Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 0 | 4 (19,129)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Warning
This player's profile has not been updated by SOE in over 2 weeks (24 days). The data shown below may not be accurate.

Field Marshal Ice Cold TimberMeShivers[N] TimberMeShivers
TR BR 188

KDR: 3.93

Score: 93m

Last Seen: Sep 20th, 2019 2:12 AM
- OFFLINE - 12 hour(s)

Prestige 1, Battle Rank 100 (188 total) - Terran Republic on Emerald - Outfit Member of Notorious[N] Notorious
TR outfit on Emerald

Members: 22
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R Hellfire Rocket Pods M14 Banshee M18 Needler Hornet Missiles TSAR-42 L-24R Spur P2-120 AP
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TimberMeShivers



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,559,095 MLG Score: 2845
Fun Score: N/A
Cheeseburgers Flipped: 751TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.636%25.318%72549116764,1172.841811.091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.485%1.421A0.657B+-1.151D*HEAD ++ (~11)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.70.545B+9.70.324C*24.1

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.481%1.264%22246121025,3221612804115.6987315%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.57%0.331C**-0.275C0.186

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
78.10.515B+31.60.402B46.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.114%3.156%915812089,568165027855.79528343%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.485%0.423B0.409B-0.049

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.30.685B+5.50.56B+6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.539%3.504%7452011968,504153833955.52567250%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.229%0.256C*-0.28C0.554

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
490.585B+18.90.515B+30.1

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.414%74.353%7457120911,2022170425.16221

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.569%1.109B**0.474B+-0.976

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.534B+20.386C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.788%18.382%745412125,0321862502.70247

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.415%1.518A+0.733B++0.48

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.651B+2.80.434B1.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Notorious[N] Notorious
TR outfit on Emerald

Members: 22
93m280.6%623 (37.4k)534 (32k)3.93279171,90643,7114.42477188 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12161408330.023%17.102%51303:5975

6% Combat Medic37% Engineer23% Heavy Assault14% Infiltrator17% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2014 11:44 PMJun 28th, 2015 11:54 PMOct 13th, 2019 10:01 PM (12h) (PST)Sep 19th, 2019 10:44 PM (24d) (PST)Sep 19th, 2019 10:12 PM (25d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1491689810.9860.2510.1693.1510.1372845

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
68,94210,08258,860591510189832,015

