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Centurion Imperator Tissaia[Mrss] Tissaia
VS BR 55

KDR: 2.99

Score: 16.4m

Last Seen: May 30th, 2020 8:15 PM
- OFFLINE - 423.4 hour(s)

Prestige 1, Battle Rank 55 - Vanu Sovereignty on Miller
Level Progress (to 56): 74%
PRIMARY CLASSESCLOAKERMEDICHEAVY
PRIMARY WEAPONS NS-44 Commissioner Ghost NSX Amaterasu Orion VS54 Betelgeuse 54-A VE-A Lacerta Solstice VE3 Pulsar VS1
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $8,405,469 MLG Score: 6719
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 1.1%MEDKIT per DEATH: 0.5

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
36.217%31.707%114830131928,7893.15013-0.156

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.022%2.897M+1.593A+-0.805D-HEAD ++ (~13.6)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
22.10.701B++80.438B14.1

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
51.637%74.449%0313464,356704266.1875

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±1.425%2.513A**0.476B+-0.328

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.70.624B+1.90.396B1.8

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
[]
NS outfit on

Members: 0
16.4m301.4%690 (41.4k)557 (33.4k)2.993740,83713,6413.0501455 (55)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-VS1349492730.604%34.452%105402:1022

25% Combat Medic27% Heavy Assault39% Infiltrator7% Light Assault2% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 25th, 2019 8:43 PMMay 12th, 2020 8:19 PMMay 31st, 2020 5:32 PM (71d) (PST)May 30th, 2020 10:41 PM (72d) (PST)May 30th, 2020 4:15 PM (72d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
9303246061.3850.4630.4774.2970.0416719

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
55,78019,46736,313832829258233,418

