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Tocks[TIW] Tocks
NC BR 191

KDR: 3.3

Score: 96.7m

Last Seen: Jun 9th, 2019 9:07 PM
- OFFLINE - 16.1 hour(s)

Battle Rank 116 (191 total) - New Conglomerate on Emerald - Outfit Leader of The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 22
Level Progress (to 117): 42%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS AF-41 Hacksaw AF-41 Hacksaw GD-7F LA1 Anchor AF-4 Cyclone NC6 Gauss SAW EM6 AF-57 Piston
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,238,039 MLG Score: 1789
Fun Score: N/A
Cheeseburgers Flipped: 3665TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.126%16.946%52742116892,6013.193470.105

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.089%1.947A++-0.591D-0.883D--HEAD (~1.38)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.70.574B+9.90.308C*21.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.038%1.078%200512052,04013927311.46447279%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.039%0.176C++-0.474D0.007

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.20.484B+32.50.387C**50.7

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.316%2.793%530712037,089207425273.41803280%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.102%0.327C**0.14C++0.22

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.71B++50.604B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.684%3.237%2781911914,974186016192.67276307%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.049%-0.602D-0.296C0.105

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.30.62B+13.40.662B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.708%80.272%278612049,4231855215.07705

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.583%2.209A*0.857B*0.549

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.61B+1.90.397B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.142%9.236%2786120411,7483258413.60589

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.025%0.635B+-1.061D*-0.304

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.517B+3.10.356C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 22
96.7m204.7%458 (27.5k)421 (25.3k)3.29804187,16456,7503.51265191 (116)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1210546828.023%16.296%45704:0358

8% Combat Medic19% Engineer29% Heavy Assault13% Infiltrator19% Light Assault12% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 3:20 AMApr 30th, 2015 11:59 PMJun 15th, 2019 8:42 AM (2d) (PST)Jun 9th, 2019 6:47 PM (8d) (PST)Jun 9th, 2019 5:07 PM (8d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7672714960.8150.2470.1331.7710.0501789

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
46,01216,28529,72749158106325,273