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
2905.2h/121.1d 21,505 29,400 45,833 549.3k 2,693 9,536 23,840 200.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:11,242
Deaths:3,536
KDR:3.179
Accuracy:28.391% B**
HSR:30.057% B*
T9 CARV
B+
Kills:1,780
Deaths:750
KDR:2.373
Accuracy:21.872% B+
HSR:25.562% B+
TMG-50
B+
Kills:1,544
Deaths:645
KDR:2.394
Accuracy:24.019% B+
HSR:23.640% C+
MG-H1 Watchman
A++
Kills:1,426
Deaths:409
KDR:3.487
Accuracy:32.054% A++
HSR:34.572% B**
T9A "Butcher"
C**
Kills:1,398
Deaths:429
KDR:3.259
Accuracy:25.786% C**
HSR:28.326% C++
T32 Bull
C
Kills:1,228
Deaths:569
KDR:2.158
Accuracy:22.362% C
HSR:16.694% D--
NS-15M2
A+
Kills:1,202
Deaths:403
KDR:2.983
Accuracy:31.810% A+
HSR:36.606% A
T16 Rhino
B+
Kills:1,191
Deaths:708
KDR:1.682
Accuracy:23.671% B+
HSR:20.151% C
NS-15M1
B+
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:24.684% B+
HSR:24.191% C*
NSX Naginata
A+
Kills:1,173
Deaths:371
KDR:3.162
Accuracy:29.547% A+
HSR:30.946% B+
T9 CARV-S
B*
Kills:1,168
Deaths:437
KDR:2.673
Accuracy:26.603% B*
HSR:25.514% C++
Kills:24,526
Deaths (as Heavy Assault):8,696
Deaths (to Heavy Assaults):12,558
KDR:2.82038
Kill Difference:15,830
Playtime:656.607 hours
Usage:23%
Score:19.355m
Score/min:491
Accuracy (listed only):26.436%
HSR (listed only):26.933%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:1,701
Deaths:838
KDR:2.030
Accuracy:26.267% B+
HSR:20.341% C+
AS16 NightHawk
B**
Kills:1,399
Deaths:464
KDR:3.015
Accuracy:49.269% B**
HSR:14.082% C+
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% B
HC1 Cougar
B**
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B*
HSR:27.939% B**
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
AMR-66
A
Kills:1,163
Deaths:387
KDR:3.005
Accuracy:34.670% A
HSR:24.592% C+
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C+
T5 AMC
C++
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C++
HSR:15.332% D-
LC2 Lynx
B**
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B**
HSR:25.884% B++
MG-C1 Kindred
A+
Kills:1,050
Deaths:425
KDR:2.471
Accuracy:33.599% A+
HSR:24.476% C*
LC2 Lynx AE
A+
Kills:450
Deaths:155
KDR:2.903
Accuracy:34.056% A+
HSR:25.333% C+
MG-HBR1 Dragoon
B**
Kills:171
Deaths:56
KDR:3.054
Accuracy:40.304% B**
HSR:38.597% B**
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:16,670
Deaths (as Engineer):6,937
Deaths (to Engineers):8,711
KDR:2.40306
Kill Difference:9,733
Playtime:1,060.968 hours
Usage:37%
Score:35.054m
Score/min:551
Accuracy (listed only):41.060%
HSR (listed only):21.580%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:1,701
Deaths:838
KDR:2.030
Accuracy:26.267% B+
HSR:20.341% C+
SMG-46 Armistice
B**
Kills:1,456
Deaths:387
KDR:3.762
Accuracy:31.450% B**
HSR:18.819% B
AS16 NightHawk
B**
Kills:1,399
Deaths:464
KDR:3.015
Accuracy:49.269% B**
HSR:14.082% C+
SMG-46AE Armistice
B**
Kills:1,288
Deaths:413
KDR:3.119
Accuracy:35.358% B**
HSR:16.926% D
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B++
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% B
HC1 Cougar
B**
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B*
HSR:27.939% B**
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
NS-11C
B**
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B**
HSR:19.433% C+
T5 AMC
C++
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C++
HSR:15.332% D-
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% B**
LC2 Lynx
B**
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B**
HSR:25.884% B++
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
MG-C1 Kindred
A+
Kills:1,050
Deaths:425
KDR:2.471
Accuracy:33.599% A+
HSR:24.476% C*
LC2 Lynx AE
A+
Kills:450
Deaths:155
KDR:2.903
Accuracy:34.056% A+
HSR:25.333% C+
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B++
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:22,948
Deaths (as Light Assault):8,910
Deaths (to Light Assaults):8,103
KDR:2.57553
Kill Difference:14,038
Playtime:505.574 hours
Usage:17%
Score:15.835m
Score/min:522
Accuracy (listed only):38.141%
HSR (listed only):20.581%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
T1 Cycler
B+
Kills:1,489
Deaths:674
KDR:2.209
Accuracy:24.486% B+
HSR:19.812% C
SMG-46 Armistice
B**
Kills:1,456
Deaths:387
KDR:3.762
