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Executor Pyro TomBombadilJB[GENM] TomBombadilJB
NC BR 212

KDR: 1.83

Score: 125.3m

Last Seen: Nov 16th, 2018 3:26 PM
- OFFLINE - 3.2 hour(s)

Prestige 1, Battle Rank 100 (212 total) - New Conglomerate on Miller - Outfit Officer of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 79
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Titan-150 AP C-4 ARX Tempest Sticky Grenade NS-7 PDW Bouncing Betty GD-7F C-4
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $621,747 MLG Score: 497
Fun Score: N/A
Cheeseburgers Flipped: 1497TIME WITH MEDKIT: 1.4%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.21%20.193%5294597640,7521.240130.59

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.398%1.012B**-0.06C+-1.161D*HEAD ++ (~7.09)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.80.429B11.20.215C++31.6

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.424%0.842%353510164,870200023212.435210%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.48%0.745B++-0.625D-0.361

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
92.50.505B+38.30.329C**54.2

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.291%1.929%491810139,124248841943.6672217%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.81%-0.351C--0.227C0.533

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.30.426B7.80.341C**12.5

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.481%4.87%4141710048,439224536183.75902233%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.648%-0.442C--0.168C++0.382

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
63.10.454B+19.90.484B+43.2

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.027%89.841%414710146,7923085212.20091

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.664%1.345A1.495A+0.605

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.611B+1.70.469B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.906%13.28%414410175,1582357242.18837

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.834%0.204C++-0.225C0.928

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.507B+2.80.412B3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 79
125.3m725.2%518 (31.1k)416 (25k)1.83116,06263,4222.11539212 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1021598019.855%16.026%31804:4459

12% Combat Medic40% Engineer13% Heavy Assault20% Infiltrator12% Light Assault4% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 3:24 PMDec 3rd, 2017 8:55 PMNov 16th, 2018 11:40 AM (1d) (PST)Nov 16th, 2018 12:45 PM (1d) (PST)Nov 16th, 2018 11:26 AM (1d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4861423440.3850.2110.0623.2290.060497

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
29,1358,52620,60923134194424,975

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5018h/209.1d 18,100 18,600 53,475 972.1k 6,509 12,075 17,980 146.2m

