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Executor TomBombadilJB[GENM] TomBombadilJB
NC BR 216

KDR: 1.88

Score: 132.8m

Last Seen: Mar 13th, 2019 5:16 PM
- ONLINE NOW

Prestige 1, Battle Rank 100 (216 total) - New Conglomerate on Miller - Outfit Officer of German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 63
Level Progress (to 101): 0%
PRIMARY CLASSESCLOAKERENGINEER
PRIMARY WEAPONS Titan-150 AP C-4 ARX Tempest Sticky Grenade NS-7 PDW Bouncing Betty GD-7F C150 Dalton
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bwicons/social COMMENTS - 0


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bwicons/3barACHIEVEMENTS

bwicons/clockHISTORY REPORT


icons/mlg MLG REPORT
Market value: $655,524 MLG Score: 524
Fun Score: N/A
Cheeseburgers Flipped: 1509TIME WITH MEDKIT: 1.8%MEDKIT per DEATH: 0.1

bwicons/3barCUSTOMIZATIONS, DECALS AND CAMOS

bwicons/puzzleDOMAIN VS DOMAIN
bwicons/puzzleDOMAIN: INFANTRY ONLY
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.IVI SCOREInfantry vs Infantry Score: based on accuracy and headshot rate.WEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KDR PADDINGKill (to) Death Ratio Padding: this is the amount of KDR that results from unsanctioned weapon kills. Negative values mean players are worse with unsanctioned weapons.
26.538%20.758%5514998343,9441.253140.63

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.CONS. GRADEGrades are awarded by the players related delta or z-score for the stat given.AIM TENDENCYThe tendency of a player to aim for the head, body or both. When listed generally, this includes vehicles.
±3.175%1.059B**0.008C+-0.959D--HEAD ++ (~7.49)

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
42.20.435B11.20.215C++31

bwicons/puzzleDOMAIN: AIRCRAFT
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.PILOT SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
41.134%0.793%389610265,675209826452.70367214%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.068%0.391B-0.756D--0.318

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
99.40.379C**40.90.224C++58.5

bwicons/puzzleDOMAIN: HEAVY GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.TANK SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
38.388%1.904%486810249,298257142483.61649219%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±4.821%-0.243C-0.456D0.566

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
20.10.482B+7.70.386C**12.4

bwicons/puzzleDOMAIN: LIGHT GROUND VEHICLES
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.GUNNER SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.IKRInfantry Kill Rate: The rate at which the player kills a player without killing their vehicle. At 100%, every player kill resulted in a vehicle kill. A percentage above 100 indicates someone who farms infantry with their vehicle.
31.53%5.068%4361710159,215233339113.94816236%

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±5.614%-0.431C--0.174C++0.336

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
620.485B+19.60.512B+42.5

bwicons/puzzleDOMAIN: BOLT-ACTION SNIPING
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.ROLEPLAY VALUEWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
43.949%89.942%436810246,9103388212.03895

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±2.737%1.339A1.495A+0.79

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
3.80.613B+1.70.472B+2.1

bwicons/puzzleDOMAIN: SHOTGUNS
ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.CHEESE SCOREWEAPONSU/S WEAPONSUnsanctioned Weapons: the number of weapons or vehicle weapons this player uses that are not in this category.KILLSDEATHSV. KILLSVehicle KillsKDRKill (to) Death Ratio: the ratio of kills to deaths for this player.
44.032%13.312%436410285,2362545242.05656

CONSISTENCYConsistency is a measure of how close your accuracies are to each other.ACC DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.ACC GRADEGrades are awarded by the players related delta or z-score for the stat given.HSR DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.HSR GRADEGrades are awarded by the players related delta or z-score for the stat given.CONS. DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.
±7.835%0.214C++-0.248C0.929

SPKShots per Kill: The average amount of shots you fire per kill.SPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.SPK GRADEGrades are awarded by the players related delta or z-score for the stat given.LPK(Shots) Landed per Kill: The average amount of hits you land on a target to get a kill.LPK DELTADeltas (sometimes called z-scores) are the number of standard deviations this player is away from average.LPK GRADEGrades are awarded by the players related delta or z-score for the stat given.AVG WASTEDThe average amount of shots that are "wasted". This value is simply SPK minus LPK.
6.40.515B+2.80.42B3.6


 
bwicons/book GENERAL INFORMATION
OUTFITSCOREINFLATIONSPMThe score/points per minute (SPM) or hour (SPH) respectively.TRUE SPMThe score/points per minute (SPM) or hour (SPH) respectively.KDRKill (to) Death Ratio: the ratio of kills to deaths for this player.KILLSDEATHSKDAKill (to) Death (to) Assist Ratio: The ratio of kills + assists to deaths for this player.BRBattle Rank: For those new to the game, the BR system is the PlanetSide version of levels.
German Nightmare[GENM] German Nightmare
NC outfit on Miller

Members: 63
132.8m721.2%509 (30.5k)402 (24.1k)1.8827126,84567,3742.17168216 (100)

ALIGNMENTA category derived from the player's faction and server.WEAPONSDOMINATIONSA domination is awarded when a player kills another player 5 times in a row without the target also killing them.ACCURACYThe percentage of shots this player lands on targets.HSRHeadshot Rate: the percentage of kills that resulted in a headshot.POWERThe 'power' of this player's aim. This stat is basically the value calculated before Time To Kill in order to understand the player's expected killing power against a generic target.LIFE EXPECTANCYThe expected lifespan of this player expressed as minutes:seconds.AURAXIUM MEDALS
Miller-NC1032661320.45%16.13%33004:5466

12% Combat Medic40% Engineer14% Heavy Assault20% Infiltrator11% Light Assault3% Other

bwicons/clockTIME INFORMATION
CREATEDJOINED OUTFITSCANNEDSAVED BY PS2LAST LOGIN
Nov 29th, 2012 3:24 PMDec 3rd, 2017 8:55 PMMar 19th, 2019 8:15 AM (1d) (PST)Mar 13th, 2019 4:35 PM (7d) (PST)Mar 13th, 2019 1:16 PM (7d) (PST)

bwicons/clock STATS PER MINUTE
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSMLGS/APMMLG Score and Actions Per Minute: MLG Score is a fun number derived by combining all stats and comparing them to playtime. This stat can also be considered APM or Actions Per Minute due to the way it is calculated.
4821403420.3840.2040.0623.2050.060524

bwicons/clock STATS PER HOUR
DAMAGE DONEDAMAGE TAKENDAMAGE DIFFThe difference in damage dealt to damage taken. Negative values mean this player takes more damage than dealt, and vice versa.KILLSDEATHSHEADSHOTSCERTSCertification Points: For those new to the game, cert points (commonly just called certs) are used to unlock things in game.VEHICLE KILLSSCORE
28,9098,37620,53323124192424,130

bwicons/book STAT TOTALS
TIME PLAYED ASSISTS HEADSHOTS MEDALS ?? CERTS ?? CAPTURES DEFENSES VEHICLE KILLS DAMAGE DONE
5502h/229.2d 19,470 20,460 58,457 1058k 6,966 13,127 19,851 159.1m