Accuracy:31.450% B**
HSR:18.819% B
TAR
B++
Kills:1,407
Deaths:417
KDR:3.374
Accuracy:26.924% B++
HSR:26.084% B++
AS16 NightHawk
B**
Kills:1,399
Deaths:464
KDR:3.015
Accuracy:49.269% B**
HSR:14.082% C+
SMG-46AE Armistice
B**
Kills:1,288
Deaths:413
KDR:3.119
Accuracy:35.358% B**
HSR:16.926% D
TRS-12 Uppercut
A+
Kills:1,248
Deaths:566
KDR:2.205
Accuracy:75.056% A+
HSR:23.478% A+
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B++
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% A
SABR-13
B++
Kills:1,193
Deaths:364
KDR:3.277
Accuracy:29.343% B++
HSR:29.338% B+
Cycler TRV
A+
Kills:1,192
Deaths:324
KDR:3.679
Accuracy:27.129% B*
HSR:30.621% A+
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A++
HSR:22.459% A++
TORQ-9
C++
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:25.126% C++
HSR:20.327% C--
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% B**
TAR-AE
B**
Kills:1,159
Deaths:278
KDR:4.169
Accuracy:32.775% B**
HSR:21.225% D
NS-11P
A
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:28.786% A
HSR:25.798% B**
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
T1A Unity
B*
Kills:564
Deaths:191
KDR:2.953
Accuracy:28.997% B*
HSR:27.128% C**
T1S Cycler
B+
Kills:243
Deaths:110
KDR:2.209
Accuracy:26.334% B+
HSR:21.399% C+
NS-11A
A++
Kills:239
Deaths:74
KDR:3.230
Accuracy:29.892% B**
HSR:35.983% A++
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B++
Kills:23,621
Deaths (as Combat Medic):8,080
Deaths (to Combat Medics):4,452
KDR:2.92339
Kill Difference:15,541
Playtime:181.459 hours
Usage:6%
Score:6.958m
Score/min:639
Accuracy (listed only):37.285%
HSR (listed only):22.920%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:4,652
Deaths:891
KDR:5.221
Accuracy:42.293% B+
HSR:71.690% B
SMG-46 Armistice
B**
Kills:1,456
Deaths:387
KDR:3.762
Accuracy:31.450% B**
HSR:18.819% B
RAMS .50M
B+
Kills:1,455
Deaths:261
KDR:5.575
Accuracy:41.552% B+
HSR:83.230% B+
Bighorn .50M
C+
Kills:1,360
Deaths:118
KDR:11.525
Accuracy:42.031% C+
HSR:77.206% C
SMG-46AE Armistice
B**
Kills:1,288
Deaths:413
KDR:3.119
Accuracy:35.358% B**
HSR:16.926% D
NS-44 Commissioner
B*
Kills:1,270
Deaths:913
KDR:1.391
Accuracy:43.125% B*
HSR:18.189% D
M77-B
B*
Kills:1,232
Deaths:273
KDR:4.513
Accuracy:42.998% B*
HSR:69.643% D
MG-S1 Jackal
A+
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A+
HSR:25.432% B++
NS-44P Commissioner
B**
Kills:1,183
Deaths:562
KDR:2.105
Accuracy:50.636% B**
HSR:26.120% C+
RAMS-AE .50M
B+
Kills:1,178
Deaths:99
KDR:11.899
Accuracy:44.801% B+
HSR:75.127% D--
NS-357 Underboss
A++
Kills:1,172
Deaths:730
KDR:1.605
Accuracy:50.692% A++
HSR:29.266% B*
TS2 Inquisitor
B*
Kills:1,172
Deaths:529
KDR:2.216
Accuracy:34.263% B*
HSR:19.795% C+
SR-7
C++
Kills:1,168
Deaths:216
KDR:5.407
Accuracy:41.530% C++
HSR:72.089% D-
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B*
HSR:25.431% B**
HSR-1
B**
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:41.911% B**
HSR:25.603% C
SOAS-20
A
Kills:1,160
Deaths:268
KDR:4.328
Accuracy:34.143% A
HSR:21.293% C+
PDW-16 Hailstorm
B*
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B+
HSR:20.725% B*
NS-30 Vandal
A
Kills:1,154
Deaths:240
KDR:4.808
Accuracy:41.362% A
HSR:27.383% C++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
TX2 Emperor
B*
Kills:1,150
Deaths:732
KDR:1.571
Accuracy:34.620% B*
HSR:20.609% C+
KSR-35
B*
Kills:1,137
Deaths:245
KDR:4.641
Accuracy:40.632% B*
HSR:32.014% B+
TX1 Repeater
A++
Kills:1,070
Deaths:487
KDR:2.197
Accuracy:35.634% A++
HSR:28.692% B**
TX1-FB Repeater
B++
Kills:1,015
Deaths:499
KDR:2.034
Accuracy:33.611% B++
HSR:21.773% C+
NS-AM7 Archer
C*
Kills:267
Deaths:372
KDR:0.718
Accuracy:47.332% F
HSR:19.101% C*
Soldier Soaker
A*
Kills:237
Deaths:90
KDR:2.633
Accuracy:52.946% A*
HSR:16.456% B
NSX Tomoe
A+
Kills:187
Deaths:55
KDR:3.400
Accuracy:36.202% A+
HSR:39.037% C*
Shuriken
B*
Kills:183
Deaths:69
KDR:2.652
Accuracy:31.187% B*
HSR:23.497% B++
NSX Daimyo
C*
Kills:157
Deaths:30
KDR:5.233
Accuracy:42.915% C*
HSR:94.268% C++
Kills:32,148
Deaths (as Infiltrator):10,261
Deaths (to Infiltrators):5,827
KDR:3.13303
Kill Difference:21,887
Playtime:394.913 hours
Usage:14%
Score:11.166m
Score/min:471
Accuracy (listed only):39.079%
HSR (listed only):37.096%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,443