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3826.9h/159.5d 12,179 30,501 34,176 406.7k 4,794 14,950 11,497 176.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:10,629
Deaths:3,474
KDR:3.060
Accuracy:31.140% A
HSR:24.687% C+
NC6 Gauss SAW
A+
Kills:8,857
Deaths:3,063
KDR:2.892
Accuracy:28.345% A+
HSR:14.531% D**
EM6
A+
Kills:6,348
Deaths:1,865
KDR:3.404
Accuracy:30.131% A+
HSR:18.179% D-
NC6A GODSAW
B
Kills:4,758
Deaths:1,408
KDR:3.379
Accuracy:30.725% B
HSR:23.855% C-
GD-22S
C++
Kills:2,870
Deaths:1,373
KDR:2.090
Accuracy:23.180% C++
HSR:15.923% D*
NC05 Jackhammer
B*
Kills:2,830
Deaths:1,036
KDR:2.732
Accuracy:51.198% B*
HSR:10.954% D-
NS-15M1
A
Kills:1,369
Deaths:374
KDR:3.660
Accuracy:29.467% A
HSR:20.015% C
NS-15M AE
B++
Kills:1,233
Deaths:315
KDR:3.914
Accuracy:29.517% B++
HSR:25.791% C+
EM1
B**
Kills:1,199
Deaths:468
KDR:2.562
Accuracy:27.483% B**
HSR:16.347% D-
NC6S Gauss SAW S
B**
Kills:1,180
Deaths:363
KDR:3.251
Accuracy:29.441% B**
HSR:15.932% D*
MGR-L1 Promise
A**
Kills:63
Deaths:29
KDR:2.172
Accuracy:32.069% A+
HSR:42.857% A**
Kills:41,336
Deaths (as Heavy Assault):13,768
Deaths (to Heavy Assaults):16,188
KDR:3.00232
Kill Difference:27,568
Playtime:1,104.392 hours
Usage:29%
Score:25.514m
Score/min:385
Accuracy (listed only):31.154%
HSR (listed only):20.825%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:12,541
Deaths:5,405
KDR:2.320
Accuracy:31.369% A+
HSR:14.441% D--
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
AF-19 Mercenary
A*
Kills:1,733
Deaths:598
KDR:2.898
Accuracy:32.870% A*
HSR:19.850% C
GD-66 Claw
C**
Kills:1,437
Deaths:548
KDR:2.622
Accuracy:61.627% C**
HSR:11.900% C-
AC-X11
A++
Kills:1,412
Deaths:508
KDR:2.780
Accuracy:33.679% A++
HSR:17.068% D-
Razor GD-23
A*
Kills:1,330
Deaths:442
KDR:3.009
Accuracy:34.459% A*
HSR:15.790% D-
Gauss Compact S
A+
Kills:1,210
Deaths:580
KDR:2.086
Accuracy:30.980% A+
HSR:14.711% D
19A Fortuna
A+
Kills:1,188
Deaths:492
KDR:2.415
Accuracy:32.716% A+
HSR:11.953% F
AF-4A Bandit
A++
Kills:1,182
Deaths:377
KDR:3.135
Accuracy:33.696% A++
HSR:12.014% F
NS-11C
A+
Kills:1,168
Deaths:359
KDR:3.253
Accuracy:31.921% A+
HSR:13.699% D--
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
Mauler S6
B**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% B**
HSR:8.534% D**
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C*
Warden
A+
Kills:1,143
Deaths:453
KDR:2.523
Accuracy:35.943% A+
HSR:29.221% B++
Gauss Compact Burst
A+
Kills:69
Deaths:38
KDR:1.816
Accuracy:31.702% B**
HSR:34.783% A+
Kills:35,884
Deaths (as Engineer):14,775
Deaths (to Engineers):11,884
KDR:2.4287
Kill Difference:21,109
Playtime:732.317 hours
Usage:19%
Score:18.044m
Score/min:411
Accuracy (listed only):41.722%
HSR (listed only):15.132%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A+
Kills:12,541
Deaths:5,405
KDR:2.320
Accuracy:31.369% A+
HSR:14.441% D--
AF-4 Cyclone
A**
Kills:10,156
Deaths:2,977
KDR:3.411
Accuracy:37.612% A**
HSR:11.048% D*
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
AF-19 Mercenary
A*
Kills:1,733
Deaths:598
KDR:2.898
Accuracy:32.870% A*
HSR:19.850% C
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% D**
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
GD-66 Claw
C**
Kills:1,437
Deaths:548
KDR:2.622
Accuracy:61.627% C**
HSR:11.900% C-
AC-X11
A++
Kills:1,412
Deaths:508
KDR:2.780
Accuracy:33.679% A++
HSR:17.068% D-
Razor GD-23
A*
Kills:1,330
Deaths:442
KDR:3.009
Accuracy:34.459% A*
HSR:15.790% D-
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
Gauss Compact S
A+
Kills:1,210
Deaths:580
KDR:2.086
Accuracy:30.980% A+
HSR:14.711% D
19A Fortuna
A+
Kills:1,188
Deaths:492
KDR:2.415
Accuracy:32.716% A+
HSR:11.953% F