Heavy AssaultCLASS DETAILS: Heavy Assault
NS-15M2
B*
Kills:1,177
Deaths:566
KDR:2.080
Accuracy:27.677% B*
HSR:28.037% B+
MGR-L1 Promise
B*
Kills:1,172
Deaths:621
KDR:1.887
Accuracy:28.058% B*
HSR:24.573% C+
GD-22S
B**
Kills:1,169
Deaths:549
KDR:2.129
Accuracy:28.113% B**
HSR:31.223% B**
EM6
B**
Kills:1,168
Deaths:601
KDR:1.943
Accuracy:26.784% B**
HSR:23.887% C++
NSX Naginata
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:25.648% B++
HSR:34.251% B*
NC05 Jackhammer
B+
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:47.389% B+
HSR:11.552% D
LA1 Anchor
D
Kills:1,157
Deaths:969
KDR:1.194
Accuracy:21.629% D
HSR:18.842% D-
NS-15MP
D
Kills:1,157
Deaths:702
KDR:1.648
Accuracy:24.247% D
HSR:22.126% D
NS-15M AE
C
Kills:1,156
Deaths:733
KDR:1.577
Accuracy:23.207% C
HSR:20.588% D
NS-15 Gallows
B*
Kills:127
Deaths:37
KDR:3.432
Accuracy:31.800% B*
HSR:28.347% C
NC05-P Jackhammer
B++
Kills:108
Deaths:64
KDR:1.688
Accuracy:56.701% B++
HSR:16.667% C+
NC6 Gauss SAW
D--
Kills:67
Deaths:89
KDR:0.753
Accuracy:14.049% D--
HSR:13.433% F
Kills:10,780
Deaths (as Heavy Assault):6,510
Deaths (to Heavy Assaults):17,900
KDR:1.65591
Kill Difference:4,270
Playtime:637.346 hours
Usage:13%
Score:12.823m
Score/min:335
Accuracy (listed only):29.608%
HSR (listed only):22.794%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C--
Kills:2,002
Deaths:2,221
KDR:0.901
Accuracy:21.681% C--
HSR:13.736% D*
LA39 Bruiser
C*
Kills:1,671
Deaths:1,460
KDR:1.145
Accuracy:62.405% C*
HSR:11.730% D
AC-X11
C
Kills:1,216
Deaths:1,725
KDR:0.705
Accuracy:22.811% C
HSR:18.750% D
Gauss Compact S
B+
Kills:1,194
Deaths:1,399
KDR:0.853
Accuracy:26.207% B+
HSR:18.174% C+
NSX-P Tanto
A
Kills:1,172
Deaths:950
KDR:1.234
Accuracy:32.186% A
HSR:27.560% B
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
Razor GD-23
A
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:30.328% A
HSR:19.023% C
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
NS-11C
A+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:31.107% A+
HSR:19.003% C+
GD-66 Claw
B++
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B++
HSR:16.466% B
AF-57 Piston
C
Kills:1,159
Deaths:1,350
KDR:0.859
Accuracy:37.554% C
HSR:10.181% D--
NS-11CP
C+
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:25.434% D
HSR:22.338% C+
NSX Tanto
A++
Kills:902
Deaths:770
KDR:1.171
Accuracy:34.492% A++
HSR:25.166% C+
Warden
A
Kills:253
Deaths:152
KDR:1.664
Accuracy:33.922% A
HSR:18.577% D-
NS Baron G5AE
B**
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D*
HSR:20.253% B**
Gauss Compact Burst
C+
Kills:96
Deaths:176
KDR:0.545
Accuracy:26.264% C+
HSR:17.708% D--
AF-19 Mercenary
D
Kills:77
Deaths:130
KDR:0.592
Accuracy:18.372% D
HSR:14.286% D*
Kills:16,879
Deaths (as Engineer):14,940
Deaths (to Engineers):12,799
KDR:1.12979
Kill Difference:1,939
Playtime:2,028.012 hours
Usage:40%
Score:49.290m
Score/min:405
Accuracy (listed only):34.186%
HSR (listed only):17.754%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
A
Kills:2,470
Deaths:1,348
KDR:1.832
Accuracy:32.037% A
HSR:20.202% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
GD-7F
C--
Kills:2,002
Deaths:2,221
KDR:0.901
Accuracy:21.681% C--
HSR:13.736% D*
LA39 Bruiser
C*
Kills:1,671
Deaths:1,460
KDR:1.145
Accuracy:62.405% C*
HSR:11.730% D
AC-X11
C
Kills:1,216
Deaths:1,725
KDR:0.705
Accuracy:22.811% C
HSR:18.750% D
Gauss Compact S
B+
Kills:1,194
Deaths:1,399
KDR:0.853
Accuracy:26.207% B+
HSR:18.174% C+
MGR-S1 Gladius
A++
Kills:1,183
Deaths:503
KDR:2.352
Accuracy:36.021% A++
HSR:16.399% D
NSX-P Tanto
A
Kills:1,172
Deaths:950
KDR:1.234
Accuracy:32.186% A
HSR:27.560% B
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
Razor GD-23
A
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:30.328% A
HSR:19.023% C
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
NS-11C
A+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:31.107% A+
HSR:19.003% C+
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
GD-66 Claw
B++
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B++
HSR:16.466% B
AF-57 Piston
C
Kills:1,159
Deaths:1,350
KDR:0.859
Accuracy:37.554% C
HSR:10.181% D--
NS-7B PDW
C**
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C*
HSR:19.862% C**
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A++
HSR:20.069% D
NS-11CP
C+
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:25.434% D
HSR:22.338% C+
NSX Tanto
A++
Kills:902
Deaths:770
KDR:1.171
Accuracy:34.492% A++
HSR:25.166% C+
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
NS Baron G5AE
B**
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D*
HSR:20.253% B**
Gauss Compact Burst
C+
Kills:96
Deaths:176
KDR:0.545
Accuracy:26.264% C+
HSR:17.708% D--
AF-19 Mercenary
D
Kills:77
Deaths:130
KDR:0.592
Accuracy:18.372% D
HSR:14.286% D*
Kills:29,678
Deaths (as Light Assault):27,731
Deaths (to Light Assaults):10,133
KDR:1.07021
Kill Difference:1,947
Playtime:585.243 hours
Usage:12%
Score:10.314m
Score/min:294
Accuracy (listed only):32.145%
HSR (listed only):16.594%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
A
Kills:2,470
Deaths:1,348
KDR:1.832
Accuracy:32.037% A
HSR:20.202% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
LA39 Bruiser
C*
Kills:1,671
Deaths:1,460
KDR:1.145
Accuracy:62.405% C*
HSR:11.730% D
MGR-S1 Gladius
A++
Kills:1,183
Deaths:503
KDR:2.352
Accuracy:36.021% A++
HSR:16.399% D
NC9 A-Tross
B*
Kills:1,172
Deaths:785
KDR:1.493
Accuracy:29.341% B*
HSR:19.710% D
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
