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Paragon TizerSozeVS[KRBR] TizerSozeVS
VS BR 186

KDR: 2.97

Score: 90.2m

Last Seen: Sep 14th, 2019 1:30 PM
- OFFLINE - 129.5 hour(s)

Prestige 1, Battle Rank 100 (186 total) - Vanu Sovereignty on Cobalt - Outfit Leader of Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 24
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS E540 Halberd E540 Halberd-H Solstice SF Aphelion VEX-4H Nyx VX31 Saron HRB Phaseshift VX-S C-4 ARX
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $823,158 MLG Score: 658
Fun Score: N/A
Cheeseburgers Flipped: 9TIME WITH MEDKIT: 0%MEDKIT per DEATH: 0

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.681%26.635%71126118834,3981.834071.138

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±4.885%1.074B**0.868B*-2.182F--HEAD ++ (~13.29)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
47.40.358C**12.70.106C+34.8

bwicons/puzzleDOMAIN: AIRCRAFT
Not available
No piloting-only data. This player was either never scanned or they do not have enough weapons to calculate data from.

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.049%1.275%168412104,783289336531.6533131%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.395%-1.163D*-0.82D-1.774

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
228.4-4.95T*66.3-4.322T*162.1

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.778%1.249%161821119331,37926321491911.9221210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.828%0.251C*-0.798D-0.703

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
39.10.672B+15.20.618B+24

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
41.625%75.14%1618612089,44923891723.95521

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.183%1.021B**0.534B+-0.485

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.70.328C**2.80.128C++3.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
45.636%12.727%1618112136051287130.469721

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±0%0.371C**-0.35C--1.611

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
10.70.201C++4.90.003C+5.8


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
Krasnii Borsh[KRBR] Krasnii Borsh
VS outfit on Cobalt

Members: 24
90.2m333.9%312 (18.7k)286 (17.2k)2.9718119,39240,1754.06103186 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Cobalt-VS1214785417.614%15.397%27107:5232

56% Engineer26% Infiltrator11% Light Assault8% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Sep 3rd, 2015 9:34 AMFeb 5th, 2017 2:58 PMSep 19th, 2019 7:39 AM (10h) (PST)Sep 14th, 2019 12:48 PM (5d) (PST)Sep 14th, 2019 9:30 AM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
806607460.3790.1270.0581.6470.115658

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
48,3553,62644,729238399717,171

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5255.3h/219d 43,760 18,383 57,375 519.2k 3,824 13,571 36,126 254.1m

EngineerCLASS DETAILS: Engineer
Solstice SF
C+
Kills:6,350
Deaths:4,728
KDR:1.343
Accuracy:24.257% C+
HSR:13.969% C--
Serpent VE92
C+
Kills:2,587
Deaths:1,784
KDR:1.450
Accuracy:21.461% C--
HSR:19.443% C+
Eidolon VE33
C-
Kills:2,509
Deaths:1,494
KDR:1.679
Accuracy:25.403% C-
HSR:22.041% C--
Pulsar C
C**
Kills:2,317
Deaths:1,503
KDR:1.542
Accuracy:23.427% C+
HSR:24.903% C**
VE-LR Obelisk
B
Kills:1,276
Deaths:168
KDR:7.595
Accuracy:28.583% C--
HSR:34.953% B
NS-11C
B*
Kills:1,152
Deaths:689
KDR:1.672
Accuracy:22.886% C
HSR:24.306% B*
Solstice VE3
D
Kills:1,142
Deaths:1,121
KDR:1.019
Accuracy:20.127% D
HSR:14.011% D--
Thanatos VE70
B+
Kills:605
Deaths:531
KDR:1.139
Accuracy:45.636% B+
HSR:12.727% D
Revenant
C
Kills:492
Deaths:295
KDR:1.668
Accuracy:24.016% F
HSR:27.846% C
NSX-P Tanto
C+
Kills:458
Deaths:293
KDR:1.563
Accuracy:24.295% C
HSR:25.109% C+
Eclipse VE3A
D
Kills:379
Deaths:296
KDR:1.280
Accuracy:22.627% D-
HSR:16.623% D
The Little Helper
C++
Kills:247
Deaths:227
KDR:1.088
Accuracy:49.136% C++
HSR:10.526% D--
Kills:19,514
Deaths (as Engineer):13,129
Deaths (to Engineers):9,799
KDR:1.48633
Kill Difference:6,385
Playtime:2,928.525 hours
Usage:56%
Score:62.825m
Score/min:358
Accuracy (listed only):27.655%
HSR (listed only):20.538%
Values shown above only count for the items listed to the left.

