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Field Marshal Ice Cold TimberMeShivers[N] TimberMeShivers
TR BR 191

KDR: 4.01

Score: 96.3m

Last Seen: Jan 25th, 2020 7:57 AM
- OFFLINE - 23.8 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Emerald - Outfit Officer of Notorious[N] Notorious
TR outfit on Emerald

Members: 19
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R M14 Banshee Hellfire Rocket Pods L-24R Spur M18 Needler Hornet Missiles TSAR-42 P2-120 AP
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,587,868 MLG Score: 2868
Fun Score: N/A
Cheeseburgers Flipped: 762TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.768%25.42%73150118265,6742.826271.186

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.512%1.443A0.658B+-1.144D*HEAD ++ (~11.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.547B+9.70.324C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.313%1.225%22626122626,3731645823016.0322320%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.577%0.337C**-0.292C0.184

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.70.518B+31.30.405B46.4

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.176%3.132%915812249,738168128245.78954345%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.438%0.395B0.402B-0.078

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.681B+5.50.556B+6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.636%3.298%7992012129,249156637615.90613246%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.226%0.214C++-0.241C0.54

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.90.593B+17.70.53B+28.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.816%73.767%7998122412,1222229495.43831

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.722%1.121B**0.473B+-0.986

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.535B+20.386C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.789%18.328%799412285,1181912512.67538

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.314%1.507A+0.717B++0.464

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.651B+2.80.434B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 19
96.3m277.8%617 (37k)530 (31.8k)4.01276180,48244,9774.51775191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321502030.086%16.983%51104:0278

6% Combat Medic38% Engineer22% Heavy Assault14% Infiltrator17% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2014 11:44 PMJun 28th, 2015 11:54 PMJan 25th, 2020 5:30 PM (8h) (PST)Jan 25th, 2020 4:17 AM (21h) (PST)Jan 25th, 2020 3:57 AM (22h) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1561669900.9930.2480.1693.1410.1372868

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,3709,94459,426601510188831,810