AF-4A Bandit
A++
Kills:1,182
Deaths:377
KDR:3.135
Accuracy:33.696% A++
HSR:12.014% F
NS-11C
A+
Kills:1,168
Deaths:359
KDR:3.253
Accuracy:31.921% A+
HSR:13.699% D--
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
Mauler S6
B**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% B**
HSR:8.534% D**
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C*
MGR-S1 Gladius
A++
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A++
HSR:33.094% A+
Gauss Compact Burst
A+
Kills:69
Deaths:38
KDR:1.816
Accuracy:31.702% B**
HSR:34.783% A+
Kills:51,727
Deaths (as Light Assault):19,908
Deaths (to Light Assaults):10,716
KDR:2.5983
Kill Difference:31,819
Playtime:712.312 hours
Usage:19%
Score:17.061m
Score/min:399
Accuracy (listed only):39.544%
HSR (listed only):14.851%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A**
Kills:10,156
Deaths:2,977
KDR:3.411
Accuracy:37.612% A**
HSR:11.048% D*
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
Carnage AR
A+
Kills:4,267
Deaths:1,531
KDR:2.787
Accuracy:31.729% A+
HSR:15.632% D
NC9 A-Tross
A+
Kills:1,714
Deaths:577
KDR:2.971
Accuracy:32.247% A+
HSR:17.270% D--
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% D**
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
Reaper DMR
B**
Kills:1,455
Deaths:602
KDR:2.417
Accuracy:31.762% B**
HSR:19.107% D-
GD-66 Claw
C**
Kills:1,437
Deaths:548
KDR:2.622
Accuracy:61.627% C**
HSR:11.900% C-
GR-22
B**
Kills:1,418
Deaths:491
KDR:2.888
Accuracy:30.071% B**
HSR:13.752% D
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
Gauss Prime
C++
Kills:1,198
Deaths:519
KDR:2.308
Accuracy:27.457% C++
HSR:14.274% D*
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
NC1 Gauss Rifle
A++
Kills:1,161
Deaths:427
KDR:2.719
Accuracy:30.613% A++
HSR:15.848% D
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
Gauss Rifle S
B*
Kills:1,160
Deaths:395
KDR:2.937
Accuracy:29.344% B*
HSR:13.966% D--
Mauler S6
B**
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% B**
HSR:8.534% D**
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C*
NS-11P
B**
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:28.407% B**
HSR:17.789% C
NS-11A
A
Kills:249
Deaths:82
KDR:3.037
Accuracy:30.548% A
HSR:23.293% C*
MGR-S1 Gladius
A++
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A++
HSR:33.094% A+
Kills:43,674
Deaths (as Combat Medic):16,134
Deaths (to Combat Medics):6,947
KDR:2.70695
Kill Difference:27,540
Playtime:317.876 hours
Usage:8%
Score:9.444m
Score/min:495
Accuracy (listed only):38.622%
HSR (listed only):14.704%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A**
Kills:10,156
Deaths:2,977
KDR:3.411
Accuracy:37.612% A**
HSR:11.048% D*
SAS-R
A+
Kills:2,313
Deaths:318
KDR:7.274
Accuracy:48.920% A+
HSR:73.973% B+
EM4 Longshot
A*
Kills:2,281
Deaths:203
KDR:11.237
Accuracy:52.022% A*
HSR:82.683% B+
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% D**
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
LA80
C++
Kills:1,293
Deaths:305
KDR:4.239
Accuracy:41.658% C++
HSR:73.241% D
AF-8 RailJack
M
Kills:1,200
Deaths:63
KDR:19.048
Accuracy:55.515% M
HSR:83.333% B*
NS-44P Commissioner
B*
Kills:1,181
Deaths:839
KDR:1.408
Accuracy:48.568% B*
HSR:17.189% D-
The Moonshot
A++
Kills:1,176
Deaths:70
KDR:16.800
Accuracy:53.136% A++
HSR:85.374% B*
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
NC14 Bolt Driver
M++
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:54.989% M++
HSR:87.586% A+
NS-44 Commissioner
A+
Kills:387
Deaths:385
KDR:1.005
Accuracy:48.206% A+
HSR:17.313% D
NC4 Mag-Shot
C+
Kills:339
Deaths:378
KDR:0.897
Accuracy:27.198% C+
HSR:13.274% D--
LA3 Desperado
B*
Kills:294
Deaths:264
KDR:1.114
Accuracy:33.433% B*
