Online: daguest  
latest news: Minor updates & switch to discordtracker: onlinevisitors: 1 | 40 (19,521)players online:
Error loading streams from Twitch.
stats.dasanfall.com
Field Marshal TimberMeShivers[N] TimberMeShivers
TR BR 191

KDR: 4.02

Score: 96.8m

Last Seen: Mar 20th, 2020 3:17 AM
- OFFLINE - 10.5 hour(s)

Prestige 1, Battle Rank 100 (191 total) - Terran Republic on Emerald
Level Progress (to 101): 0%
PRIMARY CLASSESENGINEERHEAVY
PRIMARY WEAPONS MSW-R M14 Banshee Hellfire Rocket Pods L-24R Spur M18 Needler Hornet Missiles TSAR-42 C150 Dalton
MORE    Player ID      

bwicons/social COMMENTS - 0


No posts found under forum module: player:TimberMeShivers



bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $3,602,880 MLG Score: 2880
Fun Score: N/A
Cheeseburgers Flipped: 763TIME WITH MEDKIT: 0.9%MEDKIT per DEATH: 0.4

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.777%25.431%73250118265,7792.809511.207

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.509%1.465A+0.665B+-1.153D*HEAD ++ (~11.04)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
33.60.548B+9.70.324C*23.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
40.31%1.224%22706122626,5421649824216.0861322%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.578%0.321C*-0.324C0.187

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
77.50.523B+31.20.413B46.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
45.189%3.128%915812249,751168628305.78351344%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±3.441%0.401B0.394B-0.101

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
12.20.684B+5.50.56B+6.7

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.655%3.284%8002012129,288157037835.91592245%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.23%0.225C++-0.294C0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.70.619B+17.70.56B+28

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
42.817%73.133%8008122412,3832242565.52319

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0.503%1.178B**0.393B-1.025

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.70.524B+20.366C**2.7

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
59.795%18.384%800412285,1241928512.6563

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.306%1.498A+0.699B+0.429

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.60.649B+2.80.432B1.9


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
96.8m277.3%617 (37k)530 (31.8k)4.01624181,79545,2654.51956191 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-TR12321513330.118%17.003%51204:0278

6% Combat Medic38% Engineer22% Heavy Assault14% Infiltrator17% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Feb 7th, 2014 11:44 PMJun 28th, 2015 11:54 PMMar 22nd, 2020 9:54 AM (7d) (PST)Mar 20th, 2020 1:02 AM (9d) (PST)Mar 19th, 2020 11:17 PM (9d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1571669910.9950.2480.1693.1400.1372880

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
69,4009,95359,447601510188831,810