Deaths:446
KDR:3.235
Accuracy:43.359% B+
HSR:3.604% B
M3 Pounder HEG
B**
Kills:1,200
Deaths:435
KDR:2.759
Accuracy:44.763% B+
HSR:4.667% B**
M6 Onslaught
A*
Kills:1,192
Deaths:262
KDR:4.550
Accuracy:28.193% A*
HSR:20.218% C++
MRC3 Mercy
A
Kills:1,184
Deaths:262
KDR:4.519
Accuracy:23.052% A
HSR:18.412% C-
M6 Onslaught
A*
Kills:1,162
Deaths:262
KDR:4.435
Accuracy:27.947% A*
HSR:20.826% C*
MRC3 Mercy
A
Kills:1,134
Deaths:263
KDR:4.312
Accuracy:22.966% A
HSR:20.635% C+
M1 Heavy Cycler
A*
Kills:551
Deaths:174
KDR:3.167
Accuracy:23.763% A*
HSR:18.875% C*
M2 Mutilator
A
Kills:286
Deaths:105
KDR:2.724
Accuracy:20.247% A
HSR:12.587% D**
M1 Heavy Cycler
M
Kills:274
Deaths:64
KDR:4.281
Accuracy:27.160% M
HSR:20.438% C*
NS-10 Burster
B**
Kills:85
Deaths:34
KDR:2.500
Accuracy:35.683% B**
HSR:2.353% D--
Kills:8,511
Deaths (as MAX Suit):1,153.500
Deaths (to MAX Suits):2,509
KDR:7.37841
Kill Difference:7,357.500
Playtime:94.101 hours
Usage:3%
Score:4.642m
Score/min:822
Accuracy (listed only):29.713%
HSR (listed only):14.261%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Hellfire Rocket Pods
A*
Kills:8,558
V. Kills:1,211 N/A
Deaths:489
KDR:17.501
Accuracy:66.494% A*
KPH:169.600 A+
VKPH:24 B**
M14 Banshee
A**
Kills:7,959
V. Kills:630 N/A
Deaths:694
KDR:11.468
Accuracy:37.442% A+
KPH:106 A*
VKPH:8.400 A**
M18 Needler
A*
Kills:5,583
V. Kills:4,301 130%
Deaths:1,430
KDR:3.904
Accuracy:37.269% B*
KPH:28.500 A++
VKPH:22 A*
Hornet Missiles
A
Kills:5,362
V. Kills:2,034 263%
Deaths:438
KDR:12.242
Accuracy:71.289% A
KPH:109.100 B**
VKPH:41.400 C*
M18 Rotary
A*
Kills:1,439
V. Kills:1,047 137%
Deaths:427
KDR:3.370
Accuracy:39.022% A
KPH:34.200 A++
VKPH:24.900 A*
M18 Locust
M**
Kills:1,067
V. Kills:590 181%
Deaths:95
KDR:11.232
Accuracy:39.559% B**
KPH:74.900 M**
VKPH:41.400 M++
Coyote Missiles
B**
Kills:741
V. Kills:353 209%
Deaths:126
KDR:5.881
Accuracy:61.403% B**
KPH:70.500 B**
VKPH:33.600 B++
M202 Wyrm
B**
Kills:397
V. Kills:176 224%
Deaths:12
KDR:33.083
Accuracy:54.300% C+
KPH:155.400 B**
VKPH:68.900 B*
Tomcat A2AM Pods
B*
Kills:65
V. Kills:48 133%
Deaths:13
KDR:5
Accuracy:85.232% B*
KPH:80.900 B++
VKPH:59.700 B+
Kills:31,171 (16,048 + 0)
Deaths:3,724
KDR:8.370
VKDR:2.790
Vehicle Kills:10,390
Kill Difference:27,447
Playtime:440.673 hours
Usage:15%
Score:12.948m
Score/min:490
Piloting Accuracy:39.559%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
M
Kills:4,577
V. Kills:125 N/A
Deaths:110
KDR:41.609
Accuracy:49.780% B**
KPH:93.300 M
VKPH:2.500 C+
C150 Dalton
M**
Kills:1,794
V. Kills:1,301 138%
Deaths:64
KDR:28.031
Accuracy:43.279% C*
KPH:95.300 M**
VKPH:69.100 M**
L-30R Vektor
S
Kills:1,165
V. Kills:221 N/A
Deaths:74
KDR:15.743
Accuracy:37.777% C+
KPH:51.300 S
VKPH:9.700 C++
L105 Zephyr
M++
Kills:1,059
V. Kills:279 378%
Deaths:32
KDR:33.094
Accuracy:64.913% M
KPH:92.800 A++
VKPH:24.500 M++
CAS30 Tank Buster
A*
Kills:618
V. Kills:583 106%
Deaths:163
KDR:3.791
Accuracy:59.338% A
KPH:18.500 A++
VKPH:17.400 A*
AP30 Shredder
A+
Kills:422
V. Kills:305 138%
Deaths:28
KDR:15.071
Accuracy:41.092% B**
KPH:45.800 B**
VKPH:33.100 A+
Dual-75 Duster
A+
Kills:167
V. Kills:12 N/A
Deaths:10
KDR:16.700
Accuracy:50.502% A+
KPH:82.700 B+
VKPH:5.900 C**
Kills:9,802 (6,360 + 3,442)
Deaths:481
KDR:20.378
VKDR:5.875
Vehicle Kills:2,826
Kill Difference:9,321
Playtime:146.705 hours
Usage:5%
Score:4.650m
Score/min:528
Piloting Accuracy:59.338%
Gunner Accuracy:50.502%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A++
Kills:1,757
V. Kills:168 N/A
Deaths:107
KDR:16.421
Accuracy:51.514% B
KPH:98.700 A++
VKPH:9.400 C**
C75 Viper
S
Kills:1,095
V. Kills:85 N/A
Deaths:49
KDR:22.347
Accuracy:47.362% B*
KPH:104.700 S
VKPH:8.100 C+
L100 Python AP
A++
Kills:945
V. Kills:505 187%
Deaths:109
KDR:8.670
Accuracy:51.690% C--
KPH:52.700 A++
VKPH:28.100 A++
L100 Python HEAT
M**
Kills:606
V. Kills:129 466%
Deaths:26
KDR:23.308
Accuracy:56.598% B+
KPH:90.300 M**
VKPH:19.200 A+
Skyguard
A*
Kills:81
V. Kills:47 169%
Deaths:10
KDR:8.100
Accuracy:32.613% B+
KPH:29 A*
VKPH:16.800 A++
Kills:4,484 (4,484 + 0)
Deaths:301
KDR:14.897
VKDR:3.103
Vehicle Kills:934
Kill Difference:4,183
Playtime:55.710 hours
Usage:2%
Score:1.614m
Score/min:483