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3028.5h/126.2d 22,713 30,652 47,894 570.7k 2,842 9,731 24,962 210.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:11,317
Deaths:3,575
KDR:3.166
Accuracy:28.434% B**
HSR:30.061% B++
T9 CARV
B+
Kills:1,798
Deaths:759
KDR:2.369
Accuracy:21.930% B+
HSR:25.807% B+
MG-H1 Watchman
A++
Kills:1,630
Deaths:475
KDR:3.432
Accuracy:32.044% A++
HSR:34.110% B**
TMG-50
B+
Kills:1,548
Deaths:647
KDR:2.393
Accuracy:24.033% B+
HSR:23.643% C+
T9A "Butcher"
C*
Kills:1,398
Deaths:429
KDR:3.259
Accuracy:25.786% C*
HSR:28.326% C++
T32 Bull
C
Kills:1,228
Deaths:569
KDR:2.158
Accuracy:22.362% C
HSR:16.694% D--
NS-15M2
A+
Kills:1,202
Deaths:403
KDR:2.983
Accuracy:31.810% A+
HSR:36.606% A
T16 Rhino
B+
Kills:1,191
Deaths:708
KDR:1.682
Accuracy:23.671% B+
HSR:20.151% C
NS-15M1
B
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:24.684% B
HSR:24.191% C*
NSX Naginata
A
Kills:1,173
Deaths:371
KDR:3.162
Accuracy:29.547% A
HSR:30.946% B+
T9 CARV-S
B*
Kills:1,168
Deaths:437
KDR:2.673
Accuracy:26.603% B*
HSR:25.514% C++
Kills:24,827
Deaths (as Heavy Assault):8,812
Deaths (to Heavy Assaults):12,967
KDR:2.81741
Kill Difference:16,015
Playtime:661.746 hours
Usage:22%
Score:19.472m
Score/min:490
Accuracy (listed only):26.446%
HSR (listed only):26.914%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:1,707
Deaths:845
KDR:2.020
Accuracy:26.289% B+
HSR:20.328% C+
AS16 NightHawk
B**
Kills:1,485
Deaths:503
KDR:2.952
Accuracy:49.758% B**
HSR:14.141% C+
TRS-12 Uppercut
A+
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A+
HSR:23.478% A
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
MG-C1 Kindred
A
Kills:1,204
Deaths:488
KDR:2.467
Accuracy:33.917% A
HSR:25.249% C**
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% C**
HC1 Cougar
B**
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B*
HSR:27.939% B**
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
AMR-66
A
Kills:1,163
Deaths:387
KDR:3.005
Accuracy:34.670% A
HSR:24.592% C+
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C+
T5 AMC
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C+
HSR:15.332% D-
LC2 Lynx
B*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B*
HSR:25.884% B++
LC2 Lynx AE
A+
Kills:463
Deaths:163
KDR:2.840
Accuracy:34.137% A+
HSR:25.702% C+
MG-HBR1 Dragoon
B**
Kills:171
Deaths:56
KDR:3.054
Accuracy:40.304% B**
HSR:38.597% B**
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:16,929
Deaths (as Engineer):7,055
Deaths (to Engineers):8,909
KDR:2.39957
Kill Difference:9,874
Playtime:1,145.540 hours
Usage:38%
Score:37.229m
Score/min:542
Accuracy (listed only):41.118%
HSR (listed only):21.654%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:1,707
Deaths:845
KDR:2.020
Accuracy:26.289% B+
HSR:20.328% C+
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B
AS16 NightHawk
B**
Kills:1,485
Deaths:503
KDR:2.952
Accuracy:49.758% B**
HSR:14.141% C+
SMG-46AE Armistice
B**
Kills:1,311
Deaths:444
KDR:2.953
Accuracy:35.346% B**
HSR:17.315% D
TRS-12 Uppercut
A+
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A+
HSR:23.478% A
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
MG-C1 Kindred
A
Kills:1,204
Deaths:488
KDR:2.467
Accuracy:33.917% A
HSR:25.249% C**
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% C**
HC1 Cougar
B**
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B*
HSR:27.939% B**
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C+
T5 AMC
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C+
HSR:15.332% D-
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
LC2 Lynx
B*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B*
HSR:25.884% B++
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
LC2 Lynx AE
A+
Kills:463
Deaths:163
KDR:2.840
Accuracy:34.137% A+
HSR:25.702% C+
Shuriken
A++
Kills:426
Deaths:149
KDR:2.859
Accuracy:34.670% A++
HSR:22.066% B+
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:23,524
Deaths (as Light Assault):9,153
Deaths (to Light Assaults):8,319
KDR:2.57009
Kill Difference:14,371
Playtime:510.306 hours
Usage:17%
Score:16.000m
Score/min:523
Accuracy (listed only):38.363%
HSR (listed only):20.605%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B
T1 Cycler
B+
Kills:1,489
Deaths:674
KDR:2.209