Heavy AssaultCLASS DETAILS: Heavy Assault
NSX-P Naginata
C
Kills:577
Deaths:283
KDR:2.039
Accuracy:20.583% C-
HSR:26.343% C
Orion VS54
C+
Kills:539
Deaths:341
KDR:1.581
Accuracy:18.951% C
HSR:23.748% C+
Kills:1,116
Deaths (as Heavy Assault):624
Deaths (to Heavy Assaults):8,225
KDR:1.78846
Kill Difference:492
Playtime:251.892 hours
Usage:5%
Score:3.178m
Score/min:210
Accuracy (listed only):19.767%
HSR (listed only):25.045%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Nyx VX31
A*
Kills:5,395
Deaths:892
KDR:6.048
Accuracy:36.565% B+
HSR:51.659% A*
Phaseshift VX-S
B*
Kills:4,734
Deaths:272
KDR:17.404
Accuracy:41.894% B*
HSR:82.024% B+
NS-7 PDW
C*
Kills:2,298
Deaths:1,269
KDR:1.811
Accuracy:25.626% C*
HSR:18.277% C++
Sirius SX12
C**
Kills:1,637
Deaths:808
KDR:2.026
Accuracy:25.617% C*
HSR:20.220% C**
Ghost
B++
Kills:1,454
Deaths:367
KDR:3.962
Accuracy:43.002% B++
HSR:62.724% D
Parallax VX3
C++
Kills:1,382
Deaths:336
KDR:4.113
Accuracy:39.880% C++
HSR:71.635% D
NS-30 Vandal
B+
Kills:1,298
Deaths:536
KDR:2.422
Accuracy:30.742% C
HSR:30.277% B+
MKV Suppressed
B+
Kills:1,206
Deaths:648
KDR:1.861
Accuracy:25.757% C+
HSR:22.305% B+
NS-61 Emissary
B*
Kills:1,164
Deaths:615
KDR:1.893
Accuracy:31.781% B+
HSR:21.478% B*
Eridani SX5
C--
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:23.562% D
HSR:16.237% C--
V10
B+
Kills:1,162
Deaths:190
KDR:6.116
Accuracy:44.452% B+
HSR:71.084% D
Artemis VX26
D
Kills:1,159
Deaths:889
KDR:1.304
Accuracy:23.495% D-
HSR:18.292% D
Manticore SX40
B**
Kills:1,142
Deaths:827
KDR:1.381
Accuracy:36.434% B**
HSR:23.030% C++
Beamer VS3
C+
Kills:1,129
Deaths:1,364
KDR:0.828
Accuracy:27.391% C+
HSR:16.032% D-
Cerberus
B**
Kills:960
Deaths:579
KDR:1.658
Accuracy:38.477% B**
HSR:30.104% B++
NS-AM7 Archer
A
Kills:875
Deaths:1,415
KDR:0.618
Accuracy:69.027% A
HSR:11.200% D
Parsec VX3-A
D
Kills:664
Deaths:95
KDR:6.989
Accuracy:38.261% D
HSR:70.482% D*
Phantom VA23
A
Kills:562
Deaths:221
KDR:2.543
Accuracy:29.371% D-
HSR:40.392% A
VE-S Canis
C+
Kills:98
Deaths:44
KDR:2.227
Accuracy:25.052% C
HSR:20.408% C+
VA39 Spectre
C++
Kills:53
Deaths:13
KDR:4.077
Accuracy:32.264% C+
HSR:39.623% C++
Kills:29,536
Deaths (as Infiltrator):12,133
Deaths (to Infiltrators):6,949
KDR:2.43435
Kill Difference:17,403
Playtime:1,350.103 hours
Usage:26%
Score:13.360m
Score/min:165
Accuracy (listed only):34.432%
HSR (listed only):36.874%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Solstice SF
C+
Kills:6,350
Deaths:4,728
