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Tocks[TIW] Tocks
NC BR 191

KDR: 3.3

Score: 96.2m

Last Seen: Dec 5th, 2018 8:53 PM
- OFFLINE - 44.5 hour(s)

Battle Rank 115 (191 total) - New Conglomerate on Emerald - Outfit Leader of The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 20
Level Progress (to 116): 75%
PRIMARY CLASSESLIGHT ASSAULTENGINEERHEAVYMAX SUIT
PRIMARY WEAPONS AF-41 Hacksaw AF-41 Hacksaw GD-7F AF-4 Cyclone LA1 Anchor NC6 Gauss SAW EM6 AF-57 Piston
MORE    Player ID      

bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $2,211,768 MLG Score: 1768
Fun Score: N/A
Cheeseburgers Flipped: 3650TIME WITH MEDKIT: 0.8%MEDKIT per DEATH: 0.3

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
31.102%16.776%5224298091,5523.190410.11

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.092%1.973A++-0.592D-0.913D--HEAD (~1.23)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
31.80.576B+9.90.307C*21.9

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
39.179%1.097%198510172,00613867281.44733275%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±6.017%0.181C++-0.474D-0.006

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
83.80.478B+32.80.378C**51

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
44.315%2.795%533710157,085206225243.43432281%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.096%0.339C**0.095C+0.225

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
11.20.711B++50.605B+6.2

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
29.635%3.225%2781910034,961185016192.68162306%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.066%-0.603D-0.284C0.135

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
45.20.616B+13.40.658B+31.8

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.713%80.195%278610169,2551815185.09917

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.582%2.2A*0.858B*0.544

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.90.607B+1.90.394B1.9

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
49.139%9.229%2786101611,7463241413.62419

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.024%0.648B+-1.051D*-0.301

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.518B+3.10.355C**3.2


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
The Iron Wolves[TIW] The Iron Wolves
NC outfit on Emerald

Members: 20
96.2m205%458 (27.5k)422 (25.3k)3.30072185,59656,2293.51529191 (115)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Emerald-NC1022531427.978%16.158%45204:0358

8% Combat Medic19% Engineer29% Heavy Assault13% Infiltrator19% Light Assault12% MAX Suit

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Dec 31st, 2012 3:20 AMApr 30th, 2015 11:59 PMDec 8th, 2018 8:33 PM (2d) (PST)Dec 5th, 2018 4:56 PM (5d) (PST)Dec 5th, 2018 4:53 PM (5d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
7662714950.8140.2470.1321.7710.0501768

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
45,98916,28529,70449158106325,306

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
3800.5h/158.4d 12,065 29,988 33,803 403.8k 4,780 14,842 11,405 174.8m