Accuracy:24.486% B+
HSR:19.812% C
AS16 NightHawk
B**
Kills:1,485
Deaths:503
KDR:2.952
Accuracy:49.758% B**
HSR:14.141% C+
TAR
B++
Kills:1,407
Deaths:417
KDR:3.374
Accuracy:26.924% B++
HSR:26.084% B+
SMG-46AE Armistice
B**
Kills:1,311
Deaths:444
KDR:2.953
Accuracy:35.346% B**
HSR:17.315% D
TRS-12 Uppercut
A+
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A+
HSR:23.478% A
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
SABR-13
B+
Kills:1,193
Deaths:364
KDR:3.277
Accuracy:29.343% B+
HSR:29.338% B+
Cycler TRV
A+
Kills:1,192
Deaths:324
KDR:3.679
Accuracy:27.129% B++
HSR:30.621% A+
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
TORQ-9
C++
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:25.126% C++
HSR:20.327% D
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
NS-11P
B**
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:28.786% B**
HSR:25.798% B*
TAR-AE
B**
Kills:1,159
Deaths:278
KDR:4.169
Accuracy:32.775% B**
HSR:21.225% D
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
NS-11A
A++
Kills:810
Deaths:296
KDR:2.736
Accuracy:32.776% A++
HSR:30.247% B**
T1A Unity
B*
Kills:564
Deaths:191
KDR:2.953
Accuracy:28.997% B*
HSR:27.128% C**
Shuriken
A++
Kills:426
Deaths:149
KDR:2.859
Accuracy:34.670% A++
HSR:22.066% B+
T1S Cycler
B+
Kills:243
Deaths:110
KDR:2.209
Accuracy:26.334% B+
HSR:21.399% C+
Kills:24,595
Deaths (as Combat Medic):8,467
Deaths (to Combat Medics):4,590
KDR:2.90481
Kill Difference:16,128
Playtime:190.280 hours
Usage:6%
Score:7.244m
Score/min:634
Accuracy (listed only):37.609%
HSR (listed only):22.631%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:5,038
Deaths:980
KDR:5.141
Accuracy:42.808% B+
HSR:71.775% B
RAMS .50M
B+
Kills:1,590
Deaths:279
KDR:5.699
Accuracy:41.990% B+
HSR:82.893% B+
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B
Bighorn .50M
C+
Kills:1,360
Deaths:118
KDR:11.525
Accuracy:42.031% C+
HSR:77.206% C
SMG-46AE Armistice
B**
Kills:1,311
Deaths:444
KDR:2.953
Accuracy:35.346% B**
HSR:17.315% D
NS-44 Commissioner
B++
Kills:1,270
Deaths:913
KDR:1.391
Accuracy:43.125% B++
HSR:18.189% D
M77-B
B*
Kills:1,260
Deaths:278
KDR:4.532
Accuracy:43.064% B*
HSR:69.762% D
SR-7
C++
Kills:1,233
Deaths:221
KDR:5.579
Accuracy:41.665% C++
HSR:72.831% D
RAMS-AE .50M
B+
Kills:1,231
Deaths:110
KDR:11.191
Accuracy:44.663% B+
HSR:75.467% D-
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B*
NS-44P Commissioner
B**
Kills:1,183
Deaths:562
KDR:2.105
Accuracy:50.636% B**
HSR:26.120% C+
NS-357 Underboss
A++
Kills:1,177
Deaths:731
KDR:1.610
Accuracy:50.659% A++
HSR:29.312% B*
TS2 Inquisitor
B*
Kills:1,172
Deaths:529
KDR:2.216
Accuracy:34.263% B*
HSR:19.795% C+
TX1 Repeater
A++
Kills:1,167
Deaths:556
KDR:2.099
Accuracy:35.508% A++
HSR:29.220% B**
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
SOAS-20
A
Kills:1,160
Deaths:268
KDR:4.328
Accuracy:34.143% A
HSR:21.293% C+
HSR-1
B**
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:41.911% B**
HSR:25.603% C
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B++
NS-30 Vandal
A
Kills:1,154
Deaths:240
KDR:4.808
Accuracy:41.362% A
HSR:27.383% C++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
TX2 Emperor
B*
Kills:1,150
Deaths:732
KDR:1.571
Accuracy:34.620% B*
HSR:20.609% C+
KSR-35
B*
Kills:1,137
Deaths:245
KDR:4.641
Accuracy:40.632% B*
HSR:32.014% B
TX1-FB Repeater
B+
Kills:1,015
Deaths:499
KDR:2.034
Accuracy:33.611% B+
HSR:21.773% C
Shuriken
A++
Kills:426
Deaths:149
KDR:2.859
Accuracy:34.670% A++
HSR:22.066% B+
NS-AM7 Archer
C++
Kills:277
Deaths:462
KDR:0.600
Accuracy:47.310% F
HSR:18.773% C++
99SV
A*
Kills:253
Deaths:58
KDR:4.362
Accuracy:45.855% A*
HSR:41.107% B++
Soldier Soaker
A*
Kills:237
Deaths:90
KDR:2.633
Accuracy:52.946% A*
HSR:16.456% B+
NS-45 Pilot
A+
Kills:237
Deaths:140
KDR:1.693
Accuracy:41.312% A+
HSR:37.131% A
NSX Tomoe
A+
Kills:187
Deaths:55
KDR:3.400
Accuracy:36.202% A+
HSR:39.037% C*
NSX Daimyo
C*
Kills:157
Deaths:30
KDR:5.233
Accuracy:42.915% C*
HSR:94.268% C++
Kills:33,734
Deaths (as Infiltrator):10,872
Deaths (to Infiltrators):5,994
KDR:3.10283
Kill Difference:22,862
Playtime:413.167 hours
Usage:14%
Score:11.686m
Score/min:471
Accuracy (listed only):39.531%
HSR (listed only):37.248%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,443
Deaths:446
KDR:3.235
