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Lt. General TitanArmy[1mXP] TitanArmy
TR BR 88

KDR: 3.28

Score: 5.7m

Last Seen: May 31st, 2019 6:25 PM
- OFFLINE - 376.1 hour(s)

Battle Rank 88 - Terran Republic on Miller - Outfit Leader of Mobile Experiences Packets EUTR[1mXP] Mobile Experiences Packets EUTR
TR outfit on Miller

Members: 10
Level Progress (to 89): 52%
Level 100 Progress: 30% 250h
PRIMARY CLASSESHEAVY
PRIMARY WEAPONS MSW-R SMG-46AE Armistice NS-15M AE TAR-AE NS-11CP NS Decimator-B NS-44P Commissioner T9 CARV
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $11,040,075 MLG Score: 8825
Fun Score: N/A
Cheeseburgers Flipped: 0TIME WITH MEDKIT: 12.8%MEDKIT per DEATH: 0.8

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
28.705%37.324%10717120313,8174.66475-1.388

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.164%1.464A+2.553A**-0.912D--HEAD ++ (~22.97)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
29.50.605B+8.50.409B21

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
Not available
No tank-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
Not available
No gunner-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.951%87.143%01120921027610.758123

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%1.045B**1.305A-1.42

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
4.10.59B+1.70.466B+2.4

bwicons/puzzleDOMAIN: SHOTGUNS
Not available
-


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Mobile Experiences Packets EUTR[1mXP] Mobile Experiences Packets EUTR
TR outfit on Miller

Members: 10
5.7m343.2%878 (52.7k)711 (42.7k)3.2763215,2484,6543.3689388 (88)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-TR1210112728.314%35.447%100401:433

7% Combat Medic82% Heavy Assault7% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Jan 6th, 2017 4:57 PMMar 17th, 2018 11:38 AMJun 15th, 2019 12:38 PM (17h) (PST)May 31st, 2019 4:19 PM (16d) (PST)May 31st, 2019 2:25 PM (16d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
1,1773957821.9050.5810.6756.6850.0428825

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
70,64923,68746,9621143541401342,661

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
133.4h/5.6d 431 5,405 3,061 53.5k 142 603 340 9.4m

Heavy AssaultCLASS DETAILS: Heavy Assault
MSW-R
A*
Kills:8,737
Deaths:2,323
KDR:3.761
Accuracy:28.373% A
HSR:38.617% A*
NS-15M AE
B**
Kills:1,166
Deaths:325
KDR:3.588
Accuracy:28.712% B+
HSR:37.393% B**
T9 CARV
A++
Kills:351
Deaths:147
KDR:2.388
Accuracy:26.595% A+
HSR:33.048% A++
Kills:10,254
Deaths (as Heavy Assault):2,795
Deaths (to Heavy Assaults):1,465
KDR:3.66869
Kill Difference:7,459
Playtime:108.904 hours
Usage:82%
Score:4.798m
Score/min:734
Accuracy (listed only):27.893%
HSR (listed only):36.353%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
SMG-46AE Armistice
A++
Kills:1,169
Deaths:275
KDR:4.251
Accuracy:29.318% C+
HSR:36.698% A++
NS-11CP
B**
Kills:865
Deaths:211
KDR:4.100
Accuracy:29.881% C*
HSR:29.942% B**
Kills:2,034
Deaths (as Light Assault):486
Deaths (to Light Assaults):835
KDR:4.18519
Kill Difference:1,548
Playtime:9.136 hours
Usage:7%
Score:0.325m
Score/min:593
Accuracy (listed only):29.600%
HSR (listed only):33.320%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
SMG-46AE Armistice
A++
Kills:1,169
Deaths:275
KDR:4.251
Accuracy:29.318% C+
HSR:36.698% A++
TAR-AE
B*
Kills:869
Deaths:285
KDR:3.049
Accuracy:28.477% C*
HSR:34.292% B*
Kills:2,038
Deaths (as Combat Medic):560
Deaths (to Combat Medics):498
KDR:3.63929
Kill Difference:1,478
Playtime:9.583 hours
Usage:7%
Score:0.395m
Score/min:687
Accuracy (listed only):28.897%
HSR (listed only):35.495%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
SMG-46AE Armistice
A++
Kills:1,169
Deaths:275
KDR:4.251
Accuracy:29.318% C+
HSR:36.698% A++
NS-44P Commissioner
B**
Kills:660
Deaths:419
KDR:1.575
Accuracy:45.080% B+
HSR:37.121% B**
RAMS-AE .50M
B*
Kills:210
Deaths:48
KDR:4.375
Accuracy:41.951% C++
HSR:87.143% B*
Kills:2,039
Deaths (as Infiltrator):742
Deaths (to Infiltrators):735
KDR:2.74798
Kill Difference:1,297
Playtime:4.764 hours
Usage:4%
Score:0.172m
Score/min:603
Accuracy (listed only):38.783%
HSR (listed only):53.654%
Values shown above only count for the items listed to the left.

icons/esf1VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Terran Republic is the Mosquito. It is the fastest and most agile fighter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/mbt1VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Terran Republic is the Prowler. It has a double barrel cannon and deploy capabilities, the fastest firing of the three tanks.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
MSW-R 8,7728,7372,3233.761B*0.4828.373%A38.617%A*144.4SN/A56560.5h8.4A+29.8B**
SMG-46AE Armistice 1,1711,1692754.251A*0.9729.318%C+36.698%A++135.9A*N/A3538.6h9.8B*33.4B+
NS-15M AE 1,1711,1663253.588B++0.3128.712%B+37.393%B**135.6A**N/A3278.6h8.8B**30.8B++
TAR-AE 8788692853.049B*0.2328.477%C*34.292%B*111.4A*1.2B++3577.8h9.7B**33.9B++
NS-11CP 8748652114.1A++0.8229.881%C*29.942%B**137.3A*1.4A4206.3h9.2B++30.7B++
NS Decimator-B 9266751803.75A++0.4772.134%B**1.926%C-99.3A36.9B**6386.8h3B*4.1B*
NS-44P Commissioner 6616604191.575B1.7045.08%B+37.121%B**117.9A+N/A3855.6h2.7B*5.9B++
T9 CARV 3523511472.388B++0.8926.595%A+33.048%A++92.4M**N/A3263.8h9.3A35.1B**
RAMS-AE .50M 211210484.375C++1.1041.951%C++87.143%B*100A*N/A4012.1h1.7B++4.1B+
Frag Grenade 2102061206N/A202.7255.556%A+N/A686.7B*13.3B*31850.3h2.9B*5.2B**

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon01000h
Nanite Revive Grenade01220h
Shield Recharging Field41940.1h
Medical Applicator178,3800.5h
Nano-Armor Kit18700h
Medical Kit3533,79617h
M18 Needler11140.1h

Check the help document for the dictionary if you want to learn more about words used here.


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