Heavy AssaultCLASS DETAILS: Heavy Assault
LA1 Anchor
A
Kills:10,092
Deaths:3,250
KDR:3.105
Accuracy:31.052% A
HSR:24.306% C+
NC6 Gauss SAW
A+
Kills:8,776
Deaths:3,034
KDR:2.893
Accuracy:28.316% A+
HSR:14.278% D**
EM6
A++
Kills:6,346
Deaths:1,862
KDR:3.408
Accuracy:30.130% A++
HSR:18.169% D-
NC6A GODSAW
B+
Kills:4,439
Deaths:1,308
KDR:3.394
Accuracy:30.500% B+
HSR:23.294% C--
GD-22S
C++
Kills:2,869
Deaths:1,370
KDR:2.094
Accuracy:23.177% C++
HSR:15.894% D*
NC05 Jackhammer
B*
Kills:2,804
Deaths:1,024
KDR:2.738
Accuracy:51.123% B*
HSR:10.735% D--
NS-15M1
A
Kills:1,369
Deaths:374
KDR:3.660
Accuracy:29.467% A
HSR:20.015% C
NS-15M AE
B*
Kills:1,233
Deaths:315
KDR:3.914
Accuracy:29.517% B*
HSR:25.791% C+
EM1
B**
Kills:1,199
Deaths:468
KDR:2.562
Accuracy:27.483% B**
HSR:16.347% D-
NC6S Gauss SAW S
B**
Kills:1,180
Deaths:363
KDR:3.251
Accuracy:29.441% B**
HSR:15.932% D*
MGR-L1 Promise
A**
Kills:63
Deaths:29
KDR:2.172
Accuracy:32.069% A++
HSR:42.857% A**
Kills:40,370
Deaths (as Heavy Assault):13,397
Deaths (to Heavy Assaults):16,037
KDR:3.01336
Kill Difference:26,973
Playtime:1,086.840 hours
Usage:29%
Score:25.135m
Score/min:385
Accuracy (listed only):31.116%
HSR (listed only):20.692%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
A+
Kills:12,510
Deaths:5,395
KDR:2.319
Accuracy:31.355% A+
HSR:14.429% D--
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
AF-19 Mercenary
A*
Kills:1,704
Deaths:591
KDR:2.883
Accuracy:32.741% A*
HSR:19.777% C
GD-66 Claw
C**
Kills:1,435
Deaths:547
KDR:2.623
Accuracy:61.606% C**
HSR:11.847% C-
AC-X11
A++
Kills:1,412
Deaths:508
KDR:2.780
Accuracy:33.679% A++
HSR:17.068% D-
Razor GD-23
A*
Kills:1,330
Deaths:442
KDR:3.009
Accuracy:34.459% A*
HSR:15.790% D-
Gauss Compact S
A+
Kills:1,203
Deaths:578
KDR:2.081
Accuracy:30.914% A+
HSR:14.630% D
19A Fortuna
A++
Kills:1,188
Deaths:492
KDR:2.415
Accuracy:32.716% A++
HSR:11.953% F
AF-4A Bandit
A++
Kills:1,182
Deaths:377
KDR:3.135
Accuracy:33.696% A++
HSR:12.014% F
NS-11C
A++
Kills:1,168
Deaths:359
KDR:3.253
Accuracy:31.921% A++
HSR:13.699% D--
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
Mauler S6
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% A
HSR:8.534% D**
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C++
Warden
A+
Kills:1,143
Deaths:453
KDR:2.523
Accuracy:35.943% A+
HSR:29.221% B++
Gauss Compact Burst
A+
Kills:69
Deaths:38
KDR:1.816
Accuracy:31.702% B**
HSR:34.783% A+
Kills:35,815
Deaths (as Engineer):14,755
Deaths (to Engineers):11,820
KDR:2.42731
Kill Difference:21,060
Playtime:730.789 hours
Usage:19%
Score:18.026m
Score/min:411
Accuracy (listed only):41.708%
HSR (listed only):15.119%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
GD-7F
A+
Kills:12,510
Deaths:5,395
KDR:2.319
Accuracy:31.355% A+
HSR:14.429% D--
AF-4 Cyclone
A**
Kills:10,123
Deaths:2,967
KDR:3.412
Accuracy:37.608% A**
HSR:11.005% D*
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
AF-19 Mercenary
A*
Kills:1,704
Deaths:591
KDR:2.883
Accuracy:32.741% A*
HSR:19.777% C
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% F
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
GD-66 Claw
C**
Kills:1,435
Deaths:547
KDR:2.623
Accuracy:61.606% C**
HSR:11.847% C-
AC-X11
A++
Kills:1,412
Deaths:508
KDR:2.780
Accuracy:33.679% A++
HSR:17.068% D-
Razor GD-23
A*
Kills:1,330
Deaths:442
KDR:3.009
Accuracy:34.459% A*
HSR:15.790% D-
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
Gauss Compact S
A+
Kills:1,203
Deaths:578
KDR:2.081
Accuracy:30.914% A+
HSR:14.630% D
19A Fortuna
A++
Kills:1,188
Deaths:492
KDR:2.415
Accuracy:32.716% A++
HSR:11.953% F
AF-4A Bandit
A++
Kills:1,182
Deaths:377
KDR:3.135
Accuracy:33.696% A++
HSR:12.014% F
NS-11C
A++
Kills:1,168
Deaths:359
KDR:3.253
Accuracy:31.921% A++
HSR:13.699% D--
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
Mauler S6
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% A
HSR:8.534% D**
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C++
MGR-S1 Gladius
A*
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A*
HSR:33.094% A+
Gauss Compact Burst
A+
Kills:69
Deaths:38
KDR:1.816
Accuracy:31.702% B**
HSR:34.783% A+
Kills:51,625
Deaths (as Light Assault):19,878
Deaths (to Light Assaults):10,632
KDR:2.59709
Kill Difference:31,747
Playtime:710.859 hours
Usage:19%
Score:17.031m
Score/min:399
Accuracy (listed only):39.534%
HSR (listed only):14.840%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
AF-4 Cyclone
A**
Kills:10,123
Deaths:2,967
KDR:3.412
Accuracy:37.608% A**
HSR:11.005% D*
AF-57 Piston
B+
Kills:5,670
Deaths:2,770
KDR:2.047
Accuracy:44.801% B+
HSR:7.072% F-
Carnage AR
A+
Kills:4,267
Deaths:1,531
KDR:2.787
Accuracy:31.731% A+
HSR:15.632% D
NC9 A-Tross
A+
Kills:1,714
Deaths:577
KDR:2.971
Accuracy:32.247% A+
HSR:17.270% D--
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% F
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
Reaper DMR
A
Kills:1,455
Deaths:602
KDR:2.417
Accuracy:31.762% A
HSR:19.107% D-
GD-66 Claw
C**
Kills:1,435
Deaths:547
KDR:2.623
Accuracy:61.606% C**
HSR:11.847% C-
GR-22
A
Kills:1,418
Deaths:491
KDR:2.888
Accuracy:30.071% A
HSR:13.752% D
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
Gauss Prime
C**
Kills:1,198
Deaths:519
KDR:2.308
Accuracy:27.457% C**
HSR:14.274% D*
LA39 Bruiser
B+
Kills:1,163
Deaths:497
KDR:2.340
Accuracy:65.924% B+
HSR:9.802% D-
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
NC1 Gauss Rifle
A++
Kills:1,161