HSR:17.687% C
AF-18 Stalker
A
Kills:172
Deaths:60
KDR:2.867
Accuracy:28.480% C*
HSR:28.488% A
NS-357 Underboss
B+
Kills:161
Deaths:153
KDR:1.052
Accuracy:40.462% B+
HSR:15.528% D
MGR-S1 Gladius
A++
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A++
HSR:33.094% A+
AF-6 Shadow
C++
Kills:113
Deaths:35
KDR:3.229
Accuracy:28.482% D--
HSR:27.434% C++
NS-AM7 Archer
A++
Kills:76
Deaths:91
KDR:0.835
Accuracy:57.884% C+
HSR:34.211% A++
Kills:29,132
Deaths (as Infiltrator):8,823
Deaths (to Infiltrators):5,751
KDR:3.30182
Kill Difference:20,309
Playtime:480.702 hours
Usage:13%
Score:12.277m
Score/min:426
Accuracy (listed only):40.721%
HSR (listed only):36.708%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C++
Kills:14,201
Deaths:2,050
KDR:6.927
Accuracy:33.232% C++
HSR:11.901% D
AF-41 Hacksaw
C**
Kills:13,275
Deaths:2,050
KDR:6.476
Accuracy:36.165% C**
HSR:11.977% D-
NCM1 Scattercannon
C**
Kills:1,439
Deaths:216
KDR:6.662
Accuracy:36.639% C+
HSR:16.539% C**
NCM1 Scattercannon
B+
Kills:1,393
Deaths:196
KDR:7.107
Accuracy:42.968% B+
HSR:18.162% B+
AF-23 Grinder
B++
Kills:1,245
Deaths:195
KDR:6.385
Accuracy:41.333% B++
HSR:13.735% C
AF-23 Grinder
B++
Kills:1,191
Deaths:197
KDR:6.046
Accuracy:46.218% B++
HSR:16.961% C++
AF-34 Mattock
B
Kills:1,146
Deaths:168
KDR:6.821
Accuracy:35.161% C+
HSR:19.372% B
AF-34 Mattock
C+
Kills:1,143
Deaths:147
KDR:7.776
Accuracy:32.749% C+
HSR:16.448% C+
NCM2 Falcon
B+
Kills:585
Deaths:115
KDR:5.087
Accuracy:43.675% B+
HSR:4.786% C+
NCM3 Raven
B+
Kills:441
Deaths:124
KDR:3.556
Accuracy:38.795% C+
HSR:3.401% B+
NCM3 Raven
A*
Kills:404
Deaths:125
KDR:3.232
Accuracy:39.285% C+
HSR:6.188% A*
NCM2 Falcon
B+
Kills:363
Deaths:113
KDR:3.212
Accuracy:46.010% B+
HSR:4.683% C+
NS-20 Gorgon
B*
Kills:169
Deaths:42
KDR:4.024
Accuracy:29.331% B*
HSR:20.118% C++
NS-20 Gorgon
B*
Kills:158
Deaths:42
KDR:3.762
Accuracy:29.913% B*
HSR:21.519% B
NS-10 Burster
B**
Kills:122
Deaths:98
KDR:1.245
Accuracy:37.356% B**
HSR:7.377% B+
NS-10 Burster
B**
Kills:119
Deaths:98
KDR:1.214
Accuracy:37.136% B**
HSR:7.563% B+
Kills:37,394
Deaths (as MAX Suit):2,988
Deaths (to MAX Suits):4,739
KDR:12.51473
Kill Difference:34,406
Playtime:458.971 hours
Usage:12%
Score:14.378m
Score/min:522
Accuracy (listed only):37.873%
HSR (listed only):12.546%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C*
Kills:1,184
V. Kills:254 464%
Deaths:142
KDR:8.338
Accuracy:54.286% B++
KPH:82.200 C+
VKPH:17.600 C*
M30 Mustang AH
C--
Kills:439
V. Kills:69 N/A
Deaths:164
KDR:2.677
Accuracy:60.466% B+
KPH:19.900 D
VKPH:3.100 C--
Vortek Rotary
D
Kills:280
V. Kills:268 104%
Deaths:411
KDR:0.681
Accuracy:32.865% B
KPH:6.200 D
VKPH:6 D
M20 Mustang
B++
Kills:66
V. Kills:45 143%
Deaths:108
KDR:0.611
Accuracy:34.970% B++
KPH:4.900 D-
VKPH:3.300 D--
Kills:1,969 (785 + 0)
Deaths:825
KDR:2.387
VKDR:0.771
Vehicle Kills:636
Kill Difference:1,144
Playtime:95.074 hours
Usage:2%
Score:1.281m
Score/min:225
Piloting Accuracy:34.970%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C+
Kills:328
V. Kills:193 169%
Deaths:48
KDR:6.833
Accuracy:21.002% D*
KPH:30.600 C+
VKPH:18 C+
C150 Dalton
B+
Kills:303
V. Kills:183 165%
Deaths:63
KDR:4.810
Accuracy:44.834% B+
KPH:29.200 C+
VKPH:17.600 C-
L105 Zephyr
C+
Kills:144
V. Kills:26 N/A
Deaths:17
KDR:8.471
Accuracy:37.012% D
KPH:45.200 C+
VKPH:8.200 C+
CAS30 Tank Buster
C+
Kills:71
V. Kills:67 104%
Deaths:69
KDR:1.029
Accuracy:41.790% C
KPH:7.200 C+
VKPH:6.800 C+
Kills:846 (71 + 775)
Deaths:197
KDR:4.294
VKDR:2.381
Vehicle Kills:469
Kill Difference:649
Playtime:34.119 hours
Usage:1%
Score:0.858m
Score/min:419
Piloting Accuracy:41.790%
Gunner Accuracy:37.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,978