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3044h/126.8d 22,783 30,911 48,212 573.6k 2,860 9,782 25,051 211.3m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
B**
Kills:11,317
Deaths:3,575
KDR:3.166
Accuracy:28.434% B**
HSR:30.061% B++
T9 CARV
B+
Kills:1,801
Deaths:762
KDR:2.364
Accuracy:21.953% B+
HSR:25.819% B+
MG-H1 Watchman
A+
Kills:1,630
Deaths:475
KDR:3.432
Accuracy:32.044% A+
HSR:34.110% B*
TMG-50
B
Kills:1,548
Deaths:647
KDR:2.393
Accuracy:24.033% B
HSR:23.643% C+
T9A "Butcher"
C*
Kills:1,404
Deaths:432
KDR:3.250
Accuracy:25.784% C*
HSR:28.348% C+
T32 Bull
C-
Kills:1,228
Deaths:569
KDR:2.158
Accuracy:22.362% C-
HSR:16.694% D--
NS-15M2
A
Kills:1,202
Deaths:403
KDR:2.983
Accuracy:31.810% A
HSR:36.606% B**
T16 Rhino
B+
Kills:1,191
Deaths:708
KDR:1.682
Accuracy:23.671% B+
HSR:20.151% C
NS-15M1
C*
Kills:1,174
Deaths:439
KDR:2.674
Accuracy:24.684% C*
HSR:24.191% C++
NSX Naginata
A
Kills:1,173
Deaths:371
KDR:3.162
Accuracy:29.547% A
HSR:30.946% C**
T9 CARV-S
B++
Kills:1,168
Deaths:437
KDR:2.673
Accuracy:26.603% B++
HSR:25.514% C++
Kills:24,836
Deaths (as Heavy Assault):8,818
Deaths (to Heavy Assaults):13,055
KDR:2.81651
Kill Difference:16,018
Playtime:666.721 hours
Usage:22%
Score:19.660m
Score/min:491
Accuracy (listed only):26.448%
HSR (listed only):26.917%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
LC3 Jaguar
B+
Kills:1,707
Deaths:845
KDR:2.020
Accuracy:26.289% B+
HSR:20.328% C+
AS16 NightHawk
B++
Kills:1,491
Deaths:507
KDR:2.941
Accuracy:49.798% B++
HSR:14.353% C+
TRS-12 Uppercut
A
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A
HSR:23.478% A
MG-C1 Kindred
A
Kills:1,204
Deaths:488
KDR:2.467
Accuracy:33.917% A
HSR:25.249% C*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% C**
HC1 Cougar
B*
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B++
HSR:27.939% B*
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
AMR-66
B**
Kills:1,163
Deaths:387
KDR:3.005
Accuracy:34.670% B**
HSR:24.592% C+
NS-11C
B*
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B*
HSR:19.433% C+
T5 AMC
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C+
HSR:15.332% D-
LC2 Lynx
B*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B*
HSR:25.884% B+
LC2 Lynx AE
A
Kills:463
Deaths:163
KDR:2.840
Accuracy:34.137% A
HSR:25.702% C
MG-HBR1 Dragoon
B**
Kills:171
Deaths:56
KDR:3.054
Accuracy:40.304% B**
HSR:38.597% B*
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:16,935
Deaths (as Engineer):7,059
Deaths (to Engineers):8,940
KDR:2.39907
Kill Difference:9,876
Playtime:1,151.289 hours
Usage:38%
Score:37.419m
Score/min:542
Accuracy (listed only):41.120%
HSR (listed only):21.668%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
LC3 Jaguar
B+
Kills:1,707
Deaths:845
KDR:2.020
Accuracy:26.289% B+
HSR:20.328% C+
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B+
AS16 NightHawk
B++
Kills:1,491
Deaths:507
KDR:2.941
Accuracy:49.798% B++
HSR:14.353% C+
SMG-46AE Armistice
B**
Kills:1,315
Deaths:446
KDR:2.948
Accuracy:35.342% B**
HSR:17.415% D
TRS-12 Uppercut
A
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A
HSR:23.478% A
MG-S1 Jackal
A
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A
HSR:25.432% B+
MG-C1 Kindred
A
Kills:1,204
Deaths:488
KDR:2.467
Accuracy:33.917% A
HSR:25.249% C*
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
TRAC-5
B*
Kills:1,177
Deaths:568
KDR:2.072
Accuracy:26.282% B*
HSR:20.816% C**
HC1 Cougar
B*
Kills:1,174
Deaths:488
KDR:2.406
Accuracy:28.607% B++
HSR:27.939% B*
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
NS-11C
B*
Kills:1,163
Deaths:368
KDR:3.160
Accuracy:29.137% B*
HSR:19.433% C+
T5 AMC
C+
Kills:1,161
Deaths:685
KDR:1.695
Accuracy:23.716% C+
HSR:15.332% D-
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
LC2 Lynx
B*
Kills:1,159
Deaths:392
KDR:2.957
Accuracy:28.060% B*
HSR:25.884% B+
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B
HSR:20.725% B++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
LC2 Lynx AE
A
Kills:463
Deaths:163
KDR:2.840
Accuracy:34.137% A
HSR:25.702% C
Shuriken
A++
Kills:456
Deaths:159
KDR:2.868
Accuracy:34.786% A++
HSR:22.368% B+
NSX Tengu
A+
Kills:347
Deaths:105
KDR:3.305
Accuracy:47.666% A+
HSR:27.378% B*
TRAC-5 S
A+
Kills:98
Deaths:45
KDR:2.178
Accuracy:30.746% A+
HSR:6.122% F-
Kills:23,911
Deaths (as Light Assault):9,274
Deaths (to Light Assaults):8,378
KDR:2.57828
Kill Difference:14,637
Playtime:510.344 hours
Usage:17%
Score:16.001m
Score/min:523
Accuracy (listed only):38.792%
HSR (listed only):20.940%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B+
AS16 NightHawk
B++
Kills:1,491
Deaths:507
KDR:2.941
Accuracy:49.798% B++
HSR:14.353% C+
T1 Cycler
B+
Kills:1,489
Deaths:674
KDR:2.209
Accuracy:24.486% B+
HSR:19.812% C
TAR
B+
Kills:1,407
Deaths:417
KDR:3.374
Accuracy:26.924% B+
HSR:26.084% B+
SMG-46AE Armistice
B**
Kills:1,315
Deaths:446
KDR:2.948
Accuracy:35.342% B**
HSR:17.415% D
TRS-12 Uppercut
A
Kills:1,248
Deaths:567
KDR:2.201
Accuracy:75.064% A
HSR:23.478% A
MG-S1 Jackal
A
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A
HSR:25.432% B+
TAS-16 Blackjack
A
Kills:1,204
Deaths:452
KDR:2.664
Accuracy:76.302% A
HSR:22.259% B**
SABR-13
B+
Kills:1,193
Deaths:364
KDR:3.277
Accuracy:29.343% B+
HSR:29.338% B+
Cycler TRV
A
Kills:1,192
Deaths:324
KDR:3.679