KDR:1.343
Accuracy:24.257% C+
HSR:13.969% C--
Serpent VE92
C+
Kills:2,587
Deaths:1,784
KDR:1.450
Accuracy:21.461% C--
HSR:19.443% C+
Pulsar C
C**
Kills:2,317
Deaths:1,503
KDR:1.542
Accuracy:23.427% C+
HSR:24.903% C**
NS-7 PDW
C*
Kills:2,298
Deaths:1,269
KDR:1.811
Accuracy:25.626% C*
HSR:18.277% C++
Sirius SX12
C**
Kills:1,637
Deaths:808
KDR:2.026
Accuracy:25.617% C*
HSR:20.220% C**
MKV Suppressed
B+
Kills:1,206
Deaths:648
KDR:1.861
Accuracy:25.757% C+
HSR:22.305% B+
Eridani SX5
C--
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:23.562% D
HSR:16.237% C--
NS-11C
B*
Kills:1,152
Deaths:689
KDR:1.672
Accuracy:22.886% C
HSR:24.306% B*
Solstice VE3
D
Kills:1,142
Deaths:1,121
KDR:1.019
Accuracy:20.127% D
HSR:14.011% D--
Thanatos VE70
B+
Kills:605
Deaths:531
KDR:1.139
Accuracy:45.636% B+
HSR:12.727% D
NSX-P Tanto
C+
Kills:458
Deaths:293
KDR:1.563
Accuracy:24.295% C
HSR:25.109% C+
Eclipse VE3A
D
Kills:379
Deaths:296
KDR:1.280
Accuracy:22.627% D-
HSR:16.623% D
The Little Helper
C++
Kills:247
Deaths:227
KDR:1.088
Accuracy:49.136% C++
HSR:10.526% D--
VE-S Canis
C+
Kills:98
Deaths:44
KDR:2.227
Accuracy:25.052% C
HSR:20.408% C+
Kills:21,640
Deaths (as Light Assault):14,694
Deaths (to Light Assaults):7,254
KDR:1.47271
Kill Difference:6,946
Playtime:583.874 hours
Usage:11%
Score:7.077m
Score/min:202
Accuracy (listed only):27.105%
HSR (listed only):18.505%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
NS-7 PDW
C*
Kills:2,298
Deaths:1,269
KDR:1.811
Accuracy:25.626% C*
HSR:18.277% C++
Sirius SX12
C**
Kills:1,637
Deaths:808
KDR:2.026
Accuracy:25.617% C*
HSR:20.220% C**
MKV Suppressed
B+
Kills:1,206
Deaths:648
KDR:1.861
Accuracy:25.757% C+
HSR:22.305% B+
Pulsar VS1
C+
Kills:1,164
Deaths:793
KDR:1.468
Accuracy:23.029% C+
HSR:17.955% C-
Eridani SX5
C--
Kills:1,164
Deaths:753
KDR:1.546
Accuracy:23.562% D
HSR:16.237% C--
Thanatos VE70
B+
Kills:605
Deaths:531
KDR:1.139
Accuracy:45.636% B+
HSR:12.727% D
H-V45
C+
Kills:296
Deaths:192
KDR:1.542
Accuracy:22.018% C-
HSR:20.946% C+
The Little Helper
C++
Kills:247
Deaths:227
KDR:1.088
Accuracy:49.136% C++
HSR:10.526% D--
VE-S Canis
C+
Kills:98
Deaths:44
KDR:2.227
Accuracy:25.052% C
HSR:20.408% C+
Kills:8,715
Deaths (as Combat Medic):5,265
Deaths (to Combat Medics):3,170
KDR:1.65527
Kill Difference:3,450
Playtime:160.038 hours
Usage:3%
Score:3.801m
Score/min:396
Accuracy (listed only):29.493%
HSR (listed only):17.734%
Values shown above only count for the items listed to the left.