Deaths:427
KDR:2.719
Accuracy:30.613% A++
HSR:15.848% D
Gauss Rifle S
B*
Kills:1,160
Deaths:395
KDR:2.937
Accuracy:29.344% B*
HSR:13.966% D--
NS Baron G5AE
C+
Kills:1,160
Deaths:427
KDR:2.717
Accuracy:45.947% C+
HSR:10.517% D-
NC12 Sweeper
B*
Kills:1,160
Deaths:447
KDR:2.595
Accuracy:50.255% B*
HSR:11.293% C--
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
Mauler S6
A
Kills:1,160
Deaths:381
KDR:3.045
Accuracy:51.451% A
HSR:8.534% D**
The Brawler
B++
Kills:1,158
Deaths:453
KDR:2.556
Accuracy:59.934% B++
HSR:14.594% C++
NS-11P
A
Kills:1,158
Deaths:401
KDR:2.888
Accuracy:28.407% A
HSR:17.789% C+
NS-11A
A
Kills:249
Deaths:82
KDR:3.037
Accuracy:30.548% A
HSR:23.293% C**
MGR-S1 Gladius
A*
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A*
HSR:33.094% A+
Kills:43,639
Deaths (as Combat Medic):16,123
Deaths (to Combat Medics):6,861
KDR:2.70663
Kill Difference:27,516
Playtime:317.632 hours
Usage:8%
Score:9.443m
Score/min:496
Accuracy (listed only):38.621%
HSR (listed only):14.700%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
AF-4 Cyclone
A**
Kills:10,123
Deaths:2,967
KDR:3.412
Accuracy:37.608% A**
HSR:11.005% D*
EM4 Longshot
A*
Kills:2,224
Deaths:200
KDR:11.120
Accuracy:51.976% A*
HSR:82.599% B+
SAS-R
A+
Kills:2,211
Deaths:305
KDR:7.249
Accuracy:48.987% A+
HSR:73.587% B+
Blitz GD-10
A++
Kills:1,581
Deaths:650
KDR:2.432
Accuracy:32.775% A++
HSR:7.590% F
Tempest
A
Kills:1,465
Deaths:564
KDR:2.598
Accuracy:31.571% A
HSR:14.335% D--
AF-4G Cyclone
B++
Kills:1,324
Deaths:450
KDR:2.942
Accuracy:31.369% B++
HSR:13.369% D-
LA80
C++
Kills:1,293
Deaths:305
KDR:4.239
Accuracy:41.658% C++
HSR:73.241% C--
AF-8 RailJack
M+
Kills:1,191
Deaths:62
KDR:19.210
Accuracy:55.544% M+
HSR:83.207% B*
NS-44P Commissioner
B**
Kills:1,181
Deaths:839
KDR:1.408
Accuracy:48.568% B**
HSR:17.189% D-
The Moonshot
A++
Kills:1,176
Deaths:70
KDR:16.800
Accuracy:53.136% A++
HSR:85.374% B*
NS-7 PDW
A+
Kills:1,161
Deaths:424
KDR:2.738
Accuracy:32.763% A+
HSR:18.777% C*
NC14 Bolt Driver
M++
Kills:1,160
Deaths:73
KDR:15.890
Accuracy:54.989% M++
HSR:87.586% A+
MKV Suppressed
A
Kills:1,160
Deaths:473
KDR:2.452
Accuracy:32.746% A
HSR:15.345% D
NS-44 Commissioner
A+
Kills:387
Deaths:385
KDR:1.005
Accuracy:48.206% A+
HSR:17.313% D
NC4 Mag-Shot
C+
Kills:327
Deaths:371
KDR:0.881
Accuracy:27.085% C+
HSR:12.844% D--
LA3 Desperado
B*
Kills:290
Deaths:263
KDR:1.103
Accuracy:33.402% B*
HSR:17.586% C
AF-18 Stalker
B**
Kills:172
Deaths:60
KDR:2.867
Accuracy:28.480% C*
HSR:28.488% B**
NS-357 Underboss
B+
Kills:161
Deaths:153
KDR:1.052
Accuracy:40.462% B+
HSR:15.528% D
MGR-S1 Gladius
A*
Kills:139
Deaths:48
KDR:2.896
Accuracy:37.351% A*
HSR:33.094% A+
AF-6 Shadow
C++
Kills:113
Deaths:35
KDR:3.229
Accuracy:28.482% D--
HSR:27.434% C++
NS-AM7 Archer
A++
Kills:76
Deaths:91
KDR:0.835
Accuracy:57.884% C+
HSR:34.211% A++
Kills:28,915
Deaths (as Infiltrator):8,788
Deaths (to Infiltrators):5,670
KDR:3.29028
Kill Difference:20,127
Playtime:476.942 hours
Usage:13%
Score:12.203m
Score/min:426
Accuracy (listed only):40.716%
HSR (listed only):36.652%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-41 Hacksaw
C*
Kills:14,200
Deaths:2,050
KDR:6.927
Accuracy:33.229% C*
HSR:11.901% D
AF-41 Hacksaw
B+
Kills:13,274
Deaths:2,050
KDR:6.475
Accuracy:36.163% B+
HSR:11.978% D-
NCM1 Scattercannon
C*
Kills:1,380
Deaths:205
KDR:6.732
Accuracy:36.109% C++
HSR:16.304% C*
NCM1 Scattercannon
B++
Kills:1,352
Deaths:185
KDR:7.308
Accuracy:42.725% B+
HSR:18.343% B++
AF-23 Grinder
B*
Kills:1,245
Deaths:195
KDR:6.385
Accuracy:41.378% B*
HSR:13.735% C
AF-23 Grinder
B*
Kills:1,191
Deaths:197
KDR:6.046
Accuracy:46.319% B*
HSR:16.961% C++
AF-34 Mattock
B+
Kills:1,146
Deaths:168
KDR:6.821
Accuracy:35.161% C+
HSR:19.372% B+
AF-34 Mattock
C++
Kills:1,143
Deaths:147
KDR:7.776
Accuracy:32.749% C+
HSR:16.448% C++
NCM2 Falcon
B+
Kills:578
Deaths:114
KDR:5.070
Accuracy:43.760% B+
HSR:4.844% C+
NCM3 Raven
B+
Kills:434
Deaths:123
KDR:3.528
Accuracy:38.823% C+
HSR:3.456% B+
NCM3 Raven
A*
Kills:395
Deaths:124
KDR:3.185
Accuracy:39.304% C+
HSR:5.823% A*
NCM2 Falcon
B+
Kills:360
Deaths:112
KDR:3.214
Accuracy:46.088% B+
HSR:4.722% C+
NS-20 Gorgon
B*
Kills:169
Deaths:42
KDR:4.024
Accuracy:29.331% B*
HSR:20.118% C*
NS-20 Gorgon
B*
Kills:158
Deaths:42
KDR:3.762
Accuracy:29.913% B*
HSR:21.519% B+
NS-10 Burster
B**
Kills:122
Deaths:98
KDR:1.245
Accuracy:37.356% B**
HSR:7.377% B+
NS-10 Burster
B**
Kills:119
Deaths:98
KDR:1.214
Accuracy:37.136% B**
HSR:7.563% B+
Kills:37,266
Deaths (as MAX Suit):2,975
Deaths (to MAX Suits):4,716
KDR:12.52639
Kill Difference:34,291
Playtime:457.165 hours
Usage:12%
Score:14.336m
Score/min:523
Accuracy (listed only):37.846%
HSR (listed only):12.529%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
C++
Kills:1,184
V. Kills:254 464%
Deaths:142
KDR:8.338
Accuracy:54.286% B+
KPH:82.200 C+
VKPH:17.600 C++
M30 Mustang AH
D
Kills:409
V. Kills:68 N/A
Deaths:160
KDR:2.556
Accuracy:60.503% B+
KPH:18.800 D-
VKPH:3.100 D
Vortek Rotary
D
Kills:276
V. Kills:266 103%
Deaths:406
KDR:0.680
Accuracy:33.096% B+
KPH:6.200 D
VKPH:5.900 D
M20 Mustang
B++
Kills:66
V. Kills:45 143%
Deaths:108
KDR:0.611
Accuracy:34.970% B++
KPH:4.900 D-
VKPH:3.300 D--
Kills:1,935 (751 + 0)
Deaths:816
KDR:2.371
VKDR:0.776
Vehicle Kills:633
Kill Difference:1,119
Playtime:94.436 hours
Usage:2%
Score:1.275m
Score/min:225
Piloting Accuracy:34.970%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