Accuracy:27.129% B++
HSR:30.621% A
FA1 Barrage
A*
Kills:1,181
Deaths:574
KDR:2.057
Accuracy:60.763% A*
HSR:14.141% C
NS Baron G5
A++
Kills:1,171
Deaths:474
KDR:2.470
Accuracy:60.128% A+
HSR:22.459% A++
TORQ-9
C+
Kills:1,161
Deaths:384
KDR:3.023
Accuracy:25.126% C+
HSR:20.327% D
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
NS-11P
B**
Kills:1,159
Deaths:318
KDR:3.645
Accuracy:28.786% B**
HSR:25.798% B++
TAR-AE
B**
Kills:1,159
Deaths:278
KDR:4.169
Accuracy:32.775% B**
HSR:21.225% D-
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B
HSR:20.725% B++
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
NS-11A
A+
Kills:813
Deaths:298
KDR:2.728
Accuracy:32.772% A+
HSR:30.258% B**
T1A Unity
B*
Kills:564
Deaths:191
KDR:2.953
Accuracy:28.997% B*
HSR:27.128% B
Shuriken
A++
Kills:456
Deaths:159
KDR:2.868
Accuracy:34.786% A++
HSR:22.368% B+
NSX Tengu
A+
Kills:347
Deaths:105
KDR:3.305
Accuracy:47.666% A+
HSR:27.378% B*
T1S Cycler
B
Kills:243
Deaths:110
KDR:2.209
Accuracy:26.334% B
HSR:21.399% C+
Kills:24,985
Deaths (as Combat Medic):8,590
Deaths (to Combat Medics):4,635
KDR:2.90861
Kill Difference:16,395
Playtime:190.352 hours
Usage:6%
Score:7.247m
Score/min:634
Accuracy (listed only):38.053%
HSR (listed only):22.864%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
TSAR-42
B+
Kills:5,092
Deaths:988
KDR:5.154
Accuracy:42.898% B+
HSR:71.858% C**
RAMS .50M
B+
Kills:1,599
Deaths:280
KDR:5.711
Accuracy:42.044% B
HSR:82.864% B+
SMG-46 Armistice
B**
Kills:1,507
Deaths:401
KDR:3.758
Accuracy:31.719% B**
HSR:19.177% B+
Bighorn .50M
C+
Kills:1,360
Deaths:118
KDR:11.525
Accuracy:42.031% C+
HSR:77.206% C
SMG-46AE Armistice
B**
Kills:1,315
Deaths:446
KDR:2.948
Accuracy:35.342% B**
HSR:17.415% D
NS-44 Commissioner
B++
Kills:1,270
Deaths:913
KDR:1.391
Accuracy:43.125% B++
HSR:18.189% D
M77-B
B*
Kills:1,269
Deaths:278
KDR:4.565
Accuracy:43.037% B*
HSR:69.740% D
SR-7
C+
Kills:1,233
Deaths:221
KDR:5.579
Accuracy:41.665% C+
HSR:72.831% D-
RAMS-AE .50M
B+
Kills:1,231
Deaths:110
KDR:11.191
Accuracy:44.663% B+
HSR:75.467% D--
MG-S1 Jackal
A
Kills:1,215
Deaths:400
KDR:3.038
Accuracy:35.082% A
HSR:25.432% B+
NS-44P Commissioner
B**
Kills:1,183
Deaths:562
KDR:2.105
Accuracy:50.636% B**
HSR:26.120% C+
NS-357 Underboss
A+
Kills:1,177
Deaths:731
KDR:1.610
Accuracy:50.659% A+
HSR:29.312% B++
TS2 Inquisitor
B*
Kills:1,172
Deaths:529
KDR:2.216
Accuracy:34.263% B*
HSR:19.795% C+
TX1 Repeater
A++
Kills:1,167
Deaths:556
KDR:2.099
Accuracy:35.508% A++
HSR:29.220% A
NS-7 PDW
B**
Kills:1,160
Deaths:412
KDR:2.816
Accuracy:28.948% B++
HSR:25.431% B**
HSR-1
B**
Kills:1,160
Deaths:235
KDR:4.936
Accuracy:41.911% B**
HSR:25.603% C
SOAS-20
B**
Kills:1,160
Deaths:268
KDR:4.328
Accuracy:34.143% B**
HSR:21.293% C+
PDW-16 Hailstorm
B++
Kills:1,158
Deaths:377
KDR:3.072
Accuracy:26.461% B
HSR:20.725% B++
NS-30 Vandal
B**
Kills:1,154
Deaths:240
KDR:4.808
Accuracy:41.362% B**
HSR:27.383% C+
MKV Suppressed
B*
Kills:1,152
Deaths:358
KDR:3.218
Accuracy:30.483% B*
HSR:19.271% C+
TX2 Emperor
B*
Kills:1,150
Deaths:732
KDR:1.571
Accuracy:34.620% B*
HSR:20.609% C+
KSR-35
B*
Kills:1,137
Deaths:245
KDR:4.641
Accuracy:40.632% B*
HSR:32.014% B
TX1-FB Repeater
B+
Kills:1,015
Deaths:499
KDR:2.034
Accuracy:33.611% B+
HSR:21.773% C
Shuriken
A++
Kills:456
Deaths:159
KDR:2.868
Accuracy:34.786% A++
HSR:22.368% B+
99SV
A++
Kills:442
Deaths:103
KDR:4.291
Accuracy:43.867% A++
HSR:36.652% C++
NSX Tengu
A+
Kills:347
Deaths:105
KDR:3.305
Accuracy:47.666% A+
HSR:27.378% B*
NS-45 Pilot
A+
Kills:294
Deaths:189
KDR:1.556
Accuracy:41.128% A+
HSR:36.395% B**
NS-AM7 Archer
C+
Kills:277
Deaths:476
KDR:0.582
Accuracy:47.314% F
HSR:18.773% C+
Soldier Soaker
A*
Kills:237
Deaths:90
KDR:2.633
Accuracy:52.946% A*
HSR:16.456% B+
NSX Tomoe
A
Kills:189
Deaths:56
KDR:3.375
Accuracy:36.171% A
HSR:39.153% C++
NSX Daimyo
C+
Kills:157
Deaths:30
KDR:5.233
Accuracy:42.915% C+
HSR:94.268% C+
Kills:34,435
Deaths (as Infiltrator):11,107
Deaths (to Infiltrators):6,034
KDR:3.1003
Kill Difference:23,328
Playtime:417.647 hours
Usage:14%
Score:11.795m
Score/min:471
Accuracy (listed only):39.730%
HSR (listed only):36.780%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
M3 Pounder HEG
B+
Kills:1,443
Deaths:446
KDR:3.235
Accuracy:43.359% B+
HSR:3.604% B
M3 Pounder HEG
B**
Kills:1,200
Deaths:435
KDR:2.759
Accuracy:44.763% C**
HSR:4.667% B**
M6 Onslaught
A*
Kills:1,192
Deaths:262
KDR:4.550
Accuracy:28.193% A*
HSR:20.218% C+
MRC3 Mercy
B**
Kills:1,184
Deaths:262
KDR:4.519
Accuracy:23.052% B**
HSR:18.412% C--
M6 Onslaught
A*
Kills:1,162
Deaths:262
KDR:4.435
Accuracy:27.947% A*
HSR:20.826% C++
MRC3 Mercy
B**
Kills:1,134
Deaths:263
KDR:4.312
Accuracy:22.966% B**
HSR:20.635% C+
M1 Heavy Cycler
A*
Kills:649
Deaths:203
KDR:3.197
Accuracy:24.523% A*
HSR:19.260% C**
M1 Heavy Cycler
A**
Kills:395
Deaths:93
KDR:4.247
Accuracy:27.601% A**
HSR:21.266% C**
M2 Mutilator
A
Kills:286
Deaths:105
KDR:2.724
Accuracy:20.247% A
HSR:12.587% D**
NS-10 Burster
B*
Kills:85
Deaths:34
KDR:2.500
Accuracy:35.683% B*
HSR:2.353% D--
Kills:8,730
Deaths (as MAX Suit):1,182.500
Deaths (to MAX Suits):2,546
KDR:7.38266
Kill Difference:7,547.500
Playtime:95.540 hours
Usage:3%
Score:4.711m
Score/min:822
Accuracy (listed only):29.833%
HSR (listed only):14.383%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