Heavy AssaultCLASS DETAILS: Heavy Assault
MGR-L1 Promise AE
C++
Kills:1,178
Deaths:432
KDR:2.727
Accuracy:27.917% C++
HSR:27.674% C+
NS-15M2
B++
Kills:1,177
Deaths:566
KDR:2.080
Accuracy:27.677% B++
HSR:28.037% B
MGR-L1 Promise
B*
Kills:1,172
Deaths:621
KDR:1.887
Accuracy:28.058% B*
HSR:24.573% C+
GD-22S
B**
Kills:1,169
Deaths:549
KDR:2.129
Accuracy:28.113% B**
HSR:31.223% B**
EM6
B*
Kills:1,168
Deaths:601
KDR:1.943
Accuracy:26.784% B*
HSR:23.887% C++
NSX-P Naginata
B++
Kills:1,165
Deaths:392
KDR:2.972
Accuracy:26.508% B++
HSR:30.730% C++
NSX Naginata
B*
Kills:1,162
Deaths:706
KDR:1.646
Accuracy:25.648% B++
HSR:34.251% B*
NC05 Jackhammer
B+
Kills:1,160
Deaths:873
KDR:1.329
Accuracy:47.389% B+
HSR:11.552% D
NS-15MP
D
Kills:1,157
Deaths:702
KDR:1.648
Accuracy:24.247% D
HSR:22.126% D-
LA1 Anchor
D
Kills:1,157
Deaths:969
KDR:1.194
Accuracy:21.629% D
HSR:18.842% D-
NS-15M AE
C-
Kills:1,156
Deaths:733
KDR:1.577
Accuracy:23.207% C-
HSR:20.588% D
NC05-P Jackhammer
B++
Kills:443
Deaths:262
KDR:1.691
Accuracy:56.717% B++
HSR:14.898% D
NS-15 Gallows
B+
Kills:137
Deaths:41
KDR:3.341
Accuracy:31.328% B+
HSR:27.007% C--
NC6 Gauss SAW
D--
Kills:67
Deaths:89
KDR:0.753
Accuracy:14.049% D--
HSR:13.433% F
Kills:13,468
Deaths (as Heavy Assault):7,536
Deaths (to Heavy Assaults):19,113
KDR:1.78715
Kill Difference:5,932
Playtime:743.696 hours
Usage:14%
Score:14.540m
Score/min:326
Accuracy (listed only):29.234%
HSR (listed only):23.487%
Values shown above only count for the items listed to the left.

EngineerCLASS DETAILS: Engineer
GD-7F
C--
Kills:2,002
Deaths:2,221
KDR:0.901
Accuracy:21.681% C--
HSR:13.736% D*
LA39 Bruiser
C++
Kills:1,745
Deaths:1,500
KDR:1.163
Accuracy:62.460% C++
HSR:11.920% C--
AC-X11
C
Kills:1,216
Deaths:1,725
KDR:0.705
Accuracy:22.811% C
HSR:18.750% C--
Gauss Compact S
B+
Kills:1,201
Deaths:1,406
KDR:0.854
Accuracy:26.224% B+
HSR:18.152% C+
NSX Tanto
A+
Kills:1,184
Deaths:927
KDR:1.277
Accuracy:33.901% A+
HSR:24.155% C+
NSX-P Tanto
A
Kills:1,172
Deaths:950
KDR:1.234
Accuracy:32.186% A
HSR:27.560% B
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
Razor GD-23
B**
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:30.328% B**
HSR:19.023% C
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
AF-57 Piston
C
Kills:1,163
Deaths:1,351
KDR:0.861
Accuracy:37.592% C
HSR:10.146% D--
NS-11C
A+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:31.107% A+
HSR:19.003% C+
GD-66 Claw
B+
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B+
HSR:16.466% B+
NS-11CP
C+
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:25.434% D
HSR:22.338% C+
AF-4A Bandit AE
B+
Kills:337
Deaths:161
KDR:2.093
Accuracy:29.670% B+
HSR:24.332% C
Warden
B**
Kills:272
Deaths:170
KDR:1.600
Accuracy:33.684% B**
HSR:17.647% D--
NS Baron G5AE
B*
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D**
HSR:20.253% B*
AF-19 Mercenary
C+
Kills:120
Deaths:163
KDR:0.736
Accuracy:21.872% C+
HSR:18.333% C--
19A Fortuna
B*
Kills:120
Deaths:98
KDR:1.224
Accuracy:29.942% B*
HSR:20.833% C+
Gauss Compact Burst
C+
Kills:96
Deaths:176
KDR:0.545
Accuracy:26.264% C+
HSR:17.708% D--
Kills:17,765
Deaths (as Engineer):15,455
Deaths (to Engineers):13,289
KDR:1.14947
Kill Difference:2,310
Playtime:2,223.130 hours
Usage:40%
Score:52.739m
Score/min:395
Accuracy (listed only):33.872%
HSR (listed only):18.381%
Values shown above only count for the items listed to the left.

Light AssaultCLASS DETAILS: Light Assault
Tempest
A
Kills:2,474
Deaths:1,359
KDR:1.820
Accuracy:32.032% A
HSR:20.251% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
GD-7F
C--
Kills:2,002
Deaths:2,221
KDR:0.901
Accuracy:21.681% C--
HSR:13.736% D*
LA39 Bruiser
C++
Kills:1,745
Deaths:1,500
KDR:1.163
Accuracy:62.460% C++
HSR:11.920% C--
AC-X11
C
Kills:1,216
Deaths:1,725
KDR:0.705
Accuracy:22.811% C
HSR:18.750% C--
Gauss Compact S
B+
Kills:1,201
Deaths:1,406
KDR:0.854
Accuracy:26.224% B+
HSR:18.152% C+
MGR-S1 Gladius
A++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:35.992% A++
HSR:16.344% D
NSX Tanto
A+
Kills:1,184
Deaths:927
KDR:1.277
Accuracy:33.901% A+
HSR:24.155% C+
NSX-P Tanto
A
Kills:1,172
Deaths:950
KDR:1.234
Accuracy:32.186% A
HSR:27.560% B
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
Razor GD-23
B**
Kills:1,167
Deaths:687
KDR:1.699
Accuracy:30.328% B**
HSR:19.023% C
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
AF-57 Piston
C
Kills:1,163
Deaths:1,351
KDR:0.861
Accuracy:37.592% C
HSR:10.146% D--
NS-11C
A+
Kills:1,163
Deaths:620
KDR:1.876
Accuracy:31.107% A+
HSR:19.003% C+
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
GD-66 Claw
B+
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B+
HSR:16.466% B+
NS-7B PDW
C*
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C++
HSR:19.862% C*
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A+
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A+
HSR:20.069% D
NS-11CP
C+
Kills:1,155
Deaths:799
KDR:1.446
Accuracy:25.434% D
HSR:22.338% C+
AF-4A Bandit AE
B+
Kills:337
Deaths:161
KDR:2.093
Accuracy:29.670% B+
HSR:24.332% C
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
NS Baron G5AE
B*
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D**
HSR:20.253% B*
AF-19 Mercenary
C+
Kills:120
Deaths:163
KDR:0.736
Accuracy:21.872% C+
HSR:18.333% C--
19A Fortuna
B*
Kills:120
Deaths:98
KDR:1.224
Accuracy:29.942% B*
HSR:20.833% C+
Gauss Compact Burst
C+
Kills:96
Deaths:176
KDR:0.545
Accuracy:26.264% C+
HSR:17.708% D--
Kills:30,553
Deaths (as Light Assault):28,244
Deaths (to Light Assaults):10,740
KDR:1.08175
Kill Difference:2,309
Playtime:610.933 hours
Usage:11%
Score:10.630m
Score/min:290
Accuracy (listed only):32.085%
HSR (listed only):17.135%
Values shown above only count for the items listed to the left.