AP30 Shredder
C++
Kills:328
V. Kills:193 169%
Deaths:48
KDR:6.833
Accuracy:21.002% D*
KPH:30.600 C++
VKPH:18 C+
C150 Dalton
B+
Kills:303
V. Kills:183 165%
Deaths:63
KDR:4.810
Accuracy:45.214% B+
KPH:29.400 C+
VKPH:17.800 C-
L105 Zephyr
C+
Kills:144
V. Kills:26 N/A
Deaths:17
KDR:8.471
Accuracy:37.012% D
KPH:45.200 C+
VKPH:8.200 C+
CAS30 Tank Buster
C+
Kills:71
V. Kills:67 104%
Deaths:69
KDR:1.029
Accuracy:41.790% C
KPH:7.200 C+
VKPH:6.800 C+
Kills:846 (71 + 775)
Deaths:197
KDR:4.294
VKDR:2.381
Vehicle Kills:469
Kill Difference:649
Playtime:34.031 hours
Usage:1%
Score:0.858m
Score/min:420
Piloting Accuracy:41.790%
Gunner Accuracy:37.012%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B+
Kills:3,978
V. Kills:598 N/A
Deaths:243
KDR:16.370
Accuracy:52.982% B+
KPH:56 C++
VKPH:8.400 C++
L100 Python AP
A*
Kills:250
V. Kills:174 143%
Deaths:26
KDR:9.615
Accuracy:60.612% B++
KPH:42.300 B**
VKPH:29.400 A*
L100 Python HEAT
C--
Kills:135
V. Kills:69 193%
Deaths:9
KDR:15
Accuracy:53.610% B
KPH:17.800 D-
VKPH:9.100 C--
Skyguard
C+
Kills:81
V. Kills:67 119%
Deaths:25
KDR:3.240
Accuracy:34.745% B**
KPH:11.400 C
VKPH:9.400 C+
C75 Viper
D
Kills:51
V. Kills:15 319%
Deaths:10
KDR:5.100
Accuracy:25.277% D**
KPH:16.500 D
VKPH:4.900 D
Kills:4,495 (4,495 + 0)
Deaths:313
KDR:14.361
VKDR:2.949
Vehicle Kills:923
Kill Difference:4,182
Playtime:94.770 hours
Usage:2%
Score:1.934m
Score/min:340
Driving Accuracy:25.277%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
A+
Kills:2,284
V. Kills:1,488 153%
Deaths:364
KDR:6.275
Accuracy:47.678% C
KPH:32.600 B**
VKPH:21.300 A+
E540 Halberd
B**
Kills:737
V. Kills:350 210%
Deaths:61
KDR:12.082
Accuracy:46.672% C*
KPH:39.600 B**
VKPH:18.800 B++
Enforcer ML85
B++
Kills:432
V. Kills:289 149%
Deaths:72
KDR:6
Accuracy:41.161% C+
KPH:29.300 B++
VKPH:19.600 B+
Titan-150 HEAT
C+
Kills:183
V. Kills:79 229%
Deaths:35
KDR:5.229
Accuracy:45.977% C+
KPH:20.100 C+
VKPH:8.700 C+
Titan-150 HESH
D
Kills:174
V. Kills:34 N/A
Deaths:31
KDR:5.613
Accuracy:44.795% C
KPH:24.600 D-
VKPH:4.800 D
M20 Basilisk
B+
Kills:70
V. Kills:35 194%
Deaths:18
KDR:3.889
Accuracy:24.131% D
KPH:17.700 C+
VKPH:8.900 B+
Kills:3,880 (2,641 + 1,239)
Deaths:581
KDR:6.678
VKDR:3.916
Vehicle Kills:2,275
Kill Difference:3,299
Playtime:123.483 hours
Usage:3%
Score:3.881m
Score/min:524
Driving Accuracy:44.795%
Gunner Accuracy:24.131%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