NS-11A "Heatwave"
B
Kills:1,165
Deaths:1,033
KDR:1.128
Accuracy:28.294% B
HSR:25.665% C+
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
Reaper DMR
B+
Kills:1,164
Deaths:835
KDR:1.394
Accuracy:28.268% B+
HSR:17.869% D--
NS-11A
B+
Kills:1,162
Deaths:578
KDR:2.010
Accuracy:26.783% B+
HSR:22.461% C++
Carnage AR
B
Kills:1,162
Deaths:1,075
KDR:1.081
Accuracy:25.940% B
HSR:18.933% C+
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
GD-66 Claw
B++
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B++
HSR:16.466% B
AF-57 Piston
C
Kills:1,159
Deaths:1,350
KDR:0.859
Accuracy:37.554% C
HSR:10.181% D--
NS-7B PDW
C**
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C*
HSR:19.862% C**
NS-11P
C*
Kills:1,157
Deaths:915
KDR:1.264
Accuracy:23.678% C*
HSR:19.620% C++
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A++
HSR:20.069% D
Gauss Rifle S
A
Kills:1,156
Deaths:746
KDR:1.550
Accuracy:31.088% A
HSR:24.395% B+
Gauss Prime
B+
Kills:198
Deaths:203
KDR:0.975
Accuracy:28.600% B+
HSR:13.131% D**
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
NS Baron G5AE
B**
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D*
HSR:20.253% B**
Kills:27,870
Deaths (as Combat Medic):24,424
Deaths (to Combat Medics):7,226
KDR:1.14109
Kill Difference:3,446
Playtime:606.727 hours
Usage:12%
Score:22.135m
Score/min:608
Accuracy (listed only):32.870%
HSR (listed only):16.562%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
A
Kills:2,470
Deaths:1,348
KDR:1.832
Accuracy:32.037% A
HSR:20.202% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
EM4 Longshot
A
Kills:1,676
Deaths:362
KDR:4.630
Accuracy:45.450% B**
HSR:87.709% A
SAS-R
A
Kills:1,206
Deaths:226
KDR:5.336
Accuracy:41.503% B+
HSR:80.597% A
MGR-S1 Gladius
A++
Kills:1,183
Deaths:503
KDR:2.352
Accuracy:36.021% A++
HSR:16.399% D
NC14 Bolt Driver
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:41.720% B**
HSR:91.873% A++
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
AF-8 RailJack
A*
Kills:1,165
Deaths:112
KDR:10.402
Accuracy:50.472% A*
HSR:93.734% A*
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
LA80
A*
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:40.774% C+
HSR:95.086% A*
NS-7B PDW
C**
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C*
HSR:19.862% C**
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A++
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A++
HSR:20.069% D
NS-44 Commissioner AE
C*
Kills:940
Deaths:667
KDR:1.409
Accuracy:42.465% C*
HSR:20.638% C--
NS-44 Commissioner
C+
Kills:780
Deaths:1,405
KDR:0.555
Accuracy:34.409% C+
HSR:14.487% D--
NSX Tomoe
B++
Kills:419
Deaths:221
KDR:1.896
Accuracy:31.120% B+
HSR:44.391% B++
NSX Daimyo
B*
Kills:325
Deaths:74
KDR:4.392
Accuracy:46.933% B*
HSR:92.615% C
LA3 Desperado
B*
Kills:205
Deaths:267
KDR:0.768
Accuracy:33.837% B*
HSR:12.195% D*
AF-18 Stalker
C+
Kills:177
Deaths:173
KDR:1.023
Accuracy:24.183% D
HSR:19.774% C+
AF-6 Shadow
C
Kills:168
Deaths:123
KDR:1.366
Accuracy:31.513% C-
HSR:25% C
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
NS-45 Pilot
B**
Kills:144
Deaths:128
KDR:1.125
Accuracy:37.764% B**
HSR:16.667% D--
The Moonshot
M+
Kills:91
Deaths:3
KDR:30.333
Accuracy:55.128% A*
HSR:98.901% M+
NS-61 "Ravenous" Emissary
C**
Kills:72
Deaths:73
KDR:0.986
Accuracy:31.350% C**
HSR:9.722% D*
AM7-XOXO
C++
Kills:69
Deaths:52
KDR:1.327
Accuracy:62.803% C++
HSR:18.841% C
NS-AM7 Archer
A*
Kills:64
Deaths:183
KDR:0.350
Accuracy:54.030% D
HSR:37.500% A*
NC08 Mag-Scatter
B+
Kills:60
Deaths:96
KDR:0.625
Accuracy:58.435% B+
HSR:18.333% B+
NC Patriot Flare Gun
U
Kills:60
Deaths:55
KDR:1.091
Accuracy:51.026% B**
HSR:0% U
NS Deep Freeze
B**
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.414% B**
HSR:5% D-
Kills:23,062
Deaths (as Infiltrator):17,536
Deaths (to Infiltrators):8,011
KDR:1.31512
Kill Difference:5,526
Playtime:1,019.529 hours
Usage:20%
Score:24.834m
Score/min:406
Accuracy (listed only):38.862%
HSR (listed only):34.376%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,236
Deaths:380
KDR:3.253
Accuracy:39.404% B++
HSR:13.835% D
AF-23 Grinder
C**
Kills:1,221
Deaths:473
KDR:2.581
Accuracy:36.916% C**
HSR:13.514% C
AF-34 Mattock
B*
Kills:1,164
Deaths:380
KDR:3.063
Accuracy:44.315% B*
HSR:16.667% C
AF-23 Grinder
C**
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:40.095% C**
HSR:15.676% C+
AF-41 Hacksaw
A++
Kills:768
Deaths:207
KDR:3.710
Accuracy:47.799% A++
HSR:17.057% B++
AF-41 Hacksaw
A++
Kills:759
Deaths:207
KDR:3.667
Accuracy:51.714% A++
HSR:17.128% B+
NS-10 Burster
B**
Kills:287
Deaths:168
KDR:1.708
Accuracy:35.947% B**
HSR:3.833% D
NS-10 Burster
B**
Kills:261
Deaths:168
KDR:1.554
Accuracy:36.438% B**
HSR:2.299% D--
NS-20 "Heatwave" Gorgon
C*
Kills:169
Deaths:58
KDR:2.914
Accuracy:29.293% C*
HSR:23.669% C*
NCM3 Raven
C+
Kills:163
Deaths:104
KDR:1.567
Accuracy:38.705% C+
HSR:2.454% C
NS-20 "Heatwave" Gorgon
C*
Kills:158
Deaths:58
KDR:2.724
Accuracy:27.691% C*
HSR:22.785% C++
NCM3 Raven
C+
Kills:155
Deaths:104
KDR:1.490
Accuracy:37.961% C+
HSR:2.581% C+
NCM2 Falcon
C+
Kills:107
Deaths:100
KDR:1.070
Accuracy:25.787% D**
HSR:4.673% C+
NCM2 Falcon
A+
Kills:77
Deaths:54
KDR:1.426
Accuracy:27.161% D**
HSR:7.792% A+
Kills:7,686
Deaths (as MAX Suit):1,467
Deaths (to MAX Suits):4,063
KDR:5.23926
Kill Difference:6,219
Playtime:187.463 hours
Usage:4%
Score:5.931m
Score/min:527
Accuracy (listed only):37.088%
HSR (listed only):11.712%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