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
491.5h/20.5d 770 14,069 13,521 126.7k 866 1,826 1,213 27.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
Orion VS54
A+
Kills:1,273
Deaths:362
KDR:3.517
Accuracy:32.600% A+
HSR:32.050% B
Betelgeuse 54-A
A+
Kills:1,235
Deaths:346
KDR:3.569
Accuracy:35.092% A+
HSR:33.603% C+
Pulsar LSW
A++
Kills:1,183
Deaths:319
KDR:3.708
Accuracy:35.648% A++
HSR:28.910% C++
NS-15M2
A
Kills:1,182
Deaths:291
KDR:4.062
Accuracy:34.729% A
HSR:32.572% C++
NSX-P Naginata
B**
Kills:1,175
Deaths:334
KDR:3.518
Accuracy:32.673% B**
HSR:34.723% C*
SVA-88
A+
Kills:1,170
Deaths:327
KDR:3.578
Accuracy:34.392% A+
HSR:33.504% B+
Flare VE6
A+
Kills:1,170
Deaths:310
KDR:3.774
Accuracy:34.898% A+
HSR:34.017% B++
VE-H Maw
M+
Kills:834
Deaths:202
KDR:4.129
Accuracy:43.507% M+
HSR:25.060% D
NS-15M AE
A
Kills:805
Deaths:200
KDR:4.025
Accuracy:34.484% A
HSR:32.795% C++
Kills:10,027
Deaths (as Heavy Assault):2,691
Deaths (to Heavy Assaults):4,590
KDR:3.72612
Kill Difference:7,336
Playtime:134.878 hours
Usage:27%
Score:4.978m
Score/min:615
Accuracy (listed only):35.336%
HSR (listed only):31.915%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice VE3
A
Kills:1,201
Deaths:388
KDR:3.095
Accuracy:33.421% A
HSR:24.896% B+
Serpent VE92
A
Kills:1,190
Deaths:321
KDR:3.707
Accuracy:31.426% B*
HSR:31.092% A
Eridani SX5G
B*
Kills:1,177
Deaths:311
KDR:3.785
Accuracy:34.504% B*
HSR:31.096% C**
NS-7 PDW
A++
Kills:450
Deaths:125
KDR:3.600
Accuracy:36.861% A++
HSR:28.222% B*
NS Baron G5AE
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:50.927% C+
HSR:27.027% A+
VX6-7
A+
Kills:108
Deaths:29
KDR:3.724
Accuracy:34.728% A+
HSR:27.778% B+
VE-S Canis
A*
Kills:83
Deaths:17
KDR:4.882
Accuracy:43.950% A*
HSR:32.530% B++
Eridani SX5
B*
Kills:82
Deaths:20
KDR:4.100
Accuracy:33.198% B*
HSR:28.049% B+
Zenith VX-5
A
Kills:79
Deaths:15
KDR:5.267
Accuracy:34.325% A
HSR:32.911% A
Kills:4,666
Deaths (as Light Assault):1,333
Deaths (to Light Assaults):3,142
KDR:3.50038
Kill Difference:3,333
Playtime:33.036 hours
Usage:7%
Score:1.068m
Score/min:539
Accuracy (listed only):37.038%
HSR (listed only):29.289%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
VE-A Lacerta
A+
Kills:1,207
Deaths:457
KDR:2.641
Accuracy:38.310% A+
HSR:28.003% C+
Pulsar VS1
A++
Kills:1,198
Deaths:476
KDR:2.517
Accuracy:35.699% A++
HSR:31.469% B*
H-V45
A
Kills:1,196
Deaths:359
KDR:3.331
Accuracy:33.940% A
HSR:30.268% B+
Terminus VX-9
A+
Kills:1,193
Deaths:413
KDR:2.889
Accuracy:34.904% A+
HSR:36.295% B*
NS-11A
A+
Kills:1,177
Deaths:431
KDR:2.731
Accuracy:35.013% A+
HSR:29.652% B
Eridani SX5G
B*
Kills:1,177
Deaths:311
KDR:3.785
Accuracy:34.504% B*
HSR:31.096% C**
NS-11P
A
Kills:1,132
Deaths:353
KDR:3.207
Accuracy:34.383% A
HSR:29.594% B
NS-7 PDW
A++
Kills:450
Deaths:125
KDR:3.600
Accuracy:36.861% A++
HSR:28.222% B*
NS Baron G5AE
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:50.927% C+
HSR:27.027% A+
CME
A++
Kills:109
Deaths:51
KDR:2.137
Accuracy:36.897% A++
HSR:33.028% B*
VE-S Canis
A*
Kills:83
Deaths:17
KDR:4.882
Accuracy:43.950% A*
HSR:32.530% B++
Eridani SX5
B*
Kills:82
Deaths:20
KDR:4.100
Accuracy:33.198% B*
HSR:28.049% B+
Kills:9,300
Deaths (as Combat Medic):3,120
Deaths (to Combat Medics):1,857
KDR:2.98077
Kill Difference:6,180
Playtime:122.393 hours
Usage:25%
Score:4.649m
Score/min:633