icons/esf2VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the Vanu Sovereignty is the Scythe. It has the best hover capability.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
B
Kills:60
V. Kills:52 113%
Deaths:7
KDR:8.571
Accuracy:40.637% B*
KPH:28.800 C+
VKPH:25 B
C150 Dalton
N/A
Kills:50
V. Kills:41 119%
Deaths:12
KDR:4.167
Accuracy:40.990% N/A
KPH:32.300 N/A
VKPH:26.500 N/A
Dual-75 Duster
N/A
Kills:50
V. Kills:1 N/A
Deaths:3
KDR:16.667
Accuracy:39.183% N/A
KPH:97.100 N/A
VKPH:1.900 N/A
Kills:160 (0 + 160)
Deaths:22
KDR:7.273
VKDR:4.273
Vehicle Kills:94
Kill Difference:138
Playtime:4.145 hours
Usage:0%
Score:0.187m
Score/min:750
Piloting Accuracy:N/A%
Gunner Accuracy:39.183%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

Skyguard
B+
Kills:1,993
V. Kills:1,728 115%
Deaths:335
KDR:5.949
Accuracy:28.083% C
KPH:13.700 C+
VKPH:11.900 B+
LB00 Python AP
C+
Kills:1,120
V. Kills:536 209%
Deaths:53
KDR:21.132
Accuracy:54.351% C--
KPH:43.400 C--
VKPH:20.800 C+
L100 Python AP
C*
Kills:936
V. Kills:838 112%
Deaths:122
KDR:7.672
Accuracy:60.290% B+
KPH:21.800 D
VKPH:19.500 C*
C75 Viper
B
Kills:530
V. Kills:173 305%
Deaths:44
KDR:12.046
Accuracy:40.566% C+
KPH:30.300 C++
VKPH:9.900 B
Kills:4,579 (4,579 + 0)
Deaths:554
KDR:8.265
VKDR:5.912
Vehicle Kills:3,275
Kill Difference:4,025
Playtime:231.457 hours
Usage:4%
Score:2.663m
Score/min:192
Driving Accuracy:40.566%
Gunner Accuracy:N/A%

icons/mbt2VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the Vanu Sovereignty is the Magrider. It is the most agile tank but does the least damage.

E540 Halberd
B**
Kills:11,455
V. Kills:5,824 197%
Deaths:795
KDR:14.409
Accuracy:55.309% B**
KPH:41.600 B**
VKPH:21.100 B*
Saron HRB
B+
Kills:4,884
V. Kills:3,139 156%
Deaths:740
KDR:6.600
Accuracy:48.962% B+
KPH:30.400 B+
VKPH:19.500 B+
Supernova FPC
B
Kills:1,324
V. Kills:867 153%
Deaths:195
KDR:6.790
Accuracy:56.092% C**
KPH:26.100 C+
VKPH:17.100 B
Aphelion VEX-4
C+
Kills:527
V. Kills:355 148%
Deaths:86
KDR:6.128
Accuracy:31.213% C-
KPH:23.900 C+
VKPH:16.100 C+
Proton II PPA
C**
Kills:470
V. Kills:35 N/A
Deaths:56
KDR:8.393
Accuracy:27.526% B+
KPH:55.800 C+
VKPH:4.200 C**
G40-F Ranger
C+
Kills:291
V. Kills:159 182%
Deaths:27
KDR:10.778
Accuracy:30.315% C+
KPH:20.500 D--
VKPH:11.200 D--
Supernova VPC
B**
Kills:147
V. Kills:36 397%
Deaths:9
KDR:16.333
Accuracy:57.026% B++
KPH:50 B
VKPH:12.300 B**
M20 Basilisk
B**
Kills:112
V. Kills:73 151%
Deaths:27
KDR:4.148
Accuracy:37.425% B**
KPH:18.300 C+
VKPH:11.900 B**
Halberd SE
C*
Kills:55
V. Kills:27 196%
Deaths:1
KDR:55
Accuracy:49.057% C+
KPH:41.900 C
VKPH:20.600 C*
Kills:19,265 (1,471 + 17,794)
Deaths:1,936
KDR:9.951
VKDR:5.431