Combat MedicCLASS DETAILS: Combat Medic
Tempest
A
Kills:2,474
Deaths:1,359
KDR:1.820
Accuracy:32.032% A
HSR:20.251% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
LA39 Bruiser
C++
Kills:1,745
Deaths:1,500
KDR:1.163
Accuracy:62.460% C++
HSR:11.920% C--
MGR-S1 Gladius
A++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:35.992% A++
HSR:16.344% D
NSX Yumi
B**
Kills:1,176
Deaths:785
KDR:1.498
Accuracy:31.897% B**
HSR:22.704% C
NC9 A-Tross
B*
Kills:1,172
Deaths:785
KDR:1.493
Accuracy:29.341% B*
HSR:19.710% D
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
Mauler S6
C+
Kills:1,168
Deaths:815
KDR:1.433
Accuracy:36.586% C
HSR:15.411% C+
NS Baron G5
C+
Kills:1,166
Deaths:748
KDR:1.559
Accuracy:43.180% C+
HSR:13.465% C
NS-11A "Heatwave"
C*
Kills:1,165
Deaths:1,033
KDR:1.128
Accuracy:28.294% C*
HSR:25.665% C+
Reaper DMR
B+
Kills:1,164
Deaths:835
KDR:1.394
Accuracy:28.268% B+
HSR:17.869% D--
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
AF-57 Piston
C
Kills:1,163
Deaths:1,351
KDR:0.861
Accuracy:37.592% C
HSR:10.146% D--
Carnage AR
C*
Kills:1,162
Deaths:1,075
KDR:1.081
Accuracy:25.940% C*
HSR:18.933% C
NS-11A
B+
Kills:1,162
Deaths:578
KDR:2.010
Accuracy:26.783% B+
HSR:22.461% C++
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
GD-66 Claw
B+
Kills:1,160
Deaths:820
KDR:1.415
Accuracy:65.780% B+
HSR:16.466% B+
NS-7B PDW
C*
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C++
HSR:19.862% C*
NS-11P
C*
Kills:1,157
Deaths:915
KDR:1.264
Accuracy:23.678% C*
HSR:19.620% C++
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A+
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A+
HSR:20.069% D
Gauss Rifle S
B**
Kills:1,156
Deaths:746
KDR:1.550
Accuracy:31.088% B**
HSR:24.395% B+
Gauss Prime
B+
Kills:198
Deaths:204
KDR:0.971
Accuracy:28.608% B+
HSR:13.131% D**
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
NS Baron G5AE
B*
Kills:158
Deaths:118
KDR:1.339
Accuracy:32.861% D**
HSR:20.253% B*
GR-22
B*
Kills:93
Deaths:80
KDR:1.163
Accuracy:29.083% B*
HSR:23.656% B+
Kills:29,225
Deaths (as Combat Medic):25,347
Deaths (to Combat Medics):7,695
KDR:1.153
Kill Difference:3,878
Playtime:680.983 hours
Usage:12%
Score:22.976m
Score/min:562
Accuracy (listed only):32.690%
HSR (listed only):17.077%
Values shown above only count for the items listed to the left.

InfiltratorCLASS DETAILS: Infiltrator
Tempest
A
Kills:2,474
Deaths:1,359
KDR:1.820
Accuracy:32.032% A
HSR:20.251% C+
NS-7 PDW
D
Kills:2,274
Deaths:5,099
KDR:0.446
Accuracy:21.573% D
HSR:12.225% D-
EM4 Longshot
A
Kills:1,676
Deaths:362
KDR:4.630
Accuracy:45.450% B*
HSR:87.709% A
SAS-R
A
Kills:1,206
Deaths:226
KDR:5.336
Accuracy:41.503% B+
HSR:80.597% A
MGR-S1 Gladius
A++
Kills:1,187
Deaths:508
KDR:2.337
Accuracy:35.992% A++
HSR:16.344% D
NSX Tomoe
B++
Kills:1,173
Deaths:565
KDR:2.076
Accuracy:31.369% B+
HSR:44.416% B++
NC14 Bolt Driver
A++
Kills:1,169
Deaths:214
KDR:5.463
Accuracy:41.720% B**
HSR:91.873% A++
AF-4G Cyclone
C+
Kills:1,169
Deaths:1,077
KDR:1.085
Accuracy:26.292% C+
HSR:10.950% D*
AF-8 RailJack
A*
Kills:1,165
Deaths:112
KDR:10.402
Accuracy:50.472% A*
HSR:93.734% A*
NSX Tengu
A
Kills:1,164
Deaths:677
KDR:1.719
Accuracy:45.724% A
HSR:18.299% C
AF-4 Cyclone
D
Kills:1,161
Deaths:1,557
KDR:0.746
Accuracy:21.459% D
HSR:10.939% D*
LA80
A*
Kills:1,160
Deaths:134
KDR:8.657
Accuracy:40.774% C+
HSR:95.086% A*
NS-7B PDW
C*
Kills:1,158
Deaths:874
KDR:1.325
Accuracy:26.359% C++
HSR:19.862% C*
Blitz GD-10
C+
Kills:1,157
Deaths:1,076
KDR:1.075
Accuracy:23.510% C+
HSR:14.261% C
AF-4AE Cyclone
A+
Kills:1,156
Deaths:406
KDR:2.847
Accuracy:36.364% A+
HSR:20.069% D
NS-44 Commissioner AE
C++
Kills:941
Deaths:668
KDR:1.409
Accuracy:42.457% C++
HSR:20.616% D
NS-44 Commissioner
C
Kills:788
Deaths:1,409
KDR:0.559
Accuracy:34.415% C
HSR:14.848% D--
AF-18 Stalker
B+
Kills:393
Deaths:295
KDR:1.332
Accuracy:29.565% B+
HSR:22.646% C**
NSX Daimyo
B++
Kills:369
Deaths:82
KDR:4.500
Accuracy:46.114% B++
HSR:93.225% C
NS-45 Pilot
B*
Kills:269
Deaths:230
KDR:1.170
Accuracy:36.540% B*
HSR:20.074% D
LA3 Desperado
B*
Kills:205
Deaths:267
KDR:0.768
Accuracy:33.837% B*
HSR:12.195% D*
AF-6 Shadow
C
Kills:168
Deaths:123
KDR:1.366
Accuracy:31.513% C--
HSR:25% C
MKV Suppressed
D*
Kills:160
Deaths:326
KDR:0.491
Accuracy:19.188% D*
HSR:5% F--
The Moonshot
M+
Kills:91
Deaths:3
KDR:30.333
Accuracy:55.128% A*
HSR:98.901% M+
EM4-AE Longshot
A*
Kills:74
Deaths:4
KDR:18.500
Accuracy:39.091% C-
HSR:94.595% A*
AM7-XOXO
C++
Kills:74
Deaths:54
KDR:1.370
Accuracy:63.335% C++
HSR:20.270% C+
NS-61 "Ravenous" Emissary
C*
Kills:72
Deaths:73
KDR:0.986
Accuracy:31.350% C*
HSR:9.722% D*
NS-AM7 Archer
A*
Kills:64
Deaths:183
KDR:0.350
Accuracy:54.030% D
HSR:37.500% A*
NC08 Mag-Scatter
B+
Kills:63
Deaths:98
KDR:0.643
Accuracy:58.701% B+
HSR:17.460% B+
NC Patriot Flare Gun
U
Kills:60
Deaths:55
KDR:1.091
Accuracy:51.026% A+
HSR:0% U
NS Deep Freeze
A
Kills:60
Deaths:25
KDR:2.400
Accuracy:62.414% A
HSR:5% D
Kills:24,300
Deaths (as Infiltrator):18,141
Deaths (to Infiltrators):8,681
KDR:1.33951
Kill Difference:6,159
Playtime:1,104.266 hours
Usage:20%
Score:25.927m
Score/min:391
Accuracy (listed only):39.010%
HSR (listed only):36.570%
Values shown above only count for the items listed to the left.