Breaker Rocket Pods
B+
Kills:1,127
V. Kills:98 N/A
Deaths:96
KDR:11.740
Accuracy:53.609% B+
KPH:138.400 B+
VKPH:12 C
M20 Mustang
B*
Kills:1,125
V. Kills:670 168%
Deaths:475
KDR:2.368
Accuracy:35.174% B*
KPH:18 B+
VKPH:10.700 C++
M30 Mustang AH
C
Kills:1,050
V. Kills:153 N/A
Deaths:232
KDR:4.526
Accuracy:63.522% B**
KPH:28.400 D
VKPH:4.100 C
Vortek Rotary
A*
Kills:636
V. Kills:393 161%
Deaths:455
KDR:1.398
Accuracy:42.064% A*
KPH:10.600 C
VKPH:6.600 D
Tomcat A2AM Pods
C
Kills:105
V. Kills:115 91%
Deaths:34
KDR:3.088
Accuracy:81.467% C**
KPH:29 D
VKPH:31.700 C
Hornet Missiles
C+
Kills:67
V. Kills:61 108%
Deaths:11
KDR:6.091
Accuracy:59.647% C+
KPH:40.400 C--
VKPH:36.800 C+
Kills:4,110 (2,811 + 0)
Deaths:1,303
KDR:3.154
VKDR:1.144
Vehicle Kills:1,490
Kill Difference:2,807
Playtime:172.894 hours
Usage:3%
Score:2.503m
Score/min:241
Piloting Accuracy:42.064%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:1,616
V. Kills:1,194 135%
Deaths:210
KDR:7.695
Accuracy:28.363% D--
KPH:35.300 C*
VKPH:26.100 C*
CAS30 Tank Buster
B++
Kills:932
V. Kills:794 117%
Deaths:725
KDR:1.286
Accuracy:52.093% B++
KPH:6.800 C+
VKPH:5.800 C
L105 Zephyr
A
Kills:782
V. Kills:70 N/A
Deaths:50
KDR:15.640
Accuracy:46.145% B+
KPH:85.300 A
VKPH:7.600 C+
AP30 Shredder
B+
Kills:683
V. Kills:376 181%
Deaths:69
KDR:9.899
Accuracy:34.188% B+
KPH:31.400 C*
VKPH:17.300 C+
L-30R Vektor
B+
Kills:197
V. Kills:98 199%
Deaths:50
KDR:3.940
Accuracy:45.055% B+
KPH:12.300 C+
VKPH:6.100 C+
L-24R Spur
B++
Kills:182
V. Kills:3 N/A
Deaths:25
KDR:7.280
Accuracy:44.279% B++
KPH:37.300 B
VKPH:0.600 C--
Kills:4,392 (1,311 + 3,081)
Deaths:1,129
KDR:3.890
VKDR:2.245
Vehicle Kills:2,535
Kill Difference:3,263
Playtime:234.819 hours
Usage:5%
Score:3.197m
Score/min:227
Piloting Accuracy:44.279%
Gunner Accuracy:34.188%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HEAT
A*
Kills:1,159
V. Kills:484 239%
Deaths:85
KDR:13.635
Accuracy:59.018% B*
KPH:51.600 A+
VKPH:21.500 A*
L100 Python HESH
B++
Kills:1,114
V. Kills:151 N/A
Deaths:55
KDR:20.255
Accuracy:49.147% C++
KPH:68.600 B++
VKPH:9.300 B
L100 Python AP
B**
Kills:1,056
V. Kills:520 203%
Deaths:62
KDR:17.032
Accuracy:55.625% C++
KPH:42.800 B**
VKPH:21.100 B+
Skyguard
C*
Kills:296
V. Kills:229 129%
Deaths:56
KDR:5.286
Accuracy:31.356% B+
KPH:13.400 C+
VKPH:10.300 C*
C75 Viper
B+
Kills:196
V. Kills:56 344%
Deaths:23
KDR:8.522
Accuracy:36.549% C+
KPH:30.900 C++
VKPH:8.800 B+
Kills:3,821 (3,821 + 0)
Deaths:281
KDR:13.598
VKDR:5.125
Vehicle Kills:1,440
Kill Difference:3,540
Playtime:91.899 hours
Usage:2%
Score:2.029m
Score/min:368
Driving Accuracy:36.549%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:3,831
V. Kills:2,525 152%
Deaths:380
KDR:10.082
Accuracy:46.036% C--
KPH:24.500 C++
VKPH:16.200 B
E540 Halberd
B**
Kills:1,509
V. Kills:820 184%
Deaths:120
KDR:12.575
Accuracy:45.373% C++
KPH:38.200 B**
VKPH:20.700 B**
Titan-150 HESH
B
Kills:1,263
V. Kills:158 N/A
Deaths:63
KDR:20.048
Accuracy:37.688% D*
KPH:46.500 B
VKPH:5.800 D
Enforcer ML85
C*
Kills:363
V. Kills:314 115%
Deaths:60
KDR:6.050
Accuracy:36.577% D
KPH:20.700 C
VKPH:17.900 C*
C85 Canister
B+
Kills:225
V. Kills:12 N/A
Deaths:14
KDR:16.071
Accuracy:42.451% B+
KPH:76.600 C++
VKPH:4.100 C+
Titan-150 HEAT
B++
Kills:209
V. Kills:71 290%
Deaths:16
KDR:13.063
Accuracy:48.282% C*
KPH:27.400 B++
VKPH:9.300 C++
Kills:7,400 (5,303 + 2,097)
Deaths:653
KDR:11.332
VKDR:5.972
Vehicle Kills:3,900
Kill Difference:6,747
Playtime:250.946 hours
Usage:5%
Score:7.266m
Score/min:483
Driving Accuracy:48.282%
Gunner Accuracy:42.451%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:203
V. Kills:156 129%
Deaths:46
KDR:4.413
Accuracy:55.716% C+
KPH:27.800 D
VKPH:21.300 C+
C85 Canister-H
B+
Kills:187
V. Kills:23 N/A
Deaths:25
KDR:7.480
Accuracy:50.477% C++
KPH:84.300 C
VKPH:10.400 B+
M60-G Bulldog-H
C
Kills:70
V. Kills:4 N/A
Deaths:8
KDR:8.750
Accuracy:41.392% C
KPH:32.800 D--
VKPH:1.900 D*
Kills:460 (0 + 460)
Deaths:79
KDR:5.823
VKDR:2.316
Vehicle Kills:183
Kill Difference:381
Playtime:11.662 hours
Usage:0%
Score:0.253m
Score/min:362
Driving Accuracy:N/A%
Gunner Accuracy:41.392%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:844
V. Kills:16 N/A
Deaths:35
KDR:24.114
Accuracy:15.972% C
KPH:76.100 B+
VKPH:1.400 D
M40 Fury
C+
Kills:397
V. Kills:74 N/A
Deaths:38
KDR:10.447
Accuracy:28.998% D
KPH:42 C+
VKPH:7.800 C
M12 Kobalt
B+
Kills:373
V. Kills:7 N/A
Deaths:12
KDR:31.083
Accuracy:17.535% C+
KPH:89.500 B+
VKPH:1.700 D
M20 Basilisk
B*
Kills:305
V. Kills:100 302%
Deaths:35
KDR:8.714
Accuracy:45.330% B*
KPH:22.200 C*
VKPH:7.300 C+
M40 Fury
C++
Kills:211
V. Kills:47 440%
Deaths:25
KDR:8.440
Accuracy:36.014% C++
KPH:51.600 C+
VKPH:11.500 C++
M20 Basilisk
B+
Kills:124
V. Kills:77 159%
Deaths:19
KDR:6.526
Accuracy:44.684% B*
KPH:18.200 C
VKPH:11.300 B+
G30 Walker
C+
Kills:73
V. Kills:50 143%
Deaths:14
KDR:5.214
Accuracy:23.353% D-
KPH:12.300 C
VKPH:8.400 C+
G40-F Ranger
B
Kills:59
V. Kills:36 159%
Deaths:4
KDR:14.750
Accuracy:33.710% C++
KPH:25.100 B
VKPH:15.300 C++
Kills:2,386 (0 + 2,386)
Deaths:182
KDR:13.110
VKDR:2.236
Vehicle Kills:407
Kill Difference:2,204
Playtime:57.636 hours
Usage:1%
Score:1.361m
Score/min:393
Driving Accuracy:N/A%
Gunner Accuracy:33.710%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