Accuracy (listed only):37.382%
HSR (listed only):30.436%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
NS-44 Commissioner
A
Kills:3,465
Deaths:1,925
KDR:1.800
Accuracy:52.454% A
HSR:29.408% B+
Ghost
A+
Kills:3,195
Deaths:687
KDR:4.651
Accuracy:51.866% A+
HSR:73.333% C+
Nyx VX31
A++
Kills:1,187
Deaths:270
KDR:4.396
Accuracy:47.375% A++
HSR:37.995% B++
Eridani SX5G
B*
Kills:1,177
Deaths:311
KDR:3.785
Accuracy:34.504% B*
HSR:31.096% C**
NSX Tomoe
B**
Kills:1,175
Deaths:324
KDR:3.627
Accuracy:36.121% B**
HSR:37.702% C-
NS-30 Vandal
A++
Kills:1,167
Deaths:248
KDR:4.706
Accuracy:46.605% A++
HSR:35.561% B++
V10
A
Kills:1,099
Deaths:188
KDR:5.846
Accuracy:51.501% A
HSR:76.888% C-
NS-357 Underboss
A+
Kills:1,071
Deaths:685
KDR:1.564
Accuracy:51.975% A+
HSR:31.279% B+
NS-7 PDW
A++
Kills:450
Deaths:125
KDR:3.600
Accuracy:36.861% A++
HSR:28.222% B*
Spiker
B*
Kills:241
Deaths:152
KDR:1.586
Accuracy:37.866% B*
HSR:28.631% B++
VE-S Canis
A*
Kills:83
Deaths:17
KDR:4.882
Accuracy:43.950% A*
HSR:32.530% B++
Eridani SX5
B*
Kills:82
Deaths:20
KDR:4.100
Accuracy:33.198% B*
HSR:28.049% B+
NSX Daimyo
B+
Kills:62
Deaths:28
KDR:2.214
Accuracy:46.756% B+
HSR:88.710% D**
Kills:14,454
Deaths (as Infiltrator):4,980
Deaths (to Infiltrators):2,078
KDR:2.90241
Kill Difference:9,474
Playtime:190.115 hours
Usage:39%
Score:5.566m
Score/min:488
Accuracy (listed only):43.925%
HSR (listed only):43.031%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
Solstice VE3
A
Kills:1,201
Deaths:388
KDR:3.095
Accuracy:33.421% A
HSR:24.896% B+
Serpent VE92
A
Kills:1,190
Deaths:321
KDR:3.707
Accuracy:31.426% B*
HSR:31.092% A
VE-LR Obelisk
A*
Kills:1,174
Deaths:290
KDR:4.048
Accuracy:49.757% A*
HSR:33.561% C
NS Baron G5AE
A+
Kills:296
Deaths:107
KDR:2.766
Accuracy:50.927% C+
HSR:27.027% A+
VX6-7
A+
Kills:108
Deaths:29
KDR:3.724
Accuracy:34.728% A+
HSR:27.778% B+
Eidolon VE33
A++
Kills:82
Deaths:24
KDR:3.417
Accuracy:42.185% A++
HSR:35.366% B*
Zenith VX-5
A
Kills:79
Deaths:15
KDR:5.267
Accuracy:34.325% A
HSR:32.911% A
Kills:4,130
Deaths (as Engineer):1,174
Deaths (to Engineers):1,230
KDR:3.51789
Kill Difference:2,956
Playtime:7.880 hours
Usage:2%
Score:0.166m
Score/min:352
Accuracy (listed only):39.538%
HSR (listed only):30.376%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
A++
Kills:159
V. Kills:6 N/A
Deaths:
KDR:
Accuracy:31.167% A++
KPH:116 B++
VKPH:4.400 C*
Kills:159 (0 + 159)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:6
Kill Difference:159
Playtime:1.371 hours
Usage:0%
Score:0.029m
Score/min:357
Driving Accuracy:N/A%
Gunner Accuracy:31.167%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
NS-44 Commissioner 3,4783,4651,9251.8B+1.1952.454%A29.408%B+135.4A*N/A41025.6h2.9B+5.5B++
Ghost 3,2153,1956874.651C**1.6651.866%A+73.333%C+74.5B+N/A21242.9h1.9C*3.7B+
NSX Amaterasu 2,0311,99712,4400.161B**2.8323.995%C+30.496%A++4.7C+N/A15421.5h2.5C++10.6B
Orion VS54 1,2941,2733623.517B+0.5232.6%A+32.05%B81.6B++1.3B*27615.6h9.8B30.1C+
Betelgeuse 54-A 1,2731,2353463.569C++0.5835.092%A+33.603%C+101.2C*3.1A++45412.2h9.5B27B++
VE-A Lacerta 1,2561,2074572.641B0.3538.31%A+28.003%C+78.9C**3.2A++19815.3h9.3B+24.2B*
Solstice VE3 1,2211,2013883.095A*0.1033.421%A24.896%B+96.1A*1.6A*26612.5h10.1B++30.2C++
Pulsar VS1 1,2371,1984762.517B**0.4835.699%A++31.469%B*74.4A2.4M*30616.1h10.3B**28.9B**