MAX SuitCLASS DETAILS: MAX Suit
AF-34 Mattock
B++
Kills:1,236
Deaths:380
KDR:3.253
Accuracy:39.404% B++
HSR:13.835% D
AF-23 Grinder
C**
Kills:1,221
Deaths:473
KDR:2.581
Accuracy:36.916% C**
HSR:13.514% C
AF-34 Mattock
B*
Kills:1,164
Deaths:380
KDR:3.063
Accuracy:44.315% B*
HSR:16.667% C
AF-23 Grinder
C**
Kills:1,161
Deaths:473
KDR:2.455
Accuracy:40.095% C**
HSR:15.676% C+
AF-41 Hacksaw
A++
Kills:799
Deaths:209
KDR:3.823
Accuracy:47.546% A++
HSR:17.021% B++
AF-41 Hacksaw
A++
Kills:786
Deaths:209
KDR:3.761
Accuracy:51.535% A++
HSR:17.176% B+
NS-10 Burster
B**
Kills:290
Deaths:169
KDR:1.716
Accuracy:35.979% B**
HSR:3.793% D
NS-10 Burster
B**
Kills:261
Deaths:169
KDR:1.544
Accuracy:36.470% B**
HSR:2.299% D--
NS-20 "Heatwave" Gorgon
B
Kills:169
Deaths:58
KDR:2.914
Accuracy:29.323% B
HSR:23.669% C++
NCM3 Raven
C+
Kills:163
Deaths:104
KDR:1.567
Accuracy:38.705% C+
HSR:2.454% C
NS-20 "Heatwave" Gorgon
C*
Kills:160
Deaths:58
KDR:2.759
Accuracy:27.648% C*
HSR:22.500% C++
NCM3 Raven
C+
Kills:155
Deaths:104
KDR:1.490
Accuracy:37.961% C+
HSR:2.581% C+
NCM2 Falcon
C+
Kills:107
Deaths:100
KDR:1.070
Accuracy:25.787% D**
HSR:4.673% C+
NCM2 Falcon
A+
Kills:77
Deaths:54
KDR:1.426
Accuracy:27.161% D**
HSR:7.792% A+
Kills:7,749
Deaths (as MAX Suit):1,470
Deaths (to MAX Suits):4,190
KDR:5.27143
Kill Difference:6,279
Playtime:188.970 hours
Usage:3%
Score:5.948m
Score/min:525
Accuracy (listed only):37.060%
HSR (listed only):11.689%
Values shown above only count for the items listed to the left.

icons/esf3VEHICLE DETAILS: EMPIRE-SPECIFIC FIGHTER

The empire-specific fighter for the New Conglomerate is the Reaver. It has the strongest afterburner and rotary.

M20 Mustang
B++
Kills:1,215
V. Kills:724 168%
Deaths:497
KDR:2.445
Accuracy:35.057% B++
KPH:16.600 C**
VKPH:9.900 C+
Breaker Rocket Pods
B+
Kills:1,127
V. Kills:98 N/A
Deaths:96
KDR:11.740
Accuracy:53.609% B+
KPH:138.400 B+
VKPH:12 C
M30 Mustang AH
C
Kills:1,093
V. Kills:153 N/A
Deaths:232
KDR:4.711
Accuracy:63.578% B**
KPH:29.100 D
VKPH:4.100 C
Vortek Rotary
A++
Kills:1,068
V. Kills:639 167%
Deaths:531
KDR:2.011
Accuracy:40.619% A++
KPH:14.600 C+
VKPH:8.700 C
Tomcat A2AM Pods
C
Kills:122
V. Kills:124 98%
Deaths:34
KDR:3.588
Accuracy:82.102% B
KPH:31 C--
VKPH:31.600 C
Hornet Missiles
C+
Kills:77
V. Kills:68 112%
Deaths:11
KDR:7
Accuracy:60.596% C++
KPH:43.700 C-
VKPH:38.600 C+
Coyote Missiles
A+
Kills:58
V. Kills:34 166%
Deaths:26
KDR:2.231
Accuracy:64.290% A+
KPH:30 C-
VKPH:17.600 C--
Kills:4,760 (3,376 + 0)
Deaths:1,427
KDR:3.336
VKDR:1.289
Vehicle Kills:1,840
Kill Difference:3,333
Playtime:199.521 hours
Usage:4%
Score:2.973m
Score/min:248
Piloting Accuracy:40.619%
Gunner Accuracy:N/A%

icons/libVEHICLE DETAILS: LIBERATOR GUNSHIP

The Liberator is a common pool gunship manned by up to 3 players. Most of its weapons are designed to kill armor and other aircraft.

C150 Dalton
C*
Kills:1,861
V. Kills:1,343 138%
Deaths:224
KDR:8.308
Accuracy:28.895% D-
KPH:36.300 C*
VKPH:26.200 C*
CAS30 Tank Buster
B*
Kills:938
V. Kills:797 118%
Deaths:725
KDR:1.294
Accuracy:52.094% B*
KPH:6.800 C+
VKPH:5.800 C
L105 Zephyr
B**
Kills:794
V. Kills:75 N/A
Deaths:51
KDR:15.569
Accuracy:46.170% B+
KPH:84.300 B**
VKPH:8 C+
AP30 Shredder
B+
Kills:720
V. Kills:400 180%
Deaths:72
KDR:10
Accuracy:34.024% B+
KPH:30.900 C++
VKPH:17.200 C+
L-30R Vektor
B*
Kills:234
V. Kills:110 211%
Deaths:54
KDR:4.333
Accuracy:46.356% B*
KPH:12.800 C*
VKPH:6 C+
L-24R Spur
B++
Kills:186
V. Kills:3 N/A
Deaths:25
KDR:7.440
Accuracy:43.489% B++
KPH:36.900 C*
VKPH:0.600 D*
Kills:4,733 (1,358 + 3,375)
Deaths:1,151
KDR:4.112
VKDR:2.370
Vehicle Kills:2,728
Kill Difference:3,582
Playtime:244.820 hours
Usage:4%
Score:3.414m
Score/min:232
Piloting Accuracy:43.489%
Gunner Accuracy:34.024%

icons/lightningVEHICLE DETAILS: LIGHTNING TANK

The Lightning (often called light armor) is a common pool tank manned by a single player.

L100 Python HESH
B++
Kills:1,170
V. Kills:160 N/A
Deaths:56
KDR:20.893
Accuracy:49.451% C++
KPH:70.200 B++
VKPH:9.600 B
L100 Python HEAT
A*
Kills:1,159
V. Kills:484 239%
Deaths:85
KDR:13.635
Accuracy:59.018% B*
KPH:51.600 A+
VKPH:21.500 A*
L100 Python AP
B**
Kills:1,056
V. Kills:520 203%
Deaths:62
KDR:17.032
Accuracy:55.625% C++
KPH:42.800 B**
VKPH:21.100 B+
LB00 Python AP
C--
Kills:402
V. Kills:181 221%
Deaths:13
KDR:30.923
Accuracy:54.997% C+
KPH:37.700 D-
VKPH:17 C--
Skyguard
C*
Kills:299
V. Kills:231 129%
Deaths:56
KDR:5.339
Accuracy:31.354% B
KPH:13.200 C+
VKPH:10.200 C*
C75 Viper
B
Kills:196
V. Kills:56 344%
Deaths:23
KDR:8.522
Accuracy:36.549% C+
KPH:30.900 C++
VKPH:8.800 B
Kills:4,282 (4,282 + 0)
Deaths:295
KDR:14.515
VKDR:5.532
Vehicle Kills:1,632
Kill Difference:3,987
Playtime:103.529 hours
Usage:2%
Score:2.217m
Score/min:357
Driving Accuracy:36.549%
Gunner Accuracy:N/A%

icons/mbt3VEHICLE DETAILS: EMPIRE-SPECIFIC TANK

The primary heavy-armor tank (main battle tank) for the New Conglomerate is the Vanguard. It has the strongest damage output and durability, but is extremely bulky and slow.