Vehicle Kills:10,515
Kill Difference:17,329
Playtime:542.185 hours
Usage:10%
Score:12.327m
Score/min:379
Driving Accuracy:57.026%
Gunner Accuracy:49.057%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
A+
Kills:8,722
V. Kills:3,842 227%
Deaths:344
KDR:25.355
Accuracy:65.492% B**
KPH:73 A+
VKPH:32.200 A
Aphelion VEX-4H
A
Kills:5,514
V. Kills:3,539 156%
Deaths:547
KDR:10.080
Accuracy:47.267% C++
KPH:63.100 A
VKPH:40.500 A
Proton II PPA-H
B**
Kills:1,735
V. Kills:93 N/A
Deaths:98
KDR:17.704
Accuracy:43.665% B++
KPH:140.300 B**
VKPH:7.500 B
G40-F Ranger
B*
Kills:1,116
V. Kills:651 171%
Deaths:41
KDR:27.220
Accuracy:30.055% C--
KPH:47.100 B++
VKPH:27.500 B*
M12 Kobalt-H
C
Kills:326
V. Kills:13 N/A
Deaths:17
KDR:19.177
Accuracy:19.948% D
KPH:100.400 C
VKPH:4 C
Saron HRB-H
C+
Kills:296
V. Kills:202 146%
Deaths:46
KDR:6.435
Accuracy:60.465% B+
KPH:32.100 C
VKPH:21.900 C+
M40 Fury-H
B+
Kills:112
V. Kills:30 361%
Deaths:6
KDR:18.667
Accuracy:49.071% B+
KPH:81.500 C+
VKPH:21.800 B+
G30 Walker
B**
Kills:72
V. Kills:38 185%
Deaths:2
KDR:36
Accuracy:32.745% C-
KPH:41.500 C*
VKPH:21.900 B**
Halberd-H SE
B+
Kills:53
V. Kills:17 294%
Deaths:1
KDR:53
Accuracy:64.307% B+
KPH:87.800 B+
VKPH:28.200 C*
Kills:17,946 (0 + 17,946)
Deaths:1,102
KDR:16.285
VKDR:7.645
Vehicle Kills:8,425
Kill Difference:16,844
Playtime:258.983 hours
Usage:5%
Score:5.936m
Score/min:382
Driving Accuracy:N/A%
Gunner Accuracy:64.307%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M20 Basilisk
C+
Kills:409
V. Kills:193 211%
Deaths:100
KDR:4.090
Accuracy:35.684% C
KPH:15.900 C
VKPH:7.500 C+
M12 Kobalt
B
Kills:320
V. Kills:34 N/A
Deaths:19
KDR:16.842
Accuracy:16.283% C
KPH:39 D
VKPH:4.100 B
M40 Fury
C
Kills:290
V. Kills:89 322%
Deaths:57
KDR:5.088
Accuracy:26.247% D--
KPH:24.200 D-
VKPH:7.400 C
M20 Basilisk
C+
Kills:220
V. Kills:110 198%
Deaths:62
KDR:3.548
Accuracy:37.982% C+
KPH:19 C
VKPH:9.500 C+
M12 Kobalt
B
Kills:178
V. Kills:15 N/A
Deaths:11
KDR:16.182
Accuracy:17.167% C+
KPH:50.300 C--
VKPH:4.200 B
M40 Fury
D
Kills:139
V. Kills:32 421%
Deaths:20
KDR:6.950
Accuracy:27.886% D--
KPH:32 D
VKPH:7.400 D
M60-G Bulldog
C+
Kills:93
V. Kills:25 358%
Deaths:20
KDR:4.650
Accuracy:32.816% C
KPH:20.700 C--
VKPH:5.600 C+
G30 Walker
C++
Kills:86
V. Kills:55 154%
Deaths:20
KDR:4.300
Accuracy:28.914% C+
KPH:15.400 C+
VKPH:9.800 C++
G40-F Ranger
D-
Kills:53
V. Kills:41 126%
Deaths:8
KDR:6.625
Accuracy:25.290% D--
KPH:9.100 D--
VKPH:7 D-
Kills:1,788 (0 + 1,788)
Deaths:317
KDR:5.640
VKDR:1.874
Vehicle Kills:594
Kill Difference:1,471
Playtime:81.289 hours
Usage:2%
Score:0.749m
Score/min:154
Driving Accuracy:N/A%
Gunner Accuracy:25.290%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