Driving Accuracy:32.613%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:2,390
V. Kills:1,373 174%
Deaths:189
KDR:12.646
Accuracy:47.174% C++
KPH:57.200 A*
VKPH:32.900 A**
P2-120 HESH
M+
Kills:1,727
V. Kills:193 N/A
Deaths:63
KDR:27.413
Accuracy:46.782% B+
KPH:114.500 M+
VKPH:12.800 B++
P2-120 HEAT
S
Kills:967
V. Kills:285 338%
Deaths:78
KDR:12.397
Accuracy:49.057% B++
KPH:73.300 S
VKPH:21.600 M+
E540 Halberd
A**
Kills:723
V. Kills:280 257%
Deaths:56
KDR:12.911
Accuracy:49.841% B**
KPH:53.100 A**
VKPH:20.600 A+
MR11 Gatekeeper
A
Kills:184
V. Kills:141 130%
Deaths:11
KDR:16.727
Accuracy:51.581% A+
KPH:35.200 B**
VKPH:27 A
G30 Vulcan
A
Kills:146
V. Kills:81 178%
Deaths:15
KDR:9.733
Accuracy:34.855% B+
KPH:36.100 A
VKPH:20 B*
P525 Marauder
B**
Kills:131
V. Kills:5 N/A
Deaths:9
KDR:14.556
Accuracy:28.198% B**
KPH:90.600 B++
VKPH:3.500 C+
Halberd SE
C+
Kills:78
V. Kills:26 289%
Deaths:
KDR:
Accuracy:45.040% D*
KPH:41.200 C+
VKPH:13.700 C
M20 Basilisk
S
Kills:71
V. Kills:15 444%
Deaths:8
KDR:8.875
Accuracy:33.034% B+
KPH:53 S
VKPH:11.200 A+
Kills:6,417 (5,084 + 1,333)
Deaths:429
KDR:14.958
VKDR:5.592
Vehicle Kills:2,399
Kill Difference:5,988
Playtime:97.587 hours
Usage:3%
Score:3.471m
Score/min:593
Driving Accuracy:49.057%
Gunner Accuracy:33.034%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:186
V. Kills:10 N/A
Deaths:12
KDR:15.500
Accuracy:49.209% A++
KPH:148.100 B**
VKPH:8 B
E540 Halberd-H
C**
Kills:153
V. Kills:58 259%
Deaths:13
KDR:11.769
Accuracy:58.832% C++
KPH:50.100 C**
VKPH:19 C
G20 Vulcan-H
B++
Kills:120
V. Kills:68 174%
Deaths:17
KDR:7.059
Accuracy:52.961% B++
KPH:49.100 C*
VKPH:27.800 C++
M12 Kobalt-H
A+
Kills:69
V. Kills:4 N/A
Deaths:2
KDR:34.500
Accuracy:23.993% B+
KPH:166.900 B*
VKPH:9.700 A+
Kills:528 (0 + 528)
Deaths:44
KDR:12
VKDR:3.182
Vehicle Kills:140
Kill Difference:484
Playtime:7.169 hours
Usage:0%
Score:0.332m
Score/min:772
Driving Accuracy:N/A%
Gunner Accuracy:23.993%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A
Kills:644
V. Kills:25 N/A
Deaths:13
KDR:49.539
Accuracy:20.962% B++
KPH:108.100 A
VKPH:4.200 B+
M12 Kobalt
B**
Kills:263
V. Kills:14 N/A
Deaths:5
KDR:52.600
Accuracy:19.820% B+
KPH:113.400 B**
VKPH:6 B*
M40 Fury
A++
Kills:247
V. Kills:34 N/A
Deaths:24
KDR:10.292
Accuracy:40.755% B+
KPH:84.600 A++
VKPH:11.600 B+
M40 Fury
C*
Kills:170
V. Kills:30 N/A
Deaths:9
KDR:18.889
Accuracy:33.939% C
KPH:58.600 C*
VKPH:10.300 C+
M60-G Bulldog
A++
Kills:140
V. Kills:20 N/A
Deaths:14
KDR:10
Accuracy:44.725% B**
KPH:62.100 A++
VKPH:8.900 B++
M20 Basilisk
A*
Kills:119
V. Kills:23 N/A
Deaths:11
KDR:10.818
Accuracy:38.303% C+
KPH:46.500 A*
VKPH:9 C**
M60-G Bulldog
A
Kills:67
V. Kills:15 419%
Deaths:7
KDR:9.571
Accuracy:52.663% A+
KPH:65.500 A
VKPH:14.700 A
M20 Basilisk
A**
Kills:60
V. Kills:19 300%
Deaths:7
KDR:8.571
Accuracy:43.459% B+
KPH:49.300 A**
VKPH:15.600 A+
Kills:1,710 (0 + 1,710)
Deaths:90
KDR:19
VKDR:2
Vehicle Kills:180
Kill Difference:1,620
Playtime:21.148 hours
Usage:1%
Score:0.707m
Score/min:557
Driving Accuracy:N/A%
Gunner Accuracy:43.459%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,074
V. Kills:24 N/A
Deaths:276
KDR:3.891
Accuracy:55.442% A+
KPH:113.900 A*
VKPH:2.500 B+
Kills:1,074 (1,074 + 0)
Deaths:276
KDR:3.891
VKDR:0.087
Vehicle Kills:24
Kill Difference:798
Playtime:9.427 hours
Usage:0%
Score:0.143m
Score/min:252
Driving Accuracy:55.442%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,707
V. Kills:89 N/A
Deaths:19
KDR:89.842
Accuracy:41.978% B**
KPH:143 A*
VKPH:7.500 C**
Pelter Rocket Pod
A*
Kills:113
V. Kills:24 452%
Deaths:3
KDR:37.667
Accuracy:54.815% B++
KPH:119.700 A*
VKPH:25.400 B+
M20 Wyvern
B+
Kills:78
V. Kills:29 260%
Deaths:8
KDR:9.750
Accuracy:40.366% C++
KPH:31.400 B+
VKPH:11.700 C
Kills:1,898 (0 + 1,898)
Deaths:30
KDR:63.267
VKDR:4.733
Vehicle Kills:142
Kill Difference:1,868
Playtime:15.365 hours
Usage:1%
Score:0.338m
Score/min:366
Piloting Accuracy:N/A%
Gunner Accuracy:40.366%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 11,38511,2423,5363.179B+0.7528.391%B**30.057%B*72.9AN/A261154.2h9.7B**34B*
Hellfire Rocket Pods 9,7698,55848917.501A13.5766.494%A*N/A169.5A+24B**75550.5h13B+19.6B*
M14 Banshee 8,5897,95969411.468B+7.5437.442%A+N/A106A*8.4A**38875.1h15.5B+41.4B++