C85 Canister-H
C**
Kills:381
V. Kills:13 N/A
Deaths:32
KDR:11.906
Accuracy:42.118% D
KPH:121.700 C**
VKPH:4.200 D
M40 Fury-H
C-
Kills:261
V. Kills:24 N/A
Deaths:24
KDR:10.875
Accuracy:36.629% C-
KPH:66 C--
VKPH:6.100 D
Enforcer ML65-H
B+
Kills:240
V. Kills:145 164%
Deaths:23
KDR:10.435
Accuracy:54.098% C
KPH:40.700 B+
VKPH:24.600 C
E540 Halberd-H
D
Kills:128
V. Kills:51 246%
Deaths:19
KDR:6.737
Accuracy:50.742% D
KPH:29.800 D
VKPH:11.900 D*
M60-G Bulldog-H
B
Kills:62
V. Kills:1 N/A
Deaths:4
KDR:15.500
Accuracy:44.774% C+
KPH:84.100 B
VKPH:1.400 D*
Kills:1,072 (0 + 1,072)
Deaths:102
KDR:10.510
VKDR:2.294
Vehicle Kills:234
Kill Difference:970
Playtime:18.012 hours
Usage:0%
Score:0.512m
Score/min:474
Driving Accuracy:N/A%
Gunner Accuracy:44.774%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M40 Fury
A
Kills:649
V. Kills:65 N/A
Deaths:41
KDR:15.829
Accuracy:36.796% C*
KPH:77.800 A
VKPH:7.800 C
M40 Fury
B+
Kills:365
V. Kills:40 N/A
Deaths:25
KDR:14.600
Accuracy:34.103% C+
KPH:64.900 B+
VKPH:7.100 D
M20 Basilisk
C+
Kills:208
V. Kills:60 341%
Deaths:47
KDR:4.426
Accuracy:33.616% C-
KPH:20 C+
VKPH:5.800 C-
M60-G Bulldog
B+
Kills:167
V. Kills:24 N/A
Deaths:23
KDR:7.261
Accuracy:32.470% C+
KPH:35.800 B+
VKPH:5.100 C+
M12 Kobalt
M+
Kills:160
V. Kills:1 N/A
Deaths:4
KDR:40
Accuracy:23.829% A+
KPH:165.600 M+
VKPH:1 D--
M12 Kobalt
B+
Kills:110
V. Kills:2 N/A
Deaths:6
KDR:18.333
Accuracy:20.251% B+
KPH:61.200 C+
VKPH:1.100 D-
M20 Basilisk
C
Kills:97
V. Kills:35 269%
Deaths:26
KDR:3.731
Accuracy:30.378% D-
KPH:16.500 C
VKPH:5.900 D
M60-G Bulldog
C*
Kills:73
V. Kills:10 N/A
Deaths:8
KDR:9.125
Accuracy:38.957% C*
KPH:39.900 C++
VKPH:5.500 C
Kills:1,829 (0 + 1,829)
Deaths:180
KDR:10.161
VKDR:1.317
Vehicle Kills:237
Kill Difference:1,649
Playtime:39.532 hours
Usage:1%
Score:0.821m
Score/min:346
Driving Accuracy:N/A%
Gunner Accuracy:38.957%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Driving Accuracy:N/A%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
AF-41 Hacksaw 14,23914,2002,0506.927A++3.6333.229%C*11.901%D48.9AN/A206290.3h5.2B++15.8B++
AF-41 Hacksaw 13,31413,2742,0506.475A+3.1736.163%B+11.978%D-45.7B**N/A192290.5h6.1B+16.8B++
GD-7F 12,58412,5105,3952.319A0.9831.355%A+14.429%D--35.6B+N/A145351.1h11.6B+37B++
AF-4 Cyclone 10,17810,1232,9673.412A++0.1137.608%A**11.005%D*82.3A*N/A326123h8.8B*23.3B*
LA1 Anchor 10,15910,0923,2503.105B+0.2031.052%A24.306%C+68.6B*N/A236147.2h9.2B+29.7B++
NC6 Gauss SAW 8,8328,7763,0342.893A++0.4128.316%A+14.278%D**51.7B**N/A244169.8h9B+31.6B++
EM6 6,3646,3461,8623.408A0.1130.13%A++18.169%D-64.8B**N/A26098h10.4B34.4B+
AF-57 Piston 5,7005,6702,7702.047B++1.2544.801%B+7.072%F-42.5BN/A189133.3h3.7B++8.2B+
NC6A GODSAW 4,4764,4391,3083.394B+0.0930.5%B+23.294%C--79.8B*N/A26955.6h7.8C++25.6B+
Carnage AR 4,2964,2671,5312.787B**0.5131.731%A+15.632%D52.9B**N/A21580.7h11.7B++37B*
L100 Python HESH 4,5763,97824316.37B+13.0752.982%B+2.489%B*55.9C++8.4C++30771.1h2.9B+5.5B+
GD-22S 2,8872,8691,3702.094B+1.2123.177%C++15.894%D*29CN/A16699.1h11.3C++49C*
NC05 Jackhammer 2,8162,8041,0242.738A0.5651.123%B*10.735%D--60B*N/A28846.7h3.9B*7.7B++
Titan-150 AP 3,7722,2843646.275C++2.9747.678%C3.503%B32.6B**21.3A+53870h3.8B7.9B+
EM4 Longshot 2,2312,22420011.12A**7.8251.976%A*82.599%B+51.6AN/A23343.1h1.8B++3.4B**