Titan-150 AP
B
Kills:3,868
V. Kills:2,541 152%
Deaths:382
KDR:10.126
Accuracy:46.281% C-
KPH:24.600 C++
VKPH:16.100 B
E540 Halberd
B**
Kills:1,686
V. Kills:899 187%
Deaths:124
KDR:13.597
Accuracy:46.280% C*
KPH:37.900 B*
VKPH:20.200 B**
Titan-150 HESH
B
Kills:1,263
V. Kills:158 N/A
Deaths:64
KDR:19.734
Accuracy:37.658% D*
KPH:46 B
VKPH:5.800 D
Enforcer ML85
C*
Kills:365
V. Kills:315 116%
Deaths:61
KDR:5.984
Accuracy:36.581% C--
KPH:20.600 C
VKPH:17.800 C*
Titan-150 HEAT
B++
Kills:287
V. Kills:98 290%
Deaths:19
KDR:15.105
Accuracy:48.272% C++
KPH:28.200 B++
VKPH:9.600 C++
C85 Canister
B+
Kills:225
V. Kills:12 N/A
Deaths:14
KDR:16.071
Accuracy:42.451% B+
KPH:76.600 C++
VKPH:4.100 C+
Kills:7,694 (5,418 + 2,276)
Deaths:664
KDR:11.587
VKDR:6.059
Vehicle Kills:4,023
Kill Difference:7,030
Playtime:260.177 hours
Usage:5%
Score:7.427m
Score/min:476
Driving Accuracy:48.272%
Gunner Accuracy:42.451%

icons/harasserVEHICLE DETAILS: HARASSER

The Harasser (often called simply a transport) is a common pool buggy manned by 2 players with an optional 3rd seat for transport. It has smaller versions of primary battle tank secondary weapons.

E540 Halberd-H
C+
Kills:203
V. Kills:156 129%
Deaths:47
KDR:4.319
Accuracy:55.687% C+
KPH:27.700 D
VKPH:21.300 C+
C85 Canister-H
B+
Kills:199
V. Kills:24 N/A
Deaths:25
KDR:7.960
Accuracy:51.476% C++
KPH:87.300 C
VKPH:10.500 B+
M96 Mjolnir-H
A++
Kills:71
V. Kills:38 182%
Deaths:10
KDR:7.100
Accuracy:63.857% A++
KPH:57.700 B+
VKPH:30.900 C+
M60-G Bulldog-H
C
Kills:70
V. Kills:4 N/A
Deaths:8
KDR:8.750
Accuracy:41.392% C
KPH:32.800 D--
VKPH:1.900 D*
Kills:543 (0 + 543)
Deaths:90
KDR:6.033
VKDR:2.467
Vehicle Kills:222
Kill Difference:453
Playtime:12.968 hours
Usage:0%
Score:0.344m
Score/min:442
Driving Accuracy:N/A%
Gunner Accuracy:41.392%

icons/sundererVEHICLE DETAILS: SUNDERER

The Sunderer is a common pool transport with 2 top-mounted guns that can deploy into a spawn point.

M12 Kobalt
B+
Kills:902
V. Kills:18 N/A
Deaths:38
KDR:23.737
Accuracy:16.191% C
KPH:75.700 B+
VKPH:1.500 D
M12 Kobalt
B+
Kills:560
V. Kills:12 N/A
Deaths:16
KDR:35
Accuracy:19.306% B
KPH:89.100 B+
VKPH:1.900 C-
M40 Fury
C+
Kills:397
V. Kills:74 N/A
Deaths:38
KDR:10.447
Accuracy:28.998% D
KPH:41.900 C+
VKPH:7.800 C
M20 Basilisk
B*
Kills:349
V. Kills:111 312%
Deaths:37
KDR:9.432
Accuracy:45.727% B*
KPH:24.200 B
VKPH:7.700 C++
M40 Fury
C++
Kills:211
V. Kills:47 440%
Deaths:25
KDR:8.440
Accuracy:36.014% C+
KPH:51.600 C+
VKPH:11.500 C++
M20 Basilisk
B+
Kills:126
V. Kills:78 159%
Deaths:21
KDR:6
Accuracy:45.357% B*
KPH:17.900 C
VKPH:11.100 B+
G40-F Ranger
B+
Kills:76
V. Kills:45 165%
Deaths:6
KDR:12.667
Accuracy:38.031% B+
KPH:24.400 B+
VKPH:14.400 C++
G30 Walker
C+
Kills:73
V. Kills:50 143%
Deaths:14
KDR:5.214
Accuracy:23.464% D-
KPH:12.100 C
VKPH:8.300 C+
Kills:2,694 (0 + 2,694)
Deaths:195
KDR:13.815
VKDR:2.231
Vehicle Kills:435
Kill Difference:2,499
Playtime:62.367 hours
Usage:1%
Score:1.442m
Score/min:385
Driving Accuracy:N/A%
Gunner Accuracy:23.464%

icons/flashVEHICLE DETAILS: FLASH

The Flash is a common pool ATV that has an optional side-mounted weapon and various gadgets, such as cloaking.

LA7 Buzzard
S
Kills:160
V. Kills:160 99%
Deaths:
KDR:
Accuracy:99.019% M*
KPH:71.400 S
VKPH:71.400 S
M40 Fury-F
A*
Kills:150
V. Kills:97 153%
Deaths:81
KDR:1.852
Accuracy:78.731% M
KPH:25.200 C++
VKPH:16.300 A*
M20 Basilisk-F
S
Kills:100
V. Kills:100 99%
Deaths:12
KDR:8.333
Accuracy:96.868% M**
KPH:36.900 A
VKPH:36.900 S
Kills:410 (410 + 0)
Deaths:93
KDR:4.409
VKDR:3.839
Vehicle Kills:357
Kill Difference:317
Playtime:10.912 hours
Usage:0%
Score:0.097m
Score/min:147
Driving Accuracy:96.868%
Gunner Accuracy:N/A%

icons/valkyrieVEHICLE DETAILS: VALKYRIE

The Valkyrie is a common pool air transport similar in size and function to a helicopter.

CAS 14-E
A
Kills:404
V. Kills:13 N/A
Deaths:19
KDR:21.263
Accuracy:41.494% A
KPH:121.900 A
VKPH:3.900 D
Kills:404 (0 + 404)
Deaths:19
KDR:21.263
VKDR:0.684
Vehicle Kills:13
Kill Difference:385
Playtime:3.315 hours
Usage:0%
Score:0.080m
Score/min:404
Piloting Accuracy:N/A%
Gunner Accuracy:41.494%

 
bwicons/bookWEAPON ANALYSIS

All columns can be sorted if their data type can be logically ordered. Hover over the grade with your mouse to see the delta value. Hover over the type icon to see the full slot name.