Accuracy:43.359% B+
HSR:3.604% C**
M3 Pounder HEG
B**
Kills:1,200
Deaths:435
KDR:2.759
Accuracy:44.763% B+
HSR:4.667% B**
M6 Onslaught
A*
Kills:1,192
Deaths:262
KDR:4.550
Accuracy:28.193% A*
HSR:20.218% C+
MRC3 Mercy
B**
Kills:1,184
Deaths:262
KDR:4.519
Accuracy:23.052% B**
HSR:18.412% C--
M6 Onslaught
A*
Kills:1,162
Deaths:262
KDR:4.435
Accuracy:27.947% A*
HSR:20.826% C++
MRC3 Mercy
A
Kills:1,134
Deaths:263
KDR:4.312
Accuracy:22.966% A
HSR:20.635% C+
M1 Heavy Cycler
A*
Kills:645
Deaths:201
KDR:3.209
Accuracy:24.510% A*
HSR:19.225% C*
M1 Heavy Cycler
A**
Kills:386
Deaths:91
KDR:4.242
Accuracy:27.574% A**
HSR:21.503% B+
M2 Mutilator
A
Kills:286
Deaths:105
KDR:2.724
Accuracy:20.247% A
HSR:12.587% D**
NS-10 Burster
B**
Kills:85
Deaths:34
KDR:2.500
Accuracy:35.683% B**
HSR:2.353% D--
Kills:8,717
Deaths (as MAX Suit):1,180.500
Deaths (to MAX Suits):2,540
KDR:7.38416
Kill Difference:7,536.500
Playtime:95.480 hours
Usage:3%
Score:4.706m
Score/min:821
Accuracy (listed only):29.829%
HSR (listed only):14.403%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:8,636
V. Kills:646 N/A
Deaths:694
KDR:12.444
Accuracy:37.571% A+
KPH:106.700 A++
VKPH:8 A*
Hellfire Rocket Pods
A*
Kills:8,597
V. Kills:1,215 N/A
Deaths:489
KDR:17.581
Accuracy:66.488% A*
KPH:169.600 A+
VKPH:24 B**
M18 Needler
A++
Kills:5,860
V. Kills:4,440 132%
Deaths:1,430
KDR:4.098
Accuracy:37.130% B*
KPH:28.600 A+
VKPH:21.700 A++
Hornet Missiles
A
Kills:5,365
V. Kills:2,035 264%
Deaths:438
KDR:12.249
Accuracy:71.308% A
KPH:109.200 B++
VKPH:41.400 C++
M18 Rotary
A++
Kills:1,496
V. Kills:1,077 139%
Deaths:427
KDR:3.504
Accuracy:38.887% A
KPH:35.200 A+
VKPH:25.400 A++
M18 Locust
M**
Kills:1,067
V. Kills:590 181%
Deaths:95
KDR:11.232
Accuracy:39.559% A
KPH:74.900 M**
VKPH:41.400 M++
M202 Wyrm
C*
Kills:856
V. Kills:358 238%
Deaths:12
KDR:71.333
Accuracy:55.853% C+
KPH:134.400 C*
VKPH:56.200 C+
Coyote Missiles
B+
Kills:753
V. Kills:359 209%
Deaths:126
KDR:5.976
Accuracy:61.405% A
KPH:71 C++
VKPH:33.800 B+
Tomcat A2AM Pods
B**
Kills:65
V. Kills:48 133%
Deaths:13
KDR:5
Accuracy:85.232% B**
KPH:80.900 B+
VKPH:59.700 B+
Kills:32,695 (17,059 + 0)
Deaths:3,724
KDR:8.780
VKDR:2.892
Vehicle Kills:10,768
Kill Difference:28,971
Playtime:460.326 hours
Usage:15%
Score:13.401m
Score/min:485
Piloting Accuracy:39.559%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A**
Kills:6,804
V. Kills:188 N/A
Deaths:110
KDR:61.855
Accuracy:49.580% B**
KPH:87.100 A**
VKPH:2.400 C+
C150 Dalton
M**
Kills:2,378
V. Kills:1,638 145%
Deaths:64
KDR:37.156
Accuracy:43.990% B+
KPH:105.700 M**
VKPH:72.800 M**
L-30R Vektor
S
Kills:1,165
V. Kills:221 N/A
Deaths:74
KDR:15.743
Accuracy:37.777% C+
KPH:51.300 S
VKPH:9.700 C*
L105 Zephyr
M+
Kills:1,059
V. Kills:279 378%
Deaths:32
KDR:33.094
Accuracy:64.913% A**
KPH:92.800 A+
VKPH:24.500 M+
CAS30 Tank Buster
A*
Kills:619
V. Kills:583 106%
Deaths:163
KDR:3.798
Accuracy:59.331% B**
KPH:18.400 A++
VKPH:17.300 A*
AP30 Shredder
A+
Kills:438
V. Kills:307 142%
Deaths:28
KDR:15.643
Accuracy:40.926% B**
KPH:46.900 B**
VKPH:32.900 A+
Dual-75 Duster
A
Kills:167
V. Kills:12 N/A
Deaths:10
KDR:16.700
Accuracy:50.502% A
KPH:82.700 B+
VKPH:5.900 C**
Kills:12,630 (8,588 + 4,042)
Deaths:481
KDR:26.258
VKDR:6.711
Vehicle Kills:3,228
Kill Difference:12,149
Playtime:179.826 hours
Usage:6%
Score:5.205m
Score/min:482
Piloting Accuracy:59.331%
Gunner Accuracy:50.502%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,793
V. Kills:175 N/A
Deaths:107
KDR:16.757
Accuracy:51.466% B
KPH:98.800 A++
VKPH:9.600 C++
C75 Viper
S
Kills:1,095
V. Kills:85 N/A
Deaths:49
KDR:22.347
Accuracy:47.362% B*
KPH:104.700 S
VKPH:8.100 C+
L100 Python AP
A+
Kills:973
V. Kills:516 188%
Deaths:109
KDR:8.927
Accuracy:51.903% C--
KPH:53.400 A+
VKPH:28.300 A+
L100 Python HEAT
M**
Kills:712
V. Kills:150 472%
Deaths:26
KDR:27.385
Accuracy:55.973% B+
KPH:91.700 M**
VKPH:19.300 A
Skyguard
A*
Kills:81
V. Kills:47 169%
Deaths:10
KDR:8.100
Accuracy:32.613% B+
KPH:29 A*
VKPH:16.800 A++
Kills:4,654 (4,654 + 0)
Deaths:301
KDR:15.462
VKDR:3.233
Vehicle Kills:973
Kill Difference:4,353
Playtime:57.388 hours
Usage:2%
Score:1.656m
Score/min:481
Driving Accuracy:32.613%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:2,390
V. Kills:1,373 174%
Deaths:189
KDR:12.646