M40 Fury-F
C-
Kills:64
V. Kills:11 N/A
Deaths:78
KDR:0.821
Accuracy:43.808% C-
KPH:13.200 D
VKPH:2.300 D-
Kills:64 (64 + 0)
Deaths:78
KDR:0.821
VKDR:0.141
Vehicle Kills:11
Kill Difference:14
Playtime:4.841 hours
Usage:0%
Score:0.050m
Score/min:173
Driving Accuracy:43.808%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

Kills:0 (0 + 0)
Deaths:0
KDR:N/A
VKDR:N/A
Vehicle Kills:0
Kill Difference:UNR
Playtime:0.000 hours
Usage:0%
Score:0m
Score/min:0
Piloting Accuracy:N/A%
Gunner Accuracy:N/A%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 6,3563,83138010.082B++8.2546.036%C--3.08%C++24.5C++16.2B473156.2h4.4C*9.5C*
C-4 ARX 3,6263,0611,8501.655C+0.1827.221%C*N/A88.2C--16.3D*68834.7h0.9B*3.3B**
Tempest 2,4992,4701,3481.832B+0.0032.037%A20.202%C+38.3CN/A55964.5h9.3B+29B*
Sticky Grenade 2,3162,30012300N/A2,298.1758.771%B++N/A1352.9B*9.4C61991.7h1.5B++2.5B++
NS-7 PDW 2,3272,2745,0990.446D1.3821.573%D12.225%D-9D-N/A31252.1h18.1D83.7C
Bouncing Betty 2,2002,1966813.225C1.4047.51%B+N/A112.6C+N/A49419.5h1.5A3.1B**
GD-7F 2,0162,0022,2210.901C+0.9321.681%C--13.736%D*12.6DN/A71158.6h12.5B+57.8C++
C-4 2,4911,8361,0211.798C**0.0327.774%B+N/A62.7C22.4C-76529.3h1.1B*4C++
Tank Mine 3,0241,6827262.317C+0.4931.998%C+N/A71.3D56.9C+123223.6h1.6B+4.9B*
EM4 Longshot 1,6841,6763624.63B+2.8045.45%B**87.709%A26.3CN/A14963.8h1.7B*3.8B*
LA39 Bruiser 1,6791,6711,4601.145C+0.6962.405%C*11.73%D28.7CN/A11458.3h1.8B**2.9B++
C150 Dalton 2,8101,6162107.695C**5.8728.363%D--N/A35.3C*26.1C*39745.8h3.3B++11.5C**
E540 Halberd 2,3291,50912012.575B*10.7545.373%C++3.844%C**38.2B**20.8A52639.5h5.5C**12B+
M12 Kobalt 1,5321,4922951.448C**49.6224.188%B+20.308%B+142.1B++3.8C+49310.5h15.4B+63.7B+
Orbital Strike Uplink 2,0211,40411404N/A1,402.17833.508%UN/A1560U685.6U108450.9h1.1T*0.1T*
Titan-150 HESH 1,4211,2636320.048B**18.2237.688%D*2.138%C*46.6B5.8D33427.1h2.7B+7.1C++
AF-34 Mattock 1,2471,2363803.253C++1.4239.404%B++13.835%D33.8CN/A18236.6h5.8C+14.8B+
MANA Anti-Personnel Turret 1,2291,2244652.632N/A0.8023.109%UN/A12240U50U24535800.1h19.1T*82.8T*
AF-23 Grinder 1,2271,2214732.581C++0.7536.916%C**13.514%C25.3CN/A14748.2h7C18.9C*
AC-X11 1,2331,2161,7250.705C1.1322.811%C18.75%D11.9DN/A69102.4h9.2B+40.4C*
SAS-R 1,2131,2062265.336B++3.5141.503%B+80.597%A33.1C+N/A15736.4h1.7B**4.2B*
Gauss Compact S 1,2301,1941,3990.853C+0.9826.207%B+18.174%C+9.3DN/A40127.8h11.2C++42.8B
MGR-S1 Gladius 1,1911,1835032.352B++0.5236.021%A++16.399%D58.9B*N/A18020.1h7.7B*21.3B**
NS-15M2 1,1951,1775662.08C**0.2527.677%B*28.037%B+46.9C*N/A14225.1h12C**43.2B+
NSX-P Tanto 1,1921,1729501.234B0.6032.186%A27.56%B18CN/A6665h12.8B+39.9B*
NC9 A-Tross 1,1891,1727851.493C*0.3429.341%B*19.71%D39.6C**N/A17429.6h8.7B++29.5B++
MGR-L1 Promise 1,1841,1726211.887B0.0628.058%B*24.573%C+39.9C+N/A19229.4h11.4B*40.5B++
NC14 Bolt Driver 1,1691,1692145.463A*3.6341.72%B**91.873%A++25.4C*N/A9146h1.7A4.1B**
AF-4G Cyclone 1,1851,1691,0771.085C0.7526.292%C+10.95%D*27.8DN/A19342h9.8C*37.2C*
GD-22S 1,1801,1695492.129B+0.3028.113%B**31.223%B**54.1B*N/A17621.6h9.5B++33.8B++
Mauler S6 1,1771,1688151.433B++0.4036.586%C15.411%C+30.8C*N/A15537.9h3.8B*10.3B+
EM6 1,1761,1686011.943B0.1126.784%B**23.887%C++44.9C*N/A18626h9.4B++35B++
Razor GD-23 1,1771,1676871.699B*0.1330.328%A19.023%C29.1BN/A16440.1h10B*32.8B++
NS Baron G5 1,1721,1667481.559B+0.2743.18%C+13.465%C39.9B+N/A10529.2h3.8B++8.8C+
AF-8 RailJack 1,1701,16511210.402M*8.5750.472%A*93.734%A*31.9B++N/A16836.5h1.4A+2.8B**
NS-11A "Heatwave" 1,1851,1651,0331.128C0.7028.294%B25.665%C+37.6C+N/A20931h12.2B+43.1B+
NSX Tengu 1,1711,1646771.719B+0.1145.724%A18.299%C35.5C+N/A9232.8h9.3B**20.4B*
AF-34 Mattock 1,1701,1643803.063C+1.2344.315%B*16.667%C31.8C-N/A17536.6h7C15.8B+
Reaper DMR 1,1841,1648351.394C+0.4428.268%B+17.869%D--29CN/A8840.1h10.3C+36.4C**
NS-11C 1,1801,1636201.876B**0.0531.107%A+19.003%C+21.9C+N/A8253.2h12.8B+41.3B++
NSX Naginata 1,1701,1627061.646C**0.1825.648%B++34.251%B*36.3C+N/A12332h10.6B+41.2B+
NS-11A 1,1751,1625782.01B++0.1826.783%B+22.461%C++35.5C**N/A13932.7h13.3C**49.8B+
Carnage AR 1,1701,1621,0751.081C+0.7525.94%B18.933%C+18.4DN/A9163.3h12.9C**49.7B+
AF-23 Grinder 1,1671,1614732.455C+0.6340.095%C**15.676%C+24.1DN/A13548.2h8D20C++