M14 Banshee
A*
Kills:8,771
V. Kills:655 N/A
Deaths:694
KDR:12.638
Accuracy:37.574% A+
KPH:106.500 A++
VKPH:8 A*
Hellfire Rocket Pods
A*
Kills:8,627
V. Kills:1,215 N/A
Deaths:489
KDR:17.642
Accuracy:66.492% A*
KPH:169.700 A
VKPH:23.900 B**
M18 Needler
A++
Kills:5,864
V. Kills:4,443 132%
Deaths:1,430
KDR:4.101
Accuracy:37.130% B*
KPH:28.600 A+
VKPH:21.600 A++
Hornet Missiles
A
Kills:5,365
V. Kills:2,035 264%
Deaths:438
KDR:12.249
Accuracy:71.308% A
KPH:109.200 B+
VKPH:41.400 C+
M18 Rotary
A*
Kills:1,496
V. Kills:1,077 139%
Deaths:427
KDR:3.504
Accuracy:38.887% A
KPH:35.200 A+
VKPH:25.400 A*
M18 Locust
M*
Kills:1,067
V. Kills:590 181%
Deaths:95
KDR:11.232
Accuracy:39.559% B**
KPH:74.900 M*
VKPH:41.400 M
M202 Wyrm
C++
Kills:870
V. Kills:360 241%
Deaths:12
KDR:72.500
Accuracy:55.833% C+
KPH:136.400 C++
VKPH:56.500 C+
Coyote Missiles
B+
Kills:753
V. Kills:359 209%
Deaths:126
KDR:5.976
Accuracy:61.405% B**
KPH:71 C+
VKPH:33.800 B+
Tomcat A2AM Pods
B**
Kills:65
V. Kills:48 133%
Deaths:13
KDR:5
Accuracy:85.232% B**
KPH:80.900 B++
VKPH:59.700 B+
Kills:32,878 (17,198 + 0)
Deaths:3,724
KDR:8.829
VKDR:2.895
Vehicle Kills:10,782
Kill Difference:29,154
Playtime:462.178 hours
Usage:15%
Score:13.435m
Score/min:484
Piloting Accuracy:39.559%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