Accuracy:47.171% C++
KPH:57.200 A*
VKPH:32.900 A**
P2-120 HESH
M
Kills:1,727
V. Kills:193 N/A
Deaths:63
KDR:27.413
Accuracy:46.782% B+
KPH:114.500 M
VKPH:12.800 B+
P2-120 HEAT
S
Kills:967
V. Kills:285 338%
Deaths:78
KDR:12.397
Accuracy:49.057% B++
KPH:73.300 S
VKPH:21.600 M
E540 Halberd
M+
Kills:758
V. Kills:288 262%
Deaths:56
KDR:13.536
Accuracy:49.657% B**
KPH:52.600 M+
VKPH:20 A++
MR11 Gatekeeper
A++
Kills:184
V. Kills:141 130%
Deaths:11
KDR:16.727
Accuracy:51.581% A+
KPH:35.200 A++
VKPH:27 A++
G30 Vulcan
A+
Kills:146
V. Kills:81 178%
Deaths:15
KDR:9.733
Accuracy:34.855% B+
KPH:36.100 A+
VKPH:20 B**
P525 Marauder
B**
Kills:131
V. Kills:5 N/A
Deaths:9
KDR:14.556
Accuracy:28.198% B**
KPH:90.600 B+
VKPH:3.500 C+
Halberd SE
C++
Kills:86
V. Kills:30 277%
Deaths:
KDR:
Accuracy:45.838% C
KPH:41.900 C++
VKPH:14.600 C+
M20 Basilisk
S
Kills:71
V. Kills:15 444%
Deaths:8
KDR:8.875
Accuracy:33.034% B++
KPH:53 S
VKPH:11.200 A++
Kills:6,460 (5,084 + 1,376)
Deaths:429
KDR:15.058
VKDR:5.620
Vehicle Kills:2,411
Kill Difference:6,031
Playtime:98.558 hours
Usage:3%
Score:3.494m
Score/min:591
Driving Accuracy:49.057%
Gunner Accuracy:33.034%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:202
V. Kills:11 N/A
Deaths:12
KDR:16.833
Accuracy:49.596% A++
KPH:139.700 B*
VKPH:7.600 C*
E540 Halberd-H
C*
Kills:163
V. Kills:64 251%
Deaths:13
KDR:12.539
Accuracy:59.436% C*
KPH:49.500 C*
VKPH:19.400 C
G20 Vulcan-H
B+
Kills:120
V. Kills:68 174%
Deaths:17
KDR:7.059
Accuracy:52.961% B+
KPH:49.100 C**
VKPH:27.800 C++
M12 Kobalt-H
A+
Kills:69
V. Kills:4 N/A
Deaths:2
KDR:34.500
Accuracy:23.993% B+
KPH:166.900 B*
VKPH:9.700 A+
Kills:554 (0 + 554)
Deaths:44
KDR:12.591
VKDR:3.341
Vehicle Kills:147
Kill Difference:510
Playtime:7.596 hours
Usage:0%
Score:0.344m
Score/min:755
Driving Accuracy:N/A%
Gunner Accuracy:23.993%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:650
V. Kills:25 N/A
Deaths:13
KDR:50
Accuracy:21.229% B++
KPH:108.200 A
VKPH:4.200 B+
M12 Kobalt
A
Kills:277
V. Kills:15 N/A
Deaths:5
KDR:55.400
Accuracy:20.085% B+
KPH:117.700 A
VKPH:6.400 B*
M40 Fury
A++
Kills:247
V. Kills:34 N/A
Deaths:24
KDR:10.292
Accuracy:40.755% B+
KPH:84.600 A++
VKPH:11.600 B+
M40 Fury
C*
Kills:170
V. Kills:30 N/A
Deaths:9
KDR:18.889
Accuracy:33.939% C
KPH:58.600 C*
VKPH:10.300 C+
M60-G Bulldog
A++
Kills:140
V. Kills:20 N/A
Deaths:14
KDR:10
Accuracy:44.725% B**
KPH:62.100 A++
VKPH:8.900 B*
M20 Basilisk
A*
Kills:123
V. Kills:24 N/A
Deaths:11
KDR:11.182
Accuracy:38.603% C+
KPH:45.700 A*
VKPH:8.900 B
M60-G Bulldog
A
Kills:67
V. Kills:15 419%
Deaths:7
KDR:9.571
Accuracy:52.663% A+
KPH:65.500 A
VKPH:14.700 A
M20 Basilisk
A**
Kills:60
V. Kills:19 300%
Deaths:7
KDR:8.571
Accuracy:43.480% B+
KPH:49 A**
VKPH:15.500 A
Kills:1,734 (0 + 1,734)
Deaths:90
KDR:19.267
VKDR:2.022
Vehicle Kills:182
Kill Difference:1,644
Playtime:21.380 hours
Usage:1%
Score:0.712m
Score/min:555
Driving Accuracy:N/A%
Gunner Accuracy:43.480%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,230
V. Kills:28 N/A
Deaths:313
KDR:3.930
Accuracy:55.927% A+
KPH:116.800 A*
VKPH:2.700 B+
Kills:1,230 (1,230 + 0)
Deaths:313
KDR:3.930
VKDR:0.089
Vehicle Kills:28
Kill Difference:917
Playtime:10.535 hours
Usage:0%
Score:0.164m
Score/min:260
Driving Accuracy:55.927%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,711
V. Kills:90 N/A
Deaths:19
KDR:90.053
Accuracy:42.001% A
KPH:142.700 A*
VKPH:7.500 B
Pelter Rocket Pod
A*
Kills:113
V. Kills:24 452%
Deaths:3
KDR:37.667
Accuracy:54.815% B*
KPH:119.700 A*
VKPH:25.400 B++
M20 Wyvern
B+
Kills:78
V. Kills:29 260%
Deaths:8
KDR:9.750
Accuracy:40.286% C++
KPH:31.400 B+
VKPH:11.700 C
Kills:1,902 (0 + 1,902)
Deaths:30
KDR:63.400
VKDR:4.767
Vehicle Kills:143
Kill Difference:1,872
Playtime:15.415 hours
Usage:1%
Score:0.340m
Score/min:367
Piloting Accuracy:N/A%
Gunner Accuracy:40.286%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 11,46111,3173,5753.166B+0.8528.434%B**30.061%B++72.9AN/A261155.3h9.7B**34B++
M14 Banshee 9,2828,63669412.444B+8.4337.571%A+N/A106.7A++8A*38680.9h15.2B+40.6B++
Hellfire Rocket Pods 9,8128,59748917.581A13.5766.488%A*N/A169.6A+24B**75550.7h13B+19.6B++
L-24R Spur 6,9926,80411061.855S57.8449.58%B**1.499%C-87A**2.4C+23778.2h13.4B+27B+
M18 Needler 10,3005,8601,4304.098B++0.0937.13%B*1.945%C+28.6A+21.6A++344205.1h72.8B*196.1B*