AF-4 Cyclone 1,1711,1611,5570.746C1.0821.459%D10.939%D*14.1DN/A8882.4h11.3C++52.5C+
NC05 Jackhammer 1,1641,1608731.329C++0.5047.389%B+11.552%D34.4CN/A14033.7h4.1B++8.7B+
GD-66 Claw 1,1631,1608201.415C++0.4265.78%B++16.466%B42.6C++N/A16927.2h2B*3.1B++
LA80 1,1611,1601348.657A++6.8340.774%C+95.086%A*38C+N/A11830.5h1.5A3.7B*
AF-57 Piston 1,1631,1591,3500.859C0.9737.554%C10.181%D--24C-N/A15048.2h4.1B+11C*
L100 Python HEAT 1,6431,1598513.635A+11.8159.018%B*N/A51.5A+21.5A*34422.5h5.3B9B++
NS-7B PDW 1,1701,1588741.325C**0.5126.359%C*19.862%C**23.9CN/A5748.5h12.9B+49.1B
NS-11P 1,1681,1579151.264C++0.5723.678%C*19.62%C++26.1C+N/A13244.3h13.8C*58.4B
LA1 Anchor 1,1721,1579691.194C0.6421.629%D18.842%D-25.5DN/A13845.4h9.7C**44.8C++
Blitz GD-10 1,1611,1571,0761.075C++0.7623.51%C+14.261%C24.8C+N/A12046.6h12.7B++54.1B+
NS-15MP 1,1741,1577021.648C0.1824.247%D22.126%D27D--N/A37442.9h12.1C-49.9C
AF-4AE Cyclone 1,1611,1564062.847B**1.0236.364%A++20.069%D64.2C**N/A15518h8.6B+23.6B++
NS-15M AE 1,1711,1567331.577C+0.2523.207%C20.588%D30.9DN/A7837.4h12.3C+53.1C+
Gauss Rifle S 1,1721,1567461.55B+0.2831.088%A24.395%B+36.2B+N/A10831.9h11.3C++36.3B+
NS-11CP 1,1741,1557991.446C+0.3825.434%D22.338%C+23.2DN/A5349.8h13.1C51.4C
Breaker Rocket Pods 1,2251,1279611.74B++9.9153.609%B+N/A139.1B+12.1C9608.1h10.5B*19.5B++
M20 Mustang 1,7951,1254752.368C**0.5435.174%B*N/A18B+10.7C++19762.5h72.1B++205B*
L100 Python HESH 1,2651,1145520.255B*18.4349.147%C++N/A68.8B++9.3B35316.2h3.1C**6.3B
NS Decimator 1,4141,0919801.113C++0.7256.237%C--2.658%C**28.3C8.4D23038.5h3.6B*6.4B++
L100 Python AP 1,5761,0566217.032M++15.2055.625%C++N/A42.8B**21.1B+43424.7h4.8B++8.6B*
M30 Mustang AH 1,2031,0502324.526C+2.7063.522%B**N/A28.4D4.1C24437h7.2B+11.4B+
NS-44 Commissioner AE 9429406671.409C*0.4242.465%C*20.638%C--33.9C-N/A10327.7h3.1B+7.4B+
CAS30 Tank Buster 1,7269327251.286C++0.5452.093%B++1.073%C+6.8C+5.8C112137.2h44C*84.5B+
NSX Tanto 9219027701.171C+0.6634.492%A++25.166%C+12D-N/A4575.3h14.1C++40.9B+
M12 Kobalt 8608443524.114B**22.2815.972%C18.246%C+76B+1.4D47911.1h15.2B*94.9B+
L105 Zephyr 8527825015.64B+13.8146.145%B+N/A85A7.6C+6019.2h4.3B**9.2B*
NS-44 Commissioner 7837801,4050.555C1.2834.409%C+14.487%D--9.8D-N/A5379.8h4.1C+11.8C++
AF-41 Hacksaw 7757682073.71B+1.8847.799%A++17.057%B++43.9B*N/A13617.5h6.6C++13.8B**
AF-41 Hacksaw 7727592073.667B+1.8451.714%A++17.128%B+43.4B*N/A13517.5h7.1C+13.8B**
AP30 Shredder 1,059683699.899B++8.0734.188%B+1.171%D31.5C*17.3C+52721.7h91.6C+268C*
Vortek Rotary 1,0296364551.398C+0.4342.064%A*1.73%C10.6C6.6D13660h70.6B167.9B++
Hawk GD-68 7444773721.282A0.5561.092%C+1.887%C--19.4C**10.9C++25324.6h6.8B+11.2B+
M60-A Bulldog 5674741124.232C+2.4032.069%CN/A32.9C+6.5C++31614.4h4.9B++15.2B+
NSX Tomoe 4264192211.896C++0.0731.12%B+44.391%B++33CN/A9812.7h11.6B++37.3B++
M40 Fury 4713973810.447B++8.6228.998%D1.763%C+41.8C+7.8C3619.5h10.2B+35.2B
M12 Kobalt 3803731231.083A*29.2517.535%C+18.231%C+88.8B+1.7D5114.2h14.8B++84.2B+
Enforcer ML85 677363606.05B4.2236.577%D3.03%B+20.7C17.9C*64817.5h14.4C39.4C-
NSX Daimyo 325325744.392B+2.5646.933%B*92.615%C25.4D-N/A6812.8h2.5C*5.3B+
Anti-Vehicle Grenade 3333131313N/A311.1767.053%A++N/A1043.3M++66.7C79040.3h2.6A+3.9A
M20 Basilisk 405305358.714M++6.8845.33%B*6.885%B22.3C*7.3C+29013.7h78.2C**172.6B++
Skyguard 525296565.286A3.4631.356%B+1.689%C13.3C+10.3C*31222.2h111.9B356.7B+
NS-10 Burster 5132871681.708A0.1235.947%B**3.833%D6.1B+4.8B*17147.3h148.4C*413B+
NS-10 Burster 4622611681.554B++0.2836.438%B**2.299%D--5.5C++4.2B14747.3h163.8C+449.4B+
Warden 2582531521.664B*0.1733.922%A18.577%D-28.8B+N/A1848.8h7.4B++21.9B*
Frag Grenade 2532511251N/A249.1744.419%C+N/A502C++4D48770.5h3.1B++7B+
NS Annihilator 4992375370.441C1.3977.259%D-N/A5.9D--6.6D14239.9h13.1C17C--
C85 Canister 2372251416.071C+14.2442.451%B+16.444%B++77.6C++4.1C+4772.9h7.2C*17B+
Shrike 2632143110.688C+1.1447.607%D--N/A19.1C-4.4D*38411.2h3.5A+7.4B**
MANA Anti-Vehicle Turret 3752131571.357U0.4750.267%UN/A2130U1620U17614950.1h10.2T*20.2T*
M40 Fury 258211258.44C*6.6136.014%C++N/A51.5C+11.5C++5684.1h12.5C++34.8C**
Spear Anti-Vehicle Phalanx Turret 2932101712.353B*10.5234.803%D-5.714%B*22.8D-9D*3199.2h7.6C**21.9C++
Titan-150 HEAT 2802091613.063A++11.2348.282%C*1.914%D27.5B++9.3C++6057.6h4.1B++8.5B++