V. Kills:598 N/A
Deaths:243
KDR:16.370
Accuracy:52.982% B+
KPH:56 C++
VKPH:8.400 C++
L100 Python AP
A++
Kills:251
V. Kills:175 143%
Deaths:26
KDR:9.654
Accuracy:60.657% B++
KPH:42.300 B*
VKPH:29.500 A++
L100 Python HEAT
C--
Kills:135
V. Kills:69 193%
Deaths:9
KDR:15
Accuracy:53.610% B
KPH:17.800 D-
VKPH:9.100 C--
Skyguard
C+
Kills:81
V. Kills:67 119%
Deaths:25
KDR:3.240
Accuracy:34.745% B*
KPH:11.400 C-
VKPH:9.400 C+
C75 Viper
D
Kills:51
V. Kills:15 319%
Deaths:10
KDR:5.100
Accuracy:25.277% D**
KPH:16.500 D
VKPH:4.900 D
Kills:4,496 (4,496 + 0)
Deaths:313
KDR:14.364
VKDR:2.952
Vehicle Kills:924
Kill Difference:4,183
Playtime:94.795 hours
Usage:2%
Score:1.936m
Score/min:340
Driving Accuracy:25.277%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A
Kills:2,287
V. Kills:1,490 153%
Deaths:365
KDR:6.266
Accuracy:47.669% C
KPH:32.600 B*
VKPH:21.300 A
E540 Halberd
B**
Kills:737
V. Kills:350 210%
Deaths:61
KDR:12.082
Accuracy:46.672% C**
KPH:39.600 B**
VKPH:18.800 B*
Enforcer ML85
B++
Kills:432
V. Kills:289 149%
Deaths:72
KDR:6
Accuracy:41.145% C+
KPH:29.300 B++
VKPH:19.600 B+
Titan-150 HEAT
C+
Kills:183
V. Kills:79 229%
Deaths:35
KDR:5.229
Accuracy:45.977% C+
KPH:20.100 C+
VKPH:8.700 C+
Titan-150 HESH
D
Kills:174
V. Kills:34 N/A
Deaths:31
KDR:5.613
Accuracy:44.795% C
KPH:24.600 D-
VKPH:4.800 D
M20 Basilisk
B
Kills:70
V. Kills:35 194%
Deaths:18
KDR:3.889
Accuracy:24.131% D-
KPH:17.700 C
VKPH:8.900 B
Kills:3,883 (2,644 + 1,239)
Deaths:582
KDR:6.672
VKDR:3.912
Vehicle Kills:2,277
Kill Difference:3,301
Playtime:123.569 hours
Usage:3%
Score:3.882m
Score/min:524
Driving Accuracy:44.795%
Gunner Accuracy:24.131%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:382
V. Kills:13 N/A
Deaths:33
KDR:11.576
Accuracy:42.259% D-
KPH:121.400 C**
VKPH:4.100 D-
M40 Fury-H
C
Kills:261
V. Kills:24 N/A
Deaths:24
KDR:10.875
Accuracy:36.629% C
KPH:66 C-
VKPH:6.100 D
Enforcer ML65-H
B
Kills:240
V. Kills:145 164%
Deaths:24
KDR:10
Accuracy:54.058% C
KPH:40.400 B
VKPH:24.400 C
E540 Halberd-H
D
Kills:128
V. Kills:51 246%
Deaths:19
KDR:6.737
Accuracy:50.742% D
KPH:29.800 D
VKPH:11.900 D--
M60-G Bulldog-H
B+
Kills:62
V. Kills:1 N/A
Deaths:4
KDR:15.500
Accuracy:44.774% C++
KPH:84.100 B+
VKPH:1.400 D--
Kills:1,073 (0 + 1,073)
Deaths:104
KDR:10.317
VKDR:2.250
Vehicle Kills:234
Kill Difference:969
Playtime:18.074 hours
Usage:0%
Score:0.513m
Score/min:473
Driving Accuracy:N/A%
Gunner Accuracy:44.774%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:649
V. Kills:65 N/A
Deaths:41
KDR:15.829
Accuracy:36.796% C++
KPH:77.800 A
VKPH:7.800 C
M40 Fury
B+
Kills:365
V. Kills:40 N/A
Deaths:25
KDR:14.600
Accuracy:34.103% C
KPH:64.900 B+
VKPH:7.100 D
M20 Basilisk
C+
Kills:216
V. Kills:60 354%
Deaths:48
KDR:4.500
Accuracy:33.886% C-
KPH:20.500 C+
VKPH:5.700 C--
M60-G Bulldog
B+
Kills:169
V. Kills:24 N/A
Deaths:23
KDR:7.348
Accuracy:32.567% C+
KPH:36.100 B+
VKPH:5.100 C
M12 Kobalt
M
Kills:161
V. Kills:1 N/A
Deaths:4
KDR:40.250
Accuracy:23.782% A
KPH:164.800 M
VKPH:1 D--
M12 Kobalt
B+
Kills:111
V. Kills:2 N/A
Deaths:6
KDR:18.500
Accuracy:20.412% B+
KPH:61.100 C+
VKPH:1.100 D--
M20 Basilisk
C-
Kills:97
V. Kills:35 269%
Deaths:26
KDR:3.731
Accuracy:30.357% D-
KPH:16.400 C-
VKPH:5.900 D
M60-G Bulldog
C*
Kills:73
V. Kills:10 N/A
Deaths:8
KDR:9.125
Accuracy:38.957% C*
KPH:39.900 C+
VKPH:5.500 C
Kills:1,841 (0 + 1,841)
Deaths:181
KDR:10.171
VKDR:1.309
Vehicle Kills:237
Kill Difference:1,660
Playtime:39.718 hours
Usage:1%
Score:0.824m
Score/min:346
Driving Accuracy:N/A%
Gunner Accuracy:38.957%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-41 Hacksaw 14,24014,2012,0506.927A++3.6333.232%C++11.901%D48.9AN/A206290.4h5.2B++15.8B++