L-24R Spur
A**
Kills:7,009
V. Kills:196 N/A
Deaths:110
KDR:63.718
Accuracy:49.605% B**
KPH:87.700 A**
VKPH:2.500 C+
C150 Dalton
M**
Kills:2,414
V. Kills:1,658 146%
Deaths:64
KDR:37.719
Accuracy:44.049% C*
KPH:106.300 M**
VKPH:73 M**
L-30R Vektor
S
Kills:1,165
V. Kills:221 N/A
Deaths:74
KDR:15.743
Accuracy:37.777% C
KPH:51.300 S
VKPH:9.700 C+
L105 Zephyr
M**
Kills:1,059
V. Kills:279 378%
Deaths:32
KDR:33.094
Accuracy:64.913% M
KPH:92.800 A+
VKPH:24.500 M**
CAS30 Tank Buster
A*
Kills:619
V. Kills:583 106%
Deaths:163
KDR:3.798
Accuracy:59.331% A
KPH:18.400 A*
VKPH:17.300 A*
AP30 Shredder
A++
Kills:438
V. Kills:307 142%
Deaths:28
KDR:15.643
Accuracy:40.926% A
KPH:46.900 B**
VKPH:32.900 A++
Dual-75 Duster
A
Kills:167
V. Kills:12 N/A
Deaths:10
KDR:16.700
Accuracy:50.502% A
KPH:82.700 B+
VKPH:5.900 C++
Kills:12,871 (8,793 + 4,078)
Deaths:481
KDR:26.759
VKDR:6.769
Vehicle Kills:3,256
Kill Difference:12,390
Playtime:181.818 hours
Usage:6%
Score:5.271m
Score/min:483
Piloting Accuracy:59.331%
Gunner Accuracy:50.502%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
A+
Kills:1,793
V. Kills:175 N/A
Deaths:107
KDR:16.757
Accuracy:51.466% C*
KPH:98.800 A+
VKPH:9.600 C**
C75 Viper
M**
Kills:1,095
V. Kills:85 N/A
Deaths:49
KDR:22.347
Accuracy:47.362% B*
KPH:104.700 M**
VKPH:8.100 C+
L100 Python AP
A+
Kills:978
V. Kills:519 188%
Deaths:109
KDR:8.972
Accuracy:51.990% C--
KPH:53.500 A+
VKPH:28.400 A+
L100 Python HEAT
M*
Kills:712
V. Kills:150 472%
Deaths:26
KDR:27.385
Accuracy:55.973% B+
KPH:91.700 M*
VKPH:19.300 A
Skyguard
A*
Kills:81
V. Kills:47 169%
Deaths:10
KDR:8.100
Accuracy:32.613% B+
KPH:29 A*
VKPH:16.800 A*
Kills:4,659 (4,659 + 0)
Deaths:301
KDR:15.478
VKDR:3.243
Vehicle Kills:976
Kill Difference:4,358
Playtime:57.431 hours
Usage:2%
Score:1.659m
Score/min:481
Driving Accuracy:32.613%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

P2-120 AP
A**
Kills:2,398
V. Kills:1,376 174%
Deaths:189
KDR:12.688
Accuracy:47.187% C++
KPH:57.300 A*
VKPH:32.900 A**
P2-120 HESH
M
Kills:1,727
V. Kills:193 N/A
Deaths:63
KDR:27.413
Accuracy:46.782% B+
KPH:114.500 M
VKPH:12.800 B*
P2-120 HEAT
M**
Kills:967
V. Kills:285 338%
Deaths:78
KDR:12.397
Accuracy:49.057% B*
KPH:73.300 M**
VKPH:21.600 M+
E540 Halberd
A*
Kills:758
V. Kills:288 262%
Deaths:56
KDR:13.536
Accuracy:49.657% B**
KPH:52.600 A*
VKPH:20 B**
MR11 Gatekeeper
B*
Kills:184
V. Kills:141 130%
Deaths:11
KDR:16.727
Accuracy:51.581% A+
KPH:35.200 B*
VKPH:27 B*
G30 Vulcan
A+
Kills:146
V. Kills:81 178%
Deaths:15
KDR:9.733
Accuracy:34.855% B+
KPH:36.100 A+
VKPH:20 B**
P525 Marauder
B*
Kills:131
V. Kills:5 N/A
Deaths:9
KDR:14.556
Accuracy:28.198% B*
KPH:90.600 B+
VKPH:3.500 C
Halberd SE
C++
Kills:86
V. Kills:30 277%
Deaths:
KDR:
Accuracy:45.838% C+
KPH:41.900 C++
VKPH:14.600 C+
M20 Basilisk
M**
Kills:71
V. Kills:15 444%
Deaths:8
KDR:8.875
Accuracy:33.034% B+
KPH:53 M**
VKPH:11.200 B
Kills:6,468 (5,092 + 1,376)
Deaths:429
KDR:15.077
VKDR:5.627
Vehicle Kills:2,414
Kill Difference:6,039
Playtime:98.611 hours
Usage:3%
Score:3.496m
Score/min:591
Driving Accuracy:49.057%
Gunner Accuracy:33.034%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