LA3 Desperado 2062052670.768C+1.0633.837%B*12.195%D*5.4D*N/A3537.8h9.7C+28.7C++
E540 Halberd-H 359203464.413C2.5855.716%C+2.463%C**27.8D21.4C+3487.3h6.5C+11.6C++
Auraxium Mag-Cutter 25320120,4950.01C-1.8227.794%C+5.473%C+0.2C--N/A01202.1h3.4F12.2C+
Gauss Prime 2001982030.975C0.8628.6%B+13.131%D**24.4D-N/A2238.1h10.9C++38B+
L-30R Vektor 295197503.94B+2.1145.055%B+N/A12.2C+6.1C+11616.1h74.1C*164.5B
C75 Viper 252196238.522B*6.6936.549%C+1.02%D31.1C++8.9B+4276.3h11.1B+30.4B+
C85 Canister-H 210187257.48C5.6550.477%C++8.556%D-85C10.5B+5722.2h5.9C**11.8B+
L-24R Spur 185182257.28C**5.4544.279%B++1.648%C37.1BN/A1904.9h23.3C*52.6C**
AF-18 Stalker 1781771731.023C+0.8124.183%D19.774%C+22.4C-N/A1037.9h10.9B++45.1C*
Carver 1841748,3580.021C1.8111.977%D*14.368%C0.4C--N/A4432.4h1.5C+12.2C
NS-20 "Heatwave" Gorgon 173169582.914B+1.0829.293%C*23.669%C*39.3C++N/A924.3h18.5B**63.1B**
NC15 Phoenix 4071692190.772C1.0654.742%C++N/A10.6C15B26015.9h10C*18.3C**
AF-6 Shadow 1681681231.366C0.4631.513%C-25%C24.3DN/A1126.9h6.6D21C
Mag-Cutter 20116519,6800.008C-1.8236.56%B++N/A0.2C-N/A11053.8h3.9D-10.6C*
NCM3 Raven 2831631041.567B**0.2638.705%C+2.454%C10.1C*7.5B+21516.1h31.9C+82.5C+
G40-F Ranger 257161440.25S38.4248.627%A*N/A115M++68.6M*10111.4h50.5B*103.8B**
Hyena Missile Launcher 266161821.963B+0.1335.154%BN/A14C9.1C15011.5h39.8C+113.1C**
MKV Suppressed 1621603260.491D1.3419.188%D*5%F--6.2D*N/A6126h15.7C+82.1C
NS-20 "Heatwave" Gorgon 165158582.724A+0.8927.691%C*22.785%C++36.7B*1.6C854.3h19.1B**68.9B*
NS Baron G5AE 1611581181.339C+0.4932.861%D*20.253%B**21.6DN/A867.3h4.4C++13.4C+
NCM3 Raven 2681551041.49B*0.3437.961%C+2.581%C+9.7C+7.1C**20416h33.3C--87.6C
NS-45 Pilot 1441441281.125C+0.7137.764%B**16.667%D--5.4D*N/A1926.8h8.8C--23.4C*
The Slasher 1831402,2770.061C*1.7762.065%A*2.857%D-0.7CN/A3195.1h3.4D*5.5B
M60-A Bulldog 1471381112.545C+10.7248.201%C*1.449%D20.9D1.4D-1546.6h5.9C+12.3C*
NS-15 Gallows 127127373.432B+1.6031.8%B*28.347%C23.1D--N/A705.5h9.9B+31.1B++
M20 Basilisk 201124196.526A++4.7044.684%B*4.839%C18.2C11.3B+3966.8h111C+248.4C*
Rocklet Rifle 214116701.657A++0.1747.028%DN/A15.7D--13.2D--3117.4h31.2B+66.4C**
Spear Anti-Vehicle Phalanx Tower 1901141114S112.1764.094%A+N/A142.5M++95M*9820.8h3.4B**5.2A+
NC05-P Jackhammer 111108641.688C+0.1456.701%B++16.667%C+54D1.5B*1582h3.6B**6.3B*
NCM2 Falcon 1381071001.07C+0.7625.787%D**4.673%C+9.4C--2.7D-12811.4h10.2C**39.5C
Tomcat A2AM Pods 220105343.088C1.2681.467%C**N/A29.2D31.9C8533.6h10D12.3D
NS "Jackpot" Decimator 134100511.961C++0.1362.149%C3%B**37C--12.6C--1772.7h3.8C++6.1C+
Gauss Compact Burst 98961760.545C-1.2926.264%C+17.708%D--12.5D-N/A547.7h11.7C+44.7C++
The Moonshot 9191330.333S28.5055.128%A*98.901%M+31.4D-N/A18802.9h1.4A+2.6A+
M60-A Bulldog 9282136.308C4.4838.176%D4.878%A*11.7D-1.4D-1137h6.9C--18D
AF-19 Mercenary 80771300.592C1.2418.372%D14.286%D*6.4D-N/A28212.1h13C*70.8C+
NCM2 Falcon 9977541.426B++0.4027.161%D**7.792%A+10.5C+3D-1457.3h12.1B+44.5C+
G30 Walker 12373145.214B**3.3823.353%D-5.479%B+12.4C8.5C+3405.9h187.5B+803C++
NS-61 "Ravenous" Emissary 7372730.986C+0.8431.35%C**9.722%D*6.9D-N/A2210.5h13.7C++43.6C**
M60-G Bulldog-H 747088.75C6.9241.392%C1.429%C+33.3D--1.9D*1892.1h4.7B+11.3C**
AM7-XOXO 10669521.327C**0.5062.803%C++18.841%C9.6C-5.1C+517.2h15C+23.9C+
Hunter QCX 84681730.393C-1.4445.429%C++4.412%D**3.1D--N/A2622h16.5D-36.4D
Hornet Missiles 12867116.091C*4.2659.647%C+N/A39.4D35.9C+7701.7h14.6D24.5C--
NC6 Gauss SAW 6767890.753C1.0814.049%D--13.433%F11D-N/A6356.1h11.7C83C-
Auraxium Slasher 72666,9910.009C1.8226.849%C+6.061%C-0.1C--N/A0486.2h2.5C+9.4C++
Xiphos Anti-Personnel Phalanx Tower 6766166C++64.1718.341%D--N/A660A++10C**26020.1h0.6B++3.5B*
NS-AM7 Archer 107641830.35C1.4854.03%D37.5%A*2.8D-1.9C5922.6h16.2B+30B
M40 Fury-F 7564780.821C1.0143.808%C-1.563%B++13.3D2.3D-1734.8h8.8B+20.2B
NC08 Mag-Scatter 6160960.625C1.2158.435%B+18.333%B+7.9D*N/A477.6h4C*6.8B+
NC Patriot Flare Gun 6060551.091C+0.7451.026%B**N/A7.1C--N/A128.5h3.3D6.5B*
Blackheart 6060391.538B+0.2937.219%C-40%B+13.6C-N/A284.4h3C*8.2C*
NS Deep Freeze 6060252.4A++0.5762.414%B**5%D-6.5DN/A129.2h3C4.8B+
Heartstring 6060232.609A++0.7841.093%C+31.667%C*25C++N/A512.4h2.9C**7B+
G40-F Ranger 9559414.75M*12.9233.71%C++N/A24.6B15C++3402.4h68.4B**202.8B*