AF-41 Hacksaw 13,31513,2752,0506.476A++3.1836.165%C**11.977%D-45.7B**N/A192290.6h6.1B+16.8B++
GD-7F 12,61512,5415,4052.32B**0.9831.369%A+14.441%D--35.7C**N/A145351.5h11.6B+37B++
LA1 Anchor 10,70010,6293,4743.06C**0.2431.14%A24.687%C+68.4B*N/A233155.5h9.2B+29.6B++
AF-4 Cyclone 10,21310,1562,9773.411A++0.1137.612%A**11.048%D*82.4A*N/A326123.3h8.8B*23.3B**
NC6 Gauss SAW 8,9158,8573,0632.892A++0.4128.345%A+14.531%D**51.7B**N/A244171.3h9B+31.6B++
EM6 6,3666,3481,8653.404B**0.1130.131%A+18.179%D-64.8B**N/A26098h10.4B+34.4B++
AF-57 Piston 5,7005,6702,7702.047B++1.2544.801%B+7.072%F-42.5BN/A189133.3h3.7B++8.2B+
NC6A GODSAW 4,8014,7581,4083.379B+0.0830.725%B23.855%C-80.4B++N/A26559.2h7.8C++25.5B+
Carnage AR 4,2964,2671,5312.787B**0.5131.729%A+15.632%D52.7B**N/A21481h11.7B++37B**
L100 Python HESH 4,5763,97824316.37B+13.0752.982%B+2.489%B*55.9C++8.4C++30771.1h2.9B+5.5B+
GD-22S 2,8882,8701,3732.09B+1.2123.18%C++15.923%D*28.9CN/A16699.2h11.3C++49C*
NC05 Jackhammer 2,8422,8301,0362.732A+0.5751.198%B*10.954%D-60.3B++N/A28946.9h3.9B*7.7B+
SAS-R 2,3212,3133187.274A++3.9848.92%A+73.973%B+56.6B*N/A21440.9h2B+4.1B*
Titan-150 AP 3,7772,2873656.266C++2.9747.669%C3.498%B32.6B*21.3A53870.1h3.8B++7.9B++
EM4 Longshot 2,2902,28120311.236A**7.9452.022%A*82.683%B+52AN/A23243.9h1.8B++3.4B**
C-4 2,8582,1071,0861.94B+1.3628.49%B+N/A85C++30.3C++112724.8h1.3B+4.6B+
NS Decimator 2,6441,8791,1081.696B*1.6064.034%B+2.448%C++40B16.3C++43147h4B+6.2B++
AF-19 Mercenary 1,7491,7335982.898M0.4032.87%A*19.85%C45A++N/A24138.5h10B*30.6B*
NC9 A-Tross 1,7211,7145772.971A+0.3332.247%A+17.27%D--59.1AN/A25229h8.2B*25.3B**
Blitz GD-10 1,5851,5816502.432A0.8732.775%A++7.59%D**38.4B+N/A21241.2h12.8B++39.2B++
Tempest 1,4691,4655642.598B**0.7031.571%A14.335%D--62.9B+N/A28223.3h9.6C**30.4B++
Reaper DMR 1,4631,4556022.417B0.8831.762%B**19.107%D-60.1B**N/A30824.2h8.6B++27B*
Mag-Cutter 1,4831,43931,9920.045B*3.2559.384%A**N/A0.8C*N/A41788.4h1.5B**2.6C**
NCM1 Scattercannon 1,4591,4392166.662A*3.3636.639%C+16.539%C**59.5A+N/A16824.2h4.5B*12.2B*
GD-66 Claw 1,4421,4375482.622A0.6861.627%C**11.9%C-56.4B++N/A23925.5h2B*3.2B+
GR-22 1,4211,4184912.888A0.4130.071%B**13.752%D57.9AN/A29324.5h10.2A33.8B**
AC-X11 1,4231,4125082.78A++0.5233.679%A++17.068%D-43.2B++N/A19732.7h9.5C**28.2B++
NCM1 Scattercannon 1,4121,3931967.107M+3.8142.968%B+18.162%B+49.6A*N/A19128.1h6.2B++14.5B+
NS-15M1 1,3701,3693743.66A++0.3629.467%A20.015%C51.9B+N/A22126.4h12.1C**41.2B+
Razor GD-23 1,3341,3304423.009A*0.2934.459%A*15.79%D-54.1A++N/A29924.6h10.3B++29.8B*
AF-4G Cyclone 1,3261,3244502.942B++0.3631.369%B++13.369%D-78.3B*N/A31716.9h8.9B+28.5B+
LA80 1,2941,2933054.239C*0.9441.658%C++73.241%D25.6C--N/A11450.6h2.6D6.2C+
AF-23 Grinder 1,2631,2451956.385A+3.0941.333%B++13.735%C53A+N/A16023.5h4.9B**11.8B**
NS-15M AE 1,2371,2333153.914B*0.6229.517%B++25.791%C+74.7B++N/A39816.5h11.8C+39.9B+
Gauss Compact S 1,2261,2105802.086A1.2130.98%A+14.711%D33.4B*N/A17836.2h9.6B+31.1B++
AF-8 RailJack 1,2011,2006319.048S15.7555.515%M83.333%B*62.2M++N/A28519.3h1.8B**3.2B**
EM1 1,2011,1994682.562A0.7427.483%B**16.347%D-51.2B++N/A24723.4h11.4C**41.4B++
Gauss Prime 1,2041,1985192.308B+0.9927.457%C++14.274%D*53B+N/A22622.6h10.1B+36.7B+
AF-23 Grinder 1,2051,1911976.046A2.7546.218%B++16.961%C++50.9AN/A15623.4h5.7B++12.4B*
19A Fortuna 1,1941,1884922.415B**0.8832.716%A+11.953%F49.3B+N/A21724.1h10.7C32.6B+
Breaker Rocket Pods 1,4381,1841428.338C*5.0454.286%B++N/A82.2C+17.6C*63914.4h15.1C**27.7B+
AF-4A Bandit 1,1871,1823773.135A+0.1633.696%A++12.014%F59.1B**N/A24420h9.2B++27.4B*
NS-44P Commissioner 1,1871,1818391.408C*1.8948.568%B*17.189%D-38.7CN/A16330.5h3.8C+7.8B+