S12 Renegade
C++
Kills:517
V. Kills:45 N/A
Deaths:199
KDR:2.598
Accuracy:41.992% C+
KPH:24.700 D-
VKPH:2.200 C++
V30-F Starfall
C+
Kills:220
V. Kills:154 142%
Deaths:71
KDR:3.099
Accuracy:63.946% C*
KPH:21.700 C-
VKPH:15.200 C+
Kills:737 (737 + 0)
Deaths:270
KDR:2.730
VKDR:0.737
Vehicle Kills:199
Kill Difference:467
Playtime:31.049 hours
Usage:1%
Score:0.195m
Score/min:105
Driving Accuracy:63.946%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
C++
Kills:187
V. Kills:18 N/A
Deaths:9
KDR:20.778
Accuracy:27.966% D-
KPH:69.800 C++
VKPH:6.700 C++
Pelter Rocket Pod
D
Kills:89
V. Kills:35 247%
Deaths:11
KDR:8.091
Accuracy:34.322% D*
KPH:31 D-
VKPH:12.200 D
M20 Wyvern
C--
Kills:69
V. Kills:48 141%
Deaths:17
KDR:4.059
Accuracy:34.089% C-
KPH:13.800 D
VKPH:9.600 C--
Kills:345 (0 + 345)
Deaths:37
KDR:9.324
VKDR:2.730
Vehicle Kills:101
Kill Difference:308
Playtime:10.553 hours
Usage:0%
Score:0.427m
Score/min:675
Piloting Accuracy:N/A%
Gunner Accuracy:34.089%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
E540 Halberd 17,27911,45579514.409B+11.4455.309%B**N/A41.6B**21.1B*247275.6h5.4B+9.8B++
E540 Halberd-H 12,5648,72234425.355A22.3865.492%B**N/A73A+32.2A362119.4h4.8B++7.3B**
Solstice SF 6,7756,3504,7281.343B+1.6324.257%C+13.969%C--14.7C1B**43431.2h11.4C++47.2B
Aphelion VEX-4H 9,0535,51454710.08B+7.1147.267%C++2.557%C63.1A40.5A41987.4h38.5B*81.5B*
Nyx VX31 5,5045,3958926.048M+3.0836.565%B+51.659%A*25.9C--N/A60208.3h5.5C*15.1B
Saron HRB 8,0234,8847406.6C**3.6348.962%B+N/A30.4B+19.5B+237160.7h23.8C+48.7B
Phaseshift VX-S 4,8334,73427217.404S14.4341.894%B*82.024%B+26C+N/A67181.8h2.8C*6.8B+
C-4 ARX 5,7244,0061,0623.772B**0.8025.161%C-N/A121C++51.9B**66933.1h1.1B+4.4C**
Serpent VE92 2,6412,5871,7841.45B1.5221.461%C--19.443%C+19.8C-N/A50130.7h13.5C+63C+
Eidolon VE33 2,6272,5091,4941.679B++1.2925.403%C-22.041%C--16.8CN/A45149.4h11.6D45.7C
Pulsar C 2,3722,3171,5031.542C*1.4323.427%C+24.903%C**21.9CN/A66106h13.7C58.6C+
NS-7 PDW 2,3402,2981,2691.811B**1.1625.626%C*18.277%C++28C++N/A7182.1h14.3C**56B
Tank Mine 3,3072,0691,0611.95C1.0246.624%B**N/A115.6C*69.2C**106917.9h2.3D5B++
Skyguard 3,7211,9933355.949B**2.9828.083%C1.254%D13.7C+11.9B+156145.3h147.3C--524.6C
Proton II PPA-H 1,8281,7359817.704B+14.7343.665%B++1.556%C+139.9B**7.5B36412.4h8.6B+19.7B++
Proximity Mine 1,7151,7142516.829B**3.8635.503%DN/A150.4B+N/A38211.4h1.8B5.2C
Sirius SX12 1,6681,6378082.026B*0.9525.617%C*20.22%C**37.8B+N/A9643.3h14.8C++57.8C*
C-4 2,2771,5045582.695B*0.2826.225%C++N/A82.6C+42.5B**84918.2h1.5C++5.8C++
Ghost 1,4851,4543673.962B+0.9943.002%B++62.724%D18.5D-N/A5378.4h2.8D6.6C+
Sticky Grenade 1,4121,38611386N/A1,383.0349.012%CN/A866.3C+16.3B24281.6h2B4.2C*
Parallax VX3 1,3951,3823364.113C**1.1439.88%C++71.635%D22.2CN/A5462.3h2.8D7.1C
Supernova FPC 2,1911,3241956.79C++3.8256.092%C**N/A26.1C+17.1B170250.8h5.1C*9.1B
NS-30 Vandal 1,3221,2985362.422B+0.5530.742%C30.277%B+21.6DN/A6060.1h6.9D22.4C
VE-LR Obelisk 1,3491,2761687.595M**4.6228.583%C--34.953%B26.1C1.5A8148.9h6.9C++24.3C+
MKV Suppressed 1,2351,2066481.861B**1.1125.757%C+22.305%B+27.6C+N/A8743.7h14.2C++55.2C*
Spear Anti-Vehicle Phalanx Turret 2,6431,20410811.148B+8.1855.13%B**1.91%D--27.6D33B**26543.6h17.2F-31.2D