Consumables
  Name Deaths Consumed Time Equipped
Spawn Beacon495,3006.9h
The Flail0520.3h
Restoration Kit861,9697.7h
Motion Spotter8321,54315.1h
Nano-Armor Kit959916,30594.2h
Anti-Vehicle MANA Turret276753.6h
Turret AI Module13551.4h
Structure Shield Module02330.9h
Repair Module04271h
Cortium Silo02790.8h
AE Nano-Armor Kit456784,202130.8h
Skywall Shield Emitter01780.8h
Reinforcements Module01280.3h
Blast Wall01030.6h
Nanite Revive Grenade09,9682.8h
Medical Kit9138,58860.9h
Medical Applicator1,756430,48858.2h
Welding Device08,0620.6h
Deconstruction Tool012,8401.6h
Spear Anti-Vehicle Tower11840.9h
Spitfire Auto-Turret544,0666.3h
AE Medical Applicator441203,86318.6h
Hoplon Anti-Aircraft Phalanx Tower11930.9h
Xiphos Anti-Personnel Tower01600.7h
Recon Detection Device724,3067.7h
Ammunition Package586,9203.3h
Anti-Infantry MANA Turret541,5025.2h
Vehicle Ammo Dispenser0550.2h
Vehicle Gate21631.3h
Light Air Terminal0590.7h
IPC Targeting Dart41191.6h
Orbital Strike Target Designator4843615.7h
Elysium Spawn Tube01370.4h
Lumifiber Rampart Wall23313h
Alarm Module01900.4h
Glaive IPC0780.4h
Flail Targeting Dart93412.9h
Pain Spire02110.9h
Snowman Soldier31210.1h
Nano-Repair Grenade01,1140.3h
Router47770.7h
Shield Recharging Field1026,5264.2h
Smoke Grenade02370.1h
Routing Spire0920.3h

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