NC6S Gauss SAW S 1,1811,1803633.251A+0.0529.441%B**15.932%D*62.8B*N/A28018.8h9.7B+32.9B+
The Moonshot 1,1771,1767016.8M+13.5053.136%A++85.374%B*80.5B**N/A33614.6h1.6B*3B**
NS-11C 1,1711,1683593.253A**0.0531.921%A+13.699%D--49.3B**N/A25523.7h13B+40.7B++
LA39 Bruiser 1,1651,1634972.34B**0.9665.924%B+9.802%D-53.1B+N/A32321.9h2B*3B+
NS-7 PDW 1,1621,1614242.738A*0.5632.763%A+18.777%C*63.4A++N/A52818.3h11B**33.7B*
NC1 Gauss Rifle 1,1701,1614272.719A+0.5830.613%A++15.848%D55A*N/A36021.1h9.6A31.5B**
NS Baron G5AE 1,1641,1604272.717A0.5845.947%C+10.517%D-69.5B**N/A27916.7h3.7B++8C++
MKV Suppressed 1,1621,1604732.452A++0.8532.746%A15.345%D60.4AN/A26219.2h11.6B++35.6B++
Gauss Rifle S 1,1621,1603952.937A++0.3629.344%B*13.966%D--55A+N/A23121.1h10.4B+35.4B++
NC14 Bolt Driver 1,1611,1607315.89S12.5954.989%M++87.586%A+57.4A**N/A37720.2h1.8A3.2A
Mauler S6 1,1611,1603813.045A++0.2551.451%B**8.534%D**84.1M++N/A57513.8h3.2A6.2B**
NC12 Sweeper 1,1611,1604472.595A+0.7050.255%B*11.293%C--69.5A*N/A42116.7h3.1B**6.2B**
The Brawler 1,1601,1584532.556B+0.7459.934%B++14.594%C*85.1A++N/A36413.6h3B**5B**
NS-11P 1,1661,1584012.888A+0.4128.407%B**17.789%C44.2B*N/A20826.2h11.5B*40.6B*
AF-34 Mattock 1,1561,1461686.821A3.5235.161%C+19.372%B54.1B++N/A17121.2h5.5B++15.7B+
AF-34 Mattock 1,1571,1431477.776A4.4832.749%C+16.448%C+58.9B*N/A18219.4h4.8B++14.6B+
Warden 1,1551,1434532.523A+0.7835.943%A+29.221%B++59.5A**N/A17319.2h7B*19.5B**
Tank Mine 1,3007991904.205B*0.9138.413%BN/A126.8B+79.5B+22596.3h1.5B++4A
Sticky Grenade 7447421742N/A738.7067.709%A++N/A2473.3M++6.7D138170.3h0.9A1.3B**
E540 Halberd 1,0877376112.082B+8.7846.672%C**3.392%C++39.6B**18.8B*51018.6h4.4B**9.4B**
Hawk GD-68 1,2617356041.217B*2.0870.379%B**3.129%C*17.1C*12.3B+24442.9h8.4C+12B+
Bouncing Betty 6806801086.296B*3.0053.488%B**N/A154.5B+N/A9004.4h1.7B++3.2B**
Frag Grenade 6646611661N/A657.7045.273%C+N/A661B*3D-38051h3.2B++7.1B+
NC15 Phoenix 1,4736505181.255C*2.0456.412%B+N/A14.2C++18B*31845.7h8.6B+15.2B++
M40 Fury 7146494115.829A++12.5336.796%C++N/A78.2A7.8C4608.3h7.4B**20B*
NCM2 Falcon 7305851155.087M*1.7943.675%B+4.786%C+26.4A++6.5B*19722.2h6.6B**15.1B*
Anti-Vehicle Grenade 5575041504N/A500.7059.408%B*N/A630B**66.3C43680.8h3.5B**6B**
NCM3 Raven 6684411243.556M**0.2638.795%C+3.401%B+14.3B**7.4B+16030.8h19.2B*49.5B++
M30 Mustang AH 5084391642.677C0.6260.466%B+1.139%C19.9D3.1C--14022.1h9.8C+16.2C++
Enforcer ML85 721432726C**2.7041.145%C+1.852%C29.4B++19.7B+65314.7h12.2C*29.6B
NCM3 Raven 6314041253.232M*0.0739.285%C+6.188%A*13.1B**7.3B+15730.9h21.1B**53.7B++
NS-44 Commissioner 3953873851.005C++2.2948.206%A+17.313%D32.3C+N/A15812h3.6B+7.6B++
C85 Canister-H 3953823311.576C+8.2842.259%D-12.042%C*123.2B4.2D-4833.1h4.6B++10.8B+
M40 Fury 4053652514.6A11.3034.103%CN/A65.2B+7.1D4385.6h7.5B**21.9B*
NCM2 Falcon 4583631133.212M+0.0946.01%B+4.683%C+21A+5.5C**14917.3h10.1B*22B++
Spear Anti-Vehicle Phalanx Turret 5863623310.97B+7.6749.373%B++3.315%C44.1B27.3B+6968.2h6.3B++12.8B*
NS AutoBlade 34634210,3300.033C+3.2753.409%B**N/A0.7CN/A3470.5h2.2C++4.1B+
NC4 Mag-Shot 3413393780.897C*2.4027.198%C+13.274%D--10.5DN/A9932.2h6.4B++23.4C++
AP30 Shredder 521328486.833C++3.5321.002%D*1.524%C--30.7C+18C+40810.7h45.4B*216B+
Shrike 4803042451.241B**2.0658.678%C**1.974%C--20.8C12.1C+59114.6h6.2C**10.5B+
C150 Dalton 486303634.81C+1.5144.834%B+N/A29.1C17.6C-57210.4h5.2C11.6C*
LA3 Desperado 2982942641.114C*2.1833.433%B*17.687%C21.2C--N/A11213.9h8.4B+25.1B++
Vortek Rotary 5482804110.681C2.6232.865%B2.5%C++6.2D6D15945h109.9C-334.3C+
M40 Fury-H 2852612410.875C+7.5836.629%C1.533%B65.3C-6D3864h6.3B+17.1B+
L100 Python AP 426251269.654B**6.3660.657%B++2.39%C+42.5B*29.7A++6765.9h5.2B+8.6B++
NS-11A 252249823.037B**0.2630.548%A23.293%C*65.5A++N/A2963.8h9.6A+31.4B**