M18 Needler 9,8845,5831,4303.904B++0.0337.269%B*2.024%C+28.5A++22A*349195.9h73.8B*198B**
Hornet Missiles 7,3965,36243812.242B**8.3171.289%A1.809%B109.2B**41.4C*82349.1h6.1B*8.5B**
TSAR-42 4,6764,6528915.221B+1.2942.293%B+71.69%B68.4AN/A23168h2B+4.7B++
L-24R Spur 4,7024,57711041.609S37.6849.78%B**1.289%D93.2M2.5C+26249.1h13.8C*27.7B+
P2-120 AP 3,7632,39018912.646B*8.7147.174%C++5.565%A57.3A*32.9A**72141.7h6.6C**14B+
C150 Dalton 3,0951,7946428.031M++24.1043.279%C*N/A95.4M**69.2M**90018.8h3.3B++7.7B*
T9 CARV 1,7931,7807502.373B*1.5621.872%B+25.562%B+61.6A++N/A45428.9h10.7B**49.1B++
L100 Python HESH 1,9251,75710716.421B+12.4951.514%B2.334%B++98.7A++9.4C**45417.8h2.5B*4.9B*
P2-120 HESH 1,9201,7276327.413B**23.4846.782%B+1.1%C++114.4M+12.8B++51015.1h3.6B**7.8B**
CAS 14-E 1,7961,7071989.842M++85.9141.978%B**1.054%D143.4A*7.5C**38911.9h19.1B**45.5B**
LC3 Jaguar 1,7201,7018382.03B+1.9026.267%B+20.341%C+31.9C++N/A15753.4h10.9B+41.4B++
C-4 2,2381,5647692.034B+1.9029.041%B+N/A89.4C++38.5B++116917.5h1.2B+4B++
TMG-50 1,5521,5446452.394B**1.5424.019%B+23.64%C+64.3AN/A33624h9.5B++39.5B+
T1 Cycler 1,5021,4896742.209B**1.7224.486%B+19.812%C57A*N/A33626.1h12B*48.8B++
SMG-46 Armistice 1,4611,4563873.762A**0.1731.45%B**18.819%B59.2A+N/A27324.6h10.1A32.2B*
RAMS .50M 1,4591,4552615.575B++1.6441.552%B+83.23%B+61.4A*N/A28223.7h1.9B++4.6B+
M3 Pounder HEG 1,7471,4434463.235B**0.7043.359%B+3.604%B37A*7.8M32839h12.8B++29.6B++
M18 Rotary 2,4861,4394273.37B*0.5639.022%A2.085%C+34.3A++24.9A*50942h72.4B*185.6B**
MG-H1 Watchman 1,4541,4264093.487A0.4532.054%A++34.572%B**86.4A++1.7A++33216.5h11.3B*35.3B*
TAR 1,4121,4074173.374A0.5626.924%B++26.084%B++65.1A+N/A31221.6h10.1A37.6B*
AS16 NightHawk 1,4101,3994643.015A+0.9249.269%B**14.082%C+61.1B**N/A18322.9h3.4B*6.9B*
T9A "Butcher" 1,4181,3984293.259B*0.6725.786%C**28.326%C++77.7B++1.1B++25918h10.1B++39.3B+
T7 Mini-Chaingun 1,3881,3776792.028B**1.9019.608%B+11.039%C--61.7A+N/A31922.3h11.2B*57.3B++
Bighorn .50M 1,3631,36011811.525A++7.5942.031%C+77.206%C77.7AN/A25417.5h1.7B+4.1B
SMG-46AE Armistice 1,2991,2884133.119A+0.8135.358%B**16.926%D49.7C+N/A12325.9h11B++31B++
NS-44 Commissioner 1,2721,2709131.391B+2.5443.125%B*18.189%D79.9A++N/A39115.9h2.9B**6.7B*
TRS-12 Uppercut 1,2681,2485662.205B*1.7375.056%A+23.478%A+64.7B**1A16819.3h1.9B**2.5B*
M77-B 1,2341,2322734.513A*0.5842.998%B*69.643%D62.5A**N/A33019.7h2.1B+4.9B++
T32 Bull 1,2321,2285692.158B+1.7722.362%C16.694%D--54.1B+N/A22922.7h11.1B+49.4C**
MANA Anti-Personnel Turret 1,2391,2262445.025N/A1.0924.679%UN/A12260U130U30236300.1h15.6T*63T*
Frag Grenade 1,2441,21611216N/A1,212.0753.254%B**N/A640B++14.7B**29321.9h3B*5.6B*
MG-S1 Jackal 1,2371,2154003.038A++0.8935.082%A+25.432%B++61.4B**1.1B**16219.8h8.8B+25.1B*
TAS-16 Blackjack 1,2131,2044522.664A1.2776.302%A22.259%A87.2A++N/A31213.8h1.8B**2.3B*
M60-A Bulldog 1,4431,2026319.079A+15.1555.648%A*1.082%C-53B*10.6B++30022.7h5.5C**9.9B**
NS-15M2 1,2311,2024032.983B*0.9531.81%A+36.606%A77.5B**1.9A**22115.5h10.3B++32.3B*
M3 Pounder HEG 1,4561,2004352.759B++1.1744.763%B+4.667%B**31.2A+6.6A++25338.5h15.8B+35.3B+
SABR-13 1,1991,1933643.277B*0.6629.343%B++29.338%B+69.8A++N/A27317.1h10.2B++34.7B++
M6 Onslaught 1,2041,1922624.55A0.6228.193%A*20.218%C++74MN/A29516.1h15.5B**55B**
Cycler TRV 1,2061,1923243.679A*0.2527.129%B*30.621%A+57.3AN/A29020.8h10.5B**38.5B*
T16 Rhino 1,1931,1917081.682B+2.2523.671%B+20.151%C51.8B*N/A24423h11B++46.5B++
NS Decimator-B 1,5191,1884742.506B++1.4362.759%C+3.367%B++43.2C12C--22027.5h3.6B5.7C**
NS Decimator 1,5681,1851,0091.174C*2.7660.29%C+2.7%B+42.2B+13.6C45828.1h3.9B+6.4B+
MRC3 Mercy 1,1991,1842624.519B**0.5923.052%A18.412%C-66.5MN/A24817.8h15B**65.3B*
NS-44P Commissioner 1,1901,1835622.105B*1.8350.636%B**26.12%C+65.4C**N/A18618.1h2.8B++5.5B*
FA1 Barrage 1,1901,1815742.057B**1.8860.763%A*14.141%C65.2A*N/A20518.1h3.9B*6.4B**
RAMS-AE .50M 1,1821,1789911.899M7.9744.801%B+75.127%D--63B*N/A14518.7h1.8B+4.1B+
TRAC-5 1,1901,1775682.072A++1.8626.282%B*20.816%B28.3B+N/A18541.6h11.3B*42.9B++
HC1 Cougar 1,1981,1744882.406A1.5328.607%B*27.939%B**37.2B+N/A14531.6h10.2B++35.8B++
NS-15M1 1,1821,1744392.674B*1.2624.684%B+24.191%C*66.7B**N/A27617.6h10.8B++43.9B+
NSX Naginata 1,1901,1733713.162A++0.7729.547%A+30.946%B+80.3A+1.2B**21614.6h9.7B++32.8B++