SAS-R 2,2182,2113057.249A3.9548.987%A+73.587%B+56.3B*N/A21739.3h2B+4.1B*
C-4 2,8582,1071,0861.94B+1.3628.479%B+N/A85C++30.3C++112524.8h1.3B+4.6B+
NS Decimator 2,5631,8251,0881.677B*1.6264.015%B+2.466%C++39.7B+16C+43346h4B+6.3B++
NC9 A-Tross 1,7211,7145772.971A+0.3332.247%A+17.27%D--59.1B**N/A25229h8.2B*25.3B**
AF-19 Mercenary 1,7191,7045912.883A**0.4232.741%A*19.777%C44.8A++N/A24138h10.1B*30.8B*
Blitz GD-10 1,5851,5816502.432A0.8732.775%A++7.59%F38.4B+N/A21241.2h12.8B+39.2B++
Tempest 1,4691,4655642.598A0.7031.571%A14.335%D--62.9B++N/A28223.3h9.6C**30.4B++
Reaper DMR 1,4631,4556022.417B0.8831.762%A19.107%D-60.1AN/A30724.2h8.6B++27B*
Mag-Cutter 1,4831,43931,9920.045B*3.2659.384%A**N/A0.8C*N/A41788.4h1.5B*2.6B++
GD-66 Claw 1,4401,4355472.623B**0.6861.606%C**11.847%C-56.9B++N/A24225.2h2B*3.2B+
GR-22 1,4211,4184912.888A0.4130.071%A13.752%D57.9AN/A29224.5h10.2A33.8B**
AC-X11 1,4231,4125082.78A++0.5233.679%A++17.068%D-43.2B*N/A19732.7h9.5B28.2B+
NCM1 Scattercannon 1,3991,3802056.732A++3.4336.109%C++16.304%C*59.7A+N/A16823.1h4.4B*12.2B*
NS-15M1 1,3701,3693743.66A++0.3629.467%A20.015%C51.9B+N/A22126.4h12.1C**41.2B+
NCM1 Scattercannon 1,3701,3521857.308M4.0142.725%B+18.343%B++50.1A*N/A19527h6.1B++14.4B++
Razor GD-23 1,3341,3304423.009A*0.2934.459%A*15.79%D-54.1A++N/A29924.6h10.3B++29.8B++
AF-4G Cyclone 1,3261,3244502.942B++0.3631.369%B++13.369%D-78.3B++N/A31716.9h8.9B+28.5B+
LA80 1,2941,2933054.239C*0.9441.658%C++73.241%C--25.6C--N/A11450.6h2.6D6.2C+
AF-23 Grinder 1,2631,2451956.385A+3.0841.378%B*13.735%C53.2A+N/A16023.4h4.9B*11.8B**
NS-15M AE 1,2371,2333153.914B**0.6129.517%B*25.791%C+74.7B++N/A39816.5h11.8C++39.9B+
Gauss Compact S 1,2171,2035782.081A1.2230.914%A+14.63%D33.7B**N/A18135.7h9.6B+31B++
EM1 1,2011,1994682.562A+0.7427.483%B**16.347%D-51.2B+N/A24623.4h11.4C**41.4B++
Gauss Prime 1,2041,1985192.308B+0.9927.457%C**14.274%D*53B+N/A22622.6h10.1B+36.7B+
AF-23 Grinder 1,2051,1911976.046A2.7546.319%B*16.961%C++50.9B**N/A15623.4h5.7B++12.4B*
AF-8 RailJack 1,1921,1916219.21S15.9155.544%M+83.207%B*61.7M++N/A28519.3h1.8B*3.2B**
19A Fortuna 1,1941,1884922.415B**0.8932.716%A++11.953%F49.3B++N/A21724.1h10.7C32.6B+
Breaker Rocket Pods 1,4381,1841428.338C*5.0454.286%B+N/A82.2C+17.6C++63914.4h15.1C**27.7B+
AF-4A Bandit 1,1871,1823773.135A+0.1733.696%A++12.014%F59.1B**N/A24420h9.2B++27.4B**
NS-44P Commissioner 1,1871,1818391.408C++1.8948.568%B**17.189%D-38.7CN/A16330.5h3.8C+7.8B+
NC6S Gauss SAW S 1,1811,1803633.251A++0.0529.441%B**15.932%D*62.8B+N/A28018.8h9.7B+32.9B+
The Moonshot 1,1771,1767016.8M13.5053.136%A++85.374%B*80.5AN/A33514.6h1.6B*3B**
NS-11C 1,1711,1683593.253M0.0531.921%A++13.699%D--49.3AN/A25523.7h13B+40.7B++
LA39 Bruiser 1,1651,1634972.34B**0.9665.924%B+9.802%D-53.1B+N/A32321.9h2B*3B++
NS-7 PDW 1,1621,1614242.738A*0.5632.763%A+18.777%C*63.4A++N/A52818.3h11B**33.7B*
NC1 Gauss Rifle 1,1701,1614272.719A+0.5830.613%A++15.848%D55A*N/A35821.1h9.6B**31.5B**
Gauss Rifle S 1,1621,1603952.937A++0.3629.344%B*13.966%D--55A+N/A23121.1h10.4B35.4B+
NC14 Bolt Driver 1,1611,1607315.89S12.5954.989%M++87.586%A+57.4A**N/A37720.2h1.8A3.2A
NS Baron G5AE 1,1641,1604272.717A0.5845.947%C+10.517%D-69.5B**N/A27916.7h3.7B++8C++
NC12 Sweeper 1,1611,1604472.595A+0.7150.255%B*11.293%C--69.5A+N/A42016.7h3.1B**6.2B**