Pulsar VS1 1,1851,1647931.468B+1.5023.029%C+17.955%C-20CN/A6158.2h18.3D-79.6C
NS-61 Emissary 1,2181,1646151.893A+1.0831.781%B+21.478%B*23.2C+1.1B*6250.1h13.4C*42.3B+
Eridani SX5 1,1921,1647531.546B1.4323.562%D16.237%C--25.9CN/A6844.9h14.3C-60.7C
V10 1,1881,1621906.116A3.1444.452%B+71.084%D22DN/A5052.8h2.7D6C+
Artemis VX26 1,1831,1598891.304C+1.6723.495%D-18.292%D19.3DN/A5360.2h13.3C56.8C-
NS-11C 1,1881,1526891.672B*1.3022.886%C24.306%B*19.7CN/A5558.6h17C74.1C+
Manticore SX40 1,1791,1428271.381B+1.5936.434%B**23.03%C++12.5D-N/A3391.4h10D-27.5C++
Solstice VE3 1,1801,1421,1211.019B+1.9520.127%D14.011%D--15CN/A6376.2h19C-94.6C
Beamer VS3 1,1661,1291,3640.828C++2.1427.391%C+16.032%D-17C-N/A5066.3h12.6D46C+
LB00 Python AP 1,6561,1205321.132B**18.1654.351%C--N/A43.4C--20.8C+22125.8h4.6C8.5C--
G40-F Ranger 1,7671,1164127.22A++24.2530.055%C--N/A47.1B++27.5B*34223.7h56.6B+188.4C**
Rocklet Rifle 2,1311,0318031.284B**1.6962.906%B**N/A29.5C++31.4B+36835h42.1C66.9C*
Cerberus 9989605791.658B++1.3138.477%B**30.104%B++10D-N/A2795.6h6.9C17.9B
L100 Python AP 1,7749361227.672B+4.7060.29%B+1.603%C--21.8D19.5C*26842.9h9.2D*15.3D
NS-AM7 Archer 2,2878751,4150.618C**2.3569.027%A11.2%D4.4D7.1M++48200.2h44.4F64.3D*
MANA Anti-Vehicle Turret 1,6117173891.843C+1.1364.17%B+1.116%F7170S8940S19809500.1h17.1F*26.6D-
M20 Basilisk 1,0316852923.621S20.6550.758%C3.358%D41C+20.7C+41516.7h82.2B++162B++
Parsec VX3-A 667664956.989B+4.0238.261%D70.482%D*33DN/A8520.1h2.3D*6.1D--
Thanatos VE70 6186055311.139C**1.8345.636%B+12.727%D20.6CN/A7129.4h4.9C++10.7B+
NSX-P Naginata 5945772832.039B+0.9320.583%C-26.343%C32.8C-1C+9017.6h12.7C++61.6C++
Phantom VA23 5745622212.543B+0.4329.371%D-40.392%A20.2D-N/A5127.8h5.5D18.6D
Orion VS54 5475393411.581C++1.3918.951%C23.748%C+26.4CN/A17620.4h13.6C+71.5C+
C75 Viper 7035304412.045A++9.0740.566%C+1.509%C++30.3C++9.9B25617.5h15.7C+38.7C+
Aphelion VEX-4 882527866.128B+3.1631.213%C-4.175%C++23.8C+16.1C+18822.1h57.9C++185.6C++
S12 Renegade 5625171992.598C+0.3741.992%C+3.288%D24.7D-2.2C++7520.9h4.7D*11.1C-
Revenant 5044922951.668C1.3024.016%F27.846%C13D*N/A3837.9h13.8T-57.3T*
Proton II PPA 505470568.393C5.4227.526%B+2.128%C++56C+4.2C**1418.4h11.4C41.4C*
NSX-P Tanto 4754582931.563B++1.4124.295%C25.109%C+18.8CN/A5224.4h17.9C-73.8C
Nemesis VSH9 8764345650.768C++2.2066.044%B+N/A12C12.2C+17836.3h11.6D*17.6D-
MANA Anti-Personnel Turret 4404301702.529N/A0.4424.963%UN/A4300U100U8128300.1h23.3T*93.4T*
M20 Basilisk 6024091004.09B+1.1235.684%C4.401%C--15.9C7.5C+13225.7h107.8C+302.2C+
M12 Kobalt 4073951624.688C+21.7222.476%C++21.013%B++123.4C**3.8C-2973.2h15.4B+68.6B+
NS Annihilator 6323851292.984S0.0183.67%B*N/A21.3A**13.6A++25118.1h9.2B*10.9B**
Eclipse VE3A 3883792961.28C+1.6922.627%D-16.623%D18.2DN/A5820.8h12.6C+55.6C
M12 Kobalt-H 3393261719.176C++16.2019.948%D15.644%C101.9C4.1C2303.2h13.1B+65.9C*
M12 Kobalt 3543201916.842B+13.8716.283%C18.75%C++39D4.1B1608.2h21C+128.9C+
Frag Grenade 3123071307N/A304.0344.272%C+N/A341.1D5.6C15030.9h4.7D10.5C
Saron HRB-H 498296466.435C**3.4660.465%B+1.351%C+32.2C22C+4119.2h28.3C+46.8C++
H-V45 3032961921.542C++1.4322.018%C-20.946%C+16DN/A6518.5h16.6D--75.2C--
G40-F Ranger 4502912710.778B+7.8130.315%C+1.718%B**20.5D--11.2D--16214.2h81.5C268.9C+
M40 Fury 379290575.088C+2.1226.247%D--N/A24.2D-7.4C15412h17.2C65.7D