  Color key: Directive Reward Infantry Sanctioned Utility
  Name Type Aurax Kills Deaths KDR Δ Padding Accuracy Δ HSR Δ KPH Δ VKPH Δ SPM Time LPK Δ SPK Δ
Titan-150 AP 6,4093,86838210.126B++8.2446.281%C-3.051%C++24.6C++16.1B475157.5h4.4B+9.5C**
C-4 ARX 3,7143,1281,8961.65C+0.2327.388%C**N/A84.8C--15.9D*65836.9h0.9B*3.3B*
Tempest 2,5032,4741,3591.82C**0.0632.032%A20.251%C+38.1CN/A55664.9h9.3B+29B*
Sticky Grenade 2,3472,33112331N/A2,329.1258.841%B++N/A1371.2B*9.4C61971.7h1.5B++2.5B++
NS-7 PDW 2,3272,2745,0990.446D1.4421.573%D12.225%D-9D-N/A31252.1h18.1C--83.7C
Bouncing Betty 2,2172,2136823.245C1.3647.114%B+N/A111.8C+N/A49219.8h1.5A3.2B**
GD-7F 2,0162,0022,2210.901C+0.9821.681%C--13.736%D*12.6DN/A71158.7h12.5B57.8C++
C150 Dalton 3,2041,8612248.308B6.4328.895%D-N/A36.3C*26.2C*40051.2h3.1B*10.8B+
C-4 2,5051,8501,0211.812C**0.0728.016%B+N/A63.1C22.4C-77229.3h1.1B*4B*
Tank Mine 3,1471,7787402.403C+0.5232.112%C+N/A73.2D56.3C121924.3h1.6B+4.8B*
LA39 Bruiser 1,7531,7451,5001.163C+0.7262.46%C++11.92%C--29.2C-N/A11759.8h1.8B**2.9B++
E540 Halberd 2,5851,68612413.597B*11.7146.28%C*3.499%C*38B*20.2B**48944.4h5.5C**11.8B+
EM4 Longshot 1,6841,6763624.63B+2.7545.45%B*87.709%A26.3CN/A14963.8h1.7B*3.8B*
Orbital Strike Uplink 2,3521,64211642N/A1,640.12832.547%UN/A1642U710U115021h1.1T*0.1T*
M12 Kobalt 1,5321,4922951.448C*49.5724.188%B+20.308%B+142.1B++3.8C49410.5h15.4B+63.7B+
Titan-150 HESH 1,4211,2636419.734B**17.8537.658%D*2.138%C*45.9B5.7D33227.5h2.7B++7.1C++
MANA Anti-Personnel Turret 1,2651,2604782.636N/A0.7523.109%UN/A12600U50U25352400.1h19T*82.1T*
AF-34 Mattock 1,2471,2363803.253C++1.3739.404%B++13.835%D33.8CN/A18336.6h5.8C+14.8B+
AF-23 Grinder 1,2271,2214732.581C++0.7036.916%C**13.514%C25.3CN/A14848.2h7C18.9C*
AC-X11 1,2331,2161,7250.705C1.1822.811%C18.75%C--11.9DN/A70102.4h9.2B+40.4C*
M20 Mustang 1,9391,2154972.445C**0.5635.057%B++N/A16.6C**9.9C+19273h72.3B++206.2B*
SAS-R 1,2131,2062265.336B**3.4541.503%B+80.597%A33.1CN/A15936.4h1.7B**4.2B++
Gauss Compact S 1,2371,2011,4060.854C+1.0326.224%B+18.152%C+9.3DN/A40129.2h11.2C++42.7B
MGR-S1 Gladius 1,1951,1875082.337B++0.4535.992%A++16.344%D58.5B*N/A18520.3h7.7B*21.3B++
NSX Tanto 1,2041,1849271.277C++0.6133.901%A+24.155%C+13.6DN/A5586.8h13.6C*40.2B
MGR-L1 Promise AE 1,1971,1784322.727B0.8427.917%C++27.674%C+35.5DN/A13533.2h12.5C*44.7B
NS-15M2 1,1951,1775662.08C**0.2027.677%B++28.037%B46.7C++N/A14625.2h12B43.2B+
NSX Yumi 1,1991,1767851.498C++0.3831.897%B**22.704%C20.9DN/A4956.4h11B+34.4B++
NSX Tomoe 1,1901,1735652.076B0.1931.369%B+44.416%B++28.9CN/A8240.6h11.6B++37B++
NSX-P Tanto 1,1921,1729501.234B0.6532.186%A27.56%B18CN/A6865h12.8B+39.9B++
MGR-L1 Promise 1,1841,1726211.887B+0.0028.058%B*24.573%C+39.7C+N/A20029.5h11.4B*40.5B++
NC9 A-Tross 1,1891,1727851.493C*0.3929.341%B*19.71%D39.6C*N/A17529.6h8.7B++29.5B++
L100 Python HESH 1,3301,1705620.893B**19.0149.451%C++N/A70.1B++9.6B36416.7h3B+6.1B+
NC14 Bolt Driver 1,1691,1692145.463A*3.5841.72%B**91.873%A++25.4C*N/A9246.1h1.7A4.1B**
AF-4G Cyclone 1,1851,1691,0771.085C0.8026.292%C+10.95%D*27.8DN/A19342h9.8C*37.2C*
GD-22S 1,1801,1695492.129B+0.2528.113%B**31.223%B**54.1B++N/A18021.6h9.5B++33.8B++
EM6 1,1761,1686011.943B0.0626.784%B*23.887%C++44.9C*N/A18826h9.4B++35B+
Mauler S6 1,1771,1688151.433B+0.4536.586%C15.411%C+30.8C*N/A15637.9h3.8B*10.3B+
Razor GD-23 1,1771,1676871.699B*0.1830.328%B**19.023%C29.1C**N/A16540.1h10B*32.8B++
NS Baron G5 1,1721,1667481.559B+0.3243.18%C+13.465%C39.9BN/A10529.2h3.8B*8.8C++
NSX-P Naginata 1,1761,1653922.972B**1.0926.508%B++30.73%C++39.8C+N/A12129.3h11.1B+42B+
NS-11A "Heatwave" 1,1851,1651,0331.128C0.7528.294%C*25.665%C+37.6C+N/A20931h12.2B+43.1B+
AF-8 RailJack 1,1701,16511210.402M++8.5250.472%A*93.734%A*31.9B++N/A16936.5h1.4A+2.8B**
Reaper DMR 1,1841,1648351.394C+0.4928.268%B+17.869%D--29CN/A8940.1h10.3C+36.4C**
NSX Tengu 1,1711,1646771.719B+0.1645.724%A18.299%C35.5C+N/A9332.8h9.3B**20.4B*
AF-34 Mattock 1,1701,1643803.063C+1.1844.315%B*16.667%C31.8C-N/A17536.6h7C15.8B+
AF-57 Piston 1,1671,1631,3510.861C1.0237.592%C10.146%D--24.1C-N/A15148.3h4.1B+11C*
NS-11C 1,1801,1636201.876B**0.0131.107%A+19.003%C+21.8C+N/A8353.3h12.8B+41.3B++
Carnage AR 1,1701,1621,0751.081C+0.8025.94%C*18.933%C18.4DN/A9263.3h12.9B49.7B+
NS-11A 1,1751,1625782.01B+0.1326.783%B+22.461%C++35.5C*N/A14032.7h13.3C**49.8B+
NSX Naginata 1,1701,1627061.646C**0.2425.648%B++34.251%B*36.3C+N/A12332h10.6B+41.2B+
AF-4 Cyclone 1,1711,1611,5570.746C1.1421.459%D10.939%D*14.1DN/A8982.4h11.3C++52.5C+
AF-23 Grinder 1,1671,1614732.455C+0.5740.095%C**15.676%C+24.1DN/A13548.2h8D20C+
LA80 1,1611,1601348.657A++6.7740.774%C+95.086%A*38C+N/A11830.5h1.5A3.7B*
GD-66 Claw 1,1631,1608201.415C++0.4765.78%B+16.466%B+42.6C++N/A16927.2h2B*3.1B+
NC05 Jackhammer 1,1641,1608731.329C++0.5547.389%B+11.552%D34.4CN/A14233.7h4.1B++8.7B+
L100 Python HEAT 1,6431,1598513.635A11.7559.018%B*N/A51.5A+21.5A*34922.5h5.3B9B++
NS-7B PDW 1,1701,1588741.325C++0.5626.359%C++19.862%C*23.9CN/A5748.5h12.9B+49.1C**
NS-15MP 1,1741,1577021.648C0.2324.247%D22.126%D-27D--N/A37442.9h12.1C-49.9C
NS-11P 1,1681,1579151.264C++0.6223.678%C*19.62%C++26.1C+N/A13244.3h13.8C*58.4B
LA1 Anchor 1,1721,1579691.194C0.6921.629%D18.842%D-25.5DN/A14345.4h9.7C**44.8C++
Blitz GD-10 1,1611,1571,0761.075C++0.8123.51%C+14.261%C24.8C+N/A12246.6h12.7B++54.1B+
AF-4AE Cyclone 1,1611,1564062.847B**0.9636.364%A+20.069%D64.2C++N/A15618h8.6B+23.6B++
NS-15M AE 1,1711,1567331.577C+0.3123.207%C-20.588%D30.9DN/A7837.4h12.3C+53.1C+
Gauss Rifle S 1,1721,1567461.55B+0.3331.088%B**24.395%B+36.2B+N/A10931.9h11.3C++36.3B+
NS-11CP 1,1741,1557991.446C+0.4425.434%D22.338%C+23.2DN/A5349.8h13.1C+51.4C
Breaker Rocket Pods 1,2251,1279611.74B++9.8653.609%B+N/A139.1B+12.1C9648.1h10.5B*19.5B++
M30 Mustang AH 1,2461,0932324.711C+2.8363.578%B**N/A29.1D4.1C24537.6h7.1B+11.2B+
NS Decimator 1,4151,0929801.114C++0.7756.237%C--2.656%B28.4C8.4D-23338.5h3.6B*6.4B++
Vortek Rotary 1,7071,0685312.011C++0.1340.619%A++1.217%D14.6C+8.7C17973.2h62.3B+153.3B++
L100 Python AP 1,5761,0566217.032M+15.1555.625%C++N/A42.8B**21.1B+44024.7h4.8B++8.6B++
NS-44 Commissioner AE 9439416681.409C*0.4742.457%C++20.616%D33.8C--N/A10427.8h3.1B+7.4B+
CAS30 Tank Buster 1,7359387251.294C+0.5952.094%B*1.066%C+6.8C+5.8C116137.5h43.9C++84.3B+
M12 Kobalt 9209023823.737B**21.8516.191%C18.404%C+75.8B+1.5D47211.9h15B*92.6B+
AF-41 Hacksaw 8067992093.823B+1.9447.546%A++17.021%B++44.1B*N/A13718.1h6.5C++13.7B*
L105 Zephyr 8697945115.569B+13.6946.17%B+N/A84.5B**8C+5919.4h4.3B**9.3B*
NS-44 Commissioner 7917881,4090.559C1.3234.415%C14.848%D--9.8D-N/A5380.4h4C++11.7C++
AF-41 Hacksaw 7997862093.761B+1.8851.535%A++17.176%B+43.4B*N/A13718.1h7.1C+13.8B**
AP30 Shredder 1,1207207210B++8.1234.024%B+1.111%D30.9C++17.2C+50923.3h92.6C+272.1C++