P525 Marauder-H
A++
Kills:202
V. Kills:11 N/A
Deaths:12
KDR:16.833
Accuracy:49.596% A++
KPH:139.700 B++
VKPH:7.600 C**
E540 Halberd-H
C*
Kills:163
V. Kills:64 251%
Deaths:13
KDR:12.539
Accuracy:59.436% C*
KPH:49.500 C*
VKPH:19.400 C
G20 Vulcan-H
B+
Kills:120
V. Kills:68 174%
Deaths:17
KDR:7.059
Accuracy:52.961% B+
KPH:49.100 C**
VKPH:27.800 C++
M12 Kobalt-H
A+
Kills:69
V. Kills:4 N/A
Deaths:2
KDR:34.500
Accuracy:23.993% B+
KPH:166.900 B++
VKPH:9.700 A+
Kills:554 (0 + 554)
Deaths:44
KDR:12.591
VKDR:3.341
Vehicle Kills:147
Kill Difference:510
Playtime:7.596 hours
Usage:0%
Score:0.344m
Score/min:756
Driving Accuracy:N/A%
Gunner Accuracy:23.993%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B**
Kills:650
V. Kills:25 N/A
Deaths:13
KDR:50
Accuracy:21.229% B+
KPH:108.200 B**
VKPH:4.200 B
M12 Kobalt
B**
Kills:277
V. Kills:15 N/A
Deaths:5
KDR:55.400
Accuracy:20.085% B+
KPH:117.700 B**
VKPH:6.400 B**
M40 Fury
A+
Kills:247
V. Kills:34 N/A
Deaths:24
KDR:10.292
Accuracy:40.755% B+
KPH:84.600 A+
VKPH:11.600 B+
M40 Fury
C++
Kills:170
V. Kills:30 N/A
Deaths:9
KDR:18.889
Accuracy:33.939% C
KPH:58.600 C++
VKPH:10.300 C+
M60-G Bulldog
A+
Kills:140
V. Kills:20 N/A
Deaths:14
KDR:10
Accuracy:44.725% B*
KPH:62.100 A+
VKPH:8.900 B++
M20 Basilisk
A*
Kills:123
V. Kills:24 N/A
Deaths:11
KDR:11.182
Accuracy:38.603% C+
KPH:45.700 A*
VKPH:8.900 C**
M60-G Bulldog
A
Kills:67
V. Kills:15 419%
Deaths:7
KDR:9.571
Accuracy:52.663% A
KPH:65.500 B**
VKPH:14.700 B**
M20 Basilisk
M
Kills:63
V. Kills:21 286%
Deaths:7
KDR:9
Accuracy:44.144% B+
KPH:50.700 M
VKPH:16.900 A++
Kills:1,737 (0 + 1,737)
Deaths:90
KDR:19.300
VKDR:2.044
Vehicle Kills:184
Kill Difference:1,647
Playtime:21.396 hours
Usage:1%
Score:0.714m
Score/min:556
Driving Accuracy:N/A%
Gunner Accuracy:44.144%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
A*
Kills:1,273
V. Kills:30 N/A
Deaths:323
KDR:3.941
Accuracy:56.298% A+
KPH:117 A*
VKPH:2.800 B++
Kills:1,273 (1,273 + 0)
Deaths:323
KDR:3.941
VKDR:0.093
Vehicle Kills:30
Kill Difference:950
Playtime:10.878 hours
Usage:0%
Score:0.170m
Score/min:261
Driving Accuracy:56.298%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A*
Kills:1,726
V. Kills:91 N/A
Deaths:19
KDR:90.842
Accuracy:41.960% A
KPH:143.200 A*
VKPH:7.600 B+
Pelter Rocket Pod
A++
Kills:113
V. Kills:24 452%
Deaths:3
KDR:37.667
Accuracy:54.815% B++
KPH:119.700 A++
VKPH:25.400 B++
M20 Wyvern
B
Kills:78
V. Kills:29 260%
Deaths:8
KDR:9.750
Accuracy:40.286% C++
KPH:31.400 B
VKPH:11.700 C-
Kills:1,917 (0 + 1,917)
Deaths:30
KDR:63.900
VKDR:4.800
Vehicle Kills:144
Kill Difference:1,887
Playtime:15.476 hours
Usage:1%
Score:0.342m
Score/min:369
Piloting Accuracy:N/A%
Gunner Accuracy:40.286%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 11,46111,3173,5753.166B+0.8528.434%B**30.061%B++72.9B**N/A261155.3h9.7B**34B*
M14 Banshee 9,4268,77169412.638B+8.6237.574%A+N/A106.6A++8A*38482.3h15.2B+40.5B++
Hellfire Rocket Pods 9,8428,62748917.642B++13.6366.492%A*N/A169.8A23.9B**75450.8h13B19.5B++
L-24R Spur 7,2057,00911063.718S59.7049.605%B**1.512%C-87.7A**2.5C+24279.9h13.3B+26.8B+
M18 Needler 10,3075,8641,4304.101B+0.0837.13%B*1.944%C+28.5A+21.6A++343205.4h72.8B*196.2B**
Hornet Missiles 7,4005,36543812.249B+8.2371.308%A1.808%C**109.3B+41.4C+82449.1h6.1A8.6B**
TSAR-42 5,1185,0929885.154B+1.1442.898%B+71.858%C**70B**N/A23272.7h2B+4.6B+
C150 Dalton 4,0722,4146437.719M**33.7044.049%C*N/A106.3M**73M**89922.7h3.2B++7.2B*
P2-120 AP 3,7742,39818912.688B++8.6747.187%C++5.546%A57.4A*32.9A**72441.8h6.6C*13.9B
T9 CARV 1,8151,8017622.364B+1.6521.953%B+25.819%B+61.5AN/A45429.3h10.8B*49B+
L100 Python HESH 1,9681,79310716.757C**12.7451.466%C*2.287%B++99.1A+9.7C**45318.1h2.5B*4.9B++
P2-120 HESH 1,9201,7276327.413B+23.4046.782%B+1.1%C*114.4M12.8B*51215.1h3.6B*7.8B*
CAS 14-E 1,8171,7261990.842A*86.8341.96%A1.043%D143.8A*7.6B+39212h19.1B*45.6B**
LC3 Jaguar 1,7261,7078452.02B+2.0026.289%B+20.328%C+31.9C+N/A15853.5h10.9B+41.4B+
MG-H1 Watchman 1,6701,6304753.432B*0.5832.044%A+34.11%B*86.7A2.1A*32018.8h11.3B*35.3B*
RAMS .50M 1,6031,5992805.711B++1.6942.044%B82.864%B+62.5A++N/A28225.6h1.9B+4.5B+
C-4 2,2421,5677692.038B1.9829.202%B+N/A89.5C++38.6B++117417.5h1.2B+4B++
TMG-50 1,5561,5486472.393B*1.6224.033%B23.643%C+64.2B**N/A33724.1h9.5B+39.4B+
SMG-46 Armistice 1,5131,5074013.758M+0.2631.719%B**19.177%B+59.8B**N/A27225.2h10.2B**32.1B*
M18 Rotary 2,5731,4964273.504B+0.5138.887%A2.005%C35.3A+25.4A*51442.4h70.9B*182.4B**
AS16 NightHawk 1,5031,4915072.941B**1.0849.798%B++14.353%C+61.9B*N/A18724.1h3.4B++6.8B*
T1 Cycler 1,5021,4896742.209B*1.8124.486%B+19.812%C57A++N/A33726.1h12B++48.8B++
M3 Pounder HEG 1,7471,4434463.235B*0.7843.359%B+3.604%B37A++7.8A**32939h12.8B++29.6B+
TAR 1,4121,4074173.374A0.6426.924%B+26.084%B+65.1AN/A31321.6h10.1B**37.6B*
T9A "Butcher" 1,4241,4044323.25B+0.7725.784%C*28.348%C+77.6B+1.1B+26118.1h10.1B+39.3B+
T7 Mini-Chaingun 1,4141,4036882.039B**1.9819.635%B+10.977%D62.1B**N/A31922.6h11.2B*56.9B+
Bighorn .50M 1,3631,36011811.525A++7.5142.031%C+77.206%C77.7B**N/A25417.5h1.7B+4.1C**
SMG-46AE Armistice 1,3261,3154462.948A1.0735.342%B**17.415%D48.7CN/A12127h10.9B++30.8B++
M60-A Bulldog 1,5291,2786320.286A16.2755.601%A*1.017%C--53B*10.4A29424.1h5.5C*9.9B*
S12 Renegade 1,3031,2733233.941B0.0856.298%A+3.221%C--116.8A*2.8B++26110.9h2.4B*4.3B**
NS-44 Commissioner 1,2721,2709131.391B2.6343.125%B++18.189%D79.9A+N/A39215.9h2.9B**6.7B*
M77-B 1,2711,2692784.565A0.5543.037%B*69.74%D62.8A*N/A32620.2h2.1B+4.9B++