MKV Suppressed 1,1621,1604732.452A++0.8532.746%A15.345%D60.4AN/A26219.2h11.6B+35.6B++
Mauler S6 1,1611,1603813.045A**0.2651.451%A8.534%D**84.1M++N/A57513.8h3.2A6.2B**
The Brawler 1,1601,1584532.556B++0.7459.934%B++14.594%C++85.1A++N/A36413.6h3B**5B**
NS-11P 1,1661,1584012.888A+0.4128.407%A17.789%C+44.2B**N/A20826.2h11.5B*40.6B*
AF-34 Mattock 1,1561,1461686.821A3.5235.161%C+19.372%B+54.1B*N/A17121.2h5.5B+15.7B+
AF-34 Mattock 1,1571,1431477.776A4.4832.749%C+16.448%C++58.9B**N/A18219.4h4.8B++14.6B+
Warden 1,1551,1434532.523A++0.7835.943%A+29.221%B++59.5A**N/A17319.2h7B*19.5B**
Tank Mine 1,2917931884.218B*0.9238.323%BN/A127.9B+80.3B+22696.2h1.5B++4A
E540 Halberd 1,0877376112.082B*8.7846.672%C*3.392%C++39.6B**18.8B++51018.6h4.4B**9.4B**
Sticky Grenade 7367341734N/A730.7067.59%A++N/A2446.7M+6.7C--140050.3h0.9A1.3B**
Hawk GD-68 1,2207125961.195B**2.1170.484%B**3.23%C*16.9C+12.1C**24542.1h8.5C+12B
Bouncing Betty 6796791056.467B*3.1753.492%B**N/A157.9B++N/A9014.3h1.7B++3.2B**
Frag Grenade 6616581658N/A654.7045.227%C+N/A658B++3D-38081h3.2B+7.1B+
NC15 Phoenix 1,4736505181.255C++2.0556.427%B+N/A14.2C+18B+31845.7h8.6B+15.2B++
M40 Fury 7146494115.829A++12.5336.796%C*N/A78.2A7.8C4608.3h7.4B**20B*
NCM2 Falcon 7215781145.07M*1.7743.76%B+4.844%C+26.3A++6.5B*19722h6.6B**15.1B*
Anti-Vehicle Grenade 5515001500N/A496.7059.497%B**N/A625A63.8C-43960.8h3.5B**6B**
NCM3 Raven 6604341233.528M**0.2338.823%C+3.456%B+14.2B**7.4B+16030.5h19.3B**49.7B++
Enforcer ML85 721432726C**2.7041.161%C+1.852%C29.4B++19.7B+65314.7h12.2C*29.6B
M30 Mustang AH 4774091602.556C0.7460.503%B+1.222%C+18.8D-3.1D13921.7h10.1C+16.7C++
NCM3 Raven 6203951243.185M++0.1239.304%C+5.823%A*12.9B**7.4B+15730.6h21.3B*54.2B++
NS-44 Commissioner 3953873851.005C++2.3048.206%A+17.313%D32.3C+N/A15812h3.6B+7.6B++
C85 Canister-H 3943813211.906C+8.6142.118%D12.074%C*122.9C**4.2D4853.1h4.5B++10.8B+
M40 Fury 4053652514.6A11.3034.103%C+N/A65.2B+7.1D4385.6h7.5B**21.9B*
Spear Anti-Vehicle Phalanx Turret 5863623310.97B++7.6749.328%B++3.315%C-44.7B+27.7B+6998.1h6.3B+12.7B*
NCM2 Falcon 4553601123.214M+0.0946.088%B+4.722%C+20.9A+5.5C*14917.2h10.1B*21.9B*
NS AutoBlade 34634210,3300.033C3.2753.409%B**N/A0.7CN/A3470.5h2.2C++4.1B+
AP30 Shredder 521328486.833C*3.5321.002%D*1.524%C-30.7C++18C+40810.7h45.4B*216B+
NC4 Mag-Shot 3283273710.881C*2.4227.085%C+12.844%D--10.3DN/A9931.8h6.4B++23.7C*
Shrike 4803042451.241B*2.0658.678%C**1.974%C--20.8C12.1C+59014.6h6.2C**10.5B+
C150 Dalton 486303634.81C+1.5145.214%B+N/A29.4C+17.8C-57610.3h5.2C+11.5C**
LA3 Desperado 2942902631.103C*2.2033.402%B*17.586%C20.9C--N/A11213.9h8.4B25.2C*
Vortek Rotary 5422764060.68C2.6233.096%B+2.536%C*6.2D6D16044.7h110.6C--334.3C+
M40 Fury-H 2852612410.875C+7.5736.629%C-1.533%B+65.3C--6D3864h6.3B+17.1B+
L100 Python AP 424250269.615A6.3160.612%B++2.4%C42.4B**29.5A*6775.9h5.2B+8.6B*
NS-11A 252249823.037A+0.2630.548%A23.293%C**65.5A++N/A2923.8h9.6A+31.4B**
Enforcer ML65-H 3852402310.435A++7.1354.098%C3.75%A++40.7B+24.6C5615.9h11.8B++21.9B++
MAX Punch 2462182,9740.073C+3.2356.715%B++N/A0.5CN/A2427.2h3.4C+6C+
M20 Basilisk 268208474.426B*1.1333.616%C-6.25%C++20C+5.8C-19610.4h51.3B++152.6B*
M60-A Bulldog 2272011020.1C++16.8036.285%D--2.488%C++25.8C3.3C+1697.8h5.2B+14.4C+
MANA Anti-Vehicle Turret 415198872.276A++1.0260.147%A++3.535%B*1980S2170M*16535700.1h9.9B+16.4B**