M12 Kobalt 5725601635A**33.1219.306%B19.107%C++88.9B+1.9C-4116.3h15.5B+80.5B+
Hawk GD-68 7594853811.273B**0.6161.225%C+1.856%D19B+10.7C++25125.5h6.9B+11.2B+
M60-A Bulldog 5674741124.232C+2.3532.069%CN/A32.9C+6.5C++31614.4h4.9B+15.2B+
NC05-P Jackhammer 4504432621.691C+0.1956.717%B++14.898%D50.3DN/A1798.8h3.7B*6.5B++
CAS 14-E 4174041921.263C**19.3841.494%A1.238%D122.4A3.9D4043.3h19.2B*46.2B**
LB00 Python AP 5834021330.923A+29.0454.997%C+N/A37.6D-16.9D21910.7h4.9C--8.9C-
M40 Fury 4713973810.447B*8.5628.998%D1.763%C+41.8C+7.8C3609.5h10.2B++35.2B
AF-18 Stalker 3953932951.332C++0.5529.565%B+22.646%C**27.5CN/A10614.3h11.5B+39B+
NSX Daimyo 369369824.5B2.6246.114%B++93.225%C24.3D-N/A6915.2h2.4C**5.3B+
Enforcer ML85 680365615.984C**4.1036.581%C--3.014%B+20.6C17.8C*64817.7h14.4C39.5C-
NS "Jackpot" Decimator 5203591183.042B*1.1666.825%C*1.671%C+39.5C-17.7C2239.1h3.5C**5.3B+
M20 Basilisk 460349379.432M*7.5545.727%B*6.877%B24.2B7.7C++29814.4h74B++161.8B*
AF-4A Bandit AE 3423371612.093B0.2129.67%B+24.332%C15.4D-N/A4521.9h10B33.7B+
Anti-Vehicle Grenade 3333131313N/A311.1267.08%A++N/A1043.3M*66.7C79420.3h2.6A+3.9A
Skyguard 530299565.339A3.4631.354%B1.672%C13.2C+10.2C*31122.7h111.2B354.7B+
NS-10 Burster 5172901691.716A0.1735.979%B**3.793%D6.1B+4.8B*17047.7h147.5C*410B+
Titan-150 HEAT 3852871915.105A++13.2248.272%C++1.742%D28.1B++9.6C++51110.2h3.9B*8.2B*
Warden 2772721701.6B++0.2833.684%B**17.647%D--24.3C*N/A15211.2h7.8B++23B++
NS-45 Pilot 2722692301.17C+0.7136.54%B*20.074%D6.5D*N/A2241.2h7.9C+21.5B
NS-10 Burster 4622611691.544B*0.3436.47%B**2.299%D--5.5C*4.2B+14747.7h164.4C++450.8B+
Frag Grenade 2532511251N/A249.1244.419%C+N/A502C++4D50150.5h3.1B++7B+
NS Annihilator 5042405380.446C1.4477.283%D-N/A6D--6.6D14340.3h13.1C16.9C-
L-30R Vektor 344234544.333B+2.4546.356%B*N/A12.8C*6C+11818.3h72.2C*155.7B+
C85 Canister 2372251416.071C+14.1942.451%B+16.444%B*77.6C++4.1C+4772.9h7.2C**17B+
Shrike 2632143110.688C+1.1947.607%D--N/A19.1C-4.4D*39611.2h3.5A+7.4B**
MANA Anti-Vehicle Turret 3752131571.357D-0.5350.267%CN/A2130D1620C--17653400.1h10.2B*20.2C**
M40 Fury 258211258.44C**6.5636.014%C+N/A51.5C+11.5C++5684.1h12.5C*34.8C**
Spear Anti-Vehicle Phalanx Turret 2932101712.353B*10.4734.758%D5.714%B*22.8D-9D--3249.2h7.6B21.9C++
LA3 Desperado 2062052670.768C+1.1133.837%B*12.195%D*5.4D*N/A3537.8h9.7C+28.7B+
E540 Halberd-H 359203474.319C2.4455.687%C+2.463%B27.8D21.4C++3567.3h6.5C+11.7C+
Auraxium Mag-Cutter 25320120,4950.01C-1.8727.794%C+5.473%C+0.2DN/A01205.5h3.4F12.2C+
C85 Canister-H 223199257.96C6.0851.476%C++8.543%D86.5C10.4B+5792.3h6B11.6B+
Gauss Prime 2001982040.971C0.9128.608%B+13.131%D**22.2D-N/A2058.9h10.9C++38B+
C75 Viper 252196238.522B**6.6436.549%C+1.02%C--31.1C++8.9B4426.3h11.1B+30.4B+
NC15 Phoenix 4351872250.831C1.0555.149%C*N/A11C14.6B26317h9.9C*18B
L-24R Spur 189186257.44C++5.5643.489%B++1.613%C37.2C*N/A1905h23.6C*54.2C**
Carver 1841748,3580.021C1.8611.977%D**14.368%C0.4DN/A4432.4h1.5C+12.2D
G40-F Ranger 274172724.571M**22.6947.918%A++N/A107.5M63.8M+9331.6h53.3B*111.3B**
NS-20 "Heatwave" Gorgon 173169582.914B+1.0329.323%B23.669%C++38.4C+N/A904.4h18.8B*64B*
AF-6 Shadow 1681681231.366C0.5231.513%C--25%C24.3DN/A1146.9h6.6D21C
Mag-Cutter 20116519,6800.008C-1.8736.56%B++N/A0.2C-N/A11054.5h3.9D10.6C++
NCM3 Raven 2831631041.567B**0.3238.705%C+2.454%C10.1C**7.5B++21616.1h31.9C+82.5C+
Hyena Missile Launcher 266161831.94B+0.0635.28%C*N/A13.3C8.7C14512.1h41.2C+116.8C++
MKV Suppressed 1621603260.491D1.3919.188%D*5%F--6.2D*N/A6226h15.7C+82.1C
NS-20 "Heatwave" Gorgon 167160582.759A0.8827.648%C*22.5%C++36.4B++1.6C834.4h19.1B*69B*
LA7 Buzzard 3201601160U158.1299.019%M*N/A72.7S72.7S1362.2h15.1C--15.3B++
NS Baron G5AE 1611581181.339C+0.5432.861%D**20.253%B*21.6DN/A877.3h4.4C++13.4C+
NCM3 Raven 2681551041.49B*0.3937.961%C+2.581%C+9.7C+7.1B20516h33.3C-87.6C
M40 Fury-F 247150811.852B+0.0378.731%MN/A25C++16.2A*1656h18.9D-23.9C*
The Slasher 1831402,2770.061C*1.8262.065%A*2.857%D--0.7CN/A3195.1h3.4D*5.5B
M60-A Bulldog 1491391112.636C+10.7548.793%B1.439%D21.1D1.5D1546.6h6.1C+12.5C*
Hunter QCX 1831382060.67C+1.2156.37%B*12.319%D-5.7D1.8C+3524.4h13.8C--24.5C+
Rocklet Rifle 253138791.747A*0.1446.977%DN/A15.9D-13.2D--3058.7h31.7B+67.5C**
NS-15 Gallows 137137413.341C**1.4631.328%B+27.007%C--21.7D-N/A696.3h10B+32B+
Spear Anti-Vehicle Phalanx Tower 2191331133S131.1264.47%A+N/A147.8M++95.6M*10170.9h3A4.7A+
Auraxium Slasher 14012610,6400.012D1.8724.29%C-6.349%C0.2C--N/A0826.9h2.6C-10.6C+
M20 Basilisk 204126216A++4.1245.357%B*4.762%C18C11.1B+3947h115.1C253.7C**
Tomcat A2AM Pods 246122343.588C+1.7182.102%BN/A31.3C--31.8C8513.9h9.9D12.1C--
AF-19 Mercenary 1241201630.736C+1.1521.872%C+18.333%C--7DN/A22317.2h13.1C*60.1C*
19A Fortuna 123120981.224C+0.6629.942%B*20.833%C+5.8D*N/A2320.8h9.5B31.8B+
NCM2 Falcon 1381071001.07C++0.8125.787%D**4.673%C+9.4C-2.7D-12911.4h10.2B39.5C
M20 Basilisk-F 200100128.333S6.4596.868%M**N/A37A37S1182.7h122.5C126.4B
Gauss Compact Burst 98961760.545C-1.3426.264%C+17.708%D--12.5D-N/A547.7h11.7C+44.7C++
GR-22 9493801.163C+0.7229.083%B*23.656%B+20.7C--N/A2114.5h12.9C**44.4B+
The Moonshot 9191330.333S28.4555.128%A*98.901%M+31.4D--N/A18832.9h1.4A+2.6A+
M60-A Bulldog 9282136.308C4.4338.176%D4.878%A*11.7D-1.4D-1137h6.9C--18D
Xiphos Anti-Personnel Phalanx Tower 8079179B+77.1217.5%D--N/A790A*10B28920.1h0.5B+3B+
NCM2 Falcon 9977541.426B*0.4627.161%D**7.792%A+10.5C+3D1467.3h12.1B+44.5C+
Hornet Missiles 14577117B+5.1260.596%C++N/A42.8C-37.8C+7621.8h14D23.1C
G40-F Ranger 12176612.667M*10.7838.031%B+N/A24.5B+14.5C++3223.1h82.9B**217.9B**
Blackheart 8175481.563B+0.3233.372%D-32%C+11.5DN/A316.5h3.8C++11.5C+
EM4-AE Longshot 7474418.5S16.6239.091%C-94.595%A*35.2DN/A1352.1h1.2A++3B**
AM7-XOXO 11274541.37C*0.5163.335%C++20.27%C+9.5C-4.9C+517.8h15C+23.7C+
G30 Walker 12373145.214B**3.3323.464%D-5.479%B++12.2C8.3C+3366h189.4B+807.1C++
NS-61 "Ravenous" Emissary 7372730.986C+0.9031.35%C*9.722%D*6.9D-N/A2210.5h13.7C++43.6C**
M96 Mjolnir-H 10971107.1B**5.2263.857%A++N/A59.2B+31.7C+11401.2h36C++56.3B++
M60-G Bulldog-H 747088.75C+6.8741.392%C1.429%C+33.3D--1.9D*1902.1h4.7C**11.3C**
Hoplon Anti-Aircraft Phalanx Tower 12068168M++66.1238.568%AN/A680S520S63570.1h4.1B*10.7B++
NC6 Gauss SAW 6767890.753C1.1314.049%D--13.433%F10.3D-N/A6376.5h11.7C+83C-
NS-AM7 Archer 107641830.35C1.5354.03%D37.5%A*2.8D-1.9C-6022.6h16.2B+30B
NC08 Mag-Scatter 6463980.643C1.2458.701%B+17.46%B+8.2D*N/A487.7h4C*6.8B+
NC Patriot Flare Gun 6060551.091C++0.7951.026%A+N/A7.1D--N/A128.5h3.3C--6.5B++
NS Deep Freeze 6060252.4A0.5262.414%A5%D6.5D-N/A129.2h3C4.8B+
Heartstring 6060232.609A0.7341.093%C+31.667%C**25C+N/A512.4h2.9C*7B+
Coyote Missiles 9258262.231C0.3564.29%A+N/A30.5C-17.9C--3771.9h33.6B+52.2B++