Hornet Missiles 7,4005,36543812.249B*8.2471.308%A1.808%B+109.3B++41.4C++82449.1h6.1B**8.6B**
TSAR-42 5,0645,0389805.141B1.1342.808%B+71.775%B69.8AN/A23172.2h2B+4.6B++
P2-120 AP 3,7632,39018912.646B++8.6347.171%C++5.565%A+57.2A*32.8A**72441.8h6.6C**14B
C150 Dalton 4,0162,3786437.156M**33.1443.99%B+N/A105.7M**72.8M**89722.5h3.2B++7.3B*
T9 CARV 1,8111,7987592.369B*1.6421.93%B+25.807%B+61.6A+N/A45529.2h10.7B*49B++
L100 Python HESH 1,9681,79310716.757B+12.7451.466%B2.287%B++99.1A++9.7C++45318.1h2.5B*4.9B*
P2-120 HESH 1,9201,7276327.413B**23.4046.782%B+1.1%C*114.4M12.8B+51215.1h3.6B**7.8B*
CAS 14-E 1,8011,7111990.053M+86.0442.001%A1.052%D142.6A*7.5B39012h19.1B**45.6B**
LC3 Jaguar 1,7261,7078452.02B+1.9926.289%B+20.328%C+31.9C++N/A15853.5h10.9B+41.4B+
MG-H1 Watchman 1,6701,6304753.432B**0.5832.044%A++34.11%B**86.7A+2.1A*31918.8h11.3B*35.3B*
RAMS .50M 1,5941,5902795.699B++1.6941.99%B+82.893%B+62.6A*N/A28225.4h1.9B+4.5B+
C-4 2,2421,5677692.038B+1.9729.186%B+N/A89.5C++38.6B++117417.5h1.2B+4B++
TMG-50 1,5561,5486472.393B**1.6224.033%B+23.643%C+64.2AN/A33624.1h9.5B++39.4B+
SMG-46 Armistice 1,5131,5074013.758A**0.2531.719%B**19.177%B59.8AN/A27225.2h10.2B**32.1B*
M18 Rotary 2,5731,4964273.504B++0.5138.887%A2.005%C+35.3A+25.4A++51442.4h70.9B++182.4B*
T1 Cycler 1,5021,4896742.209B**1.8024.486%B+19.812%C57A++N/A33726.1h12B*48.8B++
AS16 NightHawk 1,4971,4855032.952A+1.0649.758%B**14.141%C+61.9B**N/A18624h3.4B**6.8B**
M3 Pounder HEG 1,7471,4434463.235B**0.7843.359%B+3.604%C**37A*7.8M+32939h12.8B++29.6B++
TAR 1,4121,4074173.374A0.6426.924%B++26.084%B+65.1A+N/A31321.6h10.1B**37.6B*
T9A "Butcher" 1,4181,3984293.259B*0.7525.786%C*28.326%C++77.7B++1.1B+26018h10.1B++39.3B+
T7 Mini-Chaingun 1,3941,3836832.025A1.9919.576%B+10.991%D61.7AN/A32022.4h11.2B*57.3B++
Bighorn .50M 1,3631,36011811.525A*7.5142.031%C+77.206%C77.7AN/A25417.5h1.7B++4.1B
SMG-46AE Armistice 1,3221,3114442.953A+1.0635.346%B**17.315%D48.9C+N/A12126.8h10.9B+30.8B++
M60-A Bulldog 1,5291,2786320.286A16.2755.603%A*1.017%C--53.3B*10.5B**29324h5.5C*9.9B**
NS-44 Commissioner 1,2721,2709131.391B+2.6243.125%B++18.189%D79.9A++N/A39215.9h2.9B**6.7B*
M77-B 1,2621,2602784.532A0.5243.064%B*69.762%D62.7A*N/A32620.1h2.1B+4.9B++
TRS-12 Uppercut 1,2681,2485672.201B*1.8175.064%A+23.478%A64.3B*1B**16819.4h1.9B**2.5B*
Frag Grenade 1,2681,23911239N/A1,234.9953.138%B**N/A652.1B*15.3B*29101.9h3B*5.6B*
SR-7 1,2371,2332215.579B++1.5741.665%C++72.831%D75.2A++N/A32716.4h2B+4.9B
RAMS-AE .50M 1,2351,23111011.191A*7.1844.663%B+75.467%D-63.1B++N/A14619.5h1.8B4.1B+
S12 Renegade 1,2581,2303133.93B+0.0855.927%A+3.089%C117.1A*2.7B+26010.5h2.4B*4.3B**
T32 Bull 1,2321,2285692.158B+1.8522.362%C16.694%D--54.1B+N/A23022.7h11.1B+49.4C**
MANA Anti-Personnel Turret 1,2391,2262445.025N/A1.0124.679%UN/A12260U130U30268000.1h15.6T*63T*
MG-S1 Jackal 1,2371,2154003.038A+0.9735.082%A+25.432%B*61.4B**1.1B*16319.8h8.8B+25.1B*
TAS-16 Blackjack 1,2131,2044522.664A1.3576.302%A22.259%B**87.2A++N/A31313.8h1.8B**2.3B*
MG-C1 Kindred 1,2411,2044882.467B++1.5533.917%A25.249%C**82.5A2.5A*20114.6h9.4B++27.8B*
NS-15M2 1,2311,2024032.983B+1.0331.81%A+36.606%A77.5B**1.9A*22215.5h10.3B++32.3B*
M3 Pounder HEG 1,4561,2004352.759B++1.2544.763%B+4.667%B**31.2A6.6A++25338.5h15.8B+35.3B+
NS Decimator-B 1,5291,1954762.511B++1.5062.822%C+3.347%B*43.1C12.1C--22027.7h3.6B5.7C**
NS Decimator 1,5791,1941,0151.176C++2.8460.346%C+2.68%B+42.2B13.6C45728.3h3.9B+6.4B+
SABR-13 1,1991,1933643.277A+0.7429.343%B+29.338%B+69.8A++N/A27417.1h10.2B++34.7B++
Cycler TRV 1,2061,1923243.679A**0.3327.129%B++30.621%A+57.3B**N/A29020.8h10.5B**38.5B*
M6 Onslaught 1,2041,1922624.55A0.5428.193%A*20.218%C+74MN/A29516.1h15.5B*55B**
T16 Rhino 1,1931,1917081.682B+2.3323.671%B+20.151%C51.8B++N/A24523h11B+46.5B+
Claymore 1,1861,1861279.339B+5.3339.835%B*N/A158.1BN/A5267.5h1.1B*2.8B*
MRC3 Mercy 1,1991,1842624.519B**0.5123.052%B**18.412%C--66.5A**N/A24917.8h15A65.3B*
NS-44P Commissioner 1,1901,1835622.105B*1.9150.636%B**26.12%C+65.4C*N/A18618.1h2.8B+5.5B++
FA1 Barrage 1,1901,1815742.057B**1.9660.763%A*14.141%C65.2A*N/A20618.1h3.9B*6.4B**
NS-357 Underboss 1,1831,1777311.61B+2.4050.659%A++29.312%B*78.5B**N/A24515h3.6B++7B**
TRAC-5 1,1901,1775682.072A++1.9426.282%B*20.816%C**28.2B+N/A18741.7h11.3B*42.9B++