Titan-150 HEAT 262183355.229C++1.9345.977%C+1.093%D*20.1C+8.7C+5679.1h4.4B+9.5B+
Titan-150 HESH 208174315.613C2.3144.795%CN/A24.5D-4.8D2347.1h3.8C8.4C
AF-18 Stalker 172172602.867A+0.4328.48%C*28.488%B**59.3AN/A2872.9h11.7B+40.9B+
NS-20 Gorgon 175169424.024M++0.7229.331%B*20.118%C*36.7A*1.3C+1034.6h24.5B+83.5B++
M60-G Bulldog 191167237.261B*3.9632.47%C+2.994%C+35.5B+5.1C+3044.7h5B**15.3B++
MANA Anti-Personnel Turret 173167523.212N/A0.0924.031%UN/A1670U60U8326100.1h28.6T*118.8T*
NS-357 Underboss 1631611531.052C++2.2540.462%B+15.528%D28.8CN/A1385.6h3.7B+9.1B+
M12 Kobalt 161160440M++36.7023.829%A+9.375%F-160M1D--8021h12.5B**52.6B++
NS-20 Gorgon 172158423.762M++0.4629.913%B*21.519%B+34.3A*3M1034.6h26.6B+89B*
L105 Zephyr 170144178.471C+5.1737.012%DN/A45C+8.1C+2463.2h5.8B15.7C++
MGR-S1 Gladius 140139482.896B**0.4037.351%A*33.094%A+77.2A+N/A2611.8h7B**18.7B**
L100 Python HEAT 204135915A++11.7053.61%B5.185%A++17.8D-9.1C--3057.6h8D--15D
E540 Halberd-H 179128196.737C+3.4450.742%D1.563%C29.8D11.9D*4434.3h5.1B+10B+
NS-10 Burster 209122981.245B2.0637.356%B**7.377%B+5.7C*4.1C**15321.3h165.7C+443.5B+
M60-A Bulldog 148119814.875A++11.5723.871%D*N/A27.7C6.7C*3334.3h5.6C++23.3D
NS-10 Burster 204119981.214B+2.0937.136%B**7.563%B+5.4C++3.8C++13422.1h176.3C474.6B
AF-6 Shadow 113113353.229B*0.0728.482%D--27.434%C++30.5C-N/A1443.7h5.2B+18.4C+
M12 Kobalt 112110618.333B+15.0320.251%B+12.727%D*61.1C+1.1D-3841.8h17.3B+85.3B+
M20 Basilisk 13297263.731B+0.4330.378%D-2.062%D**16.4C-5.9D2595.9h58.8B193.5B+
Carver 90882870.307B++2.9938.338%B**19.318%B+6.3C++N/A1514h1.6C4.2C**
The Slasher 84815,0290.016D3.2820.668%D--N/A0.4C-N/A1229.1h2B+9.6C+
Skyguard 14881253.24C**0.0634.745%B**3.704%A11.4C9.4C+3437.1h137.5C395.8B
NS-AM7 Archer 8876910.835B*2.4757.884%C+34.211%A++12.9A2C775.9h10.7B*18.5B*
Aspis Anti-Aircraft Phalanx Turret 15575282.679C0.6231.053%B*1.333%C--13.4B14.3B+4435.6h136.6B439.9B+
M60-G Bulldog 837389.125B++5.8238.957%C*N/A40.6C++5.6C5091.8h5.2B++13.4B++
CAS30 Tank Buster 13871691.029C+2.2741.79%C1.408%C*7.2C+6.8C+3269.8h61.5C+147.2C+
M20 Basilisk 10570183.889B+0.5924.131%D1.429%F17.9C+9B+2713.9h60.1B++249.1B
NS Annihilator 187692200.314D2.9976.225%D*N/A3.8D**6.5D14718.1h22.8T*29.9T*
Gauss Compact Burst 6969381.816C++1.4831.702%B**34.783%A+36.3C+N/A2011.9h10.4B+32.9B+
M20 Mustang 111661080.611C2.6934.97%B++3.03%B+4.9D-3.3D--14013.6h136C+388.8C++
MGR-L1 Promise 6363292.172B+1.1332.069%A++42.857%A**45C++N/A1921.4h14.5C++45.2B++
M60-G Bulldog-H 6362415.5B+12.2044.774%C+6.452%S88.6B+1.4D*3800.7h5.1C++11.4C**
M60-A Bulldog 5753413.25C+9.9531.072%F3.774%A19.6D1.5D1242.7h5.4C**17.2C--
C75 Viper 6651105.1C++1.8025.277%D**N/A16.5D4.8D5413.1h11.6B46.1C

Consumables
  Name Deaths Consumed Time Equipped
Motion Spotter446,2434.6h
Medical Kit1,30516,50530.1h
Nano-Armor Kit606667,20268.6h
Nanite Revive Grenade03920.1h
Spawn Beacon2884,80613.5h
Medical Applicator256134,27912.1h
Anti-Vehicle MANA Turret584144.6h
Spitfire Auto-Turret22270.4h
Deconstruction Tool12,3610.2h
Recon Detection Device626,22212.5h
Ammunition Package544202.3h
Anti-Infantry MANA Turret192621.6h

Check the help document for the dictionary if you want to learn more about words used here.


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