NS-357 Underboss 1,1781,1727301.605B++2.3350.692%A++29.266%B*78.7AN/A24514.9h3.6B++7B++
TS2 Inquisitor 1,1911,1725292.216B**1.7234.263%B*19.795%C+80.8A++1.3B**21614.5h9.6B28B+
NS Baron G5 1,1801,1714742.47A++1.4660.128%A++22.459%A++63AN/A14918.6h3.6B**6C+
T9 CARV-S 1,1811,1684372.673B**1.2626.603%B*25.514%C++83.4A+N/A37514h10.8B+40.7B+
SR-7 1,1721,1682165.407B++1.4741.53%C++72.089%D-75.8A++N/A33515.4h2.1C**5B
Claymore 1,1661,1661259.328B+5.4039.851%B*N/A157.6BN/A5257.4h1.1B*2.8B*
L-30R Vektor 1,3861,1657415.743S11.8137.777%C+3.863%A51.3S9.7C++32422.7h22.1B**58.6B**
AMR-66 1,1781,1633873.005A*0.9334.67%A24.592%C+49.7A++N/A20523.4h7B*20.3B*
NS-11C 1,1761,1633683.16A**0.7729.137%B**19.433%C+42.9B++N/A19627.1h10.7B*36.6B*
M6 Onslaught 1,1701,1622624.435A0.5027.947%A*20.826%C*72.2A**N/A25716.1h15.8B++56.4B*
TORQ-9 1,1721,1613843.023A0.9125.126%C++20.327%C--66.7A+N/A37117.4h13.7B+54.7B+
T5 AMC 1,1651,1616851.695B++2.2423.716%C++15.332%D-30.8B+N/A17237.7h12.9B+54.2B+
NS-7 PDW 1,1751,1604122.816A**1.1228.948%B*25.431%B**45.3B*N/A13425.6h11.2B*38.7B++
HSR-1 1,1801,1602354.936A++1.0041.911%B**25.603%C81.1A++1.4A**19014.3h5.2B12.4B++
SOAS-20 1,1761,1602684.328A*0.4034.143%A21.293%C+73.9A*1A++17115.7h10.7B+31.4B*
LC2 Lynx 1,1671,1593922.957A++0.9828.06%B**25.884%B++59.7A+N/A31619.4h11.1B**39.5B*
TAR-AE 1,1701,1592784.169A*0.2432.775%B**21.225%D71.5B++N/A17816.2h10B*30.4B*
NS-11P 1,1711,1593183.645A*0.2928.786%A25.798%B**75.8A**N/A19715.3h11.3B**39.2B**
PDW-16 Hailstorm 1,1691,1583773.072A**0.8626.461%B+20.725%B*58.5A++N/A18819.8h11.3B*42.6B++
NS-30 Vandal 1,1701,1542404.808A++0.8841.362%A27.383%C++74A+1A20315.6h4.5B**10.8B**
MKV Suppressed 1,1641,1523583.218M+0.7130.483%B*19.271%C+51.7B*N/A12822.3h11.6B++38.1B+
TX2 Emperor 1,1561,1507321.571B++2.3634.62%B*20.609%C+77.2A**N/A27614.9h6.9B**20.1B+
KSR-35 1,1441,1372454.641B**0.7140.632%B*32.014%B+77.3A++N/A32514.7h3.9B++9.7B++
MRC3 Mercy 1,1441,1342634.312B*0.3822.966%A20.635%C+63.7MN/A24517.8h15.7B**68.5B*
C75 Viper 1,1801,0954922.347M**18.4147.362%B*N/A104.3S8.1C+45410.5h6.4B**13.5A
S12 Renegade 1,0981,0742763.891B+0.0455.442%A+3.445%C-114.3A*2.6B+2529.4h2.4B*4.4B**
TX1 Repeater 1,0771,0704872.197A++1.7435.634%A++28.692%B**84.9M+N/A29012.6h10.2B*28.8B**
M18 Locust 1,6571,0679511.232M**7.3039.559%B**N/A75.1M**41.5M++61014.2h50.7B+128.1B*
L105 Zephyr 1,3381,0593233.094A++29.1664.913%MN/A92.9A++24.5M++69011.4h5.5B+8.5B**
MG-C1 Kindred 1,0791,0504252.471B*1.4633.599%A+24.476%C*80.8A2.2A++19713h9.3B++27.7B*
TX1-FB Repeater 1,0181,0154992.034B++1.9033.611%B++21.773%C+104.6A+N/A2739.7h9.7B++28.9B*
ML-7 1,2569715391.801A++2.1359.355%B2.781%C+35.6B**10.4C36627.3h4.6B**7.8B**
P2-120 HEAT 1,2529677812.397B*8.4649.057%B++4.55%B*73.3S21.6M+60813.2h5.1B**10.4B**
MANA Anti-Vehicle Turret 1,3769602493.855A0.0860.823%B++3.958%C+84.2M+36.5B+93211.4h5B*8.2A
L100 Python AP 1,4509451098.67B++4.7451.69%C--3.492%B+52.8A++28.2A++50217.9h4.5B+8.8B+
M20 Drake 1,3859046114.82B++10.8940.438%B*3.65%B**26B13.8C+23734.8h68.5C**169.3B++
Coyote Missiles 1,0947411265.881B**1.9561.403%B**N/A70.6B**33.6B++56010.5h19.4A+31.6A
E540 Halberd 1,0037235612.911B*8.9849.841%B**2.213%D53.2A**20.6A+42813.6h4.1A8.3A
Sticky Grenade 6786701670N/A666.0763.526%AN/A1340B*16C**49310.5h1.7B+2.7B++
M12 Kobalt 6696441349.538A*45.6120.962%B++17.702%C+107.3A4.2B+3816h14.1B*67.1B++
CAS30 Tank Buster 1,2016181633.791A0.1459.338%AN/A18.4A++17.4A*33733.5h39.2B++66B*
L100 Python HEAT 7356062623.308M++19.3856.598%B+3.3%B+90.4M**19.3A+4196.7h3.6B++6.3B**
T1A Unity 5735641912.953A*0.9828.997%B*27.128%C**67.1B**1.1B++2128.4h10.9B++37.8B*
M1 Heavy Cycler 5575511743.167A+0.7723.763%A*18.875%C*66.4SN/A3248.3h13.4A56.2B**
Tank Mine 8545481124.893A0.9642.78%B++N/A75.1D41.9D9757.3h1.9C+4.4B**
ASP-30 Grounder 7385052671.891A*2.0465.987%B+4.356%B*23B+10.6C+27422h5.8B**8.8B**
Icikill 47747417,9090.026C--3.9116.891%D*N/A0.6C+N/A1856h1.7B++10.2C+
LC2 Lynx AE 4564501552.903B**1.0334.056%A+25.333%C+64.3B*N/A1877h13B38.1B+
AP30 Shredder 7274222815.071C**11.1441.092%B**2.133%C+45.9B**33.2A+20989.2h50.5B*122.9B**
M202 Wyrm 5733971233.083M++29.1554.3%C+3.526%B+152.7B*67.7B*8892.6h16.6A30.6B**
Anti-Vehicle Grenade 4203651365N/A361.0758.621%B*N/A608.3B**91.7C+48030.6h3.6B**6.2B**