Consumables
  Name Deaths Consumed Time Equipped
Reinforcements Module01570.4h
Faction Banner0670.3h
Blast Wall01300.8h
Nanite Revive Grenade010,4452.9h
Nano-Armor Kit959916,30594.3h
Medical Kit1,1669,99891.1h
Solid Wall01020.7h
Medical Applicator1,756430,48858.2h
Spawn Beacon526,1867.5h
Anti-Vehicle MANA Turret276833.7h
AE Medical Applicator489225,36621.4h
Hoplon Anti-Aircraft Phalanx Tower12291.1h
Xiphos Anti-Personnel Tower01950.9h
Skywall Shield Emitter02090.8h
Cortium Silo03191h
Structure Shield Module02681.1h
Turret AI Module14171.6h
Repair Module05181.3h
AE Nano-Armor Kit520884,107160.3h
Spitfire Auto-Turret574,5887.4h
Motion Spotter8822,97815.8h
Restoration Kit1002,52010h
Welding Device014,4001.1h
Deconstruction Tool012,8401.6h
Spear Anti-Vehicle Tower12251.1h
Recon Detection Device724,3067.7h
Ammunition Package617,2973.5h
Anti-Infantry MANA Turret541,5975.4h
Light Air Terminal0670.8h
Vehicle Gate32131.6h
Vehicle Ammo Dispenser0720.3h
IPC Targeting Dart51272h
Orbital Strike Target Designator5347416.3h
Alarm Module02210.5h
Glaive IPC0890.4h
Lumifiber Rampart Wall23733.4h
Elysium Spawn Tube01680.5h
Snowman Soldier31220.2h
The Flail0680.4h
Flail Targeting Dart94494h
Pain Spire02791.2h
Routing Spire01260.4h
Hardlight Barrier3600.1h
Router41,0851.1h
Nano-Repair Grenade01,1830.3h
Shield Recharging Field1066,7324.3h
Smoke Grenade02370.1h

Check the help document for the dictionary if you want to learn more about words used here.


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