Enforcer ML65-H 3852402410A++6.7054.058%C3.75%A+40.7B+24.6C5575.9h11.9B++22.1B++
MAX Punch 2462182,9870.073C+3.2356.628%B*N/A0.5C--N/A2428.8h3.4C+6C++
M20 Basilisk 276216484.5B*1.2033.886%C-6.481%C*20.4C+5.7C--19610.6h50.8A149.8B**
M60-A Bulldog 2272011020.1C++16.8036.285%D--2.488%C++25.8C3.3C+1697.8h5.2B+14.4C+
MANA Anti-Vehicle Turret 415198872.276S1.0260.196%C-N/A1980M++2170M*8293080.1h9.9A16.5C*
Titan-150 HEAT 262183355.229C++1.9345.977%C+1.093%D*20.1C+8.7C+5699.1h4.4B+9.5B+
Titan-150 HESH 208174315.613C2.3144.795%CN/A24.5D-4.8D2347.1h3.8C--8.4C
AF-18 Stalker 172172602.867A0.4328.48%C*28.488%A59.3AN/A2872.9h11.7B+40.9B+
NS-20 Gorgon 175169424.024M**0.7329.331%B*20.118%C++36.7A*1.3C+1034.6h24.5B+83.5B*
M60-G Bulldog 193169237.348B*4.0532.567%C+2.959%C+36B+5.1C3044.7h4.9B**15.2B++
MANA Anti-Personnel Turret 173167523.212N/A0.0924.031%UN/A1670U60U8326100.1h28.6T*118.8T*
M12 Kobalt 162161440.25M*36.9523.782%A9.317%F-161A**1D--7981h12.5B**52.5B*
NS-357 Underboss 1631611531.052C++2.2540.462%B+15.528%D28.8CN/A1395.6h3.7B+9.1B++
NS-20 Gorgon 172158423.762M*0.4629.913%B*21.519%B34.3A++3M1034.6h26.6B+89B*
L105 Zephyr 170144178.471C+5.1737.012%DN/A45C+8.1C+2463.2h5.8B15.7C++
MGR-S1 Gladius 140139482.896B**0.4037.351%A++33.094%A+77.2A+N/A2761.8h7B**18.7B**
L100 Python HEAT 204135915A+11.7053.61%B5.185%A++17.8D-9.1C--3057.6h8D-15D
E540 Halberd-H 179128196.737C+3.4450.742%D1.563%C29.8D11.9D--4434.3h5.1B+10B+
NS-10 Burster 209122981.245B2.0537.356%B**7.377%B+5.7C*4.1C**15321.3h165.7C+443.5B+
M60-A Bulldog 148119814.875A++11.5823.871%D*N/A27.7C6.7C++3334.3h5.6C++23.3D
NS-10 Burster 204119981.214B+2.0837.136%B**7.563%B+5.4C++3.8C++13422.1h176.3C-474.6B
AF-6 Shadow 113113353.229B*0.0728.482%D--27.434%C++30.5C-N/A1443.7h5.2B+18.4C+
M12 Kobalt 113111618.5B+15.2020.412%B+12.613%D*61.7C+1.1D--3831.8h17.7B+86.6B+
M20 Basilisk 13297263.731B+0.4330.357%D-2.062%D**16.4C-5.9D2595.9h58.8B**193.8B++
Carver 98964900.196C**3.1037.376%B*21.875%B*4.4C+N/A1121.9h1.6C+4.2B
The Slasher 87845,3200.016D3.2820.729%D--N/A0.3C-N/A1243.7h2B+9.5C+
Skyguard 14881253.24C*0.0634.745%B*3.704%B**11.4C-9.4C+3457.1h137.5C395.8C**
NS-AM7 Archer 8876910.835B*2.4657.884%C+34.211%A++12.9A2C-775.9h10.7B*18.5B*
Aspis Anti-Aircraft Phalanx Turret 15575282.679C0.6231.017%B*1.333%C--13.2C**14B+4425.7h136.8B440.9B+
M60-G Bulldog 837389.125B*5.8338.957%C*N/A40.6C++5.6C5091.8h5.2B++13.4B++
CAS30 Tank Buster 13871691.029C+2.2741.79%C1.408%C*7.2C+6.8C+3269.8h61.5C+147.2C+
M20 Basilisk 10570183.889B+0.5924.131%D-1.429%F17.9C9B2713.9h60.1B++249.1C**
Gauss Compact Burst 6969381.816C++1.4831.702%B**34.783%A+36.3C+N/A2011.9h10.4B+32.9B+
NS Annihilator 187692210.312D2.9976.292%D*N/A3.8D**6.5D14818.2h22.9T*30T*
M20 Mustang 111661080.611C2.6934.97%B++3.03%B+4.9D-3.3D--14013.6h136C+388.8C++
MGR-L1 Promise 6363292.172B++1.1332.069%A+42.857%A**45C++N/A2021.4h14.5C++45.2B+
M60-G Bulldog-H 6362415.5B+12.2044.774%C++6.452%S88.6B+1.4D--3800.7h5.1C++11.4C**
M60-A Bulldog 5753413.25C+9.9531.072%F3.774%A19.6D1.5D1242.7h5.4C*17.2C--
C75 Viper 6651105.1C*1.8025.277%D**N/A16.5D4.8D5423.1h11.6B46.1C-

Consumables
  Name Deaths Consumed Time Equipped
Medical Applicator256134,32712.1h
Spawn Beacon2884,83013.6h
Nano-Armor Kit607668,76968.7h
Anti-Vehicle MANA Turret584174.6h
Nanite Revive Grenade03940.1h
Medical Kit1,32416,81331.8h
Deconstruction Tool12,3610.2h
Motion Spotter446,3224.7h
Spitfire Auto-Turret52360.4h
Recon Detection Device626,22212.5h
Ammunition Package544352.3h
Anti-Infantry MANA Turret192621.6h

Check the help document for the dictionary if you want to learn more about words used here.


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