M2 Mutilator 2862861052.724B++1.2120.247%A12.587%D**54A**N/A3335.3h12.2A+60B**
M1 Heavy Cycler 281274644.281A++0.3527.16%M20.438%C*88.4S2.3M**2503.1h13.1B**48.3B**
NS-AM7 Archer 3472673720.718B+3.2147.332%F19.101%C*4D1.2D--3867.1h10.5B*22.1B++
M12 Kobalt 277263552.6A++48.6719.82%B+17.11%C114.3B**6.1B*5932.3h14.8B+74.7B+
T2 Striker 4372491401.779M++2.1550.279%C+N/A15.3C**11.5C+27316.3h29B*57.7B++
M40 Fury 2812472410.292B+6.3640.755%B+1.215%D85.2A++11.7B+8072.9h10B++24.5B*
Spear Anti-Vehicle Phalanx Turret 3362461122.364M18.4357.602%A+3.252%C84.8M+31B**9702.9h5.7B*9.9B**
T1S Cycler 2462431102.209A1.7226.334%B+21.399%C+60.8A++N/A5034h11.7B+44.3B+
M60-A Bulldog 270241640.167B36.2358.772%B**2.49%C+56B++6.7B++5244.3h4.5B**7.6B**
NS-11A 247239743.23A++0.7029.892%B**35.983%A++68.3A++2.3M**3933.5h11.4B*38.1B*
Soldier Soaker 238237902.633A1.3052.946%A*16.456%B139.4M++N/A6421.7h5.1B+9.6B**
Auraxium Chainblade 2072078,3530.025C3.9129.048%C+4.831%C0.5C-N/A2409.4h2.3C+7.8C*
NSX Tomoe 189187553.4A0.5336.202%A+39.037%C*60.3B*N/A2673.1h11.8B++32.6B*
P525 Marauder-H 1961861215.5C++11.5749.209%A++N/A143.1B*7.7C**6421.3h5.2B++10.5B**
MR11 Gatekeeper 3251841116.727M+12.7951.581%A+1.63%C35.4B**27.1A5365.2h49.4C*95.8B*
Shuriken 184183692.652A1.2831.187%B*23.497%B++42.6C+N/A1244.3h11.7B+37.5B++
M60-A Bulldog 208182822.75C++18.8255.138%B*1.648%D35.7C++5.1B3665.1h5.4B+9.8B++
Chainblade 1761769,2300.019C+3.9141.316%B**1.705%D0.5C+N/A3385.5h2.3B+5.5B+
MG-HBR1 Dragoon 179171563.054A++0.8840.304%B**38.597%B**63.3A++3S2142.7h5B*12.3B**
M40 Fury 200170918.889A+14.9633.939%C2.941%A58.6C*10.3C+7152.9h10.6B+31.1B+
Dual-75 Duster 1791671016.7B+12.7750.502%A+N/A83.5B+6B9052h6.3C12.5B+
NSX Daimyo 157157305.233B++1.3042.915%C*94.268%C++65.4B+N/A2692.4h2.7C+6.2C++
E540 Halberd-H 2111531311.769B+7.8458.832%C++N/A49.4C**18.7C-4683.1h5.3B+9B+
G30 Vulcan 227146159.733B**5.8034.855%B+4.795%B++36.5A20.3B*4604h81.9B+234.9B++
M60-G Bulldog 1601401410A6.0744.725%B**3.571%B60.9A++8.7B++4672.3h4.9B**11B**
A30 Walker 2571401211.667B*7.7334.841%A++N/A13.9B++11.6B+25010.1h147.8B**424.2A
Rocklet Rifle 238132701.886A*2.0548.934%C-N/A28.7C+23C+3884.6h24.7B**50.4B++
P525 Marauder 136131914.556C+10.6228.198%B**2.29%B+93.6B*3.6C+4021.4h5.8B+20.4B*
G20 Vulcan-H 188120177.059B*3.1352.961%B++1.667%D50C**28.3C++12752.4h98.2C*185.3B+
M20 Basilisk 1421191110.818M+6.8938.303%C+4.202%D45.8A*8.8C**4802.6h43.1A+112.6A
Pelter Rocket Pod 137113337.667A+33.7354.815%B++N/A125.6A*26.7B++4670.9h14.3B**26B*
MAX Punch 1121111,1910.093C+3.8456.973%B*N/A1.2C+N/A592.8h1.7C++3B+
TRAC-5 S 10198452.178A+1.7530.746%A+6.122%F-29.7B++N/A3003.3h6.3A20.6B**
NS-10 Burster 15285342.5A*1.4335.683%B**2.353%D--11M8.7M**2767.7h121.8B++341.3B*
Skyguard 12881108.1A**4.1732.613%B+2.469%B28.9A*16.8A++8002.8h102.1B+313.2B++
M20 Wyvern 1077889.75B**5.8240.366%C++8.974%M31.2B+11.6C2192.5h52B*128.8B**
Halberd SE 10478178S74.0745.04%D*1.282%C++41.1C+13.7C1521.9h4.3C**9.6C+
Hyena Missile Launcher 1177898.667S4.7348.015%A**1.282%C+55.7A**27.9A*4451.4h25.4B**52.9B**
C-4 ARX 9976233.304B++0.6339.151%M*N/A253.3M76.7A**18120.3h1.1B+2.8A
M20 Basilisk 867188.875S4.9433.034%B+2.817%D--54.6S11.5A++5191.3h48.1A+145.6B**
M12 Kobalt-H 7369234.5B*30.5723.993%B+21.739%B*172.5B**10A+4240.4h11.7B++48.9B++
M60-G Bulldog 826779.571B**5.6452.663%A+1.493%D-67A15A5941h6.5B12.3B*
Tomcat A2AM Pods 11365135C++1.0785.232%B*N/A81.3B++60B++20030.8h9.3C+10.9C++
M20 Basilisk 796078.571A*4.6443.459%B+8.333%B**50A**15.8A+6661.2h51.9B**119.5B**
Ripper 56557480.074C+3.8621.801%C25.455%A1.5CN/A937h1.7C7.7C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,0901.4h
Anti-Vehicle MANA Turret121,8202.7h
Nano-Armor Kit387994,25970.2h
Nanite Revive Grenade02460.1h
Medical Applicator250135,5579.8h
Spitfire Auto-Turret52450.4h
Motion Spotter3711,5766.9h
Restoration Kit191780.3h
Rampart Wall0500.9h
Welding Device03,0850.3h
Shield Recharging Field514,1121.3h
Recon Detection Device1840.1h
Medical Kit2,38315,57826.8h
Ammunition Package331,8252h
Anti-Infantry MANA Turret321,4341.6h
Nano-Repair Grenade01240h
Snowman Soldier7590.1h
WLT-Howler Mining Laser04200.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 0.74s
Server spent 1.96s on queries, 1.21s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.