15.7B**68.5B*
C75 Viper 1,1801,0954922.347M**18.4047.362%B**N/A104.3S8.1C++45210.5h6.4B**13.5A
M18 Locust 1,6511,0639511.189S7.2439.724%B**N/A75.4M**41.7M++61414.1h50.6B127.4B++
L105 Zephyr 1,3381,0593233.094A++29.1464.913%MN/A92.9A++24.5M+68911.4h5.5B+8.5B**
TX1-FB Repeater 1,0181,0154992.034B++1.9233.611%B++21.773%C+104.6A+N/A2739.7h9.7B+28.9B*
ML-7 1,2569715391.801A++2.1559.355%B2.781%C+35.6B**10.4C36227.3h4.6B**7.8B**
P2-120 HEAT 1,2529677812.397B**8.4549.057%B++4.55%B*73.3S21.6M60413.2h5.1B**10.4B**
MANA Anti-Vehicle Turret 1,3769602493.855A++0.1060.831%B++3.958%C+84.2M36.5B+93111.4h5B*8.2A
NS Decimator-B 1,2069523942.416B++1.5462.377%C3.676%B*40.2C10.7D20523.7h3.6B5.8C**
L100 Python AP 1,4509451098.67B**4.7251.69%C--3.492%B+52.8A++28.2A++49817.9h4.5B**8.8B*
M20 Drake 1,3738966014.933B*10.9840.428%B*3.683%B**26C*13.9C+23834.4h68.3C**168.8B+
NSX Naginata 8868782813.125A++0.8329.127%A29.499%C*75AN/A18611.7h9.6B++33B++
T9 CARV-S 8178113002.703B++1.2524.269%B+22.072%C78.7A+N/A43310.3h10.7B++44.2B+
Coyote Missiles 1,0747281265.778B*1.8361.405%B**N/A69.3C++33B+55310.5h19.5A31.7A
NS-357 Underboss 7197144471.597B++2.3549.57%A+27.031%B++72.1B**N/A2579.9h3.4B*6.8B**
E540 Halberd 9817045313.283B*9.3349.612%B**2.273%D53.3M++21A++43413.2h4.1A8.2A
Sticky Grenade 6776691669N/A665.0563.49%AN/A1338B*16B49310.5h1.7B++2.7B++
CAS30 Tank Buster 1,2016181633.791A0.1659.338%AN/A18.5A*17.5A*33733.4h39.2B++66B*
T1A Unity 5735641912.953A++1.0028.997%B*27.128%B67.1A1.1B**2118.4h10.9B++37.8B*
Tank Mine 8295301094.862A0.9142.188%B++N/A72.6D41D9587.3h1.9C++4.4B**
M12 Kobalt 5215001145.455A*41.5021.034%B++18%C+104.2B**4.4B3824.8h14.2B*67.7B++
LC2 Lynx AE 4564501552.903B**1.0534.056%A25.333%C+65.2B*N/A1886.9h13B38.1B+
ASP-30 Grounder 6594502351.915A*2.0468.397%B*4.444%B++22.8B+10.6C+28719.7h5.7B**8.3A
AP30 Shredder 7274222815.071B11.1241.1%B**2.133%C+45.9A33.2A++20819.2h50.5B*122.9B**
S12 Renegade 4254171193.504B0.4555.01%A1.439%D-83.4B**1.6C+2095h2.7B+4.8B**
Icikill 41941615,4060.027C-3.9216.648%D--N/A0.5C+N/A1775.7h1.7B*10.4C+
TX1 Repeater 3933901522.566A**1.3931.383%B**23.077%C**105.4M**N/A4113.7h9.6B*30.6B*
L100 Python HEAT 4583871821.5M*17.5558.881%B*4.91%A++88M**16.1B**4864.4h3.6A6.1A
Anti-Vehicle Grenade 4203651365N/A361.0558.621%B*N/A608.3B**91.7C+47960.6h3.6B**6.2B**
M2 Mutilator 2862861052.724B++1.2320.247%A+12.587%D**54MN/A3315.3h12.2A+60B**
M1 Heavy Cycler 2752751102.5B**1.4521.377%A++13.818%D-51.9M++N/A3565.3h14.2B**66.6B*
NS-AM7 Archer 3422643300.8B*3.1547.221%F19.318%C*4.2D1.2D--4062.9h10.1B*21.5B++
M40 Fury 2802462410.25B+6.3040.652%B++1.22%D84.8A++11.7B+8102.9h9.9B++24.4B*
T2 Striker 4292441371.781M++2.1750.36%C+N/A15.3B+11.6C++27516h29B**57.6B++
T1S Cycler 2462431102.209B**1.7426.334%B+21.399%C+60.8A++N/A4994h11.7B+44.3B+
M60-A Bulldog 270241640.167C**36.2258.772%B**2.49%C+56B++6.7B+5264.3h4.5B+7.6B**
Spear Anti-Vehicle Phalanx Turret 3252391121.727A**17.7857.567%A+3.347%C-85.4M+30.7B**9732.8h5.7B+9.9B**
M12 Kobalt 226215543A+39.0519.611%B+17.674%C107.5B**5.5B+5852h14.7B++74.9B+
Auraxium Chainblade 2072078,3480.025C+3.9329.048%C+4.831%C0.5CN/A2409.2h2.3C+7.8C*