HC1 Cougar 1,1981,1744882.406A+1.6128.607%B*27.939%B**37.2BN/A14631.6h10.2B++35.8B++
NS-15M1 1,1821,1744392.674B*1.3424.684%B24.191%C*66.7B*N/A27717.6h10.8B++43.9B+
NSX Naginata 1,1901,1733713.162A++0.8529.547%A30.946%B+80.3A1.2B**21714.6h9.7B++32.8B++
TS2 Inquisitor 1,1911,1725292.216B**1.8034.263%B*19.795%C+80.8A+1.3B**21614.5h9.6B28B+
NS Baron G5 1,1801,1714742.47A*1.5460.128%A+22.459%A++63AN/A14918.6h3.6B*6C++
T9 CARV-S 1,1811,1684372.673B*1.3426.603%B*25.514%C++83.4A++N/A37614h10.8B+40.7B+
TX1 Repeater 1,1751,1675562.099A++1.9135.508%A++29.22%B**85.8MN/A29113.6h10.2B*28.7B**
L-30R Vektor 1,3861,1657415.743S11.7337.777%C+3.863%A51.3S9.7C*32422.7h22.1A+58.6B*
AMR-66 1,1781,1633873.005A**1.0134.67%A24.592%C+49.7A++N/A20623.4h7B*20.3B*
NS-11C 1,1761,1633683.16A**0.8529.137%B**19.433%C+42.9B++N/A19727.1h10.7B**36.6B*
M6 Onslaught 1,1701,1622624.435A0.4227.947%A*20.826%C++72.2A*N/A25716.1h15.8B*56.4B**
TORQ-9 1,1721,1613843.023A0.9925.126%C++20.327%D66.7A+N/A37217.4h13.7B+54.7B+
T5 AMC 1,1651,1616851.695B**2.3223.716%C+15.332%D-30.8B+N/A17237.7h12.9B+54.2B+
NS-7 PDW 1,1751,1604122.816A**1.2028.948%B++25.431%B**45.3B*N/A13425.6h11.2B*38.7B++
SOAS-20 1,1761,1602684.328A*0.3234.143%A21.293%C+73.9A++1A+17115.7h10.7B+31.4B*
HSR-1 1,1801,1602354.936A++0.9241.911%B**25.603%C81.1A+1.4A**19014.3h5.2B12.4B++
NS-11P 1,1711,1593183.645A*0.3728.786%B**25.798%B*75.8A*N/A19815.3h11.3B*39.2B*
LC2 Lynx 1,1671,1593922.957A++1.0628.06%B*25.884%B++59.7AN/A31719.4h11.1B*39.5B*
TAR-AE 1,1701,1592784.169A+0.1632.775%B**21.225%D71.5B+N/A17816.2h10B*30.4B*
PDW-16 Hailstorm 1,1691,1583773.072A**0.9426.461%B+20.725%B++58.5A+N/A18919.8h11.3B*42.6B++
NS-30 Vandal 1,1701,1542404.808A+0.8041.362%A27.383%C++74A1A20315.6h4.5B*10.8B**
MKV Suppressed 1,1641,1523583.218M+0.7930.483%B*19.271%C+51.7B*N/A12822.3h11.6B++38.1B+
TX2 Emperor 1,1561,1507321.571B++2.4434.62%B*20.609%C+77.2A*N/A27614.9h6.9B**20.1B**
KSR-35 1,1441,1372454.641B**0.6340.632%B*32.014%B77.3A+N/A32514.7h3.9B++9.7B++
MRC3 Mercy 1,1441,1342634.312B*0.3022.966%A20.635%C+63.7A**N/A24517.8h15.7B**68.5B*
C75 Viper 1,1801,0954922.347S18.3347.362%B*N/A104.3S8.1C+45710.5h6.4B**13.5A
M18 Locust 1,6571,0679511.232S7.2239.559%AN/A75.1S41.5M++61314.2h50.7B+128.1B*
L105 Zephyr 1,3381,0593233.094A++29.0864.913%A**N/A92.9A+24.5M+69211.4h5.5B+8.5B*
TX1-FB Repeater 1,0181,0154992.034B*1.9833.611%B+21.773%C104.6B**N/A2749.7h9.7B++28.9B++
L100 Python AP 1,4899731098.927B+4.9151.903%C--3.392%B+53.5A+28.4A+50418.2h4.5B*8.6B+
ML-7 1,2569715391.801A++2.2159.355%B2.781%C+35.6B**10.4C36727.3h4.6B**7.8B**
P2-120 HEAT 1,2529677812.397A8.3849.057%B++4.55%B**73.3S21.6M61013.2h5.1B**10.4A
MANA Anti-Vehicle Turret 1,3779612503.844A+0.1760.806%B++3.954%C+84.3M36.5B+93111.4h5B*8.2B**
M20 Drake 1,3859046114.82A++10.8140.438%B**3.65%A26B+13.8C+23734.8h68.5B+169.3B++
M202 Wyrm 1,2148561271.333S67.3255.853%C+3.037%B++133.8C*55.9C+7446.4h18.6A33.4B**
NS-11A 8278102962.736A1.2832.776%A++30.247%B**76.4A++1.6A*27310.6h11B*33.5B**
E540 Halberd 1,0467585613.536B*9.5249.657%B**2.111%D52.6M+20A++41314.4h4.1A8.3A
Coyote Missiles 1,1127531265.976B*1.9661.405%AN/A71C++33.9B+56210.6h19.3A31.4A
L100 Python HEAT 8627122627.385S23.3755.973%B+3.23%B+91.3M**19.2A4087.8h3.5A6.2A
Sticky Grenade 6786701670N/A665.9963.546%AN/A1340B*16C++49320.5h1.7B+2.7B++
M12 Kobalt 6756501350A*45.9921.229%B++17.846%C+108.3A4.2B+3816h14.3B*67.3B++
M1 Heavy Cycler 6536452013.209A++0.8024.51%A*19.225%C*66.5SN/A3039.7h13.8A56.3B**
CAS30 Tank Buster 1,2026191633.798B**0.2159.331%B**N/A18.4A++17.3A*33633.7h39.3B++66.2B++
T1A Unity 5735641912.953B*1.0628.997%B*27.128%C**67.1B**1.1B++2128.4h10.9B*37.8B*
Tank Mine 8765631154.896B**0.8842.974%B++N/A76.1D42.3D9737.4h1.9C+4.4B**
ASP-30 Grounder 7385052671.891A++2.1265.761%B+4.356%B*22.9B++10.5C+27422.1h5.8B**8.9B**
Icikill 48448118,7760.026C--3.9914.996%D*N/A0.5CN/A1888.6h1.7B*11.5C
LC2 Lynx AE 4704631632.84B**1.1734.137%A+25.702%C+65.2B*1C*1907.1h12.9B+37.8B*
AP30 Shredder 7454382815.643C**11.6340.926%B**2.283%C**47.1A33A+21019.3h49.3B**120.5B**
Shuriken 4304261492.859A+1.1534.67%A++22.066%B+64.5B*N/A1686.6h11.4B*32.9B**
M1 Heavy Cycler 397386914.242A*0.2327.574%A**21.503%B+85.8M**2.4M++2414.5h13.2B**48B**
Anti-Vehicle Grenade 4203651365N/A360.9958.621%B*N/A608.3B**91.7C+48220.6h3.6B**6.2B**