Frag Grenade 1,2771,24811248N/A1,243.9853.222%B**N/A656.8B+15.3B*29231.9h3B++5.6B++
TRS-12 Uppercut 1,2681,2485672.201B*1.8275.064%A23.478%A64.3B++1B**16819.4h1.9B**2.5B*
SR-7 1,2371,2332215.579B+1.5641.665%C+72.831%D-75.2A+N/A32716.4h2B4.9C**
RAMS-AE .50M 1,2351,23111011.191A*7.1744.663%B+75.467%D--63.1B+N/A14619.5h1.8C**4.1B+
T32 Bull 1,2321,2285692.158B+1.8622.362%C-16.694%D--54.1BN/A23122.7h11.1B+49.4C*
MANA Anti-Personnel Turret 1,2391,2262445.025N/A1.0124.679%UN/A12260U130U30268000.1h15.6T*63T*
MG-S1 Jackal 1,2371,2154003.038A++0.9835.082%A25.432%B+61.4B++1.1B*16319.8h8.8C**25.1B++
NS Decimator 1,5951,2061,0221.18C+2.8460.469%C+2.653%B+42C**13.6C45528.7h3.9B+6.4B+
MG-C1 Kindred 1,2411,2044882.467B**1.5533.917%A25.249%C*81.9B**2.5A*20214.7h9.4B++27.8B*
TAS-16 Blackjack 1,2131,2044522.664B**1.3576.302%A22.259%B**87.2A+N/A31313.8h1.8B**2.3B*
NS-15M2 1,2311,2024032.983B+1.0331.81%A36.606%B**77.5B*1.9A*22315.5h10.3B++32.3B++
M3 Pounder HEG 1,4561,2004352.759B+1.2644.763%C**4.667%B**31.2B**6.6A+25338.5h15.8B+35.3B+
NS Decimator-B 1,5291,1954762.511B++1.5162.818%C3.347%B++43C12D-22027.8h3.6C**5.7C*
SABR-13 1,1991,1933643.277A0.7429.343%B+29.338%B+69.8A+N/A27417.1h10.2B++34.7B++
M6 Onslaught 1,2041,1922624.55B**0.5328.193%A*20.218%C+74A*N/A29516.1h15.5B*55B**
Cycler TRV 1,2061,1923243.679A*0.3427.129%B++30.621%A57.3B**N/A29020.8h10.5B**38.5B*
T16 Rhino 1,1931,1917081.682B2.3323.671%B+20.151%C51.8B++N/A24523h11B++46.5B+
Claymore 1,1861,1861279.339B5.3239.835%B++N/A158.1C*N/A5267.5h1.1B*2.8B++
MRC3 Mercy 1,1991,1842624.519B*0.5023.052%B**18.412%C--66.5A*N/A24917.8h15B**65.3B*
NS-44P Commissioner 1,1901,1835622.105B+1.9150.636%B**26.12%C+65.4C++N/A18718.1h2.8B+5.5B++
FA1 Barrage 1,1901,1815742.057A1.9660.763%A*14.141%C65.2A++N/A20618.1h3.9B++6.4B*
NS-357 Underboss 1,1831,1777311.61B+2.4150.659%A+29.312%B++78.5B*N/A24615h3.6B+7B*
TRAC-5 1,1901,1775682.072A++1.9426.282%B*20.816%C**28.2B+N/A18741.7h11.3B*42.9B++
NS-15M1 1,1821,1744392.674B++1.3424.684%C*24.191%C++66.7B++N/A27717.6h10.8B+43.9B+
HC1 Cougar 1,1981,1744882.406A1.6128.607%B++27.939%B*37.2C*N/A14631.6h10.2B++35.8B+
NSX Naginata 1,1901,1733713.162A+0.8529.547%A30.946%C**80.3B**1.2B*21714.6h9.7B++32.8B++
TS2 Inquisitor 1,1911,1725292.216B*1.8034.263%B*19.795%C+80.8A+1.3B**21614.5h9.6B28B+
NS Baron G5 1,1801,1714742.47A++1.5560.128%A+22.459%A++63B**N/A14918.6h3.6B*6B+
T9 CARV-S 1,1811,1684372.673B+1.3426.603%B++25.514%C++83.4AN/A37614h10.8B+40.7B+
TX1 Repeater 1,1751,1675562.099A++1.9235.508%A++29.22%A85.8MN/A29213.6h10.2B*28.7B**
L-30R Vektor 1,3861,1657415.743S11.7337.777%C3.863%A51.3S9.7C+32422.7h22.1A58.6A+
AMR-66 1,1781,1633873.005A*1.0134.67%B**24.592%C+49.7A++N/A20623.4h7B*20.3B*
NS-11C 1,1761,1633683.16A++0.8629.137%B*19.433%C+42.9B+N/A19727.1h10.7B*36.6B*
M6 Onslaught 1,1701,1622624.435B**0.4227.947%A*20.826%C++72.2A++N/A25716.1h15.8B++56.4B**
TORQ-9 1,1721,1613843.023B**0.9925.126%C+20.327%D66.7AN/A37317.4h13.7B54.7B
T5 AMC 1,1651,1616851.695B*2.3223.716%C+15.332%D-30.8B+N/A17237.7h12.9B+54.2B
NS-7 PDW 1,1751,1604122.816A*1.2028.948%B++25.431%B**45.3B++N/A13525.6h11.2B*38.7B++
HSR-1 1,1801,1602354.936A++0.9241.911%B**25.603%C81.1A1.4A*19014.3h5.2C*12.4B+
SOAS-20 1,1761,1602684.328A*0.3134.143%B**21.293%C+73.9A++1A++17115.7h10.7B+31.4B++
LC2 Lynx 1,1671,1593922.957A+1.0628.06%B*25.884%B+59.7AN/A31719.4h11.1B*39.5B*
NS-11P 1,1711,1593183.645A*0.3728.786%B**25.798%B++75.8A++N/A19815.3h11.3B*39.2B*
TAR-AE 1,1701,1592784.169A*0.1532.775%B**21.225%D-71.5B+N/A17816.2h10B++30.4B++
PDW-16 Hailstorm 1,1691,1583773.072A*0.9426.461%B20.725%B++58.5AN/A18919.8h11.3B*42.6B++
NS-30 Vandal 1,1701,1542404.808A0.7941.362%B**27.383%C+74B**1B**20315.6h4.5B*10.8B*
MKV Suppressed 1,1641,1523583.218A*0.8030.483%B*19.271%C+51.7B+N/A12822.3h11.6B+38.1B+
TX2 Emperor 1,1561,1507321.571B++2.4534.62%B*20.609%C+77.2A*N/A27614.9h6.9B*20.1B*
KSR-35 1,1441,1372454.641B**0.6240.632%B*32.014%B77.3AN/A32514.7h3.9B++9.7B+
MRC3 Mercy 1,1441,1342634.312B++0.3022.966%B**20.635%C+63.7A**N/A24517.8h15.7B*68.5B*
C75 Viper 1,1801,0954922.347M**18.3347.362%B*N/A104.3M**8.1C+45810.5h6.4B*13.5B**
M18 Locust 1,6571,0679511.232M**7.2239.559%B**N/A75.1M*41.5M61414.2h50.7B128.1B++
L105 Zephyr 1,3381,0593233.094A+29.0864.913%MN/A92.9A+24.5M**69211.4h5.5B+8.5B**
TX1-FB Repeater 1,0181,0154992.034B+1.9833.611%B+21.773%C104.6B**N/A2749.7h9.7B++28.9B*
L100 Python AP 1,4979781098.972B+4.9651.99%C--3.374%B+53.4A+28.4A+50518.3h4.5B*8.6B++
ML-7 1,2569715391.801A++2.2259.355%C**2.781%C+35.6B**10.4C36827.3h4.6B**7.8B*
P2-120 HEAT 1,2529677812.397B**8.3849.057%B*4.55%B*73.3M**21.6M+61013.2h5.1B*10.4B**
MANA Anti-Vehicle Turret 1,3779612503.844A+0.1760.806%B++3.954%C+84.3M36.5B+93211.4h5B**8.2B**
M20 Drake 1,3859046114.82A10.8040.438%A++3.65%A++26B*13.8C*23734.8h68.5B+169.3B++
M202 Wyrm 1,2308701272.5S68.4855.833%C+3.103%B*135.9C++56.3C+7516.4h18.5A33.2B**
NS-11A 8318132982.728B**1.2932.772%A+30.258%B**76.7A++1.7A*27210.6h11B*33.5B**
E540 Halberd 1,0467585613.536B++9.5249.657%B**2.111%D52.6A*20B**41314.4h4.1A8.3A
Coyote Missiles 1,1127531265.976C**1.9661.405%B**N/A71C+33.9B+56210.6h19.3A+31.4A
L100 Python HEAT 8627122627.385M**23.3755.973%B+3.23%B+91.3M*19.2A4087.8h3.5A6.2A
Sticky Grenade 6786701670N/A665.9863.546%AN/A1340B++16C*49320.5h1.7B+2.7B++
M12 Kobalt 6756501350A++45.9821.229%B+17.846%C+108.3B**4.2B3816h14.3B*67.3B++
M1 Heavy Cycler 6576492033.197A+0.8224.523%A*19.26%C**66.9M**N/A3039.7h13.8B**56.3B*