Lancer VS22 7612891501.927A1.0471.959%AN/A10.3C16.8C*21028.1h33.5C46.6C+
The Little Helper 2572472271.088C+1.8849.136%C++10.526%D--23.1D-N/A6310.7h5.5D11.2C+
Aspis Anti-Aircraft Phalanx Turret 4802421813.444M**10.4726.562%C++N/A15.6B*15.4B*25215.5h145.2C*546.6B
Auraxium Force-Blade 37223121,5760.011D2.9629.587%C+8.658%C*0.1C+N/A02157.3h5T*17D
V30-F Starfall 374220713.099B**0.1363.946%C*N/A21.8C-15.2C+16710.1h23.7D--37.1D-
M20 Basilisk 330220623.548B0.5837.982%C+5%C+19C9.5C+18711.6h118.4C311.8C+
Lumine Edge 2071971,8940.104C+2.8731.093%B9.137%D--0.8C--N/A3240.1h1.6C5.1C++
CAS 14-E 205187920.778B+17.8127.966%D-2.139%B69.3C++6.7C++12282.7h33.4C+119.5C
M12 Kobalt 1931781116.182C+13.2117.167%C+14.045%D-50.9C--4.3B+1823.5h20.3C+118.5C++
S1 3251761761B+1.9764.056%B*N/A25.1C+21.3B**6247h10.1D**15.7D
Supernova VPC 183147916.333B+13.3657.026%B++N/A50.7B+12.4B**12922.9h3.3C++5.8B+
M40 Fury 171139206.95C+3.9827.886%D--3.597%A++32.3D7.4D1994.3h14.1C++50.7C
M40 Fury-H 142112618.667B+15.7049.071%B+N/A80C+21.4B+5921.4h12.5D25.5C
M20 Basilisk 185112274.148B++1.1837.425%B**3.571%D18.4C+12B**1676.1h112.5D--300.6C+
VE-S Canis 9998442.227B**0.7425.052%C20.408%C+32.7CN/A2353h12.4C++49.6C++
M60-G Bulldog 11893204.65C++1.6832.816%C4.301%B*20.7C--5.6C+1294.5h8.9C27C+
Pelter Rocket Pod 12489118.091C5.1234.322%D*1.124%C30.7D-12.1D1392.9h49.6T-144.4F*
G30 Walker 14186204.3C*1.3328.914%C+5.814%B++15.4C+9.8C++1405.6h185.8B+642.6B+
Hyena Missile Launcher 14185501.7C+1.2730.507%C-N/A15.2C10C1075.6h33.3B109.2C*
G30 Walker 11072236S33.0332.745%C-2.778%D42.4C**22.4B**4871.7h135.6B+414.2C**
M20 Wyvern 11769174.059C+1.0934.089%C-5.797%B++13.8D9.6C--6855h194.1F**569.3T
M60-A Bulldog 8367611.167B**8.2051.733%A+N/A55.8B*13.3A*2291.2h5.8C++11.2B*
Spear Anti-Vehicle Phalanx Tower 10365165M++62.0351.784%C++3.077%C36.1C21.1C2851.8h10C++19.4C*
AP30 Shredder 1126078.571C*5.6040.637%B*N/A28.6C+24.8B3982.1h93.7C++230.6B+
Halberd SE 8255155M**52.0349.057%C+N/A42.3C20.8C**2861.3h4.3C++8.7C++
VA39 Spectre 5353134.077A*1.1132.264%C+39.623%C++13.9DN/A2183.8h7C-21.8C+
Halberd-H SE 7053153M+50.0364.307%B+N/A88.3B+28.3C*3550.6h4.1B+6.4B+
G40-F Ranger 945386.625B++3.6525.29%D--1.887%B*9D--6.9D-1535.9h152.8C604.2D
C150 Dalton 9150124.167C1.2040.99%C**N/A33.3C+27.3C++13561.5h4.1C++10.1B+
Dual-75 Duster 5150316.667B**13.7039.183%C+N/A100B*2D--3480.5h7.9D*20.1C-

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon35320.3h
Anti-Vehicle MANA Turret436,2315.6h
Decoy Grenade01820h
Nano-Armor Kit2,4963,796,141298h
Nanite Revive Grenade01,5550.4h
Medical Applicator603706,91154.5h
Cortium Silo02,1023.1h
Spitfire Auto-Turret344,1663.7h
Restoration Kit82170.2h
Welding Device026,3521.4h
Deconstruction Tool011,1880.5h
Smoke Grenade08510.2h
Shield Recharging Field256,0541.9h
Recon Detection Device17538,63351.5h
Ammunition Package6028,3598.6h
Medical Kit621,5221.3h
Anti-Infantry MANA Turret81,2441.2h
NS-10 Burster01990.4h
Nano-Repair Grenade02,4540.7h
Snowman Soldier1530.1h
Hardlight Barrier74930.6h
Orbital Strike Target Designator0640.2h
WLT-Howler Mining Laser63574,425251.8h

Check the help document for the dictionary if you want to learn more about words used here.


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