H-V45 1,2321,1963593.331B+0.3433.94%A30.268%B+80.8B**2.4M21914.8h9.6B**28.2B**
Terminus VX-9 1,2261,1934132.889C*0.1034.904%A+36.295%B*73.6B++2A*20316.2h9.4B**26.8B**
Serpent VE92 1,2091,1903213.707A+0.7131.426%B*31.092%A109.2A1.7A35610.9h9.9B++31.6B++
Nyx VX31 1,2121,1872704.396B+1.4047.375%A++37.995%B++87.3B**1.8A*19513.6h4.5B+9.5B**
Pulsar LSW 1,2041,1833193.708B**0.7135.648%A++28.91%C++95.4B++1.7A38612.4h9.6B++27B+
NS-15M2 1,2001,1822914.062B+1.0734.729%A32.572%C++83.8C**1.3C**25314.1h9.8B+28.1B++
NS-11A 1,1951,1774312.731B++0.2635.013%A+29.652%B71.8B++1.1B+23716.4h10.1B*28.8B*
Eridani SX5G 1,1891,1773113.785B*0.7934.504%B*31.096%C**80.6C+N/A19714.6h9.7C++28.2B+
NSX-P Naginata 1,1891,1753343.518B**0.5232.673%B**34.723%C*91.8B1.1C-23312.8h9B+27.5B+
NSX Tomoe 1,1871,1753243.627B0.6336.121%B**37.702%C-71.6B+N/A23516.4h11.6B32B+
VE-LR Obelisk 1,1911,1742904.048B+1.0549.757%A*33.561%C80.4B*1.2C++26814.6h4.5B++8.9B**
SVA-88 1,1791,1703273.578B++0.5834.392%A+33.504%B+106.4B**N/A35211h9.6B++27.8B*
Flare VE6 1,1801,1703103.774B**0.7834.898%A+34.017%B++106.4B**N/A46311h8.3B++23.7B*
NS-30 Vandal 1,1741,1672484.706B+1.7146.605%A++35.561%B++75.3B+N/A18015.5h4.8C**10.4B++
NS-11P 1,1621,1323533.207B**0.2134.383%A29.594%B78.6B++2.1B*30214.4h9.9B*28.7B**
V10 1,1031,0991885.846B+2.8551.501%A76.888%C-75.8B*N/A20114.5h1.9C*3.6B++
NS-357 Underboss 1,0761,0716851.564C*1.4351.975%A+31.279%B+124.5A+N/A4788.6h3.2B*6.2B*
VE-H Maw 8608342024.129B**1.1443.507%M+25.06%D103B+3.2A*3028.1h8.9C**20.6B*
NS-15M AE 8218052004.025B+1.0334.484%A32.795%C++94.7B1.9B**2928.5h9.4B+27.4B++
C-4 9047442293.249B*0.2634.183%B*N/A240A*51.6A10793.1h1.1B+3.3B+
NS Decimator 7975691603.556A+0.5663.093%C++1.406%D70.2A28.1B++3818.1h2.8B++4.4B*
NS-7 PDW 4604501253.6A+0.6136.861%A++28.222%B*81.8B**1.8A*2655.5h10.5B*28.4B*
NS Baron G5AE 3032961072.766B**0.2350.927%C+27.027%A+84.6B+2A++2783.5h3.4B*6.7C++
Spiker 2472411521.586C++1.4137.866%B*28.631%B++104.8A+2.6A++2572.3h6.6B*17.5B*
Plasma Grenade 1971941194N/A191.0144.517%DN/A485D7.5C17340.4h3.5C-7.9C--
M12 Kobalt 1651591159S156.0131.167%A++27.044%A++113.6B+4.3C*3571.4h14.6B++46.7B+
Tank Mine 212147916.333S13.3420.845%D*N/A245A++108.3A12670.6h1A+5C**
Proximity Mine 1451441113.091M10.1041.185%CN/A205.7A1.4A7390.7h1.9C+4.6C+
CME 110109512.137A+0.8636.897%A++33.028%B*83.8AN/A2211.3h10.3B*28B*
VX6-7 110108293.724B**0.7334.728%A+27.778%B+120A++2.2A+4230.9h9.4B++27B++
VE-S Canis 8583174.882M+1.8943.95%A*32.53%B++92.2B+2.2B**6670.9h9.3C*21.1B++
Eidolon VE33 8782243.417A0.4242.185%A++35.366%B*63.1B++3.8M**2741.3h6.5B+15.3B*
Eridani SX5 8282204.1A++1.1133.198%B*28.049%B+117.1A+N/A4730.7h9B++27B++
Zenith VX-5 8379155.267M2.2734.325%A32.911%A112.9A+5.7S4250.7h8.3A24.3B**
MANA Anti-Personnel Turret 6865144.643N/A1.6531.81%UN/A650U30U1197000.1h11.2T*35.4T*
NSX Daimyo 6262282.214C-0.7846.756%B+88.71%D**47.7DN/A1511.3h3.4F7.2D

Consumables
  Name Deaths Consumed Time Equipped
Nano-Armor Kit920,7071h
Spawn Beacon91,5661.1h
Motion Spotter199,7933.3h
Nanite Revive Grenade09760.3h
Recon Detection Device01120.1h
Medical Kit6386,2395.4h
Ammunition Package10960.1h
Anti-Infantry MANA Turret01100.1h
Medical Applicator181115,6736.4h
Nano-Repair Grenade02420.1h

Check the help document for the dictionary if you want to learn more about words used here.


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