M20 Drake 4433151315U310.9936.015%D--3.492%A++108.6D**44.1F6332.9h49S135.9A+
M2 Mutilator 2862861052.724B++1.2920.247%A12.587%D**54A**N/A3345.3h12.2A+60B**
M12 Kobalt 292277555.4A++51.3920.085%B+16.968%C115.4A6.3B*6032.4h14.6B++72.8B++
NS-AM7 Archer 3602774620.6C**3.4147.31%F18.773%C++3.8D1.1D--3672.8h10.5B*22.3B++
99SV 258253584.362A++0.3545.855%A*41.107%B++60.2A*1.2A++3404.2h3.9B**8.4B**
T2 Striker 4372491411.766M+2.2550.229%C+N/A15.2B+11.5C++27316.4h29.1B**58B*
M40 Fury 2812472410.292B+6.2840.755%B+1.215%D85.2A++11.7B+8072.9h10B++24.5B*
Spear Anti-Vehicle Phalanx Turret 3382471122.455M18.4457.798%A3.239%C85.2M+31.4B**9752.9h5.7B+9.9B**
T1S Cycler 2462431102.209B**1.8026.334%B+21.399%C+60.8A++N/A5034h11.7B+44.3B+
M60-A Bulldog 270241640.167B36.1558.772%B**2.49%C+56B+6.7B+5304.3h4.5B*7.6B**
Soldier Soaker 238237902.633A+1.3852.946%A*16.456%B+139.4M+N/A6421.7h5.1B+9.6B**
NS-45 Pilot 2382371401.693B2.3241.312%A+37.131%A158MN/A4201.5h5.2B**12.7B**
Auraxium Chainblade 2072078,3530.025C+3.9929.048%C+4.831%C0.5C-N/A2409.4h2.3C+7.8C++
P525 Marauder-H 2132021216.833C*12.8249.596%A++N/A144.3B*7.9C**5981.4h5.5B++11B**
NSX Tomoe 189187553.4A0.6136.202%A+39.037%C*60.3B*N/A2673.1h11.8B++32.6B*
MR11 Gatekeeper 3251841116.727M12.7151.581%A+1.63%C35.4A++27.1A++5385.2h49.4C*95.8B++
M60-A Bulldog 208182822.75C+18.7455.138%B*1.648%D35.7C+5.1C*3675.1h5.4B+9.8B++
Chainblade 1761769,2300.019C+3.9941.316%B**1.705%D-0.5C+N/A3385.6h2.3B5.5B+
MG-HBR1 Dragoon 179171563.054A++0.9640.304%B**38.597%B**63.3A++3S2192.7h5B*12.3B*
M40 Fury 200170918.889A+14.8833.939%C2.941%A58.6C*10.3C+7152.9h10.6B++31.1B+
Dual-75 Duster 1791671016.7C*12.6950.502%AN/A83.5B+6B9072h6.3C12.5B+
E540 Halberd-H 2271631312.538B+8.5359.436%C*N/A49.4C*19.4C4593.3h5.4B+9.1B+
NSX Daimyo 157157305.233B++1.2242.915%C*94.268%C++65.4B+N/A2732.4h2.7C+6.2C++
G30 Vulcan 227146159.733A+5.7234.855%B+4.795%B++36.5A+20.3B**4614h81.9B+234.9B++
M60-G Bulldog 1601401410A5.9944.725%B**3.571%B+60.9A++8.7B++4692.3h4.9B**11B**
A30 Walker 2571401211.667B*7.6534.841%A+N/A13.9B+11.6C**25110.1h147.8B*424.2B**
Rocklet Rifle 244135731.849A*2.1648.894%C-N/A28.1C+22.7C+3874.8h24.6B**50.2B*
P525 Marauder 136131914.556C+10.5428.198%B**2.29%B+93.6B++3.6C+4031.4h5.8B+20.4B++
M20 Basilisk 1471231111.182M+7.1738.603%C+4.065%D45.6A*8.9B4632.7h43.8A+113.5A
G20 Vulcan-H 188120177.059B+3.0552.961%B+1.667%D50B28.3C++13002.4h98.2C*185.3B+
MAX Punch 1141131,2180.093C+3.9257.353%B*N/A1.2C+N/A594.2h1.7C++3B+
Pelter Rocket Pod 137113337.667A++33.6554.815%B*N/A125.6A**26.7B*4670.9h14.3B**26B**
TRAC-5 S 10198452.178A++1.8330.746%A+6.122%F-29.7B+N/A3063.3h6.3A20.6B**
C-4 ARX 12294362.611B1.4037.05%MN/A188A56A+13360.5h1.1B+3A
Halberd SE 11686186A81.9945.838%C1.163%C++41C+14.3C+1562.1h4.4C++9.6C+
NS-10 Burster 15285342.5A*1.5135.683%B**2.353%D--11M8.7M**2777.7h121.8B++341.3B**
Skyguard 12881108.1A**4.0932.613%B+2.469%B28.9A*16.8A++8042.8h102.1B+313.2B++
Hyena Missile Launcher 1177898.667S4.6547.791%M1.282%C55.7M27.9A*4341.4h26.2B**54.8A
M20 Wyvern 1077889.75B**5.7440.286%C++8.974%M+31.2B+11.6C2202.5h52B*129.1B*
M20 Basilisk 867188.875S4.8633.034%B++2.817%D*54.6S11.5A++5201.3h48.1A+145.6A
M12 Kobalt-H 7369234.5B+30.4923.993%B+21.739%B*172.5B**10A++4370.4h11.7B++48.9B++
M60-G Bulldog 826779.571B**5.5652.663%A+1.493%D-67A15A5941h6.5B+12.3B*
Tomcat A2AM Pods 11365135C+0.9985.232%B**N/A81.3B+60B+20030.8h9.3C+10.9C++
M20 Basilisk 796078.571A*4.5643.48%B+8.333%B**50A**15.8A+6641.2h52.1A119.8B**
M60-A Bulldog 6859159N/A54.9952.4%UN/A590U90U74520.1h4.4T*8.5T*
Ripper 59581,0980.053C+3.9621.111%C-24.138%B**1.2CN/A747.5h1.6C+7.8C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,1441.5h
Anti-Vehicle MANA Turret121,8352.7h
Nano-Armor Kit4731,063,64974.4h
Repair Module0510.3h
Turret AI Module0520.3h
Nanite Revive Grenade02460.1h
Medical Applicator259141,62010.3h
Spitfire Auto-Turret52460.4h
Restoration Kit191780.3h
Motion Spotter3912,1517.2h
Rampart Wall0611.1h
Welding Device03,6610.4h
Recon Detection Device1840.1h
Shield Recharging Field514,1121.3h
Medical Kit2,40515,94427.1h
Ammunition Package341,8342h
Anti-Infantry MANA Turret321,4341.6h
Nano-Repair Grenade01450h
Snowman Soldier81040.2h
WLT-Howler Mining Laser04200.1h

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