NSX Tomoe 189187553.4A0.5536.202%A+39.037%C*60.3B*N/A2643.1h11.8B++32.6B*
Shuriken 184183692.652A1.3031.187%B*23.497%B*42.6C+N/A1224.3h11.7B+37.5B++
M60-A Bulldog 208182822.75C++18.8055.138%B*1.648%D36.4C++5.2C*3715h5.4C**9.8B++
MR11 Gatekeeper 3211811116.455M++12.5051.917%A+1.657%C35.5A++27.5A+5435.1h49.4C*95.2B*
NS-15M2 181179682.632B+1.3230.502%A35.754%A54.2B+N/A3313.3h10.9B+35.6B++
P525 Marauder-H 1871781116.182C*12.2348.93%A++N/A148.3B**7.5C*6691.2h4.9B*10B**
Chainblade 1761769,2260.019C+3.9341.255%B**1.705%D0.5C+N/A3385.1h2.3B+5.5B+
M40 Fury 200170918.889A14.9433.939%C2.941%A58.6C*10.3C+7142.9h10.6B+31.1B+
Dual-75 Duster 1791671016.7B12.7550.502%AN/A83.5C**6C++9042h6.3C12.5B+
NSX Daimyo 157157305.233B+1.2842.915%C*94.268%C++65.4B+N/A2642.4h2.7C+6.2C++
NS-11A 159154572.702B**1.2529.93%B**34.416%A++57A1.9M**4502.7h11.7B++39.2B*
E540 Halberd-H 2111531311.769B+7.8258.832%C*N/A49.4C**18.7C-4603.1h5.3B+9B+
MG-HBR1 Dragoon 150147502.94A1.0141.73%A41.497%A66.8A*1.4A+2142.2h4.9B**11.6B**
G30 Vulcan 224144159.6B**5.6534.524%B++4.861%B++36A20B*4564h81.6B+236.3B++
A30 Walker 2571401211.667B++7.7234.842%A+N/A14B11.7C**25310h147.8B*424.2B**
M60-G Bulldog 1601401410A6.0544.864%B**3.571%B+63.6A++9.1B++4682.2h4.9B**11B**
P525 Marauder 136131914.556C+10.6028.198%B**2.29%B+93.6B++3.6C+4011.4h5.8B+20.4B*
G20 Vulcan-H 186119167.438B**3.4952.796%B++1.681%D-49.6B27.9C++12542.4h97.6C*184.9B+
Rocklet Rifle 211117631.857A*2.0948.844%C-N/A27.2C+21.9C3604.3h24.6B**50.3B++
MAX Punch 1111101,1180.098C+3.8557.015%B*N/A1.2C+N/A688.6h1.7C++3B+
Soldier Soaker 108108363A++0.9553.805%A*22.222%B**120A*N/A6810.9h4.6B**8.6A
Pelter Rocket Pod 131108336A+32.0554.555%B++N/A120A++25.6B+4460.9h14.1B**25.9B*
M20 Basilisk 128107119.727M+5.7838.042%C+4.673%C--42.8A*8.4C++4792.5h45.9A120.7B**
TRAC-5 S 10198452.178A+1.7730.746%A+6.122%F-29.7B++N/A2973.3h6.3A+20.6B**
NS-10 Burster 14983332.515A*1.4435.662%B**2.41%D--11.1M++8.8S2817.5h122.8B++344.4B**
M20 Wyvern 1077889.75B*5.8040.366%C++8.974%M31.2B+11.6C2202.5h52B*128.8B*
Skyguard 12277107.7A*3.7532.612%B+2.597%B28.5A*16.7A++8042.7h98B+300.5B*
M20 Basilisk 867188.875S4.9233.046%B++2.817%D*54.6S11.5A+5181.3h48.1A+145.5A
Hyena Missile Launcher 1057088.75S4.8048.222%A**1.429%C*53.8A**26.9A++4571.3h25B**51.8B**
M60-G Bulldog 826779.571B*5.6252.663%A+1.493%D--67A15A5941h6.5B+12.3B++
Tomcat A2AM Pods 11365125.417C*1.4785.232%B++N/A81.3B++60B+20370.8h9.3C10.9C+
M20 Basilisk 7859511.8M**7.8543.272%B+8.475%B**53.6M17.3A++7011.1h49.8B**115.1A

Consumables
  Name Deaths Consumed Time Equipped
Restoration Kit181710.2h
Motion Spotter3610,9156.4h
Nano-Armor Kit355929,64466.6h
Anti-Vehicle MANA Turret121,8172.6h
Spawn Beacon139141.2h
Nanite Revive Grenade02460.1h
Medical Applicator247134,2089.7h
Welding Device03,0850.3h
Spitfire Auto-Turret42140.4h
Shield Recharging Field514,1121.3h
Ammunition Package331,8071.9h
Medical Kit2,16714,39625.2h
Anti-Infantry MANA Turret221,3931.5h
Snowman Soldier7590.1h
Nano-Repair Grenade0960h
Recon Detection Device1840.1h
WLT-Howler Mining Laser04200.1h

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