CAS30 Tank Buster 1,2026191633.798B**0.2259.331%AN/A18.4A*17.3A*33633.7h39.3B+66.2B*
Tank Mine 8835681154.939B**0.9243.043%B+N/A76.8D42.6D9727.4h1.9C+4.3B**
T1A Unity 5735641912.953B*1.0628.997%B*27.128%B67.1B**1.1B++2128.4h10.9B++37.8B*
ASP-30 Grounder 7385052671.891A++2.1365.77%B+4.356%B++22.9B10.5C+27322.1h5.9B*8.9B**
Icikill 48948619,0480.026C--3.9915.074%D**N/A0.5C-N/A1898.3h1.7B+11.5C
LC2 Lynx AE 4704631632.84B**1.1834.137%A25.702%C65.2B+1C*1907.1h12.9C**37.8B++
Shuriken 4604561592.868A+1.1534.786%A++22.368%B+66.1B*N/A1706.9h11.4B++32.7B**
99SV 4544421034.291A++0.2743.867%A++36.652%C++67A**1.8M++2796.6h4B**9.1B**
AP30 Shredder 7454382815.643C*11.6340.926%A2.283%C++47.1B**33A++21019.3h49.3B*120.5B**
M1 Heavy Cycler 406395934.247A++0.2327.601%A**21.266%C**87.8M**2.4M++2444.5h13.1B**47.4B**
Anti-Vehicle Grenade 4203651365N/A360.9858.621%B++N/A608.3B++91.7C+48220.6h3.6B*6.2B*
NSX Tengu 3513471053.305A++0.7147.666%A+27.378%B*77.1B**N/A3044.5h10B++20.9B++
M20 Drake 4433151315U310.9836.015%B*3.492%B+108.6C--44.1D-6342.9h49B+135.9B++
NS-45 Pilot 2972941891.556C++2.4641.128%A+36.395%B**147A++1.5A+4082h5.5B*13.3B**
M2 Mutilator 2862861052.724B+1.2920.247%A12.587%D**54A*N/A3345.3h12.2A+60B**
M12 Kobalt 292277555.4A++51.3820.085%B+16.968%C-115.4B**6.3B**6032.4h14.6B+72.8B+
NS-AM7 Archer 3602774760.582C*3.4347.314%F18.773%C+3.8D1.1D--3673.4h10.6B++22.3B+
T2 Striker 4372491411.766A**2.2550.25%CN/A15.1C++11.4C+27316.5h29.4B*58.6B++
M40 Fury 2812472410.292C**6.2840.755%B+1.215%D85.2A+11.7B+8072.9h10B++24.5B++
Spear Anti-Vehicle Phalanx Turret 3382471122.455M18.4457.798%A3.239%C85.2M31.4B*9752.9h5.7B*9.9B**
T1S Cycler 2462431102.209B**1.8126.334%B21.399%C+60.8A+N/A5034h11.7B44.3B+
M60-A Bulldog 270241640.167C**36.1558.772%B**2.49%C++56B++6.7B++5304.3h4.5B*7.6B*
Soldier Soaker 238237902.633B**1.3852.946%A*16.456%B+139.4MN/A6421.7h5.1B*9.6A
Auraxium Chainblade 2072078,3530.025C+3.9929.048%C+4.831%C0.5C-N/A2409.4h2.3C+7.8C++
P525 Marauder-H 2132021216.833C++12.8249.596%A++N/A144.3B*7.9B5981.4h5.5B+11B**
NSX Tomoe 191189563.375B**0.6436.171%A39.153%C++61B+N/A2673.1h11.8B+32.5B*
MR11 Gatekeeper 3251841116.727A++12.7151.581%A+1.63%C35.4B*27.1B*5385.2h49.4C++95.8B++
M60-A Bulldog 208182822.75C+18.7355.138%B*1.648%C--35.7C+5.1C**3705.1h5.4B+9.8B++
Chainblade 1761769,2300.019C+4.0041.316%B*1.705%D0.5CN/A3385.6h2.3B5.5B+
MG-HBR1 Dragoon 179171563.054B**0.9640.304%B**38.597%B*63.3A3S2202.7h5B*12.3B*
M40 Fury 200170918.889A14.8733.939%C2.941%A58.6C++10.3C+7152.9h10.6B+31.1B+
Dual-75 Duster 1791671016.7C**12.6850.502%AN/A83.5B+6C*9072h6.3C-12.5B+
E540 Halberd-H 2271631312.538B+8.5259.436%C*N/A49.4C*19.4C4593.3h5.4B+9.1B+
NSX Daimyo 157157305.233B+1.2242.915%C+94.268%C+65.4C*N/A2732.4h2.7C6.2C+
G30 Vulcan 227146159.733A5.7234.855%B+4.795%B++36.5A+20.3B**4614h81.9B+234.9B++
M60-G Bulldog 1601401410B*5.9844.725%B*3.571%B+60.9A+8.7B+4692.3h4.9B**11B**
A30 Walker 2571401211.667B++7.6534.841%AN/A13.9B+11.6C*25210.1h147.8B++424.2B*
Rocklet Rifle 244135731.849A++2.1748.894%C-N/A28.1C+22.7C+3884.8h24.6B**50.2B++
P525 Marauder 136131914.556C10.5428.198%B*2.29%B+93.6B++3.6C+4031.4h5.8B20.4B++
M20 Basilisk 1471231111.182M+7.1738.603%C+4.065%D45.6A*8.9C**4632.7h43.8A++113.5A
G20 Vulcan-H 188120177.059B*3.0452.961%B+1.667%D-50B28.3C++13002.4h98.2C++185.3B+
Pelter Rocket Pod 137113337.667A+33.6554.815%B++N/A125.6A++26.7B*4670.9h14.3B**26B**
MAX Punch 1141131,2200.093C+3.9257.353%B*N/A1.2C+N/A594.3h1.7C++3B
TRAC-5 S 10198452.178A+1.8430.746%A+6.122%F-29.7B+N/A3063.3h6.3A+20.6B**
C-4 ARX 12294372.541C**1.4837.05%MN/A188B**56A13180.5h1.1B+3A
Halberd SE 11686186A++81.9845.838%C+1.163%C+41C+14.3C+1562.1h4.4C+9.6C++
NS-10 Burster 15285342.5A+1.5235.683%B*2.353%D--11M8.7M**2777.7h121.8B++341.3B*
Skyguard 12881108.1A++4.0832.613%B+2.469%C**28.9A*16.8A*8042.8h102.1B+313.2B++
M20 Wyvern 1077889.75B*5.7340.286%C++8.974%M31.2B11.6C-2202.5h52B**129.1B*
Hyena Missile Launcher 1177898.667A*4.6547.791%A**1.282%B55.7A**27.9A*4341.4h26.2B*54.8B**
M20 Basilisk 867188.875M++4.8633.034%B+2.817%D*54.6M**11.5B5201.3h48.1A145.6B**
M12 Kobalt-H 7369234.5C**30.4823.993%B+21.739%B*172.5B*10A+4370.4h11.7B*48.9B++
M60-G Bulldog 826779.571B+5.5552.663%A1.493%D67B**15B**5941h6.5B12.3B++
Tomcat A2AM Pods 11365135C+0.9885.232%B**N/A81.3B++60B+20030.8h9.3C10.9C++
M20 Basilisk 846379A*4.9844.144%B+7.937%B*52.5M17.5A*6681.2h51.6A+116.8A
M60-A Bulldog 6859159N/A54.9852.4%UN/A590U90U76520.1h4.4T*8.5T*
Ripper 59581,1050.052C3.9621.111%C-24.138%B**1.2CN/A747.8h1.6C+7.8C+

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon141,1601.5h
Anti-Vehicle MANA Turret121,8372.7h
Nano-Armor Kit4831,067,99674.8h
Repair Module0510.3h
Turret AI Module0520.3h
Nanite Revive Grenade02460.1h
Medical Applicator259141,64610.3h
Spitfire Auto-Turret52470.4h
Restoration Kit191780.3h
Motion Spotter3912,2647.2h
Rampart Wall0611.1h
Welding Device03,6610.4h
Recon Detection Device1840.1h
Shield Recharging Field514,1121.3h
Medical Kit2,42116,09627.3h
Ammunition Package351,8362h
Anti-Infantry MANA Turret321,4341.6h
Nano-Repair Grenade01470h
Snowman Soldier81040.2h
WLT-Howler Mining Laser04200.1h

Check the help document for the dictionary if you want to learn more about words used here.


This page was rendered in 1.07s
Server spent 2.20s on queries, 1.13s on processing.
This script was last changed on Jan 24, 2017 12:49 AM.
This page requires 0 (Global) access to view.